Campaign:South Seas/Cathak Suditi

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Basics

  • Campaign: South Seas
  • Name: Cathak Suditi
  • Concept: Wayward Prodigial Son
  • Caste/Aspect: Fire Aspect
  • Motivation: Surpass Anathema
  • Positive intimacies: Wealth & Strength (Desire), Anathema (Respect)
  • Negative intimacies: Anathema (Hate), Weakness (Disdain)
  • Anima: A serpent of fire that grows more draconian as essence is spent
  • Experience: 39/51

Background

Born of an impeccable line Suditi was expected to Exalt early, and he met those expectations Exalting at a very young age. From that point on he was a favored son who wanted for nothing until just recently where his temper and vengeful nature got him into trouble with his own house that he couldn't get himself out of. Since then he's been sent to the south to be out of sight for a time while also hopefully calming down with the experience he'll gain outside his usual circles. Suditi himself is somewhat excited by the prospect and doesn't see it as a punishment in any fashion, he's heard tales of terrible Anathema that roam the regions of creation outside the Blessed Isle and wants to best them. He is The Most Honored Collector of the Ancient Jade Brush (Jadeborn Ambassador)

Appearance

Suditi is the perfect picture of what's looked for in the Dragon-Blooded at first glance, his breeding is impeccable leaving him with distinctly red-tinted skin and loose shoulder length hair add to his striking appearance only further enhanced by the contrast with his blue eyes. He's regularly seen wearing a fine silk shirt and pants with a thick belt of gold studded with gems, a pair of Jade Bracers and an amulet, sturdy boots of the highest quality, and whenever possible he has his bow with him as well.

Attributes

Strength  ●●       Charisma     ●●●      Perception   ●●●
Dexterity ●●●●●    Manipulation ●●       Intelligence ●●
Stamina   ●●●      Appearance   ●●●●●    Wits         ●●●

Abilities

 Terrestrial Block
Linguistics ●●     Awareness  ●●●    Athletics ●●●    Bureaucracy   ●●     Archery     ●●●●●
Lore        ●●     Craft             Dodge     ●●●●   Investigation        Medicine    
Occult             Integrity ●●●    Melee     ●      Larceny              Performance ●
Stealth            Resistance        Presence  ●●●    Martial Arts  ●      Ride        ●●
Thrown             War        ●●●    Socialize ●●●    Sail                 Survival    

Languages: High Realm, Low Realm, Firetongue

Specialties

Archery (Powerbow) ●●
Socialize (Seduction) ●●

Backgrounds

Artifact   : ●●●  (Powerbow [3], Hearthstone Bracers [2], Hearthstone Amulet [1])
Artifact   : ●●  (Silken Armor [2], Chain Shirt [1], Winterbreath Jar [1]
Breeding   : ●●●●●
Connections: ●● (Financial)
Manse      : ●●● (Gladestalker's [3], Seduction [2], Youthful Suppleness [1])
Resources  : ●●●●●
Reputation : ● (Lineage)

Charms

  • Generic Charm: First Ability Excellency: 1m for 2 bonus, Reflexive (1/2), add up to ability in bonus dice. (Archery, Integrity, Socialize)
  • Archery: Dragon-Graced Arrow, Dragonfly Finds Mate
  • Socialize: Warm-Faced Seduction Style
  • Presence: Glowing Coal Radiance

Free Charms

  • Resistance: Ox-Body x1

Combos

Essence

Essence: ●●
Regeneration: 9
Personal Essence Pool: 14/14
Peripheral Essence Pool: 9/24
Committed Essence: 15


Willpower

Willpower: ●●●●●●●
Temporary: 7/7

Virtues

Virtues:

Compassion ●
Conviction ●●●
Temperance ●●●
Valor      ●●

Virtue flaw: Conviction
Limit: □□□□□ □□□□□

Inventory

Powerbow, Hearthstone Amulet, Hearthstone Bracers, Silken Armor, Chain Shirt, Winterbreath Jar (Artifact)

Wardrobe (Royal Raiment, Several Sets of Courtly Clothing and Royal Jewelry), Fine Simhata, Pair of Gravehounds, Mace, Old City Estate, 3 Manacles, Set of each arrow type (Resources)

Manses and Hearthstones

Gladestalker's Stone (Powerbow), Gem of Seduction (Right Bracer), Jewel of Youthful Suppleness (Amulet)

Combat

Dodge DV: 6
Dodge MDV: 6
Soak: 0A/11L/9B
Pierced: 0A/6L/6B
Hardness: 0A/2L/2B

Attacks

Powerbow (Speed 3, Accuracy +4, Damage +6L, Rate 3, Range 400, Tags: 2, B)

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Clinch (Speed 6, Accuracy +0, Damage +0B, Parry DV -, Rate 1, Tags C, N, P)
Kick (Speed 5, Accuracy +0, Damage +3B, Parry DV -2, Rate 2, Tags N)
Punch (Speed 5, Accuracy +1, Damage +0B, Parry DV +2, Rate 3, Tags N)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ □ □ Dying

Advancement

(It's helpful if you write down how you spent your BP and XP.)

Shopping list

(It's also helpful (but optional) if you write out charms you intend to buy.)