Campaign:Enfolding Ice/Keiran
Basics
Name: Keiran
Concept: Kung Fu Merchant
Caste/Aspect: Eclipse
Motivation:
Positive intimacies:
Negative intimacies:
Anima:
Experience: 50/50
(write experience points as "unspent / total" plx)
Background
Appearance
Attributes
Strength ●● Charisma ●●● Perception ●● Dexterity ●●●●● Manipulation ●●● Intelligence ●● Stamina ●●●● Appearance ●●● Wits ●●●
Abilities
Archery Integrity ● Craft Athletics Bureaucracy ●●● Martial Arts ●●●●● Performance ●●●● Investigation Awareness ●●●●● Linguistics ● Melee Presence ●●●● Lore ●● Dodge ●●●●● Ride ●● Thrown Resistance Medicine Larceny Sail War Survival Occult ● Stealth Socialize ●●●
Languages: Skytongue, Old Realm
Specialties
Backgrounds
- Resource 4
- Artifact 2
- Influence 2
Charms
- (Dodge) Shadow Over Water (Dodge 3, Ess 1 pg 227): 1m, Reflexive (Step 2), Combo-OK, Instant. It allows the Exalt to ignore all penalties that apply to her Dodge DV when resolving that attack. Her Dodge DV is still 0 against an undodgeable attack, but she takes no further penalties.
- (Dodge) Seven Shadow Evasion (Dodge 4, Ess 2 pg 227): 3m, Relexive (Step 2), Combo-OK, Obvious, Instant. The Exalt invokes this Charm in response to an attack. The attack must not be unexpected. This Charm is a dodge that perfectly defends against the attack—even if the attack is undodgeable. This Charm does not function when a Solar’s actions are contrary to his Motivation.
C-C-C-Combo's
Essence
Essence: ●●
Regeneration: 4/hour
Personal Essence Pool: 12/12
Peripheral Essence Pool: 23/29
Committed Essence: 6 in Artifacts
Willpower
Willpower: ●●●●●●
Temporary: 1/1
Virtues
Virtues:
Compassion ●● Conviction ●●● Temperance ● Valor ●●●
Virtue flaw: Valor
Limit: □□□□□ □□□□□
Limit Break Condition: Berserk Anger (Page 105)
Inventory
Manses and Hearthstones
Combat
Dodge DV: 6
Dodge MDV: 5
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying