New Jhelom

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Revision as of 15:46, 26 October 2012 by 1d4chan>JT
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Mythology

Empire, Nations and other Lands

Races

Chathasa - An entirely female Race that looks to be women with the lower half of snake, and some other snake-like features. They come from the Isles of Smoke. The Chasatha trade gems to New Jhelom with excellent properties for making magical artifacts. The Chathasa trade these for beautiful human slavegirls. The Chathasa actually devour these maidens whole and living. This foul deed apparently lets the Chathasa maintain a youthful sheen for all their lives, and an extended lifespan. The Chathasa also taught humans the arts of Assassination. The Chasatha are said to be descendents of the First Assassin.

"Crab Men" - The most widespread race, they live under the ocean in vast cities. Every 500 years they are driven to land to spawn and replenish their numbers. Their civilization was said to have been grand, but fell to madness.

Gorii - A short, green race who used to be the dominant race on land, until the humans who would found Old Jhelom destroyed their nation and corrupted them to savages.

Humans - A widespread race, due to the wide-spread influence of New Jhelom

Knife-Ears - Marauders in dark ships that skim the surface of the ocean. They come for your blood.

Pale-Folk - Friendlier relatives of the Knife-Ears, but reclusive to the extreme. Often appear in fairytales, helping the righteous.

Perched - An entirely Male Race that pollutes the empty streets of the Isles of Smoke, that look hideous and twisted. They occasionally mate with the Chathasa, but aside from that the Chathasa avoid them.They are said to be descendents of the First Assassin.

Undead - Effectively their own race, they live in Thanati with a few humans they raise. The Undead have a rigid caste system, with the blood dependent vampires at the bottom.

Magic and Elementals