Total War Warhammer/Tactics/Warriors of Chaos

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Revision as of 17:28, 14 September 2020 by 1d4chan>A Walrus (→‎Cons)
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This is the tactica for the Total War: Warhammer version of the Warriors of Chaos.

Why Play Warriors of Chaos

  • BLOOD FOR THE BLOOD GOD, SKULLS FOR THE SKULL THRONE
  • Because you want to see the unending tides of damnation overrun all that is good and civilized in this world.
  • Because back in my day only the bad guys wore Stupidly OP Armor.

Pros

  • Unmatched Melee: Pound for pound, your troops are the best in the entire game when it comes to melee combat. If anyone else even tries to match you, you will probably laugh as you step over their remains and entire their backline.
  • Armor: Regardless of which ever one of the Dark Gods you decided to suck off, they gifted you an ungodly amount of armor to protect your troops from the enemy. If for whatever reason the other guy decided not to bring AP against you, you've pretty much already won the fight right there.
  • Monsters: You got some monsters that are unmatched in what they do. Shaggoths make dragons cry, manticores make great mounts and flying harass, trolls will help win you the frontline even faster and hounds will make sure that all those pesky skirmishers don't screw over your troops on the way in. You best have answers for anti large though.
  • Versatility: You're not quite the most versatile of factions, but with all of the high quality troops you have, you can deploy a wide assortment of tactics against all kinds of opponents. You can use rushes, monster mashes, artillery boxes, magic bombs, and make your lords into one man armies. With how much good stuff is at your disposal, you can come up with all kinds of crazy tactics to through at your opponent.
  • Strong Lords: Sigvald aside, your lord options are pretty damn good. Archeon is one of th ebetter duelist characters, Kholek kills whatever he is fighting and Sarthoreal is a raid boss with impressive magic abilities. Even generic sorcerers are pretty damn good for what they do.

Cons

  • Limited Skirmishing: You do have some mounted skirmishers, but odds are they aren't going to be the reason why you win the fight. You are not going to be beating your opponent in the skirmishing phase of the fight.
  • No Ranged Infantry: Your ranged options are just said skirmisher cavalry. In any shooting match, you're gonna loose.
  • Slow: The downside of all that armor? It makes you slow as all hell. This, combined with the con listed above, means you are pretty vulnerable to enemy ranged attacks. Be sure that you devote a few of your troops to getting on those skirmishers and making sure they can't do to much damage to your troops on the way in.
  • Expensive: Sadly, all this good quality comes at a price. With how expensive a lot of your troops are, odss are you will probably be outnumbered in whatever match up you are going against. Expect to rely on quality of quantity when you are choosing to rep team WOC.