Campaign:The Black Parade/Shadow That Falls Over All Things

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Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore

(italicized text is just a comment, don't keep it in your sheet)

Basics[edit]

Name: Shadow that Falls over All Things
Concept: Ranger
Caste/Aspect: Midnight
Motivation/Urge: Destroy the Great Elk that killed him
Intimacies: Destruction of Nature,
Anima Banner: Beginning as a soft howling, his anima grows louder as the area around him darkens. Strangely, the sound never escapes the area given by his banner, though the howling is as loud at the edge as the center
Anima Effect: The Whispers Call: Can slay a Mortal or bring a slain mortal to life
Experience: 26/26
(write experience points as "unspent / total" plx)

Background[edit]

"Well, I guess if you're buying, I might as well give ya a tale for it. Time was, I was just another hunter. Head out East for a couple of days, come back with what I grabbed, toss it to the skinners and butchers, and live like a king for a couple of days. Used to have competitions, and the top of the heap got to lord it over everybody, y'know? So I go out there one day, and I see this huge fuck-off elk. Taller than the damn building we're sitting in. I figure, I can nab that thing, I'm set for life. So, I get my bow ready, start planning traps, and then I hear this horn from out of nowhere. Of course, the damn thing's an Elk, and elks are elks wherever you look, so it starts running. So there I am, neck-deep in my own hole I was digging to trip the thing, and the last thing I see is a giant hoof from nowhere, crashing into me.

"Of course, that's not the end of it, or I wouldn't be sitting here chatting with you. I'm laying there, waiting to bleed out, cursing my fellow man and nature and the gods and everything else I can think of, when the sun itself seems to go out. I figure that's the end of it, but I hear a voice, and I see the sun ain't gone, there's a guy standing over my hole. He tells me that I can get back at them if I join up with him, and I'll be an even better hunter, and I'll even get to rule countries instead of just one little city. Honestly, just the chance to get back would've been enough. I take his hand, and next thing I know this shard of black...I don't even know what is jammed into me.

"Life's been pretty good since then, to be honest. Quick drinks, good weapons, good hunts, and I'm sure as sin not about to complain about my quarry. Speaking of, I think it's time you got me that drink..."

The next day, a corpse was found stashed in the trash behind the tavern. A single arrow-hole had pierced its forehead, cutting entirely through the brain. Investigation is still pending.


Appearance[edit]

The prime suspect of the murder, and the last person she was seen with, is a tan-skinned man, with a Forest-Tongue accent. He was seen wearing a long, black cloak with a symbol of a mask on the back. Reports state that he stood at about five-foot, eight-inches tall, but this could be misleading as he was often seen to slouch. The man is supernaturally thin, but be warned, as he is no less dangerous for it! It is unknown if he is armed at this time, but he is presumed to have at the least a simple bow with him. If you have any information, please contact any of the Mahiros clan in Celeren.

Attributes[edit]

Strength  ●●      Charisma       ●●   Perception   ●●●
Dexterity ●●●●●   Manipulation   ●●●  Intelligence ●●
Stamina   ●●●●    Appearance     ●●   Wits         ●●●●

Abilities[edit]

Solar/Abyssal/Infernal Block
Archery      ●●●●● Integrity   ●●●   Craft         X     Athletics ●●●   Bureaucracy X
Martial Arts X     Performance X     Investigation X     Awareness ●●●   Linguistics X
Melee        X     Presence    ●     Lore          ●     Dodge     X     Ride        ●●●
Thrown       X     Resistance  ●●●●● Medicine      ●●●   Larceny   X     Sail        X
War          X     Survival    ●●●●● Occult        X     Stealth   ●●    Socialize   X

Specialties[edit]

(Write here your specialties, if any)

Backgrounds[edit]

Liege: ●●●
Artifact: ●●●
Whispers: ●

Charms[edit]

  • Second Archery Excellency
  • Splinter of the Void
  • * Bloodthirsty Arrow
  • * Hundred Paces Bite
  • * Imposition of Agony
  • Pulse of the Prey
  • Ravening Mouth of Archery
  • Third Integrity Excellency
  • Heart of Darkness
  • Lesser Horrors Scorned
  • Armor-Calling Kata
  • Void-Banished Mail
  • Second Survival Excellency
  • Dark Paths Found

Essence[edit]

Essence: ●●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: 16/16
Peripheral Essence Pool: 25/37
Committed Essence: 12
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)

Willpower[edit]

Willpower: ●●●●● ●●
Temporary: □□□□□ □□
("cross out" □ boxes by substituting them with Xs)

Virtues[edit]

Virtues:

  • Compassion ●●
  • Conviction ●●●
  • Temperance ●
  • Valor ●●●

Channels:

  • Compassion □□
  • Conviction □□□
  • Temperance □
  • Valor □□□

Flawed Virtue: Conviction
Limit Break: X□□□□□□□□□

Inventory[edit]

Heart-seeker's Bow, Long Powerbow, Artifact 3:

  • Upon dealing Lethal damage, roll a die, and successes = regained HL
  • Ignore cover bonuses and shields as long as you've dealt a level of lethal to the appropriate type of being (solar, Fair Folk, mortal, et cetera) since the sun last set (Currently attuned to Mortals)
  • Upon slaying any living thing, you may commit 3m to the bow. When attacking any blood relative of the slain target, you may forgo your attack roll, instead automatically dealing the same number of successes to them that you dealt to the slain target. (currently unattuned)
  • Reinforced Soulsteel Breastplate

Manses and Heartstones[edit]

(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat[edit]

Dodge DV:
Dodge MDV:
Soak: B:15 L:14 A:12
Soak (Piercing): B:9 L:8 A:6
Hardness: B:9 L:9 A:9

Attacks[edit]

  • Heartseeker's Bow

Speed 6, Accuracy 13, Damage 7L, rate 3, range 350, Attune 7, 2 handed, Bow, Piercing
Currently Attuned To: Mortals

Health[edit]

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement[edit]

  • 2 BP: Willpower
  • 6 BP: Abilities
  • 4 BP: Charm
  • 3 BP: Splinters of the Void