Dungeon Survival Guide

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The Dungeon(eer's) Survival Guide is a quasi-splatbook released by TSR-then-Wizards of the Coast for Dungeons & Dragons. It's a purely fluff-centric book, and is thusly technically edition-neutral, similarly to such splatbooks as Elminster's Forgotten Realms, Grand History of the Realms or Menzoberranzan: City of Intrigue.

Douglas Niles' original 1986 "Dungeoneer's Survival Guide" assumed first edition. The 2007 "Dungeon Survival Guide" remake assumes Dungeons & Dragons 3rd Edition, most notably by having "in universe" flavored sidebars narrated by various 3e iconic characters.

This splatbook is an informative guideline to the concept of Dungeons; it covers, in brief, the basic concept, essential gear for the would-be dungeon-delving adventurer, a basic analysis of different dungeon environments, a summary of dungeon hazards (from monsters and traps to other environmental nastiness), and the kinds of treasure that dungeon-delving can produce.

Niles' book had a DM section, detailing how the Underdark came to be and the mutual interactions of those civilisations down-under. Much of it was a sketch of a sample Underdark, the "Deepearth". Lacking a clear theme, by contrast with those dungeons noted in 2007, it never caught on as an adventure-setting in its own right.

The bulk of the 2007 book is taken up with a list of various famous dungeons from throughout D&D's history up until that point, covering each of the following dungeons in brief with a couple of simple survival tips.

The basic idea for this book was taken and reworked in Dungeons & Dragons 4th Edition as the Dungeon Survival Handbook, a splatbook aimed at actual players and Dungeon Masters rather than the "tie-in fiction/infotainment" splatbook we're discussing here.

List of Canonical Dungeons (as of 2007)