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		<title>Space Sharks</title>
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		<updated>2018-04-20T16:30:41Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3895:3A00:951C:11A5:DCBB:8795: /* 8th Edition */ Units don&amp;#039;t gain attacks on the charge in 8E&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{Infobox Spess Mahreen Chapter&lt;br /&gt;
|Name = Space Sharks/Carcharodon Astra&lt;br /&gt;
|Heraldry = [[Image:Carcharodons Livery.jpg|center|140px]]&lt;br /&gt;
|Number = &lt;br /&gt;
|Battle Cry = &amp;quot;From the void we come - darkness there, and nothing more&amp;quot; Alternatively: [https://www.youtube.com/watch?v=zrB2_zqJQJU]&lt;br /&gt;
|Founding = Either 2nd (according to a GW article) or 23rd (according to FFG) Basically &#039;&#039;&#039;Unknown&#039;&#039;&#039;&lt;br /&gt;
|Successors of = Chimeric, combination of [[Raven Guard]] and [[Night Lords]]&lt;br /&gt;
|Successor Chapters = None (thankfully)&lt;br /&gt;
|Chapter Master = [[Tyberos the Red Wake]]&lt;br /&gt;
|Primarch = Their Geneseed is chimeric, so fuck knows. [[Corax]], [[Konrad Curze|Curze]], [[Angron]], all of them...&lt;br /&gt;
|Homeworld = Fleet Based&lt;br /&gt;
|Specialty = Terror and scorched earth tactics, with brutal close combat preference.&lt;br /&gt;
|Strength = 1000 (ish)&lt;br /&gt;
|Allegiance = [[Imperium]]&lt;br /&gt;
|Colours = Grey, with black pauldrons and white helmet faces (and the occasional blood splatter)&lt;br /&gt;
}}&lt;br /&gt;
[[File:B5oUxpr.jpg|200px|thumb|left|This is what [[furry|some]] believe the Space Sharks look like.]]&lt;br /&gt;
[[File:Sharks Bitch!.jpg|200px|thumb|left|This is what they [[Awesome|really look like]].]]&lt;br /&gt;
{{topquote|He could sense the Company Master&#039;s fury, the rage he was battling to keep in check. The Blindness was beckoning to him, that precipice poised above a black sea of hatred and needless slaughter-sacrifice.|Chief Librarian Te Kahurangi&#039;s assessment of 3rd Captain Akia}}&lt;br /&gt;
This is what happened when someone from [[Games Workshop]] watched Street Sharks and thought &amp;quot;there oughta be some spess mehrens like that.&amp;quot; These guys call themselves &amp;quot;Carcharodons&amp;quot; (Carcharodon, pronounced &amp;quot;car-care-uh-dawn&amp;quot; is the scientific name for the genus which includes the Great White Shark and the prehistoric monster of one, the Carcharodon Megalodon), or Carcharodon Astra if they are being extra formal. They have light-grey skin and black eyes like sharks, and according to FFG they increase the resemblance by filing their teeth to be shark teeth. Their chapter logo is a white shark on its side and their colours are grey with black/dark grey shoulders. Once upon a time, they were light grey with a red stripe down the middle of their helmets and their logo was a stupid looking cartoon of a black shark with red eyes. Luckily, IA10 broomed that silliness under a rug and gave us what we have right now.&lt;br /&gt;
&lt;br /&gt;
They&#039;re as mad as hell, even the [[Angry Marines]] might wanna think twice before cutting in front of them in line (hey, that would be a cool fight...)(YOU FUCKING WHAT LIKE WE&#039;D LOSE TO A LOAD OF FISH FURRIES), and with enough blood lust to make a Space Wolf go &amp;quot;Well Damn...&amp;quot;. They&#039;re described as sneaking into a place before going batshit insane with a rage probably comparable (carnage wise) to a feeding frenzy, a defining characteristic of their namesake. But, their rage is also controlled. So they&#039;re like Khorne Berzerkers (though maybe the pre-Angron War Hounds are a better comparison) mixed with the &amp;lt;strike&amp;gt;SAS&amp;lt;/strike&amp;gt; SBS. Also comparable to the way Leman Russ conducted himself in battle. Outside of combat, they&#039;ve been observed to be quite devout and even polite, albeit in a terse and tense fashion.  It hearkens back to their shark theme, as sharks can be quite docile until they smell blood - after which they go batshit insane. They also like to cover their armour with Polynesian-looking tattoos (hunting sharks was a major rite of passage in some Polynesian societies). Also they try to stay quiet in combat, because &amp;lt;s&amp;gt;they think it makes them cool&amp;lt;/s&amp;gt; sharks can&#039;t talk, however they do tend to roar loudly when charging. Their specialty seems to be committing indiscriminate genocide, sparing only children they can enslave into being Chapter serfs or turn into more Carcharodons (said children have to fight each other to the death). They also like to wear Heresy-era armour to give people more incentive to buy from Forge World (or it did until [[Games Workshop|GeeDubs]] released [[what|reasonably priced Mk3 and 4 pattern armour]]). &lt;br /&gt;
&lt;br /&gt;
Very old records say they were sent out on a crusade outside the borders of Imperium-controlled space to, for all intents and purposes, preemptively kill anything that may or may not be a future threat to the Imperium of Man. And to our best knowledge, they were promptly forgotten about, because when they showed up again, no one knew who the hell they were or what side they were on.&lt;br /&gt;
&lt;br /&gt;
The Carcharodons come up in the [[Badab War]], where it&#039;s kinda hinted that they&#039;re Raven Guard mutants or descended from those other deranged genocidal space marines - the Night Lords. Anywho, they&#039;re deployed to Afghanistan in space to fight the space Taliban and they solve the problem that the Fire Angels had been having by killing everybody to root out teh terrorists. Grimdark. Then they go over to Badab and blow the place up, ending the Badab War. Then they go back to the ashes of space Afghanistan and make a bunch of boys kill each other to become the next generation of Carcharodons before heading back out to smash someone else&#039;s planet. Also, according to rumor, they helped to trash Failbaddon&#039;s 7th Black Crusade.    &lt;br /&gt;
&lt;br /&gt;
Their leader is [[Tyberos the Red Wake]], a badass motherfucker who couldn&#039;t decide if he liked lightning claws or chainfists better, so he made &#039;&#039;Hunger&#039;&#039; and &#039;&#039;Slake&#039;&#039;, a pair of Lightning Chainclaws... the ugly offspring of the two weapons after a couple glasses of Blacklabel and a night of extremely violent and questionable life choices, that allow him to one shot (swipe? stab?) Tyranid Carnifexes and Space Marine Dreadnoughts. This would usually make [[Marneus Calgar|anyone else]] a [[Mary Sue]], but this guy is so badass (and has the most [[awesome]] weapons in the setting), that he has earned immunity (so long as he doesn’t [[Roboute Guilliman|punch guys in space without wearing a helmet on.]] Though very quiet in the way of formal encounters, Tyberos, when war ensues, becomes something that nightmares piss themselves to think about. During the Badab War, Tyberos wrote a name for himself and his chapter across the surface of the planet in the blood of the Mantis Warriors. Clad in a set of ancient [[Terminator]] Armour, Tyberos was always on the front lines, and ensured that the traitors paid for all the trouble they caused in blood and resources, going about this task in the grimly silent fashion known to be common to the Carcharodons.&lt;br /&gt;
&lt;br /&gt;
They are different from the [[Saharduin]], who actually are [[Furry|sharks in space]]. They do, however, share the same [https://www.youtube.com/watch?v=zrB2_zqJQJU battle cry].&lt;br /&gt;
&lt;br /&gt;
Their beakies look fucking amazing.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
[[File:Space Shark Mk5.jpeg|thumb|right|Space Shark in Heresy-era armour.]]&lt;br /&gt;
The Sharks are a fleet-based chapter. At some point in their history, Rangu (their word for the Emperor) banished them from their home world and set them to hunt amongst the stars and slaughter the enemies of Man with no quarter. To this day, no one knows why they were banished. To this end, he granted the rite of Tithe; the Grey, all the physical material they needed for their duty, and the Red, a claim to prisoners, rebels, rejects, and other detritus for ship crew and potential recruits. They are explicitly forbidden from taking serving members of the Adeptus Terra (read - anyone from any other branch of the Imperium) in their tithing. The Grey Tithe is usually a semi-regular swap meet with allied members of the Mechanicum, bartering a few pieces of archeotech for freshly made materiel. &lt;br /&gt;
&lt;br /&gt;
Another chapter wide trait is an intentional lack of ego and individuality. Line troopers are frequently given numerical designations when inducted. Each battle brother is only a part of the utility of the whole, leading Carcharodon command to eschew concepts like honour and pride-driven vengeance that drive other chapters to action. Only by following their ancient mandate of exile can they be worthy. They hope their actions (or more likely their descendants&#039; actions) will redeem them for their crimes and allow them to return home, wherever that might originally be. Most chapter veterans don&#039;t believe this and channel their shame and remorse into meticulously violent murder.&lt;br /&gt;
&lt;br /&gt;
The Carcharodons follow the battle half of the codex but ignore everything else about force organisation. Cruising around in the void beyond the galaxy&#039;s edge can be nasty business, and years without resupply or any kind of logistical support means they must be both flexible and resourceful. Each company practices high self-reliance - salvaging, repairing and re-purposing stuff to make sure it lasts as long as possible. This is why they sport so much working Heresy-era gear and why stuff like vehicles and Terminator armour are often kept together using a variety of patterns and models. Because of this, Techmarines are seldom seen on the battlefield. They also don&#039;t use reserve companies (realising that having 100 of the finest warriors sitting around doing nothing is fucking stupid). Each company is thought to be a self-contained force, with their own scouts and veterans, ensuring they&#039;ve got guys for every situation on hand. This has drawbacks of course, as they can&#039;t simply ask for reinforcements from a reserve company and must make do; for this reason Apothecaries are prized and kept off the front lines since every Marine makes a difference. At the same time it means that they&#039;ve got all their companies actively doing stuff.&lt;br /&gt;
&lt;br /&gt;
It seems likely that their scorched earth campaign during the Badab War was in fact more of a violent [[Looted|looting]] spree, restocking the Carcharodons&#039; inventory after having spent so long outside known space. Filling up on ammo, weapons, armor, supplies, and [[Blood_Ravens|grabbing everything that wasn&#039;t nailed down, followed by the nails, and then everything that used to be nailed down]], before destroying anything else the enemy could possibly have had a use for. We do know that they claimed a bunch of recruits post-Badab, and they probably do this after all their big campaigns (maybe every time they come back into contact with the Imperium). The Red Tithe novel appears to confirm this theory; the Carcharodons&#039; 3rd Company, having just come off a nasty brawl with some Tyranids, rocked up to a remote Imperial prison planet with the intent of claiming all of its inmates as either serfs or potential recruits. A [[Night Lords]] warband had the same idea and arrived just before they did; the two groups proceeded to have a slight disagreement about who was going to empty out this wretched hive of scum and villainy. After several rounds of murder tag (and several thousand casualties later), the Carcharodons were victorious. They scooped up all the prisoners, stripped the place bare, and took off before Imperial reinforcements could arrive.&lt;br /&gt;
&lt;br /&gt;
==Gene-Seed Speculation==&lt;br /&gt;
[[File:Space Shark Tau.jpeg|right|thumb|&#039;&#039;FFFFFUCKING WEEB!&#039;&#039;]]&lt;br /&gt;
Initially, many fa/tg/uys speculated that the Carcharodons were of Raven Guard or Night Lord descent, or possibly a loyalist remnant. A minority also speculated that they might be World Eater remnants, though since that seems to be the old [[Minotaurs]]&#039; schtick it&#039;s probably not true. Moreover, given that they are believed to have been founded by M32 and most of their wargear appears to be Heresy-era, they are most likely of the Second Founding or a product of the Heresy.&lt;br /&gt;
&lt;br /&gt;
Most of the evidence for these theories is based on their military tactics and the few descriptions we had of marines outside of their armour.&lt;br /&gt;
&lt;br /&gt;
Their favored tactics, relying heavily on stealth and surprise, would seem to fall in line with the Raven Guard&#039;s combat doctrines. However, their preference for close-combat, total slaughter, and the strategic use of terror put them at odds with the &amp;quot;tacticool operator&amp;quot; style of the modern Raven Guard. Their method of war is closer to the pre-Heresy Night Lords, if substantially higher in body count, or the World Eaters, if they were a little more subtle.&lt;br /&gt;
&lt;br /&gt;
Physically, the Carcharodons displayed pale white skin and black eyes with black sclera. These were common traits of people living upon Lycaeus and Nostramo, the homeworlds of Corvus Corax and Konrad Curze, respectively. While the modern Raven Guard exhibit these traits as a result of mutations within their gene-seed, &#039;&#039;[[Imperial Armour#Volume Ten - The Badab War - Part Two|Imperial Armour]]&#039;&#039; states that the Space Shark&#039;s gene-seed is unusually pure, i.e. stable, and that these traits are unlikely to be the result of mutation. However, their Chief Librarian has toothy denticle growths on his elbows and around his neck which comes from a &amp;quot;degraded genetic inheritance&amp;quot; which essentially gives him sharkskin, a condition that effects the entire chapter being much more common on older Carcharadons. They also suffer from something they call the &amp;quot;the blindness&amp;quot; a condition that can make them lose all control during combat to the extent they may even attack their own.&lt;br /&gt;
&lt;br /&gt;
This makes their appearance all the more unusual, as the Carcharodons are known to take recruits from the worlds they conquer, meaning there is no common genetic source that could explain their development other than through their gene-seed. Interestingly, the Chief Librarian also seems to make a note of the 3rd Captain&#039;s particular genetic heritage, as if it were somehow significant. It may very well be that the Carcharodons have more than one gene-seed source; Corvus Corax was noted for his snow-white skin, and Konrad Curze for his black eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
===TL;DR===&lt;br /&gt;
&#039;&#039;&#039;The first mention of the Carcharodons says that their gene-seed might be Raven Guard&#039;&#039;&#039;, but doesn&#039;t expand on that. Given that this was during the time that the [[Blood Ravens]] were really in the popular vogue, the idea that the Carcharodons are secretly Loyalist Traitors was pretty popular because their tactics are more like the Night Lords than anyone else&#039;s. GW has tried to walk it back a bit by saying the Raven Guard were basically the Night Lords only with Corax instead of Curze since then, but the debate still rages on because most of the documents supporting the Raven Guard hypothesis are speculative in-universe, and the Imperium would probably cover up a loyal Chapter being descended from Traitors if the Blood Ravens are anything to go by.&lt;br /&gt;
&lt;br /&gt;
Horus Heresy III: Extermination pretty much puts this to bed and confirms they&#039;re the descendants of Terran-born Raven Guard exiles led by Shade Lord Arkhas Fal, the grey armoured and white-faced pre-Corax XIXth Legion who had a reputation for going from stillness to extreme brutality and were basically taken under Horus Lupercal&#039;s wing in the centuries before their own Primarch was discovered. The exiles are referred to as a &amp;quot;nomad predation fleet&amp;quot; the same as the Carcharodons in the Badab War books and their cognomen during the early Great Crusade era was &amp;quot;Pale Nomads&amp;quot;, a title given to them by the Luna Wolves and also the title of Te Kahurangi, the Chapter&#039;s current chief librarian, rumoured to be only three generations removed from the original exiles. The Reaper Prime (Captain) of the Third Battle Company wears armour bearing the skull and lightning bolts of the Terran Pacification War further highlighting the Chapter&#039;s links to the pre-Crusade Legions, and Tyberos&#039; distinctive shark-like helmet is also featured in the book.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raven Guard===&lt;br /&gt;
Following the publication of &#039;&#039;Imperial Armour 10&#039;&#039;, new evidence was published to support the Raven Guard theory by Games Workshop&#039;s licensors. Presumably the idea that every Traitor Legion has a secret Loyalist Successor was too much for them.&lt;br /&gt;
&lt;br /&gt;
[[Fantasy Flight Games]]&#039; &#039;&#039;[[Deathwatch]] RPG&#039;&#039; included rules for playing the Carcharodons (&#039;&#039;&#039;Honour the Chapter&#039;&#039;&#039;). Among the fluff, it is stated that Deathwatch Apothecaries have occasionally had the chance to analyze the gene-seed of Carcharodons slain in the service of the Deathwatch, and that they bear certain genetic markers unique to the Raven Guard. Of course, this being the Imperium of Man, you can never be certain what they&#039;re actually finding or if the records are accurate. &lt;br /&gt;
&lt;br /&gt;
Forgeworld&#039;s &#039;&#039;[[Horus Heresy]] Book 3&#039;&#039; included a bunch of new information on the Raven Guard, and their predecessor [[First Founding|Legion]], the &#039;&#039;&#039;Pale Nomads&#039;&#039;&#039;. The Pale Nomads were noted for being the Emperor&#039;s preferred operators, often stealthing their way into enemy fortresses and armies to slay their leaders should they refuse surrender, and adopting multi-angle strike-and-fade tactics if the enemy continued to fight on. The latter is a favored tactic of the Carcharodons on the battlefield. The Pale Nomads were known for crushing any hint of resistance, which some have equated to the Space Sharks decimating entire star systems in order to sow terror. Their tactics evidenced a disdain for humans that the Raven Lord couldn&#039;t stomach, which is similar to the attitude adopted by the Space Sharks during the Badab War when they Exterminatus&#039;d Badab and hundreds of Loyalist Space Marines along with it. The Pale Nomads were also slavers, who would take children from defeated worlds to raise as Legionnaires, a practice that the Space Sharks have adopted. The Xeric tribesmen from which the Pale Nomads recruited also had a tradition of tattooing their bodies and painting their armor with tribal markings. &lt;br /&gt;
&lt;br /&gt;
This could possibly explain why the Space Sharks have an abundance of [[Beakie|MkVI armor]] alongside their other Heresy-era tech, since the Raven Guard were the first to get their hands on them when they entered production during the Horus Heresy and that they&#039;re unusually stealthy with a variety of sensory systems to assist them in the void of space. Additionally, the Raven Guard were revealed to suffer from a gene-seed defect known as the &#039;&#039;Ash Blind&#039;&#039; or &#039;&#039;Sable Brand&#039;&#039;. Similar to the &#039;&#039;Black Rage&#039;&#039;, this defect caused otherwise normal Space Marines to charge into battle seeking only to destroy all trace of their foes, whether they lived or died. Those afflicted would develop eyes of solid black, and would neither speak nor reason until the condition passed. &lt;br /&gt;
&lt;br /&gt;
Finally, it is stated that Corax would divest the Raven Guard of the surviving Terran-born Pale Nomads, whom he found too similar to the cruel lords he overthrew on [[Deliverance]]. One of the many branches of Raven Guard he sent off on isolated, never-ending crusades contained the [[Battle Barge]] &#039;&#039;&#039;Nicor&#039;&#039;&#039;, (an old English word for a water sprite or monster) later to be found in the fleet of Space Sharks who ended the Badab War. &lt;br /&gt;
&lt;br /&gt;
Tellingly, in &#039;&#039;&#039;Horus Heresy book 3&#039;&#039;&#039;, Corax had no idea what happened to the fleet of Terran Exiles or to its master Arkhas Fal and made no effort to contact them in the build-up prior to the [[Drop Site Massacre]]. There is no evidence that these exiles were recalled after the massacre either, despite the 4000 men &amp;quot;officially&amp;quot; counting towards about half of the size of the remaining Legion, so they were considered an entirely separate force. They could simply have been designated a new Chapter following the end of the civil war.&lt;br /&gt;
&lt;br /&gt;
According to the &amp;quot;Carcharodon Outer Dark&amp;quot; novel, the descendant Marines of the exiles, still under the Great Crusade-era name &amp;quot;Ashen Claws&amp;quot;, now settles on the planet Atargatis Prime beyond the Ghoul Stars region. Only a few people, including the Space Sharks, know of their existence. &amp;quot;Grey Tithe&amp;quot; are occasions when the Space Sharks trade war machines and geneseeds for the Ashen Claws&#039; aspirants and neophytes. Also, Tyberos&#039;s claws were once the Ashen Claws&#039; relics but somehow were taken from them.&lt;br /&gt;
&lt;br /&gt;
===Loyalist Traitors===&lt;br /&gt;
[[File:Space Shark Chainaxe.jpeg|left|thumb|[[Rip and Tear]] at its finest.]]&lt;br /&gt;
&lt;br /&gt;
Contradicting the Raven Guard theory are some logical inconsistencies, the issue of their battle tactics, and recently published material from &#039;&#039;&#039;Horus Heresy Book 6&#039;&#039;&#039; where it is revealed that the above-mentioned 4000 Terrans exiled by Corvax from the Raven Guard turned full renegade, calling themselves the &#039;&#039;&#039;Ashen Claws&#039;&#039;&#039; and abandoning the Imperium to build their own domain in the Segmentum Tempestus. With no contact from the Imperium, no support from the Emperor, and no reward for their loyalty, it seems likely that other Raven Guard exiles could have turned. Interestingly, this band of exiles raided the fortress worlds of the Night Lords for supplies before returning to the darkness beyond the Imperium.&lt;br /&gt;
&lt;br /&gt;
The fact that the Carcharodons adhere to a known pattern of crusading behavior, the &amp;quot;Nomad-Predation Pattern,&amp;quot; would seem to indicate that their &amp;quot;recruiting&amp;quot; practices aren&#039;t unique to any Legion or Chapter, but an established Space Marine tactic for dealing with long crusades beyond the supply lines of the Imperium. Rather than being a relic of Xeric nomads recruited by the Emperor, it seems likely that the Space Sharks are only unique in that they utilize this pattern exclusively, obeying the order to &amp;quot;ravage the foes of Mankind&amp;quot; in the darkness beyond the galactic plane. It also points to them either being formed prior to the implementation of the [[Codex Astartes]] or an utter disregard for it. &lt;br /&gt;
&lt;br /&gt;
If the Space Sharks were founded during the Second Founding, you&#039;d expect them to have roughly equal portions of their gear granted to them from their original Legion, and thus have higher proportions of more &amp;quot;modern&amp;quot; gear such as mark VI &#039;&#039;(Corvus)&#039;&#039; &amp;amp; VII &#039;&#039;(Aquila)&#039;&#039; plate, yet it is older mark V &#039;&#039;(Heresy)&#039;&#039; plate alongside Phobos pattern boltguns which predominantly fill the ranks. This points to the Space Sharks resupplying during the throes of the Heresy and their access to more recent patterns of wargear have come from salvaged or reclaimed equipment gathered over the years. Even their revered Terminator suits seem to be modified in unorthodox ways just to keep them operational. If they descend from any other Primarch, especially considering their tactics and manner of deployment, it&#039;s possible that they simply salvaged &#039;&#039;Nicor&#039;&#039; and other wargear from some distant and bloody battlefield.&lt;br /&gt;
&lt;br /&gt;
The Space Sharks&#039; preferred tactics are bloody and brutal, far more so than expected from any pre-Heresy Space Marine Legion besides the Night Lords and the World Eaters, although the information about the Raven Guard pre-Corax does resolve this inconsistency to an extent. During the Badab War they had no qualms about using the extermination of worlds and entire systems loyal to the [[Mantis Warriors]] to draw them into battle by the scale of their horror, and they would use the shattered survivors of their bloody attacks to demoralize and weaken rebel forces. &lt;br /&gt;
&lt;br /&gt;
The history, as known, of the Space Sharks points to their being present during the Second Founding. Whether the Raven Guard exiles were recalled or returned on their own, or if they were a Loyalist remnant of the Night Lords, or more unlikely the World Eaters, and were given the chance to forge a new life and history, it seems odd that they would&#039;ve been dispatched to such distant battlefields if they weren&#039;t regarded with mistrust by the High Lords of Terra. And assuming they possessed a reputation for such brutality that &amp;quot;ravage&amp;quot; is a more appropriate word for their orders than &amp;quot;harry&amp;quot; or &amp;quot;destroy,&amp;quot; they should be descended from a Legion or portion of a Legion with a particularly bloody reputation.&lt;br /&gt;
&lt;br /&gt;
Amusingly, the same &#039;&#039;Honour The Chapter&#039;&#039; splatbook that posits that the Carcharodons are descended from the Raven Guard also says they are of the 23rd Founding, descended from the Eagle Warriors. And the Chapter immediately preceding them in the splatbook, the [[Raptors|Reasonable Marines]], are definitively stated to be a Second Founding descendant of the Raven Guard. While the Raptors skin grows translucent and their hair grows darker as they age, the Space Sharks gain gray, shark-like skin and their hair turns whiter as they age. In addition, the Carcharodons by implication have a fully-functioning set of gene-seed organs, unlike the Raven Guard and Raptors who lack functioning Mucranoid and/or Betcher&#039;s Glands, as do other Raven Guard Successors.&lt;br /&gt;
&lt;br /&gt;
====Night Lords====&lt;br /&gt;
The Carcharodons&#039; deliverance of bloody and total judgement upon the followers of the rebellious Badab Chapters is in line with the [[Night Lords]]&#039; pre-Curze and pre-Heresy role and attitudes towards those who failed the Emperor in loyalty or deed. Brutal purges of the disloyal would build into a reputation that became one of terror and bloody death under Konrad Curze, and his use of fear and fluid, almost wild maneuvers in battle are seen by some in the descriptions of the Space Shark&#039;s battles. &lt;br /&gt;
&lt;br /&gt;
The Space Sharks&#039; apparently fractious nature and their manner of giving personal titles of distinction and honor could be echoes of the Night Lords&#039; practices as well. Many commanders and captains would have personal honorifics, like Zso Sahaal, would either earn idiosyncratic titles or have lurid and unique ranks within the Legion&#039;s organizational structure. Likewise, &#039;&#039;The Red Wake&#039;&#039; could be an honorific specific to the Chapter Master, or a personal one. As the Night Lords were grouped into semi-independent Companies with individual names, traditions, and markings, it&#039;s possible the Carcharodons could be one such Company that rejected the Heresy or returned to the Emperor&#039;s light. It would also explain why their forces never seem to gather in full Chapter strength; having passed down this tradition of building brotherhood solely within small, tribal bands like the gangs of Nostramo and fighting in semi-independent units as preferred by the Night Haunter, they would see little reason to fight together while other conflicts and enemies require their notice. &lt;br /&gt;
&lt;br /&gt;
The Chapter&#039;s preference for close-combat is in stark contrast to the Raven Guard&#039;s preference for long-ranged and quick-moving strikes, especially as they prefer stealth and speed to the roar of assault jetpacks and jetbikes. However, these tactics were favored by the Night Lords and their Terror Squads. Indeed, the enforced silence and refusal to coordinate with Imperial forces of the Space Sharks is similar to the silence that Terror Squads would work with during the latter years of the Great Crusade. Rather than being a gene-seed curse, as with the Raven Guard, the Carcharodons simply isolate their vox nets and refuse to speak to anyone unless it is truly urgent and necessary. &lt;br /&gt;
&lt;br /&gt;
As with the Space Sharks, the Night Lords were infamous for stealing the youth of conquered worlds for rapid implantation and hypno-indoctrination. While the former could also be a hallmark of the Nomad-Predation deployment pattern, the latter is a practice that seems to have been preferred by the Night Lords since it was the fastest and quickest way to make a new, battle-ready Space Marine in spite of the risks of instability and insanity it engendered. &lt;br /&gt;
&lt;br /&gt;
====World Eaters====&lt;br /&gt;
Yet another possibility may be [[World Eaters]], since Space Sharks are silent and brooding outside of battle but go absolutely batshit crazy when &#039;&#039;in&#039;&#039; battle, no questions asked, and they seem to have a preference for chain-axes, which is somewhat unusual among Loyalist Space Marines. The love of chain weapons is carried over in a few other ways ; one marine has what can only be described as a chain-club / staff - with an enormous flat chain blade running up one edge and handles on the opposite side at either end (potentially doubling as a very heavy duty eviscerator). Their predilection for close-combat and bloody melee, to an even greater degree than the Space Wolves, would be in keeping with the attitudes of the World Eaters and the War Hounds. Like the World Eaters, the Space Sharks have a preference for Drop Pod assaults, fast vehicles like Land Speeders, and Assault Terminators, and it can be argued that Tyberos&#039;s Terminator bodyguards, the &#039;&#039;Red Brethren&#039;&#039;, are reminiscent of Angron&#039;s own Terminator posse, the &#039;&#039;Devourers&#039;&#039;. Some of their ships also possess Ursus Claws, which only World Eaters used (but then again, it could just be a salvaged ship).&lt;br /&gt;
&lt;br /&gt;
The main problem with this theory is the Butcher&#039;s Nails. We can assume one of two things when it comes to the Nails:&lt;br /&gt;
#The Space Sharks learned to control their urges outside of battle, lest they snap and massacre each other, since they&#039;re out in the void of space for long periods of time doing nothing.&lt;br /&gt;
#Or they could have simply phased them out of their recruitment process after the Horus Heresy, seeing as it drove the other World Eaters fucking bonkers and was detrimental in the long run.&lt;br /&gt;
&lt;br /&gt;
And whilst there were very few loyalist Night Lords (only two examples in the canon thus far), there are canonically loyalist World Eaters, both at Istvaan III and scattered around the Imperium during the Heresy.&lt;br /&gt;
&lt;br /&gt;
====Chimeric Geneseed====&lt;br /&gt;
As another wrench thrown in, in Robbie MacNiven&#039;s Black Library novel &#039;&#039;Red Tithe&#039;&#039;, it is heavily hinted that there are, in fact, &#039;&#039;multiple&#039;&#039; geneseeds utilized by the Space Sharks, primarily Raven Guard, Night Lords, and World Eaters. Given the typical canon conflicts that the Black Library in known for, this should be looked at with skepticism at least and as a half-assed excuse to explain why they have traits of all three Legions at best. Hopefully this will be elaborated on in the future but for now we can only theorize what this entails.&lt;br /&gt;
&lt;br /&gt;
It is possible that the Carcharodons once consisted of Blackshields of Raven Guard and both loyalist Night Lords and World Eaters during the Horus Heresy, and after a time they were reformed into their own chapter and the traitor aspects of their origins were buried away. This &#039;&#039;could&#039;&#039; explain why their combat doctrine is an odd hybrid of their three supposed predecessors, any mutations they have are hard to connect to any one Legion, why their equipment is so old and haphazard, and why they were sent out in the void of space due to their origins. Until we have hard evidence from Forge World itself on any such Blackshields, however, this is up in the air.&lt;br /&gt;
&lt;br /&gt;
Another, simpler explanation is that, given the nature of the Space Sharks to scavenge whatever they find, it&#039;s possible that they harvested the geneseed of the fallen marines they have killed. It&#039;s never explicitly said that their geneseed is comprised of &#039;&#039;only&#039;&#039; the three suspected Legions; rather, it just happened to just be mostly the aforementioned three. For all we know they could trace back to every Legion through a small percentage of their geneseed. Though admittedly, this train of thought makes their origin even harder to pinpoint as we don&#039;t have a clear-cut predecessor.&lt;br /&gt;
&lt;br /&gt;
And it should be kept in mind that a good chunk of this information in the novel was divulged to one of the Space Sharks by a daemon. &#039;&#039;A daemon,&#039;&#039; for shit&#039;s sake. As we&#039;ve seen with [[Magnus]], Chaos usually doesn&#039;t give accurate information.&lt;br /&gt;
&lt;br /&gt;
This said, this is practically confirmed in HH6, where the Ashen Claws (Raven Guard) raid the Nostromo Sector to take their gear and geneseed.  So if the Carcharodons are the Ashen Claws or a related group/successor, then they&#039;re Raven Guard and Night Lords. As of the novel &#039;&#039;Outer Dark,&#039;&#039; sequel to &#039;&#039;Red Tithe,&#039;&#039; it has been confirmed that the Carcharodons are related to the Ashen Claws and have a shaky pact with them. When the Carcharodon&#039;s Red Tithes can&#039;t refill their ranks fast enough, they are permitted to conscript young boys for augmentation from the fragmented domains that the Ashen Claws hid in beyond the Imperium&#039;s borders in exchange for war material and fresh Corax-derived gene-seed. It also seems their relationship is a shaky one prone to conflict. This suggests that the Carcharodons origins may lie with the Raven Guard exiles but the two groups split over whether to remain loyal to the Emperor or not. Regardless, both are willing to secretly come together against threats from beyond such as the Tyrannids.&lt;br /&gt;
Given how things were during the heresy, it&#039;s perfectly reasonable that there&#039;s some World Eater geneseed in there, as well as some &amp;quot;loyalists&amp;quot; who joined up as Blackshields, seeing as they spent the Heresy as an independent force at the edges of the Imperium.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
===7th Edition===&lt;br /&gt;
Carcharodons Chapter tactics gives all Space Marines models Fear, and allows Tactical marines to replace their bolters with a chainsword or keep it and buy an additional close combat weapon for 1pt each. In addition they gain Rage after destroying or forcing an infantry unit to fallback in close combat, however they must consolidate towards the nearest unit they can hurt (after all, [[Khorne|the rape train]] [[Meme|has no brakes!]]). This can make stuff like Vanguard Veterans, Assault Marines, or even bikes surprisingly dangerous. Even a full batch of 10 footslogging Tacticals with extra CC weapons can be a pretty scary thing to face up against. Also, Dreadnoughts with Fear and Rage? Yes please. &lt;br /&gt;
&lt;br /&gt;
Tyberos, their believed Chapter Master, is quite the beast. He can destroy just about anything in the game in close combat. His Scent of Blood rule makes him and and any Carcharodon unit subject to Rage +1 strength for the rest of the game. He is [[Reasonable Marines|reasonable]] enough to wear a helmet and does not carry a banner and a shitton of flashy trinkets on his armour, unlike most other chapter masters, whose wargear just screams &amp;quot;Shoot me down, sniper!&amp;quot; Also, allows you to take a unit of lightning claw equipped assault terminators as troops; and he and any unit he joins have preferred enemy (infantry). &lt;br /&gt;
&lt;br /&gt;
You can only ally with Imperial Forces and all of those are bumped down to Desperate Allies. All this means that, with them, you play Horus Heresy World Eaters with Fear and all the shiny new toys of the 40k arsenal of Space Marines.&lt;br /&gt;
&lt;br /&gt;
They also have a couple of unique psyker powers:&lt;br /&gt;
:&amp;quot;From The Depths&amp;quot;: The librarian casting this causes his targets to become intensely frightened, hallucinating about being in the deep dark depths of the ocean, immobilizing their opponent so that the Carcharodons can finish the target without a fight. &lt;br /&gt;
:&amp;quot;Rending Maw&amp;quot;: The librarian summons a giant spirit shark that comes up out of the ground and bites the shit out of anyone unlucky enough to be there at the time.&lt;br /&gt;
&lt;br /&gt;
===8th Edition===&lt;br /&gt;
Currently, the only Carcharodons-specific thing in the game is Tyberos, in the Forge World Imperial Armour book. This go around he&#039;s got a standard Terminator {{W40kKeyword|CHAPTER MASTER}} profile (which means he&#039;s been upgraded to the same 4++ the others have) with an extra Attack and one less Ballistic Skill (which doesn&#039;t matter as he has no guns). Wargear-wise, &#039;&#039;Hunger&#039;&#039; and &#039;&#039;Slake&#039;&#039; are now unique weapons - a chainfist and lightning claw equivalent respectively, except &#039;&#039;Hunger&#039;&#039; has +1 Damage and &#039;&#039;Slake&#039;&#039; has +1 Damage and -1AP. In special rules terms he&#039;s got the standard Terminator {{W40kKeyword|CHAPTER MASTER}} ATSKNF, teleport deep strike and hit rerolls for {{W40kKeyword|CARCHARODONS}} within 6&amp;quot; (renamed &#039;&#039;&#039;Lord Reaper of the Void&#039;&#039;&#039;), but he also gives them +1 Strength thanks to his unique ability &#039;&#039;&#039;Savagery Beyond Reason&#039;&#039;&#039; (doesn&#039;t need activating any more, but it&#039;s now only a 6&amp;quot; bubble instead of the whole table). He&#039;s a great choice to lead a Deep Striking Assault Terminator squad, but at a little over 200 points you&#039;ll need to place him where he can do maximum damage to earn back that cost.&lt;br /&gt;
&lt;br /&gt;
Codex Space Marines didn&#039;t bring any special joy for the Carcharodons. The White Scars Chapter Tactic is the GW-recommended &amp;quot;appropriate&amp;quot; one for them, even though they&#039;re (probably) Raven Guard successors (mostly because the Raven Guard tactic involves being sneaky rather than murdering the bloody fuck out of everything in melee). This gives them 2&amp;quot; of extra movement whenever they Advance, and allows them to charge the same turn they Fall Back. If you do choose to go with the Raven Guard one, enemies that are more than 12&amp;quot; away get -1 to hit you. Seeing as you&#039;ll probably be aiming to get right in their faces and stab them, this is probably a poor choice. Alternatively, The Imperium&#039;s Sword from the generic list is pretty good for a stabby warlord.&lt;br /&gt;
&lt;br /&gt;
Here is an approximation of what 6th/7th edition rules would look like if they were updated to 8th, for the Carcharodons. &lt;br /&gt;
&#039;&#039;&#039;Warlord Trait: &#039;&#039;Carcharodons&#039;&#039;. &#039;&#039;Reavers of the Outer Darkness&#039;&#039;:&#039;&#039;&#039; Friendly CARCHARODON units within 6&amp;quot; gain: In the FIGHT phase, if this unit is fighting a unit that has lost any models, that unit being attacked reduces their Toughness by 1 for the remainder of the phase.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carcharodon Ability: &#039;&#039;Blood Hunger&#039;&#039;:&#039;&#039;&#039; CHARCHARODONS models gain +1A in a turn that the charged.&lt;br /&gt;
&lt;br /&gt;
{{Template:Marines-Official}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Space Marines]]&lt;/div&gt;</summary>
		<author><name>2001:8003:3895:3A00:951C:11A5:DCBB:8795</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Imperial_Guard&amp;diff=265688</id>
		<title>Imperial Guard</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Imperial_Guard&amp;diff=265688"/>
		<updated>2018-04-20T16:27:56Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:3895:3A00:951C:11A5:DCBB:8795: /* Notable Figures of the Imperial Guard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Awesome}}&lt;br /&gt;
[[File:Macharius Charge.png|500px|thumb|right|And his name struck fear into the hearts of men.]]&lt;br /&gt;
{{Topquote|Battle is the most magnificent competition in which a human being can indulge. It brings out all that is best; it removes all that is base. All men are afraid in battle. The coward is the one who lets his fear overcome his sense of duty. Duty is the essence of manhood.&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Wars may be fought with weapons, but they are won by men.|George S. Patton}}&lt;br /&gt;
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{{Topquote|Soldiers generally win battles; generals get credit for them.|Napoleon Bonaparte}}&lt;br /&gt;
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{{Topquote|Quantity has a quality all of its own.|Atrributed to Joseph Stalin}}&lt;br /&gt;
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{{Topquote|To each of us falls a task, and all the [[Emperor]] requires of us Guardsmen is that we stand the line, and we die fighting. It is what we do &#039;&#039;best&#039;&#039; - we die standing.|[[General Sturnn]] of the Imperial Guard}}&lt;br /&gt;
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{{Topquote|When one has two hundred artillery pieces per kilometer of the frontline, he does not report contact with the enemy or ask for whereabouts. He reports successful breakthroughs and asks for further orders.|Attributed to Aleksandr Vasilevsky}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Imperial Guard&#039;&#039;&#039; (officially titled the &#039;&#039;&#039;Astra Militarum&#039;&#039;&#039; as of [[Warhammer 40,000 6th Edition|6th edition]], cause fuck your original name if GW can&#039;t trademark it), are the foot soldiers of the [[Imperium]] in [[Warhammer 40,000]]. They exist only to die gloriously in the [[Empra]]&#039;s name. [[Commissar]]s (like [[Holt]] and [[Ciaphas Cain]]), ensure they do so regularly, and any cowards or deserters tend to be summarily executed. During the [[Great Crusade]], the Emperor only intended for them to be [[Solar Auxilia|auxilia]] for his [[Space Marines|SPESS MEHRINES]] (and to man masses of tanks and artillery and air-support), since the average Guardsman is only capable of drawing enemy fire and shining a [[Lasgun|flashlight]] at his enemies (much more fortunate Guardsmen get to drive the tanks and other armored vehicles fielded by the IG, [[Leman Russ Battle Tank|which proceed to blow their enemies into little chunks]] [[Basilisk Artillery Gun|from a very long ways away]]); but after [[Horus Heresy|Horus&#039; little tantrum]] and the [[Second Founding|breakup of the Legions]], trillions upon trillions of humans were drafted to make up for the difference, even if [[Grimdark|entire squads and even regiments are generally not expected to survive their first combat action]]. Or training. Or just meeting their commissar for the first time. Even so, many consider their dogged perseverance in the face of overwhelming odds to be what makes them so balls-to-the-wall [[awesome]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
It is worth noting that in a universe where the majority of the other armies are:&lt;br /&gt;
* [[Necron|Ancient Murdering Robots that destroy the laws of physics with their tech and don&#039;t die even if they are nuked]]&lt;br /&gt;
* [[Space Marines|Genetically engineered killing machines]]&lt;br /&gt;
* [[Chaos Space Marines|The evil twin brothers of the genetically engineered killing machines]], with equally evil goatees&lt;br /&gt;
* Clad in [[pauldrons|power armor]]&lt;br /&gt;
* [[Ork|Extremely warlike genetically-engineered fungi able to grow bigger and stronger the more they fight]]&lt;br /&gt;
* [[Eldar|Manipulative space elves]] in possession of hyper-advanced technology and psychic powers who can jump around while making damn accurate shots like Quake players&lt;br /&gt;
* The above-mentioned space elves&#039; [[Dark Eldar|emo, bondage obsessed cousins]] who like to meet interesting people, shoot them a little, then torture them for eternity&lt;br /&gt;
* Highly-advanced [[Tau|space communists]] with battle mechs and god-like firepower&lt;br /&gt;
* [[Tyranid|Mutant 10 foot tall space monsters with lots of teeth to devour you]] that come in such huge swarms that you literally run out of ammo before your guns can chew through half of them&lt;br /&gt;
* [[Daemon]]s with a billion tentacles to rape you with&lt;br /&gt;
* [[Rak&#039;gol|Reptilian/insectoid abominations that kill you and mutilate your body because they think its &amp;quot;funny&amp;quot;]]&lt;br /&gt;
* [[Hrud|Skaven with a natural entropy field that makes things fall apart just by being nearby]]&lt;br /&gt;
* [[Adeptus Mechanicus|The guys that built ALL your technology]]&lt;br /&gt;
* Some combination of the above&lt;br /&gt;
&lt;br /&gt;
[[File:Trance.jpg|300px|right|thumb|&amp;quot;Welcome to the jungle, we&#039;ve got fun and games!&amp;quot;]]&lt;br /&gt;
—The foot soldiers of the Imperial Guard take to the field equipped with nothing more than the 40k equivalent of flak jackets, glorified laser pointers, a copy of the [[Imperial Infantryman&#039;s Uplifting Primer]] (&amp;lt;strike&amp;gt;if they have not already used it for toilet paper&amp;lt;/strike&amp;gt;.{{BLAM}} Note: it is highly recommended that you do not use it as toilet paper, to prevent BLAMing) and a pair of Mars pattern-forged titanium-plated balls. Please note that whilst the lasgun and flak armor (in essence it&#039;s an oversized SAPI plate) are very good by modern standards, they&#039;re just flashlights and t-shirts compared to the automatic mini-rocket launchers and power armor everyone else uses. This means they have balls of steel (as in Duke Nukem would say, &amp;quot;Holy shit! I thought I had balls of steel!&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Examples of Guardsmen going above and beyond this, demonstrating the possession of testicles so massive they should be deployed in battle as a separate unit, are plentiful; [[Ollanius Pius]] is one such Guardsman, standing up to fucking [[Horus]] himself (&amp;lt;strike&amp;gt;which unfortunately has been retconned. Several times&amp;lt;/strike&amp;gt;. {{BLAM}} HERESY! How dare you profane the memory of such a brave and loyal guardsman!); the original [[Dawn of War]] features the Blood Ravens running into a pair of Guardsmen who have held their position, without support, in the middle of a combined Chaos/Ork/Eldar invasion, for more than a week; [[Dawn of War II]] has Guardsmen rescued in an earlier mission returning in the finale to provide infantry support while the Blood Ravens launch an attack on a fucking [[Tyranid]] hive. These same guardsmen (led by the ever awesome [[Merrick|Sergeant Merrick]]) SURVIVE the suicidal mission and fight on for TEN MORE YEARS against the remnants of the Tyranids/Orks/Eldar, and a group totaling up to 72 still loyal IG in six separate blob-groups on frozen over Aurelia during those same ten years manage to hold out against their late fellows now in Papa Nurgle&#039;s arms who are supported by the remnants of the Black Legion in the area, while just outside the new temple to Nurgle. &lt;br /&gt;
&lt;br /&gt;
Although the average front line Guardsman is highly unlikely to survive his first deployment, veteran soldiers are considered to be some of the manliest motherfuckers the Imperium has to offer, putting even the fucking SPESS MEHRENS to a billion shames. One disturbing thing is that if the tactics of the Imperial Guard were improved from WWI style warfare (overuse of artillery and mass charges against machine guns and tanks) and updated to modern style warfare (such as taking cover and using air/armor/support, which many elite regiments often are, theres so much damn variety you can&#039;t really have good quality control.) the Imperial Guard &#039;&#039;could&#039;&#039; become the most feared army in the Universe but &#039;&#039;&#039;NO&#039;&#039;&#039; that&#039;s not [[grimdark]] enough! And that&#039;s the Tau&#039;s tactic. Although, do note that some commanders themselves shove off this fact and do order their men to charge the enemy lines, with or without heavy armor/artillery support and regardless of terrain.&lt;br /&gt;
&lt;br /&gt;
Dan Abnett&#039;s work and their latest edition turned them into Gods of Mechanized War and yet, they still suck compared to 8 feet tall Daemonic killing machines with chainaxes. To be fair, though, that&#039;s much like comparing a sedan to a tank. I mean, how are you NOT supposed to suck against things that will slice through meter thick steel armor like so much cheese?&lt;br /&gt;
&lt;br /&gt;
It may sound harsh, but the cold, hard truth of the matter is that the lowest currency in the Imperium is human life. For example, in the modern day a commander would be expected to sacrifice expensive equipment (a cruise missile ain&#039;t cheap) to save even a single life, because in the grim darkness of the far future, public outreach, civilian morale and &amp;quot;leave no man behind&amp;quot; kind of ideals tend to screw up a already overtaxed bureaucratically fucked Munitorium commanders justifiably believe it isn&#039;t worth the trouble . Instead, commanders do risk assessment. They&#039;re not going to devote resources just to save one lowly grunt if they&#039;re gonna lose a resource more expensive than what they&#039;re getting. Although to be fair, commanders who make these decisions know the moral implications of what they&#039;re doing while the Imperium treats this as a perfectly normal act.&lt;br /&gt;
&lt;br /&gt;
[[File:Lord Solar Macharius.jpg|250px|left|thumb|&amp;quot;The meaning of victory is not to defeat your enemy but to destroy him, to eradicate him from living memory, to leave no remnant of his endeavors, to crush utterly his every achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
A bit of maths, if you will. There are 32,380 Hive Worlds in the Imperium. The average population of these worlds is around 200 billion each. We put these together and we get 6.476E15 (6,476,000,000,000,000 or 6.476 Quadrillion) people on Hive worlds ALONE. Eventually there would be more human retard-babies than there would be soylens viridiens and lasguns to come out of the Forge World assembly lines.&lt;br /&gt;
&lt;br /&gt;
So now you see why humans are worth so little. But this also means that once they get their ass in gear and onto the battlefield, they ALWAYS win, because they have all but unlimited manpower and resources. Compare it to water bashing against rocks. Sure, a few gallons won&#039;t do jack, but countless billions of tonnes crashing down on it WILL destroy it in a surprisingly short amount of time. Apply actual tactics, as every regiment that isn&#039;t Kriegan does, and it becomes [[rape|even more effective]] (Do keep in mind, it&#039;s not like they commit trillions of troops to one battle. The Imperium frequently has to withdraw, but it&#039;s like saying &amp;quot;We lost the battle, BUT NOT THE WAR!&amp;quot;).&lt;br /&gt;
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In fact, it is point-blank stated numerous times that guardsmen are way cheaper than their lasguns. Because, you know, there are far more Hive Worlds to &#039;&#039;produce&#039;&#039; humans than there are Forge Worlds to produce lasguns. And to add more grimdark, Imperium lost a lot of forge worlds and mining worlds during the [[Time of Ending]], so there are even fewer lasguns and cardboard jackets coming from assembly lines. The [[Death Korps of Krieg]] have a specific guy who runs around battlefields shooting the wounded and collecting their gear (as well as blood and organs to fix those who still can be saved to fight next day). &lt;br /&gt;
&lt;br /&gt;
Think of the Red Army from the Hollywood movie [[wikipedia:Enemy at the Gates|Enemy at the Gates]]: Soviet Russia there had a fuckton of soldiers to draw from, but many were not issued spare ammunition or even rifles, and were expected to loot supplies off dead bodies. On an individual level the Germans had the obvious advantage, but send in enough cannon fodder to keep them pinned inside they city, then cut them off, and they eventually cracked. &lt;br /&gt;
&lt;br /&gt;
But what the Imperium does have going for itself is the individual heroism of its protectors. The Guard holds countless heroes, without whom the Imperium would have fallen ages ago. Notable heroes of the Imperial Guard include: [[Ollanius Pius]], [[Straken]], [[Creed]], [[Lord Solar Macharius]], [[Ciaphas Cain|Ciaphas Cain HERO OF THE IMPERIUM]], [[Vance Motherfucking Stubbs]], [[Yarrick]], [[Sly Marbo|SLY FUCKING MARBO]], [[Colonel-Commissar Ibram Gaunt| Colonel-Commissar fething Ibram Gaunt]] , and countless others. These unique men and women inspire the masses around them to truly heroic deeds, and through those deeds, ensure that the Imperium will never falter.&lt;br /&gt;
&lt;br /&gt;
==Play Style==&lt;br /&gt;
[[File:Glory.jpg|300px|right|thumb|Men of the Brimlock Eleventh, fighting on Voor against Orks. Note the [[Judge Dredd]] pattern frown.]]&lt;br /&gt;
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&#039;&#039;&amp;quot;You see, the [[Necron|Killbots]] have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and shut down.&amp;quot;&#039;&#039; -  Zapp Brannigan, Twenty-five Star General of the Imperial Guard.&lt;br /&gt;
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&lt;br /&gt;
The Imperial Guard are notorious for their SIGAOD methodology: Shooty Imperial Guard Army Of Doom for the less than nerdy. The basic lasguns are downright pathetic, but can [[Dakka|still be effective if used en masse]], and we mean &#039;&#039;en masse&#039;&#039;. The effect is a little like how cavemen throwing rocks could still be a threat to fully armored knights. It only takes one lucky shot and they don&#039;t stop shooting until they get lucky.&lt;br /&gt;
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The IG has loads of vehicles. &#039;&#039;Loads&#039;&#039; of vehicles. They can take a whole squadron as a single Fast Attack or Heavy Support slot, and most are fairly cheap and most pretty good for what you pay for. There are 4 principle IG ground vehicles of note:&lt;br /&gt;
* First is the [[Chimera]], which is basically a troop transport with a turret. Its armor is fairly light and it is not particularly fast, but it&#039;s cheap and the passengers can still shoot while inside. Bread and butter, it&#039;s also used as the chassis for various other vehicles. At least it&#039;s more useful than the Rhino.&lt;br /&gt;
* The second is the iconic [[Leman Russ Battle Tank]]. It is in every way a solid, dependable, warhorse. Everything from the optional heavy sponsons, to the BFG on the turret, to the completely exposed engine in the rear. Apparently, they ran out of badass when they designed it.&lt;br /&gt;
* Third is the Sentinel. It&#039;s a support walker that, while not generally as effective as the other big 3, earns its place by virtue of utility. The sentinel can serve as a reliable escort that grants numbers to vehicle armies and durable fire support to infantry lists. Versatile and a cheap way to add single use missiles. Not impressive, but good when you need a little extra ______.&lt;br /&gt;
* The last vehicle of note is the [[Basilisk Artillery Gun|Basilisk]]. Apparently, some tech-priest decided to take a Chimera, rip off the turret and troop compartment and replace it with the biggest piece of artillery he could find. Unfortunately, there weren&#039;t any Titan legions nearby so he settled for the Earthshaker cannon. The Earthshaker is far more powerful than even the BFG they stuck on the Leman Russ and has ten times the range. No WH40k game has been played where a target has been out of range of the Basilisk.&lt;br /&gt;
&lt;br /&gt;
The four vehicles above are only a small selection of what the Guard has to offer, but they provide pretty reliable workhorses of most builds and strategies. Most other vehicles are specialized variants of the above, being largely situational units.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s not forget the Deathstrike Missile, which GW used to give UNLIMITED RANGE. Players have called up GW stores the next town over and told them that they&#039;re dropping a Deathstrike in the middle of whatever battle is closest, and they&#039;ve accepted. &#039;&#039;The Range is 200&amp;quot; as of 8th edition, but 16 feet is still ridiculous. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Also of note is 6th Edition&#039;s contribution of flyer units. The IG has the most non-apocalypse flyer units in 40k, and while some of them are absolutely useless for anything but flavor, some of them kick all kinds of ass. Triple twin-linked Lascannon, twin-linked Punisher Gatling cannons, or a flying tank-busting mega-bolter kinds of ass to be specific. Rape from above.  &lt;br /&gt;
&lt;br /&gt;
In summary, the Imperial Guard wins by having firepower, cannon fodder, and lots of both, transported in a massive variety of [[METAL BOXES]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately for the Guard, though, the Imperial Navy has a bad habit of taking ships that were designed to launch atmospheric craft in support of the Guard (such as Marauders) and instead sticks void combat attack craft inside (such as Furies). The result of this is painfully obvious if you&#039;re a Guardsman on the ground. Not to say they don&#039;t have air support, but that their air support has a presence that is completely at odds with the number of atmospheric fighters and bombers a ship can carry. The Navy literally fits whatever atmospheric fighters and bombers they can into whatever excess space remains after putting their Furies and Starhawks into hangers designed for holding countless Lightnings, Thunderbolts, Marauders, and Avengers, instead.  Grimdark? No, just [[Derp|uncooperative morons]]. Enter the Hydra. The only tank designed to take out aircraft. That is BADASS. Screw the navy. Hell, some regiments have a Leman Russ for every infantry squad!  Do that with Thunderbolts or Lightnings in addition to the Russ and...yeah, epic-stomp.&lt;br /&gt;
&lt;br /&gt;
==Notable Figures of the Imperial Guard==&lt;br /&gt;
[[File:Stormtrooper vs Ork.jpg|250px|right|thumb|Who&#039;s &amp;quot;ded &#039;ard&amp;quot; NOW, you fat, grammatically challenged cucumber?!]]&lt;br /&gt;
*[[Ciaphas Cain]] -  &#039;&#039;&#039;HERO OF THE IMPERIUM&#039;&#039;&#039; (Charming Commissar in the Harry Flashman/Edmund Blackadder tradition.)&lt;br /&gt;
*&amp;lt;s&amp;gt;Colonel-Commissar&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Lord Militant Commander&amp;lt;/s&amp;gt; [[Colonel-Commissar Ibram Gaunt|First Lord Executor Militant Ibram Gaunt]] - (Rambo + Sharpe + 40,000 king of awesome) Main protagonist of Gaunt&#039;s Ghosts, and a REAL hero of the Imperium, [[grimdark|unjustly doomed to lowly obscurity]].&lt;br /&gt;
*[[Commissar Yarrick]] - Old one-eye. Saviour of Armageddon, twice.  Known for having an Ork Klaw on his arm, having a personal Baneblade, and a [[gay|bizarre]] relationship with the ork warlord [[Ghazghkull Mag Uruk Thraka]].&lt;br /&gt;
*[[Holt|Commissar Holt]] - Awesome cinematics are awesome, from Warhammer 40,000: Final Liberation. Don&#039;t you dare to simply call him Holt. {{BLAM}}&lt;br /&gt;
*[[Commissar Dan]] - &amp;quot;But Commissar Dan says we&#039;re on a blaze for glory run!&amp;quot;  &amp;quot;Commissar Dan is a &#039;&#039;maniac&#039;&#039;!  Never listen to anything he says.&amp;quot; Also canon thanks to FFG.&lt;br /&gt;
*[[Commissar Fuklaw]] - Currently in service with the [[Angry Marines]].&lt;br /&gt;
*[[Commissar Raege]] - Currently trolling faggoty [[Space Marines]].&lt;br /&gt;
*[[General Sturnn]] - Manly damn old son of a bitch, from [[Dawn of War#Winter Assault|Dawn of War: Winter Assault]]. Struggles with grammar because of the grit in his teeth.&lt;br /&gt;
*[[Castor|Lord General Castor]] - Sporting a manly mustache and known for having a trophy room full of Tyranid heads.&lt;br /&gt;
*[[Ollanius Pius]] - The catalyst for the [[God-Emperor of Mankind|Emperor]] finally &#039;&#039;erasing&#039;&#039; [[Horus]] out of existence. (Erased from canon at one point, later restored, and as of the Horus Heresy book series the fluff for him is a bit complicated, but he&#039;s still awesome in his own way.)&lt;br /&gt;
*[[Vance Motherfucking Stubbs]] - Another manly bastard, &amp;lt;s&amp;gt;famous for &amp;quot;losing&amp;quot; a hundred [[Baneblade]]s.&amp;lt;/s&amp;gt;{{BLAM}}{{BLAM|LIES AND CHAOS PROPAGANDA!!! There is nothing written about the Baneblades being lost.}} &lt;br /&gt;
*[[Colonel &amp;quot;Iron Hand&amp;quot; Straken|Colonel &amp;quot;I ate a Miral landshark for breakfast&amp;quot; Straken]] - Yet another manly fucker and another solid contender for biggest balls in the Imperial Guard.&lt;br /&gt;
*[[Leman Russ Battle Tank|Knight Commander Pask]] - Rain man in 40k. An autistic Leman Russ tank ace that has destroyed Titans and Gargants. With a Leman Russ. He somehow manages to wreck his tank in every battle, always getting a new one and renaming it &amp;quot;hand of steel.&amp;quot; He&#039;s managed to claw his way out of hundreds of burning wrecks somehow.&lt;br /&gt;
*[[Colonel Greiss]] - Straken&#039;s former commander and proof that the manliest fuckers the Imperial Guard have aren&#039;t necessarily the biggest.&lt;br /&gt;
*[[Creed|Lord Castellan Usarkar E. Creed]] - Famous for outflanking enemies with Titans. Must have been the work of some sort of tactical geniu-CREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED!!!&lt;br /&gt;
*[[Merrick]] - Tough bastard who survived a Tyranid Invasion, a Chaos uprising, ten years of nonstop combat, and putting a gun to his superior&#039;s head. Also fucking strong, since he can carry an entire heavy weapons setup on his own.&lt;br /&gt;
*[[Sly Marbo]] - ...by time you have read this... you are already dead... &amp;lt;strike&amp;gt;Gone, just like Creed&#039;s ability to scout titans, because GW hates awesome things.&amp;lt;/strike&amp;gt; He&#039;s &#039;&#039;baaaaaaack...&#039;&#039;&lt;br /&gt;
*[[Doom]] Marine - because, why the hell not?&lt;br /&gt;
* Engineseers - All of them. Want to repair your own tank, do you? HERE&#039;S THE FUCKING MANUAL. By the way, it&#039;s [[Heresy]] to do it yourself.&lt;br /&gt;
* [[Lord Commander Solar Macharius]] - A Brilliant tactician who [[Gets Shit Done]] (in fluff) and the most useless command choice from the Second Edition Codex: Imperial Guard who would habitually screw up your entire battle plan since he rolled for his strategy rating on a D6 (which decided who got the first turn) and 4-6 would stop you firing your army-fucking pre-battle barrage. On a 6 you also had to put everything you had in reserve on the table. He also had no model and the fluff gave no idea what he looked like. IMPROVED IN 3RD ED WHEN HE GOT BETTER RULES AND A MODEL: Baseline stats are: WS D3+2, BS4, S3, T3, W4, I4, A D3+1, LD10&lt;br /&gt;
**Because he is slow in his old age, he has an initiative of 4, which is pretty bad, but he can potentially have four attacks with a mastercrafted power weapon at a WS of 5. He&#039;s still too wild of a character to use in a serious game, so save him for your fuck-around games, or Apocalypse.&lt;br /&gt;
**In conclusion, he has a terrible crunch but have a ridiculously awesome fluff being as the most successful Warmaster ever existed since the Great Crusade&lt;br /&gt;
*Colonel Schaeffer - The most crazy, malicious, heinous and downright evil imperial guard officer to ever exist. Most other officers are either incompetent when battlefield tactics are concerned or egocentric to the point of believing nothing else around them has a pulse, ultimately resulting in the average footslogger having such a brief lifespan. Colonel Schaeffer on the other hand, intends to make those under his command suffer in the most grueling, painful and surprisingly productive way possible.&lt;br /&gt;
*Colonel Jurten - Nuked the living shit out of his own planet, &#039;cuz Krieg ain&#039;t belonging to no one but the Big E.  Then inhabited it solely with clones, mostly of himself.&lt;br /&gt;
*[[Commander Kubrik Chenkov]] &amp;quot;Now see here comrade, is all for great glory of great Stalin empero- Нет! Вернись, свинья! {{BLAM}} Essentially a sterotypically Soviet General IN SPESS. Known for being the most famous user of the &amp;quot;send in the next wave&amp;quot; tactic, [[Grimdark|wherein a squad of 50 conscript guardsman are sent into a minefield to clear it by triggering them and another 50 are sent in immediately when they all inevitably die]]. The biggest waste of flesh the Imperial Guard will likely ever see, he&#039;s only survived by dint of never running out of soldiers, if he were to ever run out of men, he&#039;d be executed as an incompetent. Emperor help Chenkov&#039;s ass if he meets Ibram Gaunt, Ciaphas Cain or Vance Motherfuckin Stubbs as he will most likely end up in the Penal Legions if they hear how much that idiot wastes his men like autogun bullets. Heck its a surprise that no other Imperial Guard leader or commander above Chenkov has shanked his ass yet. His only redeeming factor is that he considers his life no more important that anyone else&#039;s and leads his men from the front.&lt;br /&gt;
&lt;br /&gt;
==Main Advantages of Fielding an Imperial Guard Army==&lt;br /&gt;
*Shit loads of men to throw around the battlefield[[File:tautears.png|500px|right|thumb|Sweet, sweet salty tears.]]&lt;br /&gt;
*&#039;&#039;&#039;[[Basilisk Artillery Gun|BASILISKS]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Baneblade|BANEBLADES]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Manticore Rocket Launcher|MANTICORES]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Leman Russ Battle Tank|LEMAN RUSSES]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[commissar|*BLAM*]]&#039;&#039;&#039;&lt;br /&gt;
*[[Creed|Titans acting as scouts]].&lt;br /&gt;
*Reasonable prices for vehicles.&lt;br /&gt;
*Tank Squadrons.&lt;br /&gt;
*The first and best [[Hydra Flak Tank|Flak Tank]].&lt;br /&gt;
*Loyal soldiers that can and will [[Ollanius Pius|hold the line to the bitter end]].&lt;br /&gt;
*[[Commissar Yarrick]]&lt;br /&gt;
*Cool looking models and plenty of variety to choose from.&lt;br /&gt;
*Standard issue adamantium balls.&lt;br /&gt;
*&#039;&#039;&#039;YOU COULD NOT POSSIBLY FORGET THAT YOUR GUYS FIELD &#039;&#039;THE BEST TANKS OF THE GAME&#039;&#039;, RIGHT?&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;VANQUISHERS, FUCK YOU [[tau|BLUE SKINNED PANZIES]]&#039;&#039;&#039;&lt;br /&gt;
*Did we forget to mention that all units have standard issue balls of steel? Except for Yarrick. He has adamantium balls. And [[Sly Marbo|that guy in the cardboard box]]. &amp;lt;del&amp;gt;He has Power Balls.&amp;lt;/del&amp;gt;(No one has ever been able to confirm what kind of balls he has (EXCEPT FOR YO MAMA! OOOOOH!) no one fucks with Sly is any form of the word and lives to tell the tale)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;del&amp;gt;Downsides to being a Guardsman&amp;lt;/del&amp;gt; Highly fanciful scenarios that most likely will not occur during your glorious service as a Guardsman==&lt;br /&gt;
&lt;br /&gt;
While your local propaganda might say that being in the guard is the most honorable thing you could ever get into, and it is! Here is a small list of things that will very likely never happen to you and are entirely preventable with forethought, your trusty lasgun, and endless faith in the Emperor:&lt;br /&gt;
&lt;br /&gt;
[[File:709869c659acffb373baece7b5d00582-d6lzjxz.jpg|right|thumb|300px|[[Awesome|Heroic last stands]] not included, [[Grimdark|but encouraged greatly]].]]&lt;br /&gt;
&lt;br /&gt;
*You will die in the line of duty and no-one but your family and friends will remember you unless you&#039;ve done something that only a Space Marine could do in combat. &#039;&#039;Anyone can do it!&#039;&#039;&lt;br /&gt;
*You&#039;re expendable in every sense of the word. &#039;&#039;Freedom isn&#039;t free and you&#039;re the currency that pays for it!&#039;&#039;&lt;br /&gt;
*Your Commissar might execute you to make your friends fight harder. &#039;&#039;You deserved it.&#039;&#039;&lt;br /&gt;
*Your Commissar might execute your friends to make you fight harder. &#039;&#039;They deserved it.&#039;&#039;&lt;br /&gt;
*Unless you&#039;re in a special forces division like the Kasrkin, you&#039;re really just a meatshield in large scale assaults. &#039;&#039;A glorious, spiffy looking meatshield!&#039;&#039;&lt;br /&gt;
*&amp;quot;See how great this is? Your very own laser gun!&amp;quot; Too bad it&#039;s a bad joke compared to everyone else&#039;s guns. &#039;&#039;You&#039;re just using it wrong.&#039;&#039;&lt;br /&gt;
*You can&#039;t even die when you want to. &#039;&#039;You don&#039;t want to be a quitter, do you?&#039;&#039;&lt;br /&gt;
*You might be: [[Chaos Space Marines|mutilated, disemboweled]], [[Tyranids|eaten alive]], [[Orks|chopped into meat chunks by a rusty slab of metal]], [[Necron|disassembled into your component atoms]], [[Chaos Gods|sacrificed to the Chaos Gods]], [[Imperium|left for dead]], [[Dark Eldar|tortured for fun by xenos]], [[Chaos|mutants, heretics and zealots]], [[Eldar|stuffed with shurikens and lasers better than yours]], or blasted by [[Tau|Railgun]] rounds. &#039;&#039;But you&#039;ll earn the eternal gratitude of the Emperor!&#039;&#039;&lt;br /&gt;
*You will be sent into hopeless situations and your superiors expect you to fight without retreating or showing cowardice. &#039;&#039;Just do it, no one likes a crybaby!&#039;&#039;&lt;br /&gt;
*You may be used as mine clearance. By being marched through the minefield. &#039;&#039;That&#039;s right boys, you can teach those dastardly mines who&#039;s boss by blowing them up!&#039;&#039;&lt;br /&gt;
* Even if after losing your entire regiment, watching your last-minute friends die horrendous deaths, and generally do the most gruesome work to win the day; the minute Space Marines come crashing down from the sky; They&#039;ll take all the credit for it, even if the Marines themselves attribute the win to you. &#039;&#039;They deserve it.&#039;&#039;&lt;br /&gt;
* Those same Space Marines might [[Marines Malevolent|bomb you and the civilians you&#039;re trying to save into mulch because you&#039;re too weak to be worth rescuing.]] &#039;&#039;You deserve it, weakling.&#039;&#039;&lt;br /&gt;
*You will be taken from your home planet and dropped on the other side of the universe to fight in a war you didn&#039;t know existed. &#039;&#039;Think of the interesting people you&#039;ll meet, and then subsequently possibly kill!&#039;&#039;&lt;br /&gt;
*You will NEVER see your home planet again unless you are stationed there. In which case it is likely under siege by yet another one of the Imperium&#039;s foes, and will likely remain so for the remainder of your short life. &#039;&#039;Think of the interesting places you&#039;ll see, and then subsequently blow up!&#039;&#039;&lt;br /&gt;
*5 Million of you dying under a four hour assault by orks, is considered a flawless victory by Segmentum Command (Then again that would likely be either a very large ork warband or a WAAAGH!, so GOOD JOB!). &#039;&#039;Better than 5 million and one, am I right?&#039;&#039;&lt;br /&gt;
*If you fight along side Grey Knights, you will be *BLAMMED*, or mindfucked and lobotomized, after the battle in the interest of secrecy. &#039;&#039;Grey Knights don&#039;t exist, that&#039;s silly.&#039;&#039;&lt;br /&gt;
*Hell, just fighting Chaos has a slight chance of you getting disposed off after the battle because the Inquisitor investigating your regiment thinks that you may be a slight, bit, tad tainted. &#039;&#039;You wouldn&#039;t want to spread that taint would you?&#039;&#039;&lt;br /&gt;
*Even when your army are the only ones that still uses combined arms warfare, your army still sucks, since it&#039;s routinely losing entire brigades (complete with Armor vehicles and aircraft) to any single bog-standard Space Marine and/or xeno mook. &#039;&#039;But not you! Your buddies and you can definitely take &#039;em!&#039;&#039;&lt;br /&gt;
*God forbid you dare complain. Fucking Commissars. &#039;&#039;Morale must be maintained!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Memorable Quotations==&lt;br /&gt;
&lt;br /&gt;
[[File:Astra Militarum Symbol.jpg|right|400px]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;&amp;quot;The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush his achievement and remove all record of his very existence. From that defeat there is no recovery. That is the meaning of victory.&amp;quot; - [[Lord Solar Macharius]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;The enemies of mankind may employ dark sciences or alien weapons beyond Humanity&#039;s ken, but such deviance comes to naught in the face of honest human intolerance backed by a sufficient number of guns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-DRIVE ME CLOSER! I want to hit them with my sword! (originally a meme that started from a picture of a Commissar standing up in a tank hatch brandishing his sword, the phrase became so popular it is one of Commissar Lord Bernn&#039;s in campaign/skirmish/multiplayer lines when he gets in a Chimera in Dawn of War II, Retribution)&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;When in doubt, throw more men at it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Look at me. Look at me! &#039;&#039;This&#039;&#039; is home now, Trooper! This is the zone! It doesn&#039;t like you, but by the Throne, it&#039;s where you are! The Emperor wants you, boy! Did no one ever tell you that? The Emperor wants you to make his glory for him! And if you&#039;re scared, I&#039;m terrified. The [[Chaos|archenemy]] is no playmate. You&#039;re going to see things, and be expected to do things your poor mother would have a fit at. But the Emperor expects, and the Emperor &#039;&#039;protects&#039;&#039;, all of us, even you. Especially you - I promise you that.&amp;quot; - [[Colonel-Commissar Ibram Gaunt]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;That which I cannot crush with words alone, I shall crush with the [[Baneblade|tanks]] of the Imperial Guard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;You&#039;re a fearsome warrior! Act like it!&amp;quot; - [[Dawn of War II|General Castor]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;[[Commissar|You don&#039;t die until I say so!]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;[[Commissar|Glory to the first man to die! CHARGE!!!]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- [[Grimdark|&amp;quot;Yes, you shall die when assaulting a well maintained fortress]] under a [[Creed|competent]] [[Commissar|commander]]. But at least strive to make your death useful.&amp;quot; (Paraphrased)&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;We go beyond [[Astronomican |the emperor&#039;s light]]. To the darkest reaches in the galaxy. Good thing we brought our [[lasgun|flashlights]]!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;To each of us falls a task, and all the Emperor requires of us Guardsmen is that we stand the line, and we die fighting. It is what we do best: We die standing.&amp;quot; - General Sturnn, Dawn of War: Winter Assault&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;All right men! TIME TO WAGE TO WAR!&amp;quot; - [[Sturnn]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Remember, we have more numbers men!&amp;quot; - sergeant in skirmish/multiplayer line from Dawn of War II Retribution&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Let&#039;s see them fight ALL of us!&amp;quot; Guardsman, Dawn of War: Soulstorm&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;We did so that others may live&amp;quot; - Unkown Brimlock Dragoon&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Infantry wins firefights, tanks win battles, artillery wins wars.&amp;quot; - Tactica Imperialis&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;A Guardsman&#039;s LIFE is to die. My job has always been to send them where they CAN die. I&#039;m not afraid to spend men, but I never waste them!&amp;quot; - [[Dawn of War II|General Castor]]&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Your foe is well equipped, well-trained, battle-hardened. He believes his gods are on his side. Let him believe what he will. We have the tanks on ours.&amp;quot; - Colonel Joachim Pfeiff, [[Death Korps of Krieg|Krieg]] 14th Armoured Regiment&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;We&#039;d offer a pension if we thought you needed it...&amp;quot; - Unknown Recruiting Officer.&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;When in mortal danger, when beset by doubt, run in little circles, wave your hands and shout.&amp;quot; - Parody of the Litany of Command. (More popular then you think)&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;LET ME PREACH HIS NAME!&amp;quot; - Priest&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;A good general does not lead an army to destruction just because he knows it will follow.&amp;quot; - The Tactica Imperialis&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;If at first you don&#039;t succeed, bring heavier firepower!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;[[Blam|THERE WILL BE NO COWARDICE IN THE EMPEROR&#039;S SERVICE, GUARDSMAN!]]&amp;quot;- Unknown Inquisitors&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;They just keep coming!&amp;quot; Heretic Stevos, counting troop ships.&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;GO GO GO!!!!!!!!!!!!!!!!!!&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Did I give you permission to get shot soldier? Then don&#039;t let those heretics shoot you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Tanks! Where are the bloody tanks!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- &amp;quot;Remember your training and you &#039;&#039;will&#039;&#039; make it back alive&amp;quot; - Unknown deceased Guardsman&lt;br /&gt;
&lt;br /&gt;
==A Piece of Writing That Explains the Imperial Guard==&lt;br /&gt;
At the end of the day, though he&#039;s been ferried through [[Warp|hell]] on a ship that&#039;s ten thousand years old to some godforsaken, war-torn rock; though he deployed from high orbit with nothing but a grav chute; though he is one of ten million men and women snatched from his homeworld to fight a war he barely understands; though he has been given a weapon that fires small suns and may annihilate him as he fires because the knowledge of how it functions has been lost; though his company is supported by tractor-tanks that run on anything you can burn; though he wages war against a [[Tyranid|devouring hivemind]], ravenous [[Daemon|demons]] and [[Tau|hordes]] of [[Eldar|hyper-advanced aliens]] with strange technologies and sorceries he never dreamed existed; no one will remember his sacrifice, there will be no records of his deeds, no glorious parades in his honor, and no remembrance of his name. All he will earn is a shallow, unmarked grave on a forgotten world untold lightyears from home.&lt;br /&gt;
&lt;br /&gt;
Yet for all this thankless sacrifice a Guardsman is a man, just like you. He has no [[Space Marines|millennia-old genetic engineering]], no [[Emperor|prophetic leader]], no [[Sisters of Battle|miracles of faith]]. He has his lasgun, his orders, and those beside him. He is an Imperial Guardsman.&lt;br /&gt;
&lt;br /&gt;
[[Awesome|And he will hold the line.]]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=139wRZ83gKg Now in Manly Tear inducing audio format!]&lt;br /&gt;
&lt;br /&gt;
==The Imperial Guard&#039;s Anthems==&lt;br /&gt;
&lt;br /&gt;
For more Imperial anthems, consult your Uplifting Primer.&lt;br /&gt;
While the Ecclesiarchy and several, if not all, Chapters of Space Marines look down upon the frivolities of music (unless said music is sung in somberly in High Gothic and praises the Emperor) as distracting to any soldier in carrying out his Divine Duty, the Imperial Guard still makes heavy use of marching themes and anthems. Examples are given below:&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=4AwIWi6r0p4  - A well known march of the Imperial Guard known galaxy wide, it was first used by the Imperial Army                          during the Great Crusade. Its origins are thought to be much older, and it is rumored to have originated in the 2nd millennium.&lt;br /&gt;
*https://www.youtube.com/watch?v=hmX1NlxYt_k - Imperial Guard in a nutshell&lt;br /&gt;
*https://www.youtube.com/watch?v=L0bcRCCg01I - Baleeted no longer&lt;br /&gt;
*https://www.youtube.com/watch?v=XWBoMWZJkeI - (none of that faggy &#039;mercan shite)(It&#039;s pronounced &#039;Murican)&lt;br /&gt;
*https://www.youtube.com/watch?v=oxapTnODhCs - A marching song that most Training worlds use to this day.&lt;br /&gt;
*https://www.youtube.com/watch?v=HJNz2QgSNsk - Standard cadence song sung by veteran units.&lt;br /&gt;
*https://m.youtube.com/watch?v=n7hHlh2IusY - Commonly sung by Trench and siege regiments, thought to be about an ancient civil war&lt;br /&gt;
*https://www.youtube.com/watch?v=6XCNshTP3ig - Sung at the Funeral of Fallen Death Korps soldiers.&lt;br /&gt;
*https://www.youtube.com/watch?v=TjvKZHJeayg - Rumored to be used by Praetorian Guard Regiments.&lt;br /&gt;
*https://www.youtube.com/watch?v=mRIAw6LkqlE - Again, a rumored anthem.&lt;br /&gt;
*https://youtu.be/4p4XfQeuXZk - This is sung by extremely hardcore and grim regiments, is rumored to have originated from Krieg.&lt;br /&gt;
*https://www.youtube.com/watch?v=gS1lBID2Mtw - Popular parade piece for the Phantine Air Corps&lt;br /&gt;
*https://www.youtube.com/watch?v=4n_QBxBs0QQ - Sung at the funerals of the nameless heroes&lt;br /&gt;
*https://www.youtube.com/watch?v=JCGB81DBzOc - Rumored to be used by the Men of Tanith&lt;br /&gt;
*https://www.youtube.com/watch?v=E9Tye_bzl9U - Sung by many of the Imperial armored regiments&lt;br /&gt;
*https://www.youtube.com/watch?v=91kdwxFsthI - National Anthem of the Valhallan Ice Warriors&lt;br /&gt;
*https://www.youtube.com/watch?v=-ZujhoHZBsg - National Anthem of the Death Korps of Krieg&lt;br /&gt;
*https://www.youtube.com/watch?v=O9fSEdZIM08 - March of the Death Korps of Krieg&lt;br /&gt;
*https://www.youtube.com/watch?v=OIVSpY8xY9I - March of the Praetorian Lifeguard (This video is unavailable.)&lt;br /&gt;
*https://www.youtube.com/watch?v=o1Qkzj5bStU - sang by Cadian Regiments, also popular with Imperial Navy Pilots&lt;br /&gt;
*https://www.youtube.com/watch?v=Z5W1NCmV_OM - Planetary Anthem of Cadia&lt;br /&gt;
*https://www.youtube.com/watch?v=9NWEmnRbkRw - Regimental march of the Kronus 1st &amp;quot;Liberators&amp;quot;&lt;br /&gt;
*https://www.youtube.com/watch?v=2G5rfPISIwo - Heard being sung by Praetorian Hussars returning from deployment in the Crimean sector&lt;br /&gt;
*https://www.youtube.com/watch?v=yo6KdeCvESw - Sung by the guardsmen of the Armageddon Steel Legion&lt;br /&gt;
*https://www.youtube.com/watch?v=IXH3QJrx98U - Another favorite of the Steel Legion&lt;br /&gt;
*https://www.youtube.com/watch?v=yUQCmDfKFac - Often sung by Veteran Guardsmen of Cadia during planetary deployment between outbreaks of combat.&lt;br /&gt;
*https://www.youtube.com/watch?v=VWgsdexkv18 - Elysian Drop Troops are sometimes required to memorize the lyrics as part of their training.&lt;br /&gt;
*https://www.youtube.com/watch?v=dzTisgf8p8E - The Elysians also love singing that while they are maintaining their FAMAS Accatran Lasgun &lt;br /&gt;
*https://www.youtube.com/watch?v=26cr_rBQu74&amp;amp;list=UUlvMzsGbi7LACFNRPTLhJjw&amp;amp;index=10 - A traditional folk/drinking song of the Vostroyan Light Armor and Mounted regiments.&lt;br /&gt;
*https://www.youtube.com/watch?v=TLV4_xaYynY - Traditional Catachan folk song. Catachan Guardsmen are sometimes heard either humming, warbling or whistling this song while on Guard duty.&lt;br /&gt;
*https://www.youtube.com/watch?v=V92OBNsQgxU - This is song is inevitably played over loudspeakers whenever there are two or more Valkyries entering the battlefield.&lt;br /&gt;
*https://www.youtube.com/watch?v=yVcD1gW-cQE - This song begun to resurface throughout Valhallan Armored Regiments after a few joint missions with Knight Commander Pask&#039;s Cadian 423rd Armoured Regiment.&lt;br /&gt;
*https://www.youtube.com/watch?v=pAOOhfQI13s - another anthem for Cadian Shock Troops.&lt;br /&gt;
*https://www.youtube.com/watch?v=X1uGm_dIqBI - Quite popular among Vostroyan artillery regiments.&lt;br /&gt;
*https://www.youtube.com/watch?v=sZpbCLdg-r8 - Heard from a regiment of Storm Troopers surfacing from an extensive period hiding behind enemy lines on an Ork-controlled world.&lt;br /&gt;
*https://www.youtube.com/watch?v=BnaF4_LTovk - A list of Commonly sung Krieg songs.&lt;br /&gt;
*https://www.youtube.com/watch?v=3uTnl78HLDQ- Common song by the Elysian drop troops commemorating famous battles.&lt;br /&gt;
*https://www.youtube.com/watch?v=Eji8eWwOu3g- Sung by many Kreig units that found themselves in city warfare.&lt;br /&gt;
*https://www.youtube.com/watch?v=iLTpKs2ylP4- A common tune by Valhallan snipers between warzones.&lt;br /&gt;
*https://www.youtube.com/watch?v=IrJAwCBbnuc- Often sung by storm troopers during risky and/or frontal assaults on enemy forward positions or leading massive charges.&lt;br /&gt;
*https://www.youtube.com/watch?v=bNv-uAUqr9k - Played after a particularly heavy victory, one where the casualties mount to more than 90%&lt;br /&gt;
*https://www.youtube.com/watch?v=ZkxHiQO6vjw - Popular piece played by Elysians,Phantines and Harakoni on any available vox systems while commencing an orbit or air-borne mass scale invasion, specifically on enemy fortresses and the like during limited orbital bombardments.&lt;br /&gt;
*https://www.youtube.com/watch?v=CKT7qxk9-pw - A campfire song often heard from Drookian Fen Guard encampments.&lt;br /&gt;
*https://www.youtube.com/watch?v=7J__ZdvsZaE - Commonly sung by Valhallan Armoured Regiments as they drive into battle.&lt;br /&gt;
*https://www.youtube.com/watch?v=GkrTf729Gzk - A fight song of various Cadian regiments heard while on long marches, or before an offensive push.&lt;br /&gt;
*https://www.youtube.com/watch?v=L740ESYghT0&amp;amp;index=40 - A song of Armoured Regiments of the Armageddon Steel Legion.&lt;br /&gt;
*https://www.youtube.com/watch?v=7JKar_hChU4 - Another Krieg March song.&lt;br /&gt;
*https://www.youtube.com/watch?v=Ift85e38H3M - Schola Progenium&#039;s unofficial anthem.&lt;br /&gt;
*https://www.youtube.com/watch?v=o_AXybK015o- The Anthem of the Krieg Armoured Regiments.&lt;br /&gt;
*https://www.youtube.com/watch?v=umzRoqtWvrA- Sometimes heard while the Drookian Fen Guard are on the march.&lt;br /&gt;
*https://www.youtube.com/watch?v=-YsMCqgZPKE- Heard when the Drookian Fen Guard are in battle.&lt;br /&gt;
*https://www.youtube.com/watch?v=mhqWHIq-aZw- Undisputed Anthem of the Imperial Guard.&lt;br /&gt;
*https://www.youtube.com/watch?v=_6MgTQ-56P0- Ballad of the Imperial Guardsman&lt;br /&gt;
*https://www.youtube.com/watch?v=bRhg2zvalXc- A favoured marching hymn of particularly devout Guardsmen Regiments.&lt;br /&gt;
*https://www.youtube.com/watch?v=je6tcrVEzW8 - A traditional song used by Imperial Guard regiments of all types raised from the Nippon Sector of the Ultima Segmentum.&lt;br /&gt;
*https://www.youtube.com/watch?v=FLBy2IZVgKI - An ancient march used by Imperial Guard regiments across the galaxy, and rumored to date back to ancient times.&lt;br /&gt;
*https://www.youtube.com/watch?v=m6K6-JomneA - A popular theme originally used for propaganda pieces, but since adapted for victory marches.&lt;br /&gt;
*https://www.youtube.com/watch?v=kjIVkl34Vig - A litany often sung by Kasrkins and various veterans of campaigns against the forces of Chaos, said to greatly aid in the banishment of daemons and other forces of the Arch Enemy.&lt;br /&gt;
*https://www.youtube.com/watch?v=OLtNE6MMGR4&amp;amp;t=0m9s - This piece first resurfaced during the Siege of Terra, and has since become a staple march for the Imperial Guard, especially in Cadia.&lt;br /&gt;
*https://www.youtube.com/watch?v=6iOJ99eb-j8 - This piece is usually played when Vostroyans are on the march.&lt;br /&gt;
*https://www.youtube.com/watch?v=Y7VLTqGCOC8&amp;amp;t=0m8s - This ancient piece initially resurfaced in a loyalist propaganda video during the Horus Heresy, and has become a standard march among the Mordian Iron Guard.&lt;br /&gt;
*https://www.youtube.com/watch?v=-AB0k4Itneg - March of the Maccabian Janissaries. Or you know, the original one, https://www.youtube.com/watch?v=Ulg1ahV552g or if you are interested in some visuals https://www.youtube.com/watch?v=DZr1ibaFE_4&lt;br /&gt;
*https://www.youtube.com/watch?v=6PxlJLUqFzY - Valhallan Ice Warriors, &#039;&#039;especially&#039;&#039; those under Commander Kubrik Chenkov, march to this tune.&lt;br /&gt;
*https://www.youtube.com/watch?v=a6EIv9GULJU - Initially intended as a titan legions&#039; march, this intimidating piece quickly spread to the few baneblade companies still active, and was then expanded into the appropriately named litany of war that the &#039;&#039;entire army&#039;&#039;, from the general down, is supposed to chant prior to making contact with the enemy. Only the most badass forces of the Imperial Guard know of its existence.&lt;br /&gt;
*https://www.youtube.com/watch?v=MBa5tf4BZ10 - Lord General Castor personally commissioned this music so that he and his men sound more glorious than other guard armies marching to war.&lt;br /&gt;
*https://www.youtube.com/watch?v=dNv1ImIa1-4 - This is often played in recruitment ads alongside an imperial guard training montage.(seriously though, try exercising to the sound of this; the running to war and urging to never stop gave me so much gains and confidence that I [[Heresy|seduced an elda-]] I mean, [[Humanity Fuck Yeah|assert human Dominance over inferior xenos!]])&lt;br /&gt;
*https://www.youtube.com/watch?v=cRmES6IJk_o - A song sometimes sang by PDF Regiments, preferably when a Commissar is absent.&lt;br /&gt;
*https://www.youtube.com/watch?v=GXSk-WVLS2A - This piece is often used to signify the both the domineering, incalculable might of the Imperial Guard, as well as to mark planetfall.&lt;br /&gt;
*https://www.youtube.com/watch?v=geB2bIV9_v4 - At the gates of Cadia &lt;br /&gt;
*https://www.youtube.com/watch?v=FW310pS8aNY - This march is favored by more [[Hua Yuan Exterminators|oriental-themed]] guard regiments. Anyone who mentions to them that it sounds like the music of [[Tau|Blueberries]] are reminded that humanity invented oriental music first, that the Tau have committed massive copyright infringement and owe the Imperium trillions in royalties, and are then executed.&lt;br /&gt;
*https://www.youtube.com/watch?v=Y3KlpFBIb00 - This piece is often played in imperial triumphs and victory marches. [[Grimdark|Those seem to be happening less and less these days.]]&lt;br /&gt;
*https://www.youtube.com/watch?v=UeNrhMix2Sw - A Popular music piece among the [[Harakoni Warhawks]] and [[Elysian Drop Troops]], usually played on Vultures,valkryies&#039; and other rapid insertion/deployment or Attack aircraft on the eve of a shock-and-awe offensive. Also (although originating from Harakoni-adjacent cadets)used from time to time by Imperial Navy.&lt;br /&gt;
*https://www.youtube.com/watch?v=yeyDfVjq6sw&amp;amp;t=12s - A Vostroyan ditty that has since become popular among cavalry regiments.&lt;br /&gt;
*https://www.youtube.com/watch?v=QMDPwBikzps - Musical piece last heard and recorded by the orbital satellites around [[Cadia]] before the eye of terror completely devoured it. Apparently found playing from numerous vox casters around the fortress cities while the 8th made their last stand. Now an unofficial anthem of vengeance by Surviving Cadian regiments&lt;br /&gt;
*https://www.youtube.com/watch?v=wrNUnUMSQk4 - Vostroyan parade march.&lt;br /&gt;
*https://www.youtube.com/watch?v=G136GODWKhc - An immensely popular Vostroyan campaign march, also used as a litany of battle against heretics and chaos, and a variant was created for victory parades https://www.youtube.com/watch?v=lWBh8Q_VOHM&lt;br /&gt;
*https://www.youtube.com/watch?v=7BhGWO01pIs - ancient anthem that came from the Death Korps of Krieg, of all places; [[grimdark|they don&#039;t sing it anymore]]&lt;br /&gt;
There is a disturbing lack of hell march in this list. Whoever is responsible report to your local commissar and prepare for summary blamming.&lt;br /&gt;
&lt;br /&gt;
Problem with that: It&#039;s Hell March. The local Commissar wants to see you.&lt;br /&gt;
Nothing wrong with &amp;quot;Hell&amp;quot; march, if it was &amp;quot;Warp&amp;quot; March or &amp;quot;Heretic&amp;quot; March, there&#039;d be a problem. As it goes, does the imperial guard nor deliver the Emperor&#039;s judgement upon the Traitor, Mutant and Heretic? Their wrath(Firepower) can rightly be described as &amp;quot;Hell&amp;quot; should it be directed at you.&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=3HUWUtTZvK4 - music piece made popular by Vostroyan and Valhallan regiments when launching all out assaults (persistent rumours that the Death Korps and Cadians have adapted the piece continue to be denied by respective parties)&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=TUOPvtVZwo8 - Originally used by the Frateris Templar, the song was forgotten until it&#039;s resurgence to Cadia&#039;s defenders during the 13th Black Crusade.&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=6nFKPVfDrgU - Cadian version of popular Vostroyan/ Valhallan music piece played when launching all out assaults on enemy bases.&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=UHICh8PoDu8  - A traditional Catachan folk song, notably sung by bands of Jungle Fighters during particularly intense firefights, and reportedly based off of &amp;lt;strike&amp;gt;an older Catachan folktale.&amp;lt;/strike&amp;gt; [[Sly Marbo]].&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=bRhg2zvalXc - A song often sung by Guard regiments holding out against overwhelming enemy forces to maintain moral as they Hold The Line, said to have been blasted from every available vox unit and speaker during the final days of Cadia.&lt;br /&gt;
&lt;br /&gt;
*https://youtu.be/hrG0AwUJQDQ A common marching theme for the Arkhan Confederates, said to date back to late M1&lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=P0TzUNti3rY A popular war hymn with Cadian forces going into battle against the hordes of Chaos, VENGEANCE FOR CADIA! &lt;br /&gt;
&lt;br /&gt;
*https://www.youtube.com/watch?v=o7icNhOYXgA An ancient piece of music often blasted as entire Super Heavy tank companies roll into battle, said to signify the doom of The Emperor&#039;s foes and the triumph of His servants &lt;br /&gt;
&lt;br /&gt;
==Notable Imperial Guard Forces==&lt;br /&gt;
Because GW was too lazy to create an original themed Imperial Guard army, they basically used RL armies as a base for them, gave them a little touch of [[grimdark]], assorted amounts of tempered ceramite balls and placed them... IIIIIINNN SPAAAACE!&lt;br /&gt;
&lt;br /&gt;
*[[Cadia|Cadian Shock Troops]]: (Now homeless after Cadia&#039;s fall) Generic occidental army/Colonial Marine clones... IIIIIINNN SPAAAACE! FOR [[Imperium|IMPERIUM]] AND [[Emprah|EMPEROR]]! CADIA STANDS!&lt;br /&gt;
*[[Catachan Jungle Fighters]]: Vietnam War Americans (and Australians) ... IIIIIINNN SPAAAACE! GOOD MORNING CATACHAN!&lt;br /&gt;
*[[Tallarn Desert Raiders]]: Lawrence of Arabia&#039;s Raiders (or Mujihadeen)... IIIIIINNN SPAAAACE! !الإمبراطور أكبر&lt;br /&gt;
*[[Armageddon Steel Legion]]: Wehrmacht mechanized divisions... IIIIIINNN SPAAAACE! FÜR DEN IMPERATOR, FEUER FREI!&lt;br /&gt;
*[[Valhallan Ice Warriors]]: World War II Red Army... IIIIIINNN SPAAAACE! ЗА РОДИНУ! ЗА ИМПЕРАТОРА! НИ ШАГУ НАЗАД!&lt;br /&gt;
*[[Mordian Iron Guard]]: Napoleonic Prussians (spiffing blue uniforms, iron hard discipline and ranked fire)... IIIIIINNN SPAAAACE! GOTT KAISER MIT UNS! &lt;br /&gt;
*[[Death Korps of Krieg]]: WWI&#039;s Western Front (both sides)... IIIIIINNN SPAAAACE! Now that we&#039;re in space, imagine what the Clone Army in [[Star Wars]] might be if Lucas liked grimdark as much as he liked CGI and revising the original trilogy. &lt;br /&gt;
*[[Vostroyan Firstborn]]: Cossacks... IIIIIINNN SPAAAACE! YOU WILL NOT MAKE SUBJECTS OF IMPERIAL SONS, FUCK YOUR MOTHER!&lt;br /&gt;
*[[Elysian Drop Troops]]: French paratroopers... IIIIIINNN SPAAAACE! QUI OSE GAGNE! POUR L&#039;EMPEREUR! (Taros Campaign=Dien Bien Phu or Operation Market Garden)&lt;br /&gt;
*[[Harakoni Warhawks]]: American paratroopers... IIIIIINNNN SPACE! GREEN LIGHT!!! LET&#039;S GO!&lt;br /&gt;
*[[Tanith First (And Only)]]: Scots and Welsh... IIIIIINNN SPAAAACE! OFNI FI, OND DDILYNWCH!&lt;br /&gt;
*[[Attilan Rough Riders]]: &amp;lt;strike&amp;gt;Mongols&amp;lt;/strike&amp;gt; Huns... IIIIIINNN SPAAAACE!  ([[White Scars|Yes, again.]])&lt;br /&gt;
*[[Savlar Chem Dogs]]: Post-apocalyptic raiders (and a bit of the Vietnam War tunnel rats )... IIIIIINNN SPAAAACE! They rule Bartertown, get out of here guardsman.&lt;br /&gt;
*[[Drookian Fen Guard]]: Anglo-Scottish border reivers... IIIIIINNN SPAAAACE! A GOT NAE PANTS ON UNDER MA KILT SO A KIN DRAPE MA BALLS ON YER FACE YE WHILE YE CHOKE ON YER OWN BLOOD, YE NINNY LITTLE WANKER!!&lt;br /&gt;
*[[Praetorian Guard]]: Victorian British Army... IIIIIINNN SPAAAACE! PRAETORIANS NEVER YIELD! (Ever seen the movie &#039;&#039;Zulu&#039;&#039;? Like that, but against [[ork|Orks]].)&lt;br /&gt;
*[[Kanak Skull Takers]]: Cavemen (with some Apache)... IIIIIINNN SPAAAACE! ME TARZAN, YOU DEAD!!&lt;br /&gt;
*[[Phantine Air Corps]]: Battle of Britain RAF... IIIIIINNN SPAAAACE! FLIP OVER ON HIS BETTY HARPER AND CATCH HIS CAN IN THE VERTI!!&lt;br /&gt;
*[[Phantine Skyborne]]: British SAS... IIIIIINNN SPAAAACE! Who dares, wins. &lt;br /&gt;
*[[Scintillan Fusiliers]]: 18th century French aristocrats... IIIIIINNN SPAAAACE! QU&#039;ILS MANGENT DU GÂTEAU!! Likely doomed if their [[Commissar|Commissars]] get an STC for a portable guillotine.&lt;br /&gt;
*[[Maccabian Janissaries]]: Ottoman Empire&#039;s Elite Corps... IIIIIINNN SPAAAACE! AMINA KOYAYIM!!  Nobody cared who they were until they put on the masks.&lt;br /&gt;
&lt;br /&gt;
With such a large and diverse collection of units in the Imperial Guard that puts even the Space Marine armies to shame, you&#039;d think that you&#039;d have plenty of options for fielding an army, right? Well, I&#039;ve got some bad news for you: Realistically, you can only field Cadians and Catachans in large numbers, as well as the Death Korps and Elysians if you&#039;re willing to pay [[Forge World]] prices. As for everyone else? Either discontinued, or frequently out of stock, and most of them are still in pewter, so good luck trying to get custom loadouts. Yes, some units like the Attilans or Harakoni may seem too out there to have broad appeal, but you&#039;d think at least the Steel Legion would get more support, what with their intimate involvement in [[Armageddon]], one of 7th Edition&#039;s Warzone settings (or it could be a scam to make yo pay FW prices as their models look pretty similar to death korps). Luckily, there are [[Victoria Miniatures|some people]] out there who have got you covered.&lt;br /&gt;
&lt;br /&gt;
==Imperial Guard forces featured in Black Library novels==&lt;br /&gt;
The writers from Black Library have also created some armies for Black Library novels, and while some of them only appear in one novel or short story they may be worth mentioned as a great source of custom Imperial Guard armies:&lt;br /&gt;
&lt;br /&gt;
* Arkhan Confederates, Civil War American Regiments... IIIIIINNN SPAAAACE! Featured in the extremely [[grimdark]] novel &#039;&#039;Fire Caste&#039;&#039;, their name seems to be a reference both to the state of Arkansas and [[H.P. Lovecraft]]&#039;s haunted city of Arkham (also their homeplanet is Providence, so yeah), they just came out of a civil war between loyalists and rebels, with their average troopers getting the slang of &amp;quot;greybacks&amp;quot;, their culture is akin to America&#039;s 19th century with a bit of northern barbarian for some measure, while the Adeptus Mechanicus have enforced Mars dogma Arkhan nobles still have a tendency to tweak and build their own machines as a form of Omnissiah worship, which have resulted in [[Awesome|jumpack sentinels and the Zouaves clockwork power-armoured elite soldiers, which are capable to stand their ground against Tau battlesuits]] (progress!), also their psykers usually come with a northern tribesman guardian who is tasked to chop the psyker&#039;s head in case it gets perils of the warp.&lt;br /&gt;
&lt;br /&gt;
==[[/tg/_40,000#Imperial_Guard | /tg/ Homebrew Guard Forces]]==&lt;br /&gt;
Here are some of the regiments spawned by /tg/.&lt;br /&gt;
* [[Cendra#Armed_Forces |Cendran Abolishers]] Pyromaniacs who eat the burnt flesh of their enemies.&lt;br /&gt;
* [[Darmine#Darmine_Marshalls | Darmine Marshalls]] Elite sharpshooters supported by huge amounts of explosive collar-fitted penal troopers.&lt;br /&gt;
*[[Onóir#Onóir_First_and_Foremost | Onóir_First_and_Foremost]] Heavy troopers who use an unholy amount of [[Valkyrie|Valkyries]] and flamethrowers&lt;br /&gt;
* [[Ferdain#Ferdain_Mustangs | Ferdain Mustangs]] Cavalry regiment that use genetically tailored horses that are practically heavy armour.&lt;br /&gt;
* [[Sauristoni#Armed_Forces| Sauristoni Ghostchasers]] Renowned scouts and trackers who are experts on Eldar.&lt;br /&gt;
* [[1st Membranes]] A regiment made almost entirely of psykers from a black ship that crashed on a forge world.&lt;br /&gt;
* [[Arianius Divided Regiments]] Regiments are segregated along gender lines. Men are [[Choppa|slicey]] women are [[Dakka|shooty.]]&lt;br /&gt;
* [[Kandam | Kandamii Crabhunters]] A regiment made up of Augmented soldiers who specialize in Oceanic and Aerial warfare.&lt;br /&gt;
&lt;br /&gt;
* [[Terranknights | Terran Knights]] Elite regiments recruited exclusively from Terra. As a result they have some of the best equipment in the Imperium. &lt;br /&gt;
* [[Hell Harlots|2478th Penal Legion, &amp;quot;Hell Harlots&amp;quot;]] All-female penal legion close combat drop troops made up entirely of the same religious prison gang.&lt;br /&gt;
* [[All_Guardsmen_Party| Generian 99th Medium Infantry]] The original regiment of the [[All_Guardsmen_Party | All Guardsmen Party]] spawning some of the most dangerous, heretical, yet pragmatic acolytes in the entire inquisition.&lt;br /&gt;
*[[Hua Yuan Exterminators|Hua Yuan Exterminators]] Tyranid hunters and Hive warfare Specialists that use unique &#039;Color And Mayhem&#039; tactics to disorient and daze in the cramped not!Honk Kong they&#039;re from. By far the most fleshed out /tg/ regiment to date.&lt;br /&gt;
*[[Franchfarran Legion]]: One of the stupidest ideas to come out of thinking about 40k. Beats the Benveadig Militia though...&lt;br /&gt;
*[[Varkhat| The Varkhese Legionnaires]]: Heroes of the Siege of Varkhat and the infamous mechanised force used by the Mechanicus in it&#039;s recent terraforming endevours.&lt;br /&gt;
* [[Argo Brigade]]: Regiment of brutally effective counterinsurgency operators who really, really enjoy crucifying dissidents, dissident sympathizers, and xenosupside down and/or sideways.&lt;br /&gt;
* The Karthak Raiders: Purple-clad Cadians with names like Kinmar, Kinfey and Kinross. There&#039;s a short story about them coming soon.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Warhammer_40,000/Tactics/Imperial_Guard(8E)|Imperial Guard Tactics in-game.]]&lt;br /&gt;
*[[Lasgun]]&lt;br /&gt;
*[[Chem-chan]]&lt;br /&gt;
*[[Sentinel]]&lt;br /&gt;
*[[Hellhound]]&lt;br /&gt;
*[[Basilisk]]&lt;br /&gt;
*[[Leman Russ Battle Tank]]&lt;br /&gt;
*[[Baneblade]]&lt;br /&gt;
*[[Commissar]]&lt;br /&gt;
*[[Imperium]]&lt;br /&gt;
*[[Warhammer 40,000/Tactics/Imperial Guard|Tactics/Imperial Guard]]&lt;br /&gt;
*[[Only War]] - The official Tabletop RPG of the Guard!&lt;br /&gt;
*[[Kasrkin-chan]]&lt;br /&gt;
*[http://www.forgeworld.co.uk/The_Horus_Heresy/Solar_Auxilia] - The Imperial Guard before they became the Astra Militarum of today, The awesome looking [[Solar Auxilia|SOLAR AUXILIA]]! Thank the Emperor for [[Forge World]].&lt;br /&gt;
*[[Regulations of the Imperial Guard]] Things The Imperial Guard Is No Longer Allowed To Do.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Faces of Warriors.png|Imperial Guard Veterans... Rare but not impossible, folks!&lt;br /&gt;
File:Guard Regiments 1.jpg&lt;br /&gt;
File:Guard Regiments 2.jpg&lt;br /&gt;
Image:Greeting.jpg&lt;br /&gt;
Image:Propaganda_by_DemonMads.jpg&lt;br /&gt;
Image:YoDawg.jpg&lt;br /&gt;
Image:IG_(2).jpg|&lt;br /&gt;
Image:Guardsmen.jpg|But this works too.&lt;br /&gt;
Image:1230085088983.png|[[wat]]&lt;br /&gt;
Image:Winterassault.jpg|Who needs Pauldrons?&lt;br /&gt;
Image:Repercussions.png|Commissar in action&lt;br /&gt;
Image:IG_(1).jpg|What the [[Jokaero]] should have been.&lt;br /&gt;
Image:The Courage of Man.png|AVE IMPERATOR MOTHERFUCKERS!&lt;br /&gt;
Image:Magnus Kale.png|Guardsmen - They Just Never Stop&lt;br /&gt;
Image:Basilisk.png|[[Basilisk Artillery Gun|Basilisks]] are [[AWESOME]]&lt;br /&gt;
Image:balls.jpg|Imagine this, only 4 times bigger, heck even the women have &#039;em!&lt;br /&gt;
Image:GuardsmanHelmet.jpg|This man shows doubt. He will soon be executed.&lt;br /&gt;
Image:Warhammer-orcs.jpg|Come and get some, fucking green-skinned faggots!&lt;br /&gt;
Image:Guardsman.jpg|This is painfully accurate... except for missing the FUCKHEUG BALLS OF STEEL.&lt;br /&gt;
Image:1267818498305.jpg|One should never underestimate the awesomeness of a Guardsman.&lt;br /&gt;
Image:Grimdark checkers.jpg|In the grimdarkness of the 41st millennium, there are still old men playing checkers. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Mira.jpg&lt;br /&gt;
Image:IG_melta.jpg&lt;br /&gt;
Image:Catachan-n.jpg&lt;br /&gt;
Image:IG_Babes_(1).jpg&lt;br /&gt;
Image:IG_Babes_(2).jpg&lt;br /&gt;
Image:IG_Babes_(3).jpg&lt;br /&gt;
Image:IG_Babes_(5).jpg&lt;br /&gt;
Image:Krieg_chan_01_by_Jaekyu.jpg&lt;br /&gt;
Image:Krieg_chan_by_Jaekyu.jpg&lt;br /&gt;
Image:1227223498011.jpg&lt;br /&gt;
Image:IG_mot1.jpg&lt;br /&gt;
Image:IG_mot2.jpg&lt;br /&gt;
Image:IG_mot3.jpg&lt;br /&gt;
Image:Kasrkin_chan_sans_helmet_by_Jaekyu.jpg&lt;br /&gt;
Image:Kasrkin_chan_by_Jaekyu.jpg&lt;br /&gt;
Image:IG_Babes_(4).jpg|&amp;quot;Thank the Emperor! Action!&amp;quot;&lt;br /&gt;
Image:Imperial_Guardswoman_by_IronShrineMaiden.jpg|Ponytails and light weaponry are standard issue.&lt;br /&gt;
Image:F0r t3h Emp3r0r by Kazuv.jpg|Even pregnant chicks get conscripted.&lt;br /&gt;
Image:Vostroy_chan_by_Jaekyu.jpg|Vostroya is a cold and crappy place. Still people like it there. Guess why?&lt;br /&gt;
Image:Vostroya san by sexual yeti-da50g3x.png|[[Promotions|PROMOTIONS]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Imperial-Guard}}&lt;br /&gt;
{{40k-Imperial-Regiments}}&lt;br /&gt;
{{Imperium}}&lt;br /&gt;
{{WH40k-Factions}}&lt;/div&gt;</summary>
		<author><name>2001:8003:3895:3A00:951C:11A5:DCBB:8795</name></author>
	</entry>
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