Ghalhal

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This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe. See the /tg/ Heresy Timeline and Galaxy pages for more information on the Alternate Universe.

Ghalhal is a forgeworld in Subsector Markia, and major supplier of the Markian Pact, in which it is an honorary member of the alliance. As a forgeworld Ghalhal has at its disposal a variety of military forces, including the Taghmata, the djinn-thallaxi of the Ordo Reductor, the titans of Legio Cataegis, and enthralled knights of Houses Goda and Walkur.

History

The Age of Strife

Ghalhal's roots date back to the end of the Age of Technology, when the world was still only an industrial colony of the old human confederation. It was a red world colonized by descendants of a holy man, whose teachings sundered the old Terra's faiths over twenty millennia before. Like the rest of the galaxy, Galhal too fell into the depths of unrest at the onset of the Age of Strife. Witches and dissidents plagued the planet, engulfing it in strife. The citizens of Ghalhal took drastic measures, hunting psykers relentlessly to prevent their world from being devoured by the forces of the Immaterium.

After centuries of infighting and witch hunts, Ghalhal exhausted its resources. Before they could starve Ghalhal would have to expand into an empire, and much to their luck, there was a "warp bubble" nearby, free of witches and ripe with supplies. Ghalhal's fleet of twenty set off for these worlds, beginning on the rocky planet of Lemartia. However, if the fierce resistance and harsh terrain were not enough, Ghalhal discovered too late that Lemartia stood alongside four other worlds in this sector, in an alliance that divided and conquered, destroying the Ghalhallan fleet one ship at a time. The invaders retreated to their home world, only for the Markians to chase them and bomb Ghalhal back to the stone age.

Later in M28, new lords came to Ghalhal. Explorators from Mars came to Ghalhal and absorbed the few surviving Ghalhallans. The Martians turned the planet into an industrial powerhouse, a forge world, a center of economy in the subsector. The new Ghalhallans made contact with the nascent Markian Pact, not seeking war but trade, equipment for food and metal. It could be said that besides Gaspard Lumey's own handling of the situation, Ghalhal was the key factor in the Markian Pact's introduction to the Imperium.

The Great Crusade

The Hektor Heresy

The Age of the Imperium

Geography and Culture

Other Forces

Knights of Ghalhal's Realm

Ordo Reductor

Legio Cybernetica

Taghmata and Skitarii