Cutter
Cutters are the elite motherfuckers of the Corpse Grinder Cultss in Necromunda.
Overview
Cutters are the Corpse Grinder Cults equivalent of Champions in other gangs. Not only are they absolutely brutal in close combat but they come equipped with a Cutter’s mask, which is a badass-looking helmet that trumps many Khornate warbands in sheer drip potential.
As they are pretty high in rank, a Cutter is allowed to wear and carry a number of dangerous CQC weapons. This largely includes the 'cleaver' bros such as the Butcher's Cleavers, Chain Cleavers, and Heavy Chain Cleavers, as well as a choice for a more 'range' option like Hand Flamers or Autopistols. They all carry a few Frags and Krak Grenades for the occasional big creature/vehicle that needs to be blown the fuck up.
Crunch
On Necromunda, Cutters are like Butcher-lites. Their improved armour from the mask is actually better, as it stacks with their plate mail or any other armour you give them. Lacking the extra charge movement of a butcher, with good gang-specific weapons they should still guarantee that blender effect on a successful charge. Remember that they wear that cool-ass helmet, which adds 1 to save rolls and also gives them the Terrifying special rule. If other gangs can’t Shoot or Fight your Cutters, they are going to have a much easier time making mincemeat of your enemies.
Necromunda: Corpse Grinder Cults | |
---|---|
Command: | Harvest Lord - Butcher |
Troops: | Cutter - Initiate - Skinner |
Constructs: | Ambot |
Vehicles: | Cargo-8 Ridgehauler Chronos Pattern Ironcrawler |
Hired Guns & Neutrals: |
Bone Scrivener - Corpse Grinder Pale Consort |