Campaign:Golby's Beautiful Placeholder/Snakebite
Basics
Name: Snake Bites From Tall Grass
Concept: Ranger
Caste: Night
Motivation: To master the lands of Creation
Intimacies:
Experience: 1/25
(unspent / total)
Background
(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
(what other people see when they look at your character.)
Attributes
Strength ●● Charisma ●● Perception ●●●● Dexterity ●●●●● Manipulation ●●● Intelligence ●● Stamina ●●●● Appearance ●● Wits ●●●
Abilities
Archery ●●●●● Integrity ● Craft(wood) ● Athletics ●● Bureaucracy Martial Arts ●●● Performance Investigation Awareness ●●● Linguistics Melee Presence Lore ● Dodge ●●●●● Ride Thrown Resistance ●● Medicine Larceny ●●● Sail War Survival ●●●● Occult ●● Stealth ●●●●● Socialize
Specialties
(Write here your specialties, if any)
Backgrounds
Artifact (long powerbow pg391): ●●●
Artifact (ori chain shirt pg392): ●
Artifact (winterbreath jar): ●
Resources: ●●
Contacts: ●●
Charms
(Archery) Second Archery Excellency: 2m/success, Reflexive, Instant. Adds 1 success to an archery roll for every 2 motes. core pg186-7
(Archery) There Is No Wind: 3m, Supplemental, Instant. Nullifies penalties except wound and multiple action. core pg189
(Archery) Trance of Unhesitating Speed: 2m/attack, Extra Action, Instant. Make up to (Essence + 1) extra attacks. core pg189
(Archery) Essence Arrow Attack: 3m, Supplemental, Instant. Righteous Judgement Arrow, adds 4d to an attack. core pg190-1
(Archery) Phantom Arrow Technique: 1m/attack, Permanent. Allows ranged attacks without ammo, can imitate any arrow type in core book. core pg191
(Martial Arts) Striking Cobra Technique: 3m, Supplemental, Instant. Adds (Martial Arts) in successes to Join Battle roll. core pg242
(Dodge) Shadow Over Water: 1m, Reflexive, Instant. Eliminates Dodge DV penalties. core pg229
(Dodge) Seven Shadow Evasion: 3m, Reflexive, Instant. Perfect dodge for one attack. core pg229
(Dodge) Reflex Sidestep Technique: 1m, Reflexive, Instant. An unexpected attack is no longer unexpected. core pg229
(Integrity) Integrity-Protecting Prana: 5m 1wp, Reflexive, One Day. Defends against personal shaping attacks. core pg201
(Survival) Hardship-Surviving Mendicant Spirit: 10m, Reflexive, Indefinite. Negates external penalties to Survival rolls. core pg212
C-C-C-Combo's
Unhesitating Wind
There Is No Wind - Trance of Unhesitating Speed
Description of Combo right here.
Snakebite Shot
Second Archery Excellence - Essence Arrow Attack
derp derp description
Essence
Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /13
Peripheral Essence Pool: /30
Committed Essence:
(current / maximum)
Willpower
Willpower: ●●●●●●●
Temporary: XXXXX
Virtues
Virtues:
- Compassion ●●
- Conviction ●●●
- Temperance ●
- Valor ●●●
Flawed Virtue:Conviction
Limit Break: Relentless Focus
□□□□□□□□□□
Inventory
2 quivers, one for broadhead arrows and one for frogcrotch arrows Winterbreath Jar (art 1), one wineskin and one waterskin chilled Orichalcum Chain Shirt (art 1) Vials of coral snake venom (res 1) Cloak, reversible, sandy yellow-white on one side and dark gray on the other, hooded Orichalcum Long Powerbow (art 3) better description soon
Manses and Heartstones
N/A
Combat
Join Battle: 6
Dodge DV: 6
Dodge MDV: 5
Soak: B:9 L:9 A:7
Hardness: B:4 L:4 A:4
Attacks
Bow (broadhead arrow) (Speed 4, Accuracy 12, Damage 8L, Rate 3, Tags 2, B)
Bow (frogcrotch arrow) (Speed 4, Accuracy 12, Damage 10L, Rate 3, Tags 2, B)
Punch (Speed 5, Accuracy 9, Damage 2B, Parry DV 5, Rate 3, Tags N)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
BP: 2 (archery to 5) + 2 (dodge to 5) + 2 (stealth to 5) + 1 (survival to 4) + 4 (2nd survival excel) + 2 (wp to 7) + 1 (artifact) + 1 (artifact) = 15
XP: 3 (lore 1) + 3 (MA to 3) + 8 (Reflex Sidestep) + 3 (combo) + 7 (combo) = 24