Campaign:Flailing About/micuu

From 2d4chan
Jump to navigation Jump to search


Basics

Name: Hunter Curran, the Wavekiller
Concept: Knight Errant/Navy Seal
Caste/Aspect: Dawn
Motivation: Restore order and justice to the West, and then all of Creation
Intimacies: Loves: serving justice, righting wrongs. Hates: dishonorable pirates and thieves
Anima Banner/Totem: Bright white shark fin piercing golden waves
Anima Effect/Tell: expend 10 motes/spend 11+, +2 DV against creatures of equal or less valor, +2 DV for each point by which his Essence is greater than attacker's Valor. Mortals make valor roll or flee
Experience: 0/0

Background

Appearance

6'0 tall, looks about mid-30's, light brown hair. Fairly attractive. Picture Michael Biehn from Aliens only.... well, just picture Michael Biehn. That pretty much covers it.

Attributes

Strength  ●●●     Charisma       ●●   Perception   ●●
Dexterity ●●●●●   Manipulation   ●●   Intelligence ●●●
Stamina   ●●●     Appearance     ●●●  Wits         ●●●●● [4BP]

Abilities

Archery      ●●●●● [2BP]  Integrity   ●    Craft              Athletics ●           Bureaucracy 
Martial Arts              Performance      Investigation ●    Awareness ●●●●● [2BP] Linguistics ●
Melee        ●●●●● [2BP]  Presence    ●●   Lore          ●    Dodge     ●●●         Ride        
Thrown                    Resistance  ●●●  Medicine           Larceny               Sail        ●●
War                       Survival    ●●   Occult             Stealth   ●●●         Socialize   

Specialties

Melee (Wavecleaver +2) [1BP]
Awareness ("Stay frosty" +2) [1BP]

Backgrounds

Artifact (First Age Orichlacum Tigershark armor): ●●●
Artifact (Orichlacum Wavecleaver Daiklave): ●●
Artifact (Fuel Bolt Launcher): ●●
Contacts (Lintha family): ●● [1BP + 1FREE]
Resources: ●●● [2BP + 1FREE]

Charms

Archery
Second Archery Excellency:2m/1sux, Reflexive, Instant. Adds 1 sux to an Archery roll for every two motes you spend, yadda yadda.

Melee
First Melee Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an Melee roll for every mote you spend, yadda yadda.
Dipping Swallow Defense: 2m, reflexive (step2), instant. Full DV against that attack.
Bulwark Stance: 5m, reflexive (step2), until next action. Full DV against attacks until next action.
Heavenly Guardian Defense: 4m, reflexive (step2), instant. Pefect defense against one attack. Flaw of Valor.
Hungry Tiger Technique: 1m, supplemental, instant. Count extra sux as double for damage.
Fire and Stones Strike: 1m/1d, supplemental, instant. Add up to Str dice of post-soak damage if attack hits.
Call the Blade: 1m, reflexive (step2), instant. Desired weapon flies into hand from (ESSx10) yards away.

Resistance:
Ox-Body Technique: -1, -2, -2

Awareness:
Surprise Anticipation Method: 1m, reflexive (step2), Instant. Guaranteed success on any awareness roll to sense mortal danger.

Essence

Essence: ●●
Regeneration: 4/8
Personal Essence Pool: 12/12
Peripheral Essence Pool: 18/18 (29)
Committed Essence: 11

Willpower

Willpower: ●●●●● ●
Temporary: □□□□□ □

Virtues

Virtues:

  • Compassion ●
  • Conviction ●●●
  • Temperance ●●
  • Valor ●●●

Flawed Virtue:Valor (Foolhardy Contempt)
Limit Break: □□□□□□□□□□

Inventory

Orichalcum Wavecleaver Diaklave: Speed 5, Acc +4, Dmg +7L/3, Def +2, Rate 3, attune 5, cost 2
Fuel Bolt Launcher: Repair 1, Speed 6, Acc +1, Dmg 18L, Rate 1, Range 30, Ammo 1, cost 2
First Age Orichalcum Tiger Shark armor: Soak 10L/9B, Hardness 4L/4B, Mobility 0, Fatigue 1, attune 6, cost 3
Flamepiece x3 Speed 5, Acc +1, Dmg 8L, Rate 1, Range 8, Ammo 1, cost 2 (in sealing waterproof holster/pouches)
Flamewand Speed 5, Acc +1, Dmg 12L, Rate 1, Range 10, Ammo 1, cost 3 (in sealing waterproof sling)

Manses and Heartstones

Combat

Dodge DV: 5
Dodge MDV: 5
Soak: B:12 L:11 A:10
Hardness: B:4 L:4 A:4

Attacks

Wavecleaver (Speed 5, Accuracy 16, Damage 10L/3, Parry DV 6, Rate 3, Tags O)
Fuel Bolt Launcher (Speed 6, Accuracy 11, Damage 18L, Range 30, Rate 1, Tags F)
Flame Piece (Speed 5, Accuracy 11, Damage 8L, Range 8, Rate 1, Tags F)
Flamewand (Speed 5, Accuracy 11, Damage 12L, Range 10, Rate 1, Tags 2, F)

Health

□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

(Here is where you write down your experience points and how you spent them)