Campaign:The Black Parade/Frost
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Basics
- Campaign: Campaign:The_Black_Parade
- Name: Blood-colored Frost of An Ancient Battlefield
- Concept:
- Caste: Dusk
- Motivation: Carve out her own nation
- Positive intimacies: Cats
- Negative intimacies:
- Anima Banner: a serpent of ice and shadow coiling around her
- Anima Power: +2 dv against anyone with valor lower than (Ess)
- Experience: 27/67
(write experience points as "unspent / total" plx)
Background
<derp name> lived with her husband <derper namer> in the small city-state of Pelican County. <derper name> eventually became mayor-king. Life was good being the mayor-queen, and <derp name> took up swordsmanship as a hobby. Things went well for the small nation, until <derper name> got big ideas and attempted to expand Pelican County's borders.
A tribe of local barbarians, however, liked Pelican County's borders right where they were. <derp name> woke up to her husband fighting half a dozen barbarians in their bedroom. tl;dr, dude dies, <derp name> fights barbarians and gets mortally wounded a few times, MoW is like "Hey baby how you doin'?"
Now armed with a new name, Blood-colored Frost of An Ancient Battlefield seeks to complete her dead husband's ideal of the perfect country, no matter what.
Appearance
Attributes
Strength ●● Charisma ●●● Perception ●●●● Dexterity ●●●●● Manipulation ● Intelligence ●● Stamina ●●●● Appearance ●●● Wits ●●●●
Abilities
Archery Integrity ●●●●● Craft Athletics ●●●●● Bureaucracy Martial Arts ●●●●● Performance Investigation Awareness ●●● Linguistics ● Melee ●●●●● Presence ●●● Lore ●●● Dodge Ride Thrown Resistance ●●● Medicine Larceny Sail War ●●● Survival Occult Stealth Socialize
Languages: Riverspeak, Old Realm
Specialties
MA (Reaper Daiklave +2)
Backgrounds
Artifact: ●● (soulsteel reaper daiklave) Artifact: ●● (silk armor) Manse: ●●●● Liege: ●●
Charms
- (Martial Arts) 2nd Martial Arts Excellency (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.
- (Martial Arts) Death Between Heartbeats (Abil 2 Ess 1 sotm 72): 2m, Reflexive (Step 1), Combo-OK, Instant. On a tick with other people, attack first. Target uses lower of DV's, either from before or after their action to defend, the exalt herself uses higher of DV's from before or after attack to defend against all attacks on that tick.
- (Martial Arts) Breath And Essence Control (Abil 4 Ess 2 sotm 72): 3m, Supplemental, Combo-OK, Instant. Instead of rolling JB, take (MA) automatic successes on it.
- (Martial Arts) Close Your Eyes And Look (Abil 4 Ess 2 sotm 72): 4m, Reflexive (Step 1), Combo-OK, Instant. DV penalties are doubled, and may ask the ST a question about the target.
- (Martial Arts) Even Blade Form (Abil 4 Ess 2 sotm 72): 5m, Simple, Form-Type, Scene. Battle-focus can't be broken, DV's refresh one tick earlier.
- (Melee) 2nd Melee Excellency (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.
- (Melee) Elegant Flowing Defense (Abil 2 Ess 1 p131): 2m, Reflexive (Step 2), Combo-OK, Instant. Remove DV penalties for one attack.
- (Melee) Vengeful Riposte (Abil 4 Ess 1 p131): 3m, Reflexive (Step 9), Combo-Basic, Counterattack, Instant. If attacked, counterattack with full dice pool, still lowers DV like a normal attack.
- (Melee) Eye of The Tempest (Abil 5 Ess 2 p131): 5m 1wp, Simple, Combo-OK, Scene.
- (Awareness) 3rd Awareness Excellency (Abil 4 Ess 2 p42): 4m, Reflexive, Combo-OK, Instant. Reroll a roll.
- (Resistance) Ox-Body Technique (Abil 4 Ess 2 p42): Permanent, Stackable. One -1 and two -2's.
- (Resistance) Spirit-Hardened Frame (Abil 4 Ess 2 p42): 3m, Reflexive (Step 7), Combo-OK, Instant. Raise hardness to 8 for one attack.
Combos
Combo Name 1wp 0m+
- Charm Name
- Adamant Skin Technique
- Cause Gem to explode.
Essence
Essence: ●●●
Regeneration: 8 when active, 12 when relaxed, 16 when sleeping
Personal Essence Pool: 12/12
Peripheral Essence Pool: 20/29
Committed Essence: 9
(current / maximum)
Willpower
Willpower: ●●●●●●
Temporary: 6/6
Virtues
Virtues:
Compassion ● Conviction ●● Temperance ●●●● Valor ●●
Virtue flaw: Temperance
Resonance: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.
Inventory
soulsteel reaper daiklave (speed 4, acc +6, dmg +4L, def +1, rate 3, attune 5, drains (Ess) motes) with socketed Ice Gem (art 2 and manse 4)
silk armor (5L/3B, attune 2) (art 2)
soulsteel breastplate (8L/6B soak, 3 hardness, attune 2) (liege 2)
Manses and Hearthstones
Ice Gem - +4L to all melee and MA attacks, 5L to anyone attacking while unarmed.
Combat
Dodge DV: 4
Dodge MDV: 6
Soak: 13A/15L/13B
Pierced: 6A/8L/8B
Hardness: 3A/3L/3B
Attacks
Daiklave (Speed 4, Accuracy 18, Damage 10L, Parry DV 6, Rate 3)
Health
□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying
one Dying level per dot of Stamina
Advancement
XP: 16 (ess 3) + 8 (EB form) + 8 (eott) + 8 (hundred razor) = 40
15 -2 melee 5 -- 13 -2 MA 5 -- 11 -2 integ 5 -- 9 -2 ath 5 -- 7 -4 per 4 -- 3 -2 manse 4 -- 1 specialties
Shopping list
it's also helpful (but optional) if you write out charms you intend to buy