The Ultimate Grey Knight Cheese List

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Revision as of 10:42, 20 September 2012 by 82.51.130.90 (talk)
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What's that? You like 6th Edition, and Grey Knights, and Flyers, and all sorts of awesome stuff? But you like it because it's awesome, not because nobody can defend against it yet? Yeah, that's it...we believe you. Anyway, here's the list for you! You'll love it because it's awesome and not because it's cheesy. Absolutely. But seriously, this list has layers and layers of cheese.

omgwtf hax (2,000 points)

Inquisitor Coteaz (HQ) – 100 points

Librarian (HQ) – 150 points

Inquisitorial Henchmen Warband (Troops) – 34 points

  • 3 Inquisitorial Servitors w/multi-meltas – 30 points
  • 1 Warrior Acolyte – 4 points

2nd Inquisitorial Henchmen Warband (Troops) – 12 points

  • 3 Warrior Acolytes – 12 points

3rd Inquisitorial Henchmen Warband (Troops) – 12 points

  • 3 Warrior Acolytes – 12 points

4th Inquisitorial Henchmen Warband (Troops) – 12 points

  • 3 Warrior Acolytes – 12 points

Stormraven Gunship (Fast Attack) w/Typhoon Missile Launcher, Hurricane Bolters, and Psybolt Ammunition – 280 points

2nd Stormraven Gunship (Fast Attack) w/Typhoon Missile Launcher, Hurricane Bolters, and Psybolt Ammunition – 280 points

3rd Stormraven Gunship (Fast Attack) w/Typhoon Missile Launcher, Hurricane Bolters, and Psybolt Ammunition – 280 points

4th Stormraven Gunship (Fast Attack) w/Typhoon Missile Launcher, Hurricane Bolters, and Psybolt Ammunition – 280 points

5th Stormraven Gunship (Fast Attack) w/Typhoon Missile Launcher, Hurricane Bolters, and Psybolt Ammunition – 280 points

6th Stormraven Gunship (Fast Attack) w/Typhoon Missile Launcher, Hurricane Bolters, and Psybolt Ammunition – 280 points


2,000 POINTS TOTAL


This army was created on August 8th, 2012, and it is the cheesiest, most bullshit Grey Knights army. Basically, put at least two Henchmen Warbands on the field, give each HQ unit the Divination Primaris power (Prescience) which allows you to reroll all failed To Hit rolls, and place them on separate planes. Have them buff one plane apiece. Extra fun if your second power is the Scrier's Gaze (roll three Reserve dice and choose).

It doesn't matter how much anti-air defense your opponent has, the gunships will wreck everyone's shit. Throw on the rerolls, Power of the Machine Spirit (extra target which can be different than the main), and Psychic Pilot's Fortitude (ignore Shaken and Stunned), and watch the carnage. Infantry get mowed down with Hurricane Bolters, Frag and Mindstrike Missiles, and Assault Cannons, and vehicles get blown up by Krak Missiles and Assault Cannons. With Psybolt Ammunition, not even a Land Raider can reliably soak 4 Twin-linked S7 rending shots without taking at least a glancing hit, if not a penetrating one. Even the Hurricane Bolters are 3 twin-linked S5 AP5 shots apiece (6 if within 12").

You are warned: As of this writing, fielding this army will result in your opponent leaping across the table, reaching down your throat, yanking out your intestines through your mouth, and strangling you with them. And you will deserve it.