L. C.
Basics[edit | edit source]
Name: L. C.
Concept: Helpful Stranger
Caste: Secrets/Jupiter
Motivation: Help to bring about a new Golden Age by by returning the Lawgivers to power. But until then, he's just workin' for a living...
Faction: The Gold Faction
Intimacies:
Anima Banner: The sign of Secrets in green.
Anima Effect: A Chosen of Secrets reflexively makes the Lesser Sign of Jupiter for 10 motes. The Chosen’s anima billows outward in a brilliant green that wafts around all those affected. For one scene, the Sidereal and all her allies within (her Essence x 10) yards are immune to mind-reading and mental attacks from opponents with an Essence less than the Sidereal’s. Against other opponents, the Oracle and her allies add (her Essence) to their Mental Defense Values. Allies enjoy this advantage only as long as they remain within range. With the Sidereal’s anima banner in the 11 to 15 mote range, this costs only five motes. If the banner is fully manifest (16+ motes), this costs only one.
Experience: 0/0
Background[edit | edit source]
Appearance[edit | edit source]
Attributes[edit | edit source]
| Strength [●●● ]| Charisma [●●● ]| Perception [●●● ]| | Dexterity [●●●●●]| Manipulation [●● ]| Intelligence [●●● ]| | Stamina [●●● ]| Appearance [●● ]| Wits [●●● ]|
Abilities[edit | edit source]
| Resistance [● ]| Craft [ ]| Archery [ ]| Investigation [●●● ]| Awareness [●●● ]| | Ride [ ]| Dodge [●●● ]| Athletics [●● ]| Larceny [●● ]| Bureaucracy [●●● ]| | Sail [ ]| Linguistics [● ]| Melee [●● ]| Lore [●●● ]| Integrity [● ]| | Survival [ ]| Performance [ ]| Presence [● ]| Occult [●● ]| Martial Arts [●●● ]| | Thrown [ ]| Socialize [●● ]| War [ ]| Stealth [●●● ]| Medicine [ ]|
Specialties[edit | edit source]
Languages[edit | edit source]
(Native Tongue)
Old Realm
Backgrounds[edit | edit source]
- Artifact ●●
- Salary ●●
- Celestial Manse ●●
- Savant ●
- Sifu ●●
(6 more dots)
Charms[edit | edit source]
Astrology[edit | edit source]
Paradox: □□□□□□□□□□
Colleges:
- The Mask ●●
- The Sorcerer ●●
- The Treasure Trove ●
- The Quiver ●
- The Peacock ●
Destinies[edit | edit source]
Essence[edit | edit source]
Essence: ●●
Regeneration:
(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: 9/9
Peripheral Essence Pool: 26/26
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower[edit | edit source]
Willpower: ●●●●●
Temporary: □□□□□
("cross out" □ boxes by substituting them with Xs)
Virtues[edit | edit source]
Virtues:
- Compassion ●●
- Conviction ●●●
- Temperance ●●
- Valor ●●
Flawed Virtue: Conviction
Limit Break: □□□□□□□□□□
Inventory[edit | edit source]
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses & Heartstones[edit | edit source]
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat[edit | edit source]
Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0
Attacks[edit | edit source]
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health[edit | edit source]
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement[edit | edit source]
(Here is where you write down your experience points and how you spent them)