Warcry/Tactics/Hedonites of Slaanesh Daemons

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Hedonites of Slaanesh Tactics

Faction Overview

Pros

Cons

Abilities Overview

  • [Double] Lithe and Swift : Add half the value of this ability (rounding up) to the Move characteristic of this fighter for the next move action they make this activation.
  • [Double] Sadistic Killer : Add 1 tot he damage points allocate by this fighter this activation that have a Range characteristic of 3 or less.
  • [Double] Crushing Grip : pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of this battle round that fighter cannot make a move action or disengage action.
  • [Triple] Impaling Strike : Until the end of this fighters activation the next time this fighter finishes a move action within 1" of and enemy fighter pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
  • [Triple] Locus of Excruciation : Until the end oF the battle round, add 1 to the Strength characteristic of attack actions that have a Range of 3 or less made by friendly fighters while within 6" of this fighter.
  • [Quad] Deadly Venom : Until the end of this fighters activation, add half the value of this ability (rounding up) to the damage points allocated by critical hits from attacks actions made by this fighter. In addition, after each attack action made by this fighter, roll a dice. on a 5+, until the end of this battle round the target fighter cannot make move actions or disengage actions.

Fighter's Overview

Leader

Daemonette Alluress

    • Stats: Movement 5"; Toughness 3; Wounds 20; 145 Pts.
      • Rule: Leader, Warrior
      • Weapons:
        • Claw-Range 1"; Attacks 5; Strength 3; Damage 2/4
    • Fighter Commentary -

Fighter

Daemonette

    • Stats: Movement 5"; Toughness 3; Wounds 10; 75 Pts.
      • Rule: Warrior
      • Weapons:
        • Claw-Range 1"; Attacks 4; Strength 3; Damage 1/4
    • Fighter Commentary -

Fiend

    • Stats: Movement 8"; Toughness 3; Wounds 30; 150 Pts.
      • Rule: Agile
      • Weapons:
        • Claw-Range 1"; Attacks 4; Strength 3; Damage 1/4
    • Fighter Commentary -

Seeker

    • Stats: Movement 10"; Toughness 3; Wounds 20; 130 Pts.
      • Rule: Mount, Warrior
      • Weapons:
        • Claw-Range 1"; Attacks 4; Strength 3; Damage 1/4
    • Fighter Commentary -

Hellstrider with Claw-Spear

    • Stats: Movement 10"; Toughness 4; Wounds 20; 145 Pts.
      • Rule: Mount, Destroyer
      • Weapons:
        • Claw-Range 2"; Attacks 3; Strength 3; Damage 1/4
    • Fighter Commentary -

Hellstrider with Hellscourge

    • Stats: Movement 10"; Toughness 4; Wounds 20; 145 Pts.
      • Rule: Mount, Destroyer
      • Weapons:
        • Reach-Range 3"; Attacks 4; Strength 3; Damage 1/3
    • Fighter Commentary -

General Tactics