Campaign:SUNSHINE AND DECAY/Kinzoku

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Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore

Oh hey, wasn't there something else he-
NO, PISS OFF.
But I could have sworn, I mean the names do-
YOU DOUBT ME?! THAT'S HERESY!
Martaby, you're not really a Commi-*BLAM*


Basics

Name: Faye
Player: Yomu
Campaign: SUNSHINE AND DECAY
Concept: Rockin' Out
Caste/Aspect: Suddenly Mortal
Motivation: Travel to see weird shit, rock out over it.
Intimacies: Crossdressing.
Anima Banner/Totem:
Anima Effect/Tell:
Experience: 12/12
(write experience points as "unspent / total" plx)


Background

Faye grew up in a relitivly small village just outside of a larger city. He was no older then 10 when he had his first run in with a Exalted (he met Valley of Fire) , the experence had shaken him - and as he explains "The music just came to me." Since then he's picked up the guitar and been too busy rocking out over awesome shit to realise his life is probably in extreme danger.

Appearance

About 5 and a half feet tall white male with a slender body. Blueish Grey eyes, Black shoulder length hair. Has a tendency to crossdress. ALWAYS has on a necklace with a guitar pick given to him by Valley of Fire attached to it.

Attributes


Strength XX Charisma XXXX Perception XX
Dexterity XX Manipulation XX Intelligence XXX
Stamina XX Appearance XXXXX Wits XX

Abilities

Solar/Abyssal Block
Archery        Integrity X        Craft             Athletics XX     Bureaucracy 
Martial Arts   Performance XXXXX  Investigation     Awareness X      Linguistics 
Melee XXXX     Presence X         Lore XX           Dodge XXXX       Ride        
Thrown XX      Resistance         Medicine          Larceny          Sail        
War            Survival X         Occult XXX        Stealth XXX      Socialize XXXX   

Specialties

Backgrounds

Background 1: Allies XX
Background 2: Influence X
Background 3: Contacts - Other Bands XX

Charms

Essence

Essence: X
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: - / -
Peripheral Essence Pool: - / -
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)

Willpower

Willpower: XXXXXX
Temporary: □□□□□□
("cross out" □ boxes by substituting them with Xs)

Virtues

Virtues:

  • Compassion XX
  • Conviction XX
  • Temperance XXXX
  • Valor X

Flawed Virtue:
Limit Break: □□□□□□□□□□

Inventory

Guitar
Knife
Guitar Pick Necklace.
Traveling Supplies

Manses and Heartstones

(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV: 3
Parry DV: 3
Dodge MDV: 4
Parry MDV: 4
Soak: B:2 L:1 A:0
Hardness: B:0 L:0 A:0

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

(Here is where you write down your experience points and how you spent them)