Grimdark

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It's totally the opposite of this.
Inspector Gadget, reimagined with a grimdark feel.
Grimdark versions of the TMNT. Their mentor is a Skaven.

"They say, 'Evil prevails when good men fail to act.' What they ought to say is, 'Evil prevails.'"

– Yuri Orlov, Lord of War

"Tᴀᴋᴇ ᴛʜᴇ ᴜɴɪᴠᴇʀsᴇ ᴀɴᴅ ɢʀɪɴᴅ ɪᴛ ᴅᴏᴡɴ ᴛᴏ ᴛʜᴇ ғɪɴᴇsᴛ ᴘᴏᴡᴅᴇʀ ᴀɴᴅ sɪᴇᴠᴇ ɪᴛ ᴛʜʀᴏᴜɢʜ ᴛʜᴇ ғɪɴᴇsᴛ sɪᴇᴠᴇ ᴀɴᴅ ᴛʜᴇɴ sʜᴏᴡ ᴍᴇ ᴏɴᴇ ᴀᴛᴏᴍ ᴏғ ᴊᴜsᴛɪᴄᴇ, ᴏɴᴇ ᴍᴏʟᴇᴄᴜʟᴇ ᴏғ ᴍᴇʀᴄʏ ᴀɴᴅ ʏᴇᴛ... Aɴᴅ ʏᴇᴛ ʏᴏᴜ ᴀᴄᴛ ᴀs ɪғ ᴛʜᴇʀᴇ ɪs sᴏᴍᴇ ɪᴅᴇᴀʟ ᴏʀᴅᴇʀ ɪɴ ᴛʜᴇ ᴡᴏʀʟᴅ, ᴀs ɪғ ᴛʜᴇʀᴇ ɪs sᴏᴍᴇ... Sᴏᴍᴇ ʀɪɢʜᴛɴᴇss ɪɴ ᴛʜᴇ ᴜɴɪᴠᴇʀsᴇ ʙʏ ᴡʜɪᴄʜ ɪᴛ ᴍɪɢʜᴛ ʙᴇ ᴊᴜᴅɢᴇᴅ."

– DEATH, Hogfather (while explaining that since humans believe that it does, the way we believe Santa or the "Hogfather" does, we make it so it does.)

Grimdark is an adjective derived from the tagline for Warhammer 40k, which states that "In the grim darkness of the far future, there is only war," and in some of the novels (at least a few of the Ciaphas Cain stories, for instance) it states straightforwardly, "in the grim dark future..." Whether this came after "grimdark" began to be popularly used as an adjective is not wholly clear (probably after). It is generally used to describe a dilapidated, dystopian "crapsack world" setting which it would really suck to live in, as say Somalia, North Korea, or the setting of Warhammer 40k itself. In fairness to the franchise and its defenders, this is because the published material primarily focuses on war and cults and other horrible things. There are supposed to be many pleasant and peaceful worlds and sectors in the Imperium, but they are mostly ignored as they are boring -- and when they DO appear in lore or fluff, they're usually to go from "0 problems" to "totally fucked", very quickly. It can also be used to describe artwork that has a grimdark feel, even if the setting itself would not normally be considered grim or dark, or something sinister or uncommonly threatening/intimidating in real-life. This often applies to fan-art and writefaggotry as well.

Depending on your own personal tolerances for grim darkness of course, it can be taken to the extreme, just like with all descriptive traits. There is a point in which it becomes more ridiculous than anything else, because everything is indefeasibly tragic all the time - the term for this being grimderp, which is explained further below.

This is an accusation often leveled at Warhammer itself, and leads some to rail against "Grimdark" as a whole, decrying the concept as ridiculous attempts at edginess (typically by teenagers), and using the expression to refer solely to such over-the-top settings in a strictly pejorative manner. Others actually embrace this ridiculousness and run with it (including Warhammer 40K itself, due to being a much more obviously comedic setting in early editions), insisting that the detractors or even the creators who take it seriously are making a mistake. Some people embrace the grimdarkness and mix it up with some humor (like painting Necrons with bright colors to make them look like edible candy figurines), especially if they are Ork players. But the schism between taking Warhammer's grimdarkness seriously or not is mostly visible with races such as the Tau, who are noticeably less grimdark visually than most of the other races and are either loved or absolutely hated for it (when not hated for being overpowered as shit). Meanwhile, another sizable percentage postulate that Grimdarkness lends greater moral and ethical complexity to a setting, based on the fallacy that darkness always equals depth. Such people usually cite the works of Dan Abnett and many other Warhammer 40K writers to lend credence to such suppositions; these people are clearly ignoring that fact that most writers tone the grimdark WAY down. What, you didn't think the fact that the Imperium being an effective government, civilians having normal happy lives on par with the Scandinavians, Commissars who never *BLAM* their troops was odd? Needless to say, grimdark is a rather polarizing subject whose discussion often leaves little room for a middle ground.

Speaking of, the polar opposite of grimdark is Noblebright, a deliberate inversion of grim and dark nature where honor, chivalry, happiness and high adventure rule the day, as opposed to dying in a ditch from a supernatural plague as you run out of potable water and can no longer wait for the logistics department to process your dead comrades into something slightly more palatable before you start eating them. Oh, and being *BLAM*ed by a Commissar for even starting to look a little sad from these thoughts.

Common grimdark themes

Stuff considered Grimdark

This page is in need of cleanup. Srsly. It's a fucking mess.

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A world where the only way to beat grimdark is by introducing something even grimmer and darker
The Grimdarkian, by IronShrineMaiden
  • Warhammer 40,000 (Naturally).
  • Warhammer Fantasy Battle, but less than you'd think until the world was actually destroyed.
  • The World Wars, especially the Western Front of WW1, the Eastern Front of WW2, and everything involving WW2 Japanese army/navy and PoWs/civies.
  • Dwarf Fortress.
  • Dark Sun.
  • End of War.
  • Shakespeare's tragedies, especially Macbeth and Hamlet.
  • 1984.
  • Soylent Green.
  • Paranoia (though used for parodying 1984).
  • The majority of the tragedy genre of stories.
  • RIFTS.
  • The Half-Life universe after the resonance cascade.
  • Portal once you get past the memes.
  • Blame!.
  • Devilman. (especially CRYBABY)
  • Berserk.
  • Goblin Slayer.(Pretty much Berserk if it was set in a Dungeons and Dragons world)
  • Emergence. (177013)
  • Kingdom Death(Makes 40k's setting seem pleasant and cheerful).
  • Eastenders (especially at Christmas).
  • Grimdark Songwriting.
  • Don't Rest Your Head.
  • SLA Industries.
  • World of Darkness.
  • CthulhuTech.
  • Call of Cthulhu.
  • Everything from H.P. Lovecraft and the Cthulhu Mythos.
  • Playing mortals in Exalted
  • Neon Genesis Evangelion (Especially End).
  • Midnight setting for D&D.
  • FATAL.
  • Rebecca Black.
  • I Have No Mouth And I Must Scream. Just the title itself should give you a clue on how horrific the game is. The video game is terrifying, especially with its endings, and the short story it is based on is even more horrifying).
  • The Medieval Dark Ages that Warhammer 40,000 was originally based on.
  • The Witcher (racism, genocides, dozens of monsters that want to eat your face whenever you enter a random forest. Or cave. Or ruins. The video game adaptation even features a medieval Hitler running the Witch Hunters, a fanatical order of racist scumbags dedicated to wiping out both mages and non-humans in the name of the Eternal Fire. Meanwhile, the neighboring empire starts a series of wars against northern kingdoms (where the series takes place), in which both sides descend into scorched earth warfare, all the while backstabbing their allies and generally being a colossal wall of dicks to the point that close to 70% of civilian population in war-zones died from raiding, famine and occasional outbreaks of extradimensional plagues. To add insult to injury, the whole world is doomed due to the (slowly) encroaching Ice Age, and the only person that could save it took two glances at this shitshow and decided to fuck off to a parallel universe and let them all die, because it would be a mercy. (To be fair, though, she comes back, if only to save her adoptive mother and father from said Ice Age, as she still maintains her 'fuck the rest of humanity' attitude.)
  • Dark Souls. The entire world is dying. Specifically, most of the population is undead, you die constantly, and you have to fight enemies larger and filthier than you are, including a naked bitch with a spider vagina. Also, FAKE TITS. Stuck in an infinite loop where a hero constantly saves the world, and everything goes back to normal before hitting another grimdark cycle every thousand years. Compare with nobledark and check your mileage.
  • Drakengard and its related franchise: Nier. Basically, the "god" in this setting is a massive dick so he infects humans with zombie aids out of boredom and watch them kill each other for the lulz. Caim (the player), the former prince of a fallen kingdom (due to his parents being killed by a black dragon) had to fight the zombie army. He unironically enjoys slaughtering any living things after waging a bunch of other conflicts and lost his ability to speak after he made a pact with a dragon in exchange for companionship and power (in Drakengard, making such a pact with another creature makes you lose a certain part of you). He had to team up with a blind pedophile priest, a baby eating elf witch, and a ageless shota. His sister unknowingly to him is a crazy incest bitch, driven mad by the pain she endures because she was forced to become a "Goddess of the Seal", some kind of administrator chosen by the "god" to maintain space and time. The job sucks, she had to be separated from her family and she's unable to kill herself because her caretaker would prevent that from happening. And to top it off her parents die tragically. And then you have the villains. Manah, an abused 8 year old child descended from one of the evil clone sister's brother from the prequel, was controlled by the eldritch forces of "the watchers" (read: the dick head "god" himself) who are in charge of the zombie armies with humanity's extinction being their goal. Due to the influence of the watchers group on the Empire kingdom of its setting, the world is engulfed in flames and corpses. The true ending for the game is that everyone except Caim dies and he somehow end up moving a magical doomsday device created by the god to other world (Tokyo Japan of our world to be exact), detonate it and doom the human race. It is said that Drakengard as a series has a fuck ton of timelines and a timeline was born from each of the endings with each ending being bad, or if not worse than the previous. Surprisingly the ending mentioned above is consider canon and it is where the sequel Nier took place (after 1462 years no less) with more grimdark ensuing. Drakengard 2 was pretty bright light since it was directed by a different director but is still part of branch timeline while Drakengard 3 is the prequel retelling how the god tries to destroy the world by sticking an evil parasite flower on some psychopathic girl. Each time the girl died it creates an evil clones of her that will try to rule the world with their evil song magic. Obvious, it's also grimdark since it led to the tragic grimdark rape sauce that is the plot of the first game.
    • In Nier, the world sets 1462 years into the future. After our "hero" and his dragon fucked up the world by killing and detonating the doomsday device, it release some kind of magical evil virus that mindraped and turned people into salt if they don't submit. After countless grimdark conflicts involving child soldiers, human experiments and more resource shortage, the scientist decided to separate the rest of the survivors souls (gestalt) from their bodies, hoping they could outlast the pandemic. But of course all these attempts are futile failure because Nier, our "hero" ended up killed the only thing that could save humankind, dooming them all to extinction.
      • Finally we have Nier: Automata, 8480 years later, where new androids were created by the last human survivors. One of the Nier's companions Emil, a bizarre magical weapon created from some crazy experiment (he is over 8480 years old or so at this point) had to clone himself over 9000 times just to fight the aliens, which not only made him lose his mind and memories but also his sanity. Oh and the humans that escaped to the moons turn out to be long dead. When the rest of androids find out, they proceed to kill themselves in a batshit frenzy. To make this sound even more painful and tragic, the android has the human concept of pain and feelings programmed to them, making their death even more painful to be felt.
  • Gears of War (decades of civil war, genocide and weapons of mass destruction has turned your home planet into a quasi-dead world. The human race is close to extinction, women are reduced to birthing machines, your government is an uncaring fascist scumbag, the weather is often rain consisting of razor sharp ice crystals that could cut you into ribbons, you're fighting a never-ending war with genocidal monsters from the underground and the world is literally dying from super fuel.)
    • To make matters even worse. Even before the Locust War, humanity was locked in a near 80 year war between two rivaling superpowers over the aforementioned super fuel. The COG and the UIR. Both governments are ruthless, imperialistic, fascistic, communistic bastards of a government whose war crimes will make the likes of the Soviet Union and Nazi Germany look like amateurs. When even the Locust have a point by calling us out for being exactly the same genocidal monsters as they are, you know Gears of War is fucked. Oh and the planet is called Sera, or Ares when said backwards.
  • Hellgate London.
  • Most of David Bowie's songs about 1990.
  • World Devastators in Star Wars. Seriously, if you read about them without knowing that they are from Star Wars, you could easily mistake them for something from 40k. And we're not talking about Star Wars Legacy and the genocide of the Mon Calamari.
  • The first two Hellraiser movies
  • Event Horizon
  • GANTZ
  • Cyberpunk 2020.
  • Shadowrun. While not the worst in the grimdark department, Shadowrun definitely has its moments; for instance the oppressive megacorporations reducing people to an identification number, with people not having one (for... reasons) don't exist legally.
  • Hellsing... just all of Hellsing... Though it can easily slide into grimderp. (A little girl seeing her mother killed while hiding in a closet? Yeah that's intense. In a moment of desperation, shove a rod into the guy's eyeball, only for him to not be mortally wounded? That's pretty unfortunate. Said guy deciding to fuck the corpse as his smashed eyeball hangs from the socket? That's just silly.)
  • Bioshock and Bioshock 2 (as well as Bioshock Infinite, though it comes hidden behind a smiling facade of barbershop singing and the Fourth of July).
  • Anything from the Xeelee Sequence.
    • The Interim Coalition of Governance for example, is such a grim-ridden shit-hole that they make the Imperium of Man look like pussies filled with sun-shine and rainbows in comparison and make the Adeptus Custodes shit themselves in collateral fear. Despite achieving time travel, conquering the entire Universe through xenocide that would make the Necrons look like children and shooting Neutron Stars at .99c at the speed of light, The ICoG is still a minor nuisance compared to the Xeelee and their enemies, the Photino Birds. Stephen Baxter was able to construct the insignificance and petty malevolence of Man in a few books better than GeeDubs more questionable authors did in decades. tl;dr the IoM wishes they would be as cool as the ICoG.
  • North Korea, which is essentially "Real Life Oceania".
  • The Goon comic series by Eric Powell (because circus hillbillies, werewolves with midget hand phobias, and the Zombie Priest are the least of it all).
  • Children of Men: A future where humans are no longer fertile and going extinct, and then someone finds a pregnant woman and nearly everyone in the world fights over her.
  • A Song of Ice and Fire AKA Game of Thrones: Good guys screw up monumentally or never win, the only people who get ahead are amorally manipulative assholes and everyone is going to be massacred and enslaved by the evil ice elf necromancers in the end. And if they somehow survive, then another war for the Iron Throne will happen after the winner gets their revenge-boner satisfied and later, their kids would need to clean up the wankstains.
  • Dishonored - Grimdark, and steampunk. Only in the "Kill fucking everyone" ending though.
  • X-Com (The remake and the original, as a parody of the G.I. Joe Badass stereo type, you're struggling with funding and even your gods in human form, some of whom make certain chapters of Astartes weep, can get fucked over by Sectoids!)
  • Puella Magi Madoka Magica. Being Meguca is suffering.
  • Adventure Time's backstory.
  • Path of Exile.
  • Space Station 13 : Space paranoia simulator. Some might not consider this game grimdark, but the lore is set in a dystopian future where capitalism and unforgiving bureaucracy rules the universe, your life is expandable, and the media is controlled; your only choice is working until you die, or getting killed by either rival corporate operatives, space wizards, cultists, deathsquads or spies posing as your co-workers.
  • Barotrauma : Inspired by Space Station 13, centered on a submarine crew in the underground oceans of Europa. Crew members are expendable, you're always outgunned, the submarine is almost constantly under attack by massive sea creatures, and most missions are much more likely to end in disaster than success. Also, you explode as soon as you step outside the sub.
  • LifeWeb : A complex SS13 spinoff taking place in a cave forteress of a neo-medieval world in the far future, combat is more lethal, and it explores subjects like murder, corruption, rape, torture, cultism and general human suffering.
  • Pokemon Tabletop Adventures (optionally).
  • Original Grimm fairy tales ("Hansel and Gretel", for example).
  • Alien (as in the biomechanical, parasitic, acid-blooded brainchild of Ridley Scott and the late H.R. Giger).
  • Halo (the setting of Halo is one grand scale of a Cosmic Horror Story centered around absolute hopelessness and bleakness of a Universe governed by hyper malevolent gods. Our good guys, the UNSC? It's a semi-authoritarian 'Big Brother is Watching You', fascistic style government that have no qualms dumping nukes on a civilian population if rebellion is sighted. The UNSC also have no problems dicking over their only alien 'friends' to benefit humanity, while also being bogged down in a political quagmire. The Covenant are much, much worse, while anything from the Forerunner trilogy is just a high concoction of Nightmare Fuel inside a depressing milkshake.
  • Battletech.
  • Factorio. Subtle, but, lone human, aliens want to kill you, everything you do makes smog, and your goal is to cover the world in industry, concrete, machines, and gun turrets. The world isn't dead when you arrive, but you're damn well going to kill it yourself or die trying.
  • Attack on Titan (You cannot win, ever. And if you do, you've probably lost all your friends, who've been eaten by giant freaky Mutants, who don't even need food. Yeeeah).
  • Metro series (both the books and games, but mostly in the books, where the last known humans are hiding in underground subway tunnels, and when not trying to finish each other off are fighting endless hordes of mutants and other, much worse things. Also, if you're one of the stalkers, the few brave ones that head to the surface to loot anything they can find, you risk being eaten by flying daemons. Hell, it even has the same "abandon all hope" vibe in the intro, just like 40k. And that is just the tip of the iceberg.)
    • Note as the books go on the grimdarkness does tone down by showing the areas outside of the city to be in much better living conditions and other metros.(though not all the books are written by the same author).
  • Madness combat - no regret, no remorse, no reason, only madness.
  • LISA the RPG.
  • The Darkness videogames.
  • The first two Hyperion books.
  • Elfen Lied (where the next step of the evolution of mankind is a group of schizophrenic homicidal mutant girls with invisible tentacle hands and a hair-trigger temper who will either kill you in the worst way possible or infect you with their gene to increase their numbers.)
  • Most of Stephen King's works.
  • S.T.A.L.K.E.R. (You travel a desolate landscape filled with mutants in all the horrific varieties, failed science projects (courtesy of the secret cabal of scientist settled there after USSR' s dissolution), anomalies that you often can't see and kill you instantly and a lot of renegades/bandits/fanatics/zombies. Your gear breaks all the time, resources are scarce and your goal is to get to the highly dangerous Chernobyl Nuclear Power Plant, which is also protected by lots of fanatics with the best gear available. If you make it through that hellish place that is The Zone, you'll likely get one of the 5 really grimdark endings, and if you payed a lot of attention to certain seemingly useless items along the way, you may get one of the other two grimdark endings. The rest of the world largely ignores what's happening inside The Zone, aside from a few scientists that study the deadly phenomena and the international military that maintains a cordon around The Zone so the nasty stuff doesn't get out and sometimes send expeditions inside, killing everything and everyone in sight. Also, A NU CHEEKI BREEKI IV DAMKE.)
  • The Slenderman Mythos (HE ALWAYS WATCHES).
  • The Old Testament.
  • Dante "you hurt my feefees so I'll put you in hell" Alighieri's Inferno. Put simply short, God is a fucking Sadist. If you suffer from depression/PTSD so much that you commit suicide, God will mutate you into an immortal tree that still feels pain and is constantly torn apart by harpies forever. How merciful. Sins of Greed and Gluttony are punished by being eaten alive by Cerberus, who transforms your corpse into slowly regenerating shit mud ; after being whole again, thou art eaten while trying to flee in despair, and it starts anew. For ever. Because some old dude called Minos decided so.
  • The F.E.A.R. series (even the third vanilla-by-comparison game is fucked up).
  • Total War: Attila (Unlike the previous Total War titles, which were about your faction's rise to power from small backwater city/tribe/country into a mighty empire able to boss around its neighbors into doing your bidding, this one is about the decline of your faction as you desperately try to survive the onslaught of the Huns, who's sole purpose in the game is to worship Tengri by burning, pillaging, and raping their way through the known world. Particularly if you are the Romans. Winning is defined by being the last guy standing who gets to clean up the rubble and dead bodies, trying to rebuild their world after Attila destroyed it. Seriously, even the music sounds depressing and foreboding as fuck.)
  • Darkest Dungeon. Your ancestor awakened some kind of God that is pretty much Cthulhu's brother and sent you a letter before killing himself, asking you to mop up the huge mess he created. Enjoy sending parties of 4 adventurers ranging from badass lepers to sickle-wielding jesters to their deaths in cultist-infested ruins, sewers filled with mutated cannibalistic pigmen, sea caverns serving as anthropomorphic sea creatures and forests corrupted by evil. And I'm not going to talk about the Darkest Dungeon itself. Also, have fun dealing with those bandits that are raiding the Hamlet for which you spent a fuckton of resources in upgrades.
  • The Day After, and its worse Brit counterpart, Threads.
  • Lord Of War. The worst is that it's based on real events.
  • SCP Foundation universe. Above all: Secure. Contain. Protect. Imagine a semi-totalitarian world power, funded by world governments to capture and contain anomalous entities, objects and locations so that the rest of mankind can live in a world that makes sense. We're talking animate statues that move when you blink (predating that episode of Doctor Who) and a creature that kills anyone that sees its face in any form. One of the most Grimdark anomalies is a girl pregnant with something that could cause the end of the world if it is ever born and the only way to stop it from being born is to regularly put her through something unimaginably horrible (The author has said that they never will reveal what exactly it is but it probably involves Rape) and periodically erase her memories to make sure she doesn't get used to it. And not all of these threats can be contained or stopped and are roaming free to harm innocents. And some of the captured SCPs are not necessary hostile or evil, but are still imprisoned in a worse case scenario. Oh, and the apocalypse has already happened several times over, whenever it does humanity is replaced with clones, and they have lost track of how many times they have done this. You can't even escape by dying, as the most of the possible afterlifes are just as bad if not far worse. While the SCP Foundation tries to avoid being outright bad guys, they are willing to do ANYTHING to keep the world normal and most of the other factions are morally grey at best, and the few good guy factions tend to cause a lot of unintentional harm. But still, Secure. Contain. Protect. Just another day at the office.
  • Shisha no Teikoku, the Empire of Corpses. Steampunk, Grimdark, Zombies, Cross-References and Conspiracies everywhere. It has even become possible to ressurect the dead, giving them their soul and intelligence back, but only 2 characters profit from it in the end, while everyone else stays a slave.
  • The Eternal War, as the name suggests
  • Dystopian Wars, as the name suggests
  • Clockup Games where you get a firsthand look a sex cult and their destructive side effects.
  • World War Z (the book). After zombies overran most of the world, many people had it so bad that they simply lost the will to live. Fighting in the Paris Catacombs with weaker weapons that wouldn't cause a cave-in due to hazardous gasses everywhere. Russian soldiers rioting over unfair treatment and enforced secrecy ordered under pain of death to kill one in ten of their own squadmates - with rocks - to teach them the price of freedom and democracy. Which they then happily traded away. The survival of the human race hinged on governments following a plan including elements of eugenics and leaving settlements of people behind as zombie bait. People resorted to cannibalism to survive in Canada. North Korea entirely vanished without a trace. Pakistan and Iran nuked each other. After the war officially ended, there are still loose zombies wandering around, Russia has started a breeding program to deal with severe underpopulation, several species are extinct, and diseases thought to be wiped out are coming back en masse.
  • Space Runaway Ideon
  • Re:Zero
  • Uzumaki. Basically a Lovecraftian horror manga where a seaside town gets raped by spirals. Not as weird as it sounds. Or maybe it is as weird as it sounds but not as bad. Also has enough body horror to put most Chaos Spawn to shame.
    • Pretty much anything by Junji Ito. Except Junji Ito's Cat Diary: Yon & Mu.
  • Doom. Demons from Hell have overrun Mars and Earth. You are the lone space marine capable of anything. Commence with the rip and tear.
  • The MachineGames and Bethesda Wolfenstein games (2009, the New Order, the New Colossus, and presumably the New Blood). Wanna see a messed up world where the Nazis' unethical attempts at super-technology manages to see them win World War II? Wanna feel utterly miserable as the guy who's most famous game has him blowing up Hitler finds himself in a world where he's a member of a slowly dying resistance that even he barely survives? Here you go.
  • Armored Trooper Votoms, an old-school mech anime. Mankind has been at war for so long that even the computers created to direct strategy don't know what the goal is. War isn't glorious either, most of the first arc is about a squad that goes rogue and raids their own side's armory to find some loot. While the mech designs aren't pretty or fancy, they are more industrial and utilitarian than many contempoaries, being repurporsed exo-suits. The main character is a Perpetual done right, through a mix of natural regeneration abilities, skills and nigh supernatural luck; unlike, you know, Vulkan, who was just handed something that should have probably belong to all Primarchs just so that he could make some people jealous. Take notes, Gros Wotour, take notes...
  • The Prototype games. New York City is infected with a virus created by corporation called GenTek that mutates people into mutant zombies and/or fucking huge deformed beasts. A secret division called Blackwatch is sent to brutally contain the virus. This may sound like Resident Evil but the resemblance ends here because you play as Alex Mercer (Prototype 1) and James Heller (Prototype 2), both of them infected by the virus and became superhumans who can shapeshift and gain someone's memories by consuming them (read violent absorbing them into their bodies) and can grow weapons like claws or a blade arm.
  • Saw: I just wanna play a game.
It was going to be a kids show they said. It was going to be as whimsical as Pokemon they said...
  • Digimon Tamers. (Digimon as a franchise is noted to be surprisingly dark and adult for a kids anime in the 'Mon' genre, but Digimon Tamers is exceptionally depressing even by the series standard. Children attempting suicide, child abuse, attempted murder on a child, multiple on-screen deaths of major characters, torture, psychological mind rape on a young girl, PTSD on said young girl, eldritch abominations, horror and psychological horror. You think Tamers would have a happy ending? Lolnope, Tamers has a bittersweet ending in which the main kids lose their Digimon partners for ever. This is what happens when you allow a guy notorious in psychological horror anime to do a kids show. There is a reason why Tamers is considered the Neon Genesis Evangelion for kids.)
    • Digimon Adventure Tri (aimed towards adult fans of the series) takes Tamers up a notch in just plain creepyness. Deaths, assisted suicide, infanticide of Digimon babies, psychological damage, grief-induced madness, corruption, attempted genocide, racial supremacy, racism, immense property damage with collateral damage and attempted rape from the series' former mentor and teacher becoming a creepy sexual predator molesting one of the main characters and choking another one to near death (Both female by the way). Digimon doesn't fuck around.
  • Most good 'Real Robot' anime/video games. Further discussion will result in skub.
  • Full Metal Alchemist: The World is coated by a side of Noblebright at the beginning but morphs into 1984 the more you watch/read. The world Amestris starts out as fine and dandy (despite being a fascist military Dictatorship.) then it morphs into a world where the Main Country (Amestris.) is at constant war with almost all it's neighbors commits Genocides Left and right and Murder's anyone who finds out the dark truth.
  • Bet On Soldier/Iron Storm: WW1 got extended by 80 years, leading to a world where war is everything (including a televised past time), peace is considered a horrifically dissident ideal and there is a shadowy cabal behind the scenes plotting to make the war last forever.
  • Noir in general, from Raymond Chandler's novels to games like This is the Police.
  • Magical Girl Site (so grimdark it makes Meguca look Noblebright)
  • Wanted. (A comic book series which inspired the 2008 action flick. The villains won the war against the heroes and completely erased them from reality. The world of Wanted is one of the most horrific comic book series as it deconstructs the 'action macho man' of the superhero genre and insults the reader (As in break the fourth wall) if they ever felt like rooting for the 'protagonist'. How bad is Wanted? Crime is not only rampant but is actually part of the law, enforced by the Fraternity (Justice League for bad guys), and the only way to even have the closest thing to a 'safe and happy life' is by murdering your next door neighbor out of paranoia. Furthermore, as the world is cut up into sections and ruled by different supervillains, you will most likely be born in a country ruled by either a psychotic bastard who shoots children for shits and giggles, a Lex Luthor archetype who hungers for more unrestrained power, a literal Nazi from the future who wants another Holocaust, or a megalomaniac and sociopathic Chinese emperor who makes Mao Zedong like a chump or a completely immortal 'President-for-Life' Mugabe expy that will probably rule for eternity.)
    • Our 'protagonist' is a sociopathic, violent, sadistic rapist who assassinates people in ridiculous violent manners that makes the Punisher, Konrad Curze and Batman look like Constable Care in comparison. His first 'character development' was shooting his neighbor in the face because he was too damned nice... yeah... our 'heroes' are literally no different than the villains at all. If you could even call them 'heroes'. While characters in WH40K and Gears of War commit atrocities usually because they have a reason, idea or dogma behind their actions, the villains of Wanted commit them because they felt like it. Don't even get us started with the supervillains who are so repulsive that they are barely redeemable. Wanted is one of those franchises that just makes you feel like a bastard for even trying to root for anyone. In terms of the moral scale, if DC is the classical Black and White franchise and Marvel is the classical Grey and Gray franchise, than Wanted is the classical Black and Black franchise. Chaos wishes it could be this efficiently evil.
  • Grim Dawn. In a world called Cairn there is magic, monsters, and humans using 19th century tech. A group of mages failed some sort of ritual and accidentally called in a ghost called an Aetherial, setting off a chain of events that would lead to the "Grim Dawn". They invaded the world by possessing many creatures and humans for their own world domination plan, and the ensuing chaos allowed the Cthontic Cult (Mix Khorne and Slaaneshi pain cults) to come out of the shadows just as the Aetherials started getting shit done. This results in a never ending struggle between humans and multiple otherworldly powers. An optional meeting with a god from the universe tells the player that there are many gods watching this world and none of them, him included, gave a shit about their followers since this is just one of many realities they observe and the tragic event is nothing more than a normal day for him. So players have to fight through undead (who are cursed to forever linger in the world, only to get back up as soon as they are defeated), a land corrupted by the aether's green shit that is as harmful as the warp itself, and a crimson forest filled with Cthonic Cultists. The factions of the 'Good Guys' aren't much better either. There is either a necrophiliac ice ninja that will enslave the dead or a pretentious templar order whose god is just as bad as the others. The only hope lies in survivors from the aetherial encounters that gained unnatural powers which may potentially corrupt them in the process. Nothing will ever change though since the world now is filled with horrifying creatures and humanity is reduced to pockets of bandits squabbling over the pitiful remnants of their civilization. Invasions are still going strong despite your efforts at the very end of game and other gods are ready to back stab, corrupt, raid and torment every living creature in the world for their own selfish needs.
    • The new expansion "Ashe of Malmouth" addes more grimdark and even a rare instance of sick fuckery in modern video game. The city Malmouth is said to be the first place hit with Aetherials forces so the entire place is nothing but a fucked up zombie town with buildings made out of human flesh. But before the player can get to that "fun party" however, they would need to cross the jungle, bog place of Ugdenbog, a wild swamp and evil infested shithole filled with cannibals and witches that got gangbang from both the Aetherials and Cthontic forced during the grim dawn. You are even allow to side with the local cannibals in Barrowholm (a much lesser evil mind comapre to the Cthontic and Atherial mind you). Once you got to Malmouth, the true sick fuckery begin. The local Aetherials had spare a few human survivors just so they could hunt them down and replenish for their needs of flesh. What's worst is that they have abducted local females (especially younger one) and use them as breeding cattle to produce more "test subject" and "soldiers". Doesn't that sounds like Daemonculaba? It also means that the enemies like Aetherial Scamp and Aetherial Imp, those little shit that are the size of a child you fought are actually.....yeah, I'm done with this shit.
  • Peter Watts. Brutal neuropunk sci-fi horror, as bleak as H. P. Lovecraft but with a list of scientific citations at the end to let you know just how realistic it really is. Hits you with a world-ending catastrophe and then manages to make it a thousand times worse -- an alien invasion DURING a hard-takeoff singularity, for example. Sociopathy and post-human augments abound. Also, the books are free!
  • Armored Warfare. Terrorist/ultra-nationalist/anarchists with tanks, corporations that rule and enslave large portions of the world and the rest of the world might as well be a wasteland, as far as we know.
  • Pandora from the Borderlands games. A whole planet covered in tonnes of rubbish, industrial equipment, pollution and debris from mining operations by huge intergalactic corporations. A classic example of unregulated capitalism where the few inhabitants (mostly from the abandoned mining operations) fight for survival against hideously mutated and highly dangerous wildlife and go completely mental in the process. What little rational civilisation there is is constantly under attack from all sides, including by the Hyperion corporation which wants to purge the planet of all life and start again from scratch. To do this the BBEG has built an army of robots and seeks to awaken an ancient, all-powerful, immortal, alien warrior (which, as it turns out, is very easy to kill). Pandora is essentially a Death World. And people still go and live in this shithole just to search for hidden caches of ancient alien technology. TL;DR Australia on steroid with alienz lmao.
  • Call of Duty: Black Ops 3
  • Homefront (the game, not the similarly-named but unrelated movie)
  • Made in Abyss. (It is one of those Trap anime/manga that fools unsuspecting viewers into watching a cute, whimsical Studio Ghibli esque show filled full of wonder and adventure....what the series WON'T tell you is the amount of Grimdark it would throw at you at the most unsuspecting turn. You want to see cute moe loli children getting tortured, horribly disfigured, experimented on, brutally killed, discarded and abused? Made in Abyss got your back! You want to see a Deathworld so extreme it even kills you when you think of trying to escape? Made in Abyss is completely centered around that! You want to see a society run on child labor, in which death and injury is so common that a 12 year old knows how to amputate an arm and be unfazed by dead bodies? Made in Abyss is proud to include these! You want to see a Josef Mengele Cosplayer/Evil Daft Punk/Super Furry Loli Fetishist/Completely Best Dad EVAR! as the main villain? Made in Abyss is a proud sponsor of this! You want to have a deep and dark philosophy on how deep one's humanity can go before completely losing it and what counts as truly human before succumbing to the human excess of wants, needs and pride? Made in Abyss have plenty to showcase this! You want to see what would happen when Laputa's Flying Castle and Madoka Magica fucked Berserk? Made in Abyss is the end result of their sweaty lust! You want to hear absolutely beautiful music and see eye-poppingly gorgeous art which is contrasted against the raw, brutal and savage realities of the setting? Made in Abyss would win over you! You want to get emotionally attached to a bunch of moe furries and cry manly tears without feeling too dirty? Don't worry, we in /tg/ can tolerate it... just about...)
  • Nausicaa of the Valley of the Wind. (A manga/anime film made by Hayao Miyazaki, yes your heard us right. The man who was the main founder of Studio Ghibli and gave us childhood gems such as Tortoro, Spirited Away and Ponyo, gave us a Science-Fantasy Epic of the brutality of war. Sure there was Princess Mononoke, but that was basically a spiritual sequel to Nausicaa. The setting of Nausicaa is centered around a post-apocalyptic Deathworld in which humanity had nuked itself back into the early renaissance via kilometer tall, biomechanical, nuclear-firing GOD-WARRIORS. Most children don't make it to adulthood and the remaining human civilizations are on the verge of collapse due to scarcity of resources and the ever growing encroachment of the Sea of Death/Corruption, a forest of highly toxic fungal jungles and incredibly violent mega-insects that goes completely anal if you dare pluck a 'Shroom or two. To make matters worse, the state of technology has been declining over the years either due to loss of knowledge or the sheer amount of dead children failing to reach the proper age to spread such knowledge. Nausicaa, especially the manga, does not shy away from human slavery, biological WMDS, genocides, nuclear holocaust, a gratuitous amount of inferred and overt infanticides, inquisitorial purging and the likes. By far the most mature and grittiest of Miyazaki's works. The one main thing that Nausicaa stands out from the rest is its titular character. Princess Nausicaa is an actual pacifist and a self-impose Jesus archetype. Yet despite such Noblebright characteristics, she is an absolute BADASS. Nausicaa may hate fighting and war, but she is not afraid to split some heads open and gut your belly empty. She is also a surrogate mother for a giant walking WMD and a surrogate big sister for a psychic boy with the assets to boot; this gives her extra brownie points for being Awesome. Seriously, Merida and other Princesses has nothing on this chick.)
    • Because of the fact that Nausicaa for all intents and purposes, kickstarted the foundation of Studio Ghibli in the first place, its influence had a profound impact on Ghibli's future works. It basically was the progenitor of every Ghibli trope imaginable. You got the strong female heroine and her equally strong and capable male deuteragonist? check. A setting based upon fantastical elements and a blatant anti-war/pro-environmentalist message? check. Giant, awesome planes? check. Scenery populated by eye-candy artwork? check. A quirky, animal side character? check. The bad guys being revealed to be either not so evil/misunderstood/have morally grey beliefs? check. Furthermore, Nausicaa influenced other works such as the Chocobos from Final Fantasy being a complete copy of Nausicaa's Horseclaws, as well as the God-Warriors being the main inspiration of the motherfucking EVAs (Seriously, the main creator behind Evangelion first got the idea after animating the God-Warriros for Nausicaa. Seriously look it up, the resemblance is uncanny).
    • Another studio Ghibli film called Grave of the Fireflies is far worse. The plot of film is "A pair of orphans starve to death in Japan at the end of WWII." That is all. This movie utter torture to watch and a great reminder of why war may be fun in games but is the worst thing imaginable in real life.
  • Synthicide. "When robots are gods, killing humans is fair game." In the deep darkness of the far, post-mutagen virus future, Human life is worthless (Murder and theft against them and each other is entirely legal), murder of sentient bots (Who are given free-range to torment humans with impunity after being let go from service to the major faction that makes them), however is one of the greatest offenses, and one the PC's are bound to commit at some point in their careers. Also, everything has a black and white color pallete.
  • A good portion of Destiny’s backstory and lore
  • The aftermath of Avengers: Infinity War. After the battledust settles, no one really wins at the end of the movie.
  • Spec Ops: The Line, due to disguising itself as a run of the mill shooter, but disregard for orders and going in all guns blazing in quest of "becoming a hero" and "saving everyone", unlike most FPS, rather realistically leads from bad to worse, resulting in the player committing vile acts and outright war crimes. At the time of its release, its atmosphere and presentation made it a standout. Due to being heavily reliant on the player having no foreknowledge that it'll drown them face-first in the horrors of war, the game has undergone a sort of "Rosebud effect", and at worst can be considered grimderp. Granted, even then it's far less so than the examples below, and can be considered a period piece of sorts whose themes retain relevance.
  • The Suffering and The Suffering: Ties that Bind. Two messed up stories about an unwell guy who may or may not have murdered his family tries to survive the worst prison in all of Maryland while it's being infested by nightmarish creatures symbolic of the countless atrocities committed on it (Being not only a prison, but also the former site of a WWII POW camp run by a paranoid lunatic, an old-timey mental institution run by an...eccentric who still haunts the place, and a puritan village that saw it's own recreation of the Salem Witch Hunts). The sequel sees the man in equally worse surroundings as Baltimore has it's own infestation of the monsters symbolic of the corruption within and is now haunted not only by two deranged murderers, but also a figure from his past who supposedly know the truth about his family.
  • The first two seasons of Animals of Farthing Wood, a animated series for kids infamous for having graphic depictions of violence and a death rate of major characters on par with Game of Thrones. Though somewhat at the low end of the Grimdark spectrum, the fact this show was for kids earns it major points for being grimdark. The third series noticeably toned down on the Grimdark elements and ended up being the least well regarded. Notable deaths in the series include but are not limited to:
    • The Pheasants, a couple of, well, pheasants who die at a farm in an extremely cruel manner. First, the wife is forced by her husband to take his watch and is spotted by the farmer, then shot. The husband, overcome with grief, elects to go back and find Adder, hoping to atone for causing his wife's death. Instead, he sees the cooked corpse of his wife and breaks down in tears, unable to pull himself together and is also shot dead by the farmer.
    • Three baby mice are born in one episode. The very next episode they are all killed onscreen by a shrike, a bird infamous for impaling its prey, as seen here.
    • The hedgehogs, while trying to cross a road, have to fight not to curl up into a ball... but eventually, the husband goes crazy, unable to stop himself from curling up, and his wife elects to stay with him, leading to both their deaths when a lorry runs them over.
  • Ava's Demon, a webcomic who's cutesy style doesn't hide how fucking dark this world can be. For starters, in the opening itself, a planet is destroyed by Silent Scavengers, which are Tyranids and Necrons mixed together, then the main character ends up impaled when they crash land, her soul going to turn into space dust until she agrees to help the demon who's been possessing her since she was born to get revenge on TITAN, who can at best be described as the God-Emperor if he were every negative stereotype about the Imperium taken to the extreme and then some. How bad is TITAN? It's implied he turned a star into a black hole solely because of its planets inhabitants wouldn't do what he wants. And trust us, things can only get worse in this setting.
  • Power Rangers RPM plays with this trope, being what is effectively Terminator meets Mad Max "for kids." It is still Power Rangers, and does still have its fair share of comic relief, but this is also the season where a young girl is brainwashed into becoming a child soldier for Skynet and HAL 9000's demented love child, while also having her humanity stripped away and replaced with cold metal. That's not even starting to mention the fact that most of the planet is wiped out, with billions dying over the course of what seems like a few weeks.

Grimderp

Grimderp is what happens when a writer takes grimdark so far that it goes derp. The writer puts something in that makes the setting more grimdark, but it's generally reliant on at least one party involved suddenly abandon all sense of reason and logic, or else caused by a lack of forethought on the implications of how the element interacts with the world. Many long-runner grimdark works will become this sooner or later, as either the setting or the cast's morality (rather a usually extreme lack thereof) will induce complete and utter apathy in the audience and cause them to give up out of sheer pointlessness. Most "dark" anime/manga tend to be more or less grimderp, as attempts to attract mature audiences ends in violence, blood, and sex without consequence (at BEST, mind you. At worst...), all in gratuitous quantities.

  • Fallout Equestria: Project Horizons is a fanfiction about magical ponies so grim, dark, and derp that it would almost be comical if it wasn't so fucking horrifying. With characters that get shit on (both figuratively and literally) more than the Lamenters, and with a world so bleak (and missing the point of Fallout, FiM, and the original Fallout: Equestria) that an heroing seems like WOULD ACTUALLY BE the happiest ending (Assuming it will end, it probably never will as long as there's enough cybernetics to keep rebuilding the constantly-dying protagonist) HOLY SHIT IT ACTUALLY ENDED!), it's the prime example of how to make readers stop giving a fuck about the story at all.
  • On that note, 90% of all grimdark fics are grimderp since writers are under the impression that just making things dark makes it good writing. There are exceptions, but they are rare, because Sturgeon's Law is a thing. On the flip side, however, certain examples have reached the apotheosis of Grimderp and become gut-bustingly hilarious.
  • Warhammer 40,000 gets called out as this by some. Certainly it's a valid criticism of certain parts, but as we said earlier, you could argue about what is and is not grimderp in 40k for weeks without conclusion. For example, the Imperium is excessively self-destructive and tyrannical to its own people, but in the hands of a good writer, it's meant to underline how corrupt and desperate the Imperium has become without the Emperor's guidance, and how even those who are neither incompetent nor malicious still have to make brutally difficult choices. In the hands of a lesser writer, it's unnecessary evil purely for the sake of evil. We should call our next book "Darkness of Darkest Dark!"
    • Historically, the Grail myths drift, not from Christian sources, but Celtic ones (and beyond the Celts, older civilizations), and a typical feature of these myths happens to be the healing of a King through forces of restauration and regeneration (i.e. to put one in touch with his sources, with his roots), and the King was typically seen in agrarian societies as the King of a land, avatara of a Sky-Father, and the Queen as the Earth Goddess. The Geokinesis psychic discipline has a power called Earth Blood who would do just that; if only someone let Librarians enter the Imperial Palace to do some Perceval style healing.
  • Drowtales: The whole series is Grimderp on steroids, but there are a few particularly nauseating examples: nothing like the protagonist Mary Sue of innocence and purity blowing up the light elf MILF slave called Maya in an argument with a rival, an argument in which she feels morally justified right after buying a fighting slave which was doomed to die in underground Arenas even most Drow find disgusting, ran by a complete monster of a drow, regularly visited to watch slaves die, that's right, by the protagonist Ariel. Maya dies crying in her native tongue about "what she did to deserve this", crying she'll never see sunlight again. Protagonist feels a bit bad about a few days, and only that when she sees a few naked light elf slaves for sale, reminiscing Maya's face. Years pass and she thinks all the slavery and needless murder isn't so cool... just before visiting a surface colony who was taken from humans. She and her lesbian lover have an orgy on the settlement they just conquered by massacre. After a blissful after-sex sleep, the settlement is counterattacked by desperate humans coming to save their kin... which are promptly murdered by the half-light half-dark elf paladin of Sharess (Yes, a Mary Sue worshipping a total Baldur's Gate rip-off) who is all high and righteous when she is burning innocent humans who wanted to save their kin from slave traders about to buy the survivors. The protagonist's lesbian empath Drow (yes, with a length of purple hair paint, straight out of Deviantart) friend berates the cornered humans with a lame excuse line of "I feel your pain, why don't you take your survivors and run?!" when the said humans scream in desperation to save their families from the town's locked buildings, die horribly and our "I'm glad my clan Sarghress prevents slavery, let's shake hands and feast on the food we just plundered!" protagonist shakes hands on it. It's not even depressing, it's plain fucking logic diarrhea with enough depressive themes to OD an edgy 13 year old. (considering the authors were that old when they started...)
  • Jeph Loeb's run on Ultimate Marvel: people dying brutally (most well known being Wasp getting eaten by the Blob) and completely gratuitously (Dr. Strange is killed the one page he shows up on and is completely forgotten afterwards), lore rape worst than anything Ward ever did (the heroic Pyro is now a rapist version of the mainline Marvel Pyro with no explanation, Thor going from new age hippie to mainline-style viking with no explanation... at least that last one is kinda cool). Overall it was so bad it effectively made the Ultimate Marvel universe (with the exception of Spider-Man and his cast) completely unusable. Small wonder that years later, Marvel thought smashing it and the main Marvel universe together would be a good idea.
  • Koutetsujou no Kabaneri, an anime with a similar premise to the already-grimdark Attack on Titan: It's set in (presumably feudal) Japan, where people are hiding behind walls and communicate with each others using trains to travel from town to town, and trades the giants and horses for guns and zombies. Several of the characters have moments of team-killing ineptitude that end up prolonging the conflict far longer than it should:
    • The samurai don't bother with armor and generally aren't very combat-savvy when it comes to zombies, and their Lawful Stupid tendencies turn any defense against a wall breach into an utter clusterfuck. The antagonist is an absolute failure AND wanted for crimes against humanity, being a pretentious Che Guevara wannabe with pink hair and wielder of an ugly-yet-somewhat effective sabre. He also has a devoted following despite being thoroughly unable to grasp the basics of warfare and its ethics (he thinks children are cowards for not being able to fight monsters that ambush and run through trained adult fighters with ease, and considers destroying one's own resources and castles to be a viable strategy). Meanwhile, the main protagonist has found not one, but TWO miracle solutions that would allow mankind to fight back against the zombie plague, but no one will listen to him, especially not the main antagonist, both because of the above and because of course they wouldn't, it's grimderp GRIMDARK.
    • Ironically, Ancient Shintoism (a main religion of that period) has the only known anti-zombie deities: Kukuri hime no kami, a goddess of purification (despite being rather sado-masochist) whose followers would bind a corpse with ropes, place a big stone on the chest and bury it (coffins are optional). Insane as it was, it was the most common form of burial in the Jomon period, and never went completely out of date through all the medieval period. Despite the rites being a perfect defense against an undead invasion, apparently they didn't take in this setting. Three guesses why.
  • Most dark fantasy hentai games and manga like Kuroinu and whatever bargain basement hentai game developer puts the heroines through corrupting debauchery with no way to escape for little more purposes than to degrade and humiliate them.
  • FATAL
  • Black Tokyo
  • Teenagers bad attempts at recreating stuff they like such as Creepypasta's.
  • Garth Ennis's "The Boys" (Almost every superhero is an irredeemable sexual deviant who's only crime fighting accomplishments come from corporate PR lies.)
    • About half of Garth Ennis's work goes so far around the bend that it becomes compelling or is goddamn hilarious.
  • Crossed: Most of the world is dead or turned into murder-raping sadists á la the Reavers from Firefly. Showing any courage will get you killed or turned into one of the aforementioned murder-rapists, and there are survivors that are just as fucked up as the infectees. Supposedly a dig at arm chair survivalists, it's now mostly remembered for being edgy for the sake of edginess and being overall boring as hell.

Grim Tragedy

Naturally in a universe such as 40k, the grimdarkness of the setting would mean nothing if not tied into the ironic tragedy of the lore. This includes:

  • A species so afraid of the dauntless perils of Chaos that they will brutally harass and execute entire populations out of mere suspicion, all to stop the spread of ruin while indirectly strengthening those who seek to destroy them (particularly Chaos). They, as a people, have progressed massively in population, technology and power since their species conception, yet they, more than anyone else, have lost one vital element: their humanity.
  • A race who was once at a zenith of civilization and prosperity, capable of bending the very Gods to their will. But by their own hand reduced themselves to scattered isolated fleets and colonies always on the run; their pompous and arrogant leaders hide behind a dwindling sense of security based in superiority over other races who are far more successful and perhaps destined to be greater than they ever were. A number among them, after their unholy and insidious near-demise, continue (with oblivious glee) to empower the very being that brought them to ruin in order to save themselves.
  • A race of creatures who possess the brightest "potential"; with near mastery over the psychic, near-natural physical perfection and almost limitless numbers from their highly successful methods of reproduction... And yet they are genetically restricted by an unquenchable thirst for conflict which drives each to idiocy, leaving them hopeless of advancing beyond simple barbarians.
  • An ancient people who were so envious of their neighbors' power that they were ready to cripple the entire galaxy just for the sake of petty superiority - a superiority neutered by their unwitting transformation into metaphorical and literal automatons. They are now mindless machines who, bar few, care nothing of their past and seek only one thing: Conquest. And those who still have their personalities are either insane, demented, brooding, psychotic, or any combination of these in various proportions.
  • A newborn race who innocently believes that there can be peace and acknowledgement among each other. Unfortunately the sinister methods they employ hoping that it is for something better is slowly, but steadily driving them into the decadence that plagues the other species. In doing so they become proof, both of the fact that anyone, no matter their intentions, can be corrupted, and also of the kindness that the rest have forsaken for damnation and despair...
  • The fact that, despite tens of thousands of years of knowing nothing but war, these peoples are woefully unprepared for what is to come. No matter how many regiments can be raised or Craftworlds restored, what is out there is all consuming, diabolical and numberless... Unless, they are themselves on the verge of extinction, and as such, desperately trying to cross over the great void between galaxies, which implies fighting against invincibles foes and fate dodging cheaters unnaturaly empowered by the grief of an evil entity beyond the cosmos. (The good option is that there are a thousand galaxies worth of the fucking bugs, the bad option is that there are billions upon billions of galaxies worth of the fucking bugs. The worse option is that billions upon billions galaxies worth of what is essentially the perfect organism is running away from something worse.

See also

External Links