Campaign:Conquering of Canals/Mishiko
(italicized text is just a comment, don't keep it in your sheet) originally from [1]
Basics
- Campaign: Something Exalted
- Name: Mishiko
- Concept: Nice but Destructive Full Moon
- Caste/Aspect: Simhata-Totem Full Moon
- Tell: Her shadow is always that of a Simhata
- Motivation: Learn a Sidereal Martial Art
- Positive intimacies: Fighting
- Negative intimacies: Mean people
- Anima: A pair of two simhata, teeth and claw bared angerly
- Experience: 4/35
(write experience points as "unspent / total" plx)
Background
Appearance
Attributes
Strength ●●●● Charisma ●●● Perception ●●● Dexterity ●●●●● Manipulation ● Intelligence ● Stamina ●●● Appearance ●●● Wits ●●●●●
Abilities
Lunar Block Archery X Craft X Bureaucracy X Athletics ●●● Larceny ●● Investigation X Awareness ●● Linguistics X Lore X Dodge ●●●●● Performance X Occult X Integrity X Presence ●●● Medicine ●●● Martial Arts ●●●●● Ride X Melee X Sail X Resistance ●●● Socialize X Thrown X Stealth ●● War X Survival ●●
Languages: Flametongue
Specialties
Merits and Flaws
- 2 point Merit- Vibration Sense
- 2 point Flaw- Enemy (Rival Student of the same Martial Artist)
- 2 point Flaw- Code of Honor
Backgrounds
- Artifact ●●- Tattoo Breastplate
- Artifact ●●- Moonsilver Tiger Claws
- Manse ●●●●- Seven Leaping Dragon Stone
- Artifact ●●- Hearthstone Bracers
- Mentor ●
- Heart's Blood ●●
- Artifact ●●- Silken Armor
- Solar Bond ●●●
Charms
- Deadly Beastman Transformation
- First Dexterity Excellency
- Crimson Leaping Cat Technique
- Striking Fury Claws Attack
- Tiger Form
- Roused Bear Throw
- First Stength Excellency
- Wary Swallow Method
- Wind-Dancing Method
- Flowing Body Evasion
- Ox Body Technique
Combos
Essence
Essence: ●●
Regeneration: 4/8/16
Personal Essence Pool: 14/14
Peripheral Essence Pool: 22/22/32
Committed Essence: Tiger Claws- 6, Tattoo Breastplate- 2, Silken Armor- 2, Hearthstone Bracers- 2
Willpower
Willpower: ●●●●● ●
Temporary: 1/1
Virtues
Virtues:
Compassion ●● Conviction ●●● Temperance ● Valor ●●●
Virtue flaw: Curse of the Raging Bull
Limit: □□□□□ □□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)
Manses and Hearthstones
- Seven Leaping Dragon Stone- +4 to MA rolls
Combat
Dodge DV: 8
Dodge MDV: 4
Soak: 0A/14L/12B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/9L/8B (add half from armor and full from stamina)
Hardness: 0A/2L/2B (armor only)
Attacks
- Razor Claws: Speed 5, Accuracy +6, Damage +5L, Defense +4, Rate 3
- Clinch: Speed 6, Accuracy 0, Damage +0B, Parry DV –1, Tags C, N, P
- Kick: Speed 5, Accuracy 0, Damage +3B, Parry DV -2, Rate 2, Tags N
- Punch: Speed 5, Accuracy +1, Damage +0B, Parry DV +2, Rate 3, Tags N
Health
□ -0
□□ -1
□□□□□□ -2
□ -4
□ Incapacitated
□□□□□ Dying
Advancement
19bp
- 5bp- Manse 3
- 4bp- Dodge 5
- 2bp- Martial Arts 5
- 2bp- Artifact 2
- 2bp- Vibration Sense
- 2bp- Heart's Blood 2
- 2bp- Mentor 1
- 10xp- Wind-Dancing Method
- 10xp- Flowing Body Evasion
- 10xp- Ox Body Technique
- 1xp- Survival 2