Cat
Cats may be a minor feature of /tg/-relevant discussion for a few reasons:
- They love to knock over fiddly bits on your table. In other words: Cats and multi-day board games do not mix well. (Anybody got any tips on how to handle this?)
- An amusing consequence of the 3rd edition D&D system is that a domestic housecat is capable of demolishing first level commoners in combat, doing a point of lethal damage with a single bite or claw attack and being able to make two claw attacks and one bite attack in a single round. First level human commoners generally have between 1 and 5 hit points. Further more, they are harder to hit on account of their tiny size and higher dex (which together give them an AC of 14). The size bonus also boosts their attack, and because they have weapon finesses, their dex does too (which together give them +4 to hit). However, longtime cat owners could testify that this is arguably realistic. For example, my ungrateful cat just scarred my hand, nyoro~n.
- Catfolk, and in anime-simulating games and settings, catgirls.
- There's a strong Cat/Vampire connection in Warhammer Fantasy. See Queen Neferata for that.
There are two non-/tg/-relevant things we only mention to say "we don't need any info about them here":
- There's a whole thing about cats in Dwarf Fortress. We don't need to hear anything more here about any "catsplosion".
- Cats are mentioned as existing and being kept as pets in Warhammer 40k. They are in no way relevant to this wiki.