Ice Wraiths
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Ice Wraiths | ||
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Battle Cry | "Who Killed The Greenskins!? THE ICE WRAITHS!!!" | |
Number | Unknown | |
Founding | 34th Millennium | |
Successors of | Blood Angels | |
Successor Chapters | None | |
Chapter Master | Lord Marshall Riddick | |
Primarch | Sanguinius | |
Homeworld | Feral Ice World | |
Strength | ~500 Marines | |
Allegiance | Imperium | |
Colours | Blue, Navy, White, and Red |
WIP as of right now.
A group of /tg/ denizens got bored one day so, in a time honoured tradition, they got together and got shit done by rolling up a new custom chapter. The Results came in as a Blood Angels successor with Mutated Occulobes, a hard-on for technology, with special mounts, that ruled over a Feral Ice world and who hate tyranids. Naturally this immediately resulted in the Chapter becoming cyborg-ice-vampires with Riddick as their chapter master that ride armoured, cyborg yetis into battle and are constantly at war with Furry Tyranids who have adapted to the cold. Fucking Awesome
Fluffy Parts
Homeworld
The Ice Wraith's Homeworld, Frosttham is a Feral, Ice World that just barely supports life. The Only Major settlement of the World occurs at the south pole under inside a massive glacier. This is where the Fortress monastery of the Ice Wraiths lies, carved into the very ice of the world and reinforced with rockcreete and plasteel. The immense fortress itself is nearly always in total darkness and is a labyrinth of traps, dead-ends, and false passages that only members of the Chapter can navigate safely.
Mounts
The Ice Wraiths are known for employing a number of species of the local wildlife for use in warfare. The most prominent of these being the local equivalent of a terran "Yeti". These Yetis are extremely dangerous animals, although not the apex predator of the world. Yetis travel in family groups of 2-10. One of the most sacred trials of the Ice Wraiths is "The Taming" wherein before being presented with a suit of power armour but after the implantation of the black Carapace, a scout must go alone, with nothing but his wits and a thin bodysuit, and capture a young yeti. If the young astarte succeeds this animal becomes his constant companion for the rest of his life as an Ice Wraith. The animals themselves posses a rudimentary form of intelligence that, when combined with cortical implants maintained by the chapter, can reach the levels of modern-day chimpanzees in some older and smarter Yetis
Drill-pods
Pretty much what it sounds like. Ice-Wraith drop pods do not have to open up upon impact with the ground but are specially modified by chapter artificers to be able drill into the ground. This has the added bonus of being able re-deploy very rapidly if the enemy expects an attack and also makes the drop-pods more useful for fighting on glacier-bound worlds where normal modes of transportation are impractical.
The Red Wendigos
Those who fall to the Black Rage or Red Thirst among the Ice Wraiths are known as the Red Wendigos. These crazed marines are kept sedated until such a time as they are needed for war. When the Ice Wraiths go to war, the Wendigos are outfitted with special armour that is not quite power armour but also not quite scout armour either. These special suits have chameleonic properties that allow the wearer to move unseen, but are also harmful to the user and degrade their physical health quite rapidly. These marines are then dropped into enemy lines with no support, sometimes days ahead of the rest of the fighting force, to sow fear, death, and confusion among the enemy ranks. When the main attack finally hits many of the enemy positions have already been decimated by the ferocity of the Wendigos and their wailing howl is already feared as a harbinger of death and despair. The Wendigos are considered by the chapter to be already lost to the madness and dead to all their brothers, and as such upon succumbing to the flaws a brother's name is immediately struck from the chapter roster. If a Wendigo manages to survive the conflict his condition has likely been degraded by his suit to the point of near death anyways. He is cornered by his former brothers and given the Emperor's peace by either a Chaplain or a Sanguinary Priest and the suits are recovered for the next batch of unfortunate occupants.
Crunchy Part
- Name
- Ice Wraiths
- Purpose
- Crusading Chapter
- Founding
- 34th Millennium
- Chapter Progenator
- Blood Angels
- Gene-Seed Purity
- Altered Stock
- Gene-Seed Mutations
- Oversensitive Occulobe
- Chapter Demeanor
- Scions of Mars
- Figure of Legend
- Chapter Master Riddick
- Deed of Legend
- Killed lotsa orks. Like so many orks.
- Homeworld
- Frosttham (Feral Ice World)
- Type of Rule
- Direct Rule
- Chapter Organization
- Divergent
- Combat Doctrine
- Drop Pod Assault
- Special Equipment
- Special Mounts (we ride motherfucking Yetis into battle)
- Chapter Beliefs
- Honour Thy Ancestors
- Chapter Strength
- Under Strength
- Chapter Ally
- Adeptus Arbites
- Chapter Enemy
- Hive Fleet Mi-go (specific Tyranid Splinter Fleet)
Gallery
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The Current Livelry of the Chapter
-
The Lord Mashall Himself
The Ice Wraiths as Summed up by OP
"WE WERE MADE FOR A CRUSADE, CHAPTER MADE IN 34TH MILLENNIUM. OUR GRANPAS ARE BLOOD ANGELS AND WE HAVE OVERSENSITIVE EYES, WE SEE GOOD IN DARKNESS BUT NEED TO WEAR SHADES FOR OUTSIDE. WE'RE SCIONS OF MARS AND OUR LEGENDBRO IS MASTER CHAPTER WHO KICKED ORK ASSES SO HARD HE'S THE VOLDEMORT TO THEM NOW. WE LIVE ON FERAL ICE WORLD AND WE ASSUMED DIRECT CONTROL OVER THE SUB-HUMAN NOT CYBERVAMPIRES. WE DROP POD INTO BATTLE AND RIDE FUCKING YETIS OUT OF THE DROP PODS. WE HONOUR OUR ANCESTORS TOO BUT WHO CARES. WE RECENTLY GOT OUR SHIT BEAT IN BUT NOT TOO HARD, OUR BUTT-CHEEKS WILL HEAL IN A DECADE OR SO. WE LOVE THE ADEPTUS ARBITES AND HATE OVERSIZED SPACE COCKROACHES."