Craftworld Driag-Nahl

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Driag Nahl
Founding Lost to the Guard
Homeworld Argos
Strength 7000 Guardsmen (per regiment)
Specialty Artillery, Heavy Weapons, Traps, Fortifications
Allegiance Eldar
Colours Bone, Charcoal, Amber

Eldar

A Peacekeeper, an Auxillia, and Grenadier of the Argo Brigade.

Specialty

History and Homeworld

Armory of the Brigade

The Gear of the Pacifier.

Standard kit

All infantry are equip with gas masks and re-breathers on account of all the toxic/poisonous gas they throw around. Basic infantry carry various gas grenades: choke, toxin, hallusinogen and scare grenades.

Special weapons

The backbone of the Argo Brigade used for both anti-armor attacks and also to melt the flesh of anyone who gets to upity, is the CHEM CANNON. Traditionally mounted on Bane Wolves it has been modified to be used by heavy gunner teams as well as mounted on Taurox. Meltas and flamers are also favored by the Brigade. They make use of mortars and missile launchers occasionally having Tiberius Pattern Anti-Armour rifles.

Tiberius Pattern Anti-Armour Rifle

The Tiberius Pattern Anti-Armour Rifle is a "man portable" stubber-like weapon. Bolt action and magazine fed, the meter and a half long weapon is meant to allow infantry Peacekeepers to combat enemy armor in the absence of Melta weaponry or allied armor. The rifle, nicknamed "the Bunkerbuster", is commonly issued to Recon scouts who may encounter armored resistance and therefore need to be prepared for such eventualities since the armaments on their vehicles are often not enough to combat heavy tanks and walkers such as Crisis Suits or monstrous creatures such as a Talos Pain Engine as well as breaching lighter bunker walls.

Due to the weapon system's overwhelming weight and the weight of the large calibre rounds, the weapon platform is sparingly issued to standard Peacekeepers.

The Mole Launcher

Used by the Brigade when assaulting fortified position, the common tactic is begin chemical/gas barrages on the enemy position. Once the enemy has begun to bunker down, the Brigade's teams of Mole Launcher operators will all coordinate their first salvo to take target the foundation of the enemy position in order to collapse the enemy's locations.

This tactic, known as the Call & Cull is often used on enemy positions of medium to light fortification, i.e. small towns, forts, cities not designed for prolonged sieges. The mole launchers are not effective against particularly strong or highly developed bunkers.

However, part of the effectiveness of this tactic is that it benefits from the Brigade's careful and viciously patient style of warfare. Their methods of intel gathering, along with coin and insurgency tactics often provide their assualts with more than ample tactical information to best make their strikes as devastating as possible.

Nailer

The Nailer, a pistol finding its origins in traditional nail guns used in construction is carried as a side arm by the pacification squads to assist in mass crucifixion. It fires a modified bolt the size and shape of a railroad spike.

Armour and other machinery

Story of "the Olde Armour of Argo" shows what type of tanks Argo Brigade uses but there are few other things Brigade uses often.

Argo Brigade favors the use of APCs such as Chinera and Taurox. Their main battle tanks is formed from Hellhounds and Bane Wolves. There arent many Leman Russes but the few they have have been speficly designed to take out enemy armour.

Argo Brigade holds various pieces of artillery. Basilisks and Wyverns are commonlh used for larger campaings. Deathstrike and Manticore missile systems are used in strikes that need more precision. All the artilleries are equipped with high explosive shells and gas shells.

Regimental Uniforms

These are the standard uniform for troop type, largely divided by what battlefield purpose they serve. That said, among the many, many different Brigades of Argo, there are minor variations and idiosyncrasies dispersed among them, each building the character of its men. In spite of that, these are all the standards, found on almost all guardsmen.

   Flametroops have the standard uniform, but with a face guard plate bolted to the chest plate of their flak vest, and the gas mask features a visor as opposed to the goggle eyes. The fatigues are naturally flame retarded via sewn in asbestos.
   Melta troops, as well as heavy flamer and the rare plasma troop always wear the Heavy uniform to prevent damage to the user through excess heat.
   Tankers and artillerymen have the standard uniform sans flak vest.
   Intelligence and Military Police sport visor gas masks similar to the Flamer Troops in infantry units, in reference to Arbites that laid the groundwork for their place in the Brigade. Their flak vests match their fatigues with red shoulder guards and a dark body. The helmet assembly is blue as is traditional.
   Cav Scout uniforms, as well as the Special Task Force embedded in MP units lack any blue in their informs, and the red symbolizing the fields of Gorepoppy on Argo is limited as well. Due to their operations occurring mainly at night the uniform is the same dark camo present in most other fatigues. Cav scouts generally wear the standard helmet and flak vest of rank and file Peacekeepers (infantrymen) to keep a low weight when dismounted so they can return with haste to their vehicle should the need arise. Special Task Force soldiers wear the Heavy uniform due to their usual insertion via Valkyrie gun ships and the quick and surgical nature of their missions. Cav Scouts and Special Task Force soldiers also make great use of improvised and issued ghillie suits as well as other camo cloaks meant to blend in with un-urban environments or daytime operations 
   Engineers likewise have a standard uniform, save for extra equipment used in their projects such as construction tools and repair implements. EOD technicians wear the heavy uniform with a blast shield similar to flame troopers
   Argive Pilots wear jumpsuits in a similar camo pattern to the fatigues worn by Peacekeepers but with a blue back panel, with their flight helmets the same Brigadier Blue. Gloves are often red in a grim joke about the blood on their hands.

Organization structure of Argo Brigade

Organization

>>>>77th Argoan Peacekeeper Brigade (The Argo Brigade)


>>>177th Peacekeeper Battalion (221st/The Justicars)

>>Alpha Company (Aljernon's Ardent) Infantry >Six Platoons (Infantry, Mortar teams, medics, etc)

>>Bravo Company (Bia's Bastions) Infantry >Six Platoons

>>Charlie Company (Cairon's Chosen) Infantry >Six Platoons

>>Delta Company (Deimos's Defenders) Recon Cav Scouts and Air Cav >Six Platoons (Taurox, Bikes, Sentinels, Valkyries etc) 

>>Echo Company (Epiphron's Endurers) Military Intelligence+Military Police >Three Intel Platoons (Human Intelligence, PsyOps, Signals Intelligence) >Three MP Platoons (Canine+EOD+Police, Commissariat, Special task force) 


>>>277th Peacekeeper Battalion (The Punishers)

>>Alpha Company (Armageddon) Infantry >Six Platoons 

>>Bravo Company (Braves) Infantry >Six Platoons

>>Charlie Company (Crucifiers) Infantry >Six Platoons

>>Delta Company (Deathdealers) Recon Cav Scouts and Air Cav >Six Platoons 

>>Echo Company (Eviscerators) Military Intelligence+Military Police >Three Intel Platoons  >Three MP Platoons


>>>377th PK Bat (Wildcats)

>>Alpha Company (Alligators)

>>Bravo Company (Bulls)

>>Charlie Company (Cobras)

>>Delta Company (Dingos)

>>Echo Company (Eagles)


>>>477th PK Bat

>>Alpha Company

>>Bravo Company

>>Charlie Company

>>Delta Company

>>Echo Company


>>>501st Fires Battalion

>>Artillery Company (Horns of Argo) Basilisks

>> Heavy Mortar Company (Organs of Argo) Wyverns

>> Surface to Surface Missile (STSM) Company (Whispers of Argo) Deathstrikes and Manticores


>>>502nd Fires Battalion

>>Artillery Company

>>Heavy Mortar Company

>>STSM Company


>>>503rd Fires

>>Artillery Company

>>Heavy Mortar Company

>>STSM Company


>>>601st Engineers

>>Alpha Company (Engineers, in charge of mass crucifixtions) >Two platoons (Engineers, ogryns, nailers)

>>Bravo Company >One platoon (Military police)


>>>602nd Engies

>>Alpha Company

>>Bravo Company


>>>603rd Engies

>>Alpha Company

>>Bravo Company


>>>701st Armoured Regiment (Tanks and other Armored vehicles like Taurox)

>>Alpha Company (Hammers of Bross) >Two platoons (Leman Russ Vanquishers + one Baneblade

>>Bravo Company (Shields of Bross) > Five Platoons (Chimeras, Taurox, other APCs)

>>Charlie Company (Armour of Bross) > Five Platoons (Chimeras, Taurox, other APCs)

>>Delta Company (Fire of Bross) > Six platoons (Hellhounds and Bane Wolves)


See Also

TBD

Gallery

External Links

First Thread: Creation, Ideas, Drawfaggotry, Writefaggotry: http://suptg.thisisnotatrueending.com/archive/52865307/#p52919274

Getting things done: http://suptg.thisisnotatrueending.com/archive/52921937/

Even more stuff: http://suptg.thisisnotatrueending.com/archive/52962986/

Starting to look like something: http://suptg.thisisnotatrueending.com/archive/52989751/

Sorting the fuck out off wikipage: http://suptg.thisisnotatrueending.com/archive/53053332/