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	<title>2d4chan - User contributions [en]</title>
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	<updated>2026-05-03T14:10:43Z</updated>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Goliath_Truck&amp;diff=234804</id>
		<title>Goliath Truck</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Goliath_Truck&amp;diff=234804"/>
		<updated>2017-10-12T08:15:44Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:38B7:5200:40EC:373F:D24C:B956: Undo revision 445697 by 109.245.32.254 (talk) No reason for removal&lt;/p&gt;
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&lt;div&gt;[[File:Goliath-tanks-genestealer-cult.jpg|500px|right|thumb|Beep Beep! Emprah-Worshiping Corpse Fuckers! The Rape Train has no brakes!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Not to be confused with the [[Goliath Mega-Cannon]], an equally hilarious super-heavy ordnance vehicle created by the [[Squats]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Goliath Truck also known as the Lulz Mobile or the Hive Mind&#039;s Pimpin Ride is a new vehicle made for the new Codex: Genestealer Cult released in 2016. While the [[Genestealer Cult]] members themselves aren&#039;t known for being the most handsome of individuals, they are however, known to drive in style, which are themselves mining vehicles that have been re-purposed into crude transports. &lt;br /&gt;
&lt;br /&gt;
The Goliath Truck seems to be the new &#039;Limo&#039; created by the Cult to out-Ork the [[Orks]] in terms of looks, out-Guard the [[Imperial Guard|Guard]] in terms of guns placed everywhere, and comes with a wall grinder of a dozer blade (Rockgrinder exclusive) to turn anything in front of it into roadkill. &lt;br /&gt;
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Goliath Trucks are rugged transports originally designed to bear Imperial factotums through crypt complexes and mining tunnels. The vehicle’s dense and robust construction makes it proof against the most hostile of underground environments, and its folded layers of chemically treated permasteel give it a measure of protection against every industrial hazard the Imperium has yet encountered. &lt;br /&gt;
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Even an unmodified Goliath truck can survive acid storms, hurricanes, malfunctioning rad-chambers, and volatile toxin eruptions. Whilst the Genestealer cult lies quiet, its Goliaths are used in everything from subterranean transit to stockpiling munitions. The duraglass screens inside each vision slit can be raised to make the vehicles airtight – as useful for surviving the choking confines of a hazard mine as the poisonous atmosphere of battle. &lt;br /&gt;
&lt;br /&gt;
==Goliath Rockgrinder==&lt;br /&gt;
[[File:GoliathRockgrinder.jpg|250px|right|thumb|Time to bring out the &amp;lt;u&amp;gt;&#039;&#039;JUICE&#039;&#039;!&amp;lt;/u&amp;gt;]]&lt;br /&gt;
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The most common variant of the Goliath Truck is known as the Goliath Rockgrinder. Though compact like it regular old cousin, the Goliath Rockgrinder is built to withstand rockfalls, mud slides, malfunctioning mining equipment, controlled demolition explosions and the occasional dam bursts. The Goliath Rockgrinder is what happens when a Genestealer Cult saw gameplay from GTA V and thought that running over people down is a pretty swell idea.&lt;br /&gt;
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The Rockgrinder, similarly to the normal Goliath, is armed with the fiery backwash of its Clearance Incinerator which is a massive, multi-chambered Heavy Flamer that is able to turn a landslide to molten slurry, a Heavy Seismic Cannon which as you can imagine, is a larger variant of the normal Seismic Cannon, or a Heavy Mining Laser which is the larger version of the regular Mining Laser. &lt;br /&gt;
&lt;br /&gt;
Those huddled within have a great deal of protection from all but the highest-caliber weapons. The massive drilldozer blade at the Rockgrinder’s front boasts grinder arrays that can crack mineral seams and bore tunnels through bedrock. These are put to a far more sinister use in times of war, when it is used to [[FATAL|mulch through swathes of enemy infantry into a meaty smoothie mix]] (And would most likely made consumption of biomass &#039;&#039;so much&#039;&#039; easier once the main [[Hive Fleet]] appears) and serve as a battering ram against fortified walls. &lt;br /&gt;
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Against a disciplined enemy, the instigators of the attack might soon find themselves surrounded and put down, and though the Rockgrinder has a thick hull, it cannot withstand concentrated heavy weapons fire for long. Still, these vehicles are well suited to shock-assault tactics.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[Image:GScult-goliath2.jpg|300px|thumb|left|Side model of the Goliath.]]&lt;br /&gt;
For a kit-bashed truck, Goliath Trucks seem to be packed with the punch. For what counts as a civilian vehicle, the Goliath sports a twin-linked side-mounted Autocannon and a pintle-mounted heavy stubber. Additionally, Goliath Trucks can tag along several Genestealer Cult members so they can pimp out with bitches and hoes as well as tearing off a limb or two.&lt;br /&gt;
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Essentially speaking, a Goliath Truck is like a beefed up [[Ork]] [[Trukk]] for just less than double the points, but with [[Awesome|more armour and bigger guns.]] Unfortunately you can&#039;t take Purestrain Genestealers or the Patriarch for &#039;&#039;some reason&#039;&#039; (Maybe they&#039;re too fat or big to fit in?). 8th edition baby, you can now.&lt;br /&gt;
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There is also the &#039;&#039;&#039;Goliath Rockgrinder&#039;&#039;&#039; which is the Goliath Truck with the (in)famous Drilldozer Blade shoved up front (It is the giant snow shovel with the spinning metal of death in front). Slightly tougher than the Goliath Truck with 12/10/10 HP3. Can transport 6 dudes, but isn&#039;t open topped so they can&#039;t assault. Ignores crew stunned/shaken and immobilized results on a 4+ thanks to being built so sturdily for mining operations. Comes stock with a heavy mining laser (36&amp;quot; range lascannon) that can be replaced with a clearance incinerator or a heavy seismic cannon and a beefed up dozer blade in the Drilldozer Blade. As you can already tell, they&#039;re designed to ram other vehicles into oblivion and tank shock and hopefully turn enemy units into meaty chunks.&lt;br /&gt;
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Goliath Trucks seem to be a intermediate vehicle between the stolen but heavily armoured and armed [[Leman Russ Battle Tank|Leman Russ Tanks]] to the more troop carrying but lightly armed [[Chimera|Chimeras]].&lt;br /&gt;
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The utility of the Goliath also extends well beyond its use by the genestealer cults. Are you a Guard player, like to use the Taurox, but hate that ridiculous truck-tank model? Use a badass mining truck instead. With identical stats, armament, and transport capacity (which, upon further thought, we&#039;re not sure if that speaks well of the Goliath or badly for the Taurox, to be on the same level as a civilian vehicle), the Goliath was practically tailor made to be a perfect WYSIWYG replacement for the Taurox. And of course, the Goliath&#039;s status as a potential Ork trukk or battlewagon speaks entirely for itself. What self respecting Mek wouldn&#039;t leap at the opportunity to loot as many of these things as they could get their hands on? And with Goliaths supposedly used and readily available throughout the Imperium, there is plenty of opportunity. It&#039;s practically heresy not to include some in an Ork army.&lt;br /&gt;
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==Alternative Modeling Options==&lt;br /&gt;
While the Goliath is more likely to be used to replace the Taurox, if you&#039;re the type that&#039;s a bit annoyed that Genestealer Cults have access to Chimeras, but &#039;&#039;not&#039;&#039; the armored trucks that the PDF units they&#039;d be filching from would most likely have, then it could work the other way around as well. Just be sure to give it a wheeled or halftrack conversion.&lt;br /&gt;
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Alternatively you could always Mad Max up some civilian vehicle models with some autocannons and armor and use those. Surely not every cult has access to mining or military vehicles after all.&lt;br /&gt;
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{{Genestealer-Cult}}&lt;br /&gt;
{{40k-Imperial-Vehicles}}&lt;/div&gt;</summary>
		<author><name>2001:8003:38B7:5200:40EC:373F:D24C:B956</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lias_Issodon&amp;diff=307183</id>
		<title>Lias Issodon</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lias_Issodon&amp;diff=307183"/>
		<updated>2017-10-12T00:32:01Z</updated>

		<summary type="html">&lt;p&gt;2001:8003:38B7:5200:40EC:373F:D24C:B956: &lt;/p&gt;
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&lt;div&gt;Lias Issodon is the current Chapter Master of the [[Raptors]] Space Marine Chapter, a superb strategist, and remains one of the finest marksmen within a Chapter of fine marksmen. He possesses an innate talent for ambush, infiltration and sabotage that borders on the supernatural, and cares little for glory or regard -- only the pursuit of victory matters to Issodon. An extremely taciturn and private individual, Issodon communicates little even with his own Battle-Brothers unless needed, which, coupled with his expressionless countenance and dark eyes, have earned him the nickname &amp;quot;The Grim&amp;quot; within his Chapter. Outsiders observing this reserved commander would go so far as to call Issodon&#039;s silent, watchful presence sinister. Though he is hardly the most charismatic leader within the Raptors&#039; long history, he remains a highly effective commander who is deeply respected by the Astartes who follow him. When executing one of Issodon&#039;s plans they know that their Chapter Master&#039;s strategies are always well-conceived and cunningly wrought, designed to inflict the maximum damage while minimising the casualties of his warriors.&lt;br /&gt;
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==History==&lt;br /&gt;
Lias Issodon is in many ways the living embodiment of the Raptor Chapter&#039;s favoured arts of war. A consummate strategist as well as the best shot in the Chapter, he possesses a talent for ambush, infiltration, and sabotage. This noted warrior first came to the wider Imperium&#039;s attention during the dark days of the Fourth Quadrant Rebellion. Under his command, the Raptors have fought and secured victory time and again, against forces far superior in numbers and resources and somehow have always emerged the victors. The Raptors lethally entangle their enemies in the shadows and feints they have woven, slowly bleeding their enemies to death from a thousand cuts or setting them up for a single, devastating coup de grace. During the infamous conflict known as the Badab War, Issodon led his Chapter against forces far superior in numbers and resources, and resorted to the use of stealth and guerrilla tactics that wreaked havoc with the Secessionist forces throughout this campaign.&lt;br /&gt;
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==On the Tabletop==&lt;br /&gt;
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Lias Issodon, in 8E, has returned with a keen eye and a fresh rule set that cleans up all the mess he once created. He is still the Master of the Raptors, and still the best crack-shot they have. His new rules of course still leave him as the deadliest shooting character in the entire game, second only to Tau crisis commanders(even then, crisis commanders aren&#039;t packing a 0+ save, or his infiltrate fuckery)&lt;br /&gt;
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{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lias Issodon:&#039;&#039;&#039; || 195 || 7&amp;quot; ||2+||2+|| 4 || 4 || 6 || 4 || 9 || 2+&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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===Wargear of the &#039;Grim&#039;===&lt;br /&gt;
* Artificer Armor; Stealth Modified - 2+ save, for your reasonable ass, with a +2, instead of +1, added to your save throw while in cover. This essentially means that he packs a 0+ save in Cover, which will negate the first 2 points of AP against him. &lt;br /&gt;
* &#039;&#039;&#039;Malice&#039;&#039;&#039; - Fed up with fuckwads trying to bullshit their way to victory, FW saw fit to remold the identity of Malice. The new variant is an extremely useful gun, and in very capable hands. Quite fluffy in a way, since this gun would have been with him for ages and would be heavily modified and tuned. As a result of its statline, Malice is uniquely suited to bitch slapping Multi-wound units out of existence, such as Terminators, Meganobz, and Warriors.&lt;br /&gt;
{{40k-Ranged-Weapon-Profile-8|name=Malice|range=30&amp;quot;|strength=5|ap=-4|damage=d3|type=Assault|rof=3|abilities=Units do not gain the saving throw bonus for being in cover against attacks from this weapon.|align=center}}&lt;br /&gt;
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* Raptorclaw - S:U, AP:-3, D:2 replacement for Lias&#039; old Power sword. For now, don&#039;t assume that getting near melee combat is entirely wrong. It is poor form to get Lias into melee, but in a pinch you have a useful melee weapon. Just remember your lack of a Invulnerable save.&lt;br /&gt;
* Bolt Pistol - It exists solely so that he can shoot into melee. However given that he now essentially has Hit &amp;amp; Run, you are an idiot if you use this. You&#039;re better off disengaging from melee in order to fire Malice again.&lt;br /&gt;
* Frag/Krak Grenades - Remember when we were playing grenades wrong for the LONGEST? Oh well.&lt;br /&gt;
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===Special Rules of the &#039;Grim&#039;===&lt;br /&gt;
* ATSKNF&lt;br /&gt;
* Chapter Master: You can re-roll failed hit rolls for friendly RAPTORS units within 6&amp;quot; of Lias Issodon.&lt;br /&gt;
* Stealth Modified Armor: You may add 2 to saving throws made for Lias Issodon instead of 1 When he has the benefits of cover.&lt;br /&gt;
*Infiltrate, Isolate, Destroy: You can add +1&amp;quot; to all moves, including Advance, Charge and Fall back moves made by friendly RAPTORS INFANTRY units within 6&amp;quot; of Lias Issodon during the Movement phase and Charge phase.&lt;br /&gt;
* Grim Hunter: After falling back, Lias Issodon may still shoot or advance in the same turn, but may not charge.&lt;br /&gt;
* Master Of Ambush: During Deployment, you can set up Lias Issodon and up to three friendly RAPTORS INFANTRY units (not including TERMINATORS, CENTURIONS, or PRIMARIS units) in the shadows instead of placing them on the battlefield. At the end of any of your movement phases, Lias Issodon and any accompanying units can reveal themselves on the battlefield - set them up anywhere one that battlefield that is more than 9&amp;quot; away from enemy models.&lt;br /&gt;
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==Strategies for Use==&lt;br /&gt;
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*&#039;&#039;&#039;Strategic Fuckery&#039;&#039;&#039;&lt;br /&gt;
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Lias Issodon works best as a Tactical Support character, as well as army-buffer. Use him to infiltrate himself and three units into danger-close range, which works especially well when paired with devastators, as well as smaller army sizes(that can finish deploying first, and thus get a major Alpha-strike advantage). Simply dump as many points as possible into your primary-three units, and then infiltrate-reveal once your turn rolls around. &lt;br /&gt;
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His personal retinue should always include at least one devastator squad armed with Multi-meltas, since his Infiltration allows them to get within the 12&amp;quot; melta range on a whim, as well as gain a much wanted reroll from Lias. &lt;br /&gt;
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*&#039;&#039;&#039;Stay out of Melee that you can&#039;t survive. But don&#039;t be stingy about charging&#039;&#039;&#039;&lt;br /&gt;
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It shouldn&#039;t be understated that Lias Issodon isn&#039;t a dedicated melee character, but he can serve as one in a pinch. Because of his complete lack of an invuln save, he should never be used to attack units that can AP him out, or hit him with high-damage weapons like power fists. However his melee skills are fairly decent, and he has a built-in &amp;quot;Get outa jail free&amp;quot; card in the form of Grim Hunter. Therefore it may sometimes be worthwhile to charge anyway.&lt;br /&gt;
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Against units that are under-strength, or not a significant melee threat, Lias should ALWAYS charge if he can. It&#039;ll give you the double-whammy of taking said unit out of action for a turn, and giving Lias the best cover save in the entire game: &#039;&#039;&#039;Locked in Melee&#039;&#039;&#039;, which is indeed 100% better than even his 0+ cover save.&lt;/div&gt;</summary>
		<author><name>2001:8003:38B7:5200:40EC:373F:D24C:B956</name></author>
	</entry>
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