Campaign:Golby's Beautiful Placeholder/SCIENCE

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Basics

Name:
Concept: IT'S ALIVE! ALIIIIIIIIVE!
Caste/Aspect: Twilight Solar
Motivation: Attain the power of true resurrection
Intimacies: SCIENCE
Experience: 0/25

Background

insert mary sue here

Appearance

insert mary sue here

Attributes

Strength  ●●       Charisma     ●●       Perception   ●●●
Dexterity ●●●●●    Manipulation ●●●      Intelligence ●●●●●
Stamina   ●●       Appearance   ●●       Wits         ●●●


Abilities

Archery      ●●●●● Integrity   ●     Craft see below     Athletics ●     Bureaucracy 
Martial Arts       Performance       Investigation       Awareness ●●●●● Linguistics ●●●
Melee              Presence          Lore          ●●●   Dodge     ●●●●● Ride        
Thrown             Resistance  ●     Medicine      ●●●●● Larceny         Sail        
War                Survival          Occult        ●●●   Stealth         Socialize   ●
Craft (Fire) ●●●●

Specialties

Archery (Beam weapons) ●●

Backgrounds

Resources: ●●●
Manse:     ●
Artifact:  ●
Artifact:  ●●●
Followers: ●

Charms

(example:)
(Ability) First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.

C-C-C-Combo's

Name of combo 1
First move of combo - Second move of combo
Description of Combo right here.

Name of combo 2
etc.

Essence

Essence: ●●●
Regeneration: 2/hour from hearthstone, 6/hour relaxed, 10/hour sleeping
Personal Essence Pool: 17/17
Peripheral Essence Pool: /38
Committed Essence:

Willpower

Willpower: ●●●●● ●●●
Temporary: □□□□□ □□□

Virtues

Virtues:

Compassion ●
Conviction ●●●●
Temperance ●
Valor      ●●●

Virtue flaw: Deliberate Cruelty (Conviction)
Limit: □□□□□ □□□□□

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)

Manses and Hearthstones

(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV: 7
Dodge MDV: 6
Soak: 8A/9L/8B
Hardness: 3

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

  • 10BP to Abilities and Specialties
  • 1BP to Backgrounds
  • 2BP to Willpower
  • 2BP to Combo
  • 16XP to Essence 3
  • 6XP to Combo
  • 3XP to Followers 1