Campaign:Dragon-Blooded: The Musical/Ragara Xian

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Basics

Name: Ragara Xian
Concept: Hot-blooded Master Debater
Caste/Aspect: FOIYAH
Motivation: Be right all the time.
Positive intimacies:
Negative intimacies:
Anima: FOIYAH
Experience: 0/0


Background

Was born as a wealthy and charismatic fellow in House Ragara, but after his initial schooling became too used to his luxury and involved in his ego so they sent him to Bells to learn DISAPRIN.

Appearance

Xian has smooth, well-kept, yet explicitly masculine features. Upon his head is a slick, chestnut-covered mop that is kept very delicately cut and combed (at the naggings of his elders.) His features are sharp and angular, and has the average build one would expect of a kid his age. Much to his dismay, he's forced to wear a goddamn stuffy uniform because lol, bells.

Attributes

Strength  ●●        Charisma     ●●●●       Perception   ●●
Dexterity ●●●       Manipulation ●●●        Intelligence ●●●
Stamina   ●●        Appearance   ●●●●       Wits         ●●●●

Abilities

Linguistics ●     Awareness        Athletics ●●●     Bureaucracy   ●●●   Archery     
Lore        ●     Craft            Dodge     ●●      Investigation ●●●   Medicine    
Occult            IntegrityMelee     ●●●     Larceny             Performance 
Stealth           Resistance       Presence  ●●●     Martial Arts        Ride        
Thrown            War              Socialize ●●●     Sail                Survival    

Languages: High Realm


Specialties

Presence (Debate) ●●

Backgrounds

Breeding:  ●●●●●
Resources: ●●●
Retainers: ● (BATTLE BUTLER)

Charms

Presence

First Presence Excellency (blah blah. Gives 2 dice for 1 mote, can be used with other charms without needing a combo)

Glowing Coal Radiance (2m, Simple, subjects looking at the DB must make a Willpower roll at diff 1 or suffer a penalty to all attack rolls equivalent to the DB's Presence score)

Unbearable Taunt Technique (2m, Simple. DB rolls Manip+Pres against subject's Dodge MDV (In combat), or Parry MDV (Otherwise), forcing that subject to suffer a -1 External penalty to Dodge DV and Parry DV anyone other than the DB fighting him (in combat), or a -2 to all Social rolls for the Charm's duration (Otherwise). Duration: Essence in actions (Regular Combat), or long ticks (Social Combat).)

Aura of Invulnerability (3m, Simple. DB gains +1 to bashing and lethal soak, and 3 additional -0 health levels for the duration of the scene.)


C-C-C-Combo's

None.

Essence

Essence: ●●
Personal Essence Pool: 15/15
Peripheral Essence Pool: 33/33
Committed Essence: None.


Willpower

Willpower: ●●●●● ●●●
Temporary: 8/8

Virtues

Virtues:

Compassion ●●
Conviction ●●●●
Temperance ●
Valor      ●●●●

Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.

Inventory

general stuff

Manses and Hearthstones

Combat

Dodge DV: 4
Dodge MDV: 7
Soak: 0A/1L/2B
Pierced: 0A/1L/2B
Hardness: 0A/0L/0B

Attacks

Punchan (Speed 5, Accuracy 7, Damage 2B, Parry DV 4, Rate 3)
Kickan (Speed 5, Accuracy 6, Damage 5B, Parry DV 2, Rate 2)
Clinch (Speed 6, Accuracy 6, Damage 2B, DV -, Rate 1)


Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying

one Dying level per dot of Stamina

Advancement

BP: 0/15
BP COSTS:
2: Breeding 4
2: Breeding 5
3: Valor 4
3: Conviction 4
4: App 4
1: Specialty