Rogerius Merrill

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Rogerius Merrill
Discovered (world)

Profi Tiroedd

Discovered (period)

870.M30

Legion

Twentieth

Heraldry/Sigil
Distinguishing Traits

austere, quiet, alert

Flaws

psychopathic, anti-social

Horus Heresy role

Traitor.

Disposition

WIP dead/daemon/missing

This page details people, events, and organisations from The /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe.

Rogerius Merrill, Primarch of The Iron Rangers

Personality

pre- write up

Austere(always serious)

Always Alert, as if constantly on a hunt.

Eerily quiet.

Extremely thorough and efficient.

Psychopathic. (not the hollywood definition. The clinical one, anti-social, amoral, caused by a hard upbringing usually without enough physical comfort)

Emotionally detached to the point of stoicism.

Utterly pragmatic - not even slightly sentimental.

Ruthless.

Independent.

Loyal to his very few friends.

Will get shit done, but slowly compared to others, but with almost religious attention to detail, leaving the worlds thoroughly turned and won over.

Doesn't do anything that has no use.

Is unpopular with most of the other primarchs, due to his anti-social and quiet ways, people aren't really aware of his psychopathic nature as few outside the legion are close enough to notice.


--- notes will likely drop the chaos AI thing

tone down the Welsh so that the names are pronounceable.

expand a little on the youth and coming of the Emperor.


likely friends with Uriel, Gaudin, possibly Lumey, possibly Kranios and Nathanog, and Hektor because Hektor.

Probably actively antagonistic relations with Inferox, possibly Kranios and Nathanog (dependent on their fluff), and Sebastian Rex.

Everyone else probably sees Merrill a little like Voidy and keeps their distance, but without any reason they can put there finger on - Merrill is just a little unnerving, but mostly fades into the crowd. Just when they actually focus on him, they wish they hadn't.



Appearance

Merrill is smaller than almost all of the other Primarchs, yet still stands head and shoulders above your average Space Marine, with dark, reddish skin, and long, black hair, shaved along the sides. He is also considered softer of features, and, in comparison, seems one of the most unassuming. In stark contrast to this are his eyes. While soft brown in color, they are eyes that have clearly seen hardship, giving a bitter, resentful look to what would otherwise be a rather bland and unassuming face. He wears a lighter version of his brothers' armor, leaving more soft armor, his neck, and arms exposed for greater flexibility. When not in a combat zone, he is often seen wearing softer leather and fur clothing, in the style of his homeworld.

He is among the physically weakest of the Primarchs, but what he lacks in brute strength, he makes up for in speed and cunning.

After his ascent to daemon prince, he became much taller, and gaunt. His skin is mottled, and constantly shifting colours, which always seem to blend with his surroundings. Though still bipedal, he bears the legs of a great predator, with abnormally long, clawed hands and arms. Soot-black feathered wings sprout from his back, and his bestial head bears antlers, forming almost a ring as a mockery of a crown or halo. His hair, oddly, still remains, but hangs low and limp on his stooped form, braids and locks held in place with leather, stone, and brass clasps and ties inscribed with blasphemous symbols and rites. He has a voice which sounds like the rustling of leaves on the wind and the roar of a great predator.

Equipment and Weapons

Before the Heresy, he bore a lighter, slimmer variant of Artificer Armor, designed for speed and mobility. As a weapon, he carried only his Power Spear, made to his specifications by the Mechanicum, and endowed with archeotech, titled The Imperial Talon.

His spear was destroyed during his battle with Tiran Osoris, and so he needed new weapons. He searched, and had created, two weapons of terrible daemonic power, a tomahawk and dagger, which he named Hollti O Penglogau and Bywyd-Yfwr.

Youth

Upon his landing on Profi Tiroedd, he was found by one of the local tribes, who raised him as their own, and gave him his name. They taught him the necessities of living in the forest. How to hunt, track, gather food, and how to fight. However, his tribe was one of the smallest and weakest, and so, had to stay constantly on the run, else be targeted for raids and attacks by other, larger tribes. Merrill was a quick learner, though, and rapidly adapted to every problem thrown his way. Eventually, though too young to be considered for the position, he was unofficially made chieftain. It was at this point he made a decision: no more running. The tribe would never again have to flee for its own safety. With that in mind, he began a number of small raids against the more warlike neighbors, burning longhouses, stealing, and destroying supplies under cover of darkness before returning to their own tribe. Eventually, this led to assassinating the leaders of the tribes that would oppose them. As he slowly destroyed the larger tribes, others came to join him. Slowly, either by diplomacy, surrender, or annihilation, he united all of the tribes under his own rule, and created a council of elders to act as advisers and lesser rulers.


The Coming of The Emperor

The Coming of the Emperor was marked by tribesmen noticing "Great Birds" in the sky. Many became worried, and reported their sightings to the Great Council. Merrill decided that he should lead the hunt to find out what these were and where they went, as he was the best hunter and warrior of the tribes. So, with a select handful of his best, he set out to find them.

Several days into the hunt, they did discover the "Beast," surrounded by Custodes. Merrill attempted diplomacy, but that failed, and was forced to fight, killing three Custodes before being rendered unconscious. He awoke to the Emperor, who told him of his birth and design. Merrill reluctantly agreed to take control of the legion, while learning everything he could of life in the 31st Millennium. Oddly enough, he requested that Profi Tiroedd be kept at its current technological state, only asking for Medicae facilities. If Profi Tiroedd were to be his recruiting world, he needed the difficulties of life and the hunt to be ingrained in his future soldiers. Men pampered with technology that made all aspects of life easy made poor warriors, and poorer hunters.

The Great Crusade

Merrill decided to keep the original title of the chapter, as he believed anything else would be insulting to the men that had served in the Legion before his discovery. He disliked having his forces in direct confrontation with the enemy, and was best suited for long range asymmetrical warfare. With that in mind, he requested for, and was approved of, a fleet of Imperial Army soldiers. He would use his regular soldiers to bolster their fighting capabilities and dispense advice to their command structure, relieving him of having to plan and read large-scale engagements, so he could move his men around the planet like a Regicide board, to strike their most valuable assets.

Throughout the Crusade, he led the 732nd Expeditionary Fleet (The 733rd through 738th were also Iron Rangers), and conquered numerous planets and systems in the name of the Emperor. While his methods were considered slow by some, they were efficient, and effective, bringing more worlds into full compliance, and utilizing less resources than some other fleets. However, he had his misgivings, and issues with some of the methods the crusades carried out. This would start his fall to Chaos.

The Heresy

During the Heresy, Iron Rangers forces were deployed under Hektor, to disrupt and destroy loyalist assaults and defenses across the galaxy. Most famous were his actions in the space and on land crippling the Scale Bearers, and, eventually, killing Tiran Osorus himself.

Post-Heresy