Eye of Terror

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The Eye of Terror is the swirling purple vortex of doom.....it's purple because Eldar are faggots. On another note, I direct your attention to the centaurus arm, see it? No really do you? Why aren't you RAGING?

A black hole-like space vortex of chaotic psychic energy that is also the largest gateway from the Warp to the Materium and the birthplace of Slaanesh, created from the entire Eldar race's collective unconscious when they participated in a mass psychic resonance of galactic proportions (In layman's terms: They fuck-orgied each other so much all their orgasms merged into a living God Of Rape that ripped open a massive asshole into the very fabric of spacetime itself. Yes it is as hot retarded hot as it sounds.) The area of the Eye of Terror used to be the area where the old Eldar planets used to be but now they're fucked beyond comprehension after the Birth of Slaanesh so the rest of the Eldar are living on Craftworlds or faraway planets....well except for the BDSM addicted spehss elves who are living inside the webway. Currently home to the traitor legions, most of the surviving Primarchs and some unlucky Eldar who still live despite the fall.

So What's it like in there?

Inside the Eye of Terror, nearly all is subject to the nutty whims of the Chaos Gods and their daemons. What this means is ANYTHING is possible (and not possible, hey it's chaos after all!) inside this weird vortex. So you have worlds in constant fluxes of change; worlds of decay where everything is kept horrible alive somehow; worlds of crystal lit from within by witchfires; and worlds made entirely from the bodies of slaves all merged and moulded together...and again kept somehow alive!

It literally is a living physical hell and any normal person would go insane quite quickly from being in there. There is no maps or regions in this place; just the constant shifting battlelines as the gods, daemons and their mortal followers battle to claim the worlds for their own.

As mentioned above a lot of the worlds in the Eye of Terror were the old Eldar homeworlds, now referred to as the Crone worlds. There is lots of goodies still stashed away on these worlds and up for grabs, if you don't mind risking your eternal soul. Despite this the Eldar (and other individuals cough inquisitors cough) make the risky journey into the eye to acquire some loot but most end up being nommed or usually much worse.

Whenever things get too hot for the traitor legions and their goons after some nice pillaging, they always retreat back to the Eye of Terror and mock the Imperium saying "Nah nah, you can't get us," to which the Imperium always replies "If we could then we would've slaughtered all of you heretics long ago," and the traitors have of mixed response of "No you wouldn't" and "Yes you would've, but you can't, so haha."

Despite it being a endless tempest of raw eldritch power in the very fabric of physical creation, home to some of the most powerful and brutal warriors in the setting, it still does not deter or even frighten the Balls-of-Steel Imperial Guardsmen. This is because of the Cadian Gate (see below)


Cadian Gate

Y'know how in those war movies, there's that one part where the soldiers are all hanging out partying before the shit hits the fan and they're pressed into service? That's kinda what the Cadian gate is like to the Eye of Terror. Named after the planet nearest to it, the Cadian Gate is the most stable region around the Eye of Terror owing to the fact that large, strange artifacts of ancient alien design are found all over Cadia and its neighbouring planets. Because of its location in the Eye and because it's the only place not constantly fucked with warp storms, Cadia and indeed the entire Cadian gate is an enormous flash wherein the Chaos Legions raid the Imperium from their Daemon worlds only to be completely and utterly pwned by a Baneblade or other similar OP superweapon sneaked right behind them in an outhouse, the biggest of which happen during the Black Crusades.

Black Crusades

There have been 13 of them in total led by a certain armless failure. Despite his title and the jeering of /tg/ or the retconning of GW, the last black crusade managed to really fuck things up - not just for the Imperium, but for EVERY SINGLE FACTION INVOLVED! Chaos Legions splintered and broke off, Guard regiments and Space Marine chapters turned renegade, warp storms swept the area, Orks are WAAAAGH-ing all over the place (most often against themselves), Tyranid feeding frenzies and other crazy shit. Serious! Check the numbers from the Eye of Terror campaign and the disorder forces actually won it. Cadia itself got massively fucked up.

The Disorder forces however; got creamed in the specialist games, resulting in the Imperial Navy (and the fucking OP Necrons and Eldar) shoving it's metal cock up Abaddon's ass.

Known worlds in the Eye of Terror

  • Belial IV: An Eldar crone world, it was one of the capital worlds of the old Eldar empire. Now it is a ghostly shell but rumoured to still house countless Eldar treasures....which of course is the perfect line to have a constant string of the elf-y bastards trying to loot the place without getting daemon nommed.
  • Medrengard: The Iron Warriors homeworld in the Eye of Terror. It is basically one big city in constant industrial motion. It is here Perturabo sulks eternally, annoyed his playmate Rogal was silly enough to get himself killed.
  • Bubonicus: A daemon world owned by a daemon prince of the same name in service to Nurgle. Visions of this place give psykers across the Imperium terrible nightmares, that may have some sort of plague mixed in as a bonus.
  • Planet of the Sorcerers: The world given by Tzeentch to Magnus the Red and the Thousand Sons as their new homeworld after the end of the Horus Heresy. It is a world wrecked by warp storms and with towers thrusting out of the crust of the planet. Magnus mostly stays on the planet in his tower with a big eye on it, which is totally not ripping off Sauron and plans his legion's campaigns against the Imperium.
  • Plague Planet: The generically named world of Mortarion.

Important Personages in the Eye of Terror

  • Chaos Gods - You can't get more higher then the arch-dukes of evil themselves. They each claim the worlds of the Eye as their own and spend every second warring to gain control of them, like supervillains trying to outdo each other in world-conquering plots. Khorne's plots focus on steamrolling everyone off each planet. Slaanesh tries to recreate his super dick move orgasm attack to take over worlds by overloading the inhabitants. Tzeentch tries to use his clever plots and elaborate deathtraps to take over, while Nurgle just prefers to wait patiently for everything to wear out and rot everything away - good for him, not for anyone else.
  • Daemon Primarchs - Each a major or at least legendary player in the Eye, some of the traitor Primarchs have their own worlds while others head the efforts of the different Chaos Gods to claim more for themselves. Because each traitor Primarch is nuttier then a fruitcake by now, they each have different, diverse reasons for warring in the Eye for control.

- Angron just wants to kill and rage, as the nails in his daemon-brain make him ever crazier with each passing aeon and his only relief from the rage is MOAR RAGE. Giving worlds to Khorne is just a bonus.

- No one knows where the fuck Fulgrim is or where his ultimate pleasure world/palace is but it gives relentless incentive for other traitors to find it. Abaddon met with him on a different planet, so he does get out sometimes, but it's probably pretty rare. After all, with a planet that's supposedly the ultimate pleasure planet, why would anyone want to leave it?

- Magnus the Red rarely leaves his private tower, but he theoretically constantly aids in Tzeentch's vast plans to conquer everything and sometimes comes out to beat up Space Wolves. /tg/ likes to joke that he spends most of the time screaming Just As Planned every time he manages to accomplish common household tasks like dusting the blinds or pouring hellmilk over his daemon-cereal, just to massage his fragile ego after the monumental fuckups his plans seem to keep running into.

- Mortarion has his own little sweet planet which he made into a home from home. Like most of the others he rarely leaves his private place, in case his presence makes the plot edge forward. And because the last time he left his planet, a certain someone graffiti'd his heart. Change, after all, is anathema to a Nurgalite. Plus, well... would you invite someone whose b.o. could devastate an entire world without him lifting a finger to your little party? Typhus canonically despises Mortarion for just sitting in his planet and never doing anything.

- Konrad and Horus (and maybe Alpharius/Omegon) are too dead to bother with looting and conquering.

- Lorgar is meditating. Which he has done for thousands of years. Because Chaos likes to fuck around and give its enemies too many chances. Easily the laziest primarch, and the one with the least excuses for it.

- Perturabo mostly stays sulking on his private planet because his sore mood prevents him from getting down to the hard and heavy of fighting. Occasionally he gets off his couch to devastate a Forge World or two.

  • Abaddon the Despoiler - Jokes about his incompetence aside, Abaddon didn't get to be the Warmaster of the Black Legion for nothing. If your force runs into his in the Eye, it's probably in your best interest to either submit to the Legion and be subsumed, or run for the hills and pray to your evil gods he's got something better to do.
  • Fabius Bile - A key player in the Eye as he produces clone warriors for the traitor legions to boost their ranks and seeks ways to further improve on their genes. Such biological evil pleases Slaanesh immensely.

See Also