/TG/heim:Vertilstone Warherd
Intro
Stats
Warband Rating: 424
Treasury: 99
Wyrdstone: 4
Stored Equipment: N/A
Size: 16/16
Upkeep: 0 gc
Special Rules: N/A
Heroes
Viral
Viral is the leader of the Vertilstone Warherd. He was appointed so because of his great leadership. Due to a very bad battle againts a Chaos Carnival, he is now as smart as a brick. The others are to afraid to drop him as their leader, out of fear he might go into a stupidity induced rage and slay them.
Beastman Cheiftain
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 6 | 3 | 4 | 5 | 2 | 5 | 2 | 9 |
Special Rules:
-Leader (Units within 6" can use this unit's Ld)
-Stupidity (must roll against leadership at begining of turn)
Equipment:
-Axe - Close Combat; User Strength; -1 to armour saves
-Sword - +1 parry
-Lucky Charm - (4+ Save against first attack in a battle)
Skills:
-Combat Master (+1 attack if surrounded)
Skills List: Combat, Strength, Speed, Special
Advancements: Stupidity, Combat master, +1 Weapon Skill, +1 Weapon Skill, +1 Wound, +1 Attack, +1 Initiative, +1 Leadership, +1 Toughness, +1 Leadership
Experience: 63 (Next Adv: 69)
Anathas
Though a very simple beastman, he has truly given into the darkness with his chaos rituals. He has study the dark powers and loves to unleash them upon his foes with unrelenting force. He follows his leader with the upmost pride and would fight to the death if need be, Some of his own spells even contain a blood sacrifice from himself. He is truly a force of evil.
Beastman Shaman
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 4 | 4 | 3 | 4 | 1 | 6 |
Special Rules:
-Wizard - can use Chaos Rituals
Rituals:
-Eye of God (D6=1 - Wrath of God, D6=2-5 - +1 to any one characteristic, D6=6 - +1 to all characteristics, Difficulty 7.)
-Word of Pain (All within 3" suffer one 3S hit, ignores armour saves, Difficulty 7.)
-Dark Blood (Attacks first model in its path,Causes D3 S5 hits, Difficulty 8) -Lure of Chaos (12" range, Cast on closest enemy, D6 + Leadership, D6 + enemy leadership, gain control if higher than enemy, until enemy passes leadership test, Difficulty 9)
Equipment:
-Club - Close Combat; User strength; Causes stun on 2-4 Wound
-Halfling Cookbook (increase warband size +1)
Skills:
-Sprint (Can move 3x original movement)
-Dodge ( move out of way of ranged attack)
Skills List: Combat, Speed, Special
Advancements: +1 Weapon skill, +1 initiative, +1 Strength, +1 Wound, Spell- Word of pain, +1 Wound, spell- Dark Blood, spell- Lure of Chaos, Dodge
Experience: 54 (Next Adv: 57)
Raul
Raul joined the herd for one reason and one reason only. REVENGE. He once had a brother, Elfangor, Then was never heard from after he left the herd because he lost is ability to run. She he has joined with Viral and the others for the soul purpose of tracking down those who shamed his brother.
Centigor
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
8 | 4 | 3 | 4 | 5 | 3 | 4 | 1(2) | 7 |
Special Rules:
-Drunken (Roll 1d6 each turn; test for Stupidity on 1, Frenzy on 6)
-Woodland Dwellers (Zero Penalty for wooded terrain)
-Trample (+1 attack without weapon bonuses or penalties)
Equipment:
-Halberd - Close Combat; +1 Strength; Two-Handed
Skills:
-Step Aside (5+ to avoid first close combat attack)
-Pit Fighter (+1 attack, +1 weapon skill inside buildings)
-Mighty Blow (+1 strength in close combat)
-Resiliance (-1 enemy strength in close combat)
Skills List: Combat, Speed, Special
Advancements: +1 Initiative, Pit Figher, +1 Wound, Mighty Blow, Resiliance, +1 Wound, Step Aside
Experience: 41 (Next Adv: 46)
Gewek
Gewek is a very skillful young beastigor who loves shinys, fighting, and rape. Him and his brother Hokleis where brought into the same herd and now fight side by side, though they have different styles they work very well together. He hopes one day with enough fighting he can become big and powerful. His greatest hope is to get lots of shiny to finally get a date with the beautiful lolis.
beastigor
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 5 | 4 | 2 | 6 | 1 | 7 |
Special Rules:
-Mutant: Extra Arm (he has a 3rd arm)
Equipment:
-Double-Handed Axe - +2 strength, Always strike last, Two Handed. -Sword - +1 parry
Skills:
-Step Aside (5+ to avoid first close combat attack)
-Stike to Injure (+1 on injury rolls)
-Pit Fighter (+1 attack, +1 weapon skill inside buildings)
-Mighty Blow (+1 strength in close combat)
-Resiliance (-1 enemy strength in close combat)
Skills List: Combat, Strength, Special
Advancements: +1 wound, +1 Initiative, Strike to injure, Pit fighter, +1 Initiative, +1 Weapon Skill, Mighty Blow, Resiliance, Step Aside, Extra Arm
Experience: 51 (Next Adv: 57)
Hokleis (Bestigor)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 7 | 3 | 4 | 5 | 3 | 4 | 2 | 7 |
Equipment:
Axe - CC; User Strength; -1 to armor saves
Sword - CC; User Strength; Parry
Skills:
Combat: Strike To Injure
Strength: Pit Fighter Mighty Blow Resiliance Special:
Experience:
51
Advances: +1 Toughness +1 Ws +1 Ws +1 Attack +1 Wound
TarTak (Gor)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 6 | 3 | 4 | 5 | 2 | 3 | 4 | 9 |
Equipment:
Mace, Axe
Wyrdstone Pendulum
Skills:
Combat:
Strength:
Pit Fighter
Might Blow
Resiliance
Special:
Experience:
46
Advances: +1 Attack +1 Ld +1 WS +1 Str +1 attack +1 WS +1 wound +1 Tough +1 Leadership +1 Attack
Henchmen
Gors x4
Ghaar, Krunk, Eksur, Groak
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 3 | 4 | 1 | 4 | 2 | 7 |
Equipment: Mace, axe
exp: 14
Advances: +1 Ld +1 Ws +1 Int +1 attack
Gor's B x1
Rurkar
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
5 | 5 | 3 | 3 | 4 | 1 | 4 | 2 | 7 |
Equipment: Mace, axe
exp: 14
Advances: +1 ld +1 attack +1 ws +1 Int
Minotaur x1
Graardor
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
6 | 5 | 3 | 5 | 4 | 3 | 4 | 3 | 9 |
Equipment: Halberd
exp: 10
Advances: +1 strength +1 Leadership +1 weapon skill
Hounds 4
Doggy, Fluffy, Gizmo, Super Fluff
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
7 | 4 | 0 | 4 | 3 | 1 | 3 | 1 | 5 |
Hired Mercenaries
Notable Moments
Your Dead
Rurk got Hammered, but not the good kind, the kind with murder.