Campaign:Anarchy Group Omega/White Rose

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Revision as of 05:39, 19 September 2009 by 1d4chan>Jammy
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Basics

Background

Appearance

Attributes

Strength  6      [C]Charisma     7         Perception   6
Dexterity 6      [C]Manipulation 7         Intelligence 6
Stamina   7      [C]Appearance   7      [F]Wits         7

Abilities

Lunar Block
Archery               Craft                Bureaucracy   3
Athletics      7      Larceny       7      Investigation 7
Awareness      7      Linguistics   7      Lore          7
Dodge          7      Performance   7      Occult        7
Integrity      7      Presence      7      Medicine      7
Martial Arts   7      Ride          3
Melee                 Sail          3
Resistance     7   [F]Socialize     7
Thrown                Stealth       7
War            4   [F]Survival      7
Craft Water:    3
Craft Air:      3
Craft Wood:     3
Craft Fire:     3
Craft Earth:    3
Craft Magitech: 3

Languages: High Realm, Low Realm, Old Realm, Riverspeak, Skytongue, Flametongue, Seatongue, Forest-tongue, Claw Speak.

Specialties

MA: Natural weapons +3
Performance: Dancing +3
Investigation: Asking people questions. +3
Ling +1. Clawspeak.

Backgrounds

Charms

http://1d4chan.org/wiki/Campaign:Anarchy_Group_Omega/White_Rose_Charms

lol so many cherms

Combos

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause Gem to explode.

Essence

Essence: ●●●●●●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)

Willpower

Willpower: ●●●●●●●●●●
Temporary: 10/10

Virtues

Virtues:

Compassion ●●●●●
Conviction ●●●●●
Temperance ●●
Valor      ●●

Virtue flaw: RAEG (Valor)
Limit: □□□□□□□□□□
Limit Break Condition: Seeing flamebait.

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)

Manses and Hearthstones

Combat

Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)

Attacks

Health

□ -0
□□ -1
□□□□□□□□□□□□□□□□□□□□□□□□□□□□□□ -2
□ -4
□ Incapacitated
□□□□□□□□□□□□□□□□□□□□□ Dying
one Dying level per dot of Stamina

Advancement