Warhammer

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Revision as of 02:58, 13 October 2013 by 1d4chan>Mezmerro
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A warhammer is a hammer wielded for war, rather than construction. Just like the Battleaxes, they evolve from the tools and could be used as ones outside the battle. Unlike the battleaxes, warhammers hadn't see much use until the late medieval.

Real warhammers have smallish heads on long shafts, designed more like claw hammers or pickaxes, and were used to both hammer unprotected heads and bash and break plate armor to the point where it became useless. To but it simple, they can do maul's and axe's work, and two handed ones can also be used to grapple things like halberds. Blunt side of warhammer was used as mostly non-lethal weapon, for when you need to capture some aristocrat and later torture sime intel out of him or sell him to his relatives. Spiked side of warhammer had one of the best armour-piercing capability of it's time, rivaled only by the ridiculously expensive flamberger and ridiculously slow musket (yes, better than arquebuses and pistols). The main downside is that warhammer spike usually stuck inside armour after penetration, forcing the user to either spend a few precious seconds to put it out, or just leave the weapon there. For this reason one-handed warhammers was usually carried by knights and elite troopers as their sidearm, and used only against armored opponents as one-shot weapon. Two-handed warhammers on the other side become "poor man's halberds" - a cheap and effective weapon to make men at arms somewhat not useless against knights.

Fantasy art usually shows them with massive heads the size of anvils and used almost exlusively only for bashing things with blunt end, even if they have the claw.

Warhammer can also refer to one of several games by Games Workshop:

There is also the Dark Heresy game which is to Warhammer 40k what is WHFRP to WFB (i.e., an RPG set in the W40k universe), but it does not sport Warhammer in the title.