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	<title>2d4chan - User contributions [en]</title>
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	<updated>2026-04-26T17:48:57Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Harald_Hammerstorm&amp;diff=245842</id>
		<title>Harald Hammerstorm</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Harald_Hammerstorm&amp;diff=245842"/>
		<updated>2017-07-14T06:10:53Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3549:9800:3D86:F11:2996:EEF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:WARHAMMER.jpg|right|250px|thumb|See this, [[Empire|little German boys]] and [[Stormcast Eternals|Shitmarines]]?  THIS is the real Warhammer!]]&lt;br /&gt;
&#039;&#039;&#039;Harald Hammerstorm&#039;&#039;&#039; (Otherwise known as &amp;quot;&#039;&#039;&#039;Harry the Hammer&#039;&#039;&#039;&amp;quot;) is a character based deeply in the history of [[Warhammer Fantasy Battles|Warhammer]].&lt;br /&gt;
&lt;br /&gt;
How deep, you ask?&lt;br /&gt;
&lt;br /&gt;
How about &amp;quot;So Deep that when Warhammer was born, he was the first guy on the cover of the first boxed set, smacking up a skeleton with a hammer&amp;quot;?  Or, if that doesn&#039;t satisfy you, &amp;quot;Deep enough to have appeared again in the 2E Boxed Set, throwing down with [[Orcs and Goblins]]&amp;quot;?  Yeah, HE held the first Warhammer, before [[Sigmar]] ever saved some lumpy [[Dwarf]].  One would think that he&#039;d be a memorable character, right?  WRONG.&lt;br /&gt;
He, like his probable penmate [[Grombrindal]] the [[White Dwarf]], all he remained as was a figure, a mascot without a story.&lt;br /&gt;
&lt;br /&gt;
==Rules &amp;amp; Redo==&lt;br /&gt;
Around the 6E-ish era, that made a change.&lt;br /&gt;
To commemorate WHFB&#039;s 25th birthday, the guys at GW decided to redesign him.  Since they now had the whole mythos of Sigmar and Ghal Maraz established, their idea was to make an evil opposite number to [[The Empire (Warhammer Fantasy)|the Empire]]&#039;s holiest weapon and made Harry the Hammer into a [[Warriors of Chaos|Chaos Warrior]].&lt;br /&gt;
&lt;br /&gt;
His story, though, remains humble.  Harry once killed a daemon with his badass hammer.  And that&#039;s just how he got people to listen to him.&lt;br /&gt;
His tribe later found themselves taking shelter in a mountain in the middle of the [[Warp|Chaos Wastes]].  They went in thinking there was treasure.  What they found instead was an entire army of skeletons, for they discovered an ancient human settlement from ages long past.  Harry thus decided to flip off the odds by going to town with his hammer.  After a day of pounding the spooky scary skeletons into dust, they won and on that day Harry became the archenemy of all things undead.  So much so that the undead can actually FEAR him.  What this means against that fuckmotherer [[Nagash]] is something to only be speculated upon since Harry&#039;s stuck in the Chaos Wastes, but if Sigmar could take him down with his hammer and some thievery, Harry&#039;s probably got a shot. Ironically he seems to have no particular advantage over Vlad when they duel in the final battle, and he is slain rather quickly &lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=4 align=left&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Name !! Points !! M !! WS !! BS !! S !! T !! W !! I !! A !! Ld &lt;br /&gt;
|-&lt;br /&gt;
| Harry the Hammer|| 365 || 4 || 8 || 3 || 5 || 5 || 3 || 8 ||5 || 9 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both; height: 0px;&amp;quot; /&amp;gt;&lt;br /&gt;
&#039;&#039;Harry the Hammer is a Lords Choice for a Warriors of Chaos Army&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Armour of Damnation&#039;&#039;&#039;: All enemies who hit Harry in close combat must re-roll successful to-hit rolls.&lt;br /&gt;
*&#039;&#039;&#039;Bane Shield&#039;&#039;&#039;: A shield that delivers an S4 hit on any unit that hits Harry, but has that hit saved.&lt;br /&gt;
*&#039;&#039;&#039;Hammer of Harry&#039;&#039;&#039;: Hand weapon with Multiple Wounds (d6) that cannot be saved using Armour saves.  If fights against a unit with the Daemonic, Forest Spirit, or Undead rules, Harry can re-roll to-wound.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Rules&#039;&#039;&#039;: Unbreakable, Hatred (Undead), Killing Blow (against Undead)&lt;br /&gt;
*&#039;&#039;&#039;Bane of the Dead&#039;&#039;&#039;: Harry causes Terror against Undead models, while his unit only causes Fear.  In addition, Undead units must pass a Leadership Test in order to charge him or his unit and then test for Terror.  If an Undead unit is outnumbered in combat, they ignore the Unstable rule and immediately break from combat.  The Undead unit will immediately rally the next turn.&lt;br /&gt;
&lt;br /&gt;
{{Chaos-Champions}}&lt;/div&gt;</summary>
		<author><name>2001:8003:3549:9800:3D86:F11:2996:EEF0</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Azyr&amp;diff=76565</id>
		<title>Azyr</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Azyr&amp;diff=76565"/>
		<updated>2017-07-14T06:09:12Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3549:9800:3D86:F11:2996:EEF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The path to paradise begins in hell.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;- Dante Alighieri&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;You are the light of the world. A city that is set on a hill cannot be hidden.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;- Matthew 5:14&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Sigmaron.png|850px|thumb|center|[https://www.youtube.com/watch?v=8FRExQ3JSrU|&amp;quot;You&#039;ll say the world tomorrow without fear&amp;quot;.]]]&lt;br /&gt;
&lt;br /&gt;
Azyr was originally the wind of magic related to all things celestial, such as stars, lightning, and similar phenomena. In the [[Age of Sigmar]] it has become the realm of [[Sigmar]] himself, and the main stronghold of civilization and order in the multiverse. Needless to say, it&#039;s the greatest source of resistance against the forces of Chaos.&lt;br /&gt;
&lt;br /&gt;
== Warhammer Fantasy Battle==&lt;br /&gt;
&lt;br /&gt;
Back in the good old days of yore and the Winds of Magic, Azyr was the blue wind related with the heavens. As such, its users were skilled in Astromancy, invoking skills such as divination, casting lightning, and summoning comets. The lore surrounding Azyr was founded in its capability to bring understanding and comprehension even where none should exist. Azyr was therefore associated with dreams, theory, and scholarly desire - or, dare we say, hope [[Tzeentch|but without the chaotic implications]].&lt;br /&gt;
Back during the earlier days of [[The Empire]], the Chaos God [[Tzeentch]] managed to trap Sigmar within the Azyr. However [[not as planned|this didn&#039;t go as well as expected]] as Azyr became linked to Sigmar&#039;s essence and, when the magical winds were released during [[The End Times]], Sigmar returned as one of the magical Incarnates united against Chaos, AKA The Warhammer Avengers (Obviously he was Captain America).&lt;br /&gt;
&lt;br /&gt;
==The Realm of Azyr==&lt;br /&gt;
&lt;br /&gt;
[[File:God-king-sigmar.jpg|thumb|right|400px|[https://www.youtube.com/watch?v=XKW7yGsCMxQ| YES, I DO EXIST!] ]]&lt;br /&gt;
&lt;br /&gt;
===Genesis===&lt;br /&gt;
At the climax of the End Times Sigmar was incapable to save the &amp;lt;s&amp;gt;Earth&amp;lt;/s&amp;gt;The-World-That-War and was sucked into the apocalyptic Chaos Vortex. But being &amp;lt;s&amp;gt;everyone&#039;s&amp;lt;/s&amp;gt; Games Workshop&#039;s favourite God-&amp;lt;strike&amp;gt;Emperor&amp;lt;/strike&amp;gt;King, he came back. Sigmar, the wind of Azyr, and the core of Warhammer&#039;s world (baptized Mallus, which means Hammer in latin-lite, so yeah, the Warhammer&#039;s world name was &amp;quot;Hammer&amp;quot;) managed to survive, flung into the reaches of space. After making pals with the godly star-drake Dracothion (Who may or may not be [[Sotek]] all along), who has the power to restart realities (read: set a new stage of existence despite everything getting bombed by the above mentioned Chaos Vortex), Sigmar was introduced to the Mortal Realms where he set out to rebuild all he has lost. Azyr itself formed the basis of the Realm of Heavens and was the first realm Sigmar set foot in. Here, the core of The-World-That-Was became Sigmar&#039;s base-of-operations. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the [[Lizardmen]], now &amp;lt;s&amp;gt;space dinosaurs&amp;lt;/s&amp;gt; Seraphon, after the destruction of The-World-That-Was, drifted the void in their temple-ships until they too found Dracothion, maybe he is really Sotek, right? The star-drake helped settle the Seraphon in High Azyr (read: near space), where not even the Chaos Gods could reach, allowing for our scaly friends to start their task of ridding the Cosmos of Chaos once and for all.&lt;br /&gt;
&lt;br /&gt;
===Age of Myth===&lt;br /&gt;
&lt;br /&gt;
Over long centuries Sigmar built up the Realm of Azyr, taking full advantage of his immortality to ensure that there would be no End Times 2.0. From his palace-city Sigmaron, Sigmar directed his utopia: Azyr became a confluence for all races, epitomised in the celestial city Azyrheim where Human, Aelf, and Duardin coexisted peacefully. Beyond Azyr, Sigmar succeeded in forming a massive alliance with the other 7 realms and laughing off the first attempts of Chaos to do its thing and destroy his shiny new worlds.&lt;br /&gt;
&lt;br /&gt;
===Age of Chaos===&lt;br /&gt;
However, Chaos still had [[Archaon]] up their collective sleeve, who happened to have as much plot-armour as Sigmar as GW needed some sort of apocalyptic war (how else would they sell their minis?). So yeah, Chaos managed to conquer 7 of the 8 realms and ensure their corruption.&lt;br /&gt;
&lt;br /&gt;
Sigmar, of course, was very pissed off. Like [[The Emperor|the Emprah]], Sigmar decided he would need Space Marines. Unlike Emprah, he decided it would be a very good idea to make them immune to Chaos right from the start. Sigmar already had &amp;quot;warp&amp;quot; powers in the form of the wind of Azyr, so he did the intelligent thing and closed the gates of Azyr and activated some sort of camo-field so not even Tzeentch would see what he was doing.&lt;br /&gt;
&lt;br /&gt;
After many failed attempts to force the Gates of Azyr, Chaos decided to ignore them. This made a lot of Chaos Lords very bored, wishing for a real challenge as preying on little post-apocalyptic tribes loses all its appeal after a couple of millennia.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, back in Azyr, and after long brooding and meditation, Sigmar started his great work. Across the centuries he worked with the Duardin god Grungi to forge a new weapon against Chaos. His tears of sorrow cooled the metal, as he was capable to see what Archie &amp;amp; Co were doing with the other realms [[grimdark|(eg: turning people into statues by dropping molten silver over them)]].&lt;br /&gt;
Eventually his weapon was ready: the [[Stormcast Eternals]], the souls of adept warriors re-forged as divine soldiers. The Stormcast would form the tip of a lance composing the innumerable armies which Azyr now mustered against Chaos after their hundreds of years of peace (we wish the old Empire and the Imperium had had this).&lt;br /&gt;
&lt;br /&gt;
===Age of Sigmar===&lt;br /&gt;
[[File:Space-frog.jpg|thumb|left|300px|You will need more than a moon-crash and an Apocalypse to keep the old froggy down!]]&lt;br /&gt;
Sigmar launched his armies, with the Stormcast Eternals as his superhuman shock troopers who give zero fucks about daemonically empowered vikings and chaos shenanigans. They were followed by the Devoted of Sigmar (Azyr&#039;s church militant and contamination treatment department), the Free People (Imperial Guard/badass normals, read: the good, old Empire), the Collegiate Arcanum (Azyr&#039;s battle magic) and the Ironweld Arsenal (because Sigmar may have realized even daemons have a hard time against tanks and artillery).&lt;br /&gt;
&lt;br /&gt;
The forces of Azyr were aided by Aelf and Duardin auxiliaries, Fyreslayer mercenaries, and the mysterious and ostensibly random help of the Seraphon (we like our space psychic frogs!) Together they managed to establish beachheads all across the 7 Chaos-tainted realms and began the process of purifying and expanding the held territories, making Azyr the first Games Workshop kingdom of order to make a true comeback since... [https://www.youtube.com/watch?v=iDu26hQCpv0| Since forever, which is something many Imperial and order-aligned fans actually feel very happy, indeed, the Sun will Rise Again.] [[Skub|Of course, the majority of players who liked the old Empire still hate this.]]&lt;br /&gt;
&lt;br /&gt;
==Forces of Azyr==&lt;br /&gt;
These are the most representative forces of Azyr, being supplied by auxiliaries whose origins are from other realms.&lt;br /&gt;
&lt;br /&gt;
===[[Stormcast Eternals]]===&lt;br /&gt;
Sigmar&#039;s elite, aka Sigmarines, they are like [[Grey Knights]] with far less grimdark and more humanity. Like the Space Marines they sport a wide array of variants such as the basic Liberator, the air-borne prosecutor, the heavy infantry Paladins and the Extremis Chamber heavy cavalry. Similar to Space Marine Chapters they are organized in self-contained Stormhosts. Unlike the Space Marines each one of them was created from a mortal hero who willingly chose to fight Chaos in a doomed last-stand and are infused with the essence of Azyr itself. They are still in the process of getting additional background as right now most of the art we see is from the Hammers of Sigmar Stormhost, hopefully with the years we may have more fluff for each Stormhost, on that note, it&#039;s important to clarify that while the Hammers of Sigmar have gold and blue in their armor the guys with the most [[Ultramarines]]-like color pattern are the Tempest Lords.&lt;br /&gt;
&lt;br /&gt;
===Devoted of Sigmar===&lt;br /&gt;
[[File:Priest-sigmar.jpg|thumb|right|225px|A Devoted of Sigmar in a typical work&#039;s day.]]&lt;br /&gt;
The church of Sigmar, bringing back flagellants, badass warrior priests and witch hunters, nobody expects the Azyr Inquisition! They are good at cleaning KAY-OSS via [[Slaanesh|whips]] and faith, unlike the old [[Empire]]&#039;s Church or the [[Ecclesiarchy]] they seem to be very cool guys, making an effort to conciliate the people under the banner of Order, and their priests have healing and shielding powers, they wont necessarily choose as first step to bash the head of anyone who is not aligned with Sigmar, also, they seem to get along with the Stormcast Eternals, who in turn recognize their job in the name of the God-King, by the way, the Silver Tower of Tzeentch features a black priest, which shows GeeDubs has finally started to be more serious with the matter of racial diversity.&lt;br /&gt;
&lt;br /&gt;
===Collegiate Arcanum===&lt;br /&gt;
Proprietors of spells and arcane devices to channel the power of the God-King, with the very nature of Azyr being highly effective against Chaos.&lt;br /&gt;
&lt;br /&gt;
===Free People===&lt;br /&gt;
The rank and file of Azyr forces, the grunts, the doughboys, the duckfoots, only this time they can see their god and know that he truly cares about them and fights at his side. [[Awesome|They are the old Empire if things haven&#039;t gone so bad during its 2500 years of story, brought back as the citizens of Azyrheim, and they will fight Chaos with honest-to-Sigmar human courage, greatswords, handguns and grit.]]&lt;br /&gt;
&lt;br /&gt;
===Ironweld Arsenal===&lt;br /&gt;
[https://www.youtube.com/watch?v=VbxgYlcNxE8| Say hello to the 19th century!] Steam-punk tanks and artillery. We hope you didn&#039;t throw your Steam Tank when The End Times happened, but with this faction being so awesome you may want to bring a Leman Russ tank instead.&lt;br /&gt;
&lt;br /&gt;
===Seraphon===&lt;br /&gt;
While there is no formal alliance between Sigmar&#039;s armies and the Seraphon, both forces seem to recognize they have aligned goals; both have fought Chaos side by side. No other realm can boast magical space dinosaurs, or psychic frogs with the power to crush continents. The Seraphon seem to have inherited the poor communication skills of the Lizardmen, on the other hand, they have become far more effective as they are anti-Chaos beings, with the essence being that of Azyr&#039;s wind of magic.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Sigmar]], the ruler, incarnate and god of this realm.&lt;br /&gt;
* [[Terra]], the roughest equivalent you may find in Warhammer 40,000, minus the noble-bright.&lt;br /&gt;
* [[The Empire (Warhammer Fantasy)]], the predecessor and first attempt of Sigmar to make a better place to live for humans and their allies.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
[[Category:Warhammer Fantasy]]&lt;br /&gt;
[[Category: Age of Sigmar]]&lt;/div&gt;</summary>
		<author><name>2001:8003:3549:9800:3D86:F11:2996:EEF0</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Karl_Franz&amp;diff=285257</id>
		<title>Karl Franz</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Karl_Franz&amp;diff=285257"/>
		<updated>2017-07-14T04:41:21Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3549:9800:3D86:F11:2996:EEF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Karl Franz and Deathclaw.jpg|200px|thumb|right|For the Empire! For the Warhammer!]]&lt;br /&gt;
&#039;&#039;&amp;quot;The principle of give and take is the principle of diplomacy – give one and take ten.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Mark Twain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;[[Total War: WARHAMMER|SUMMON THE ELECTOR COUNTS!]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Karl Franz, about to smack down the heresy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karl Franz&#039;&#039;&#039; (formally Karl Franz I, Protector of the Empire, Defier of the Dark, Emperor Himself and the Son of Emperors, Elector Count of Reikland and Prince of Altdorf) is the current Emperor of the [[Empire]] and tabletop miniature of [[Warhammer]]. Although considered to be a formidable statesman and diplomat, Karl Franz is also a formidable warrior with a record of [[/tg/ gets shit done|getting shit done]]. &lt;br /&gt;
&lt;br /&gt;
Karl Franz is the son and heir of the late Emperor Luitpold. At his father&#039;s death he was nominated for the Throne of the Empire but was widely considered too inexperienced. With the help of the Count of Ostland he managed to get all but one vote among the Count Electors and the Church of [[Sigmar]] to vote for him. In the following years, Karl Franz has proved to be just as formidable a warrior as he is a statesman, leading the Imperial Army in numerous defenses, wielding the Hammer of Sigmar and riding the [[griffon]] Deathclaw. He is also the only one capable of riding the only dragon in the Empire.&lt;br /&gt;
&lt;br /&gt;
Recently due the End Times he got pawned badly and stabbed through the chest by Walach (a Vampire Count) who started worshipping Khorne.  He then fell hundreds of feet to the ground but passed his 4+ ward save and survived though Deathclaw was captured when he tried to protect the fallen Emperor.  After regaining his strength a bit he freed Deathclaw, and was found by Gregor Martak (the new Supreme Patriarch) who healed Deathclaw and get them back to Altdorf in time for the siege.  Unfortunately Karl took on Otto Glott who coincidentally was also stabbed through the chest recently, but that had already regenerated and he cut both of Karl Franz&#039;s arms off (and that makes him an anti-[[Abbadon]], a competent armless man that gets shit done).  At this point Karl Franz called out to Sigmar, and coincidentally this was the same time the High Elves were trying to bind the Winds of Magic, and seeing an opportunity Sigmar took the Wind of Heaven and bound it to Karl Franz, this gave him his arms back, gave him the ability to create his hammer out of nothing, and gave him the ability to shoot lightning out of his hands.  He immediately used these new abilities to slap the [[Glottkin]] back to Nurgle&#039;s kitchen, and cleanse the city of Nurgle&#039;s forces.  &lt;br /&gt;
&lt;br /&gt;
Karl Franz Ascendant (also known as &#039;&#039;&#039;SUPERFRANZ&#039;&#039;&#039;) is also an absolute killing machine in the table, capable to wipe out nearly anything put in front of him, expect huge amounts of derp and rage from other factions used to get all the hard hitters as well as everyone bringing cannons to deal with him.&lt;br /&gt;
&lt;br /&gt;
[[Skub|(The following is HIGHLY FUCKING DEBATABLE)]] Actually, Karl Franz was dead all along. The lightning guy who arose in Altdorf was a shard of Sigmar Heldenhammer, who had split himself between Franz and Ghal-Maraz. When the Sigmar-Franz recovers Ghal-Maraz, he becomes Sigmar Heldenhammer reborn and promptly leads the other incarnates against Chaos in an epic battle where he manages to punch Archaon into a Chaos rift (Archaon does get the better of this exchange before Werner Volker, who&#039;s actually carrying the last spark of Ulric&#039;s divinity, interferes in their fight and distracts him). After Mannfred fucks everything up (GOD DAMMIT MANNFRED!), Archaon climbs out of the rift like a badass and takes on old blond Conan in an inconclusive wrestling match.&lt;br /&gt;
&lt;br /&gt;
==Total War: WARHAMMER==&lt;br /&gt;
Karl is playable as a legendary lord, and faction leader, of the Empire faction. He starts off fighting a greenskin horde that tries to invade Altdorf only to find out that the no-good-ulric-worshipping dick Boris Todbringer has incited a rebellion causing the Empire Secessionists to occupy the other cities in Reikland. &lt;br /&gt;
&lt;br /&gt;
As a Legendary Lord, he is a duelist that can wreck most lords in combat with his mighty Ghal Maraz. As he ranks up, he gets Deathwing as his rapetrain which lets him fly around and prey on greenskins, undead and heretics alike.&lt;br /&gt;
&lt;br /&gt;
His other position in the game includes delivering awesome voice acting that burns straight into your brain, with lines like:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;NO PEACE, JUST WAR!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;SUMMON THE ELECTOR COUNTS!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;M FRANZ, THEY WILL OBEY!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I MUST SEE MY MEN!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;THIS DOES NOT HAVE MY CONSENT!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Other than that, there are also game images of him putting a smug look, which has transformed him into the official meme character for The Warhammer Fantasy franchise since the games&#039; release.&lt;br /&gt;
&lt;br /&gt;
[[what|There&#039;s also one instance where he threatens Archaon by sending OVER 9000 flagellants from the Grand Theogonist if he won&#039;t fuck off.]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:11050686 873054942769707 3322328184208702590 n.jpg|Summon The Elector....Oh you get it by now.&lt;br /&gt;
File:Karl Franz Concept.jpg&lt;br /&gt;
File:Karl Franz Orc Head.jpg|The orcs did not have his consent...&lt;br /&gt;
File:Karl vs Beastmen.jpg|The only way to deal with [[Beastmen|furries]].&lt;br /&gt;
File:Hammer of the Orcs.jpg|For [[Sigmar|Sigmar!]]&lt;br /&gt;
File:KarlFranzAscendant.jpg&lt;br /&gt;
File:Karl Franz on Deathclaw Empire 8th Edition Miniature.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]]&lt;br /&gt;
[[Category:The Empire]]&lt;/div&gt;</summary>
		<author><name>2001:8003:3549:9800:3D86:F11:2996:EEF0</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Karl_Franz&amp;diff=285256</id>
		<title>Karl Franz</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Karl_Franz&amp;diff=285256"/>
		<updated>2017-07-14T04:40:50Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3549:9800:3D86:F11:2996:EEF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Karl Franz and Deathclaw.jpg|200px|thumb|right|For the Empire! For the Warhammer!]]&lt;br /&gt;
&#039;&#039;&amp;quot;The principle of give and take is the principle of diplomacy – give one and take ten.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Mark Twain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;[[Total War: WARHAMMER|SUMMON THE ELECTOR COUNTS!]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Karl Franz, about to smack down the heresy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karl Franz&#039;&#039;&#039; (formally Karl Franz I, Protector of the Empire, Defier of the Dark, Emperor Himself and the Son of Emperors, Elector Count of Reikland and Prince of Altdorf) is the current Emperor of the [[Empire]] and tabletop miniature of [[Warhammer]]. Although considered to be a formidable statesman and diplomat, Karl Franz is also a formidable warrior with a record of [[/tg/ gets shit done|getting shit done]]. &lt;br /&gt;
&lt;br /&gt;
Karl Franz is the son and heir of the late Emperor Luitpold. At his father&#039;s death he was nominated for the Throne of the Empire but was widely considered too inexperienced. With the help of the Count of Ostland he managed to get all but one vote among the Count Electors and the Church of [[Sigmar]] to vote for him. In the following years, Karl Franz has proved to be just as formidable a warrior as he is a statesman, leading the Imperial Army in numerous defenses, wielding the Hammer of Sigmar and riding the [[griffon]] Deathclaw. He is also the only one capable of riding the only dragon in the Empire.&lt;br /&gt;
&lt;br /&gt;
Recently due the End Times he got pawned badly and stabbed through the chest by Walach (a Vampire Count) who started worshipping Khorne.  He then fell hundreds of feet to the ground but passed his 4+ ward save and survived though Deathclaw was captured when he tried to protect the fallen Emperor.  After regaining his strength a bit he freed Deathclaw, and was found by Gregor Martak (the new Supreme Patriarch) who healed Deathclaw and get them back to Altdorf in time for the siege.  Unfortunately Karl took on Otto Glott who coincidentally was also stabbed through the chest recently, but that had already regenerated and he cut both of Karl Franz&#039;s arms off (and that makes him an anti-[[Abbadon]], a competent armless man that gets shit done).  At this point Karl Franz called out to Sigmar, and coincidentally this was the same time the High Elves were trying to bind the Winds of Magic, and seeing an opportunity Sigmar took the Wind of Heaven and bound it to Karl Franz, this gave him his arms back, gave him the ability to create his hammer out of nothing, and gave him the ability to shoot lightning out of his hands.  He immediately used these new abilities to slap the [[Glottkin]] back to Nurgle&#039;s kitchen, and cleanse the city of Nurgle&#039;s forces.  &lt;br /&gt;
&lt;br /&gt;
Karl Franz Ascendant (also known as &#039;&#039;&#039;SUPERFRANZ&#039;&#039;&#039;) is also an absolute killing machine in the table, capable to wipe out nearly anything put in front of him, expect huge amounts of derp and rage from other factions used to get all the hard hitters as well as everyone bringing cannons to deal with him.&lt;br /&gt;
&lt;br /&gt;
[[Skub|(The following is highly fucking debatable)]]Actually, Karl Franz was dead all along. The lightning guy who arose in Altdorf was a shard of Sigmar Heldenhammer, who had split himself between Franz and Ghal-Maraz. When the Sigmar-Franz recovers Ghal-Maraz, he becomes Sigmar Heldenhammer reborn and promptly leads the other incarnates against Chaos in an epic battle where he manages to punch Archaon into a Chaos rift (Archaon does get the better of this exchange before Werner Volker, who&#039;s actually carrying the last spark of Ulric&#039;s divinity, interferes in their fight and distracts him). After Mannfred fucks everything up (GOD DAMMIT MANNFRED!), Archaon climbs out of the rift like a badass and takes on old blond Conan in an inconclusive wrestling match.&lt;br /&gt;
&lt;br /&gt;
==Total War: WARHAMMER==&lt;br /&gt;
Karl is playable as a legendary lord, and faction leader, of the Empire faction. He starts off fighting a greenskin horde that tries to invade Altdorf only to find out that the no-good-ulric-worshipping dick Boris Todbringer has incited a rebellion causing the Empire Secessionists to occupy the other cities in Reikland. &lt;br /&gt;
&lt;br /&gt;
As a Legendary Lord, he is a duelist that can wreck most lords in combat with his mighty Ghal Maraz. As he ranks up, he gets Deathwing as his rapetrain which lets him fly around and prey on greenskins, undead and heretics alike.&lt;br /&gt;
&lt;br /&gt;
His other position in the game includes delivering awesome voice acting that burns straight into your brain, with lines like:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;NO PEACE, JUST WAR!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;SUMMON THE ELECTOR COUNTS!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;M FRANZ, THEY WILL OBEY!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I MUST SEE MY MEN!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;THIS DOES NOT HAVE MY CONSENT!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Other than that, there are also game images of him putting a smug look, which has transformed him into the official meme character for The Warhammer Fantasy franchise since the games&#039; release.&lt;br /&gt;
&lt;br /&gt;
[[what|There&#039;s also one instance where he threatens Archaon by sending OVER 9000 flagellants from the Grand Theogonist if he won&#039;t fuck off.]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:11050686 873054942769707 3322328184208702590 n.jpg|Summon The Elector....Oh you get it by now.&lt;br /&gt;
File:Karl Franz Concept.jpg&lt;br /&gt;
File:Karl Franz Orc Head.jpg|The orcs did not have his consent...&lt;br /&gt;
File:Karl vs Beastmen.jpg|The only way to deal with [[Beastmen|furries]].&lt;br /&gt;
File:Hammer of the Orcs.jpg|For [[Sigmar|Sigmar!]]&lt;br /&gt;
File:KarlFranzAscendant.jpg&lt;br /&gt;
File:Karl Franz on Deathclaw Empire 8th Edition Miniature.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]]&lt;br /&gt;
[[Category:The Empire]]&lt;/div&gt;</summary>
		<author><name>2001:8003:3549:9800:3D86:F11:2996:EEF0</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Karl_Franz&amp;diff=285255</id>
		<title>Karl Franz</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Karl_Franz&amp;diff=285255"/>
		<updated>2017-07-14T04:40:24Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3549:9800:3D86:F11:2996:EEF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Karl Franz and Deathclaw.jpg|200px|thumb|right|For the Empire! For the Warhammer!]]&lt;br /&gt;
&#039;&#039;&amp;quot;The principle of give and take is the principle of diplomacy – give one and take ten.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Mark Twain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;[[Total War: WARHAMMER|SUMMON THE ELECTOR COUNTS!]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Karl Franz, about to smack down the heresy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karl Franz&#039;&#039;&#039; (formally Karl Franz I, Protector of the Empire, Defier of the Dark, Emperor Himself and the Son of Emperors, Elector Count of Reikland and Prince of Altdorf) is the current Emperor of the [[Empire]] and tabletop miniature of [[Warhammer]]. Although considered to be a formidable statesman and diplomat, Karl Franz is also a formidable warrior with a record of [[/tg/ gets shit done|getting shit done]]. &lt;br /&gt;
&lt;br /&gt;
Karl Franz is the son and heir of the late Emperor Luitpold. At his father&#039;s death he was nominated for the Throne of the Empire but was widely considered too inexperienced. With the help of the Count of Ostland he managed to get all but one vote among the Count Electors and the Church of [[Sigmar]] to vote for him. In the following years, Karl Franz has proved to be just as formidable a warrior as he is a statesman, leading the Imperial Army in numerous defenses, wielding the Hammer of Sigmar and riding the [[griffon]] Deathclaw. He is also the only one capable of riding the only dragon in the Empire.&lt;br /&gt;
&lt;br /&gt;
Recently due the End Times he got pawned badly and stabbed through the chest by Walach (a Vampire Count) who started worshipping Khorne.  He then fell hundreds of feet to the ground but passed his 4+ ward save and survived though Deathclaw was captured when he tried to protect the fallen Emperor.  After regaining his strength a bit he freed Deathclaw, and was found by Gregor Martak (the new Supreme Patriarch) who healed Deathclaw and get them back to Altdorf in time for the siege.  Unfortunately Karl took on Otto Glott who coincidentally was also stabbed through the chest recently, but that had already regenerated and he cut both of Karl Franz&#039;s arms off (and that makes him an anti-[[Abbadon]], a competent armless man that gets shit done).  At this point Karl Franz called out to Sigmar, and coincidentally this was the same time the High Elves were trying to bind the Winds of Magic, and seeing an opportunity Sigmar took the Wind of Heaven and bound it to Karl Franz, this gave him his arms back, gave him the ability to create his hammer out of nothing, and gave him the ability to shoot lightning out of his hands.  He immediately used these new abilities to slap the [[Glottkin]] back to Nurgle&#039;s kitchen, and cleanse the city of Nurgle&#039;s forces.  &lt;br /&gt;
&lt;br /&gt;
Karl Franz Ascendant (also known as &#039;&#039;&#039;SUPERFRANZ&#039;&#039;&#039;) is also an absolute killing machine in the table, capable to wipe out nearly anything put in front of him, expect huge amounts of derp and rage from other factions used to get all the hard hitters as well as everyone bringing cannons to deal with him.&lt;br /&gt;
&lt;br /&gt;
[[(The following is highly fucking debatable)|Skub]]Actually, Karl Franz was dead all along. The lightning guy who arose in Altdorf was a shard of Sigmar Heldenhammer, who had split himself between Franz and Ghal-Maraz. When the Sigmar-Franz recovers Ghal-Maraz, he becomes Sigmar Heldenhammer reborn and promptly leads the other incarnates against Chaos in an epic battle where he manages to punch Archaon into a Chaos rift (Archaon does get the better of this exchange before Werner Volker, who&#039;s actually carrying the last spark of Ulric&#039;s divinity, interferes in their fight and distracts him). After Mannfred fucks everything up (GOD DAMMIT MANNFRED!), Archaon climbs out of the rift like a badass and takes on old blond Conan in an inconclusive wrestling match.&lt;br /&gt;
&lt;br /&gt;
==Total War: WARHAMMER==&lt;br /&gt;
Karl is playable as a legendary lord, and faction leader, of the Empire faction. He starts off fighting a greenskin horde that tries to invade Altdorf only to find out that the no-good-ulric-worshipping dick Boris Todbringer has incited a rebellion causing the Empire Secessionists to occupy the other cities in Reikland. &lt;br /&gt;
&lt;br /&gt;
As a Legendary Lord, he is a duelist that can wreck most lords in combat with his mighty Ghal Maraz. As he ranks up, he gets Deathwing as his rapetrain which lets him fly around and prey on greenskins, undead and heretics alike.&lt;br /&gt;
&lt;br /&gt;
His other position in the game includes delivering awesome voice acting that burns straight into your brain, with lines like:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;NO PEACE, JUST WAR!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;SUMMON THE ELECTOR COUNTS!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I&#039;M FRANZ, THEY WILL OBEY!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;I MUST SEE MY MEN!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;THIS DOES NOT HAVE MY CONSENT!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Other than that, there are also game images of him putting a smug look, which has transformed him into the official meme character for The Warhammer Fantasy franchise since the games&#039; release.&lt;br /&gt;
&lt;br /&gt;
[[what|There&#039;s also one instance where he threatens Archaon by sending OVER 9000 flagellants from the Grand Theogonist if he won&#039;t fuck off.]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:11050686 873054942769707 3322328184208702590 n.jpg|Summon The Elector....Oh you get it by now.&lt;br /&gt;
File:Karl Franz Concept.jpg&lt;br /&gt;
File:Karl Franz Orc Head.jpg|The orcs did not have his consent...&lt;br /&gt;
File:Karl vs Beastmen.jpg|The only way to deal with [[Beastmen|furries]].&lt;br /&gt;
File:Hammer of the Orcs.jpg|For [[Sigmar|Sigmar!]]&lt;br /&gt;
File:KarlFranzAscendant.jpg&lt;br /&gt;
File:Karl Franz on Deathclaw Empire 8th Edition Miniature.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]]&lt;br /&gt;
[[Category:The Empire]]&lt;/div&gt;</summary>
		<author><name>2001:8003:3549:9800:3D86:F11:2996:EEF0</name></author>
	</entry>
</feed>