Exalted/Exalted 2nd Edition Character Sheet Template

From 2d4chan
Revision as of 15:12, 11 October 2010 by 76.202.190.96 (talk)
Jump to navigation Jump to search

(Italicized text is just a comment, don't keep it in your sheet.) Template from [1]

Basics

  • Campaign: Something Exalted
  • Name:
  • Concept:
  • Caste/Aspect:
  • Motivation:
  • Positive intimacies:
  • Negative intimacies:
  • Anima:
  • Experience: /

(Write experience points as "unspent / total", plx.)

Background

(Write your background here. I like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. This space is meant mostly for character history, but try and talk a bit about his personality as well.)

Appearance

(What other people see when they look at your character.)

Attributes

Strength  ●        Charisma     ●        Perception   ●
Dexterity ●        Manipulation ●        Intelligence ●
Stamina   ●        Appearance   ●        Wits         ●

Abilities

Solar/Abyssal/Infernal Block
Archery      ●     Integrity   ●     Craft         ●     Athletics ●     Bureaucracy ●
Martial Arts ●     Performance ●     Investigation ●     Awareness ●     Linguistics ●
Melee        ●     Presence    ●     Lore          ●     Dodge     ●     Ride        ●
Thrown       ●     Resistance  ●     Medicine      ●     Larceny   ●     Sail        ●
War          ●     Survival    ●     Occult        ●     Stealth   ●     Socialize   ●
Lunar Block
Archery      ●      Craft       ●      Bureaucracy   ●
Athletics    ●      Larceny     ●      Investigation ●
Awareness    ●      Linguistics ●      Lore          ●
Dodge        ●      Performance ●      Occult        ●
Integrity    ●      Presence    ●      Medicine      ●
Martial Arts ●      Ride        ●
Melee        ●      Sail        ●
Resistance   ●      Socialize   ●
Thrown       ●      Stealth     ●
War          ●      Survival
Sidereal Block
Resistance ●      Craft       ●      Archery   ●      Investigation ●      Awareness    ●
Ride       ●      Dodge       ●      Athletics ●      Larceny       ●      Bureaucracy  ●
Sail       ●      Linguistics ●      Melee     ●      Lore          ●      Integrity    ●
Survival   ●      Performance ●      Presence  ●      Occult        ●      Martial Arts ●
Thrown     ●      Socialize   ●      War       ●      Stealth       ●      Medicine     ●
Terrestrial Block
Linguistics ●      Awareness  ●      Athletics ●      Bureaucracy   ●      Archery     ●
Lore        ●      Craft      ●      Dodge     ●      Investigation ●      Medicine    ●
Occult      ●      Integrity  ●      Melee     ●      Larceny       ●      Performance ●
Stealth     ●      Resistance ●      Presence  ●      Martial Arts  ●      Ride        ●
Thrown      ●      War        ●      Socialize ●      Sail          ●      Survival    ●
Raksha Block
Linguistics ●     Investigation ●    Archery      ●    Bureaucracy ●     Athletics ●
Occult      ●     Larceny       ●    Martial Arts ●    Craft       ●     Awareness ●
Ride        ●     Medicine      ●    Melee        ●    Integrity   ●     Dodge     ●
Socialize   ●     Performance   ●    Presence     ●    Lore        ●     Sail      ●
Thrown      ●     Stealth       ●    War          ●    Resistance  ●     Survival  ●
Craft (War) ● 
Craft (Pandemonium) ●

Languages: Skytongue, Old Realm

(Write aspect/caste and favored abilities in bold, please. Also, you do not have a free dot in every ability. I put them in for ease of comprehension.)

Specialties

(Write your specialties here, if any.)

Backgrounds

Background 1: ●
Background 2: ●
Background 3: ●

Charms

  • (Ability) Charm Name (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause gem to explode.

Combos

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause gem to explode.

Essence

Essence: ●●
Regeneration: (Twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping.)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(Write your essence pools as "current / maximum". Current should be lower than maximum if you have motes committed to artifacts or if you finished a session while not at your maximum essence. Commit from peripheral.)

Willpower

Willpower:
Temporary: 1/1

Virtues

Virtues:

Compassion ●
Conviction ●
Temperance ●
Valor      ●

Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.

Inventory

(Here is where you write down all your stuff. You write your artifacts, too: name, fluff and stats. You have to specify, for each item, what background (resources, arsenal, artifact...) it came out of. Don't itemize your tacklebox; this isn't D&D.)

Manses and Hearthstones

(Write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on.)

Combat

Dodge DV: (Dex+dodge+Ess)/2, round up
Dodge MDV: (Will+integ+Ess)/2, round down
Soak: 0A/0L/0B (Add armor and 0A/(Sta/2, round down)L/(Sta)B)
Pierced: 0A/0L/0B (Add half from armor and full from stamina.)
Hardness: 0A/0L/0B (armor only)

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Clinch (Speed 6, Accuracy +0, Damage +0B, Parry DV -, Rate 1, Tags C, N, P)
Kick (Speed 5, Accuracy +0, Damage +3B, Parry DV -2, Rate 2, Tags N)
Punch (Speed 5, Accuracy +1, Damage +0B, Parry DV +2, Rate 3, Tags N)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying

(one Dying level per dot of Stamina)

Advancement

(It's helpful if you write down how you spent your BP and XP.)

Shopping list

(It's also helpful (but optional) if you write out charms you intend to buy.)