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	<title>2d4chan - User contributions [en]</title>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Malkaan_Feirros&amp;diff=326271</id>
		<title>Malkaan Feirros</title>
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		<updated>2019-09-12T21:58:11Z</updated>

		<summary type="html">&lt;p&gt;2001:5B0:2440:1778:E8AA:EF9C:F842:EE98: &lt;/p&gt;
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&lt;div&gt;{{wh40k-stub}}&lt;br /&gt;
&#039;&#039;&#039;Malkaan Feirros&#039;&#039;&#039; is the current [[Techmarine|Master of the Forge]] for the [[Iron Hands]] chapter of [[Space Marines]], and, as befitting a chapter of tech-obsessed lunatics, he also acts as an Iron Father (a sort of mix between Captain, Techmarine, and a couple other things). He also represents the first named Iron Hands character ([[Ferrus Manus|Primarch excepted]]) to have been provided a model by Games Workshop since...fuck, &#039;&#039;EVER&#039;&#039;.&lt;br /&gt;
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He&#039;s also a very long-lived marine, noted as having trained [[Kardan Stronos]] (who &#039;&#039;doesn&#039;t&#039;&#039; have a model despite having been in the fluff for far longer) and sharing his disdain for the autistic &amp;quot;replace all emotions&amp;quot; doctrine that plagued the chapter for millennia. However, he&#039;s still keen on upgrading and tradition, as he&#039;s responsible for carrying out the chapter&#039;s tradition of chopping off left hands before replacing them with cybernetic ones. He&#039;s also crossed the Rubicon Primaris, making him yet another tally on the increasing list of [[Marneus Calgar|people]] [[Kor&#039;Sarro Khan|who]] [[Kayvaan Shrike|survived]] [[Varro Tigurius|the damn process]].&lt;br /&gt;
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==On Tabletop==&lt;br /&gt;
Malkaan&#039;s already a pretty dangerous guy by dint of being a [[Primaris Marines|Primaris Space Marine]] in Gravis Armour with a 2+ save and a 2+ BS, but then come the weapons. Aside the two servo-arms provided by his harness, he also possesses the Gorgon&#039;s Fury, a Heavy Bolter (36&amp;quot; Heavy 3 S5 AP-3 D2) that&#039;s mounted onto the harness in place of the typical hand-flamer/plasma-cutter combo, an Signum array, and Harrowhand, his power axe (S3 AP-2 D2) that&#039;s more than capable of chopping through anything in his way.&lt;br /&gt;
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Of course, he&#039;s also tanky as all hell. On top of the 2+ save, he also ignores all wounds on a 5++ (owning artificer bionics rather than relying on the chapter&#039;s 6+++)and grants a 5+ Invuln to all friendly Iron Hands units within 6&amp;quot;, giving him a means to beef up his guards. He also lets one unit within 3&amp;quot; use his BS of 2+, making for a great help when shelling things senseless or for getting the big guns to hit. Being a Techmarine, he also has the means to fix vehicles, but his repairs always restore the max number of wounds, making him necessary for a heavy-vehicle/dread list.&lt;br /&gt;
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{{Marines-Characters}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Space Marines]]&lt;/div&gt;</summary>
		<author><name>2001:5B0:2440:1778:E8AA:EF9C:F842:EE98</name></author>
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