Campaign:South Seas/Ragara Iriel, Daughter Fallen From Favour
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Basics
- Campaign: South Seas
- Name: Ragara Iriel
- Concept: Disowned Daughter
- Aspect: Earth
- Motivation: Regain her Family's Favour
- Positive intimacies: Karal Laier (Lust), House Ragara (Devotion), The Realm (Pride)
- Negative intimacies: Overindulgence (Fear), Her Past (Shame), Mortals (Pity), Karal Laier (Worry)
- Experience: 1/31
(Write experience points as "unspent / total", plx.)
Background
Iriel exalted as planned, went through school as planned, and everything was going just fine. Then, on what was seen to be a routine business deal with lookshy, she wound up meeting a certain Fire Aspect, Karal Laier of the house Karal. By the end of the day they were in bed together, and by the end of the week he'd convinced her to renegotiate a much better deal for his family in return for a much better night for herself. Not. Cool.
After a stern talking to by her family, she was unrepentant. After a stern punishment in ways only Exalted can manage, she was much more understanding of the family's needs. With a much more stern face and cooled libido, she was sent down south to "improve relations". Joining up with a Wyld Hunt was more a whim than anything else, but it's certainly keeping her busy and helpful until her parents contact her.
Appearance
Iriel's a short woman, for an Exalt doubly so. She'd be almost unassuming if it weren't for the glitter of jade about her, really. A tall jade naginata stands at her side like an old companion, only slightly taller than herself, and the breastplate seems to shine in the sun, over a trim body. She takes her role as a dynast seriously, just from looking at her, fighting-fit and trim, her bust only average for women of the Realm - still large for many places in the world - and is generally hidden behind a breastplate of sparkling white. Her hair is kept slightly long, shoulder length, almost her only nod towards femininity, as when not in a court or an important meeting she tends towards simple trousers.
Attributes
Strength ●● Charisma ●●●● Perception ●●● Dexterity ●●● Manipulation ●● Intelligence ●● Stamina ●●●● Appearance ●●●● Wits ●●
Abilities
Terrestrial Block Linguistics ●●●● Awareness ●●●●● Athletics ● Bureaucracy ●●●●● Archery ● Lore ●● Craft ●●● Dodge Investigation ●● Medicine Occult ●● Integrity ● Melee ●●● Larceny Performance ● Stealth Resistance ●●● Presence ● Martial Arts ● Ride ● Thrown War ●●●●● Socialize ●●●●● Sail Survival ●●
Crafts: Water, Earth, Wood
Languages: High Realm, Guild Cant, Flametongue, Low Realm
Specialties
- War: Coordinated Attacks ●
- Athletics: Armoured ●●
- Bureaucracy: Arranging Deals ●
Backgrounds
Artifact: ●●● Breeding: ●●●● Resources: ●●● Allies: ●● Reputation: ●
Charms
War
- Third War Excellency
- Terrestrial War Reinforcement
Melee
- First Melee Excellency
- Dragon-Graced Weapon (Earth)
Socialize
- Second Socialize Excellency
Bureaucracy
- Finding the Water's Depths
Linguistics
- Language-Learning Ritual
Lore
- Elemental Bolt Attack
Awareness
- First Awareness Excellency
Resistance
- First Resistance Excellency
Essence
Essence: ●●
Regeneration: (Twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping.)
Personal Essence Pool: 11/11
Peripheral Essence Pool: 7/16
Committed Essence: 9
Willpower
Willpower: ●●●●●
Temporary: 3/5
Virtues
Virtues:
Compassion ●● Conviction ●● Temperance ●●● Valor ●●
Virtue flaw: Destruction of Temperance
Limit: □□□□□ □□□□□
Inventory
- White Jade Mask (allows movement through earth)
- Dire Lance
- Reinforced Breastplate
- Letters from Home
- Perfumes
- Knife
Combat
Dodge DV: 2
Dodge MDV: 3
Soak: 10A/12L/13B
Pierced: 5A/7L/9B
Hardness: 8L/8B
Attacks
Clinch (Speed 6, Accuracy 4, Damage 2B, Parry DV -, Rate 1, Tags C, N, P)
Kick (Speed 5, Accuracy 4, Damage 5B, Parry DV 1, Rate 2, Tags N)
Punch (Speed 5, Accuracy 5, Damage 2B, Parry DV 3, Rate 3, Tags N)
Dire Lance (Speed 4, Accuracy 8, Damage 8L/2, Parry DV 4, Rate 2, Tags 2, L, O, R)
Braced Dire Lance (Speed 4, Accuracy 8, Damage 11L/2, Parry DV 4, Rate 2, Tags 2, L, O, R)
Health
□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying
Advancement
(It's helpful if you write down how you spent your XP.)