Kings of War/Tactics/Dwarfs

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Revision as of 13:11, 1 August 2015 by 71.214.117.189 (talk) (→‎Army Special Rules: Cleaned up wording)
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Why Play Dwarfs

Why indeed?

Army Special Rules

  • Dwarven Throwing Mastiffs: Any unit equipped with throwing mastiffs has a once per game shooting attack with a range of 12 inches. This shooting attack gives you 5 dice that hit on a 4+ that gains a re-roll to all failed damage rolls against units with Shambling. Any damage caused then grants you the same number of dice to repeat this attack. This process repeats until you don't score any damage.
  • Grizzled Veterans: All units in the army, unless otherwise noted, have Headstrong.

Unit Analysis

Hero

  • Army Standard Bearer:
  • Berserker Lord:
  • Garrek Heavyhand:
  • Herneas the Hunter:
  • King:
  • King on Large Beast:
  • Ranger Captain:
  • Stone Priest:
  • Sveri Egilax:
  • Warsmith:

Infantry

  • Berserkers:
  • Bulwarkers:
  • Ironclad:
  • Ironguard:
  • Ironwatch Crossbows:
  • Ironwatch Rifles:
  • Rangers:
  • Sharpshooters:
  • Shieldbreakers:

Large Infantry

  • Earth Elementals:

Cavalry

  • Berserker Brock Riders:

Large Cavalry

Monsters

  • Greater Earth Elemental:

War Engines

  • Battle Driller:
  • Flame Belcher:
  • Ironbelcher Cannon:
  • Ironbelcher Organ Gun:
  • Jarrun Bombard:
  • Steel Behemoth:

Tactics

Tactica here.