RM-70

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A mutation of the BM-21, the RM-70 is an MLRS with bullet-resistant armoured plating.

In Team Yankee

Similar to the BM-21 Hail this is an anti-infantry artillery unit that has a chance to splash thin-skinned vehicles like Humvees and LAVs, maybe M113s and Leopard 1s if you are lucky. Toting a salvo template, this unit has a specific utility role: pinning multiple platoons of infantry, with a chance of killing troops. If you need to destroy armour, look elsewhere.

As utility artillery, the RM-70 can pin multiple infantry units per barrage, and get a few kills with its 4+ firepower. The Czechs possess 4+ skill, and spotters can call for fire on a 3+. It may not be the best MLRS variant, but it is still a very powerful unit for the Czechs.

While slightly armoured and effectively immune to 7.62mm weapons (AT2 or less), this is still an artillery piece with top armour 0. Do not drive it forward into the enemy or expose it to enemy artillery spotters.

Remember: rocket artillery is taken for the SUPPRESSION of infantry. Do not count on it to kill entrenched infantry (that's what brutal guns and assaults are for), even though some will undoubtedly fail their saves, eventually.

A Battery of three RM-70s cost you 5 points, while six RM-70s will cost you 10 points.

IRL

Czech Forces in Team Yankee
Tanks: T-55 - T55AM2 - T-72M - T-72B
Transports: OT-64 - BMP-1 - BMP-2
Troops: Motostrelci
Artillery: 2S1 Carnation - Dana SpGH - RM-70
Anti-Aircraft: ZSU 23-4 Shilka - SA-8 Gecko - SA9 Gaskin - SA-13 Gopher - M53/59 Praga
Tank Hunters: Spandrel
Recon: BMP-1 OP - BRDM-2
Aircraft: MI-24 Hind - SU-25 Frogfoot - SU-22 Fitter