Campaign:Golby's Beautiful Placeholder/SCIENCE
Basics
Name:
Concept: IT'S ALIVE! ALIIIIIIIIVE!
Caste/Aspect: Twilight Solar
Motivation: Attain the power of true resurrection
Intimacies: SCIENCE
Experience: 0/25
Background
insert mary sue here
Appearance
insert mary sue here
Attributes
Strength ●● Charisma ●● Perception ●●● Dexterity ●●●●● Manipulation ●●● Intelligence ●●●●● Stamina ●● Appearance ●● Wits ●●●
Abilities
Archery ●●●●● Integrity ● Craft see below Athletics ● Bureaucracy Martial Arts Performance Investigation Awareness ●●●●● Linguistics ●●● Melee Presence Lore ●●● Dodge ●●●●● Ride Thrown Resistance ● Medicine ●●●●● Larceny Sail War Survival Occult ●●● Stealth Socialize ●
Craft (Fire) ●●●●
Specialties
Archery (Beam weapons) ●●
Backgrounds
Resources: ●●● Manse: ● Artifact: ● Artifact: ●●● Followers: ●
Charms
(example:)
(Ability) First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.
C-C-C-Combo's
Name of combo 1
First move of combo - Second move of combo
Description of Combo right here.
Name of combo 2
etc.
Essence
Essence: ●●●
Regeneration: 2/hour from hearthstone, 6/hour relaxed, 10/hour sleeping
Personal Essence Pool: 17/17
Peripheral Essence Pool: /38
Committed Essence:
Willpower
Willpower: ●●●●● ●●●
Temporary: □□□□□ □□□
Virtues
Virtues:
Compassion ● Conviction ●●●● Temperance ● Valor ●●●
Virtue flaw: Deliberate Cruelty (Conviction)
Limit: □□□□□ □□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses and Hearthstones
(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: 7
Dodge MDV: 6
Soak: 8A/9L/8B
Hardness: 3
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
- 10BP to Abilities and Specialties
- 1BP to Backgrounds
- 2BP to Willpower
- 2BP to Combo
- 16XP to Essence 3
- 6XP to Combo
- 3XP to Followers 1