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	<title>2d4chan - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2001%3A8003%3A1D0D%3A301%3A1590%3A9EDC%3ADA7%3AA7FF"/>
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	<updated>2026-04-28T20:12:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Local_Game_Store&amp;diff=311533</id>
		<title>Local Game Store</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Local_Game_Store&amp;diff=311533"/>
		<updated>2022-04-24T09:54:53Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:1D0D:301:1590:9EDC:DA7:A7FF: Undo revision 822534 by Raton-Laveur (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:FLGS.jpg|thumb|right|Support your local Store, yes even if the staff are shit. [[LotR|You need them, more than you know.]] ]]&lt;br /&gt;
&#039;&#039;&#039;The Local Game Store&#039;&#039;&#039; (&#039;&#039;&#039;LGS&#039;&#039;&#039;) is whichever store a [[neckbeard]] goes to in his current locale to game in. It only becomes a Friendly Local Game Store (FLGS) if the staff and patrons are actually nice people, instead of the usual sociopathic [[Rules lawyers|rules lawyers]], preteens on Ritalin, and [[That Guy|idiots who refuse to learn how to play the damn games]].&lt;br /&gt;
&lt;br /&gt;
Battle Bunkers are GW&#039;s answer to large-scale concentrations of [[Neckbeards]]. [[Games Workshop]] has two Battle Bunkers in the US. They are located in &amp;lt;strike&amp;gt;Los Angeles (Westminster)&amp;lt;/strike&amp;gt; Not anymore, it&#039;s a one man store with a whole whopping two tables and a group of employees with their heads so far up their asses they don&#039;t know what edition either game is in. As far as I know, the store in Washington DC (Bowie, MD) might still be open.  If you call that store your LGS, &amp;lt;strike&amp;gt;we envy you&amp;lt;/strike&amp;gt; you are a lying fuck, as it has closed and been one-manned, too.&lt;br /&gt;
&lt;br /&gt;
If you live in a podunk town that doesn&#039;t possess an LGS, or if you otherwise would like to play tabletop elsewhere, a few alternatives exist. [[Tabletop Simulator]] and [[VASSAL Game Engine]] have been used for playing 40k and other tabletop games.&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t know if you have one?== &lt;br /&gt;
*[http://www.wizards.com/default.asp?x=findastore For all your WotC needs.]&lt;br /&gt;
*[https://www.games-workshop.com/en-GB/store/storefinder.jsp?_requestid=6052277/ Britfags, Warhammer is calling you.]&lt;br /&gt;
*[http://www.games-workshop.com/gws/storelocator/search.jsp MURIKA, AWW YEAR!]&lt;br /&gt;
*[http://www.sjgames.com/gamerfinder/ Steve Jackson, &#039;nuff said.]&lt;br /&gt;
*[http://www.chaosium.com/storelocator/rsl_locatorservice.php Cthulhu prefers long-distance]&lt;br /&gt;
*[http://www.white-wolf.com/retail/storefinder.php Something humorous; White Wolf]&lt;br /&gt;
&lt;br /&gt;
===Non-english-speaking FLGSs===&lt;br /&gt;
*[http://dragonslair.eu/ For neckbeards from the north. There be dragons, too.]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2001:8003:1D0D:301:1590:9EDC:DA7:A7FF</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Space_Marine_Battle-barge&amp;diff=439009</id>
		<title>Space Marine Battle-barge</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Space_Marine_Battle-barge&amp;diff=439009"/>
		<updated>2022-04-24T06:41:39Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:1D0D:301:1590:9EDC:DA7:A7FF: /* Bucephelus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Battle Barge.jpg|400px|thumbnail|right|Boldly going where no one has crusaded before.]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Battle-Barge&#039;&#039;&#039; is a large capital ship employed by [[Space Marine]] fleets.  With the exception of the mobile [[Fortress-monastery|fortress-monasteries]] employed by some [[Chapter]]s, they are the largest capital ships available to the Space Marines.  A [[Space Marine Chapter|Chapter]] will generally have two or three, though some have more (e.g. the [[Ultramarines]] have five and the [[Space Wolves]] have EIGHT). They are usually smaller than Battleships at around 6-7km due to the general lower troop count for most Space Marine Chapters.&lt;br /&gt;
&lt;br /&gt;
The term itself is more of a ship type than a specific pattern; the [[Adeptus Mechanicus]] does produce a special pattern of ship just for Space Marines, but any ship can be used as a battle barge so long as it has enough capacity to launch vast quantities of [[Thunderhawk]]s and [[Drop Pod]]s and enough weapons and armor to protect them.  A standard battle-barge has the facilities for three entire companies to operate out of, &#039;&#039;including&#039;&#039; support staff and logistics, such as vehicle repair.&lt;br /&gt;
&lt;br /&gt;
No matter what they start as, or what they look like, battle-barges (like all Space Marine starships) are specialized for planetary assault.  They have relatively little long-range firepower, but instead have enough hangar and torpedo bay capacity to launch three full companies of Space Marines at once, perform an orbital bombardment, or even commit [[Exterminatus]].&lt;br /&gt;
&lt;br /&gt;
== Battle-barge Patterns ==&lt;br /&gt;
&lt;br /&gt;
=== Basic ===&lt;br /&gt;
&lt;br /&gt;
==== Mk.I ====&lt;br /&gt;
&lt;br /&gt;
[[File:14405757_f1024.jpg|300px|right|thumb|The ordnance heavy variant.]]&lt;br /&gt;
&lt;br /&gt;
Like its smaller cousins, the Battle-barge also comes in two distinct patterns.&lt;br /&gt;
&lt;br /&gt;
The Battle Barge Mk.I has slightly less dps and crit output as the Mk.II variant, with the Mk.II creating those numbers using lances as opposed to full macros. On top of that, the [[Macrocannon|macro bay]] being [[plasma]] with extended range, means the mark two actually has a far higher practical damage output than the mark one, at least one it comes to direct fire weaponry.&lt;br /&gt;
&lt;br /&gt;
Either option of Battle-Barge you take comes with a trio of launch bays, just enough to be able to overcome turret defences without backup squadrons. As with all Space Marine vessels that combine [[Torpedo|torpedoes]] with launch bays, the Battle Barge Mk.I can use its torpedoes as cover for bombers or vice versa with fighters covering its torpedoes. Unfortunately taking more than one of these large and expensive ships would severely limit your fleet numbers and make you susceptible to swarm attacks.&lt;br /&gt;
&lt;br /&gt;
It is armed with 6 [[Torpedo|Torpedo Launchers]], 1 Super Heavy Launch Bay carrying [[Stormhawk|Stormhawk Interceptors]], [[Thunderhawk]]s, [[Space Marine Landing Craft]]s, [[Drop Pods]] and [[Boarding Torpedo|Boarding Torpedoes]], 2 [[Macrocannon|Heavy Macro Battery Weapons]] and 3 [[Bombardment Cannon|Bombardment Cannon Turrets]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Length:&#039;&#039;&#039; 6-7km&lt;br /&gt;
*&#039;&#039;&#039;Mass:&#039;&#039;&#039; 50.2 megatonnes; approx&lt;br /&gt;
*&#039;&#039;&#039;Crew:&#039;&#039;&#039; 65,000 crew, 10,000 pilots and support personnel; approx&lt;br /&gt;
*&#039;&#039;&#039;Acceleration:&#039;&#039;&#039; 2.1 gravities max sustainable acceleration; approx&lt;br /&gt;
&lt;br /&gt;
=== Lance-Boat ===&lt;br /&gt;
&lt;br /&gt;
==== Mk.II ====&lt;br /&gt;
&lt;br /&gt;
[[File:14405770_f1024.jpg|300px|right|thumb|[[Meme|IMMA FIRIN MA LAZAR!!!]]]]&lt;br /&gt;
&lt;br /&gt;
The Mk.II swaps out the ordnance and goes all-in with plasma and lance weapons.&lt;br /&gt;
&lt;br /&gt;
As mentioned above, while possessing almost the same raw dps values as the Battle Barge Mk.I, the Mk.II has a much higher practical DPS with a much longer range when you consider that a big chunk of output comes in the form of lances that can&#039;t miss and treat armor at 50% no matter what the range is. Because of this, the Battle Barge Mk.II is utterly devastating against small ships and armored targets that need to close range to do damage, such as the Ork ships. Once those vessels finally do get in close range, the Mk.II maintains it&#039;s full dps while adding all of it&#039;s powerful assault actions to the mix.&lt;br /&gt;
&lt;br /&gt;
One interesting fact about the Battle Barge Mk.II is that while typically plasma macros drop some crit chance and damage to get their extended range, [[Awesome|these ones manage to get the range bonus with none of the downsides.]]&lt;br /&gt;
&lt;br /&gt;
It is armed with 2 [[Lance|Heavy Lance Artillery]], 1 Super Heavy Launch Bay carrying [[Stormhawk|Stormhawk Interceptors]], [[Thunderhawk]]s, [[Space Marine Landing Craft]]s, [[Drop Pods]] and [[Boarding Torpedo|Boarding Torpedoes]], 2 [[Plasma]] [[Macrocannon|Heavy Macro Battery Weapons]] and 3 [[Lance|Lance Turrets]]. &lt;br /&gt;
*&#039;&#039;&#039;Length:&#039;&#039;&#039; 6-7km&lt;br /&gt;
*&#039;&#039;&#039;Mass:&#039;&#039;&#039; 49.8 megatonnes; approx&lt;br /&gt;
*&#039;&#039;&#039;Crew:&#039;&#039;&#039; 53,000 crew, 13,000 pilots and support personnel; approx&lt;br /&gt;
*&#039;&#039;&#039;Acceleration:&#039;&#039;&#039; 2.1 gravities max sustainable acceleration; approx&lt;br /&gt;
&lt;br /&gt;
== Notable Battle Barges ==&lt;br /&gt;
&lt;br /&gt;
=== Bucephelus ===&lt;br /&gt;
&lt;br /&gt;
The Bucephelus is a giant, golden Battle Barge used by The Emperor himself as his flagship during parts of the early stages of the Great Crusade. It was apparently so large, that it generated its own gravity field.&lt;br /&gt;
&lt;br /&gt;
One of the 3 vessels known to have been the Emperor&#039;s flagships, he eventually dumped the Bucephelus and eventually used the &amp;quot;Imperator Somnium&amp;quot; as his flagship, which was &#039;&#039;even larger&#039;&#039;. Despite its sacred history as being the personal steed of The Emperor himself and one of the Mechanicus&#039; priceless works of art: nobody knows what happened to it, as if The Emperor just dumped it in a space parking lot somewhere and left it to rot while cruising in his new ride. However, considering the Imperial precedent for [[The War of The Beast|ignominious defeats]], if it ever were lost in battle, it&#039;s even odds that everyone would just [[Lost legions|agree not to talk about it]]. This is probably the case as even by the Siege of Terra series it remains unmentioned, unlike the aforementioned &#039;&#039;Imperator Somnium&#039;&#039; (which the Siege of Terra reveals that it was still in use by the Siege of Terra and was used as a massive [[DISTRACTION CARNIFEX|distraction carnifex]] to cover Corswain&#039;s Dark Angels&#039; landing to retake the Astronomican). Its exact size isn&#039;t known but considering that it mounted 10 [[Nova Cannon|Nova cannons]] on its prow - when even Battleship-sized craft can only mount one - it&#039;s got to have been pretty huge.&lt;br /&gt;
&lt;br /&gt;
Confusingly, it has been described as having been created on Terra before the Crusade even started.&lt;br /&gt;
&lt;br /&gt;
=== Daughter of Tempests === &lt;br /&gt;
&lt;br /&gt;
A [[Lamenters]] Battle Barge deployed during the Corinth Crusade, in support of the Ultramarines.  &lt;br /&gt;
&lt;br /&gt;
While crusading the glorious motha-fukas of the most put upon Chapter in Imperial history learned of an Ork slave world cheerily named Slaughterhouse III.  When the Lamenters were told that no other forces could be spared to free the world from the greenskin menace, they took it upon themselves to do so.  When &#039;&#039;Daughter of Tempests&#039;&#039; jumped to the system, she intentionally emerged from the warp absurdly close to the Orkish defenses of the planet; the greenskins were taken by surprise and didn&#039;t get a shot off before the &#039;&#039;Daughter&#039;&#039; had disabled the orbital guns and deployed 300 yellow armored Sons of Sanguinius to the surface. She then assisted in the evacuation of 3 million survivors before the Lamenters declared [[Exterminatus]] to deny the Orks access to the planet&#039;s resources, [[Grimdark|including billions of other human survivors who could not be evacuated in time, but willingly chose to stay behind to allow the remaining Lamenters to escape the planet before being overrun by the Ork reinforcements.]].&lt;br /&gt;
&lt;br /&gt;
She was taken as a prize during the Badab War by the [[Minotaurs]] who ambushed the Lamenters Chapter Fleet and brought the chapter to its knees during a brutal 17 hour boarding action.&lt;br /&gt;
&lt;br /&gt;
The Minotaurs would later lose the ship to the Necrons during the war for the Orpheus sector.&lt;br /&gt;
&lt;br /&gt;
=== Vulkan&#039;s Wrath ===&lt;br /&gt;
&lt;br /&gt;
A Ship from the [[Salamanders]] that took part in the [[Commorragh]] Raid.&lt;br /&gt;
&lt;br /&gt;
When [[Dark Eldar|&amp;quot;Those Knife Eared Assholes&amp;quot;]] swiped the Salamander [[Strike Cruiser]] &#039;&#039;Forgehammer&#039;&#039; from Real Space and stashed it in their City, &#039;&#039;Vulkans Wrath&#039;&#039; lead a fleet Of Salamanders, [[Howling Griffons]], and [[Silver Skulls]] into Commorragh itself to rescue their brothers.  With the forces of 3 Chapters of Space Marines wreaking havoc in the streets, the missing cruiser was located, held down by an Electric Spire. [[Terminators]] deployed from &#039;&#039;Vulkan&#039;s Wrath&#039;&#039; teleported to &#039;&#039;Forgehammer&#039;s&#039;&#039; decks and loosed the cruisers missile battery on the spire. With &#039;&#039;Forgehammer&#039;&#039; free, &#039;&#039;Vulkan&#039;s Wrath&#039;&#039; lead the strike group out of the Dark City and into the safety of Imperial space. &lt;br /&gt;
&lt;br /&gt;
=== Tempestus === &lt;br /&gt;
&lt;br /&gt;
The Flagship of the Astral Knights.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tempestus&#039;&#039; was the battering ram on which the Astral Knights rode to their Glorious Destiny in the battles against the [[World Engine]].&lt;br /&gt;
&lt;br /&gt;
After the destruction of the World Engine and the entire chapter, &#039;&#039;Tempestus&#039;&#039; was salvaged and converted into an Imperial Shrine dedicated to the 772 Heroes of the Astral Knights on the world of Safehold, the last planet scoured by the World Engine.&lt;br /&gt;
&lt;br /&gt;
=== Seditio Opprimere ===&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Battlefleet Gothic]], the &#039;&#039;Seditio Opprimere&#039;&#039; is an [[Ultramarines]] ship that alarmed the Administratum and the [[Imperial Navy]] due to the modifications done to it in the wake of the First Tyrannic War.  Y&#039;see, the &#039;&#039;Seditio&#039;&#039; is a dedicated Lance boat, with many of its launch bays replaced instead by massive [[Lance]] batteries.&lt;br /&gt;
&lt;br /&gt;
While the Ultramarines gave (a perfectly valid) excuse that the modifications were for clearing the space-lanes of [[Ultramar]] of any and all lingering [[Tyranid]] bio-ships in the wake of [[Hive Fleet]]s Behemoth and Kraken, in &#039;&#039;practice&#039;&#039; this meant that the Smurfs now had a dedicated battleship killer, which the Space Marines (at that time of fluff) &#039;&#039;shouldn&#039;t&#039;&#039; have. Yes, for [[Ultramarines Honour Company|yet]] [[Genesis Chapter|another]] [[Tyrannic War Veterans|time]] the Ultramarines were violating the Codex of their own spiritual liege.&lt;br /&gt;
&lt;br /&gt;
And kill battleships on the tabletop it did.  It was &#039;&#039;so&#039;&#039; killy that it had to eventually be nerfed, with its Lance batteries replaced instead by much shorter-ranged Bombardment Cannons. Guess what? It didn&#039;t stop the rape train, it just made it less range but more [[Dwarf_Fortress|FUN]]&lt;br /&gt;
&lt;br /&gt;
== In Battlefleet Gothic ==&lt;br /&gt;
&lt;br /&gt;
The Battle-barge is the biggest available to Space Marine fleets, comparable to an [[Imperial Navy]] Battleship.  Due to the lack of [[Lance]] weaponry (ignoring the &#039;&#039;Seditio&#039;&#039;) however, the Battle-barge is more geared towards mid-to-short range brawls, and despite the forward-facing Torpedo tubes it gets by default, a player will mostly rely on its Weapons Batteries, Launch Bays, and Bombardment Cannon to do its work.&lt;br /&gt;
&lt;br /&gt;
Due to its armor and shields, plus the Space Marine crew, its more than capable of getting in close and dealing pain.  &lt;br /&gt;
&lt;br /&gt;
== In Battlefleet Gothic: Armada (1 &amp;amp; 2) ==&lt;br /&gt;
&lt;br /&gt;
The Battle-barge is one of the toughest ships available, with excellent armor and shields.  Due to its Space Marine crew, the ship is immune to Morale Loss, and much more effective at boarding actions. &lt;br /&gt;
&lt;br /&gt;
The ship comes in two flavors in-game, with one featuring the &amp;quot;classic&amp;quot; close-range brawler weapons configuration of Torpedoes (standard or Boarding), Macrocannons and Weapons batteries, while the other gets the &#039;&#039;Seditio&#039;&#039; suite of long-ranged Lances on top of the Torps. Both versions retain their Launch Bays for fighter or bomber support.&lt;br /&gt;
&lt;br /&gt;
Regardless of your choice, it&#039;s best to keep in mind the point costs, as these ships are also much more expensive than their counterpart in the [[Imperial Navy]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Battlefleet Gothic]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Space Marines]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Adeptus Astartes Navy]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Vehicles]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Ships]]&lt;br /&gt;
&lt;br /&gt;
{{40k-Imperial-Ships}}&lt;br /&gt;
&lt;br /&gt;
{{Marines-Forces}}&lt;/div&gt;</summary>
		<author><name>2001:8003:1D0D:301:1590:9EDC:DA7:A7FF</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Space_Marine_Battle-barge&amp;diff=439008</id>
		<title>Space Marine Battle-barge</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Space_Marine_Battle-barge&amp;diff=439008"/>
		<updated>2022-04-24T06:37:31Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:1D0D:301:1590:9EDC:DA7:A7FF: /* Seditio Opprimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Battle Barge.jpg|400px|thumbnail|right|Boldly going where no one has crusaded before.]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Battle-Barge&#039;&#039;&#039; is a large capital ship employed by [[Space Marine]] fleets.  With the exception of the mobile [[Fortress-monastery|fortress-monasteries]] employed by some [[Chapter]]s, they are the largest capital ships available to the Space Marines.  A [[Space Marine Chapter|Chapter]] will generally have two or three, though some have more (e.g. the [[Ultramarines]] have five and the [[Space Wolves]] have EIGHT). They are usually smaller than Battleships at around 6-7km due to the general lower troop count for most Space Marine Chapters.&lt;br /&gt;
&lt;br /&gt;
The term itself is more of a ship type than a specific pattern; the [[Adeptus Mechanicus]] does produce a special pattern of ship just for Space Marines, but any ship can be used as a battle barge so long as it has enough capacity to launch vast quantities of [[Thunderhawk]]s and [[Drop Pod]]s and enough weapons and armor to protect them.  A standard battle-barge has the facilities for three entire companies to operate out of, &#039;&#039;including&#039;&#039; support staff and logistics, such as vehicle repair.&lt;br /&gt;
&lt;br /&gt;
No matter what they start as, or what they look like, battle-barges (like all Space Marine starships) are specialized for planetary assault.  They have relatively little long-range firepower, but instead have enough hangar and torpedo bay capacity to launch three full companies of Space Marines at once, perform an orbital bombardment, or even commit [[Exterminatus]].&lt;br /&gt;
&lt;br /&gt;
== Battle-barge Patterns ==&lt;br /&gt;
&lt;br /&gt;
=== Basic ===&lt;br /&gt;
&lt;br /&gt;
==== Mk.I ====&lt;br /&gt;
&lt;br /&gt;
[[File:14405757_f1024.jpg|300px|right|thumb|The ordnance heavy variant.]]&lt;br /&gt;
&lt;br /&gt;
Like its smaller cousins, the Battle-barge also comes in two distinct patterns.&lt;br /&gt;
&lt;br /&gt;
The Battle Barge Mk.I has slightly less dps and crit output as the Mk.II variant, with the Mk.II creating those numbers using lances as opposed to full macros. On top of that, the [[Macrocannon|macro bay]] being [[plasma]] with extended range, means the mark two actually has a far higher practical damage output than the mark one, at least one it comes to direct fire weaponry.&lt;br /&gt;
&lt;br /&gt;
Either option of Battle-Barge you take comes with a trio of launch bays, just enough to be able to overcome turret defences without backup squadrons. As with all Space Marine vessels that combine [[Torpedo|torpedoes]] with launch bays, the Battle Barge Mk.I can use its torpedoes as cover for bombers or vice versa with fighters covering its torpedoes. Unfortunately taking more than one of these large and expensive ships would severely limit your fleet numbers and make you susceptible to swarm attacks.&lt;br /&gt;
&lt;br /&gt;
It is armed with 6 [[Torpedo|Torpedo Launchers]], 1 Super Heavy Launch Bay carrying [[Stormhawk|Stormhawk Interceptors]], [[Thunderhawk]]s, [[Space Marine Landing Craft]]s, [[Drop Pods]] and [[Boarding Torpedo|Boarding Torpedoes]], 2 [[Macrocannon|Heavy Macro Battery Weapons]] and 3 [[Bombardment Cannon|Bombardment Cannon Turrets]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Length:&#039;&#039;&#039; 6-7km&lt;br /&gt;
*&#039;&#039;&#039;Mass:&#039;&#039;&#039; 50.2 megatonnes; approx&lt;br /&gt;
*&#039;&#039;&#039;Crew:&#039;&#039;&#039; 65,000 crew, 10,000 pilots and support personnel; approx&lt;br /&gt;
*&#039;&#039;&#039;Acceleration:&#039;&#039;&#039; 2.1 gravities max sustainable acceleration; approx&lt;br /&gt;
&lt;br /&gt;
=== Lance-Boat ===&lt;br /&gt;
&lt;br /&gt;
==== Mk.II ====&lt;br /&gt;
&lt;br /&gt;
[[File:14405770_f1024.jpg|300px|right|thumb|[[Meme|IMMA FIRIN MA LAZAR!!!]]]]&lt;br /&gt;
&lt;br /&gt;
The Mk.II swaps out the ordnance and goes all-in with plasma and lance weapons.&lt;br /&gt;
&lt;br /&gt;
As mentioned above, while possessing almost the same raw dps values as the Battle Barge Mk.I, the Mk.II has a much higher practical DPS with a much longer range when you consider that a big chunk of output comes in the form of lances that can&#039;t miss and treat armor at 50% no matter what the range is. Because of this, the Battle Barge Mk.II is utterly devastating against small ships and armored targets that need to close range to do damage, such as the Ork ships. Once those vessels finally do get in close range, the Mk.II maintains it&#039;s full dps while adding all of it&#039;s powerful assault actions to the mix.&lt;br /&gt;
&lt;br /&gt;
One interesting fact about the Battle Barge Mk.II is that while typically plasma macros drop some crit chance and damage to get their extended range, [[Awesome|these ones manage to get the range bonus with none of the downsides.]]&lt;br /&gt;
&lt;br /&gt;
It is armed with 2 [[Lance|Heavy Lance Artillery]], 1 Super Heavy Launch Bay carrying [[Stormhawk|Stormhawk Interceptors]], [[Thunderhawk]]s, [[Space Marine Landing Craft]]s, [[Drop Pods]] and [[Boarding Torpedo|Boarding Torpedoes]], 2 [[Plasma]] [[Macrocannon|Heavy Macro Battery Weapons]] and 3 [[Lance|Lance Turrets]]. &lt;br /&gt;
*&#039;&#039;&#039;Length:&#039;&#039;&#039; 6-7km&lt;br /&gt;
*&#039;&#039;&#039;Mass:&#039;&#039;&#039; 49.8 megatonnes; approx&lt;br /&gt;
*&#039;&#039;&#039;Crew:&#039;&#039;&#039; 53,000 crew, 13,000 pilots and support personnel; approx&lt;br /&gt;
*&#039;&#039;&#039;Acceleration:&#039;&#039;&#039; 2.1 gravities max sustainable acceleration; approx&lt;br /&gt;
&lt;br /&gt;
== Notable Battle Barges ==&lt;br /&gt;
&lt;br /&gt;
=== Bucephelus ===&lt;br /&gt;
&lt;br /&gt;
The Bucephelus is a giant, golden Battle Barge used by The Emperor himself as his flagship during parts of the early stages of the Great Crusade. It was apparently so large, that it generated its own gravity field.&lt;br /&gt;
&lt;br /&gt;
One of the 3 vessels known to have been the Emperor&#039;s flagships, he eventually dumped the Bucephelus and eventually used the &amp;quot;Imperator Somnium&amp;quot; as his flagship, which was &#039;&#039;even larger&#039;&#039;. Despite its sacred history as being the personal steed of The Emperor himself and one of the Mechanicus&#039; priceless works of art: nobody knows what happened to it, as if The Emperor just dumped it in a space parking lot somewhere and left it to rot while cruising in his new ride. However, considering the Imperial precedent for [[The War of The Beast|ignominious defeats]], if it ever were lost in battle, it&#039;s even odds that everyone would just [[Lost legions|agree not to talk about it]]. The Siege of Terra reveals that it was still in use by the Siege of Terra and was used as a massive [[DISTRACTION CARNIFEX|distraction carnifex]] to cover Corswain&#039;s Dark Angels&#039; landing to retake the Astronomican. Its exact size isn&#039;t known but considering that it mounted 10 [[Nova Cannon|Nova cannons]] on its prow - when even Battleship-sized craft can only mount one - it&#039;s got to have been pretty huge.&lt;br /&gt;
&lt;br /&gt;
Confusingly, it has been described as having been created on Terra before the Crusade even started.&lt;br /&gt;
&lt;br /&gt;
=== Daughter of Tempests === &lt;br /&gt;
&lt;br /&gt;
A [[Lamenters]] Battle Barge deployed during the Corinth Crusade, in support of the Ultramarines.  &lt;br /&gt;
&lt;br /&gt;
While crusading the glorious motha-fukas of the most put upon Chapter in Imperial history learned of an Ork slave world cheerily named Slaughterhouse III.  When the Lamenters were told that no other forces could be spared to free the world from the greenskin menace, they took it upon themselves to do so.  When &#039;&#039;Daughter of Tempests&#039;&#039; jumped to the system, she intentionally emerged from the warp absurdly close to the Orkish defenses of the planet; the greenskins were taken by surprise and didn&#039;t get a shot off before the &#039;&#039;Daughter&#039;&#039; had disabled the orbital guns and deployed 300 yellow armored Sons of Sanguinius to the surface. She then assisted in the evacuation of 3 million survivors before the Lamenters declared [[Exterminatus]] to deny the Orks access to the planet&#039;s resources, [[Grimdark|including billions of other human survivors who could not be evacuated in time, but willingly chose to stay behind to allow the remaining Lamenters to escape the planet before being overrun by the Ork reinforcements.]].&lt;br /&gt;
&lt;br /&gt;
She was taken as a prize during the Badab War by the [[Minotaurs]] who ambushed the Lamenters Chapter Fleet and brought the chapter to its knees during a brutal 17 hour boarding action.&lt;br /&gt;
&lt;br /&gt;
The Minotaurs would later lose the ship to the Necrons during the war for the Orpheus sector.&lt;br /&gt;
&lt;br /&gt;
=== Vulkan&#039;s Wrath ===&lt;br /&gt;
&lt;br /&gt;
A Ship from the [[Salamanders]] that took part in the [[Commorragh]] Raid.&lt;br /&gt;
&lt;br /&gt;
When [[Dark Eldar|&amp;quot;Those Knife Eared Assholes&amp;quot;]] swiped the Salamander [[Strike Cruiser]] &#039;&#039;Forgehammer&#039;&#039; from Real Space and stashed it in their City, &#039;&#039;Vulkans Wrath&#039;&#039; lead a fleet Of Salamanders, [[Howling Griffons]], and [[Silver Skulls]] into Commorragh itself to rescue their brothers.  With the forces of 3 Chapters of Space Marines wreaking havoc in the streets, the missing cruiser was located, held down by an Electric Spire. [[Terminators]] deployed from &#039;&#039;Vulkan&#039;s Wrath&#039;&#039; teleported to &#039;&#039;Forgehammer&#039;s&#039;&#039; decks and loosed the cruisers missile battery on the spire. With &#039;&#039;Forgehammer&#039;&#039; free, &#039;&#039;Vulkan&#039;s Wrath&#039;&#039; lead the strike group out of the Dark City and into the safety of Imperial space. &lt;br /&gt;
&lt;br /&gt;
=== Tempestus === &lt;br /&gt;
&lt;br /&gt;
The Flagship of the Astral Knights.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tempestus&#039;&#039; was the battering ram on which the Astral Knights rode to their Glorious Destiny in the battles against the [[World Engine]].&lt;br /&gt;
&lt;br /&gt;
After the destruction of the World Engine and the entire chapter, &#039;&#039;Tempestus&#039;&#039; was salvaged and converted into an Imperial Shrine dedicated to the 772 Heroes of the Astral Knights on the world of Safehold, the last planet scoured by the World Engine.&lt;br /&gt;
&lt;br /&gt;
=== Seditio Opprimere ===&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Battlefleet Gothic]], the &#039;&#039;Seditio Opprimere&#039;&#039; is an [[Ultramarines]] ship that alarmed the Administratum and the [[Imperial Navy]] due to the modifications done to it in the wake of the First Tyrannic War.  Y&#039;see, the &#039;&#039;Seditio&#039;&#039; is a dedicated Lance boat, with many of its launch bays replaced instead by massive [[Lance]] batteries.&lt;br /&gt;
&lt;br /&gt;
While the Ultramarines gave (a perfectly valid) excuse that the modifications were for clearing the space-lanes of [[Ultramar]] of any and all lingering [[Tyranid]] bio-ships in the wake of [[Hive Fleet]]s Behemoth and Kraken, in &#039;&#039;practice&#039;&#039; this meant that the Smurfs now had a dedicated battleship killer, which the Space Marines (at that time of fluff) &#039;&#039;shouldn&#039;t&#039;&#039; have. Yes, for [[Ultramarines Honour Company|yet]] [[Genesis Chapter|another]] [[Tyrannic War Veterans|time]] the Ultramarines were violating the Codex of their own spiritual liege.&lt;br /&gt;
&lt;br /&gt;
And kill battleships on the tabletop it did.  It was &#039;&#039;so&#039;&#039; killy that it had to eventually be nerfed, with its Lance batteries replaced instead by much shorter-ranged Bombardment Cannons. Guess what? It didn&#039;t stop the rape train, it just made it less range but more [[Dwarf_Fortress|FUN]]&lt;br /&gt;
&lt;br /&gt;
== In Battlefleet Gothic ==&lt;br /&gt;
&lt;br /&gt;
The Battle-barge is the biggest available to Space Marine fleets, comparable to an [[Imperial Navy]] Battleship.  Due to the lack of [[Lance]] weaponry (ignoring the &#039;&#039;Seditio&#039;&#039;) however, the Battle-barge is more geared towards mid-to-short range brawls, and despite the forward-facing Torpedo tubes it gets by default, a player will mostly rely on its Weapons Batteries, Launch Bays, and Bombardment Cannon to do its work.&lt;br /&gt;
&lt;br /&gt;
Due to its armor and shields, plus the Space Marine crew, its more than capable of getting in close and dealing pain.  &lt;br /&gt;
&lt;br /&gt;
== In Battlefleet Gothic: Armada (1 &amp;amp; 2) ==&lt;br /&gt;
&lt;br /&gt;
The Battle-barge is one of the toughest ships available, with excellent armor and shields.  Due to its Space Marine crew, the ship is immune to Morale Loss, and much more effective at boarding actions. &lt;br /&gt;
&lt;br /&gt;
The ship comes in two flavors in-game, with one featuring the &amp;quot;classic&amp;quot; close-range brawler weapons configuration of Torpedoes (standard or Boarding), Macrocannons and Weapons batteries, while the other gets the &#039;&#039;Seditio&#039;&#039; suite of long-ranged Lances on top of the Torps. Both versions retain their Launch Bays for fighter or bomber support.&lt;br /&gt;
&lt;br /&gt;
Regardless of your choice, it&#039;s best to keep in mind the point costs, as these ships are also much more expensive than their counterpart in the [[Imperial Navy]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Battlefleet Gothic]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Space Marines]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Adeptus Astartes Navy]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Vehicles]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Ships]]&lt;br /&gt;
&lt;br /&gt;
{{40k-Imperial-Ships}}&lt;br /&gt;
&lt;br /&gt;
{{Marines-Forces}}&lt;/div&gt;</summary>
		<author><name>2001:8003:1D0D:301:1590:9EDC:DA7:A7FF</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cthonia&amp;diff=155868</id>
		<title>Cthonia</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cthonia&amp;diff=155868"/>
		<updated>2022-04-24T06:27:09Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:1D0D:301:1590:9EDC:DA7:A7FF: Undo revision 822508 by Newerfag (talk) *Cough* Alpharius *Cough*&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cthonia.jpg|300px|right|thumb|Puke green and piss yellow. No wonder FUCKING Horus rebelled.]]&lt;br /&gt;
&#039;&#039;&#039;Cthonia&#039;&#039;&#039; (meaning underworld or underground in Greek) was the homeworld of the  [[Black Legion|Luna Wolves/Sons of Horus]]. Inhabitants of Cthonia had slightly freckled faces and pale, craggy features.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A mining world reachable from [[Terra]] at sub-light speeds (WHAT?&amp;lt;ref&amp;gt;Well, Alpha Centauri is 4.36 lightyears from Earth, so assuming you can make roughly 80% of lightspeed, that&#039;s 5 and a half years one way trip, so it roughly checks out in 40k terms.&amp;lt;/ref&amp;gt;), it was mined out by the [[Age of Strife]] and stripped of the mining equipment by the Mechanicum of Mars. There was literally nothing left to do but organize into loose gangs and stab each other. [[Horus]] landed here, but didn&#039;t stay on the planet long enough to conquer or fix it. As a youth, he discovered what would be the Talon of Horus on the advice of an old crone, pretty much the only other interesting thing that happened on this world and thus naturally not explored in the fluff. &lt;br /&gt;
&lt;br /&gt;
The first Imperial contact with Cthonia took place in the early [[Great Crusade]], when a Star Hunters pioneer company under Captain Kornelius Dure discovered the world and declared it a &amp;quot;nest of serpents coiling in the dark that we would be better to destroy&amp;quot;. Which was true, actually, but not for the reason he thought. However, the planet was revealed as the homeworld of Horus, one of the Emperor&#039;s lost Primarchs and the second to be rediscovered. Upon incorporation into the Imperium, the Space Marines of the Luna Wolves Legion were created using the human inhabitants of the violent gangs inhabiting the planet&#039;s Hives. The Emperor found him while looking for recruits of good gene-stock, and the planet was left in anarchy to help train future Legion aspirants.&lt;br /&gt;
&lt;br /&gt;
After the Horus Heresy, it got [[Exterminatus|Exterminatus-ed]] in case something there might have contributed to Horus&#039;s corruption. &lt;br /&gt;
&lt;br /&gt;
{{40k-Planets}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Imperial]][[Category:Space Marines]]&lt;/div&gt;</summary>
		<author><name>2001:8003:1D0D:301:1590:9EDC:DA7:A7FF</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Myrmidia&amp;diff=348778</id>
		<title>Myrmidia</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Myrmidia&amp;diff=348778"/>
		<updated>2022-04-23T20:36:41Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:1D0D:301:1590:9EDC:DA7:A7FF: /* In Warhammer Fantasy Roleplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Myrmidia battle.jpg|left|300px|thumb|Myrmidia guiding men into battle.]]&lt;br /&gt;
[[File:Myrmidia symbol.jpg|right|100px|thumb|The symbol of Myrmidia.]]&lt;br /&gt;
A goddess in [[Warhammer Fantasy]] worshiped by the men of [[Tilea]] and [[Estalia]], as well as the [[Empire]] in a reduced capacity. She&#039;s an outright knockoff of Athena, being a goddess of strategy and the chain of command. Her followers are usually rivals of the main gods of the setting ([[Ulric]] and [[Sigmar]] respectively), who are mainly about going on human WAAAGH!s against [[Chaos]] worshipers and the Undead. She is the daughter of [[Morr]], the human god of the dead, and [[Verena]], the goddess of justice and scholars. According to 4th edition [[Warhammer Fantasy Roleplay]], a language &#039;Battle Tongue&#039; used by human soldiers in, well, battle was created by Myridia herself. She has a number of knightly orders, but the most prominent is the Order of the Blazing Sun, which produces classically heavily-armored knights whose real claim to fame is being exemplars of her tenets that are some of the best tacticians/strategists around. Her sister is [[Shallya]], goddess of mercy and healing. She apparently managed to survive [[the End Times]] and live on into the [[Age of Sigmar]] as there is mention of a gender-neutral knightly order ”the Order of the Ardent Star” that once worshipped Myrmidia in their homeland of the Flamescar Plateau in the Realm of Aqshy. Said knights wore black and gold, rode into battle on giant murder lizards called demidroths (who sadly did not breathe fire like their larger magmadroth cousins) and took pride in a banner with a star on it that supposedly was given to them during the Age of Myth by the goddess (hence their order’s name). Also despite being relatively near to them geographically the order did not have particularly good relationship with the Fyreslayers of Hermdar lodge, something which would come back to bite them. See despite their battle cry being “Stella Invicti” or the “Unconquerable Star” and their past victories in a thousand battles beforehand, without any allied support they were all but obliterated by a horde of Khornate warriors lead by the female Khornate champion Sulkotha Godspite during the Age of Chaos. Godspite, wielding a spiked demonic chain whip, a cursed demonic blade and looking like she stepped out of a heavy metal album cover due to her wearing spiked armor with a breast plate etched with demonic faces with burning eyes, first broke the order’s fortress “the Redoubt” located at Drakemount before moving on and finally killing the order’s leader Sir Karon and most of his remaining subordinates at their last stronghold “the Chapel Fortress” which lay to the west of the Desert of Glass. The only survivor of the order’s massacre was a single female knight named Sir Anaea who managed to escape from the slaughter with the order’s sacred banner before hiding it in the mountains nearby. &lt;br /&gt;
&lt;br /&gt;
Also she seems to be highly worshiped by the Tempest Lords Stormhost of the Stormcast Eternals, a bunch of nobles who actually got off their ass and did something with their lives, so she ain&#039;t out of followers for the time being.&lt;br /&gt;
&lt;br /&gt;
In [[Warhammer 40k]] her closest equivalent is, or rather was, an obscure war goddess named Mythrus who was mentioned in one of the [[Siege of Terra]] books and who counted among her worshippers the grandson of one [[Ollanius Pius]]. Despite [[The Emperor]] having banned all religions and psuedo-religious systems (excluding his Imperial Truth and the Machine Cult) due to fear of them fueling the [[Chaos Gods]] Mythrus was apparently still being worshipped by secret groups in the [[Imperial Guard]] up till the [[Horus Heresy]] due to humans instinctively having a strong desire to look up to a higher power for guidance, something big E couldn&#039;t seem to comprehend despite his millennia of life. At the end of the heresy [[Horus]] got killed, [[The Emperor]] got put on life-support, and the [[Imperium of Man]] replaced the Imperial truth with  worship of [[The Emperor]] as a god leaving no room for the cult of Mythrus which was wiped out.&lt;br /&gt;
==Priests==&lt;br /&gt;
{{whfb-stub}}{{NeedsImages}}&lt;br /&gt;
==Knightly Orders==&lt;br /&gt;
{{whfb-stub}}{{NeedsImages}}&lt;br /&gt;
&lt;br /&gt;
the [[Knights of the Blazing Sun]] and [[Knights of the Verdant Field]] have Myrmidia as their patron.&lt;br /&gt;
&lt;br /&gt;
==In Warhammer Fantasy Roleplay==&lt;br /&gt;
One of the largest exposes on the Cult of Myrmidia in the context of [[Warhammer Fantasy Roleplay]] can be found in the [[splatbook]] &amp;quot;Up In Arms!&amp;quot;, which examines the soldiers and mercenaries of the Old World. Here, the summary of the cult goes thus:&lt;br /&gt;
::Seat   of   Power:   The   Archecclesiastium,   the   chief   temple in Magritta&lt;br /&gt;
::Head of the Cult: La Aguila Ultima Isabella Giovanna Luccelli &lt;br /&gt;
::Primary Orders: Order of the Blazing Sun, Order of the Eagle, Order of the Righteous Spear&lt;br /&gt;
::Major Festivals: No fixed holy days, but celebrations to  Myrmidia  are  held  at  the  beginning  and  end  of  campaigns  and  it  is  common  practice  to  sacrifice  to  her before and after a battle&lt;br /&gt;
::Popular   Holy   Books:   Bellona   Myrmidia,   Bellum   Strategia, The Book of War&lt;br /&gt;
::Holy Symbols: A spear behind a shield, an eagle&lt;br /&gt;
&lt;br /&gt;
Myrmidia&#039;s faith is described as being a confusing tangle of historical fact and pure myth, very akin to that of [[Sigmar]]; like Sigmar, Myrmidia is believed to have been a real god-queen who once presided over a great empire in the southern regions of the Old World, covering the lands now known as [[Tilea]] and [[Estalia]]. Interestingly, [[Wight]]-guarded barrows from the Old World &#039;&#039;have&#039;&#039; occasionally been looted to reveal what are obviously sacred statuettes depicting a warrior woman wielding stone arms and armor, so it&#039;s an indisputable fact that some kind of warrior goddess was worshipped in the pre-Sigmar cultures of the Old World... the debate is whether or not this goddess was actually Myrmida. For obvious reasons, Imperial theologians tend to be very dismissive of the legend of Myrmida, often going so far as to suggest that her legends are simply poor imitations of Sigmar&#039;s legends and that the &amp;quot;southern empire&amp;quot; is a pure fiction. The smart ones don&#039;t say &#039;&#039;that&#039;&#039; where any Tilean or Estalian can hear them!&lt;br /&gt;
&lt;br /&gt;
One of the more interesting aspects of Myrmidia&#039;s faith is that there&#039;s actually a schism in it. Whilst her Cult is widely spread in both [[Tilea]] and [[Estalia]], these two nations have very different perspectives on several major views about the goddess and her lore, not helped by the fact that her three holy books each present very all different accounts of her origins and place varying emphasis on the importance of her story. Whilst such distinctions may be seen as pointless or arbitrary to outsiders, they are taken &#039;&#039;very&#039;&#039; seriously by Tileans and Estalians, and are the source of bitter contention, which keeps the cult on the verge of schisming. It has even led to everything from duels between champions of the rival sects to full-blown wars, and the fall of the Reman empire is sometimes attributed to the religious schism between Tilean and Estalian worshippers of Myrmidia. Is this perhaps a tongue-in-cheek nod to the split of Christianity between Catholics and Orthodox? Well, we wouldn&#039;t past them...&lt;br /&gt;
&lt;br /&gt;
So, what are the big issues and the differing views? Well...&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Issue ||Tileans || Estalians&lt;br /&gt;
|-&lt;br /&gt;
|Centre of cult authority ||L’Ultima Aquila Isabella Giovanna Luccelli is the head of the cult, and ought to move its centre to the High Temple in Remas||La Aguila Ultima Isabella Giovanna Luccelli is the High Priestess at The Archecclesiastium, the chief temple in Magritta&lt;br /&gt;
|-&lt;br /&gt;
|Legitimacy of &#039;&#039;Bellona Myrmidia&#039;&#039; ||Literal truth of Myrmidia’s life and achievements||A collection of folklore and fairy tales, of spiritual importance but not historical fact&lt;br /&gt;
|-&lt;br /&gt;
|Legitimacy of &#039;&#039;Bellum Strategia&#039;&#039; ||Apocryphal ramblings that may inspire the faithful but hold no true veracity||The holy revelation of Myrmidia’s manifestation as a goddess incarnate in Magritta&lt;br /&gt;
|-&lt;br /&gt;
|Legitimacy of &#039;&#039;The Book of War&#039;&#039; ||An important work in understanding the precepts a good Myrmidian ought to abide by, and an account of twelve battles fought under the generalship of Myrmidia||An important work in understanding the precepts a good Myrmidian ought to abide by, and an account of twelve battles fought under the guidance of generals inspired by Myrmidian principles&lt;br /&gt;
|-&lt;br /&gt;
|Myrmidia was previously a goddess of Civilisation and companion to Tylos ||Commonly understood to be fact, or at least a respected legend||Dismissed as a Tilean myth&lt;br /&gt;
|-&lt;br /&gt;
|Belief that a Myrmidian classical age... ||began in Remas, led by Myrmidia herself, and conquered Estalia||  began in Magritta, was either led by Myrmidia herself or those who were inspired by her, and conquered Tilea&lt;br /&gt;
|-&lt;br /&gt;
|Enjoy the favour of... ||the Order of the Eagle||  the Order of the Blazing Sun&lt;br /&gt;
|-&lt;br /&gt;
|Belief that Myrmidia spent time as a mortal... ||is hugely important and proper to all true Myrmidians||  is optional and of secondary importance to understanding what she represents&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Although facing resistance from the Cult of Ulric and the more hardcore Cultists of Sigmar (though the broader Sigmar church actually welcomes Myrmidia&#039;s faith, if largely to spite Ulricans), the cult of Myrmidia is spreading across the Empire, in particular gaining a lot of ground amongst the &#039;&#039;women&#039;&#039; of the Empire, which might be another Christianity reference; women were often the first to convert to that faith in reality. They appreciate Myrmidia&#039;s emphasis on fighting smarter, not harder, and her advocation of minimizing casualties. A common saying amongst Myrmidian women of the Empire goes &amp;quot;Sigmar takes you to war, but Myrmidia brings you back&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
...Obviously, most Sigmarites get very grumpy at hearing this parable.&lt;br /&gt;
&lt;br /&gt;
===Tenets of Myrmidia===&lt;br /&gt;
According to her writeup in &amp;quot;Up At Arms&amp;quot;, the faith of Myrmidia fundamentally revolves around three central concepts; &#039;&#039;&#039;Honor&#039;&#039;&#039;, &#039;&#039;&#039;Knowledge&#039;&#039;&#039; and &#039;&#039;&#039;Aesthetic Flair&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Of these concepts, the Myrmidian concept of Honor is the deepest and most complex - and the one most ridiculed by Ulricans and hostile Sigmarites, for Myrmidian honor champions efficiency and compassion over brute strength and martial pride. In Myrmidia&#039;s eyes, honorable behavor is to avoid wasting soldiers&#039; lives, win battles quickly and decisively, extend respect to the dead, submit to one&#039;s master - but disobey them if they prove corrupt, redress wrongs, right injustices, and protect the weak.&lt;br /&gt;
&lt;br /&gt;
Knowledge is sacred to Myrmidia, and her adherents both dedicate themselves to seeking out ancient or lost texts relating to the lore and art of battle, and strive to improve themselves and their combat abilities.&lt;br /&gt;
&lt;br /&gt;
Finally, one&#039;s martial equipment should be crafted and cared for to bring it to the pinnacle of its beauty. Armor should be polished, blades honed to a razor&#039;s edge. No Myrmidian worthy of their faith would allow their gear to be rusty or subpar!&lt;br /&gt;
&lt;br /&gt;
Boiled down to their bluntest, these are the Myrmidian commandments:&lt;br /&gt;
* &#039;&#039;&#039;Act with honor and dignity in all matters.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Respect prisoners of war and never kill an enemy who surrenders.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Show no mercy to the unrepentant enemies of Humanity.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Obey all honorable orders.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Preserve the weak from the horrors of war.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Myrmidia.jpg&lt;br /&gt;
Myrmidia shrine.jpg&lt;br /&gt;
Warriors of Myrmidia.png|Warriors of the Cult of Myrmidia&lt;br /&gt;
Priestess of Myrmidia.jpg|A priestess of Myrmidia.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Empire-Gods}}&lt;/div&gt;</summary>
		<author><name>2001:8003:1D0D:301:1590:9EDC:DA7:A7FF</name></author>
	</entry>
</feed>