Warhammer 40,000: Space Marine

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Where he's going, you won't need eyes...

Space Marine is a 3rd-person video game which is featured on the PC, the ECKSBAWKS 360, and the PS3. Its genre is a hybrid of shooting and hack and slash. It was released on September 6, 2011.

The Plot

The story is set on the Forgeworld of Graia. It's being invaded by Orks who wish to loot the shit out of it; weapons, ammunition, vehicles, you name it. Rather surprisingly, the Orks have an actual objective this time: to steal a Warlord-class Titan of the Morning Star Legion, which the Imperium cannot allow at all costs. At first, the 203rd Cadian regiment was sent in to reinforce the forgeworld's defenses, but were eventually overwhelmed and pushed into a desperate defensive action due to the Orks shooting down the majority of their support craft and simply outnumbering them by 100:1. Captain Titus and a small force of Ultramarines are then sent to hold back the invading Orks with the help of what's left of the Guard while the liberation fleet is on its way.

The Forces of Chaos also have a part to play, and are led by a Terminator sorcerer lord named Nemeroth. They're basically here to open a warp portal using Drogan's heretically radical device to both turn Graia into a daemon world and also so Nemeroth can become a Daemon Prince. And unlike previous games, this features actual traitor guardsmen, not the "we've recently converted to chaos and we're here as fodder" guardsmen featured in Dawn of War, fuck no, these are kickass Lost and the Damned guardsmen.

Not surprisingly, BLOD REHVENS confirmed to play a role, set against Chaos as they were seen holding the initial incursion, though they only appear in brief cameo. If the game is set after DoWII then we will see Gabe's reforms in action, which is nice (if the Marine ending in Retribution takes place).

Gameplay

Those aren't proper Marine proportions, just look at those short skinny arms, that narrow shoulder span and that goofy mid-section (chest and abdomen), great job at making Titus look like a sissy, Relic, no amount of Ork/Chaos stompin' is gonna cure that, and Jesus fuck can that chainsword be any bigger?

No cover system. As a man from Relic said: "cover is for pussies". Space Marines are too awesome to be cowering behind cover. As a Space Marine, you are given enhanced regenerative abilities and an Iron Halo shield (due to your status as Captain). There are also brutal kills which the player can do to make the enemy's deaths more humorous/gory (to regain health like a man and to show-off the awesomeness of the Angels of Death, of course). Since you are playing as a Space Marine (and better yet, a veteran of 200 years of battle) you could easily kill thousands of Orks with just a swing of your chainsword.

The Forces of Chaos are mentioned as being a lot tougher. Traitor guardsmen are still as weak as ordinary Ork sluggas and shootas, but are quite tactical, being able to organize and plan strategies spam grenades like they're playing a Call of Duty: Modern Warfare game. Corrupted psykers can spawn enemies and easily kill you from afar. Khorne Bloodletters can teleport, making it hard for you to shoot them, deal massive amounts of damage and can withstand quite a bit themselves. Chaos Space Marines are far more deadly. They pack weapons that are functionally the same as yours are by far the most durable enemies, and they have regenerating shields like you do.

Further gameplay is revealed that Space Marine will feature a Furry Fury system. The Fury system allows you to slow time when aiming a ranged weapon or to unleash a devastating melee attack (provided that you filled up the fury bar by killing enemies of course).

While Titus' starting equipment consists of a bolt pistol and combat knife, weapons can range from bolters to missile launchers to plasma guns to thunder hammers. You also get to take jump packs which allows you to fly and make an assault jump, which allows you to create an AoE explosion by violently landing in a position of your choosing, though this does restrict your loadouts to only melee weapons and bolters.

Characters

  • Captain Titus - A Captain of the Ultramarines Chapter and their last hope of finally getting some badass redemption of any kind. He is sent with his company of Ultramarines to prevent an Ork Waaagh!! from looting a forgeworld. It should be noted that his character was first seen as bald but was changed to have a shaved head in the early trailers. He was finally changed to a standard space marine HAIR-etic. He is voiced by Mark Strong. Yes...HE'S VOICED BY FUCKING MARK MOTHERFUCKING STRONG![1] Considering known hair-etic Force Commander Hair Gel's escapades didn't end well, one wonders if Titus will either be killed or corrupted by the forces of Chaos. He looks kinda like Proteus from Ultramarines the Movie, excluding the longer hair and the better looking armor decor. Anyway, he is shown to be looked upon with suspicion by some of his fellow Ultramarines. This is due to them suspecting him of Chaos corruption after being the only surviving battle-brother after an attack from a Chaos Sorcerer (which he eventually killed). Deep strike is his favorite entry tactic as shown by his affinity of jumping out of vehicles. BTW I'm a wizard.
    • At the end of the game, it's shown to the player that his resistance to Chaos is because he's just that badass-any daemon who thinks about it spontaneously combusts into holy flame, we suspect. Unfortunately, Leandros doesn't know that (the faithless cur), and since Titus is the only smurf with something vaguely resembling a clue who's realized that honor has a time and place, he gets roped in by the Inquisition on suspicion of HERESY! Thankfully, Thrax doesn't take his gun, implying that he isn't buying it...but that still means a certain newbie smurf is going to have a very long discussion on the merits of trust with a power fist, right after the anal probing tests of faith are done.
  • Veteran Sergeant Sidonus - A slightly grumpy smurf, Sidonus is a veteran of the Ultramarines and designated comedian of the squad, delivering dry humor to the heart of the enemy when necessary (or when not so necessary). He is said to have battled Tyranids, Orks, Eldar, Chaos space Marines and Necrons during his centuries of battle. Quite badass, for an like all old Adeptus Astartes. He also has a bionic arm after getting his real one nom'd by Tyranids (Wait, I think I've already heard something like this...). Also lost his eye and half of his face when an Eldar weapon blew up in his face (... and something like this too...). Decided not to get reconstructive surgery done, opting instead to leave the scars because it looks badass.
  • Brother Leandros - A newly recruited Ultramarine clinging to his shortened copy of the Codex Astartes and behaves as a typical Wardian-era smurf. He is the youngest of the squad, being only 75 years old (which is considered young by Space Marine standards) yet he has one of the highest honors that a chapter can bestow (that, ironically enough, seems to be missing from Sidonus' power armor mantle as a veteran sergeant, it is assumed that he is trained in the use of terminator armour, like all 1st company veterans), Terminator honors.
  • Second Lieutenant Miranda Nero - Being the only loyalist petty officer left, Mira leads what remains of the 203rd Cadian that was reassigned to Graia. Turns out they went too far out into the green sea and got cut off from supplies and support. Now that her Cadian descent has been revealed, fanboys demands for rule 34 will intensify. She seems to share Merrick's view of placing the lives of her men above the Imperium. HERESY!!! The fact that she's a woman commanding the Guardsmen surprises even Sidonus.
  • Inquisitor Jean-Baptiste Emanuel Zorg Drogan - The Inquisitor. He looks like he hasn't slept in a week (which is understandable, given that he's fighting both an Ork WAAAGH and Chaos Space Marines), and his hair is really dirty and emo looking. He also has a metal plate attached to the right side of his head. Must be a radical. He's also EXTREMELY obsessed with killing xenos due to him being previously tortured by xenos (possibly Dark Eldar Yeah, because we know that anyone can escape from Commoragh) for several years. During his time on Graia, his EXTREME obsession made him create mysterious experimental weapons in hopes of getting revenge, and one of these experiments included a portal that led to EXTREME consequences. This is due to the fact that the forces of chaos used said portal to enter the forgeworld, EXTREMEly. His eyes also lit up during a cutscene. MUST BE A HERETIC. BIG TWEEST. HE'S A PUPPET FOR THE LORD SORCERER.......... Okay it isn't that simple. Turns our he had a "subject" delivered to his laboratory to test his shiny new weapon on, the "subject", turned out to be a daemon which escaped, and proceeded to buttrape poor Drogan (all the backstory is in the audio logs). Since this daemon read the fluff, he's decided that maybe the EXTREME factions have a bit more pull, so he pretends to be EXTREME.
  • Lord Nemeroth - A Chaos Terminator Sorcerer Lord and the Big Bad of the game.He is possibly the Sorcerer Titus "killed" previously. It should be noted that the only daemons present in his Warband are Khorne Bloodletters (Well, he's also got some Plague Drones. But everyone has those). This and his statement that "His Armies will spill humanities blood, across the stars". This may lead to theories that he is yet another Khorne worshipping sorcerer WRONG, he's got a symbol of chaos undivided on his face. He also proves Relics infinite creativity at naming characters, for the difference between him and Eliphas' nagging wife is but two wretched letters. Also found a way around the of the Squishy Wizard law, because he wears TERMINATOR ARMOR. He is defeated by virtue of forgetting to wear a helmet.
  • Warboss Grimskull - He is the Ork Warboss leading his Ork WAAAGH!!! on Graia with the intention of stealing the planet's Titans. Later on, he becomes interested in the power source Titus and Inquisitor Drogan possess. Haves some nice lines too.

Things that rock

File:Angryhammer.png
The official sequel
  • Seemingly a better game than that Fire Warrior where you play as a Space Communist on his first day of duty, who is apparently a one man army that could single-handedly kill genetically modified super soldiers, a daemon prince TWO Daemon Princes and a greater daemon of Tzeentch. lolwut?
  • You get to play as a Space Marine.
  • Bolters that work as they should i.e. a big badass cannon of a gun that can rip an Ork's arms off with exploding rocket-propelled rounds. THEY SHOOT LIKE MACHINE GUNS THOUGH JUST LIKE EVERY OTHER GENERIC SCIFI GAME Exploding 6 Orks in 4 seconds is well worth such a minor fluff change, and 480 rounds a minute Bolters are a lot slower than an average assault rifle.
  • Guardsmen who fight alongside you have balls of steel, they rarely fall back.
  • Orks
  • Captain Titus isn't a total Mary Sue like the rest of this Chapter, even going so far to say that the Codex Astartes is just a guidebook and not meant to be taken literally. Thus: FUCK YOU MATT WARD.
  • Hilarious amounts of blood, dismemberment, and all other forms of gore you could imagine. Khorne would probably favor this game, even if you do play an Ultramarine.
  • Executions (like the sync kills in DoW, which you can do to a stunned enemy) are actually required for you to restore your health, rather than going around and picking up medpacks, ducking in a corner and letting your wounds heal like magic, or some other unmanly method. Ensuring that playing longer requires you to give those guys screaming at you a good ol' fashion Chainsword enema, which is awesome.
  • No casual difficulty setting. Nope, it's in there.
  • Chaos Space Marines.
  • BLOODLETTERS!!!
  • You pick up an Autocannon in one level. Yes, the same Autocannon that you normally see on top of Predator tanks.
One is running away from the enemy, the other is running INTO the enemy. Which do you think is loyal to the Emprah? Another difference: one is a genetically modified super soldier with a FUCKHEUGE power armor and Ultrasmurf plot armor, the other is a normal man with a cardboard armor and a flashlight. Both are facing angry green warmongers. Which do you think has balls of steel?
  • Mark Strong (who you may remember from his previous roles starring in Rocknrolla, Kickass, Robin Hood, Stardust and Sherlock Holmes) as the voice of Captain Titus.
  • JUMP PACKS. Out of fuel.
  • Pre-Order skins for Black Templars, Blood Ravens, Space Wolves, Iron Warriors and Emperor's Children.
  • Apparently, even the games demo would destroy a PC's motherboard due to its extreme epicness. Watch here for proof [2]
  • Co-op comes in the form a 4-player Horde mode. Would be better if the damage values on weapons in it weren't buggy as shit; Ork Boyz taking 3-4 melta blasts to put down is not unheard of. Let's hope they fix it soon. Chaos version is to be released in a few months.
  • Standard multiplayer is Chaos vs. Spess Mehrens. Fuck yes.
  • You get to paint your own multiplayer character, much like the army painter system in DoWII. You also get to pick your own loadout.
  • Cock of Duty-like perks. Yes, multiplayer perks. However some of them are cool and are named after rules from the TT game, Most make sense, others are FUCKING STUPID (see bottom of next list). One real nice thing about the perks is that you can use them along with your tailored loadout in EXTERMINATUS.
  • Livery changes for the single player are widely available for free. If you still hate the smurfs, you can easily change that by playing something like the Black Templars or Angry Marines. are unlocked at level 5 and only affect multiplayer. Enjoy your smurfs. ACTUALLY: whilst it is true that customisation options are only available from level 4 onwards, there are modifications available for livery changes for a great number of chapters in single player. (see: http://forums.relicnews.com/showthread.php?262044-Space-Marine-Custom-Titus-Skins-Armour-of-Angelos)
  • After release fans wouldn't stop bitching (read flooding the official forums) asking for a mute all button in the multiplayer lobby. A couple weeks later an update included the mute all button, in short THEY GET SHIT DONE
  • New DLC just added Dreadnoughts (AKA ungodly walking rape machine).
  • Final boss fight kicks massive ass. You punch in Nemeroth's dick face with a chainsword, that REVS every fucking time you throw a punch. Despite it being a minigame it's the biggest show of badassery you could possibly have for a final boss battle. Did we mention the whole battle is IN MIDAIR on account of Titus SHOULDER-TACKLING NEMEROTH OFF AN EMPEROR-DAMNED SPACE ELEVATOR?!

Things that Suck

  • Ultrasmurfs. (Bear in mind though, you would probably bitch about it if they mentioned any other chapter as "the greatest of them all". Observe).
  • While "Cover is for Pussies" is a manly mechanic, being able to fire from cover while being pinned by tons of Ork Shootas and Chaos Havocs in unreachable positions wouldn't be so bad.
    • Don't forget the waves of renegade guardsmen who posses an inexhaustible supply of grenades that they lob at you without hesitation. This alone makes it nearly impossible to complete the later chapters without abusing cover and Lascannon camping.
  • No awesome executions in multiplayer. Multiplayer executions were dropped because it would leave you vulnerable while performing it and some people would get upset at seeing their marine having their organs torn out. This leaves one wondering why it wouldn't be left in as an optional humiliation move.
    • More baffling is that it is being left out of the upcoming co-op as well for the exact same reasons, despite it being in singleplayer, meaning you can only regain health by hiding in cover while your health regenerates. "Cover is for the weak" indeed.
      • Further undermined by the fact that not taking cover against Tankbustaz will get you killed in a ludicrously quick-and-dirty way, as will charging into a pack of Traitor Guardsmen whilst they burn you alive in your artificer armor with volleys of flashlight fire.
  • Explaining things to the newbs.
  • They wanted to cast Sean Pertwee (Who played Governor Severus in Fire Warrior) as one of the characters, but they already had enough VA's. Not having Sean Pertwee in a Warhammer game, or film, is just plain wrong (though they do express desire to cast him in a possible sequel). UNFORTUNATELY! THQ said that there won't be a sequel. FFFFFFFFFFUUUUUUUUUUUUUUU!!!!! There might be a sequel, apparently, but only if THQ doesn't collapse in on itself like a super-massive star due to all its debt. THQ just went belly-up. The sequel's destiny is now in the hands of Sega....Emperor preserve us all.
  • Another 40k game about some Space Marine snowflake. See Ultrasmurfs. But on the bright side, only Leandros acts like the generic Mary sue Ultramarine, Titus and Sidonus are, more-or-less likable, even by those with a slight distaste for the Ultramarines.
  • Not enough choppy.
  • Apparently, melta guns are shotguns now and the Lascannon is some kind of retarded sniper rifle with slow-mo.
    • Sounds somehow familiar, no? The Meltas are only shotguns as far as digital crunch is concerned; they're still burning death rays fluff-wise, disintegrating tons of orks and even daemons in one shot. As for the Lascannons, they aren't any more or less of a sniper weapon here than they are on the tabletop (basically an anti-materiel rifle, except on super grimdark space steroids).
  • No Flamers or Autocannons (though you can use one of the latter in the campaign for a bit).
  • Gears of War fanboys constantly saying that the game is a copy of Gears of War, even though it's a hack and slash shooter hybrid that does not feature a cover system (Which was one of the main game mechanics of Gears of War). They're also too magnificently retarded to realize that Warhammer 40,000 came Waaaaaaaaayyyyy before Gears of War. Not to mention the Space Marines of 40k inspired the giant space marine with the huge weapons.
  • FUCKING audio stutter during times where you're battling hordes of enemies (which, in a hack-and-slash game, happens all the time). It's revealed that this is not hardware related as even those with high-powered machines and updated drivers also suffer from this. Relic might provide a fix for this but some are shifty about this, fearing that they might pull off the old Dawn of War ignorance on this game too. If you want a slightly acceptable temporary fix for this that doesn't require you playing this game in silence, infinitely loop a battle theme of your choosing on your music player such as Requiem for a Tower while playing, set your volume to a level of your choosing, and gleefully continue hacking your opponents to shreds and curb-stomping them to paste. If you need the voices for tactical input, just enable subtitles.
  • Shitty voice acting (Speak for yourself, Nemeroth's voice damn near made me blow a load)(Don't even get us started on Titus)
  • Shitty fucking lag that has remained unfixed over a month after its released, ergo consigning the game to the dustbin as new Vidya Gaems that are frankly better than it are released.
  • Only five maps, all of which encourage outright camping and grenade spam. They're releasing more maps every few months.
  • Matchmaking sucks a bag of dicks the size of a Great Unclean One.
  • Devastator Marines are vastly more powerful than all other Marines, and it's possible to circumvent the Heavy Bolter's setup time by switching to/from your pistol. The switch-setup was fixed in a patch, but Devastators are still infinitely superior to anything any other Marine class can do damage-wise Assault/Raptor with thunder hammer/daemon maul with Killing Blow. Nuff said. Plus the inability to dodge effectively, (Learn to combat roll, dumbass. Saves my bacon all the time.) slow recharge times on armor and health, and the fact that one shot from a tactical marine's plasma gun will melt your shit instantly balances it out. N00bs need to STFU and get some skill and stop whining.
  • There was originally going to be Combi-Weapons in the game, but it was scrapped.
  • Environments need more variety. A lot more variety. The game really doesn't start shaking shit up until about halfway through. Till then, everything is cityscape type level.
  • On the console versions, accusations of Standbying (abusing hostlag) are rampant.
  • Makes no fucking sense from a chronological perspective - Graia was OMNOMNOM'd by the Tyranids (caught in the path of the initial Hive Fleet that approached Macragge) long before the events of Dawn of War and Dawn of War 2 - meaning that Titus' victory was ultimately a pyrrhic one, unless there's another Graia out there in the Imperium of Man. It's an alternate timeline, and it takes place on a different Graia (this particular Graia is located in the Segmentum Tempestus, not Ultima Segmentum). You can tell because Titus is the Captain of the Ultramarine's Second Company instead of Sicarius and Titan Invictus wasn't destroyed in the 13th Black Crusade (which was way before Dawn of War).

It takes place some time into M42, and it's a different Graia. Evidence: In Ultramarines: The Movie, Captain Severus was 2nd Company Captain, and the film took place after the battle for Macragge given their WE MARCH FOR MACRAGGE creed. Sicarius is either dead or been promoted by now. With Severus dead by the hands of the Daemon, Titus becomes his successor. Further proof comes from the Blood Ravens appearance. Hive Fleet Leviathan, a splinter of which was defeated by the Magpies in DOW2, showed up in the final years of M41. Given that Retribution takes place 11 years after that, and Titus mentions the Aurelian Crusades, Relic has left the 41st Millennium behind. In four games, Relic has pushed further with the 40K timeline than Games Workshop has in twenty years.

  • Not enough Ham. From the company that brought such gems as "BEAR WITNESS TO MY ASCENSION!!!!" and "BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE! LET THE GALAXY BURN!", it's a bit of a letdown when even the Orks sound bored you call "GIT OFF MAH SHIP, SPACE MUHREEN!!" bored? Calm Space Marines are boring Space Marines. Shout your litanies to the Emperor, dammit!
  • Multiplayer perks. COCK OF DUTY MODERN SHITFUCK ANNOYING FUCKING 'MARTYRDOM' RIPOFF. Yes. Your armor's power-pack/jump-pack EXPLODES with a ludicrous kill zone. FUCKING ANNOYING.
    • this game is Call of Duty: Modern Warfare 2 with bigger guys
  • Multiplayer: MIGRATING TO NEW HOST. MIGRATING TO NEW HOST. MIGRATING TO NEW HOST. MIGRATING TO NEW HOST. NOW I LAG LOLOLOLOLOL. But this comes as a result of no dedicated servers due to a small playerbase.
  • Dreadnoughts are unstoppable rape machines that will steamroll the entire enemy team by themselves unless it is made up entirely of devastator marines (RELIC SUCKS AT BALANCE!)
  • Final boss fight with Nemeroth is only supreme awesomeness the first time. Repeat playthroughs reduce it to an irritating button mash minigame.
    • And to get to the irritating button mash you have to drudge through a long and annoying fight with his OP minions.
  • Good luck finding a game that's on any of the DLC stuff, or outside of the original five maps, You won't find any matches that aren't Sieze Ground or Annihilation. We seriously need a new Space Marine game.

Downloadable Content

The game is constantly being supported and so much new content has been added over the past few months, it's astonishing. New content includes new modes such as capture the flag mode, capture and control, and dreadnought assault. New maps have been released, and previous pre-order only skins are now available to buy (including new ones such as the Legion of the Damned skin-YEAH!) Below is a list of all the dlc you can buy now (some of which is free by the way.)

-Exterminatus: This is a free update that added co-op to the game. A much needed add-on. Let's you play as Loyalist Marines in a team of four vs hordes of orks. Fun and crazy, (SPOILER!) final round is a bonus round against Chaos (end of spoiler.) Can use all your multiplayer loadouts and gain experience as well.

-Chaos Unleashed: You can now play as Chaos Space Marines in the Exterminatus game mode. Gameplay wise it isn't different from the Loyalist version, but new enemies along with the ol' ORKS are present. These new enemies are the Imperial Guard and the orks get a new unit (read ork entry below.) Oh yeah and we can now KILLZ US SOME SPACE MARINES! ULTRAMARINES TO BOOT!

  • IG units include: regular shock troops with lasguns, veterans with chainswords (yes you read that right), sanctioned Imperial psykers who can also tackle stun you, and melta gun wielding troops. Also expect nade spamming from them from time to time.
  • Yes, space marines are part of the enemy now. Unfortunately, they are tough as hell to kill. If anyone made it to the bonus chaos round for the loyalists, they will know. They have the same armor and health as the CSM of that bonus round, but come standard in every arena (during the later half usually.) You need to work together as a team to take them down, if not you'll get overwhelmed pretty easily. They have the tactical marines, assault marines with no jump packs, and devastators (can't remember please confirm.)
  • Three new maps including Habs Ablaze, Station Tertius and Aquila Canyon. This dlc also includes new achievements and trophies.

-Capture the flag (free update): Regular run of the mill capture the capture the flag mode. Unfortunately, devolves into everyone camping their sides to defend their flags and going long range. IF you've got balls of steel. then charge the other side to scare the hell out of them. Preferably use the Assault Marine with a hammer and "Death from above" upgrade.

-Capture and control: Currently playing. Will update soon. Sadly, due to bad matchmaking and division of map rotations, I cannot find a game to play of this mode. Will try to update soon. If anyone else has, you obviously have the right to update it on your own.

-Dreadnought Assault: Probably the most controversial of the game modes. This player has already played it and highly recommends it. But the playerbase is apparently divided. Basically, you have to capture the Dreadnought capture point and as soon as it is captured, a teammate that is inside the point will be chosen to pilot the suit rape machine (at random? no idea. Needs confirmation.) You have to use the dreadnought to capture the other points assrape the other team. It is a strong unit ungodly powerful machine with a lot of health and you gain the auto/assaultcannon, powerfist/claw, and meltagun. Obviously becomes a fire magnet and players will mostly use devastators Thunderhammers/Power Mauls on it. (contrary to tabletop, DEVASTATORS/HAVOCS CAN'T SCRATCH THE DAMN DREADNOUGHT) Comes with appropriate skins for Chaos and Loyalist marines.

  • Includes three new maps as well; Desolation, Dome Mechanicus and Chem Refinery. New achievements/trophies also included.

-As said before, pre-order skins are now available, including some new ones. Just to get you drooling, Iron Hands and Deathguard suits. OH YEAH!


  • Subsection F, article U:

+[ How to destroy the Dreadnought ]+

As tested by two players, one yours truly, there is a limited number of options when it comes to dealing with an enemy Dreadnought.

  1. Lascannons do nothing.
  2. Meltaguns do nothing.
  3. Grenades only annoy it.
  4. Devastator stomp does nothing.
  5. Plasma Guns and Pistols do absolutely nothing.
  6. This thing's close combat arm will put your head through your ass and send you flying in one hit.
  7. The Dreadnought has its own Iron Halo shield, but only for one charge that lasts for about 30 seconds. When activated, the Dreadnought strikes a distinctive pose while its arm glows. Firing at it now is a waste of ammo and your life.

Your destructive answer in this case is PLASMA. Plasma cannons are the only heavy weapon that will do anything to the Dreadnought, and it takes around 10 shots. The only option other than Plasma Cannons are the Thunderhammer/Power Maul. If you have the Killing Blow perk, your thunderhammer will make quick work of the Dreadnought.

  1. USE PLASMA CANNONS AT RANGE. Watch for return fire, the Assault Cannon/Chaos Autocannon have a hellish rate of fire.
  2. ASSAULT AND HAVOC MARINES WITH THUNDERHAMMERS OR POWER MAULS. Killing blow helps. A lot. Without this perk, you can still wreck up the Dreadnought, but not by yourself. Two or more Assaults with hammers and the Dreadnought is proppa fucked.
  3. TACTICALLY STAY AWAY. Tactical class has nothing to contribute to the fight against the Dread, and should be scooting his ass well away and capturing the points.


An important note about the DLC. While a lot of the new stuff is fun and cool, the lists are divided by map rotations. Meaning when you choose a specific game mode, you choose the content you want to play in. Normally this isn't so bad, but what ends up happening is that you wait and wait for games to appear for the selected content. If you don't join a game for that dlc during that waiting time, you are pushed into a standard content game. So you want to join a Chaos Unleashed map, but there's no one around, so you join (read: forced into) a regular match. Oh no, the second you join said match, other people joined the CU list and you just left. Hopefully something will done about that.

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