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		<id>http://2d4chan.org/mediawiki/index.php?title=Combi-weapon&amp;diff=146175</id>
		<title>Combi-weapon</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Combi-weapon&amp;diff=146175"/>
		<updated>2019-02-02T07:16:07Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3800:800:3CDA:B565:D8CF:22BB: /* Condemner Boltgun */ Wrong&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Combi-weapons are specialized weapons in [[Warhammer 40,000]], mainly used by the [[Imperium of Man]], [[Chaos Space Marines]], and the [[Ork]]s. A combi-weapon is essentially a [[bolter]] with another weapon integrated into it. Among the [[Space Marines]] they&#039;re commonly used by [[Terminator]]s and most famously by the [[Deathwatch]]. Since 8th Edition came and turned combi-weapons into a flat-out upgrade, individuals armed with them can either shoot any of the two, or, and that&#039;s something new compared to previous editions, shoot both at the same time at the cost of a shooting penalty. They come in several varieties.&lt;br /&gt;
&lt;br /&gt;
==Space Marines/Imperials==&lt;br /&gt;
&lt;br /&gt;
Generally speaking, Combi-weapons were first developed during the [[Great Crusade]] in an effort to improve the firepower of Astartes wearing [[Terminator]] armour; because a single [[Bolter]] was just not enough. So the [[Adeptus Mechanicus]] started by simply slapping two Bolters together, creating the Combi-Bolter and it snowballed from there. Those weapons were just [[awesome]] enough that their use spread from Terminator units to the entirety of the Space Marine Legions and beyond. The Combi-Bolter was later upgraded further to the purpose built Storm Bolter (while the traitors got stuck with the older variant), but the other Combi-weapons remain much the same as they were back then, combining the &#039;take-all-comers&#039; flexibility of a good Bolter with the extra punch of a secondary weapon.&lt;br /&gt;
&lt;br /&gt;
===Combi-Flamer===&lt;br /&gt;
[[File:Combi-Flamer.jpg|150px|right|thumb|Combi-Flamer]]&lt;br /&gt;
&lt;br /&gt;
A boltgun with a [[flamer]] attached to its underside. When you want both the firepower and armor-cracking effects of the Bolter but also want to have the horde cleansing affects of the trusted Flamer, accept no substitutes. Especially useful for close combat situations. Combi-flamers are one of the most common and most well liked type of combi-weapon (The other being the Combi-Plasma) due to its versatility. &lt;br /&gt;
&lt;br /&gt;
Like all Combi-Weapons in 8th edition, you can fire either/or as per normal, or shoot both at a -1 penalty. Because of its Flamer attachment, you can now autohit all enemies and defend [[Your Dudes|your dudes]] when they are being charged.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:SternguardCombiFlamer.jpg|&amp;lt;center&amp;gt;Sternguard Issue&amp;lt;/center&amp;gt;&lt;br /&gt;
image:BloodAngelsCombiFlamer.jpg|&amp;lt;center&amp;gt;Blood Angels Sternguard&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combi-Melta===&lt;br /&gt;
[[File:HHCombiMelta.jpg|150px|right|thumb|Combi-Melta]]&lt;br /&gt;
&lt;br /&gt;
A bolter with a [[melta|meltagun]] attached to its underside. As you can imagine, these are used when there is a large presence of enemy armor. Combi-meltas are favored by tank-hunter specialists who like the vaporizing affects of the Meltagun but is also quite inclined to attach a more longer-ranged weapon to compensate for the relatively short range of the Meltagun. As you already know, it is very useful when hunting tanks.&lt;br /&gt;
&lt;br /&gt;
Like all Combi-Weapons in 8th edition, you can fire either/or as per normal, or shoot both at a -1 penalty. Because of its Melta attachment, you now have immense flexibility in the tankbusting and troopbusting compartment. Tanks and Terminators would stay the fuck out of your effective range and would make a good deterrent against charging TEQs.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:SternguardCombiMelta.jpg|&amp;lt;center&amp;gt;Sternguard Issue&amp;lt;/center&amp;gt;&lt;br /&gt;
SternguardCombiMeltaModel.jpg|&amp;lt;center&amp;gt;Ultramarines Sternguard&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combi-Grenade Launcher===&lt;br /&gt;
[[File:BoltRifleGrenade.jpg|150px|right|thumb|Combi-Grenade Launcher.]]&lt;br /&gt;
&lt;br /&gt;
A Bolter with a Grenade launcher strapped to the side, think of this as that particular Noobtube attachment you see on Call of Duty or Battlefield. Sometimes confusingly called the Auxiliary grenade launcher. As you can imagine, some has taken calling this weapon a Noobtube as well despite the fact that on tabletop it is not as overpowered as the ones you see in other video games. &lt;br /&gt;
&lt;br /&gt;
Due to its nature, it is useful for fighting large hordes of enemies or lobbing grenades over well entrenched positions, though why the Imperium thought it would be useful to attach a single-shot grenade launcher to an automatic rocket-propelled grenade launcher is anyone&#039;s guess. Better question is why it isn&#039;t a belt-fed automatic grenade launcher with a box magazine.  There is clearly room for it in the picture and a Space Marine can easily handle that. Fill the grenades with little melta-bombs for extra efficiency-effectiveness. (&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;Bigga is betta, zoggin&#039; &#039;umie!&amp;lt;/span style=&#039;color:green;font-size:100%&#039;&amp;gt;) Actually, since bolter shells explode after penetration, while good against armor, that effect is shit for clearing hordes. It&#039;s a bomb vs an RPG.&lt;br /&gt;
&lt;br /&gt;
===Combi-Plasma===&lt;br /&gt;
[[File:Rb6-54-combi-plasma.jpg|150px|right|thumb|Combi-Plasma]]&lt;br /&gt;
&lt;br /&gt;
The most prevalent type of combi-weapon among loyalists, combi-plasma guns are extremely useful. A popular tactic is to fire a [[plasma]] blast first, allowing the plasma to burn through whatever armor is present, then fire a bolt, which will be able to pierce the exposed flesh and explode inside the target. It is best used against MEQ&#039;s and equivalents (Marine equivalents and equivalents?) which, in a Space Marine&#039;s combat tour, is a relatively common enemy to face.&lt;br /&gt;
&lt;br /&gt;
Like all Combi-Weapons in 8th edition, you can fire either/or as per normal, or shoot both at a -1 penalty. Because of its Plasma attachment, you have an extremely versatile weapon that can deal with a wide range of infantry scaling from GEQs to TEQs. However like all plasma weapons, you can overcharge to boost its AP with the added risk of it blowing up.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:SternguardCombiPlasma.jpg|&amp;lt;center&amp;gt;Sternguard Issue&amp;lt;/center&amp;gt;&lt;br /&gt;
DevastatorCombiPlasma.jpg|&amp;lt;center&amp;gt;Devastator Sergeant&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combi-Grav===&lt;br /&gt;
[[File:Combi-Grav.PNG|150px|right|thumb|Combi-Grav]]&lt;br /&gt;
&lt;br /&gt;
A bolter with a [[Grav-Weaponry|gravgun]] attached to its underside. It serves the same purpose as a Combi-plasma except it fires more shots and has an equal chance of hurting any vehicle while plasma ranges from ouch against light vehicles to all but useless against the heaviest ones. However due to the rarity of Gravguns, let alone a Combi-grav, these weapons are seldom used unless it is of the most dire situations.&lt;br /&gt;
&lt;br /&gt;
Like all Combi-Weapons in 8th edition, you can fire either/or as per normal, or shoot both at a -1 penalty. Because of its Grav attatchment, it is excellent against vehicles and other &#039;heavy&#039; units. Although it is relatively poor against hordes of cheap infantry. Its status as a Grav weapon means that it is relatively rare in the 41st millennium.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DevastatorCombiGrav.jpg|&amp;lt;center&amp;gt;Devastator Sergeant&amp;lt;/center&amp;gt;&lt;br /&gt;
CaptainCombiGrav.jpg|&amp;lt;center&amp;gt;Astartes Captain&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Infernus Heavy Bolter===&lt;br /&gt;
[[File:InfernusHeavyBolterPict.jpg|150px|right|thumb|Infernus Heavy Bolter]]&lt;br /&gt;
&lt;br /&gt;
Added in with the Deathwatch army, it&#039;s just as it sounds, a heavy bolter with an under-slung heavy flamer, whoever made this must have been high off their tits because that shit is ridiculous. Maybe they&#039;ve been hanging around orks too long because this sounds like a serious case of wanting more [[Dakka]]. You know, I think you&#039;re probably right on that one, it sort of makes sense that the guys dealing with [[Xenos]] filth all the time would take the most inspiration from them.  &lt;br /&gt;
&lt;br /&gt;
Besides, when you only have a squad and are supposed to fight things an entire company of Astartes would normally face, you need as much dakka as possible.  In any case, combining a heavy bolter with the ability to wipe out anyone who manages to get through the hail of fire without stopping the bolt-throwing is pretty dang good.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Infernus_Heavy_Bolter.PNG|&amp;lt;center&amp;gt;Side View&amp;lt;/center&amp;gt;&lt;br /&gt;
InfernusHeavyBolter.jpg|&amp;lt;center&amp;gt;Front View&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adrastus Bolt Caliver===&lt;br /&gt;
[[File:Bolt_Caliver.PNG|150px|right|thumb|Adrastus Bolt Caliver]]&lt;br /&gt;
&lt;br /&gt;
Adrastus Bolt Calivers AKA &amp;lt;u&amp;gt;&#039;&#039;&#039;The Golden Gun&#039;&#039;&#039;&amp;lt;/u&amp;gt; is a type of Combi-Bolt Weapon used by the [[Adeptus Custodes]].&lt;br /&gt;
&lt;br /&gt;
As you can imagine, these guns are one of the best anti-infantry weapons of the Imperium. Due to the size of the Golden Bananas, these hybrid guns are used as heavy weapons by the Custodes and utilize [[Adrathic Weapons|&#039;Adrasite&#039;]] disintegration beam technology banned from the wider Imperium. This essentially makes them as Imperial [[Gauss|Gauss Blasters]] but fluff-wise better and quicker to work but shorter ranged. This combination weapon is able to unleash a fusillade of explosive rounds at long range with the potency of a Heavy Bolter or fire a short range disintegration beam able to rip a target apart at the molecular level. Their golden color and its properties makes them officially [[Awesome]].&lt;br /&gt;
&lt;br /&gt;
Only the [[Sagittarum Guard]] are given the privilege to be issued and trained with these golden weapons of war.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
AdrastusBolterFront.jpg|&amp;lt;center&amp;gt;Front View&amp;lt;/center&amp;gt;&lt;br /&gt;
AdrastusBolterCabling.jpg|&amp;lt;center&amp;gt;Left View&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disintegration Combi-Gun===&lt;br /&gt;
[[File:Disintegration_Combi-Gun.PNG|150px|right|thumb|Disintegration Combi-Gun]]&lt;br /&gt;
&lt;br /&gt;
A rare weapon from the Dark Age of Technology, the Disintegration Gun is actually only available in the forms of a pistol or combi-weapon. It does exactly as the name suggests, disintegrate things. In 7E, the Disintegration Gun itself has a very similar statline and effects to the Adrathic weaponry of the Custodes (also described as being disintegration weapons), so one can assume the Adrathus Bolt Caliver (An Adrathic Destructor mounted on a Heavy Bolter) is pretty much a beefed-up version of it. With weapons like this, one must wonder how fucked up the Age of Strife was that shit like this wasn&#039;t enough to save humanity from being mulched.&lt;br /&gt;
&lt;br /&gt;
Despite being powerful and looking pretty damn sweet, this weapon is only available on the limited edition &amp;quot;Imperial Space Marine&amp;quot; model, so you&#039;re gonna have to deal with eBay scalpers or learn how to convert one of your own if you want one.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
====Combi-Flamer====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DeathwatchCombiFlamer.jpg|&amp;lt;center&amp;gt;Deathwatch&amp;lt;/center&amp;gt;&lt;br /&gt;
CassiusCombiFlamer.jpg|&amp;lt;center&amp;gt;&#039;&#039;[[Ortan Cassius|Cassius]]&#039;s&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
HeresyCombiFlamer.jpg|&amp;lt;center&amp;gt;Legion&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Combi-Melta====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BASternguardCombiMelta.jpg|&amp;lt;center&amp;gt;Blood Angels Sternguard&amp;lt;/center&amp;gt;&lt;br /&gt;
DeathwatchCombiMelta.jpg|&amp;lt;center&amp;gt;Deathwatch&amp;lt;/center&amp;gt;&lt;br /&gt;
LibrarianTerminatorCombiMelta.jpg|&amp;lt;center&amp;gt;Storm Bolter Design&amp;lt;/center&amp;gt;&lt;br /&gt;
HelbrechtCombiMelta.jpg|&amp;lt;center&amp;gt;&#039;&#039;[[Helbrecht]]&#039;s&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
TychoCombiMelta.jpg|&amp;lt;center&amp;gt;&#039;&#039;[[Erasmus Tycho|Tycho]]&#039;s&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
HeroCombiMelta.jpg|&amp;lt;center&amp;gt;Heresy Era&amp;lt;/center&amp;gt;&lt;br /&gt;
HeresyCombiMelta.jpg|&amp;lt;center&amp;gt;Legion&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Combi-Plasma====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DeathwatchCombiPlasma.jpg|&amp;lt;center&amp;gt;Deathwatch&amp;lt;/center&amp;gt;&lt;br /&gt;
AzraelCombiPlasma.jpg|&amp;lt;center&amp;gt;&#039;&#039;[[Azrael]]&#039;s&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
HeresyCombiPlasma.jpg|&amp;lt;center&amp;gt;Legion&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inquisition / Assassinorum==&lt;br /&gt;
&lt;br /&gt;
===Combi-Needler===&lt;br /&gt;
[[File:CombiNeedlerPict.jpg|150px|right|thumb|Combi-Needler]]&lt;br /&gt;
&lt;br /&gt;
A weapon used by the [[Daemonhunters|Ordo Malleus]]. A Bolter with a Needler integrated within it, intended to be used against creatures like [[Daemons|daemons]] that are extremely difficult to injure. This Combi-weapon is used only by the [[Inquisitors]] and [[Acolyte|Acolytes]] of the [[Ordo Malleus]] as the materials and expertise needed to craft these weapons is difficult and hard to acquire. A variant of this Combi-weapon also serves as the primary weapon of [[Eversor Assassin|Eversor Assassins]].&lt;br /&gt;
&lt;br /&gt;
The Combi-Needler is used by non-assassins and it is a relatively easy to manufacture weapon in contrast to the Executioner Pistol. Of course as a Needler, it is a pain in the ass to shoot the damn thing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Combi-Needler.jpg|&amp;lt;center&amp;gt;Pistol Variant&amp;lt;/center&amp;gt;&lt;br /&gt;
EscherCombiNeedler.jpg|&amp;lt;center&amp;gt;House Escher&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Condemner Boltgun===&lt;br /&gt;
[[File:Condemner_Boltgun.PNG|150px|right|thumb|Condemner Boltgun]]&lt;br /&gt;
&lt;br /&gt;
Also called the Combi-Stake Crossbow. Used by Ordo Hereticus and Sisters of Battle, this is a bolter combined with one-use crossbow. Yeah, it sounds pretty pathetic. The cool point is that the crossbow bolt is filled with a mix of holy promethium and some anti-psychic shit produced by the Golden Throne. &lt;br /&gt;
&lt;br /&gt;
So a direct hit from the crossbow component of the Condemnor Bolter will therefore not only deal a severe physical wound to an enemy psyker, it will also send his or her power spiraling out of control, consuming the user in a storm of untrammeled psychic energy. So it&#039;s not only going to burn the witch&#039;s body, but also burn down his very soul (which is crunch wise auto-peril to any psyker target).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CondemnorBoltgunPict.jpg|&amp;lt;center&amp;gt;Front View&amp;lt;/center&amp;gt;&lt;br /&gt;
CondemnorBoltgunTop.jpg|&amp;lt;center&amp;gt;Top View&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Executioner Pistol===&lt;br /&gt;
[[File:Executioner_Pistol.png|150px|right|thumb|Executioner Pistol]]&lt;br /&gt;
&lt;br /&gt;
Used by [[Eversor]] assassins, this is (in DH) a combi-needle pistol, or (in [[WH40k]]) a pistol that fires [[What|poisonous needle shaped bolt rounds.]] As a result, the Assassin can fire both explosive Bolts or needles composed of a crystallised neurotoxin, sedative or interrogation narcotic into his victim, as the situation demands. The weapon&#039;s Needle Pistol toxins are so potent that whenever a target is hit by a shot it kills the victim almost outright. &lt;br /&gt;
&lt;br /&gt;
It is this versatility, combined with the exquisite craftsmanship of every Executor Pistol, that makes it such a popular choice for one of the Imperium’s sanctioned assassins. The weapon incorporates the heights of arcane tech-lore in its construction. It possesses a bi-stabilized targeting sight, and its polymorphic grip is genetically coded to the individual Assassin. Thus, even if an opponent were somehow to gain control of an Executor Pistol, he would be unable to fire it. Changing the weapon’s programming to recognize a different user requires access to secret Officio Assassinorum facilities, something that is almost impossible even for most members of the Inquisition.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
ExecutionerPistolLeftView.jpg|&amp;lt;center&amp;gt;Left View&amp;lt;/center&amp;gt;&lt;br /&gt;
ExecutionerPistolRightView.jpg|&amp;lt;center&amp;gt;Right View&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chaos Space Marines==&lt;br /&gt;
&lt;br /&gt;
[[File:TigrusBolter53.jpg|150px|right|thumb|Combi-Bolter]]&lt;br /&gt;
&lt;br /&gt;
===Combi-Bolter===&lt;br /&gt;
&lt;br /&gt;
Also known as a Twin-linked Bolter, the combi-bolter was basically a pair of boltguns welded together to create a more dangerous weapon. It was used by the Space Marine Legions during the [[Great Crusade]]. However, it has been replaced by the Storm Bolter among the Imperium, but is still used by Chaos Space Marines, more specifically on the Chaos Space Marine Bike Squadrons where they can perform dakka in a quick and easy fashion. In 8th Edition, it is functionally identical to a Storm Bolter.&lt;br /&gt;
&lt;br /&gt;
==Orks==&lt;br /&gt;
===Kombi-Rokkit Launcha===&lt;br /&gt;
[[File:ORK_SpareKeys_Rokkit-Kombi.png|150px|right|thumb|Kombi-Rokkit Launcha]]&lt;br /&gt;
&lt;br /&gt;
The Shoota/Rokkit Launcha gives the user a single side-mounted Rokkit Launcha with a single Rokkit to use against enemy tanks and armored vehicles. Great for when your Shoota Boyz needs a little bit more anti-vehicular punch and weight or if you need more Tankbustas but don&#039;t want to waste anymore points. Considering orkish ballistic skill it&#039;s probably going to miss when you fire it or explode in your face if the wiring is all wrong.&lt;br /&gt;
&lt;br /&gt;
Because of its Rokkit attachment, it would give the Orks some needed anti-armor in an army that is vulnerable from mass artillery and machine gun fire. A Kombi-Rokkit allows your Orks to have a chance (albeit a low one given Ork accuracy) to pop some armor before it gets too hot.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
KombiRokkit.jpg|&amp;lt;center&amp;gt;Meganob&amp;lt;/center&amp;gt;&lt;br /&gt;
KombiRokkitBoss.jpg|&amp;lt;center&amp;gt;Common Variant&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kombi-Skorcha===&lt;br /&gt;
[[File:Kombi-Skorcher.jpg|150px|right|thumb|Kombi-Skorcha]]&lt;br /&gt;
&lt;br /&gt;
An orkish version of the Combi-flamer with the more powerful skorcha (heavy flamer) attached to it instead of a flamer. The ork version of a combi-weapon is a shoota with something attached to it instead of a boltgun with something attached to it. Great for crowd clearing as well as boosting the CQC killyness of your Orky Boyz, and unlike the Kombi-Rokkit Launcha, you don&#039;t really need to worry about accuracy.&lt;br /&gt;
&lt;br /&gt;
The Kombi-Skorcha in 8th edition became ridiculous especially when you have all your Nobs or a Big Mek equipped with one. This thing is capable of unleashing 2D6 heavy flamer shots with 6 str5 and 4 str4 shots. Have a bunch of Nobs equipped with one and have them ride on any troop carrying vehicle and let it rip.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
KombiSkorcha.jpg|&amp;lt;center&amp;gt;Meganob&amp;lt;/center&amp;gt;&lt;br /&gt;
KombiSkorchaNob.jpg|&amp;lt;center&amp;gt;Common Variant&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Twin-Linked Shoota===&lt;br /&gt;
[[File:Twin-Linked_Shoota.PNG|150px|right|thumb|Twin-Linked Shoota]]&lt;br /&gt;
&lt;br /&gt;
Think of this as the Ork&#039;s equivalent to the [[Chaos Space Marines]] Combi-Bolter. The Twin-Linked Shoota is basically two large Shootas duct-taped together from side to side. The Twin-Linked Shoota is often used commonly by Ork Warbosses as it gives them sufficient dakka before closing in for the kill and krumpin&#039; his enemies. It provides greater accuracy than your standard everyday Shoota. &lt;br /&gt;
&lt;br /&gt;
The Twin-Linked Shoota is essentially like the Combi-Bolter, but with more [[Dakka]] and even less accuracy and range. Seriously, it is a pretty impressive feat even by Ork standards to create a weapon that out-storm the Stormbolter and Combi-Bolter respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TwinShootaFront.jpg|&amp;lt;center&amp;gt;Front View&amp;lt;/center&amp;gt;&lt;br /&gt;
TwinShootaBack.jpg|&amp;lt;center&amp;gt;Back View&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
====Twin-Linked Shoota====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TwinShootaNob.jpg|&amp;lt;center&amp;gt;Common Variant&amp;lt;/center&amp;gt;&lt;br /&gt;
TwinShootaTrakk.jpg|&amp;lt;center&amp;gt;Wartrakk Mount&amp;lt;/center&amp;gt;&lt;br /&gt;
KombiSlugga.jpg|&amp;lt;center&amp;gt;Slugga Variant&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Real Life==&lt;br /&gt;
Yes, these actually exist. Yes, it is [[Awesome]].&lt;br /&gt;
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===[https://en.wikipedia.org/wiki/LeMat_Revolver LeMat Revolver]===&lt;br /&gt;
Are you depressed about your [[Dakka|nine-shot revolver]] not having more firepower? Well worry not, as the axle used by this gun&#039;s cylinder also doubles as a smoothbore barrel, allowing you to fire a shotgun blast with just a flick of the small lever atop the hammer! Amazing!&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Grenade Launcher===&lt;br /&gt;
The only major combi-weapon the military uses. Examples include the [https://en.wikipedia.org/wiki/M203_grenade_launcher M203], which clips under the barrel like a bayonet. It can also be reloaded, unlike pre-8th Edition 40k variants, and has basically replaced the non-automatic Grenade Launcher.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Shotgun===&lt;br /&gt;
Not as common as an underbarrel grenade launcher, the military also has a few different shotgun attachements, such as the [https://en.wikipedia.org/wiki/Knight%27s_Armament_Company_Masterkey KAC Masterkey] or [https://en.wikipedia.org/wiki/M26_Modular_Accessory_Shotgun_System M26 MASS]. Used for door breaching more than anything else, troops can also load up specialized rounds for everything from bean-bags to taser shells to even [https://en.wikipedia.org/wiki/FRAG-12 small grenades].&lt;br /&gt;
&lt;br /&gt;
{{40k-Imperial-Weapons}}&lt;br /&gt;
{{40k-Chaos-Weapons}}&lt;br /&gt;
{{40k-Ork-Weapons}}&lt;/div&gt;</summary>
		<author><name>2001:8003:3800:800:3CDA:B565:D8CF:22BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Chaos&amp;diff=117501</id>
		<title>Chaos</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Chaos&amp;diff=117501"/>
		<updated>2019-02-01T11:56:11Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3800:800:3CDA:B565:D8CF:22BB: Undo revision 550249 by 5.128.33.17 (talk) &amp;quot;Muh pronouns&amp;quot; - Kindly go fuck yourself with a chainaxe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Heresy}}&lt;br /&gt;
[[Image:Realm of chaos rt era.jpg|300px|thumb|left|Looking for some chaos??? When in doubt, just be really, really FUCKING METAL, like, [[Awesome|how metal]] is the fucking [[Khorne|absolutely vicious looking bear/big cat type looking warrior motherfucker]] with the [[Angron|spikes]]??? Basically, if you can [[Kharn|aspire]] to be that me&amp;lt;s&amp;gt;n&amp;lt;/s&amp;gt;tal, you can get [[Lorgar|into chaos]] too. You could pick a different genre of metal, too... [[Slaanesh|degenerate sodomite metal really unnecessarily tight pants]] or [[Nurgle|throat-raping roaring about the joy of all things involving corpses]] or [[Tzeentch|face melting insanely intricate and technical guitar work]].]]&lt;br /&gt;
{{topquote|And thanks to Moorcock, whose fault all this is.|Warhammer Fantasy, crediting Michael Moorcock}}&lt;br /&gt;
{{topquote|The urge to destroy is also a creative urge.|Mikhail Bakunin}}&lt;br /&gt;
{{topquote|What could possibly go wrong?|Every single being who ever signed a pact with a demon.}}&lt;br /&gt;
&#039;&#039;&#039;Chaos&#039;&#039;&#039; is a concept which appears in various games, including [[40k]], [[Warhammer: Age of Sigmar]], [[WFRP]], [[Warhammer Fantasy Battles]] and the &#039;&#039;[[Fighting Fantasy]]&#039;&#039; books. There is even [[Chaos in the Old World|a board game dedicated to Chaos]] where you get to play as the major powers.&lt;br /&gt;
It means more than simple disorder, and incorporates elements of the [[Lovecraft]]ian concepts of godlike tentacled abominations, evil cults, and &amp;quot;things man was not meant to know&amp;quot; with a 1950s B-movie interpretation of nuclear radiation. There is even a material, [[warpstone]], which is analogous to fissile material with regard to chaos. &lt;br /&gt;
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Common features of Chaos include:&lt;br /&gt;
&lt;br /&gt;
* Insanity.&lt;br /&gt;
* Secrets that the ordinary man cannot be permitted to [[/d/|know]].&lt;br /&gt;
* Knowledge that corrupts the bearer and leads him into service of the dark gods.&lt;br /&gt;
* [[Chaos Gods|Dark gods]] who capriciously reward as much as punish their followers.&lt;br /&gt;
* Summoning [[Daemon]]s, by letting them (temporarily) escape the [[Warp|Warp/Realm of Chaos]].&lt;br /&gt;
* Mutations both as a result of the radiation-like influence of Chaos and as gifts from the chaos gods. &lt;br /&gt;
* Failing so badly against the [[Imperium of Man]] and [[High Elves (Warhammer Fantasy)|High Elves]] that GW [[Retcon|retcons]] decades worth of plot as if the [[Chaos Gods|dark gods]] were [[FAIL|merely pretending to be retarded]]&lt;br /&gt;
* Areas blighted by Chaos (such as the [[Chaos Wastes]] or the [[Eye of Terror]]) and uninhabitable by sane or irreligious people.&lt;br /&gt;
* Roaming warbands or dark cults of Chaos-worshipers.&lt;br /&gt;
* [[Beastmen|Furries]].&lt;br /&gt;
&lt;br /&gt;
Chaos, as 40kfags know it, was inspired by Moorcock&#039;s ideas about Law vs. Chaos from the &#039;&#039;[[Eternal Champion]]&#039;&#039; series, (and the ancient Egyptian concept of Ma&#039;at vs Isfet). Radiation-like qualities are likely the result of the games in question having been written during the Cold War, with the paranoia that entails.&lt;br /&gt;
&lt;br /&gt;
In more recent Warhammer canon, Chaos exists in a multiverse and is connected to numerous other Warhammer settings other than the two (three, with [[Blood Bowl]]) known to us. This means any Chaos entity with an external origin was once a mortal being in every universe they appear in, who combined in the Warp like a terrible comicbook reboot. (Take this with a pinch of salt)&lt;br /&gt;
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[[File:Chaos inthe imperium.jpg|500px|right]]&lt;br /&gt;
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==Followers of Chaos==&lt;br /&gt;
&lt;br /&gt;
There are lots of followers of chaos. Every single one of them has to be considered &amp;quot;armed and dangerous&amp;quot; even when unarmed.&lt;br /&gt;
&lt;br /&gt;
*Sorcerers: Guys who have magic powers.&lt;br /&gt;
*Psykers: Guys who have psychic powers.&lt;br /&gt;
*[[Beastmen]]: Savage beasts made because of freakish warp exposure.  Might be [[Furry|furries]] but are actually more useless without someone to lead them. (Are Tzaangors &amp;quot;featheries? Does that make humans &amp;quot;fleshies?&amp;quot;)&lt;br /&gt;
*[[Chaos Cults]]: [[Your Dudes|Your average joe]] who decides that life sucks, might as well get that sense of community and brotherhood in a group that extols values such as &amp;quot;flaying yourself for Khorne&amp;quot; or &amp;quot;bathing in pus with Nurgle.&amp;quot;&lt;br /&gt;
*[[Warriors of Chaos]]: Badass evil mother-fucking vikings clad in armor that looks fucking [[awesome]]. Basically the [[Warhammer Fantasy|fantasy]] equivalent to chaos space marines. In war, they are lead by a Champion of Chaos, a sorcerer, or really anyone capable of leading a couple of deranged, superhuman war incarnates into battle.&lt;br /&gt;
*[[Chaos Space Marines]]: A bunch of guys whose [[Horus|leader]] had a few daddy issues with [[Emperor|Empy]]. Basically the [[Warhammer 40,000|40k]] equivalent to chaos warriors. In war, they are led by a [[chaos lord]] or a sorcerer or really anyone or anything capable of leading a handful of deranged, superhuman war incarnates in battle.&lt;br /&gt;
*[[Daemon|Daemons]]: Creatures made of rape and lemon juice and the jizz of their gods. Exist because you have bad thoughts. &lt;br /&gt;
*[[Matt Ward]]: [[Skub]] given flesh.&lt;br /&gt;
*[[Grand Alliance: Chaos]]&lt;br /&gt;
*[[Dice]]&lt;br /&gt;
&lt;br /&gt;
==Gods of Chaos==&lt;br /&gt;
{{Main|Chaos Gods}}&lt;br /&gt;
In both the Fantasy and 40k settings there are four chief Chaos deities, and a number of [[Chaos Gods#The Other Ones|minor gods]]. &lt;br /&gt;
&lt;br /&gt;
===[[Khorne]]===&lt;br /&gt;
&#039;&#039;God of Hate, [[Rage]], Blood, War, Battle, Strength, Wrath, Fighting and Killing, and Honor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stated as being the strongest Chaos God due to all the violence in the Warhammers (one of which has only war, or so we&#039;re told), and the Chaos Gods themselves being nothing more than palpable manifestations of abstract emotion and philosophy who thus are fed whenever these things are exerted in the real world. In fact, just by playing the game you make Khorne stronger. In a parallel version of the Warhammer Fantasy universe, [[Blood Bowl]], he has his own football team. &lt;br /&gt;
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===[[Tzeentch]]===&lt;br /&gt;
&#039;&#039;God of Change, Lies, Hope, Ambition, Manipulation, Scheming and Sorcery, Politics, Planning, Knowledge, Trolling, (formerly) Magic and Lulz&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{topquote|Chaos exists in a state of permanent victory over you - you dance to our tune, mortal one, you butcher and torture and repress one another because the gods of the warp require you to... My lord Tzeentch won your war a long, long time ago.|Ghargatuloth, Daemon Prince of Tzeentch}}&lt;br /&gt;
&lt;br /&gt;
Tzeentch is prone to utter the phrase &amp;quot;[[JUST AS PLANNED]]&amp;quot;. Second strongest and the most successful Chaos God for some reason. Probably because the oppressed peasantry and ambitious warriors are always hoping for food/death/glory. Respectively. Since the nature of Chaos is stated above. In Warhammer Fantasy he&#039;s more important as he&#039;s the Chaos God of magic, &amp;lt;s&amp;gt;which is ironic because not only does he do all of jack and shit in Fantasy but he also has the weakest Daemons in the army (even his own special magic lore sucks)&amp;lt;/s&amp;gt; Gameplay and Story Segregation/ maybe Games Workshop hates Tzeentch or aren&#039;t skilled enough to write him well. He claims to be the origin of all magic, but that&#039;s bullshit since that would make him the origin of everything, including the other Chaos Gods; so we know he&#039;s a fucking liar on top of being a [[If the Emperor had a Text-to-Speech Device|NEEEEEEEEEEEEEEEERD!]]&lt;br /&gt;
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===[[Nurgle]]===&lt;br /&gt;
&#039;&#039;God of Decay, Despair, Acceptance, Destruction, Disease, Tolerance, Compassion, and Empathy &#039;&#039;&lt;br /&gt;
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Also known as &amp;quot;Papa Nurgle&amp;quot; or &amp;quot;Grandfather Nurgle&amp;quot;, the bloated lord of disease arose from man&#039;s fear of death. His followers are afflicted with various awful plagues, but do not suffer or die of them. As well as this respite, he offers those who worship him a sense of family and belonging which is incongruous with the usual attitudes of the chaos gods and his own fearsome appearance.Cited in books as being the third strongest of the gods, until a jolly plague party pops up, where he temporarily overshadows his brothers until the party(participants) dies off.  He runs a carnival in Warhammer Fantasy proving once more that all clowns are evil beings full of disease that want to take you away from your parents.&lt;br /&gt;
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===[[Slaanesh]]===&lt;br /&gt;
&#039;&#039;God of Decadence, Excess, Pain, Pleasure, Perfection, Aesthetics and Self Indulgence&#039;&#039;&lt;br /&gt;
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Slaanesh gave us [[Daemonette|Daemonettes]]. PLEASE NOTE: Daemonettes are not as attractive in the canon as they are in the pictures on this site. In fact they traditionally only have one breast and have crab claws for hands. For one edition, [[Hordes of Chaos]], they got a revamp to be much sexier, with a mixture of scythe-blade hands and human hands, and being pretty obviously female (often with [[/d/|multiple breasts]]), which is [[Monstergirl|where most of the love for them comes from]]. They got changed back the very next edition, along with the loss of [[Chaos Undivided]] as its own force. Slaanesh is fairly active in the &#039;hammer universes. In 40k he was birthed from the non-stop 80&#039;s mosh orgy of the [[Eldar]] and as a result has claim to each and every Eldar soul, which he/she eats like popcorn. In Fantasy he prefers making Elves into Daemonettes, preferring them as an occasional dessert while he watches his figure (in a mirror, at all times).&lt;br /&gt;
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No way one person can convince anyone else that Slaanesh isn&#039;t all sex, drugs and Rock and Roll.&lt;br /&gt;
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===[[Malal]]===&lt;br /&gt;
&#039;&#039;A renegade Chaos God, representing the paradox of Chaos fighting against itself.&#039;&#039;&lt;br /&gt;
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Malal has been reintroduced under the name of Malice through the Short story of the Sons of Malice: &amp;quot;Labyrinth&amp;quot;. Long since removed from the setting ever since [[GW]] couldn&#039;t decide who owned the rights. JUST AS PLANNED. Malal likes random violence and smashing stuff, which makes him chaotic neutral, because he is just as likely to mess up the other Chaos Gods plans as it is to prey on Humans and stuff. In short when all the other 4 Chaos gods got together to hatch a plan, Malal storms in and shouts &amp;quot;SURPRISE!!!&amp;quot; and proceeds to try to kill, mutilate set fire to, and destroy anything within reach. Even Khorne has some self discipline and can (though barely) hold it together to have a chat about how to get more Blood and Skulls - Malal just destroys anything within reach - It is completely unhinged and revels in random destruction and violence. Each time Chaos squabbles, Malal gets stronger.&lt;br /&gt;
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Now of dubious canonicity between the copyright issues and GW simply not giving a shit.&lt;br /&gt;
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===[[Horned Rat]]===&lt;br /&gt;
&#039;&#039;Chaos Vermin Lord, rebellious 13th God.&#039;&#039;&lt;br /&gt;
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Existing only in Fantasy, the Horned Rat is a daemonic entity of unknown origin who has somehow become the patron deity of a race of rat-men called &amp;quot;[[Skaven]]&amp;quot; in his image to worship him. As they grew in power, so did he. While possessing an intellect and planning comparable to Tzeentchian Greater Daemons (although without the master nerd sabotaging him), he&#039;s also very brutish and when summoned by his followers will oftentimes behave as an unintelligent monster, rampaging through their ranks and consuming his most loyal minions before returning to the Warp.&lt;br /&gt;
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===[[Chaos Gods of Law|The Chaos Gods of Order]]===&lt;br /&gt;
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While they have only been mentioned sparingly, and recent fluff has abandoned them for all intents and purposes, there were once four Chaos entities of Order (Chaos being potential after all, not always &amp;quot;inside out walrus&amp;quot; logic) in Warhammer Fantasy. They are also sometimes called the gods of Law. Their most prominent appearance is in the first edition of the Warhammer Fantasy roleplay. Their canonicity is dubious at best at this point, as they have never been mentioned anywhere else since then. The [[Emperor]] of Mankind is speculated to transform into the Warp God of Order should he be allowed to die.&lt;br /&gt;
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There are three mentioned by name. Alluminas was a god of light who shined eternally, freezing in place anything his light touched. His worship was said to be unknowable by mortal minds. [[Arianka]] was essentially Snow White, a being Tzeentch and the Horned Rat both feared, while Malal saw an opportunity to increase his own power, who was trapped in the mortal world in a crystalline coffin. This coffin is supposed to be under [[Praag]] and can be opened with a crystal key. [[Solkan]] empowered those who fought Chaos, including [[Inquisition|Witch Hunters]], in a manner more akin to Malal with some self-restraint.&lt;br /&gt;
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===The Long War===&lt;br /&gt;
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Chaos as a faction is notable for their meta role in both WHFB and WH40k - keeping the Grimdark at maximum dark grimness. They are one of the most evil factions in either setting, of course, but it goes deeper than that. A big part of the suck in both universes is that the most implacable enemy is not just insanely evil, but that no faction has a working game plan to shut Chaos down. No matter how often the &#039;&#039;good guys&#039;&#039; (or [[Vampire Counts|bad]] [[Ogre Kingdoms|guys]] [[Tyranids|who]] [[Necron|are]] [[Dark Elves|not]] Chaos) win, that&#039;s just a temporary victory. But the victories of &#039;&#039;Chaos&#039;&#039; are sometimes permanent and universe-changing, such as when they [[Great Rift|tore the galaxy a new asshole]] or [[The End Times|destroyed the goddamn WHFB world]]. &lt;br /&gt;
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An in-universe pep talk the forces of Chaos sometimes give each other is that they&#039;re fighting the &amp;quot;Long War&amp;quot; and that they will defeat the Imperium in the end, no matter how long it takes. From what we know so far this is a perfectly accurate assessment. There are some [[Ynnead|fringe cases]] where somebody comes up with a plan to save the setting from Chaos forever, but there&#039;s no hard evidence that these plans will work and some definite [[Teclis|cases]] of this ending in [[Lady of the Lake|complete]] failure. There &#039;&#039;is&#039;&#039; one reliable path to smashing Chaos, with a very notable downside - killing every sentient creature with a soul in the &amp;lt;s&amp;gt;universe&amp;lt;/s&amp;gt; galaxy would leave Chaos too weak to do anything, until a new species arises that fits the bill at least. Only the Tyranids or Necrons can &amp;quot;save&amp;quot; us from Chaos through the straightforward process of omnicide, and even then the benefits can be considered debatable at best.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Friends]]&lt;br /&gt;
*[[Chaos BBQ Cook-Off]]&lt;br /&gt;
*http://www.youtube.com/watch?v=IUhr77e8Eho&amp;amp;feature=related&lt;br /&gt;
*[https://www.youtube.com/watch?v=w_wH9rjeroE FOR THE RUINOUS POWERS]&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Chaos.jpg|Followers of Chaos.&lt;br /&gt;
Image:Chaos2.jpg&lt;br /&gt;
Image:40k Scientology - Chaos.jpg|Chaos cultist are KAP-TOORING the streets too.&lt;br /&gt;
Image:Chaos star.jpg&lt;br /&gt;
Image:GodsOfWarhammer.jpg|YOU THOUGHT IT WAS A GOOD IDEA TO VOTE FOR THE BLACK MAN?! YOU&#039;RE ALL WORSHIPING TZEENTCH NOW! Don&#039;t blame me, I voted for McKhorne.&lt;br /&gt;
Image:Chaosdividedcomic.jpg|Chaos Divided, Just as planned..&lt;br /&gt;
Image:cinnamon_toast_crunch.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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{{Template:Chaos Space Marines}}&lt;br /&gt;
{{Template:Chaos-Daemons}}&lt;br /&gt;
[[Category:Chaos]][[Category:Warhammer Fantasy]][[category: warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2001:8003:3800:800:3CDA:B565:D8CF:22BB</name></author>
	</entry>
</feed>