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		<title>Age of Sigmar/Tactics/Death/Ossiarch Bonereapers</title>
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		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Artefacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Age of Sigmar Faction|Faction=Ossiarch Bonereapers|Logo=Immortis-WC2.jpg|Alliance=Death|Motto=The Skeleton War is upon us! We ride against the fuckboys!}}&lt;br /&gt;
&lt;br /&gt;
Get ready to send a chill down your opponent&#039;s spine, for this is no time to be humerus.  Nagash is rising, and he has a bone to pick with the Mortal Realms!&lt;br /&gt;
&lt;br /&gt;
==Why play Ossiarch Bonereapers?==&lt;br /&gt;
* They&#039;re SPOOKY SCARY SKELETONS! &lt;br /&gt;
* You liked playing super-elite units like Blood Knights? Well you now play a different elite FACTION!&lt;br /&gt;
* You miss the Tomb Kings and this is as close as it gets for now with a vulture being called a Carrion, undead constructs and a war machine that hurls flaming skulls.&lt;br /&gt;
* They collect protection payments of bone like a skeletal version of the Mafia.&lt;br /&gt;
* Part of the reason for their existence is to troll Sigmarines.&lt;br /&gt;
* If you want a sneak peek at what society would be like if Nagash wins, they&#039;re a good indicator of that.&lt;br /&gt;
* You&#039;re sick of those magic-heavy armies like Tzeentch&#039;s forces, the Lizardmen and Teclis&#039; Lu-methhead elves, and want to put them in their place.&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
* [[Awesome|&#039;&#039;&#039;Immunity to Battleshock, baby!&#039;&#039;&#039;]].  Not just bravery 10 like other death factions or the Dinosaur Men (Starborne version) - though they have that too - the Bonereapers do not take battleshock tests.  They DO... NOT... FLEE... EVER!&lt;br /&gt;
* They have numerous ways to lower enemy bravery, especially if you take the Mortis Praetorians Legion, and they stack.  On that note, Morghasts are part of the army too.&lt;br /&gt;
* They&#039;re a durable army, and the most durable of the Death factions.  On top of the standard &amp;quot;ignore wounds and mortal wounds on a 6&amp;quot; for Death armies, they have good saves all around, can boost their saves (including that 6+ deathless save), re-roll saves and have a tanky bodyguard unit for HEROES.  They become arguably the most durable army in the game if you use the Petrifex Elite Legion.&lt;br /&gt;
* Point-for-point, they have probably some of the strongest warscrolls of the game as few units can beat their ossiarch counterpart (Mortek Guard and Kavalos Deathriders are strong contenders for best battleline units in the game).&lt;br /&gt;
* They use the Relentless Discipline Points mechanic (also called RDP)  instead of Command Points.  That means things that screw with CP won&#039;t work on them, and you have mechanics to gain RDP throughout the game.  Despite this, they still benefit from Command Abilities.&lt;br /&gt;
* They&#039;re a Death army that relies on heroes less than the others.  Unit champions have the HEKATOS keyword, which gives a smaller radius of 6+ Deathless saves and allows them to use RDP abilities.  Certain elite units are themselves HEKATOS, so they can function completely independently.&lt;br /&gt;
* Almost everything is 3+ to hit, which can be boosted in numerous ways.&lt;br /&gt;
* Lots of ways to debuff their enemies, especially spells and the terrain piece.   &lt;br /&gt;
* Nagash and [[Arkhan the Black|bro-tier mini-Nagash]] are part of the army roster; [[Awesome|they also benefit from keywords and Battle Traits]].&lt;br /&gt;
* Army-wide healing, including self-heals, and they&#039;re not spells so opponents can&#039;t block them.&lt;br /&gt;
* If you like bone puns...&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
* Most of your army is slow, though there are a few abilities to mitigate this.&lt;br /&gt;
* Shooting is almost non-existent apart from the Mortek Crawler, with only the mediocre Gothizzar Harvester&#039;s shooting and Nagash&#039;s laser eyes. &lt;br /&gt;
* No protection at all against shooting beyond Petrifex save bonus. Most notably, morteks and stalkers reroll saves only in combat, so shooting armies tend to really hurt the Ossiarchs.  On that note, Kharadron Overlords will likely give you a hard time.&lt;br /&gt;
* The army&#039;s quite straightforward and lacking in useful tricks.  There&#039;s no summoning, deepstrike or special combat mechanics like striking twice.  Any decent opponent knows what you will do.  There is a teleportation mechanic, but it&#039;s very gimmicky, limited and requires a lot of cunning to get something out of it.&lt;br /&gt;
* Limited means to deal Mortal Wounds.  While good rend and multi-damage are easy to find, Mortal Wounds are much rarer, and Ossiarchs tend to bounce on really armored units if stalkers aren&#039;t around.  This can be mitigated with things like the Crematorians Legion and Kavalos units/character, but still relies a lot on the dice.  &lt;br /&gt;
* Magic is average and mostly around buffing allies and debuffing enemies. Sure, Nagash and Arkhan are there, but the magic lore is still unimpressive, especially compared to real magical factions (looking at you, Tzeentch and Seraphon).&lt;br /&gt;
* Low model count, slightly mitigated by having the means to bring back (re)dead models.&lt;br /&gt;
* [[Fail|No allies]]; their foreign policy makes the Daughters of Khaine look like the Stormcast Eternals (can still have mercenaries though - unless you bring Nagash or Arkhan). &lt;br /&gt;
* Hope you like bone puns...&lt;br /&gt;
&lt;br /&gt;
==Rulebooks==&lt;br /&gt;
{{AOSRulebooks|tome=Ossiarch Bonereapers}}&lt;br /&gt;
&lt;br /&gt;
==Allegiance Abilities==&lt;br /&gt;
===Battle Traits===&lt;br /&gt;
*&#039;&#039;&#039;Ranks Unbroken by Dissent:&#039;&#039;&#039; [[Awesome|Do not take battleshock tests for friendly OSSIARCH BONEREAPER units]].  Yes, you read that right, immunity to Battleshock.  Your enemy&#039;s only options are killing, flee or be killed. In addition, you do not generate Command Points. Instead, you generate Relentless Discipline Points at the start of each battle round but lose them when you generate your next batch (they should be all spent before that happens).&lt;br /&gt;
**Generate a  Relentless Discipline Point if:&lt;br /&gt;
*** EACH {{AOSKeyword|Ossiarch Bonereapers Hero}} - 1&lt;br /&gt;
*** EACH Warscroll Battalion - 1&lt;br /&gt;
*** EACH Friendly {{AOSKeyword|LIEGE}} - 1&lt;br /&gt;
*** If KATAKROS is the general and on the battlefield - 3&lt;br /&gt;
*** Roll a die for each UNIT with the {{AOSKeyword|OSSIARCH BONEREAPERS}} keyword, including the previous {{AOSKeyword|HEROES}}.  On a 6, you get 1.&lt;br /&gt;
**Unfortunately, you can&#039;t use the Generic or Scenario command abilities (rerolling Run, charge, shooting rolls) but you have a ton of CAs that will Guzzle your DP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deathless Warriors&#039;&#039;&#039;: It&#039;s Deathless Minions from Legions of Nagash, albeit with a rename. It allows you to ignore wounds and mortal wounds on a 6+. However, you&#039;ll be able to get more mileage out of it than other Death armies, as any unit wholly within 12&amp;quot; of a {{AOSKeyword|BONEREAPERS  Hero}} or 6&amp;quot; of a Hekatos (i.e: the leader for your battlelines) count for the ability, removing the need to have your Heroes babysitting your units.  Units that are {{AOSKeyword|HEKATOS}} (elite bone warriors units) always benefit from the ability, allowing them to strike out entirely unsupported.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unstoppable Advance (CA)&#039;&#039;&#039;: In Movement Phase. Pick 1 unit within X&amp;quot; of a hero or hekatos. +3&amp;quot; movement. It can still run OR charge. You cannot pick the same unit more than once per phase.&lt;br /&gt;
&lt;br /&gt;
===Command Traits===&lt;br /&gt;
&lt;br /&gt;
====Liege-Kavalos====&lt;br /&gt;
*&#039;&#039;&#039;Ancient Knowledge:&#039;&#039;&#039; While on the battlefield, get an extra RDP at the start of the battle round. &lt;br /&gt;
*&#039;&#039;&#039;Immortal Ruler:&#039;&#039;&#039; Deathless Warrior trait works on a 5+ for this general.  Always good.&lt;br /&gt;
*&#039;&#039;&#039;Dark Acolyte:&#039;&#039;&#039; Becomes a 1 cast/unbind {{AOSKeyword|WIZARD}} with one Mortisan Lore spell.&lt;br /&gt;
*&#039;&#039;&#039;Peerless Warrior:&#039;&#039;&#039; Melee wound rolls of 6 deal an extra mortal wound.&lt;br /&gt;
*&#039;&#039;&#039;Hatred of the Living:&#039;&#039;&#039; +1 to hit in melee (including their mount) against non-{{AOSKeyword|DEATH}} units.&lt;br /&gt;
*&#039;&#039;&#039;Life-stealer:&#039;&#039;&#039; If they kill any models in combat, heal 1d3 wounds at the end of that phase.&lt;br /&gt;
&lt;br /&gt;
====Mortisan====&lt;br /&gt;
*&#039;&#039;&#039;Ancient Knowledge:&#039;&#039;&#039; While on the battlefield, get an extra RDP at the start of the battle round. &lt;br /&gt;
*&#039;&#039;&#039;Immortal Ruler:&#039;&#039;&#039; Deathless Warrior trait works on a 5+ for this general.  Always good.&lt;br /&gt;
*&#039;&#039;&#039;Dire Ultimatum:&#039;&#039;&#039; -2 to Bravery for enemies within 12&amp;quot;.  Although it requires coordinating a couple of units, you can cause a MASSIVE debuff to enemy Bravery by combining this and the Scroll of Command (see below).  &lt;br /&gt;
*&#039;&#039;&#039;Grave-sand Bones:&#039;&#039;&#039; Knows an extra spell from the Lore of the Mortisans.&lt;br /&gt;
*&#039;&#039;&#039;Oathbreaker Curse:&#039;&#039;&#039; Every time your opponent gets a CP, on a d6 roll of 6 it is lost.  Obviously Katakros does it better, but this does work more than once per turn if your enemy has CP-generating abilities.&lt;br /&gt;
*&#039;&#039;&#039;Soul Energy:&#039;&#039;&#039; You can re-roll casting, unbinding and dispelling rolls, but whenever you do you take a mortal wound.&lt;br /&gt;
&lt;br /&gt;
===Artefacts===&lt;br /&gt;
*&#039;&#039;&#039;Relics of the Kavaloi (Liege-Kavalos)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Mind Blade:&#039;&#039;&#039; Pick one of bearer’s melee weapons. If unmodified hit roll is a 6, and target is a hero, opponent loses a Command Point and the hero can’t use command abilities for the rest of the battle.  Apart from only working on sixes this is incredible.&lt;br /&gt;
#&#039;&#039;&#039;Lordly Phylactery:&#039;&#039;&#039; Once per battle start of any phase, gain D3 RD points.&lt;br /&gt;
#&#039;&#039;&#039;Scroll of Command:&#039;&#039;&#039; Subtract 2 Bravery from enemy units within 6” of bearer.  Only really recommended if you&#039;re going for Mortis Praetorians (see their Legion description for more information).  Although, a Liege-Kavalos with this, with a Mortisan general with the Dire Ultimatum command trait nearby drops enemy Bravery by a whopping -4!&lt;br /&gt;
#&#039;&#039;&#039;Grave-sand Boneplates:&#039;&#039;&#039; At the end of the combat phase, roll dice for each enemy unit within 3”, on a 4+ that unit suffers a mortal wound.  Vies with Helm of the Ordained for best choice.  &lt;br /&gt;
#&#039;&#039;&#039;Marrow Pact:&#039;&#039;&#039; Once per battle, in hero phase pick one enemy unit within 6” of bearer. On a 3+, unit suffers D3 mortal wounds, heal the same number of wounds.&lt;br /&gt;
#&#039;&#039;&#039;Helm of the Ordained:&#039;&#039;&#039; Add one to hit rolls for attacks made by {{AOSKeyword|BONEREAPERS}} units and mounts while wholly within 12” of the bearer.  One of the best choices for a Liege-Kavalos.    &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tools of the Boneshaper (Boneshapers)&#039;&#039;&#039;&lt;br /&gt;
#&amp;lt;s&amp;gt;Skeleton&amp;lt;/s&amp;gt; &#039;&#039;&#039;Artisan&#039;s key:&#039;&#039;&#039; Before using the bearer’s bone shaper ability, roll a dice and on a 4+ either you can pick two units instead of one, or the same unit twice within 6”.  The best of the three by a narrow margin.&lt;br /&gt;
#&#039;&#039;&#039;Lode of Saturation:&#039;&#039;&#039; At the start of the Hero phase, choose a unit within 1”, deathless warrior battle trait on 5+ instead of 6.&lt;br /&gt;
#&#039;&#039;&#039;Crafter Gems:&#039;&#039;&#039; Hero phase, heal up to 3 wounds. Once the total wounds healed in the battle is 3 you cannot use it any longer.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Treasures of the Soulmason (Soulmasons)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Gothizzar Cartouche:&#039;&#039;&#039; +1 to melee wound rolls for units wholly within 9” of bearer if target does not have Death keyword.  The best option if you&#039;re not facing {{AOSKeyword|DEATH}} armies.&lt;br /&gt;
#&#039;&#039;&#039;Soul Reservior:&#039;&#039;&#039; +2 to cast, but if casting roll is unmodified 10+ artifact cannot be used again.&lt;br /&gt;
#&#039;&#039;&#039;Thorne of Dzendt:&#039;&#039;&#039; +2 to wounds and +2 attacks for mount. A good all around choice, especially for keeping your chair bound wizard safe.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons of the Soulreaper (Soulreapers)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Luminscythe:&#039;&#039;&#039; minus 1 for hit rolls targeting bearer. +1 casting rolls for bearer for Lore of Mortisans or warscroll spell.&lt;br /&gt;
#&#039;&#039;&#039;Vial of Binding:&#039;&#039;&#039; Once per battle in hero phase, pick enemy model within 12&amp;quot; of bearer and roll a D6. If roll is equal or greater than the wound characteristic they are slain.  The best choice if you take a Soul Reaper, and the obvious choice for offensive.&lt;br /&gt;
#&#039;&#039;&#039;Guardian Reavesoul:&#039;&#039;&#039; Negate wound on a 5+ instead of 6+ for deathless minions. Can shatter to negate last wound if about to die.  If you&#039;re not taking Vial of Binding, this is the go-to choice.&lt;br /&gt;
&lt;br /&gt;
===Spell Lore===&lt;br /&gt;
#&#039;&#039;&#039;Arcane Command:&#039;&#039;&#039; CV5. Gain D3 Relentless Discipline Points. Nice if you&#039;ve got an extra spell, or had some bad luck with your rolls.&lt;br /&gt;
#  &#039;&#039;&#039;Empower Nadirite Weapons: &#039;&#039;&#039; CV5. Pick 1 {{AOSKeyword|BONEREAPERS}} unit wholly within 24&amp;quot; and visible. Until the start of your next hero phase, the units Nadirite Weapons ability explodes on a 5+ instead of 6, or 4+ if its a {{AOSKeyword|DEATHRIDERS}} attacking with spears after charging.&lt;br /&gt;
# &#039;&#039;&#039;Protection of Nagash: &#039;&#039;&#039; CV6. 5+ FNP for the caster. If any wounds get through your FNP, and the caster isn&#039;t slain, remove them from the battlefield after all wounds have been allocated, and place them anywhere on the board 9&amp;quot; away from enemy models then dispel this spell. Great for getting important casters out of sticky situations, or absolutely hilarious on Nagash if you wanna fuck with your opponent. &lt;br /&gt;
# &#039;&#039;&#039;Reinforce Battle-shields: &#039;&#039;&#039; CV6. Pick 1 {{AOSKeyword|BONEREAPERS}} unit armed with Shields or Nadirite Battle-shields wholly within 24&amp;quot; and visible. Until the start of your next hero phase, they gain a 5+ FNP but only for mortal wounds. Pair this with a gothizzar harvester, the reroll saves command ability and the fossil legion for some truly unkillable troops. &lt;br /&gt;
# &#039;&#039;&#039;Drain Vitality: &#039;&#039;&#039; CV6. Pick 1 enemy unit within 18&amp;quot; and visible. Until your next hero phase, reroll unmodified hit and save rolls of 6 made by that unit. Good for blunting a spooky unit&#039;s charge, but less useful than the other options available. &lt;br /&gt;
#  &#039;&#039;&#039;Mortal Contract: &#039;&#039;&#039; CV7. Pick 1 enemy unit within 18&amp;quot; and visible. For the rest of the &#039;&#039;&#039;BATTLE&#039;&#039;&#039;, roll a die at the end of any phase that the unit dealt damage to a friendly {{AOSKeyword|BONEREAPERS}} unit (but only if it was with an attack). On 3+, the cursed unit suffers D3 mortal wounds. Lawdy, this is probably the most obnoxious spell we can sling, if you can remember who you marked the entire game. Great into low unit-count armies.&lt;br /&gt;
&lt;br /&gt;
===Endless Spells===&lt;br /&gt;
&lt;br /&gt;
An important distinction to note between these Endless Spells and others that exist is that the ones presented below have the &#039;&#039;&#039;Soul-Linked&#039;&#039;&#039; ability, meaning they always move before Endless Spells without the Soul-Linked ability and are controlled by the casting Player only, meaning your opponent cannot control these Endless Spells to mess with your plans. However on the flip side, the Wizard who cast the spell has a -1 to his casting rolls and cannot cast anymore soul-linked spells while their soul-linked endless spell is up. If the caster dies then the soul-linked spell is also dispelled, so keep him alive if you want the spells to last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Bone-tithe-Shrieker-en.pdf Bone-tithe Shrieker]&#039;&#039;&#039;: Gives -1 bravery, and +1 to be hit to enemy units within 12&amp;quot; of it. Simple, but effective. Place it just in front of your battle line to make the enemy think twice, or use it to make holding an objective less than desirable. &lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Soulstealer-Carrion-en.pdf Soulstealer Carrion]&#039;&#039;&#039;: Gives LOS to the Soul-Linked wizard. You won&#039;t be taking it for this. Instead, you&#039;ll be taking it for it&#039;s actual ability: Soul Thief. Roll a D6 at the end of each Phase if any Chaos, Order, or Destruction models were slain within 6&amp;quot; of it. On a 1 or 2, the Wizard this Endless Spell is Soul-Linked with heals a wound. On a 3 or 4, it does 1 Mortal Wound on each Chaos, Destruction or Order unit within 6&amp;quot; of it, and on a 5-6, it does both effects. AMAZINGLY fun, if you&#039;re not playing into death, so do with that as you will. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Nightmare-Predator-en.pdf The Nightmare Predator]&#039;&#039;&#039;: You standard causes Mortal Wounds Endless Spell (dealing D3 Mortal Wounds to all non-bonecasts within 3&amp;quot; of it), but with a twist - when cast, pick an enemy Hero to be marked as it&#039;s prey. If this spell gets within range of them, it spits out d6 mortal wounds instead. For it&#039;s dirt cheap point cost, this is almost auto-include.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:Gray&amp;gt;Famous Legions&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;big&amp;gt;Mortis Praetorians&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;The Dread Legion&#039;&#039;&#039;:-1 bravery to enemy units within 12&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Katakros&#039; Chosen&#039;&#039;&#039;: Once per battle if the general is on the Battlefield, gain D3 RDP points.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Counter-strike&#039;&#039;&#039;: Pick a friendly unit within 6&amp;quot; of a HEKATOS or 12&amp;quot; of a HERO.  If charged, they can re-roll hits.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Artificer&#039;s Blade&#039;&#039;&#039;: Pick one of the bearer&#039;s melee weapons.  It has -3 Rend.  &lt;br /&gt;
The poster boys, the jack-of-all-trades and the best choice if you’re bringing Katakros, otherwise it&#039;s quite situational since other death armies do &amp;quot;fear-bomb&amp;quot; better (looking at you, Legions of Grief and Blood).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Petrifex Elite&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Unstoppable Juggernauts&#039;&#039;&#039;: Add +1 to their saves.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Mighty Archaeossian&#039;&#039;&#039;: +2 Wounds.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Bludgeon&#039;&#039;&#039;: In the combat phase, give a unit +1 rend on one weapon, can&#039;t stack.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Godbone Armor&#039;&#039;&#039;: The first wound allocated to the bearer in each &#039;&#039;&#039;phase&#039;&#039;&#039; is negated.  &lt;br /&gt;
The tanky choice, the best all-rounder and &amp;lt;s&amp;gt;arguably&amp;lt;/s&amp;gt; IS the best overall.  Noticeable that at every major tournament you will be lucky to ever see an OBR army that is NOT a Petrifex.  Makes your entire army (including Nagash) stupidly tanky, gives your commander a few extra wounds for a chuckle, lets you put some durability on a caster via the relic (especially useful if you&#039;re bringing some Endless Spells), AND comes with a command ability that makes you killy, just to throw your opponent for a loop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Null Myriad&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Eldritch Nulls&#039;&#039;&#039;: Ignore the effects of spells on a 5+.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Unsettling and Sinister&#039;&#039;&#039;: -1 to Bravery in 3&amp;quot;, and -1 to be hit during combat phase.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Holdfast&#039;&#039;&#039;: Make the battle trait work on a 2+ instead of 5+.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Baleful Blade&#039;&#039;&#039;: Pick 1 of the bearer&#039;s weapons.  [[Awesome|Saves can&#039;t be made against attacks from this weapon and wounds can&#039;t be negated]] (though they can later be healed).  &lt;br /&gt;
The magic choice. Their innate rules mean you can focus more on offensive magic, and the Artefact is perfect for any combat character... but is obviously best on a Liege-Kavalos. Competes with the Petrifex Elite for the best default choice, but if your meta is very magic heavy, this choice is clear (hint: it&#039;s probably still petrifex). Make those six hallowheart battlemages cry because they can do nothing to you (and then notice that you can&#039;t probably do much to them either, so the battle is probably a void of winds of magic). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Ivory Host&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: At the start of each combat phase, any IVORY HOST unit within 6&amp;quot; of an IVORY HOST &amp;lt;i&amp;gt;model&amp;lt;/i&amp;gt; that is wounded is subject to rage for that phase.  While subject to rage, get +1 to hit, but -1 save.  Dependent on having damaged multi-wound models nearby and can potentially really mess your own forces up, but can lead to you hitting very hard.  Fortunately, as it&#039;s only for the combat phase, you don&#039;t have to worry about it when you&#039;re being shot at.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: Every hero phase your general gains 1 attack for all his melee weapons on a 5+.  Best to have a Liege-Kavalos as your general for this.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: Cancel the -1 save from the battle trait. This is what makes the Ivory host interesting, letting you pull some shenanigans with a screen unit or pulling some clutch damage out at a vital time.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Beastbound Blade&#039;&#039;&#039;: One of the bearer&#039;s melee weapons gets +1 attack.&lt;br /&gt;
The combat choice, though dependent on good dice rolls, positioning and carefully picking your fights.  Decent, but there are better options.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Stalliarch Lords&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: Run and charge. Pretty good for increasing your threat range on a slow army. &lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: Pick an enemy hero within 3&amp;quot; at the start of the combat phase. Gain +1 to hit against it but -1 to anything else. Pretty situational and lackluster.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: Retreat and charge in the same turn. Good for repositioning or getting your charge bonuses again. Here&#039;s looking at you, Deathriders. &lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Nadir-Bound Mount&#039;&#039;&#039;: Can only be taken by a Liege-Kavalos.  They roll D3 additional dice for their Unstoppable Charge ability.&lt;br /&gt;
The speedy and somewhat trollish choice.  Do you wanna go fast?  Do you want a liege or Zandtos to run fast next to fast cavalry?  Or if you take a Liege make them hit like a ton of bricks?  Then go these guys. They let you skimp out of the costly battalion with their inherent command ability, and make your already fast cavalry even faster.  They even pair well with Stalkers, Morghast Harbingers or Harvesters, to just really irritate your opponent.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Crematorians&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Immolation&#039;&#039;&#039;: When a model dies you get a chance to cause MW to an enemy within 3&amp;quot; on a 5+, with monsters and characters adding 1 to their roll/going off on a 4+.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Wrathful Avenger&#039;&#039;&#039;: If the general dies, add 2 to the dice roll for Immolation and it does D3 Mortal Wounds rather than 1.  &lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Levelers of Cities&#039;&#039;&#039;: One friendly CREMATORIANS unit with 6&amp;quot; of a Hekatros or 12&amp;quot; of a hero ignores cover saves.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Searing Blade&#039;&#039;&#039;: Pick one of the bearer&#039;s melee weapons and add 1 to the Damage characteristic.  &lt;br /&gt;
the TRUE trolling choice. Paired with some revives and harvesters, and laugh as your opponent realizes that killing your models meant their guys died and then revived the dudes they just tried to kill, rinse and repeat.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:Gray&amp;gt;Warscrolls&amp;lt;span&amp;gt;==&lt;br /&gt;
The common keywords of these warscrolls are: &#039;&#039;&#039;DEATH&#039;&#039;&#039;, &#039;&#039;&#039;OSSIARCH BONEREAPERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
====Named Leaders====&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Katakros-Mortarch-of-the-Necropolis-en.pdf Orpheon Katakros, Mortarch of the Necropolis]&#039;&#039;&#039;: (500pts) Like Skarbrand, his attacks get stronger the more wounds he takes.  Katakros himself has [[Awesome|Rend and Damage 3]] and he can bop foes with his shield to dole out Mortal Wounds, so he can dish out some hurt in combat, but not until he&#039;s taken some wounds representing his companions dying so Katakros himself joins the fray.  However, he is one of the slowest characters in the game - 4&amp;quot; move (which doesn’t much matter when he’s on a &#039;&#039;&#039;12 centimetre&#039;&#039;&#039; base, and you can use the Relentless Advance to make Katakros move 7&amp;quot;) and can&#039;t fly, but Mortarch of Necropolis allows Katakros to heal up to three friendly OBR units wholly within 24&amp;quot; of his model for 3 wounds worth on your hero phase. Katakros is a friendly OBR unit within 24&amp;quot; of himself, so he can choose to heal himself for 3 wounds every one of your hero phases. Because he is so slow, he hates cannons even more than his boss so engage shooty armies at your own risk.  He&#039;s pricey in points and cash, but you get what you pay for - no more no less - as he&#039;s a good beatstick and support character, just don&#039;t try to send him up against other super combat lords who have a damage of 3 or better because he can easily get his shit kicked in, especially if they&#039;re wearing the Ethereal Amulet or have some serious wound negation. If your opponent is fielding a character with either (or worse, both) then make sure to screen him out. It&#039;s better to not get him in combat and keep your Relentless Discipline points, heals and Command Point sabotage than it is for you to possibly lose all of those.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Nagash-Supreme-Lord-of-the-Undead-en.pdf Nagash, Supreme Lord of the Undead]&#039;&#039;&#039;: (880pts) Changed from his early forms, Nagash is now 30 points more expensive, and no longer loots the spells from all of his Death-based allies. (but he does know the whole spell lore by default.) Instead, he can now restore wounds/models to 5 of his Bonecast Eternals, and can sling Mystic Shield and Arcane Bolt as much as his undead heart (and casting limit) desire.  &lt;br /&gt;
**As Nagash and Arkhan gain the OSSIARCH BONEREAPERS keyword, they can heal themselves, making them quite a bit more resilient in an OBR army than when accompanying their own legions.  Go figure.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Arkhan-the-Black-Mortarch-of-Sacrament-en.pdf Arkhan the Black, Mortarch of Sacrament]&#039;&#039;&#039;: (360pts) Much like Nagash, Arkhan is more expensive now, at a &amp;quot;whopping&amp;quot; 20 points more than before. With an extra cast and deny, and the ability to sling Arcane Bolt and Mystic Shield like his Boss, (along with learning the whole spell lore,) it sounds like that price increase came with some buffs. However, overall Arkhan&#039;s in a slightly more disappointing place. Curse of Years no longer succeeds on 1s, meaning it&#039;s slightly more fair, and his command ability has now been limited to one use a turn, spoiling an awful lot of fun that could have been had.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Arch-Kavalos-Zandtos-en.pdf Arch-Kavalos Patru Zandtos]&#039;&#039;&#039;: (220pts) A named Mortis Praetorians Liego-Kavalos, with additional abilities like more damage on the charge, rerolls to wound, and another CA that grants a Praetorians unit the same reroll ability.  A good choice for leader, especially in Mortis Praetorians, unless you have a specific Legion or combo in mind.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Volkmortian-Master-of-the-Bone-tithe-en.pdf Vokmortion, Master of the Bone-tithe]&#039;&#039;&#039;: (180pts) He is a Wizard that should be very close to the front lines. He has a chance to prevent a model within 3&amp;quot; from attacking him on a 5+ as a defense. He also has a 12&amp;quot; aura of -1 to bravery and -1 to any Wizard attempting to unbind any spell he casts (which improves in that rare instance an enemy General dies near him). His Unique spell can instantly kill any model within 1&amp;quot; of him on a 5+, and the range on it cannot be modified, which can be used to punish any foolish combat heroes or big monsters he ends up fighting - though it is a bit unreliable to make him a dedicated assassin. Overall, he should be standing behind your troops (ideally Immortis Guard or Mortek Guard), providing the debuff and using his 2 spells per turn.&lt;br /&gt;
&lt;br /&gt;
====Generic Leaders====&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Liege-Kavalso-en.pdf Liege-Kavalos]&#039;&#039;&#039;: (200pts) Your commander on a big-boned mount that gives two guaranteed Relentless Discipline points. Lots of decent attacks, but nothing too nutty. When he charges he has an increased pile in and the ability to fling out some extra mortal wounds. His Command Ability gives a unit wholly within 12&amp;quot; +1 attack. He probably functions best running with some deathriders for a spoopy cavalry wing, though having him roam around your anvils can make for some good time damage output. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Soulreaper-en.pdf Mortisan Soulreaper]&#039;&#039;&#039;: (120pts) Our CC battlemage, though with his weapon the most he&#039;ll be reaping is chaff mobs. His unique spell lets him smack one unit at range, or every unit in CC with him with a few mortal wounds. Probably our worst unit, as outside of his spell-slinging, he&#039;s basically a really expensive cairn wraith from nighthaunt. Look elsewhere, unless you really love his amazing model.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Boneshaper-en.pdf Mortisan Boneshaper]&#039;&#039;&#039;: (130pts) Probably your most included HQ, and part of the &amp;lt;s&amp;gt;glue that holds your army together&amp;lt;/s&amp;gt; calcium that strengthens your bone boys.  With the ability to restore 3 wounds (or 3 wounds worth of boys (raise 3 Mortek Guard, or 1 Kavalos Deathriders everything else has 4+ wounds)) to a friendly squad and sling a few spells, he feels close to auto-include, especially if you left Nagash or Arkhan at home. His unique spell lets him fling [[Awesome|BONESTORM!]] at an enemy unit, roll for each model within 18&amp;quot; and every 6 deals a mortal wound, a nice anti-horde spell being easy to cast on 5. Keep him out of combat and out of LoS so he can spend your whole game building bonecasts in a dark corner away from anyone else.&lt;br /&gt;
** Boneshapers and Immortis Guard are a good match, as they can take wounds for him and he can heal them if they take too many hits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Soulmason-en.pdf Mortisan Soulmason]&#039;&#039;&#039;: (140pts) The grand vizier will see you now. He&#039;s got a passable melee profile, but that&#039;s not why you take him. He&#039;s a wizard with 2 casts and unbinds and a unique spell, Soul-Guide, that gives a friendly Ossiarch Bonereapers unit the ability to reroll 1&#039;s to hit. Pretty good so far, but it gets better. At the end of your hero phase, on a 2+ cast Soul-Guide more times even if it was already attempted that turn. Basically, bring him when you&#039;re spamming catapults (or anything, really) and spread the re-rolling to hit love.&lt;br /&gt;
** For extra fun, his potential multiple casts force the enemy to consider whether to unbind these spells or other spells.&lt;br /&gt;
&lt;br /&gt;
===Battleline===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortek-Guard-en.pdf Mortek Guard]&#039;&#039;&#039;: (Battleline, 130/440pts, Min:10, Max:40) Your basic skellies are a decently-protected lot with a 4+ save. Their basic weapons are 2 attacks with -1 Rend sword or a spear, both can double the hits inflicted on a 6+ to hit. The greatblade, on the other hand, trades that for a slightly better wound score, which isn&#039;t remarkable but at least keeps the sword&#039;s Rend. Their slow speed is helped by their banner giving them +1 to runs and charges, and the +3&amp;quot; move order mentioned above.  A good choice for loadout is sword for smaller units and spears for bigger units.&lt;br /&gt;
**&#039;&#039;&#039;Mortek Hekatos&#039;&#039;&#039;: This boy is a mini-HQ  that gives to your Relentless Discipline pool and keys to a lot of other things. (in big units you have to pack a lot of models very close together to have Deathless Warriors).  He&#039;s only got an attack more than the base guard, but he also confers a command ability that lets his pack re-roll all saves for the combat phase - much more valuable for their survival.&lt;br /&gt;
** With the Petrifex Elite, you can take the spears and use the Petrifex command ability to give them rend, just save the spears for larger units of Mortek Guard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Kavalos-Deathriders-en.pdf Kavalos Deathriders]&#039;&#039;&#039;: (Battleline, 180/460pts, Min:5, Max:15) Your basic skellies, but on a horse! When compared to their foot-slogging brothers, these guys have +1 attack and 3 wounds each, the 2 extra pony swings we all know and love (actually, even their horses are on steroids, wounding on a 3+), and a whopping 12&amp;quot; move compared to the former&#039;s 4&amp;quot;. Not only that, but their spears have exploding hits on a 5+ roll on the charge, giving you a bit more reason to consider selling the rend on your swords.&lt;br /&gt;
**&#039;&#039;&#039;Mortek Hekatos&#039;&#039;&#039;: Much like the Mortek Guard, the Deathrider&#039;s hekatos has +1 attack with their weapon, but his command ability gives you some mortal wound output on the charge and a double-range pile in. FAQ&#039;d to confirm a unit can only benefit from this once per phase.&lt;br /&gt;
&lt;br /&gt;
===Hekatos===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Necropolis-Stalkers-en.pdf Necropolis Stalkers]&#039;&#039;&#039;: (200pts, Min:3, Max:6) Speedy, Re-rolling, &amp;lt;s&amp;gt;tyranid warriors &amp;lt;/s&amp;gt; skeleton boys. Each turn, these massive lads pick whether they want to re-roll hits, wounds, saves, or add +1 to their weapons&#039; Rend and Damage. While rerolling saves is nice when you get charged by something scary, you&#039;ll almost always use +1 rend and damage, as it turns your basic stalker into a stormcast blender, and your unit leader &amp;lt;s&amp;gt;into a literal monster&amp;lt;/s&amp;gt; into an equally strong blender as the normal weapons, when enhanced with -1 rend and +1 dmg, are actually stronger than the special weapon, proven by Mathhammer. Their command ability that lets them re-roll run and charge rolls while also ignoring terrain as if they could fly.&lt;br /&gt;
** Another option is to run them with a Soulmason equipped with the Gothizzar Cartouche in support which gives +1 to wound rolls. Now, assuming you also have Katakros on the board and you can get Soul-Guide onto your Stalkers then the best Aspect to run is the Destroyer Aspect because this combo would then mean your hitting on 2&#039;s and re-rolling 1&#039;s &#039;&#039;&#039;AND&#039;&#039;&#039; wounding on 2&#039;s and re-rolling 1&#039;s (with spirit blades) &lt;br /&gt;
** Upon testing with Mathhammer, in this precise scenario, precision still pulls far ahead if you take 3 of the normal weapons and give them all of these buffs. There is around an average damage difference of 5 per round.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Immortis-Guard-en.pdf Immortis Guard]&#039;&#039;&#039;: (200pts, Min:3, Max:12)The Anvil to the stalker&#039;s hammer. These guys have a lower damage output, with 2 3+/3+/-2/2 damage (though the base rend 2 is nice), and the ability to bop someone with their shields for a bit of extra damage, with the occasional mortal wound when rolling a 6. Their main draw, however, is their base 3+ save and bodyguard ability. Whenever they&#039;re within 3&amp;quot; of a friendly hero, on a 2+ they must eat a wound or mortal wound that would have been applied to said hero. Their command ability lets them immediately pile in and swing again after their first go, but only with their shields. Less than impressive, but nice for positioning. Having two weapons means they get more out of the Liege&#039;s extra attack command ability, and with their own on top of that the mortal wounds do become bit more reliable.&lt;br /&gt;
*&#039;&#039;&#039;Morghasts [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Morghast-Archai-en.pdf Archai] &amp;amp; [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Morghast-Harbingers-en.pdf Harbingers]&#039;&#039;&#039;: (210pts, Min:2, Max:6) Nagash&#039;s angels of death come in 2 flavors, with the archai having a chance to shrug off mortal wounds, and harbingers getting a 3d6 charge. Beyond those differences either one is monstrous combatants, and tough to boot, with 6 wounds 4+ armor and being Hekatos for the death save. They also have a bravery debuff as a bonus. It&#039;s worth noting that they are more expensive in a bonereaper army, but that may change in either direction depending on the next general&#039;s handbook, or some early FAQing. You should always take the halberd for 3 attacks at 3+/3+/-2/3, as they will only do less damage against units with a 6+ save, shown by Mathhammer. You don&#039;t want your Morghasts engaging Chaff, as they aren&#039;t meant to be wiping chaff for you. Additionally, adding attacks to the Halberd from your Liege is much stronger than doing so to your swords. &lt;br /&gt;
** See the above option for Stalkers and apply to Morghasts - you&#039;ll lose out on the re-rolling wounds but up the rend to -2 and the damage to 3 (with halberds) so the Mathammer will result in more wounds on average (even if you run swords) - only real issue with this is keep up with the Morghasts on your bone throne&lt;br /&gt;
&lt;br /&gt;
===Behemoths===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Gothizzar-Harvester-en.pdf Gothizzar Harvester]&#039;&#039;&#039;: (200pts, Behemoth) Big guy has 10 wounds and a 4+ save. Has good damage potential with 4 solid ranged attacks and a BUNCH of 2 damage melee swings, with a choice between bludgeons or sickles. These weapons have the exact same melee stats, but different effects. Bludgeons do 2 mortal wounds on unmodified hits of 6 instead of normal damage, (basically giving the guy a Nighthaunt&#039;s frightful touch) while the sickles get +1 to hit against units with 5+ models.  The Bludgeons are the better choice, as there are other ways to boost hit rolls and Mortal Wounds are useful whoever you&#039;re up against.  More importantly than that, this guy is a &amp;lt;s&amp;gt;another source of precious calcium&amp;lt;/s&amp;gt; healer. Each time any models (friend or foe) die within 3&amp;quot; of him, he can heal an Ossiarch Bonereaper unit within 6&amp;quot; on a 4+. The heals he gives depends on the wounds characteristic of the model slain. It&#039;s worth noting he can do this to himself, making his relatively fragile 10 wounds and 4+ save last a little longer. &lt;br /&gt;
**For the Crematorians, this guy makes the list even more trollish. Camp him by your Mortek Guard, and when they die and cause mortal wounds, he can heal them right back up. Free mortal wounds, anyone?&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortek-Crawler-en.pdf Mortek Crawler]&#039;&#039;&#039;: (200pts, Artillery, Behemoth) The most trolltastic catapult in all of AoS. With a nice 36&amp;quot; range and solid durability, it starts as a remarkably strong springboard for the absolute terror of its ammo types. Once per battle, you can fire a different choice of ammo from two different options and their effects are trolltastically memeable.&lt;br /&gt;
**Necrotic Skulls: Your normal shots. You&#039;re getting a pretty hefty 3 2+/3+/-/variable shots that start at 5 damage, and dips down to 1 as the model takes damage. Good as a general all-rounder, but pales in comparison to what follows.&lt;br /&gt;
***Just to reiterate however:  3 shots at 5 damage initially.  Although lack of rend hurts, this is a horde killing volley beyond compare, particularly as their hit and wound rolls are so good.&lt;br /&gt;
**Cauldron of Torment: the first of the meme shots. Instead of firing like normal, you roll a dice for every model in the target unit, and whenever you meet or beat their &#039;&#039;&#039;UNMODIFIED&#039;&#039;&#039; Bravery, one model is slain. &amp;quot;But Anon,&amp;quot; you reply, &amp;quot;lots of units have high Bravery! That&#039;s not good,&amp;quot; To which I say, sure, you&#039;re right. this isn&#039;t good against undead, Stormcast, or Chaos, but do you know what it IS good against? grots, where you wipe half of whatever squad you fire at. Or freeguild, where you gun down a third of whatever unit you want in a ghostly fog. And we&#039;re STILL not done with this bad boy.&lt;br /&gt;
**Cursed Stele: Does your local meta not really do hordes? Or do they just love low model-count armies with high leadership? Well, have I got a unit for you! Instead of shooting normally, pick a model within range (so, characters, banners, unit leaders, etc.) and roll 2d6. If you roll equal to or higher than their wound stat, the guy dies (with some modifiers, starting at -3 to your roll, slowly turning to +3 as you lose wounds). This right here is disgusting. With an average roll of 4, you kill support heroes about 60% of the time or get to guaranteed snipe off important banners or unit champions whenever you&#039;re feeling cheeky. Did that daemon prince swoop in and drop you to 1 wound? Wouldn&#039;t it be great if his failure meant your average roll is now a 10 and insta-gibs the winged sexy, sexy biscuit daemon?  (Lovely to consider, but the 6&amp;quot; minimum range on the Crawler&#039;s attacks means if it&#039;s in melee it&#039;s been neutered - protect at all costs!)&lt;br /&gt;
&lt;br /&gt;
===Scenery===&lt;br /&gt;
*&#039;&#039;&#039;Bone-tithe Nexus&#039;&#039;&#039;: (0pts) Your mandatory accompanying setpiece is a giant monolith surrounded by bones upon bones. In truth it acts more like a sentry that can chuck out one of four different Punishments each turn: -1 to hit, MW Sniping, causes problem for a wizard, or Can&#039;t run and only roll 1d6 for charges. The physical footprint of this thing is BIG. You&#039;re supposed to place the terrain before defining and placing any of the game&#039;s (neutral) terrain. Placing the damn thing can therefore be problematic in organized events, where terrain is pre-set before the game starts.&lt;br /&gt;
&lt;br /&gt;
==Battalions==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Ossiarch Cohort&#039;&#039;&#039;&amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;4450&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Katakros, Zandtos or Liege Kavalos, 1-3 Mortek Shield-Corps, 1-3 Kavalos Lances, 1 Mortisian Trident, 1-2 Katakrosian Deathglaives, 1 Aegis Immortal, 1 Mortek Ballistari&#039;&#039;&lt;br /&gt;
* The Super Battalion.&lt;br /&gt;
For putting together all that dough together your general generates 1d3 additional RDPs at the beginning of your hero phase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Aegis Immortal&#039;&#039;&#039;&amp;lt;/big&amp;gt; 80 pts (min points: &#039;&#039;&#039;690&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Archai, 2 Immortis.&#039;&#039; &lt;br /&gt;
The ARCHAI from this battalion has the SOULBOUND PROTECTORS ability from the Immortis Guard warscroll. In addition, if you use the SOULBOUND PROTECTORS and the roll is a 5+, the wound/MW is negated instead of allocated to a unit from this battalion.  Take with Petrifex Elite to make your characters near unkillable.  Solid choice, pun intended, the only drawback is if you want a more offensive playstyle since this is defensive-based. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Katakrosian Deathglaive&#039;&#039;&#039;&amp;lt;/big&amp;gt; 80 pts (min points: &#039;&#039;&#039;690&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;2 Stalkers, 1 Morghast Harbinger&#039;&#039; &lt;br /&gt;
After units are set up but before the first battleround, if all units from the btn are WHOLLY WITHIN 12&amp;quot; of the Harbingers, you can move any of them up to 6&amp;quot; The best name for a Battalion in all of AoS.  Useful for strategic positioning and claiming objectives, it&#039;s a decent choice.  One foe it does help against is Kharadron Overlords, positioning your Morghasts and Stalkers to better catch their fliers.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Kavalos Lance&#039;&#039;&#039;&amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;680&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Arch-Kavalos OR 1 Liege-Kavalos, 2 Kavalos Deathriders.&#039;&#039;&lt;br /&gt;
Units from this battalion can retreat and charge if wholly within 12&amp;quot; of the Liege when the charge roll is made.  In addition, once per turn, you can use the Deathrider Wedge CA for a unit from this battalion without spending RDP.  Pretty good, especially if you bring a spellcaster with Empower Nadirite Weapons, more so if you&#039;re running Petrifex to give the weapons extra rend.  Just remember it&#039;s a waste of points if you&#039;re using the Stalliarch Lords legion because they do this but better and for free.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortek Ballistari&#039;&#039;&#039;&amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;760&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Boneshaper, 1 Mortek Guard, 2 Crawlers.&#039;&#039;&lt;br /&gt;
Roll a die before you allocate a wound/MW to a Crawler from this btn while it is within 3&amp;quot; of the Mortek Guard unit from the same btn. Add 2 if the Crawler is within 3&amp;quot; of the Boneshaper from the same btn. On a 4+, it is instead allocated to the GUARD instead of the CRAWLER.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortek Shield-corps&#039;&#039;&#039;&amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;630&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Either Volkmortian, a Boneshaper, a Soulreaper OR a Soulmason, and 3 Mortek Guard.&#039;&#039;&lt;br /&gt;
Once per turn, you can use Shieldwall for one unit in the battalion without spending RDP.  The cheapest option, and a decent choice, making your Mortek Guard that much more durable and freeing RDP to be spent elsewhere.  Petrifex Mortek Guard will be even tougher with a free re-roll for their 3+ saves, and it&#039;s a good safety net if a unit loses their Hekatos.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortisan Trident&#039;&#039;&#039;&amp;lt;/big&amp;gt; 110 pts (min points: &#039;&#039;&#039;700&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Boneshaper, 1 Soulreaper, 1 Soulmason, 1 Harvester.&#039;&#039;&lt;br /&gt;
EACH Mortisan from this battalion can attempt to cast 1 extra spell if WITHIN 18&amp;quot; of the harvester AND the harvester is within 3&amp;quot; of any enemy units.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt; &#039;&#039;&#039;Volkmortian’s Retinue&#039;&#039;&#039; &amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;840&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Volkmortian, 1 Mortek Guard, 1 Stalker, and 1 Archai.&#039;&#039;&lt;br /&gt;
The exclusive battalion from Feast of Bones. At the start of your hero phase, you can return 1 slain model to a unit within 8 inches of Morty. &lt;br /&gt;
This battalion, and it&#039;s older dreadier brother, is the armies only reliable method of bringing back dead Stalkers and Archai.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt; &#039;&#039;&#039;Volkmortian’s Dread Retinue&#039;&#039;&#039; &amp;lt;/big&amp;gt; 130 pts (min points: &#039;&#039;&#039;850&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Volkmortian, 1-3 Mortek Guard, 1 Stalker, and 1-2 Archai or Harbingers, in any configuration.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion. Comes with the same ability as Vokmortain&#039;s Retinue, but also gives you a start of game ability to hurt the chances of a single enemy hero hitting Vokmortian. Because you can take Harbingers instead of Archai with this battalion, which opens up returning Morghast Harbingers to play, this battalion is much better than the regular Retinue. The restriction on legion means that, of course, this cannot really be considered competitive at this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt; &#039;&#039;&#039;Harvester Scythe Corps&#039;&#039;&#039; &amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;660&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;2 Kavalos Deathriders and 1 Gothizzar Harvester.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion. Battalion lets you add one to wound rolls for the Harvester if within 12 of the dead ponies. Decent if you need to generate the RDP and the artefact, but if you are taking a pair of Deathriders, you might as well be taking a Liege and going for the Kavalos Lance battalion, which also doesn&#039;t restrict you out of the better legions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt; &#039;&#039;&#039;Vokmortian&#039;s Tithe Legion&#039;&#039;&#039; &amp;lt;/big&amp;gt; 110 pts (min points: &#039;&#039;&#039;5640&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;This list of other battalions: 1 Vokmortian&#039;s Dread Retinue, 1-3 Mortek Shield Corps, 1 Mortisan Trident, 1-2 Katakrosian Deathglaives, 1 Aegis Immortal, 1-3 Kavalos Lances or Harvester Scythe Corps in any configuration, 1 Mortek Ballistari, 1 Harvester Scythe Corps.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion.&lt;br /&gt;
The boring part of this battalion is that you probably won&#039;t ever get to field it, and even if you do, the abilities from it aren&#039;t the best. You get to generate an additional D3 RDP per hero phase, and you get to take &#039;&#039;&#039;any number of&#039;&#039;&#039; Nighthaunt allies, without them counting against ally rules. Super battalions are fun, but this one means that outside of the nearly 6k points you have to spend on it, you also need Nighthaunt to make use of it. It&#039;s a good goal for a collection, though.&lt;br /&gt;
&lt;br /&gt;
==Army Building==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
When getting started with the Ossiarch Bonereapers, it&#039;s important that you understand the direction you want to take your list in. If you are going for competitive, you&#039;re going to be making the most out of Mortek Guard, while if you are going for fun and cool, you have a lot of fun and cool options. &lt;br /&gt;
&lt;br /&gt;
If new to the game, look out for a Feast of Bones set half, as it can be a great start to your Ossiarch Army. Another way to start would be with a box of Mortek Guard and a Liege Kavalos, as this gives you a little bit less than a Start Collecting worth of points, but a lot of cool units to start working on.&lt;br /&gt;
&lt;br /&gt;
=== Currently Competitive ===&lt;br /&gt;
&lt;br /&gt;
The best lists right now center around the fact that Mortek Guard units are incredibly over-statted for their points cost, especially when taken with the Petrifex Elite legion. &lt;br /&gt;
&lt;br /&gt;
==== Heros ====&lt;br /&gt;
&lt;br /&gt;
A Petrifex-aligned Liege-Kavalos is a mainstay in the General position, as the Mighty Croissant command trait and Godbone Armor artefact make it a 9 wound 2+ ignoring first wounds of every phase monster, along with the extra RDP generation for being a liege, and Mystic Shield making the Liege basically indestructible, as Nagash would have wanted. The other best hero seems to be the Soulmason, as it has great casting for the points, and really fills out the support role of your army.&lt;br /&gt;
&lt;br /&gt;
You can also build Nagash or Arkhan centric lists, and those typically look like Nagash/Arkhan + 40 blobs of guard and a support unit or two.&lt;br /&gt;
&lt;br /&gt;
==== Battleline ====&lt;br /&gt;
&lt;br /&gt;
Mortek Guard, usually a pair of 2 40 blobs are great. Then, fill out the battleline with some of those dead ponies. Seriously, Mortek Guard are only 130 points right now, can be given exploding 5+s, additional rend, and have a 3 up save. &lt;br /&gt;
&lt;br /&gt;
==== Other Models ====&lt;br /&gt;
&lt;br /&gt;
Gothizzar harvesters can be run as a one of per blob of Guard you manage to field. This means that your Mortek Guard is going to have a 3+(4+ if not running Petrifex Elite)/6+/4+ save, which is equal to about a 13.88%(20.83% for non-Petrifex Elite armies, or a &amp;quot;1.25+&amp;quot; save equivalent) chance to wound. Per model. That&#039;s like having a 0.83+ save. &lt;br /&gt;
&lt;br /&gt;
Mortek Crawlers can be utilized to constantly rampage as your large blobs of guard gum up the board, create incredibly tough tar pits, and slow down enemy units. Another benefit is that if a cheap unit is used by your opponent to attempt to capture an objective, you might be able to wipe it out before it gains any points if you notice it soon enough and identify that part of your opponent&#039;s game plan. &lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
&lt;br /&gt;
There are several good spells that you can take, although overall the spell lore is kind of boring. Empower Nadirite Weapons is the best spell in the lore, mainly because most lists are running blobs of 40 Mortek Guard and the spell makes them table. Arcane Command can be taken on a second support wizard, as can Mortal Contract, depending on who you think you might be facing. Reinforce shield walls can also be a decent spell, especially if you are combining several layers of saves to make Mortek Guard the ultimate pit of bone. &lt;br /&gt;
&lt;br /&gt;
==== Using Battalions ====&lt;br /&gt;
&lt;br /&gt;
Because of the ability to increase RDP generation, there are some ways you can use cheap battalions to increase the amount of RDP you have, and lower the amount you need for specific units. One of the best and cheapest battalions is the Mortek Shield Corps battalion, which requires one of your 3 Mortisans or Vokmortian and 3 units of 10 Mortek Guard, allowing you to use one of the CAs on the Mortek Guard for free, once per turn. It also presents you with an additional RDP per turn. The shield wall ability allows you to reroll saves, which means that your 3+/6+ save (for Petrifex elite) turns into a 3+/3+/6+ save. Now, add in one of those Harvesters, meaning that you have a 3+/3+/4+/6+ save, or a 4.63% chance to fail incoming non-rend armor saves. That means that for every 20 armor saves, less than one should convert to a wound.&lt;br /&gt;
&lt;br /&gt;
The Kavalos Lance battalion makes use of a pair of the fantastically modelled (by Nagash or GW) Kavalos Deathriders, and a Liege Kavalos. This battalion allows you to make up some of the difficulties of movement that the Ossiarch are presented with, and the additional RDP are always great for the +3&amp;quot; movement. &lt;br /&gt;
&lt;br /&gt;
Another interesting battalion to consider taking is the Mortisan Trident Battalion, which would be how you go about building a strong Magical Ossiarch Bonereapers army. With the current state of Tzeentch, however, this army might be a bit rough to play. This battalion requires you to take all three Mortisans, as well as a Harvester, allowing you additional spell casts, when close to the harvester. That battalion and an Arkhan would allow you some crazy amounts of spells, and if you can take full advantage of that, you might end up thrashing a lot of armies that can&#039;t deal with heavy spell usage. Sadly, a lot of your spells work much better when you have a lot of your points in Mortek Guard, who are core to any army you create.&lt;br /&gt;
&lt;br /&gt;
Other battalions can be taken solely for RDP generation and the artefacts you can take, seeing as your first artefact will generally have to be the Petrifex Elite artefact, Godbone Armor. Both Boneshapers and Soulmasons have decent &amp;quot;tools&amp;quot; for their artefacts, but they are not necessary, so don&#039;t feel forced to take a battalion for some bad models.&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
===Mr. Arkhan’s Wild Ride===&lt;br /&gt;
Take Arkhan the Black as your general, along with two Gothizzar Harvesters and a buttload of Mortek Guard. Finally put them all under the Crematorians legion. Your boney boys will proceed to explode in the faces of the enemy and then be brought back to un-life from the ashes thanks to the Mortarch and Harvesters’ restoration abilities. Is this trolling? Yes. Is it fun? &#039;&#039;Oh yes.&#039;&#039;  Also take a Mortisan Boneshaper as a cherry on top for extra heals and bring an Endless Spell or two; cast with Arkhan to laugh off that casting penalty.&lt;br /&gt;
* Nerfed slightly in December 2019 Errata.  Now Gothizzar Harvester ability only triggers &amp;quot;each time a model is slain within 3&amp;quot; of any models with this ability.&amp;quot;  No double dipping on the Gothizzar heals anymore by choosing to remove a model within 3&amp;quot; of both.  Personally, I&#039;d say this is a good thing since this formation would be pretty much unbeatable without enough ranged firepower/artillery to snipe the 10 wound Gothizzars out of the Mortek blob (and in a single shooting phase to prevent 6 wound auto-heal from Arkhan and the Boneshaper).&lt;br /&gt;
&lt;br /&gt;
===Trolling with Catapults===&lt;br /&gt;
Take a Soulmason as your general and put him in a massive blob of 60 Mortek Guard with 4 Mortek Crawlers behind. With some amazing dice rolls (which can be helped by using the Soul Resevoir artefact) the Soulmason can give all 4 Crawlers rerollable hits of 1. The Guard can block any incoming attackers whilst the catapults bombard your enemies from across the table. Even if your skellie dudes are taken out and the enemy damages your Centipedes of Doom it just means that their characters are more likely to be decimated by the most trolling shot in AoS, the Cursed Stele. So just sit back, relax and watch your enemies die before they even reach you.&lt;br /&gt;
&lt;br /&gt;
Alternatively, take 2 of Ballistari battalions. Lose the Soulmason but gain some mad defenses.&lt;br /&gt;
&lt;br /&gt;
=== Feast of Bones upgrades ===&lt;br /&gt;
&lt;br /&gt;
If you started with the Feast of Bones kit, there are several ways to build the army. The first is the (maybe subjectively) best, which is to go with the Rule of Cool - buy the cool models. Run 3x10 Mortek Guard to get Battleline out of the way, and then take advantage of how cool Morghasts are to scare your opponents. &lt;br /&gt;
&lt;br /&gt;
Starting with Vokmortian, 10x Mortek Guard, 3x Necopolis Stalkers, and 2x Morghasts, and the Vokmortian&#039;s Retinue battalion, you can instead use the Dread Retinue Battalion, to use Morghast Harbingers instead of Archai. Or, get a second unit of Stalkers and create the objectively coolest battalion, the Katakrosian Deathglaive. Add in some more guard or Kavalos Deathriders, and whatever else you want that you like. That&#039;s it. It&#039;s the rule of cool. With Morghasts - the coolest rule of cool unit.&lt;br /&gt;
&lt;br /&gt;
The other way is to move to a more competitive list, but sadly, the Feast of Bones units aren&#039;t great. Vokmortian is pretty bad, as are Morghasts, relative to what is offered in the army, although they can be used as a tool. You can run Vokmortian as a Boneshaper, especially if you figure out a cool conversion for it. Then, add in a Soulmason and another support HQ or Liege, and a lot of Mortek Guard. Add in a few Gothizzar Harvesters and/or Crawlers, and you have the fundamentals to a competitive list.&lt;br /&gt;
&lt;br /&gt;
==Allied Armies==&lt;br /&gt;
No Allies. Nope, none. Nighthaunt hate your guts. Legions of Nagash hate your attitude. Not even the Flesh Eater Courts is crazy enough to be your friend. Don&#039;t like it? Go play Stormcast, and go fuck yourself while you&#039;re at it.&lt;br /&gt;
&lt;br /&gt;
Really though, this isn&#039;t the end of the world. Ossiarch Bonereapers are still strong enough to handle most stuff on their own. The biggest downside here is that you can&#039;t really compensate for your weaknesses like some armies can with allies. The biggest upside is that you no longer have to worry that an ally detachment is going to be more efficient than something in your book.&lt;br /&gt;
&lt;br /&gt;
===Mercenary Companies===&lt;br /&gt;
It&#039;s worth noting that if you ever include Arkhan or Nagash in your list, you&#039;re locked out of Mercenaries. However, we dodge the command point punishment, but because we&#039;re so expensive it&#039;ll be hard to fit much. Try to use these guys to squeeze in some cheap screen or synergies into your army. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blacksmoke Battery:&#039;&#039;&#039; Ranged rend, although even with that they&#039;re slightly worse than full health catapults, but then you see the price. Three cannons are going to cost similarly to two catapults (and two are less than 50% more expensive than a single catapult) and with a Cogsmith they will definitely outperform them. This can be mitigated by using your character&#039;s abilities to give the catapults extra attacks, but ultimately whether or not you do and which one you end up going for will be up to you, as the results are very similar.&lt;br /&gt;
*&#039;&#039;&#039;Greyfyrd:&#039;&#039;&#039; More elites, but now they have to take bravery tests and have crappier armor and need more synergies that require Command Points.&lt;br /&gt;
*&#039;&#039;&#039;Grugg Brothers:&#039;&#039;&#039; far to costly for not enough gain IMO. If our stuff was cheaper, it&#039;d be a maybe.&lt;br /&gt;
*&#039;&#039;&#039;Gutstuffers:&#039;&#039;&#039; Could be cute with the new ogor rules making maneaters and firebellys both way better, but you bump into the cost problem again&lt;br /&gt;
*&#039;&#039;&#039;Nimyard’s Rough-Riders:&#039;&#039;&#039; Fast shooting is great for an army of slow, plodding melee guys like us. Still probably just ok since you can&#039;t use command points and there&#039;s no real synergy with your skelemen.&lt;br /&gt;
*&#039;&#039;&#039;Order of the Blood-Drenched Rose:&#039;&#039;&#039; Lore shenanigans aside, this could have been amazing, if only for the Vampire lord. The ability to spend a command point to chuck an extra, EXTRA attack onto a death unit could have been great! If only we had command points. That being said, Blood Knights are arguably superior to Kavalos Deathriders, having a better profile, way more damage on the charge, they have the same Battleshock immunity your guys do and they have a better save against rend - weapons. If you&#039;re not going into Petrifex Elite and you don&#039;t have something to buff up a lone squad of Deathriders or two, then consider getting the Blood Knights, they only cost slightly more for a rather large set of bonuses, as well as self-healing. &lt;br /&gt;
*&#039;&#039;&#039;Rampagers:&#039;&#039;&#039; This is probably what you want to take. 6 point per fugly marauder model that moves d6&amp;quot; after depliyment is a great forward screen. Take two units of 20 to occupy board space, grab early objectives, or even screen against opponent&#039;s deep strikes. For 120pts (instead of your regular 130pts for mortek guard) you get double the wounds, worse saves, better movement and vulnerability to battleshock. Bump the unit up to 40 dudes and you&#039;re only paying 5 points per model. This is skaven level of screening efficiency right here! Quantity is a quality of its own.&lt;br /&gt;
*&#039;&#039;&#039;Skroug’s Menagerie:&#039;&#039;&#039; A very high entry cost lets you take some inexpensive screens. Because of the giant&#039;s tax, those cheap dogs and spawn aren&#039;t so cheap anymore.&lt;br /&gt;
*&#039;&#039;&#039;Sons of the Lichemaster:&#039;&#039;&#039; The funniest option. Bring your necromancer and 3 squads of skeletons to have some baby skeletons take bullets (read charges) for your big-boy skeletons. Definitely take them if you want something to hold backfield objectives. Also the only way to include a corpse cart and a plus one to casting is always so sweet. &lt;br /&gt;
*&#039;&#039;&#039;Tenebrous Court:&#039;&#039;&#039; Probably your best choice for some speedy screen, could lead to some interesting combinations. Since we don&#039;t have command points, we are stuck with Courtiers to bring serfs back to full strength. If you can afford it, consider bringing Duke Crackmarrow and his Grymwatch to serve as dedicated monster hunters.&lt;br /&gt;
&lt;br /&gt;
{{Age_of_Sigmar_Tactics}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Death/Ossiarch_Bonereapers&amp;diff=24373</id>
		<title>Age of Sigmar/Tactics/Death/Ossiarch Bonereapers</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Death/Ossiarch_Bonereapers&amp;diff=24373"/>
		<updated>2020-07-01T18:38:53Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Artefacts */&lt;/p&gt;
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&lt;div&gt;{{Age of Sigmar Faction|Faction=Ossiarch Bonereapers|Logo=Immortis-WC2.jpg|Alliance=Death|Motto=The Skeleton War is upon us! We ride against the fuckboys!}}&lt;br /&gt;
&lt;br /&gt;
Get ready to send a chill down your opponent&#039;s spine, for this is no time to be humerus.  Nagash is rising, and he has a bone to pick with the Mortal Realms!&lt;br /&gt;
&lt;br /&gt;
==Why play Ossiarch Bonereapers?==&lt;br /&gt;
* They&#039;re SPOOKY SCARY SKELETONS! &lt;br /&gt;
* You liked playing super-elite units like Blood Knights? Well you now play a different elite FACTION!&lt;br /&gt;
* You miss the Tomb Kings and this is as close as it gets for now with a vulture being called a Carrion, undead constructs and a war machine that hurls flaming skulls.&lt;br /&gt;
* They collect protection payments of bone like a skeletal version of the Mafia.&lt;br /&gt;
* Part of the reason for their existence is to troll Sigmarines.&lt;br /&gt;
* If you want a sneak peek at what society would be like if Nagash wins, they&#039;re a good indicator of that.&lt;br /&gt;
* You&#039;re sick of those magic-heavy armies like Tzeentch&#039;s forces, the Lizardmen and Teclis&#039; Lu-methhead elves, and want to put them in their place.&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
* [[Awesome|&#039;&#039;&#039;Immunity to Battleshock, baby!&#039;&#039;&#039;]].  Not just bravery 10 like other death factions or the Dinosaur Men (Starborne version) - though they have that too - the Bonereapers do not take battleshock tests.  They DO... NOT... FLEE... EVER!&lt;br /&gt;
* They have numerous ways to lower enemy bravery, especially if you take the Mortis Praetorians Legion, and they stack.  On that note, Morghasts are part of the army too.&lt;br /&gt;
* They&#039;re a durable army, and the most durable of the Death factions.  On top of the standard &amp;quot;ignore wounds and mortal wounds on a 6&amp;quot; for Death armies, they have good saves all around, can boost their saves (including that 6+ deathless save), re-roll saves and have a tanky bodyguard unit for HEROES.  They become arguably the most durable army in the game if you use the Petrifex Elite Legion.&lt;br /&gt;
* Point-for-point, they have probably some of the strongest warscrolls of the game as few units can beat their ossiarch counterpart (Mortek Guard and Kavalos Deathriders are strong contenders for best battleline units in the game).&lt;br /&gt;
* They use the Relentless Discipline Points mechanic (also called RDP)  instead of Command Points.  That means things that screw with CP won&#039;t work on them, and you have mechanics to gain RDP throughout the game.  Despite this, they still benefit from Command Abilities.&lt;br /&gt;
* They&#039;re a Death army that relies on heroes less than the others.  Unit champions have the HEKATOS keyword, which gives a smaller radius of 6+ Deathless saves and allows them to use RDP abilities.  Certain elite units are themselves HEKATOS, so they can function completely independently.&lt;br /&gt;
* Almost everything is 3+ to hit, which can be boosted in numerous ways.&lt;br /&gt;
* Lots of ways to debuff their enemies, especially spells and the terrain piece.   &lt;br /&gt;
* Nagash and [[Arkhan the Black|bro-tier mini-Nagash]] are part of the army roster; [[Awesome|they also benefit from keywords and Battle Traits]].&lt;br /&gt;
* Army-wide healing, including self-heals, and they&#039;re not spells so opponents can&#039;t block them.&lt;br /&gt;
* If you like bone puns...&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
* Most of your army is slow, though there are a few abilities to mitigate this.&lt;br /&gt;
* Shooting is almost non-existent apart from the Mortek Crawler, with only the mediocre Gothizzar Harvester&#039;s shooting and Nagash&#039;s laser eyes. &lt;br /&gt;
* No protection at all against shooting beyond Petrifex save bonus. Most notably, morteks and stalkers reroll saves only in combat, so shooting armies tend to really hurt the Ossiarchs.  On that note, Kharadron Overlords will likely give you a hard time.&lt;br /&gt;
* The army&#039;s quite straightforward and lacking in useful tricks.  There&#039;s no summoning, deepstrike or special combat mechanics like striking twice.  Any decent opponent knows what you will do.  There is a teleportation mechanic, but it&#039;s very gimmicky, limited and requires a lot of cunning to get something out of it.&lt;br /&gt;
* Limited means to deal Mortal Wounds.  While good rend and multi-damage are easy to find, Mortal Wounds are much rarer, and Ossiarchs tend to bounce on really armored units if stalkers aren&#039;t around.  This can be mitigated with things like the Crematorians Legion and Kavalos units/character, but still relies a lot on the dice.  &lt;br /&gt;
* Magic is average and mostly around buffing allies and debuffing enemies. Sure, Nagash and Arkhan are there, but the magic lore is still unimpressive, especially compared to real magical factions (looking at you, Tzeentch and Seraphon).&lt;br /&gt;
* Low model count, slightly mitigated by having the means to bring back (re)dead models.&lt;br /&gt;
* [[Fail|No allies]]; their foreign policy makes the Daughters of Khaine look like the Stormcast Eternals (can still have mercenaries though - unless you bring Nagash or Arkhan). &lt;br /&gt;
* Hope you like bone puns...&lt;br /&gt;
&lt;br /&gt;
==Rulebooks==&lt;br /&gt;
{{AOSRulebooks|tome=Ossiarch Bonereapers}}&lt;br /&gt;
&lt;br /&gt;
==Allegiance Abilities==&lt;br /&gt;
===Battle Traits===&lt;br /&gt;
*&#039;&#039;&#039;Ranks Unbroken by Dissent:&#039;&#039;&#039; [[Awesome|Do not take battleshock tests for friendly OSSIARCH BONEREAPER units]].  Yes, you read that right, immunity to Battleshock.  Your enemy&#039;s only options are killing, flee or be killed. In addition, you do not generate Command Points. Instead, you generate Relentless Discipline Points at the start of each battle round but lose them when you generate your next batch (they should be all spent before that happens).&lt;br /&gt;
**Generate a  Relentless Discipline Point if:&lt;br /&gt;
*** EACH {{AOSKeyword|Ossiarch Bonereapers Hero}} - 1&lt;br /&gt;
*** EACH Warscroll Battalion - 1&lt;br /&gt;
*** EACH Friendly {{AOSKeyword|LIEGE}} - 1&lt;br /&gt;
*** If KATAKROS is the general and on the battlefield - 3&lt;br /&gt;
*** Roll a die for each UNIT with the {{AOSKeyword|OSSIARCH BONEREAPERS}} keyword, including the previous {{AOSKeyword|HEROES}}.  On a 6, you get 1.&lt;br /&gt;
**Unfortunately, you can&#039;t use the Generic or Scenario command abilities (rerolling Run, charge, shooting rolls) but you have a ton of CAs that will Guzzle your DP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deathless Warriors&#039;&#039;&#039;: It&#039;s Deathless Minions from Legions of Nagash, albeit with a rename. It allows you to ignore wounds and mortal wounds on a 6+. However, you&#039;ll be able to get more mileage out of it than other Death armies, as any unit wholly within 12&amp;quot; of a {{AOSKeyword|BONEREAPERS  Hero}} or 6&amp;quot; of a Hekatos (i.e: the leader for your battlelines) count for the ability, removing the need to have your Heroes babysitting your units.  Units that are {{AOSKeyword|HEKATOS}} (elite bone warriors units) always benefit from the ability, allowing them to strike out entirely unsupported.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unstoppable Advance (CA)&#039;&#039;&#039;: In Movement Phase. Pick 1 unit within X&amp;quot; of a hero or hekatos. +3&amp;quot; movement. It can still run OR charge. You cannot pick the same unit more than once per phase.&lt;br /&gt;
&lt;br /&gt;
===Command Traits===&lt;br /&gt;
&lt;br /&gt;
====Liege-Kavalos====&lt;br /&gt;
*&#039;&#039;&#039;Ancient Knowledge:&#039;&#039;&#039; While on the battlefield, get an extra RDP at the start of the battle round. &lt;br /&gt;
*&#039;&#039;&#039;Immortal Ruler:&#039;&#039;&#039; Deathless Warrior trait works on a 5+ for this general.  Always good.&lt;br /&gt;
*&#039;&#039;&#039;Dark Acolyte:&#039;&#039;&#039; Becomes a 1 cast/unbind {{AOSKeyword|WIZARD}} with one Mortisan Lore spell.&lt;br /&gt;
*&#039;&#039;&#039;Peerless Warrior:&#039;&#039;&#039; Melee wound rolls of 6 deal an extra mortal wound.&lt;br /&gt;
*&#039;&#039;&#039;Hatred of the Living:&#039;&#039;&#039; +1 to hit in melee (including their mount) against non-{{AOSKeyword|DEATH}} units.&lt;br /&gt;
*&#039;&#039;&#039;Life-stealer:&#039;&#039;&#039; If they kill any models in combat, heal 1d3 wounds at the end of that phase.&lt;br /&gt;
&lt;br /&gt;
====Mortisan====&lt;br /&gt;
*&#039;&#039;&#039;Ancient Knowledge:&#039;&#039;&#039; While on the battlefield, get an extra RDP at the start of the battle round. &lt;br /&gt;
*&#039;&#039;&#039;Immortal Ruler:&#039;&#039;&#039; Deathless Warrior trait works on a 5+ for this general.  Always good.&lt;br /&gt;
*&#039;&#039;&#039;Dire Ultimatum:&#039;&#039;&#039; -2 to Bravery for enemies within 12&amp;quot;.  Although it requires coordinating a couple of units, you can cause a MASSIVE debuff to enemy Bravery by combining this and the Scroll of Command (see below).  &lt;br /&gt;
*&#039;&#039;&#039;Grave-sand Bones:&#039;&#039;&#039; Knows an extra spell from the Lore of the Mortisans.&lt;br /&gt;
*&#039;&#039;&#039;Oathbreaker Curse:&#039;&#039;&#039; Every time your opponent gets a CP, on a d6 roll of 6 it is lost.  Obviously Katakros does it better, but this does work more than once per turn if your enemy has CP-generating abilities.&lt;br /&gt;
*&#039;&#039;&#039;Soul Energy:&#039;&#039;&#039; You can re-roll casting, unbinding and dispelling rolls, but whenever you do you take a mortal wound.&lt;br /&gt;
&lt;br /&gt;
===Artefacts===&lt;br /&gt;
*&#039;&#039;&#039;Relics of the Kavaloi (Liege-Kavalos)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Mind Blade:&#039;&#039;&#039; Pick one of bearer’s melee weapons. If unmodified hit roll is a 6, and target is a hero, opponent loses a Command Point and the hero can’t use command abilities for the rest of the battle.  Apart from only working on sixes this is incredible.&lt;br /&gt;
#&#039;&#039;&#039;Lordly Phylactery:&#039;&#039;&#039; Once per battle start of any phase, gain D3 RD points.&lt;br /&gt;
#&#039;&#039;&#039;Scroll of Command:&#039;&#039;&#039; Subtract 2 Bravery from enemy units within 6” of bearer.  Only really recommended if you&#039;re going for Mortis Praetorians (see their Legion description for more information).  Although, a Liege-Kavalos with this, with a Mortisan general with the Dire Ultimatum command trait nearby drops enemy Bravery by a whopping -4!&lt;br /&gt;
#&#039;&#039;&#039;Grave-sand Boneplates:&#039;&#039;&#039; At the end of the combat phase, roll dice for each enemy unit within 3”, on a 4+ that unit suffers a mortal wound.  Vies with Helm of the Ordained for best choice.  &lt;br /&gt;
#&#039;&#039;&#039;Marrow Pact:&#039;&#039;&#039; Once per battle, in hero phase pick one enemy unit within 6” of bearer. On a 3+, unit suffers D3 mortal wounds, heal the same number of wounds.&lt;br /&gt;
#&#039;&#039;&#039;Helm of the Ordained:&#039;&#039;&#039; Add one to hit rolls for attacks made by {{AOSKeyword|BONEREAPERS}} units and mounts while wholly within 12” of the bearer.  One of the best choices for a Liege-Kavalos.    &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tools of the Boneshaper (Boneshapers)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;&amp;lt;s&amp;gt;Skeleton&amp;lt;/s&amp;gt; Artisan&#039;s key:&#039;&#039;&#039; Before using the bearer’s bone shaper ability, roll a dice and on a 4+ either you can pick two units instead of one, or the same unit twice within 6”.  The best of the three by a narrow margin.&lt;br /&gt;
#&#039;&#039;&#039;Lode of Saturation:&#039;&#039;&#039; At the start of the Hero phase, choose a unit within 1”, deathless warrior battle trait on 5+ instead of 6.&lt;br /&gt;
#&#039;&#039;&#039;Crafter Gems:&#039;&#039;&#039; Hero phase, heal up to 3 wounds. Once the total wounds healed in the battle is 3 you cannot use it any longer.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Treasures of the Soulmason (Soulmasons)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Gothizzar Cartouche:&#039;&#039;&#039; +1 to melee wound rolls for units wholly within 9” of bearer if target does not have Death keyword.  The best option if you&#039;re not facing {{AOSKeyword|DEATH}} armies.&lt;br /&gt;
#&#039;&#039;&#039;Soul Reservior:&#039;&#039;&#039; +2 to cast, but if casting roll is unmodified 10+ artifact cannot be used again.&lt;br /&gt;
#&#039;&#039;&#039;Thorne of Dzendt:&#039;&#039;&#039; +2 to wounds and +2 attacks for mount. A good all around choice, especially for keeping your chair bound wizard safe.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons of the Soulreaper (Soulreapers)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Luminscythe:&#039;&#039;&#039; minus 1 for hit rolls targeting bearer. +1 casting rolls for bearer for Lore of Mortisans or warscroll spell.&lt;br /&gt;
#&#039;&#039;&#039;Vial of Binding:&#039;&#039;&#039; Once per battle in hero phase, pick enemy model within 12&amp;quot; of bearer and roll a D6. If roll is equal or greater than the wound characteristic they are slain.  The best choice if you take a Soul Reaper, and the obvious choice for offensive.&lt;br /&gt;
#&#039;&#039;&#039;Guardian Reavesoul:&#039;&#039;&#039; Negate wound on a 5+ instead of 6+ for deathless minions. Can shatter to negate last wound if about to die.  If you&#039;re not taking Vial of Binding, this is the go-to choice.&lt;br /&gt;
&lt;br /&gt;
===Spell Lore===&lt;br /&gt;
#&#039;&#039;&#039;Arcane Command:&#039;&#039;&#039; CV5. Gain D3 Relentless Discipline Points. Nice if you&#039;ve got an extra spell, or had some bad luck with your rolls.&lt;br /&gt;
#  &#039;&#039;&#039;Empower Nadirite Weapons: &#039;&#039;&#039; CV5. Pick 1 {{AOSKeyword|BONEREAPERS}} unit wholly within 24&amp;quot; and visible. Until the start of your next hero phase, the units Nadirite Weapons ability explodes on a 5+ instead of 6, or 4+ if its a {{AOSKeyword|DEATHRIDERS}} attacking with spears after charging.&lt;br /&gt;
# &#039;&#039;&#039;Protection of Nagash: &#039;&#039;&#039; CV6. 5+ FNP for the caster. If any wounds get through your FNP, and the caster isn&#039;t slain, remove them from the battlefield after all wounds have been allocated, and place them anywhere on the board 9&amp;quot; away from enemy models then dispel this spell. Great for getting important casters out of sticky situations, or absolutely hilarious on Nagash if you wanna fuck with your opponent. &lt;br /&gt;
# &#039;&#039;&#039;Reinforce Battle-shields: &#039;&#039;&#039; CV6. Pick 1 {{AOSKeyword|BONEREAPERS}} unit armed with Shields or Nadirite Battle-shields wholly within 24&amp;quot; and visible. Until the start of your next hero phase, they gain a 5+ FNP but only for mortal wounds. Pair this with a gothizzar harvester, the reroll saves command ability and the fossil legion for some truly unkillable troops. &lt;br /&gt;
# &#039;&#039;&#039;Drain Vitality: &#039;&#039;&#039; CV6. Pick 1 enemy unit within 18&amp;quot; and visible. Until your next hero phase, reroll unmodified hit and save rolls of 6 made by that unit. Good for blunting a spooky unit&#039;s charge, but less useful than the other options available. &lt;br /&gt;
#  &#039;&#039;&#039;Mortal Contract: &#039;&#039;&#039; CV7. Pick 1 enemy unit within 18&amp;quot; and visible. For the rest of the &#039;&#039;&#039;BATTLE&#039;&#039;&#039;, roll a die at the end of any phase that the unit dealt damage to a friendly {{AOSKeyword|BONEREAPERS}} unit (but only if it was with an attack). On 3+, the cursed unit suffers D3 mortal wounds. Lawdy, this is probably the most obnoxious spell we can sling, if you can remember who you marked the entire game. Great into low unit-count armies.&lt;br /&gt;
&lt;br /&gt;
===Endless Spells===&lt;br /&gt;
&lt;br /&gt;
An important distinction to note between these Endless Spells and others that exist is that the ones presented below have the &#039;&#039;&#039;Soul-Linked&#039;&#039;&#039; ability, meaning they always move before Endless Spells without the Soul-Linked ability and are controlled by the casting Player only, meaning your opponent cannot control these Endless Spells to mess with your plans. However on the flip side, the Wizard who cast the spell has a -1 to his casting rolls and cannot cast anymore soul-linked spells while their soul-linked endless spell is up. If the caster dies then the soul-linked spell is also dispelled, so keep him alive if you want the spells to last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Bone-tithe-Shrieker-en.pdf Bone-tithe Shrieker]&#039;&#039;&#039;: Gives -1 bravery, and +1 to be hit to enemy units within 12&amp;quot; of it. Simple, but effective. Place it just in front of your battle line to make the enemy think twice, or use it to make holding an objective less than desirable. &lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Soulstealer-Carrion-en.pdf Soulstealer Carrion]&#039;&#039;&#039;: Gives LOS to the Soul-Linked wizard. You won&#039;t be taking it for this. Instead, you&#039;ll be taking it for it&#039;s actual ability: Soul Thief. Roll a D6 at the end of each Phase if any Chaos, Order, or Destruction models were slain within 6&amp;quot; of it. On a 1 or 2, the Wizard this Endless Spell is Soul-Linked with heals a wound. On a 3 or 4, it does 1 Mortal Wound on each Chaos, Destruction or Order unit within 6&amp;quot; of it, and on a 5-6, it does both effects. AMAZINGLY fun, if you&#039;re not playing into death, so do with that as you will. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Nightmare-Predator-en.pdf The Nightmare Predator]&#039;&#039;&#039;: You standard causes Mortal Wounds Endless Spell (dealing D3 Mortal Wounds to all non-bonecasts within 3&amp;quot; of it), but with a twist - when cast, pick an enemy Hero to be marked as it&#039;s prey. If this spell gets within range of them, it spits out d6 mortal wounds instead. For it&#039;s dirt cheap point cost, this is almost auto-include.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:Gray&amp;gt;Famous Legions&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;big&amp;gt;Mortis Praetorians&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;The Dread Legion&#039;&#039;&#039;:-1 bravery to enemy units within 12&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Katakros&#039; Chosen&#039;&#039;&#039;: Once per battle if the general is on the Battlefield, gain D3 RDP points.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Counter-strike&#039;&#039;&#039;: Pick a friendly unit within 6&amp;quot; of a HEKATOS or 12&amp;quot; of a HERO.  If charged, they can re-roll hits.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Artificer&#039;s Blade&#039;&#039;&#039;: Pick one of the bearer&#039;s melee weapons.  It has -3 Rend.  &lt;br /&gt;
The poster boys, the jack-of-all-trades and the best choice if you’re bringing Katakros, otherwise it&#039;s quite situational since other death armies do &amp;quot;fear-bomb&amp;quot; better (looking at you, Legions of Grief and Blood).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Petrifex Elite&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Unstoppable Juggernauts&#039;&#039;&#039;: Add +1 to their saves.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Mighty Archaeossian&#039;&#039;&#039;: +2 Wounds.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Bludgeon&#039;&#039;&#039;: In the combat phase, give a unit +1 rend on one weapon, can&#039;t stack.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Godbone Armor&#039;&#039;&#039;: The first wound allocated to the bearer in each &#039;&#039;&#039;phase&#039;&#039;&#039; is negated.  &lt;br /&gt;
The tanky choice, the best all-rounder and &amp;lt;s&amp;gt;arguably&amp;lt;/s&amp;gt; IS the best overall.  Noticeable that at every major tournament you will be lucky to ever see an OBR army that is NOT a Petrifex.  Makes your entire army (including Nagash) stupidly tanky, gives your commander a few extra wounds for a chuckle, lets you put some durability on a caster via the relic (especially useful if you&#039;re bringing some Endless Spells), AND comes with a command ability that makes you killy, just to throw your opponent for a loop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Null Myriad&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Eldritch Nulls&#039;&#039;&#039;: Ignore the effects of spells on a 5+.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Unsettling and Sinister&#039;&#039;&#039;: -1 to Bravery in 3&amp;quot;, and -1 to be hit during combat phase.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Holdfast&#039;&#039;&#039;: Make the battle trait work on a 2+ instead of 5+.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Baleful Blade&#039;&#039;&#039;: Pick 1 of the bearer&#039;s weapons.  [[Awesome|Saves can&#039;t be made against attacks from this weapon and wounds can&#039;t be negated]] (though they can later be healed).  &lt;br /&gt;
The magic choice. Their innate rules mean you can focus more on offensive magic, and the Artefact is perfect for any combat character... but is obviously best on a Liege-Kavalos. Competes with the Petrifex Elite for the best default choice, but if your meta is very magic heavy, this choice is clear (hint: it&#039;s probably still petrifex). Make those six hallowheart battlemages cry because they can do nothing to you (and then notice that you can&#039;t probably do much to them either, so the battle is probably a void of winds of magic). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Ivory Host&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: At the start of each combat phase, any IVORY HOST unit within 6&amp;quot; of an IVORY HOST &amp;lt;i&amp;gt;model&amp;lt;/i&amp;gt; that is wounded is subject to rage for that phase.  While subject to rage, get +1 to hit, but -1 save.  Dependent on having damaged multi-wound models nearby and can potentially really mess your own forces up, but can lead to you hitting very hard.  Fortunately, as it&#039;s only for the combat phase, you don&#039;t have to worry about it when you&#039;re being shot at.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: Every hero phase your general gains 1 attack for all his melee weapons on a 5+.  Best to have a Liege-Kavalos as your general for this.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: Cancel the -1 save from the battle trait. This is what makes the Ivory host interesting, letting you pull some shenanigans with a screen unit or pulling some clutch damage out at a vital time.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Beastbound Blade&#039;&#039;&#039;: One of the bearer&#039;s melee weapons gets +1 attack.&lt;br /&gt;
The combat choice, though dependent on good dice rolls, positioning and carefully picking your fights.  Decent, but there are better options.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Stalliarch Lords&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: Run and charge. Pretty good for increasing your threat range on a slow army. &lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: Pick an enemy hero within 3&amp;quot; at the start of the combat phase. Gain +1 to hit against it but -1 to anything else. Pretty situational and lackluster.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: Retreat and charge in the same turn. Good for repositioning or getting your charge bonuses again. Here&#039;s looking at you, Deathriders. &lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Nadir-Bound Mount&#039;&#039;&#039;: Can only be taken by a Liege-Kavalos.  They roll D3 additional dice for their Unstoppable Charge ability.&lt;br /&gt;
The speedy and somewhat trollish choice.  Do you wanna go fast?  Do you want a liege or Zandtos to run fast next to fast cavalry?  Or if you take a Liege make them hit like a ton of bricks?  Then go these guys. They let you skimp out of the costly battalion with their inherent command ability, and make your already fast cavalry even faster.  They even pair well with Stalkers, Morghast Harbingers or Harvesters, to just really irritate your opponent.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Crematorians&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Immolation&#039;&#039;&#039;: When a model dies you get a chance to cause MW to an enemy within 3&amp;quot; on a 5+, with monsters and characters adding 1 to their roll/going off on a 4+.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Wrathful Avenger&#039;&#039;&#039;: If the general dies, add 2 to the dice roll for Immolation and it does D3 Mortal Wounds rather than 1.  &lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Levelers of Cities&#039;&#039;&#039;: One friendly CREMATORIANS unit with 6&amp;quot; of a Hekatros or 12&amp;quot; of a hero ignores cover saves.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Searing Blade&#039;&#039;&#039;: Pick one of the bearer&#039;s melee weapons and add 1 to the Damage characteristic.  &lt;br /&gt;
the TRUE trolling choice. Paired with some revives and harvesters, and laugh as your opponent realizes that killing your models meant their guys died and then revived the dudes they just tried to kill, rinse and repeat.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:Gray&amp;gt;Warscrolls&amp;lt;span&amp;gt;==&lt;br /&gt;
The common keywords of these warscrolls are: &#039;&#039;&#039;DEATH&#039;&#039;&#039;, &#039;&#039;&#039;OSSIARCH BONEREAPERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
====Named Leaders====&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Katakros-Mortarch-of-the-Necropolis-en.pdf Orpheon Katakros, Mortarch of the Necropolis]&#039;&#039;&#039;: (500pts) Like Skarbrand, his attacks get stronger the more wounds he takes.  Katakros himself has [[Awesome|Rend and Damage 3]] and he can bop foes with his shield to dole out Mortal Wounds, so he can dish out some hurt in combat, but not until he&#039;s taken some wounds representing his companions dying so Katakros himself joins the fray.  However, he is one of the slowest characters in the game - 4&amp;quot; move (which doesn’t much matter when he’s on a &#039;&#039;&#039;12 centimetre&#039;&#039;&#039; base, and you can use the Relentless Advance to make Katakros move 7&amp;quot;) and can&#039;t fly, but Mortarch of Necropolis allows Katakros to heal up to three friendly OBR units wholly within 24&amp;quot; of his model for 3 wounds worth on your hero phase. Katakros is a friendly OBR unit within 24&amp;quot; of himself, so he can choose to heal himself for 3 wounds every one of your hero phases. Because he is so slow, he hates cannons even more than his boss so engage shooty armies at your own risk.  He&#039;s pricey in points and cash, but you get what you pay for - no more no less - as he&#039;s a good beatstick and support character, just don&#039;t try to send him up against other super combat lords who have a damage of 3 or better because he can easily get his shit kicked in, especially if they&#039;re wearing the Ethereal Amulet or have some serious wound negation. If your opponent is fielding a character with either (or worse, both) then make sure to screen him out. It&#039;s better to not get him in combat and keep your Relentless Discipline points, heals and Command Point sabotage than it is for you to possibly lose all of those.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Nagash-Supreme-Lord-of-the-Undead-en.pdf Nagash, Supreme Lord of the Undead]&#039;&#039;&#039;: (880pts) Changed from his early forms, Nagash is now 30 points more expensive, and no longer loots the spells from all of his Death-based allies. (but he does know the whole spell lore by default.) Instead, he can now restore wounds/models to 5 of his Bonecast Eternals, and can sling Mystic Shield and Arcane Bolt as much as his undead heart (and casting limit) desire.  &lt;br /&gt;
**As Nagash and Arkhan gain the OSSIARCH BONEREAPERS keyword, they can heal themselves, making them quite a bit more resilient in an OBR army than when accompanying their own legions.  Go figure.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Arkhan-the-Black-Mortarch-of-Sacrament-en.pdf Arkhan the Black, Mortarch of Sacrament]&#039;&#039;&#039;: (360pts) Much like Nagash, Arkhan is more expensive now, at a &amp;quot;whopping&amp;quot; 20 points more than before. With an extra cast and deny, and the ability to sling Arcane Bolt and Mystic Shield like his Boss, (along with learning the whole spell lore,) it sounds like that price increase came with some buffs. However, overall Arkhan&#039;s in a slightly more disappointing place. Curse of Years no longer succeeds on 1s, meaning it&#039;s slightly more fair, and his command ability has now been limited to one use a turn, spoiling an awful lot of fun that could have been had.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Arch-Kavalos-Zandtos-en.pdf Arch-Kavalos Patru Zandtos]&#039;&#039;&#039;: (220pts) A named Mortis Praetorians Liego-Kavalos, with additional abilities like more damage on the charge, rerolls to wound, and another CA that grants a Praetorians unit the same reroll ability.  A good choice for leader, especially in Mortis Praetorians, unless you have a specific Legion or combo in mind.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Volkmortian-Master-of-the-Bone-tithe-en.pdf Vokmortion, Master of the Bone-tithe]&#039;&#039;&#039;: (180pts) He is a Wizard that should be very close to the front lines. He has a chance to prevent a model within 3&amp;quot; from attacking him on a 5+ as a defense. He also has a 12&amp;quot; aura of -1 to bravery and -1 to any Wizard attempting to unbind any spell he casts (which improves in that rare instance an enemy General dies near him). His Unique spell can instantly kill any model within 1&amp;quot; of him on a 5+, and the range on it cannot be modified, which can be used to punish any foolish combat heroes or big monsters he ends up fighting - though it is a bit unreliable to make him a dedicated assassin. Overall, he should be standing behind your troops (ideally Immortis Guard or Mortek Guard), providing the debuff and using his 2 spells per turn.&lt;br /&gt;
&lt;br /&gt;
====Generic Leaders====&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Liege-Kavalso-en.pdf Liege-Kavalos]&#039;&#039;&#039;: (200pts) Your commander on a big-boned mount that gives two guaranteed Relentless Discipline points. Lots of decent attacks, but nothing too nutty. When he charges he has an increased pile in and the ability to fling out some extra mortal wounds. His Command Ability gives a unit wholly within 12&amp;quot; +1 attack. He probably functions best running with some deathriders for a spoopy cavalry wing, though having him roam around your anvils can make for some good time damage output. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Soulreaper-en.pdf Mortisan Soulreaper]&#039;&#039;&#039;: (120pts) Our CC battlemage, though with his weapon the most he&#039;ll be reaping is chaff mobs. His unique spell lets him smack one unit at range, or every unit in CC with him with a few mortal wounds. Probably our worst unit, as outside of his spell-slinging, he&#039;s basically a really expensive cairn wraith from nighthaunt. Look elsewhere, unless you really love his amazing model.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Boneshaper-en.pdf Mortisan Boneshaper]&#039;&#039;&#039;: (130pts) Probably your most included HQ, and part of the &amp;lt;s&amp;gt;glue that holds your army together&amp;lt;/s&amp;gt; calcium that strengthens your bone boys.  With the ability to restore 3 wounds (or 3 wounds worth of boys (raise 3 Mortek Guard, or 1 Kavalos Deathriders everything else has 4+ wounds)) to a friendly squad and sling a few spells, he feels close to auto-include, especially if you left Nagash or Arkhan at home. His unique spell lets him fling [[Awesome|BONESTORM!]] at an enemy unit, roll for each model within 18&amp;quot; and every 6 deals a mortal wound, a nice anti-horde spell being easy to cast on 5. Keep him out of combat and out of LoS so he can spend your whole game building bonecasts in a dark corner away from anyone else.&lt;br /&gt;
** Boneshapers and Immortis Guard are a good match, as they can take wounds for him and he can heal them if they take too many hits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Soulmason-en.pdf Mortisan Soulmason]&#039;&#039;&#039;: (140pts) The grand vizier will see you now. He&#039;s got a passable melee profile, but that&#039;s not why you take him. He&#039;s a wizard with 2 casts and unbinds and a unique spell, Soul-Guide, that gives a friendly Ossiarch Bonereapers unit the ability to reroll 1&#039;s to hit. Pretty good so far, but it gets better. At the end of your hero phase, on a 2+ cast Soul-Guide more times even if it was already attempted that turn. Basically, bring him when you&#039;re spamming catapults (or anything, really) and spread the re-rolling to hit love.&lt;br /&gt;
** For extra fun, his potential multiple casts force the enemy to consider whether to unbind these spells or other spells.&lt;br /&gt;
&lt;br /&gt;
===Battleline===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortek-Guard-en.pdf Mortek Guard]&#039;&#039;&#039;: (Battleline, 130/440pts, Min:10, Max:40) Your basic skellies are a decently-protected lot with a 4+ save. Their basic weapons are 2 attacks with -1 Rend sword or a spear, both can double the hits inflicted on a 6+ to hit. The greatblade, on the other hand, trades that for a slightly better wound score, which isn&#039;t remarkable but at least keeps the sword&#039;s Rend. Their slow speed is helped by their banner giving them +1 to runs and charges, and the +3&amp;quot; move order mentioned above.  A good choice for loadout is sword for smaller units and spears for bigger units.&lt;br /&gt;
**&#039;&#039;&#039;Mortek Hekatos&#039;&#039;&#039;: This boy is a mini-HQ  that gives to your Relentless Discipline pool and keys to a lot of other things. (in big units you have to pack a lot of models very close together to have Deathless Warriors).  He&#039;s only got an attack more than the base guard, but he also confers a command ability that lets his pack re-roll all saves for the combat phase - much more valuable for their survival.&lt;br /&gt;
** With the Petrifex Elite, you can take the spears and use the Petrifex command ability to give them rend, just save the spears for larger units of Mortek Guard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Kavalos-Deathriders-en.pdf Kavalos Deathriders]&#039;&#039;&#039;: (Battleline, 180/460pts, Min:5, Max:15) Your basic skellies, but on a horse! When compared to their foot-slogging brothers, these guys have +1 attack and 3 wounds each, the 2 extra pony swings we all know and love (actually, even their horses are on steroids, wounding on a 3+), and a whopping 12&amp;quot; move compared to the former&#039;s 4&amp;quot;. Not only that, but their spears have exploding hits on a 5+ roll on the charge, giving you a bit more reason to consider selling the rend on your swords.&lt;br /&gt;
**&#039;&#039;&#039;Mortek Hekatos&#039;&#039;&#039;: Much like the Mortek Guard, the Deathrider&#039;s hekatos has +1 attack with their weapon, but his command ability gives you some mortal wound output on the charge and a double-range pile in. FAQ&#039;d to confirm a unit can only benefit from this once per phase.&lt;br /&gt;
&lt;br /&gt;
===Hekatos===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Necropolis-Stalkers-en.pdf Necropolis Stalkers]&#039;&#039;&#039;: (200pts, Min:3, Max:6) Speedy, Re-rolling, &amp;lt;s&amp;gt;tyranid warriors &amp;lt;/s&amp;gt; skeleton boys. Each turn, these massive lads pick whether they want to re-roll hits, wounds, saves, or add +1 to their weapons&#039; Rend and Damage. While rerolling saves is nice when you get charged by something scary, you&#039;ll almost always use +1 rend and damage, as it turns your basic stalker into a stormcast blender, and your unit leader &amp;lt;s&amp;gt;into a literal monster&amp;lt;/s&amp;gt; into an equally strong blender as the normal weapons, when enhanced with -1 rend and +1 dmg, are actually stronger than the special weapon, proven by Mathhammer. Their command ability that lets them re-roll run and charge rolls while also ignoring terrain as if they could fly.&lt;br /&gt;
** Another option is to run them with a Soulmason equipped with the Gothizzar Cartouche in support which gives +1 to wound rolls. Now, assuming you also have Katakros on the board and you can get Soul-Guide onto your Stalkers then the best Aspect to run is the Destroyer Aspect because this combo would then mean your hitting on 2&#039;s and re-rolling 1&#039;s &#039;&#039;&#039;AND&#039;&#039;&#039; wounding on 2&#039;s and re-rolling 1&#039;s (with spirit blades) &lt;br /&gt;
** Upon testing with Mathhammer, in this precise scenario, precision still pulls far ahead if you take 3 of the normal weapons and give them all of these buffs. There is around an average damage difference of 5 per round.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Immortis-Guard-en.pdf Immortis Guard]&#039;&#039;&#039;: (200pts, Min:3, Max:12)The Anvil to the stalker&#039;s hammer. These guys have a lower damage output, with 2 3+/3+/-2/2 damage (though the base rend 2 is nice), and the ability to bop someone with their shields for a bit of extra damage, with the occasional mortal wound when rolling a 6. Their main draw, however, is their base 3+ save and bodyguard ability. Whenever they&#039;re within 3&amp;quot; of a friendly hero, on a 2+ they must eat a wound or mortal wound that would have been applied to said hero. Their command ability lets them immediately pile in and swing again after their first go, but only with their shields. Less than impressive, but nice for positioning. Having two weapons means they get more out of the Liege&#039;s extra attack command ability, and with their own on top of that the mortal wounds do become bit more reliable.&lt;br /&gt;
*&#039;&#039;&#039;Morghasts [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Morghast-Archai-en.pdf Archai] &amp;amp; [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Morghast-Harbingers-en.pdf Harbingers]&#039;&#039;&#039;: (210pts, Min:2, Max:6) Nagash&#039;s angels of death come in 2 flavors, with the archai having a chance to shrug off mortal wounds, and harbingers getting a 3d6 charge. Beyond those differences either one is monstrous combatants, and tough to boot, with 6 wounds 4+ armor and being Hekatos for the death save. They also have a bravery debuff as a bonus. It&#039;s worth noting that they are more expensive in a bonereaper army, but that may change in either direction depending on the next general&#039;s handbook, or some early FAQing. You should always take the halberd for 3 attacks at 3+/3+/-2/3, as they will only do less damage against units with a 6+ save, shown by Mathhammer. You don&#039;t want your Morghasts engaging Chaff, as they aren&#039;t meant to be wiping chaff for you. Additionally, adding attacks to the Halberd from your Liege is much stronger than doing so to your swords. &lt;br /&gt;
** See the above option for Stalkers and apply to Morghasts - you&#039;ll lose out on the re-rolling wounds but up the rend to -2 and the damage to 3 (with halberds) so the Mathammer will result in more wounds on average (even if you run swords) - only real issue with this is keep up with the Morghasts on your bone throne&lt;br /&gt;
&lt;br /&gt;
===Behemoths===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Gothizzar-Harvester-en.pdf Gothizzar Harvester]&#039;&#039;&#039;: (200pts, Behemoth) Big guy has 10 wounds and a 4+ save. Has good damage potential with 4 solid ranged attacks and a BUNCH of 2 damage melee swings, with a choice between bludgeons or sickles. These weapons have the exact same melee stats, but different effects. Bludgeons do 2 mortal wounds on unmodified hits of 6 instead of normal damage, (basically giving the guy a Nighthaunt&#039;s frightful touch) while the sickles get +1 to hit against units with 5+ models.  The Bludgeons are the better choice, as there are other ways to boost hit rolls and Mortal Wounds are useful whoever you&#039;re up against.  More importantly than that, this guy is a &amp;lt;s&amp;gt;another source of precious calcium&amp;lt;/s&amp;gt; healer. Each time any models (friend or foe) die within 3&amp;quot; of him, he can heal an Ossiarch Bonereaper unit within 6&amp;quot; on a 4+. The heals he gives depends on the wounds characteristic of the model slain. It&#039;s worth noting he can do this to himself, making his relatively fragile 10 wounds and 4+ save last a little longer. &lt;br /&gt;
**For the Crematorians, this guy makes the list even more trollish. Camp him by your Mortek Guard, and when they die and cause mortal wounds, he can heal them right back up. Free mortal wounds, anyone?&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortek-Crawler-en.pdf Mortek Crawler]&#039;&#039;&#039;: (200pts, Artillery, Behemoth) The most trolltastic catapult in all of AoS. With a nice 36&amp;quot; range and solid durability, it starts as a remarkably strong springboard for the absolute terror of its ammo types. Once per battle, you can fire a different choice of ammo from two different options and their effects are trolltastically memeable.&lt;br /&gt;
**Necrotic Skulls: Your normal shots. You&#039;re getting a pretty hefty 3 2+/3+/-/variable shots that start at 5 damage, and dips down to 1 as the model takes damage. Good as a general all-rounder, but pales in comparison to what follows.&lt;br /&gt;
***Just to reiterate however:  3 shots at 5 damage initially.  Although lack of rend hurts, this is a horde killing volley beyond compare, particularly as their hit and wound rolls are so good.&lt;br /&gt;
**Cauldron of Torment: the first of the meme shots. Instead of firing like normal, you roll a dice for every model in the target unit, and whenever you meet or beat their &#039;&#039;&#039;UNMODIFIED&#039;&#039;&#039; Bravery, one model is slain. &amp;quot;But Anon,&amp;quot; you reply, &amp;quot;lots of units have high Bravery! That&#039;s not good,&amp;quot; To which I say, sure, you&#039;re right. this isn&#039;t good against undead, Stormcast, or Chaos, but do you know what it IS good against? grots, where you wipe half of whatever squad you fire at. Or freeguild, where you gun down a third of whatever unit you want in a ghostly fog. And we&#039;re STILL not done with this bad boy.&lt;br /&gt;
**Cursed Stele: Does your local meta not really do hordes? Or do they just love low model-count armies with high leadership? Well, have I got a unit for you! Instead of shooting normally, pick a model within range (so, characters, banners, unit leaders, etc.) and roll 2d6. If you roll equal to or higher than their wound stat, the guy dies (with some modifiers, starting at -3 to your roll, slowly turning to +3 as you lose wounds). This right here is disgusting. With an average roll of 4, you kill support heroes about 60% of the time or get to guaranteed snipe off important banners or unit champions whenever you&#039;re feeling cheeky. Did that daemon prince swoop in and drop you to 1 wound? Wouldn&#039;t it be great if his failure meant your average roll is now a 10 and insta-gibs the winged sexy, sexy biscuit daemon?  (Lovely to consider, but the 6&amp;quot; minimum range on the Crawler&#039;s attacks means if it&#039;s in melee it&#039;s been neutered - protect at all costs!)&lt;br /&gt;
&lt;br /&gt;
===Scenery===&lt;br /&gt;
*&#039;&#039;&#039;Bone-tithe Nexus&#039;&#039;&#039;: (0pts) Your mandatory accompanying setpiece is a giant monolith surrounded by bones upon bones. In truth it acts more like a sentry that can chuck out one of four different Punishments each turn: -1 to hit, MW Sniping, causes problem for a wizard, or Can&#039;t run and only roll 1d6 for charges. The physical footprint of this thing is BIG. You&#039;re supposed to place the terrain before defining and placing any of the game&#039;s (neutral) terrain. Placing the damn thing can therefore be problematic in organized events, where terrain is pre-set before the game starts.&lt;br /&gt;
&lt;br /&gt;
==Battalions==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Ossiarch Cohort&#039;&#039;&#039;&amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;4450&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Katakros, Zandtos or Liege Kavalos, 1-3 Mortek Shield-Corps, 1-3 Kavalos Lances, 1 Mortisian Trident, 1-2 Katakrosian Deathglaives, 1 Aegis Immortal, 1 Mortek Ballistari&#039;&#039;&lt;br /&gt;
* The Super Battalion.&lt;br /&gt;
For putting together all that dough together your general generates 1d3 additional RDPs at the beginning of your hero phase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Aegis Immortal&#039;&#039;&#039;&amp;lt;/big&amp;gt; 80 pts (min points: &#039;&#039;&#039;690&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Archai, 2 Immortis.&#039;&#039; &lt;br /&gt;
The ARCHAI from this battalion has the SOULBOUND PROTECTORS ability from the Immortis Guard warscroll. In addition, if you use the SOULBOUND PROTECTORS and the roll is a 5+, the wound/MW is negated instead of allocated to a unit from this battalion.  Take with Petrifex Elite to make your characters near unkillable.  Solid choice, pun intended, the only drawback is if you want a more offensive playstyle since this is defensive-based. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Katakrosian Deathglaive&#039;&#039;&#039;&amp;lt;/big&amp;gt; 80 pts (min points: &#039;&#039;&#039;690&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;2 Stalkers, 1 Morghast Harbinger&#039;&#039; &lt;br /&gt;
After units are set up but before the first battleround, if all units from the btn are WHOLLY WITHIN 12&amp;quot; of the Harbingers, you can move any of them up to 6&amp;quot; The best name for a Battalion in all of AoS.  Useful for strategic positioning and claiming objectives, it&#039;s a decent choice.  One foe it does help against is Kharadron Overlords, positioning your Morghasts and Stalkers to better catch their fliers.  &lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Kavalos Lance&#039;&#039;&#039;&amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;680&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Arch-Kavalos OR 1 Liege-Kavalos, 2 Kavalos Deathriders.&#039;&#039;&lt;br /&gt;
Units from this battalion can retreat and charge if wholly within 12&amp;quot; of the Liege when the charge roll is made.  In addition, once per turn, you can use the Deathrider Wedge CA for a unit from this battalion without spending RDP.  Pretty good, especially if you bring a spellcaster with Empower Nadirite Weapons, more so if you&#039;re running Petrifex to give the weapons extra rend.  Just remember it&#039;s a waste of points if you&#039;re using the Stalliarch Lords legion because they do this but better and for free.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortek Ballistari&#039;&#039;&#039;&amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;760&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Boneshaper, 1 Mortek Guard, 2 Crawlers.&#039;&#039;&lt;br /&gt;
Roll a die before you allocate a wound/MW to a Crawler from this btn while it is within 3&amp;quot; of the Mortek Guard unit from the same btn. Add 2 if the Crawler is within 3&amp;quot; of the Boneshaper from the same btn. On a 4+, it is instead allocated to the GUARD instead of the CRAWLER.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortek Shield-corps&#039;&#039;&#039;&amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;630&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Either Volkmortian, a Boneshaper, a Soulreaper OR a Soulmason, and 3 Mortek Guard.&#039;&#039;&lt;br /&gt;
Once per turn, you can use Shieldwall for one unit in the battalion without spending RDP.  The cheapest option, and a decent choice, making your Mortek Guard that much more durable and freeing RDP to be spent elsewhere.  Petrifex Mortek Guard will be even tougher with a free re-roll for their 3+ saves, and it&#039;s a good safety net if a unit loses their Hekatos.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortisan Trident&#039;&#039;&#039;&amp;lt;/big&amp;gt; 110 pts (min points: &#039;&#039;&#039;700&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Boneshaper, 1 Soulreaper, 1 Soulmason, 1 Harvester.&#039;&#039;&lt;br /&gt;
EACH Mortisan from this battalion can attempt to cast 1 extra spell if WITHIN 18&amp;quot; of the harvester AND the harvester is within 3&amp;quot; of any enemy units.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt; &#039;&#039;&#039;Volkmortian’s Retinue&#039;&#039;&#039; &amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;840&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Volkmortian, 1 Mortek Guard, 1 Stalker, and 1 Archai.&#039;&#039;&lt;br /&gt;
The exclusive battalion from Feast of Bones. At the start of your hero phase, you can return 1 slain model to a unit within 8 inches of Morty. &lt;br /&gt;
This battalion, and it&#039;s older dreadier brother, is the armies only reliable method of bringing back dead Stalkers and Archai.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt; &#039;&#039;&#039;Volkmortian’s Dread Retinue&#039;&#039;&#039; &amp;lt;/big&amp;gt; 130 pts (min points: &#039;&#039;&#039;850&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Volkmortian, 1-3 Mortek Guard, 1 Stalker, and 1-2 Archai or Harbingers, in any configuration.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion. Comes with the same ability as Vokmortain&#039;s Retinue, but also gives you a start of game ability to hurt the chances of a single enemy hero hitting Vokmortian. Because you can take Harbingers instead of Archai with this battalion, which opens up returning Morghast Harbingers to play, this battalion is much better than the regular Retinue. The restriction on legion means that, of course, this cannot really be considered competitive at this time.&lt;br /&gt;
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&amp;lt;big&amp;gt; &#039;&#039;&#039;Harvester Scythe Corps&#039;&#039;&#039; &amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;660&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;2 Kavalos Deathriders and 1 Gothizzar Harvester.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion. Battalion lets you add one to wound rolls for the Harvester if within 12 of the dead ponies. Decent if you need to generate the RDP and the artefact, but if you are taking a pair of Deathriders, you might as well be taking a Liege and going for the Kavalos Lance battalion, which also doesn&#039;t restrict you out of the better legions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt; &#039;&#039;&#039;Vokmortian&#039;s Tithe Legion&#039;&#039;&#039; &amp;lt;/big&amp;gt; 110 pts (min points: &#039;&#039;&#039;5640&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;This list of other battalions: 1 Vokmortian&#039;s Dread Retinue, 1-3 Mortek Shield Corps, 1 Mortisan Trident, 1-2 Katakrosian Deathglaives, 1 Aegis Immortal, 1-3 Kavalos Lances or Harvester Scythe Corps in any configuration, 1 Mortek Ballistari, 1 Harvester Scythe Corps.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion.&lt;br /&gt;
The boring part of this battalion is that you probably won&#039;t ever get to field it, and even if you do, the abilities from it aren&#039;t the best. You get to generate an additional D3 RDP per hero phase, and you get to take &#039;&#039;&#039;any number of&#039;&#039;&#039; Nighthaunt allies, without them counting against ally rules. Super battalions are fun, but this one means that outside of the nearly 6k points you have to spend on it, you also need Nighthaunt to make use of it. It&#039;s a good goal for a collection, though.&lt;br /&gt;
&lt;br /&gt;
==Army Building==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
When getting started with the Ossiarch Bonereapers, it&#039;s important that you understand the direction you want to take your list in. If you are going for competitive, you&#039;re going to be making the most out of Mortek Guard, while if you are going for fun and cool, you have a lot of fun and cool options. &lt;br /&gt;
&lt;br /&gt;
If new to the game, look out for a Feast of Bones set half, as it can be a great start to your Ossiarch Army. Another way to start would be with a box of Mortek Guard and a Liege Kavalos, as this gives you a little bit less than a Start Collecting worth of points, but a lot of cool units to start working on.&lt;br /&gt;
&lt;br /&gt;
=== Currently Competitive ===&lt;br /&gt;
&lt;br /&gt;
The best lists right now center around the fact that Mortek Guard units are incredibly over-statted for their points cost, especially when taken with the Petrifex Elite legion. &lt;br /&gt;
&lt;br /&gt;
==== Heros ====&lt;br /&gt;
&lt;br /&gt;
A Petrifex-aligned Liege-Kavalos is a mainstay in the General position, as the Mighty Croissant command trait and Godbone Armor artefact make it a 9 wound 2+ ignoring first wounds of every phase monster, along with the extra RDP generation for being a liege, and Mystic Shield making the Liege basically indestructible, as Nagash would have wanted. The other best hero seems to be the Soulmason, as it has great casting for the points, and really fills out the support role of your army.&lt;br /&gt;
&lt;br /&gt;
You can also build Nagash or Arkhan centric lists, and those typically look like Nagash/Arkhan + 40 blobs of guard and a support unit or two.&lt;br /&gt;
&lt;br /&gt;
==== Battleline ====&lt;br /&gt;
&lt;br /&gt;
Mortek Guard, usually a pair of 2 40 blobs are great. Then, fill out the battleline with some of those dead ponies. Seriously, Mortek Guard are only 130 points right now, can be given exploding 5+s, additional rend, and have a 3 up save. &lt;br /&gt;
&lt;br /&gt;
==== Other Models ====&lt;br /&gt;
&lt;br /&gt;
Gothizzar harvesters can be run as a one of per blob of Guard you manage to field. This means that your Mortek Guard is going to have a 3+(4+ if not running Petrifex Elite)/6+/4+ save, which is equal to about a 13.88%(20.83% for non-Petrifex Elite armies, or a &amp;quot;1.25+&amp;quot; save equivalent) chance to wound. Per model. That&#039;s like having a 0.83+ save. &lt;br /&gt;
&lt;br /&gt;
Mortek Crawlers can be utilized to constantly rampage as your large blobs of guard gum up the board, create incredibly tough tar pits, and slow down enemy units. Another benefit is that if a cheap unit is used by your opponent to attempt to capture an objective, you might be able to wipe it out before it gains any points if you notice it soon enough and identify that part of your opponent&#039;s game plan. &lt;br /&gt;
&lt;br /&gt;
==== Spells ====&lt;br /&gt;
&lt;br /&gt;
There are several good spells that you can take, although overall the spell lore is kind of boring. Empower Nadirite Weapons is the best spell in the lore, mainly because most lists are running blobs of 40 Mortek Guard and the spell makes them table. Arcane Command can be taken on a second support wizard, as can Mortal Contract, depending on who you think you might be facing. Reinforce shield walls can also be a decent spell, especially if you are combining several layers of saves to make Mortek Guard the ultimate pit of bone. &lt;br /&gt;
&lt;br /&gt;
==== Using Battalions ====&lt;br /&gt;
&lt;br /&gt;
Because of the ability to increase RDP generation, there are some ways you can use cheap battalions to increase the amount of RDP you have, and lower the amount you need for specific units. One of the best and cheapest battalions is the Mortek Shield Corps battalion, which requires one of your 3 Mortisans or Vokmortian and 3 units of 10 Mortek Guard, allowing you to use one of the CAs on the Mortek Guard for free, once per turn. It also presents you with an additional RDP per turn. The shield wall ability allows you to reroll saves, which means that your 3+/6+ save (for Petrifex elite) turns into a 3+/3+/6+ save. Now, add in one of those Harvesters, meaning that you have a 3+/3+/4+/6+ save, or a 4.63% chance to fail incoming non-rend armor saves. That means that for every 20 armor saves, less than one should convert to a wound.&lt;br /&gt;
&lt;br /&gt;
The Kavalos Lance battalion makes use of a pair of the fantastically modelled (by Nagash or GW) Kavalos Deathriders, and a Liege Kavalos. This battalion allows you to make up some of the difficulties of movement that the Ossiarch are presented with, and the additional RDP are always great for the +3&amp;quot; movement. &lt;br /&gt;
&lt;br /&gt;
Another interesting battalion to consider taking is the Mortisan Trident Battalion, which would be how you go about building a strong Magical Ossiarch Bonereapers army. With the current state of Tzeentch, however, this army might be a bit rough to play. This battalion requires you to take all three Mortisans, as well as a Harvester, allowing you additional spell casts, when close to the harvester. That battalion and an Arkhan would allow you some crazy amounts of spells, and if you can take full advantage of that, you might end up thrashing a lot of armies that can&#039;t deal with heavy spell usage. Sadly, a lot of your spells work much better when you have a lot of your points in Mortek Guard, who are core to any army you create.&lt;br /&gt;
&lt;br /&gt;
Other battalions can be taken solely for RDP generation and the artefacts you can take, seeing as your first artefact will generally have to be the Petrifex Elite artefact, Godbone Armor. Both Boneshapers and Soulmasons have decent &amp;quot;tools&amp;quot; for their artefacts, but they are not necessary, so don&#039;t feel forced to take a battalion for some bad models.&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
===Mr. Arkhan’s Wild Ride===&lt;br /&gt;
Take Arkhan the Black as your general, along with two Gothizzar Harvesters and a buttload of Mortek Guard. Finally put them all under the Crematorians legion. Your boney boys will proceed to explode in the faces of the enemy and then be brought back to un-life from the ashes thanks to the Mortarch and Harvesters’ restoration abilities. Is this trolling? Yes. Is it fun? &#039;&#039;Oh yes.&#039;&#039;  Also take a Mortisan Boneshaper as a cherry on top for extra heals and bring an Endless Spell or two; cast with Arkhan to laugh off that casting penalty.&lt;br /&gt;
* Nerfed slightly in December 2019 Errata.  Now Gothizzar Harvester ability only triggers &amp;quot;each time a model is slain within 3&amp;quot; of any models with this ability.&amp;quot;  No double dipping on the Gothizzar heals anymore by choosing to remove a model within 3&amp;quot; of both.  Personally, I&#039;d say this is a good thing since this formation would be pretty much unbeatable without enough ranged firepower/artillery to snipe the 10 wound Gothizzars out of the Mortek blob (and in a single shooting phase to prevent 6 wound auto-heal from Arkhan and the Boneshaper).&lt;br /&gt;
&lt;br /&gt;
===Trolling with Catapults===&lt;br /&gt;
Take a Soulmason as your general and put him in a massive blob of 60 Mortek Guard with 4 Mortek Crawlers behind. With some amazing dice rolls (which can be helped by using the Soul Resevoir artefact) the Soulmason can give all 4 Crawlers rerollable hits of 1. The Guard can block any incoming attackers whilst the catapults bombard your enemies from across the table. Even if your skellie dudes are taken out and the enemy damages your Centipedes of Doom it just means that their characters are more likely to be decimated by the most trolling shot in AoS, the Cursed Stele. So just sit back, relax and watch your enemies die before they even reach you.&lt;br /&gt;
&lt;br /&gt;
Alternatively, take 2 of Ballistari battalions. Lose the Soulmason but gain some mad defenses.&lt;br /&gt;
&lt;br /&gt;
=== Feast of Bones upgrades ===&lt;br /&gt;
&lt;br /&gt;
If you started with the Feast of Bones kit, there are several ways to build the army. The first is the (maybe subjectively) best, which is to go with the Rule of Cool - buy the cool models. Run 3x10 Mortek Guard to get Battleline out of the way, and then take advantage of how cool Morghasts are to scare your opponents. &lt;br /&gt;
&lt;br /&gt;
Starting with Vokmortian, 10x Mortek Guard, 3x Necopolis Stalkers, and 2x Morghasts, and the Vokmortian&#039;s Retinue battalion, you can instead use the Dread Retinue Battalion, to use Morghast Harbingers instead of Archai. Or, get a second unit of Stalkers and create the objectively coolest battalion, the Katakrosian Deathglaive. Add in some more guard or Kavalos Deathriders, and whatever else you want that you like. That&#039;s it. It&#039;s the rule of cool. With Morghasts - the coolest rule of cool unit.&lt;br /&gt;
&lt;br /&gt;
The other way is to move to a more competitive list, but sadly, the Feast of Bones units aren&#039;t great. Vokmortian is pretty bad, as are Morghasts, relative to what is offered in the army, although they can be used as a tool. You can run Vokmortian as a Boneshaper, especially if you figure out a cool conversion for it. Then, add in a Soulmason and another support HQ or Liege, and a lot of Mortek Guard. Add in a few Gothizzar Harvesters and/or Crawlers, and you have the fundamentals to a competitive list.&lt;br /&gt;
&lt;br /&gt;
==Allied Armies==&lt;br /&gt;
No Allies. Nope, none. Nighthaunt hate your guts. Legions of Nagash hate your attitude. Not even the Flesh Eater Courts is crazy enough to be your friend. Don&#039;t like it? Go play Stormcast, and go fuck yourself while you&#039;re at it.&lt;br /&gt;
&lt;br /&gt;
Really though, this isn&#039;t the end of the world. Ossiarch Bonereapers are still strong enough to handle most stuff on their own. The biggest downside here is that you can&#039;t really compensate for your weaknesses like some armies can with allies. The biggest upside is that you no longer have to worry that an ally detachment is going to be more efficient than something in your book.&lt;br /&gt;
&lt;br /&gt;
===Mercenary Companies===&lt;br /&gt;
It&#039;s worth noting that if you ever include Arkhan or Nagash in your list, you&#039;re locked out of Mercenaries. However, we dodge the command point punishment, but because we&#039;re so expensive it&#039;ll be hard to fit much. Try to use these guys to squeeze in some cheap screen or synergies into your army. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blacksmoke Battery:&#039;&#039;&#039; Ranged rend, although even with that they&#039;re slightly worse than full health catapults, but then you see the price. Three cannons are going to cost similarly to two catapults (and two are less than 50% more expensive than a single catapult) and with a Cogsmith they will definitely outperform them. This can be mitigated by using your character&#039;s abilities to give the catapults extra attacks, but ultimately whether or not you do and which one you end up going for will be up to you, as the results are very similar.&lt;br /&gt;
*&#039;&#039;&#039;Greyfyrd:&#039;&#039;&#039; More elites, but now they have to take bravery tests and have crappier armor and need more synergies that require Command Points.&lt;br /&gt;
*&#039;&#039;&#039;Grugg Brothers:&#039;&#039;&#039; far to costly for not enough gain IMO. If our stuff was cheaper, it&#039;d be a maybe.&lt;br /&gt;
*&#039;&#039;&#039;Gutstuffers:&#039;&#039;&#039; Could be cute with the new ogor rules making maneaters and firebellys both way better, but you bump into the cost problem again&lt;br /&gt;
*&#039;&#039;&#039;Nimyard’s Rough-Riders:&#039;&#039;&#039; Fast shooting is great for an army of slow, plodding melee guys like us. Still probably just ok since you can&#039;t use command points and there&#039;s no real synergy with your skelemen.&lt;br /&gt;
*&#039;&#039;&#039;Order of the Blood-Drenched Rose:&#039;&#039;&#039; Lore shenanigans aside, this could have been amazing, if only for the Vampire lord. The ability to spend a command point to chuck an extra, EXTRA attack onto a death unit could have been great! If only we had command points. That being said, Blood Knights are arguably superior to Kavalos Deathriders, having a better profile, way more damage on the charge, they have the same Battleshock immunity your guys do and they have a better save against rend - weapons. If you&#039;re not going into Petrifex Elite and you don&#039;t have something to buff up a lone squad of Deathriders or two, then consider getting the Blood Knights, they only cost slightly more for a rather large set of bonuses, as well as self-healing. &lt;br /&gt;
*&#039;&#039;&#039;Rampagers:&#039;&#039;&#039; This is probably what you want to take. 6 point per fugly marauder model that moves d6&amp;quot; after depliyment is a great forward screen. Take two units of 20 to occupy board space, grab early objectives, or even screen against opponent&#039;s deep strikes. For 120pts (instead of your regular 130pts for mortek guard) you get double the wounds, worse saves, better movement and vulnerability to battleshock. Bump the unit up to 40 dudes and you&#039;re only paying 5 points per model. This is skaven level of screening efficiency right here! Quantity is a quality of its own.&lt;br /&gt;
*&#039;&#039;&#039;Skroug’s Menagerie:&#039;&#039;&#039; A very high entry cost lets you take some inexpensive screens. Because of the giant&#039;s tax, those cheap dogs and spawn aren&#039;t so cheap anymore.&lt;br /&gt;
*&#039;&#039;&#039;Sons of the Lichemaster:&#039;&#039;&#039; The funniest option. Bring your necromancer and 3 squads of skeletons to have some baby skeletons take bullets (read charges) for your big-boy skeletons. Definitely take them if you want something to hold backfield objectives. Also the only way to include a corpse cart and a plus one to casting is always so sweet. &lt;br /&gt;
*&#039;&#039;&#039;Tenebrous Court:&#039;&#039;&#039; Probably your best choice for some speedy screen, could lead to some interesting combinations. Since we don&#039;t have command points, we are stuck with Courtiers to bring serfs back to full strength. If you can afford it, consider bringing Duke Crackmarrow and his Grymwatch to serve as dedicated monster hunters.&lt;br /&gt;
&lt;br /&gt;
{{Age_of_Sigmar_Tactics}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Death/Ossiarch_Bonereapers&amp;diff=24372</id>
		<title>Age of Sigmar/Tactics/Death/Ossiarch Bonereapers</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Death/Ossiarch_Bonereapers&amp;diff=24372"/>
		<updated>2020-07-01T18:37:26Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: &lt;/p&gt;
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&lt;div&gt;{{Age of Sigmar Faction|Faction=Ossiarch Bonereapers|Logo=Immortis-WC2.jpg|Alliance=Death|Motto=The Skeleton War is upon us! We ride against the fuckboys!}}&lt;br /&gt;
&lt;br /&gt;
Get ready to send a chill down your opponent&#039;s spine, for this is no time to be humerus.  Nagash is rising, and he has a bone to pick with the Mortal Realms!&lt;br /&gt;
&lt;br /&gt;
==Why play Ossiarch Bonereapers?==&lt;br /&gt;
* They&#039;re SPOOKY SCARY SKELETONS! &lt;br /&gt;
* You liked playing super-elite units like Blood Knights? Well you now play a different elite FACTION!&lt;br /&gt;
* You miss the Tomb Kings and this is as close as it gets for now with a vulture being called a Carrion, undead constructs and a war machine that hurls flaming skulls.&lt;br /&gt;
* They collect protection payments of bone like a skeletal version of the Mafia.&lt;br /&gt;
* Part of the reason for their existence is to troll Sigmarines.&lt;br /&gt;
* If you want a sneak peek at what society would be like if Nagash wins, they&#039;re a good indicator of that.&lt;br /&gt;
* You&#039;re sick of those magic-heavy armies like Tzeentch&#039;s forces, the Lizardmen and Teclis&#039; Lu-methhead elves, and want to put them in their place.&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
* [[Awesome|&#039;&#039;&#039;Immunity to Battleshock, baby!&#039;&#039;&#039;]].  Not just bravery 10 like other death factions or the Dinosaur Men (Starborne version) - though they have that too - the Bonereapers do not take battleshock tests.  They DO... NOT... FLEE... EVER!&lt;br /&gt;
* They have numerous ways to lower enemy bravery, especially if you take the Mortis Praetorians Legion, and they stack.  On that note, Morghasts are part of the army too.&lt;br /&gt;
* They&#039;re a durable army, and the most durable of the Death factions.  On top of the standard &amp;quot;ignore wounds and mortal wounds on a 6&amp;quot; for Death armies, they have good saves all around, can boost their saves (including that 6+ deathless save), re-roll saves and have a tanky bodyguard unit for HEROES.  They become arguably the most durable army in the game if you use the Petrifex Elite Legion.&lt;br /&gt;
* Point-for-point, they have probably some of the strongest warscrolls of the game as few units can beat their ossiarch counterpart (Mortek Guard and Kavalos Deathriders are strong contenders for best battleline units in the game).&lt;br /&gt;
* They use the Relentless Discipline Points mechanic (also called RDP)  instead of Command Points.  That means things that screw with CP won&#039;t work on them, and you have mechanics to gain RDP throughout the game.  Despite this, they still benefit from Command Abilities.&lt;br /&gt;
* They&#039;re a Death army that relies on heroes less than the others.  Unit champions have the HEKATOS keyword, which gives a smaller radius of 6+ Deathless saves and allows them to use RDP abilities.  Certain elite units are themselves HEKATOS, so they can function completely independently.&lt;br /&gt;
* Almost everything is 3+ to hit, which can be boosted in numerous ways.&lt;br /&gt;
* Lots of ways to debuff their enemies, especially spells and the terrain piece.   &lt;br /&gt;
* Nagash and [[Arkhan the Black|bro-tier mini-Nagash]] are part of the army roster; [[Awesome|they also benefit from keywords and Battle Traits]].&lt;br /&gt;
* Army-wide healing, including self-heals, and they&#039;re not spells so opponents can&#039;t block them.&lt;br /&gt;
* If you like bone puns...&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
* Most of your army is slow, though there are a few abilities to mitigate this.&lt;br /&gt;
* Shooting is almost non-existent apart from the Mortek Crawler, with only the mediocre Gothizzar Harvester&#039;s shooting and Nagash&#039;s laser eyes. &lt;br /&gt;
* No protection at all against shooting beyond Petrifex save bonus. Most notably, morteks and stalkers reroll saves only in combat, so shooting armies tend to really hurt the Ossiarchs.  On that note, Kharadron Overlords will likely give you a hard time.&lt;br /&gt;
* The army&#039;s quite straightforward and lacking in useful tricks.  There&#039;s no summoning, deepstrike or special combat mechanics like striking twice.  Any decent opponent knows what you will do.  There is a teleportation mechanic, but it&#039;s very gimmicky, limited and requires a lot of cunning to get something out of it.&lt;br /&gt;
* Limited means to deal Mortal Wounds.  While good rend and multi-damage are easy to find, Mortal Wounds are much rarer, and Ossiarchs tend to bounce on really armored units if stalkers aren&#039;t around.  This can be mitigated with things like the Crematorians Legion and Kavalos units/character, but still relies a lot on the dice.  &lt;br /&gt;
* Magic is average and mostly around buffing allies and debuffing enemies. Sure, Nagash and Arkhan are there, but the magic lore is still unimpressive, especially compared to real magical factions (looking at you, Tzeentch and Seraphon).&lt;br /&gt;
* Low model count, slightly mitigated by having the means to bring back (re)dead models.&lt;br /&gt;
* [[Fail|No allies]]; their foreign policy makes the Daughters of Khaine look like the Stormcast Eternals (can still have mercenaries though - unless you bring Nagash or Arkhan). &lt;br /&gt;
* Hope you like bone puns...&lt;br /&gt;
&lt;br /&gt;
==Rulebooks==&lt;br /&gt;
{{AOSRulebooks|tome=Ossiarch Bonereapers}}&lt;br /&gt;
&lt;br /&gt;
==Allegiance Abilities==&lt;br /&gt;
===Battle Traits===&lt;br /&gt;
*&#039;&#039;&#039;Ranks Unbroken by Dissent:&#039;&#039;&#039; [[Awesome|Do not take battleshock tests for friendly OSSIARCH BONEREAPER units]].  Yes, you read that right, immunity to Battleshock.  Your enemy&#039;s only options are killing, flee or be killed. In addition, you do not generate Command Points. Instead, you generate Relentless Discipline Points at the start of each battle round but lose them when you generate your next batch (they should be all spent before that happens).&lt;br /&gt;
**Generate a  Relentless Discipline Point if:&lt;br /&gt;
*** EACH {{AOSKeyword|Ossiarch Bonereapers Hero}} - 1&lt;br /&gt;
*** EACH Warscroll Battalion - 1&lt;br /&gt;
*** EACH Friendly {{AOSKeyword|LIEGE}} - 1&lt;br /&gt;
*** If KATAKROS is the general and on the battlefield - 3&lt;br /&gt;
*** Roll a die for each UNIT with the {{AOSKeyword|OSSIARCH BONEREAPERS}} keyword, including the previous {{AOSKeyword|HEROES}}.  On a 6, you get 1.&lt;br /&gt;
**Unfortunately, you can&#039;t use the Generic or Scenario command abilities (rerolling Run, charge, shooting rolls) but you have a ton of CAs that will Guzzle your DP.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Deathless Warriors&#039;&#039;&#039;: It&#039;s Deathless Minions from Legions of Nagash, albeit with a rename. It allows you to ignore wounds and mortal wounds on a 6+. However, you&#039;ll be able to get more mileage out of it than other Death armies, as any unit wholly within 12&amp;quot; of a {{AOSKeyword|BONEREAPERS  Hero}} or 6&amp;quot; of a Hekatos (i.e: the leader for your battlelines) count for the ability, removing the need to have your Heroes babysitting your units.  Units that are {{AOSKeyword|HEKATOS}} (elite bone warriors units) always benefit from the ability, allowing them to strike out entirely unsupported.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unstoppable Advance (CA)&#039;&#039;&#039;: In Movement Phase. Pick 1 unit within X&amp;quot; of a hero or hekatos. +3&amp;quot; movement. It can still run OR charge. You cannot pick the same unit more than once per phase.&lt;br /&gt;
&lt;br /&gt;
===Command Traits===&lt;br /&gt;
&lt;br /&gt;
====Liege-Kavalos====&lt;br /&gt;
*&#039;&#039;&#039;Ancient Knowledge:&#039;&#039;&#039; While on the battlefield, get an extra RDP at the start of the battle round. &lt;br /&gt;
*&#039;&#039;&#039;Immortal Ruler:&#039;&#039;&#039; Deathless Warrior trait works on a 5+ for this general.  Always good.&lt;br /&gt;
*&#039;&#039;&#039;Dark Acolyte:&#039;&#039;&#039; Becomes a 1 cast/unbind {{AOSKeyword|WIZARD}} with one Mortisan Lore spell.&lt;br /&gt;
*&#039;&#039;&#039;Peerless Warrior:&#039;&#039;&#039; Melee wound rolls of 6 deal an extra mortal wound.&lt;br /&gt;
*&#039;&#039;&#039;Hatred of the Living:&#039;&#039;&#039; +1 to hit in melee (including their mount) against non-{{AOSKeyword|DEATH}} units.&lt;br /&gt;
*&#039;&#039;&#039;Life-stealer:&#039;&#039;&#039; If they kill any models in combat, heal 1d3 wounds at the end of that phase.&lt;br /&gt;
&lt;br /&gt;
====Mortisan====&lt;br /&gt;
*&#039;&#039;&#039;Ancient Knowledge:&#039;&#039;&#039; While on the battlefield, get an extra RDP at the start of the battle round. &lt;br /&gt;
*&#039;&#039;&#039;Immortal Ruler:&#039;&#039;&#039; Deathless Warrior trait works on a 5+ for this general.  Always good.&lt;br /&gt;
*&#039;&#039;&#039;Dire Ultimatum:&#039;&#039;&#039; -2 to Bravery for enemies within 12&amp;quot;.  Although it requires coordinating a couple of units, you can cause a MASSIVE debuff to enemy Bravery by combining this and the Scroll of Command (see below).  &lt;br /&gt;
*&#039;&#039;&#039;Grave-sand Bones:&#039;&#039;&#039; Knows an extra spell from the Lore of the Mortisans.&lt;br /&gt;
*&#039;&#039;&#039;Oathbreaker Curse:&#039;&#039;&#039; Every time your opponent gets a CP, on a d6 roll of 6 it is lost.  Obviously Katakros does it better, but this does work more than once per turn if your enemy has CP-generating abilities.&lt;br /&gt;
*&#039;&#039;&#039;Soul Energy:&#039;&#039;&#039; You can re-roll casting, unbinding and dispelling rolls, but whenever you do you take a mortal wound.&lt;br /&gt;
&lt;br /&gt;
===Artefacts===&lt;br /&gt;
*&#039;&#039;&#039;Relics of the Kavaloi (Liege-Kavalos)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Mind Blade:&#039;&#039;&#039; Pick one of bearer’s melee weapons. If unmodified hit roll is a 6, and target is a hero, opponent loses a Command Point and the hero can’t use command abilities for the rest of the battle.  Apart from only working on sixes this is incredible.&lt;br /&gt;
#&#039;&#039;&#039;Lordly Phylactery:&#039;&#039;&#039; Once per battle start of any phase, gain D3 RD points.&lt;br /&gt;
#&#039;&#039;&#039;Scroll of Command:&#039;&#039;&#039; Subtract 2 Bravery from enemy units within 6” of bearer.  Only really recommended if you&#039;re going for Mortis Praetorians (see their Legion description for more information).  Although, a Liege-Kavalos with this, with a Mortisan general with the Dire Ultimatum command trait nearby drops enemy Bravery by a whopping -4!&lt;br /&gt;
#&#039;&#039;&#039;Grave-sand Boneplates:&#039;&#039;&#039; At the end of the combat phase, roll dice for each enemy unit within 3”, on a 4+ that unit suffers a mortal wound.  Vies with Helm of the Ordained for best choice.  &lt;br /&gt;
#&#039;&#039;&#039;Marrow Pact:&#039;&#039;&#039; Once per battle, in hero phase pick one enemy unit within 6” of bearer. On a 3+, unit suffers D3 mortal wounds, heal the same number of wounds.&lt;br /&gt;
#&#039;&#039;&#039;Helm of the Ordained:&#039;&#039;&#039; Add one to hit rolls for attacks made by {{AOSKeyword|BONEREAPERS}} units and mounts while wholly within 12” of the bearer.  One of the best choices for a Liege-Kavalos.    &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tools of the Boneshaper (Boneshapers)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Artisan&#039;s key:&#039;&#039;&#039; Before using the bearer’s bone shaper ability, roll a dice and on a 4+ either you can pick two units instead of one, or the same unit twice within 6”.  The best of the three by a narrow margin.&lt;br /&gt;
#&#039;&#039;&#039;Lode of Saturation:&#039;&#039;&#039; At the start of the Hero phase, choose a unit within 1”, deathless warrior battle trait on 5+ instead of 6.&lt;br /&gt;
#&#039;&#039;&#039;Crafter Gems:&#039;&#039;&#039; Hero phase, heal up to 3 wounds. Once the total wounds healed in the battle is 3 you cannot use it any longer.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Treasures of the Soulmason (Soulmasons)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Gothizzar Cartouche:&#039;&#039;&#039; +1 to melee wound rolls for units wholly within 9” of bearer if target does not have Death keyword.  The best option if you&#039;re not facing {{AOSKeyword|DEATH}} armies.&lt;br /&gt;
#&#039;&#039;&#039;Soul Reservior:&#039;&#039;&#039; +2 to cast, but if casting roll is unmodified 10+ artifact cannot be used again.&lt;br /&gt;
#&#039;&#039;&#039;Thorne of Dzendt:&#039;&#039;&#039; +2 to wounds and +2 attacks for mount. A good all around choice, especially for keeping your chair bound wizard safe.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weapons of the Soulreaper (Soulreapers)&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Luminscythe:&#039;&#039;&#039; minus 1 for hit rolls targeting bearer. +1 casting rolls for bearer for Lore of Mortisans or warscroll spell.&lt;br /&gt;
#&#039;&#039;&#039;Vial of Binding:&#039;&#039;&#039; Once per battle in hero phase, pick enemy model within 12&amp;quot; of bearer and roll a D6. If roll is equal or greater than the wound characteristic they are slain.  The best choice if you take a Soul Reaper, and the obvious choice for offensive.&lt;br /&gt;
#&#039;&#039;&#039;Guardian Reavesoul:&#039;&#039;&#039; Negate wound on a 5+ instead of 6+ for deathless minions. Can shatter to negate last wound if about to die.  If you&#039;re not taking Vial of Binding, this is the go-to choice.&lt;br /&gt;
&lt;br /&gt;
===Spell Lore===&lt;br /&gt;
#&#039;&#039;&#039;Arcane Command:&#039;&#039;&#039; CV5. Gain D3 Relentless Discipline Points. Nice if you&#039;ve got an extra spell, or had some bad luck with your rolls.&lt;br /&gt;
#  &#039;&#039;&#039;Empower Nadirite Weapons: &#039;&#039;&#039; CV5. Pick 1 {{AOSKeyword|BONEREAPERS}} unit wholly within 24&amp;quot; and visible. Until the start of your next hero phase, the units Nadirite Weapons ability explodes on a 5+ instead of 6, or 4+ if its a {{AOSKeyword|DEATHRIDERS}} attacking with spears after charging.&lt;br /&gt;
# &#039;&#039;&#039;Protection of Nagash: &#039;&#039;&#039; CV6. 5+ FNP for the caster. If any wounds get through your FNP, and the caster isn&#039;t slain, remove them from the battlefield after all wounds have been allocated, and place them anywhere on the board 9&amp;quot; away from enemy models then dispel this spell. Great for getting important casters out of sticky situations, or absolutely hilarious on Nagash if you wanna fuck with your opponent. &lt;br /&gt;
# &#039;&#039;&#039;Reinforce Battle-shields: &#039;&#039;&#039; CV6. Pick 1 {{AOSKeyword|BONEREAPERS}} unit armed with Shields or Nadirite Battle-shields wholly within 24&amp;quot; and visible. Until the start of your next hero phase, they gain a 5+ FNP but only for mortal wounds. Pair this with a gothizzar harvester, the reroll saves command ability and the fossil legion for some truly unkillable troops. &lt;br /&gt;
# &#039;&#039;&#039;Drain Vitality: &#039;&#039;&#039; CV6. Pick 1 enemy unit within 18&amp;quot; and visible. Until your next hero phase, reroll unmodified hit and save rolls of 6 made by that unit. Good for blunting a spooky unit&#039;s charge, but less useful than the other options available. &lt;br /&gt;
#  &#039;&#039;&#039;Mortal Contract: &#039;&#039;&#039; CV7. Pick 1 enemy unit within 18&amp;quot; and visible. For the rest of the &#039;&#039;&#039;BATTLE&#039;&#039;&#039;, roll a die at the end of any phase that the unit dealt damage to a friendly {{AOSKeyword|BONEREAPERS}} unit (but only if it was with an attack). On 3+, the cursed unit suffers D3 mortal wounds. Lawdy, this is probably the most obnoxious spell we can sling, if you can remember who you marked the entire game. Great into low unit-count armies.&lt;br /&gt;
&lt;br /&gt;
===Endless Spells===&lt;br /&gt;
&lt;br /&gt;
An important distinction to note between these Endless Spells and others that exist is that the ones presented below have the &#039;&#039;&#039;Soul-Linked&#039;&#039;&#039; ability, meaning they always move before Endless Spells without the Soul-Linked ability and are controlled by the casting Player only, meaning your opponent cannot control these Endless Spells to mess with your plans. However on the flip side, the Wizard who cast the spell has a -1 to his casting rolls and cannot cast anymore soul-linked spells while their soul-linked endless spell is up. If the caster dies then the soul-linked spell is also dispelled, so keep him alive if you want the spells to last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Bone-tithe-Shrieker-en.pdf Bone-tithe Shrieker]&#039;&#039;&#039;: Gives -1 bravery, and +1 to be hit to enemy units within 12&amp;quot; of it. Simple, but effective. Place it just in front of your battle line to make the enemy think twice, or use it to make holding an objective less than desirable. &lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Soulstealer-Carrion-en.pdf Soulstealer Carrion]&#039;&#039;&#039;: Gives LOS to the Soul-Linked wizard. You won&#039;t be taking it for this. Instead, you&#039;ll be taking it for it&#039;s actual ability: Soul Thief. Roll a D6 at the end of each Phase if any Chaos, Order, or Destruction models were slain within 6&amp;quot; of it. On a 1 or 2, the Wizard this Endless Spell is Soul-Linked with heals a wound. On a 3 or 4, it does 1 Mortal Wound on each Chaos, Destruction or Order unit within 6&amp;quot; of it, and on a 5-6, it does both effects. AMAZINGLY fun, if you&#039;re not playing into death, so do with that as you will. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Nightmare-Predator-en.pdf The Nightmare Predator]&#039;&#039;&#039;: You standard causes Mortal Wounds Endless Spell (dealing D3 Mortal Wounds to all non-bonecasts within 3&amp;quot; of it), but with a twist - when cast, pick an enemy Hero to be marked as it&#039;s prey. If this spell gets within range of them, it spits out d6 mortal wounds instead. For it&#039;s dirt cheap point cost, this is almost auto-include.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:Gray&amp;gt;Famous Legions&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;big&amp;gt;Mortis Praetorians&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;The Dread Legion&#039;&#039;&#039;:-1 bravery to enemy units within 12&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Katakros&#039; Chosen&#039;&#039;&#039;: Once per battle if the general is on the Battlefield, gain D3 RDP points.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Counter-strike&#039;&#039;&#039;: Pick a friendly unit within 6&amp;quot; of a HEKATOS or 12&amp;quot; of a HERO.  If charged, they can re-roll hits.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Artificer&#039;s Blade&#039;&#039;&#039;: Pick one of the bearer&#039;s melee weapons.  It has -3 Rend.  &lt;br /&gt;
The poster boys, the jack-of-all-trades and the best choice if you’re bringing Katakros, otherwise it&#039;s quite situational since other death armies do &amp;quot;fear-bomb&amp;quot; better (looking at you, Legions of Grief and Blood).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Petrifex Elite&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Unstoppable Juggernauts&#039;&#039;&#039;: Add +1 to their saves.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Mighty Archaeossian&#039;&#039;&#039;: +2 Wounds.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Bludgeon&#039;&#039;&#039;: In the combat phase, give a unit +1 rend on one weapon, can&#039;t stack.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Godbone Armor&#039;&#039;&#039;: The first wound allocated to the bearer in each &#039;&#039;&#039;phase&#039;&#039;&#039; is negated.  &lt;br /&gt;
The tanky choice, the best all-rounder and &amp;lt;s&amp;gt;arguably&amp;lt;/s&amp;gt; IS the best overall.  Noticeable that at every major tournament you will be lucky to ever see an OBR army that is NOT a Petrifex.  Makes your entire army (including Nagash) stupidly tanky, gives your commander a few extra wounds for a chuckle, lets you put some durability on a caster via the relic (especially useful if you&#039;re bringing some Endless Spells), AND comes with a command ability that makes you killy, just to throw your opponent for a loop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Null Myriad&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Eldritch Nulls&#039;&#039;&#039;: Ignore the effects of spells on a 5+.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Unsettling and Sinister&#039;&#039;&#039;: -1 to Bravery in 3&amp;quot;, and -1 to be hit during combat phase.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Holdfast&#039;&#039;&#039;: Make the battle trait work on a 2+ instead of 5+.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Baleful Blade&#039;&#039;&#039;: Pick 1 of the bearer&#039;s weapons.  [[Awesome|Saves can&#039;t be made against attacks from this weapon and wounds can&#039;t be negated]] (though they can later be healed).  &lt;br /&gt;
The magic choice. Their innate rules mean you can focus more on offensive magic, and the Artefact is perfect for any combat character... but is obviously best on a Liege-Kavalos. Competes with the Petrifex Elite for the best default choice, but if your meta is very magic heavy, this choice is clear (hint: it&#039;s probably still petrifex). Make those six hallowheart battlemages cry because they can do nothing to you (and then notice that you can&#039;t probably do much to them either, so the battle is probably a void of winds of magic). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Ivory Host&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: At the start of each combat phase, any IVORY HOST unit within 6&amp;quot; of an IVORY HOST &amp;lt;i&amp;gt;model&amp;lt;/i&amp;gt; that is wounded is subject to rage for that phase.  While subject to rage, get +1 to hit, but -1 save.  Dependent on having damaged multi-wound models nearby and can potentially really mess your own forces up, but can lead to you hitting very hard.  Fortunately, as it&#039;s only for the combat phase, you don&#039;t have to worry about it when you&#039;re being shot at.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: Every hero phase your general gains 1 attack for all his melee weapons on a 5+.  Best to have a Liege-Kavalos as your general for this.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: Cancel the -1 save from the battle trait. This is what makes the Ivory host interesting, letting you pull some shenanigans with a screen unit or pulling some clutch damage out at a vital time.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Beastbound Blade&#039;&#039;&#039;: One of the bearer&#039;s melee weapons gets +1 attack.&lt;br /&gt;
The combat choice, though dependent on good dice rolls, positioning and carefully picking your fights.  Decent, but there are better options.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Stalliarch Lords&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: Run and charge. Pretty good for increasing your threat range on a slow army. &lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: Pick an enemy hero within 3&amp;quot; at the start of the combat phase. Gain +1 to hit against it but -1 to anything else. Pretty situational and lackluster.&lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: Retreat and charge in the same turn. Good for repositioning or getting your charge bonuses again. Here&#039;s looking at you, Deathriders. &lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Nadir-Bound Mount&#039;&#039;&#039;: Can only be taken by a Liege-Kavalos.  They roll D3 additional dice for their Unstoppable Charge ability.&lt;br /&gt;
The speedy and somewhat trollish choice.  Do you wanna go fast?  Do you want a liege or Zandtos to run fast next to fast cavalry?  Or if you take a Liege make them hit like a ton of bricks?  Then go these guys. They let you skimp out of the costly battalion with their inherent command ability, and make your already fast cavalry even faster.  They even pair well with Stalkers, Morghast Harbingers or Harvesters, to just really irritate your opponent.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Crematorians&amp;lt;/big&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Battle Traits&#039;&#039;&#039;: &#039;&#039;&#039;Immolation&#039;&#039;&#039;: When a model dies you get a chance to cause MW to an enemy within 3&amp;quot; on a 5+, with monsters and characters adding 1 to their roll/going off on a 4+.&lt;br /&gt;
*&#039;&#039;&#039;Command Trait&#039;&#039;&#039;: &#039;&#039;&#039;Wrathful Avenger&#039;&#039;&#039;: If the general dies, add 2 to the dice roll for Immolation and it does D3 Mortal Wounds rather than 1.  &lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039;: &#039;&#039;&#039;Levelers of Cities&#039;&#039;&#039;: One friendly CREMATORIANS unit with 6&amp;quot; of a Hekatros or 12&amp;quot; of a hero ignores cover saves.&lt;br /&gt;
*&#039;&#039;&#039;Artefact of Power&#039;&#039;&#039;: &#039;&#039;&#039;Searing Blade&#039;&#039;&#039;: Pick one of the bearer&#039;s melee weapons and add 1 to the Damage characteristic.  &lt;br /&gt;
the TRUE trolling choice. Paired with some revives and harvesters, and laugh as your opponent realizes that killing your models meant their guys died and then revived the dudes they just tried to kill, rinse and repeat.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:Gray&amp;gt;Warscrolls&amp;lt;span&amp;gt;==&lt;br /&gt;
The common keywords of these warscrolls are: &#039;&#039;&#039;DEATH&#039;&#039;&#039;, &#039;&#039;&#039;OSSIARCH BONEREAPERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
====Named Leaders====&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Katakros-Mortarch-of-the-Necropolis-en.pdf Orpheon Katakros, Mortarch of the Necropolis]&#039;&#039;&#039;: (500pts) Like Skarbrand, his attacks get stronger the more wounds he takes.  Katakros himself has [[Awesome|Rend and Damage 3]] and he can bop foes with his shield to dole out Mortal Wounds, so he can dish out some hurt in combat, but not until he&#039;s taken some wounds representing his companions dying so Katakros himself joins the fray.  However, he is one of the slowest characters in the game - 4&amp;quot; move (which doesn’t much matter when he’s on a &#039;&#039;&#039;12 centimetre&#039;&#039;&#039; base, and you can use the Relentless Advance to make Katakros move 7&amp;quot;) and can&#039;t fly, but Mortarch of Necropolis allows Katakros to heal up to three friendly OBR units wholly within 24&amp;quot; of his model for 3 wounds worth on your hero phase. Katakros is a friendly OBR unit within 24&amp;quot; of himself, so he can choose to heal himself for 3 wounds every one of your hero phases. Because he is so slow, he hates cannons even more than his boss so engage shooty armies at your own risk.  He&#039;s pricey in points and cash, but you get what you pay for - no more no less - as he&#039;s a good beatstick and support character, just don&#039;t try to send him up against other super combat lords who have a damage of 3 or better because he can easily get his shit kicked in, especially if they&#039;re wearing the Ethereal Amulet or have some serious wound negation. If your opponent is fielding a character with either (or worse, both) then make sure to screen him out. It&#039;s better to not get him in combat and keep your Relentless Discipline points, heals and Command Point sabotage than it is for you to possibly lose all of those.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Nagash-Supreme-Lord-of-the-Undead-en.pdf Nagash, Supreme Lord of the Undead]&#039;&#039;&#039;: (880pts) Changed from his early forms, Nagash is now 30 points more expensive, and no longer loots the spells from all of his Death-based allies. (but he does know the whole spell lore by default.) Instead, he can now restore wounds/models to 5 of his Bonecast Eternals, and can sling Mystic Shield and Arcane Bolt as much as his undead heart (and casting limit) desire.  &lt;br /&gt;
**As Nagash and Arkhan gain the OSSIARCH BONEREAPERS keyword, they can heal themselves, making them quite a bit more resilient in an OBR army than when accompanying their own legions.  Go figure.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Arkhan-the-Black-Mortarch-of-Sacrament-en.pdf Arkhan the Black, Mortarch of Sacrament]&#039;&#039;&#039;: (360pts) Much like Nagash, Arkhan is more expensive now, at a &amp;quot;whopping&amp;quot; 20 points more than before. With an extra cast and deny, and the ability to sling Arcane Bolt and Mystic Shield like his Boss, (along with learning the whole spell lore,) it sounds like that price increase came with some buffs. However, overall Arkhan&#039;s in a slightly more disappointing place. Curse of Years no longer succeeds on 1s, meaning it&#039;s slightly more fair, and his command ability has now been limited to one use a turn, spoiling an awful lot of fun that could have been had.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Arch-Kavalos-Zandtos-en.pdf Arch-Kavalos Patru Zandtos]&#039;&#039;&#039;: (220pts) A named Mortis Praetorians Liego-Kavalos, with additional abilities like more damage on the charge, rerolls to wound, and another CA that grants a Praetorians unit the same reroll ability.  A good choice for leader, especially in Mortis Praetorians, unless you have a specific Legion or combo in mind.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Volkmortian-Master-of-the-Bone-tithe-en.pdf Vokmortion, Master of the Bone-tithe]&#039;&#039;&#039;: (180pts) He is a Wizard that should be very close to the front lines. He has a chance to prevent a model within 3&amp;quot; from attacking him on a 5+ as a defense. He also has a 12&amp;quot; aura of -1 to bravery and -1 to any Wizard attempting to unbind any spell he casts (which improves in that rare instance an enemy General dies near him). His Unique spell can instantly kill any model within 1&amp;quot; of him on a 5+, and the range on it cannot be modified, which can be used to punish any foolish combat heroes or big monsters he ends up fighting - though it is a bit unreliable to make him a dedicated assassin. Overall, he should be standing behind your troops (ideally Immortis Guard or Mortek Guard), providing the debuff and using his 2 spells per turn.&lt;br /&gt;
&lt;br /&gt;
====Generic Leaders====&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Liege-Kavalso-en.pdf Liege-Kavalos]&#039;&#039;&#039;: (200pts) Your commander on a big-boned mount that gives two guaranteed Relentless Discipline points. Lots of decent attacks, but nothing too nutty. When he charges he has an increased pile in and the ability to fling out some extra mortal wounds. His Command Ability gives a unit wholly within 12&amp;quot; +1 attack. He probably functions best running with some deathriders for a spoopy cavalry wing, though having him roam around your anvils can make for some good time damage output. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Soulreaper-en.pdf Mortisan Soulreaper]&#039;&#039;&#039;: (120pts) Our CC battlemage, though with his weapon the most he&#039;ll be reaping is chaff mobs. His unique spell lets him smack one unit at range, or every unit in CC with him with a few mortal wounds. Probably our worst unit, as outside of his spell-slinging, he&#039;s basically a really expensive cairn wraith from nighthaunt. Look elsewhere, unless you really love his amazing model.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Boneshaper-en.pdf Mortisan Boneshaper]&#039;&#039;&#039;: (130pts) Probably your most included HQ, and part of the &amp;lt;s&amp;gt;glue that holds your army together&amp;lt;/s&amp;gt; calcium that strengthens your bone boys.  With the ability to restore 3 wounds (or 3 wounds worth of boys (raise 3 Mortek Guard, or 1 Kavalos Deathriders everything else has 4+ wounds)) to a friendly squad and sling a few spells, he feels close to auto-include, especially if you left Nagash or Arkhan at home. His unique spell lets him fling [[Awesome|BONESTORM!]] at an enemy unit, roll for each model within 18&amp;quot; and every 6 deals a mortal wound, a nice anti-horde spell being easy to cast on 5. Keep him out of combat and out of LoS so he can spend your whole game building bonecasts in a dark corner away from anyone else.&lt;br /&gt;
** Boneshapers and Immortis Guard are a good match, as they can take wounds for him and he can heal them if they take too many hits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortisan-Soulmason-en.pdf Mortisan Soulmason]&#039;&#039;&#039;: (140pts) The grand vizier will see you now. He&#039;s got a passable melee profile, but that&#039;s not why you take him. He&#039;s a wizard with 2 casts and unbinds and a unique spell, Soul-Guide, that gives a friendly Ossiarch Bonereapers unit the ability to reroll 1&#039;s to hit. Pretty good so far, but it gets better. At the end of your hero phase, on a 2+ cast Soul-Guide more times even if it was already attempted that turn. Basically, bring him when you&#039;re spamming catapults (or anything, really) and spread the re-rolling to hit love.&lt;br /&gt;
** For extra fun, his potential multiple casts force the enemy to consider whether to unbind these spells or other spells.&lt;br /&gt;
&lt;br /&gt;
===Battleline===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortek-Guard-en.pdf Mortek Guard]&#039;&#039;&#039;: (Battleline, 130/440pts, Min:10, Max:40) Your basic skellies are a decently-protected lot with a 4+ save. Their basic weapons are 2 attacks with -1 Rend sword or a spear, both can double the hits inflicted on a 6+ to hit. The greatblade, on the other hand, trades that for a slightly better wound score, which isn&#039;t remarkable but at least keeps the sword&#039;s Rend. Their slow speed is helped by their banner giving them +1 to runs and charges, and the +3&amp;quot; move order mentioned above.  A good choice for loadout is sword for smaller units and spears for bigger units.&lt;br /&gt;
**&#039;&#039;&#039;Mortek Hekatos&#039;&#039;&#039;: This boy is a mini-HQ  that gives to your Relentless Discipline pool and keys to a lot of other things. (in big units you have to pack a lot of models very close together to have Deathless Warriors).  He&#039;s only got an attack more than the base guard, but he also confers a command ability that lets his pack re-roll all saves for the combat phase - much more valuable for their survival.&lt;br /&gt;
** With the Petrifex Elite, you can take the spears and use the Petrifex command ability to give them rend, just save the spears for larger units of Mortek Guard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Kavalos-Deathriders-en.pdf Kavalos Deathriders]&#039;&#039;&#039;: (Battleline, 180/460pts, Min:5, Max:15) Your basic skellies, but on a horse! When compared to their foot-slogging brothers, these guys have +1 attack and 3 wounds each, the 2 extra pony swings we all know and love (actually, even their horses are on steroids, wounding on a 3+), and a whopping 12&amp;quot; move compared to the former&#039;s 4&amp;quot;. Not only that, but their spears have exploding hits on a 5+ roll on the charge, giving you a bit more reason to consider selling the rend on your swords.&lt;br /&gt;
**&#039;&#039;&#039;Mortek Hekatos&#039;&#039;&#039;: Much like the Mortek Guard, the Deathrider&#039;s hekatos has +1 attack with their weapon, but his command ability gives you some mortal wound output on the charge and a double-range pile in. FAQ&#039;d to confirm a unit can only benefit from this once per phase.&lt;br /&gt;
&lt;br /&gt;
===Hekatos===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Necropolis-Stalkers-en.pdf Necropolis Stalkers]&#039;&#039;&#039;: (200pts, Min:3, Max:6) Speedy, Re-rolling, &amp;lt;s&amp;gt;tyranid warriors &amp;lt;/s&amp;gt; skeleton boys. Each turn, these massive lads pick whether they want to re-roll hits, wounds, saves, or add +1 to their weapons&#039; Rend and Damage. While rerolling saves is nice when you get charged by something scary, you&#039;ll almost always use +1 rend and damage, as it turns your basic stalker into a stormcast blender, and your unit leader &amp;lt;s&amp;gt;into a literal monster&amp;lt;/s&amp;gt; into an equally strong blender as the normal weapons, when enhanced with -1 rend and +1 dmg, are actually stronger than the special weapon, proven by Mathhammer. Their command ability that lets them re-roll run and charge rolls while also ignoring terrain as if they could fly.&lt;br /&gt;
** Another option is to run them with a Soulmason equipped with the Gothizzar Cartouche in support which gives +1 to wound rolls. Now, assuming you also have Katakros on the board and you can get Soul-Guide onto your Stalkers then the best Aspect to run is the Destroyer Aspect because this combo would then mean your hitting on 2&#039;s and re-rolling 1&#039;s &#039;&#039;&#039;AND&#039;&#039;&#039; wounding on 2&#039;s and re-rolling 1&#039;s (with spirit blades) &lt;br /&gt;
** Upon testing with Mathhammer, in this precise scenario, precision still pulls far ahead if you take 3 of the normal weapons and give them all of these buffs. There is around an average damage difference of 5 per round.&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Immortis-Guard-en.pdf Immortis Guard]&#039;&#039;&#039;: (200pts, Min:3, Max:12)The Anvil to the stalker&#039;s hammer. These guys have a lower damage output, with 2 3+/3+/-2/2 damage (though the base rend 2 is nice), and the ability to bop someone with their shields for a bit of extra damage, with the occasional mortal wound when rolling a 6. Their main draw, however, is their base 3+ save and bodyguard ability. Whenever they&#039;re within 3&amp;quot; of a friendly hero, on a 2+ they must eat a wound or mortal wound that would have been applied to said hero. Their command ability lets them immediately pile in and swing again after their first go, but only with their shields. Less than impressive, but nice for positioning. Having two weapons means they get more out of the Liege&#039;s extra attack command ability, and with their own on top of that the mortal wounds do become bit more reliable.&lt;br /&gt;
*&#039;&#039;&#039;Morghasts [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Morghast-Archai-en.pdf Archai] &amp;amp; [https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Morghast-Harbingers-en.pdf Harbingers]&#039;&#039;&#039;: (210pts, Min:2, Max:6) Nagash&#039;s angels of death come in 2 flavors, with the archai having a chance to shrug off mortal wounds, and harbingers getting a 3d6 charge. Beyond those differences either one is monstrous combatants, and tough to boot, with 6 wounds 4+ armor and being Hekatos for the death save. They also have a bravery debuff as a bonus. It&#039;s worth noting that they are more expensive in a bonereaper army, but that may change in either direction depending on the next general&#039;s handbook, or some early FAQing. You should always take the halberd for 3 attacks at 3+/3+/-2/3, as they will only do less damage against units with a 6+ save, shown by Mathhammer. You don&#039;t want your Morghasts engaging Chaff, as they aren&#039;t meant to be wiping chaff for you. Additionally, adding attacks to the Halberd from your Liege is much stronger than doing so to your swords. &lt;br /&gt;
** See the above option for Stalkers and apply to Morghasts - you&#039;ll lose out on the re-rolling wounds but up the rend to -2 and the damage to 3 (with halberds) so the Mathammer will result in more wounds on average (even if you run swords) - only real issue with this is keep up with the Morghasts on your bone throne&lt;br /&gt;
&lt;br /&gt;
===Behemoths===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Gothizzar-Harvester-en.pdf Gothizzar Harvester]&#039;&#039;&#039;: (200pts, Behemoth) Big guy has 10 wounds and a 4+ save. Has good damage potential with 4 solid ranged attacks and a BUNCH of 2 damage melee swings, with a choice between bludgeons or sickles. These weapons have the exact same melee stats, but different effects. Bludgeons do 2 mortal wounds on unmodified hits of 6 instead of normal damage, (basically giving the guy a Nighthaunt&#039;s frightful touch) while the sickles get +1 to hit against units with 5+ models.  The Bludgeons are the better choice, as there are other ways to boost hit rolls and Mortal Wounds are useful whoever you&#039;re up against.  More importantly than that, this guy is a &amp;lt;s&amp;gt;another source of precious calcium&amp;lt;/s&amp;gt; healer. Each time any models (friend or foe) die within 3&amp;quot; of him, he can heal an Ossiarch Bonereaper unit within 6&amp;quot; on a 4+. The heals he gives depends on the wounds characteristic of the model slain. It&#039;s worth noting he can do this to himself, making his relatively fragile 10 wounds and 4+ save last a little longer. &lt;br /&gt;
**For the Crematorians, this guy makes the list even more trollish. Camp him by your Mortek Guard, and when they die and cause mortal wounds, he can heal them right back up. Free mortal wounds, anyone?&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-warscroll-Mortek-Crawler-en.pdf Mortek Crawler]&#039;&#039;&#039;: (200pts, Artillery, Behemoth) The most trolltastic catapult in all of AoS. With a nice 36&amp;quot; range and solid durability, it starts as a remarkably strong springboard for the absolute terror of its ammo types. Once per battle, you can fire a different choice of ammo from two different options and their effects are trolltastically memeable.&lt;br /&gt;
**Necrotic Skulls: Your normal shots. You&#039;re getting a pretty hefty 3 2+/3+/-/variable shots that start at 5 damage, and dips down to 1 as the model takes damage. Good as a general all-rounder, but pales in comparison to what follows.&lt;br /&gt;
***Just to reiterate however:  3 shots at 5 damage initially.  Although lack of rend hurts, this is a horde killing volley beyond compare, particularly as their hit and wound rolls are so good.&lt;br /&gt;
**Cauldron of Torment: the first of the meme shots. Instead of firing like normal, you roll a dice for every model in the target unit, and whenever you meet or beat their &#039;&#039;&#039;UNMODIFIED&#039;&#039;&#039; Bravery, one model is slain. &amp;quot;But Anon,&amp;quot; you reply, &amp;quot;lots of units have high Bravery! That&#039;s not good,&amp;quot; To which I say, sure, you&#039;re right. this isn&#039;t good against undead, Stormcast, or Chaos, but do you know what it IS good against? grots, where you wipe half of whatever squad you fire at. Or freeguild, where you gun down a third of whatever unit you want in a ghostly fog. And we&#039;re STILL not done with this bad boy.&lt;br /&gt;
**Cursed Stele: Does your local meta not really do hordes? Or do they just love low model-count armies with high leadership? Well, have I got a unit for you! Instead of shooting normally, pick a model within range (so, characters, banners, unit leaders, etc.) and roll 2d6. If you roll equal to or higher than their wound stat, the guy dies (with some modifiers, starting at -3 to your roll, slowly turning to +3 as you lose wounds). This right here is disgusting. With an average roll of 4, you kill support heroes about 60% of the time or get to guaranteed snipe off important banners or unit champions whenever you&#039;re feeling cheeky. Did that daemon prince swoop in and drop you to 1 wound? Wouldn&#039;t it be great if his failure meant your average roll is now a 10 and insta-gibs the winged sexy, sexy biscuit daemon?  (Lovely to consider, but the 6&amp;quot; minimum range on the Crawler&#039;s attacks means if it&#039;s in melee it&#039;s been neutered - protect at all costs!)&lt;br /&gt;
&lt;br /&gt;
===Scenery===&lt;br /&gt;
*&#039;&#039;&#039;Bone-tithe Nexus&#039;&#039;&#039;: (0pts) Your mandatory accompanying setpiece is a giant monolith surrounded by bones upon bones. In truth it acts more like a sentry that can chuck out one of four different Punishments each turn: -1 to hit, MW Sniping, causes problem for a wizard, or Can&#039;t run and only roll 1d6 for charges. The physical footprint of this thing is BIG. You&#039;re supposed to place the terrain before defining and placing any of the game&#039;s (neutral) terrain. Placing the damn thing can therefore be problematic in organized events, where terrain is pre-set before the game starts.&lt;br /&gt;
&lt;br /&gt;
==Battalions==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Ossiarch Cohort&#039;&#039;&#039;&amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;4450&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Katakros, Zandtos or Liege Kavalos, 1-3 Mortek Shield-Corps, 1-3 Kavalos Lances, 1 Mortisian Trident, 1-2 Katakrosian Deathglaives, 1 Aegis Immortal, 1 Mortek Ballistari&#039;&#039;&lt;br /&gt;
* The Super Battalion.&lt;br /&gt;
For putting together all that dough together your general generates 1d3 additional RDPs at the beginning of your hero phase.&lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Aegis Immortal&#039;&#039;&#039;&amp;lt;/big&amp;gt; 80 pts (min points: &#039;&#039;&#039;690&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Archai, 2 Immortis.&#039;&#039; &lt;br /&gt;
The ARCHAI from this battalion has the SOULBOUND PROTECTORS ability from the Immortis Guard warscroll. In addition, if you use the SOULBOUND PROTECTORS and the roll is a 5+, the wound/MW is negated instead of allocated to a unit from this battalion.  Take with Petrifex Elite to make your characters near unkillable.  Solid choice, pun intended, the only drawback is if you want a more offensive playstyle since this is defensive-based. &lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Katakrosian Deathglaive&#039;&#039;&#039;&amp;lt;/big&amp;gt; 80 pts (min points: &#039;&#039;&#039;690&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;2 Stalkers, 1 Morghast Harbinger&#039;&#039; &lt;br /&gt;
After units are set up but before the first battleround, if all units from the btn are WHOLLY WITHIN 12&amp;quot; of the Harbingers, you can move any of them up to 6&amp;quot; The best name for a Battalion in all of AoS.  Useful for strategic positioning and claiming objectives, it&#039;s a decent choice.  One foe it does help against is Kharadron Overlords, positioning your Morghasts and Stalkers to better catch their fliers.  &lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Kavalos Lance&#039;&#039;&#039;&amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;680&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Arch-Kavalos OR 1 Liege-Kavalos, 2 Kavalos Deathriders.&#039;&#039;&lt;br /&gt;
Units from this battalion can retreat and charge if wholly within 12&amp;quot; of the Liege when the charge roll is made.  In addition, once per turn, you can use the Deathrider Wedge CA for a unit from this battalion without spending RDP.  Pretty good, especially if you bring a spellcaster with Empower Nadirite Weapons, more so if you&#039;re running Petrifex to give the weapons extra rend.  Just remember it&#039;s a waste of points if you&#039;re using the Stalliarch Lords legion because they do this but better and for free.&lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortek Ballistari&#039;&#039;&#039;&amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;760&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Boneshaper, 1 Mortek Guard, 2 Crawlers.&#039;&#039;&lt;br /&gt;
Roll a die before you allocate a wound/MW to a Crawler from this btn while it is within 3&amp;quot; of the Mortek Guard unit from the same btn. Add 2 if the Crawler is within 3&amp;quot; of the Boneshaper from the same btn. On a 4+, it is instead allocated to the GUARD instead of the CRAWLER.&lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortek Shield-corps&#039;&#039;&#039;&amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;630&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Either Volkmortian, a Boneshaper, a Soulreaper OR a Soulmason, and 3 Mortek Guard.&#039;&#039;&lt;br /&gt;
Once per turn, you can use Shieldwall for one unit in the battalion without spending RDP.  The cheapest option, and a decent choice, making your Mortek Guard that much more durable and freeing RDP to be spent elsewhere.  Petrifex Mortek Guard will be even tougher with a free re-roll for their 3+ saves, and it&#039;s a good safety net if a unit loses their Hekatos.  &lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Mortisan Trident&#039;&#039;&#039;&amp;lt;/big&amp;gt; 110 pts (min points: &#039;&#039;&#039;700&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;1 Boneshaper, 1 Soulreaper, 1 Soulmason, 1 Harvester.&#039;&#039;&lt;br /&gt;
EACH Mortisan from this battalion can attempt to cast 1 extra spell if WITHIN 18&amp;quot; of the harvester AND the harvester is within 3&amp;quot; of any enemy units.&lt;br /&gt;
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&amp;lt;big&amp;gt; &#039;&#039;&#039;Volkmortian’s Retinue&#039;&#039;&#039; &amp;lt;/big&amp;gt; 120 pts (min points: &#039;&#039;&#039;840&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Volkmortian, 1 Mortek Guard, 1 Stalker, and 1 Archai.&#039;&#039;&lt;br /&gt;
The exclusive battalion from Feast of Bones. At the start of your hero phase, you can return 1 slain model to a unit within 8 inches of Morty. &lt;br /&gt;
This battalion, and it&#039;s older dreadier brother, is the armies only reliable method of bringing back dead Stalkers and Archai.&lt;br /&gt;
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&amp;lt;big&amp;gt; &#039;&#039;&#039;Volkmortian’s Dread Retinue&#039;&#039;&#039; &amp;lt;/big&amp;gt; 130 pts (min points: &#039;&#039;&#039;850&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;Volkmortian, 1-3 Mortek Guard, 1 Stalker, and 1-2 Archai or Harbingers, in any configuration.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion. Comes with the same ability as Vokmortain&#039;s Retinue, but also gives you a start of game ability to hurt the chances of a single enemy hero hitting Vokmortian. Because you can take Harbingers instead of Archai with this battalion, which opens up returning Morghast Harbingers to play, this battalion is much better than the regular Retinue. The restriction on legion means that, of course, this cannot really be considered competitive at this time.&lt;br /&gt;
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&amp;lt;big&amp;gt; &#039;&#039;&#039;Harvester Scythe Corps&#039;&#039;&#039; &amp;lt;/big&amp;gt; 100 pts (min points: &#039;&#039;&#039;660&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;2 Kavalos Deathriders and 1 Gothizzar Harvester.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion. Battalion lets you add one to wound rolls for the Harvester if within 12 of the dead ponies. Decent if you need to generate the RDP and the artefact, but if you are taking a pair of Deathriders, you might as well be taking a Liege and going for the Kavalos Lance battalion, which also doesn&#039;t restrict you out of the better legions.&lt;br /&gt;
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&amp;lt;big&amp;gt; &#039;&#039;&#039;Vokmortian&#039;s Tithe Legion&#039;&#039;&#039; &amp;lt;/big&amp;gt; 110 pts (min points: &#039;&#039;&#039;5640&#039;&#039;&#039;)&lt;br /&gt;
&#039;&#039;This list of other battalions: 1 Vokmortian&#039;s Dread Retinue, 1-3 Mortek Shield Corps, 1 Mortisan Trident, 1-2 Katakrosian Deathglaives, 1 Aegis Immortal, 1-3 Kavalos Lances or Harvester Scythe Corps in any configuration, 1 Mortek Ballistari, 1 Harvester Scythe Corps.&#039;&#039;&lt;br /&gt;
One of the battalions from May 2020&#039;s issue of White Dwarf. This battalion must be taken with the Mortis Praetorians legion.&lt;br /&gt;
The boring part of this battalion is that you probably won&#039;t ever get to field it, and even if you do, the abilities from it aren&#039;t the best. You get to generate an additional D3 RDP per hero phase, and you get to take &#039;&#039;&#039;any number of&#039;&#039;&#039; Nighthaunt allies, without them counting against ally rules. Super battalions are fun, but this one means that outside of the nearly 6k points you have to spend on it, you also need Nighthaunt to make use of it. It&#039;s a good goal for a collection, though.&lt;br /&gt;
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==Army Building==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
When getting started with the Ossiarch Bonereapers, it&#039;s important that you understand the direction you want to take your list in. If you are going for competitive, you&#039;re going to be making the most out of Mortek Guard, while if you are going for fun and cool, you have a lot of fun and cool options. &lt;br /&gt;
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If new to the game, look out for a Feast of Bones set half, as it can be a great start to your Ossiarch Army. Another way to start would be with a box of Mortek Guard and a Liege Kavalos, as this gives you a little bit less than a Start Collecting worth of points, but a lot of cool units to start working on.&lt;br /&gt;
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=== Currently Competitive ===&lt;br /&gt;
&lt;br /&gt;
The best lists right now center around the fact that Mortek Guard units are incredibly over-statted for their points cost, especially when taken with the Petrifex Elite legion. &lt;br /&gt;
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==== Heros ====&lt;br /&gt;
&lt;br /&gt;
A Petrifex-aligned Liege-Kavalos is a mainstay in the General position, as the Mighty Croissant command trait and Godbone Armor artefact make it a 9 wound 2+ ignoring first wounds of every phase monster, along with the extra RDP generation for being a liege, and Mystic Shield making the Liege basically indestructible, as Nagash would have wanted. The other best hero seems to be the Soulmason, as it has great casting for the points, and really fills out the support role of your army.&lt;br /&gt;
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You can also build Nagash or Arkhan centric lists, and those typically look like Nagash/Arkhan + 40 blobs of guard and a support unit or two.&lt;br /&gt;
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==== Battleline ====&lt;br /&gt;
&lt;br /&gt;
Mortek Guard, usually a pair of 2 40 blobs are great. Then, fill out the battleline with some of those dead ponies. Seriously, Mortek Guard are only 130 points right now, can be given exploding 5+s, additional rend, and have a 3 up save. &lt;br /&gt;
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==== Other Models ====&lt;br /&gt;
&lt;br /&gt;
Gothizzar harvesters can be run as a one of per blob of Guard you manage to field. This means that your Mortek Guard is going to have a 3+(4+ if not running Petrifex Elite)/6+/4+ save, which is equal to about a 13.88%(20.83% for non-Petrifex Elite armies, or a &amp;quot;1.25+&amp;quot; save equivalent) chance to wound. Per model. That&#039;s like having a 0.83+ save. &lt;br /&gt;
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Mortek Crawlers can be utilized to constantly rampage as your large blobs of guard gum up the board, create incredibly tough tar pits, and slow down enemy units. Another benefit is that if a cheap unit is used by your opponent to attempt to capture an objective, you might be able to wipe it out before it gains any points if you notice it soon enough and identify that part of your opponent&#039;s game plan. &lt;br /&gt;
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==== Spells ====&lt;br /&gt;
&lt;br /&gt;
There are several good spells that you can take, although overall the spell lore is kind of boring. Empower Nadirite Weapons is the best spell in the lore, mainly because most lists are running blobs of 40 Mortek Guard and the spell makes them table. Arcane Command can be taken on a second support wizard, as can Mortal Contract, depending on who you think you might be facing. Reinforce shield walls can also be a decent spell, especially if you are combining several layers of saves to make Mortek Guard the ultimate pit of bone. &lt;br /&gt;
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==== Using Battalions ====&lt;br /&gt;
&lt;br /&gt;
Because of the ability to increase RDP generation, there are some ways you can use cheap battalions to increase the amount of RDP you have, and lower the amount you need for specific units. One of the best and cheapest battalions is the Mortek Shield Corps battalion, which requires one of your 3 Mortisans or Vokmortian and 3 units of 10 Mortek Guard, allowing you to use one of the CAs on the Mortek Guard for free, once per turn. It also presents you with an additional RDP per turn. The shield wall ability allows you to reroll saves, which means that your 3+/6+ save (for Petrifex elite) turns into a 3+/3+/6+ save. Now, add in one of those Harvesters, meaning that you have a 3+/3+/4+/6+ save, or a 4.63% chance to fail incoming non-rend armor saves. That means that for every 20 armor saves, less than one should convert to a wound.&lt;br /&gt;
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The Kavalos Lance battalion makes use of a pair of the fantastically modelled (by Nagash or GW) Kavalos Deathriders, and a Liege Kavalos. This battalion allows you to make up some of the difficulties of movement that the Ossiarch are presented with, and the additional RDP are always great for the +3&amp;quot; movement. &lt;br /&gt;
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Another interesting battalion to consider taking is the Mortisan Trident Battalion, which would be how you go about building a strong Magical Ossiarch Bonereapers army. With the current state of Tzeentch, however, this army might be a bit rough to play. This battalion requires you to take all three Mortisans, as well as a Harvester, allowing you additional spell casts, when close to the harvester. That battalion and an Arkhan would allow you some crazy amounts of spells, and if you can take full advantage of that, you might end up thrashing a lot of armies that can&#039;t deal with heavy spell usage. Sadly, a lot of your spells work much better when you have a lot of your points in Mortek Guard, who are core to any army you create.&lt;br /&gt;
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Other battalions can be taken solely for RDP generation and the artefacts you can take, seeing as your first artefact will generally have to be the Petrifex Elite artefact, Godbone Armor. Both Boneshapers and Soulmasons have decent &amp;quot;tools&amp;quot; for their artefacts, but they are not necessary, so don&#039;t feel forced to take a battalion for some bad models.&lt;br /&gt;
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==Tactics==&lt;br /&gt;
&lt;br /&gt;
===Mr. Arkhan’s Wild Ride===&lt;br /&gt;
Take Arkhan the Black as your general, along with two Gothizzar Harvesters and a buttload of Mortek Guard. Finally put them all under the Crematorians legion. Your boney boys will proceed to explode in the faces of the enemy and then be brought back to un-life from the ashes thanks to the Mortarch and Harvesters’ restoration abilities. Is this trolling? Yes. Is it fun? &#039;&#039;Oh yes.&#039;&#039;  Also take a Mortisan Boneshaper as a cherry on top for extra heals and bring an Endless Spell or two; cast with Arkhan to laugh off that casting penalty.&lt;br /&gt;
* Nerfed slightly in December 2019 Errata.  Now Gothizzar Harvester ability only triggers &amp;quot;each time a model is slain within 3&amp;quot; of any models with this ability.&amp;quot;  No double dipping on the Gothizzar heals anymore by choosing to remove a model within 3&amp;quot; of both.  Personally, I&#039;d say this is a good thing since this formation would be pretty much unbeatable without enough ranged firepower/artillery to snipe the 10 wound Gothizzars out of the Mortek blob (and in a single shooting phase to prevent 6 wound auto-heal from Arkhan and the Boneshaper).&lt;br /&gt;
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===Trolling with Catapults===&lt;br /&gt;
Take a Soulmason as your general and put him in a massive blob of 60 Mortek Guard with 4 Mortek Crawlers behind. With some amazing dice rolls (which can be helped by using the Soul Resevoir artefact) the Soulmason can give all 4 Crawlers rerollable hits of 1. The Guard can block any incoming attackers whilst the catapults bombard your enemies from across the table. Even if your skellie dudes are taken out and the enemy damages your Centipedes of Doom it just means that their characters are more likely to be decimated by the most trolling shot in AoS, the Cursed Stele. So just sit back, relax and watch your enemies die before they even reach you.&lt;br /&gt;
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Alternatively, take 2 of Ballistari battalions. Lose the Soulmason but gain some mad defenses.&lt;br /&gt;
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=== Feast of Bones upgrades ===&lt;br /&gt;
&lt;br /&gt;
If you started with the Feast of Bones kit, there are several ways to build the army. The first is the (maybe subjectively) best, which is to go with the Rule of Cool - buy the cool models. Run 3x10 Mortek Guard to get Battleline out of the way, and then take advantage of how cool Morghasts are to scare your opponents. &lt;br /&gt;
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Starting with Vokmortian, 10x Mortek Guard, 3x Necopolis Stalkers, and 2x Morghasts, and the Vokmortian&#039;s Retinue battalion, you can instead use the Dread Retinue Battalion, to use Morghast Harbingers instead of Archai. Or, get a second unit of Stalkers and create the objectively coolest battalion, the Katakrosian Deathglaive. Add in some more guard or Kavalos Deathriders, and whatever else you want that you like. That&#039;s it. It&#039;s the rule of cool. With Morghasts - the coolest rule of cool unit.&lt;br /&gt;
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The other way is to move to a more competitive list, but sadly, the Feast of Bones units aren&#039;t great. Vokmortian is pretty bad, as are Morghasts, relative to what is offered in the army, although they can be used as a tool. You can run Vokmortian as a Boneshaper, especially if you figure out a cool conversion for it. Then, add in a Soulmason and another support HQ or Liege, and a lot of Mortek Guard. Add in a few Gothizzar Harvesters and/or Crawlers, and you have the fundamentals to a competitive list.&lt;br /&gt;
&lt;br /&gt;
==Allied Armies==&lt;br /&gt;
No Allies. Nope, none. Nighthaunt hate your guts. Legions of Nagash hate your attitude. Not even the Flesh Eater Courts is crazy enough to be your friend. Don&#039;t like it? Go play Stormcast, and go fuck yourself while you&#039;re at it.&lt;br /&gt;
&lt;br /&gt;
Really though, this isn&#039;t the end of the world. Ossiarch Bonereapers are still strong enough to handle most stuff on their own. The biggest downside here is that you can&#039;t really compensate for your weaknesses like some armies can with allies. The biggest upside is that you no longer have to worry that an ally detachment is going to be more efficient than something in your book.&lt;br /&gt;
&lt;br /&gt;
===Mercenary Companies===&lt;br /&gt;
It&#039;s worth noting that if you ever include Arkhan or Nagash in your list, you&#039;re locked out of Mercenaries. However, we dodge the command point punishment, but because we&#039;re so expensive it&#039;ll be hard to fit much. Try to use these guys to squeeze in some cheap screen or synergies into your army. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blacksmoke Battery:&#039;&#039;&#039; Ranged rend, although even with that they&#039;re slightly worse than full health catapults, but then you see the price. Three cannons are going to cost similarly to two catapults (and two are less than 50% more expensive than a single catapult) and with a Cogsmith they will definitely outperform them. This can be mitigated by using your character&#039;s abilities to give the catapults extra attacks, but ultimately whether or not you do and which one you end up going for will be up to you, as the results are very similar.&lt;br /&gt;
*&#039;&#039;&#039;Greyfyrd:&#039;&#039;&#039; More elites, but now they have to take bravery tests and have crappier armor and need more synergies that require Command Points.&lt;br /&gt;
*&#039;&#039;&#039;Grugg Brothers:&#039;&#039;&#039; far to costly for not enough gain IMO. If our stuff was cheaper, it&#039;d be a maybe.&lt;br /&gt;
*&#039;&#039;&#039;Gutstuffers:&#039;&#039;&#039; Could be cute with the new ogor rules making maneaters and firebellys both way better, but you bump into the cost problem again&lt;br /&gt;
*&#039;&#039;&#039;Nimyard’s Rough-Riders:&#039;&#039;&#039; Fast shooting is great for an army of slow, plodding melee guys like us. Still probably just ok since you can&#039;t use command points and there&#039;s no real synergy with your skelemen.&lt;br /&gt;
*&#039;&#039;&#039;Order of the Blood-Drenched Rose:&#039;&#039;&#039; Lore shenanigans aside, this could have been amazing, if only for the Vampire lord. The ability to spend a command point to chuck an extra, EXTRA attack onto a death unit could have been great! If only we had command points. That being said, Blood Knights are arguably superior to Kavalos Deathriders, having a better profile, way more damage on the charge, they have the same Battleshock immunity your guys do and they have a better save against rend - weapons. If you&#039;re not going into Petrifex Elite and you don&#039;t have something to buff up a lone squad of Deathriders or two, then consider getting the Blood Knights, they only cost slightly more for a rather large set of bonuses, as well as self-healing. &lt;br /&gt;
*&#039;&#039;&#039;Rampagers:&#039;&#039;&#039; This is probably what you want to take. 6 point per fugly marauder model that moves d6&amp;quot; after depliyment is a great forward screen. Take two units of 20 to occupy board space, grab early objectives, or even screen against opponent&#039;s deep strikes. For 120pts (instead of your regular 130pts for mortek guard) you get double the wounds, worse saves, better movement and vulnerability to battleshock. Bump the unit up to 40 dudes and you&#039;re only paying 5 points per model. This is skaven level of screening efficiency right here! Quantity is a quality of its own.&lt;br /&gt;
*&#039;&#039;&#039;Skroug’s Menagerie:&#039;&#039;&#039; A very high entry cost lets you take some inexpensive screens. Because of the giant&#039;s tax, those cheap dogs and spawn aren&#039;t so cheap anymore.&lt;br /&gt;
*&#039;&#039;&#039;Sons of the Lichemaster:&#039;&#039;&#039; The funniest option. Bring your necromancer and 3 squads of skeletons to have some baby skeletons take bullets (read charges) for your big-boy skeletons. Definitely take them if you want something to hold backfield objectives. Also the only way to include a corpse cart and a plus one to casting is always so sweet. &lt;br /&gt;
*&#039;&#039;&#039;Tenebrous Court:&#039;&#039;&#039; Probably your best choice for some speedy screen, could lead to some interesting combinations. Since we don&#039;t have command points, we are stuck with Courtiers to bring serfs back to full strength. If you can afford it, consider bringing Duke Crackmarrow and his Grymwatch to serve as dedicated monster hunters.&lt;br /&gt;
&lt;br /&gt;
{{Age_of_Sigmar_Tactics}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Order/Lumineth_Realm-Lords&amp;diff=35424</id>
		<title>Age of Sigmar/Tactics/Order/Lumineth Realm-Lords</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Order/Lumineth_Realm-Lords&amp;diff=35424"/>
		<updated>2020-07-01T18:29:50Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Battle Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Age of Sigmar Faction|Faction=Lumineth Realm Lords|Logo=Eltharion&#039;s essence.jpg|Alliance=Order|Motto=FOR &amp;lt;s&amp;gt;ULTHUAN&amp;lt;/s&amp;gt; HYSH!!!!!}}&lt;br /&gt;
&lt;br /&gt;
The time of isolation is over, and now the Lumineth Realm Lords finally rise to defeat the forces of chaos with their unwavering resolve, unstoppable magic, angry cow people, stupid and impractical headgear even by this setting&#039;s standards and crippling drug addiction! (No really, that last part is actually part of their rules)&lt;br /&gt;
&lt;br /&gt;
==Why Play Lumineth Realm Lords?==&lt;br /&gt;
*You were a big fan of High Elves in The World that Was.&lt;br /&gt;
*You saw 300 and thought to yourself &amp;quot;Yeah, this is cool, but you know what would be awesome? If they had pointy ears and giant cows!&amp;quot;&lt;br /&gt;
*Because you agree with most people that Eltharion was done dirty in The [[End Times]] and thought he deserved a new chance to shine.&lt;br /&gt;
*Because you want a more defensive playstyle with very durable infantry and a lot of flanking and ranged firepower.&lt;br /&gt;
*While you are an Elf fan, you also secretly like Dwarfs and want a factions that mixes elements of both.&lt;br /&gt;
*MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!&lt;br /&gt;
*You are sick and tired of the obscene toughness of the Ossiarch Bonereapers, and finally want to give those Bony Beancounting Bastards a taste of their own medicine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
*An extremely durable core option with your Vanari units being able to automatically give enemies -1 to hit for your standard spears, archers and cavalry.&lt;br /&gt;
*If you absolutely need to hit a unit before it gets away or fights back, you can with Lightning Reactions.&lt;br /&gt;
*You can give your units buffs out the ass, and you also don&#039;t need magic to do so.&lt;br /&gt;
*Speaking of magic, did we mention all your Vanari units are mages? You are one of the magic armies, with only the likes of Tzeentch being able to keep up with you... and then you could take Teclis, who gives Lords of Change penis envy.&lt;br /&gt;
*You can&#039;t throw a rock without hitting something that deals Mortal Wounds.&lt;br /&gt;
*Very powerful HQ choices. Obviously they have Teclis but if you don&#039;t want/can&#039;t afford him their other options are pretty damn good.&lt;br /&gt;
*Horde factions are going to hate your guts because you have a lot of ways to get cheap, plentiful models off the field.&lt;br /&gt;
*You can turn the main weakness of using Aetherquartz, the -1 to bravery, and give it to you enemy, giving factions like Grots and Skaven a massive middle finger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
*Remember all those buffs we mentioned above? Well, most come with drawbacks. Sure, you can get your wardens to give the enemy -1 to hit having their models all touching, but now they can&#039;t run or charge. Sure you can break into your Aetherquartz reserve to give your troops a rush, but now they have -1 to bravery. You need to make sure you are using them at the best time to mitigate the drawbacks.&lt;br /&gt;
*If you don&#039;t bring (or somehow lose) Teclis, your magic is mediocre at best.  Not &amp;quot;mediocre for an elf faction&amp;quot;, mediocre &#039;&#039;in general&#039;&#039;.  Sure, most units are wizards, but quantity is not quality.&lt;br /&gt;
*You’re easily the slowest of the Aelven factions.&lt;br /&gt;
*The models are bad to transport.  There&#039;s a lot of bits sticking off them like weapons, tassels and braids. The Vanari Dawnrider models are only connected to their bases by one hoof from their horsies.  They&#039;ll likely need the Nighthaunt or Sylvaneth solution.&lt;br /&gt;
*Their bravery is mediocre, and gets even worse if they use aetherquartz.&lt;br /&gt;
*Your only allies are the Idoneth, which is odd considering they hate Teclis yet seem to be ok working with him alongside his other creation.&lt;br /&gt;
*Your roster is surprisingly small and limited, though that’s likely to change in the future&lt;br /&gt;
&lt;br /&gt;
==Army Rules==&lt;br /&gt;
===Battle Traits===&lt;br /&gt;
&#039;&#039;&#039;AETHERQUARTZ RESERVE:&#039;&#039;&#039; This is your big army-wide resource, more akin to the Kharadron&#039;s Aethergold in application. &lt;br /&gt;
&lt;br /&gt;
Every unit in your army has a single share of Aetherquartz. Once per phase, you can let one unit blow their reserves for one of the following powers below. However, using it has drawbacks: After using it, the unit suffers -1 to their Bravery for the rest of the game.&lt;br /&gt;
*&#039;&#039;Heightened Senses:&#039;&#039; Triggered before the unit shoots or fights. The unit adds +1 to hit with any attacks they make for this phase (Shooting/Combat Phase).&lt;br /&gt;
*&#039;&#039;Heightened Reflexes:&#039;&#039; +1 Save when chosen as an attack target (Shooting/Combat Phase).&lt;br /&gt;
*&#039;&#039;Magical Boost:&#039;&#039; +1 or reroll cast (Your Hero Phase).&lt;br /&gt;
*&#039;&#039;Magical Insight:&#039;&#039; Cast an extra spell (Your Hero Phase).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LIGHTNING REACTIONS:&#039;&#039;&#039; Up to two units can trigger this during a combat phase. These units can now fight one after the other for this phase, letting you break the turn order for some guaranteed hits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SHINING COMPANY:&#039;&#039;&#039; Any {{AOSKeyword|Vanari}} units (Auralan Sentinels, Wardens, and Dawnriders) that is set up where a model is touching bases with two other models is automatically made a Shining Company, encouraging block-like tactics of old. Units in this fashion are harder to hit with a -1 to hit them., but they can&#039;t run or charge and they only get a pile-in distance of 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENDURING AS ROCK:&#039;&#039;&#039; Before the first battle round of the game and at the start of any of your hero phases, you can set up any number of {{AOSKeyword|Alarith}} units (Hammerboys and Stone Cows) into the Mountain Stance. Until the end of your next Hero Phase, your units now ignore Rend -1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TECTONIC FORCE:&#039;&#039;&#039; At the end of all combat phases, your {{AOSKeyword|Alarith}} units can each nominate an enemy unit within 1&amp;quot; of them (Though two units can&#039;t nominate the same enemy). The enemy is then shoved 2&amp;quot; in any direction so long as they are more than 1&amp;quot; from any {{AOSKeyword|Alarith}} unit and then you can let these units within 3&amp;quot; pile in 1&amp;quot; to continue fighting. This is your means of dominating the objective game and tossing enemies into deadly terrain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABSORB DESPAIR:&#039;&#039;&#039; Once per phase, a Cathallar wholly within 18&amp;quot; of a unit who uses an Aetherquartz can absorb it. If they do, don&#039;t reduce that units Bravery by 1 and instead choose an enemy unit within 18&amp;quot; of the Cathallar and reduce it&#039;s Bravery by 1 for the rest of the battle. An enemy unit can&#039;t be affected by this more than once per battle.  Its effectiveness depends on your opponent.  It&#039;s great against some armies (nearly all Destruction armies will hate this), but worthless against others (Ossiarch Bonereapers and Sons of Behemat laugh this off).  However, your unit still shrugs off the -1 to its Bravery, even if there is no eligible enemy target.&lt;br /&gt;
&lt;br /&gt;
===Command Traits===&lt;br /&gt;
&#039;&#039;&#039;LORDS OF BRILLIANCE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CATHALLAR ONLY&#039;&#039;&#039;&lt;br /&gt;
So, for right now, just the chick huffing from her &amp;lt;s&amp;gt;crystal meth&amp;lt;/s&amp;gt; &#039;&#039;aetherquartz&#039;&#039; chalice&lt;br /&gt;
&lt;br /&gt;
- Spellmaster&lt;br /&gt;
&lt;br /&gt;
Once per turn in your &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039; you can re-roll 1 failed casting attempt&lt;br /&gt;
&lt;br /&gt;
- Loremaster&lt;br /&gt;
&lt;br /&gt;
Your General knows 1 extra spell from the Lore of Hysh&lt;br /&gt;
&lt;br /&gt;
- Warmaster&lt;br /&gt;
&lt;br /&gt;
When your general is on the field, at the start of your &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039; you get a CP on a 4+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LORDS OF STONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALARITH ONLY&#039;&#039;&#039;&lt;br /&gt;
So, for right now, just floaty rock guy&lt;br /&gt;
&lt;br /&gt;
- Majestic&lt;br /&gt;
&lt;br /&gt;
Add 1 to Bravery of friendly Lumineth if &#039;&#039;&#039;WHOLLY WITHIN&#039;&#039;&#039; 12 inches of the General. Also, you enemies subtract 1 from Bravery while they are within 18 inches of the General.&lt;br /&gt;
&lt;br /&gt;
SEEMS boring, but with all the bravery debuffs in this army, you could easily have most of the enemy army at -3 Bravery... a few casualties over multiple units could see elite armies heading for the hills real quick.&lt;br /&gt;
&lt;br /&gt;
- Enduring&lt;br /&gt;
&lt;br /&gt;
Add 3 to the General&#039;s wounds characteristic. &lt;br /&gt;
&lt;br /&gt;
Not bad when the big hat man is public enemy number one for keeping your Moo cows at top bracket, improving Rend of Cow Elves around him, and providing re-rolls to saves in the Moo Cow battalion. Sure he is ignoring Rend -1 (or -2) but he only has a 5+ save.&lt;br /&gt;
&lt;br /&gt;
- Loremaster&lt;br /&gt;
&lt;br /&gt;
General knows 1 extra spell from the Lore of High Peaks.&lt;br /&gt;
&lt;br /&gt;
===Great Nations===&lt;br /&gt;
Think of them like Sylvaneth Glades, Idoneth Enclaves or Ossiarch Bonereaper Legions.  They represent various nations of Lumineth Realm Lords that an army comes from.&lt;br /&gt;
&lt;br /&gt;
====Syar====&lt;br /&gt;
*&#039;&#039;&#039;Gleaming Brightness:&#039;&#039;&#039; All your {{AOSKeyword|Syar}} units get 2 Aetherquartz reserves instead of 1. With how powerful these boosts are, you&#039;ll definitely appreciate a second wave of these working without worry about Morale. Pair with a Cathallar to avoid a permanent -2 to your bravery. &lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039; - &#039;&#039;Deplete Reserves:&#039;&#039; If a {{AOSKeyword|Syar}} unit uses an aetherquartz reserve ability, you may pick another {{AOSKeyword|Syar}} unit within 18&amp;quot; and still has a reserve. You may spend that reserve to give them the same ability. Great for boosting your forces in a big charge&lt;br /&gt;
*&#039;&#039;&#039;Command Trait:&#039;&#039;&#039; Choose 1 enemy hero within 6&amp;quot; of this hero. That enemy hero must attack your general, and your general gets +1 to hit for attacks against that enemy hero&lt;br /&gt;
*&#039;&#039;&#039;Artefact: The Perfect Blade&#039;&#039;&#039; Unmodified 3+ hits always hits, Unmodified 3+ wounds always wound, and unmodified 3s to save always fail. Would be great if you could give it to something other than a pansy wizard.&lt;br /&gt;
&lt;br /&gt;
If you like using the Aetherquartz reseves, this will give you more options to do so and spread out the benefits. A Cathallar is pretty much a requirement in this army because otherwise your troops will have the bravery of most Skaven trooops after blowing their reserves.&lt;br /&gt;
&lt;br /&gt;
====Iliatha====&lt;br /&gt;
*&#039;&#039;&#039;Unity in Purpose:&#039;&#039;&#039; Once per phase, after a {{AOSKeyword|Iliatha Vanari}} uses a command ability, you may select another {{AOSKeyword|Iliathra Vanari}} within 3&amp;quot;. That unit gains the same ability for free.&lt;br /&gt;
*&#039;&#039;&#039;Strike in Unison:&#039;&#039;&#039; During your shooting or combat phase you may select one {{AOSKeyword|Iliatha Vanari}} unit with 2 or more models and they reroll ones.&lt;br /&gt;
*&#039;&#039;&#039;Connected Souls:&#039;&#039;&#039; +2 Bravery to all Vanari and Aelemantari troops, making up your your mediocre base bravery. You can use an Aetherquartz now and still be in a better bravery position than normal&lt;br /&gt;
*&#039;&#039;&#039;Artefact:&#039;&#039;&#039; When the bearer dies, roll a dice. on a 4+ heal them back to full.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t like the cow elves and want to run an all Vanari army, this is your choice (You&#039;ll still want to run Moontains for their command ability). For mages, you should probably take a Scinari Cathallar over a stone mage for this army. This nation will likely have the most models on the field out of the 4 options you can pass buffs along pretty damn quick.&lt;br /&gt;
&lt;br /&gt;
====Zaitrec====&lt;br /&gt;
*&#039;&#039;&#039;Command Ability:&#039;&#039;&#039; First cast, unbind, or dispel each hero phase gets +1 and each wizard knows an additional spell&lt;br /&gt;
*&#039;&#039;&#039;Command Trait:&#039;&#039;&#039; Can dispel 1 additional spel and can use the first dispell roll for the second&lt;br /&gt;
*&#039;&#039;&#039;Artefact:&#039;&#039;&#039; 6+ shrug for MWs, +2 if Teclis is on the battlefield&lt;br /&gt;
*&#039;&#039;&#039;Overwhelming Heat:&#039;&#039;&#039; Casts on 7. Enemy unit within 24&amp;quot; has halved movement, and if you roll a die and its equal to or higher than their save, they take D3&lt;br /&gt;
&lt;br /&gt;
The magic choice.  Always take Teclis with this Great Nation to get the most out of them. Obviously protecting your mages is paramount and if they die early you&#039;re pretty much screwed.&lt;br /&gt;
&lt;br /&gt;
====Ymetrica====&lt;br /&gt;
*&#039;&#039;&#039;Battle Trait&#039;&#039;&#039; Ignore up to -2 Rend for units in Mountain Stance, instead of -1&lt;br /&gt;
*&#039;&#039;&#039;Command Ability:&#039;&#039;&#039; End of combat phase, can use Tectonic Force again against another enemy unit within 1&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Command Trait:&#039;&#039;&#039; When you pick this guy to fight, instead of fighting you can pick an enemy unit within 1&amp;quot; and deal D3 MW on a 2+.&lt;br /&gt;
*&#039;&#039;&#039;Artefact:&#039;&#039;&#039; +1 Attack to chosen weapon, 6+ Shrug, and 5+ Spell ignore&lt;br /&gt;
&lt;br /&gt;
For the Lumineth with [[Ossiarch Bonereapers|boner]] envy.  Obviously, this one is meant of Alarith units, so you should be going with a stoneguard, mountain spirit and stonemage army for this one. This will likely be your very small elite army.&lt;br /&gt;
&lt;br /&gt;
===Spell Lores===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Power of Hysh:&#039;&#039;&#039; With a cast value of 6, it can be cast on any unit with Sunmetal Weapons, and allows them to dish out mortal wounds on a 5+ instead of a 6+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LORE OF HYSH&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Speed of Hysh:&#039;&#039;&#039; Casts on 5 Double the movement of a friendly unit within 18&amp;quot; of the caster.&lt;br /&gt;
#&#039;&#039;&#039;Solar Flare:&#039;&#039;&#039; Casts on 8. Pick a point on the battlefield within 10&amp;quot; of the caster. If there is an endless spell there, dispel it. If there is a unit there, roll # of models dice, Each +6 does 1 MW and until next hero phase -2 to enemy wizards cast, unbinds, and dispels.&lt;br /&gt;
#&#039;&#039;&#039;Lambent Light:&#039;&#039;&#039; Casts on 5. Pick an enemy unit within 18&amp;quot;, you can reroll missile weapon attacks against that unit until your next hero phase.&lt;br /&gt;
#&#039;&#039;&#039;Ethereal Blessing:&#039;&#039;&#039; Casts on 6. Give Ethereal to a friendly unit within 18&amp;quot;&lt;br /&gt;
#&#039;&#039;&#039;Total Eclipse:&#039;&#039;&#039; Casts on 8. Until next hero phase, your opponent has to spend 2 CP instead of 1 when using command abilities&lt;br /&gt;
#&#039;&#039;&#039;Protection of Hysh:&#039;&#039;&#039; Casts on 8. Give a friendly unit wholly within 9&amp;quot; 5+ FNP. Doesn&#039;t stack with Teclis&#039; sadly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LORE OF THE MOUNTAINS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Unyielding Calm:&#039;&#039;&#039; Casts on 4. Unit wholly within 18&amp;quot; doesn&#039;t have to take Battleshock tests.&lt;br /&gt;
#&#039;&#039;&#039;Crippling Vertigo:&#039;&#039;&#039; Casts on 6. Pick an an enemy unit within 18&amp;quot; of the caster. Until your next hero phase, roll 2d6 each time the unit tries to make a normal move, pile in, or charge. If the roll is higher than the unit&#039;s bravery, it cannot make that move.&lt;br /&gt;
#&#039;&#039;&#039;Voice of the Mountains:&#039;&#039;&#039; Casts on 6. -2 Bravery to all enemy units until end of turn, and then -1 until your next hero phase.&lt;br /&gt;
#&#039;&#039;&#039;Living Fissure:&#039;&#039;&#039; Casts on 6. Draw a 1mm line to a point 9&amp;quot; from the caster, on a 2+ deal D3 MWs to a unit that lines passes over&lt;br /&gt;
#&#039;&#039;&#039;Entomb:&#039;&#039;&#039; Casts on 7. Pick an enemy model within 18&amp;quot; and visible to the caster. Roll a dice, if the result is higher than the model&#039;s Wound characteristic, it is slain. If you roll a 6 and it is not enough to kill, deal D6 MW instead.&lt;br /&gt;
#&#039;&#039;&#039;Assault of Stone:&#039;&#039;&#039; Casts on 8. Choose an enemy unit wholly within 24&amp;quot; and visible to the caster. Roll a number of dice equal to the casting roll. For each result greater than the enemy unit&#039;s save value, they take 1 MW. Rolls of 1 or 2 never deal a mortal wound and Saves of &amp;quot;-&amp;quot; count as 6 for this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENDLESS SPELLS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Sanctum of Amyntok:&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Hyshian Twinstones:&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Rune of Petrification:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Unit Analyis==&lt;br /&gt;
===HQ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archmage [[Teclis]] and Celennar , Spirit of Hysh (660 pts):&#039;&#039;&#039; One of the dual gods of Hysh and another of the [[Everqueen|big]] [[Nagash|god-tier]] [[Archaon|models]].  He went from &amp;quot;the best wizard who&#039;s not a daemon, demigod or Slann&amp;quot; to &amp;quot;he gives Greater Daemons penis envy and makes Slann second-guess themselves&amp;quot;.  His and Celennar&#039;s melee attacks have decent rend, but Teclis is at his weakest in combat.  &lt;br /&gt;
-Can cast 1, 2, or 3/4 spells. If 1, its auto cast and cant be unbound. If 2, it&#039;s auto cast at 12 but can be unbound. If 3 or 4, it&#039;s auto cast at 10 and can be unbound.&lt;br /&gt;
&lt;br /&gt;
-Celennars Aura: +1 to cast, dispel, and unbind&lt;br /&gt;
&lt;br /&gt;
-Can auto dispel 1 endless spell in your hero phase and auto unbind 1 enemy spell in their hero phase&lt;br /&gt;
&lt;br /&gt;
-Friendly units in Celennar&#039;s aura ignore spells on a 4+ and an enemy within 18&amp;quot; takes D3 MW.&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
&lt;br /&gt;
-Protection of Teclis: 10 to cast. 5+ FNP within 18&amp;quot;, can&#039;t be cast same turn as Hysh Protection.&lt;br /&gt;
&lt;br /&gt;
-Storm of Searing White Light: 10 to cast. Roll a dice for each enemy unit within 18&amp;quot; and visible. 1, nothing happens; 2-4 D3 MW, 5+ D6 MW&lt;br /&gt;
&lt;br /&gt;
-Total Eclipse: 10 to cast.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Lumineth_Warscroll_Eltharion_EN.pdf Light of Eltharion]:&#039;&#039;&#039; (220 pts) [[Eltharion]] returns to us as a living suit of armor. A melee beat stick with ethereal bonuses to toughness &amp;amp; a ranged MW output to hold your opponent&#039;s focus &amp;amp; otherwise anchor your battle line (aka an invisible distraction carnifex w/CA of leadership 10 for everyone within 24&amp;quot;). Damage bonuses to charging &amp;amp; against enemy heroes will give you a reason to keep pushing forward with Eltharion, making him a solid target for Speed of Hysh so he can keep up with the Calvary who would otherwise struggle/be wasted on the more elite units Eltharion is most likely going to earn his points back mulching through. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avalenor, the Stoneheart King&#039;&#039;&#039; (360 points)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alarith Stonemage&#039;&#039;&#039; (130 pts)&lt;br /&gt;
&lt;br /&gt;
Floatly big hat man(?) himself. You will be seeing him in every list with Cow Elves (Stonegaurd) and Spirits of the Mountain. Fairly squishy at 5 wounds and only a 5+ save, until you remember he is ignoring Rend 1 (and Rend 2 in &#039;&#039;&#039;YMETRICA&#039;&#039;&#039; armies). Is your standard 1 cast 1 unbind wizard that provides a powerful buff in the form of his &#039;&#039;&#039;STONEMAGE STANCE&#039;&#039;&#039;. In the start of the combat phase, the Stonemage can bust a move that allows every &#039;&#039;&#039;ALARITH AELEMNTIRI&#039;&#039;&#039; WHOLLY WITHIN 12 inches an additional Rend on their melee weapons, in exchange for not making a pile in move. Easy Rend 2 on all my Stoneguard? Yes please. His spell, &#039;&#039;&#039;Gravitic Redirection&#039;&#039;&#039; is cast on a 5+. Stonemage activates his floaty chair and gains &#039;&#039;&#039;FLY&#039;&#039;&#039; until the next &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039;. But the fun doesn&#039;t stop there. In addition, you can pick one enemy unit within 18 inches. That unit takes 1 MW, and until the next &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039; its movement is HALVED and it can NO LONGER FLY. Oh, nice Terrorgheist/Mawcrusha/Zombie Dragon/Ironclad over there... be a shame if it couldn&#039;t move.... He also has the standard D3 Mage smacks at 3/3/-1/D3. But who cares he isn&#039;t for fighting, he is for bluffing your Cows (and Cow Elves) while trolling the nasty flying beatsticks your opponent foolishly &amp;quot;allows near&amp;quot; your units.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scinari Cathallar&#039;&#039;&#039; (140 pts)&lt;br /&gt;
&lt;br /&gt;
These professional mourners are excellent at debuffing foes and mitigating the drawbacks of &amp;lt;s&amp;gt;crystal meth&amp;lt;/s&amp;gt; aetherquartz. Aside from the obvious Scinari benefits, she also gains the &#039;&#039;&#039;Emotional Transference&#039;&#039;&#039; ability, allowing her to target any Lumineth Model within 18&amp;quot; and let them ignore battleshock. What&#039;s more, if that unit lost models, you can later target an enemy with 18&amp;quot; and add their casualties to their bravery roll. Basically her job is to keep your troops in the fight making the enemies all collectively shit themselves and run away.&lt;br /&gt;
&lt;br /&gt;
===Battleline===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Lumineth_Warscroll_Wardens_EN.pdf Auralan Wardens]:&#039;&#039;&#039; (Battleline, 120pts, Min:10, Max:30) The Spearelves finally return home, and they come equipped with 3&amp;quot; range Sunmetal &amp;lt;s&amp;gt; spears &amp;lt;/s&amp;gt; pikes. Like all the other Sunmetal weapons, each unmodified to hit roll of 6 causes a MW. The unit champion comes with a -1 rend sword, a one-use mortal wound bomb and he is a wizard as long as there are at least 5 models in the unit. Wardens are the only unconditional Battleline unit of the Lumineth. But for every unit of Auralan Wardens, you can take either a unit of Auralan Sentinels or Auralan Dawnriders as Battleline. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Lumineth_Warscroll_Dawnriders_EN.pdf Auralan Dawnriders]:&#039;&#039;&#039; (Conditional Battleline, 130pts, Min:5, Max:20) Their Deathly Furrows ability grants bonuses for attacking infantry: 1 additional attack for all weapons (ie rider &amp;amp; mount) if the target has 2 wounds or 2 additional attacks per weapon targeting 1 wounds models. Translates to a lot of dead clan rats but also (w/the MW output of their Sunmetal spears) glade guard, greatswords, ironbreakers or whatever other elite single wound infantry are going to be equally shish kebabed. Just stay away from Chaos Warriors &amp;amp; any kind of Calvary which will negate your bonuses, if you can cast speed of Hysh on them though you&#039;ll be looking at a 28&amp;quot; standard move...and really having no excuse as far as being to choose the right battles/charges for them.&lt;br /&gt;
&lt;br /&gt;
*Vanari Auralan Sentinels (Conditional Battleline, 140pts, Min:10, Max:20) More MWs, delivered at a distance &amp;amp; w/o line of sight. While the spearelves poke &amp;amp; hold the line against heavy hitters (&amp;amp; the stoneguard do that better) with your horses mulching chaff, Sentinels are ideal assassins- pumping mortal wounds into the opposing (support) heroes from 30&amp;quot; away with Sun metal arrows. Conveniently their bows have a second firing mode that deals more consistent normal damage with higher Rend, this is shorter range though (18&amp;quot;) so really is more for supporting your spears or whatever flavor of tarpit needs the firepower after the opponent&#039;s general is kaput.&lt;br /&gt;
&lt;br /&gt;
*Alarith Stoneguard (Conditional Battleline, 100pts, Min:5, Max:15)&lt;br /&gt;
&lt;br /&gt;
===Behemoths===&lt;br /&gt;
Alarith Spirit of the Mountain: (340 pts). The Mootain. Your primary beat-stick and use for command points. Outside of heroes, your only source of &amp;gt;1 damage attacks - at full health, his hammer is hitting on 3s, wounding on 2s, -2 rend, and 5 damage each. Keeping a stonemage within 12&amp;quot; of him allows you to ignore his damage table. Finally, his command ability allows you to add 1 to the attack characteristic of 1 unit&#039;s melee weapons.&lt;br /&gt;
&lt;br /&gt;
===Battalions===&lt;br /&gt;
&lt;br /&gt;
Alarith Temple (120)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Requirements:&#039;&#039;&#039; 1x Avalenor or Alarith Spirit of the Mountain, 1x Alarith Stonemage, 1-3x Alarith Stoneguard.&lt;br /&gt;
&#039;&#039;&#039;Ability:&#039;&#039;&#039; STONEGUARD. At the start of your combat phase, a stoneguard unit from this battalion that is wholly within 12&amp;quot; of a hero from the same batalion can reroll saves until end of phase but can only pile in 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Auralan-Legion (120)&lt;br /&gt;
&lt;br /&gt;
-1xScinari Cathalar, 2-4xVanari Auralan Sentinels with an equal amount of Vanari Auralan Wardens&lt;br /&gt;
-Units within 3&amp;quot; of another unit in this battallion can rerollsaves of 1&lt;br /&gt;
&lt;br /&gt;
Dawnrider-Lance (120)&lt;br /&gt;
&lt;br /&gt;
-2-3xVanari Dawnriders&lt;br /&gt;
-reroll 1s to hit on the charge&lt;br /&gt;
&lt;br /&gt;
==Allies==&lt;br /&gt;
&lt;br /&gt;
Oddly, the army may only take Idoneth Deepkin as allies. They must have gotten over their deep-sea-ted hatred of Teclis. Consider taking a unit of 6 eels for dealing damage and taking objectives, as the army lacks flying and hard-hitting options outside of Teclis and the Mootains, respectively. &lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
Ok, so one thing you probably noticed is that your roster is small as balls, easily the smallest of the order races. So you have pretty limited options on what you can bring to the battle. This is most likely because you were coming out in the Covid Crisis, so GW may not have had the time to get teh other models ready and just said &amp;quot;Fuck it, send them out, we&#039;ll give them the rest of their units later.&amp;quot; So, you&#039;re fairly limited compared to other armies.&lt;br /&gt;
&lt;br /&gt;
Alternative take: this was always the intended release because GW works a year ahead. Accordingly the army is small because the second, twin-like, companion Battletome with Tyrion and the other Hysh nations hasn’t been released. Fits the lore and the strange lack of fighty general options. Picture dragon knights, sword masters, and artillery with fire nation flare.&lt;br /&gt;
&lt;br /&gt;
{{Age_of_Sigmar_Tactics}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Order/Lumineth_Realm-Lords&amp;diff=35423</id>
		<title>Age of Sigmar/Tactics/Order/Lumineth Realm-Lords</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Order/Lumineth_Realm-Lords&amp;diff=35423"/>
		<updated>2020-07-01T18:27:04Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Ymetrica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Age of Sigmar Faction|Faction=Lumineth Realm Lords|Logo=Eltharion&#039;s essence.jpg|Alliance=Order|Motto=FOR &amp;lt;s&amp;gt;ULTHUAN&amp;lt;/s&amp;gt; HYSH!!!!!}}&lt;br /&gt;
&lt;br /&gt;
The time of isolation is over, and now the Lumineth Realm Lords finally rise to defeat the forces of chaos with their unwavering resolve, unstoppable magic, angry cow people, stupid and impractical headgear even by this setting&#039;s standards and crippling drug addiction! (No really, that last part is actually part of their rules)&lt;br /&gt;
&lt;br /&gt;
==Why Play Lumineth Realm Lords?==&lt;br /&gt;
*You were a big fan of High Elves in The World that Was.&lt;br /&gt;
*You saw 300 and thought to yourself &amp;quot;Yeah, this is cool, but you know what would be awesome? If they had pointy ears and giant cows!&amp;quot;&lt;br /&gt;
*Because you agree with most people that Eltharion was done dirty in The [[End Times]] and thought he deserved a new chance to shine.&lt;br /&gt;
*Because you want a more defensive playstyle with very durable infantry and a lot of flanking and ranged firepower.&lt;br /&gt;
*While you are an Elf fan, you also secretly like Dwarfs and want a factions that mixes elements of both.&lt;br /&gt;
*MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!&lt;br /&gt;
*You are sick and tired of the obscene toughness of the Ossiarch Bonereapers, and finally want to give those Bony Beancounting Bastards a taste of their own medicine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
*An extremely durable core option with your Vanari units being able to automatically give enemies -1 to hit for your standard spears, archers and cavalry.&lt;br /&gt;
*If you absolutely need to hit a unit before it gets away or fights back, you can with Lightning Reactions.&lt;br /&gt;
*You can give your units buffs out the ass, and you also don&#039;t need magic to do so.&lt;br /&gt;
*Speaking of magic, did we mention all your Vanari units are mages? You are one of the magic armies, with only the likes of Tzeentch being able to keep up with you... and then you could take Teclis, who gives Lords of Change penis envy.&lt;br /&gt;
*You can&#039;t throw a rock without hitting something that deals Mortal Wounds.&lt;br /&gt;
*Very powerful HQ choices. Obviously they have Teclis but if you don&#039;t want/can&#039;t afford him their other options are pretty damn good.&lt;br /&gt;
*Horde factions are going to hate your guts because you have a lot of ways to get cheap, plentiful models off the field.&lt;br /&gt;
*You can turn the main weakness of using Aetherquartz, the -1 to bravery, and give it to you enemy, giving factions like Grots and Skaven a massive middle finger.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
*Remember all those buffs we mentioned above? Well, most come with drawbacks. Sure, you can get your wardens to give the enemy -1 to hit having their models all touching, but now they can&#039;t run or charge. Sure you can break into your Aetherquartz reserve to give your troops a rush, but now they have -1 to bravery. You need to make sure you are using them at the best time to mitigate the drawbacks.&lt;br /&gt;
*If you don&#039;t bring (or somehow lose) Teclis, your magic is mediocre at best.  Not &amp;quot;mediocre for an elf faction&amp;quot;, mediocre &#039;&#039;in general&#039;&#039;.  Sure, most units are wizards, but quantity is not quality.&lt;br /&gt;
*You’re easily the slowest of the Aelven factions.&lt;br /&gt;
*The models are bad to transport.  There&#039;s a lot of bits sticking off them like weapons, tassels and braids. The Vanari Dawnrider models are only connected to their bases by one hoof from their horsies.  They&#039;ll likely need the Nighthaunt or Sylvaneth solution.&lt;br /&gt;
*Their bravery is mediocre, and gets even worse if they use aetherquartz.&lt;br /&gt;
*Your only allies are the Idoneth, which is odd considering they hate Teclis yet seem to be ok working with him alongside his other creation.&lt;br /&gt;
*Your roster is surprisingly small and limited, though that’s likely to change in the future&lt;br /&gt;
&lt;br /&gt;
==Army Rules==&lt;br /&gt;
===Battle Traits===&lt;br /&gt;
&#039;&#039;&#039;AETHERQUARTZ RESERVE:&#039;&#039;&#039; This is your big army-wide resource, more akin to the Kharadron&#039;s Aethergold in application. &lt;br /&gt;
&lt;br /&gt;
Every unit in your army has a single share of Aetherquartz. Once per phase, you can let one unit blow their reserves for one of the following powers below. However, using it has drawbacks: After using it, the unit suffers -1 to their Bravery for the rest of the game.&lt;br /&gt;
*&#039;&#039;Heightened Senses:&#039;&#039; Triggered before the unit shoots or fights. The unit adds +1 to hit with any attacks they make for this phase (Shooting/Combat Phase).&lt;br /&gt;
*&#039;&#039;Heightened Reflexes:&#039;&#039; +1 Save when chosen as an attack target (Shooting/Combat Phase).&lt;br /&gt;
*&#039;&#039;Magical Boost:&#039;&#039; +1 or reroll cast (Your Hero Phase).&lt;br /&gt;
*&#039;&#039;Magical Insight:&#039;&#039; Cast an extra spell (Your Hero Phase).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LIGHTNING REACTIONS:&#039;&#039;&#039; Up to two units can trigger this during a combat phase. These units can now fight one after the other for this phase, letting you break the turn order for some guaranteed hits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SHINING COMPANY:&#039;&#039;&#039; Any {{AOSKeyword|Vanari}} units (Auralan Sentinels, Wardens, and Dawnriders) that is set up where a model is touching bases with two other models is automatically made a Shining Company, encouraging block-like tactics of old. Units in this fashion are harder to hit with a -1 to hit them., but they can&#039;t run or charge and they only get a pile-in distance of 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENDURING AS ROCK:&#039;&#039;&#039; Before the first battle round of the game and at the start of any of your hero phases, you can set up any number of {{AOSKeyword|Alarith}} units (Hammerboys and Stone Cows) into the Mountain Stance. Until the end of your next Hero Phase, your units now ignore Rend -1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TECTONIC FORCE:&#039;&#039;&#039; At the end of all combat phases, your {{AOSKeyword|Alarith}} units can each nominate an enemy unit within 1&amp;quot; of them (Though two units can&#039;t nominate the same enemy). The enemy is then shoved 2&amp;quot; in any direction so long as they are more than 1&amp;quot; from any {{AOSKeyword|Alarith}} unit and then you can let these units within 3&amp;quot; pile in 1&amp;quot; to continue fighting. This is your means of dominating the objective game and tossing enemies into deadly terrain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABSORB DESPAIR:&#039;&#039;&#039; Once per phase, a Cathallar wholly within 18&amp;quot; of a unit who uses an Aetherquartz can absorb it. If they do, don&#039;t reduce that units Bravery by 1 and instead choose an enemy unit within 18&amp;quot; of the Cathallar and reduce it&#039;s Bravery by 1 for the rest of the battle. An enemy unit can&#039;t be affected by this more than once per battle. While situational, it can be against some armies (Destruction armies will hate this), but is worthless against others (Ossiarch Bonereapers laugh this off). However, your unit still shrugs off the -1 to its Bravery, even if there is no eligible enemy target.&lt;br /&gt;
&lt;br /&gt;
===Command Traits===&lt;br /&gt;
&#039;&#039;&#039;LORDS OF BRILLIANCE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CATHALLAR ONLY&#039;&#039;&#039;&lt;br /&gt;
So, for right now, just the chick huffing from her &amp;lt;s&amp;gt;crystal meth&amp;lt;/s&amp;gt; &#039;&#039;aetherquartz&#039;&#039; chalice&lt;br /&gt;
&lt;br /&gt;
- Spellmaster&lt;br /&gt;
&lt;br /&gt;
Once per turn in your &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039; you can re-roll 1 failed casting attempt&lt;br /&gt;
&lt;br /&gt;
- Loremaster&lt;br /&gt;
&lt;br /&gt;
Your General knows 1 extra spell from the Lore of Hysh&lt;br /&gt;
&lt;br /&gt;
- Warmaster&lt;br /&gt;
&lt;br /&gt;
When your general is on the field, at the start of your &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039; you get a CP on a 4+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LORDS OF STONE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALARITH ONLY&#039;&#039;&#039;&lt;br /&gt;
So, for right now, just floaty rock guy&lt;br /&gt;
&lt;br /&gt;
- Majestic&lt;br /&gt;
&lt;br /&gt;
Add 1 to Bravery of friendly Lumineth if &#039;&#039;&#039;WHOLLY WITHIN&#039;&#039;&#039; 12 inches of the General. Also, you enemies subtract 1 from Bravery while they are within 18 inches of the General.&lt;br /&gt;
&lt;br /&gt;
SEEMS boring, but with all the bravery debuffs in this army, you could easily have most of the enemy army at -3 Bravery... a few casualties over multiple units could see elite armies heading for the hills real quick.&lt;br /&gt;
&lt;br /&gt;
- Enduring&lt;br /&gt;
&lt;br /&gt;
Add 3 to the General&#039;s wounds characteristic. &lt;br /&gt;
&lt;br /&gt;
Not bad when the big hat man is public enemy number one for keeping your Moo cows at top bracket, improving Rend of Cow Elves around him, and providing re-rolls to saves in the Moo Cow battalion. Sure he is ignoring Rend -1 (or -2) but he only has a 5+ save.&lt;br /&gt;
&lt;br /&gt;
- Loremaster&lt;br /&gt;
&lt;br /&gt;
General knows 1 extra spell from the Lore of High Peaks.&lt;br /&gt;
&lt;br /&gt;
===Great Nations===&lt;br /&gt;
Think of them like Sylvaneth Glades, Idoneth Enclaves or Ossiarch Bonereaper Legions.  They represent various nations of Lumineth Realm Lords that an army comes from.&lt;br /&gt;
&lt;br /&gt;
====Syar====&lt;br /&gt;
*&#039;&#039;&#039;Gleaming Brightness:&#039;&#039;&#039; All your {{AOSKeyword|Syar}} units get 2 Aetherquartz reserves instead of 1. With how powerful these boosts are, you&#039;ll definitely appreciate a second wave of these working without worry about Morale. Pair with a Cathallar to avoid a permanent -2 to your bravery. &lt;br /&gt;
*&#039;&#039;&#039;Command Ability&#039;&#039;&#039; - &#039;&#039;Deplete Reserves:&#039;&#039; If a {{AOSKeyword|Syar}} unit uses an aetherquartz reserve ability, you may pick another {{AOSKeyword|Syar}} unit within 18&amp;quot; and still has a reserve. You may spend that reserve to give them the same ability. Great for boosting your forces in a big charge&lt;br /&gt;
*&#039;&#039;&#039;Command Trait:&#039;&#039;&#039; Choose 1 enemy hero within 6&amp;quot; of this hero. That enemy hero must attack your general, and your general gets +1 to hit for attacks against that enemy hero&lt;br /&gt;
*&#039;&#039;&#039;Artefact: The Perfect Blade&#039;&#039;&#039; Unmodified 3+ hits always hits, Unmodified 3+ wounds always wound, and unmodified 3s to save always fail. Would be great if you could give it to something other than a pansy wizard.&lt;br /&gt;
&lt;br /&gt;
If you like using the Aetherquartz reseves, this will give you more options to do so and spread out the benefits. A Cathallar is pretty much a requirement in this army because otherwise your troops will have the bravery of most Skaven trooops after blowing their reserves.&lt;br /&gt;
&lt;br /&gt;
====Iliatha====&lt;br /&gt;
*&#039;&#039;&#039;Unity in Purpose:&#039;&#039;&#039; Once per phase, after a {{AOSKeyword|Iliatha Vanari}} uses a command ability, you may select another {{AOSKeyword|Iliathra Vanari}} within 3&amp;quot;. That unit gains the same ability for free.&lt;br /&gt;
*&#039;&#039;&#039;Strike in Unison:&#039;&#039;&#039; During your shooting or combat phase you may select one {{AOSKeyword|Iliatha Vanari}} unit with 2 or more models and they reroll ones.&lt;br /&gt;
*&#039;&#039;&#039;Connected Souls:&#039;&#039;&#039; +2 Bravery to all Vanari and Aelemantari troops, making up your your mediocre base bravery. You can use an Aetherquartz now and still be in a better bravery position than normal&lt;br /&gt;
*&#039;&#039;&#039;Artefact:&#039;&#039;&#039; When the bearer dies, roll a dice. on a 4+ heal them back to full.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t like the cow elves and want to run an all Vanari army, this is your choice (You&#039;ll still want to run Moontains for their command ability). For mages, you should probably take a Scinari Cathallar over a stone mage for this army. This nation will likely have the most models on the field out of the 4 options you can pass buffs along pretty damn quick.&lt;br /&gt;
&lt;br /&gt;
====Zaitrec====&lt;br /&gt;
*&#039;&#039;&#039;Command Ability:&#039;&#039;&#039; First cast, unbind, or dispel each hero phase gets +1 and each wizard knows an additional spell&lt;br /&gt;
*&#039;&#039;&#039;Command Trait:&#039;&#039;&#039; Can dispel 1 additional spel and can use the first dispell roll for the second&lt;br /&gt;
*&#039;&#039;&#039;Artefact:&#039;&#039;&#039; 6+ shrug for MWs, +2 if Teclis is on the battlefield&lt;br /&gt;
*&#039;&#039;&#039;Overwhelming Heat:&#039;&#039;&#039; Casts on 7. Enemy unit within 24&amp;quot; has halved movement, and if you roll a die and its equal to or higher than their save, they take D3&lt;br /&gt;
&lt;br /&gt;
The magic choice.  Always take Teclis with this Great Nation to get the most out of them. Obviously protecting your mages is paramount and if they die early you&#039;re pretty much screwed.&lt;br /&gt;
&lt;br /&gt;
====Ymetrica====&lt;br /&gt;
*&#039;&#039;&#039;Battle Trait&#039;&#039;&#039; Ignore up to -2 Rend for units in Mountain Stance, instead of -1&lt;br /&gt;
*&#039;&#039;&#039;Command Ability:&#039;&#039;&#039; End of combat phase, can use Tectonic Force again against another enemy unit within 1&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Command Trait:&#039;&#039;&#039; When you pick this guy to fight, instead of fighting you can pick an enemy unit within 1&amp;quot; and deal D3 MW on a 2+.&lt;br /&gt;
*&#039;&#039;&#039;Artefact:&#039;&#039;&#039; +1 Attack to chosen weapon, 6+ Shrug, and 5+ Spell ignore&lt;br /&gt;
&lt;br /&gt;
For the Lumineth with [[Ossiarch Bonereapers|boner]] envy.  Obviously, this one is meant of Alarith units, so you should be going with a stoneguard, mountain spirit and stonemage army for this one. This will likely be your very small elite army.&lt;br /&gt;
&lt;br /&gt;
===Spell Lores===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Power of Hysh:&#039;&#039;&#039; With a cast value of 6, it can be cast on any unit with Sunmetal Weapons, and allows them to dish out mortal wounds on a 5+ instead of a 6+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LORE OF HYSH&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Speed of Hysh:&#039;&#039;&#039; Casts on 5 Double the movement of a friendly unit within 18&amp;quot; of the caster.&lt;br /&gt;
#&#039;&#039;&#039;Solar Flare:&#039;&#039;&#039; Casts on 8. Pick a point on the battlefield within 10&amp;quot; of the caster. If there is an endless spell there, dispel it. If there is a unit there, roll # of models dice, Each +6 does 1 MW and until next hero phase -2 to enemy wizards cast, unbinds, and dispels.&lt;br /&gt;
#&#039;&#039;&#039;Lambent Light:&#039;&#039;&#039; Casts on 5. Pick an enemy unit within 18&amp;quot;, you can reroll missile weapon attacks against that unit until your next hero phase.&lt;br /&gt;
#&#039;&#039;&#039;Ethereal Blessing:&#039;&#039;&#039; Casts on 6. Give Ethereal to a friendly unit within 18&amp;quot;&lt;br /&gt;
#&#039;&#039;&#039;Total Eclipse:&#039;&#039;&#039; Casts on 8. Until next hero phase, your opponent has to spend 2 CP instead of 1 when using command abilities&lt;br /&gt;
#&#039;&#039;&#039;Protection of Hysh:&#039;&#039;&#039; Casts on 8. Give a friendly unit wholly within 9&amp;quot; 5+ FNP. Doesn&#039;t stack with Teclis&#039; sadly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LORE OF THE MOUNTAINS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Unyielding Calm:&#039;&#039;&#039; Casts on 4. Unit wholly within 18&amp;quot; doesn&#039;t have to take Battleshock tests.&lt;br /&gt;
#&#039;&#039;&#039;Crippling Vertigo:&#039;&#039;&#039; Casts on 6. Pick an an enemy unit within 18&amp;quot; of the caster. Until your next hero phase, roll 2d6 each time the unit tries to make a normal move, pile in, or charge. If the roll is higher than the unit&#039;s bravery, it cannot make that move.&lt;br /&gt;
#&#039;&#039;&#039;Voice of the Mountains:&#039;&#039;&#039; Casts on 6. -2 Bravery to all enemy units until end of turn, and then -1 until your next hero phase.&lt;br /&gt;
#&#039;&#039;&#039;Living Fissure:&#039;&#039;&#039; Casts on 6. Draw a 1mm line to a point 9&amp;quot; from the caster, on a 2+ deal D3 MWs to a unit that lines passes over&lt;br /&gt;
#&#039;&#039;&#039;Entomb:&#039;&#039;&#039; Casts on 7. Pick an enemy model within 18&amp;quot; and visible to the caster. Roll a dice, if the result is higher than the model&#039;s Wound characteristic, it is slain. If you roll a 6 and it is not enough to kill, deal D6 MW instead.&lt;br /&gt;
#&#039;&#039;&#039;Assault of Stone:&#039;&#039;&#039; Casts on 8. Choose an enemy unit wholly within 24&amp;quot; and visible to the caster. Roll a number of dice equal to the casting roll. For each result greater than the enemy unit&#039;s save value, they take 1 MW. Rolls of 1 or 2 never deal a mortal wound and Saves of &amp;quot;-&amp;quot; count as 6 for this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENDLESS SPELLS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Sanctum of Amyntok:&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Hyshian Twinstones:&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Rune of Petrification:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Unit Analyis==&lt;br /&gt;
===HQ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archmage [[Teclis]] and Celennar , Spirit of Hysh (660 pts):&#039;&#039;&#039; One of the dual gods of Hysh and another of the [[Everqueen|big]] [[Nagash|god-tier]] [[Archaon|models]].  He went from &amp;quot;the best wizard who&#039;s not a daemon, demigod or Slann&amp;quot; to &amp;quot;he gives Greater Daemons penis envy and makes Slann second-guess themselves&amp;quot;.  His and Celennar&#039;s melee attacks have decent rend, but Teclis is at his weakest in combat.  &lt;br /&gt;
-Can cast 1, 2, or 3/4 spells. If 1, its auto cast and cant be unbound. If 2, it&#039;s auto cast at 12 but can be unbound. If 3 or 4, it&#039;s auto cast at 10 and can be unbound.&lt;br /&gt;
&lt;br /&gt;
-Celennars Aura: +1 to cast, dispel, and unbind&lt;br /&gt;
&lt;br /&gt;
-Can auto dispel 1 endless spell in your hero phase and auto unbind 1 enemy spell in their hero phase&lt;br /&gt;
&lt;br /&gt;
-Friendly units in Celennar&#039;s aura ignore spells on a 4+ and an enemy within 18&amp;quot; takes D3 MW.&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
&lt;br /&gt;
-Protection of Teclis: 10 to cast. 5+ FNP within 18&amp;quot;, can&#039;t be cast same turn as Hysh Protection.&lt;br /&gt;
&lt;br /&gt;
-Storm of Searing White Light: 10 to cast. Roll a dice for each enemy unit within 18&amp;quot; and visible. 1, nothing happens; 2-4 D3 MW, 5+ D6 MW&lt;br /&gt;
&lt;br /&gt;
-Total Eclipse: 10 to cast.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Lumineth_Warscroll_Eltharion_EN.pdf Light of Eltharion]:&#039;&#039;&#039; (220 pts) [[Eltharion]] returns to us as a living suit of armor. A melee beat stick with ethereal bonuses to toughness &amp;amp; a ranged MW output to hold your opponent&#039;s focus &amp;amp; otherwise anchor your battle line (aka an invisible distraction carnifex w/CA of leadership 10 for everyone within 24&amp;quot;). Damage bonuses to charging &amp;amp; against enemy heroes will give you a reason to keep pushing forward with Eltharion, making him a solid target for Speed of Hysh so he can keep up with the Calvary who would otherwise struggle/be wasted on the more elite units Eltharion is most likely going to earn his points back mulching through. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avalenor, the Stoneheart King&#039;&#039;&#039; (360 points)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alarith Stonemage&#039;&#039;&#039; (130 pts)&lt;br /&gt;
&lt;br /&gt;
Floatly big hat man(?) himself. You will be seeing him in every list with Cow Elves (Stonegaurd) and Spirits of the Mountain. Fairly squishy at 5 wounds and only a 5+ save, until you remember he is ignoring Rend 1 (and Rend 2 in &#039;&#039;&#039;YMETRICA&#039;&#039;&#039; armies). Is your standard 1 cast 1 unbind wizard that provides a powerful buff in the form of his &#039;&#039;&#039;STONEMAGE STANCE&#039;&#039;&#039;. In the start of the combat phase, the Stonemage can bust a move that allows every &#039;&#039;&#039;ALARITH AELEMNTIRI&#039;&#039;&#039; WHOLLY WITHIN 12 inches an additional Rend on their melee weapons, in exchange for not making a pile in move. Easy Rend 2 on all my Stoneguard? Yes please. His spell, &#039;&#039;&#039;Gravitic Redirection&#039;&#039;&#039; is cast on a 5+. Stonemage activates his floaty chair and gains &#039;&#039;&#039;FLY&#039;&#039;&#039; until the next &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039;. But the fun doesn&#039;t stop there. In addition, you can pick one enemy unit within 18 inches. That unit takes 1 MW, and until the next &#039;&#039;&#039;HERO PHASE&#039;&#039;&#039; its movement is HALVED and it can NO LONGER FLY. Oh, nice Terrorgheist/Mawcrusha/Zombie Dragon/Ironclad over there... be a shame if it couldn&#039;t move.... He also has the standard D3 Mage smacks at 3/3/-1/D3. But who cares he isn&#039;t for fighting, he is for bluffing your Cows (and Cow Elves) while trolling the nasty flying beatsticks your opponent foolishly &amp;quot;allows near&amp;quot; your units.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scinari Cathallar&#039;&#039;&#039; (140 pts)&lt;br /&gt;
&lt;br /&gt;
These professional mourners are excellent at debuffing foes and mitigating the drawbacks of &amp;lt;s&amp;gt;crystal meth&amp;lt;/s&amp;gt; aetherquartz. Aside from the obvious Scinari benefits, she also gains the &#039;&#039;&#039;Emotional Transference&#039;&#039;&#039; ability, allowing her to target any Lumineth Model within 18&amp;quot; and let them ignore battleshock. What&#039;s more, if that unit lost models, you can later target an enemy with 18&amp;quot; and add their casualties to their bravery roll. Basically her job is to keep your troops in the fight making the enemies all collectively shit themselves and run away.&lt;br /&gt;
&lt;br /&gt;
===Battleline===&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Lumineth_Warscroll_Wardens_EN.pdf Auralan Wardens]:&#039;&#039;&#039; (Battleline, 120pts, Min:10, Max:30) The Spearelves finally return home, and they come equipped with 3&amp;quot; range Sunmetal &amp;lt;s&amp;gt; spears &amp;lt;/s&amp;gt; pikes. Like all the other Sunmetal weapons, each unmodified to hit roll of 6 causes a MW. The unit champion comes with a -1 rend sword, a one-use mortal wound bomb and he is a wizard as long as there are at least 5 models in the unit. Wardens are the only unconditional Battleline unit of the Lumineth. But for every unit of Auralan Wardens, you can take either a unit of Auralan Sentinels or Auralan Dawnriders as Battleline. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Lumineth_Warscroll_Dawnriders_EN.pdf Auralan Dawnriders]:&#039;&#039;&#039; (Conditional Battleline, 130pts, Min:5, Max:20) Their Deathly Furrows ability grants bonuses for attacking infantry: 1 additional attack for all weapons (ie rider &amp;amp; mount) if the target has 2 wounds or 2 additional attacks per weapon targeting 1 wounds models. Translates to a lot of dead clan rats but also (w/the MW output of their Sunmetal spears) glade guard, greatswords, ironbreakers or whatever other elite single wound infantry are going to be equally shish kebabed. Just stay away from Chaos Warriors &amp;amp; any kind of Calvary which will negate your bonuses, if you can cast speed of Hysh on them though you&#039;ll be looking at a 28&amp;quot; standard move...and really having no excuse as far as being to choose the right battles/charges for them.&lt;br /&gt;
&lt;br /&gt;
*Vanari Auralan Sentinels (Conditional Battleline, 140pts, Min:10, Max:20) More MWs, delivered at a distance &amp;amp; w/o line of sight. While the spearelves poke &amp;amp; hold the line against heavy hitters (&amp;amp; the stoneguard do that better) with your horses mulching chaff, Sentinels are ideal assassins- pumping mortal wounds into the opposing (support) heroes from 30&amp;quot; away with Sun metal arrows. Conveniently their bows have a second firing mode that deals more consistent normal damage with higher Rend, this is shorter range though (18&amp;quot;) so really is more for supporting your spears or whatever flavor of tarpit needs the firepower after the opponent&#039;s general is kaput.&lt;br /&gt;
&lt;br /&gt;
*Alarith Stoneguard (Conditional Battleline, 100pts, Min:5, Max:15)&lt;br /&gt;
&lt;br /&gt;
===Behemoths===&lt;br /&gt;
Alarith Spirit of the Mountain: (340 pts). The Mootain. Your primary beat-stick and use for command points. Outside of heroes, your only source of &amp;gt;1 damage attacks - at full health, his hammer is hitting on 3s, wounding on 2s, -2 rend, and 5 damage each. Keeping a stonemage within 12&amp;quot; of him allows you to ignore his damage table. Finally, his command ability allows you to add 1 to the attack characteristic of 1 unit&#039;s melee weapons.&lt;br /&gt;
&lt;br /&gt;
===Battalions===&lt;br /&gt;
&lt;br /&gt;
Alarith Temple (120)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Requirements:&#039;&#039;&#039; 1x Avalenor or Alarith Spirit of the Mountain, 1x Alarith Stonemage, 1-3x Alarith Stoneguard.&lt;br /&gt;
&#039;&#039;&#039;Ability:&#039;&#039;&#039; STONEGUARD. At the start of your combat phase, a stoneguard unit from this battalion that is wholly within 12&amp;quot; of a hero from the same batalion can reroll saves until end of phase but can only pile in 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Auralan-Legion (120)&lt;br /&gt;
&lt;br /&gt;
-1xScinari Cathalar, 2-4xVanari Auralan Sentinels with an equal amount of Vanari Auralan Wardens&lt;br /&gt;
-Units within 3&amp;quot; of another unit in this battallion can rerollsaves of 1&lt;br /&gt;
&lt;br /&gt;
Dawnrider-Lance (120)&lt;br /&gt;
&lt;br /&gt;
-2-3xVanari Dawnriders&lt;br /&gt;
-reroll 1s to hit on the charge&lt;br /&gt;
&lt;br /&gt;
==Allies==&lt;br /&gt;
&lt;br /&gt;
Oddly, the army may only take Idoneth Deepkin as allies. They must have gotten over their deep-sea-ted hatred of Teclis. Consider taking a unit of 6 eels for dealing damage and taking objectives, as the army lacks flying and hard-hitting options outside of Teclis and the Mootains, respectively. &lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
Ok, so one thing you probably noticed is that your roster is small as balls, easily the smallest of the order races. So you have pretty limited options on what you can bring to the battle. This is most likely because you were coming out in the Covid Crisis, so GW may not have had the time to get teh other models ready and just said &amp;quot;Fuck it, send them out, we&#039;ll give them the rest of their units later.&amp;quot; So, you&#039;re fairly limited compared to other armies.&lt;br /&gt;
&lt;br /&gt;
Alternative take: this was always the intended release because GW works a year ahead. Accordingly the army is small because the second, twin-like, companion Battletome with Tyrion and the other Hysh nations hasn’t been released. Fits the lore and the strange lack of fighty general options. Picture dragon knights, sword masters, and artillery with fire nation flare.&lt;br /&gt;
&lt;br /&gt;
{{Age_of_Sigmar_Tactics}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lumineth_Realm-Lords&amp;diff=315988</id>
		<title>Lumineth Realm-Lords</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lumineth_Realm-Lords&amp;diff=315988"/>
		<updated>2020-07-01T18:22:25Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Origins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Age of Sigmar Faction|Faction=Lumineth Realm Lords|Logo=Eltharion&#039;s essence.jpg|Alliance=Order|Motto=FOR &amp;lt;s&amp;gt;ULTHUAN&amp;lt;/s&amp;gt; HYSH!!!!!}}&lt;br /&gt;
{{Topquote|The phoenix must burn to emerge.|Janet Fitch}}&lt;br /&gt;
{{Topquote|Have you heard of the High Elves?|Oblivion youtube video}}&lt;br /&gt;
{{Topquote|MOOOOOOOOOOOOOOOOOOO!|Avalenor, the Stoneheart King}}&lt;br /&gt;
The Lumineth Realm Lords (also known as &#039;&#039;&#039;High Elves 2.0&#039;&#039;&#039; and &#039;&#039;&#039;Lu-methheads&#039;&#039;&#039;) are a bunch of stone and crystal obsessed elves residing in the Realm of [[Hysh]] and led by Teclis.  Forced onto the defensive by Chaos, they harness the magic of their realm and refuse to go down with a fight... just like the High Elves of old, but without the &amp;quot;dying race&amp;quot; element (and the accompanying lore inconsistencies) and a surprising amount of Dorfiness, given their love of hammers, runic magic and elementals. &lt;br /&gt;
&lt;br /&gt;
With a heavy Greek aesthetic, new model and the return of [[Eltharion]], good times are abound if you were a fan of the High Elves back in the world that was.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
Once upon a time, [[Teclis]], [[Tyrion]], and [[Malekith|Malerion]] found a previously assumed dead [[Morathi]] who was very much alive, who then led the odd trio to the morbidly obese [[Slaanesh]] in a cave where they beat the shit out of him until he coughed up all of the Elven souls he had consumed after [[The End Times]]. A good chunk of these souls were given to Teclis, in order to recreate the High Elves of old and bring their race back to their former glory. The initial race that came from Teclis&#039;s attempts were the [[Idoneth Deepkin]] and, well... [[FAIL|He tried]].&lt;br /&gt;
&lt;br /&gt;
This new batch of Aelves seem to have come out of the oven much better, far more sane and stable than any other Aelf so far. Despite the Idoneth fleeing Teclis and avoiding him, it looks like there&#039;s been some reconciliation between them, as the Lumineth and Idoneth at least tolerate each other enough to co-operate.   &lt;br /&gt;
&lt;br /&gt;
Lumineth society was built on self-improvement, absurdly impractical headgear and the accumulation of wisdom, fueled by using the power of Aetherquartz to amplify their bodies and minds. However, in the typical elven arrogance, they assumed that because Slaanesh was imprisoned they no longer had to worry about Chaos and decided to abuse the Aetherquartz like [[Skaven]] to [[Warpstone]], leading them to be the butt of many jokes about drugs.&lt;br /&gt;
&lt;br /&gt;
===Age of Chaos===&lt;br /&gt;
Unfortunately for the Lumineth, Tyrion and Teclis were very hands-off about godhood after the civilization was built.  As a result, the subtle whispers of the Dark Gods entered their minds, causing envy and bitter rivalry. The subsequent campaigns of defamation and sabotage culminated in a massive civil war called the Ocari Dara, or Spirefall. The entire realm of Hysh was devastated, as the Lumineth had a habit of inventing uber-spells and doomsday devices just to see if they could, justifying it by claiming they were too enlightened to ever use such weapons for evil (which they obviously weren&#039;t). To make matters worse, the overflow of passion, pride and obsession from the war became a beacon for Slaaneshi daemons, who then invaded Hysh and would&#039;ve wiped them out if Tyrion hadn&#039;t personally intervened to save the last survivors.&lt;br /&gt;
&lt;br /&gt;
Teclis searched for some way to save his race from themselves, and found it when he managed to commune with Celennar, the spirit of Hysh&#039;s moon. He taught the Lumineth a new way of self-discipline, where they would bond with the elemental spirits to gain their power and wisdom. This rearrangement of Lumineth society was called the Reinvention, and is widely credited with preventing them from becoming extinct altogether.&lt;br /&gt;
&lt;br /&gt;
===Age of Sigmar===&lt;br /&gt;
The Lumineth were mostly unseen during the Age of Sigmar, being too focused on rebuilding their own realm in order to care about the other races. &lt;br /&gt;
&lt;br /&gt;
During the Time of Tribulations, Teclis predicted the upcoming Necroquake, and ordered the construction of Aetherquartz towers in order to mitigate its effects. While this helped protect the Lumineth cities from undead invasion, Teclis failed to predict the arrival of Endless Spells, which would become a common plague upon the already magically battered landscape of Hysh. &lt;br /&gt;
&lt;br /&gt;
During a meeting between Teclis and the other Aelven gods, Morathi started claiming that Slaanesh will inevitably escape. While the other Aelven gods dismissed this as the rantings of a madwoman, Teclis took this seriously and decided that the Lumineth must end their isolationism in order to purge Chaos from other realms. This hasn&#039;t endeared them well with the other races of Order, as they tend to deploy their legions without permission or warning out of the arrogant assumption that the lesser races can&#039;t be trusted to solve their own problems (arrogant &#039;&#039;and&#039;&#039; hypocritical, since the Lumineth would&#039;ve caused their own destruction if their gods hadn&#039;t intervened).&lt;br /&gt;
&lt;br /&gt;
At some point, Teclis had found the remnants of [[Eltharion]]&#039;s spirit as he was way too badass to be claimed by Nagash. After putting his conscious back together, he ordered armor and weapons made in the Yvressian style, found a dude who looked near identical to Eltharion and created a soulless clone of his body and tried to shove our old boy&#039;s soul right in. Sadly, Arkhan evidently cursed him so bad that any body his soul is put in crumples to dust. As Teclis cried like a bitch, he noticed that Eltharion&#039;s soul was able to inhabit the armor, turning him into [[Thousand Sons|a hollow piece of armor powered by light]]. Since then, Eltharion became one of the leaders of the Lumineth, as Teclis tries to figure out how to give him a normal body.&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Lumineth themselves are split between numerous different kingdoms withing Hysh, known as the Ten Paradises. These Kingdoms each reside on a separate Island, which used to be one landmass before it was sundered in the Age of Chaos. The center Island is Xintil, where Teclis awoke in the Age of Myth and where most of the Sigmar worshiping mortals of Hysh live. Xintil is surrounded by eight islands, each ruled by a separate kingdom. Syar, Iliatha, Ymetrica and Zaitrec are known as the Teclian nations, essentially the Athens compared to the more Spartan Oultrai, Aurathrai, Helon and Alumnia who emulate Tyrion. Each has their own culture, such as Iliatha being matriarchal and doing some cloning shit.&lt;br /&gt;
&lt;br /&gt;
These Lumineth have also come to treasure Aetherquartz, a crystal mineral native to their realm. These crystals gave their wearers great knowledge and power, but it also involves [[Eldar|sucking out their emotions and personalities - a sacrifice they consider worthwhile since unfettered emotions are the Dark Prince&#039;s favorite snack]]. In this way, they&#039;re similar to [[Stormcast Eternals|Sigmar&#039;s golden bois]] in that they&#039;re constantly approaching that point where they become effectively logic-driven and unfeeling automatons except these guys see it as an acceptable ending compared to the Stormcast&#039;s mad search to end the flaw. The emotions drained into the Aetherquartz are used as a source of power by the mages known as Scinari &amp;lt;s&amp;gt;Crack Whores&amp;lt;/s&amp;gt; Cathallars, weaponizing their suppressed negative emotions to spread terror and despair among their enemies.&lt;br /&gt;
&lt;br /&gt;
After the Reinvention, an important part of their society has become the Aelementari Temples, cults dedicated to bonding with the landscape of Hysh, in the form of the rivers, winds, mountains or even the light of Hysh&#039;s sky (Zenith). To join these cults is extremely difficult; first one must abandon all worldly possessions, then spend years meditating and seeking oneness with the spirit of their chosen location. The final trial is fatal if the spirit deems the aspirant unworthy: those dedicated to the rivers must weigh themselves down and jump into the water, while those dedicated to the mountains must let themselves get buried alive. Yet if they survive, they gain new powers. While the mages get elemental magic, the warriors get more subtle powers, like the Stoneguard who can enter the &amp;quot;mountain stance&amp;quot; to become immovable bulwarks in battle. The Aelementari can also be petitioned to possess a construct body and directly fight with their disciples. The only Aelementari temple playable on tabletop so far are the mountain worshippers of the Alarith, who have taken a mountain yak called the &amp;quot;Ymetrican Longhorn&amp;quot; as their symbol, resulting in them being the butt of many cow jokes.&lt;br /&gt;
&lt;br /&gt;
In terms of combat strategies and tactics, their design and combat is heavily reminiscent of Ancient Greek warfare combined with a bit of Roman. The traditional Spearmen, called the Vanari Auralan Wardens, are essentially hoplites, who form phalanxes to hold the enemy in place while the archers, mages and cavalry get set up to do their stuff. Each of these phalanxes are lead by a High Warden, essentially a Lochagos, who stands at the rear to make sure shit isn&#039;t going wrong. Most of these hoplites also adorn their shields with runes. These runes represent learning and enlightenment for the Realm Lords, but seem to be more for decoration than serving an actual battlefield purpose. These Wardens are also capable of forming into phalanxes called Shining Legions, difficult to harm but also slow. These legions are also present among their brethren who wield swords and bows. The battletome also mentions unseen scout, artillery and chariot units, as well as &amp;quot;Loreseekers&amp;quot; who are trained in both magic and melee. If you&#039;re familiar with the old High Elves roster you can probably predict what they&#039;re gonna be like.&lt;br /&gt;
&lt;br /&gt;
==Great Nations==&lt;br /&gt;
Given the Teclis focus of their current lore, only the Teclian nations have been expressed in any detail.&lt;br /&gt;
*&#039;&#039;&#039;Ymetrica:&#039;&#039;&#039; A mountainous kingdom with a great dedication to the Alarith Temple. Were the first Lumineth kingdom to succesfully discover how to bond with the Aelementari, which they won&#039;t hesistate to remind you at any moment. Form the vanguard of Teclis&#039; campaign to purify the Mortal Realms. &lt;br /&gt;
*&#039;&#039;&#039;Syar:&#039;&#039;&#039; The greatest craftsmen of the Lumineth, and the richest nation too. Created a lot of horrible weapons for the Ocari Dara, and swore to never create weapons again until Teclis persuaded them that Chaos would win without their help.&lt;br /&gt;
*&#039;&#039;&#039;Zaitrec:&#039;&#039;&#039; The land of master wizards, and thus the place where Teclis likes to hang out most. They worship Celennar even more than Teclis though, and if they ever get to meet Teclis they&#039;re more interested in what the spirit has to say, claiming &amp;quot;it is better to learn from the source&amp;quot;. Teclis is secretly [[butthurt]] over this, much to Tyrion&#039;s amusement.&lt;br /&gt;
*&#039;&#039;&#039;Iliatha:&#039;&#039;&#039; This matriarchal kingdom revered women due to their belief that creating life was holy. However, they decided that the traditional method of childbirth was too gross for them, and invented a method to create clones by splitting souls. This lead to horrible excesses during the Ocari Dara, which were so dark that the other nations refuse to speak about it. Afterwards the technology was strictly regulated so that only one copy could be created per person, resulting in the majority of Iliatha&#039;s population consisting of soul-bound twins.  &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aelve Spearmen.jpg|AELVES, WHAT IS YOUR PROFESSION!?&lt;br /&gt;
File:Aelve Cav.jpg|Gee, I wonder what ancient civilization these guys where based on.&lt;br /&gt;
File:Elf_elite_guard.jpg|Heavy armor, hammers and a stone motif... [[Dwarfs (WFB)|where have I seen this before?]]&lt;br /&gt;
File:Eltharion AOS.jpg|I&#039;LL GET YOU FOR THIS, ARKHAN!&lt;br /&gt;
File:Befriending furries.jpg|&#039;&#039;&#039;Asserting dominance&#039;&#039;&#039;&lt;br /&gt;
File:Realm Lord Runes.jpg|No one tell the Dwarfs that the Elgi figured out how runes work....&lt;br /&gt;
File:Sitting Bull.jpg|An Alarith Stonemage.  I wonder how Dwarfs would react to an elf controlling stone with magic.&lt;br /&gt;
File:Alarith.png|Alarith, Spirit of the Mountain. And you thought [[Settra the Imperishable|Settra]] had a lot of titles/aliases.&lt;br /&gt;
File:Scinari.jpg|A Scinari Cathallar.  That&#039;s pronounced SIN-ar-ee CATH-ull-arr, according Geedubs themselves.&lt;br /&gt;
File:Sad Lady.jpg|She feels your pain.&lt;br /&gt;
File:Lumineth vs Khorne.jpg|A fun game of Whack-a-reaver&lt;br /&gt;
File:Minotaur mountain.jpg|Avalenor in all his red, stony glory.&lt;br /&gt;
File:Elf with heavy burden.jpg|[[Snowflame|Weaponized magic Crystal Meth]] (Doomrider approves).&lt;br /&gt;
File:Lumineth Box.jpg|Available now (quartz not accepted as an alternative to money)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Sigmar]]&lt;br /&gt;
[[Category:Games Workshop]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Playable Factions in Warhammer: Age of Sigmar}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lumineth_Realm-Lords&amp;diff=315987</id>
		<title>Lumineth Realm-Lords</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lumineth_Realm-Lords&amp;diff=315987"/>
		<updated>2020-07-01T18:22:00Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Age of Chaos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Age of Sigmar Faction|Faction=Lumineth Realm Lords|Logo=Eltharion&#039;s essence.jpg|Alliance=Order|Motto=FOR &amp;lt;s&amp;gt;ULTHUAN&amp;lt;/s&amp;gt; HYSH!!!!!}}&lt;br /&gt;
{{Topquote|The phoenix must burn to emerge.|Janet Fitch}}&lt;br /&gt;
{{Topquote|Have you heard of the High Elves?|Oblivion youtube video}}&lt;br /&gt;
{{Topquote|MOOOOOOOOOOOOOOOOOOO!|Avalenor, the Stoneheart King}}&lt;br /&gt;
The Lumineth Realm Lords (also known as &#039;&#039;&#039;High Elves 2.0&#039;&#039;&#039; and &#039;&#039;&#039;Lu-methheads&#039;&#039;&#039;) are a bunch of stone and crystal obsessed elves residing in the Realm of [[Hysh]] and led by Teclis.  Forced onto the defensive by Chaos, they harness the magic of their realm and refuse to go down with a fight... just like the High Elves of old, but without the &amp;quot;dying race&amp;quot; element (and the accompanying lore inconsistencies) and a surprising amount of Dorfiness, given their love of hammers, runic magic and elementals. &lt;br /&gt;
&lt;br /&gt;
With a heavy Greek aesthetic, new model and the return of [[Eltharion]], good times are abound if you were a fan of the High Elves back in the world that was.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Origins===&lt;br /&gt;
Once upon a time, [[Teclis]], [[Tyrion]], and [[Malekith|Malerion]] found a previously assumed dead [[Morathi]] who was very much alive, who then led the odd trio to the morbidly obese [[Slaanesh]] in a cave where they beat the shit out of him until he coughed up all of the Elven souls he had consumed after [[The End Times]]. A good chunk of these souls were given to Teclis, in order to recreate the High Elves of old and bring their race back to their former glory. The initial race that came from Teclis&#039;s attempts were the [[Idoneth Deepkin]] and, well... [[FAIL|He tried]].&lt;br /&gt;
&lt;br /&gt;
This new batch of Aelves seem to have come out of the oven much better, far more sane and stable than any other Aelf so far. Despite the Idoneth fleeing Teclis and avoiding him, it looks like there&#039;s been some reconciliation between them, as the Lumineth and Idoneth at least tolerate each other enough to co-operate.   &lt;br /&gt;
&lt;br /&gt;
Lumineth society was built on self-improvement, absurdly impractical headgear and the accumulation of wisdom, fueled by using the power of Aetherquartz to amplify their bodies and minds. However, in the typical elven arrogance, they assumed that because Slaanesh was imprisoned they no longer had to worry about Chaos and decided to abuse the Aetherquartz like [[Skaven]] to [[Warpstone]].&lt;br /&gt;
&lt;br /&gt;
===Age of Chaos===&lt;br /&gt;
Unfortunately for the Lumineth, Tyrion and Teclis were very hands-off about godhood after the civilization was built.  As a result, the subtle whispers of the Dark Gods entered their minds, causing envy and bitter rivalry. The subsequent campaigns of defamation and sabotage culminated in a massive civil war called the Ocari Dara, or Spirefall. The entire realm of Hysh was devastated, as the Lumineth had a habit of inventing uber-spells and doomsday devices just to see if they could, justifying it by claiming they were too enlightened to ever use such weapons for evil (which they obviously weren&#039;t). To make matters worse, the overflow of passion, pride and obsession from the war became a beacon for Slaaneshi daemons, who then invaded Hysh and would&#039;ve wiped them out if Tyrion hadn&#039;t personally intervened to save the last survivors.&lt;br /&gt;
&lt;br /&gt;
Teclis searched for some way to save his race from themselves, and found it when he managed to commune with Celennar, the spirit of Hysh&#039;s moon. He taught the Lumineth a new way of self-discipline, where they would bond with the elemental spirits to gain their power and wisdom. This rearrangement of Lumineth society was called the Reinvention, and is widely credited with preventing them from becoming extinct altogether.&lt;br /&gt;
&lt;br /&gt;
===Age of Sigmar===&lt;br /&gt;
The Lumineth were mostly unseen during the Age of Sigmar, being too focused on rebuilding their own realm in order to care about the other races. &lt;br /&gt;
&lt;br /&gt;
During the Time of Tribulations, Teclis predicted the upcoming Necroquake, and ordered the construction of Aetherquartz towers in order to mitigate its effects. While this helped protect the Lumineth cities from undead invasion, Teclis failed to predict the arrival of Endless Spells, which would become a common plague upon the already magically battered landscape of Hysh. &lt;br /&gt;
&lt;br /&gt;
During a meeting between Teclis and the other Aelven gods, Morathi started claiming that Slaanesh will inevitably escape. While the other Aelven gods dismissed this as the rantings of a madwoman, Teclis took this seriously and decided that the Lumineth must end their isolationism in order to purge Chaos from other realms. This hasn&#039;t endeared them well with the other races of Order, as they tend to deploy their legions without permission or warning out of the arrogant assumption that the lesser races can&#039;t be trusted to solve their own problems (arrogant &#039;&#039;and&#039;&#039; hypocritical, since the Lumineth would&#039;ve caused their own destruction if their gods hadn&#039;t intervened).&lt;br /&gt;
&lt;br /&gt;
At some point, Teclis had found the remnants of [[Eltharion]]&#039;s spirit as he was way too badass to be claimed by Nagash. After putting his conscious back together, he ordered armor and weapons made in the Yvressian style, found a dude who looked near identical to Eltharion and created a soulless clone of his body and tried to shove our old boy&#039;s soul right in. Sadly, Arkhan evidently cursed him so bad that any body his soul is put in crumples to dust. As Teclis cried like a bitch, he noticed that Eltharion&#039;s soul was able to inhabit the armor, turning him into [[Thousand Sons|a hollow piece of armor powered by light]]. Since then, Eltharion became one of the leaders of the Lumineth, as Teclis tries to figure out how to give him a normal body.&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Lumineth themselves are split between numerous different kingdoms withing Hysh, known as the Ten Paradises. These Kingdoms each reside on a separate Island, which used to be one landmass before it was sundered in the Age of Chaos. The center Island is Xintil, where Teclis awoke in the Age of Myth and where most of the Sigmar worshiping mortals of Hysh live. Xintil is surrounded by eight islands, each ruled by a separate kingdom. Syar, Iliatha, Ymetrica and Zaitrec are known as the Teclian nations, essentially the Athens compared to the more Spartan Oultrai, Aurathrai, Helon and Alumnia who emulate Tyrion. Each has their own culture, such as Iliatha being matriarchal and doing some cloning shit.&lt;br /&gt;
&lt;br /&gt;
These Lumineth have also come to treasure Aetherquartz, a crystal mineral native to their realm. These crystals gave their wearers great knowledge and power, but it also involves [[Eldar|sucking out their emotions and personalities - a sacrifice they consider worthwhile since unfettered emotions are the Dark Prince&#039;s favorite snack]]. In this way, they&#039;re similar to [[Stormcast Eternals|Sigmar&#039;s golden bois]] in that they&#039;re constantly approaching that point where they become effectively logic-driven and unfeeling automatons except these guys see it as an acceptable ending compared to the Stormcast&#039;s mad search to end the flaw. The emotions drained into the Aetherquartz are used as a source of power by the mages known as Scinari &amp;lt;s&amp;gt;Crack Whores&amp;lt;/s&amp;gt; Cathallars, weaponizing their suppressed negative emotions to spread terror and despair among their enemies.&lt;br /&gt;
&lt;br /&gt;
After the Reinvention, an important part of their society has become the Aelementari Temples, cults dedicated to bonding with the landscape of Hysh, in the form of the rivers, winds, mountains or even the light of Hysh&#039;s sky (Zenith). To join these cults is extremely difficult; first one must abandon all worldly possessions, then spend years meditating and seeking oneness with the spirit of their chosen location. The final trial is fatal if the spirit deems the aspirant unworthy: those dedicated to the rivers must weigh themselves down and jump into the water, while those dedicated to the mountains must let themselves get buried alive. Yet if they survive, they gain new powers. While the mages get elemental magic, the warriors get more subtle powers, like the Stoneguard who can enter the &amp;quot;mountain stance&amp;quot; to become immovable bulwarks in battle. The Aelementari can also be petitioned to possess a construct body and directly fight with their disciples. The only Aelementari temple playable on tabletop so far are the mountain worshippers of the Alarith, who have taken a mountain yak called the &amp;quot;Ymetrican Longhorn&amp;quot; as their symbol, resulting in them being the butt of many cow jokes.&lt;br /&gt;
&lt;br /&gt;
In terms of combat strategies and tactics, their design and combat is heavily reminiscent of Ancient Greek warfare combined with a bit of Roman. The traditional Spearmen, called the Vanari Auralan Wardens, are essentially hoplites, who form phalanxes to hold the enemy in place while the archers, mages and cavalry get set up to do their stuff. Each of these phalanxes are lead by a High Warden, essentially a Lochagos, who stands at the rear to make sure shit isn&#039;t going wrong. Most of these hoplites also adorn their shields with runes. These runes represent learning and enlightenment for the Realm Lords, but seem to be more for decoration than serving an actual battlefield purpose. These Wardens are also capable of forming into phalanxes called Shining Legions, difficult to harm but also slow. These legions are also present among their brethren who wield swords and bows. The battletome also mentions unseen scout, artillery and chariot units, as well as &amp;quot;Loreseekers&amp;quot; who are trained in both magic and melee. If you&#039;re familiar with the old High Elves roster you can probably predict what they&#039;re gonna be like.&lt;br /&gt;
&lt;br /&gt;
==Great Nations==&lt;br /&gt;
Given the Teclis focus of their current lore, only the Teclian nations have been expressed in any detail.&lt;br /&gt;
*&#039;&#039;&#039;Ymetrica:&#039;&#039;&#039; A mountainous kingdom with a great dedication to the Alarith Temple. Were the first Lumineth kingdom to succesfully discover how to bond with the Aelementari, which they won&#039;t hesistate to remind you at any moment. Form the vanguard of Teclis&#039; campaign to purify the Mortal Realms. &lt;br /&gt;
*&#039;&#039;&#039;Syar:&#039;&#039;&#039; The greatest craftsmen of the Lumineth, and the richest nation too. Created a lot of horrible weapons for the Ocari Dara, and swore to never create weapons again until Teclis persuaded them that Chaos would win without their help.&lt;br /&gt;
*&#039;&#039;&#039;Zaitrec:&#039;&#039;&#039; The land of master wizards, and thus the place where Teclis likes to hang out most. They worship Celennar even more than Teclis though, and if they ever get to meet Teclis they&#039;re more interested in what the spirit has to say, claiming &amp;quot;it is better to learn from the source&amp;quot;. Teclis is secretly [[butthurt]] over this, much to Tyrion&#039;s amusement.&lt;br /&gt;
*&#039;&#039;&#039;Iliatha:&#039;&#039;&#039; This matriarchal kingdom revered women due to their belief that creating life was holy. However, they decided that the traditional method of childbirth was too gross for them, and invented a method to create clones by splitting souls. This lead to horrible excesses during the Ocari Dara, which were so dark that the other nations refuse to speak about it. Afterwards the technology was strictly regulated so that only one copy could be created per person, resulting in the majority of Iliatha&#039;s population consisting of soul-bound twins.  &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aelve Spearmen.jpg|AELVES, WHAT IS YOUR PROFESSION!?&lt;br /&gt;
File:Aelve Cav.jpg|Gee, I wonder what ancient civilization these guys where based on.&lt;br /&gt;
File:Elf_elite_guard.jpg|Heavy armor, hammers and a stone motif... [[Dwarfs (WFB)|where have I seen this before?]]&lt;br /&gt;
File:Eltharion AOS.jpg|I&#039;LL GET YOU FOR THIS, ARKHAN!&lt;br /&gt;
File:Befriending furries.jpg|&#039;&#039;&#039;Asserting dominance&#039;&#039;&#039;&lt;br /&gt;
File:Realm Lord Runes.jpg|No one tell the Dwarfs that the Elgi figured out how runes work....&lt;br /&gt;
File:Sitting Bull.jpg|An Alarith Stonemage.  I wonder how Dwarfs would react to an elf controlling stone with magic.&lt;br /&gt;
File:Alarith.png|Alarith, Spirit of the Mountain. And you thought [[Settra the Imperishable|Settra]] had a lot of titles/aliases.&lt;br /&gt;
File:Scinari.jpg|A Scinari Cathallar.  That&#039;s pronounced SIN-ar-ee CATH-ull-arr, according Geedubs themselves.&lt;br /&gt;
File:Sad Lady.jpg|She feels your pain.&lt;br /&gt;
File:Lumineth vs Khorne.jpg|A fun game of Whack-a-reaver&lt;br /&gt;
File:Minotaur mountain.jpg|Avalenor in all his red, stony glory.&lt;br /&gt;
File:Elf with heavy burden.jpg|[[Snowflame|Weaponized magic Crystal Meth]] (Doomrider approves).&lt;br /&gt;
File:Lumineth Box.jpg|Available now (quartz not accepted as an alternative to money)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Sigmar]]&lt;br /&gt;
[[Category:Games Workshop]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Playable Factions in Warhammer: Age of Sigmar}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eltharion&amp;diff=197393</id>
		<title>Eltharion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eltharion&amp;diff=197393"/>
		<updated>2020-07-01T18:12:46Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Age of Sigmar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eltharion the Grim 2.jpg|thumb|400px|High Elf Batman. &amp;quot;WHERE&#039;S GROM?!?&amp;quot;]]&lt;br /&gt;
{{topquote|A man that studieth revenge keeps his own wounds green.|Francis Bacon}}&lt;br /&gt;
&lt;br /&gt;
{{topquote|In the end, the only good goblins are the ones who never come out of their holes|[[Goblin Slayer]]}}&lt;br /&gt;
&lt;br /&gt;
Eltharion, known either as &amp;quot;the Blind&amp;quot; or &amp;quot;the Grim&amp;quot; depending on if you&#039;re going by pre or post retcon fluff, is a named character from the [[Warhammer Fantasy]] universe in the [[High Elves (Warhammer Fantasy)|High Elves]] army. He is the Prince (AKA governor) of the kingdom (province) of [[Ulthuan|Yvresse]], which is perhaps the most fucked up and depressing place in the world you can be in charge of short of taking a trip through the Warp to the 41st millennium. &lt;br /&gt;
&lt;br /&gt;
==The Legend==&lt;br /&gt;
Eltharion grew up a privileged Prince groomed for his position with ample training at the hands of Sapherian historians and tacticians including Loremaster Belannaer, and schooled in the arts of war expected of a warrior of the High Elves including archery, fencing, and mounted combat. His homeland, one of the less populated kingdoms in the modern age which had nonetheless held onto its heritage as the cultural and commerce center of the eastern lands of the Elves, was continually covered in fog and had a brisk coolness in the air compared to most of the rest of Ulthuan which was in a state of perpetual summer climate. In these conditions Eltharion was toughened, learning about survival and the importance of community in a hostile land.&lt;br /&gt;
After becoming a full grown &amp;lt;strike&amp;gt;man&amp;lt;/strike&amp;gt; elf, he set about recapturing the lost glory of the Yvressians with a spectacularly arrogant goal; invade [[Naggaroth]]. To everyone&#039;s surprise however, he actually had a fucking PLAN to do so other than &amp;quot;Be more fabulous and pray to Asuryan&amp;quot; which had been the keystone of every prior attempt. His strategy was disrupting the messages of the Dark Elves by using his light cavalry and rangers to nail any dispatches for aid that were sent which ensured every attack was against an unsuspecting foe, as well as utilizing infiltration methods to weaken the defenses of the Dark Elves.&lt;br /&gt;
&lt;br /&gt;
He was poisoned in one of his attacks, and while he lay dying he was visited by the spirit of his dead father who told him that a [[WAAAGH]] had done the impossible and landed on the shores of Ulthuan, desecrating [[Waystone|Waystones]] and slaughtering everyone within reach including himself. Tor Yvresse had been completely destroyed and it was time to kick ass and take names. He awoke fully healed from his wounds, and called off the attack to immediately rush home to Ulthuan. &lt;br /&gt;
Once there, he gathered as many troops as he could from the rest of Yvresse and marched on the capital. There, he found that the [[Orcs &amp;amp; Goblins|Goblin]] named [[Grom the Paunch|Grom the Paunch of the Misty Mountain]] had sent his shamans into the tallest tower in Tor Yvresse for unknown reasons. Riding his personal Gryphon companion Stormwing and bringing two Mages with him, he entered the tower. The spell that the Shaman was casting backfired, and Eltharion used his adept knowledge of magic to attempt to dispel the misfire effect. He received a vision while doing so, although what it entailed was never revealed by him to anyone. He exited the tower alone and from that point on never smiled, never joked, and was cold and strict while before he had been a class clown (according to Tyrion&#039;s sad recollections of their boyhood adventures). &lt;br /&gt;
At some point after the battle he captured Grom, tortured him, chopped him into tiny pieces, and fed him into a magical furnace from which the magically regenerative Goblin couldn&#039;t recover (this was revealed by author [[Josh Reynolds]], and since there is no official end to Grom this is the closest we get).&lt;br /&gt;
Shortly after the battle subsided, the armies of [[Finubar the Seafarer|The Phoenix King]] finally arrived to assist him. He told them to fuck off, swearing that Yvresse would stand by itself from then on as the &#039;ardiest kingdom. In the days after, Eltharion was elected to lead Yvresse and he immediately set about eradicating the greenskins from his lands to the last, cleansing every valley of every &amp;lt;strike&amp;gt;Orcgina&amp;lt;/strike&amp;gt; spore left by the tribes. &lt;br /&gt;
&lt;br /&gt;
The Waystones had been toppled, and would take many years to rebuild. As a result [[Daemon|Daemons]] had begun manifesting out of the raw and stagnant magic around the kingdom, born out of pure Chaos and [[Chaos Undivided|free from the will]] of any of the [[Chaos Gods]]. These horrors, coming in all possible shapes and forms, ambled towards settlements and before long only Tor Yvresse remained as the primary inhabited location in the entire region. What few scattered villages existed soon became more outpost and garrison than farming community, as an attack from horrors almost unimaginable could come at any moment. &lt;br /&gt;
&lt;br /&gt;
===The Blind===&lt;br /&gt;
After rushing to aid the Nagarythe in defense against a Dark Elf invasion, [[Malekith]] defeated Eltharion in a fight and took him alive as the Dark Elves won the battle (no word on what happened to Eltharion&#039;s griffon Stormwing).  First, Malekith had all of Eltharion&#039;s surviving soldiers lined up, with a Har Ganeth executioner standing over each one, and made an offer.  Eltharion could swear allegiance to Malekith, or Malekith would have Eltharion&#039;s soldiers killed.  Eltharion refused, and Malekith made good on his threat but he didn&#039;t stop there.  Malekith had Eltharion taken back to Naggaroth and tortured in the most mind-breaking ways possible, although Eltharion held onto his sanity in the most stoic badass way imaginable. &lt;br /&gt;
&lt;br /&gt;
Malekith, frustrated, had his eyes removed then sent what remained of Eltharion back to Ulthuan to strike fear into the hearts of the High Elves.  He made a full recovery however (as this was the older lore where the Dark Elves didn&#039;t do REALLY cruel shit like make flags out of the skin of one of their own, tied to the flagstaff itself to scream in harmony with their cavalry bugles), perhaps aided by healing magic, and became a badass swordsman.  He trained with the Swordmasters of Hoeth and applied the heightened hearing/smelling/tactile senses to it.  While back in the early editions High Elves looked down on Dark Elves as brutish and vile cousins, Eltharion was one of the few to actually HATE them and dream of genocide against their race.  He encountered Malekith in another battle and managed to wound him, the first person to do so without a magic weapon when Malekith had the Armor of Midnight.  Since then Eltharion made it his life&#039;s goal to destroy Malekith.&lt;br /&gt;
&lt;br /&gt;
===The Grim===&lt;br /&gt;
In later editions, the Blind story was retconned. Eltharion&#039;s plot dropped the Dark Elf hate and reserved that for [[Alith Anar]], instead using him as the High Elves anti-greenskin character.&lt;br /&gt;
&lt;br /&gt;
After Grom was defeated and Yvresse cleansed of his race, Eltharion became reclusive. Every visitor to Tor Yvresse was viewed with suspicion regardless of why they had come. The bulk of the city was abandoned, being reclaimed by nature while only the defensible locations underwent regular upkeep. Tor Yvresse became nothing short of a [[Kobold]] Den, full of traps and ambush points which were regularly patrolled by paranoid and hateful elves that had survived the attack. &lt;br /&gt;
Daemons constantly invaded from every direction, appearing in the oceans and swimming to the coastal city or even within its walls. &lt;br /&gt;
Loremaster Belannaer and his Mages attempted to restore the Waystones of Yvresse, but the process was slow and many were forever damaged. As an alternative, the Mages set up magical defenses comparable to those of Saphery; ones that lead you in circles forever if you approached with ill intent, ones that fractured the mind of those who went off-trail, and so forth. &lt;br /&gt;
&lt;br /&gt;
Even during the darkest hour of the High Elves, when [[Defenders of Ulthuan/Sons of Ellyrion|a fuckhuge force lead by Malekith, Morathi, and Slaaneshi Warrior invaded Ulthuan]] he refused to aid another kingdom, answering a personal call from Finubar to save Lothern entirely by himself riding Stormwing (where he fended off Malekith and gave the dragon and rider a fair number of wounds before exiting the fight to let [[Imrik]] take over). He left unceremoniously after the battle was over without a word to anyone, to the disappointment of his boyhood friends who were also at the battle and hadn&#039;t seen him since before his invasion of the Dark Elves. &lt;br /&gt;
&lt;br /&gt;
After eventually feeling that Tor Yvresse was secure enough for him to leave his city, he lead an army of his most disciplined and trusted Yvressians to Cothique to catch a ride to the [[Old World]]. Here he set about attempting to wipe out all Orcs and Goblins or to cause them to fear his race and never bother Ulthuan again, using fire magic to incinerate the earth after each battle to prevent another group from rising again. He destroyed WAAAGHs that began thousands of years ago and had battered at the doors of [[Dwarfs (Warhammer Fantasy)|Dwarfen]] Holds in all that time, allowing the Dwarfs of many locations to regain their strength and lend it to [[Thorgrim Grudgebearer]] as well as causing their race to gain a (slightly) higher opinion of the &amp;lt;strike&amp;gt;dandelion eaters&amp;lt;/strike&amp;gt; Elves. WAAAGHs that had begun forming to wipe out humanity were assaulted and annihilated to the last. Everywhere the army of Eltharion marched, peace came to the land. But no matter how many he killed every day a new force of greenskins would appear on the horizon, marching into certain death. &lt;br /&gt;
After putting a larger dent in the greenskin population than any army or even single being had ever accomplished, Eltharion discovered that the reason the greenskin hordes had seemed endless was purely because THEY were now coming to HIM. WAAAGH after WAAAGH had pounded against his forces, and he had beaten them all. Knowledge of this had somehow spread throughout their race, and according to a Warboss he had captured almost every greenskin in the world now believed &amp;quot;Pointy-&#039;eads give a proper fight.&amp;quot; and had put fighting High Elves high on their To Do list. &lt;br /&gt;
&lt;br /&gt;
Eltharion returned home, content that the bulk of the greenskin race would be lost at sea as Ulthuan is protected both by magic (intentional spells, and the raw energy surrounding it) as well as natural hazards (sea monsters even demigods can&#039;t kill, sentient islands that move to cause shipwrecks, and chaotic storms) that only (lucky) Elven navigators utilizing magic can navigate with assured success. Beyond that, the greenskins would have to fight unending Daemons to reach the shore. Then penetrate the defenses of Tor Yvresse. &lt;br /&gt;
There at home in his beloved city, Eltharion the Grim waited in the tallest tower of the only large settlement in his cursed region waiting for one final WAAAGH to break itself upon his knee.&lt;br /&gt;
&lt;br /&gt;
===[[End Times]]===&lt;br /&gt;
In the End Times event, Eltharion was a major character, when he was chosen to lead the forces of Ulthuan against [[Nagash]]&#039;s forces in an attempt to save [[Everqueen|Aliathra]] since Tyrion was needed to defend Ulthuan from surprise Slaanesh buttsex.  Despite being grim and suspicious as ever, he tried to be considerate to his non-elven allies at Eldyra&#039;s and Belannar&#039;s request.  In the battle he proved he was more skilled at leading an army and nearly as skilled in combat as Tyrion, kicking Mannfred&#039;s ass being his most notable accomplishment (and that&#039;s without the help of his griffon, Stormfang, who was killed by Mannfred when the filthy vampire tried to cheat and use magic).  He broke through the magical barrier around [[Arkhan the Black|Arkhan&#039;s]] Nagash-summoning ritual with his Fangsword, destroying the sword in the process.  &lt;br /&gt;
&lt;br /&gt;
Even without it, he was still a powerful elven warrior with a gem that made him a level 2 wizard.  But Arkhan was a level 4.5 wizard, so Eltharion grabbed Arkhan and slammed him against the cauldron&#039;s edge to try and break his neck.  Badass as it is, taking on a lich with only one&#039;s bare hands is not the wisest idea.  Arkhan grabbed Eltharion&#039;s wrist and used his Curse of Years spell to make Eltharion age until he turned to dust, Thanos-style. &lt;br /&gt;
&lt;br /&gt;
Fuck.&lt;br /&gt;
&lt;br /&gt;
Since Arkhan and Nagash either couldn&#039;t or wouldn&#039;t claim Eltharion&#039;s soul, his ghost was able to give his niece and nephew his necklace and (fully restored) sword some years after the bone daddy&#039;s resurrection.  This would be a good &amp;quot;Take up my sword&amp;quot; scene, but both of them &amp;lt;strike&amp;gt;worfed&amp;lt;/strike&amp;gt; were unceremoniously murdered by [[Malekith]] and his right-hand minion Kouran during the Elven civil war only two books later because both of them disliked the idea of a Druchii being Phoenix King. &lt;br /&gt;
&lt;br /&gt;
Many old-time High Elf players were offended and horrified at the completely shitty end to one of the original Warhammer Fantasy major characters.  Most of them didn&#039;t blame Eltharion&#039;s killer Arkhan (who&#039;s another original Warhammer Fantasy character despite being added to the setting one year after Eltharion), but the writers.&lt;br /&gt;
&lt;br /&gt;
===[[Age of Sigmar]]===&lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar [[Tyrion]], [[Teclis]], and Malerion ([[Malekith]] now a dragonman, because changing his name was easier and more likely to succeed than suing Marvel comics) attained godhood and managed to capture Slaanesh who at the time had eaten so many Elf souls from End Times that he was hiding out in a cave, too bloated to move, digesting them. These three chained up Slaanesh in the space between the realms of Light and Shadow and then disemboweled her/him/it in order to release all the delicious elf souls.&lt;br /&gt;
This, essentially, is why all the major elves from the world-that-was, including the &#039;T&#039; twins, Caligula-dragon, [[Morathi]], and [[Alarielle]], have their own elf factions, albeit repackaged as &amp;quot;aelves&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Teclis tried to recreate the High Elves a few times, [[Idoneth Deepkin|with varying degrees of success]], but eventually managed to hit the mark with the [[Lumineth Realm Lords]]. With this success, Teclis then decided to try and resurrect Eltharion. Remember Arkhan&#039;s curse of the years?  Eltharion got cursed so hard that even after being resurrected in a new body he turned into dust, so Teclis had to shove him into [[Rubric Marine|an animated suit of armor that will never feel anything]] as he works a solution. As it stands, Eltharion&#039;s spirit is considered the paragon of balance between the two castes of Lumineth (named &amp;quot;inventively&amp;quot; as Tyrionic and Teclian) , being a mage as well as a warrior. He&#039;s also now gifted with two swords, representative to the two gods of Hysh.&lt;br /&gt;
&lt;br /&gt;
Also Stormwing apparently remains dead, and Teclis decided not to give him a replacement despite the fact that griffons still exist in AoS.  Since Eltharion&#039;s killer, Arkhan, made it to AoS as well, one wonders if they will remember each other especially since Eltharion is still suffering from the curse Arkhan used against him.  Given the deja vu Mannfred and Balthasar/Balthas felt, it&#039;s possible. One can hope he slays a few writers instead.&lt;br /&gt;
&lt;br /&gt;
==On The Tabletop==&lt;br /&gt;
Over the years, Eltharion has remained a questionable option to put on the tabletop. His Blind stats were much more impressive, as he was designed as a character who could fit into a unit of Swordmasters similar to the current Loremaster of Hoeth with his low level magic and high offensive stats. &lt;br /&gt;
Eltharion the Grim by contrast is overpriced, only ever really useful on Stormwing but thanks to cannonfire being a liability. His magic items make him durable enough to take some damage and dish it back out, although not as well as a proper generic Prince kitted out could do. In addition, his weak spellcasting does not make up for lacking a Mage or Archmage and you run into the problem of the fact you&#039;re paying for a combination melee/magic Lord while you want that split between two characters for safety and prioritization reasons. &lt;br /&gt;
As a result, Eltharion has spent many years mostly as a proxy model for a generic counterpart simply called &amp;quot;Eltharion&amp;quot; for narrative reasons. &lt;br /&gt;
&lt;br /&gt;
The army of Tor Yvresse is similarly defeatist and confusing. His kingdom lacks any kind of unique signature unit or combination, instead relying on models from other kingdoms which is ironic given his attitude to asking favors (or answering them). His Blind version simply blended Nagarythe tactics with Saphery ones, relying on Shadow Warriors and Swordmasters with high magic and the typical Elf core to deal megafuck damage fast. The Grim seems to rely heavily on magic as well, although even in the Yvresse entry of the 8th edition High Elf Heraldry book only Spearmen, Archers, Silver Helms, Princes/Nobles, and Archmages/Mages are described as Yvressian troops. Whether this means an Yvresse list (supposedly small forces of depleted and shellshocked troops) are almost entirely Core and characters is the intention of Games Workshop or not is unknown. A list like that may explain why Eltharion was killed so quickly in End Times however...&lt;br /&gt;
&lt;br /&gt;
As of Age of Sigmar, whilst the Lumineth Battletome release was delayed due to Papa Nurgle’s shenanigans, his rules have been previewed by Warhammer Community and he is a &#039;&#039;monster&#039;&#039; in combat, with 2+ to hit and 3+ to wound on both weapons (!), 6 Attacks overall, and -3 to saving rolls with one of them. Not only that, he ignores ALL modifiers when making saving rolls, and halves ALL damage.&lt;br /&gt;
&lt;br /&gt;
==[[Total War: WARHAMMER]] II==&lt;br /&gt;
&lt;br /&gt;
His rivalry with Grom ain&#039;t over yet, as he and the thicc green lad will be coming to Total War Warhammer 2 in The Warden and The Paunch, where he shall lead Yvresse against Grom&#039;s second invasion. Not only does he bring new units to the High Elves but he also comes with a prison mechanic for enemy Lords and Heroes, an ability to spread the Mists of Yvresse and the ability to rebuild Tor Yvresse and Athel Tamarha and make them so impenetrable it would make [[Rogal Dorn]] envious. He also looks like Henry Cavil for some reason. He also looks like Karl Franz, making people believe Eltharion is just Karl Franz and Deathclaw doing their cosplay part-time job as an Elf.&lt;br /&gt;
&lt;br /&gt;
Eltharion starts all the way over in the fucking Badlands meaning that as soon as you start the Campaign it&#039;s a clusterfuck and your forces are split up. Although his early campaign can be a bit hard it is important to note that the Miststalker units he gets are fucking OP and can change the tide of most Battles.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Eltharion and Belannaer.jpg|Artwork for Eltharion the Blind, sparring with Belannaer.&lt;br /&gt;
Image:Eltharion the Blind Model.jpg|Eltharion the Blind&#039;s model.&lt;br /&gt;
Image:Eltharion VS Shadowblade.jpg|Eltharion the Blind fighting motherfucking Shadowblade himself. &lt;br /&gt;
Image:Eltharion Fan Art.jpg|Fan art depicting Eltharion the Blind. &lt;br /&gt;
Image:Eltharion the Grim TCG.jpg|Eltharion and Stormwing art from the Warhammer Trading Card Game.&lt;br /&gt;
Image:Eltharion Fabulous.jpg|80&#039;s style Army Book art depicting Eltharion.&lt;br /&gt;
Image:Eltharion and Stormwing.jpg|Eltharion&#039;s current model, riding Stormwing. &lt;br /&gt;
Image:Eltharion vs Magic Barrier.jpg|(spoiler alert)... Eltharion&#039;s final moments.&lt;br /&gt;
File:Eltharion AOS.jpg|His new Age of Sigmar model&lt;br /&gt;
File:Eltharion&#039;s_essence.jpg|Eltharion after a very effective weight-loss plan.&lt;br /&gt;
File:Stupid Sexy Eltharion.PNG|As he appears in Total War Warhammer 2, sporting Karl Franz&#039;s face and not giving Grom as well as other Elven Princess their consent.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:High Elves}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1394</id>
		<title>1984</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1394"/>
		<updated>2020-07-01T10:16:38Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Big brother 1984.jpg|center|450px|thumb|[[Kane|BIG BROTHER LIVES IN DEATH! BIG BROTHER LIVES! PEACE THROUGH POWER!]]]]  &lt;br /&gt;
&lt;br /&gt;
[[Grimdark]] has always been a concept of humanity living in the worst environment as possible, and there is not even a single joy can be found in an utterly grimdark world. &#039;&#039;&#039;&#039;&#039;1984&#039;&#039;&#039;&#039;&#039; is an example of such a world. It is a novel by George Orwell (real name Eric Arthur Blair, but he didn&#039;t use it on his books because reasons) published in 1949, primarily about what would happen if the government has complete control over everyone, [[How Imperial Life Is Worse Than You Can Imagine|where you will be watched everyday and being forced to believe whatever lies the government tell that week, or else you&#039;ll be tortured and mind-raped to absolute despair]]. &lt;br /&gt;
&lt;br /&gt;
Orwell began work on &#039;&#039;1984&#039;&#039; eight months after reading (and being directly inspired by) &#039;&#039;We&#039;&#039;, one of the earliest known dystopian novels and arguably the first thoroughly detailed totalitarian society in science fiction. Written in 1921, the Russian author Yevgeny Zamyatin was in turn inspired by his translations of [[H. G. Wells]] (though &#039;&#039;We&#039;&#039; wouldn&#039;t be published in his home country until 1988, mostly due to coming down with a serious case of &amp;quot;banned by the Soviet Union publishing committee&amp;quot;). Orwell&#039;s work was conceived as a cultural translation of the book, and it (and by extension &#039;&#039;We&#039;&#039;) served as the inspiration for many a grimdark totalitarian dictatorship, particularly [[Paranoia]] and [[Warhammer 40k]].&lt;br /&gt;
&lt;br /&gt;
The scariest parts are the fact that the book is merely a chronicle of the evils humanity is capable of: no dangerous aliens or demons, just us, not to mention the fact that Eurasia was inspired by a real-life nation; Soviet Russia (Stalin&#039;s regime). In fact, in the books Big Brother is mentioend near the end as having a mustache [http://cdn.history.com/sites/2/2013/12/joseph-stalin-AB.jpeg just like said tyrannical dictator]. However, it should be noted the book is a condemnation of tyranny and dictatorships in general, due to how similar all the three nations involved in some eternal war are. This ends up giving the work a lot of applicability, in that you could switch around their names with entities like Nazi Germany and [http://dystopiannightmare.com/the-gas-chamber-horror-of-north-koreas-gulag/#more-989 Kim-Il-Sung&#039;s North Korea] (he claimed to be inspired by Stalin) and not be able tell the difference.&lt;br /&gt;
&lt;br /&gt;
Orwell himself was a notable anti-fascist, having fought in the Spanish Civil War on the communist side; ironically enough, he would in fact sell out friends to the British government by ratting them out if they were gay (which in that era was considered [[Heresy|a crime punishable by death at worst]]). This makes him the [[Inquisition|third]] [[Eldrad|biggest dick]] amongst non-/tg/ related authors on /tg/, just barely beaten by [[Chick Tracts|his]] [[H.P. Lovecraft|competition]].&lt;br /&gt;
&lt;br /&gt;
As such an influential work, expect comparisons to and mentions of &#039;&#039;1984&#039;&#039; to be thrown around carelessly and frequently by [[That Guy|someone who probably read it once and think they&#039;re instant experts on recognizing totalitarianism]]. One may optionally bring up the irony of his aforementioned government snitching for added hilarity.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
[[File:Winston smith rat torture.jpg|right|300px|thumb| [[skaven|YES. YES. ME PUNISH FOOLISH-SCARED NO FUR. CRY-TEAR AT ME MAN-THING!!]]]]&lt;br /&gt;
In [[Hive|Airstrip One, Oceania]], a middle-aged member of [[Administratum|the Ministry of Truth]], Winston Smith, isn&#039;t happy about his life.  He&#039;s sick of doing the same thing every day; helping the government spread their propaganda, being exhausted at work, his home life dominated by his telescreen (pretty much &amp;quot;IN SOVIET RUSSIA, TV WATCHES YOU!&amp;quot;, and woe betide anyone who breaks or turns theirs off), never getting laid (except for a far back encounter with an elderly prostitute; P.S prostitution is illegal here but is a crime that the state does not actually care much about) and not having enough to eat. But his life changes when he meets his co-worker, twenty-something brunette Julia. Despite coming across as a model citizen, even being a member of the [[Sisters of Cleaning|anti-sex league]], Julia gives him a secret message which says &amp;quot;I love you.&amp;quot; After meeting her outside their work, they talk and Julia and Winston decide to [[Heresy|give each other what they want]], which is something the party considers [[Blam|unacceptable]].  Winston has a fun time [[Slaanesh|fucking Julia]], [[Tzeentch|learning about the past]], [[Nurgle|eating the real food the upper class gets]] and [[Khorne|writing in his notebook about how much he hates The Party]]. During this time, Winston&#039;s co-worker O&#039;Brien introduces himself as a member of the secret anti-government Brotherhood and recruits Winston and Julia.  &lt;br /&gt;
&lt;br /&gt;
They receive a book on the Brotherhood&#039;s ideals and are instructed to continue with their affairs until called on by them. They do, making the inn where they had their first tryst their secret love nest. After a sex session, they start reading up on the Brotherhood (which can be summed up as idealist English Socialism). During a later tryst, they are found out and arrested by the [[Inquisition|Thought Police]], who had been spying on their room through a telescreen hidden behind a painting (the innkeeper is revealed to be an undercover Thought Police commander). They are beaten and taken to the Ministry of Love to be brainwashed. There, Winston is reunited with O&#039;Brien, [[Just as Planned|and finds out that O&#039;Brien is actually a top-level government agent; his &amp;quot;recruitment&amp;quot; of Winston and Julia, and maybe even the Brotherhood itself, was part of a sting operation]]. O&#039;Brien [[Dark Eldar|tortures Winston to the brink of death and insanity]], then when Winston starts to succumb to the brainwashing O&#039;Brien nurses him back to health. After he monitors Winston in his sleep and finds out that Winston still loves Julia and hates Big Brother, O&#039;Brien sends him to the dreaded Room 101 to meet his worst fear.&lt;br /&gt;
 &lt;br /&gt;
Interesting thing about this room is that it is where the party torture their victims with their worst fear, which is figured out through near-constant scrutiny since childhood, meaning the party may have already had Winston as well as everyone in their grip: &amp;quot;He who controls the past controls the future. He who controls the present controls the past&amp;quot;. In Winston&#039;s case, his greatest fear is rats, because he found his house full of rats after his mother and sister&#039;s disappearance and assumed the rats ate them (note that back in the day, London - which is called Airstrip One in the book, the rat problems were so bad that civilians would die from either the diseases they spread or just straight up eaten by its swarm if they encountered one and couldn&#039;t fight them off). Using this fear, O&#039;Brien put a metal cage like device with rats inside next to Winston&#039;s head (see picture on the right), [[Skaven|threatened him that he would let the rats eat his face]] and ultimately mind broke the poor Winston.&lt;br /&gt;
&lt;br /&gt;
Months after being successfully brainwashed by the party Winston meets Julia again, who is also brainwashed, and both are uncertain about their futures and no longer love each other. In the end Winston despairs so much he cannot even commit suicide, believes that [[derp|2+2=5]], and loves [[God-Emperor of Mankind|the Party&#039;s figurehead leader, Big Brother]].&lt;br /&gt;
&lt;br /&gt;
And &#039;&#039;that&#039;s&#039;&#039; when he is finally shot, or not. You see, all that torture the party has done to Winston only killed his &amp;quot;self&amp;quot;, meaning he no longer exists as a thinking individual. He exists only as a puppet of the Party, forever selfless, forever loving Big Brother. While the party threatens to murder Winston with a single shot from a gun, they never did.&lt;br /&gt;
&lt;br /&gt;
Winston&#039;s self is the part that makes him human and unique — it essentially is Winston. And now that it is dead, he waits only for his [[Necron|soulless shell of a body]] to die as well.&lt;br /&gt;
&lt;br /&gt;
==The World of 1984==&lt;br /&gt;
[[File:Late1984.gif|center|thumb|800px|[[Grimdark|Welcome to the world of 1984. There is no escape, no hope and no peace. Have fun!]]]]&lt;br /&gt;
Because of how much the Party of Ingsoc controls the perception of reality, the state of international relations as a whole should be taken with a humongous grain of salt. For all we know, Oceania actually encompass the entire planet and just intentionally bombs their people to keep the hysteria and illusion of war possible. On the other hand, Oceania could just consist of Airstrip One and actually be a third-rate joke of a country pretending to be a superpower like North Korea. Nevertheless, according to the Party, the world of 1984 is split into three spheres of influence, each under the control of the respective super-states. &lt;br /&gt;
&lt;br /&gt;
===Oceania===&lt;br /&gt;
The main super-state and the one that 1984 is centered in. Oceania is a supernational entity that was formed after the revolutions in the 1950s and 1960s following the atomic wars during that time period. Basically, it led to the United States absorbing (AKA annexing) the weakened and collapsing British Empire along with its dominions, conquering South America and portions of South Africa. Following this, there was a civil war within the newly formed Oceania fought between the newly established English Socialists against the established Capitalists and other ideological parties. What happened during that period is unknown, as Oceania had already altered the realities of history and thus, the past. What is known is that the English Socialists (now shortened to Ingsoc) won and become the ONLY political entity. It was not known who was formed first, Oceania or Eurasia; either way, such petty differences was of minute importance in 1984.&lt;br /&gt;
&lt;br /&gt;
As one of the three world superpowers, Oceania obviously commands a immense military industrial complex, a large military and a sufficiently strong enough economy to support a never ending war. Whilst Oceania may not be as geographically as large as Eurasia nor as populated as Eastasia, Oceania could rest easily knowing that it is defended by two great oceans, the Atlantic and Pacific. The presence of these oceans means that Oceania has a immense navy and is possibly Oceania&#039;s key advantage over the other three super-states. Furthermore, these oceans makes Oceania impenetrable from any potential land invasions, as to cross these vast oceans would meet sufficient resistance from Oceanian floating fortresses.&lt;br /&gt;
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Oceania&#039;s governmental structure is left intentionally vague, although hints and snippets from Goldstien&#039;s book (which, might we add, may actually be fabricated by Big Brother himself as a [[trap]] to lure potential dissidents) suggests that Oceania runs on some form of oligarchical aristocracy. But it is not an aristocracy in the traditional sense, for a traditional Aristocracy must have a group of nobles ruling a state and propagated though usual hereditary means; Oceania is not designed to be hereditary, so it could be said that the aristocratic Inner Party is aristocratic only in terms of being &#039;noble&#039; through loyalty and Party affiliations. In this case, it is also an Oligarchy as only 2-3% of Oceania&#039;s population are from the Inner Party. Likewise, Oceania also showcases both examples of capitalism and socialism in its economic framework: capitalistic in the sense of the Party&#039;s &amp;quot;need&amp;quot; to overproduce products for the sake of being wastefully consumed through warfare, and socialistic in the sense private property no longer exists and a planned economy seem to be in the works (multiple telescreen announcements proclaim a victory of the battle of production through a three year plan).&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Oceania&#039;s foreign policy, like its adversaries, are constantly in a state of flux - they declare war or ally with either Eurasia or Eastasia, whichever suits the national interests of the three governments, thus staying in power through perpetual war.&lt;br /&gt;
&lt;br /&gt;
===Eurasia===&lt;br /&gt;
[[File:george-orwell-cartography.jpg|right|thumb|Another view of the map of 1984, showcasing the two primary fronts of perpetual war.]]&lt;br /&gt;
The second super-state that is frequently mentioned. Eurasia is constantly seen as the main antagonistic entity that Oceania is fighting against (at the very least in the first half). Like Oceania, Eurasia was formed from the atomic wars in the 1950s. It is not known which super-state was formed first, Oceania or Eurasia. Whilst Oceania formed from the absorption of the British Empire into the United States, Eurasia was formed from the Soviet Union annexing Europe, the Middle-East and Northern Africa above Sub-Sahara at the maximum. Eurasia, being a blatant expy of the USSR, followed an ideology called Neo-Bolshevism which is almost ideologically similiar to the other super-state&#039;s ideologies.&lt;br /&gt;
&lt;br /&gt;
As you may already know, Eurasia is possibly the largest of the super-states in terms of geographical size. Unlike Oceania, which is protected by the two large oceans of the Pacific and Atlantic, Eurasia does not have that much access to the waterways. Indeed, Eurasia most likely have very limited presence in the heavily dominated Oceanian Atlantic Ocean, and have some modest presence in the Indian Ocean. The Arctic ice sheets are the primary reason why the Eurasian navy never matured. Nevertheless, Eurasia&#039;s sheer land mass makes Eurasia itself unconquerable as the large varied landscapes of Eurasia, not to mention areas such as the Ural Mountains, the Swiss Alps, the Sahara and the Gobi Desert is an absolute logistical nightmare for any Oceanian forces willing to invade the heartland of Eurasia. Furthermore, Eurasia seems advance towards rocket technology as rocket-bombs constantly hit Airstrip One on a daily basis. Eurasia&#039;s mechanical divisions seems to be the most powerful of the super-states and its armies are vast and extreme. Near the end of 1984, the Eurasian army was big enough to invade and almost conquer the whole of Africa before Oceanian [[tactical genius]] attacked the Eurasian army from behind through the Horn of Africa and broke apart the invasion force. Likewise, Eurasia&#039;s most vulnerable area seems to be its borders with Eastasia, whose territory from Mongolia, Manchuria and Tibet are constantly in flux, although these territorial changes aren&#039;t that significant to the two powers.&lt;br /&gt;
&lt;br /&gt;
It is unknown what governmental structure Eurasia has; considering that Eurasia is just an &amp;quot;evolution&amp;quot; of the Soviet Union, one could estimate and guess that Eurasia&#039;s governmental structure resembles a socialist oligarchy, in which close Eurasian Party members stay in perpetual power from the larger masses. There would probably be no middle-class unlike in Oceania, where the Outer Party constitutes the middle. Economically, Eurasia&#039;s Neo-Bolshevism may imply that it is still largely a communist-run economy with planned economies even stronger than Oceania&#039;s. &lt;br /&gt;
&lt;br /&gt;
Like the three super-states, Eurasia&#039;s foreign policy is constantly changing, with Eurasia constantly allying and betraying either Oceania or Eastasia in order to keep the illusion of perpetual war and stay in power.&lt;br /&gt;
&lt;br /&gt;
===Eastasia===&lt;br /&gt;
The third super-state and the least known of the superpowers. Unlike Oceania and Eurasia, we actually do know when Eastasia was created. Eastasia is the youngest of the super-states as it was formed a decade after Oceania and Eurasia due to a period of [[Derp|&#039;confused fighting&#039;]] (So somewhere in the 1960s). Of course Eastasia also posses the oldest continuous civilization of the three super-states. Due to the time period that Orwell had published 1984, the Chinese civil war was still ongoing at that time (The book was published in 1949, a few months before the communists beat the nationalists and proclaimed the PRC) and Orwell speculated that the war would continue longer than he expected. Anyways, Eastasia is overtly referenced to be formed by Mao&#039;s China annexing the Korean Peninsula, Japan, Northern India and some countries south of China such as parts of Indochina, Nepal, Bhutan and Bangladesh. Mongolia isn&#039;t one of the countries absorbed by China because at that time period, China still retained the territories of the former Qing Dynasty and Mongolia was already part of China at that time. The main ideology of Eastasia is loosely translated into Death-Worship, although the full translation is called [[Derp|Obliteration of the Self]].&lt;br /&gt;
&lt;br /&gt;
Currently, Eastasia is geographically the smallest of the three superpowers, but its small size does not mean that Eastasia is the weakest. If anything, a long war of attrition favors Eastasia above all. Whilst Eurasia is unconquerable due to its landmass and Oceania is protected by two oceans, Eastasia is safeguarded by sheer population size. Indeed, Eastasia is the most populous of the three super-states and their citizens are as industrialized as their Eurasian and Oceanian counterparts. With its large population and relatively smaller geography, Eastasia finds it easier for it to defend its territories from the other two rival super-states and unlike Eurasia which is large but demographically stretched thin, Eastasia does not need to worry of any unpopulated and thus, undefended territories. Eastasia possibly posses the largest standing army out of any of the superpowers due to its population and posses an equally strong navy to contest territorial disputes in the Indian and Pacific Ocean. Furthermore, Eastasia&#039;s geography makes it extremely difficult to invade as Eastasia controls the Himalayan Mountain Range, parts of the Gobi Desert and Eurasia acting as a buffer state in the north. &lt;br /&gt;
&lt;br /&gt;
In terms of governmental structure, we have even less information on Eastasia. Of course it wouldn&#039;t be surprising if Eastasia shares the same Oligarchical system as Oceania or Eurasia. Eastasia&#039;s Death-Worship ideology do suggests or hint that Eastasia follows a form of ancestral worship and immortalization akin to North Korea&#039;s eternal president Kim Il-Sung. No information is known on the economic aspects of Eastasia however; but the collectivist culture stemming from Chinese Confucianism and Maoist China do make Eastasia head to a direction in which its government resembles a council of Elders akin to a Gerontocracy, with a heavily centralized economy with some of Mao&#039;s schlick of constant revolution to revive the revolutionary spirit.  &lt;br /&gt;
&lt;br /&gt;
Eastasia like the other two superpowers, are constantly at war and at peace with either Oceania and Eurasia in order to ensure that its populace stay forever loyal the state from fear of being conquered.&lt;br /&gt;
&lt;br /&gt;
===Everyone Else/the unaffiliated lands===&lt;br /&gt;
Anyone of anything that is not part of either of the three superpowers are forced to live a life in perpetual misery, suffering and slavery. These poor bastards from the Equatorial Front, which stretches from Sub-Saharan Africa to the Gulf States and into South-East Asia, are constantly at the mercy of being unceremoniously killed by Eurasian, Eastasian or Oceanian forces or enslaved by their masters to work in labor camps. The territories of the Equatorial Front is constantly in flux as the three superpowers continuously gain and lose territory, all in the guise of perpetuating the war and waste resource to ensure a healthy dose of fear, hatred and xenophobia to their enemies.&lt;br /&gt;
&lt;br /&gt;
Another front of endless fighting also occurs in the north called the Polar Front, in which Oceania and primarily Eurasia contest and compete on who holds claim to the Arctic Ice Sheets. Not much known on Antarctica however, as no one seems to lay claim to it. It could be due to Antarctica&#039;s status as being [[Death World|permanently terra nihilus]] that no one wants to step foot on it. That or Antarctica is such a miserable and useless place even for the standards of 1984 that none of the superpowers could find any strategic interests in annexing an area with no known resources or mcguffin to fight over until the other two are dealt with and only to have a place to disappear people to.&lt;br /&gt;
&lt;br /&gt;
== Warhammer 40k&#039;s grimdark elements inspired from 1984 ==&lt;br /&gt;
[[File:1984.jpeg|right|300px|thumb|He is watching you, and waiting for you to do something heretical.]]  &lt;br /&gt;
* &#039;&#039;&#039;The Big Brother&#039;&#039;&#039;: Big Brother is the omnipotent figurehead created by the ruling Party for those poor bastards to worship (while Big Brother may or may not exist in 1984, the God-Emperor of the Imperium in 40k does exist), and like with real-world religious fundamentalists sex is even considered evil because it takes away veneration from the God-figure. However, despite the totalitarian fanaticism, the society that did inspire 1984 (the Soviet Union) was militantly atheistic regularly partaking in [[Imperial Truth|the execution of clergymen, destroying places of worship and publishing defamatory anti-religious propaganda]].  The veneration of certain figures being a Cult of Personality, and even then it was only for Party members; most of Russia&#039;s proles remained Eastern Orthodox but only kept it to themselves for fear of [[Blam]] by the government or government loyalists (again, North Korea under the Kim Dynasty is a better analogy).   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Constant Surveillance&#039;&#039;&#039;: In 1984, there are these shitty TV networks that were created to stalk you and troll you everyday call the &amp;quot;telescreens&amp;quot; and you cannot turn them off.  If you somehow manage to turn one off, you will be captured by the thought police and have your ass beaten. There are other surveillance devices such as helicopters (for tall apartment buildings), thought polices, and even your own children (whom were part of the party&#039;s child spies program that keeps an eye on their parents, and they would turned on their parents without a second thought just so they would be labelled as a hero by the public if they do so, the shitty brat). The only people who are free from this nightmare are the underclass Proles, and that&#039;s because they&#039;re so dumb the Party considers them animals who do not give a fuck about politics, doing nothing but work, drink and wank to porn. Yes, you yourself are one such filthy dumbass Prole, using this Telescreen for hentai instead of [[/tg/ gets shit done|actually doing something]]. In Warhammer 40k, there are the secret police of the Inquisition which have psykers reading people&#039;s minds everyday, and Adeptus Arbites who serve [[derp|fair justice]] to common proletarians everyday. Also noted that in the Age of Apostasy, Goge Vandire had [[Servo-skull|Cherubim]] installed everywhere to act as his own telescreens for whatever the fuck he had his minds on.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;In The Grim Darkness Of The Far Future There Is only War&#039;&#039;&#039;: In 1984, eternal war is the best way for Oceania (which is composed of the Americas, the British Isles (called &amp;quot;Airstrip One&amp;quot; in the novel), Iceland, Australia, New Zealand, and southern Africa below the River Congo... [[Skub|according to Oceania]]) to have their lonely [[Ork|excuse for fun]]; they wage unnecessary wars with &amp;lt;s&amp;gt;friendly&amp;lt;/s&amp;gt; countries that are almost exactly the same as they are, using the lands of unaligned countries as the battlefield, the inhabitants of those areas being forced to live in constant slavery under whichever power controls them at that time.  All of this is so they can justify their brutal totalitarian rule, which is in place to preserve the [[Games Workshop|status quo]].  This involves spending most of their money on building more [[Stormraven|flying metal boxes]] or floating fortress, a massive waste of force labors that locks up people to build useless cargo ships. The party never giving benefits to their own people who are cramped into [[Hive|1000 meters-high city prisons for your grandmother to live in]]. Oceania&#039;s neighbors (assuming they even exist) are [[Orks|Eurasia(Europe, Soviet Union and Middle-East)]] and [[Eldar|Eastasia(all of Northern India and East Asia except for Russia)]], who are just as much of a shithole like Oceania and they are constantly changing sides because they know the war is mutually beneficial. Once they are done buttsecks with each others for resources, they would backstab their allies and making their old enemy a new ally. Again, they three countries (assuming they are three separate countries, and not just a world-spanning Oceania faking a war with itself, or even just a tiny rogue state spewing all this BS) let their ex-ally backstab them on purpose, just to make sure the war never ends, just to make sure the benefits are always funneling into the national treasury.&lt;br /&gt;
 &lt;br /&gt;
* &#039;&#039;&#039;The Ministry of (love, truth, peace, plenty)&#039;&#039;&#039;: In 1984, the Oceania had their own departments of powers to control their filthy peasants. Despite their organization have names like truth and love, it is actually the opposite. &#039;&#039;&#039;The Ministry of Truth&#039;&#039;&#039; is basically [[Administratum]], where all the history records and documents were &amp;quot;true&amp;quot; and they are certainly not destroyed or rewritten to provide false propaganda. You dispute this? Ha! Where&#039;s your proof? Oh please, memories are faulty things. &#039;&#039;&#039;The Ministry of Love&#039;&#039;&#039; is where all the heretics are cared with &amp;quot;love&amp;quot; and the staff members will definitely not treat them with unorthodox methods of torture or mind rape, or both. &#039;&#039;&#039;The Ministry of Peace&#039;&#039;&#039; is the army because only true peace can be found through oppression with bullets, cold steels and flame. An act of war is actually an act of peace, where we enforce the foreign barbarian with &amp;quot;liberty&amp;quot;! &#039;&#039;&#039;The Ministry of Plenty&#039;&#039;&#039; is the food distribution to provide &amp;quot;plenty&amp;quot; for all and certainly not feed the upper class while keeping everyone else in a famine; also, the chocolate rations have been increased to 10 grams - they have never been 15 grams and were certainly not &#039;&#039;decreased&#039;&#039; to 10 grams. Noted how this 4 ministries is comparable to the four chaos gods. Tzeentch is truth (deceive people with lies), Khorne is peace (eternal war), Slaanesh is love (sadistic fun) and Nurgle is plenty (health through illness and famine)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Imperium|Imperium Of Man]]&lt;br /&gt;
*[[Grimdark]]&lt;br /&gt;
*[[Communism]]&lt;br /&gt;
*[[Paranoia]]&lt;br /&gt;
&lt;br /&gt;
[[category: Literature]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1393</id>
		<title>1984</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1393"/>
		<updated>2020-07-01T10:13:37Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Everyone Else */&lt;/p&gt;
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&lt;div&gt;[[File:Big brother 1984.jpg|center|450px|thumb|[[Kane|BIG BROTHER LIVES IN DEATH! BIG BROTHER LIVES! PEACE THROUGH POWER!]]]]  &lt;br /&gt;
&lt;br /&gt;
[[Grimdark]] has always been a concept of humanity living in the worst environment as possible, and there is not even a single joy can be found in an utterly grimdark world. &#039;&#039;&#039;&#039;&#039;1984&#039;&#039;&#039;&#039;&#039; is an example of such a world. It is a novel by George Orwell (real name Eric Arthur Blair, but he didn&#039;t use it on his books because reasons) published in 1949, primarily about what would happen if the government has complete control over everyone, [[How Imperial Life Is Worse Than You Can Imagine|where you will be watched everyday and being forced to believe whatever lies the government tell that week, or else you&#039;ll be tortured and mind-raped to absolute despair]]. &lt;br /&gt;
&lt;br /&gt;
Orwell began work on &#039;&#039;1984&#039;&#039; eight months after reading (and being directly inspired by) &#039;&#039;We&#039;&#039;, one of the earliest known dystopian novels and arguably the first thoroughly detailed totalitarian society in science fiction. Written in 1921, the Russian author Yevgeny Zamyatin was in turn inspired by his translations of [[H. G. Wells]] (though &#039;&#039;We&#039;&#039; wouldn&#039;t be published in his home country until 1988, mostly due to coming down with a serious case of &amp;quot;banned by the Soviet Union publishing committee&amp;quot;). Orwell&#039;s work was conceived as a cultural translation of the book, and it (and by extension &#039;&#039;We&#039;&#039;) served as the inspiration for many a grimdark totalitarian dictatorship, particularly [[Paranoia]] and [[Warhammer 40k]].&lt;br /&gt;
&lt;br /&gt;
The scariest parts are the fact that the book is merely a chronicle of the evils humanity is capable of: no dangerous aliens or demons, just us, not to mention the fact that Eurasia was inspired by a real-life nation; Soviet Russia (Stalin&#039;s regime). In fact, in the books Big Brother is mentioend near the end as having a mustache [http://cdn.history.com/sites/2/2013/12/joseph-stalin-AB.jpeg just like said tyrannical dictator]. However, it should be noted the book is a condemnation of tyranny and dictatorships in general, due to how similar all the three nations involved in some eternal war are. This ends up giving the work a lot of applicability, in that you could switch around their names with entities like Nazi Germany and [http://dystopiannightmare.com/the-gas-chamber-horror-of-north-koreas-gulag/#more-989 Kim-Il-Sung&#039;s North Korea] (he claimed to be inspired by Stalin) and not be able tell the difference.&lt;br /&gt;
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Orwell himself was a notable anti-fascist, having fought in the Spanish Civil War on the communist side; ironically enough, he would in fact sell out friends to the British government by ratting them out if they were gay (which in that era was considered [[Heresy|a crime punishable by death at worst]]). This makes him the [[Inquisition|third]] [[Eldrad|biggest dick]] amongst non-/tg/ related authors on /tg/, just barely beaten by [[Chick Tracts|his]] [[H.P. Lovecraft|competition]].&lt;br /&gt;
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As such an influential work, expect comparisons to and mentions of &#039;&#039;1984&#039;&#039; to be thrown around carelessly and frequently by [[That Guy|someone who probably read it once and think they&#039;re instant experts on recognizing totalitarianism]]. One may optionally bring up the irony of his aforementioned government snitching for added hilarity.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
[[File:Winston smith rat torture.jpg|right|300px|thumb| [[skaven|YES. YES. ME PUNISH FOOLISH-SCARED NO FUR. CRY-TEAR AT ME MAN-THING!!]]]]&lt;br /&gt;
In [[Hive|Airstrip One, Oceania]], a middle-aged member of [[Administratum|the Ministry of Truth]], Winston Smith, isn&#039;t happy about his life.  He&#039;s sick of doing the same thing every day; helping the government spread their propaganda, being exhausted at work, his home life dominated by his telescreen (pretty much &amp;quot;IN SOVIET RUSSIA, TV WATCHES YOU!&amp;quot;, and woe betide anyone who breaks or turns theirs off), never getting laid (except for a far back encounter with an elderly prostitute; P.S prostitution is illegal here but is a crime that the state does not actually care much about) and not having enough to eat. But his life changes when he meets his co-worker, twenty-something brunette Julia. Despite coming across as a model citizen, even being a member of the [[Sisters of Cleaning|anti-sex league]], Julia gives him a secret message which says &amp;quot;I love you.&amp;quot; After meeting her outside their work, they talk and Julia and Winston decide to [[Heresy|give each other what they want]], which is something the party considers [[Blam|unacceptable]].  Winston has a fun time [[Slaanesh|fucking Julia]], [[Tzeentch|learning about the past]], [[Nurgle|eating the real food the upper class gets]] and [[Khorne|writing in his notebook about how much he hates The Party]]. During this time, Winston&#039;s co-worker O&#039;Brien introduces himself as a member of the secret anti-government Brotherhood and recruits Winston and Julia.  &lt;br /&gt;
&lt;br /&gt;
They receive a book on the Brotherhood&#039;s ideals and are instructed to continue with their affairs until called on by them. They do, making the inn where they had their first tryst their secret love nest. After a sex session, they start reading up on the Brotherhood (which can be summed up as idealist English Socialism). During a later tryst, they are found out and arrested by the [[Inquisition|Thought Police]], who had been spying on their room through a telescreen hidden behind a painting (the innkeeper is revealed to be an undercover Thought Police commander). They are beaten and taken to the Ministry of Love to be brainwashed. There, Winston is reunited with O&#039;Brien, [[Just as Planned|and finds out that O&#039;Brien is actually a top-level government agent; his &amp;quot;recruitment&amp;quot; of Winston and Julia, and maybe even the Brotherhood itself, was part of a sting operation]]. O&#039;Brien [[Dark Eldar|tortures Winston to the brink of death and insanity]], then when Winston starts to succumb to the brainwashing O&#039;Brien nurses him back to health. After he monitors Winston in his sleep and finds out that Winston still loves Julia and hates Big Brother, O&#039;Brien sends him to the dreaded Room 101 to meet his worst fear.&lt;br /&gt;
 &lt;br /&gt;
Interesting thing about this room is that it is where the party torture their victims with their worst fear, and naturally their fear was recorded from childhood, meaning the party may have already had Winston as well as everyone in their grip: &amp;quot;He who controls the past controls the future. He who controls the present controls the past&amp;quot;. In Winston&#039;s case, his greatest fear is rats, because he had found his house full of rats after his mother and sister&#039;s disappearance and assumed the rats ate them (note that back in the day of London (also known as the place airstrip one focused in the book), rat problem were seriously bad that civilians would die from either the disease it spread or just straight up eaten by its swarm). Using this fear, O&#039;Brien put a metal cage like device with rats inside (see picture on the right), [[Skaven|threatened him that he would let the rats eat his face]] and ultimately mind broke the poor Winston.&lt;br /&gt;
&lt;br /&gt;
Months after being successfully brainwashed by the party Winston meets Julia again, who is also brainwashed, and both are uncertain about their futures and no longer love each other. In the end Winston despairs so much he cannot even commit suicide, believes that [[derp|2+2=5]], and loves [[God-Emperor of Mankind|the Party&#039;s figurehead leader, Big Brother]].&lt;br /&gt;
&lt;br /&gt;
And &#039;&#039;that&#039;s&#039;&#039; when he is finally shot, or not. You see, all that torture the party has done to Winston only killed his &amp;quot;self&amp;quot;, meaning he no longer exists as a thinking individual. He exists only as a puppet of the Party, forever selfless, forever loving Big Brother. While the party threatens to murder Winston with a single shot from a gun, they never did.&lt;br /&gt;
&lt;br /&gt;
Winston&#039;s self is the part that makes him human and unique — it essentially is Winston. And now that it is dead, he waits only for his [[Necron|soulless shell of a body]] to die as well.&lt;br /&gt;
&lt;br /&gt;
==The World of 1984==&lt;br /&gt;
[[File:Late1984.gif|center|thumb|800px|[[Grimdark|Welcome to the world of 1984. There is no escape, no hope and no peace. Have fun!]]]]&lt;br /&gt;
Because of how much the Party of Ingsoc controls the perception of reality, the state of international relations as a whole should be taken with a humongous grain of salt. For all we know, Oceania actually encompass the entire planet and just intentionally bombs their people to keep the hysteria and illusion of war possible. On the other hand, Oceania could just consist of Airstrip One and actually be a third-rate joke of a country pretending to be a superpower like North Korea. Nevertheless, according to the Party, the world of 1984 is split into three spheres of influence, each under the control of the respective super-states. &lt;br /&gt;
&lt;br /&gt;
===Oceania===&lt;br /&gt;
The main super-state and the one that 1984 is centered in. Oceania is a supernational entity that was formed after the revolutions in the 1950s and 1960s following the atomic wars during that time period. Basically, it led to the United States absorbing (AKA annexing) the weakened and collapsing British Empire along with its dominions, conquering South America and portions of South Africa. Following this, there was a civil war within the newly formed Oceania fought between the newly established English Socialists against the established Capitalists and other ideological parties. What happened during that period is unknown, as Oceania had already altered the realities of history and thus, the past. What is known is that the English Socialists (now shortened to Ingsoc) won and become the ONLY political entity. It was not known who was formed first, Oceania or Eurasia; either way, such petty differences was of minute importance in 1984.&lt;br /&gt;
&lt;br /&gt;
As one of the three world superpowers, Oceania obviously commands a immense military industrial complex, a large military and a sufficiently strong enough economy to support a never ending war. Whilst Oceania may not be as geographically as large as Eurasia nor as populated as Eastasia, Oceania could rest easily knowing that it is defended by two great oceans, the Atlantic and Pacific. The presence of these oceans means that Oceania has a immense navy and is possibly Oceania&#039;s key advantage over the other three super-states. Furthermore, these oceans makes Oceania impenetrable from any potential land invasions, as to cross these vast oceans would meet sufficient resistance from Oceanian floating fortresses.&lt;br /&gt;
&lt;br /&gt;
Oceania&#039;s governmental structure is left intentionally vague, although hints and snippets from Goldstien&#039;s book (which, might we add, may actually be fabricated by Big Brother himself as a [[trap]] to lure potential dissidents) suggests that Oceania runs on some form of oligarchical aristocracy. But it is not an aristocracy in the traditional sense, for a traditional Aristocracy must have a group of nobles ruling a state and propagated though usual hereditary means; Oceania is not designed to be hereditary, so it could be said that the aristocratic Inner Party is aristocratic only in terms of being &#039;noble&#039; through loyalty and Party affiliations. In this case, it is also an Oligarchy as only 2-3% of Oceania&#039;s population are from the Inner Party. Likewise, Oceania also showcases both examples of capitalism and socialism in its economic framework: capitalistic in the sense of the Party&#039;s &amp;quot;need&amp;quot; to overproduce products for the sake of being wastefully consumed through warfare, and socialistic in the sense private property no longer exists and a planned economy seem to be in the works (multiple telescreen announcements proclaim a victory of the battle of production through a three year plan).&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Oceania&#039;s foreign policy, like its adversaries, are constantly in a state of flux - they declare war or ally with either Eurasia or Eastasia, whichever suits the national interests of the three governments, thus staying in power through perpetual war.&lt;br /&gt;
&lt;br /&gt;
===Eurasia===&lt;br /&gt;
[[File:george-orwell-cartography.jpg|right|thumb|Another view of the map of 1984, showcasing the two primary fronts of perpetual war.]]&lt;br /&gt;
The second super-state that is frequently mentioned. Eurasia is constantly seen as the main antagonistic entity that Oceania is fighting against (at the very least in the first half). Like Oceania, Eurasia was formed from the atomic wars in the 1950s. It is not known which super-state was formed first, Oceania or Eurasia. Whilst Oceania formed from the absorption of the British Empire into the United States, Eurasia was formed from the Soviet Union annexing Europe, the Middle-East and Northern Africa above Sub-Sahara at the maximum. Eurasia, being a blatant expy of the USSR, followed an ideology called Neo-Bolshevism which is almost ideologically similiar to the other super-state&#039;s ideologies.&lt;br /&gt;
&lt;br /&gt;
As you may already know, Eurasia is possibly the largest of the super-states in terms of geographical size. Unlike Oceania, which is protected by the two large oceans of the Pacific and Atlantic, Eurasia does not have that much access to the waterways. Indeed, Eurasia most likely have very limited presence in the heavily dominated Oceanian Atlantic Ocean, and have some modest presence in the Indian Ocean. The Arctic ice sheets are the primary reason why the Eurasian navy never matured. Nevertheless, Eurasia&#039;s sheer land mass makes Eurasia itself unconquerable as the large varied landscapes of Eurasia, not to mention areas such as the Ural Mountains, the Swiss Alps, the Sahara and the Gobi Desert is an absolute logistical nightmare for any Oceanian forces willing to invade the heartland of Eurasia. Furthermore, Eurasia seems advance towards rocket technology as rocket-bombs constantly hit Airstrip One on a daily basis. Eurasia&#039;s mechanical divisions seems to be the most powerful of the super-states and its armies are vast and extreme. Near the end of 1984, the Eurasian army was big enough to invade and almost conquer the whole of Africa before Oceanian [[tactical genius]] attacked the Eurasian army from behind through the Horn of Africa and broke apart the invasion force. Likewise, Eurasia&#039;s most vulnerable area seems to be its borders with Eastasia, whose territory from Mongolia, Manchuria and Tibet are constantly in flux, although these territorial changes aren&#039;t that significant to the two powers.&lt;br /&gt;
&lt;br /&gt;
It is unknown what governmental structure Eurasia has; considering that Eurasia is just an &amp;quot;evolution&amp;quot; of the Soviet Union, one could estimate and guess that Eurasia&#039;s governmental structure resembles a socialist oligarchy, in which close Eurasian Party members stay in perpetual power from the larger masses. There would probably be no middle-class unlike in Oceania, where the Outer Party constitutes the middle. Economically, Eurasia&#039;s Neo-Bolshevism may imply that it is still largely a communist-run economy with planned economies even stronger than Oceania&#039;s. &lt;br /&gt;
&lt;br /&gt;
Like the three super-states, Eurasia&#039;s foreign policy is constantly changing, with Eurasia constantly allying and betraying either Oceania or Eastasia in order to keep the illusion of perpetual war and stay in power.&lt;br /&gt;
&lt;br /&gt;
===Eastasia===&lt;br /&gt;
The third super-state and the least known of the superpowers. Unlike Oceania and Eurasia, we actually do know when Eastasia was created. Eastasia is the youngest of the super-states as it was formed a decade after Oceania and Eurasia due to a period of [[Derp|&#039;confused fighting&#039;]] (So somewhere in the 1960s). Of course Eastasia also posses the oldest continuous civilization of the three super-states. Due to the time period that Orwell had published 1984, the Chinese civil war was still ongoing at that time (The book was published in 1949, a few months before the communists beat the nationalists and proclaimed the PRC) and Orwell speculated that the war would continue longer than he expected. Anyways, Eastasia is overtly referenced to be formed by Mao&#039;s China annexing the Korean Peninsula, Japan, Northern India and some countries south of China such as parts of Indochina, Nepal, Bhutan and Bangladesh. Mongolia isn&#039;t one of the countries absorbed by China because at that time period, China still retained the territories of the former Qing Dynasty and Mongolia was already part of China at that time. The main ideology of Eastasia is loosely translated into Death-Worship, although the full translation is called [[Derp|Obliteration of the Self]].&lt;br /&gt;
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Currently, Eastasia is geographically the smallest of the three superpowers, but its small size does not mean that Eastasia is the weakest. If anything, a long war of attrition favors Eastasia above all. Whilst Eurasia is unconquerable due to its landmass and Oceania is protected by two oceans, Eastasia is safeguarded by sheer population size. Indeed, Eastasia is the most populous of the three super-states and their citizens are as industrialized as their Eurasian and Oceanian counterparts. With its large population and relatively smaller geography, Eastasia finds it easier for it to defend its territories from the other two rival super-states and unlike Eurasia which is large but demographically stretched thin, Eastasia does not need to worry of any unpopulated and thus, undefended territories. Eastasia possibly posses the largest standing army out of any of the superpowers due to its population and posses an equally strong navy to contest territorial disputes in the Indian and Pacific Ocean. Furthermore, Eastasia&#039;s geography makes it extremely difficult to invade as Eastasia controls the Himalayan Mountain Range, parts of the Gobi Desert and Eurasia acting as a buffer state in the north. &lt;br /&gt;
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In terms of governmental structure, we have even less information on Eastasia. Of course it wouldn&#039;t be surprising if Eastasia shares the same Oligarchical system as Oceania or Eurasia. Eastasia&#039;s Death-Worship ideology do suggests or hint that Eastasia follows a form of ancestral worship and immortalization akin to North Korea&#039;s eternal president Kim Il-Sung. No information is known on the economic aspects of Eastasia however; but the collectivist culture stemming from Chinese Confucianism and Maoist China do make Eastasia head to a direction in which its government resembles a council of Elders akin to a Gerontocracy, with a heavily centralized economy with some of Mao&#039;s schlick of constant revolution to revive the revolutionary spirit.  &lt;br /&gt;
&lt;br /&gt;
Eastasia like the other two superpowers, are constantly at war and at peace with either Oceania and Eurasia in order to ensure that its populace stay forever loyal the state from fear of being conquered.&lt;br /&gt;
&lt;br /&gt;
===Everyone Else/the unaffiliated lands===&lt;br /&gt;
Anyone of anything that is not part of either of the three superpowers are forced to live a life in perpetual misery, suffering and slavery. These poor bastards from the Equatorial Front, which stretches from Sub-Saharan Africa to the Gulf States and into South-East Asia, are constantly at the mercy of being unceremoniously killed by Eurasian, Eastasian or Oceanian forces or enslaved by their masters to work in labor camps. The territories of the Equatorial Front is constantly in flux as the three superpowers continuously gain and lose territory, all in the guise of perpetuating the war and waste resource to ensure a healthy dose of fear, hatred and xenophobia to their enemies.&lt;br /&gt;
&lt;br /&gt;
Another front of endless fighting also occurs in the north called the Polar Front, in which Oceania and primarily Eurasia contest and compete on who holds claim to the Arctic Ice Sheets. Not much known on Antarctica however, as no one seems to lay claim to it. It could be due to Antarctica&#039;s status as being [[Death World|permanently terra nihilus]] that no one wants to step foot on it. That or Antarctica is such a miserable and useless place even for the standards of 1984 that none of the superpowers could find any strategic interests in annexing an area with no known resources or mcguffin to fight over until the other two are dealt with and only to have a place to disappear people to.&lt;br /&gt;
&lt;br /&gt;
== Warhammer 40k&#039;s grimdark elements inspired from 1984 ==&lt;br /&gt;
[[File:1984.jpeg|right|300px|thumb|He is watching you, and waiting for you to do something heretical.]]  &lt;br /&gt;
* &#039;&#039;&#039;The Big Brother&#039;&#039;&#039;: Big Brother is the omnipotent figurehead created by the ruling Party for those poor bastards to worship (while Big Brother may or may not exist in 1984, the God-Emperor of the Imperium in 40k does exist), and like with real-world religious fundamentalists sex is even considered evil because it takes away veneration from the God-figure. However, despite the totalitarian fanaticism, the society that did inspire 1984 (the Soviet Union) was militantly atheistic regularly partaking in [[Imperial Truth|the execution of clergymen, destroying places of worship and publishing defamatory anti-religious propaganda]].  The veneration of certain figures being a Cult of Personality, and even then it was only for Party members; most of Russia&#039;s proles remained Eastern Orthodox but only kept it to themselves for fear of [[Blam]] by the government or government loyalists (again, North Korea under the Kim Dynasty is a better analogy).   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Constant Surveillance&#039;&#039;&#039;: In 1984, there are these shitty TV networks that were created to stalk you and troll you everyday call the &amp;quot;telescreens&amp;quot; and you cannot turn them off.  If you somehow manage to turn one off, you will be captured by the thought police and have your ass beaten. There are other surveillance devices such as helicopters (for tall apartment buildings), thought polices, and even your own children (whom were part of the party&#039;s child spies program that keeps an eye on their parents, and they would turned on their parents without a second thought just so they would be labelled as a hero by the public if they do so, the shitty brat). The only people who are free from this nightmare are the underclass Proles, and that&#039;s because they&#039;re so dumb the Party considers them animals who do not give a fuck about politics, doing nothing but work, drink and wank to porn. Yes, you yourself are one such filthy dumbass Prole, using this Telescreen for hentai instead of [[/tg/ gets shit done|actually doing something]]. In Warhammer 40k, there are the secret police of the Inquisition which have psykers reading people&#039;s minds everyday, and Adeptus Arbites who serve [[derp|fair justice]] to common proletarians everyday. Also noted that in the Age of Apostasy, Goge Vandire had [[Servo-skull|Cherubim]] installed everywhere to act as his own telescreens for whatever the fuck he had his minds on.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;In The Grim Darkness Of The Far Future There Is only War&#039;&#039;&#039;: In 1984, eternal war is the best way for Oceania (which is composed of the Americas, the British Isles (called &amp;quot;Airstrip One&amp;quot; in the novel), Iceland, Australia, New Zealand, and southern Africa below the River Congo... [[Skub|according to Oceania]]) to have their lonely [[Ork|excuse for fun]]; they wage unnecessary wars with &amp;lt;s&amp;gt;friendly&amp;lt;/s&amp;gt; countries that are almost exactly the same as they are, using the lands of unaligned countries as the battlefield, the inhabitants of those areas being forced to live in constant slavery under whichever power controls them at that time.  All of this is so they can justify their brutal totalitarian rule, which is in place to preserve the [[Games Workshop|status quo]].  This involves spending most of their money on building more [[Stormraven|flying metal boxes]] or floating fortress, a massive waste of force labors that locks up people to build useless cargo ships. The party never giving benefits to their own people who are cramped into [[Hive|1000 meters-high city prisons for your grandmother to live in]]. Oceania&#039;s neighbors (assuming they even exist) are [[Orks|Eurasia(Europe, Soviet Union and Middle-East)]] and [[Eldar|Eastasia(all of Northern India and East Asia except for Russia)]], who are just as much of a shithole like Oceania and they are constantly changing sides because they know the war is mutually beneficial. Once they are done buttsecks with each others for resources, they would backstab their allies and making their old enemy a new ally. Again, they three countries (assuming they are three separate countries, and not just a world-spanning Oceania faking a war with itself, or even just a tiny rogue state spewing all this BS) let their ex-ally backstab them on purpose, just to make sure the war never ends, just to make sure the benefits are always funneling into the national treasury.&lt;br /&gt;
 &lt;br /&gt;
* &#039;&#039;&#039;The Ministry of (love, truth, peace, plenty)&#039;&#039;&#039;: In 1984, the Oceania had their own departments of powers to control their filthy peasants. Despite their organization have names like truth and love, it is actually the opposite. &#039;&#039;&#039;The Ministry of Truth&#039;&#039;&#039; is basically [[Administratum]], where all the history records and documents were &amp;quot;true&amp;quot; and they are certainly not destroyed or rewritten to provide false propaganda. You dispute this? Ha! Where&#039;s your proof? Oh please, memories are faulty things. &#039;&#039;&#039;The Ministry of Love&#039;&#039;&#039; is where all the heretics are cared with &amp;quot;love&amp;quot; and the staff members will definitely not treat them with unorthodox methods of torture or mind rape, or both. &#039;&#039;&#039;The Ministry of Peace&#039;&#039;&#039; is the army because only true peace can be found through oppression with bullets, cold steels and flame. An act of war is actually an act of peace, where we enforce the foreign barbarian with &amp;quot;liberty&amp;quot;! &#039;&#039;&#039;The Ministry of Plenty&#039;&#039;&#039; is the food distribution to provide &amp;quot;plenty&amp;quot; for all and certainly not feed the upper class while keeping everyone else in a famine; also, the chocolate rations have been increased to 10 grams - they have never been 15 grams and were certainly not &#039;&#039;decreased&#039;&#039; to 10 grams. Noted how this 4 ministries is comparable to the four chaos gods. Tzeentch is truth (deceive people with lies), Khorne is peace (eternal war), Slaanesh is love (sadistic fun) and Nurgle is plenty (health through illness and famine)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Imperium|Imperium Of Man]]&lt;br /&gt;
*[[Grimdark]]&lt;br /&gt;
*[[Communism]]&lt;br /&gt;
*[[Paranoia]]&lt;br /&gt;
&lt;br /&gt;
[[category: Literature]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1392</id>
		<title>1984</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1392"/>
		<updated>2020-07-01T10:12:56Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Warhammer 40k&amp;#039;s grimdark elements inspired from 1984 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Big brother 1984.jpg|center|450px|thumb|[[Kane|BIG BROTHER LIVES IN DEATH! BIG BROTHER LIVES! PEACE THROUGH POWER!]]]]  &lt;br /&gt;
&lt;br /&gt;
[[Grimdark]] has always been a concept of humanity living in the worst environment as possible, and there is not even a single joy can be found in an utterly grimdark world. &#039;&#039;&#039;&#039;&#039;1984&#039;&#039;&#039;&#039;&#039; is an example of such a world. It is a novel by George Orwell (real name Eric Arthur Blair, but he didn&#039;t use it on his books because reasons) published in 1949, primarily about what would happen if the government has complete control over everyone, [[How Imperial Life Is Worse Than You Can Imagine|where you will be watched everyday and being forced to believe whatever lies the government tell that week, or else you&#039;ll be tortured and mind-raped to absolute despair]]. &lt;br /&gt;
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Orwell began work on &#039;&#039;1984&#039;&#039; eight months after reading (and being directly inspired by) &#039;&#039;We&#039;&#039;, one of the earliest known dystopian novels and arguably the first thoroughly detailed totalitarian society in science fiction. Written in 1921, the Russian author Yevgeny Zamyatin was in turn inspired by his translations of [[H. G. Wells]] (though &#039;&#039;We&#039;&#039; wouldn&#039;t be published in his home country until 1988, mostly due to coming down with a serious case of &amp;quot;banned by the Soviet Union publishing committee&amp;quot;). Orwell&#039;s work was conceived as a cultural translation of the book, and it (and by extension &#039;&#039;We&#039;&#039;) served as the inspiration for many a grimdark totalitarian dictatorship, particularly [[Paranoia]] and [[Warhammer 40k]].&lt;br /&gt;
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The scariest parts are the fact that the book is merely a chronicle of the evils humanity is capable of: no dangerous aliens or demons, just us, not to mention the fact that Eurasia was inspired by a real-life nation; Soviet Russia (Stalin&#039;s regime). In fact, in the books Big Brother is mentioend near the end as having a mustache [http://cdn.history.com/sites/2/2013/12/joseph-stalin-AB.jpeg just like said tyrannical dictator]. However, it should be noted the book is a condemnation of tyranny and dictatorships in general, due to how similar all the three nations involved in some eternal war are. This ends up giving the work a lot of applicability, in that you could switch around their names with entities like Nazi Germany and [http://dystopiannightmare.com/the-gas-chamber-horror-of-north-koreas-gulag/#more-989 Kim-Il-Sung&#039;s North Korea] (he claimed to be inspired by Stalin) and not be able tell the difference.&lt;br /&gt;
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Orwell himself was a notable anti-fascist, having fought in the Spanish Civil War on the communist side; ironically enough, he would in fact sell out friends to the British government by ratting them out if they were gay (which in that era was considered [[Heresy|a crime punishable by death at worst]]). This makes him the [[Inquisition|third]] [[Eldrad|biggest dick]] amongst non-/tg/ related authors on /tg/, just barely beaten by [[Chick Tracts|his]] [[H.P. Lovecraft|competition]].&lt;br /&gt;
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As such an influential work, expect comparisons to and mentions of &#039;&#039;1984&#039;&#039; to be thrown around carelessly and frequently by [[That Guy|someone who probably read it once and think they&#039;re instant experts on recognizing totalitarianism]]. One may optionally bring up the irony of his aforementioned government snitching for added hilarity.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
[[File:Winston smith rat torture.jpg|right|300px|thumb| [[skaven|YES. YES. ME PUNISH FOOLISH-SCARED NO FUR. CRY-TEAR AT ME MAN-THING!!]]]]&lt;br /&gt;
In [[Hive|Airstrip One, Oceania]], a middle-aged member of [[Administratum|the Ministry of Truth]], Winston Smith, isn&#039;t happy about his life.  He&#039;s sick of doing the same thing every day; helping the government spread their propaganda, being exhausted at work, his home life dominated by his telescreen (pretty much &amp;quot;IN SOVIET RUSSIA, TV WATCHES YOU!&amp;quot;, and woe betide anyone who breaks or turns theirs off), never getting laid (except for a far back encounter with an elderly prostitute; P.S prostitution is illegal here but is a crime that the state does not actually care much about) and not having enough to eat. But his life changes when he meets his co-worker, twenty-something brunette Julia. Despite coming across as a model citizen, even being a member of the [[Sisters of Cleaning|anti-sex league]], Julia gives him a secret message which says &amp;quot;I love you.&amp;quot; After meeting her outside their work, they talk and Julia and Winston decide to [[Heresy|give each other what they want]], which is something the party considers [[Blam|unacceptable]].  Winston has a fun time [[Slaanesh|fucking Julia]], [[Tzeentch|learning about the past]], [[Nurgle|eating the real food the upper class gets]] and [[Khorne|writing in his notebook about how much he hates The Party]]. During this time, Winston&#039;s co-worker O&#039;Brien introduces himself as a member of the secret anti-government Brotherhood and recruits Winston and Julia.  &lt;br /&gt;
&lt;br /&gt;
They receive a book on the Brotherhood&#039;s ideals and are instructed to continue with their affairs until called on by them. They do, making the inn where they had their first tryst their secret love nest. After a sex session, they start reading up on the Brotherhood (which can be summed up as idealist English Socialism). During a later tryst, they are found out and arrested by the [[Inquisition|Thought Police]], who had been spying on their room through a telescreen hidden behind a painting (the innkeeper is revealed to be an undercover Thought Police commander). They are beaten and taken to the Ministry of Love to be brainwashed. There, Winston is reunited with O&#039;Brien, [[Just as Planned|and finds out that O&#039;Brien is actually a top-level government agent; his &amp;quot;recruitment&amp;quot; of Winston and Julia, and maybe even the Brotherhood itself, was part of a sting operation]]. O&#039;Brien [[Dark Eldar|tortures Winston to the brink of death and insanity]], then when Winston starts to succumb to the brainwashing O&#039;Brien nurses him back to health. After he monitors Winston in his sleep and finds out that Winston still loves Julia and hates Big Brother, O&#039;Brien sends him to the dreaded Room 101 to meet his worst fear.&lt;br /&gt;
 &lt;br /&gt;
Interesting thing about this room is that it is where the party torture their victims with their worst fear, and naturally their fear was recorded from childhood, meaning the party may have already had Winston as well as everyone in their grip: &amp;quot;He who controls the past controls the future. He who controls the present controls the past&amp;quot;. In Winston&#039;s case, his greatest fear is rats, because he had found his house full of rats after his mother and sister&#039;s disappearance and assumed the rats ate them (note that back in the day of London (also known as the place airstrip one focused in the book), rat problem were seriously bad that civilians would die from either the disease it spread or just straight up eaten by its swarm). Using this fear, O&#039;Brien put a metal cage like device with rats inside (see picture on the right), [[Skaven|threatened him that he would let the rats eat his face]] and ultimately mind broke the poor Winston.&lt;br /&gt;
&lt;br /&gt;
Months after being successfully brainwashed by the party Winston meets Julia again, who is also brainwashed, and both are uncertain about their futures and no longer love each other. In the end Winston despairs so much he cannot even commit suicide, believes that [[derp|2+2=5]], and loves [[God-Emperor of Mankind|the Party&#039;s figurehead leader, Big Brother]].&lt;br /&gt;
&lt;br /&gt;
And &#039;&#039;that&#039;s&#039;&#039; when he is finally shot, or not. You see, all that torture the party has done to Winston only killed his &amp;quot;self&amp;quot;, meaning he no longer exists as a thinking individual. He exists only as a puppet of the Party, forever selfless, forever loving Big Brother. While the party threatens to murder Winston with a single shot from a gun, they never did.&lt;br /&gt;
&lt;br /&gt;
Winston&#039;s self is the part that makes him human and unique — it essentially is Winston. And now that it is dead, he waits only for his [[Necron|soulless shell of a body]] to die as well.&lt;br /&gt;
&lt;br /&gt;
==The World of 1984==&lt;br /&gt;
[[File:Late1984.gif|center|thumb|800px|[[Grimdark|Welcome to the world of 1984. There is no escape, no hope and no peace. Have fun!]]]]&lt;br /&gt;
Because of how much the Party of Ingsoc controls the perception of reality, the state of international relations as a whole should be taken with a humongous grain of salt. For all we know, Oceania actually encompass the entire planet and just intentionally bombs their people to keep the hysteria and illusion of war possible. On the other hand, Oceania could just consist of Airstrip One and actually be a third-rate joke of a country pretending to be a superpower like North Korea. Nevertheless, according to the Party, the world of 1984 is split into three spheres of influence, each under the control of the respective super-states. &lt;br /&gt;
&lt;br /&gt;
===Oceania===&lt;br /&gt;
The main super-state and the one that 1984 is centered in. Oceania is a supernational entity that was formed after the revolutions in the 1950s and 1960s following the atomic wars during that time period. Basically, it led to the United States absorbing (AKA annexing) the weakened and collapsing British Empire along with its dominions, conquering South America and portions of South Africa. Following this, there was a civil war within the newly formed Oceania fought between the newly established English Socialists against the established Capitalists and other ideological parties. What happened during that period is unknown, as Oceania had already altered the realities of history and thus, the past. What is known is that the English Socialists (now shortened to Ingsoc) won and become the ONLY political entity. It was not known who was formed first, Oceania or Eurasia; either way, such petty differences was of minute importance in 1984.&lt;br /&gt;
&lt;br /&gt;
As one of the three world superpowers, Oceania obviously commands a immense military industrial complex, a large military and a sufficiently strong enough economy to support a never ending war. Whilst Oceania may not be as geographically as large as Eurasia nor as populated as Eastasia, Oceania could rest easily knowing that it is defended by two great oceans, the Atlantic and Pacific. The presence of these oceans means that Oceania has a immense navy and is possibly Oceania&#039;s key advantage over the other three super-states. Furthermore, these oceans makes Oceania impenetrable from any potential land invasions, as to cross these vast oceans would meet sufficient resistance from Oceanian floating fortresses.&lt;br /&gt;
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Oceania&#039;s governmental structure is left intentionally vague, although hints and snippets from Goldstien&#039;s book (which, might we add, may actually be fabricated by Big Brother himself as a [[trap]] to lure potential dissidents) suggests that Oceania runs on some form of oligarchical aristocracy. But it is not an aristocracy in the traditional sense, for a traditional Aristocracy must have a group of nobles ruling a state and propagated though usual hereditary means; Oceania is not designed to be hereditary, so it could be said that the aristocratic Inner Party is aristocratic only in terms of being &#039;noble&#039; through loyalty and Party affiliations. In this case, it is also an Oligarchy as only 2-3% of Oceania&#039;s population are from the Inner Party. Likewise, Oceania also showcases both examples of capitalism and socialism in its economic framework: capitalistic in the sense of the Party&#039;s &amp;quot;need&amp;quot; to overproduce products for the sake of being wastefully consumed through warfare, and socialistic in the sense private property no longer exists and a planned economy seem to be in the works (multiple telescreen announcements proclaim a victory of the battle of production through a three year plan).&lt;br /&gt;
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Nevertheless, Oceania&#039;s foreign policy, like its adversaries, are constantly in a state of flux - they declare war or ally with either Eurasia or Eastasia, whichever suits the national interests of the three governments, thus staying in power through perpetual war.&lt;br /&gt;
&lt;br /&gt;
===Eurasia===&lt;br /&gt;
[[File:george-orwell-cartography.jpg|right|thumb|Another view of the map of 1984, showcasing the two primary fronts of perpetual war.]]&lt;br /&gt;
The second super-state that is frequently mentioned. Eurasia is constantly seen as the main antagonistic entity that Oceania is fighting against (at the very least in the first half). Like Oceania, Eurasia was formed from the atomic wars in the 1950s. It is not known which super-state was formed first, Oceania or Eurasia. Whilst Oceania formed from the absorption of the British Empire into the United States, Eurasia was formed from the Soviet Union annexing Europe, the Middle-East and Northern Africa above Sub-Sahara at the maximum. Eurasia, being a blatant expy of the USSR, followed an ideology called Neo-Bolshevism which is almost ideologically similiar to the other super-state&#039;s ideologies.&lt;br /&gt;
&lt;br /&gt;
As you may already know, Eurasia is possibly the largest of the super-states in terms of geographical size. Unlike Oceania, which is protected by the two large oceans of the Pacific and Atlantic, Eurasia does not have that much access to the waterways. Indeed, Eurasia most likely have very limited presence in the heavily dominated Oceanian Atlantic Ocean, and have some modest presence in the Indian Ocean. The Arctic ice sheets are the primary reason why the Eurasian navy never matured. Nevertheless, Eurasia&#039;s sheer land mass makes Eurasia itself unconquerable as the large varied landscapes of Eurasia, not to mention areas such as the Ural Mountains, the Swiss Alps, the Sahara and the Gobi Desert is an absolute logistical nightmare for any Oceanian forces willing to invade the heartland of Eurasia. Furthermore, Eurasia seems advance towards rocket technology as rocket-bombs constantly hit Airstrip One on a daily basis. Eurasia&#039;s mechanical divisions seems to be the most powerful of the super-states and its armies are vast and extreme. Near the end of 1984, the Eurasian army was big enough to invade and almost conquer the whole of Africa before Oceanian [[tactical genius]] attacked the Eurasian army from behind through the Horn of Africa and broke apart the invasion force. Likewise, Eurasia&#039;s most vulnerable area seems to be its borders with Eastasia, whose territory from Mongolia, Manchuria and Tibet are constantly in flux, although these territorial changes aren&#039;t that significant to the two powers.&lt;br /&gt;
&lt;br /&gt;
It is unknown what governmental structure Eurasia has; considering that Eurasia is just an &amp;quot;evolution&amp;quot; of the Soviet Union, one could estimate and guess that Eurasia&#039;s governmental structure resembles a socialist oligarchy, in which close Eurasian Party members stay in perpetual power from the larger masses. There would probably be no middle-class unlike in Oceania, where the Outer Party constitutes the middle. Economically, Eurasia&#039;s Neo-Bolshevism may imply that it is still largely a communist-run economy with planned economies even stronger than Oceania&#039;s. &lt;br /&gt;
&lt;br /&gt;
Like the three super-states, Eurasia&#039;s foreign policy is constantly changing, with Eurasia constantly allying and betraying either Oceania or Eastasia in order to keep the illusion of perpetual war and stay in power.&lt;br /&gt;
&lt;br /&gt;
===Eastasia===&lt;br /&gt;
The third super-state and the least known of the superpowers. Unlike Oceania and Eurasia, we actually do know when Eastasia was created. Eastasia is the youngest of the super-states as it was formed a decade after Oceania and Eurasia due to a period of [[Derp|&#039;confused fighting&#039;]] (So somewhere in the 1960s). Of course Eastasia also posses the oldest continuous civilization of the three super-states. Due to the time period that Orwell had published 1984, the Chinese civil war was still ongoing at that time (The book was published in 1949, a few months before the communists beat the nationalists and proclaimed the PRC) and Orwell speculated that the war would continue longer than he expected. Anyways, Eastasia is overtly referenced to be formed by Mao&#039;s China annexing the Korean Peninsula, Japan, Northern India and some countries south of China such as parts of Indochina, Nepal, Bhutan and Bangladesh. Mongolia isn&#039;t one of the countries absorbed by China because at that time period, China still retained the territories of the former Qing Dynasty and Mongolia was already part of China at that time. The main ideology of Eastasia is loosely translated into Death-Worship, although the full translation is called [[Derp|Obliteration of the Self]].&lt;br /&gt;
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Currently, Eastasia is geographically the smallest of the three superpowers, but its small size does not mean that Eastasia is the weakest. If anything, a long war of attrition favors Eastasia above all. Whilst Eurasia is unconquerable due to its landmass and Oceania is protected by two oceans, Eastasia is safeguarded by sheer population size. Indeed, Eastasia is the most populous of the three super-states and their citizens are as industrialized as their Eurasian and Oceanian counterparts. With its large population and relatively smaller geography, Eastasia finds it easier for it to defend its territories from the other two rival super-states and unlike Eurasia which is large but demographically stretched thin, Eastasia does not need to worry of any unpopulated and thus, undefended territories. Eastasia possibly posses the largest standing army out of any of the superpowers due to its population and posses an equally strong navy to contest territorial disputes in the Indian and Pacific Ocean. Furthermore, Eastasia&#039;s geography makes it extremely difficult to invade as Eastasia controls the Himalayan Mountain Range, parts of the Gobi Desert and Eurasia acting as a buffer state in the north. &lt;br /&gt;
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In terms of governmental structure, we have even less information on Eastasia. Of course it wouldn&#039;t be surprising if Eastasia shares the same Oligarchical system as Oceania or Eurasia. Eastasia&#039;s Death-Worship ideology do suggests or hint that Eastasia follows a form of ancestral worship and immortalization akin to North Korea&#039;s eternal president Kim Il-Sung. No information is known on the economic aspects of Eastasia however; but the collectivist culture stemming from Chinese Confucianism and Maoist China do make Eastasia head to a direction in which its government resembles a council of Elders akin to a Gerontocracy, with a heavily centralized economy with some of Mao&#039;s schlick of constant revolution to revive the revolutionary spirit.  &lt;br /&gt;
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Eastasia like the other two superpowers, are constantly at war and at peace with either Oceania and Eurasia in order to ensure that its populace stay forever loyal the state from fear of being conquered.&lt;br /&gt;
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===Everyone Else===&lt;br /&gt;
Anyone of anything that is not part of either of the three superpowers are forced to live a life in perpetual misery, suffering and slavery. These poor bastards from the Equatorial Front, which stretches from Sub-Saharan Africa to the Gulf States and into South-East Asia, are constantly at the mercy of being unceremoniously killed by Eurasian, Eastasian or Oceanian forces or enslaved by their masters to work in labor camps. The territories of the Equatorial Front is constantly in flux as the three superpowers continuously gain and lose territory, all in the guise of perpetuating the war and waste resource to ensure a healthy dose of fear, hatred and xenophobia to their enemies.&lt;br /&gt;
&lt;br /&gt;
Another front of endless fighting also occurs in the north called the Polar Front, in which Oceania and primarily Eurasia contest and compete on who holds claim to the Arctic Ice Sheets. Not much known on Antarctica however, as no one seems to lay claim to it. It could be due to Antarctica&#039;s status as being [[Death World|permanently terra nihilus]] that no one wants to step foot on it. That or Antarctica is such a miserable and useless place even for the standards of 1984 that none of the superpowers could find any strategic interests in annexing an area with no known resources or mcguffin to fight over until the other two are dealt with and only to have a place to disappear people to.&lt;br /&gt;
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== Warhammer 40k&#039;s grimdark elements inspired from 1984 ==&lt;br /&gt;
[[File:1984.jpeg|right|300px|thumb|He is watching you, and waiting for you to do something heretical.]]  &lt;br /&gt;
* &#039;&#039;&#039;The Big Brother&#039;&#039;&#039;: Big Brother is the omnipotent figurehead created by the ruling Party for those poor bastards to worship (while Big Brother may or may not exist in 1984, the God-Emperor of the Imperium in 40k does exist), and like with real-world religious fundamentalists sex is even considered evil because it takes away veneration from the God-figure. However, despite the totalitarian fanaticism, the society that did inspire 1984 (the Soviet Union) was militantly atheistic regularly partaking in [[Imperial Truth|the execution of clergymen, destroying places of worship and publishing defamatory anti-religious propaganda]].  The veneration of certain figures being a Cult of Personality, and even then it was only for Party members; most of Russia&#039;s proles remained Eastern Orthodox but only kept it to themselves for fear of [[Blam]] by the government or government loyalists (again, North Korea under the Kim Dynasty is a better analogy).   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Constant Surveillance&#039;&#039;&#039;: In 1984, there are these shitty TV networks that were created to stalk you and troll you everyday call the &amp;quot;telescreens&amp;quot; and you cannot turn them off.  If you somehow manage to turn one off, you will be captured by the thought police and have your ass beaten. There are other surveillance devices such as helicopters (for tall apartment buildings), thought polices, and even your own children (whom were part of the party&#039;s child spies program that keeps an eye on their parents, and they would turned on their parents without a second thought just so they would be labelled as a hero by the public if they do so, the shitty brat). The only people who are free from this nightmare are the underclass Proles, and that&#039;s because they&#039;re so dumb the Party considers them animals who do not give a fuck about politics, doing nothing but work, drink and wank to porn. Yes, you yourself are one such filthy dumbass Prole, using this Telescreen for hentai instead of [[/tg/ gets shit done|actually doing something]]. In Warhammer 40k, there are the secret police of the Inquisition which have psykers reading people&#039;s minds everyday, and Adeptus Arbites who serve [[derp|fair justice]] to common proletarians everyday. Also noted that in the Age of Apostasy, Goge Vandire had [[Servo-skull|Cherubim]] installed everywhere to act as his own telescreens for whatever the fuck he had his minds on.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;In The Grim Darkness Of The Far Future There Is only War&#039;&#039;&#039;: In 1984, eternal war is the best way for Oceania (which is composed of the Americas, the British Isles (called &amp;quot;Airstrip One&amp;quot; in the novel), Iceland, Australia, New Zealand, and southern Africa below the River Congo... [[Skub|according to Oceania]]) to have their lonely [[Ork|excuse for fun]]; they wage unnecessary wars with &amp;lt;s&amp;gt;friendly&amp;lt;/s&amp;gt; countries that are almost exactly the same as they are, using the lands of unaligned countries as the battlefield, the inhabitants of those areas being forced to live in constant slavery under whichever power controls them at that time.  All of this is so they can justify their brutal totalitarian rule, which is in place to preserve the [[Games Workshop|status quo]].  This involves spending most of their money on building more [[Stormraven|flying metal boxes]] or floating fortress, a massive waste of force labors that locks up people to build useless cargo ships. The party never giving benefits to their own people who are cramped into [[Hive|1000 meters-high city prisons for your grandmother to live in]]. Oceania&#039;s neighbors (assuming they even exist) are [[Orks|Eurasia(Europe, Soviet Union and Middle-East)]] and [[Eldar|Eastasia(all of Northern India and East Asia except for Russia)]], who are just as much of a shithole like Oceania and they are constantly changing sides because they know the war is mutually beneficial. Once they are done buttsecks with each others for resources, they would backstab their allies and making their old enemy a new ally. Again, they three countries (assuming they are three separate countries, and not just a world-spanning Oceania faking a war with itself, or even just a tiny rogue state spewing all this BS) let their ex-ally backstab them on purpose, just to make sure the war never ends, just to make sure the benefits are always funneling into the national treasury.&lt;br /&gt;
 &lt;br /&gt;
* &#039;&#039;&#039;The Ministry of (love, truth, peace, plenty)&#039;&#039;&#039;: In 1984, the Oceania had their own departments of powers to control their filthy peasants. Despite their organization have names like truth and love, it is actually the opposite. &#039;&#039;&#039;The Ministry of Truth&#039;&#039;&#039; is basically [[Administratum]], where all the history records and documents were &amp;quot;true&amp;quot; and they are certainly not destroyed or rewritten to provide false propaganda. You dispute this? Ha! Where&#039;s your proof? Oh please, memories are faulty things. &#039;&#039;&#039;The Ministry of Love&#039;&#039;&#039; is where all the heretics are cared with &amp;quot;love&amp;quot; and the staff members will definitely not treat them with unorthodox methods of torture or mind rape, or both. &#039;&#039;&#039;The Ministry of Peace&#039;&#039;&#039; is the army because only true peace can be found through oppression with bullets, cold steels and flame. An act of war is actually an act of peace, where we enforce the foreign barbarian with &amp;quot;liberty&amp;quot;! &#039;&#039;&#039;The Ministry of Plenty&#039;&#039;&#039; is the food distribution to provide &amp;quot;plenty&amp;quot; for all and certainly not feed the upper class while keeping everyone else in a famine; also, the chocolate rations have been increased to 10 grams - they have never been 15 grams and were certainly not &#039;&#039;decreased&#039;&#039; to 10 grams. Noted how this 4 ministries is comparable to the four chaos gods. Tzeentch is truth (deceive people with lies), Khorne is peace (eternal war), Slaanesh is love (sadistic fun) and Nurgle is plenty (health through illness and famine)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Imperium|Imperium Of Man]]&lt;br /&gt;
*[[Grimdark]]&lt;br /&gt;
*[[Communism]]&lt;br /&gt;
*[[Paranoia]]&lt;br /&gt;
&lt;br /&gt;
[[category: Literature]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1391</id>
		<title>1984</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=1984&amp;diff=1391"/>
		<updated>2020-07-01T10:09:12Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Warhammer 40k&amp;#039;s grimdark elements inspired from 1984 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Big brother 1984.jpg|center|450px|thumb|[[Kane|BIG BROTHER LIVES IN DEATH! BIG BROTHER LIVES! PEACE THROUGH POWER!]]]]  &lt;br /&gt;
&lt;br /&gt;
[[Grimdark]] has always been a concept of humanity living in the worst environment as possible, and there is not even a single joy can be found in an utterly grimdark world. &#039;&#039;&#039;&#039;&#039;1984&#039;&#039;&#039;&#039;&#039; is an example of such a world. It is a novel by George Orwell (real name Eric Arthur Blair, but he didn&#039;t use it on his books because reasons) published in 1949, primarily about what would happen if the government has complete control over everyone, [[How Imperial Life Is Worse Than You Can Imagine|where you will be watched everyday and being forced to believe whatever lies the government tell that week, or else you&#039;ll be tortured and mind-raped to absolute despair]]. &lt;br /&gt;
&lt;br /&gt;
Orwell began work on &#039;&#039;1984&#039;&#039; eight months after reading (and being directly inspired by) &#039;&#039;We&#039;&#039;, one of the earliest known dystopian novels and arguably the first thoroughly detailed totalitarian society in science fiction. Written in 1921, the Russian author Yevgeny Zamyatin was in turn inspired by his translations of [[H. G. Wells]] (though &#039;&#039;We&#039;&#039; wouldn&#039;t be published in his home country until 1988, mostly due to coming down with a serious case of &amp;quot;banned by the Soviet Union publishing committee&amp;quot;). Orwell&#039;s work was conceived as a cultural translation of the book, and it (and by extension &#039;&#039;We&#039;&#039;) served as the inspiration for many a grimdark totalitarian dictatorship, particularly [[Paranoia]] and [[Warhammer 40k]].&lt;br /&gt;
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The scariest parts are the fact that the book is merely a chronicle of the evils humanity is capable of: no dangerous aliens or demons, just us, not to mention the fact that Eurasia was inspired by a real-life nation; Soviet Russia (Stalin&#039;s regime). In fact, in the books Big Brother is mentioend near the end as having a mustache [http://cdn.history.com/sites/2/2013/12/joseph-stalin-AB.jpeg just like said tyrannical dictator]. However, it should be noted the book is a condemnation of tyranny and dictatorships in general, due to how similar all the three nations involved in some eternal war are. This ends up giving the work a lot of applicability, in that you could switch around their names with entities like Nazi Germany and [http://dystopiannightmare.com/the-gas-chamber-horror-of-north-koreas-gulag/#more-989 Kim-Il-Sung&#039;s North Korea] (he claimed to be inspired by Stalin) and not be able tell the difference.&lt;br /&gt;
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Orwell himself was a notable anti-fascist, having fought in the Spanish Civil War on the communist side; ironically enough, he would in fact sell out friends to the British government by ratting them out if they were gay (which in that era was considered [[Heresy|a crime punishable by death at worst]]). This makes him the [[Inquisition|third]] [[Eldrad|biggest dick]] amongst non-/tg/ related authors on /tg/, just barely beaten by [[Chick Tracts|his]] [[H.P. Lovecraft|competition]].&lt;br /&gt;
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As such an influential work, expect comparisons to and mentions of &#039;&#039;1984&#039;&#039; to be thrown around carelessly and frequently by [[That Guy|someone who probably read it once and think they&#039;re instant experts on recognizing totalitarianism]]. One may optionally bring up the irony of his aforementioned government snitching for added hilarity.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
[[File:Winston smith rat torture.jpg|right|300px|thumb| [[skaven|YES. YES. ME PUNISH FOOLISH-SCARED NO FUR. CRY-TEAR AT ME MAN-THING!!]]]]&lt;br /&gt;
In [[Hive|Airstrip One, Oceania]], a middle-aged member of [[Administratum|the Ministry of Truth]], Winston Smith, isn&#039;t happy about his life.  He&#039;s sick of doing the same thing every day; helping the government spread their propaganda, being exhausted at work, his home life dominated by his telescreen (pretty much &amp;quot;IN SOVIET RUSSIA, TV WATCHES YOU!&amp;quot;, and woe betide anyone who breaks or turns theirs off), never getting laid (except for a far back encounter with an elderly prostitute; P.S prostitution is illegal here but is a crime that the state does not actually care much about) and not having enough to eat. But his life changes when he meets his co-worker, twenty-something brunette Julia. Despite coming across as a model citizen, even being a member of the [[Sisters of Cleaning|anti-sex league]], Julia gives him a secret message which says &amp;quot;I love you.&amp;quot; After meeting her outside their work, they talk and Julia and Winston decide to [[Heresy|give each other what they want]], which is something the party considers [[Blam|unacceptable]].  Winston has a fun time [[Slaanesh|fucking Julia]], [[Tzeentch|learning about the past]], [[Nurgle|eating the real food the upper class gets]] and [[Khorne|writing in his notebook about how much he hates The Party]]. During this time, Winston&#039;s co-worker O&#039;Brien introduces himself as a member of the secret anti-government Brotherhood and recruits Winston and Julia.  &lt;br /&gt;
&lt;br /&gt;
They receive a book on the Brotherhood&#039;s ideals and are instructed to continue with their affairs until called on by them. They do, making the inn where they had their first tryst their secret love nest. After a sex session, they start reading up on the Brotherhood (which can be summed up as idealist English Socialism). During a later tryst, they are found out and arrested by the [[Inquisition|Thought Police]], who had been spying on their room through a telescreen hidden behind a painting (the innkeeper is revealed to be an undercover Thought Police commander). They are beaten and taken to the Ministry of Love to be brainwashed. There, Winston is reunited with O&#039;Brien, [[Just as Planned|and finds out that O&#039;Brien is actually a top-level government agent; his &amp;quot;recruitment&amp;quot; of Winston and Julia, and maybe even the Brotherhood itself, was part of a sting operation]]. O&#039;Brien [[Dark Eldar|tortures Winston to the brink of death and insanity]], then when Winston starts to succumb to the brainwashing O&#039;Brien nurses him back to health. After he monitors Winston in his sleep and finds out that Winston still loves Julia and hates Big Brother, O&#039;Brien sends him to the dreaded Room 101 to meet his worst fear.&lt;br /&gt;
 &lt;br /&gt;
Interesting thing about this room is that it is where the party torture their victims with their worst fear, and naturally their fear was recorded from childhood, meaning the party may have already had Winston as well as everyone in their grip: &amp;quot;He who controls the past controls the future. He who controls the present controls the past&amp;quot;. In Winston&#039;s case, his greatest fear is rats, because he had found his house full of rats after his mother and sister&#039;s disappearance and assumed the rats ate them (note that back in the day of London (also known as the place airstrip one focused in the book), rat problem were seriously bad that civilians would die from either the disease it spread or just straight up eaten by its swarm). Using this fear, O&#039;Brien put a metal cage like device with rats inside (see picture on the right), [[Skaven|threatened him that he would let the rats eat his face]] and ultimately mind broke the poor Winston.&lt;br /&gt;
&lt;br /&gt;
Months after being successfully brainwashed by the party Winston meets Julia again, who is also brainwashed, and both are uncertain about their futures and no longer love each other. In the end Winston despairs so much he cannot even commit suicide, believes that [[derp|2+2=5]], and loves [[God-Emperor of Mankind|the Party&#039;s figurehead leader, Big Brother]].&lt;br /&gt;
&lt;br /&gt;
And &#039;&#039;that&#039;s&#039;&#039; when he is finally shot, or not. You see, all that torture the party has done to Winston only killed his &amp;quot;self&amp;quot;, meaning he no longer exists as a thinking individual. He exists only as a puppet of the Party, forever selfless, forever loving Big Brother. While the party threatens to murder Winston with a single shot from a gun, they never did.&lt;br /&gt;
&lt;br /&gt;
Winston&#039;s self is the part that makes him human and unique — it essentially is Winston. And now that it is dead, he waits only for his [[Necron|soulless shell of a body]] to die as well.&lt;br /&gt;
&lt;br /&gt;
==The World of 1984==&lt;br /&gt;
[[File:Late1984.gif|center|thumb|800px|[[Grimdark|Welcome to the world of 1984. There is no escape, no hope and no peace. Have fun!]]]]&lt;br /&gt;
Because of how much the Party of Ingsoc controls the perception of reality, the state of international relations as a whole should be taken with a humongous grain of salt. For all we know, Oceania actually encompass the entire planet and just intentionally bombs their people to keep the hysteria and illusion of war possible. On the other hand, Oceania could just consist of Airstrip One and actually be a third-rate joke of a country pretending to be a superpower like North Korea. Nevertheless, according to the Party, the world of 1984 is split into three spheres of influence, each under the control of the respective super-states. &lt;br /&gt;
&lt;br /&gt;
===Oceania===&lt;br /&gt;
The main super-state and the one that 1984 is centered in. Oceania is a supernational entity that was formed after the revolutions in the 1950s and 1960s following the atomic wars during that time period. Basically, it led to the United States absorbing (AKA annexing) the weakened and collapsing British Empire along with its dominions, conquering South America and portions of South Africa. Following this, there was a civil war within the newly formed Oceania fought between the newly established English Socialists against the established Capitalists and other ideological parties. What happened during that period is unknown, as Oceania had already altered the realities of history and thus, the past. What is known is that the English Socialists (now shortened to Ingsoc) won and become the ONLY political entity. It was not known who was formed first, Oceania or Eurasia; either way, such petty differences was of minute importance in 1984.&lt;br /&gt;
&lt;br /&gt;
As one of the three world superpowers, Oceania obviously commands a immense military industrial complex, a large military and a sufficiently strong enough economy to support a never ending war. Whilst Oceania may not be as geographically as large as Eurasia nor as populated as Eastasia, Oceania could rest easily knowing that it is defended by two great oceans, the Atlantic and Pacific. The presence of these oceans means that Oceania has a immense navy and is possibly Oceania&#039;s key advantage over the other three super-states. Furthermore, these oceans makes Oceania impenetrable from any potential land invasions, as to cross these vast oceans would meet sufficient resistance from Oceanian floating fortresses.&lt;br /&gt;
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Oceania&#039;s governmental structure is left intentionally vague, although hints and snippets from Goldstien&#039;s book (which, might we add, may actually be fabricated by Big Brother himself as a [[trap]] to lure potential dissidents) suggests that Oceania runs on some form of oligarchical aristocracy. But it is not an aristocracy in the traditional sense, for a traditional Aristocracy must have a group of nobles ruling a state and propagated though usual hereditary means; Oceania is not designed to be hereditary, so it could be said that the aristocratic Inner Party is aristocratic only in terms of being &#039;noble&#039; through loyalty and Party affiliations. In this case, it is also an Oligarchy as only 2-3% of Oceania&#039;s population are from the Inner Party. Likewise, Oceania also showcases both examples of capitalism and socialism in its economic framework: capitalistic in the sense of the Party&#039;s &amp;quot;need&amp;quot; to overproduce products for the sake of being wastefully consumed through warfare, and socialistic in the sense private property no longer exists and a planned economy seem to be in the works (multiple telescreen announcements proclaim a victory of the battle of production through a three year plan).&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Oceania&#039;s foreign policy, like its adversaries, are constantly in a state of flux - they declare war or ally with either Eurasia or Eastasia, whichever suits the national interests of the three governments, thus staying in power through perpetual war.&lt;br /&gt;
&lt;br /&gt;
===Eurasia===&lt;br /&gt;
[[File:george-orwell-cartography.jpg|right|thumb|Another view of the map of 1984, showcasing the two primary fronts of perpetual war.]]&lt;br /&gt;
The second super-state that is frequently mentioned. Eurasia is constantly seen as the main antagonistic entity that Oceania is fighting against (at the very least in the first half). Like Oceania, Eurasia was formed from the atomic wars in the 1950s. It is not known which super-state was formed first, Oceania or Eurasia. Whilst Oceania formed from the absorption of the British Empire into the United States, Eurasia was formed from the Soviet Union annexing Europe, the Middle-East and Northern Africa above Sub-Sahara at the maximum. Eurasia, being a blatant expy of the USSR, followed an ideology called Neo-Bolshevism which is almost ideologically similiar to the other super-state&#039;s ideologies.&lt;br /&gt;
&lt;br /&gt;
As you may already know, Eurasia is possibly the largest of the super-states in terms of geographical size. Unlike Oceania, which is protected by the two large oceans of the Pacific and Atlantic, Eurasia does not have that much access to the waterways. Indeed, Eurasia most likely have very limited presence in the heavily dominated Oceanian Atlantic Ocean, and have some modest presence in the Indian Ocean. The Arctic ice sheets are the primary reason why the Eurasian navy never matured. Nevertheless, Eurasia&#039;s sheer land mass makes Eurasia itself unconquerable as the large varied landscapes of Eurasia, not to mention areas such as the Ural Mountains, the Swiss Alps, the Sahara and the Gobi Desert is an absolute logistical nightmare for any Oceanian forces willing to invade the heartland of Eurasia. Furthermore, Eurasia seems advance towards rocket technology as rocket-bombs constantly hit Airstrip One on a daily basis. Eurasia&#039;s mechanical divisions seems to be the most powerful of the super-states and its armies are vast and extreme. Near the end of 1984, the Eurasian army was big enough to invade and almost conquer the whole of Africa before Oceanian [[tactical genius]] attacked the Eurasian army from behind through the Horn of Africa and broke apart the invasion force. Likewise, Eurasia&#039;s most vulnerable area seems to be its borders with Eastasia, whose territory from Mongolia, Manchuria and Tibet are constantly in flux, although these territorial changes aren&#039;t that significant to the two powers.&lt;br /&gt;
&lt;br /&gt;
It is unknown what governmental structure Eurasia has; considering that Eurasia is just an &amp;quot;evolution&amp;quot; of the Soviet Union, one could estimate and guess that Eurasia&#039;s governmental structure resembles a socialist oligarchy, in which close Eurasian Party members stay in perpetual power from the larger masses. There would probably be no middle-class unlike in Oceania, where the Outer Party constitutes the middle. Economically, Eurasia&#039;s Neo-Bolshevism may imply that it is still largely a communist-run economy with planned economies even stronger than Oceania&#039;s. &lt;br /&gt;
&lt;br /&gt;
Like the three super-states, Eurasia&#039;s foreign policy is constantly changing, with Eurasia constantly allying and betraying either Oceania or Eastasia in order to keep the illusion of perpetual war and stay in power.&lt;br /&gt;
&lt;br /&gt;
===Eastasia===&lt;br /&gt;
The third super-state and the least known of the superpowers. Unlike Oceania and Eurasia, we actually do know when Eastasia was created. Eastasia is the youngest of the super-states as it was formed a decade after Oceania and Eurasia due to a period of [[Derp|&#039;confused fighting&#039;]] (So somewhere in the 1960s). Of course Eastasia also posses the oldest continuous civilization of the three super-states. Due to the time period that Orwell had published 1984, the Chinese civil war was still ongoing at that time (The book was published in 1949, a few months before the communists beat the nationalists and proclaimed the PRC) and Orwell speculated that the war would continue longer than he expected. Anyways, Eastasia is overtly referenced to be formed by Mao&#039;s China annexing the Korean Peninsula, Japan, Northern India and some countries south of China such as parts of Indochina, Nepal, Bhutan and Bangladesh. Mongolia isn&#039;t one of the countries absorbed by China because at that time period, China still retained the territories of the former Qing Dynasty and Mongolia was already part of China at that time. The main ideology of Eastasia is loosely translated into Death-Worship, although the full translation is called [[Derp|Obliteration of the Self]].&lt;br /&gt;
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Currently, Eastasia is geographically the smallest of the three superpowers, but its small size does not mean that Eastasia is the weakest. If anything, a long war of attrition favors Eastasia above all. Whilst Eurasia is unconquerable due to its landmass and Oceania is protected by two oceans, Eastasia is safeguarded by sheer population size. Indeed, Eastasia is the most populous of the three super-states and their citizens are as industrialized as their Eurasian and Oceanian counterparts. With its large population and relatively smaller geography, Eastasia finds it easier for it to defend its territories from the other two rival super-states and unlike Eurasia which is large but demographically stretched thin, Eastasia does not need to worry of any unpopulated and thus, undefended territories. Eastasia possibly posses the largest standing army out of any of the superpowers due to its population and posses an equally strong navy to contest territorial disputes in the Indian and Pacific Ocean. Furthermore, Eastasia&#039;s geography makes it extremely difficult to invade as Eastasia controls the Himalayan Mountain Range, parts of the Gobi Desert and Eurasia acting as a buffer state in the north. &lt;br /&gt;
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In terms of governmental structure, we have even less information on Eastasia. Of course it wouldn&#039;t be surprising if Eastasia shares the same Oligarchical system as Oceania or Eurasia. Eastasia&#039;s Death-Worship ideology do suggests or hint that Eastasia follows a form of ancestral worship and immortalization akin to North Korea&#039;s eternal president Kim Il-Sung. No information is known on the economic aspects of Eastasia however; but the collectivist culture stemming from Chinese Confucianism and Maoist China do make Eastasia head to a direction in which its government resembles a council of Elders akin to a Gerontocracy, with a heavily centralized economy with some of Mao&#039;s schlick of constant revolution to revive the revolutionary spirit.  &lt;br /&gt;
&lt;br /&gt;
Eastasia like the other two superpowers, are constantly at war and at peace with either Oceania and Eurasia in order to ensure that its populace stay forever loyal the state from fear of being conquered.&lt;br /&gt;
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===Everyone Else===&lt;br /&gt;
Anyone of anything that is not part of either of the three superpowers are forced to live a life in perpetual misery, suffering and slavery. These poor bastards from the Equatorial Front, which stretches from Sub-Saharan Africa to the Gulf States and into South-East Asia, are constantly at the mercy of being unceremoniously killed by Eurasian, Eastasian or Oceanian forces or enslaved by their masters to work in labor camps. The territories of the Equatorial Front is constantly in flux as the three superpowers continuously gain and lose territory, all in the guise of perpetuating the war and waste resource to ensure a healthy dose of fear, hatred and xenophobia to their enemies.&lt;br /&gt;
&lt;br /&gt;
Another front of endless fighting also occurs in the north called the Polar Front, in which Oceania and primarily Eurasia contest and compete on who holds claim to the Arctic Ice Sheets. Not much known on Antarctica however, as no one seems to lay claim to it. It could be due to Antarctica&#039;s status as being [[Death World|permanently terra nihilus]] that no one wants to step foot on it. That or Antarctica is such a miserable and useless place even for the standards of 1984 that none of the superpowers could find any strategic interests in annexing an area with no known resources or mcguffin to fight over until the other two are dealt with and only to have a place to disappear people to.&lt;br /&gt;
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== Warhammer 40k&#039;s grimdark elements inspired from 1984 ==&lt;br /&gt;
[[File:1984.jpeg|right|300px|thumb|He is watching you, and waiting for you to do something heretical.]]  &lt;br /&gt;
* &#039;&#039;&#039;The Big Brother&#039;&#039;&#039;: Big Brother is the omnipotent figurehead created by the ruling Party for those poor bastards to worship (while Big Brother may or may not exist in 1984, the God-Emperor of the Imperium in 40k does exist), and like with real-world religious fundamentalists sex is even considered evil because it takes away veneration from the God-figure. However, despite the totalitarian fanaticism, the society that did inspire 1984 (the Soviet Union) was militantly atheistic regularly partaking in [[Imperial Truth|the execution of clergymen, destroying places of worship and publishing defamatory anti-religious propaganda]].  The veneration of certain figures being a Cult of Personality, and even then it was only for Party members; most of Russia&#039;s proles remained Eastern Orthodox but only kept it to themselves for fear of [[Blam]] by the government or government loyalists (again, North Korea under the Kim Dynasty is a better analogy).   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Constant Surveillance&#039;&#039;&#039;: In 1984, there are these shitty TV networks that were created to stalk you and troll you everyday call the &amp;quot;telescreens&amp;quot; and you cannot turn them off.  If you somehow manage to turn one off, you will be captured by the thought police and have your ass beaten. There are other surveillance devices such as helicopters (for tall apartment buildings), thought polices, and even your own children (whom were part of the party&#039;s child spies program that keeps an eye on their parents, and they would turned on their parents without a second thought just so they would be labelled as a hero by the public if they do so, the shitty brat). The only people who are free from this nightmare are the underclass Proles, and that&#039;s because they&#039;re so dumb the Party considers them animals who do not give a fuck about politics, doing nothing but work, drink and wank to porn. Yes, you yourself are one such filthy dumbass Prole, using this Telescreen for hentai instead of [[/tg/ gets shit done|actually doing something]]. In Warhammer 40k, there are the secret police of the Inquisition which have psykers reading people&#039;s minds everyday, and Adeptus Arbites who serve [[derp|fair justice]] to common proletarians everyday. Also noted that in the Age of Apostasy, Goge Vandire had [[Servo-skull|Cherubim]] installed everywhere to act as his own telescreens for whatever the fuck he had his minds on.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;In The Grim Darkness Of The Far Future There Is only War&#039;&#039;&#039;: In 1984, eternal war is the best way for Oceania (which is composed of the Americas, the British Isles (called &amp;quot;Airstrip One&amp;quot; in the novel), Iceland, Australia, New Zealand, and southern Africa below the River Congo... [[Skub|according to Oceania]]) to have their lonely [[Ork|excuse for fun]]; they wage unnecessary wars with &amp;lt;s&amp;gt;friendly&amp;lt;/s&amp;gt; countries that are almost exactly the same as they are, using the lands of unaligned countries as the battlefield, the inhabitants of those areas being forced to live in constant slavery under whichever power controls them at that time.  All of this is so they can justify their brutal totalitarian rule, which is in place to preserve the [[Games Workshop|status quo]].  This involves spending most of their money on building more [[Stormraven|flying metal boxes]] or floating fortress, a massive waste of force labors that locks up people to build useless cargo ships. The party never giving benefits to their own people who are cramped into [[Hive|1000 meters-high city prisons for your grandmother to live in]]. Oceania&#039;s neighbors (assuming they even exist) are [[Orks|Eurasia(Europe, Soviet Union and Middle-East)]] and [[Eldar|Eastasia(all of Northern India and East Asia except for Russia)]], who are just as much of a shithole like Oceania and they are constantly changing sides because they know the war is mutually beneficial. Once they are done buttsecks with each others for resources, they would backstab their allies and making their old enemy a new ally. Again, they three countries (assuming they are three separate countries, and not just a world-spanning Oceania faking a war with itself, or even just a tiny rogue state spewing all this BS) let their ex-ally backstab them on purpose, just to make sure the war never ends, just to make sure the benefits are always funneling into the national treasury.&lt;br /&gt;
 &lt;br /&gt;
* &#039;&#039;&#039;The Ministry of (love, truth, peace, plenty)&#039;&#039;&#039;: In 1984, the Oceania had their own departments of powers to control their filthy peasants. Despite their organization have names like truth and love, it is actually the opposite. &#039;&#039;&#039;The Ministry of Truth&#039;&#039;&#039; is basically [[Administratum]], where all the history records and documents were &amp;quot;true&amp;quot; and they are certainly not destroyed or rewritten to provide false propaganda. You dispute this? Ha! Where&#039;s your proof? Oh please, memories are faulty things. &#039;&#039;&#039;The Ministry of Love&#039;&#039;&#039; is where all the heretics are cared with &amp;quot;love&amp;quot; and the staff members will definitely not treat them with unorthodox methods of torture or mind rape, or both. &#039;&#039;&#039;The Ministry of Peace&#039;&#039;&#039; is the army because only true peace can be found through oppression with bullets, cold steels and flame. An act of war is actually an act of peace, where we enforce the foreign barbarian with &amp;quot;liberty&amp;quot;! &#039;&#039;&#039;The Ministry of Plenty&#039;&#039;&#039; is the food distribution to provide &amp;quot;plenty&amp;quot; for all and certainly not feed the upper class while keeping everyone else in a famine, also the chocolate rations have been increased to 10 grams - they have never been 15 grams and were certainly not decreased to 10 grams. Noted how this 4 ministries is comparable to the four chaos gods. Tzeentch is truth (deceive people with lies), Khorne is peace (eternal war), Slaanesh is love (sadistically fun) and Nurgle is plenty (health through illness and famine)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Imperium|Imperium Of Man]]&lt;br /&gt;
*[[Grimdark]]&lt;br /&gt;
*[[Communism]]&lt;br /&gt;
*[[Paranoia]]&lt;br /&gt;
&lt;br /&gt;
[[category: Literature]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411134</id>
		<title>SJW</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411134"/>
		<updated>2020-07-01T09:35:36Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* What do??? */&lt;/p&gt;
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&lt;div&gt;{{editwar}}&lt;br /&gt;
{{flamewar}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
{{delete|This is possibly the biggest lightning rod of shitposts on the site and edit wars by/against SJWs, so either permanently protect this accursed thing or make it so nobody can blather on about it ever again.}}&lt;br /&gt;
{{Topquote|The only way to win is to not read the crazy, and just fap and/or shlick to the pictures.|[[/d/]]}}&lt;br /&gt;
{{Topquote|People love to pretend they&#039;re offended.|Matt Groening}}&lt;br /&gt;
{{Topquote|Whoever fights monsters should see to it that in the process he does not become a monster.|Friedrich Nietzsche}}&lt;br /&gt;
&lt;br /&gt;
== Meaning ==&lt;br /&gt;
[[Skub]]&#039;s final form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SJW&#039;&#039;&#039; stands for &#039;&#039;&#039;Social Justice Warrior&#039;&#039;&#039;, a term originated in the late &#039;90s to mid-2000&#039;s, where it was originally more neutral and meant to refer to ardent or outspoken advocates of social change, usually for &#039;furthering&#039; civil rights. This generally meant someone who demanded that all races, genders, sexuality... any group where members can&#039;t leave voluntarily be represented in media and treated with equal respect.&lt;br /&gt;
&lt;br /&gt;
Nowadays, it has a less-than-savory connotation, especially to people within 4chan (&#039;&#039;especially&#039;&#039; [[/pol/]] and /v/ - the lattermost is a partial by-product of the GamerGate shenanigans). The modern usage of SJW refers largely to the (usually but not always) left wing-group of people who demand that media and society be inclusive and inoffensive (in practice, usually only to groups said SJW is a part of and those whose beliefs align with them) before all else, basically trying to police all media and, by proxy, the rest of society. See Identity Politics and Intersectionality (a.k.a &amp;quot;who is more oppressed and needs more help marathon&amp;quot;; the dynamics of this is often called Oppression Olympics). &lt;br /&gt;
&lt;br /&gt;
SJWs also tend to chuck that aforementioned respect out the airlock as they prioritize looking and feeling &amp;quot;good&amp;quot; over actually doing good, like most zealots. They frequently employ simplistic and/or ahistorical analysis that could wring both tears and rage from any fa/tg/uy&#039;s inner history buff (and not just the ones with military vehicle fetishes, either). Such piping hot takes also open them up to &amp;quot;easy debunking&amp;quot;, often by a mix of opportunists looking for an easy &#039;gotcha&#039;, /pol/acks looking for an easy triggering or (perhaps most rarely) people who actually studied their shit - bonus points if said people are left of center and/or themselves part of said minorities on whose behalf the SJWs pull this shit even as they speak over them. Of course, the debunking may itself be poorly researched - most political discussions set the bar amazingly low, if you hadn&#039;t guessed. Many SJWs also practice the double standard of selective outrage (attacking a particular person or group over what they said or did, but glossing over similar behavior from other groups - bonus points if the latter group is one the &amp;quot;rager&amp;quot; is part of and/or claiming to defend). &lt;br /&gt;
&lt;br /&gt;
In short, it&#039;s associated with activists that advocate a a view of progressive societal change that non-progressives and sometimes even progressive groups, like feminists and minority activists, perceive to be ostracizing, harmful or unnecessary. This being mostly subjective is why the definition is so [[skub|contentious]] to begin with.&lt;br /&gt;
&lt;br /&gt;
Expect Social Justice Warriors to show up or at least be mentioned anytime some combination of the following occurs:&lt;br /&gt;
&lt;br /&gt;
*A) a popular figure does or says something considered offensive, whether legitimately so or otherwise;&lt;br /&gt;
*B) some asshole&#039;s trying to shut up people they&#039;re being rude to;&lt;br /&gt;
*C) someone is &#039;&#039;harmlessly&#039;&#039; being a bit less politically correct than people want them to; &lt;br /&gt;
*D) someone is being &#039;&#039;far less&#039;&#039; politically correct than the situation warrants; or&lt;br /&gt;
*E) there isn&#039;t enough presentation in a work for ethno-social groups that are already infinitesimal to begin with.&lt;br /&gt;
&lt;br /&gt;
On that note, feel free to play a drinking game where you take a shot each time [[Nazi|Godwin&#039;s Law]] is invoked, and be sure to bid your liver farewell before hand.&lt;br /&gt;
&lt;br /&gt;
Expect the affected thread and any other nearby discussion to be derailed in short order; this is becoming more and more frequent on /tg/ lately as hobbies like [[Magic: The Gathering|MTG]] and [[Warhammer 40k]] are being subjected to changes that are viewed as &amp;quot;progressive&amp;quot; and generate unholy waves of skub. This often appears in the forms of users being accused of bigotry for either not checking off enough &amp;quot;oppressed minority&amp;quot; checkboxes in character creation, or else portraying certain groups too positively. The sources are generally either the usual crowd of trolls and shit stirrers, or else actual morons who want to show off their &#039;good guy&#039; badges - aka virtue signalling - and miss the point of their ideals entirely. Naturally, most people who hold similar views prefer to voice them only when appropriate to do so, and outside of the &amp;quot;radical&amp;quot; fringe, they differ from the average fa/tg/uy only by the presence of a few things they think tabletop games could be better at doing.&lt;br /&gt;
&lt;br /&gt;
This can and does often lead to rifts in communities, fanbases and franchises, with creators (most often independent ones) facing harassment and death threats, and any legitimate criticisms are almost immediately lost in the mix of mob mentality - just like most of the internet.&lt;br /&gt;
&lt;br /&gt;
There are plenty of examples, but the average fa/tg/uy is unlikely to care about most of them outside of the few relevant ones discussed further below.&lt;br /&gt;
&lt;br /&gt;
== ...so why is this a big deal again? ==&lt;br /&gt;
The crux of the problem is that SJWs act as &amp;quot;moral guardians&amp;quot; to popular culture. Previous moral panics, such as the hysteria surrounding hip-hop, rock music and (most relevantly) tabletop games such as [[Dungeons &amp;amp; Dragons]] ever since each medium&#039;s creation, were driven by people who claimed to be protecting their children from the &amp;quot;evils&amp;quot; within certain works, as well as seeing enemies under every rock or choosing to die on hills that are ultimately of no consequence.&lt;br /&gt;
&lt;br /&gt;
To use pen-and-paper RPGs as an example, the mostly-Christian right-wingers of the late 70s believed them to be [[Heresy|a gateway to devil worship and eternal damnation]] because of a misunderstanding. Some of the game developers lifted elements from real-life occultism and black magic practices for themes and stories, which was mistaken for trying to promote these practices - despite Gary Gygax, D&amp;amp;D&#039;s co-creator, being a known Jehovah&#039;s Witness. The response to this huge outcry mostly consisted of renaming or remodeling a bunch of shit (e.g. [[demon]]s and [[devil]]s were now Tanar&#039;ri and Baatezu and in-universe occult symbols were redesigned). More concerning were a few murders and suicides by known players (the mother of James Dallas Egbert III - James being one of the people who committed suicide - even blamed D&amp;amp;D for her son&#039;s death).  While it sounds ridiculous in hindsight, DnD had yet to gain the traction it currently has and coupled with some groups considering the murderers and people who committed suicide the face of the games, the games were nearly damned by association.  &lt;br /&gt;
&lt;br /&gt;
For more details on that sad, stupid time outlined above, see [[Satanic Panic]].&lt;br /&gt;
&lt;br /&gt;
Where most moral panics in America are often attributed and traced back to said older outspoken conservative Christians, with SJWs it&#039;s different - they are generally younger, left-leaning and are either affiliated with new-age religions or atheists (the latter often alongside being anti-religious - ironically, mostly singling out Christianity).  While many espouse lefty-hippie ideas of acceptance and inclusiveness, many have turned from simply promoting acceptance of varied interests, lifestyles, and hobbies to policing them for proper behavior and raising hell when they find something they don&#039;t like.  Maybe it&#039;s too objectifying, maybe it&#039;s not inclusive or diverse enough, maybe it portrays a group they disagree with in too positive a manner or a group they do like in too negative a manner; either way, it is promoting bigotry and bad behavior and must be changed accordingly. Some extreme SJWs even become bigots themselves, but with different groups targeted and a &amp;quot;tit for tat&amp;quot; approach.&lt;br /&gt;
&lt;br /&gt;
For the modern SJW, replace the religious issues with socio-political ones, pick a random issue somewhere in the Left (sometimes Far Left) using an advocacy dartboard, and you can find someone who is ready and willing to start petitions, run boycotts, and send death threats to the creators of Your Favorite Thing&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
While there are many key differences, they&#039;ve joined the ranks of still-existing moral guardians before them through a combination of sheer overzealousness, hatred of particular groups, the usual co-opting by corporations who use their ideologies as a new way to promote their brands and the plentiful organizations and other third parties willing to fund attention-grabbing political actions of varying effectiveness to whatever ends they may desire, whether it be for fame, name or revenge.&lt;br /&gt;
&lt;br /&gt;
That said, compared to the Satanic Panic, any /tg/-related controversies that have occurred since then are hardly a blip on the radar (thankfully so) and are mostly centered around sporadic attempts at pandering by game developers trying to milk what is, to them, a new demographic.&lt;br /&gt;
&lt;br /&gt;
==Further Relevance to /tg/ ==&lt;br /&gt;
[[File:SJW in WOTC Staff.png|thumb|right|300px|Typical SJW delusions, seeing people who hate women in places where there are none, while simultaneously implying women are idiots.]]&lt;br /&gt;
While SJWs mostly focus on comics, movies and video games, they&#039;ve found relatively little traction on tabletop games - it&#039;s widely considered more obscure in comparison to other forms of media, thus not warranting scrutiny OR continued interest to the SJW&#039;s inner hipster. Movies are delivered as a finished product that usually cannot be tampered with, so they have to worry more about what&#039;s given to them. [[/v/|Video games]] can sometimes be modded to some extent, but are usually more at the mercy of its creators.&lt;br /&gt;
&lt;br /&gt;
However, as with any game that allows GMs and their players to [[Homebrew|make up their own shit and tailor the rules and setting to their own goddamn pleasure]], the consumers are the arbiters of what is canon or relevant in their private sessions; [[Games Workshop|the companies]] simply provide the setting these sessions take place within. The &#039;worst&#039; a given fa/tg/uy has to worry about is fits being thrown over given models, [[White Wolf|disingenuous pandering]] [[Vampire: The Masquerade|that&#039;s often mandated by higher-ups]] (sometimes enforced by devs and writers), and a loss in quality of [[Black Library|franchise fiction]] (as if [[C.S. Goto|a ton of]] [[Matt Ward|terrible franchise fiction]] isn&#039;t already out there). More on that later, though.&lt;br /&gt;
&lt;br /&gt;
Any other debates and criticisms surrounding the medium are either nearly as old as the genre itself, or else commonplace enough that it&#039;s not even exclusive to the genre anymore. [[-4 STR]] is something of an exception in this regard, given that the term originated with tabletop itself, and there has also been [[Sociopathic diplomancer gets shut the fuck down|at least one tale of an encounter with someone]] who would very much fit the stereotype. This hasn&#039;t stopped them from &#039;&#039;trying&#039;&#039;, however, to the point where numerous people in high-level positions in the development of not only [[Dungeons &amp;amp; Dragons]], but [[Pathfinder]], are viewed as part of the same ideological mindset, and supposedly believe that THE problem with D&amp;amp;D, is, of course, the fanbase itself.&lt;br /&gt;
&lt;br /&gt;
While this might seem to hold water due to the nature of tabletop and PnP games, more astute fa/tg/uys and ca/tg/irls might have already noticed the aforementioned logical fallacy with this: [[/tg/|traditional gaming]] is fundamentally an insular hobby populated predominantly by its fans, who consist of a much wider spectrum of people than stereotypes dictate. Trying to &#039;&#039;&amp;quot;mandate&amp;quot;&#039;&#039; inclusiveness and force the hobby to fit a completely different audience who has no real interest (key words) is equal to spraying napalm to put out a fire. &lt;br /&gt;
&lt;br /&gt;
Oldfags can only chuckle to themselves; the neckbeards of old saw people try to demonize or similarly alter their hobbies for [[Gary Gygax]]&#039;s entire lifetime, and know that ultimately, this crap is destined to fail just as hard as previous attempts to kill their favorite hobbies off. In turn, many gamers and self-styled movie buffs who don&#039;t understand the &amp;quot;players make the rules&amp;quot; aspect of tabletop thus fail to understand the futility of forcing roleplaying fa/tg/uys to join a &amp;quot;fight&amp;quot; that cannot threaten their fun, even in spite of the stereotype of roleplayers who define themselves solely by their hobby.&lt;br /&gt;
&lt;br /&gt;
The main reason this article exists at all is to detail the perceived threat to the hobby that defines the board and (more often) the annoyance caused by forcing unrelated political discussions on a board of people who are &#039;&#039;ideally&#039;&#039; just trying to play some damn games or otherwise mind their business.&lt;br /&gt;
&lt;br /&gt;
Y&#039;know, like most of the internet.&lt;br /&gt;
&lt;br /&gt;
===SJWs and WH40k===&lt;br /&gt;
Now, you may hear complaints about wargaming, and how it has too much [[Imperium of Man|imperialism, war crimes]], [[Exterminatus|genocide]], [[Ecclesiarchy|religious extremism]], [[Inquisition|xenophobia, abduction]], [[Cadian Shock Troops|child soldiers]], [[Daemonculaba|injury and death of minors]], [[Penitent Engine|religious mind-rape driven war machines]], [[Slaanesh|rape, drug abuse, sexual exploitation]], [[Warp|supernatural horror]], etc. etc. While not mentioned by name, you can imagine those complaints had [[Warhammer 40,000|a particular franchise in mind]]. Naturally, you can also imagine the lengths they went to in order to [[Derp|completely ignore]] [[Grimdark|the entire air of black vs. black morality within the setting itself]] (with shades of super-dark grey if you&#039;re feeling [[Salamanders|gene]][[Tau|rous]]).&lt;br /&gt;
&lt;br /&gt;
The three most common complaints about Warhammer 40,000 are usually: the absence of [[Female Space Marines]]; the [[Sisters of Battle]] having boob plates; and - tied for third - how 40k models and art seldom depicted non-Sisters of Battle women and non-white humans, despite lore containing multiple, numerous easily-found examples to the contrary.&lt;br /&gt;
&lt;br /&gt;
Here is a handy quick-list of refutations, to make everyone&#039;s lives a little easier:&lt;br /&gt;
&lt;br /&gt;
#Warhammer 40,000 originated as an ironic parody of hard-right authoritarianism, born out of the explosion of progressive UK Sci-Fi and Fantasy that erupted as a reaction to [[Ghazghkull Mag Uruk Thraka|Margaret Thatcher]]&#039;s policies of moral regulation and strong executive power (as well as all the other shit that happened in living memory during the 20th Century). Warhammer 40k took the piss out of the conservative UK government in the same way &#039;&#039;2000AD&#039;&#039; did, via satire and cautionary tales - this context has been lost over time with the growing popularity of the game, the growth of the company itself, and how the right-leaning political climate being satirized is no longer dominant in the UK (Margaret Thatcher herself also &#039;&#039;died&#039;&#039; several years go) while its current political climate is an entirely different beast.&lt;br /&gt;
#Anyone who actually reads the fluff knows that the Imperium as a body doesn&#039;t care about sex or race on that level, because the encroaching forces of [[grimdark]] make any form of discrimination impractical. Women and other minorities regularly participate in every level of Imperial society. The lack of female models is a semi-regular issue that ends up at the feet of GW, who already get enough shit from pearl-clutching moral guardians about [[Hot Chicks|Sisters Repentia and Daemonettes]] to generally want to avoid gender controversy and making &amp;quot;redundant&amp;quot; models. [[Mutant|The discrimination that &#039;&#039;does&#039;&#039; happen in the Imperium]] has some credible backing, in that the Imperium is an empire of semi-justified zealots: mutation is a common symptom of exposure to [[Chaos]] or [[Genestealer|other very bad things,]] so they figure it&#039;s best to not take chances.&lt;br /&gt;
#:Female Space Marines also have a well-defined fluff reason for not existing: recent lore stated there were in-universe attempts that failed badly enough to warrant discontinuing them. And of the section of the actual playerbase that clamors for female Marines, you can guess how many do so [[Rule 63|with impure intent.]] At any rate, important characters have a higher percentage of female or LBGTQ+ representation than expendable meatgrinder characters. This goes for both old characters like Yarrick (revealed to be gay) and new characters like Arch Magos Exasus (who is non-binary).&lt;br /&gt;
#Until recently, GW was also [[Commorragh Slaves|terrible at sculpting female characters in most cases]]; the Sisters of Battle were a rare exception for years, and that&#039;s likely &#039;&#039;because&#039;&#039; they&#039;re just power-armored humans with boobplate.&lt;br /&gt;
#GW so rarely listened to their own customers that complaining wouldn&#039;t have changed shit no matter how obvious the problem was. Nowadays there is a MUCH better chance for more fan-interaction, but there you go: anyone looking for change should be taking it up with GW, not Warhammer fans.&lt;br /&gt;
#When it comes to racial representation, they&#039;ve previously said that their idea was for humanity in 40k to be as ethnically and physically diverse as they are across Earth in real-life. GW said the reason for having majority white people in the art was because the early art teams were small and made art of what they knew (the UK is still populated by 95% white people, although interestingly where GW is in Nottingham is nowadays only about 65% white), and this pattern just became an unthinking habit. This is typical of a lot of fantasy work, which is often based on history or mythology from Europe or Asia where lighter skin colors are believed more common. While it is discriminatory, it&#039;s &#039;unconscious bigotry&#039; as opposed to GW being actively malicious. [[Image:5zft MoOz3I.jpg|thumb|right|200px|It begins!]]&lt;br /&gt;
#Every Warhammer Fantasy and 40k player knows that GW is simply [[End Times|bad]] [[Abaddon|at]] [[Matt Ward|making]] [[C.S. Goto|writing]] [[Storm of Chaos|decisions]]. Asking for well-written &#039;&#039;anyone&#039;&#039; from GW is like praying for a miracle. Furthermore, some of the most interesting characters in Fantasy were female, and got written out of canon as the years went on, so best believe the fans were already outraged over that.&lt;br /&gt;
&lt;br /&gt;
If you read GW&#039;s Annual report: 2015-16, you&#039;ll find there were complaints about most of the staff being male even back then. To GW&#039;s credit, they answered: &amp;quot;The Company does not consider that diversity can be best achieved by establishing specific quotas and targets and appointments will continue to be made based on merit.&amp;quot; (p. 15, if you&#039;re bored enough to check). That kinda contradicts with the &amp;quot;principle of boardroom diversity, which was first introduced into the Code in June 2010&amp;quot; mentioned on the same page, but you get it.&lt;br /&gt;
&lt;br /&gt;
On the other hand, it should be noted that GW has been somewhat &#039;addressing&#039; things, in [[Age of Sigmar]] anyway; several human models have non-white skin tones in their official paint jobs (and most of them look laughable with it, as they&#039;re rocking classical European features. Painting grizzly white doesn&#039;t make it a polar bear, you know), there&#039;s black Sigmarines and at least one black Ultramarine, there&#039;s more than one model for a Sigmarine woman, and in the early days of AoS, the most promoted faction other than Sigmarines and Khorne was the mostly female [[Sylvaneth]] led by [[Everqueen|Alarielle the Everqueen]].  Meanwhile, [https://spikeybits.com/2017/10/female-representation-40k.html GW has promised on social media to &amp;quot;improve female representation&amp;quot; in 40k], specifically referring to reducing &amp;quot;boob-plate&amp;quot; in the miniature line and artwork (which may have factored into the decision to cover up - and bulk up - the Sister Repentia in 8th edition).&lt;br /&gt;
&lt;br /&gt;
That said, it isn&#039;t all rosy of course; [[Age of Sigmar|Age of Smegmar]] 2e has a female Stormcast Eternal with warning-coloration hair done up in a [https://encyclopediadramatica.rs/Trigglypuff Trigglypuff-tier] mohawk on the front cover of the BRB, though that might not be anything other than garish visual design.  The Daughters of Khaine &#039;&#039;could&#039;&#039; also be viewed as a caricature of radical feminists, being a violently misandric society where the men are literally slaves to the women... or it could be because they&#039;re [[Drow]] with the serial numbers filed of. On the 40k side, [[Gav Thorpe]] wrote a recent book, &#039;&#039;Imperator: Wrath of the Omnissiah&#039;&#039;, with a Magos who &amp;quot;does not identify as male or female&amp;quot;. While this makes some sense - the Mechanicus shuns the flesh, which would presumably include gender roles - it generated a good amount of [[skub]] due to this new gender dynamic, the use of recently invented gender pronouns, how they fit into the universe, and whether or not this written in an attempt to pander to SJWs or a sign that Gav Thorpe has become one. It should be noted that, like many GW/Black Library writers, Gav Thorpe&#039;s content is by no means 100% great reads, and this might just be a case of him finding a character interesting, political views aside, and writing them very badly.&lt;br /&gt;
&lt;br /&gt;
===What do???===&lt;br /&gt;
&lt;br /&gt;
Unless you meet them face-to-face, &#039;&#039;&#039;nothing&#039;&#039;&#039;.  It&#039;s your hobby, and at day&#039;s end, any changes you make to doing what you love and loving what you do should be ultimately &#039;&#039;your&#039;&#039; decision. Don&#039;t care so much about what other people think, let alone some fanbrats and/or political sheeple who probably don&#039;t even give a shit about it to begin with.  Anyone who DOES care enough about diverse characters and settings will eventually take matters into their own hands and [[Homebrew|brew some up]] [[Get shit done|themselves]], as they should. Half the fun of Warhammer is [[Your dudes|making your armies your own]] anyway, like most tabletop games, so why wait for GW to change?&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;wrong&#039;&#039; response (and this is almost always true, by the way), is to insult the fans for liking something they don&#039;t like. But hey, whatchagonnado? &amp;quot;Pretending to be offended&amp;quot; can cut &#039;&#039;&#039;both&#039;&#039;&#039; ways, and complaining about people liking something you don&#039;t like is [[Twilight|almost]] [[Drizzt|as]] [[Ironclaw|popular]] [[The End Times|here]] as [[Grognard|complaining about people &#039;&#039;not&#039;&#039; liking something you love]]. And as long as someone makes their dudes &amp;quot;wrong,&amp;quot; [[That Guy|&#039;&#039;someone&#039;&#039;]] will always be yelling.  Yet again, &#039;&#039;like most of the internet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you do meet an SJW face-to-face, do to them as you would a /pol/ack; treat them with love and respect while calling out and deconstructing their cause... with a caveat depending how aggressive the SJW in question is (even with a much lower body count than /pol/acks, there are still SJWs who&#039;ll resort to violence).  For the non-violent types, if you&#039;re good at debating and knowledgeable about the subject (bonus points if you&#039;re from a group they&#039;re claiming to champion), call out where they&#039;re going wrong and any related hypocrisy.  For the violent types, if they resist a calling out, politely disagree and move on (but keep your guard up, just in case; they&#039;re harder to ignore and kick out than /pol/acks).    &lt;br /&gt;
&lt;br /&gt;
tl;dr Weigh your options and pick your battles wisely, because God knows these chucklefucks won&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Do They Have a Point?==&lt;br /&gt;
&lt;br /&gt;
===TL;DR:===&lt;br /&gt;
&#039;&#039;&#039;It&#039;s complicated.&#039;&#039;&#039; Many of the points the SJWs raise aren&#039;t incorrect in themselves, &#039;&#039;but&#039;&#039; they are often distorted by proponents and detractors alike to further their respective agendas. Regardless of your stance on the social issues in dispute, keep in mind that it&#039;s not black-and-white and the goal is change rather than destruction.&lt;br /&gt;
&lt;br /&gt;
===The long version===&lt;br /&gt;
While the term represents legitimate grievances and real issues, as hinted earlier &amp;quot;SJW&amp;quot; has also seen use as a snarl word by people on the right to shut down arguments, regardless of any merit they might have. This snarl creates a crude caricature of modern leftists to smear a rather large body of people (e.g. lumping said leftists with liberals, even though not all liberals are left-wing and may participate in said smears themselves), misrepresenting any position left of the &amp;quot;snarler&amp;quot; as a threat to any cultural aspect you can think of (like say, entertainment and gaming). Sometimes it doesn&#039;t matter if the SJWs in question (or their supposed position) are even partly real, or just convenient caricatures up to and including the most blatant trolls. This use of the term is especially true of those on the [[/pol/]] side when they don&#039;t want to scare the normies - or at least let the caricatures do the work for them. After all, who&#039;s gonna pay attention to someone when they or their views are successfully cast as &amp;quot;[[That Guy|rocking the boat?]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Some fiction &#039;&#039;does&#039;&#039; have problematic elements, and all fiction has a certain degree of subtext woven into it (intentionally or not) by its creators and/or the general worldview of the day. For example, in a lot of 1950s fiction, female characters would usually be sidelined to supporting roles such as home keeper, while a male protagonist would be the guy who took charge and get shit done - even in a science fiction setting where many futurists would have speculated that women would take a greater active role in future society. Most times, writers consider the way things are done where they&#039;re from to be the way things &amp;quot;should&amp;quot; be, unless they&#039;re exploring a &amp;quot;what if&amp;quot; scenario or criticism of an aspect of their society. Tropes built around the worldview of a generation persist into the next and often serve as the foundation for that generation&#039;s works - it&#039;s part of human nature for people to write what they know, take their worldview for granted and/or follow the leader without considering the implications.&lt;br /&gt;
&lt;br /&gt;
Though such tropes &#039;&#039;can&#039;&#039; serve as useful indicators of the author&#039;s beliefs and/or the cultural zeitgeist, many of these tropes also do not age well, becoming discredited in some fashion as society and attitudes towards history change over time; a fair number of MST3K episodes snark at this. Understanding how this process works, and the ramifications thereof, is a perfectly valid approach to identify problematic matters and address them in future works. This has far more practical applications than trying to be as inoffensive as possible merely for the sake of it, which often does the subject matter(s) a disservice - it is frequently an exercise in futility, and besides that, context is key. One series having [[Fantasy Armor|metal bikini armor]] is not a problem (especially if its general tone is tongue firmly in cheek), but when that becomes the norm even in more serious works, especially without justification, then it&#039;s become an issue.&lt;br /&gt;
&lt;br /&gt;
Furthermore, acknowledging problematic elements in a work is not the same as a condemnation of its quality or wanting it censored because of that (usually) comparatively small element - this assumption is a classic Hanlon&#039;s Razor scenario, assuming malice where at worst stupidity may exist. The presence of certain views or &amp;quot;biases&amp;quot; in a work doesn&#039;t mean that the modern reader will instantly like or adopt said views. No one is immune to propaganda, but reading Atlas Shrugged doesn&#039;t automatically make you an individualist; being a fan of the Imperium of Man doesn&#039;t make you a militaristic theocracy advocate, reading The Lord of the Rings does not automatically make you a monarchist, and so on. Aside from tarring all people with the same brush as being easily impressionable morons, that&#039;s mostly putting the cart before the horse and attacking symptoms rather than the actual cause, i.e. what would lead someone to seek reinforcement of that particular worldview via reading or producing fiction, for instance - [[Skub|a nuanced topic that would take up a page on its own and isn&#039;t likely to be done real justice here]]. &lt;br /&gt;
&lt;br /&gt;
There are numerous reasons why there&#039;s &amp;quot;pandering&amp;quot; in /tg/ media, beyond the points discussed above. For one, many companies want to broaden their consumer base by taking in new demographics. As the world gets interconnected and as society becomes more diverse, there is an increasing demand by people who aren&#039;t heterosexual white men to see people who aren&#039;t heterosexual white men in Western media, be it as the hero, getting the girl/guy, or &amp;quot;just&amp;quot; being more than a sidekick (matters of representation and diversity in non-Western media - such as China&#039;s film industry or India&#039;s Bollywood - and related questions of double standards/selective outrage in the complaints are [[Skub|something that would warrant several paragraphs, if not their own page]]). Putting all your eggs in the established core demographic basket can be as disastrous as trying to appeal to a new demographic at the expense of that initial base (AKA &amp;quot;biting the hand that feeds you&amp;quot;). For example, the former was a contributing factor in the [[/co/|Comics Crash of 1996]], focusing too much on the established fanbase at the expense of bringing in new ones by (for example) abandoning magazine stands for comic stores, only to lose it all when they failed to appeal successfully to either while driving much of that old fanbase away.&lt;br /&gt;
&lt;br /&gt;
The &#039;threat&#039; to any given body of work, much less works within the domain of our hobby, does not lie merely in conflicts between people with different political views, but more often in foolish mass-marketing mandates. And when those politics themselves become mass-marketed, the parasitic corporate practices it enables, along with framing the matter as one of a dichotomous nature - be it unintentionally, actively, dishonestly, and/or otherwise - provides further ammo to the &amp;quot;fringe&amp;quot; ideologues involved, supporters and detractors alike, that they may continue their never ending game of philosophical sportsball, and only the most short-sighted and/or fanatical sorts, especially &amp;quot;SJWs&amp;quot;, consider that to be a good result.&lt;br /&gt;
&lt;br /&gt;
Thankfully, some solutions are straightforward; there is absolutely no reason that you could not make the the Inquisitor in your Warhammer 40,000 campaign [[Mordecai_Toth|black]]. In the typical Tolkien-knockoff fantasy settings, you can (depending on how cosmopolitan or travel-allowing the setting is) include a few black characters, and the bare minimum requirement is a sentence to the effect of &amp;quot;their parents were from a distant land where humans look a bit different&amp;quot; (though Tolkien himself had ethnic diversity among humanity in his setting; the Drúedain people of LotR were non-white and opposed Sauron, while there were those among the Free Peoples who knowingly or unknowingly aided Sauron). Population dynamics, such as the oft-cited 1:1 ratio of male-to-female, suggest that there needs to be a pretty good reason NOT have a mix of characters (such as an epidemic that only effects males or females). The lack of LGBTQ+ people is often a point of contention, as it is very difficult to calculate the actual number in any population, given the inherent dangers in certain regions and the vagueness of personal gender/sexual identification. Adding said characters if they&#039;re written well and fit the story is, in general, a positive and just good business, especially for those who are transparent about the reasoning behind their works.&lt;br /&gt;
&lt;br /&gt;
The problems arise with executives and other figureheads who don&#039;t know any better: some only care about lining their own pockets, and engage in the usual out-of-touch appealing to what the kids are into today without understanding the how and why of it; others fail to distinguish between diversity and tokenism as a result of pushing an agenda-based quota; and still others use the work to push their views and beliefs onto others, the latter two groups ignoring that their franchises are sold to people and not reductive demographic abstractions. Then there are the marketers and PR representatives who encourage this behavior in the vain hope that &amp;quot;new demographics&amp;quot; will eat it up no matter what; when this is almost inevitably proven wrong, they will double down on the pandering, which alienates those who support the view represented by not giving them what they actually wanted while further souring those who don&#039;t endorse said view.&lt;br /&gt;
&lt;br /&gt;
When further combined with the tendency of sensationalist media outlets to lionize or demonize whoever they have to in order to meet their given slant&#039;s quota, as well as the presence of astroturfing and other means of manufacturing outrage in support of or against said slants, you have the recipe for a failed market or a doomed franchise at best. In a worst-case scenario, you end up creating a new set of problematic cliches and stereotypes. That the majority of fiction is political in some shape or form &#039;&#039;&#039;&#039;&#039;does not&#039;&#039;&#039;&#039;&#039; absolve writers of their responsibility to skillfully and properly handle what, if any, politics they acknowledge, lest we get propaganda masquerading as entertainment - and the groups they&#039;re expecting to eat that kind of slop up may very well be the first to notice.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[/pol/]] - /pol/ is the largest face of the &amp;quot;alt-right&amp;quot;, the yang to the SJW&#039;s left-leaning yin... if the analogy works when one side has a much worse track record and without the excuse of at least having a good cause to hide behind.  Exudes a very similar rage to their perceived enemies, but it has a chance of ranging from hilarious, to the pot calling the kettle black, to &amp;quot;[[Edgy|Hitler did nothing wrong]]&amp;quot;, to actual Neo-[[Nazi]]s and mass shooters (lets be honest, it&#039;s mostly the last two these days).&lt;br /&gt;
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[[Category:Meme]][[Category: RAGE]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411133</id>
		<title>SJW</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411133"/>
		<updated>2020-07-01T09:34:49Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* What do??? */&lt;/p&gt;
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&lt;div&gt;{{editwar}}&lt;br /&gt;
{{flamewar}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
{{delete|This is possibly the biggest lightning rod of shitposts on the site and edit wars by/against SJWs, so either permanently protect this accursed thing or make it so nobody can blather on about it ever again.}}&lt;br /&gt;
{{Topquote|The only way to win is to not read the crazy, and just fap and/or shlick to the pictures.|[[/d/]]}}&lt;br /&gt;
{{Topquote|People love to pretend they&#039;re offended.|Matt Groening}}&lt;br /&gt;
{{Topquote|Whoever fights monsters should see to it that in the process he does not become a monster.|Friedrich Nietzsche}}&lt;br /&gt;
&lt;br /&gt;
== Meaning ==&lt;br /&gt;
[[Skub]]&#039;s final form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SJW&#039;&#039;&#039; stands for &#039;&#039;&#039;Social Justice Warrior&#039;&#039;&#039;, a term originated in the late &#039;90s to mid-2000&#039;s, where it was originally more neutral and meant to refer to ardent or outspoken advocates of social change, usually for &#039;furthering&#039; civil rights. This generally meant someone who demanded that all races, genders, sexuality... any group where members can&#039;t leave voluntarily be represented in media and treated with equal respect.&lt;br /&gt;
&lt;br /&gt;
Nowadays, it has a less-than-savory connotation, especially to people within 4chan (&#039;&#039;especially&#039;&#039; [[/pol/]] and /v/ - the lattermost is a partial by-product of the GamerGate shenanigans). The modern usage of SJW refers largely to the (usually but not always) left wing-group of people who demand that media and society be inclusive and inoffensive (in practice, usually only to groups said SJW is a part of and those whose beliefs align with them) before all else, basically trying to police all media and, by proxy, the rest of society. See Identity Politics and Intersectionality (a.k.a &amp;quot;who is more oppressed and needs more help marathon&amp;quot;; the dynamics of this is often called Oppression Olympics). &lt;br /&gt;
&lt;br /&gt;
SJWs also tend to chuck that aforementioned respect out the airlock as they prioritize looking and feeling &amp;quot;good&amp;quot; over actually doing good, like most zealots. They frequently employ simplistic and/or ahistorical analysis that could wring both tears and rage from any fa/tg/uy&#039;s inner history buff (and not just the ones with military vehicle fetishes, either). Such piping hot takes also open them up to &amp;quot;easy debunking&amp;quot;, often by a mix of opportunists looking for an easy &#039;gotcha&#039;, /pol/acks looking for an easy triggering or (perhaps most rarely) people who actually studied their shit - bonus points if said people are left of center and/or themselves part of said minorities on whose behalf the SJWs pull this shit even as they speak over them. Of course, the debunking may itself be poorly researched - most political discussions set the bar amazingly low, if you hadn&#039;t guessed. Many SJWs also practice the double standard of selective outrage (attacking a particular person or group over what they said or did, but glossing over similar behavior from other groups - bonus points if the latter group is one the &amp;quot;rager&amp;quot; is part of and/or claiming to defend). &lt;br /&gt;
&lt;br /&gt;
In short, it&#039;s associated with activists that advocate a a view of progressive societal change that non-progressives and sometimes even progressive groups, like feminists and minority activists, perceive to be ostracizing, harmful or unnecessary. This being mostly subjective is why the definition is so [[skub|contentious]] to begin with.&lt;br /&gt;
&lt;br /&gt;
Expect Social Justice Warriors to show up or at least be mentioned anytime some combination of the following occurs:&lt;br /&gt;
&lt;br /&gt;
*A) a popular figure does or says something considered offensive, whether legitimately so or otherwise;&lt;br /&gt;
*B) some asshole&#039;s trying to shut up people they&#039;re being rude to;&lt;br /&gt;
*C) someone is &#039;&#039;harmlessly&#039;&#039; being a bit less politically correct than people want them to; &lt;br /&gt;
*D) someone is being &#039;&#039;far less&#039;&#039; politically correct than the situation warrants; or&lt;br /&gt;
*E) there isn&#039;t enough presentation in a work for ethno-social groups that are already infinitesimal to begin with.&lt;br /&gt;
&lt;br /&gt;
On that note, feel free to play a drinking game where you take a shot each time [[Nazi|Godwin&#039;s Law]] is invoked, and be sure to bid your liver farewell before hand.&lt;br /&gt;
&lt;br /&gt;
Expect the affected thread and any other nearby discussion to be derailed in short order; this is becoming more and more frequent on /tg/ lately as hobbies like [[Magic: The Gathering|MTG]] and [[Warhammer 40k]] are being subjected to changes that are viewed as &amp;quot;progressive&amp;quot; and generate unholy waves of skub. This often appears in the forms of users being accused of bigotry for either not checking off enough &amp;quot;oppressed minority&amp;quot; checkboxes in character creation, or else portraying certain groups too positively. The sources are generally either the usual crowd of trolls and shit stirrers, or else actual morons who want to show off their &#039;good guy&#039; badges - aka virtue signalling - and miss the point of their ideals entirely. Naturally, most people who hold similar views prefer to voice them only when appropriate to do so, and outside of the &amp;quot;radical&amp;quot; fringe, they differ from the average fa/tg/uy only by the presence of a few things they think tabletop games could be better at doing.&lt;br /&gt;
&lt;br /&gt;
This can and does often lead to rifts in communities, fanbases and franchises, with creators (most often independent ones) facing harassment and death threats, and any legitimate criticisms are almost immediately lost in the mix of mob mentality - just like most of the internet.&lt;br /&gt;
&lt;br /&gt;
There are plenty of examples, but the average fa/tg/uy is unlikely to care about most of them outside of the few relevant ones discussed further below.&lt;br /&gt;
&lt;br /&gt;
== ...so why is this a big deal again? ==&lt;br /&gt;
The crux of the problem is that SJWs act as &amp;quot;moral guardians&amp;quot; to popular culture. Previous moral panics, such as the hysteria surrounding hip-hop, rock music and (most relevantly) tabletop games such as [[Dungeons &amp;amp; Dragons]] ever since each medium&#039;s creation, were driven by people who claimed to be protecting their children from the &amp;quot;evils&amp;quot; within certain works, as well as seeing enemies under every rock or choosing to die on hills that are ultimately of no consequence.&lt;br /&gt;
&lt;br /&gt;
To use pen-and-paper RPGs as an example, the mostly-Christian right-wingers of the late 70s believed them to be [[Heresy|a gateway to devil worship and eternal damnation]] because of a misunderstanding. Some of the game developers lifted elements from real-life occultism and black magic practices for themes and stories, which was mistaken for trying to promote these practices - despite Gary Gygax, D&amp;amp;D&#039;s co-creator, being a known Jehovah&#039;s Witness. The response to this huge outcry mostly consisted of renaming or remodeling a bunch of shit (e.g. [[demon]]s and [[devil]]s were now Tanar&#039;ri and Baatezu and in-universe occult symbols were redesigned). More concerning were a few murders and suicides by known players (the mother of James Dallas Egbert III - James being one of the people who committed suicide - even blamed D&amp;amp;D for her son&#039;s death).  While it sounds ridiculous in hindsight, DnD had yet to gain the traction it currently has and coupled with some groups considering the murderers and people who committed suicide the face of the games, the games were nearly damned by association.  &lt;br /&gt;
&lt;br /&gt;
For more details on that sad, stupid time outlined above, see [[Satanic Panic]].&lt;br /&gt;
&lt;br /&gt;
Where most moral panics in America are often attributed and traced back to said older outspoken conservative Christians, with SJWs it&#039;s different - they are generally younger, left-leaning and are either affiliated with new-age religions or atheists (the latter often alongside being anti-religious - ironically, mostly singling out Christianity).  While many espouse lefty-hippie ideas of acceptance and inclusiveness, many have turned from simply promoting acceptance of varied interests, lifestyles, and hobbies to policing them for proper behavior and raising hell when they find something they don&#039;t like.  Maybe it&#039;s too objectifying, maybe it&#039;s not inclusive or diverse enough, maybe it portrays a group they disagree with in too positive a manner or a group they do like in too negative a manner; either way, it is promoting bigotry and bad behavior and must be changed accordingly. Some extreme SJWs even become bigots themselves, but with different groups targeted and a &amp;quot;tit for tat&amp;quot; approach.&lt;br /&gt;
&lt;br /&gt;
For the modern SJW, replace the religious issues with socio-political ones, pick a random issue somewhere in the Left (sometimes Far Left) using an advocacy dartboard, and you can find someone who is ready and willing to start petitions, run boycotts, and send death threats to the creators of Your Favorite Thing&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
While there are many key differences, they&#039;ve joined the ranks of still-existing moral guardians before them through a combination of sheer overzealousness, hatred of particular groups, the usual co-opting by corporations who use their ideologies as a new way to promote their brands and the plentiful organizations and other third parties willing to fund attention-grabbing political actions of varying effectiveness to whatever ends they may desire, whether it be for fame, name or revenge.&lt;br /&gt;
&lt;br /&gt;
That said, compared to the Satanic Panic, any /tg/-related controversies that have occurred since then are hardly a blip on the radar (thankfully so) and are mostly centered around sporadic attempts at pandering by game developers trying to milk what is, to them, a new demographic.&lt;br /&gt;
&lt;br /&gt;
==Further Relevance to /tg/ ==&lt;br /&gt;
[[File:SJW in WOTC Staff.png|thumb|right|300px|Typical SJW delusions, seeing people who hate women in places where there are none, while simultaneously implying women are idiots.]]&lt;br /&gt;
While SJWs mostly focus on comics, movies and video games, they&#039;ve found relatively little traction on tabletop games - it&#039;s widely considered more obscure in comparison to other forms of media, thus not warranting scrutiny OR continued interest to the SJW&#039;s inner hipster. Movies are delivered as a finished product that usually cannot be tampered with, so they have to worry more about what&#039;s given to them. [[/v/|Video games]] can sometimes be modded to some extent, but are usually more at the mercy of its creators.&lt;br /&gt;
&lt;br /&gt;
However, as with any game that allows GMs and their players to [[Homebrew|make up their own shit and tailor the rules and setting to their own goddamn pleasure]], the consumers are the arbiters of what is canon or relevant in their private sessions; [[Games Workshop|the companies]] simply provide the setting these sessions take place within. The &#039;worst&#039; a given fa/tg/uy has to worry about is fits being thrown over given models, [[White Wolf|disingenuous pandering]] [[Vampire: The Masquerade|that&#039;s often mandated by higher-ups]] (sometimes enforced by devs and writers), and a loss in quality of [[Black Library|franchise fiction]] (as if [[C.S. Goto|a ton of]] [[Matt Ward|terrible franchise fiction]] isn&#039;t already out there). More on that later, though.&lt;br /&gt;
&lt;br /&gt;
Any other debates and criticisms surrounding the medium are either nearly as old as the genre itself, or else commonplace enough that it&#039;s not even exclusive to the genre anymore. [[-4 STR]] is something of an exception in this regard, given that the term originated with tabletop itself, and there has also been [[Sociopathic diplomancer gets shut the fuck down|at least one tale of an encounter with someone]] who would very much fit the stereotype. This hasn&#039;t stopped them from &#039;&#039;trying&#039;&#039;, however, to the point where numerous people in high-level positions in the development of not only [[Dungeons &amp;amp; Dragons]], but [[Pathfinder]], are viewed as part of the same ideological mindset, and supposedly believe that THE problem with D&amp;amp;D, is, of course, the fanbase itself.&lt;br /&gt;
&lt;br /&gt;
While this might seem to hold water due to the nature of tabletop and PnP games, more astute fa/tg/uys and ca/tg/irls might have already noticed the aforementioned logical fallacy with this: [[/tg/|traditional gaming]] is fundamentally an insular hobby populated predominantly by its fans, who consist of a much wider spectrum of people than stereotypes dictate. Trying to &#039;&#039;&amp;quot;mandate&amp;quot;&#039;&#039; inclusiveness and force the hobby to fit a completely different audience who has no real interest (key words) is equal to spraying napalm to put out a fire. &lt;br /&gt;
&lt;br /&gt;
Oldfags can only chuckle to themselves; the neckbeards of old saw people try to demonize or similarly alter their hobbies for [[Gary Gygax]]&#039;s entire lifetime, and know that ultimately, this crap is destined to fail just as hard as previous attempts to kill their favorite hobbies off. In turn, many gamers and self-styled movie buffs who don&#039;t understand the &amp;quot;players make the rules&amp;quot; aspect of tabletop thus fail to understand the futility of forcing roleplaying fa/tg/uys to join a &amp;quot;fight&amp;quot; that cannot threaten their fun, even in spite of the stereotype of roleplayers who define themselves solely by their hobby.&lt;br /&gt;
&lt;br /&gt;
The main reason this article exists at all is to detail the perceived threat to the hobby that defines the board and (more often) the annoyance caused by forcing unrelated political discussions on a board of people who are &#039;&#039;ideally&#039;&#039; just trying to play some damn games or otherwise mind their business.&lt;br /&gt;
&lt;br /&gt;
Y&#039;know, like most of the internet.&lt;br /&gt;
&lt;br /&gt;
===SJWs and WH40k===&lt;br /&gt;
Now, you may hear complaints about wargaming, and how it has too much [[Imperium of Man|imperialism, war crimes]], [[Exterminatus|genocide]], [[Ecclesiarchy|religious extremism]], [[Inquisition|xenophobia, abduction]], [[Cadian Shock Troops|child soldiers]], [[Daemonculaba|injury and death of minors]], [[Penitent Engine|religious mind-rape driven war machines]], [[Slaanesh|rape, drug abuse, sexual exploitation]], [[Warp|supernatural horror]], etc. etc. While not mentioned by name, you can imagine those complaints had [[Warhammer 40,000|a particular franchise in mind]]. Naturally, you can also imagine the lengths they went to in order to [[Derp|completely ignore]] [[Grimdark|the entire air of black vs. black morality within the setting itself]] (with shades of super-dark grey if you&#039;re feeling [[Salamanders|gene]][[Tau|rous]]).&lt;br /&gt;
&lt;br /&gt;
The three most common complaints about Warhammer 40,000 are usually: the absence of [[Female Space Marines]]; the [[Sisters of Battle]] having boob plates; and - tied for third - how 40k models and art seldom depicted non-Sisters of Battle women and non-white humans, despite lore containing multiple, numerous easily-found examples to the contrary.&lt;br /&gt;
&lt;br /&gt;
Here is a handy quick-list of refutations, to make everyone&#039;s lives a little easier:&lt;br /&gt;
&lt;br /&gt;
#Warhammer 40,000 originated as an ironic parody of hard-right authoritarianism, born out of the explosion of progressive UK Sci-Fi and Fantasy that erupted as a reaction to [[Ghazghkull Mag Uruk Thraka|Margaret Thatcher]]&#039;s policies of moral regulation and strong executive power (as well as all the other shit that happened in living memory during the 20th Century). Warhammer 40k took the piss out of the conservative UK government in the same way &#039;&#039;2000AD&#039;&#039; did, via satire and cautionary tales - this context has been lost over time with the growing popularity of the game, the growth of the company itself, and how the right-leaning political climate being satirized is no longer dominant in the UK (Margaret Thatcher herself also &#039;&#039;died&#039;&#039; several years go) while its current political climate is an entirely different beast.&lt;br /&gt;
#Anyone who actually reads the fluff knows that the Imperium as a body doesn&#039;t care about sex or race on that level, because the encroaching forces of [[grimdark]] make any form of discrimination impractical. Women and other minorities regularly participate in every level of Imperial society. The lack of female models is a semi-regular issue that ends up at the feet of GW, who already get enough shit from pearl-clutching moral guardians about [[Hot Chicks|Sisters Repentia and Daemonettes]] to generally want to avoid gender controversy and making &amp;quot;redundant&amp;quot; models. [[Mutant|The discrimination that &#039;&#039;does&#039;&#039; happen in the Imperium]] has some credible backing, in that the Imperium is an empire of semi-justified zealots: mutation is a common symptom of exposure to [[Chaos]] or [[Genestealer|other very bad things,]] so they figure it&#039;s best to not take chances.&lt;br /&gt;
#:Female Space Marines also have a well-defined fluff reason for not existing: recent lore stated there were in-universe attempts that failed badly enough to warrant discontinuing them. And of the section of the actual playerbase that clamors for female Marines, you can guess how many do so [[Rule 63|with impure intent.]] At any rate, important characters have a higher percentage of female or LBGTQ+ representation than expendable meatgrinder characters. This goes for both old characters like Yarrick (revealed to be gay) and new characters like Arch Magos Exasus (who is non-binary).&lt;br /&gt;
#Until recently, GW was also [[Commorragh Slaves|terrible at sculpting female characters in most cases]]; the Sisters of Battle were a rare exception for years, and that&#039;s likely &#039;&#039;because&#039;&#039; they&#039;re just power-armored humans with boobplate.&lt;br /&gt;
#GW so rarely listened to their own customers that complaining wouldn&#039;t have changed shit no matter how obvious the problem was. Nowadays there is a MUCH better chance for more fan-interaction, but there you go: anyone looking for change should be taking it up with GW, not Warhammer fans.&lt;br /&gt;
#When it comes to racial representation, they&#039;ve previously said that their idea was for humanity in 40k to be as ethnically and physically diverse as they are across Earth in real-life. GW said the reason for having majority white people in the art was because the early art teams were small and made art of what they knew (the UK is still populated by 95% white people, although interestingly where GW is in Nottingham is nowadays only about 65% white), and this pattern just became an unthinking habit. This is typical of a lot of fantasy work, which is often based on history or mythology from Europe or Asia where lighter skin colors are believed more common. While it is discriminatory, it&#039;s &#039;unconscious bigotry&#039; as opposed to GW being actively malicious. [[Image:5zft MoOz3I.jpg|thumb|right|200px|It begins!]]&lt;br /&gt;
#Every Warhammer Fantasy and 40k player knows that GW is simply [[End Times|bad]] [[Abaddon|at]] [[Matt Ward|making]] [[C.S. Goto|writing]] [[Storm of Chaos|decisions]]. Asking for well-written &#039;&#039;anyone&#039;&#039; from GW is like praying for a miracle. Furthermore, some of the most interesting characters in Fantasy were female, and got written out of canon as the years went on, so best believe the fans were already outraged over that.&lt;br /&gt;
&lt;br /&gt;
If you read GW&#039;s Annual report: 2015-16, you&#039;ll find there were complaints about most of the staff being male even back then. To GW&#039;s credit, they answered: &amp;quot;The Company does not consider that diversity can be best achieved by establishing specific quotas and targets and appointments will continue to be made based on merit.&amp;quot; (p. 15, if you&#039;re bored enough to check). That kinda contradicts with the &amp;quot;principle of boardroom diversity, which was first introduced into the Code in June 2010&amp;quot; mentioned on the same page, but you get it.&lt;br /&gt;
&lt;br /&gt;
On the other hand, it should be noted that GW has been somewhat &#039;addressing&#039; things, in [[Age of Sigmar]] anyway; several human models have non-white skin tones in their official paint jobs (and most of them look laughable with it, as they&#039;re rocking classical European features. Painting grizzly white doesn&#039;t make it a polar bear, you know), there&#039;s black Sigmarines and at least one black Ultramarine, there&#039;s more than one model for a Sigmarine woman, and in the early days of AoS, the most promoted faction other than Sigmarines and Khorne was the mostly female [[Sylvaneth]] led by [[Everqueen|Alarielle the Everqueen]].  Meanwhile, [https://spikeybits.com/2017/10/female-representation-40k.html GW has promised on social media to &amp;quot;improve female representation&amp;quot; in 40k], specifically referring to reducing &amp;quot;boob-plate&amp;quot; in the miniature line and artwork (which may have factored into the decision to cover up - and bulk up - the Sister Repentia in 8th edition).&lt;br /&gt;
&lt;br /&gt;
That said, it isn&#039;t all rosy of course; [[Age of Sigmar|Age of Smegmar]] 2e has a female Stormcast Eternal with warning-coloration hair done up in a [https://encyclopediadramatica.rs/Trigglypuff Trigglypuff-tier] mohawk on the front cover of the BRB, though that might not be anything other than garish visual design.  The Daughters of Khaine &#039;&#039;could&#039;&#039; also be viewed as a caricature of radical feminists, being a violently misandric society where the men are literally slaves to the women... or it could be because they&#039;re [[Drow]] with the serial numbers filed of. On the 40k side, [[Gav Thorpe]] wrote a recent book, &#039;&#039;Imperator: Wrath of the Omnissiah&#039;&#039;, with a Magos who &amp;quot;does not identify as male or female&amp;quot;. While this makes some sense - the Mechanicus shuns the flesh, which would presumably include gender roles - it generated a good amount of [[skub]] due to this new gender dynamic, the use of recently invented gender pronouns, how they fit into the universe, and whether or not this written in an attempt to pander to SJWs or a sign that Gav Thorpe has become one. It should be noted that, like many GW/Black Library writers, Gav Thorpe&#039;s content is by no means 100% great reads, and this might just be a case of him finding a character interesting, political views aside, and writing them very badly.&lt;br /&gt;
&lt;br /&gt;
===What do???===&lt;br /&gt;
&lt;br /&gt;
Unless you meet them face-to-face, &#039;&#039;&#039;nothing&#039;&#039;&#039;.  It&#039;s your hobby, and at day&#039;s end, any changes you make to doing what you love and loving what you do should be ultimately &#039;&#039;your&#039;&#039; decision. Don&#039;t care so much about what other people think, let alone some fanbrats and/or political sheeple who probably don&#039;t even give a shit about it to begin with.  Anyone who DOES care enough about diverse characters and settings will eventually take matters into their own hands and [[Homebrew|brew some up]] [[Get shit done|themselves]], as they should. Half the fun of Warhammer is [[Your dudes|making your armies your own]] anyway, like most tabletop games, so why wait for GW to change?&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;wrong&#039;&#039; response (and this is almost always true, by the way), is to insult the fans for liking something they don&#039;t like. But hey, whatchagonnado? &amp;quot;Pretending to be offended&amp;quot; can cut &#039;&#039;&#039;both&#039;&#039;&#039; ways, and complaining about people liking something you don&#039;t like is [[Twilight|almost]] [[Drizzt|as]] [[Ironclaw|popular]] [[The End Times|here]] as [[Grognard|complaining about people &#039;&#039;not&#039;&#039; liking something you love]]. And as long as someone makes their dudes &amp;quot;wrong,&amp;quot; [[That Guy|&#039;&#039;someone&#039;&#039;]] will always be yelling.  Yet again, &#039;&#039;like most of the internet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you do meet an SJW face-to-face, do to them as you would a /pol/ack; treat them with love and respect with a caveat depending how aggressive the SJW in question is (even with a much lower body count than /pol/acks, there are still SJWs who&#039;ll resort to violence).  For the non-violent types, if you&#039;re good at debating and knowledgeable about the subject (bonus points if you&#039;re from a group they&#039;re claiming to champion), call out where they&#039;re going wrong and any related hypocrisy.  For the violent types, if they resist a calling out, politely disagree and move on (but keep your guard up, just in case; they&#039;re harder to ignore and kick out than /pol/acks).    &lt;br /&gt;
&lt;br /&gt;
tl;dr Weigh your options and pick your battles wisely, because God knows these chucklefucks won&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Do They Have a Point?==&lt;br /&gt;
&lt;br /&gt;
===TL;DR:===&lt;br /&gt;
&#039;&#039;&#039;It&#039;s complicated.&#039;&#039;&#039; Many of the points the SJWs raise aren&#039;t incorrect in themselves, &#039;&#039;but&#039;&#039; they are often distorted by proponents and detractors alike to further their respective agendas. Regardless of your stance on the social issues in dispute, keep in mind that it&#039;s not black-and-white and the goal is change rather than destruction.&lt;br /&gt;
&lt;br /&gt;
===The long version===&lt;br /&gt;
While the term represents legitimate grievances and real issues, as hinted earlier &amp;quot;SJW&amp;quot; has also seen use as a snarl word by people on the right to shut down arguments, regardless of any merit they might have. This snarl creates a crude caricature of modern leftists to smear a rather large body of people (e.g. lumping said leftists with liberals, even though not all liberals are left-wing and may participate in said smears themselves), misrepresenting any position left of the &amp;quot;snarler&amp;quot; as a threat to any cultural aspect you can think of (like say, entertainment and gaming). Sometimes it doesn&#039;t matter if the SJWs in question (or their supposed position) are even partly real, or just convenient caricatures up to and including the most blatant trolls. This use of the term is especially true of those on the [[/pol/]] side when they don&#039;t want to scare the normies - or at least let the caricatures do the work for them. After all, who&#039;s gonna pay attention to someone when they or their views are successfully cast as &amp;quot;[[That Guy|rocking the boat?]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Some fiction &#039;&#039;does&#039;&#039; have problematic elements, and all fiction has a certain degree of subtext woven into it (intentionally or not) by its creators and/or the general worldview of the day. For example, in a lot of 1950s fiction, female characters would usually be sidelined to supporting roles such as home keeper, while a male protagonist would be the guy who took charge and get shit done - even in a science fiction setting where many futurists would have speculated that women would take a greater active role in future society. Most times, writers consider the way things are done where they&#039;re from to be the way things &amp;quot;should&amp;quot; be, unless they&#039;re exploring a &amp;quot;what if&amp;quot; scenario or criticism of an aspect of their society. Tropes built around the worldview of a generation persist into the next and often serve as the foundation for that generation&#039;s works - it&#039;s part of human nature for people to write what they know, take their worldview for granted and/or follow the leader without considering the implications.&lt;br /&gt;
&lt;br /&gt;
Though such tropes &#039;&#039;can&#039;&#039; serve as useful indicators of the author&#039;s beliefs and/or the cultural zeitgeist, many of these tropes also do not age well, becoming discredited in some fashion as society and attitudes towards history change over time; a fair number of MST3K episodes snark at this. Understanding how this process works, and the ramifications thereof, is a perfectly valid approach to identify problematic matters and address them in future works. This has far more practical applications than trying to be as inoffensive as possible merely for the sake of it, which often does the subject matter(s) a disservice - it is frequently an exercise in futility, and besides that, context is key. One series having [[Fantasy Armor|metal bikini armor]] is not a problem (especially if its general tone is tongue firmly in cheek), but when that becomes the norm even in more serious works, especially without justification, then it&#039;s become an issue.&lt;br /&gt;
&lt;br /&gt;
Furthermore, acknowledging problematic elements in a work is not the same as a condemnation of its quality or wanting it censored because of that (usually) comparatively small element - this assumption is a classic Hanlon&#039;s Razor scenario, assuming malice where at worst stupidity may exist. The presence of certain views or &amp;quot;biases&amp;quot; in a work doesn&#039;t mean that the modern reader will instantly like or adopt said views. No one is immune to propaganda, but reading Atlas Shrugged doesn&#039;t automatically make you an individualist; being a fan of the Imperium of Man doesn&#039;t make you a militaristic theocracy advocate, reading The Lord of the Rings does not automatically make you a monarchist, and so on. Aside from tarring all people with the same brush as being easily impressionable morons, that&#039;s mostly putting the cart before the horse and attacking symptoms rather than the actual cause, i.e. what would lead someone to seek reinforcement of that particular worldview via reading or producing fiction, for instance - [[Skub|a nuanced topic that would take up a page on its own and isn&#039;t likely to be done real justice here]]. &lt;br /&gt;
&lt;br /&gt;
There are numerous reasons why there&#039;s &amp;quot;pandering&amp;quot; in /tg/ media, beyond the points discussed above. For one, many companies want to broaden their consumer base by taking in new demographics. As the world gets interconnected and as society becomes more diverse, there is an increasing demand by people who aren&#039;t heterosexual white men to see people who aren&#039;t heterosexual white men in Western media, be it as the hero, getting the girl/guy, or &amp;quot;just&amp;quot; being more than a sidekick (matters of representation and diversity in non-Western media - such as China&#039;s film industry or India&#039;s Bollywood - and related questions of double standards/selective outrage in the complaints are [[Skub|something that would warrant several paragraphs, if not their own page]]). Putting all your eggs in the established core demographic basket can be as disastrous as trying to appeal to a new demographic at the expense of that initial base (AKA &amp;quot;biting the hand that feeds you&amp;quot;). For example, the former was a contributing factor in the [[/co/|Comics Crash of 1996]], focusing too much on the established fanbase at the expense of bringing in new ones by (for example) abandoning magazine stands for comic stores, only to lose it all when they failed to appeal successfully to either while driving much of that old fanbase away.&lt;br /&gt;
&lt;br /&gt;
The &#039;threat&#039; to any given body of work, much less works within the domain of our hobby, does not lie merely in conflicts between people with different political views, but more often in foolish mass-marketing mandates. And when those politics themselves become mass-marketed, the parasitic corporate practices it enables, along with framing the matter as one of a dichotomous nature - be it unintentionally, actively, dishonestly, and/or otherwise - provides further ammo to the &amp;quot;fringe&amp;quot; ideologues involved, supporters and detractors alike, that they may continue their never ending game of philosophical sportsball, and only the most short-sighted and/or fanatical sorts, especially &amp;quot;SJWs&amp;quot;, consider that to be a good result.&lt;br /&gt;
&lt;br /&gt;
Thankfully, some solutions are straightforward; there is absolutely no reason that you could not make the the Inquisitor in your Warhammer 40,000 campaign [[Mordecai_Toth|black]]. In the typical Tolkien-knockoff fantasy settings, you can (depending on how cosmopolitan or travel-allowing the setting is) include a few black characters, and the bare minimum requirement is a sentence to the effect of &amp;quot;their parents were from a distant land where humans look a bit different&amp;quot; (though Tolkien himself had ethnic diversity among humanity in his setting; the Drúedain people of LotR were non-white and opposed Sauron, while there were those among the Free Peoples who knowingly or unknowingly aided Sauron). Population dynamics, such as the oft-cited 1:1 ratio of male-to-female, suggest that there needs to be a pretty good reason NOT have a mix of characters (such as an epidemic that only effects males or females). The lack of LGBTQ+ people is often a point of contention, as it is very difficult to calculate the actual number in any population, given the inherent dangers in certain regions and the vagueness of personal gender/sexual identification. Adding said characters if they&#039;re written well and fit the story is, in general, a positive and just good business, especially for those who are transparent about the reasoning behind their works.&lt;br /&gt;
&lt;br /&gt;
The problems arise with executives and other figureheads who don&#039;t know any better: some only care about lining their own pockets, and engage in the usual out-of-touch appealing to what the kids are into today without understanding the how and why of it; others fail to distinguish between diversity and tokenism as a result of pushing an agenda-based quota; and still others use the work to push their views and beliefs onto others, the latter two groups ignoring that their franchises are sold to people and not reductive demographic abstractions. Then there are the marketers and PR representatives who encourage this behavior in the vain hope that &amp;quot;new demographics&amp;quot; will eat it up no matter what; when this is almost inevitably proven wrong, they will double down on the pandering, which alienates those who support the view represented by not giving them what they actually wanted while further souring those who don&#039;t endorse said view.&lt;br /&gt;
&lt;br /&gt;
When further combined with the tendency of sensationalist media outlets to lionize or demonize whoever they have to in order to meet their given slant&#039;s quota, as well as the presence of astroturfing and other means of manufacturing outrage in support of or against said slants, you have the recipe for a failed market or a doomed franchise at best. In a worst-case scenario, you end up creating a new set of problematic cliches and stereotypes. That the majority of fiction is political in some shape or form &#039;&#039;&#039;&#039;&#039;does not&#039;&#039;&#039;&#039;&#039; absolve writers of their responsibility to skillfully and properly handle what, if any, politics they acknowledge, lest we get propaganda masquerading as entertainment - and the groups they&#039;re expecting to eat that kind of slop up may very well be the first to notice.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[/pol/]] - /pol/ is the largest face of the &amp;quot;alt-right&amp;quot;, the yang to the SJW&#039;s left-leaning yin... if the analogy works when one side has a much worse track record and without the excuse of at least having a good cause to hide behind.  Exudes a very similar rage to their perceived enemies, but it has a chance of ranging from hilarious, to the pot calling the kettle black, to &amp;quot;[[Edgy|Hitler did nothing wrong]]&amp;quot;, to actual Neo-[[Nazi]]s and mass shooters (lets be honest, it&#039;s mostly the last two these days).&lt;br /&gt;
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[[Category:Meme]][[Category: RAGE]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411132</id>
		<title>SJW</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411132"/>
		<updated>2020-07-01T09:32:26Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* What do??? */&lt;/p&gt;
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&lt;div&gt;{{editwar}}&lt;br /&gt;
{{flamewar}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
{{delete|This is possibly the biggest lightning rod of shitposts on the site and edit wars by/against SJWs, so either permanently protect this accursed thing or make it so nobody can blather on about it ever again.}}&lt;br /&gt;
{{Topquote|The only way to win is to not read the crazy, and just fap and/or shlick to the pictures.|[[/d/]]}}&lt;br /&gt;
{{Topquote|People love to pretend they&#039;re offended.|Matt Groening}}&lt;br /&gt;
{{Topquote|Whoever fights monsters should see to it that in the process he does not become a monster.|Friedrich Nietzsche}}&lt;br /&gt;
&lt;br /&gt;
== Meaning ==&lt;br /&gt;
[[Skub]]&#039;s final form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SJW&#039;&#039;&#039; stands for &#039;&#039;&#039;Social Justice Warrior&#039;&#039;&#039;, a term originated in the late &#039;90s to mid-2000&#039;s, where it was originally more neutral and meant to refer to ardent or outspoken advocates of social change, usually for &#039;furthering&#039; civil rights. This generally meant someone who demanded that all races, genders, sexuality... any group where members can&#039;t leave voluntarily be represented in media and treated with equal respect.&lt;br /&gt;
&lt;br /&gt;
Nowadays, it has a less-than-savory connotation, especially to people within 4chan (&#039;&#039;especially&#039;&#039; [[/pol/]] and /v/ - the lattermost is a partial by-product of the GamerGate shenanigans). The modern usage of SJW refers largely to the (usually but not always) left wing-group of people who demand that media and society be inclusive and inoffensive (in practice, usually only to groups said SJW is a part of and those whose beliefs align with them) before all else, basically trying to police all media and, by proxy, the rest of society. See Identity Politics and Intersectionality (a.k.a &amp;quot;who is more oppressed and needs more help marathon&amp;quot;; the dynamics of this is often called Oppression Olympics). &lt;br /&gt;
&lt;br /&gt;
SJWs also tend to chuck that aforementioned respect out the airlock as they prioritize looking and feeling &amp;quot;good&amp;quot; over actually doing good, like most zealots. They frequently employ simplistic and/or ahistorical analysis that could wring both tears and rage from any fa/tg/uy&#039;s inner history buff (and not just the ones with military vehicle fetishes, either). Such piping hot takes also open them up to &amp;quot;easy debunking&amp;quot;, often by a mix of opportunists looking for an easy &#039;gotcha&#039;, /pol/acks looking for an easy triggering or (perhaps most rarely) people who actually studied their shit - bonus points if said people are left of center and/or themselves part of said minorities on whose behalf the SJWs pull this shit even as they speak over them. Of course, the debunking may itself be poorly researched - most political discussions set the bar amazingly low, if you hadn&#039;t guessed. Many SJWs also practice the double standard of selective outrage (attacking a particular person or group over what they said or did, but glossing over similar behavior from other groups - bonus points if the latter group is one the &amp;quot;rager&amp;quot; is part of and/or claiming to defend). &lt;br /&gt;
&lt;br /&gt;
In short, it&#039;s associated with activists that advocate a a view of progressive societal change that non-progressives and sometimes even progressive groups, like feminists and minority activists, perceive to be ostracizing, harmful or unnecessary. This being mostly subjective is why the definition is so [[skub|contentious]] to begin with.&lt;br /&gt;
&lt;br /&gt;
Expect Social Justice Warriors to show up or at least be mentioned anytime some combination of the following occurs:&lt;br /&gt;
&lt;br /&gt;
*A) a popular figure does or says something considered offensive, whether legitimately so or otherwise;&lt;br /&gt;
*B) some asshole&#039;s trying to shut up people they&#039;re being rude to;&lt;br /&gt;
*C) someone is &#039;&#039;harmlessly&#039;&#039; being a bit less politically correct than people want them to; &lt;br /&gt;
*D) someone is being &#039;&#039;far less&#039;&#039; politically correct than the situation warrants; or&lt;br /&gt;
*E) there isn&#039;t enough presentation in a work for ethno-social groups that are already infinitesimal to begin with.&lt;br /&gt;
&lt;br /&gt;
On that note, feel free to play a drinking game where you take a shot each time [[Nazi|Godwin&#039;s Law]] is invoked, and be sure to bid your liver farewell before hand.&lt;br /&gt;
&lt;br /&gt;
Expect the affected thread and any other nearby discussion to be derailed in short order; this is becoming more and more frequent on /tg/ lately as hobbies like [[Magic: The Gathering|MTG]] and [[Warhammer 40k]] are being subjected to changes that are viewed as &amp;quot;progressive&amp;quot; and generate unholy waves of skub. This often appears in the forms of users being accused of bigotry for either not checking off enough &amp;quot;oppressed minority&amp;quot; checkboxes in character creation, or else portraying certain groups too positively. The sources are generally either the usual crowd of trolls and shit stirrers, or else actual morons who want to show off their &#039;good guy&#039; badges - aka virtue signalling - and miss the point of their ideals entirely. Naturally, most people who hold similar views prefer to voice them only when appropriate to do so, and outside of the &amp;quot;radical&amp;quot; fringe, they differ from the average fa/tg/uy only by the presence of a few things they think tabletop games could be better at doing.&lt;br /&gt;
&lt;br /&gt;
This can and does often lead to rifts in communities, fanbases and franchises, with creators (most often independent ones) facing harassment and death threats, and any legitimate criticisms are almost immediately lost in the mix of mob mentality - just like most of the internet.&lt;br /&gt;
&lt;br /&gt;
There are plenty of examples, but the average fa/tg/uy is unlikely to care about most of them outside of the few relevant ones discussed further below.&lt;br /&gt;
&lt;br /&gt;
== ...so why is this a big deal again? ==&lt;br /&gt;
The crux of the problem is that SJWs act as &amp;quot;moral guardians&amp;quot; to popular culture. Previous moral panics, such as the hysteria surrounding hip-hop, rock music and (most relevantly) tabletop games such as [[Dungeons &amp;amp; Dragons]] ever since each medium&#039;s creation, were driven by people who claimed to be protecting their children from the &amp;quot;evils&amp;quot; within certain works, as well as seeing enemies under every rock or choosing to die on hills that are ultimately of no consequence.&lt;br /&gt;
&lt;br /&gt;
To use pen-and-paper RPGs as an example, the mostly-Christian right-wingers of the late 70s believed them to be [[Heresy|a gateway to devil worship and eternal damnation]] because of a misunderstanding. Some of the game developers lifted elements from real-life occultism and black magic practices for themes and stories, which was mistaken for trying to promote these practices - despite Gary Gygax, D&amp;amp;D&#039;s co-creator, being a known Jehovah&#039;s Witness. The response to this huge outcry mostly consisted of renaming or remodeling a bunch of shit (e.g. [[demon]]s and [[devil]]s were now Tanar&#039;ri and Baatezu and in-universe occult symbols were redesigned). More concerning were a few murders and suicides by known players (the mother of James Dallas Egbert III - James being one of the people who committed suicide - even blamed D&amp;amp;D for her son&#039;s death).  While it sounds ridiculous in hindsight, DnD had yet to gain the traction it currently has and coupled with some groups considering the murderers and people who committed suicide the face of the games, the games were nearly damned by association.  &lt;br /&gt;
&lt;br /&gt;
For more details on that sad, stupid time outlined above, see [[Satanic Panic]].&lt;br /&gt;
&lt;br /&gt;
Where most moral panics in America are often attributed and traced back to said older outspoken conservative Christians, with SJWs it&#039;s different - they are generally younger, left-leaning and are either affiliated with new-age religions or atheists (the latter often alongside being anti-religious - ironically, mostly singling out Christianity).  While many espouse lefty-hippie ideas of acceptance and inclusiveness, many have turned from simply promoting acceptance of varied interests, lifestyles, and hobbies to policing them for proper behavior and raising hell when they find something they don&#039;t like.  Maybe it&#039;s too objectifying, maybe it&#039;s not inclusive or diverse enough, maybe it portrays a group they disagree with in too positive a manner or a group they do like in too negative a manner; either way, it is promoting bigotry and bad behavior and must be changed accordingly. Some extreme SJWs even become bigots themselves, but with different groups targeted and a &amp;quot;tit for tat&amp;quot; approach.&lt;br /&gt;
&lt;br /&gt;
For the modern SJW, replace the religious issues with socio-political ones, pick a random issue somewhere in the Left (sometimes Far Left) using an advocacy dartboard, and you can find someone who is ready and willing to start petitions, run boycotts, and send death threats to the creators of Your Favorite Thing&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
While there are many key differences, they&#039;ve joined the ranks of still-existing moral guardians before them through a combination of sheer overzealousness, hatred of particular groups, the usual co-opting by corporations who use their ideologies as a new way to promote their brands and the plentiful organizations and other third parties willing to fund attention-grabbing political actions of varying effectiveness to whatever ends they may desire, whether it be for fame, name or revenge.&lt;br /&gt;
&lt;br /&gt;
That said, compared to the Satanic Panic, any /tg/-related controversies that have occurred since then are hardly a blip on the radar (thankfully so) and are mostly centered around sporadic attempts at pandering by game developers trying to milk what is, to them, a new demographic.&lt;br /&gt;
&lt;br /&gt;
==Further Relevance to /tg/ ==&lt;br /&gt;
[[File:SJW in WOTC Staff.png|thumb|right|300px|Typical SJW delusions, seeing people who hate women in places where there are none, while simultaneously implying women are idiots.]]&lt;br /&gt;
While SJWs mostly focus on comics, movies and video games, they&#039;ve found relatively little traction on tabletop games - it&#039;s widely considered more obscure in comparison to other forms of media, thus not warranting scrutiny OR continued interest to the SJW&#039;s inner hipster. Movies are delivered as a finished product that usually cannot be tampered with, so they have to worry more about what&#039;s given to them. [[/v/|Video games]] can sometimes be modded to some extent, but are usually more at the mercy of its creators.&lt;br /&gt;
&lt;br /&gt;
However, as with any game that allows GMs and their players to [[Homebrew|make up their own shit and tailor the rules and setting to their own goddamn pleasure]], the consumers are the arbiters of what is canon or relevant in their private sessions; [[Games Workshop|the companies]] simply provide the setting these sessions take place within. The &#039;worst&#039; a given fa/tg/uy has to worry about is fits being thrown over given models, [[White Wolf|disingenuous pandering]] [[Vampire: The Masquerade|that&#039;s often mandated by higher-ups]] (sometimes enforced by devs and writers), and a loss in quality of [[Black Library|franchise fiction]] (as if [[C.S. Goto|a ton of]] [[Matt Ward|terrible franchise fiction]] isn&#039;t already out there). More on that later, though.&lt;br /&gt;
&lt;br /&gt;
Any other debates and criticisms surrounding the medium are either nearly as old as the genre itself, or else commonplace enough that it&#039;s not even exclusive to the genre anymore. [[-4 STR]] is something of an exception in this regard, given that the term originated with tabletop itself, and there has also been [[Sociopathic diplomancer gets shut the fuck down|at least one tale of an encounter with someone]] who would very much fit the stereotype. This hasn&#039;t stopped them from &#039;&#039;trying&#039;&#039;, however, to the point where numerous people in high-level positions in the development of not only [[Dungeons &amp;amp; Dragons]], but [[Pathfinder]], are viewed as part of the same ideological mindset, and supposedly believe that THE problem with D&amp;amp;D, is, of course, the fanbase itself.&lt;br /&gt;
&lt;br /&gt;
While this might seem to hold water due to the nature of tabletop and PnP games, more astute fa/tg/uys and ca/tg/irls might have already noticed the aforementioned logical fallacy with this: [[/tg/|traditional gaming]] is fundamentally an insular hobby populated predominantly by its fans, who consist of a much wider spectrum of people than stereotypes dictate. Trying to &#039;&#039;&amp;quot;mandate&amp;quot;&#039;&#039; inclusiveness and force the hobby to fit a completely different audience who has no real interest (key words) is equal to spraying napalm to put out a fire. &lt;br /&gt;
&lt;br /&gt;
Oldfags can only chuckle to themselves; the neckbeards of old saw people try to demonize or similarly alter their hobbies for [[Gary Gygax]]&#039;s entire lifetime, and know that ultimately, this crap is destined to fail just as hard as previous attempts to kill their favorite hobbies off. In turn, many gamers and self-styled movie buffs who don&#039;t understand the &amp;quot;players make the rules&amp;quot; aspect of tabletop thus fail to understand the futility of forcing roleplaying fa/tg/uys to join a &amp;quot;fight&amp;quot; that cannot threaten their fun, even in spite of the stereotype of roleplayers who define themselves solely by their hobby.&lt;br /&gt;
&lt;br /&gt;
The main reason this article exists at all is to detail the perceived threat to the hobby that defines the board and (more often) the annoyance caused by forcing unrelated political discussions on a board of people who are &#039;&#039;ideally&#039;&#039; just trying to play some damn games or otherwise mind their business.&lt;br /&gt;
&lt;br /&gt;
Y&#039;know, like most of the internet.&lt;br /&gt;
&lt;br /&gt;
===SJWs and WH40k===&lt;br /&gt;
Now, you may hear complaints about wargaming, and how it has too much [[Imperium of Man|imperialism, war crimes]], [[Exterminatus|genocide]], [[Ecclesiarchy|religious extremism]], [[Inquisition|xenophobia, abduction]], [[Cadian Shock Troops|child soldiers]], [[Daemonculaba|injury and death of minors]], [[Penitent Engine|religious mind-rape driven war machines]], [[Slaanesh|rape, drug abuse, sexual exploitation]], [[Warp|supernatural horror]], etc. etc. While not mentioned by name, you can imagine those complaints had [[Warhammer 40,000|a particular franchise in mind]]. Naturally, you can also imagine the lengths they went to in order to [[Derp|completely ignore]] [[Grimdark|the entire air of black vs. black morality within the setting itself]] (with shades of super-dark grey if you&#039;re feeling [[Salamanders|gene]][[Tau|rous]]).&lt;br /&gt;
&lt;br /&gt;
The three most common complaints about Warhammer 40,000 are usually: the absence of [[Female Space Marines]]; the [[Sisters of Battle]] having boob plates; and - tied for third - how 40k models and art seldom depicted non-Sisters of Battle women and non-white humans, despite lore containing multiple, numerous easily-found examples to the contrary.&lt;br /&gt;
&lt;br /&gt;
Here is a handy quick-list of refutations, to make everyone&#039;s lives a little easier:&lt;br /&gt;
&lt;br /&gt;
#Warhammer 40,000 originated as an ironic parody of hard-right authoritarianism, born out of the explosion of progressive UK Sci-Fi and Fantasy that erupted as a reaction to [[Ghazghkull Mag Uruk Thraka|Margaret Thatcher]]&#039;s policies of moral regulation and strong executive power (as well as all the other shit that happened in living memory during the 20th Century). Warhammer 40k took the piss out of the conservative UK government in the same way &#039;&#039;2000AD&#039;&#039; did, via satire and cautionary tales - this context has been lost over time with the growing popularity of the game, the growth of the company itself, and how the right-leaning political climate being satirized is no longer dominant in the UK (Margaret Thatcher herself also &#039;&#039;died&#039;&#039; several years go) while its current political climate is an entirely different beast.&lt;br /&gt;
#Anyone who actually reads the fluff knows that the Imperium as a body doesn&#039;t care about sex or race on that level, because the encroaching forces of [[grimdark]] make any form of discrimination impractical. Women and other minorities regularly participate in every level of Imperial society. The lack of female models is a semi-regular issue that ends up at the feet of GW, who already get enough shit from pearl-clutching moral guardians about [[Hot Chicks|Sisters Repentia and Daemonettes]] to generally want to avoid gender controversy and making &amp;quot;redundant&amp;quot; models. [[Mutant|The discrimination that &#039;&#039;does&#039;&#039; happen in the Imperium]] has some credible backing, in that the Imperium is an empire of semi-justified zealots: mutation is a common symptom of exposure to [[Chaos]] or [[Genestealer|other very bad things,]] so they figure it&#039;s best to not take chances.&lt;br /&gt;
#:Female Space Marines also have a well-defined fluff reason for not existing: recent lore stated there were in-universe attempts that failed badly enough to warrant discontinuing them. And of the section of the actual playerbase that clamors for female Marines, you can guess how many do so [[Rule 63|with impure intent.]] At any rate, important characters have a higher percentage of female or LBGTQ+ representation than expendable meatgrinder characters. This goes for both old characters like Yarrick (revealed to be gay) and new characters like Arch Magos Exasus (who is non-binary).&lt;br /&gt;
#Until recently, GW was also [[Commorragh Slaves|terrible at sculpting female characters in most cases]]; the Sisters of Battle were a rare exception for years, and that&#039;s likely &#039;&#039;because&#039;&#039; they&#039;re just power-armored humans with boobplate.&lt;br /&gt;
#GW so rarely listened to their own customers that complaining wouldn&#039;t have changed shit no matter how obvious the problem was. Nowadays there is a MUCH better chance for more fan-interaction, but there you go: anyone looking for change should be taking it up with GW, not Warhammer fans.&lt;br /&gt;
#When it comes to racial representation, they&#039;ve previously said that their idea was for humanity in 40k to be as ethnically and physically diverse as they are across Earth in real-life. GW said the reason for having majority white people in the art was because the early art teams were small and made art of what they knew (the UK is still populated by 95% white people, although interestingly where GW is in Nottingham is nowadays only about 65% white), and this pattern just became an unthinking habit. This is typical of a lot of fantasy work, which is often based on history or mythology from Europe or Asia where lighter skin colors are believed more common. While it is discriminatory, it&#039;s &#039;unconscious bigotry&#039; as opposed to GW being actively malicious. [[Image:5zft MoOz3I.jpg|thumb|right|200px|It begins!]]&lt;br /&gt;
#Every Warhammer Fantasy and 40k player knows that GW is simply [[End Times|bad]] [[Abaddon|at]] [[Matt Ward|making]] [[C.S. Goto|writing]] [[Storm of Chaos|decisions]]. Asking for well-written &#039;&#039;anyone&#039;&#039; from GW is like praying for a miracle. Furthermore, some of the most interesting characters in Fantasy were female, and got written out of canon as the years went on, so best believe the fans were already outraged over that.&lt;br /&gt;
&lt;br /&gt;
If you read GW&#039;s Annual report: 2015-16, you&#039;ll find there were complaints about most of the staff being male even back then. To GW&#039;s credit, they answered: &amp;quot;The Company does not consider that diversity can be best achieved by establishing specific quotas and targets and appointments will continue to be made based on merit.&amp;quot; (p. 15, if you&#039;re bored enough to check). That kinda contradicts with the &amp;quot;principle of boardroom diversity, which was first introduced into the Code in June 2010&amp;quot; mentioned on the same page, but you get it.&lt;br /&gt;
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On the other hand, it should be noted that GW has been somewhat &#039;addressing&#039; things, in [[Age of Sigmar]] anyway; several human models have non-white skin tones in their official paint jobs (and most of them look laughable with it, as they&#039;re rocking classical European features. Painting grizzly white doesn&#039;t make it a polar bear, you know), there&#039;s black Sigmarines and at least one black Ultramarine, there&#039;s more than one model for a Sigmarine woman, and in the early days of AoS, the most promoted faction other than Sigmarines and Khorne was the mostly female [[Sylvaneth]] led by [[Everqueen|Alarielle the Everqueen]].  Meanwhile, [https://spikeybits.com/2017/10/female-representation-40k.html GW has promised on social media to &amp;quot;improve female representation&amp;quot; in 40k], specifically referring to reducing &amp;quot;boob-plate&amp;quot; in the miniature line and artwork (which may have factored into the decision to cover up - and bulk up - the Sister Repentia in 8th edition).&lt;br /&gt;
&lt;br /&gt;
That said, it isn&#039;t all rosy of course; [[Age of Sigmar|Age of Smegmar]] 2e has a female Stormcast Eternal with warning-coloration hair done up in a [https://encyclopediadramatica.rs/Trigglypuff Trigglypuff-tier] mohawk on the front cover of the BRB, though that might not be anything other than garish visual design.  The Daughters of Khaine &#039;&#039;could&#039;&#039; also be viewed as a caricature of radical feminists, being a violently misandric society where the men are literally slaves to the women... or it could be because they&#039;re [[Drow]] with the serial numbers filed of. On the 40k side, [[Gav Thorpe]] wrote a recent book, &#039;&#039;Imperator: Wrath of the Omnissiah&#039;&#039;, with a Magos who &amp;quot;does not identify as male or female&amp;quot;. While this makes some sense - the Mechanicus shuns the flesh, which would presumably include gender roles - it generated a good amount of [[skub]] due to this new gender dynamic, the use of recently invented gender pronouns, how they fit into the universe, and whether or not this written in an attempt to pander to SJWs or a sign that Gav Thorpe has become one. It should be noted that, like many GW/Black Library writers, Gav Thorpe&#039;s content is by no means 100% great reads, and this might just be a case of him finding a character interesting, political views aside, and writing them very badly.&lt;br /&gt;
&lt;br /&gt;
===What do???===&lt;br /&gt;
&lt;br /&gt;
Unless you meet them face-to-face, &#039;&#039;&#039;nothing&#039;&#039;&#039;.  It&#039;s your hobby, and at day&#039;s end, any changes you make to doing what you love and loving what you do should be ultimately &#039;&#039;your&#039;&#039; decision. Don&#039;t care so much about what other people think, let alone some fanbrats and/or political sheeple who probably don&#039;t even give a shit about it to begin with.  Anyone who DOES care enough about diverse characters and settings will eventually take matters into their own hands and [[Homebrew|brew some up]] [[Get shit done|themselves]], as they should. Half the fun of Warhammer is [[Your dudes|making your armies your own]] anyway, like most tabletop games, so why wait for GW to change?&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;wrong&#039;&#039; response (and this is almost always true, by the way), is to insult the fans for liking something they don&#039;t like. But hey, whatchagonnado? &amp;quot;Pretending to be offended&amp;quot; can cut &#039;&#039;&#039;both&#039;&#039;&#039; ways, and complaining about people liking something you don&#039;t like is [[Twilight|almost]] [[Drizzt|as]] [[Ironclaw|popular]] [[The End Times|here]] as [[Grognard|complaining about people &#039;&#039;not&#039;&#039; liking something you love]]. And as long as someone makes their dudes &amp;quot;wrong,&amp;quot; [[That Guy|&#039;&#039;someone&#039;&#039;]] will always be yelling.  Yet again, &#039;&#039;like most of the internet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you do meet an SJW face-to-face, do to them as you would a /pol/ack; treat them with love and respect with a caveat depending how aggressive the SJW in question is (even with a much lower body count than /pol/acks, there are still SJWs who&#039;ll resort to violence).  For the non-violent types, if you&#039;re good at debating and knowledgeable about the subject (bonus points if you&#039;re from a group they&#039;re claiming to champion), call out where they&#039;re going wrong and any related hypocrisy.  For the violent types, politely disagree and move on (but keep your guard up, just in case, they&#039;re harder to ignore and kick out than /pol/acks).    &lt;br /&gt;
&lt;br /&gt;
tl;dr Weigh your options and pick your battles wisely, because God knows these chucklefucks won&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Do They Have a Point?==&lt;br /&gt;
&lt;br /&gt;
===TL;DR:===&lt;br /&gt;
&#039;&#039;&#039;It&#039;s complicated.&#039;&#039;&#039; Many of the points the SJWs raise aren&#039;t incorrect in themselves, &#039;&#039;but&#039;&#039; they are often distorted by proponents and detractors alike to further their respective agendas. Regardless of your stance on the social issues in dispute, keep in mind that it&#039;s not black-and-white and the goal is change rather than destruction.&lt;br /&gt;
&lt;br /&gt;
===The long version===&lt;br /&gt;
While the term represents legitimate grievances and real issues, as hinted earlier &amp;quot;SJW&amp;quot; has also seen use as a snarl word by people on the right to shut down arguments, regardless of any merit they might have. This snarl creates a crude caricature of modern leftists to smear a rather large body of people (e.g. lumping said leftists with liberals, even though not all liberals are left-wing and may participate in said smears themselves), misrepresenting any position left of the &amp;quot;snarler&amp;quot; as a threat to any cultural aspect you can think of (like say, entertainment and gaming). Sometimes it doesn&#039;t matter if the SJWs in question (or their supposed position) are even partly real, or just convenient caricatures up to and including the most blatant trolls. This use of the term is especially true of those on the [[/pol/]] side when they don&#039;t want to scare the normies - or at least let the caricatures do the work for them. After all, who&#039;s gonna pay attention to someone when they or their views are successfully cast as &amp;quot;[[That Guy|rocking the boat?]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Some fiction &#039;&#039;does&#039;&#039; have problematic elements, and all fiction has a certain degree of subtext woven into it (intentionally or not) by its creators and/or the general worldview of the day. For example, in a lot of 1950s fiction, female characters would usually be sidelined to supporting roles such as home keeper, while a male protagonist would be the guy who took charge and get shit done - even in a science fiction setting where many futurists would have speculated that women would take a greater active role in future society. Most times, writers consider the way things are done where they&#039;re from to be the way things &amp;quot;should&amp;quot; be, unless they&#039;re exploring a &amp;quot;what if&amp;quot; scenario or criticism of an aspect of their society. Tropes built around the worldview of a generation persist into the next and often serve as the foundation for that generation&#039;s works - it&#039;s part of human nature for people to write what they know, take their worldview for granted and/or follow the leader without considering the implications.&lt;br /&gt;
&lt;br /&gt;
Though such tropes &#039;&#039;can&#039;&#039; serve as useful indicators of the author&#039;s beliefs and/or the cultural zeitgeist, many of these tropes also do not age well, becoming discredited in some fashion as society and attitudes towards history change over time; a fair number of MST3K episodes snark at this. Understanding how this process works, and the ramifications thereof, is a perfectly valid approach to identify problematic matters and address them in future works. This has far more practical applications than trying to be as inoffensive as possible merely for the sake of it, which often does the subject matter(s) a disservice - it is frequently an exercise in futility, and besides that, context is key. One series having [[Fantasy Armor|metal bikini armor]] is not a problem (especially if its general tone is tongue firmly in cheek), but when that becomes the norm even in more serious works, especially without justification, then it&#039;s become an issue.&lt;br /&gt;
&lt;br /&gt;
Furthermore, acknowledging problematic elements in a work is not the same as a condemnation of its quality or wanting it censored because of that (usually) comparatively small element - this assumption is a classic Hanlon&#039;s Razor scenario, assuming malice where at worst stupidity may exist. The presence of certain views or &amp;quot;biases&amp;quot; in a work doesn&#039;t mean that the modern reader will instantly like or adopt said views. No one is immune to propaganda, but reading Atlas Shrugged doesn&#039;t automatically make you an individualist; being a fan of the Imperium of Man doesn&#039;t make you a militaristic theocracy advocate, reading The Lord of the Rings does not automatically make you a monarchist, and so on. Aside from tarring all people with the same brush as being easily impressionable morons, that&#039;s mostly putting the cart before the horse and attacking symptoms rather than the actual cause, i.e. what would lead someone to seek reinforcement of that particular worldview via reading or producing fiction, for instance - [[Skub|a nuanced topic that would take up a page on its own and isn&#039;t likely to be done real justice here]]. &lt;br /&gt;
&lt;br /&gt;
There are numerous reasons why there&#039;s &amp;quot;pandering&amp;quot; in /tg/ media, beyond the points discussed above. For one, many companies want to broaden their consumer base by taking in new demographics. As the world gets interconnected and as society becomes more diverse, there is an increasing demand by people who aren&#039;t heterosexual white men to see people who aren&#039;t heterosexual white men in Western media, be it as the hero, getting the girl/guy, or &amp;quot;just&amp;quot; being more than a sidekick (matters of representation and diversity in non-Western media - such as China&#039;s film industry or India&#039;s Bollywood - and related questions of double standards/selective outrage in the complaints are [[Skub|something that would warrant several paragraphs, if not their own page]]). Putting all your eggs in the established core demographic basket can be as disastrous as trying to appeal to a new demographic at the expense of that initial base (AKA &amp;quot;biting the hand that feeds you&amp;quot;). For example, the former was a contributing factor in the [[/co/|Comics Crash of 1996]], focusing too much on the established fanbase at the expense of bringing in new ones by (for example) abandoning magazine stands for comic stores, only to lose it all when they failed to appeal successfully to either while driving much of that old fanbase away.&lt;br /&gt;
&lt;br /&gt;
The &#039;threat&#039; to any given body of work, much less works within the domain of our hobby, does not lie merely in conflicts between people with different political views, but more often in foolish mass-marketing mandates. And when those politics themselves become mass-marketed, the parasitic corporate practices it enables, along with framing the matter as one of a dichotomous nature - be it unintentionally, actively, dishonestly, and/or otherwise - provides further ammo to the &amp;quot;fringe&amp;quot; ideologues involved, supporters and detractors alike, that they may continue their never ending game of philosophical sportsball, and only the most short-sighted and/or fanatical sorts, especially &amp;quot;SJWs&amp;quot;, consider that to be a good result.&lt;br /&gt;
&lt;br /&gt;
Thankfully, some solutions are straightforward; there is absolutely no reason that you could not make the the Inquisitor in your Warhammer 40,000 campaign [[Mordecai_Toth|black]]. In the typical Tolkien-knockoff fantasy settings, you can (depending on how cosmopolitan or travel-allowing the setting is) include a few black characters, and the bare minimum requirement is a sentence to the effect of &amp;quot;their parents were from a distant land where humans look a bit different&amp;quot; (though Tolkien himself had ethnic diversity among humanity in his setting; the Drúedain people of LotR were non-white and opposed Sauron, while there were those among the Free Peoples who knowingly or unknowingly aided Sauron). Population dynamics, such as the oft-cited 1:1 ratio of male-to-female, suggest that there needs to be a pretty good reason NOT have a mix of characters (such as an epidemic that only effects males or females). The lack of LGBTQ+ people is often a point of contention, as it is very difficult to calculate the actual number in any population, given the inherent dangers in certain regions and the vagueness of personal gender/sexual identification. Adding said characters if they&#039;re written well and fit the story is, in general, a positive and just good business, especially for those who are transparent about the reasoning behind their works.&lt;br /&gt;
&lt;br /&gt;
The problems arise with executives and other figureheads who don&#039;t know any better: some only care about lining their own pockets, and engage in the usual out-of-touch appealing to what the kids are into today without understanding the how and why of it; others fail to distinguish between diversity and tokenism as a result of pushing an agenda-based quota; and still others use the work to push their views and beliefs onto others, the latter two groups ignoring that their franchises are sold to people and not reductive demographic abstractions. Then there are the marketers and PR representatives who encourage this behavior in the vain hope that &amp;quot;new demographics&amp;quot; will eat it up no matter what; when this is almost inevitably proven wrong, they will double down on the pandering, which alienates those who support the view represented by not giving them what they actually wanted while further souring those who don&#039;t endorse said view.&lt;br /&gt;
&lt;br /&gt;
When further combined with the tendency of sensationalist media outlets to lionize or demonize whoever they have to in order to meet their given slant&#039;s quota, as well as the presence of astroturfing and other means of manufacturing outrage in support of or against said slants, you have the recipe for a failed market or a doomed franchise at best. In a worst-case scenario, you end up creating a new set of problematic cliches and stereotypes. That the majority of fiction is political in some shape or form &#039;&#039;&#039;&#039;&#039;does not&#039;&#039;&#039;&#039;&#039; absolve writers of their responsibility to skillfully and properly handle what, if any, politics they acknowledge, lest we get propaganda masquerading as entertainment - and the groups they&#039;re expecting to eat that kind of slop up may very well be the first to notice.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[/pol/]] - /pol/ is the largest face of the &amp;quot;alt-right&amp;quot;, the yang to the SJW&#039;s left-leaning yin... if the analogy works when one side has a much worse track record and without the excuse of at least having a good cause to hide behind.  Exudes a very similar rage to their perceived enemies, but it has a chance of ranging from hilarious, to the pot calling the kettle black, to &amp;quot;[[Edgy|Hitler did nothing wrong]]&amp;quot;, to actual Neo-[[Nazi]]s and mass shooters (lets be honest, it&#039;s mostly the last two these days).&lt;br /&gt;
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[[Category:Meme]][[Category: RAGE]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411131</id>
		<title>SJW</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=SJW&amp;diff=411131"/>
		<updated>2020-07-01T09:26:36Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* What do??? */&lt;/p&gt;
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&lt;div&gt;{{editwar}}&lt;br /&gt;
{{flamewar}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
{{delete|This is possibly the biggest lightning rod of shitposts on the site and edit wars by/against SJWs, so either permanently protect this accursed thing or make it so nobody can blather on about it ever again.}}&lt;br /&gt;
{{Topquote|The only way to win is to not read the crazy, and just fap and/or shlick to the pictures.|[[/d/]]}}&lt;br /&gt;
{{Topquote|People love to pretend they&#039;re offended.|Matt Groening}}&lt;br /&gt;
{{Topquote|Whoever fights monsters should see to it that in the process he does not become a monster.|Friedrich Nietzsche}}&lt;br /&gt;
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== Meaning ==&lt;br /&gt;
[[Skub]]&#039;s final form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SJW&#039;&#039;&#039; stands for &#039;&#039;&#039;Social Justice Warrior&#039;&#039;&#039;, a term originated in the late &#039;90s to mid-2000&#039;s, where it was originally more neutral and meant to refer to ardent or outspoken advocates of social change, usually for &#039;furthering&#039; civil rights. This generally meant someone who demanded that all races, genders, sexuality... any group where members can&#039;t leave voluntarily be represented in media and treated with equal respect.&lt;br /&gt;
&lt;br /&gt;
Nowadays, it has a less-than-savory connotation, especially to people within 4chan (&#039;&#039;especially&#039;&#039; [[/pol/]] and /v/ - the lattermost is a partial by-product of the GamerGate shenanigans). The modern usage of SJW refers largely to the (usually but not always) left wing-group of people who demand that media and society be inclusive and inoffensive (in practice, usually only to groups said SJW is a part of and those whose beliefs align with them) before all else, basically trying to police all media and, by proxy, the rest of society. See Identity Politics and Intersectionality (a.k.a &amp;quot;who is more oppressed and needs more help marathon&amp;quot;; the dynamics of this is often called Oppression Olympics). &lt;br /&gt;
&lt;br /&gt;
SJWs also tend to chuck that aforementioned respect out the airlock as they prioritize looking and feeling &amp;quot;good&amp;quot; over actually doing good, like most zealots. They frequently employ simplistic and/or ahistorical analysis that could wring both tears and rage from any fa/tg/uy&#039;s inner history buff (and not just the ones with military vehicle fetishes, either). Such piping hot takes also open them up to &amp;quot;easy debunking&amp;quot;, often by a mix of opportunists looking for an easy &#039;gotcha&#039;, /pol/acks looking for an easy triggering or (perhaps most rarely) people who actually studied their shit - bonus points if said people are left of center and/or themselves part of said minorities on whose behalf the SJWs pull this shit even as they speak over them. Of course, the debunking may itself be poorly researched - most political discussions set the bar amazingly low, if you hadn&#039;t guessed. Many SJWs also practice the double standard of selective outrage (attacking a particular person or group over what they said or did, but glossing over similar behavior from other groups - bonus points if the latter group is one the &amp;quot;rager&amp;quot; is part of and/or claiming to defend). &lt;br /&gt;
&lt;br /&gt;
In short, it&#039;s associated with activists that advocate a a view of progressive societal change that non-progressives and sometimes even progressive groups, like feminists and minority activists, perceive to be ostracizing, harmful or unnecessary. This being mostly subjective is why the definition is so [[skub|contentious]] to begin with.&lt;br /&gt;
&lt;br /&gt;
Expect Social Justice Warriors to show up or at least be mentioned anytime some combination of the following occurs:&lt;br /&gt;
&lt;br /&gt;
*A) a popular figure does or says something considered offensive, whether legitimately so or otherwise;&lt;br /&gt;
*B) some asshole&#039;s trying to shut up people they&#039;re being rude to;&lt;br /&gt;
*C) someone is &#039;&#039;harmlessly&#039;&#039; being a bit less politically correct than people want them to; &lt;br /&gt;
*D) someone is being &#039;&#039;far less&#039;&#039; politically correct than the situation warrants; or&lt;br /&gt;
*E) there isn&#039;t enough presentation in a work for ethno-social groups that are already infinitesimal to begin with.&lt;br /&gt;
&lt;br /&gt;
On that note, feel free to play a drinking game where you take a shot each time [[Nazi|Godwin&#039;s Law]] is invoked, and be sure to bid your liver farewell before hand.&lt;br /&gt;
&lt;br /&gt;
Expect the affected thread and any other nearby discussion to be derailed in short order; this is becoming more and more frequent on /tg/ lately as hobbies like [[Magic: The Gathering|MTG]] and [[Warhammer 40k]] are being subjected to changes that are viewed as &amp;quot;progressive&amp;quot; and generate unholy waves of skub. This often appears in the forms of users being accused of bigotry for either not checking off enough &amp;quot;oppressed minority&amp;quot; checkboxes in character creation, or else portraying certain groups too positively. The sources are generally either the usual crowd of trolls and shit stirrers, or else actual morons who want to show off their &#039;good guy&#039; badges - aka virtue signalling - and miss the point of their ideals entirely. Naturally, most people who hold similar views prefer to voice them only when appropriate to do so, and outside of the &amp;quot;radical&amp;quot; fringe, they differ from the average fa/tg/uy only by the presence of a few things they think tabletop games could be better at doing.&lt;br /&gt;
&lt;br /&gt;
This can and does often lead to rifts in communities, fanbases and franchises, with creators (most often independent ones) facing harassment and death threats, and any legitimate criticisms are almost immediately lost in the mix of mob mentality - just like most of the internet.&lt;br /&gt;
&lt;br /&gt;
There are plenty of examples, but the average fa/tg/uy is unlikely to care about most of them outside of the few relevant ones discussed further below.&lt;br /&gt;
&lt;br /&gt;
== ...so why is this a big deal again? ==&lt;br /&gt;
The crux of the problem is that SJWs act as &amp;quot;moral guardians&amp;quot; to popular culture. Previous moral panics, such as the hysteria surrounding hip-hop, rock music and (most relevantly) tabletop games such as [[Dungeons &amp;amp; Dragons]] ever since each medium&#039;s creation, were driven by people who claimed to be protecting their children from the &amp;quot;evils&amp;quot; within certain works, as well as seeing enemies under every rock or choosing to die on hills that are ultimately of no consequence.&lt;br /&gt;
&lt;br /&gt;
To use pen-and-paper RPGs as an example, the mostly-Christian right-wingers of the late 70s believed them to be [[Heresy|a gateway to devil worship and eternal damnation]] because of a misunderstanding. Some of the game developers lifted elements from real-life occultism and black magic practices for themes and stories, which was mistaken for trying to promote these practices - despite Gary Gygax, D&amp;amp;D&#039;s co-creator, being a known Jehovah&#039;s Witness. The response to this huge outcry mostly consisted of renaming or remodeling a bunch of shit (e.g. [[demon]]s and [[devil]]s were now Tanar&#039;ri and Baatezu and in-universe occult symbols were redesigned). More concerning were a few murders and suicides by known players (the mother of James Dallas Egbert III - James being one of the people who committed suicide - even blamed D&amp;amp;D for her son&#039;s death).  While it sounds ridiculous in hindsight, DnD had yet to gain the traction it currently has and coupled with some groups considering the murderers and people who committed suicide the face of the games, the games were nearly damned by association.  &lt;br /&gt;
&lt;br /&gt;
For more details on that sad, stupid time outlined above, see [[Satanic Panic]].&lt;br /&gt;
&lt;br /&gt;
Where most moral panics in America are often attributed and traced back to said older outspoken conservative Christians, with SJWs it&#039;s different - they are generally younger, left-leaning and are either affiliated with new-age religions or atheists (the latter often alongside being anti-religious - ironically, mostly singling out Christianity).  While many espouse lefty-hippie ideas of acceptance and inclusiveness, many have turned from simply promoting acceptance of varied interests, lifestyles, and hobbies to policing them for proper behavior and raising hell when they find something they don&#039;t like.  Maybe it&#039;s too objectifying, maybe it&#039;s not inclusive or diverse enough, maybe it portrays a group they disagree with in too positive a manner or a group they do like in too negative a manner; either way, it is promoting bigotry and bad behavior and must be changed accordingly. Some extreme SJWs even become bigots themselves, but with different groups targeted and a &amp;quot;tit for tat&amp;quot; approach.&lt;br /&gt;
&lt;br /&gt;
For the modern SJW, replace the religious issues with socio-political ones, pick a random issue somewhere in the Left (sometimes Far Left) using an advocacy dartboard, and you can find someone who is ready and willing to start petitions, run boycotts, and send death threats to the creators of Your Favorite Thing&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
While there are many key differences, they&#039;ve joined the ranks of still-existing moral guardians before them through a combination of sheer overzealousness, hatred of particular groups, the usual co-opting by corporations who use their ideologies as a new way to promote their brands and the plentiful organizations and other third parties willing to fund attention-grabbing political actions of varying effectiveness to whatever ends they may desire, whether it be for fame, name or revenge.&lt;br /&gt;
&lt;br /&gt;
That said, compared to the Satanic Panic, any /tg/-related controversies that have occurred since then are hardly a blip on the radar (thankfully so) and are mostly centered around sporadic attempts at pandering by game developers trying to milk what is, to them, a new demographic.&lt;br /&gt;
&lt;br /&gt;
==Further Relevance to /tg/ ==&lt;br /&gt;
[[File:SJW in WOTC Staff.png|thumb|right|300px|Typical SJW delusions, seeing people who hate women in places where there are none, while simultaneously implying women are idiots.]]&lt;br /&gt;
While SJWs mostly focus on comics, movies and video games, they&#039;ve found relatively little traction on tabletop games - it&#039;s widely considered more obscure in comparison to other forms of media, thus not warranting scrutiny OR continued interest to the SJW&#039;s inner hipster. Movies are delivered as a finished product that usually cannot be tampered with, so they have to worry more about what&#039;s given to them. [[/v/|Video games]] can sometimes be modded to some extent, but are usually more at the mercy of its creators.&lt;br /&gt;
&lt;br /&gt;
However, as with any game that allows GMs and their players to [[Homebrew|make up their own shit and tailor the rules and setting to their own goddamn pleasure]], the consumers are the arbiters of what is canon or relevant in their private sessions; [[Games Workshop|the companies]] simply provide the setting these sessions take place within. The &#039;worst&#039; a given fa/tg/uy has to worry about is fits being thrown over given models, [[White Wolf|disingenuous pandering]] [[Vampire: The Masquerade|that&#039;s often mandated by higher-ups]] (sometimes enforced by devs and writers), and a loss in quality of [[Black Library|franchise fiction]] (as if [[C.S. Goto|a ton of]] [[Matt Ward|terrible franchise fiction]] isn&#039;t already out there). More on that later, though.&lt;br /&gt;
&lt;br /&gt;
Any other debates and criticisms surrounding the medium are either nearly as old as the genre itself, or else commonplace enough that it&#039;s not even exclusive to the genre anymore. [[-4 STR]] is something of an exception in this regard, given that the term originated with tabletop itself, and there has also been [[Sociopathic diplomancer gets shut the fuck down|at least one tale of an encounter with someone]] who would very much fit the stereotype. This hasn&#039;t stopped them from &#039;&#039;trying&#039;&#039;, however, to the point where numerous people in high-level positions in the development of not only [[Dungeons &amp;amp; Dragons]], but [[Pathfinder]], are viewed as part of the same ideological mindset, and supposedly believe that THE problem with D&amp;amp;D, is, of course, the fanbase itself.&lt;br /&gt;
&lt;br /&gt;
While this might seem to hold water due to the nature of tabletop and PnP games, more astute fa/tg/uys and ca/tg/irls might have already noticed the aforementioned logical fallacy with this: [[/tg/|traditional gaming]] is fundamentally an insular hobby populated predominantly by its fans, who consist of a much wider spectrum of people than stereotypes dictate. Trying to &#039;&#039;&amp;quot;mandate&amp;quot;&#039;&#039; inclusiveness and force the hobby to fit a completely different audience who has no real interest (key words) is equal to spraying napalm to put out a fire. &lt;br /&gt;
&lt;br /&gt;
Oldfags can only chuckle to themselves; the neckbeards of old saw people try to demonize or similarly alter their hobbies for [[Gary Gygax]]&#039;s entire lifetime, and know that ultimately, this crap is destined to fail just as hard as previous attempts to kill their favorite hobbies off. In turn, many gamers and self-styled movie buffs who don&#039;t understand the &amp;quot;players make the rules&amp;quot; aspect of tabletop thus fail to understand the futility of forcing roleplaying fa/tg/uys to join a &amp;quot;fight&amp;quot; that cannot threaten their fun, even in spite of the stereotype of roleplayers who define themselves solely by their hobby.&lt;br /&gt;
&lt;br /&gt;
The main reason this article exists at all is to detail the perceived threat to the hobby that defines the board and (more often) the annoyance caused by forcing unrelated political discussions on a board of people who are &#039;&#039;ideally&#039;&#039; just trying to play some damn games or otherwise mind their business.&lt;br /&gt;
&lt;br /&gt;
Y&#039;know, like most of the internet.&lt;br /&gt;
&lt;br /&gt;
===SJWs and WH40k===&lt;br /&gt;
Now, you may hear complaints about wargaming, and how it has too much [[Imperium of Man|imperialism, war crimes]], [[Exterminatus|genocide]], [[Ecclesiarchy|religious extremism]], [[Inquisition|xenophobia, abduction]], [[Cadian Shock Troops|child soldiers]], [[Daemonculaba|injury and death of minors]], [[Penitent Engine|religious mind-rape driven war machines]], [[Slaanesh|rape, drug abuse, sexual exploitation]], [[Warp|supernatural horror]], etc. etc. While not mentioned by name, you can imagine those complaints had [[Warhammer 40,000|a particular franchise in mind]]. Naturally, you can also imagine the lengths they went to in order to [[Derp|completely ignore]] [[Grimdark|the entire air of black vs. black morality within the setting itself]] (with shades of super-dark grey if you&#039;re feeling [[Salamanders|gene]][[Tau|rous]]).&lt;br /&gt;
&lt;br /&gt;
The three most common complaints about Warhammer 40,000 are usually: the absence of [[Female Space Marines]]; the [[Sisters of Battle]] having boob plates; and - tied for third - how 40k models and art seldom depicted non-Sisters of Battle women and non-white humans, despite lore containing multiple, numerous easily-found examples to the contrary.&lt;br /&gt;
&lt;br /&gt;
Here is a handy quick-list of refutations, to make everyone&#039;s lives a little easier:&lt;br /&gt;
&lt;br /&gt;
#Warhammer 40,000 originated as an ironic parody of hard-right authoritarianism, born out of the explosion of progressive UK Sci-Fi and Fantasy that erupted as a reaction to [[Ghazghkull Mag Uruk Thraka|Margaret Thatcher]]&#039;s policies of moral regulation and strong executive power (as well as all the other shit that happened in living memory during the 20th Century). Warhammer 40k took the piss out of the conservative UK government in the same way &#039;&#039;2000AD&#039;&#039; did, via satire and cautionary tales - this context has been lost over time with the growing popularity of the game, the growth of the company itself, and how the right-leaning political climate being satirized is no longer dominant in the UK (Margaret Thatcher herself also &#039;&#039;died&#039;&#039; several years go) while its current political climate is an entirely different beast.&lt;br /&gt;
#Anyone who actually reads the fluff knows that the Imperium as a body doesn&#039;t care about sex or race on that level, because the encroaching forces of [[grimdark]] make any form of discrimination impractical. Women and other minorities regularly participate in every level of Imperial society. The lack of female models is a semi-regular issue that ends up at the feet of GW, who already get enough shit from pearl-clutching moral guardians about [[Hot Chicks|Sisters Repentia and Daemonettes]] to generally want to avoid gender controversy and making &amp;quot;redundant&amp;quot; models. [[Mutant|The discrimination that &#039;&#039;does&#039;&#039; happen in the Imperium]] has some credible backing, in that the Imperium is an empire of semi-justified zealots: mutation is a common symptom of exposure to [[Chaos]] or [[Genestealer|other very bad things,]] so they figure it&#039;s best to not take chances.&lt;br /&gt;
#:Female Space Marines also have a well-defined fluff reason for not existing: recent lore stated there were in-universe attempts that failed badly enough to warrant discontinuing them. And of the section of the actual playerbase that clamors for female Marines, you can guess how many do so [[Rule 63|with impure intent.]] At any rate, important characters have a higher percentage of female or LBGTQ+ representation than expendable meatgrinder characters. This goes for both old characters like Yarrick (revealed to be gay) and new characters like Arch Magos Exasus (who is non-binary).&lt;br /&gt;
#Until recently, GW was also [[Commorragh Slaves|terrible at sculpting female characters in most cases]]; the Sisters of Battle were a rare exception for years, and that&#039;s likely &#039;&#039;because&#039;&#039; they&#039;re just power-armored humans with boobplate.&lt;br /&gt;
#GW so rarely listened to their own customers that complaining wouldn&#039;t have changed shit no matter how obvious the problem was. Nowadays there is a MUCH better chance for more fan-interaction, but there you go: anyone looking for change should be taking it up with GW, not Warhammer fans.&lt;br /&gt;
#When it comes to racial representation, they&#039;ve previously said that their idea was for humanity in 40k to be as ethnically and physically diverse as they are across Earth in real-life. GW said the reason for having majority white people in the art was because the early art teams were small and made art of what they knew (the UK is still populated by 95% white people, although interestingly where GW is in Nottingham is nowadays only about 65% white), and this pattern just became an unthinking habit. This is typical of a lot of fantasy work, which is often based on history or mythology from Europe or Asia where lighter skin colors are believed more common. While it is discriminatory, it&#039;s &#039;unconscious bigotry&#039; as opposed to GW being actively malicious. [[Image:5zft MoOz3I.jpg|thumb|right|200px|It begins!]]&lt;br /&gt;
#Every Warhammer Fantasy and 40k player knows that GW is simply [[End Times|bad]] [[Abaddon|at]] [[Matt Ward|making]] [[C.S. Goto|writing]] [[Storm of Chaos|decisions]]. Asking for well-written &#039;&#039;anyone&#039;&#039; from GW is like praying for a miracle. Furthermore, some of the most interesting characters in Fantasy were female, and got written out of canon as the years went on, so best believe the fans were already outraged over that.&lt;br /&gt;
&lt;br /&gt;
If you read GW&#039;s Annual report: 2015-16, you&#039;ll find there were complaints about most of the staff being male even back then. To GW&#039;s credit, they answered: &amp;quot;The Company does not consider that diversity can be best achieved by establishing specific quotas and targets and appointments will continue to be made based on merit.&amp;quot; (p. 15, if you&#039;re bored enough to check). That kinda contradicts with the &amp;quot;principle of boardroom diversity, which was first introduced into the Code in June 2010&amp;quot; mentioned on the same page, but you get it.&lt;br /&gt;
&lt;br /&gt;
On the other hand, it should be noted that GW has been somewhat &#039;addressing&#039; things, in [[Age of Sigmar]] anyway; several human models have non-white skin tones in their official paint jobs (and most of them look laughable with it, as they&#039;re rocking classical European features. Painting grizzly white doesn&#039;t make it a polar bear, you know), there&#039;s black Sigmarines and at least one black Ultramarine, there&#039;s more than one model for a Sigmarine woman, and in the early days of AoS, the most promoted faction other than Sigmarines and Khorne was the mostly female [[Sylvaneth]] led by [[Everqueen|Alarielle the Everqueen]].  Meanwhile, [https://spikeybits.com/2017/10/female-representation-40k.html GW has promised on social media to &amp;quot;improve female representation&amp;quot; in 40k], specifically referring to reducing &amp;quot;boob-plate&amp;quot; in the miniature line and artwork (which may have factored into the decision to cover up - and bulk up - the Sister Repentia in 8th edition).&lt;br /&gt;
&lt;br /&gt;
That said, it isn&#039;t all rosy of course; [[Age of Sigmar|Age of Smegmar]] 2e has a female Stormcast Eternal with warning-coloration hair done up in a [https://encyclopediadramatica.rs/Trigglypuff Trigglypuff-tier] mohawk on the front cover of the BRB, though that might not be anything other than garish visual design.  The Daughters of Khaine &#039;&#039;could&#039;&#039; also be viewed as a caricature of radical feminists, being a violently misandric society where the men are literally slaves to the women... or it could be because they&#039;re [[Drow]] with the serial numbers filed of. On the 40k side, [[Gav Thorpe]] wrote a recent book, &#039;&#039;Imperator: Wrath of the Omnissiah&#039;&#039;, with a Magos who &amp;quot;does not identify as male or female&amp;quot;. While this makes some sense - the Mechanicus shuns the flesh, which would presumably include gender roles - it generated a good amount of [[skub]] due to this new gender dynamic, the use of recently invented gender pronouns, how they fit into the universe, and whether or not this written in an attempt to pander to SJWs or a sign that Gav Thorpe has become one. It should be noted that, like many GW/Black Library writers, Gav Thorpe&#039;s content is by no means 100% great reads, and this might just be a case of him finding a character interesting, political views aside, and writing them very badly.&lt;br /&gt;
&lt;br /&gt;
===What do???===&lt;br /&gt;
&lt;br /&gt;
Unless you meet them face-to-face, &#039;&#039;&#039;nothing&#039;&#039;&#039;.  It&#039;s your hobby, and at day&#039;s end, any changes you make to doing what you love and loving what you do should be ultimately &#039;&#039;your&#039;&#039; decision. Don&#039;t care so much about what other people think, let alone some fanbrats and/or political brainlets who probably don&#039;t even give a shit about it to begin with. Anyone who DOES care enough about diverse characters and settings will eventually take matters into their own hands and [[Homebrew|brew some up]] [[Get shit done|themselves]], as they should. Half the fun of Warhammer is [[Your dudes|making your armies your own]] anyway, like most tabletop games, so why wait for GW to change?&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;wrong&#039;&#039; response (and this is almost always true, by the way), is to insult the fans for liking something they don&#039;t like. But hey, whatchagonnado? &amp;quot;Pretending to be offended&amp;quot; can cut &#039;&#039;&#039;both&#039;&#039;&#039; ways, and complaining about people liking something you don&#039;t like is [[Twilight|almost]] [[Drizzt|as]] [[Ironclaw|popular]] [[The End Times|here]] as [[Grognard|complaining about people &#039;&#039;not&#039;&#039; liking something you love]]. And as long as someone makes their dudes &amp;quot;wrong,&amp;quot; [[That Guy|&#039;&#039;someone&#039;&#039;]] will always be yelling.  Yet again, &#039;&#039;like most of the internet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you do meet an SJW face-to-face&lt;br /&gt;
&lt;br /&gt;
So weigh your options and pick your battles wisely, because God knows these chucklefucks won&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Do They Have a Point?==&lt;br /&gt;
&lt;br /&gt;
===TL;DR:===&lt;br /&gt;
&#039;&#039;&#039;It&#039;s complicated.&#039;&#039;&#039; Many of the points the SJWs raise aren&#039;t incorrect in themselves, &#039;&#039;but&#039;&#039; they are often distorted by proponents and detractors alike to further their respective agendas. Regardless of your stance on the social issues in dispute, keep in mind that it&#039;s not black-and-white and the goal is change rather than destruction.&lt;br /&gt;
&lt;br /&gt;
===The long version===&lt;br /&gt;
While the term represents legitimate grievances and real issues, as hinted earlier &amp;quot;SJW&amp;quot; has also seen use as a snarl word by people on the right to shut down arguments, regardless of any merit they might have. This snarl creates a crude caricature of modern leftists to smear a rather large body of people (e.g. lumping said leftists with liberals, even though not all liberals are left-wing and may participate in said smears themselves), misrepresenting any position left of the &amp;quot;snarler&amp;quot; as a threat to any cultural aspect you can think of (like say, entertainment and gaming). Sometimes it doesn&#039;t matter if the SJWs in question (or their supposed position) are even partly real, or just convenient caricatures up to and including the most blatant trolls. This use of the term is especially true of those on the [[/pol/]] side when they don&#039;t want to scare the normies - or at least let the caricatures do the work for them. After all, who&#039;s gonna pay attention to someone when they or their views are successfully cast as &amp;quot;[[That Guy|rocking the boat?]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Some fiction &#039;&#039;does&#039;&#039; have problematic elements, and all fiction has a certain degree of subtext woven into it (intentionally or not) by its creators and/or the general worldview of the day. For example, in a lot of 1950s fiction, female characters would usually be sidelined to supporting roles such as home keeper, while a male protagonist would be the guy who took charge and get shit done - even in a science fiction setting where many futurists would have speculated that women would take a greater active role in future society. Most times, writers consider the way things are done where they&#039;re from to be the way things &amp;quot;should&amp;quot; be, unless they&#039;re exploring a &amp;quot;what if&amp;quot; scenario or criticism of an aspect of their society. Tropes built around the worldview of a generation persist into the next and often serve as the foundation for that generation&#039;s works - it&#039;s part of human nature for people to write what they know, take their worldview for granted and/or follow the leader without considering the implications.&lt;br /&gt;
&lt;br /&gt;
Though such tropes &#039;&#039;can&#039;&#039; serve as useful indicators of the author&#039;s beliefs and/or the cultural zeitgeist, many of these tropes also do not age well, becoming discredited in some fashion as society and attitudes towards history change over time; a fair number of MST3K episodes snark at this. Understanding how this process works, and the ramifications thereof, is a perfectly valid approach to identify problematic matters and address them in future works. This has far more practical applications than trying to be as inoffensive as possible merely for the sake of it, which often does the subject matter(s) a disservice - it is frequently an exercise in futility, and besides that, context is key. One series having [[Fantasy Armor|metal bikini armor]] is not a problem (especially if its general tone is tongue firmly in cheek), but when that becomes the norm even in more serious works, especially without justification, then it&#039;s become an issue.&lt;br /&gt;
&lt;br /&gt;
Furthermore, acknowledging problematic elements in a work is not the same as a condemnation of its quality or wanting it censored because of that (usually) comparatively small element - this assumption is a classic Hanlon&#039;s Razor scenario, assuming malice where at worst stupidity may exist. The presence of certain views or &amp;quot;biases&amp;quot; in a work doesn&#039;t mean that the modern reader will instantly like or adopt said views. No one is immune to propaganda, but reading Atlas Shrugged doesn&#039;t automatically make you an individualist; being a fan of the Imperium of Man doesn&#039;t make you a militaristic theocracy advocate, reading The Lord of the Rings does not automatically make you a monarchist, and so on. Aside from tarring all people with the same brush as being easily impressionable morons, that&#039;s mostly putting the cart before the horse and attacking symptoms rather than the actual cause, i.e. what would lead someone to seek reinforcement of that particular worldview via reading or producing fiction, for instance - [[Skub|a nuanced topic that would take up a page on its own and isn&#039;t likely to be done real justice here]]. &lt;br /&gt;
&lt;br /&gt;
There are numerous reasons why there&#039;s &amp;quot;pandering&amp;quot; in /tg/ media, beyond the points discussed above. For one, many companies want to broaden their consumer base by taking in new demographics. As the world gets interconnected and as society becomes more diverse, there is an increasing demand by people who aren&#039;t heterosexual white men to see people who aren&#039;t heterosexual white men in Western media, be it as the hero, getting the girl/guy, or &amp;quot;just&amp;quot; being more than a sidekick (matters of representation and diversity in non-Western media - such as China&#039;s film industry or India&#039;s Bollywood - and related questions of double standards/selective outrage in the complaints are [[Skub|something that would warrant several paragraphs, if not their own page]]). Putting all your eggs in the established core demographic basket can be as disastrous as trying to appeal to a new demographic at the expense of that initial base (AKA &amp;quot;biting the hand that feeds you&amp;quot;). For example, the former was a contributing factor in the [[/co/|Comics Crash of 1996]], focusing too much on the established fanbase at the expense of bringing in new ones by (for example) abandoning magazine stands for comic stores, only to lose it all when they failed to appeal successfully to either while driving much of that old fanbase away.&lt;br /&gt;
&lt;br /&gt;
The &#039;threat&#039; to any given body of work, much less works within the domain of our hobby, does not lie merely in conflicts between people with different political views, but more often in foolish mass-marketing mandates. And when those politics themselves become mass-marketed, the parasitic corporate practices it enables, along with framing the matter as one of a dichotomous nature - be it unintentionally, actively, dishonestly, and/or otherwise - provides further ammo to the &amp;quot;fringe&amp;quot; ideologues involved, supporters and detractors alike, that they may continue their never ending game of philosophical sportsball, and only the most short-sighted and/or fanatical sorts, especially &amp;quot;SJWs&amp;quot;, consider that to be a good result.&lt;br /&gt;
&lt;br /&gt;
Thankfully, some solutions are straightforward; there is absolutely no reason that you could not make the the Inquisitor in your Warhammer 40,000 campaign [[Mordecai_Toth|black]]. In the typical Tolkien-knockoff fantasy settings, you can (depending on how cosmopolitan or travel-allowing the setting is) include a few black characters, and the bare minimum requirement is a sentence to the effect of &amp;quot;their parents were from a distant land where humans look a bit different&amp;quot; (though Tolkien himself had ethnic diversity among humanity in his setting; the Drúedain people of LotR were non-white and opposed Sauron, while there were those among the Free Peoples who knowingly or unknowingly aided Sauron). Population dynamics, such as the oft-cited 1:1 ratio of male-to-female, suggest that there needs to be a pretty good reason NOT have a mix of characters (such as an epidemic that only effects males or females). The lack of LGBTQ+ people is often a point of contention, as it is very difficult to calculate the actual number in any population, given the inherent dangers in certain regions and the vagueness of personal gender/sexual identification. Adding said characters if they&#039;re written well and fit the story is, in general, a positive and just good business, especially for those who are transparent about the reasoning behind their works.&lt;br /&gt;
&lt;br /&gt;
The problems arise with executives and other figureheads who don&#039;t know any better: some only care about lining their own pockets, and engage in the usual out-of-touch appealing to what the kids are into today without understanding the how and why of it; others fail to distinguish between diversity and tokenism as a result of pushing an agenda-based quota; and still others use the work to push their views and beliefs onto others, the latter two groups ignoring that their franchises are sold to people and not reductive demographic abstractions. Then there are the marketers and PR representatives who encourage this behavior in the vain hope that &amp;quot;new demographics&amp;quot; will eat it up no matter what; when this is almost inevitably proven wrong, they will double down on the pandering, which alienates those who support the view represented by not giving them what they actually wanted while further souring those who don&#039;t endorse said view.&lt;br /&gt;
&lt;br /&gt;
When further combined with the tendency of sensationalist media outlets to lionize or demonize whoever they have to in order to meet their given slant&#039;s quota, as well as the presence of astroturfing and other means of manufacturing outrage in support of or against said slants, you have the recipe for a failed market or a doomed franchise at best. In a worst-case scenario, you end up creating a new set of problematic cliches and stereotypes. That the majority of fiction is political in some shape or form &#039;&#039;&#039;&#039;&#039;does not&#039;&#039;&#039;&#039;&#039; absolve writers of their responsibility to skillfully and properly handle what, if any, politics they acknowledge, lest we get propaganda masquerading as entertainment - and the groups they&#039;re expecting to eat that kind of slop up may very well be the first to notice.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[/pol/]] - /pol/ is the largest face of the &amp;quot;alt-right&amp;quot;, the yang to the SJW&#039;s left-leaning yin... if the analogy works when one side has a much worse track record and without the excuse of at least having a good cause to hide behind.  Exudes a very similar rage to their perceived enemies, but it has a chance of ranging from hilarious, to the pot calling the kettle black, to &amp;quot;[[Edgy|Hitler did nothing wrong]]&amp;quot;, to actual Neo-[[Nazi]]s and mass shooters (lets be honest, it&#039;s mostly the last two these days).&lt;br /&gt;
	&lt;br /&gt;
[[Category:Meme]][[Category: RAGE]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=/pol/&amp;diff=5914</id>
		<title>/pol/</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=/pol/&amp;diff=5914"/>
		<updated>2020-07-01T09:23:12Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* See Also */&lt;/p&gt;
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&lt;div&gt;{{editwar}}&lt;br /&gt;
{{Flamewar}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{delete| Lets just delete this and, as its eventually gonna become spammed by /pol/&#039;s many idiotic supporters. Besides, we could always redirect this page to skub. If we don&#039;t delete this, then please permanently protect it.}}&lt;br /&gt;
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[[File:QnVjrKW.jpg|thumb|right|300px]]&lt;br /&gt;
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{{topquote|Gas the kikes! [[Racial Holy War|Race war]] now!|/pol/&#039;s battlecry}}&lt;br /&gt;
{{topquote|1=Gentlemen, I had a vision of the future. One day because we won [[The_World_Wars#The_First_World_War|this war]], a man called Adolf Hitler will take power and he will make a lot of people angry about the Jewry. And also romani. And also the blacks. And the non-whites. Except for the Japanese, they&#039;re honorable Aryans, I guess. Also there will be a website called 4chan.org, and there will be a board called /pol/, and it will just be about what I have described. Its kind of a [[My Little Pony|one-trick-pony, except the pony is retarded]].|2=[https://youtu.be/Tj-nCjnVDKM?t=2133 The Fresh Sorcerer&#039;s accurate summary of /pol/]}}&lt;br /&gt;
&lt;br /&gt;
[[Skub]]&#039;s OTHER final form, and the polar opposite of [[SJW]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;/pol/&#039;&#039;&#039; is 4chan&#039;s &amp;quot;Politically Incorrect&amp;quot; board, nowadays mostly &amp;lt;s&amp;gt;populated by&amp;lt;/s&amp;gt; used for incarcerating &amp;lt;s&amp;gt;people who identify as&amp;lt;/s&amp;gt; neo-nazis, alt-righters, ancaps, edgy contrarians, and other colorful characters who rant on Jews, black people, women, Marxists, Muslims, Christians, Atheists, and every variety of white depending on the time of day. This also entails dumb shit such as long passionate debates on whether Slavic or Southern European people count as white, or complaints about Jews causing everything from financial crises to World Wars to hurting your toe on a table leg (the phrase &amp;quot;[[Meme|Baton Roue]]&amp;quot; might come to mind).&lt;br /&gt;
&lt;br /&gt;
If you ask /pol/, they&#039;ll claim to be the best and most enlightened board that can see through the lies of society, while everyone from the other boards will call their userbase arguably the most obnoxious and [[cancer]]ous board on the whole site and nothing more than a far-right [[My Little Pony|containment board  to prevent them spreading their cancer elsewhere]].&lt;br /&gt;
&lt;br /&gt;
People who frequent /pol/ usually refer to themselves as /pol/lacks, but much more terms have been used to describe them by people outside of /pol/ such as /pol/io, /pol/luters, /pol/tards, /pol/yps, tad/pol/es, /pol/esmokers, and /pol/tergeists. The recently coined-term &amp;quot;alt-right&amp;quot; has quickly become for the right what the term SJW is for the left. On that note, some SJWs and /pol/acks aren&#039;t above having similar &#039;&#039;fundamental&#039;&#039; attitudes towards both their ideology and people who don&#039;t agree with it, which may seem odd - unless you&#039;re familiar with the idea of [https://en.wikipedia.org/wiki/Horseshoe_theory horseshoe theory] as it applies to political radical behavior, though that in itself isn&#039;t always the case.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
...What, the above wasn&#039;t enough?&lt;br /&gt;
&lt;br /&gt;
Do you REALLY want to know more about this?&lt;br /&gt;
&lt;br /&gt;
...alright, fuck it. Put on the helmets and bring the bleach, this is going to be real long and real boring.&lt;br /&gt;
&lt;br /&gt;
4chan&#039;s userbase is naturally a product of the industrial society, i.e. it bred a lot of NEETs and frustrated people who are largely kept in line with entertainment and porn and economic welfare, and will [[Roman Empire|gladly support any political party as long as their needs are met, inasmuch as they don&#039;t bother thinking about anything beyond their immediate well-being]]. Additionally, /b/ in particular had a history of racial supremacy expressed via memetic bigotry (i.e. using &amp;quot;nigger&amp;quot; as an insult, &amp;quot;faggot&amp;quot; as an endearing word, and &amp;quot;jewgolds&amp;quot; or &amp;quot;shekels&amp;quot; as the term for money) since around 2008, prior to the Anonymous v. Scientology clashes that brought them into more of a &amp;quot;spotlight&amp;quot;. Most times it was considered little more than a joke by its userbase, just another way of ensuring that people who couldn&#039;t demonstrate thick enough skin to handle the typical level of discourse on /b/ would be driven off.&lt;br /&gt;
&lt;br /&gt;
However, as time went on, people who took such things at face value began to show up more and more often - [https://news.ycombinator.com/item?id=1011498 it&#039;s been said that] &amp;quot;any community that gets its laughs by pretending to be idiots will eventually be flooded by actual idiots who mistakenly believe that they&#039;re in good company.&amp;quot; Eventually, some of the aforementioned idiots began espousing positions that couldn&#039;t be dismissed as attempts at humor any longer, but were soon seen for the representation of their values that it really was.&lt;br /&gt;
&lt;br /&gt;
...Then along came the economic housing bubble of 2009, and said NEETs found their bread and circuses were not enough in the face of concepts such as &amp;quot;darkening future&amp;quot; and &amp;quot;imminent poverty&amp;quot;. And that opened Pandora&#039;s box, unleashing the suppressed anger (normally kept in check by porn, cheap entertainment and welfare) of the NEETizens of 4chan. Unsurprisingly, the first mention of the &amp;quot;alternative right&amp;quot; coincides around the bubble, with this &amp;quot;internal&amp;quot; discontent playing a part in their rise alongside the external &#039;friction&#039; that social justice represented.&lt;br /&gt;
&lt;br /&gt;
People can get defensive about their opinions about Kirk vs Picard or their taste in anime or opinions about Warhammer fluff or berate others for having opinions which they disagree with, but in the end that&#039;s just talking about fiction. In contrast politics is about stuff which actually matters to you in the Real World. Political discussions, especially online, are volatile things at the very best of times. Given that 4chan is &#039;&#039;&#039;&#039;&#039;the&#039;&#039;&#039;&#039;&#039; place where reasonable discussion goes to die, it was inevitable that even the calmest attempt at discussing politics quickly devolved into extremist arguments. Trolls and fanatics alike, in many points, became impossible to distinguish from one another - they either forgot whatever original aims they may have possessed, or else simply used those aims as a cover for something they now legitimately believed in and gained validation from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If I&#039;m damned anyway, then what is my incentive to be &amp;quot;good&amp;quot;?&#039;&#039; - &#039;&#039;Anonymous reacting to [[SJW|Identity Politics]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While they gleefully embraced the Nazi accusations that both sides of a debate would make at each other - and invariably decided to supercharge the politically incorrect arguments with shitposting just to enrage their opponents further - they did all of it with only a marginal knowledge of what the issues they were arguing about even entailed at any given time, if they remotely cared at all. Thus many political arguments far too numerous to count here, from immigration to crime and race, began to take root in /b/ and quickly spread elsewhere; Moot, being the [[Tzeentch|Eternal Planner]] that he is, created /n/ (what /pol/ started as) to corral the arguments.&lt;br /&gt;
&lt;br /&gt;
As you can see, [[Not as planned|it&#039;s gone swimmingly for everyone involved.]] Sort of like a multilayered monkey&#039;s paw of pure [[fail]].&lt;br /&gt;
&lt;br /&gt;
===Containment Board===&lt;br /&gt;
[[File:Pol leaves containment.png|thumb|right|200px]]&lt;br /&gt;
As stated earlier, /pol/ is meant to contain the population of stormweenies (named for Stormfront, a website that can be considered a precursor to /pol/, and whose community still overlaps with them) on 4chan. Pretty much everyone, including both Moot and most of /pol/ itself, has acknowledged this; Global rule #3 was once &#039;Keep /pol/ in /pol/&#039;. The rule has since been changed to a more general version saying not to post flames, racism, off-topic replies, uncalled-for catch phrases and other things that are unhelpful to a board, but since that&#039;s what /pol/ shitposting essentially IS, the rule is still the same in spirit. Several boards have a sticky at the front page telling people to keep politics in /pol/ as well.&lt;br /&gt;
&lt;br /&gt;
Though /pol/ isn&#039;t the only containment board on 4chan, the other containment boards such as /mlp/ and /soc/ are considered to have better userbases - those users have (mostly) less volatile baggage and the sense to leave it &#039;&#039;on&#039;&#039; those boards. When they venture onto another board, they stay on topic and only &#039;&#039;occasionally&#039;&#039; derail threads or start inflammatory ones (complete with /tg/ [[rage|deriving]] [[lulz|entertainment]] from it), but overall aren&#039;t &#039;&#039;nearly&#039;&#039; as insufferable in comparison.&lt;br /&gt;
&lt;br /&gt;
Most attempts to curb /pol/, on the other hand, result in them [[Cancer|spreading to other boards]], where they will try to de-rail the threads on those boards to whatever political event that is galvanizing them and spreading around conspiracy theories. Whenever they are told to fuck off and quit derailing threads, they will change the subject, gaslight, and say whatever it takes to counter any arguments to the point of self-contradiction - in short, anything but backing down or even just going on the defense. This hasn&#039;t stopped the board from being deleted twice throughout their history, mind, but the inevitable spread forced it to be brought back both times. Even to this day, you&#039;ll still get threads here and there that fall victim to politically-based derailing.&lt;br /&gt;
&lt;br /&gt;
==/pol/ using [[Warhammer 40,000]] as propaganda==&lt;br /&gt;
{{topquote|Suffer not the [[xenos]] to live!|Battle cry of the [[Deathwatch]]}}&lt;br /&gt;
&lt;br /&gt;
One of the greatest [[RAGE|headaches]] that /tg/ in particular has with /pol/ is the misuse of the [[grimdark]]ness and xenophobic policies of the [[Imperium of Man]] by /pol/&#039;s [[Neckbeard|Trump supporters]], who apparently believe that he is quite possibly a modern day incarnation of [[The Emperor]], and that the Western world should really become an IRL Imperium with zero tolerance against &amp;quot;Xenos&amp;quot; and &amp;quot;[[Tau|Cultural Marxists]]&amp;quot;, with lots of conspiracy theories that Trump is fighting an endless battle against the &amp;quot;Ruinous Powers&amp;quot; of Liberalism supposedly led by [[Tzeentch|George Soros]]. It&#039;s basically yet another &amp;quot;Jews secretly controlling the world&amp;quot; episode on top of the usual boogeyman of &amp;quot;The All-Powerful Left&amp;quot; already invoked by many of the &amp;quot;cuckservatives&amp;quot; the alt-right railed against at their inception.&lt;br /&gt;
&lt;br /&gt;
Initially, they &amp;quot;helped&amp;quot; him the only way they knew how: shitposting about [[anime]], Pepe the Frog, and [[Touhou|Momiji Inubashiri]] in a MAGA hat. One of their most widespread propaganda involving 40k was the complete stereotyping of all Muslims as [[Ork|ultraviolent savages who reproduce by the thousands and have no other instinct than to kill, maim and pillage]], Mexicans being cast [[Tyranids|an all-consuming swarm migrating to America to consume all of its resources]], and that every single one of them should be subject to [[Exterminatus]]. AS if that wasn&#039;t insulting to all parties real and fictional, eventually they finally &amp;quot;invented&amp;quot; a shitty forced meme where [[Heresy|they put Donald Trump&#039;s head on images of the great God-Emperor of Mankind]]. Not many people find them funny, even in the rare case of the Photoshop job being decent, and the Trump buzz started to fade anyway as reality promptly ensued and people realized he was largely more of the same checkers-level propaganda volleys designed to sway voters (if &amp;quot;[[Derp|uber-rich American politician claiming to be the champion of the poor]]&amp;quot; sounds familiar to you, anyway).&lt;br /&gt;
&lt;br /&gt;
The new wave of French elections brought a more horrific wave of shitposting, with [[Extra Heresy|Marine le Pen being photoshopped into Sister of Battle pictures]]. However, Le Pen lost the French election by [[Fail|a 30% margin]], much to the [[Butthurt|chagrin]] of various /pol/tards. This was possibly compounded by the fact that Le Pen&#039;s campaign partly ran off the idea of a &#039;Frexit&#039;, only for Le Pen to abandon the entire idea post-election; between this and the Trump supporters in the userbase becoming nigh-indistiguishable from the more stereotypical ones, it proves for the umpteenth time that relying on any kind of political figurehead for overall validation is a universally bad idea.&lt;br /&gt;
&lt;br /&gt;
Given 40k had its start as a &#039;&#039;satire&#039;&#039; of dystopian fiction and a bitter, ironic reflection of right-wing 80s Britain (see also: [[Rogue Trader]]), other right-wingers latching onto 40k-memery as a vehicle for demagoguery, propaganda and appeals to emotion, and further conflating it with modern politics is perhaps a schadenfreudish circle finally come complete. Without the original context, they see nothing more than an unironic heroic fantasy that validates their beliefs, rather than the proper mockery that it constitutes. Needless to say, many in /tg/ find such inclusion of real world politics in our 40k to be a sad, idiotic and pathetic phenomenon that should be punished by summary [[Exterminatus|SAGE&#039;ing]].&lt;br /&gt;
&lt;br /&gt;
==Ideology and Methodology (such as it is)==&lt;br /&gt;
While the full history of the SJW phenomenon is way too complicated to describe on their page and is usually less relevant to /tg/ (at least far less so than interactions with other boards on the site), suffice to say that while SJWs are the product of modern civil rights movements [[Ultramarines|who blindly adhere to the LETTER of a given progressive political creed&#039;s code of conduct without understanding the spirit of it]], /pol/acks essentially aspire to become the uber-racist, sexist, [[Chaotic Stupid|hyper-reactionary]] [[Marines Malevolent|card-carrying degenerates]] they think the other side believes them to be.&lt;br /&gt;
&lt;br /&gt;
That this is (again) close to the same way some SJWs would come to conduct themselves - down to and including the general rudderlessness, the &#039;&#039;typical&#039;&#039; response to anyone who doesn&#039;t share their opinion, and the general prevalence of bullshit artists as figureheads - may explain why /pol/, by and large, seem so eager to join them in the race to the bottom. However, the horseshoe theory only holds water if you have the most basic and binary grasp of the political spectrum; everyone likes to think their &amp;quot;side&amp;quot; is the most rational.&lt;br /&gt;
&lt;br /&gt;
Admittedly, badly implemented and ham-fisted progressive policies tend to alienate the people not supported by them, just like any other political policy, and it&#039;s not uncommon for social justice narratives (or ANY kind, really, but specifically these) to be astroturfed and exploited by politicians and corporations alike, as well as the grifters out for social currency. Thus, some people feel an instinct to rebel against a status quo that supposedly coddles and encourages &amp;quot;white guilt&amp;quot; and &amp;quot;political correctness gone mad&amp;quot;, while others seek out the &amp;quot;rightful&amp;quot; social positioning they couldn&#039;t get elsewhere - and still others are looking for fresh marks after their recruitment pool in other activist circles went dry. From these groups, the edgiest and the craziest form the core of /pol/.&lt;br /&gt;
&lt;br /&gt;
However, any analysis going beyond the surface for more than five minutes would recognize progressive lip service to be just that - lip service designed to appease &#039;SJW&#039; demands rather than actually meet them. In addition, the &amp;quot;horseshoe theory&amp;quot; school of thought seems slightly more merited upon recognizing that, when they&#039;re not using it as a thoroughly cynical ploy to draw attention and stir shit, /pol/acks will use eerily similar rhetoric to signal their own virtues of traditional values, being &amp;quot;rational&amp;quot; thinkers, and otherwise acting in defense of &amp;quot;freedom&amp;quot;, at least when they&#039;re genuinely believing anything beyond what directly benefits them. The words &amp;quot;refuge in audacity&amp;quot; should come to mind for the [[TVTropes|tropers]] in the audience, albeit in a far more disingenuous sense - the right to offend and be irreverent is elevated to a sacred cow, which is about as self-defeating as it sounds. &lt;br /&gt;
&lt;br /&gt;
That said, most /pol/tergeists have no idea how anything actually works - even the basics of their own most common political beliefs are notoriously flimsy (if not OUTRIGHT blatant) myths and lies, often more than the SJWs they denigrate. The average /pol/ user tends to conduct themselves and their approach to politics across the board with all the nuance and subtlety of any given sportsball fandom, even &#039;&#039;&#039;before&#039;&#039;&#039; the slow bleeding of the glorified sportsball spectacle that is modern mainstream politics into the board itself commenced. While 4chan at large is and always has been something of a self-sustaining shitshow even at its best, /pol/ is (ostensibly) despised even by the rest of the userbase because they take their views to the logical &amp;quot;conclusion&amp;quot; and render themselves little more than bizarre caricatures.&lt;br /&gt;
&lt;br /&gt;
Example of such nonsensical claims include: Stalin being a Jew (he was Georgian and a major anti-Semite to boot; the Jewish influence, of course, was mainly from Trotsky, which makes it all the more ironic); the first reports of Nazi death camps came from the Soviets (it came from Poland); most welfare recipients being unemployed black people (evidencing a misunderstanding of &amp;quot;majority&amp;quot; and &amp;quot;disproportionate number&amp;quot;, as most people on welfare are white and only use it for 3 years or less); and the British Empire started declining by 1800 (their Golden Age was from 1816-1915, with Jews very well represented). And the coup de grace theory to rule over them all is another theory, &amp;quot;The Khazar Theory&amp;quot;, that the real good Jews are actually all white people (Jacob&#039;s sons), while all the stereotypical Jews are [[Mongols|Khazar nomads&#039; descendants]]. [[What|Yes, this is your brain&#039;s sound when it shifts without the clutch.]]&lt;br /&gt;
&lt;br /&gt;
This is indicative of one of the biggest problems with /pol/, even more than not staying in their containment board: its denizens suffer from a board-wide Dunning-Kruger effect, believing themselves expert authorities on a multitude of subjects that individually take years of study at minimum, and shitpost and overuse bad memes as a substitute for wit and intelligence, ignoring that even the most casual Googling could debunk most of their narratives. Even Stormfront (which was run by an actual member of the Ku Klux Klan at one point, if it somehow still isn&#039;t) had &#039;&#039;slightly&#039;&#039; more principle; gods help you if you enter /pol/ from Israel.&lt;br /&gt;
&lt;br /&gt;
Whenever a meme becomes popular on /pol/, they will begin forcing the meme on every other board, rapidly driving it so far into the ground that it will come out on the other side of the planet before the day is out. The memes they spam tend to be childish insults that will only impress people below 18. It says a lot about their board when getting merged with /mlp/ during an April Fools&#039; joke &#039;&#039;&#039;improved&#039;&#039;&#039; it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TL;DR:&#039;&#039;&#039; Even ignoring their disgusting traits AND putting aside &amp;quot;keep /pol/ in /pol/&amp;quot; talk, /tg/ remembers first and foremost that /pol/ is a containment board for a &#039;&#039;very good&#039;&#039; reason.&lt;br /&gt;
&lt;br /&gt;
===Connections with the Christchurch Mosque Attacks===&lt;br /&gt;
&amp;lt;span style=&#039;font-size:125%&#039;&amp;gt;{{BLAM|This section concerns the attacks on the Christchurch Mosques in New Zealand, the consequences of which affected the entire board, and by extension /tg/.}}&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brenton Tarrant, the 28-year-old man who attacked two Mosques in Christchurch, NZ, apparently identified as a &amp;quot;/pol/ack&amp;quot; and made a &amp;lt;s&amp;gt;detailed&amp;lt;/s&amp;gt; barely literate manifesto mostly in the form of a &amp;quot;Q&amp;amp;A,&amp;quot; containing absolutely zero original political thought and nary a trace of coherent ideology besides repetition of the basic White Nationalist complaints of a Western demographic upheaval (the &amp;quot;fourteen words,&amp;quot; basically). It is all the more pathetic because he characterizes the poorly-formatted PDF as a &#039;&#039;magnum opus&#039;&#039; of three years&#039; worth of political growth; one critical point of [[Derp|critical fuckstupid]] is his admiration for Communist China, known for its violation of basic human rights, especially free speech, against the Muslim Uyghurs of and even its Han (the dominant Chinese ethnic group) citizens.&lt;br /&gt;
&lt;br /&gt;
Even &#039;&#039;&#039;/pol/ itself&#039;&#039;&#039;, for all its numerous faults, practically worships the concept of the free exchange of ideas: A common point of contention with SJWs, perceived and otherwise, is freedom of debate and free speech at all costs, especially when it&#039;s offensive...at least, up until the point where their &#039;&#039;&#039;&#039;&#039;own&#039;&#039;&#039;&#039;&#039; views are challenged, of course. Then they suddenly decide that maybe censorship isn&#039;t so bad after all, which explains quite a lot about the board&#039;s fascist sympathies. &lt;br /&gt;
&lt;br /&gt;
Said manifesto referenced several questionably tasteful memes (prominently, &amp;quot;remove kebab&amp;quot;), and the fucking degenerate actually went so far as to shout out those memes in public and play [[/v/|video game soundtracks]] and songs that /pol/ has turned into memes, while actively shooting people and live-streaming it. Sick fuck. Naturally, this means more conversations about the impact of the Internet/social media and technology in general and its role in the lives of disaffected millennials (and doing it full justice is a tall order and a half); the level of disconnect displayed, even by the expected standards of radical politics, that would allow a person to take a life while joyfully shouting silly sayings from the Internet like he was at an anime convention is disgusting and hard to fathom.&lt;br /&gt;
&lt;br /&gt;
His goal, apparently, was to cause more hysteria and retribution: in his manifesto, he specifically spoke of wanting to stir up shit regarding &#039;&#039;inter alia&#039;&#039;, laws regarding the rights of free speech and bearing arms which, in his mind, would lead to civil war and an ultimate victory for his ideology, such as it is. He imagined himself becoming a full martyr for the cause, or else incarcerated and (if the latter) perhaps later to be broken out of jail by a movement inspired by his &amp;quot;noble actions&amp;quot;...and yet few people online seem to consider his actions or their results desirable, even among those who would inevitably be even &#039;&#039;remotely&#039;&#039; &#039;sympathetic&#039; to his cause. The only ones who would wholeheartedly support him were likely deadset on their ideology to begin with.&lt;br /&gt;
&lt;br /&gt;
This, along with his choice to attack extremely soft targets (including women, children, and mainstream, non-radical places of worship), is enough to demonstrate that he was not a political actor in any real sense, but rather amounts to the perpetrator of an incident far more serious and tragic. Rather than a &amp;quot;proper &#039;domestic [i.e. white] terrorist&#039;&amp;quot; (say, Timothy McVeigh), he comes across more as an aimless man on a demented rampage.&lt;br /&gt;
&lt;br /&gt;
By virtue of being a white man in a European culture instead of, say, a member of a rival sect in an Islamic country, his attack on a mosque actually makes international headlines for more than five minutes; with his point well out the window, his pathetic attempts at justifying his attack only harmed his cause in the imagination of the general public and even amongst his peers. Needless to say, the consequences of his actions were quite serious: political groups of which he was a member or tangentially related to are being attacked by the government, despite their having no part in the violence, and the blood was not yet dry when the PM said that New Zealand&#039;s already highly restrictive gun laws &amp;quot;had to change&amp;quot;. Most directly relevant to /tg/, their neighbor Australia [[Exterminatus|banned access]] to 4chan, 8chan and &#039;&#039;even fucking LiveLeak&#039;&#039; for distributing video of the massacre, which indirectly fucks over that entire sector of the userbase(s), likely due to the fact that the shooter, Brenton, is an Australian.&lt;br /&gt;
&lt;br /&gt;
As if that wasn’t enough, the level of irony to Tarrant’s actions defies reality. Tarrant was fixated on mass migration in his manifesto, but thanks to his attack, New Zealand (and possibly other western countries) will accept EVEN MORE migrants from the Middle East and Africa in an effort to show that they’re tolerant of said migrants despite Tarrant’s attack. Way to go. &lt;br /&gt;
&lt;br /&gt;
Though /pol/, with its vulgar and juvenile approach to issues of demography and race, is a tempting target to assign blame for his actions, 4chan might not be the genesis of his personal dissatisfaction; if the manifesto is to be trusted (itself a dicey proposition) he had apparently become interested in racial questions while touring the world and seeing the demographic changes which are afflicting Europe first hand. The problem is that when shitposting manchildren drink their own Kool-Aid and take up their guns alongside to murder innocent people, the average reasonable person can make a connection between the violence and the [[Star Wars|wretched hives of scum and villany]] said bad actors frequent, and so here we are.&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t entirely news to these folks, of course: &amp;quot;screw your optics, I&#039;m going in&amp;quot; was how the last significant /pol/ terrorist put it, before attacking a defenseless synagogue which had no remote relation to any of /pol/&#039;s &#039;concerns&#039;. The inherent cowardice in that aspect of &#039;&#039;that&#039;&#039; attack and the most recent one are only one of the ways in which they are alike, but one of the most telling, not least because it begs the question of why the phrase &amp;quot;the last significant /pol/ terrorist&amp;quot; is even applicable.&lt;br /&gt;
&lt;br /&gt;
Any reasonably well-adjusted person from anywhere on the political spectrum can see that the culture and posters of /pol/ are what give it its unfathomably bad name, which by extension affects already-considered-malignant *chan subculture such that one would be hard-pressed to assert otherwise. Inasmuch as /pol/acks even take their own putative ideas seriously, they don&#039;t tend to do themselves any favors - on- OR off-line. In addition, despite 4chan supposedly not being the birthing place for the ideals of Mr. Tarrant, the fact that it can now be tangibly tied to such people AND the resulting Australian lockdown on 4chan/8chan/etc. is certain to impact perception of the board and anyone seen as aligned with them - likely for the worse.&lt;br /&gt;
&lt;br /&gt;
==What Do?==&lt;br /&gt;
If you encounter a /pol/ack, treat them with love and respect, and then rip apart everything they believe.  Let&#039;s be better than them.  Maybe that will teach them some basic decency.  They are human beings suffering from a horrible disease called hatred and ignorance.  Set a good example of what a human should be like.  If you are bad at debating or are not capable of remaining calm just avoid them. They are easier to ignore and kick out than [[SJW]]s.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[SJW]]s, the (mostly) left-leaning &amp;quot;contrast&amp;quot; to /pol/&#039;s alt-right twattery, subjected to constant, though often inaccurate, comparisons due to hypocrisy and similar but better justified zealotry.  Some major distinctions are that SJWs have much more influence in the media and have produced less violence than /pol/ and generally their goals are more noble (though they go about accomplishing those goals completely the wrong way, which makes them more obnoxious).&lt;br /&gt;
*[[/k/]]&lt;br /&gt;
*[[Board-tans/pol]]&lt;br /&gt;
*[[Racial Holy War]], for what the rest of 4chan thinks would happen if a /pol/ack made an RPG.&lt;br /&gt;
*[[MYFAROG]], for when a /pol/ack actually made an RPG.&lt;br /&gt;
*[[Nazi]], what these guys &#039;&#039;wish&#039;&#039; they were.&lt;br /&gt;
*[https://www.youtube.com/watch?v=RBpijRDDOxQ An appropriate response] to the forced Trump meme.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:First_visit_to_pol.gif&lt;br /&gt;
File:1477229948688.jpg&lt;br /&gt;
File:Never Relax.jpg&lt;br /&gt;
File:1491144651231.png&lt;br /&gt;
File:1475903382909.jpg&lt;br /&gt;
File:Global Rule -3.jpg&lt;br /&gt;
File:Shitpost.png&lt;br /&gt;
File:1490344868585.jpg&lt;br /&gt;
File:1518620305269.jpg&lt;br /&gt;
File:1517880145411.png&lt;br /&gt;
File:Srgfd.png|All anyone needs to know. &lt;br /&gt;
File:1495590391196.png|Same as before but adapted to new memes.&lt;br /&gt;
File:5680446+_b10ddaacb84c03cf89b71c1f1327e25b.jpg|Cap doing what Cap does best.&lt;br /&gt;
File:Back_to_pol.jpg|The appropriate dismissal of all /pol/tards.&lt;br /&gt;
File:1481725926368.jpg|Some guy on Stormfront planning on using /pol/ as &#039;&#039;agitprop&#039;&#039;.&lt;br /&gt;
File:1488601566861.jpg|/pol/tards delude themselves into thinking that it&#039;s only liberals who dislike them.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Meme]][[Category: 4chan]][[Category: RAGE]][[Category:Pure Evil]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453203</id>
		<title>Star Wars Setting</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453203"/>
		<updated>2020-07-01T08:53:27Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Notable Pre-Disney EU Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Describing even the cursory information on the sheer number of characters, amount of history, and various factions in [[Star Wars]] is a massive undertaking, and one that cannot be folded into another page. As such, here is a summary of things who either are influential, [[Awesome]], [[Fail]], or hilariously memey.&lt;br /&gt;
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&lt;br /&gt;
==Main Characters==&lt;br /&gt;
* Luke Skywalker: All-round good guy and idealist, despite being a complete idiot, Luke wishes to learn the ways of the Force to defeat the Emperor and save the galaxy. A Jedi prodigy, he can lift heavy ton space fighters with just his force powers, though he struggles with doubts. Although he starts all brash and teenage and shit, by the conclusion of the trilogy, Luke is well on the way to becoming a wise and powerful Jedi ready to rebuild the Order. &lt;br /&gt;
** In Legends continuity, after &#039;&#039;Return of the Jedi&#039;&#039; Luke works to restore the order and trained many generations of Jedi including his niece Jaina and nephews Jacen and Anakin as well as his future wife and son.  About Luke&#039;s family?  Long story short, Luke met a vengeful agent of Palpatine called Mara Jade, and she was trying to avenge the Emperor by killing Luke.  But he and Mara were forced to work together to survive before Luke freed her from Palpatine&#039;s lies and Mara joined the Jedi Order where the two eventually fell in love, married and had a son - Ben Skywalker.  Before and after this, Luke destroyed massive remnants of the Empire over and over again, and then fought off an even bigger threat in the form of an [[Tyranids|extragalactic invasion]] by Force-resistant [[Dark Eldar|space Cenobites]] called Yuuzhan Vong, where he bested many including killing their best fighter.  Years late, Luke nearly turned to the Dark Side after his wife was murdered, but overcame the temptation though he violated the Jedi Code by attempting to murder her enemies in revenge.  Following this he killed a resurrected Palpatine repeatedly and even took on his most dangerous single foe in the form of a Force-Cthulhu called Abeloth (who was so dangerous Luke had to make a temporary alliance between &#039;&#039;&#039;the Jedi and the Sith&#039;&#039;&#039; and even team up with a rogue Sith Lord to defeat her).  After this he continued to be a great hero until he died in an unspecified manner some time before the Cade Skywalker era, but still existed as a Force Ghost who guided future Jedi.  &lt;br /&gt;
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* Han Solo: Dashing [[rogue]] and space cowboy who somehow shoots his way out of debt to the mob, ends up a general, and bags himself a princess. Not a bad series&#039; work. His ship, the Millennium Falcon, deserves a mention too for being as iconic as he is. In pre-Disney continuity he was once a Swoop (flying motorcycle) racer turned Imperial Officer who shot his superior that was beating a Wookiee to death and gained a lifelong friend in said Wookiee - Chewbacca.  He also had three kids with Leia pre-Disney with two sons called Anakin and Jacen and a daughter called Jaina (mother of Han and Leia&#039;s granddaughter Allana). &lt;br /&gt;
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* Princess Leia: The regulation piece of lady crumpet in the movies, Princess Leia was a leader in the rebel alliance and (spoiler!) Luke&#039;s long lost twin sister. Also both a capable soldier and politician. Her being forced to wear a metal thong by an overweight space slug named Jabba the Hutt has since cemented her role as sex idol to legions of adoring fan boys, while her general [[Awesome|door-kicking deadshot sarcastic asskickery]] made her a feminist icon as well (this was back in the 80&#039;s when the two could be the same).  With her home planet and entire adoptive family destroyed by the Death Star, she became a General although somehow retained her princesshood (yes, she&#039;s now a Disney Princess). In the pre-Disney EU Leia became a full-on Jedi warrior in the and had three kids with Han, one of whom had a daughter of her own. &lt;br /&gt;
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* Obi-Wan Kenobi: If, at any point, in any work of fiction, the hero has an old master/father figure who teaches him part of what he knows, makes sure that he will grow up to be a virtuous and decent hero, but ultimately dies fighting a great evil to buy the hero time to escape, then returns as a spirit guide for the hero later, the Internet has probably accused that character of ripping off Obi-wan Kenobi. The prequels show him as a young Jedi and a deuterotagonist to Anakin Skywalker, acting as &#039;&#039;his&#039;&#039; master, teacher, partner, and dear friend before their eventual falling out [[FATAL|ends with Anakin losing most of his major extremities and organs]] and Obi-wan hiding out in a cave waiting to turn into Alec Guinness. In hindsight he was a fucking moron to expect Anakin stay sane with his mother separated forever from him and doomed to slavery in a shithole planet. Certainly this won&#039;t torment the kid&#039;s thoughts about her, what&#039;s that? Tuskens tortured her to death? We are the Jedi, we do not take reve- oh well he went Sith. So much for Jedi and their wisdom. He is a great source of memes within the SW fandom, as well as jokingly referred to as Jesus due to his hairstyle in Episode II. &lt;br /&gt;
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* Darth Vader/Anakin Skywalker/&amp;quot;The Chosen One&amp;quot;: The black-helmeted face of evil and the most well known villain from Star Wars (and arguably the most recognisable character in cinema, full stop). Has become an iconic and memorable figure due to his menacing, robotic appearance and ultra-deep, wheezy respirator voice. He is [[Meme|(spoiler!)]] secretly Anakin, Luke&#039;s fallen Jedi father, thus allowing him to be able to say the most memorable line in the film series, &amp;quot;&#039;&#039;I&#039;&#039; am your Father!&amp;quot; Abaddon wishes he could be this sinister. His children eventually manage to rekindle the spark of human decency in his heart, and he redeems himself by giving up his own life to save them and destroy the Emperor. Hates sand. Fun Fact: his portrayal required four actors in the original trilogy: body, voice, face and a stunt double. [https://www.youtube.com/watch?v=okAyvguQucs His scene at the end of &#039;&#039;Rogue One&#039;&#039;], where he goes absolutely berserk and tears some puny rebels to shreds, is probably the best in the movie, and one of the best in Star Wars as a whole. [[awesome|It ends with him standing in open space]], something originally intended for the original film and the original reason he was designed with the armor in the first place. The scene was well received, so Disney decided to have him go berserk agin in the Star Wars: Rebels TV show (several times) and the video game Jedi: Fallen Order, before giving Maul a scene like it in Clone Wars. To this end, Vader’s recent portrayals (which have taught both neckbeards and the new generation of fans alike to be fucking terrified of him) have led many to claim that the changes to his character is the only thing Disney got right in their ownership of Star Wars (well, that and The Mandalorian. And the Clone Wars). Hreeeeee-kchooooooosh...&lt;br /&gt;
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* Padmé Amidala: Darth Vader&#039;s waifu who spends most of the prequel trilogy being a hopeless pacifistic idealist [[Derp|(which makes her a hypocrite with all the fight scenes she&#039;s in.)]] Get&#039;s choked by Vader and dies giving birth to Luke and Leia, which ironically Vader was trying to prevent in the first place after seeing a vision. [[FAIL|Way to go, dumbass]]. Haven&#039;t you &#039;&#039;read&#039;&#039; a work of fiction with that kinda prophecy in it before?&lt;br /&gt;
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* Qui-Gon Jin: Liam Neeson as a Jedi. He was the only one smart enough to recognize a Sith plot, and would&#039;ve uncovered and exposed Palpatine if it weren&#039;t for Darth Maul&#039;s sword going through his gut. Was the master of Obi-Wan, and tried to teach Anakin the basics from beyond the grave.&lt;br /&gt;
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* Ahsoka Tano: An orange, female togruta jedi padawan that helps tell the story of growing up. When she was first introduced in the skubtastic Clone Wars movie, she was basically annoying beyond belief and attached to the notoriously reckless Anakin Skywalker. However, she began to grow on fans, eventually becoming a fan favourite. Initially, she dressed only a little better than a Dark Eldar wych, raising serious moral questions about a girl her age dressing that way, but this issue was resolved in season 3 of the clone wars. Her character grows from beyond the simplicity of an &amp;lt;s&amp;gt;(un)&amp;lt;/s&amp;gt;amusing wisecracker, much like her master, into a wiser, kinder woman, whose actions speak louder than her words. In the final season of the Clone Wars, she leaves her master and the Jedi order, and some believe that she unintentionally caused Anakin Skywalker to fall to the Dark side (It certainly denied him the title of master since the standard way of gaining that is to raise a Padawan to knight). She reappears in Rebels, where she takes on the wise guide and teacher for Ezra and Kanan, two other jedi who are fighting the Empire. Thought to have died in the second season, she is revealed to have been saved, and was alive even up to Return Of The Jedi.&lt;br /&gt;
&lt;br /&gt;
== Disney Main Characters ==&lt;br /&gt;
&lt;br /&gt;
* Rey: Protagonist of the new trilogy. Most people either think she&#039;s a sloppily written Mary Sue and wish-fulfillment character for the writers&#039; female-empowerment fetish or that she&#039;s a fine protagonist and the former group is just being salty about new things. The sequel trilogy&#039;s Jedi and maybe the most immediately competent of the three (the others being Luke and Anakin), which may be what has invited critique in the first place.  While it was foreshadowed she would have piloting skills with the pilot memorabilia in her home from which the audience was supposed to infer she knew how, Disney had to later specifically point out &amp;quot;she literally plays flight sims anytime she isn&#039;t working, that&#039;s the shit on her table&amp;quot;.  But since the memorabilia didn&#039;t look like a flight sim, some viewers concluded this was an asspull by Disney.  To the credit of the writers however, the foreshadowing implies X-Wing obsession so it makes sense that she royally trashes the Falcon trying to escape TIE Fighters with it (like everyone else who played the old X-Wing video games).  She also has fucking god tier Force talent, able to pull off Force techniques that took the previous protagonists years to learn such as the Jedi Mind Trick. The sequel semi-explained this with an actual asspull by suggesting the Force balances itself and with only one remaining trained Force user below a master left alive she pretty much got cheat-coded to be at his level as Light Side opposite...although that ignores the Force users left alive in the Disney EU who have no Dark Side opposites while also relying on information from that same EU (the trippy metaphysical Force entity kind) so it only works if you turn off your brain and give up.  Apart from all that, Rey is a scavenger who grew up parent-less in a wreck on a desert planet, earning from the scraps of old Rebel and Imperial machinery. While she&#039;s been seen using the Light Side of the Force for the most part, the Dark Side tugs a great deal in her. She also has a vision of herself as a Sith with a double-bladed red lightsaber similar to Luke&#039;s tree vision on Dagobah.  Due to a spate of leaks, numerous details were revealed before the release of the film such as her being Sheev&#039;s grandaughter and the fate of her parents; Rey&#039;s parents hid her on Jakku because they were being hunted and were killed shortly after leaving.  After Rey joins forces with Kylo to defeat Palpatine, she actually dies... only to be brought back to life by &amp;lt;s&amp;gt;Pokémon tears&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;true love&#039;s first kiss&amp;lt;/s&amp;gt; Kylo Ren using the Force to give his life to save hers, and the two share a kiss before Kylo dies.  She ends up on Tatooine and with the last of the Skywalker line dead (by technicality, the Force powers always came from Palpatine so it just means Shmi&#039;s bloodline is dead) Rey, while gaining no new personality to speak of, [[Blood Ravens|takes the Skywalker last name as her own]] since she will never know her actual last name now.  Ironically, despite being touted as a strong female character, Rey is propped up by the failures of men and saved by men throughout the trilogy until the final movie where she finally gets to kick ass on her own. Rey remains the only character alive with any Jedi training, which comes purely from old holy books which presumably contain a more pure version of the Jedi teachings before the code over-corrections that every Jedi era has had dating back to the KOTOR Council trying and failing to prevent another Darth Revan. &lt;br /&gt;
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* Finn: A First Order Stormtrooper (serial code FN-2187) who has doubts about the First Order after a battle where he has to shoot innocent civilians and ends up defecting to the Resistance, allowing him to actually aim worth a damn.  Finn ends up carrying &#039;&#039;The Force Awakens&#039;&#039; thanks to the acting talents of John Boyega.  He probably would have made a much better main character than Rey because at least &#039;&#039;he&#039;&#039; has a fucking &#039;&#039;reason&#039;&#039; to go on a space adventure and undergoes actual character development.  He’s basically Kyle Katarn, only he didn’t get to steal the Death Star plans or become a Jedi.  The second movie unfortunately rendered Finn a character without an arc, as discussed below.  Had a really cool scene where he fights a former squadmate with a lightsaber, before said [[FAIL|squadmate beat him with a big electric stick.]]  He also had a second cool scene where he attempts to fight on a trained dark Jedi (not a Sith) with that same lightsaber before getting badly injured, showing tremendous fucking balls (and implying that Kylo Ren is about on par with a pissed off Stormtrooper with a lightning sick). Revealed to be Force-sensitive in Rise Of Skywalker, and finds an entire division of Stormtroopers on Endor who quit the First Order as a group the same way he did as an individual; the leader of them replaces Rose as his love interest, despite the same movie implying heavily he has an unrequited love for Rey (later in an interview JJ said he was trying to say he was Force-sensitive, while some fans think his knowledge she is Palpatine&#039;s grandaughter was what he was supposed to say which meant a &amp;quot;why didn&#039;t you tell me&amp;quot; plot would follow). Ends the franchise as the general of the ground forces of the Resistance, a famous galactic hero, and probably going to be trained as a Jedi. So yeah, Finn is canon Kyle Katarn from start to finish. &lt;br /&gt;
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* Poe Dameron: An X-Wing pilot and one of the best pilots in the Resistance who gave Finn his nickname. Poe is the son of an ace pilot and an elite Rebel soldier, who was seemingly conceived in an Ewok hut during the Yubyub song and grew up with a holy Force tree in his yard that was a gift from Luke. Gets captured by the First Order but gets rescued by a defecting Finn and they both escape using a TIE Fighter. Assumed dead by Finn after crashing the TIE Fighter, though ends up coming back shooting down an entire squadron of TIE Fighters. Its never really stated why did he leave Finn behind in the crash site, how did he leave the planet or why did he pretty much abandon his mission of trying to find BB-8. As such he&#039;s barely in The Force Awakens. This is because the original script George Lucas proposed for Force Awakens used Poe as a means of Finn escaping, whereupon Finn takes it on himself to complete Poe’s last mission and eventually replace Poe in the Resistance. After Poe’s actor lamented that he dies in every movie, Poe was made to survive the crash and Finn gained a fearful coward who becomes a hero subplot, which unfortunately left both characters with nowhere to go for character arcs. Poe is far more important in The Last Jedi, &amp;lt;nowiki&amp;gt;but not in good ways. He disobeys orders and leads an attack on a First Order capital ship which not only results in the destruction of most of the surviving Resistance small fighters, but delays their escape long enough for the First Order flagship (so large it is essentially a giant capital city for the First Order) to catch up with them and massacre the Resistance. Poe then mutinies when the now-comatose Leia’s subordinate Holdo is put in charge of the Resistance (Ackbar was killed before that because his Voice Actor died, leaving Holdo as highest ranking officer) to enact his own plan using Finn...which fails, resulting in the deaths of most of the rest of the Resistance and the loss of their last capital ship. Poe’s counterattack also fails, and by the end its only thanks to Rey and Luke that anyone survives. By the end, there’s barely enough Resistance left to fill up the Millennium Falcon, although the First Order got it just as bad thanks to Holdo’s last act. In short: Poe is Magnus the Red tier of fuckups (for the same reason too, not being trusted with the truth but with even less justification).&amp;lt;/nowiki&amp;gt; OR ALTERNATELY : Poe actually scores a massive victory for the Resistance as he destroys a massive dreadnought that would have wiped out a base on the ground and then some with a squadron of a dozen bombers &#039;&#039;&#039;and one fighter to protect them&#039;&#039;&#039; at the price of said bombers that were so stupidly designed they would basically kamikaze as their payloads are dropped gradually meaning the first explosion would start a chain going all the way up to the bomber itself. So basically, Poe destroyed a massive enemy asset at the price of some worthless ships but he still gets demoted because he had the common sense to not follow the order to retreat &#039;&#039;&#039;as the bombers were already hovering over their target and were completely defenseless in the first place and would have been even worse off during a retreat&#039;&#039;&#039;. This order makes so little sense, it&#039;s safe to assume it was only put in here so Poe could disobey it and the audience would understand he&#039;s a hotshot who doesn&#039;t respect the hierarchy while he was in the right in terms of tactics and strategy and it&#039;s already a miracle he got the raid to succeed. Essentially, claiming Poe fucked up is like saying blowing up a pillbox full of enemy soldiers and loads of ammo stockpiled in it with a single grenade is &amp;quot;fucking up&amp;quot; because you maybe probably possibly could have saved the grenade for later and made even more damage. If Poe hadn&#039;t had the dreadnought destroyed, it would have with ease one-shotted their ships and their base if they would have even got there (especially as the First Order could track the resistance and therefore the Dreadnought would&#039;ve simply followed them and blown them up immediately). Not to mention that the bombers where the worst designed starships to date. No big loss there. In other words, he is the only reason they survived. Revealed to be a former Spice smuggler who had a criminal crew in Rise Of Skywalker, which is the bulk of his character development for most of the movie since he otherwise just banters with Finn and Rey. He gets friendzoned by his ex twice (his abandonment of their crew &#039;&#039;&#039;really&#039;&#039;&#039; screwed them over and she decides to forgive him for it, so its not like its out of nowhere to not want to shag) and leads initially the small Resistance fleet before the combined forces of the militias and pirate crews and Rebel veterans suddenly show up, meaning he lead the biggest navy in the entire setting and does it well which mostly makes up for the stupidity of the Last Jedi &amp;quot;character arc&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Luke Skywalker has become a [[Neckbeard|grumpy old man who just wants the Jedi Order to die with him since he&#039;s been disillusioned in people not being shitty now that his shitty-feeling self is considered the least shitty person in the universe]] (something many fans, and even &#039;&#039;&#039;Mark Hamill himself&#039;&#039;&#039; considered out of character for Luke). It takes a direct Force-powered intervention from Leia as well as Yoda&#039;s Force ghost telling him &amp;quot;don&#039;t worry, we both fucked up and the kids still love our &amp;lt;strike&amp;gt;toys&amp;lt;/strike&amp;gt; legends&amp;quot; to get him to nut the fuck up and help stop the First Order by embarrassing Kylo Ren in front of everyone.  It got to the point where [[The Last Church|he tried to burn a sacred tree with contained the last books about the Jedi code]].  Yoda appeared as a Force ghost and told Luke the Force weren&#039;t limited to buildings or writings, destroying the tree which supposedly contained the last books about the Jedi code and history which turns out to be because Rey had already stolen said books and the destruction of the tree prevented Luke from discovering that fact, ensuring the Jedi will continue regardless of Luke&#039;s faith crisis. Of course the old codger gets to become a Force Ghost that resides mostly on Ach-To, so lets see if we won&#039;t see our boi Mark again in some future movie or series.&lt;br /&gt;
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* Han Solo has, unfortunately, suffer from how Harrison Ford always went back and forth on wanting to continue the franchise, mostly because he thoroughly hated Solo and wanted him to die pretty much from day one, only to be thwarted in Empire and again in Jedi by the character&#039;s popularity. Ford agreed to return for Episode 7 when Disney finally gave him his wish, having Solo fail to redeem his son Ben and getting a metaphorical and literal lightsaber through the heart for it.   Post-Disney Han&#039;s origin is covered in a solo movie named Solo. It&#039;s generally considered skub.&lt;br /&gt;
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* Leia manages to somehow [[Roboute Guilliman|survive getting shot into space]] using her force abilities in TLJ, probably the most ridiculous part of the film (which is no mean feat considering the rest of the film). Due to the death of her actress Carrie Fisher (given the amount of cocaine and partying she&#039;d done over the years it was amazing Carrie lived as long as she did) Leia only appears in Episode 9 using altered unused footage from Episodes 7 and 8 along with some dubbed lines, where she&#039;s shown training Rey then just dies by fading away.&lt;br /&gt;
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== Side Characters ==&lt;br /&gt;
* C-3P0 and R2-D2: Two robots trapped in a sexless gay marriage who are the only minor characters to have been in all the movies so far, and even in stories like The Old Republic outside of their millennia of existence will usually have an equivalent. C-3P0 is the shiny golden humanoid robot who constantly fusses about keeping the furniture clean and worries that his pies are getting overdone in the oven while R2-D2 is the brash, brave husband figure who swings into action regardless. He looks like a salt shaker next to the Dalek&#039;s pepper shakers, although is he more a plucky rabbit to their rabid wild cats. The robots mostly have comedy roles in the movies, since they might threaten to upstage the human actors if they became too useful, though R2 has an electric cattle prod and serves as the party&#039;s computer skillmonkey, while C-3P0 saves the day with his mad linguistic skillz at least once per film in the original trilogy. They starred in their own cartoon series that was surprisingly good. In the pre-Disney EU the two are rarely joined as they are in the films. R2 frequently joins Luke on adventures, giving him someone to talk to during otherwise solo adventures, providing a Doctor Watson like figure even if the droid doesn&#039;t add much to the conversation. R2 also gets to kill two weapons at the same time by ramming them into each other. C-3P0 on the other hand stuck with Leia and assisted her in her duties as mother and head of state. In post Disney continuity the writers don&#039;t seem to know what to do with them and they&#039;re mostly just there; at least until Rise of Skywalker, where C-3PO&#039;s l337 tranzlation skillz are again important to the plot. Both are occasionally funny.&lt;br /&gt;
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* Chewbacca: The original furry in space, the dog you can have a beer with in the space Winnebago. Nothing sexy about him; he is just hairy, huge, knows how to pilot a space ship, fix stuff, fire a gun, and generally get shit done which strangely makes him the coolest furry ever.  Best friends with Han, has a family that we can all agree did not appear in the terrible Christmas special that does not exist (he got a much more badass family in the Galactic Battlegrounds games, so go with that). Hates Trandoshans like all Wookiees, since Trandoshans are almost always assholes and are particularly assholish to Wookiees.  The prequel trilogy revealed he&#039;s REALLY FUCKING OLD thanks to Wookiee lifespan. In post-Disney lore, he is one of the few characters who has lived through the &#039;&#039;entire saga&#039;&#039;, including the Clone Wars, the rebellion against the Empire and the resistance against the First Order. &lt;br /&gt;
**In the pre-Disney continuity he was a slave that the then-Imperial Han saved, he helped Han save the galaxy.  He was also tough as nails having survived numerous injuries and abuse that would&#039;ve killed most Wookiees, and Wookiees are already tougher than humans.  His actual death was getting mooned to death by extragalactic space cenobites - as in they used a gravity manipulation device to smash a moon into the planet Vector Prime while he was accidentally trapped on it.  He was hailed as a hero across the galaxy (with the boast among Wookiees that [[Awesome|Chewbacca was so tough, it took something that can wreck a planet to kill him]]) and the fanbase cried or raged at his death; even the authors who killed him off went on record to say they were sad about his death and only did so for the sake of plot.  In the post-Disney continuity he continues to be &amp;lt;s&amp;gt;awesome and&amp;lt;/s&amp;gt; generally ignored in endings and the plot overall (ironic that he was the first major character who died in the pre-Disney lore and he&#039;s one of the few still alive in post-Disney lore). &lt;br /&gt;
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* Lando Calrissian: Suave, charismatic, and an expert con artist, this guy is the original pirate king in space.  He betrays Han and co. when Vader invades his city, later regrets it, and then atones by saving the cast from the Empire as well as the populace of his city at the same time, then helps save Han from the mafia, and finally leading the fleet that blows up the Death Star 2.0. Consistently one of the only two film characters to maintain his original actor in the EU, with Billy Dee Williams showing up for video games, audio dramas and promotional shorts.&lt;br /&gt;
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* Yoda: Ancient wise grand master of the Jedi Order who a tiny green alien is. Never named, his species was. Because of his size and age, most assumed just a harmless old teacher he was, your nice old granddad like. His pulling out a lightsaber and engaging a Sith Lord in combat at the end of &#039;&#039;Attack of the Clones&#039;&#039;, one of the most surprising and popular fights of the series is.  Became a big franchise mascot he did, despite a surprise for the audience he was meant to be in his first appearance, ruining it for future generations. A unique way of speaking, he has. A very popular target for parody, it has become (though the original trilogy indicated it was just one of many things he was doing to annoy Luke as a test, since he doesn&#039;t talk that way to Obi-Wan). &lt;br /&gt;
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* Wedge Antilles: The anti-redshirt. Has almost no lines in the original movies but somehow survives all of them, even blowing up the second Death Star with Lando. In the EU he is one of, if not &#039;&#039;the&#039;&#039; best starfighter pilot in the galaxy, and co-founder of the über elite Rogue Squadron along with Luke. It also establishes he was the son of humble (mobile) gas station owners who got killed by pirates. After tracking down and killing the pirates, he tried to live to a normal life, but failed when Imperials killed his alliance sympathizing girlfriend. Eventually rises to General after realizing his refusing promotions was screwing the career of everyone under him. Has a weakness of being more of a tactician than a strategist, which extends to his personal character which often fails to see the big picture. The other character to maintain his original actor in most EU works.&lt;br /&gt;
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* Admiral Ackbar: Giant tactical fish who has the need to point out obvious traps in memetic fashion. Leads the rebel fleet in the sixth film. Dies in the eighth. He has a huge fanbase despite only appearing in a few scenes across the entire film saga and is one of the meme-faces of the fandom alongside Obi-Wan, Anakin and Palpatine. His survival and high rank made him quite prominent in the EU&#039;s New Republic works.&lt;br /&gt;
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* Jar-Jar Binks: Solely exists to fuck up everything (and we do mean EVERYTHING) at the worst possible moment. This guy is so hated by everyone in and out of universe that his actor received severe backlash - including &#039;&#039;&#039;death threats&#039;&#039;&#039;, and he even considered suicide because of it - even though he had nothing to do with the writing while also sympathizing with fans&#039; complaints and Lucas shitcanned his role down into a very brief cameo at the end of Episode 3.  He&#039;s actually something of a tragic figure representing someone good who tries to act to save the galaxy but ended up ruining it instead. All of this only gets more palm-to-head-worthy since Jar Jar was created as a fun kids characters, rather than anything truly important... But of course, [[neckbeards]] gotta rage. Got a depressing meta style sendoff in the Aftermath book after Disney got the rights, which is a shame since it was hinted at in the Clone Wars series that he would marry a powerful alien queen who thinks he&#039;s a sex magnet. No really. &lt;br /&gt;
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* Mace Windu: The original only black dude in space (because everyone forgot about Lando), he was the hardest-as-nails Jedi master of the council during the prequel trilogy and the best swordfighter in the Order, hence his unique purple lightsaber. That, and Sam Jackson wanted his own color to stand out. If Anakin hadn&#039;t interfered, he would have killed Darth Sidious and none of the original trilogy would have taken place. His subsequent anti-climatic death in the movie is regarded with annoyance by his fans. His mastery of the Force allows him to channel his anger and enjoyment of battle into his combat style without being corrupted by the Dark Side. He can also detect what he calls &amp;quot;shatterpoints&amp;quot;, which lets him detect weaknesses to either mess people up in combat or exploit the &amp;quot;for want of a nail&amp;quot; proverb to turn situations to his side. Has a novel, Shatterpoint, which is pretty much Heart of Darkness IN STAR WARS. &lt;br /&gt;
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* CT-7567/Captain Rex: If the Clone Troopers are the equivalent of Guardsmen, then this guy is the equivalent of the likes of [[Colonel-Commissar Ibram Gaunt|Gaunt]] and [[Colonel &amp;quot;Iron Hand&amp;quot; Straken|Straken]]. The defacto second-in-command of the 501st Legion under Anakin Skywalker, he fought in nearly every major engagement during the Clone Wars, leading his men through hellish battles like on Geonosis at the beginning of the war and on Mandalore at the end. He has a strong sense of morality and cares for the lives of both the men under him and the officers above him, which meant that he often came into conflict with asshat commanders like Krell (who treated their troops as little more than disposable cannon fodder). He even managed to face off against dark-side Force users and live- something very few non-Force users are able to accomplish (To get a better picture of what this is like, imagine a sergeant in the guard facing off against a Chaos Space Marine, and living). After the war and his beloved Republic&#039;s transformation into the eventually-despised Empire, he and two other clone commanders went into retirement on a backwater world, fishing for worms the size of skyscrapers on an old walker they converted into a mobile home. He was brought out of retirement by a combination of the rebels of Phoenix Squadron, his old friend and commander Ahsoka, and the Empire being their usual backstabbing, overreactive selves, and so resolved to bring down the corrupt regime and restore the nation he had served out of pride (although most clones were programmed to follow the Republic, and specifically the Chancellor, many ended up choosing instead to follow the ideals of the Republic rather than the people in charge, and some even managed to overcome Palpatine&#039;s programming via removing the chip he had planted in their heads during the cloning process). To that end, he participated in many Rebel missions. Making him the old man you see with Han Solo&#039;s commando group in RoTJ was toyed with, but ultimately rejected due to the character already having an identity in the EU and  him having the wrong ethnicity.&lt;br /&gt;
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* Corran Horn: A Correllian detective who becomes a member of Rogue Squadron during the New Republic. Later becomes a Jedi. His unique bloodline makes him inept at telekinesis, but gives him the unique power of energy absorption. Often accused of being a Mary Sue by people who miss his huge ego and over confidence problem even though right from the start Wedge has to berate him on his putting himself before the squadron. Constantly makes bullheaded mistakes like ignoring his low fuel, causing him to run out of fuel, trying to use his girlfriend&#039;s dad infamy to his advantage on someone, before learning &#039;&#039;that&#039;s her dad&#039;&#039;, thinking having a lightsaber and some &#039;&#039;very&#039;&#039; basic training made him invincible, which would have killed him if bacta didn&#039;t exist, and smugly mocked Exar Kun in his temple under the mistaken impression he&#039;s physically powerless, only to get mauled in return and need rescue. Also the only Rogue to ever get downed by SAMs.&lt;br /&gt;
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* Booster Terrik: A jolly but hot-tempered smuggler boss with a prosthetic eye. Helped Wedge find and kill the pirates who killed his family. Currently working/had to work to reestablish himself after a stint in Kessel, courtesy of Corran Horn&#039;s father Rostek Horn. Father of Mirax Terrik. That his daughter is dating the son of the guy who put him away drives him crazy, but he eventually gets over it by coming to think of Corran as a Rogue instead of CorSec. Has a serious rivalry with Talon Karrde&#039;s organization. A crazy bluff eventually (and inadvertently) leads to him being the sole private owner of an Imperial Star Destroyer, which he operates as a mobile black market known as the Errant Venture.&lt;br /&gt;
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== Disney Side Characters ==&lt;br /&gt;
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* BB-8: The R2-D2 replacement and mascot of the new trilogy. Poe&#039;s buddy robot, started out as the plot device that the First Order was after in The Force Awakens, saves Finn and Rose&#039;s asses twice by taking down prison guards and piloting an AT-ST to attack Stormtroopers in The Last Jedi as well as Poe&#039;s in the comic. Saves Rey in Rise and reactivates a small antique droid companion that can speak Common AKA English, giving him his own C-3PO. &lt;br /&gt;
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* Maz Kanata: An orange alien who knows a lot about the Force. In her backstory she was a Force-sensitive that’s somewhere in Yoda-tier age, but was never trained as a Jedi and instead used her talents to survive among the “third faction” (Hutts, smugglers, mafias, Mandos) while remaining as friendly to the “light side” factions as Hutts are to the “Dark Side” factions. Apparently also a supreme badass, judging from her brief appearance in TLJ. Definitely fucked Chewbacca and somehow survived. She procured Anakin’s/Luke’s blue lightsaber from the depths of the Bespin gas giant simply because she wanted it, and gave it to Rey in Force Awakens as well as some grandmotherly advice to her and Rey. She appears briefly to give the heroes contact information for a codebreaker in The Last Jedi. Joins the Resistance proper for the final movie, but not actually doing much onscreen other than spending some time with Leia. &lt;br /&gt;
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* Saw Gerrara: Originally a member of the Space Viet Cong, this guy doesn&#039;t fuck around. Torture civilians? Check. Massacre entire patrols of Imperials? Check. In fact, his methods were considered so extreme that even the Rebel Alliance wanted nothing to do with him. Strictly speaking, he&#039;s a pre-Disney character as his first appearance on-screen was as part of the Clone Wars TV series; his first episode airing the same month that Disney acquired the franchise, making him one of the few characters to make the transition from the small screen to the big screen. Though he gets deaded within the first 30 minutes of Rogue One and does absolutely nothing of any value other than hinder the protagonists long enough to pad the run time, he has a lot more of his back-story filled out in the Rebels TV series. He was played by actor Forest Whitaker, so at least there&#039;s that.&lt;br /&gt;
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* Sabine Wren: One of the main protagonists from the Star Wars Rebels show. A Mandalorian woman with a flair for art, explosions, and kicking Imperial ass, she is probably one of the most recognizable characters from the animated side of Disney canon. At first, she was a patriotic Imperial, designing weapons for the Emperor and his vassal ruler for Mandalore, Gar Saxon, until Gar decided to test one of her weapons on a group of Mandalorians, leading her to be labeled an oath-breaker by her people and cast out from her home-planet of Krownest by her mom. She then spends the events of the TV-series with her new surrogate family, the crew of the rebel freighter *Ghost*, and eventually recovers an ancient sword revered by her people, leading her to reconcile with her past, her birth family, and her people. Now, after the Battle of Endor, she is on a quest with Ahsoka Tano to find her &#039;totally-not-boyfriend&#039;, the Jedi Ezra Bridger, and Grand Admiral Thrawn, as they disappeared into the Unknown Regions following the events of the series finale.&lt;br /&gt;
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* Amilyn Holdo: An [[Tumblr|overbearing, purple-haired “Rebel hero”]] and one of the key admirals of the Resistance. If you don&#039;t like the direction the Disney canon is going in, this character is your Jar Jar Binks and probably is to you even if you do approve/tolerate it. Her only role was to basically die in style but unfortunately she was pretty forgettable and nobody actually cared when she was atomized, even if it was a really fucking cool death. Tie-in material tried to fix this; the only real requirement for joining the Resistance was &amp;quot;didn’t think Leia was crazy for thinking the First Order was going to perform Star Wars 9/11”, and Holdo was only the captain of a small frigate before her battlefield promotion due to the entire chain of command other than the other frigate commander dying or being incapacitated by a single torpedo blast to the bridge of the Resistance flagship. As a matter of fact, [[skub|her &amp;quot;super-duper secret plan&amp;quot; ends up getting most of the Resistance killed after Finn and Poe fuck it up]], due to the fact that she decided to [[skub|not tell the freshly demoted highest ranking pilot who had just lost the resistance the last of their bombers her plan, causing him to mutiny]], and she only partially redeems herself via [[What|FTL ramming their command ship into the First Order command ship, destroying most of the FO fleet]], which is briefly visually spectacular but [[fluff]]-wise highly.... [[skub|take a guess]]. In the original script there was a subplot about there actually being a First Order spy aboard with the audience knowing in advance that there was a plan that spy could have ruined, but in an absolutely stunning display of terrible choices none of it was even filmed and the story was not changed to cut the references to that dropped plot. &lt;br /&gt;
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* Rose Tico: A maintenance worker who acts as a tagalong for some of the most boring and annoying parts of The Last Jedi. After losing her sister in the beginning of the movie, she catches her idol Finn (who has apparently become something of a celebrity within the Resistance over the course of the week or so since he defected) trying to desert ship in order to warn Rey not to rendezvous as they were being chased by the First Order&#039;s fleet since Leia had given her a beacon indicating a rendezvous point (something that is entirely forgotten about for the rest of the movie, since Rey doesn&#039;t even use it to meet up with the Resistance at the end). She later went along with Finn to the Gilded Age planet to find the expert capable of helping them deactivate the First Order&#039;s tracking system, and despite literally growing up on a planet like that she still thinks its a great idea to just park their fighter on a luxury beach and run straight into a casino full of arms dealers wearing their military uniforms which results in the two being arrested and meeting a random criminal who sells the two out to the First Order because he overhears them literally explain their entire situation, despite the aforementioned &amp;quot;growing up as either a slave or a poor servant, its kind of unclear&amp;quot; backstory which means she should probably know more than the guy who literally only knows life as a Stormtrooper about shit like that. Her lust for Finn&#039;s BBC drives her to cockblock his heroic sacrifice on Salt Hoth before confessing his love for him at the worst possible moment in a plot point that will likely go nowhere. Also delivers the worst line in the entirety of the franchise: &amp;quot;[[What|That&#039;s how we are going to win. Not fighting what we hate, saving what we love.]]&amp;quot; Which is even worse because Finn was not fighting a hated foe since he has no hatred towards his enemies and was instead just sacrificing himself for the people he loves. This quantum singularity of [[bullshit]] led to a substantial fraction of TLJ&#039;s backlash being directed at her actress despite the fact that she had nothing to do with writing any of it. Was an interesting character- how some heroes could come from unlikely places- that got handed shit writing in a movie that was way too crowded with a huge ensemble to begin with, and almost zero development. In The Rise Of Skywalker the character was redeemed since instead of giving pithy speeches about love and being oppressed she spends her time doing actual ground crew technician work between battles, when characters are meeting to plan their next move she speaks like a high-ranking memeber of the Resistance (by process of elimination, but still), and the most important thing; &#039;&#039;&#039;she actually gets to participate in a battle and shoots some motherfuckers&#039;&#039;&#039;, basically fixing the &amp;quot;her figures don&#039;t sell&amp;quot; problem. The plot point of her being in love with Finn is not addressed, like in any way at all, and she has very little screentime so she&#039;s pretty much been simultaneously upgraded/downgraded into being the Wedge to Finn&#039;s Luke. &lt;br /&gt;
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== Notable Pre-Disney EU Characters ==&lt;br /&gt;
* Thrawn: (See *below under villains since he was brought back into canon by Disney)&lt;br /&gt;
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* Mara Jade: Fiery redhead Force user, former servant of Emperor Palpatine and Star Wars second strong female character after Leia (Zahn said he created Mara because he wanted a strong female character with an actual character arc, since Leia is and stays heroic).  Taken from her parents at a young age and raised as a servant to Emperor Palpatine, Mara trained under him and with his royal guards to become one of several high-level Force-using operatives with the title of &amp;quot;Emperor&#039;s Hand&amp;quot;, though she used the cover story of being a dancer Palps liked.  A life of hard work gave Mara a liking for challenges, and she completed numerous missions for him, living the high life under his patronage.  Upon Palpatine&#039;s death, he gave Mare one last command - to kill Luke Skywalker, and placed a geas on her to compel her to hunt Luke.  Bereft of the Emperor&#039;s patronage, without job skills besides spy and assassin and unable to find Luke, Mara was forced to live paycheck to paycheck in numerous jobs until becoming a smuggler under Talon Karrde, even having a fake relationship with Lando.  When Mara finally met Luke, she tried to kill him but a survival situation forced them to work together.  When she finally learned the the truth of her master and killed an evil clone of Luke called Luuke,she was freed from Palpatine&#039;s compulsion.  Afterwards, Mara joined the Jedi Order and worked alongside Luke.  Over the years Mara&#039;s grudging respect for Luke that grew into love - which Luke ironically developed before Mara did despite Luke saying he didn&#039;t like fiery women like Mara, and the two eventually married.  Then a Yuuzhan Vong agent infected Mara with a terminal virus bioweapon, and she survived through using the Force to keep it at bay.  When the Yuuzhan Vong invaded at large she fought the Vong while struggling with the virus, being cured of it around the time her and Luke&#039;s son Ben was born.  After the Yuuzhan Vong War ended, Mara led the Jedi alongside Luke and fought in wars against various aliens and the re-emergent Sith.  In the following poorly-received book series her nephew Jacen turned to the Dark Side and became the Sith Lord Darth Caedus.  When he tired to corrupt her son Ben, Mara confronted him to protect Ben.  During the fight, Jacen distracted Mara with an image of Ben then killed Mara via cheap shot with a poisoned dart.  Before she died, Mara told Jacen off while using the Force to alert Luke and Ben and say goodbye to them (Mara&#039;s death was one of the main reasons the book series was hated by fans).  She later appeared numerous times as a Force ghost, visiting Luke - at one point to give him tips on how to fight Abeloth, and warning her great-great-grandson Cade Skywalker against the Dark Side.  Due to being a sexy redheaded woman with a backstory as a spy-cum-assassin for an evil government before joining the good guys, plus her fiery disposition and penchant for catsuits, Mara&#039;s probably a deliberate ripoff of Black Widow from Marvel Comics (ironically, this didn&#039;t stop Disney retconning her from the lore despite Disney owning both the Marvel brand and Star Wars franchise).&lt;br /&gt;
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* Ben Skywalker: Son of Luke Skywalker and Mara Jade.  Named for Obi-Wan Kenobi&#039;s pseudonym, Ben grew up learning the ways of the Jedi from his parents.  He was close to his uncle, aunt and cousins too.  Ben was nearly lured to the Dark Side when his cousin Jacen became a Sith but resisted, and any bond between them was destroyed when Jacen killed Ben&#039;s mother Mara.  Years later when the Jedi got word of a lost tribe of Sith emerging and an emerging Force psychosis started spreading among the Jedi, Luke, Ben and the Jedi Order went to resolve the problem, Ben joining his father in re-tracing Jacen&#039;s steps to try and gain insight.  Things went from bad to worse when the Jedi and Sith encountered the Lovecraftian Force Entity Abeloth, a shapeshifting being described as a dozen times stronger in the Force than Luke and able to use both sides of it.  Things were so desperate, Ben accepted when Luke got the Jedi and the Sith to form an alliance against her.  During this time, Ben encountered Vestara Khoi, a Sith apprentice and daughter of one of their leaders.  While firmly on the side of the Jedi, Ben found himself often working alongside Vestara in their mission to stop Abeloth, and was attracted to her; for her part, Vestara reciprocated Ben&#039;s feelings but was hindered by Ben&#039;s disapproval of Sith.  Eventually they confessed their feelings, and the two became a couple (with Vestara also leaving the Sith and trying to become a Jedi).  Said co-operation proved invaluable when Abeloth kidnapped Ben and Vestara for the final part of her master plan.  After Abeloth&#039;s ultimate defeat Vestara, after a ruthless act while fighting Abeloth, became convinced she had much of a Sith mindset to be a Jedi, reverted back to the Sith, ended the relationship by zapping Ben with Sith Lightning before fleeing.  Heartbroken but resolute, Ben resolved to track her down and redeem her if possible (unbeknownst to Ben, Vestara was also heartbroken about leaving him).  &lt;br /&gt;
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* Jacen Solo: While George Lucas always had a story idea for a son of Han and Leia struggling with the Dark Side, Jacen Solo was the first incarnation, and a major influence on Disney&#039;s Kylo Ren.  Born to Leia alongside his twin sister Jaina, he was a skilled Jedi, and often tried to be a calming influence on his younger brother Anakin Solo.  Played a pivotal role in the Yuuzhan Vong War, killing their military commander Tsavong Lah and their true leader.  However, his experiences during the war took a toll, and Jacen started struggling with the Dark Side.    &lt;br /&gt;
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* Jaina Solo: Jaina Solo was a Human female Jedi Master of the New Jedi Order and member of the Jedi High Council.  Daughter of Han and Leia, twin sister of Jacen Solo and older sister to Anakin Solo, she inherited her father&#039;s mechanical aptitude and her mother&#039;s Force sensitivity, resulting in her eventual training at the Jedi Praxeum. During her time there as a youth, she had many adventures, including helping to thwart the Second Imperium, where she helped Zekk abandon the dark side of the Force and join the ranks of the Jedi.  She became a distinguished pilot during the Yuuzhan Vong War, which also saw the death of her brother Anakin Solo and the birth of her cousin Ben Skywalker.   &lt;br /&gt;
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* Kyle Katarn: A stormtrooper commander who turns mercenary after learning the Imperials were responsible for the death of his father. After being one of the many people who stole the Death Star plans, he destroys an Imperial super soldier project essentially solo. After this he gets wrapped up in the head inquisitor&#039;s plot to revive the Empire and gets trained as a Jedi by a force ghost. Straightforward and prone to snark, but also very easy to trick. Partner (if not more) with hot space Asian Jan Ors. Considered one of the more powerful force users in the New Republic, even outside the games where his power level is rather over the top. Where Luke (and most Jedi) keep the dark side away with spiritualism and positivity, Kyle does it through sheer force of will.&lt;br /&gt;
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* Talon Karrde: A suave rogue smuggler captain who became the new smuggling and black market kingpin after Jabaa died. Compared to his predecessor, he&#039;s pretty benign given his preference for tariff evasion and illegal goods over straight up extortion and slaving and being a father to his men instead of someone who executes minions on whims.  His favored product is selling obscure and/or stolen information.  Explicitly what Han might have become if he didn&#039;t join the rebellion. Likes punny ship names, with his flagship the Wild Karrde (Wild Card) and secondary ships like Lastri&#039;s Ort (Last Resort), Uwana Buyer (You want to buy her?) and Amanda Fallow (A man to follow).  He makes a business arrangement with Mara Jade when she&#039;s trying to track Luke down to kill him, where he provided her information if she worked for him temporarily.  Years later he acts as a friend in the black market to the Solos and Skywalkers.&lt;br /&gt;
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* Tsavong Lah: An alien [[Horus|Warmaster]], Lah was a member of the Yuuzhan Vong species and in charge of the Vong military for much of the war against the Star Wars galaxy.  His most notable accomplishments were conquering Coruscant, indirectly causing Anakin Solo&#039;s death and trying to capture Jacen and Jaina.  A skilled tactician but a poor strategist, Tsavong Lah was [[Commander Kubrik Chenkov|a ruthless fanatic who&#039;s willing to throw countless lives away to achieve his goals]].  Also took on the Vong Nom Anor as his advisor, despite hating Anor&#039;s self-centeredness and lack of piety.  At one point Jacen cut off his foot, so he [[Awesome|cloned an extinct super-predator so he could prove he was still a badass by killing it and take one of its feet to use as a prosthetic foot]].  Also got caught up in a plot by the [[Haemonculi|Shaper Caste to control him through his body modifications]].  He also loved his dad - a retired military officer he&#039;d often turn to for advice, to the point that his death made Tsavong mentally unstable.  Came to view Jacen Solo as his nemesis, and was eventually killed by him.   &lt;br /&gt;
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* Nom Anor: A Yuuzhvan Vong member of the Intendant caste.  After the events of ROTJ, Nom arrived with a Vong advance force as a saboteur to undermine the galaxy in preparation for the Vong invasion.  During this time, Nom Anor worked in disguise to manipulate various groups and clashed with the Chiss Ascendancy helping soften the galaxy up for the Vong.  The capture of some of his agents also clued the Empire in to the coming Vong threat.  He was also such a selfish schemer even Thanquol would turn his nose up in disgust and a major [[Troll]]; before revealing his true identity, when negotiating with Leia he often dressed up and acted like Darth Vader just to mess with her.  Also notable for being an atheist while the Vong as a whole are characterized by being deeply religious.  Before the war, Nom Anor infected Luke&#039;s wife Mara with a Vong bioweapon which caused a terminal illness, forcing her to use the Force to stop its progression.  When Mara confronted Nom, he tried and failed to kill her before being forced to flee.  After losing his position of power, Nom lost his rank and tried to rally the outcast class under the guise of a prophet, only to throw them away when they weren&#039;t useful to him.  Nom found his way onto the Supreme Overlord&#039;s ([[Asdrubael Vect|not that one]]) flagship during the battle to retake Coruscant.  When the Supreme Overlord was killed and the ship started falling apart, Nom tried to kill the heroes three times but was always thwarted.  When offered the chance to escape with the heroes, Nom realized he&#039;d burned all his bridges, didn&#039;t fit in anywhere and was too proud to reconsider his life choices, so Nom chose to stay behind and die on the exploding flagship.  Essentially [[Fabius Bile]] as a self-centered alien bureaucrat.&lt;br /&gt;
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* A&#039;Sharad Hett/Darth Kryat: A human Jedi-turned-Sith.  Born A&#039;Sharad Hett, he was born to a Jedi and his wife who somehow managed to live among the Tusken Raiders of Tatooine, he eventually joined the Jedi Order, becoming a Padawan of Jedi Masters Ki-Adi-Mundi, and later, An&#039;ya Kuro.  When he was only a teen, Hett&#039;s father was murdered by the Jedi assassin Aurra Sing, who was later defeated in a duel by a young A&#039;Sharad Hett. During the Clone Wars, he served the Republic as a General. He met and eventually befriended Anakin Skywalker after Skywalker struggled to come to terms with Hett&#039;s Tusken heritage.  He managed to survive the Clone Wars and Order 66.  He was eventually captured by the Yuuzhan Vong, who [[Haemonculus|tortured and experimented on Hett]], which drove him to the Dark Side.&lt;br /&gt;
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* Darth Talon: A female Twi&#039;lek from the EU comic series &amp;quot;Star Wars: Legacy&amp;quot; who became a Sith Lord in Darth Krayt&#039;s One Sith in 137 ABY.  Best known for being one of Star Wars most fanservice-y characters on account of her attractive, tattoo-covered body and always wearing skimpy skin-tight clothing (though the character&#039;s creators have gone on record to say her appearance is meant to be primal not sexualized, and the skimpy outfit is to show off her tattoos).  Apart from the fanservice, she&#039;s also visually distinctive for being a rare red Twi&#039;lek and the aforementioned black Sith tattoos.  Appointed personal assassin of Darth Kryat, Talon was sent to kill Luke&#039;s descendant Cade Skywalker, then later chosen to be Cade&#039;s Sith teacher when Darth Kryat tried to induct him into the Dark Side.  During this time, Cade and Talon drew close and were heavily implied to have slept together, which may have been Kryat&#039;s plan (heavily implied; Cade and Talon are shown kissing, and in one scene Cade is shown getting out of bed while a naked Darth Talon is sleeping next to him).  Interestingly, Geroge Lucas&#039; original plan for a sequel trilogy involved Talon corrupting Han and Leia&#039;s son to the Dark Side of the Force and Talon was nearly in the Disney trilogy and there is early concept art of her (albeit with her outfit [[SJW|re-designed to be less revealing]]).&lt;br /&gt;
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* Abeloth: A powerful Lovecraftian female entity strong in both the Light and Dark side of the Force, and one of the most powerful being in any Star Wars canon.   She first lived as the Servant, a mortal woman who served the powerful Ones on an unknown jungle planet over a hundred thousand years before the Battle of Yavin. Over the course of her life, she became the Mother: she kept the peace between the Father&#039;s warring Son and Daughter and became a loving part of the family. But she was still mortal—she grew old while her ageless family lived on—and she feared she would lose her precious family. In a desperate attempt to hold onto the life she so loved, she drank from the Font of Power and bathed in the Pool of Knowledge. Her actions corrupted her, transforming the Mother into the twisted, immortal entity known as Abeloth.  Has numerous titles such as the Bringer of Chaos and Beloved Queen of the Stars (the latter self-proclaimed).  Spent millennia trapped on a planet by the Ones, though she&#039;d escape only to be re-imprisoned once more.&lt;br /&gt;
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== Villains ==&lt;br /&gt;
* Darth Sidious/Sheev &amp;quot;Can&#039;t Peeve the Sheev&amp;quot; Palpatine/The Emperor: A creepy old wrinkly dude who sits in his badass evil throne constantly screaming &amp;quot;[[Just as planned]]!&amp;quot; And occasionally frying fools with force lightning. Built a giant planet-destroying weapon, then built another, bigger one as a trap when the first one blew up. He is very clever, managing to scheme and outwit everyone in the prequel trilogy, moving them all into place so he could take over the galaxy (although he still needed a big superweapon anyway to hold onto said power) in the original trilogy and even manages to make [[Just as Planned|everything move to his design]] in the sequel trilogy. Chews so much scenery they had to resort to computer-generated imagery. [[Meme|He is the Senate]].&lt;br /&gt;
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* Grand Moff Wilhuff Tarkin: [[A Song of Ice and Fire|Tywin Lannister]] [[Indrick Boreale|IN SPHESS]]. Ruthless, ambitious, and cold, Grand Moff (Governor) Tarkin is the epitome of all that is Imperial in the SW Universe. His idea of ruling pretty much comes down to [[Konrad Curze|&amp;quot;They can hate me as long as they fear me&amp;quot;]], which is symbolized ultimately by the Death Star.  [[Derp|However, he uses the stick far too often and hardly uses the carrot]], and this policy backfires on him horribly when he destroys Alderaan, a Core World and one of the founders of the Old Republic- for instead of cowing the galaxy into submission, it, along with the Battle of Yavin which saw himself and his battle-station destroyed, [[Fail|galvanized half the galaxy into openly declaring for the Alliance]].&lt;br /&gt;
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* Jango and Boba Fett: Father and son, though the son is actually an unaltered clone of his father. Badass, mostly-silent mercs who get shit done and come from a line of Spartan/Viking/Māori warriors in space called Mandalorians. Sadly, both had very anticlimactic deaths, though Boba survived his in the EU, through the power of being too popular with the audience to kill permanently. (This became canon after Disney made the entire EU non-canon. Rumour has it Boba will be getting his own spin off movie.)&lt;br /&gt;
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* Jabba the Hutt: Obese slug who is a cross between a Mexican drug cartel kingpin and Mafia crime-boss. He runs his criminal enterprise from an old palace-monastery on Tatooine. A [[/d/]]eviant at heart, likes to fap to hot alien chicks dancing for him until they try to escape, then faps even harder when he feeds said chicks to Rancor. Gets strangled to death by a bikini-wearing Leia with her own chains, because symbolism.&lt;br /&gt;
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* Thrawn: *Star Wars [[Creed]], if Creed was also a philosophical blue-skinned, red-eyed alien who loved art.  Originally introduced in the pre-Disney EU/Legends, Thrawn was so popular Disney soon brought him back into the Disney canon (with a few tweaks to his story).  Thrawn was renowned for being one of the few high-ranking aliens in the Galactic Empire and one of the Emperor&#039;s best subjects.  He originally served as a member of the Chiss Ascendancy, but after being backstabbed he signed up with the Galactic Empire and worked with Darth Vader - having met him back when the latter was still a Jedi - and even the Emperor himself.  In his tactics, Thrawn notably employed his philosophy based around understanding the philosophy and art of his enemies, and was a very capable tactician.  Thrawn quickly became very well-liked with fans, to the point many considered him the best thing to come from Star Wars since the original trilogy.  Disney even reintroduced Thrawn to the post-Disney canon because he&#039;s that popular.  He also set up a vassal Empire called &amp;quot;the Empire of the Hand&amp;quot; to combat an alien menace encroaching on Chiss territory that was considered a threat to the Empire; pre-Disney this was the Yuuzhan Vong (AKA the Far Outsiders, AKA the space cenobites who killed Chewbacca by dropping a moon on him), post-Disney it&#039;s Vong-knockoffs called the Grysk.  Pre-Disney he was killed by the betrayal of one of his closest aides but is alive and well post-Disney.  His actual name is the near-unpronounceable Mitth&#039;raw&#039;nuruodo.  With his philosophical nature and fetish for art collecting, he&#039;s probably a deliberate ripoff of M&#039;Quve from &#039;&#039;Mobile Suit Gundam&#039;&#039;, but good luck getting Zahn to admit it.&lt;br /&gt;
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* Count Dooku: An elegant, charismatic, gentlemanly Sith lord and master fencer who had dreams of liberating the galaxy from Republic control, but didn&#039;t expect his partner in crime to be a backstabbing douchebag. Hates Anakin/Vader for not being a gentleman.  In the novels he&#039;s also an alien-hating human supemacist who believes the Empire&#039;s purpose is to establish humanity as dominant in GFFA.  He&#039;d do well as a citizen of the Imperium if he just changed which Emperor he revered.   &lt;br /&gt;
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* Darth Maul: Horned Sith only concerned with bloodshed and fighting. He&#039;d do well as a Khornate Champion. Had his legs cut off then was brought back more badass than ever, until he was utterly stomped by the Emperor then gets killed in a duel with an elderly Obi-wan almost 18 years later. Wields a sick-looking double-bladed lightsaber, doesn&#039;t actually gets a single line in the first film dubbed in by a different actor, and played by famous martial arts master Ray Park. He was a silent badass in the movie but for some reason he was made very talkative in the animated series. The EU gave him a backstory as the scion of a species of Sith-aligned Force witches that &#039;&#039;The Clone Wars&#039;&#039; later made canon. The director of &#039;&#039;Solo&#039;&#039; picked him out of a hat to be the leader of the nefarious criminal gang Han gets stuck working with.&lt;br /&gt;
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* General Grievous: An alien cyborg even more fucked up than what Darth Vader would become (being a robot body that was a canister for his eyes, brain, and vital organs), Grievous was the Supreme Commander of the Droid Army during the Prequels and the Clone Wars TV series (both versions), and a sadistic Jedi hunter.  His competence is usually portrayed two totally different ways; in the 2D animated TV series (created by the same guy who made [[Samurai Jack|Samurai Jack]]), he is portrayed as an unstoppable killing machine who roflstomps experienced Jedi Masters, and is only bested by Mace &amp;quot;The Ace&amp;quot; Windu.  In the CGI series and the third film, he is an [[Stupid Evil|incompetent, frothing loony]] with a record of failure that even Abbadon would laugh at hysterically.  Actually has a somewhat-tragic past: he was a great and virtuous hero on his primitive planet, but Dooku arranged for the Separatists to shoot down Grievous&#039; shuttle down and harvested his shredded body to repurpose him into their general/assassin.  Dooku also lobotomized Grievous in way that reduced him to a raging killer.  When Grievous recovered, Dooku then pinned blame for the shuttle crash on the Jedi and Republic.  Hated being mistaken for a droid, being compared to a droid and all Jedi - especially Obi-Wan Kenobi.&lt;br /&gt;
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* Stormtroopers: The soldiers of the Galactic Empire. Originally, these soldiers were vat clones of Mandalorian bounty hunter Jango Fett cloned in large numbers, trained from birth in combat and clad in environmentally sealed suits of their famous gleaming white full body armor. The original clonetroopers served the Republic against the Seperatists, and were turned into the stormtroopers after Palpatine&#039;s total take-over. After the rebels blew up the gene-banks, the Empire switched to an enlistment system. Since the First Order doesn&#039;t have a good dental plan to bring in recruits, they instead resort to [[Schola Progenium|kidnapping or buying children and raising them as soldiers]] to fill their mook quota. They are unwaveringly loyal and obedient to the Empire, ruthless and brutally efficient foes in combat, and incredibly precise shots with their state-of-the-art weapons. Naturally, these qualities all go out the window when they encounter the protagonists, but that&#039;s life when you&#039;re wearing a [[helmet]]. &lt;br /&gt;
** These boys comes in literally &#039;&#039;all&#039;&#039; the flavors. Variants based on environments (Snow, Desert, Shore and many more) and roles (Pilots, Heavy, Commando and the elite Death Troopers), ensuring that the Star Wars brand always has a new bunch of cool soldier dudes to make toys off of. When things has to get really dangerous for the heroes, the elite variants are brought in, like the Clone Commandoes, Death Troopers and Sith Troopers.&lt;br /&gt;
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* Inquisitorius: Dark Siders trained by the Empire. While the Rule of Two prevents additional Sith, it says nothing about other force users under their command. It is not known if Darth Bane expected the Imperial Inquisition or if he would have approved of the Emperor bending the Rule of Two such. Their job is primarily to ferret out the remaining Jedi and other force users, but they are also used for all manner of wet work and internal affairs. Since their first mention &#039;&#039;way&#039;&#039; back in &#039;&#039;The Star Wars Sourcebook&#039;&#039;, they have served as enemy force users that while still dire threats could still &#039;&#039;conceivably&#039;&#039; be defeated by the player characters. The source of many prominent antagonists in the expanded universe, including Jerac.&lt;br /&gt;
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== Disney Villains ==&lt;br /&gt;
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* Kylo Ren: A Dark Jedi (not Sith, they technically went extinct with Vader, Sheev, Dooku, and Maul) who is actually the son of Han and Leia, Ben Solo, which the Internet absolutely refused to shut up about after it was leaked.  He&#039;s mostly based on Jacen Solo from the EU (a son of Han and Leia who became a Jedi then fell to the Dark Side and became a Sith) with his new name likely taken from EU character Kybo Ren and having the same real name as Luke&#039;s son from the EU with Mara, Ben Skywalker.  He idolizes his grandfather, Darth Vader and wears a black suit and a mask to show this. He wields a unique crossguard lightsaber. People thought he would be a badass after seeing the trailers but after seeing the movie, he turned out to be a half-naked pussy looking like a gay Turkish oil wrestler who very often gets temper tantrums and gets his ass kicked by a teenage girl (though to be fair, if he had been a complete badass, everyone would’ve just complained that he was a rehash of Vader. So, you know, rock and a hard place. Also he only had his ass beat since he was already shot by a bowcaster and stabbed with a lightsaber, so fighting even in spite of that is pretty badass). Kylo&#039;s character became significantly more fleshed out in TLJ, ironically making him one of the only characters to have actual development in the whole movie.  Between that and Kylo&#039;s actor Adam Driver being really bro-tier about the whole situation (he even appeared in a skit as Kylo which also included poking fun at Kylo&#039;s emo traits), Kylo has managed to win over many fans, with some citing him as probably the most interesting character in the Sequels.  Serves Palpatine before turning on him with Rey and gives his life to heal her, scoring a kiss with her before he dies redeemed as Ben, ala Vader dying as Anakin.  This relationship between Rey and Kylo sharply divided the fanbase and created some extreme reactions.  The worst cases were some extremely rabid Kylo/Rey shippers who insisted Adam and Daisy Ridley - Rey&#039;s actor - become a real-life couple (despite both being in separate relationships), to the point that they &#039;&#039;&#039;harassed Daisy Ridley&#039;s boyfriend on social media, harassed Adam Driver along with his family (including stalking them and sending messages hoping for the deaths of Adam&#039;s wife and/or newborn son) and made death threats against JJ Abrams&#039;&#039;&#039; (far surpassing practically any other Star Wars backlash, even the death threats thrown at Ahmed Best - Jar Jar&#039;s VA - and the purported backlash against Kelly Marie Tran - Rose Tico&#039;s actress); it cannot even be “justified” (and justified is used &#039;&#039;very&#039;&#039; loosely here) as the ravings of butthurt ultra-fanboys, this crossed the line into full-on bullshit. &lt;br /&gt;
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* Snoke: Supreme Leader of the First Order who speaks to his underlings through a massive hologram. Very little is known about him at the moment. Though many fan theories say that he is Darth Plagueis, the old master of Palpatine who was assumed dead (everyone assumes every new Darksider is him, though, so grain of salt) the powers that be have repeatedly denied the theory (though it&#039;s admittedly a better guess than suggesting that Snoke is [[What|Mace Windu, Boba Fett, or a clone of Darth Vader]], which we would like to stress are [[Derp|actual fan theories]])...unfortunately, we will have to wait for an inevitable comic book or novel to explain it, since he [[RAGE|gets killed like a chump by his own servant, Kylo &amp;quot;Emofag&amp;quot; Ren.]] It is possible he may return given that the ring on his finger has inscriptions that translate to various rephrasing of “survive death” that is carved from the stone of Darth Vader&#039;s lava castle (yes, you read that right), but that may actually be a nod to Palpatine’s EU resurrections.  Turns out to be a genetically engineered pawn of Palpatine&#039;s, like he was literally born looking as shriveled and injured as he did and had some kind of fabricated backstory like an organic Blade Runner Replicant. &lt;br /&gt;
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* General Hux: The First Order&#039;s Tarkin equivalent and a moustacheless ginger Hitler in space. Delivers a pretty cool speech, but can&#039;t fight to save his life.. The backstory for Hux is his father was an Imperial hero, and Hux wants to be the First Order version of his old man and lead the FO to a final victory. Hux openly dislikes Kylo Ren and has frustration with the Force-users borders on meta at times. Spends most of TLJ as a foil to the edgier and more toyetic bad guys, but he seems to be the only one to have noticed how impractical the Empire/FO&#039;s fuckhuge weaponry can be when you&#039;re fighting something smaller than a planet and have lost the element of surprise. Becomes Kylo Ren&#039;s comic relief ginger prison bitch at the end of TLJ, although he has an interesting scene where he was about to finish off the unconscious Kylo until he woke up. Sent some very simple info to the Resistance in Rise Of Skywalker that set off the movie plot (mostly by making them take the info they already had seriously) and later helped the main characters escape, and was immediately shot for his efforts. He is never mentioned again. &lt;br /&gt;
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* Captain Phasma: A First Order operative in charge of instructing the new Stormtrooper legions, Phasma serves as the Boba Fett of TFA - which is to say that she does nothing of note other than stand around and look cool until she figuratively and literally gets thrown into the trash in Force Awakens. Lucasfilm have apologized for overadvertising the character in the lead-up to the film since she was just supposed to look cool and do nothing like Boba Fett originally did but the huge presence of her in the marketing implied she was going to be a major character (remember, Jar Jar and generic Battle Droids had far more merch than Maul during the release of Episode 1) and have promised to give Phasma an actual role and backstory for TLJ that will play into Finn&#039;s story. (This turned out to be bullshit due to the fucked-up nature of TLJ&#039;s production, but the reshoots managed to give her a good showing anyway.) Her backstory was released in a novel where she was a tribal on a planet the Empire stripped into the stone age, who backstabbed her tribe for a stronger tribe, backstabbed her second tribe and brother to rescue a stranded Imperial officer and join the Empire, backstabbed her mentor to become the supreme commander of the Stormtrooper Corps in the First Order, then in the comic series she was shown to have survived the trash compactor when a Resistance bomb blew it up and she entirely disregarded everything (including saving Starkiller Base or Kylo Ren) to backstab and frame one of her subordinates for lowering the shields then promptly hunted him down to “bring him to justice”. So [[Skaven|she’s a spear-wielding backstabber extraordinaire.]] At the present she&#039;s got a nasty scar on one eye where her hyper durable helmet was busted in, and fell into a fire on a shattered starship (to be fair the ship wasn&#039;t exploding or breached where she was, and aside from that one hole her armor is fine so she&#039;s almost certainly showing up again even if not in a movie). Did not appear in the last movie of the trilogy, with JJ saying &amp;quot;One of the things that surprised him the most about TLJ is Phasma just getting killed off&amp;quot; so she&#039;s dead until further notice.&lt;br /&gt;
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== One-Apperance Characters==&lt;br /&gt;
* FN-2199/&amp;quot;TR-8R&amp;quot;: a First Order Stormtrooper who wields a badass riot baton in combat. Appears only in The Force Awakens and notable only for two reasons; he shouts &amp;quot;Traitor!&amp;quot; at Finn, and then he kicks his punk ass despite the latter wielding a fucking lightsaber. Such is the stuff that memes are made of.  Gets a bit of backstory that he and Finn trained and grew up together, hence his outrage at seeing Finn fighting for the opposite side.  Even if he goes out like a punk to Han Solo, by all accounts, &amp;lt;s&amp;gt;FN-2199&amp;lt;/s&amp;gt; TR-8R is what Phasma &#039;&#039;&#039;should&#039;&#039;&#039; have been. [https://image.prntscr.com/image/VFRN0EFuQkCz3pkBYGCN2Q.jpg He would make a great commissar].&lt;br /&gt;
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* Jyn Erso: Appears in Rogue One. A former member of the Space Taliban (Rebels who refused to group up with the rest of the Rebels due to their extreme willingness to do evil shit to kill evil assholes) who is captured by the Rebels so they can talk to Space Bin Laden (Saw Gerrara, a character who guest-starred in a few episodes of the cartoon Rebels and pretty much shows up to die in Jyn&#039;s movie) about rumors of a planet killer being fueled by Space Iraqi oil crystals (that makes lightsabers work), one that was partially designed by her father. Jyn is angry all of the time because her life sucks, she watches every parental figure in her life die in front of her, most of them over the period of a single day, and the movie hopes this will hide the fact that she really doesn&#039;t do much other then flip authority figures the bird. Her name mirrors that of Jan Ors, partner-in-crime of legendary badass Kyle Katarn which is REALLY not as well-received by the fans of the series her movie retconned as Disney thought it would be (to be fair, the old EU had around ten different versions of the Death Star plans being stolen which many fans just figured were combined into the one Leia had, so that doesn&#039;t mean Kyle and Jan can&#039;t ever be made canon again). Gets killed when Tarkin used the Death Star to destroy the facility in an attempt to stop the Rebels transmitting classified information, but Jyn and Cassian got the Death Star plans beamed into space before that.&lt;br /&gt;
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* Cassian Andor: Appears in Rogue One. A Rebel spy and assassin, Cassian angsts about the fact that he lives in a political thriller about the space mafia VS the space Nazis set mere days before the simple good and evil morality of the original trilogy kicks in. His only friend is a droid, but that&#039;s not exactly as unusual in the setting as the movie implies it is. Shares an award with Luke for not getting the girl in the end...kind of; they do share a final hug and possible kiss in the elevator before he died with her getting atomized by a partial-strength shot from the Death Star. The Disney Canon variant of Kyle Katarn, who was an Imperial officer turned Rebel turned Jedi Master, who is so badass he shaves with a lightsaber. A massive waste of character. UPDATE: We&#039;re now getting a TV series based on him, so there&#039;s at least that?&lt;br /&gt;
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* K-2S0: Appears in Rogue One. What C-3P0 would be if he grew a pair and got a stronger droid body. A reprogrammed Imperial tactical droid and Cassian&#039;s only friend. Does that thing where he spits out survival odds in stressful moments. Caught a grenade in mid-air then tossed it back at it&#039;s original thrower without even looking, shot Stormtroopers (even took out two by [[Angry Marines|picking up a third stromtrooper and whacking them with him]]), and delivered some great deadpan lines which endeared him the audience - even those growing more jaded to these new movies liked him.  So of course he dies first in order to establish that shit gets real during the last twenty minutes of the movie, although he died holding the line so Stormtroopers wouldn&#039;t reach Cassian and Jyn and his last act was smashing the control panel with his bare hands so at least he went out as cool as he came in.&lt;br /&gt;
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* Chirrut Îmwe: &amp;lt;s&amp;gt;Discount Jedi&amp;lt;/s&amp;gt; The real star of Rogue One. A blind martial artist who may or may not have force powers, can beat a squad of Stormtroopers with a staff, shoot TIE Fighters out of the air, and could take your girl if he wanted to. Haha, jk, he&#039;s totally homo for his bara partner-in-crime with the badass autocannon. Dies in a bombing run, but he doesn&#039;t fear death.  Even his actor (from the badass &amp;quot;Ip Man&amp;quot; series) admitted that he was shoehorned into the movie in a desperate attempt to make China give a shit about Star Wars (which failed, because China really just doesn&#039;t give a shit about the franchise). Chirrut is memorable mostly because he belongs to the &amp;quot;Order Of The Whills&amp;quot;, notable because &amp;quot;Whills&amp;quot; were a thing George Lucas kept wanting to use in the original trilogy (immortal beings who were supposed to be telling the story, hence &amp;quot;a long time ago&amp;quot;, later the spirits that make up the Force itself, and finally an order of warriors that Leia was supposed to found after Luke&#039;s death in a sixth movie before he decided to take a break then do prequels instead). &lt;br /&gt;
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* Baze Malbus: Chirrut&#039;s best mate and self-appointed bodyguard. Has three lines, but comes off as memorable because of his hellgun-looking backpack mounted autocannon with a scanvisor that lets him hold down the trigger and headshot stormtroopers until they are all dead. In early scripts Chirrut was his father figure, in the finished product they&#039;re ambiguously gay even though the director intended there to be a &amp;quot;finding peace with the pastor who heard his confession after a very grim life&amp;quot; vibe. Dies shortly after Chirrut, and actually makes a connection with the Force in his final moments. Quite a bit of work went into designing his visual style and his backstory, not a single bit of which ended up in the movie. &lt;br /&gt;
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* Orson Krennic: Director of the Imperial Military Research Division and Rogue One&#039;s villain. Forces Jyn&#039;s father into building the Death Star for him, causes the death of Jyn&#039;s mother, then proceeds to spend the rest of the movie getting roasted by the more competent Imperial characters because he&#039;s a fucking moron with a grudge. He&#039;s typical of the average Imperial who doesn&#039;t wear Stormtrooper armor in the Expanded Universe as well as Disney canon, notable mainly for giving off &amp;quot;Resident Evil villain&amp;quot; vibes. &lt;br /&gt;
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* TZ-1719: Appears in Rise of Skywalker. The leader of a unit of First Order Stormtroopers who, upon being ordered to shoot civilians, all laid down their guns at once despite there being no communication between them to do so. Implied to be Force sensitive, with the accidental subtext being that she simply subconsciously Force-tricked her troops into not being evil anymore. They stole their dropships and escaped to Endor, living a non-tech lifestyle by taming some kind of goat aliens as mounts. She personally took on the name &amp;quot;Jannah&amp;quot;. Her primary purpose of the movie is to replace Rose as Finn&#039;s love interest since they couldn&#039;t decide on hooking Finn up with Rey or not (for problems such as &amp;quot;would it offend racists into not buying merch, would it be seen as sexist to end her journey with a Disney Princess ending of getting a relationship, etc&amp;quot;). Further unfortunate subtext is how TZ is quite literally just Rule 63 Finn, although it fixes the &amp;quot;Finn Problem&amp;quot; that has been pointed out where suddenly Stormtroopers dying can be seen as a tragic loss of a potential hero by adding the idea that &amp;quot;&amp;lt;strike&amp;gt;Kanye was right, slavery is a choice&amp;lt;/strike&amp;gt; good characters who end up as Stormtroopers can just choose not to shoot the non-combatants so anyone that doesn&#039;t deserves to die like the nameless &amp;lt;strike&amp;gt;loot pinatas&amp;lt;/strike&amp;gt; mooks they are. The end of the movie adds &amp;lt;strike&amp;gt;spinoff bait&amp;lt;/strike&amp;gt; the implication she is Lando&#039;s grandaughter, or at the least he has an idea of who she was taken from as a baby. &lt;br /&gt;
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* Qi&#039;ra: Han Solo&#039;s old girlfriend and partner introduced in &#039;&#039;Solo: A Star Wars Story,&#039;&#039; filling in for a number of older EU characters (don&#039;t worry, the Disney Star Wars comics had already given Han an ex other than her anyway). Grew up with Han on Corellia before getting forced into the Crimson Dawn, which is like the Mafia in space except run by Darth Maul instead of the Hutts. Helps Han survive an unobtainium deal gone bad, then backstabs her boss to become her gang&#039;s alpha dog and Maul&#039;s personal agent. Too bad this will probably never be followed up on outside of tie-in novels thanks to how bad the movie did. Also kinda awkward they made her Maul&#039;s Personal Assistant right after Rebels killed him off, meaning that Star Wars fans felt absolutely no curiosity about how the entire thing was going to go.&lt;br /&gt;
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* L3-37: While K-2S0 brought droid characters to an awesome new high, L3-37 brought them to a new low. While not being as bad as Holdo and Rose, and being far more memorable than the chick, the spy dude, the TIE Fighter pilot dude, and the two Asian dudes from Rogue One (admit it, you don&#039;t fucking remember more than two of their names at best), she suffered the most from the reshoots the movie underwent. The /v/-tier name is only the warning label on this crock of shit. A droid that constructed a body for herself from spare parts and wound up as Lando&#039;s version of Chewbacca, L3-37 is a [[SJW|woke robot feminist in space by direct admission of the writers, with everything that implies]] while also being a revolutionary leader who gives no fucks about any disgusting meatbags and at the same time is physically romantically involved with Lando while giving romantic advice to other characters and at the same time is all about profit and shooting up the place while using other droids as just pawns in her rampages (did we mention this character REALLY suffered from the reshoots?) Her body is destroyed in an escape attempt but ends up as one of the droid brains running the Millennium Falcon (yes, the same computer C-3P0 complained about in the original trilogy; draw your own conclusions.) Long story short, the feminist/sexbot/droid-supremacist/human loving/spree killer provides constant tonal whiplash. Did we mention that since she began without having a body there was no reason to stick her in the Falcon which is a fate worse than death based on about 1/4 of her characterization, it adds a LOT of disturbing subtext to Lando&#039;s fondness for the Falcon and the fact that Han basically just kept it after winning the game despite knowing Lando&#039;s lover was trapped forever inside, the implications for the conversations she had with Threepio during Empire Strikes Back, and the fact it was kept abandoned by a criminal on a desert planet for at least a decade means she&#039;s probably gone even more insane? Fan reaction is mixed, but only between &amp;quot;worst character ever, would prefer to watch Jar Jar and Holdo star in a sitcom than watch the movie again&amp;quot; and &amp;quot;had potential, was disappointed, still don&#039;t like the name&amp;quot;.&lt;br /&gt;
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== Nations and Organizations ==&lt;br /&gt;
* The Galactic Empire: Ever seen an evil, fascist space empire imposing itself on the galaxy with huge, evil spaceships and cool mooks? Then it was probably inspired by the Empire. Itself inspired by the brutalist designs of Nazi Germany, the First Galactic Empire is overall &#039;&#039;the&#039;&#039; classic authoritarian dictatorship, propped up by legions of obedient but easily disposable troops, cool propaganda that paints them as the saviours of the galaxy and ambitious officers ready to be choked for their failures. The Empire was created from the infrastructure of the Republic when Emperor Sheev Palpatine took singular power of the senate, ostensibly to keep the galaxy safe after the Clone Wars, but totally because he was a powerful Sith Lord who wanted to get his evil fascist dick hard. Once the galaxy got wise to this, the Empire used fear to keep them in line, which is one of the reasons why they took a liking to huge Star Destroyers and Death Stars, since they look fucking terrifying. While evil overall (as our [[Emperor|Lord and Savior]] George of the Lucas proclaims it), individual people go from normal people who knows no better since they&#039;ve lived with propaganda up their exhaust ports all their lives to genuine psychopaths like Palpatine and Grand Moff Tarken. The Empire eventually broke apart after the Battle of Endor where the Emperor was killed (allegedly; it&#039;s more complicated than that...), his apprentice turned to the Light Side of the Force and the second Death Star blown up. The remains of the Empire&#039;s military became the Imperial Remnants who fought the New Republic and each other for control of resources.&lt;br /&gt;
** Empire Remnants: in the original continuity, the Empire splintered into different warlord factions after the death of the Emperor and took several decades for the New Republic to defeat. At various points these remnants continued to threaten the New Republic for a long time, including the splinter lead by [[Creed|tactical genius Admiral Thrawn]]. Eventually the largest remnant, which had greatly mellowed out its policies since Palpatine&#039;s death, made peace with the New Republic. Would continue to exist into Cade Skywalker&#039;s era 130+ years after the Battle of the Yavin, where it would split into two major factions; one that was more overtly associated with the Sith and reminiscent of the pre-Rule-of-Two Sith Empire, and the other lead by a royal family of Force Sensitives more akin to Grey Jedi. In the Disney canon, most of the Empire surrendered or retreated into the Unknown Regions not long after the Battle of Endor, but various warlords still existed in the Outer Rim for at least five years since the fall of the Empire. &lt;br /&gt;
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* The Republic: Before the Empire, the galaxy was governed by a &#039;&#039;huge&#039;&#039; representative democracy, seen in the prequel movies. Its corrupt as fuck, and not really capable of much other than ignore the fact most of the galaxy is already at war with itself, entire species are being wiped out in ethnic purges faster than they can be counted in a census, and slavery is pretty much everywhere. Acts like one nation, functions as an economic forum for oligarchs while planets police themselves to varying degrees. Don’t fuck with Hutts, leaving them to do whatever they want in most of the galaxy, and until Sheev took over and made it the prelude to his Empire the only thing they ever did to get shit done is ask the Jedi to deal with it, whatever it is. &lt;br /&gt;
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* The Old Republic: The early Republic. Far less corrupt, and had a standing army made up of what can charitably be called a mix of rent-a-cop security and elite paramilitary volunteers. It was also far smaller, as the Republic only gradually expanded in stages across the galaxy, with humans leading most colonization efforts. Still rely heavily on Jedi, but mostly just for dealing with Sith. Hutt territory is more formal rather than them operating everywhere. &lt;br /&gt;
** Ruusan Reformation: 1000 years before the Battle of Yavin, after the apparent destruction of the Sith, the Republic underwent a massive reorganization that made it into the Republic, but started with a dark age due to the damage caused by the war. Used to reconcile a problem in the films where the Republic is said to have existed for both 1000 years and &amp;quot;a thousand generations&amp;quot;. This also solves how many details about pre-Prequel works had substantially different depictions of the Republic and Jedi from what the prequels wound up doing, and how there were wars when a character says there hasn&#039;t been a full scale war since the formation of the Republic.&lt;br /&gt;
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* The New Republic: The post-Empire government that the Rebellion forms. &lt;br /&gt;
** Legends: Leia rules for a time, trying to manage the various monsters of the week and Imperial remnant groups, gradually stepping down to more minor titles to avoid being another Emperor.  Then they have to deal with things like the extragalactic cenobite invaders that cause a galaxy-wide holocaust while her Jedi kids died or flirted with being evil.  Eventually it forms the Galactic Federation of Free Alliances, a confederation that includes a less-evil Imperial remnants (which it had been at peace with for a while) and some other powers, remaining a stable force combating Sith and their empires ever.  During this time, Leia&#039;s granddaughter was prophesied to bring the Light Side of the Force into ascendance while a female Force-Cthulhu tried to co-opt the prophecy for herself. &lt;br /&gt;
** Disney: Focused on defeating the Empire, then dismantled the Rebellion militarily. Focused mostly on being an intermediary with independent planets, paying for each one in the alliance to have their own militia with treaties to support each other if attacked, while the Republic itself had a small fleet to bolster anyone in need. Despite sounding like the setup for World War 1, it actually is like the US/Soviet Cold War with the Imperial remnant then its successor the First Order, until the FO performed a Star Wars 9/11 and used a planetkiller weapon to destroy all the planets in the sector of the New Republic capital then invaded the independent planets. Being essentially destroyed, the planets focused on their own survival until Lando performed a short planet-hopping tour to rile up the militias and all the scum, villainy, and pirates who wanted to see the true death of the Empire/First Order. During its reign it had far less control over the galaxy than the Republic or Empire, but clever administration and assigned leadership of the militias made traditionally dangerous and lawless planets like Tatooine finally civilized. Its ultimate fate is now unknown. &lt;br /&gt;
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* Confederacy of Independent Systems: aka the Separatists. Due to the rampant corruption in the Republic, a lot of systems were very unhappy with the state of the galaxy and wanted out. However, many of these separatists included extremely powerful corporate goons, such as the Trade Federation, who simply wanted more power for themselves, and were willing to lease out their droid armies to that end. While outwardly they were simply disgruntled and neglected planets who wanted independence, in reality the CIS existence was deliberately engineered by the Sith in order to further their goals in the creation and maintenance of the Empire. Under the leadership of Count Dooku, they formed a formidable alliance that would threaten the core worlds of the Republic, eventually leading to the Clone Wars that would throw the galaxy into one of the bloodiest conflicts in centuries. And despite Dooku&#039;s purported political idealism at the start of the war, as the war progressed, bloodthirsty war criminals like General Greivous made the Republic fear and loathe any hint of disloyalty, which was a major PR problem for the early Rebellion. The fact that the CIS was made up of powerful, alien corporations from the Outer Rim also served to justify the Empire&#039;s xenophobia, nationalization of virtually all heavy industry, and subjugation of worlds far away from the Core. Because the Separatists were simply an expendable puppet of the Sith, Palpatine had no qualms about sending Vader to destroy the remaining leaders once he secured his Empire and they&#039;d outlived their usefulness.&lt;br /&gt;
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* The Rebel Alliance: After Emperor Palpatine&#039;s political takeover succeeded and the Jedi murdered in a [[Horus|galaxy-wide act of backstabbery]], Senators Bail Organa, Padmé Amidala, Mon Mothma and a small group of sympathizers come together to form a resistance group, knowing fully well that the new Galactic Empire won&#039;t be going quietly with their new &amp;quot;doctrines&amp;quot;, especially since the Empire&#039;s militarization only increased following the end of the Clone Wars. The rebellion&#039;s supporters were an odd mixture of former Separatists, Republic loyalists who found themselves betrayed such as Kashyyk and Mon Calamari, and the occasional Imperial defector who found Imperial service either too immoral or too dangerous. For the next twenty years, the Rebellion will infiltrate, sabotage and generally frustrate the Empire as best they can, but unfortunately doesn&#039;t manage to really make a big difference; that is, before a certain Luke Skywalker gets swept up by them and leads them to their first, grand victory against the Empire&#039;s first Death Star. From here on out, the Rebellion does their best keeping themselves hidden from the Empire while maintaining strong relations with their allies, who, while few, did let them create a small fleet of outdated vehicles. Eventually, the Rebellion&#039;s hard work bears fruit after the second Death Star blows up and the Emperor goes missing. From here, the Rebellion and their members become the New Republic.&lt;br /&gt;
** The Resistance: From a first look, the Resistance looks extremely similar to the Rebellion visually (they are called &amp;quot;The Resistance&amp;quot; for Pete&#039;s sake!), but there&#039;s a little more going on under the hood. Feeling her hairbuns tingle with fear, Leia Organa realizes the First Order will become a galaxy-wide headache soon and moves to get the New Republic to give a shit - except they don&#039;t, because her father was Vader, and thinks she&#039;s a military maverick that just wants to feel important. Leia then begins to fund a secret militia of her own, looking for supporters among fellow senators and calling in old friends. The result is... Less than ideal. Functionally just a strikeforce of some twenty fighters and one or two capital ships (who by now are über-mega outdated), the Resistance can do jack &#039;&#039;shit&#039;&#039; against the First Order, who literally commands entire space empires by force. By the Force Awakens, they&#039;re pretty much fucked - but luckily gets themselves two new heroes to add to the fold (one who is among the most naturally talented forces users ever seen), re-connect with Han and Chewie AND find a fucking map to Luke Skywalker&#039;s personal pillowfort he left for some 5-10 years ago. Eventually fucked up after destroying the Starkiller Base and grinded to metal spacedust by a prolonged space chase, they eventually manage to ignite resistance in the entire galaxy, which gets a &#039;&#039;fuckhueg&#039;&#039; navy of ragtag ships to reinforce them at Exegol.&lt;br /&gt;
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* The Hutt Cartels: Essentially the space mafia, if the mafia had the clout to influence the national government (like in Russia during the 90s with the Russian Mob). If there&#039;s an affair that&#039;s illegal by legal standards, the Hutts probably have a hand in it. Keeps to themselves and doesn&#039;t care much for what the Sith and Republic is up to, though Jabba the Hutt, owner of Tatooine, takes part in the original trilogy because of Han Solo&#039;s longstanding debt to him. Gets helped and funded by the Empire to do their dirty work and gets killed for his efforts, so there&#039;s a good reason why they keep out of all that. Hutt space has significant overlap with the cartels, but the two are technically separate.&lt;br /&gt;
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* The First Order: If the Empire was the textbook fascist dictatorship, Disney&#039;s First Order is the Nazi Party itself as a military organizations/cult. After the Imperial Remnants began fighting amongst themselves, an Imperial admiral fled to the Unknown Regions to rebuild her version of the Empire. Here the First Order grew slowly as former Imperials joined them and they subjugated small local fiefdoms and kingdoms. Eventually the previously unknown Sith Lord Snoke took control as their Supreme Leader and Ben Solo joined him as his apprentice, becoming Kylo Ren. The New Republic eventually learned of the First Order, but thought they were just a paper tiger with no real power. In actuality, their military tech and capabilities were quite high for how relatively small they were... Oh yeah, and they had created a superweapon built into a trench in the planet Ilum that could &#039;&#039;destroy a whole star-system&#039;&#039;. Eventually they fired the thing and waged a war of subjugation on the anarchic remains of the New Republic.&lt;br /&gt;
** SPOILERS: Behind the scenes, the Emperor had manipulated the creation of the First Order to retake the galaxy, using an artificial body double (Snoke) to take direct control while hiding on the Sith homeworld. The plan was to eventually add his own fleet of Star Destroyers with planet-destroying capabilities to the First Order and form the Final Order, the one and final armada to take the entire galaxy through force and fear.&lt;br /&gt;
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== Worlds ==&lt;br /&gt;
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* &#039;&#039;&#039;Tatooine&#039;&#039;&#039;: A run down desert world orbiting a binary star system on the outer rim of the galaxy. It has a few dingy little cities, towns and farms home to a collection of criminals, smugglers, people scraping by and slaves with some basic order imposed by Hutt Crime families. The oral history of the native sand people suggests that it was considerably more lush before its inhabitants pissed off the Rakata, but the source for that notes oral histories are generally inaccurate. Surprisingly it is the most visited world in the franchise, showing up in every film but &#039;&#039;Empire Strikes Back&#039;&#039; due to the Skywalker family&#039;s connection to this craphole.&lt;br /&gt;
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* &#039;&#039;&#039;Naboo&#039;&#039;&#039;: Lush planet between the Mid rim and outer rim, shared by both humans and gungans. Interestingly, the planet core is connected to the planet&#039;s oceans, though travel through the core is quite dangerous due to the leviathans living there. The planet hadn&#039;t been terribly important right up until the Trade Federation came knocking, which began a series of conflicts culminating in the Clone Wars. Relatively close to Tatooine, which is how the Jedi end up discovering Anakin Skywalker during the conflict when they&#039;re forced to evacuate the Queen of Naboo.&lt;br /&gt;
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* &#039;&#039;&#039;Coruscant&#039;&#039;&#039;: The Capital of the Republic and the Empire, a Ecumenopolis in which basically every square meter of it&#039;s surface is covered in a multi-kilometer thick cityscape. Originally found in George Lucas&#039;s notes as &amp;quot;Imperial Center&amp;quot;, [[Timothy Zahn]] named it Coruscant in the Thrawn Trilogy (as Imperial Center was clearly not the original name) and Lucas was convinced to keep the name when it came time to make the prequels. Before the prequels, pronunciation in audio books was all over the place. Descriptions of the city are not unlike your typical [[Hive city|Hive City]], where the elites live in the upper levels where the sky is still visible, while the lower class live in the dark, crumbling foundations, but with a slightly more Art Deco vibe rather than Gothic.&lt;br /&gt;
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* &#039;&#039;&#039;Yavin IV&#039;&#039;&#039;: Jungle moon of the gas giant Yavin. The temples on this moon used to house a warrior race that had been enslaved by the Sith before being driven to extinction; it then became the secret base of the Rebel Alliance, which became the staging area for the Alliance&#039;s battle against the first Death Star. After the superweapon&#039;s destruction, the Empire launched a conventional attack and the Alliance was forced to relocate to Hoth. After the Thrawn Campaign, it became the site of Luke&#039;s new Jedi Academy which, after a brief incident with a Sith wraith haunting the place, flourished until yet another galactic war forced them to relocate.&lt;br /&gt;
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* &#039;&#039;&#039;Hoth&#039;&#039;&#039;: An obscure snow world devoid of any intelligent life, and seemingly named after a legendary Jedi master of old. It became the new headquarters for the Rebel Alliance after the fall of Yavin Base. It was established &#039;&#039;way&#039;&#039; back in the Newspaper comic that it was chosen by the rebels after Luke crash landed on it and encountered a pair of malfunctioning [[Android|Replica Droid]] prototypes fleeing from their creators. Further sources have expanded on its reasons for being chosen to include the fact that it&#039;s just off of a major trade route, which concealed supply runs (and is why Bespin is within backup drive distance).&lt;br /&gt;
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* &#039;&#039;&#039;Bespin&#039;&#039;&#039;: Gas giant with a breathable upper atmosphere. Home to Cloud City, an independent city that makes its income through mining Tibanna gas (used in blasters). Bespin&#039;s independence was used as a political pawn when Vader arrived and extorted Lando Calrissian into betraying the rebels to him. After some double crossing, the Rebels would later liberate Bespin from the Imperials.&lt;br /&gt;
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* &#039;&#039;&#039;Kamino&#039;&#039;&#039;: Ocean planet that technically exists outside the Galaxy proper, in between it and what is known as the &amp;quot;Rishi Maze,&amp;quot; which was why it was a bitch to find. The inhabitants are expert geneticists, and the place is really hard to get to without knowing exactly what you&#039;re doing, making it the ideal location for growing the Republic&#039;s clone army.&lt;br /&gt;
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* &#039;&#039;&#039;Geonosis&#039;&#039;&#039;: Desert world inhabited by bug people. Was used by the separatists to build their armies and strategize, eventually becoming the site of the first battle of the Clone Wars. &lt;br /&gt;
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* &#039;&#039;&#039;Utapau&#039;&#039;&#039;: Temperate planet characterized by its massive sinkhole cities. General Grievous tried to rally the Seperatists here after Dooku&#039;s death, but was killed by Obi-Wan in the ensuing battle.&lt;br /&gt;
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* &#039;&#039;&#039;Khashyyk&#039;&#039;&#039;: Forest planet and home to the wookies, who live in gigantic tree houses connected by enormous suspension bridges.&lt;br /&gt;
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* &#039;&#039;&#039;Mustafar&#039;&#039;&#039;: Lava planet and the last holdout of the Seperatists. Darth Vader makes his base here after he is forced to don his iconic armor.&lt;br /&gt;
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* &#039;&#039;&#039;Dagobah&#039;&#039;&#039;: Uncharted swamp planet where Yoda went to live in exile. Noteworthy for the Dark Side cave, a naturally-occurring phenomenon where the dark side would tempt anyone who entered. Briefly the EU made the cave a remnant of a random dark force user Yoda fought there, but this was retconned away when it was implied Yoda had never visited the place before his exile, then the Clone Wars series made it so Yoda &#039;&#039;did&#039;&#039; visit Dagobah before his exile. This would just be a random detail if not for a significant character having his backstory linked to this event.&lt;br /&gt;
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* &#039;&#039;&#039;Endor&#039;&#039;&#039;: A gas giant also known as Tana at the end of the Outer Rim before Wild Space (and it probably was in Wild Space before one of the most significant events in Galactic History took place there). The Empire built the second Death Star in its system.&lt;br /&gt;
** &#039;&#039;&#039;Sanctuary Moon&#039;&#039;&#039;: Better known than the planet itself is its forest covered moon that the Empire build the shields for the under-construction Death Star 2 on. It&#039;s home to the short, furry and deadly Ewoks. It was the nominal capital of the interim Alliance of Free Planets and New Republic for two years till the capture of Coruscant.&lt;br /&gt;
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* &#039;&#039;&#039;Death Star&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Death Star II&#039;&#039;&#039;: We&#039;re fudging the definition of world here, but its not an exaggeration to say this thing is the size of a small moon and has a very sizeable population. While the Death Star II was incomplete, it was substantially bigger and more deadly. This thing was able to get around with a battery of hyperspace engines, but still took a fair amount to time to get around in order to get within firing range. Curiously enough, the idea for the superweapon came from Tarkin, but was designed by the Geonosians of all people, which then terrified the pants off the Republic that the Seperatists had a superweapon prompting them to start reverse-engineering the design ([[Just as planned]] as far as Palpatine was concerned).&lt;br /&gt;
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==Species==&lt;br /&gt;
One important thing to note about alien species in Star Wars is that almost all of them were originally singular costumes added to the films for background color or to make a character stand out, then had a species name and culture retconned onto them by Expanded Universe writers. As a result, most species&#039; &amp;quot;personalities&amp;quot; are just shallow clones of the character they&#039;re derived from. Many of the species seen in the original trilogy were given names and backstories by [[Star Wars RPG|the original RPG from West End Games]] that became canon as every other EU novel to come after used Star Wars D6 as a reference.&lt;br /&gt;
* &#039;&#039;&#039;[[Human]]s&#039;&#039;&#039;: Leias. They originated in the Galactic Core, but have spread to most inhabited planets, first as slaves to a now-extinct species of precursors and then through initial space exploration with pre-hyperdrive generation ships. As a result there are a lot of [[Abhuman|&amp;quot;near-human&amp;quot;]] species kicking around that are basically just weird-looking humans and pretty much the only species humans can crossbreed with. &lt;br /&gt;
** &#039;&#039;&#039;Mandalorians:&#039;&#039;&#039; Bobas. A society of space [[Spartans]]/[[Vikings]] with cool armor. Actually not human majority initially (Unless you are a Disney fan), originally made up of a species called the Taung. The Taung had a habit of adopting orphans of other species to the point that when shit hit the fan and they died out following a war with the Jedi, their culture was preserved by other species who remember them as their Progenitors. As it stands, a Mandarlorian can be of any race (the adopting the orphans-thing was something else the Taung passed down) but are usually human.  &lt;br /&gt;
* &#039;&#039;&#039;Corellians:&#039;&#039;&#039; Hans. Literally an entire culture of dashing rogues and space cowboys who like to go fast and smuggle shit (and penniless street urchins looking for their big break to become dashing rogues and space cowboys).  The Corellian Engineering Corporation made the YT series (of which the Falcon is officially part of, though its modifications are extensive enough to make listing CEC as its manufacturer a [[Wikipedia:Ship of Theseus|Ship of Theseus]] problem) and many of the Rebel ships seen in the original trilogy. Nearly ruined their planet with starship factories, but now they&#039;ve gone green and relocated all of their heavy industry to space stations. Their home system reeks of precursor meddling and is detailed enough to be a setting in itself, complete with a Big Dumb Object in the middle (Centerpoint Station) for PCs to fuck with.&lt;br /&gt;
* &#039;&#039;&#039;Wookiees:&#039;&#039;&#039; Chewbaccas, and one of the only species to be named in the original films. Huge, swole sloth people that do not live on Endor and can&#039;t speak (but absolutely understand) Basic. Most are actually pretty peaceful and intelligent and they have produced a lot of highly skilled engineers. They highly value people who save their life, becoming their eternal friend in what is known as a Life-debt; this is how Han met Chewie. They have retractable climbing claws, but a cultural taboo on using them in combat leads to those who do so being exiled as &amp;quot;madclaws&amp;quot;. Has the unfortunate distinction of being the first species in Star Wars lore to have their home planet and culture detailed... via the &#039;&#039;Star Wars Holiday Special&#039;&#039;. Despite the infamy and single airing, the broad strokes survived the entirety of the Expanded Universe&#039;s lifespan and would reappear in &#039;&#039;Revenge of the Sith&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trandoshan&#039;&#039;&#039;: Bossks. Brutish, scaly [[Lizardfolk]] capable of regenerating severed limbs and absolutely obsessed with hunting shit. Have had a continuous species war with the Wookiees since before FTL was a thing, which is a &#039;&#039;long-ass time&#039;&#039; in Star Wars (well over 150,000 years), owing to the fact that the two species share a home system. Their religion is about scoring &amp;quot;points&amp;quot;, with the only known method of gaining them is violent action and the only known method of losing them is being captured alive by enemies. The system was first mentioned a mere three years after &#039;&#039;[[Doom]]&#039;&#039; so the fact that they essentially see life as a giant, violent video game is likely pure coincidence. Despite this they aren&#039;t universally evil, though they often are.&lt;br /&gt;
* &#039;&#039;&#039;Gungans&#039;&#039;&#039;: Jar-Jars. These guys suffer from an extremely poor choice of poster-boy (compared to Wookiees who have one of the best possible poster-boys of their species). You may think that just because Jar-Jar is one of the least intelligent characters in the entire Star Wars galaxy, the rest of his species are too, but if you can look beyond Binks you&#039;ll see that the Gungans are pretty cool in their own way. Remember that, canonically, Jar-Jar is considered a disgrace in Gungan culture before the Battle of Naboo and after the rise of the Empire (as Senator Binks directly enabled it). Masters of organic technology, they live in bubble-buildings under the sea and have access to bioelectric spears and booma (essentially organic shock grenades fired by the [[Sling|various]] historical throwing devices) alongside [[Awesome|army-wide shield generators]] (in defiance of everyone else in the galaxy deriding them as primitives). Like the Wookiees these guys have a warrior-culture to be proud of, but unlike them they have at least made the effort to have a go at learning to speak basic (even though they still need to work on it). Due to their cartilaginous skeletons they are especially athletic and dynamic, making them pretty good fighters if they are trained properly, and in a rarity for a sci-fi species they have a racial weapon that&#039;s actually entirely practical (sling hurled explosives continue to see use today). Certainly if you want an accurate Gungan poster-boy, look no further than Captain Tarpals, who manages to hold General Grievous up in a duel for several minutes with nothing more than his spear. Oh, and their king is voiced by [[Awesome|BRIAN BLESSED]]. Still don&#039;t like them? Well, at least feel comfortable in the knowledge that they&#039;re more entertaining than anything in the Sequel Trilogy.&lt;br /&gt;
* &#039;&#039;&#039;[[Twi&#039;lek]]s&#039;&#039;&#039;: Technicolored humanoids from Ryloth (which is about as far as you can get from the core worlds without leaving the major hyperspace lanes) with weird head-tails (&amp;quot;lekku&amp;quot;) that they have instead of hair. Enough have been transported off world, generally as slaves, they can be found anywhere, and many have never seen their ancestral home. Given it&#039;s a borderline death world whose chief economic exports are drugs and slaves, they aren&#039;t missing anything. Their most interesting physical quality (aside from the girls being hot) is that they can communicate silently with their lekku. TORtanic tried to rationalize their fetish for enslaving their own as being the result of a precursor project to design the perfect slave species, but nobody cares about this because TORtanic is shit.&lt;br /&gt;
* &#039;&#039;&#039;Duros&#039;&#039;&#039;: Seen once in &#039;&#039;Hope&#039;&#039; during the cantina scene. Naturally they&#039;re one of the most important species in the EU despite not having a canon character until The Clone Wars introduced us to Cad Bane. Enslaved by precursors alongside humans, they were among the first to develop FTL travel based on salvaged hyperdrive technology and are the only non-human species to have an equivalent of &amp;quot;near-human&amp;quot; in a few &amp;quot;near-Duros&amp;quot; species.&lt;br /&gt;
* &#039;&#039;&#039;Bothans&#039;&#039;&#039;: [[Meme|Died to bring you this information.]] A species of [[Beastmen (40k)|wolf-men/goat-men]] (depending on which author/illustrator) who are almost universally spies thanks to that one-off line from Mon Mothma. In truth the best and early EU works portray them as something far worse: politicians. The most prominent Bothan is Borsk Fey&#039;lya, a Bothan politician who used his role in the acquisition of the second Death Star plans to maintain a place in the New Republic&#039;s senior leadership and uses his position for personal gain like any proper politician should. Now possibly NOT wolfgoatpeople, thanks to some Lucasfilm [[Troll|source]] being all like “it’s never explicitly stated that they’re aliens, maybe they’re humans, *WINK*”.&lt;br /&gt;
* &#039;&#039;&#039;Rodians&#039;&#039;&#039;: Greedos. Their home planet being a death world full of predators means they are often aggressive and put hunters in high regard, which is the EU excuse for all the film Rodians being criminals.&lt;br /&gt;
* &#039;&#039;&#039;Chiss&#039;&#039;&#039;: Thrawns. Near humans with blue skin, dark blue/black hair and red eyes. They dwell in the Unknown Regions, with they’re own fancy schmancy empire, crack navy and altogether superior technological advancements that make the rest of the galaxy look fucking backward (see blaster resistant clothes...whereas [[Derp|fucking stormtrooper armour can be defeated by arrows loosed by Care Bears]]). Known for being superb pilots, traders, negotiators, tacticians and all round scheming bastards with Danish accents.&lt;br /&gt;
* &#039;&#039;&#039;Gran&#039;&#039;&#039; are three eyed goat (?) like aliens with rough, tan skin. They are quite nice and peaceful with excellent vision, especially in distinguishing color. Unfortunately for the galaxy at large, Gran exile most of their criminals: They consider being unable to see the rich and beautiful environments of their homeworld a fate worse than death. These exiles often fall into criminal groups.&lt;br /&gt;
* &#039;&#039;&#039;Mon Calamari&#039;&#039;&#039;: Ackbars. An aquatic species whose long history of making airtight vehicles for travel in three dimensions has made them excellent ship-builders. During the early days of the Rebellion the Mon Calamari were one of the few species to successfully throw off the Empire during Operation Domino and not be subject to immediate reprisal thanks to their isolated location and strategy of mining hyperspace routes to buttfuck any Imperial ships sent to shut them down (ships coming out of hyperspace don&#039;t have shields). Those weird-looking bubble ships from &#039;&#039;Return of the Jedi&#039;&#039; are built by Mon Calamari.&lt;br /&gt;
** &#039;&#039;&#039;Quarren&#039;&#039;&#039;: Another background species from &#039;&#039;Jedi&#039;&#039; who share their homeworld of Dac with the Mon Calamari. Prideful isolationists who stick to the depths, with their main contact to the surface being trading deep sea mined materials to the Mon Calamari. Look more than a bit like [[Illithid]].&lt;br /&gt;
* &#039;&#039;&#039;Gamorreans&#039;&#039;&#039; are space [[Orc]]s: Pig-like, brutish, stupid and violent. Constantly at war with each other, their clan identity is so strong they&#039;ll try to kill each other if from opposing clans if they meet off-world. Frequently brought into the galaxy as slaves or by clans trading labor/muscles for outside resources. Like Wookiees, can&#039;t physically speak Basic. Unlike Wookiees, only their clan matrons and some high ranking men are literate in their native language.&lt;br /&gt;
* &#039;&#039;&#039;Zabrak&#039;&#039;&#039;: Mauls. Near-humans with mostly bald, spikey heads and two hearts. Those black markings Maul had are actually ritualistic tatoos that Zabrak men often get. They were pretty divided internally till the Empire decided to oppress them all and force them to join together. Eeth Koth of the Jedi Council was one.&lt;br /&gt;
** &#039;&#039;&#039;Dathomirians&#039;&#039;&#039; are a sub-species of Zabrak native to Dathomir who supposedly interbred with humans to create a new group, which was separated according to gender, though their origins have been neglected in current canon. Even so, the females of this sub-species do not have the spiked heads typical of other Zabraks. Darth Maul is the most prominent Dathomirian in the films and TV series.&lt;br /&gt;
* &#039;&#039;&#039;Togruta&#039;&#039;&#039;: Red skinned humanoids with lekku and hollow horns that allow echolocation. Shaak Ti and Ahsoka were Togruta. &lt;br /&gt;
* &#039;&#039;&#039;Hutts&#039;&#039;&#039;: Jabbas. (Fun fact: &amp;quot;the Hutt&amp;quot; was just a title in the original trilogy and Jabba was just some random slug dude. The original film didn&#039;t even intended for him to be an alien!) Naturally they&#039;re all mini-Jabbas who live in a clan/crime-family/zaibatsu type of arrangement known as the &#039;&#039;kadjic&#039;&#039;. Kind of like the Mexican drug cartels in that they have their own corner of the galaxy that they rule independently, even after they join the Empire they pay the Moff to look the other way when they do shady shit. (They&#039;re always doing shady shit.) Because the Hutts own exactly one third of all organized crime (and a significant number of planets) in the galaxy and it is the third (after Basic and Binary) most widespread full language, Huttese is a good language to take, especially for criminal-types . Be warned! Hutts have four fingered hands and their numbering system uses base eight! Despite being looking and acting like fat [[neckbeards]] they&#039;re actually insanely strong and their less bulky youth are very agile for their size. They LOL at the Force, so the RPGs tend to give them a huge bonus to resist mental influence.&lt;br /&gt;
* &#039;&#039;&#039;Sullustan&#039;&#039;&#039;: [[Dwarf|Short, tunnelfaring, crafters who can drink a lot without getting drunk]]. Vaguely simian near-humans with flappy jowls, large ears, and black eyes that originally evolved for tunnels. Their SoroSuub company is one of the largest tech makers in the galaxy, and likely the largest that isn&#039;t Human run.&lt;br /&gt;
* &#039;&#039;&#039;Toydarians&#039;&#039;&#039;: Wattos. Blue tapir-looking dudes from Hutt Space who can hover on fly-like wings. As their source character is a hilariously offensive Jewish stereotype, the EU largely ignored Toydarians until &#039;&#039;The Clone Wars&#039;&#039; reinvented them as a vaguely Cambodian monarchy on a mud world. Mind tricks don&#039;t work on them (only money).&lt;br /&gt;
* &#039;&#039;&#039;Jawa&#039;&#039;&#039;: Utinni! They roam Tatooine (and a few other planets) scavenging technology and selling it. A handful of sources mention they are [[Skaven|rodents]] under the hoods.&lt;br /&gt;
* &#039;&#039;&#039;Ewoks&#039;&#039;&#039;: If skub became a species, Ewoks would be a contender up there with Gungans and Yuuzhan Vong. Small koala-like creatures, similar to Jawas, that live on the forest moon of Endor, Ewoks are super primitive and live in tribes. They end up playing a big part in the Rebel victory in &#039;&#039;Return&#039;&#039; by attacking Imperial stormtroopers and destroying some walkers. Their reception didn&#039;t seem too bad at first, but in the following decades they&#039;ve become reviled by many, not so much for their design but more for the idea that small bears with spears and rocks could defeat what were supposed to be the Emperor&#039;s finest troops. Some people don&#039;t mind them (and they were &#039;&#039;definitely&#039;&#039; profitable for merchandise) but others hate them and say they&#039;re a prime reason that attitudes toward &#039;&#039;Return&#039;&#039; have gotten increasingly negative over the years.&lt;br /&gt;
* &#039;&#039;&#039;Neimoidians&#039;&#039;&#039;: Trade Federation flunkies; they will not survive this. Their reproductive cycle is really weird, producing lots of grubs which are raised in warrens fighting over a limited amount of food in which the weak are culled. Unlike how this usually goes, this process makes the Neimodians prone to hoarding resources and wary of danger.&lt;br /&gt;
* &#039;&#039;&#039;Noghri&#039;&#039;&#039;: Primitive, short saurian people who happen to be some of the deadliest non-Jedi melee combatants and assassins in the galaxy. Darth Vader bought their loyalty by saving them from the environmental damage a crashed ship caused. They are a major part of Timothy Zahn&#039;s Thrawn Trilogy, which they were invented for.&lt;br /&gt;
* &#039;&#039;&#039;Tarasin&#039;&#039;&#039;: Invented whole-cloth for the Living Force campaign for [[Star Wars D20]]. Lizardmen with scales that change color based on their emotions and frilled necks. With focus they can control their colors enough to camouflage themselves and even &amp;quot;speak&amp;quot; silently amongst each other. They had a high degree of force sensitivity, though if this a result of their species or their home system being a place where the Force is strong is unknown.&lt;br /&gt;
* &#039;&#039;&#039;Shards&#039;&#039;&#039;: Sapient crystals. They are incapable of movement and don&#039;t speak the way humans do. They can however control droid bodies they are implanted into. Several are force sensitive which led to a Jedi teaching them the ways of the Force. The Jedi order shunned these &amp;quot;Iron Knights&amp;quot; and excommunicated the master responsible. This wound up benefiting them though, as the master and his students were able to survive the Jedi purge due to the obscurity this granted. When Luke&#039;s new order emerged they welcomed the Shards with open arms.&lt;br /&gt;
* &#039;&#039;&#039;Rakata&#039;&#039;&#039;: The aforementioned precursors, developed by [[BioWare]] for the &#039;&#039;Knights of the Old Republic&#039;&#039; game (though there were a few mentions of precursors here and there before that). Formed an &amp;quot;Infinite Empire&amp;quot; long before the Republic using dark side powered hyperdrives only they could use. When they gradually lost their force sensitivity their empire fell apart. Responsible for why there are so many Humans and Human off-shoots everywhere: They were seeded throughout the Infinite Empire as a slave species and abandoned when it fell. There is no evidence they existed past the Old Republic era, where a few fractured and primitive survivors were seen on their home planet and this planet was devoid of life by the time of the Ruusan Reformation.&lt;br /&gt;
* &#039;&#039;&#039;Sith&#039;&#039;&#039;: Red skinned near-humans with boney tentacles growing out from near their nose and an affinity for the dark side, especially illusions. Natives of Korriban, the order most people know as Sith were a result of exiled dark Jedi interbreeding with them and adding their knowledge of technology. So diluted with human blood they were extremely rare by the Old Republic era and believed extinct by the time of of the prequels. A few small mostly primitive pockets had been discovered however, but were covered up by Palpatine so he could grab more dark side goodies. More or less invented whole-cloth for the EU.&lt;br /&gt;
* &#039;&#039;&#039;Yuuzhan Vong&#039;&#039;&#039;: [[Tyranids|Extragalactic aliens who only use organic technology]].  Pallid humanoids with tapered skulls who came from a living planet they worshiped as a god called Yuuzhan&#039;tar.  The first time the Vong met aliens was an [[Necrons|interstellar robot war]].  Fighting off said robots made them hate all machines and [[Khorne|gain such a taste for conquest they made up a new war god and conquered their galaxy]]... only to destroy it due to infighting.  To punish their tyranny, Yuuzhan&#039;tar [[Culexus|cut them off from the Force, unintentionally making them mostly immune to it]].  They developed [[Dark Eldar|a species-wide pain and body modification fetish]] trying to fix this before finding and invading the Star Wars galaxy.  The resulting religious war decimated the New Republic, caused mass genocides and had a death toll of around &#039;&#039;&#039;365 trillion&#039;&#039;&#039; ([[Lamenters|including Chewbacca]]).  Then Luke and his family killed [[Goge Vandire|the guy manipulating their civilization behind the scenes]], found Yuuzhan&#039;tar&#039;s living planet offspring and ended the wawr.  The Vong colonized it, reconnected to the Force and became terraformers as penance.  Rendered part of the Legends by Disney.&lt;br /&gt;
* &#039;&#039;&#039;Grysk&#039;&#039;&#039;: A near mythical species from the Unknown regions, where starships usually can&#039;t go because the hyperspace along its border is a level of fucked-up that only warp storms can match. Little is known about them except that they live on a spacefleet, have a fierce warrior culture, are humanoids with tapered skulls, their weapons and armor are ritualistically disfigured on the right side and they had a penchant for [[Tesla|electrical weapons]].  Likely Disney&#039;s replacement for the Yuuzhan Vong, since Space Cenobites with bio-tech is too weird and grimdark for Disney.  The Rak&#039;gol to the Yuuzhan Vong&#039;s Tyranids.&lt;br /&gt;
&lt;br /&gt;
==The Galaxy (and beyond)==&lt;br /&gt;
The Galaxy Far Far Away is a spiral galaxy about 120,000 light year in diameter. It is home to an unusually high number of populated planets and species. It has a few smaller satellite galaxies, though only one is ever visited in the entity of Star War media and only in an obscure short story (but visitors from the others have come).&lt;br /&gt;
*The Deep Core: The innermost part of the galaxy. Due to a high number of black holes, and dense star clusters, only the outer most areas are explored. The sole exception is a top secret Imperial bunker world of Byss.&lt;br /&gt;
*The &amp;quot;Core&amp;quot; worlds: The most populated and best mapped part of the galaxy. Holds the actual capital of the Republic/Empire/New Republic, and some of the biggest sources of culture. The earliest known home world of Humans and Duros, but the Rakata taking these species as slaves leaves the world of their origin a mystery.&lt;br /&gt;
*Colonies: The first areas that was expanded to after hyperspace travel came about.&lt;br /&gt;
*Inner Rim:&lt;br /&gt;
**Hapes Cluster: An independent system of stars ruled by the matriarchal Hapes Consortium. Even for Star Wars, it&#039;s incredibly dense in populated worlds. They took in a large number of Separatist scientists at the end of the Clone Wars and by the New Republic it has unique technology that&#039;s more advanced in some areas despite lagging behind in some other areas. &lt;br /&gt;
*Mid rim:&lt;br /&gt;
*Outer Rim: The farthest reach of the galaxy. Civilization is sparsely populated, neglected by the galactic authorities and/or largely dominated by the independent and cruel Hutt Empire.&lt;br /&gt;
** Hutt Space: An autonomous section of the galaxy ruled by the Hutt clans (&amp;quot;Kajidic&amp;quot;). How, exactly, head of state (or any government function) is determined and what titles they hold is unclear, but there seems to be some Hutt that somehow becomes on top of it. A lack of extradition agreements with the Republic renders it a haven for criminals, who in turn kick money back to the Hutts. It joins the Empire during its existance, only to continue its shifty ways after early Imperial attempts to wipe out crime fail and regain independence after Palpatine&#039;s death.&lt;br /&gt;
*Corporate Sector/Tingel Arm: The &amp;quot;northern&amp;quot; most edge of the galaxy. Over 400 years before &#039;&#039;The Phantom Menace&#039;&#039;, the Republic had the brilliant idea to develop an unpopulated section of the galaxy: Get a bunch of large companies to do it in exchange for some autonomy, resource rights and lower taxes. [[Not As Planned|Naturally this went poorly]], and the whole place is a [[Cyberpunk]] style megacorp controlled dystopia. Originated in the Han Solo books, one of the first expanded universe books ever.&lt;br /&gt;
*Unknown Regions: The vast, largely unexplored due to similar issues to the core, western chunk of the galaxy. It actually has several native hyperspace capable civilizations forging their own empires by the New Republic era, one of which was already active over 4000 years before the Battle of Yavin.&lt;br /&gt;
*Wild Space: Wild Space is the area of the galaxy that &#039;&#039;is&#039;&#039; charted and open to Hyperspace travel, but unsettled and most of the detail on the maps is lacking. Holds the Rishi system, the only publicly known path to the Rishi maze (a state secret path in the Outer Rim&#039;s Rothana goes to Kamino).&lt;br /&gt;
*Rishi Maze: The only one of the satellite galaxies to be visited by those from the main galaxy, able to be accessed by traveling a chain of systems stuck between the two. The one short story that actually goes there describes it as a mess of radiation, but this could be the particular system within the maze. The only people known to live here are exploiting the natural resource deposits and hiding from The Empire. More well known is the cloner planet of Kamino, which is between the main galaxy and the maze.&lt;br /&gt;
*(unnamed) Yuuzhan Vong galaxy: This was the home galaxy of the EU race the Yuuzhan Vong, their original homeworld of Yuuzhan&#039;tar, the planet Zonama Sekot, the reptoid Chazrach, and possibly the Silentium (who made first contact and war on the Vong) and the Abominor droid civilizations . The galaxy was a spiral galaxy like GFFA and had a vast number of sentient races in it; however, the Yuuzhan Vong [[Tyranids|wiped the others out]], save the Chazrach [[Dark Eldar|whom they instead enslaved]].  The Yuuzhan Vong referred to it as the &amp;quot;ancestral galaxy&amp;quot;, and much of it was destroyed when [[Horus Heresy|the Yuuzhan Vong started fighting among themselves after dominating the galaxy]], with its current state of what&#039;s left of it unknown.  &lt;br /&gt;
*Firefist Galaxy: Another one of the orbiting galaxies. The only contact the main galaxy has had with it has been sending probes. Home to the Faruun, Maccabree, Nagai and Tof, all of which arrived during the early New Republic fleeing the problems of their home or in pursuit. All of this comes from the Marvel comics (with some smoothing in the details in reference books), but despite the general oddness of fitting the Marvel comics into more modern canon and many silly concepts in those comics, the presence of these species and their conflict is largely accepted because, unlike the &#039;&#039;other&#039;&#039; extragalactic visitors, it&#039;s not very disruptive to overall canon to include them.  Given that Disney now owns both Marvel and Star Wars, we may see more of them.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Star Wars appears to be a fairly standard sci-fi world (because it &#039;&#039;set&#039;&#039; that standard), but there&#039;s many subtle nuances that are easily missed&lt;br /&gt;
* Hyperdrives take ships to Hyperspace where they can travel and arrive at other destinations at FTL speed. Using a hyperdrive takes careful calculation to not only arrive on target, but avoid hitting anything on your way there. &lt;br /&gt;
** Each hyperdrive has a class, which multiplies travel time. At the time of the Rebellion, the standard was 2x, with newer/upgraded ships often packing class 1x and the Millennium Falcon (proclaimed to be the fastest ship in The Galaxy) had a class 0.5 as a result of modifications that made it unreliable. Anything larger than a fighter has a backup hyperdrive of much higher class (typically double digit) to ensure the crew can limp to the nearest populated system in the event of failure of the primary drive.&lt;br /&gt;
** Most travel occurs along the great hyperspace lanes, where the way is known to be clear and calculations are more established.&lt;br /&gt;
** Vehicles have to start up their shields &#039;&#039;after&#039;&#039; they complete their jump, which makes them vulnerable if you can predict where they are coming from. This makes launching an attack purely to target any reinforcements possible.&lt;br /&gt;
** Hyperspace itself [[The Warp|is weird]], and standard procedure is to avoid looking outside long term during travel to prevent people from going nuts. Communications while in hyperspace (except to ships making the same jump) are near impossible. Leaving hyperspace without the ship you came in on is impossible, and ejecting someone during travel ensures their death.&lt;br /&gt;
** There&#039;s a handful of instances of of hyperdrive failures sending people to Otherspace, an alternate dimension populated by a ship graveyard and hostile bug aliens with organic technology.&lt;br /&gt;
** One thing that&#039;s often overlooked is that modern hyperdrive technology is adapted from the dark side powered hyperdrives of the ancient Rakata after they lost the ability to use The Force and could no longer travel to maintain their empire. The result is that even experts don&#039;t have a total understanding of &#039;&#039;how&#039;&#039; Hyperspace works.&lt;br /&gt;
** Interdictor ships are capable of generating artificial gravity well to stop travel through their path and prevent ships from getting away. These first appeared in the Mandalorian Wars of the Old Republic, using spammed tractor beams to fake gravity wells, but these couldn&#039;t keep pace with hyperdrive improvements and disappeared till a superior successor technology was developed in the Imperial era. During the early days of the New Republic, Admiral Ackbar devised a tactic of using of such ships to prevent &#039;&#039;ally&#039;&#039; movement, ordering one to power up if it detected sabotage on a planned target had failed so the incoming attackers would be pulled from hyperspace far enough away to retreat. It would be Thrawn however that would prove the true master of such maneuvers, developing a system that allowed reliable same-system hyperspace jumps during tactical combat.&lt;br /&gt;
*FTL communication comes in four forms, all with their own issues.&lt;br /&gt;
**Holonet: The best known method for FTL communications. Vaguely comparable to the early internet, with news, primitive BBS, email, and some other stuff. Quite rare once you get past the developed core areas, and expensive to use both in setting it up and bandwith costs. Only military command vehicles and those for heads of state are likely to have personal holonet transceivers.&lt;br /&gt;
**Subspace relay: The cheaper alternative to the holonet is subspace relays. Relatively slow and has problems with dropped communications, but still FTL. Most capital ships have subspace transceivers, and some smaller vehicles are known to have them as upgrades. Comparable to snail mail, with shopping being a mail order order system like the Sears Catalog (view catalog, send order and payment, await shipping) rather than online shopping.&lt;br /&gt;
** Hyperspace Courier: Has all the problems of courier communication, and all the problems of hyperspace combined. Despite these faults, it&#039;s often the only choice for the most remote systems or if someone is disrupting the above two (like in a war) and always the only way to send physical goods.&lt;br /&gt;
** The Force: Occasionally powerful Force users are seen communicating via The Force across very long distances. This requires both parties be strong in The Force and have a very close connection. Even then being able to do anything more than sense the other is in danger is a crapshoot.&lt;br /&gt;
* Blasters use energy to excite special gas that is then expelled to deadly effect. Most blasters have an alternate stun setting which provides less-lethal takedowns. Stun setting is quite reliable and consistent even on physically tough species like Wookiees, though it&#039;s not safe to use on pregnant women and outside of specialized stun-only blasters the range is rather low. Despite being energy weapons, they have quite a kick.&lt;br /&gt;
** [[Stubber|Normal firearms]], known as slugthrowers, are also present. Compared to blasters they&#039;re cheaper, cause bleeding, can&#039;t be blocked by a lightsaber, can be suppressed, have faster projectiles and lower maintenance requirements, but have less initial stopping power, lower capacity, can&#039;t stun, make far more noise without a suppressor, and have heavier ammo.&lt;br /&gt;
** Ion weapons disrupt electric systems, but cause little structural damage and only minor burns on living creatures. This allows them to disable droids or ships without totally destroying them, making them important in capturing them. &lt;br /&gt;
** [[Sonic Weaponry]] exists, but it&#039;s considered an odd fork (as powerful as a slug thrower with none of its benefits) by everyone outside of water worlds and Jedi hunters.&lt;br /&gt;
* Replusorlift keeps vehicles, industrial equipment and some droids floating off the ground a good distance. Most spacecraft have repulsor systems as well, which is how they&#039;re able to operate in atmosphere despite their poor aerodynamics.&lt;br /&gt;
* &#039;&#039;&#039;[[Robot|Droids]]&#039;&#039;&#039; aren&#039;t a true species, but are playable in all RPGs. They&#039;re supposed to be really smart appliances, but Star Wars technology is so fucked up that a few develop sapience if left on too long without formatting. Despite this droids aren&#039;t considered people by the galaxy at large because sapient droids are as rare as non-evil [[drow]] and most of the time leaving droids running for a long time just makes them slower and buggier until they can&#039;t do their jobs anymore, like Windows, or, at best, overly attuned to a specific user. That a good number of sapient droids have learned to bypass that pesky &amp;quot;no killing&amp;quot; clause doesn&#039;t exactly encourage experimenting with it either.&lt;br /&gt;
** Class 1 droids are designed to preform scientific applications like medicine or lab work. Since they were designed to be used in fixed locations most, but not all, have limited mobility.&lt;br /&gt;
** Class 2 droids are designed to preform technical labor like repair work. Since they are expected to work within artificial locations they are generally on wheels or treads and have short, non-human shapes. One notable subcategory of Class 2 droids are Astromech Droids (like the famed R2 series), which are designed to plug into fighters and bombers where they function as a co-pilot, navicomputer and in-flight repair.&lt;br /&gt;
** Class 3 droids are designed for human interaction, with jobs like translator or chef. Some lower end Class 3 droids were made for positions like waiter. Almost all of them are roughly human shape, with the main exception being those built by and for non-humans.&lt;br /&gt;
** Class 4 droids are the most varied but have one thing in common that clearly separates them: They are made for combat and (except for a few armed with only stun weapons) don&#039;t have programming against killing. Class 4 droids vary in intelligence from blaster turrets with some targeting AI to clever and ruthless assassins/commandos. Even [[Android|Human Replica Droids]], designed to be indistinguishable from humans, are technically Class 4. Many Class 4 droids have their nature obfuscated by building them into the shell of a Class 1 or Class 3 droid.&lt;br /&gt;
** Class 5 droids are made for manual labor like heavy lifting or a power generator with legs. They are barely intelligent, rarely have names and almost never become sapient. They are however cheap and quite common.&lt;br /&gt;
* Cloaking devices come in two types. &lt;br /&gt;
** The first was dependent upon crystals that became rare due to overharvesting. Use of a superweapon for deep excavation allowed an imperial research project to toy with the idea of fitting an entire squadron of fighters equipped with one.&lt;br /&gt;
** The second, the hibridium model, used a different rare material and was developed near the end of the Empire, though didn&#039;t see use till after the fall. It was substantially (though still only relatively) cheaper but had two unique drawbacks. The first was that it also blinded the ship to the world outside and rendered it unable to communicate as well. These problems would briefly be overcome with the use of the Force instead. Afterwards the Remnant gave up on it as mostly useless, and agreed to ban it during the peace treaty with the New Republic.&lt;br /&gt;
** Personal &amp;quot;stealth field&amp;quot; generators also seem to exist, unrelated to these. They simply dampen sound and bend light to make the wearer harder to spot and difficult to see. Presumably these aren&#039;t upscaled for vehicle use because of the real world problem with such a concept of being completely useless against any sensor beyond just human level vision (blatantly obvious to thermal, radar if they&#039;re big enough ect.).&lt;br /&gt;
* In many ways, while technology is advanced it&#039;s still in the mindset of 1983, if not 1977. As mentioned above, the internet (at least the interplanetary one) is quite primitive and poorly connected. Even though everyone has a tiny radio set (Comlink), there&#039;s no such thing as cellphones (you have to broadcast to a channel and hope whoever you want to hear something is listening). Aside from portable computers, which are quite expensive, and datapads, which still have limited functionality, most non-droid technology only does one thing. Unlike the 1913 rail and M-Lok equipped guns of the 90s onward, weapon accessories either need to be made for a single model or hand-fitted by an expert. Video games are either professional simulators or extremely primitive.&lt;br /&gt;
&lt;br /&gt;
==Setting History==&lt;br /&gt;
{{stub}}&lt;br /&gt;
Bear in mind the highly contradictory nature of canon and many sources from EU to Disney means any attempt to truly form a concrete history would take an in-depth scholarly pursuit of all sources and debate amongst the global community while taking into account upcoming new results that can entirely rewrite the record. You know, like real history ([[Tolkien]] did an admirable job, but nothing quite says plausible history like something everyone has an opinion on but nobody that anyone wants to listen to has fully researched). At any rate, what is presented here is an abridged version of the lore history, using the most complete accounts and combining the EU AKA “Legends” with the Disney canon when not contradictory (because despite having supposedly wiped it out of canon, there are frequent callbacks to parts of it). &lt;br /&gt;
&lt;br /&gt;
* The universe begins, life begins to evolve. A lot of small things happen that tie into other stories, but aren’t worth mentioning outside that story. The first galactic civilization (that we know of) are the Rakata, aliens who are cruel and uplift various other species for slaves and food. This explains most aliens that are just paint and simple face prosthetics away from being human, as well as recurring traits like bipedalism. At some point the Rakata encounter the Hutts, and the result is the Rakata being nearly wiped out. Hutts did not possess space travel, nor would they until much later so how the fuck that happened isn’t clear. &lt;br /&gt;
* Time progresses and the Rakata are forgotten. Civilizations develop and discover space travel, then hyperspace travel. Initial hyperspace colonization and mapping is risky, requiring oftentimes blind jumps and the hope there isn’t a star or something where you end up. Blind jumps that result in colonists losing contact with the rest of the universe evolve on their own, explaining some groups that are VERY similar but not the same species (for example, Miraluka are lost human colonists who ended up on a planet with poor light and over generations they evolved to not have eyes, but instead all have a Jedi-tier connection to the Force to “see” with). &lt;br /&gt;
* The Force-users find their jumps guided to a specific planet, with aliens from many diverse backgrounds guided to a planet (the name changes, we’ll say its Tython here although its been changed to Ahch-To in the Disney canon). Bringing their own religions, traditions, and cultures, the Force-users develop schools of thought on the philosophy. Eventually one group decides the meaning of life for the Force is to destroy evil (like [[Paladins]]), and wages war on the others saying “you’re with us or against us”. One group resists which saw honor and personal development as the meaning of life (like [[Cavaliers]]). The rest were split between the two. The Paladin-like aggressors were victorious, slaughtering and driving off the Cavalier-types. The Paladin-like Force-users would become the early Jedi. The Cavalier-types would find pain and misery in exile, sinking deep into worship of power and personal gain until enslaving a species of aliens and stealing both their dark Force/alchemy teachings as well as their name; the Sith. This becomes a recurring pattern in Star Wars history regarding good and evil Force-users. Good creates its own evil by standing up and declaring themselves good and morally correct, turning any challengers to their orthodoxy towards the Dark Side (look, it comes up whenever Lucas or some other writer wants to go back to the Taoist roots of The Force). Good then defeats the evil it created once evil has almost won, and they reestablish order with some oppression in an attempt to prevent another evil which restarts the cycle. &lt;br /&gt;
* Humans and Duro, the first two species to discover hyperspace travel, eventually meet. The planet they meet on has been implied to be the human homeworld, the Duro homeworld, Earth, and various other things, but it doesn’t matter. It becomes Coruscant (the homeworld of the Taung, progenitors of the Mandalorians), and they create the first Republic. &lt;br /&gt;
* Eventually the Sith return to destroy the Jedi. The Republic is almost destroyed, but survives. The Sith slink back into the shadows. The Jedi start their other big tradition, over-correcting from their past mistakes and creating new ones, by beginning a time of non-interference in galactic affairs and a general desire only for peacs. &lt;br /&gt;
* Mandalorians, the space Mongols/Aztecs, start attacking the universe because all they understand is war. They almost wipe out several species but the Jedi do nothing. Eventually one of their number and his/her (canon he) apprentices are dispatched to investigate, and decide to forsake the Jedi wuss way and break the back of the Mandalorians, then fall to the Dark Side and create a fascist government centered on Dromund Kas (the planet of British accents, forever a place of evil hereafter) which almost destroys the Republic, again (a third recurring theme). A Jedi named Bastila Shan is sent to assassinate their leader Darth Revan, but believing in redemption instead she wiped his mind. The two went on an adventure while Revan was trained as a Jedi again, and he defeated his apprentice and dismantled his own army (also did a bunch of racing, theme #4). &lt;br /&gt;
* A clusterfuck of things happen. The Sith create a nearly galaxy-wide coalition to start a civil war with the Republic. The Sith have overwhelming advantage, but are so backstabby and hedonistically asinine they fail to accomplish anything major after the initial strikes. &lt;br /&gt;
* ~1000 years before the Battle of Yavin, the Sith are defeated at the (Seventh) Battle of Ruusan. The Rule Of Two is instituted, preventing the Dark Side clusterfuck that happens when too many assholes exist as “equals” in one faction. They hide, plan, research, and backstab in secret for 1000 years.&lt;br /&gt;
* After this apparent victory, the Republic undergoes the Ruusan Reforms. The Jedi are greatly weakened in political authority and demilitarized. They also begin strictly enforcing the age maximum for training people as Jedi. The Republic disbands its military except for a small anti-piracy force.&lt;br /&gt;
* 65 years before the Battle of Yavin, a man from Naboo&#039;s House Palpatine (dubbed Sheev in Disney canon) became the apprentice to a Sith Master named Darth Plagueis. He learned secrets of Sith Alchemy and pretty much any other plot-related evil shit that writers want, then killed his master and began a (very convoluted) plan to wipe out the Jedi, rule the galaxy and wage war on things outside the galaxy, and live forever. Just assume anything that happens from here until his death is [[Tzeentch|because of him]]. He takes on an apprentice, an older Jedi who left the Order due to its hands-off approach to galactic governance. The now ex-Jedi Dooku Serenno reclaimed the fortune and title of Duke he had relinquished to join the Jedi while also becoming Darth Tyranus in secret. &lt;br /&gt;
* A Jedi named Syfo-Dyas has a prophesy that the galaxy will soon be at war, and concocts an elaborate plan to get an army for the currently armyless Republic using money from criminal organizations and the genetic material of a Mandalorian descended from the old warriors. He’s killed and Sheev, now called Darth Sidious, took over the project via Dooku and had each clone implanted with a secret control chip that would override their training and loyalties when Sheev gave “Order 66”. &lt;br /&gt;
* As the Republic weakened due to corruption and the rising power of some of its components and the Jedi weakened due to Sheev’s tampering with the Force via bullshit Alchemy handwaves, planets and organizations within the Republic began to act aggressively. Sheev was behind many of their moves as his public identity rose as the Senator of his home planet of Naboo. Many organizations gained enough power to have Senatorial representatives, making corporations as powerful as entire planets and causing the clusterfuck of alliances and conflicting interests to render the Republic almost powerless. &lt;br /&gt;
* The Trade Federation, a simple shipping company that had its own Senator and via shared interests controlled many, MANY more, had begun using its private army to blockade planets in order to secure exclusive contracts with the goal of controlling all trade, everywhere eventually and even hold power over the Republic due to its lack of military. Sheev as Sidious revealed himself to be heavily invested in their projects, and they gladly accepted his patronage. He advised them to upscale their ambitions and blockade the planet Naboo, which was far more powerful politically and economically than their previous targets,  32 years before the Battle of Yavin.&lt;br /&gt;
* Two Jedi, an apprentice and a master (Obi-wan and Dooku’s old apprentice Qui-Gon) were sent to negotiate an end to the blockade. Fearing that the Federation had gone into dangerous territory the leaders contacted Sheev, who ordered them to kill the Jedi and continue the blockade as if nothing had happened. The Jedi escaped to the surface of the planet and escaped with the planet’s leader Queen Amidala. They were delayed due to engine problems from the escape, and stopped at Tatooine where they picked up a slave boy named Anakin who was Force-sensitive (implied to be an experiment from Sheev’s Alchemy to create life, abandoned after the success). Meanwhile Sheev’s other apprentice Darth Maul had been sent to ensure his plans were carried out. &lt;br /&gt;
* Sheev convinced the Queen to start a movement against the administration of the Republic, which was joined by the majority of the Senate; even the corrupt were sick of everyone else’s corruption. This destabilized the Republic leadership, shuffling Sheev into power as the supreme Chancellor and putting his lackeys in charge. Meanwhile, the queen and Jedi returned to Naboo and lead a revolt, defeating the Trade Federation and leaving their leadership as prisoners of the Republic. Sheev worked behind the scenes to keep them from being prosecuted for their actions while making plans for his creation Anakin Skywalker, who had been found and chosen for training by the Jedi, into a future asset.&lt;br /&gt;
* Sheev progressed his plan for a war to further destabilize the galaxy by pitting the various corporate powers he controller as Darth Sidious against the united planets he controlled as Chancellor Sheev. This lead to a Separatist movement with both sides financially powerful, both sides possessing armies, and both sides feeling they were the ones who were wronged. The “Clone Wars” began after a series of events orchestrated by Dooku where the Jedi discovered and deployed the clone armies against Separatists who had been planning to execute the Jedi and former queen of Naboo as revenge on behalf of the Trade Federation. &lt;br /&gt;
* Sheev manipulated both sides of the conflict to deplete the strength of all participants. The Separatists were lead by the cyborg General Grievous while the Republic forces were lead by the Jedi Masters Mace Windu and Yoda. Public opinion began to turn against the war, and groups of Senators who had previously been allies of Sheev began meeting in secret and planning for militarizing their planets so there would no longer be a need for an army of the Republic. &lt;br /&gt;
* When the time was right he orchestrated a finale of battles which resulted in the deaths of Dooku and Grievous, then enacted Order 66 to slaughter almost all of the Jedi and turned Anakin to his side as Darth Vader. He declared himself Emperor and the Republic as his Empire, eliminating much of the old government over time and allowing cronies to make it into the ranks of a galactic military dictatorship which used powerless puppet governments on the local level. Small rebel cells popped up everywhere, which would eventually unite under the surviving members of the old Senate.&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453202</id>
		<title>Star Wars Setting</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453202"/>
		<updated>2020-07-01T08:44:51Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Notable Pre-Disney EU Characters */&lt;/p&gt;
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&lt;div&gt;Describing even the cursory information on the sheer number of characters, amount of history, and various factions in [[Star Wars]] is a massive undertaking, and one that cannot be folded into another page. As such, here is a summary of things who either are influential, [[Awesome]], [[Fail]], or hilariously memey.&lt;br /&gt;
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==Main Characters==&lt;br /&gt;
* Luke Skywalker: All-round good guy and idealist, despite being a complete idiot, Luke wishes to learn the ways of the Force to defeat the Emperor and save the galaxy. A Jedi prodigy, he can lift heavy ton space fighters with just his force powers, though he struggles with doubts. Although he starts all brash and teenage and shit, by the conclusion of the trilogy, Luke is well on the way to becoming a wise and powerful Jedi ready to rebuild the Order. &lt;br /&gt;
** In Legends continuity, after &#039;&#039;Return of the Jedi&#039;&#039; Luke works to restore the order and trained many generations of Jedi including his niece Jaina and nephews Jacen and Anakin as well as his future wife and son.  About Luke&#039;s family?  Long story short, Luke met a vengeful agent of Palpatine called Mara Jade, and she was trying to avenge the Emperor by killing Luke.  But he and Mara were forced to work together to survive before Luke freed her from Palpatine&#039;s lies and Mara joined the Jedi Order where the two eventually fell in love, married and had a son - Ben Skywalker.  Before and after this, Luke destroyed massive remnants of the Empire over and over again, and then fought off an even bigger threat in the form of an [[Tyranids|extragalactic invasion]] by Force-resistant [[Dark Eldar|space Cenobites]] called Yuuzhan Vong, where he bested many including killing their best fighter.  Years late, Luke nearly turned to the Dark Side after his wife was murdered, but overcame the temptation though he violated the Jedi Code by attempting to murder her enemies in revenge.  Following this he killed a resurrected Palpatine repeatedly and even took on his most dangerous single foe in the form of a Force-Cthulhu called Abeloth (who was so dangerous Luke had to make a temporary alliance between &#039;&#039;&#039;the Jedi and the Sith&#039;&#039;&#039; and even team up with a rogue Sith Lord to defeat her).  After this he continued to be a great hero until he died in an unspecified manner some time before the Cade Skywalker era, but still existed as a Force Ghost who guided future Jedi.  &lt;br /&gt;
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* Han Solo: Dashing [[rogue]] and space cowboy who somehow shoots his way out of debt to the mob, ends up a general, and bags himself a princess. Not a bad series&#039; work. His ship, the Millennium Falcon, deserves a mention too for being as iconic as he is. In pre-Disney continuity he was once a Swoop (flying motorcycle) racer turned Imperial Officer who shot his superior that was beating a Wookiee to death and gained a lifelong friend in said Wookiee - Chewbacca.  He also had three kids with Leia pre-Disney with two sons called Anakin and Jacen and a daughter called Jaina (mother of Han and Leia&#039;s granddaughter Allana). &lt;br /&gt;
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* Princess Leia: The regulation piece of lady crumpet in the movies, Princess Leia was a leader in the rebel alliance and (spoiler!) Luke&#039;s long lost twin sister. Also both a capable soldier and politician. Her being forced to wear a metal thong by an overweight space slug named Jabba the Hutt has since cemented her role as sex idol to legions of adoring fan boys, while her general [[Awesome|door-kicking deadshot sarcastic asskickery]] made her a feminist icon as well (this was back in the 80&#039;s when the two could be the same).  With her home planet and entire adoptive family destroyed by the Death Star, she became a General although somehow retained her princesshood (yes, she&#039;s now a Disney Princess). In the pre-Disney EU Leia became a full-on Jedi warrior in the and had three kids with Han, one of whom had a daughter of her own. &lt;br /&gt;
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* Obi-Wan Kenobi: If, at any point, in any work of fiction, the hero has an old master/father figure who teaches him part of what he knows, makes sure that he will grow up to be a virtuous and decent hero, but ultimately dies fighting a great evil to buy the hero time to escape, then returns as a spirit guide for the hero later, the Internet has probably accused that character of ripping off Obi-wan Kenobi. The prequels show him as a young Jedi and a deuterotagonist to Anakin Skywalker, acting as &#039;&#039;his&#039;&#039; master, teacher, partner, and dear friend before their eventual falling out [[FATAL|ends with Anakin losing most of his major extremities and organs]] and Obi-wan hiding out in a cave waiting to turn into Alec Guinness. In hindsight he was a fucking moron to expect Anakin stay sane with his mother separated forever from him and doomed to slavery in a shithole planet. Certainly this won&#039;t torment the kid&#039;s thoughts about her, what&#039;s that? Tuskens tortured her to death? We are the Jedi, we do not take reve- oh well he went Sith. So much for Jedi and their wisdom. He is a great source of memes within the SW fandom, as well as jokingly referred to as Jesus due to his hairstyle in Episode II. &lt;br /&gt;
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* Darth Vader/Anakin Skywalker/&amp;quot;The Chosen One&amp;quot;: The black-helmeted face of evil and the most well known villain from Star Wars (and arguably the most recognisable character in cinema, full stop). Has become an iconic and memorable figure due to his menacing, robotic appearance and ultra-deep, wheezy respirator voice. He is [[Meme|(spoiler!)]] secretly Anakin, Luke&#039;s fallen Jedi father, thus allowing him to be able to say the most memorable line in the film series, &amp;quot;&#039;&#039;I&#039;&#039; am your Father!&amp;quot; Abaddon wishes he could be this sinister. His children eventually manage to rekindle the spark of human decency in his heart, and he redeems himself by giving up his own life to save them and destroy the Emperor. Hates sand. Fun Fact: his portrayal required four actors in the original trilogy: body, voice, face and a stunt double. [https://www.youtube.com/watch?v=okAyvguQucs His scene at the end of &#039;&#039;Rogue One&#039;&#039;], where he goes absolutely berserk and tears some puny rebels to shreds, is probably the best in the movie, and one of the best in Star Wars as a whole. [[awesome|It ends with him standing in open space]], something originally intended for the original film and the original reason he was designed with the armor in the first place. The scene was well received, so Disney decided to have him go berserk agin in the Star Wars: Rebels TV show (several times) and the video game Jedi: Fallen Order, before giving Maul a scene like it in Clone Wars. To this end, Vader’s recent portrayals (which have taught both neckbeards and the new generation of fans alike to be fucking terrified of him) have led many to claim that the changes to his character is the only thing Disney got right in their ownership of Star Wars (well, that and The Mandalorian. And the Clone Wars). Hreeeeee-kchooooooosh...&lt;br /&gt;
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* Padmé Amidala: Darth Vader&#039;s waifu who spends most of the prequel trilogy being a hopeless pacifistic idealist [[Derp|(which makes her a hypocrite with all the fight scenes she&#039;s in.)]] Get&#039;s choked by Vader and dies giving birth to Luke and Leia, which ironically Vader was trying to prevent in the first place after seeing a vision. [[FAIL|Way to go, dumbass]]. Haven&#039;t you &#039;&#039;read&#039;&#039; a work of fiction with that kinda prophecy in it before?&lt;br /&gt;
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* Qui-Gon Jin: Liam Neeson as a Jedi. He was the only one smart enough to recognize a Sith plot, and would&#039;ve uncovered and exposed Palpatine if it weren&#039;t for Darth Maul&#039;s sword going through his gut. Was the master of Obi-Wan, and tried to teach Anakin the basics from beyond the grave.&lt;br /&gt;
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* Ahsoka Tano: An orange, female togruta jedi padawan that helps tell the story of growing up. When she was first introduced in the skubtastic Clone Wars movie, she was basically annoying beyond belief and attached to the notoriously reckless Anakin Skywalker. However, she began to grow on fans, eventually becoming a fan favourite. Initially, she dressed only a little better than a Dark Eldar wych, raising serious moral questions about a girl her age dressing that way, but this issue was resolved in season 3 of the clone wars. Her character grows from beyond the simplicity of an &amp;lt;s&amp;gt;(un)&amp;lt;/s&amp;gt;amusing wisecracker, much like her master, into a wiser, kinder woman, whose actions speak louder than her words. In the final season of the Clone Wars, she leaves her master and the Jedi order, and some believe that she unintentionally caused Anakin Skywalker to fall to the Dark side (It certainly denied him the title of master since the standard way of gaining that is to raise a Padawan to knight). She reappears in Rebels, where she takes on the wise guide and teacher for Ezra and Kanan, two other jedi who are fighting the Empire. Thought to have died in the second season, she is revealed to have been saved, and was alive even up to Return Of The Jedi.&lt;br /&gt;
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== Disney Main Characters ==&lt;br /&gt;
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* Rey: Protagonist of the new trilogy. Most people either think she&#039;s a sloppily written Mary Sue and wish-fulfillment character for the writers&#039; female-empowerment fetish or that she&#039;s a fine protagonist and the former group is just being salty about new things. The sequel trilogy&#039;s Jedi and maybe the most immediately competent of the three (the others being Luke and Anakin), which may be what has invited critique in the first place.  While it was foreshadowed she would have piloting skills with the pilot memorabilia in her home from which the audience was supposed to infer she knew how, Disney had to later specifically point out &amp;quot;she literally plays flight sims anytime she isn&#039;t working, that&#039;s the shit on her table&amp;quot;.  But since the memorabilia didn&#039;t look like a flight sim, some viewers concluded this was an asspull by Disney.  To the credit of the writers however, the foreshadowing implies X-Wing obsession so it makes sense that she royally trashes the Falcon trying to escape TIE Fighters with it (like everyone else who played the old X-Wing video games).  She also has fucking god tier Force talent, able to pull off Force techniques that took the previous protagonists years to learn such as the Jedi Mind Trick. The sequel semi-explained this with an actual asspull by suggesting the Force balances itself and with only one remaining trained Force user below a master left alive she pretty much got cheat-coded to be at his level as Light Side opposite...although that ignores the Force users left alive in the Disney EU who have no Dark Side opposites while also relying on information from that same EU (the trippy metaphysical Force entity kind) so it only works if you turn off your brain and give up.  Apart from all that, Rey is a scavenger who grew up parent-less in a wreck on a desert planet, earning from the scraps of old Rebel and Imperial machinery. While she&#039;s been seen using the Light Side of the Force for the most part, the Dark Side tugs a great deal in her. She also has a vision of herself as a Sith with a double-bladed red lightsaber similar to Luke&#039;s tree vision on Dagobah.  Due to a spate of leaks, numerous details were revealed before the release of the film such as her being Sheev&#039;s grandaughter and the fate of her parents; Rey&#039;s parents hid her on Jakku because they were being hunted and were killed shortly after leaving.  After Rey joins forces with Kylo to defeat Palpatine, she actually dies... only to be brought back to life by &amp;lt;s&amp;gt;Pokémon tears&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;true love&#039;s first kiss&amp;lt;/s&amp;gt; Kylo Ren using the Force to give his life to save hers, and the two share a kiss before Kylo dies.  She ends up on Tatooine and with the last of the Skywalker line dead (by technicality, the Force powers always came from Palpatine so it just means Shmi&#039;s bloodline is dead) Rey, while gaining no new personality to speak of, [[Blood Ravens|takes the Skywalker last name as her own]] since she will never know her actual last name now.  Ironically, despite being touted as a strong female character, Rey is propped up by the failures of men and saved by men throughout the trilogy until the final movie where she finally gets to kick ass on her own. Rey remains the only character alive with any Jedi training, which comes purely from old holy books which presumably contain a more pure version of the Jedi teachings before the code over-corrections that every Jedi era has had dating back to the KOTOR Council trying and failing to prevent another Darth Revan. &lt;br /&gt;
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* Finn: A First Order Stormtrooper (serial code FN-2187) who has doubts about the First Order after a battle where he has to shoot innocent civilians and ends up defecting to the Resistance, allowing him to actually aim worth a damn.  Finn ends up carrying &#039;&#039;The Force Awakens&#039;&#039; thanks to the acting talents of John Boyega.  He probably would have made a much better main character than Rey because at least &#039;&#039;he&#039;&#039; has a fucking &#039;&#039;reason&#039;&#039; to go on a space adventure and undergoes actual character development.  He’s basically Kyle Katarn, only he didn’t get to steal the Death Star plans or become a Jedi.  The second movie unfortunately rendered Finn a character without an arc, as discussed below.  Had a really cool scene where he fights a former squadmate with a lightsaber, before said [[FAIL|squadmate beat him with a big electric stick.]]  He also had a second cool scene where he attempts to fight on a trained dark Jedi (not a Sith) with that same lightsaber before getting badly injured, showing tremendous fucking balls (and implying that Kylo Ren is about on par with a pissed off Stormtrooper with a lightning sick). Revealed to be Force-sensitive in Rise Of Skywalker, and finds an entire division of Stormtroopers on Endor who quit the First Order as a group the same way he did as an individual; the leader of them replaces Rose as his love interest, despite the same movie implying heavily he has an unrequited love for Rey (later in an interview JJ said he was trying to say he was Force-sensitive, while some fans think his knowledge she is Palpatine&#039;s grandaughter was what he was supposed to say which meant a &amp;quot;why didn&#039;t you tell me&amp;quot; plot would follow). Ends the franchise as the general of the ground forces of the Resistance, a famous galactic hero, and probably going to be trained as a Jedi. So yeah, Finn is canon Kyle Katarn from start to finish. &lt;br /&gt;
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* Poe Dameron: An X-Wing pilot and one of the best pilots in the Resistance who gave Finn his nickname. Poe is the son of an ace pilot and an elite Rebel soldier, who was seemingly conceived in an Ewok hut during the Yubyub song and grew up with a holy Force tree in his yard that was a gift from Luke. Gets captured by the First Order but gets rescued by a defecting Finn and they both escape using a TIE Fighter. Assumed dead by Finn after crashing the TIE Fighter, though ends up coming back shooting down an entire squadron of TIE Fighters. Its never really stated why did he leave Finn behind in the crash site, how did he leave the planet or why did he pretty much abandon his mission of trying to find BB-8. As such he&#039;s barely in The Force Awakens. This is because the original script George Lucas proposed for Force Awakens used Poe as a means of Finn escaping, whereupon Finn takes it on himself to complete Poe’s last mission and eventually replace Poe in the Resistance. After Poe’s actor lamented that he dies in every movie, Poe was made to survive the crash and Finn gained a fearful coward who becomes a hero subplot, which unfortunately left both characters with nowhere to go for character arcs. Poe is far more important in The Last Jedi, &amp;lt;nowiki&amp;gt;but not in good ways. He disobeys orders and leads an attack on a First Order capital ship which not only results in the destruction of most of the surviving Resistance small fighters, but delays their escape long enough for the First Order flagship (so large it is essentially a giant capital city for the First Order) to catch up with them and massacre the Resistance. Poe then mutinies when the now-comatose Leia’s subordinate Holdo is put in charge of the Resistance (Ackbar was killed before that because his Voice Actor died, leaving Holdo as highest ranking officer) to enact his own plan using Finn...which fails, resulting in the deaths of most of the rest of the Resistance and the loss of their last capital ship. Poe’s counterattack also fails, and by the end its only thanks to Rey and Luke that anyone survives. By the end, there’s barely enough Resistance left to fill up the Millennium Falcon, although the First Order got it just as bad thanks to Holdo’s last act. In short: Poe is Magnus the Red tier of fuckups (for the same reason too, not being trusted with the truth but with even less justification).&amp;lt;/nowiki&amp;gt; OR ALTERNATELY : Poe actually scores a massive victory for the Resistance as he destroys a massive dreadnought that would have wiped out a base on the ground and then some with a squadron of a dozen bombers &#039;&#039;&#039;and one fighter to protect them&#039;&#039;&#039; at the price of said bombers that were so stupidly designed they would basically kamikaze as their payloads are dropped gradually meaning the first explosion would start a chain going all the way up to the bomber itself. So basically, Poe destroyed a massive enemy asset at the price of some worthless ships but he still gets demoted because he had the common sense to not follow the order to retreat &#039;&#039;&#039;as the bombers were already hovering over their target and were completely defenseless in the first place and would have been even worse off during a retreat&#039;&#039;&#039;. This order makes so little sense, it&#039;s safe to assume it was only put in here so Poe could disobey it and the audience would understand he&#039;s a hotshot who doesn&#039;t respect the hierarchy while he was in the right in terms of tactics and strategy and it&#039;s already a miracle he got the raid to succeed. Essentially, claiming Poe fucked up is like saying blowing up a pillbox full of enemy soldiers and loads of ammo stockpiled in it with a single grenade is &amp;quot;fucking up&amp;quot; because you maybe probably possibly could have saved the grenade for later and made even more damage. If Poe hadn&#039;t had the dreadnought destroyed, it would have with ease one-shotted their ships and their base if they would have even got there (especially as the First Order could track the resistance and therefore the Dreadnought would&#039;ve simply followed them and blown them up immediately). Not to mention that the bombers where the worst designed starships to date. No big loss there. In other words, he is the only reason they survived. Revealed to be a former Spice smuggler who had a criminal crew in Rise Of Skywalker, which is the bulk of his character development for most of the movie since he otherwise just banters with Finn and Rey. He gets friendzoned by his ex twice (his abandonment of their crew &#039;&#039;&#039;really&#039;&#039;&#039; screwed them over and she decides to forgive him for it, so its not like its out of nowhere to not want to shag) and leads initially the small Resistance fleet before the combined forces of the militias and pirate crews and Rebel veterans suddenly show up, meaning he lead the biggest navy in the entire setting and does it well which mostly makes up for the stupidity of the Last Jedi &amp;quot;character arc&amp;quot;.&lt;br /&gt;
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* Luke Skywalker has become a [[Neckbeard|grumpy old man who just wants the Jedi Order to die with him since he&#039;s been disillusioned in people not being shitty now that his shitty-feeling self is considered the least shitty person in the universe]] (something many fans, and even &#039;&#039;&#039;Mark Hamill himself&#039;&#039;&#039; considered out of character for Luke). It takes a direct Force-powered intervention from Leia as well as Yoda&#039;s Force ghost telling him &amp;quot;don&#039;t worry, we both fucked up and the kids still love our &amp;lt;strike&amp;gt;toys&amp;lt;/strike&amp;gt; legends&amp;quot; to get him to nut the fuck up and help stop the First Order by embarrassing Kylo Ren in front of everyone.  It got to the point where [[The Last Church|he tried to burn a sacred tree with contained the last books about the Jedi code]].  Yoda appeared as a Force ghost and told Luke the Force weren&#039;t limited to buildings or writings, destroying the tree which supposedly contained the last books about the Jedi code and history which turns out to be because Rey had already stolen said books and the destruction of the tree prevented Luke from discovering that fact, ensuring the Jedi will continue regardless of Luke&#039;s faith crisis. Of course the old codger gets to become a Force Ghost that resides mostly on Ach-To, so lets see if we won&#039;t see our boi Mark again in some future movie or series.&lt;br /&gt;
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* Han Solo has, unfortunately, suffer from how Harrison Ford always went back and forth on wanting to continue the franchise, mostly because he thoroughly hated Solo and wanted him to die pretty much from day one, only to be thwarted in Empire and again in Jedi by the character&#039;s popularity. Ford agreed to return for Episode 7 when Disney finally gave him his wish, having Solo fail to redeem his son Ben and getting a metaphorical and literal lightsaber through the heart for it.   Post-Disney Han&#039;s origin is covered in a solo movie named Solo. It&#039;s generally considered skub.&lt;br /&gt;
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* Leia manages to somehow [[Roboute Guilliman|survive getting shot into space]] using her force abilities in TLJ, probably the most ridiculous part of the film (which is no mean feat considering the rest of the film). Due to the death of her actress Carrie Fisher (given the amount of cocaine and partying she&#039;d done over the years it was amazing Carrie lived as long as she did) Leia only appears in Episode 9 using altered unused footage from Episodes 7 and 8 along with some dubbed lines, where she&#039;s shown training Rey then just dies by fading away.&lt;br /&gt;
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== Side Characters ==&lt;br /&gt;
* C-3P0 and R2-D2: Two robots trapped in a sexless gay marriage who are the only minor characters to have been in all the movies so far, and even in stories like The Old Republic outside of their millennia of existence will usually have an equivalent. C-3P0 is the shiny golden humanoid robot who constantly fusses about keeping the furniture clean and worries that his pies are getting overdone in the oven while R2-D2 is the brash, brave husband figure who swings into action regardless. He looks like a salt shaker next to the Dalek&#039;s pepper shakers, although is he more a plucky rabbit to their rabid wild cats. The robots mostly have comedy roles in the movies, since they might threaten to upstage the human actors if they became too useful, though R2 has an electric cattle prod and serves as the party&#039;s computer skillmonkey, while C-3P0 saves the day with his mad linguistic skillz at least once per film in the original trilogy. They starred in their own cartoon series that was surprisingly good. In the pre-Disney EU the two are rarely joined as they are in the films. R2 frequently joins Luke on adventures, giving him someone to talk to during otherwise solo adventures, providing a Doctor Watson like figure even if the droid doesn&#039;t add much to the conversation. R2 also gets to kill two weapons at the same time by ramming them into each other. C-3P0 on the other hand stuck with Leia and assisted her in her duties as mother and head of state. In post Disney continuity the writers don&#039;t seem to know what to do with them and they&#039;re mostly just there; at least until Rise of Skywalker, where C-3PO&#039;s l337 tranzlation skillz are again important to the plot. Both are occasionally funny.&lt;br /&gt;
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* Chewbacca: The original furry in space, the dog you can have a beer with in the space Winnebago. Nothing sexy about him; he is just hairy, huge, knows how to pilot a space ship, fix stuff, fire a gun, and generally get shit done which strangely makes him the coolest furry ever.  Best friends with Han, has a family that we can all agree did not appear in the terrible Christmas special that does not exist (he got a much more badass family in the Galactic Battlegrounds games, so go with that). Hates Trandoshans like all Wookiees, since Trandoshans are almost always assholes and are particularly assholish to Wookiees.  The prequel trilogy revealed he&#039;s REALLY FUCKING OLD thanks to Wookiee lifespan. In post-Disney lore, he is one of the few characters who has lived through the &#039;&#039;entire saga&#039;&#039;, including the Clone Wars, the rebellion against the Empire and the resistance against the First Order. &lt;br /&gt;
**In the pre-Disney continuity he was a slave that the then-Imperial Han saved, he helped Han save the galaxy.  He was also tough as nails having survived numerous injuries and abuse that would&#039;ve killed most Wookiees, and Wookiees are already tougher than humans.  His actual death was getting mooned to death by extragalactic space cenobites - as in they used a gravity manipulation device to smash a moon into the planet Vector Prime while he was accidentally trapped on it.  He was hailed as a hero across the galaxy (with the boast among Wookiees that [[Awesome|Chewbacca was so tough, it took something that can wreck a planet to kill him]]) and the fanbase cried or raged at his death; even the authors who killed him off went on record to say they were sad about his death and only did so for the sake of plot.  In the post-Disney continuity he continues to be &amp;lt;s&amp;gt;awesome and&amp;lt;/s&amp;gt; generally ignored in endings and the plot overall (ironic that he was the first major character who died in the pre-Disney lore and he&#039;s one of the few still alive in post-Disney lore). &lt;br /&gt;
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* Lando Calrissian: Suave, charismatic, and an expert con artist, this guy is the original pirate king in space.  He betrays Han and co. when Vader invades his city, later regrets it, and then atones by saving the cast from the Empire as well as the populace of his city at the same time, then helps save Han from the mafia, and finally leading the fleet that blows up the Death Star 2.0. Consistently one of the only two film characters to maintain his original actor in the EU, with Billy Dee Williams showing up for video games, audio dramas and promotional shorts.&lt;br /&gt;
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* Yoda: Ancient wise grand master of the Jedi Order who a tiny green alien is. Never named, his species was. Because of his size and age, most assumed just a harmless old teacher he was, your nice old granddad like. His pulling out a lightsaber and engaging a Sith Lord in combat at the end of &#039;&#039;Attack of the Clones&#039;&#039;, one of the most surprising and popular fights of the series is.  Became a big franchise mascot he did, despite a surprise for the audience he was meant to be in his first appearance, ruining it for future generations. A unique way of speaking, he has. A very popular target for parody, it has become (though the original trilogy indicated it was just one of many things he was doing to annoy Luke as a test, since he doesn&#039;t talk that way to Obi-Wan). &lt;br /&gt;
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* Wedge Antilles: The anti-redshirt. Has almost no lines in the original movies but somehow survives all of them, even blowing up the second Death Star with Lando. In the EU he is one of, if not &#039;&#039;the&#039;&#039; best starfighter pilot in the galaxy, and co-founder of the über elite Rogue Squadron along with Luke. It also establishes he was the son of humble (mobile) gas station owners who got killed by pirates. After tracking down and killing the pirates, he tried to live to a normal life, but failed when Imperials killed his alliance sympathizing girlfriend. Eventually rises to General after realizing his refusing promotions was screwing the career of everyone under him. Has a weakness of being more of a tactician than a strategist, which extends to his personal character which often fails to see the big picture. The other character to maintain his original actor in most EU works.&lt;br /&gt;
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* Admiral Ackbar: Giant tactical fish who has the need to point out obvious traps in memetic fashion. Leads the rebel fleet in the sixth film. Dies in the eighth. He has a huge fanbase despite only appearing in a few scenes across the entire film saga and is one of the meme-faces of the fandom alongside Obi-Wan, Anakin and Palpatine. His survival and high rank made him quite prominent in the EU&#039;s New Republic works.&lt;br /&gt;
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* Jar-Jar Binks: Solely exists to fuck up everything (and we do mean EVERYTHING) at the worst possible moment. This guy is so hated by everyone in and out of universe that his actor received severe backlash - including &#039;&#039;&#039;death threats&#039;&#039;&#039;, and he even considered suicide because of it - even though he had nothing to do with the writing while also sympathizing with fans&#039; complaints and Lucas shitcanned his role down into a very brief cameo at the end of Episode 3.  He&#039;s actually something of a tragic figure representing someone good who tries to act to save the galaxy but ended up ruining it instead. All of this only gets more palm-to-head-worthy since Jar Jar was created as a fun kids characters, rather than anything truly important... But of course, [[neckbeards]] gotta rage. Got a depressing meta style sendoff in the Aftermath book after Disney got the rights, which is a shame since it was hinted at in the Clone Wars series that he would marry a powerful alien queen who thinks he&#039;s a sex magnet. No really. &lt;br /&gt;
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* Mace Windu: The original only black dude in space (because everyone forgot about Lando), he was the hardest-as-nails Jedi master of the council during the prequel trilogy and the best swordfighter in the Order, hence his unique purple lightsaber. That, and Sam Jackson wanted his own color to stand out. If Anakin hadn&#039;t interfered, he would have killed Darth Sidious and none of the original trilogy would have taken place. His subsequent anti-climatic death in the movie is regarded with annoyance by his fans. His mastery of the Force allows him to channel his anger and enjoyment of battle into his combat style without being corrupted by the Dark Side. He can also detect what he calls &amp;quot;shatterpoints&amp;quot;, which lets him detect weaknesses to either mess people up in combat or exploit the &amp;quot;for want of a nail&amp;quot; proverb to turn situations to his side. Has a novel, Shatterpoint, which is pretty much Heart of Darkness IN STAR WARS. &lt;br /&gt;
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* CT-7567/Captain Rex: If the Clone Troopers are the equivalent of Guardsmen, then this guy is the equivalent of the likes of [[Colonel-Commissar Ibram Gaunt|Gaunt]] and [[Colonel &amp;quot;Iron Hand&amp;quot; Straken|Straken]]. The defacto second-in-command of the 501st Legion under Anakin Skywalker, he fought in nearly every major engagement during the Clone Wars, leading his men through hellish battles like on Geonosis at the beginning of the war and on Mandalore at the end. He has a strong sense of morality and cares for the lives of both the men under him and the officers above him, which meant that he often came into conflict with asshat commanders like Krell (who treated their troops as little more than disposable cannon fodder). He even managed to face off against dark-side Force users and live- something very few non-Force users are able to accomplish (To get a better picture of what this is like, imagine a sergeant in the guard facing off against a Chaos Space Marine, and living). After the war and his beloved Republic&#039;s transformation into the eventually-despised Empire, he and two other clone commanders went into retirement on a backwater world, fishing for worms the size of skyscrapers on an old walker they converted into a mobile home. He was brought out of retirement by a combination of the rebels of Phoenix Squadron, his old friend and commander Ahsoka, and the Empire being their usual backstabbing, overreactive selves, and so resolved to bring down the corrupt regime and restore the nation he had served out of pride (although most clones were programmed to follow the Republic, and specifically the Chancellor, many ended up choosing instead to follow the ideals of the Republic rather than the people in charge, and some even managed to overcome Palpatine&#039;s programming via removing the chip he had planted in their heads during the cloning process). To that end, he participated in many Rebel missions. Making him the old man you see with Han Solo&#039;s commando group in RoTJ was toyed with, but ultimately rejected due to the character already having an identity in the EU and  him having the wrong ethnicity.&lt;br /&gt;
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* Corran Horn: A Correllian detective who becomes a member of Rogue Squadron during the New Republic. Later becomes a Jedi. His unique bloodline makes him inept at telekinesis, but gives him the unique power of energy absorption. Often accused of being a Mary Sue by people who miss his huge ego and over confidence problem even though right from the start Wedge has to berate him on his putting himself before the squadron. Constantly makes bullheaded mistakes like ignoring his low fuel, causing him to run out of fuel, trying to use his girlfriend&#039;s dad infamy to his advantage on someone, before learning &#039;&#039;that&#039;s her dad&#039;&#039;, thinking having a lightsaber and some &#039;&#039;very&#039;&#039; basic training made him invincible, which would have killed him if bacta didn&#039;t exist, and smugly mocked Exar Kun in his temple under the mistaken impression he&#039;s physically powerless, only to get mauled in return and need rescue. Also the only Rogue to ever get downed by SAMs.&lt;br /&gt;
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* Booster Terrik: A jolly but hot-tempered smuggler boss with a prosthetic eye. Helped Wedge find and kill the pirates who killed his family. Currently working/had to work to reestablish himself after a stint in Kessel, courtesy of Corran Horn&#039;s father Rostek Horn. Father of Mirax Terrik. That his daughter is dating the son of the guy who put him away drives him crazy, but he eventually gets over it by coming to think of Corran as a Rogue instead of CorSec. Has a serious rivalry with Talon Karrde&#039;s organization. A crazy bluff eventually (and inadvertently) leads to him being the sole private owner of an Imperial Star Destroyer, which he operates as a mobile black market known as the Errant Venture.&lt;br /&gt;
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== Disney Side Characters ==&lt;br /&gt;
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* BB-8: The R2-D2 replacement and mascot of the new trilogy. Poe&#039;s buddy robot, started out as the plot device that the First Order was after in The Force Awakens, saves Finn and Rose&#039;s asses twice by taking down prison guards and piloting an AT-ST to attack Stormtroopers in The Last Jedi as well as Poe&#039;s in the comic. Saves Rey in Rise and reactivates a small antique droid companion that can speak Common AKA English, giving him his own C-3PO. &lt;br /&gt;
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* Maz Kanata: An orange alien who knows a lot about the Force. In her backstory she was a Force-sensitive that’s somewhere in Yoda-tier age, but was never trained as a Jedi and instead used her talents to survive among the “third faction” (Hutts, smugglers, mafias, Mandos) while remaining as friendly to the “light side” factions as Hutts are to the “Dark Side” factions. Apparently also a supreme badass, judging from her brief appearance in TLJ. Definitely fucked Chewbacca and somehow survived. She procured Anakin’s/Luke’s blue lightsaber from the depths of the Bespin gas giant simply because she wanted it, and gave it to Rey in Force Awakens as well as some grandmotherly advice to her and Rey. She appears briefly to give the heroes contact information for a codebreaker in The Last Jedi. Joins the Resistance proper for the final movie, but not actually doing much onscreen other than spending some time with Leia. &lt;br /&gt;
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* Saw Gerrara: Originally a member of the Space Viet Cong, this guy doesn&#039;t fuck around. Torture civilians? Check. Massacre entire patrols of Imperials? Check. In fact, his methods were considered so extreme that even the Rebel Alliance wanted nothing to do with him. Strictly speaking, he&#039;s a pre-Disney character as his first appearance on-screen was as part of the Clone Wars TV series; his first episode airing the same month that Disney acquired the franchise, making him one of the few characters to make the transition from the small screen to the big screen. Though he gets deaded within the first 30 minutes of Rogue One and does absolutely nothing of any value other than hinder the protagonists long enough to pad the run time, he has a lot more of his back-story filled out in the Rebels TV series. He was played by actor Forest Whitaker, so at least there&#039;s that.&lt;br /&gt;
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* Sabine Wren: One of the main protagonists from the Star Wars Rebels show. A Mandalorian woman with a flair for art, explosions, and kicking Imperial ass, she is probably one of the most recognizable characters from the animated side of Disney canon. At first, she was a patriotic Imperial, designing weapons for the Emperor and his vassal ruler for Mandalore, Gar Saxon, until Gar decided to test one of her weapons on a group of Mandalorians, leading her to be labeled an oath-breaker by her people and cast out from her home-planet of Krownest by her mom. She then spends the events of the TV-series with her new surrogate family, the crew of the rebel freighter *Ghost*, and eventually recovers an ancient sword revered by her people, leading her to reconcile with her past, her birth family, and her people. Now, after the Battle of Endor, she is on a quest with Ahsoka Tano to find her &#039;totally-not-boyfriend&#039;, the Jedi Ezra Bridger, and Grand Admiral Thrawn, as they disappeared into the Unknown Regions following the events of the series finale.&lt;br /&gt;
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* Amilyn Holdo: An [[Tumblr|overbearing, purple-haired “Rebel hero”]] and one of the key admirals of the Resistance. If you don&#039;t like the direction the Disney canon is going in, this character is your Jar Jar Binks and probably is to you even if you do approve/tolerate it. Her only role was to basically die in style but unfortunately she was pretty forgettable and nobody actually cared when she was atomized, even if it was a really fucking cool death. Tie-in material tried to fix this; the only real requirement for joining the Resistance was &amp;quot;didn’t think Leia was crazy for thinking the First Order was going to perform Star Wars 9/11”, and Holdo was only the captain of a small frigate before her battlefield promotion due to the entire chain of command other than the other frigate commander dying or being incapacitated by a single torpedo blast to the bridge of the Resistance flagship. As a matter of fact, [[skub|her &amp;quot;super-duper secret plan&amp;quot; ends up getting most of the Resistance killed after Finn and Poe fuck it up]], due to the fact that she decided to [[skub|not tell the freshly demoted highest ranking pilot who had just lost the resistance the last of their bombers her plan, causing him to mutiny]], and she only partially redeems herself via [[What|FTL ramming their command ship into the First Order command ship, destroying most of the FO fleet]], which is briefly visually spectacular but [[fluff]]-wise highly.... [[skub|take a guess]]. In the original script there was a subplot about there actually being a First Order spy aboard with the audience knowing in advance that there was a plan that spy could have ruined, but in an absolutely stunning display of terrible choices none of it was even filmed and the story was not changed to cut the references to that dropped plot. &lt;br /&gt;
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* Rose Tico: A maintenance worker who acts as a tagalong for some of the most boring and annoying parts of The Last Jedi. After losing her sister in the beginning of the movie, she catches her idol Finn (who has apparently become something of a celebrity within the Resistance over the course of the week or so since he defected) trying to desert ship in order to warn Rey not to rendezvous as they were being chased by the First Order&#039;s fleet since Leia had given her a beacon indicating a rendezvous point (something that is entirely forgotten about for the rest of the movie, since Rey doesn&#039;t even use it to meet up with the Resistance at the end). She later went along with Finn to the Gilded Age planet to find the expert capable of helping them deactivate the First Order&#039;s tracking system, and despite literally growing up on a planet like that she still thinks its a great idea to just park their fighter on a luxury beach and run straight into a casino full of arms dealers wearing their military uniforms which results in the two being arrested and meeting a random criminal who sells the two out to the First Order because he overhears them literally explain their entire situation, despite the aforementioned &amp;quot;growing up as either a slave or a poor servant, its kind of unclear&amp;quot; backstory which means she should probably know more than the guy who literally only knows life as a Stormtrooper about shit like that. Her lust for Finn&#039;s BBC drives her to cockblock his heroic sacrifice on Salt Hoth before confessing his love for him at the worst possible moment in a plot point that will likely go nowhere. Also delivers the worst line in the entirety of the franchise: &amp;quot;[[What|That&#039;s how we are going to win. Not fighting what we hate, saving what we love.]]&amp;quot; Which is even worse because Finn was not fighting a hated foe since he has no hatred towards his enemies and was instead just sacrificing himself for the people he loves. This quantum singularity of [[bullshit]] led to a substantial fraction of TLJ&#039;s backlash being directed at her actress despite the fact that she had nothing to do with writing any of it. Was an interesting character- how some heroes could come from unlikely places- that got handed shit writing in a movie that was way too crowded with a huge ensemble to begin with, and almost zero development. In The Rise Of Skywalker the character was redeemed since instead of giving pithy speeches about love and being oppressed she spends her time doing actual ground crew technician work between battles, when characters are meeting to plan their next move she speaks like a high-ranking memeber of the Resistance (by process of elimination, but still), and the most important thing; &#039;&#039;&#039;she actually gets to participate in a battle and shoots some motherfuckers&#039;&#039;&#039;, basically fixing the &amp;quot;her figures don&#039;t sell&amp;quot; problem. The plot point of her being in love with Finn is not addressed, like in any way at all, and she has very little screentime so she&#039;s pretty much been simultaneously upgraded/downgraded into being the Wedge to Finn&#039;s Luke. &lt;br /&gt;
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== Notable Pre-Disney EU Characters ==&lt;br /&gt;
* Thrawn: (See *below under villains since he was brought back into canon by Disney)&lt;br /&gt;
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* Mara Jade: Fiery redhead Force user, former servant of Emperor Palpatine and Star Wars second strong female character after Leia (Zahn said he created Mara because he wanted a strong female character with an actual character arc, since Leia is and stays heroic).  Taken from her parents at a young age and raised as a servant to Emperor Palpatine, Mara trained under him and with his royal guards to become one of several high-level Force-using operatives with the title of &amp;quot;Emperor&#039;s Hand&amp;quot;, though she used the cover story of being a dancer Palps liked.  A life of hard work gave Mara a liking for challenges, and she completed numerous missions for him.  After Palpatine&#039;s death, his last command to Mara was to kill Luke Skywalker and he placed a geas on her to this effect.  Bereft of his patronage, without job skills besides spy and assassin and unable to find Luke, Mara was forced to live paycheck to paycheck in numerous jobs until becoming a smuggler, even having a fake relationship with Lando.  When Mara finally met Luke, she tried to kill him but a survival situation forced them to work together.  When she finally learned the the truth of her master and killed an evil clone of Luke called Luuke, freeing her from Palpatine&#039;s compulsion.  Afterwards Mara joined the Jedi Order and worked alongside Luke.  Over the years Mara developed a grudging respect for Luke that grew into love - which Luke developed before Mara did despite Luke saying he didn&#039;t like fiery women like Mara, and the two eventually married.  Then Yuuzhan Vong agent Nom Anor infected Mara with a terminal virus, and she survived through using the Force to keep it at bay.  When the Yuuzhan Vong invaded at large she fought the Vong, struggling with the virus as much as she could, being cured of it around the time her and Luke&#039;s son Ben was born.  After the Yuuzhan Vong War ended, Mara led the Jedi alongside Luke and fought in wars against various aliens and the re-emergent Sith.  In the following poorly-received book series her nephew Jacen turned to the Dark Side and became the Sith Lord Darth Caedus.  When he tired to corrupt her son Ben, Mara confronted him to put a stop to the threat.  During the fight, Jacen distracted Mara with an image of Ben then killed Mara via cheap shot with a poisoned dart, Mara&#039;s last acts were to tell Jacen off while using the Force to alert Luke and Ben and say goodbye to them (Mara&#039;s death was one of the main reasons the book series was hated by fans).  Her last appearance is in the following EU book series as a Force ghost where she warns Luke, sends her love, and gives him tips on how to fight Abeloth.  Due to being a being a sexy redhead woman with a backstory as a spy-cum-assassin for an evil government before joining the good guys, plus her fiery disposition and penchant for catsuits, Mara&#039;s probably a deliberate ripoff of Black Widow from Marvel Comics (ironic now that Disney owns both the Marvel brand and Star Wars franchise).&lt;br /&gt;
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* Ben Skywalker: Son of Luke Skywalker and Mara Jade.  Named for Obi-Wan Kenobi&#039;s pseudonym, Ben grew up learning the ways of the Jedi from his parents.  He was close to his uncle, aunt and cousins too.  Ben was nearly lured to the Dark Side when his cousin Jacen became a Sith but resisted, and any bond between them was destroyed when Jacen killed Ben&#039;s mother Mara.  Years later when the Jedi got word of a lost tribe of Sith emerging and an emerging Force psychosis started spreading among the Jedi, Luke, Ben and the Jedi Order went to resolve the problem, Ben joining his father in re-tracing Jacen&#039;s steps to try and gain insight.  Things went from bad to worse when the Jedi and Sith encountered the Lovecraftian Force Entity Abeloth, a shapeshifting being described as a dozen times stronger in the Force than Luke and able to use both sides of it.  Things were so desperate, Ben accepted when Luke got the Jedi and the Sith to form an alliance against her.  During this time, Ben encountered Vestara Khoi, a Sith apprentice and daughter of one of their leaders.  While firmly on the side of the Jedi, Ben found himself often working alongside Vestara in their mission to stop Abeloth, and was attracted to her; for her part, Vestara reciprocated Ben&#039;s feelings but was hindered by Ben&#039;s disapproval of Sith.  Eventually they confessed their feelings, and the two became a couple (with Vestara also leaving the Sith and trying to become a Jedi).  Said co-operation proved invaluable when Abeloth kidnapped Ben and Vestara for the final part of her master plan.  After Abeloth&#039;s ultimate defeat Vestara, after a ruthless act while fighting Abeloth, became convinced she had much of a Sith mindset to be a Jedi, reverted back to the Sith, ended the relationship by zapping Ben with Sith Lightning before fleeing.  Heartbroken but resolute, Ben resolved to track her down and redeem her if possible (unbeknownst to Ben, Vestara was also heartbroken about leaving him).  &lt;br /&gt;
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* Jacen Solo: While George Lucas always had a story idea for a son of Han and Leia struggling with the Dark Side, Jacen Solo was the first incarnation, and a major influence on Disney&#039;s Kylo Ren.  Born to Leia alongside his twin sister Jaina, he was a skilled Jedi, and often tried to be a calming influence on his younger brother Anakin Solo.  Played a pivotal role in the Yuuzhan Vong War, killing their military commander Tsavong Lah and their true leader.  However, his experiences during the war took a toll, and Jacen started struggling with the Dark Side.    &lt;br /&gt;
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* Jaina Solo: Jaina Solo was a Human female Jedi Master of the New Jedi Order and member of the Jedi High Council.  Daughter of Han and Leia, twin sister of Jacen Solo and older sister to Anakin Solo, she inherited her father&#039;s mechanical aptitude and her mother&#039;s Force sensitivity, resulting in her eventual training at the Jedi Praxeum. During her time there as a youth, she had many adventures, including helping to thwart the Second Imperium, where she helped Zekk abandon the dark side of the Force and join the ranks of the Jedi.  She became a distinguished pilot during the Yuuzhan Vong War, which also saw the death of her brother Anakin Solo and the birth of her cousin Ben Skywalker.   &lt;br /&gt;
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* Kyle Katarn: A stormtrooper commander who turns mercenary after learning the Imperials were responsible for the death of his father. After being one of the many people who stole the Death Star plans, he destroys an Imperial super soldier project essentially solo. After this he gets wrapped up in the head inquisitor&#039;s plot to revive the Empire and gets trained as a Jedi by a force ghost. Straightforward and prone to snark, but also very easy to trick. Partner (if not more) with hot space Asian Jan Ors. Considered one of the more powerful force users in the New Republic, even outside the games where his power level is rather over the top. Where Luke (and most Jedi) keep the dark side away with spiritualism and positivity, Kyle does it through sheer force of will.&lt;br /&gt;
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* Talon Karrde: A suave rogue smuggler captain who became the new smuggling and black market kingpin after Jabaa died. Compared to his predecessor, he&#039;s pretty benign given his preference for tariff evasion and illegal goods over straight up extortion and slaving and being a father to his men instead of someone who executes minions on whims.  His favored product is selling obscure and/or stolen information.  Explicitly what Han might have become if he didn&#039;t join the rebellion. Likes punny ship names, with his flagship the Wild Karrde (Wild Card) and secondary ships like Lastri&#039;s Ort (Last Resort), Uwana Buyer (You want to buy her?) and Amanda Fallow (A man to follow).  He makes a business arrangement with Mara Jade when she&#039;s trying to track Luke down to kill him, where he provided her information if she worked for him temporarily.  Years later he acts as a friend in the black market to the Solos and Skywalkers.&lt;br /&gt;
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* Tsavong Lah: An alien [[Horus|Warmaster]], Lah was a member of the Yuuzhan Vong species and in charge of the Vong military for much of the war against the Star Wars galaxy.  His most notable accomplishments were conquering Coruscant, indirectly causing Anakin Solo&#039;s death and trying to capture Jacen and Jaina.  A skilled tactician but a poor strategist, Tsavong Lah was [[Commander Kubrik Chenkov|a ruthless fanatic who&#039;s willing to throw countless lives away to achieve his goals]].  Also took on the Vong Nom Anor as his advisor, despite hating Anor&#039;s self-centeredness and lack of piety.  At one point Jacen cut off his foot, so he [[Awesome|cloned an extinct super-predator so he could prove he was still a badass by killing it and take one of its feet to use as a prosthetic foot]].  Also got caught up in a plot by the [[Haemonculi|Shaper Caste to control him through his body modifications]].  He also loved his dad - a retired military officer he&#039;d often turn to for advice, to the point that his death made Tsavong mentally unstable.  Came to view Jacen Solo as his nemesis, and was eventually killed by him.   &lt;br /&gt;
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* Nom Anor: A Yuuzhvan Vong member of the Intendant caste.  After the events of ROTJ, Nom arrived with a Vong advance force as a saboteur to undermine the galaxy in preparation for the Vong invasion.  During this time, Nom Anor worked in disguise to manipulate various groups and clashed with the Chiss Ascendancy helping soften the galaxy up for the Vong.  The capture of some of his agents also clued the Empire in to the coming Vong threat.  He was also such a selfish schemer even Thanquol would turn his nose up in disgust and a major [[Troll]]; before revealing his true identity, when negotiating with Leia he often dressed up and acted like Darth Vader just to mess with her.  Also notable for being an atheist while the Vong as a whole are characterized by being deeply religious.  Before the war, Nom Anor infected Luke&#039;s wife Mara with a Vong bioweapon which caused a terminal illness, forcing her to use the Force to stop its progression.  When Mara confronted Nom, he tried and failed to kill her before being forced to flee.  After losing his position of power, Nom lost his rank and tried to rally the outcast class under the guise of a prophet, only to throw them away when they weren&#039;t useful to him.  Nom found his way onto the Supreme Overlord&#039;s ([[Asdrubael Vect|not that one]]) flagship during the battle to retake Coruscant.  When the Supreme Overlord was killed and the ship started falling apart, Nom tried to kill the heroes three times but was always thwarted.  When offered the chance to escape with the heroes, Nom realized he&#039;d burned all his bridges, didn&#039;t fit in anywhere and was too proud to reconsider his life choices, so Nom chose to stay behind and die on the exploding flagship.  Essentially [[Fabius Bile]] as a self-centered alien bureaucrat.&lt;br /&gt;
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* A&#039;Sharad Hett/Darth Kryat: A human Jedi-turned-Sith.  Born A&#039;Sharad Hett, he was born to a Jedi and his wife who somehow managed to live among the Tusken Raiders of Tatooine, he eventually joined the Jedi Order, becoming a Padawan of Jedi Masters Ki-Adi-Mundi, and later, An&#039;ya Kuro.  When he was only a teen, Hett&#039;s father was murdered by the Jedi assassin Aurra Sing, who was later defeated in a duel by a young A&#039;Sharad Hett. During the Clone Wars, he served the Republic as a General. He met and eventually befriended Anakin Skywalker after Skywalker struggled to come to terms with Hett&#039;s Tusken heritage.  He managed to survive the Clone Wars and Order 66.  He was eventually captured by the Yuuzhan Vong, who [[Haemonculus|tortured and experimented on Hett]], which drove him to the Dark Side.&lt;br /&gt;
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* Darth Talon: A female Twi&#039;lek from the EU comic series &amp;quot;Star Wars: Legacy&amp;quot; who became a Sith Lord in Darth Krayt&#039;s One Sith in 137 ABY.  Best known for being one of Star Wars most fanservice-y characters on account of her attractive, tattoo-covered body and always wearing skimpy skin-tight clothing (though the character&#039;s creators have gone on record to say her appearance is meant to be primal not sexualized, and the skimpy outfit is to show off her tattoos).  Apart from the fanservice, she&#039;s also visually distinctive for being a rare red Twi&#039;lek and the aforementioned black Sith tattoos.  Appointed personal assassin of Darth Kryat, Talon was sent to kill Luke&#039;s descendant Cade Skywalker, then later chosen to be Cade&#039;s Sith teacher when Darth Kryat tried to induct him into the Dark Side.  During this time, Cade and Talon drew close and were heavily implied to have slept together, which may have been Kryat&#039;s plan (heavily implied; Cade and Talon are shown kissing, and in one scene Cade is shown getting out of bed while a naked Darth Talon is sleeping next to him).  Interestingly, Geroge Lucas&#039; original plan for a sequel trilogy involved Talon corrupting Han and Leia&#039;s son to the Dark Side of the Force and Talon was nearly in the Disney trilogy and there is early concept art of her (albeit with her outfit [[SJW|re-designed to be less revealing]]).&lt;br /&gt;
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* Abeloth: A powerful Lovecraftian female entity strong in both the Light and Dark side of the Force, and one of the most powerful being in any Star Wars canon.   She first lived as the Servant, a mortal woman who served the powerful Ones on an unknown jungle planet over a hundred thousand years before the Battle of Yavin. Over the course of her life, she became the Mother: she kept the peace between the Father&#039;s warring Son and Daughter and became a loving part of the family. But she was still mortal—she grew old while her ageless family lived on—and she feared she would lose her precious family. In a desperate attempt to hold onto the life she so loved, she drank from the Font of Power and bathed in the Pool of Knowledge. Her actions corrupted her, transforming the Mother into the twisted, immortal entity known as Abeloth.  Has numerous titles such as the Bringer of Chaos and Beloved Queen of the Stars (the latter self-proclaimed).  Spent millennia trapped on a planet by the Ones, though she&#039;d escape only to be re-imprisoned once more.&lt;br /&gt;
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== Villains ==&lt;br /&gt;
* Darth Sidious/Sheev &amp;quot;Can&#039;t Peeve the Sheev&amp;quot; Palpatine/The Emperor: A creepy old wrinkly dude who sits in his badass evil throne constantly screaming &amp;quot;[[Just as planned]]!&amp;quot; And occasionally frying fools with force lightning. Built a giant planet-destroying weapon, then built another, bigger one as a trap when the first one blew up. He is very clever, managing to scheme and outwit everyone in the prequel trilogy, moving them all into place so he could take over the galaxy (although he still needed a big superweapon anyway to hold onto said power) in the original trilogy and even manages to make [[Just as Planned|everything move to his design]] in the sequel trilogy. Chews so much scenery they had to resort to computer-generated imagery. [[Meme|He is the Senate]].&lt;br /&gt;
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* Grand Moff Wilhuff Tarkin: [[A Song of Ice and Fire|Tywin Lannister]] [[Indrick Boreale|IN SPHESS]]. Ruthless, ambitious, and cold, Grand Moff (Governor) Tarkin is the epitome of all that is Imperial in the SW Universe. His idea of ruling pretty much comes down to [[Konrad Curze|&amp;quot;They can hate me as long as they fear me&amp;quot;]], which is symbolized ultimately by the Death Star.  [[Derp|However, he uses the stick far too often and hardly uses the carrot]], and this policy backfires on him horribly when he destroys Alderaan, a Core World and one of the founders of the Old Republic- for instead of cowing the galaxy into submission, it, along with the Battle of Yavin which saw himself and his battle-station destroyed, [[Fail|galvanized half the galaxy into openly declaring for the Alliance]].&lt;br /&gt;
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* Jango and Boba Fett: Father and son, though the son is actually an unaltered clone of his father. Badass, mostly-silent mercs who get shit done and come from a line of Spartan/Viking/Māori warriors in space called Mandalorians. Sadly, both had very anticlimactic deaths, though Boba survived his in the EU, through the power of being too popular with the audience to kill permanently. (This became canon after Disney made the entire EU non-canon. Rumour has it Boba will be getting his own spin off movie.)&lt;br /&gt;
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* Jabba the Hutt: Obese slug who is a cross between a Mexican drug cartel kingpin and Mafia crime-boss. He runs his criminal enterprise from an old palace-monastery on Tatooine. A [[/d/]]eviant at heart, likes to fap to hot alien chicks dancing for him until they try to escape, then faps even harder when he feeds said chicks to Rancor. Gets strangled to death by a bikini-wearing Leia with her own chains, because symbolism.&lt;br /&gt;
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* Thrawn: *Star Wars [[Creed]], if Creed was also a philosophical blue-skinned, red-eyed alien who loved art.  Originally introduced in the pre-Disney EU/Legends, Thrawn was so popular Disney soon brought him back into the Disney canon (with a few tweaks to his story).  Thrawn was renowned for being one of the few high-ranking aliens in the Galactic Empire and one of the Emperor&#039;s best subjects.  He originally served as a member of the Chiss Ascendancy, but after being backstabbed he signed up with the Galactic Empire and worked with Darth Vader - having met him back when the latter was still a Jedi - and even the Emperor himself.  In his tactics, Thrawn notably employed his philosophy based around understanding the philosophy and art of his enemies, and was a very capable tactician.  Thrawn quickly became very well-liked with fans, to the point many considered him the best thing to come from Star Wars since the original trilogy.  Disney even reintroduced Thrawn to the post-Disney canon because he&#039;s that popular.  He also set up a vassal Empire called &amp;quot;the Empire of the Hand&amp;quot; to combat an alien menace encroaching on Chiss territory that was considered a threat to the Empire; pre-Disney this was the Yuuzhan Vong (AKA the Far Outsiders, AKA the space cenobites who killed Chewbacca by dropping a moon on him), post-Disney it&#039;s Vong-knockoffs called the Grysk.  Pre-Disney he was killed by the betrayal of one of his closest aides but is alive and well post-Disney.  His actual name is the near-unpronounceable Mitth&#039;raw&#039;nuruodo.  With his philosophical nature and fetish for art collecting, he&#039;s probably a deliberate ripoff of M&#039;Quve from &#039;&#039;Mobile Suit Gundam&#039;&#039;, but good luck getting Zahn to admit it.&lt;br /&gt;
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* Count Dooku: An elegant, charismatic, gentlemanly Sith lord and master fencer who had dreams of liberating the galaxy from Republic control, but didn&#039;t expect his partner in crime to be a backstabbing douchebag. Hates Anakin/Vader for not being a gentleman.  In the novels he&#039;s also an alien-hating human supemacist who believes the Empire&#039;s purpose is to establish humanity as dominant in GFFA.  He&#039;d do well as a citizen of the Imperium if he just changed which Emperor he revered.   &lt;br /&gt;
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* Darth Maul: Horned Sith only concerned with bloodshed and fighting. He&#039;d do well as a Khornate Champion. Had his legs cut off then was brought back more badass than ever, until he was utterly stomped by the Emperor then gets killed in a duel with an elderly Obi-wan almost 18 years later. Wields a sick-looking double-bladed lightsaber, doesn&#039;t actually gets a single line in the first film dubbed in by a different actor, and played by famous martial arts master Ray Park. He was a silent badass in the movie but for some reason he was made very talkative in the animated series. The EU gave him a backstory as the scion of a species of Sith-aligned Force witches that &#039;&#039;The Clone Wars&#039;&#039; later made canon. The director of &#039;&#039;Solo&#039;&#039; picked him out of a hat to be the leader of the nefarious criminal gang Han gets stuck working with.&lt;br /&gt;
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* General Grievous: An alien cyborg even more fucked up than what Darth Vader would become (being a robot body that was a canister for his eyes, brain, and vital organs), Grievous was the Supreme Commander of the Droid Army during the Prequels and the Clone Wars TV series (both versions), and a sadistic Jedi hunter.  His competence is usually portrayed two totally different ways; in the 2D animated TV series (created by the same guy who made [[Samurai Jack|Samurai Jack]]), he is portrayed as an unstoppable killing machine who roflstomps experienced Jedi Masters, and is only bested by Mace &amp;quot;The Ace&amp;quot; Windu.  In the CGI series and the third film, he is an [[Stupid Evil|incompetent, frothing loony]] with a record of failure that even Abbadon would laugh at hysterically.  Actually has a somewhat-tragic past: he was a great and virtuous hero on his primitive planet, but Dooku arranged for the Separatists to shoot down Grievous&#039; shuttle down and harvested his shredded body to repurpose him into their general/assassin.  Dooku also lobotomized Grievous in way that reduced him to a raging killer.  When Grievous recovered, Dooku then pinned blame for the shuttle crash on the Jedi and Republic.  Hated being mistaken for a droid, being compared to a droid and all Jedi - especially Obi-Wan Kenobi.&lt;br /&gt;
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* Stormtroopers: The soldiers of the Galactic Empire. Originally, these soldiers were vat clones of Mandalorian bounty hunter Jango Fett cloned in large numbers, trained from birth in combat and clad in environmentally sealed suits of their famous gleaming white full body armor. The original clonetroopers served the Republic against the Seperatists, and were turned into the stormtroopers after Palpatine&#039;s total take-over. After the rebels blew up the gene-banks, the Empire switched to an enlistment system. Since the First Order doesn&#039;t have a good dental plan to bring in recruits, they instead resort to [[Schola Progenium|kidnapping or buying children and raising them as soldiers]] to fill their mook quota. They are unwaveringly loyal and obedient to the Empire, ruthless and brutally efficient foes in combat, and incredibly precise shots with their state-of-the-art weapons. Naturally, these qualities all go out the window when they encounter the protagonists, but that&#039;s life when you&#039;re wearing a [[helmet]]. &lt;br /&gt;
** These boys comes in literally &#039;&#039;all&#039;&#039; the flavors. Variants based on environments (Snow, Desert, Shore and many more) and roles (Pilots, Heavy, Commando and the elite Death Troopers), ensuring that the Star Wars brand always has a new bunch of cool soldier dudes to make toys off of. When things has to get really dangerous for the heroes, the elite variants are brought in, like the Clone Commandoes, Death Troopers and Sith Troopers.&lt;br /&gt;
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* Inquisitorius: Dark Siders trained by the Empire. While the Rule of Two prevents additional Sith, it says nothing about other force users under their command. It is not known if Darth Bane expected the Imperial Inquisition or if he would have approved of the Emperor bending the Rule of Two such. Their job is primarily to ferret out the remaining Jedi and other force users, but they are also used for all manner of wet work and internal affairs. Since their first mention &#039;&#039;way&#039;&#039; back in &#039;&#039;The Star Wars Sourcebook&#039;&#039;, they have served as enemy force users that while still dire threats could still &#039;&#039;conceivably&#039;&#039; be defeated by the player characters. The source of many prominent antagonists in the expanded universe, including Jerac.&lt;br /&gt;
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== Disney Villains ==&lt;br /&gt;
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* Kylo Ren: A Dark Jedi (not Sith, they technically went extinct with Vader, Sheev, Dooku, and Maul) who is actually the son of Han and Leia, Ben Solo, which the Internet absolutely refused to shut up about after it was leaked.  He&#039;s mostly based on Jacen Solo from the EU (a son of Han and Leia who became a Jedi then fell to the Dark Side and became a Sith) with his new name likely taken from EU character Kybo Ren and having the same real name as Luke&#039;s son from the EU with Mara, Ben Skywalker.  He idolizes his grandfather, Darth Vader and wears a black suit and a mask to show this. He wields a unique crossguard lightsaber. People thought he would be a badass after seeing the trailers but after seeing the movie, he turned out to be a half-naked pussy looking like a gay Turkish oil wrestler who very often gets temper tantrums and gets his ass kicked by a teenage girl (though to be fair, if he had been a complete badass, everyone would’ve just complained that he was a rehash of Vader. So, you know, rock and a hard place. Also he only had his ass beat since he was already shot by a bowcaster and stabbed with a lightsaber, so fighting even in spite of that is pretty badass). Kylo&#039;s character became significantly more fleshed out in TLJ, ironically making him one of the only characters to have actual development in the whole movie.  Between that and Kylo&#039;s actor Adam Driver being really bro-tier about the whole situation (he even appeared in a skit as Kylo which also included poking fun at Kylo&#039;s emo traits), Kylo has managed to win over many fans, with some citing him as probably the most interesting character in the Sequels.  Serves Palpatine before turning on him with Rey and gives his life to heal her, scoring a kiss with her before he dies redeemed as Ben, ala Vader dying as Anakin.  This relationship between Rey and Kylo sharply divided the fanbase and created some extreme reactions.  The worst cases were some extremely rabid Kylo/Rey shippers who insisted Adam and Daisy Ridley - Rey&#039;s actor - become a real-life couple (despite both being in separate relationships), to the point that they &#039;&#039;&#039;harassed Daisy Ridley&#039;s boyfriend on social media, harassed Adam Driver along with his family (including stalking them and sending messages hoping for the deaths of Adam&#039;s wife and/or newborn son) and made death threats against JJ Abrams&#039;&#039;&#039; (far surpassing practically any other Star Wars backlash, even the death threats thrown at Ahmed Best - Jar Jar&#039;s VA - and the purported backlash against Kelly Marie Tran - Rose Tico&#039;s actress); it cannot even be “justified” (and justified is used &#039;&#039;very&#039;&#039; loosely here) as the ravings of butthurt ultra-fanboys, this crossed the line into full-on bullshit. &lt;br /&gt;
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* Snoke: Supreme Leader of the First Order who speaks to his underlings through a massive hologram. Very little is known about him at the moment. Though many fan theories say that he is Darth Plagueis, the old master of Palpatine who was assumed dead (everyone assumes every new Darksider is him, though, so grain of salt) the powers that be have repeatedly denied the theory (though it&#039;s admittedly a better guess than suggesting that Snoke is [[What|Mace Windu, Boba Fett, or a clone of Darth Vader]], which we would like to stress are [[Derp|actual fan theories]])...unfortunately, we will have to wait for an inevitable comic book or novel to explain it, since he [[RAGE|gets killed like a chump by his own servant, Kylo &amp;quot;Emofag&amp;quot; Ren.]] It is possible he may return given that the ring on his finger has inscriptions that translate to various rephrasing of “survive death” that is carved from the stone of Darth Vader&#039;s lava castle (yes, you read that right), but that may actually be a nod to Palpatine’s EU resurrections.  Turns out to be a genetically engineered pawn of Palpatine&#039;s, like he was literally born looking as shriveled and injured as he did and had some kind of fabricated backstory like an organic Blade Runner Replicant. &lt;br /&gt;
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* General Hux: The First Order&#039;s Tarkin equivalent and a moustacheless ginger Hitler in space. Delivers a pretty cool speech, but can&#039;t fight to save his life.. The backstory for Hux is his father was an Imperial hero, and Hux wants to be the First Order version of his old man and lead the FO to a final victory. Hux openly dislikes Kylo Ren and has frustration with the Force-users borders on meta at times. Spends most of TLJ as a foil to the edgier and more toyetic bad guys, but he seems to be the only one to have noticed how impractical the Empire/FO&#039;s fuckhuge weaponry can be when you&#039;re fighting something smaller than a planet and have lost the element of surprise. Becomes Kylo Ren&#039;s comic relief ginger prison bitch at the end of TLJ, although he has an interesting scene where he was about to finish off the unconscious Kylo until he woke up. Sent some very simple info to the Resistance in Rise Of Skywalker that set off the movie plot (mostly by making them take the info they already had seriously) and later helped the main characters escape, and was immediately shot for his efforts. He is never mentioned again. &lt;br /&gt;
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* Captain Phasma: A First Order operative in charge of instructing the new Stormtrooper legions, Phasma serves as the Boba Fett of TFA - which is to say that she does nothing of note other than stand around and look cool until she figuratively and literally gets thrown into the trash in Force Awakens. Lucasfilm have apologized for overadvertising the character in the lead-up to the film since she was just supposed to look cool and do nothing like Boba Fett originally did but the huge presence of her in the marketing implied she was going to be a major character (remember, Jar Jar and generic Battle Droids had far more merch than Maul during the release of Episode 1) and have promised to give Phasma an actual role and backstory for TLJ that will play into Finn&#039;s story. (This turned out to be bullshit due to the fucked-up nature of TLJ&#039;s production, but the reshoots managed to give her a good showing anyway.) Her backstory was released in a novel where she was a tribal on a planet the Empire stripped into the stone age, who backstabbed her tribe for a stronger tribe, backstabbed her second tribe and brother to rescue a stranded Imperial officer and join the Empire, backstabbed her mentor to become the supreme commander of the Stormtrooper Corps in the First Order, then in the comic series she was shown to have survived the trash compactor when a Resistance bomb blew it up and she entirely disregarded everything (including saving Starkiller Base or Kylo Ren) to backstab and frame one of her subordinates for lowering the shields then promptly hunted him down to “bring him to justice”. So [[Skaven|she’s a spear-wielding backstabber extraordinaire.]] At the present she&#039;s got a nasty scar on one eye where her hyper durable helmet was busted in, and fell into a fire on a shattered starship (to be fair the ship wasn&#039;t exploding or breached where she was, and aside from that one hole her armor is fine so she&#039;s almost certainly showing up again even if not in a movie). Did not appear in the last movie of the trilogy, with JJ saying &amp;quot;One of the things that surprised him the most about TLJ is Phasma just getting killed off&amp;quot; so she&#039;s dead until further notice.&lt;br /&gt;
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== One-Apperance Characters==&lt;br /&gt;
* FN-2199/&amp;quot;TR-8R&amp;quot;: a First Order Stormtrooper who wields a badass riot baton in combat. Appears only in The Force Awakens and notable only for two reasons; he shouts &amp;quot;Traitor!&amp;quot; at Finn, and then he kicks his punk ass despite the latter wielding a fucking lightsaber. Such is the stuff that memes are made of.  Gets a bit of backstory that he and Finn trained and grew up together, hence his outrage at seeing Finn fighting for the opposite side.  Even if he goes out like a punk to Han Solo, by all accounts, &amp;lt;s&amp;gt;FN-2199&amp;lt;/s&amp;gt; TR-8R is what Phasma &#039;&#039;&#039;should&#039;&#039;&#039; have been. [https://image.prntscr.com/image/VFRN0EFuQkCz3pkBYGCN2Q.jpg He would make a great commissar].&lt;br /&gt;
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* Jyn Erso: Appears in Rogue One. A former member of the Space Taliban (Rebels who refused to group up with the rest of the Rebels due to their extreme willingness to do evil shit to kill evil assholes) who is captured by the Rebels so they can talk to Space Bin Laden (Saw Gerrara, a character who guest-starred in a few episodes of the cartoon Rebels and pretty much shows up to die in Jyn&#039;s movie) about rumors of a planet killer being fueled by Space Iraqi oil crystals (that makes lightsabers work), one that was partially designed by her father. Jyn is angry all of the time because her life sucks, she watches every parental figure in her life die in front of her, most of them over the period of a single day, and the movie hopes this will hide the fact that she really doesn&#039;t do much other then flip authority figures the bird. Her name mirrors that of Jan Ors, partner-in-crime of legendary badass Kyle Katarn which is REALLY not as well-received by the fans of the series her movie retconned as Disney thought it would be (to be fair, the old EU had around ten different versions of the Death Star plans being stolen which many fans just figured were combined into the one Leia had, so that doesn&#039;t mean Kyle and Jan can&#039;t ever be made canon again). Gets killed when Tarkin used the Death Star to destroy the facility in an attempt to stop the Rebels transmitting classified information, but Jyn and Cassian got the Death Star plans beamed into space before that.&lt;br /&gt;
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* Cassian Andor: Appears in Rogue One. A Rebel spy and assassin, Cassian angsts about the fact that he lives in a political thriller about the space mafia VS the space Nazis set mere days before the simple good and evil morality of the original trilogy kicks in. His only friend is a droid, but that&#039;s not exactly as unusual in the setting as the movie implies it is. Shares an award with Luke for not getting the girl in the end...kind of; they do share a final hug and possible kiss in the elevator before he died with her getting atomized by a partial-strength shot from the Death Star. The Disney Canon variant of Kyle Katarn, who was an Imperial officer turned Rebel turned Jedi Master, who is so badass he shaves with a lightsaber. A massive waste of character. UPDATE: We&#039;re now getting a TV series based on him, so there&#039;s at least that?&lt;br /&gt;
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* K-2S0: Appears in Rogue One. What C-3P0 would be if he grew a pair and got a stronger droid body. A reprogrammed Imperial tactical droid and Cassian&#039;s only friend. Does that thing where he spits out survival odds in stressful moments. Caught a grenade in mid-air then tossed it back at it&#039;s original thrower without even looking, shot Stormtroopers (even took out two by [[Angry Marines|picking up a third stromtrooper and whacking them with him]]), and delivered some great deadpan lines which endeared him the audience - even those growing more jaded to these new movies liked him.  So of course he dies first in order to establish that shit gets real during the last twenty minutes of the movie, although he died holding the line so Stormtroopers wouldn&#039;t reach Cassian and Jyn and his last act was smashing the control panel with his bare hands so at least he went out as cool as he came in.&lt;br /&gt;
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* Chirrut Îmwe: &amp;lt;s&amp;gt;Discount Jedi&amp;lt;/s&amp;gt; The real star of Rogue One. A blind martial artist who may or may not have force powers, can beat a squad of Stormtroopers with a staff, shoot TIE Fighters out of the air, and could take your girl if he wanted to. Haha, jk, he&#039;s totally homo for his bara partner-in-crime with the badass autocannon. Dies in a bombing run, but he doesn&#039;t fear death.  Even his actor (from the badass &amp;quot;Ip Man&amp;quot; series) admitted that he was shoehorned into the movie in a desperate attempt to make China give a shit about Star Wars (which failed, because China really just doesn&#039;t give a shit about the franchise). Chirrut is memorable mostly because he belongs to the &amp;quot;Order Of The Whills&amp;quot;, notable because &amp;quot;Whills&amp;quot; were a thing George Lucas kept wanting to use in the original trilogy (immortal beings who were supposed to be telling the story, hence &amp;quot;a long time ago&amp;quot;, later the spirits that make up the Force itself, and finally an order of warriors that Leia was supposed to found after Luke&#039;s death in a sixth movie before he decided to take a break then do prequels instead). &lt;br /&gt;
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* Baze Malbus: Chirrut&#039;s best mate and self-appointed bodyguard. Has three lines, but comes off as memorable because of his hellgun-looking backpack mounted autocannon with a scanvisor that lets him hold down the trigger and headshot stormtroopers until they are all dead. In early scripts Chirrut was his father figure, in the finished product they&#039;re ambiguously gay even though the director intended there to be a &amp;quot;finding peace with the pastor who heard his confession after a very grim life&amp;quot; vibe. Dies shortly after Chirrut, and actually makes a connection with the Force in his final moments. Quite a bit of work went into designing his visual style and his backstory, not a single bit of which ended up in the movie. &lt;br /&gt;
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* Orson Krennic: Director of the Imperial Military Research Division and Rogue One&#039;s villain. Forces Jyn&#039;s father into building the Death Star for him, causes the death of Jyn&#039;s mother, then proceeds to spend the rest of the movie getting roasted by the more competent Imperial characters because he&#039;s a fucking moron with a grudge. He&#039;s typical of the average Imperial who doesn&#039;t wear Stormtrooper armor in the Expanded Universe as well as Disney canon, notable mainly for giving off &amp;quot;Resident Evil villain&amp;quot; vibes. &lt;br /&gt;
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* TZ-1719: Appears in Rise of Skywalker. The leader of a unit of First Order Stormtroopers who, upon being ordered to shoot civilians, all laid down their guns at once despite there being no communication between them to do so. Implied to be Force sensitive, with the accidental subtext being that she simply subconsciously Force-tricked her troops into not being evil anymore. They stole their dropships and escaped to Endor, living a non-tech lifestyle by taming some kind of goat aliens as mounts. She personally took on the name &amp;quot;Jannah&amp;quot;. Her primary purpose of the movie is to replace Rose as Finn&#039;s love interest since they couldn&#039;t decide on hooking Finn up with Rey or not (for problems such as &amp;quot;would it offend racists into not buying merch, would it be seen as sexist to end her journey with a Disney Princess ending of getting a relationship, etc&amp;quot;). Further unfortunate subtext is how TZ is quite literally just Rule 63 Finn, although it fixes the &amp;quot;Finn Problem&amp;quot; that has been pointed out where suddenly Stormtroopers dying can be seen as a tragic loss of a potential hero by adding the idea that &amp;quot;&amp;lt;strike&amp;gt;Kanye was right, slavery is a choice&amp;lt;/strike&amp;gt; good characters who end up as Stormtroopers can just choose not to shoot the non-combatants so anyone that doesn&#039;t deserves to die like the nameless &amp;lt;strike&amp;gt;loot pinatas&amp;lt;/strike&amp;gt; mooks they are. The end of the movie adds &amp;lt;strike&amp;gt;spinoff bait&amp;lt;/strike&amp;gt; the implication she is Lando&#039;s grandaughter, or at the least he has an idea of who she was taken from as a baby. &lt;br /&gt;
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* Qi&#039;ra: Han Solo&#039;s old girlfriend and partner introduced in &#039;&#039;Solo: A Star Wars Story,&#039;&#039; filling in for a number of older EU characters (don&#039;t worry, the Disney Star Wars comics had already given Han an ex other than her anyway). Grew up with Han on Corellia before getting forced into the Crimson Dawn, which is like the Mafia in space except run by Darth Maul instead of the Hutts. Helps Han survive an unobtainium deal gone bad, then backstabs her boss to become her gang&#039;s alpha dog and Maul&#039;s personal agent. Too bad this will probably never be followed up on outside of tie-in novels thanks to how bad the movie did. Also kinda awkward they made her Maul&#039;s Personal Assistant right after Rebels killed him off, meaning that Star Wars fans felt absolutely no curiosity about how the entire thing was going to go.&lt;br /&gt;
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* L3-37: While K-2S0 brought droid characters to an awesome new high, L3-37 brought them to a new low. While not being as bad as Holdo and Rose, and being far more memorable than the chick, the spy dude, the TIE Fighter pilot dude, and the two Asian dudes from Rogue One (admit it, you don&#039;t fucking remember more than two of their names at best), she suffered the most from the reshoots the movie underwent. The /v/-tier name is only the warning label on this crock of shit. A droid that constructed a body for herself from spare parts and wound up as Lando&#039;s version of Chewbacca, L3-37 is a [[SJW|woke robot feminist in space by direct admission of the writers, with everything that implies]] while also being a revolutionary leader who gives no fucks about any disgusting meatbags and at the same time is physically romantically involved with Lando while giving romantic advice to other characters and at the same time is all about profit and shooting up the place while using other droids as just pawns in her rampages (did we mention this character REALLY suffered from the reshoots?) Her body is destroyed in an escape attempt but ends up as one of the droid brains running the Millennium Falcon (yes, the same computer C-3P0 complained about in the original trilogy; draw your own conclusions.) Long story short, the feminist/sexbot/droid-supremacist/human loving/spree killer provides constant tonal whiplash. Did we mention that since she began without having a body there was no reason to stick her in the Falcon which is a fate worse than death based on about 1/4 of her characterization, it adds a LOT of disturbing subtext to Lando&#039;s fondness for the Falcon and the fact that Han basically just kept it after winning the game despite knowing Lando&#039;s lover was trapped forever inside, the implications for the conversations she had with Threepio during Empire Strikes Back, and the fact it was kept abandoned by a criminal on a desert planet for at least a decade means she&#039;s probably gone even more insane? Fan reaction is mixed, but only between &amp;quot;worst character ever, would prefer to watch Jar Jar and Holdo star in a sitcom than watch the movie again&amp;quot; and &amp;quot;had potential, was disappointed, still don&#039;t like the name&amp;quot;.&lt;br /&gt;
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== Nations and Organizations ==&lt;br /&gt;
* The Galactic Empire: Ever seen an evil, fascist space empire imposing itself on the galaxy with huge, evil spaceships and cool mooks? Then it was probably inspired by the Empire. Itself inspired by the brutalist designs of Nazi Germany, the First Galactic Empire is overall &#039;&#039;the&#039;&#039; classic authoritarian dictatorship, propped up by legions of obedient but easily disposable troops, cool propaganda that paints them as the saviours of the galaxy and ambitious officers ready to be choked for their failures. The Empire was created from the infrastructure of the Republic when Emperor Sheev Palpatine took singular power of the senate, ostensibly to keep the galaxy safe after the Clone Wars, but totally because he was a powerful Sith Lord who wanted to get his evil fascist dick hard. Once the galaxy got wise to this, the Empire used fear to keep them in line, which is one of the reasons why they took a liking to huge Star Destroyers and Death Stars, since they look fucking terrifying. While evil overall (as our [[Emperor|Lord and Savior]] George of the Lucas proclaims it), individual people go from normal people who knows no better since they&#039;ve lived with propaganda up their exhaust ports all their lives to genuine psychopaths like Palpatine and Grand Moff Tarken. The Empire eventually broke apart after the Battle of Endor where the Emperor was killed (allegedly; it&#039;s more complicated than that...), his apprentice turned to the Light Side of the Force and the second Death Star blown up. The remains of the Empire&#039;s military became the Imperial Remnants who fought the New Republic and each other for control of resources.&lt;br /&gt;
** Empire Remnants: in the original continuity, the Empire splintered into different warlord factions after the death of the Emperor and took several decades for the New Republic to defeat. At various points these remnants continued to threaten the New Republic for a long time, including the splinter lead by [[Creed|tactical genius Admiral Thrawn]]. Eventually the largest remnant, which had greatly mellowed out its policies since Palpatine&#039;s death, made peace with the New Republic. Would continue to exist into Cade Skywalker&#039;s era 130+ years after the Battle of the Yavin, where it would split into two major factions; one that was more overtly associated with the Sith and reminiscent of the pre-Rule-of-Two Sith Empire, and the other lead by a royal family of Force Sensitives more akin to Grey Jedi. In the Disney canon, most of the Empire surrendered or retreated into the Unknown Regions not long after the Battle of Endor, but various warlords still existed in the Outer Rim for at least five years since the fall of the Empire. &lt;br /&gt;
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* The Republic: Before the Empire, the galaxy was governed by a &#039;&#039;huge&#039;&#039; representative democracy, seen in the prequel movies. Its corrupt as fuck, and not really capable of much other than ignore the fact most of the galaxy is already at war with itself, entire species are being wiped out in ethnic purges faster than they can be counted in a census, and slavery is pretty much everywhere. Acts like one nation, functions as an economic forum for oligarchs while planets police themselves to varying degrees. Don’t fuck with Hutts, leaving them to do whatever they want in most of the galaxy, and until Sheev took over and made it the prelude to his Empire the only thing they ever did to get shit done is ask the Jedi to deal with it, whatever it is. &lt;br /&gt;
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* The Old Republic: The early Republic. Far less corrupt, and had a standing army made up of what can charitably be called a mix of rent-a-cop security and elite paramilitary volunteers. It was also far smaller, as the Republic only gradually expanded in stages across the galaxy, with humans leading most colonization efforts. Still rely heavily on Jedi, but mostly just for dealing with Sith. Hutt territory is more formal rather than them operating everywhere. &lt;br /&gt;
** Ruusan Reformation: 1000 years before the Battle of Yavin, after the apparent destruction of the Sith, the Republic underwent a massive reorganization that made it into the Republic, but started with a dark age due to the damage caused by the war. Used to reconcile a problem in the films where the Republic is said to have existed for both 1000 years and &amp;quot;a thousand generations&amp;quot;. This also solves how many details about pre-Prequel works had substantially different depictions of the Republic and Jedi from what the prequels wound up doing, and how there were wars when a character says there hasn&#039;t been a full scale war since the formation of the Republic.&lt;br /&gt;
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* The New Republic: The post-Empire government that the Rebellion forms. &lt;br /&gt;
** Legends: Leia rules for a time, trying to manage the various monsters of the week and Imperial remnant groups, gradually stepping down to more minor titles to avoid being another Emperor.  Then they have to deal with things like the extragalactic cenobite invaders that cause a galaxy-wide holocaust while her Jedi kids died or flirted with being evil.  Eventually it forms the Galactic Federation of Free Alliances, a confederation that includes a less-evil Imperial remnants (which it had been at peace with for a while) and some other powers, remaining a stable force combating Sith and their empires ever.  During this time, Leia&#039;s granddaughter was prophesied to bring the Light Side of the Force into ascendance while a female Force-Cthulhu tried to co-opt the prophecy for herself. &lt;br /&gt;
** Disney: Focused on defeating the Empire, then dismantled the Rebellion militarily. Focused mostly on being an intermediary with independent planets, paying for each one in the alliance to have their own militia with treaties to support each other if attacked, while the Republic itself had a small fleet to bolster anyone in need. Despite sounding like the setup for World War 1, it actually is like the US/Soviet Cold War with the Imperial remnant then its successor the First Order, until the FO performed a Star Wars 9/11 and used a planetkiller weapon to destroy all the planets in the sector of the New Republic capital then invaded the independent planets. Being essentially destroyed, the planets focused on their own survival until Lando performed a short planet-hopping tour to rile up the militias and all the scum, villainy, and pirates who wanted to see the true death of the Empire/First Order. During its reign it had far less control over the galaxy than the Republic or Empire, but clever administration and assigned leadership of the militias made traditionally dangerous and lawless planets like Tatooine finally civilized. Its ultimate fate is now unknown. &lt;br /&gt;
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* Confederacy of Independent Systems: aka the Separatists. Due to the rampant corruption in the Republic, a lot of systems were very unhappy with the state of the galaxy and wanted out. However, many of these separatists included extremely powerful corporate goons, such as the Trade Federation, who simply wanted more power for themselves, and were willing to lease out their droid armies to that end. While outwardly they were simply disgruntled and neglected planets who wanted independence, in reality the CIS existence was deliberately engineered by the Sith in order to further their goals in the creation and maintenance of the Empire. Under the leadership of Count Dooku, they formed a formidable alliance that would threaten the core worlds of the Republic, eventually leading to the Clone Wars that would throw the galaxy into one of the bloodiest conflicts in centuries. And despite Dooku&#039;s purported political idealism at the start of the war, as the war progressed, bloodthirsty war criminals like General Greivous made the Republic fear and loathe any hint of disloyalty, which was a major PR problem for the early Rebellion. The fact that the CIS was made up of powerful, alien corporations from the Outer Rim also served to justify the Empire&#039;s xenophobia, nationalization of virtually all heavy industry, and subjugation of worlds far away from the Core. Because the Separatists were simply an expendable puppet of the Sith, Palpatine had no qualms about sending Vader to destroy the remaining leaders once he secured his Empire and they&#039;d outlived their usefulness.&lt;br /&gt;
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* The Rebel Alliance: After Emperor Palpatine&#039;s political takeover succeeded and the Jedi murdered in a [[Horus|galaxy-wide act of backstabbery]], Senators Bail Organa, Padmé Amidala, Mon Mothma and a small group of sympathizers come together to form a resistance group, knowing fully well that the new Galactic Empire won&#039;t be going quietly with their new &amp;quot;doctrines&amp;quot;, especially since the Empire&#039;s militarization only increased following the end of the Clone Wars. The rebellion&#039;s supporters were an odd mixture of former Separatists, Republic loyalists who found themselves betrayed such as Kashyyk and Mon Calamari, and the occasional Imperial defector who found Imperial service either too immoral or too dangerous. For the next twenty years, the Rebellion will infiltrate, sabotage and generally frustrate the Empire as best they can, but unfortunately doesn&#039;t manage to really make a big difference; that is, before a certain Luke Skywalker gets swept up by them and leads them to their first, grand victory against the Empire&#039;s first Death Star. From here on out, the Rebellion does their best keeping themselves hidden from the Empire while maintaining strong relations with their allies, who, while few, did let them create a small fleet of outdated vehicles. Eventually, the Rebellion&#039;s hard work bears fruit after the second Death Star blows up and the Emperor goes missing. From here, the Rebellion and their members become the New Republic.&lt;br /&gt;
** The Resistance: From a first look, the Resistance looks extremely similar to the Rebellion visually (they are called &amp;quot;The Resistance&amp;quot; for Pete&#039;s sake!), but there&#039;s a little more going on under the hood. Feeling her hairbuns tingle with fear, Leia Organa realizes the First Order will become a galaxy-wide headache soon and moves to get the New Republic to give a shit - except they don&#039;t, because her father was Vader, and thinks she&#039;s a military maverick that just wants to feel important. Leia then begins to fund a secret militia of her own, looking for supporters among fellow senators and calling in old friends. The result is... Less than ideal. Functionally just a strikeforce of some twenty fighters and one or two capital ships (who by now are über-mega outdated), the Resistance can do jack &#039;&#039;shit&#039;&#039; against the First Order, who literally commands entire space empires by force. By the Force Awakens, they&#039;re pretty much fucked - but luckily gets themselves two new heroes to add to the fold (one who is among the most naturally talented forces users ever seen), re-connect with Han and Chewie AND find a fucking map to Luke Skywalker&#039;s personal pillowfort he left for some 5-10 years ago. Eventually fucked up after destroying the Starkiller Base and grinded to metal spacedust by a prolonged space chase, they eventually manage to ignite resistance in the entire galaxy, which gets a &#039;&#039;fuckhueg&#039;&#039; navy of ragtag ships to reinforce them at Exegol.&lt;br /&gt;
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* The Hutt Cartels: Essentially the space mafia, if the mafia had the clout to influence the national government (like in Russia during the 90s with the Russian Mob). If there&#039;s an affair that&#039;s illegal by legal standards, the Hutts probably have a hand in it. Keeps to themselves and doesn&#039;t care much for what the Sith and Republic is up to, though Jabba the Hutt, owner of Tatooine, takes part in the original trilogy because of Han Solo&#039;s longstanding debt to him. Gets helped and funded by the Empire to do their dirty work and gets killed for his efforts, so there&#039;s a good reason why they keep out of all that. Hutt space has significant overlap with the cartels, but the two are technically separate.&lt;br /&gt;
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* The First Order: If the Empire was the textbook fascist dictatorship, Disney&#039;s First Order is the Nazi Party itself as a military organizations/cult. After the Imperial Remnants began fighting amongst themselves, an Imperial admiral fled to the Unknown Regions to rebuild her version of the Empire. Here the First Order grew slowly as former Imperials joined them and they subjugated small local fiefdoms and kingdoms. Eventually the previously unknown Sith Lord Snoke took control as their Supreme Leader and Ben Solo joined him as his apprentice, becoming Kylo Ren. The New Republic eventually learned of the First Order, but thought they were just a paper tiger with no real power. In actuality, their military tech and capabilities were quite high for how relatively small they were... Oh yeah, and they had created a superweapon built into a trench in the planet Ilum that could &#039;&#039;destroy a whole star-system&#039;&#039;. Eventually they fired the thing and waged a war of subjugation on the anarchic remains of the New Republic.&lt;br /&gt;
** SPOILERS: Behind the scenes, the Emperor had manipulated the creation of the First Order to retake the galaxy, using an artificial body double (Snoke) to take direct control while hiding on the Sith homeworld. The plan was to eventually add his own fleet of Star Destroyers with planet-destroying capabilities to the First Order and form the Final Order, the one and final armada to take the entire galaxy through force and fear.&lt;br /&gt;
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== Worlds ==&lt;br /&gt;
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* &#039;&#039;&#039;Tatooine&#039;&#039;&#039;: A run down desert world orbiting a binary star system on the outer rim of the galaxy. It has a few dingy little cities, towns and farms home to a collection of criminals, smugglers, people scraping by and slaves with some basic order imposed by Hutt Crime families. The oral history of the native sand people suggests that it was considerably more lush before its inhabitants pissed off the Rakata, but the source for that notes oral histories are generally inaccurate. Surprisingly it is the most visited world in the franchise, showing up in every film but &#039;&#039;Empire Strikes Back&#039;&#039; due to the Skywalker family&#039;s connection to this craphole.&lt;br /&gt;
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* &#039;&#039;&#039;Naboo&#039;&#039;&#039;: Lush planet between the Mid rim and outer rim, shared by both humans and gungans. Interestingly, the planet core is connected to the planet&#039;s oceans, though travel through the core is quite dangerous due to the leviathans living there. The planet hadn&#039;t been terribly important right up until the Trade Federation came knocking, which began a series of conflicts culminating in the Clone Wars. Relatively close to Tatooine, which is how the Jedi end up discovering Anakin Skywalker during the conflict when they&#039;re forced to evacuate the Queen of Naboo.&lt;br /&gt;
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* &#039;&#039;&#039;Coruscant&#039;&#039;&#039;: The Capital of the Republic and the Empire, a Ecumenopolis in which basically every square meter of it&#039;s surface is covered in a multi-kilometer thick cityscape. Originally found in George Lucas&#039;s notes as &amp;quot;Imperial Center&amp;quot;, [[Timothy Zahn]] named it Coruscant in the Thrawn Trilogy (as Imperial Center was clearly not the original name) and Lucas was convinced to keep the name when it came time to make the prequels. Before the prequels, pronunciation in audio books was all over the place. Descriptions of the city are not unlike your typical [[Hive city|Hive City]], where the elites live in the upper levels where the sky is still visible, while the lower class live in the dark, crumbling foundations, but with a slightly more Art Deco vibe rather than Gothic.&lt;br /&gt;
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* &#039;&#039;&#039;Yavin IV&#039;&#039;&#039;: Jungle moon of the gas giant Yavin. The temples on this moon used to house a warrior race that had been enslaved by the Sith before being driven to extinction; it then became the secret base of the Rebel Alliance, which became the staging area for the Alliance&#039;s battle against the first Death Star. After the superweapon&#039;s destruction, the Empire launched a conventional attack and the Alliance was forced to relocate to Hoth. After the Thrawn Campaign, it became the site of Luke&#039;s new Jedi Academy which, after a brief incident with a Sith wraith haunting the place, flourished until yet another galactic war forced them to relocate.&lt;br /&gt;
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* &#039;&#039;&#039;Hoth&#039;&#039;&#039;: An obscure snow world devoid of any intelligent life, and seemingly named after a legendary Jedi master of old. It became the new headquarters for the Rebel Alliance after the fall of Yavin Base. It was established &#039;&#039;way&#039;&#039; back in the Newspaper comic that it was chosen by the rebels after Luke crash landed on it and encountered a pair of malfunctioning [[Android|Replica Droid]] prototypes fleeing from their creators. Further sources have expanded on its reasons for being chosen to include the fact that it&#039;s just off of a major trade route, which concealed supply runs (and is why Bespin is within backup drive distance).&lt;br /&gt;
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* &#039;&#039;&#039;Bespin&#039;&#039;&#039;: Gas giant with a breathable upper atmosphere. Home to Cloud City, an independent city that makes its income through mining Tibanna gas (used in blasters). Bespin&#039;s independence was used as a political pawn when Vader arrived and extorted Lando Calrissian into betraying the rebels to him. After some double crossing, the Rebels would later liberate Bespin from the Imperials.&lt;br /&gt;
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* &#039;&#039;&#039;Kamino&#039;&#039;&#039;: Ocean planet that technically exists outside the Galaxy proper, in between it and what is known as the &amp;quot;Rishi Maze,&amp;quot; which was why it was a bitch to find. The inhabitants are expert geneticists, and the place is really hard to get to without knowing exactly what you&#039;re doing, making it the ideal location for growing the Republic&#039;s clone army.&lt;br /&gt;
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* &#039;&#039;&#039;Geonosis&#039;&#039;&#039;: Desert world inhabited by bug people. Was used by the separatists to build their armies and strategize, eventually becoming the site of the first battle of the Clone Wars. &lt;br /&gt;
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* &#039;&#039;&#039;Utapau&#039;&#039;&#039;: Temperate planet characterized by its massive sinkhole cities. General Grievous tried to rally the Seperatists here after Dooku&#039;s death, but was killed by Obi-Wan in the ensuing battle.&lt;br /&gt;
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* &#039;&#039;&#039;Khashyyk&#039;&#039;&#039;: Forest planet and home to the wookies, who live in gigantic tree houses connected by enormous suspension bridges.&lt;br /&gt;
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* &#039;&#039;&#039;Mustafar&#039;&#039;&#039;: Lava planet and the last holdout of the Seperatists. Darth Vader makes his base here after he is forced to don his iconic armor.&lt;br /&gt;
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* &#039;&#039;&#039;Dagobah&#039;&#039;&#039;: Uncharted swamp planet where Yoda went to live in exile. Noteworthy for the Dark Side cave, a naturally-occurring phenomenon where the dark side would tempt anyone who entered. Briefly the EU made the cave a remnant of a random dark force user Yoda fought there, but this was retconned away when it was implied Yoda had never visited the place before his exile, then the Clone Wars series made it so Yoda &#039;&#039;did&#039;&#039; visit Dagobah before his exile. This would just be a random detail if not for a significant character having his backstory linked to this event.&lt;br /&gt;
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* &#039;&#039;&#039;Endor&#039;&#039;&#039;: A gas giant also known as Tana at the end of the Outer Rim before Wild Space (and it probably was in Wild Space before one of the most significant events in Galactic History took place there). The Empire built the second Death Star in its system.&lt;br /&gt;
** &#039;&#039;&#039;Sanctuary Moon&#039;&#039;&#039;: Better known than the planet itself is its forest covered moon that the Empire build the shields for the under-construction Death Star 2 on. It&#039;s home to the short, furry and deadly Ewoks. It was the nominal capital of the interim Alliance of Free Planets and New Republic for two years till the capture of Coruscant.&lt;br /&gt;
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* &#039;&#039;&#039;Death Star&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Death Star II&#039;&#039;&#039;: We&#039;re fudging the definition of world here, but its not an exaggeration to say this thing is the size of a small moon and has a very sizeable population. While the Death Star II was incomplete, it was substantially bigger and more deadly. This thing was able to get around with a battery of hyperspace engines, but still took a fair amount to time to get around in order to get within firing range. Curiously enough, the idea for the superweapon came from Tarkin, but was designed by the Geonosians of all people, which then terrified the pants off the Republic that the Seperatists had a superweapon prompting them to start reverse-engineering the design ([[Just as planned]] as far as Palpatine was concerned).&lt;br /&gt;
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==Species==&lt;br /&gt;
One important thing to note about alien species in Star Wars is that almost all of them were originally singular costumes added to the films for background color or to make a character stand out, then had a species name and culture retconned onto them by Expanded Universe writers. As a result, most species&#039; &amp;quot;personalities&amp;quot; are just shallow clones of the character they&#039;re derived from. Many of the species seen in the original trilogy were given names and backstories by [[Star Wars RPG|the original RPG from West End Games]] that became canon as every other EU novel to come after used Star Wars D6 as a reference.&lt;br /&gt;
* &#039;&#039;&#039;[[Human]]s&#039;&#039;&#039;: Leias. They originated in the Galactic Core, but have spread to most inhabited planets, first as slaves to a now-extinct species of precursors and then through initial space exploration with pre-hyperdrive generation ships. As a result there are a lot of [[Abhuman|&amp;quot;near-human&amp;quot;]] species kicking around that are basically just weird-looking humans and pretty much the only species humans can crossbreed with. &lt;br /&gt;
** &#039;&#039;&#039;Mandalorians:&#039;&#039;&#039; Bobas. A society of space [[Spartans]]/[[Vikings]] with cool armor. Actually not human majority initially (Unless you are a Disney fan), originally made up of a species called the Taung. The Taung had a habit of adopting orphans of other species to the point that when shit hit the fan and they died out following a war with the Jedi, their culture was preserved by other species who remember them as their Progenitors. As it stands, a Mandarlorian can be of any race (the adopting the orphans-thing was something else the Taung passed down) but are usually human.  &lt;br /&gt;
* &#039;&#039;&#039;Corellians:&#039;&#039;&#039; Hans. Literally an entire culture of dashing rogues and space cowboys who like to go fast and smuggle shit (and penniless street urchins looking for their big break to become dashing rogues and space cowboys).  The Corellian Engineering Corporation made the YT series (of which the Falcon is officially part of, though its modifications are extensive enough to make listing CEC as its manufacturer a [[Wikipedia:Ship of Theseus|Ship of Theseus]] problem) and many of the Rebel ships seen in the original trilogy. Nearly ruined their planet with starship factories, but now they&#039;ve gone green and relocated all of their heavy industry to space stations. Their home system reeks of precursor meddling and is detailed enough to be a setting in itself, complete with a Big Dumb Object in the middle (Centerpoint Station) for PCs to fuck with.&lt;br /&gt;
* &#039;&#039;&#039;Wookiees:&#039;&#039;&#039; Chewbaccas, and one of the only species to be named in the original films. Huge, swole sloth people that do not live on Endor and can&#039;t speak (but absolutely understand) Basic. Most are actually pretty peaceful and intelligent and they have produced a lot of highly skilled engineers. They highly value people who save their life, becoming their eternal friend in what is known as a Life-debt; this is how Han met Chewie. They have retractable climbing claws, but a cultural taboo on using them in combat leads to those who do so being exiled as &amp;quot;madclaws&amp;quot;. Has the unfortunate distinction of being the first species in Star Wars lore to have their home planet and culture detailed... via the &#039;&#039;Star Wars Holiday Special&#039;&#039;. Despite the infamy and single airing, the broad strokes survived the entirety of the Expanded Universe&#039;s lifespan and would reappear in &#039;&#039;Revenge of the Sith&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trandoshan&#039;&#039;&#039;: Bossks. Brutish, scaly [[Lizardfolk]] capable of regenerating severed limbs and absolutely obsessed with hunting shit. Have had a continuous species war with the Wookiees since before FTL was a thing, which is a &#039;&#039;long-ass time&#039;&#039; in Star Wars (well over 150,000 years), owing to the fact that the two species share a home system. Their religion is about scoring &amp;quot;points&amp;quot;, with the only known method of gaining them is violent action and the only known method of losing them is being captured alive by enemies. The system was first mentioned a mere three years after &#039;&#039;[[Doom]]&#039;&#039; so the fact that they essentially see life as a giant, violent video game is likely pure coincidence. Despite this they aren&#039;t universally evil, though they often are.&lt;br /&gt;
* &#039;&#039;&#039;Gungans&#039;&#039;&#039;: Jar-Jars. These guys suffer from an extremely poor choice of poster-boy (compared to Wookiees who have one of the best possible poster-boys of their species). You may think that just because Jar-Jar is one of the least intelligent characters in the entire Star Wars galaxy, the rest of his species are too, but if you can look beyond Binks you&#039;ll see that the Gungans are pretty cool in their own way. Remember that, canonically, Jar-Jar is considered a disgrace in Gungan culture before the Battle of Naboo and after the rise of the Empire (as Senator Binks directly enabled it). Masters of organic technology, they live in bubble-buildings under the sea and have access to bioelectric spears and booma (essentially organic shock grenades fired by the [[Sling|various]] historical throwing devices) alongside [[Awesome|army-wide shield generators]] (in defiance of everyone else in the galaxy deriding them as primitives). Like the Wookiees these guys have a warrior-culture to be proud of, but unlike them they have at least made the effort to have a go at learning to speak basic (even though they still need to work on it). Due to their cartilaginous skeletons they are especially athletic and dynamic, making them pretty good fighters if they are trained properly, and in a rarity for a sci-fi species they have a racial weapon that&#039;s actually entirely practical (sling hurled explosives continue to see use today). Certainly if you want an accurate Gungan poster-boy, look no further than Captain Tarpals, who manages to hold General Grievous up in a duel for several minutes with nothing more than his spear. Oh, and their king is voiced by [[Awesome|BRIAN BLESSED]]. Still don&#039;t like them? Well, at least feel comfortable in the knowledge that they&#039;re more entertaining than anything in the Sequel Trilogy.&lt;br /&gt;
* &#039;&#039;&#039;[[Twi&#039;lek]]s&#039;&#039;&#039;: Technicolored humanoids from Ryloth (which is about as far as you can get from the core worlds without leaving the major hyperspace lanes) with weird head-tails (&amp;quot;lekku&amp;quot;) that they have instead of hair. Enough have been transported off world, generally as slaves, they can be found anywhere, and many have never seen their ancestral home. Given it&#039;s a borderline death world whose chief economic exports are drugs and slaves, they aren&#039;t missing anything. Their most interesting physical quality (aside from the girls being hot) is that they can communicate silently with their lekku. TORtanic tried to rationalize their fetish for enslaving their own as being the result of a precursor project to design the perfect slave species, but nobody cares about this because TORtanic is shit.&lt;br /&gt;
* &#039;&#039;&#039;Duros&#039;&#039;&#039;: Seen once in &#039;&#039;Hope&#039;&#039; during the cantina scene. Naturally they&#039;re one of the most important species in the EU despite not having a canon character until The Clone Wars introduced us to Cad Bane. Enslaved by precursors alongside humans, they were among the first to develop FTL travel based on salvaged hyperdrive technology and are the only non-human species to have an equivalent of &amp;quot;near-human&amp;quot; in a few &amp;quot;near-Duros&amp;quot; species.&lt;br /&gt;
* &#039;&#039;&#039;Bothans&#039;&#039;&#039;: [[Meme|Died to bring you this information.]] A species of [[Beastmen (40k)|wolf-men/goat-men]] (depending on which author/illustrator) who are almost universally spies thanks to that one-off line from Mon Mothma. In truth the best and early EU works portray them as something far worse: politicians. The most prominent Bothan is Borsk Fey&#039;lya, a Bothan politician who used his role in the acquisition of the second Death Star plans to maintain a place in the New Republic&#039;s senior leadership and uses his position for personal gain like any proper politician should. Now possibly NOT wolfgoatpeople, thanks to some Lucasfilm [[Troll|source]] being all like “it’s never explicitly stated that they’re aliens, maybe they’re humans, *WINK*”.&lt;br /&gt;
* &#039;&#039;&#039;Rodians&#039;&#039;&#039;: Greedos. Their home planet being a death world full of predators means they are often aggressive and put hunters in high regard, which is the EU excuse for all the film Rodians being criminals.&lt;br /&gt;
* &#039;&#039;&#039;Chiss&#039;&#039;&#039;: Thrawns. Near humans with blue skin, dark blue/black hair and red eyes. They dwell in the Unknown Regions, with they’re own fancy schmancy empire, crack navy and altogether superior technological advancements that make the rest of the galaxy look fucking backward (see blaster resistant clothes...whereas [[Derp|fucking stormtrooper armour can be defeated by arrows loosed by Care Bears]]). Known for being superb pilots, traders, negotiators, tacticians and all round scheming bastards with Danish accents.&lt;br /&gt;
* &#039;&#039;&#039;Gran&#039;&#039;&#039; are three eyed goat (?) like aliens with rough, tan skin. They are quite nice and peaceful with excellent vision, especially in distinguishing color. Unfortunately for the galaxy at large, Gran exile most of their criminals: They consider being unable to see the rich and beautiful environments of their homeworld a fate worse than death. These exiles often fall into criminal groups.&lt;br /&gt;
* &#039;&#039;&#039;Mon Calamari&#039;&#039;&#039;: Ackbars. An aquatic species whose long history of making airtight vehicles for travel in three dimensions has made them excellent ship-builders. During the early days of the Rebellion the Mon Calamari were one of the few species to successfully throw off the Empire during Operation Domino and not be subject to immediate reprisal thanks to their isolated location and strategy of mining hyperspace routes to buttfuck any Imperial ships sent to shut them down (ships coming out of hyperspace don&#039;t have shields). Those weird-looking bubble ships from &#039;&#039;Return of the Jedi&#039;&#039; are built by Mon Calamari.&lt;br /&gt;
** &#039;&#039;&#039;Quarren&#039;&#039;&#039;: Another background species from &#039;&#039;Jedi&#039;&#039; who share their homeworld of Dac with the Mon Calamari. Prideful isolationists who stick to the depths, with their main contact to the surface being trading deep sea mined materials to the Mon Calamari. Look more than a bit like [[Illithid]].&lt;br /&gt;
* &#039;&#039;&#039;Gamorreans&#039;&#039;&#039; are space [[Orc]]s: Pig-like, brutish, stupid and violent. Constantly at war with each other, their clan identity is so strong they&#039;ll try to kill each other if from opposing clans if they meet off-world. Frequently brought into the galaxy as slaves or by clans trading labor/muscles for outside resources. Like Wookiees, can&#039;t physically speak Basic. Unlike Wookiees, only their clan matrons and some high ranking men are literate in their native language.&lt;br /&gt;
* &#039;&#039;&#039;Zabrak&#039;&#039;&#039;: Mauls. Near-humans with mostly bald, spikey heads and two hearts. Those black markings Maul had are actually ritualistic tatoos that Zabrak men often get. They were pretty divided internally till the Empire decided to oppress them all and force them to join together. Eeth Koth of the Jedi Council was one.&lt;br /&gt;
** &#039;&#039;&#039;Dathomirians&#039;&#039;&#039; are a sub-species of Zabrak native to Dathomir who supposedly interbred with humans to create a new group, which was separated according to gender, though their origins have been neglected in current canon. Even so, the females of this sub-species do not have the spiked heads typical of other Zabraks. Darth Maul is the most prominent Dathomirian in the films and TV series.&lt;br /&gt;
* &#039;&#039;&#039;Togruta&#039;&#039;&#039;: Red skinned humanoids with lekku and hollow horns that allow echolocation. Shaak Ti and Ahsoka were Togruta. &lt;br /&gt;
* &#039;&#039;&#039;Hutts&#039;&#039;&#039;: Jabbas. (Fun fact: &amp;quot;the Hutt&amp;quot; was just a title in the original trilogy and Jabba was just some random slug dude. The original film didn&#039;t even intended for him to be an alien!) Naturally they&#039;re all mini-Jabbas who live in a clan/crime-family/zaibatsu type of arrangement known as the &#039;&#039;kadjic&#039;&#039;. Kind of like the Mexican drug cartels in that they have their own corner of the galaxy that they rule independently, even after they join the Empire they pay the Moff to look the other way when they do shady shit. (They&#039;re always doing shady shit.) Because the Hutts own exactly one third of all organized crime (and a significant number of planets) in the galaxy and it is the third (after Basic and Binary) most widespread full language, Huttese is a good language to take, especially for criminal-types . Be warned! Hutts have four fingered hands and their numbering system uses base eight! Despite being looking and acting like fat [[neckbeards]] they&#039;re actually insanely strong and their less bulky youth are very agile for their size. They LOL at the Force, so the RPGs tend to give them a huge bonus to resist mental influence.&lt;br /&gt;
* &#039;&#039;&#039;Sullustan&#039;&#039;&#039;: [[Dwarf|Short, tunnelfaring, crafters who can drink a lot without getting drunk]]. Vaguely simian near-humans with flappy jowls, large ears, and black eyes that originally evolved for tunnels. Their SoroSuub company is one of the largest tech makers in the galaxy, and likely the largest that isn&#039;t Human run.&lt;br /&gt;
* &#039;&#039;&#039;Toydarians&#039;&#039;&#039;: Wattos. Blue tapir-looking dudes from Hutt Space who can hover on fly-like wings. As their source character is a hilariously offensive Jewish stereotype, the EU largely ignored Toydarians until &#039;&#039;The Clone Wars&#039;&#039; reinvented them as a vaguely Cambodian monarchy on a mud world. Mind tricks don&#039;t work on them (only money).&lt;br /&gt;
* &#039;&#039;&#039;Jawa&#039;&#039;&#039;: Utinni! They roam Tatooine (and a few other planets) scavenging technology and selling it. A handful of sources mention they are [[Skaven|rodents]] under the hoods.&lt;br /&gt;
* &#039;&#039;&#039;Ewoks&#039;&#039;&#039;: If skub became a species, Ewoks would be a contender up there with Gungans and Yuuzhan Vong. Small koala-like creatures, similar to Jawas, that live on the forest moon of Endor, Ewoks are super primitive and live in tribes. They end up playing a big part in the Rebel victory in &#039;&#039;Return&#039;&#039; by attacking Imperial stormtroopers and destroying some walkers. Their reception didn&#039;t seem too bad at first, but in the following decades they&#039;ve become reviled by many, not so much for their design but more for the idea that small bears with spears and rocks could defeat what were supposed to be the Emperor&#039;s finest troops. Some people don&#039;t mind them (and they were &#039;&#039;definitely&#039;&#039; profitable for merchandise) but others hate them and say they&#039;re a prime reason that attitudes toward &#039;&#039;Return&#039;&#039; have gotten increasingly negative over the years.&lt;br /&gt;
* &#039;&#039;&#039;Neimoidians&#039;&#039;&#039;: Trade Federation flunkies; they will not survive this. Their reproductive cycle is really weird, producing lots of grubs which are raised in warrens fighting over a limited amount of food in which the weak are culled. Unlike how this usually goes, this process makes the Neimodians prone to hoarding resources and wary of danger.&lt;br /&gt;
* &#039;&#039;&#039;Noghri&#039;&#039;&#039;: Primitive, short saurian people who happen to be some of the deadliest non-Jedi melee combatants and assassins in the galaxy. Darth Vader bought their loyalty by saving them from the environmental damage a crashed ship caused. They are a major part of Timothy Zahn&#039;s Thrawn Trilogy, which they were invented for.&lt;br /&gt;
* &#039;&#039;&#039;Tarasin&#039;&#039;&#039;: Invented whole-cloth for the Living Force campaign for [[Star Wars D20]]. Lizardmen with scales that change color based on their emotions and frilled necks. With focus they can control their colors enough to camouflage themselves and even &amp;quot;speak&amp;quot; silently amongst each other. They had a high degree of force sensitivity, though if this a result of their species or their home system being a place where the Force is strong is unknown.&lt;br /&gt;
* &#039;&#039;&#039;Shards&#039;&#039;&#039;: Sapient crystals. They are incapable of movement and don&#039;t speak the way humans do. They can however control droid bodies they are implanted into. Several are force sensitive which led to a Jedi teaching them the ways of the Force. The Jedi order shunned these &amp;quot;Iron Knights&amp;quot; and excommunicated the master responsible. This wound up benefiting them though, as the master and his students were able to survive the Jedi purge due to the obscurity this granted. When Luke&#039;s new order emerged they welcomed the Shards with open arms.&lt;br /&gt;
* &#039;&#039;&#039;Rakata&#039;&#039;&#039;: The aforementioned precursors, developed by [[BioWare]] for the &#039;&#039;Knights of the Old Republic&#039;&#039; game (though there were a few mentions of precursors here and there before that). Formed an &amp;quot;Infinite Empire&amp;quot; long before the Republic using dark side powered hyperdrives only they could use. When they gradually lost their force sensitivity their empire fell apart. Responsible for why there are so many Humans and Human off-shoots everywhere: They were seeded throughout the Infinite Empire as a slave species and abandoned when it fell. There is no evidence they existed past the Old Republic era, where a few fractured and primitive survivors were seen on their home planet and this planet was devoid of life by the time of the Ruusan Reformation.&lt;br /&gt;
* &#039;&#039;&#039;Sith&#039;&#039;&#039;: Red skinned near-humans with boney tentacles growing out from near their nose and an affinity for the dark side, especially illusions. Natives of Korriban, the order most people know as Sith were a result of exiled dark Jedi interbreeding with them and adding their knowledge of technology. So diluted with human blood they were extremely rare by the Old Republic era and believed extinct by the time of of the prequels. A few small mostly primitive pockets had been discovered however, but were covered up by Palpatine so he could grab more dark side goodies. More or less invented whole-cloth for the EU.&lt;br /&gt;
* &#039;&#039;&#039;Yuuzhan Vong&#039;&#039;&#039;: [[Tyranids|Extragalactic aliens who only use organic technology]].  Pallid humanoids with tapered skulls who came from a living planet they worshiped as a god called Yuuzhan&#039;tar.  The first time the Vong met aliens was an [[Necrons|interstellar robot war]].  Fighting off said robots made them hate all machines and [[Khorne|gain such a taste for conquest they made up a new war god and conquered their galaxy]]... only to destroy it due to infighting.  To punish their tyranny, Yuuzhan&#039;tar [[Culexus|cut them off from the Force, unintentionally making them mostly immune to it]].  They developed [[Dark Eldar|a species-wide pain and body modification fetish]] trying to fix this before finding and invading the Star Wars galaxy.  The resulting religious war decimated the New Republic, caused mass genocides and had a death toll of around &#039;&#039;&#039;365 trillion&#039;&#039;&#039; ([[Lamenters|including Chewbacca]]).  Then Luke and his family killed [[Goge Vandire|the guy manipulating their civilization behind the scenes]], found Yuuzhan&#039;tar&#039;s living planet offspring and ended the wawr.  The Vong colonized it, reconnected to the Force and became terraformers as penance.  Rendered part of the Legends by Disney.&lt;br /&gt;
* &#039;&#039;&#039;Grysk&#039;&#039;&#039;: A near mythical species from the Unknown regions, where starships usually can&#039;t go because the hyperspace along its border is a level of fucked-up that only warp storms can match. Little is known about them except that they live on a spacefleet, have a fierce warrior culture, are humanoids with tapered skulls, their weapons and armor are ritualistically disfigured on the right side and they had a penchant for [[Tesla|electrical weapons]].  Likely Disney&#039;s replacement for the Yuuzhan Vong, since Space Cenobites with bio-tech is too weird and grimdark for Disney.  The Rak&#039;gol to the Yuuzhan Vong&#039;s Tyranids.&lt;br /&gt;
&lt;br /&gt;
==The Galaxy (and beyond)==&lt;br /&gt;
The Galaxy Far Far Away is a spiral galaxy about 120,000 light year in diameter. It is home to an unusually high number of populated planets and species. It has a few smaller satellite galaxies, though only one is ever visited in the entity of Star War media and only in an obscure short story (but visitors from the others have come).&lt;br /&gt;
*The Deep Core: The innermost part of the galaxy. Due to a high number of black holes, and dense star clusters, only the outer most areas are explored. The sole exception is a top secret Imperial bunker world of Byss.&lt;br /&gt;
*The &amp;quot;Core&amp;quot; worlds: The most populated and best mapped part of the galaxy. Holds the actual capital of the Republic/Empire/New Republic, and some of the biggest sources of culture. The earliest known home world of Humans and Duros, but the Rakata taking these species as slaves leaves the world of their origin a mystery.&lt;br /&gt;
*Colonies: The first areas that was expanded to after hyperspace travel came about.&lt;br /&gt;
*Inner Rim:&lt;br /&gt;
**Hapes Cluster: An independent system of stars ruled by the matriarchal Hapes Consortium. Even for Star Wars, it&#039;s incredibly dense in populated worlds. They took in a large number of Separatist scientists at the end of the Clone Wars and by the New Republic it has unique technology that&#039;s more advanced in some areas despite lagging behind in some other areas. &lt;br /&gt;
*Mid rim:&lt;br /&gt;
*Outer Rim: The farthest reach of the galaxy. Civilization is sparsely populated, neglected by the galactic authorities and/or largely dominated by the independent and cruel Hutt Empire.&lt;br /&gt;
** Hutt Space: An autonomous section of the galaxy ruled by the Hutt clans (&amp;quot;Kajidic&amp;quot;). How, exactly, head of state (or any government function) is determined and what titles they hold is unclear, but there seems to be some Hutt that somehow becomes on top of it. A lack of extradition agreements with the Republic renders it a haven for criminals, who in turn kick money back to the Hutts. It joins the Empire during its existance, only to continue its shifty ways after early Imperial attempts to wipe out crime fail and regain independence after Palpatine&#039;s death.&lt;br /&gt;
*Corporate Sector/Tingel Arm: The &amp;quot;northern&amp;quot; most edge of the galaxy. Over 400 years before &#039;&#039;The Phantom Menace&#039;&#039;, the Republic had the brilliant idea to develop an unpopulated section of the galaxy: Get a bunch of large companies to do it in exchange for some autonomy, resource rights and lower taxes. [[Not As Planned|Naturally this went poorly]], and the whole place is a [[Cyberpunk]] style megacorp controlled dystopia. Originated in the Han Solo books, one of the first expanded universe books ever.&lt;br /&gt;
*Unknown Regions: The vast, largely unexplored due to similar issues to the core, western chunk of the galaxy. It actually has several native hyperspace capable civilizations forging their own empires by the New Republic era, one of which was already active over 4000 years before the Battle of Yavin.&lt;br /&gt;
*Wild Space: Wild Space is the area of the galaxy that &#039;&#039;is&#039;&#039; charted and open to Hyperspace travel, but unsettled and most of the detail on the maps is lacking. Holds the Rishi system, the only publicly known path to the Rishi maze (a state secret path in the Outer Rim&#039;s Rothana goes to Kamino).&lt;br /&gt;
*Rishi Maze: The only one of the satellite galaxies to be visited by those from the main galaxy, able to be accessed by traveling a chain of systems stuck between the two. The one short story that actually goes there describes it as a mess of radiation, but this could be the particular system within the maze. The only people known to live here are exploiting the natural resource deposits and hiding from The Empire. More well known is the cloner planet of Kamino, which is between the main galaxy and the maze.&lt;br /&gt;
*(unnamed) Yuuzhan Vong galaxy: This was the home galaxy of the EU race the Yuuzhan Vong, their original homeworld of Yuuzhan&#039;tar, the planet Zonama Sekot, the reptoid Chazrach, and possibly the Silentium (who made first contact and war on the Vong) and the Abominor droid civilizations . The galaxy was a spiral galaxy like GFFA and had a vast number of sentient races in it; however, the Yuuzhan Vong [[Tyranids|wiped the others out]], save the Chazrach [[Dark Eldar|whom they instead enslaved]].  The Yuuzhan Vong referred to it as the &amp;quot;ancestral galaxy&amp;quot;, and much of it was destroyed when [[Horus Heresy|the Yuuzhan Vong started fighting among themselves after dominating the galaxy]], with its current state of what&#039;s left of it unknown.  &lt;br /&gt;
*Firefist Galaxy: Another one of the orbiting galaxies. The only contact the main galaxy has had with it has been sending probes. Home to the Faruun, Maccabree, Nagai and Tof, all of which arrived during the early New Republic fleeing the problems of their home or in pursuit. All of this comes from the Marvel comics (with some smoothing in the details in reference books), but despite the general oddness of fitting the Marvel comics into more modern canon and many silly concepts in those comics, the presence of these species and their conflict is largely accepted because, unlike the &#039;&#039;other&#039;&#039; extragalactic visitors, it&#039;s not very disruptive to overall canon to include them.  Given that Disney now owns both Marvel and Star Wars, we may see more of them.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Star Wars appears to be a fairly standard sci-fi world (because it &#039;&#039;set&#039;&#039; that standard), but there&#039;s many subtle nuances that are easily missed&lt;br /&gt;
* Hyperdrives take ships to Hyperspace where they can travel and arrive at other destinations at FTL speed. Using a hyperdrive takes careful calculation to not only arrive on target, but avoid hitting anything on your way there. &lt;br /&gt;
** Each hyperdrive has a class, which multiplies travel time. At the time of the Rebellion, the standard was 2x, with newer/upgraded ships often packing class 1x and the Millennium Falcon (proclaimed to be the fastest ship in The Galaxy) had a class 0.5 as a result of modifications that made it unreliable. Anything larger than a fighter has a backup hyperdrive of much higher class (typically double digit) to ensure the crew can limp to the nearest populated system in the event of failure of the primary drive.&lt;br /&gt;
** Most travel occurs along the great hyperspace lanes, where the way is known to be clear and calculations are more established.&lt;br /&gt;
** Vehicles have to start up their shields &#039;&#039;after&#039;&#039; they complete their jump, which makes them vulnerable if you can predict where they are coming from. This makes launching an attack purely to target any reinforcements possible.&lt;br /&gt;
** Hyperspace itself [[The Warp|is weird]], and standard procedure is to avoid looking outside long term during travel to prevent people from going nuts. Communications while in hyperspace (except to ships making the same jump) are near impossible. Leaving hyperspace without the ship you came in on is impossible, and ejecting someone during travel ensures their death.&lt;br /&gt;
** There&#039;s a handful of instances of of hyperdrive failures sending people to Otherspace, an alternate dimension populated by a ship graveyard and hostile bug aliens with organic technology.&lt;br /&gt;
** One thing that&#039;s often overlooked is that modern hyperdrive technology is adapted from the dark side powered hyperdrives of the ancient Rakata after they lost the ability to use The Force and could no longer travel to maintain their empire. The result is that even experts don&#039;t have a total understanding of &#039;&#039;how&#039;&#039; Hyperspace works.&lt;br /&gt;
** Interdictor ships are capable of generating artificial gravity well to stop travel through their path and prevent ships from getting away. These first appeared in the Mandalorian Wars of the Old Republic, using spammed tractor beams to fake gravity wells, but these couldn&#039;t keep pace with hyperdrive improvements and disappeared till a superior successor technology was developed in the Imperial era. During the early days of the New Republic, Admiral Ackbar devised a tactic of using of such ships to prevent &#039;&#039;ally&#039;&#039; movement, ordering one to power up if it detected sabotage on a planned target had failed so the incoming attackers would be pulled from hyperspace far enough away to retreat. It would be Thrawn however that would prove the true master of such maneuvers, developing a system that allowed reliable same-system hyperspace jumps during tactical combat.&lt;br /&gt;
*FTL communication comes in four forms, all with their own issues.&lt;br /&gt;
**Holonet: The best known method for FTL communications. Vaguely comparable to the early internet, with news, primitive BBS, email, and some other stuff. Quite rare once you get past the developed core areas, and expensive to use both in setting it up and bandwith costs. Only military command vehicles and those for heads of state are likely to have personal holonet transceivers.&lt;br /&gt;
**Subspace relay: The cheaper alternative to the holonet is subspace relays. Relatively slow and has problems with dropped communications, but still FTL. Most capital ships have subspace transceivers, and some smaller vehicles are known to have them as upgrades. Comparable to snail mail, with shopping being a mail order order system like the Sears Catalog (view catalog, send order and payment, await shipping) rather than online shopping.&lt;br /&gt;
** Hyperspace Courier: Has all the problems of courier communication, and all the problems of hyperspace combined. Despite these faults, it&#039;s often the only choice for the most remote systems or if someone is disrupting the above two (like in a war) and always the only way to send physical goods.&lt;br /&gt;
** The Force: Occasionally powerful Force users are seen communicating via The Force across very long distances. This requires both parties be strong in The Force and have a very close connection. Even then being able to do anything more than sense the other is in danger is a crapshoot.&lt;br /&gt;
* Blasters use energy to excite special gas that is then expelled to deadly effect. Most blasters have an alternate stun setting which provides less-lethal takedowns. Stun setting is quite reliable and consistent even on physically tough species like Wookiees, though it&#039;s not safe to use on pregnant women and outside of specialized stun-only blasters the range is rather low. Despite being energy weapons, they have quite a kick.&lt;br /&gt;
** [[Stubber|Normal firearms]], known as slugthrowers, are also present. Compared to blasters they&#039;re cheaper, cause bleeding, can&#039;t be blocked by a lightsaber, can be suppressed, have faster projectiles and lower maintenance requirements, but have less initial stopping power, lower capacity, can&#039;t stun, make far more noise without a suppressor, and have heavier ammo.&lt;br /&gt;
** Ion weapons disrupt electric systems, but cause little structural damage and only minor burns on living creatures. This allows them to disable droids or ships without totally destroying them, making them important in capturing them. &lt;br /&gt;
** [[Sonic Weaponry]] exists, but it&#039;s considered an odd fork (as powerful as a slug thrower with none of its benefits) by everyone outside of water worlds and Jedi hunters.&lt;br /&gt;
* Replusorlift keeps vehicles, industrial equipment and some droids floating off the ground a good distance. Most spacecraft have repulsor systems as well, which is how they&#039;re able to operate in atmosphere despite their poor aerodynamics.&lt;br /&gt;
* &#039;&#039;&#039;[[Robot|Droids]]&#039;&#039;&#039; aren&#039;t a true species, but are playable in all RPGs. They&#039;re supposed to be really smart appliances, but Star Wars technology is so fucked up that a few develop sapience if left on too long without formatting. Despite this droids aren&#039;t considered people by the galaxy at large because sapient droids are as rare as non-evil [[drow]] and most of the time leaving droids running for a long time just makes them slower and buggier until they can&#039;t do their jobs anymore, like Windows, or, at best, overly attuned to a specific user. That a good number of sapient droids have learned to bypass that pesky &amp;quot;no killing&amp;quot; clause doesn&#039;t exactly encourage experimenting with it either.&lt;br /&gt;
** Class 1 droids are designed to preform scientific applications like medicine or lab work. Since they were designed to be used in fixed locations most, but not all, have limited mobility.&lt;br /&gt;
** Class 2 droids are designed to preform technical labor like repair work. Since they are expected to work within artificial locations they are generally on wheels or treads and have short, non-human shapes. One notable subcategory of Class 2 droids are Astromech Droids (like the famed R2 series), which are designed to plug into fighters and bombers where they function as a co-pilot, navicomputer and in-flight repair.&lt;br /&gt;
** Class 3 droids are designed for human interaction, with jobs like translator or chef. Some lower end Class 3 droids were made for positions like waiter. Almost all of them are roughly human shape, with the main exception being those built by and for non-humans.&lt;br /&gt;
** Class 4 droids are the most varied but have one thing in common that clearly separates them: They are made for combat and (except for a few armed with only stun weapons) don&#039;t have programming against killing. Class 4 droids vary in intelligence from blaster turrets with some targeting AI to clever and ruthless assassins/commandos. Even [[Android|Human Replica Droids]], designed to be indistinguishable from humans, are technically Class 4. Many Class 4 droids have their nature obfuscated by building them into the shell of a Class 1 or Class 3 droid.&lt;br /&gt;
** Class 5 droids are made for manual labor like heavy lifting or a power generator with legs. They are barely intelligent, rarely have names and almost never become sapient. They are however cheap and quite common.&lt;br /&gt;
* Cloaking devices come in two types. &lt;br /&gt;
** The first was dependent upon crystals that became rare due to overharvesting. Use of a superweapon for deep excavation allowed an imperial research project to toy with the idea of fitting an entire squadron of fighters equipped with one.&lt;br /&gt;
** The second, the hibridium model, used a different rare material and was developed near the end of the Empire, though didn&#039;t see use till after the fall. It was substantially (though still only relatively) cheaper but had two unique drawbacks. The first was that it also blinded the ship to the world outside and rendered it unable to communicate as well. These problems would briefly be overcome with the use of the Force instead. Afterwards the Remnant gave up on it as mostly useless, and agreed to ban it during the peace treaty with the New Republic.&lt;br /&gt;
** Personal &amp;quot;stealth field&amp;quot; generators also seem to exist, unrelated to these. They simply dampen sound and bend light to make the wearer harder to spot and difficult to see. Presumably these aren&#039;t upscaled for vehicle use because of the real world problem with such a concept of being completely useless against any sensor beyond just human level vision (blatantly obvious to thermal, radar if they&#039;re big enough ect.).&lt;br /&gt;
* In many ways, while technology is advanced it&#039;s still in the mindset of 1983, if not 1977. As mentioned above, the internet (at least the interplanetary one) is quite primitive and poorly connected. Even though everyone has a tiny radio set (Comlink), there&#039;s no such thing as cellphones (you have to broadcast to a channel and hope whoever you want to hear something is listening). Aside from portable computers, which are quite expensive, and datapads, which still have limited functionality, most non-droid technology only does one thing. Unlike the 1913 rail and M-Lok equipped guns of the 90s onward, weapon accessories either need to be made for a single model or hand-fitted by an expert. Video games are either professional simulators or extremely primitive.&lt;br /&gt;
&lt;br /&gt;
==Setting History==&lt;br /&gt;
{{stub}}&lt;br /&gt;
Bear in mind the highly contradictory nature of canon and many sources from EU to Disney means any attempt to truly form a concrete history would take an in-depth scholarly pursuit of all sources and debate amongst the global community while taking into account upcoming new results that can entirely rewrite the record. You know, like real history ([[Tolkien]] did an admirable job, but nothing quite says plausible history like something everyone has an opinion on but nobody that anyone wants to listen to has fully researched). At any rate, what is presented here is an abridged version of the lore history, using the most complete accounts and combining the EU AKA “Legends” with the Disney canon when not contradictory (because despite having supposedly wiped it out of canon, there are frequent callbacks to parts of it). &lt;br /&gt;
&lt;br /&gt;
* The universe begins, life begins to evolve. A lot of small things happen that tie into other stories, but aren’t worth mentioning outside that story. The first galactic civilization (that we know of) are the Rakata, aliens who are cruel and uplift various other species for slaves and food. This explains most aliens that are just paint and simple face prosthetics away from being human, as well as recurring traits like bipedalism. At some point the Rakata encounter the Hutts, and the result is the Rakata being nearly wiped out. Hutts did not possess space travel, nor would they until much later so how the fuck that happened isn’t clear. &lt;br /&gt;
* Time progresses and the Rakata are forgotten. Civilizations develop and discover space travel, then hyperspace travel. Initial hyperspace colonization and mapping is risky, requiring oftentimes blind jumps and the hope there isn’t a star or something where you end up. Blind jumps that result in colonists losing contact with the rest of the universe evolve on their own, explaining some groups that are VERY similar but not the same species (for example, Miraluka are lost human colonists who ended up on a planet with poor light and over generations they evolved to not have eyes, but instead all have a Jedi-tier connection to the Force to “see” with). &lt;br /&gt;
* The Force-users find their jumps guided to a specific planet, with aliens from many diverse backgrounds guided to a planet (the name changes, we’ll say its Tython here although its been changed to Ahch-To in the Disney canon). Bringing their own religions, traditions, and cultures, the Force-users develop schools of thought on the philosophy. Eventually one group decides the meaning of life for the Force is to destroy evil (like [[Paladins]]), and wages war on the others saying “you’re with us or against us”. One group resists which saw honor and personal development as the meaning of life (like [[Cavaliers]]). The rest were split between the two. The Paladin-like aggressors were victorious, slaughtering and driving off the Cavalier-types. The Paladin-like Force-users would become the early Jedi. The Cavalier-types would find pain and misery in exile, sinking deep into worship of power and personal gain until enslaving a species of aliens and stealing both their dark Force/alchemy teachings as well as their name; the Sith. This becomes a recurring pattern in Star Wars history regarding good and evil Force-users. Good creates its own evil by standing up and declaring themselves good and morally correct, turning any challengers to their orthodoxy towards the Dark Side (look, it comes up whenever Lucas or some other writer wants to go back to the Taoist roots of The Force). Good then defeats the evil it created once evil has almost won, and they reestablish order with some oppression in an attempt to prevent another evil which restarts the cycle. &lt;br /&gt;
* Humans and Duro, the first two species to discover hyperspace travel, eventually meet. The planet they meet on has been implied to be the human homeworld, the Duro homeworld, Earth, and various other things, but it doesn’t matter. It becomes Coruscant (the homeworld of the Taung, progenitors of the Mandalorians), and they create the first Republic. &lt;br /&gt;
* Eventually the Sith return to destroy the Jedi. The Republic is almost destroyed, but survives. The Sith slink back into the shadows. The Jedi start their other big tradition, over-correcting from their past mistakes and creating new ones, by beginning a time of non-interference in galactic affairs and a general desire only for peacs. &lt;br /&gt;
* Mandalorians, the space Mongols/Aztecs, start attacking the universe because all they understand is war. They almost wipe out several species but the Jedi do nothing. Eventually one of their number and his/her (canon he) apprentices are dispatched to investigate, and decide to forsake the Jedi wuss way and break the back of the Mandalorians, then fall to the Dark Side and create a fascist government centered on Dromund Kas (the planet of British accents, forever a place of evil hereafter) which almost destroys the Republic, again (a third recurring theme). A Jedi named Bastila Shan is sent to assassinate their leader Darth Revan, but believing in redemption instead she wiped his mind. The two went on an adventure while Revan was trained as a Jedi again, and he defeated his apprentice and dismantled his own army (also did a bunch of racing, theme #4). &lt;br /&gt;
* A clusterfuck of things happen. The Sith create a nearly galaxy-wide coalition to start a civil war with the Republic. The Sith have overwhelming advantage, but are so backstabby and hedonistically asinine they fail to accomplish anything major after the initial strikes. &lt;br /&gt;
* ~1000 years before the Battle of Yavin, the Sith are defeated at the (Seventh) Battle of Ruusan. The Rule Of Two is instituted, preventing the Dark Side clusterfuck that happens when too many assholes exist as “equals” in one faction. They hide, plan, research, and backstab in secret for 1000 years.&lt;br /&gt;
* After this apparent victory, the Republic undergoes the Ruusan Reforms. The Jedi are greatly weakened in political authority and demilitarized. They also begin strictly enforcing the age maximum for training people as Jedi. The Republic disbands its military except for a small anti-piracy force.&lt;br /&gt;
* 65 years before the Battle of Yavin, a man from Naboo&#039;s House Palpatine (dubbed Sheev in Disney canon) became the apprentice to a Sith Master named Darth Plagueis. He learned secrets of Sith Alchemy and pretty much any other plot-related evil shit that writers want, then killed his master and began a (very convoluted) plan to wipe out the Jedi, rule the galaxy and wage war on things outside the galaxy, and live forever. Just assume anything that happens from here until his death is [[Tzeentch|because of him]]. He takes on an apprentice, an older Jedi who left the Order due to its hands-off approach to galactic governance. The now ex-Jedi Dooku Serenno reclaimed the fortune and title of Duke he had relinquished to join the Jedi while also becoming Darth Tyranus in secret. &lt;br /&gt;
* A Jedi named Syfo-Dyas has a prophesy that the galaxy will soon be at war, and concocts an elaborate plan to get an army for the currently armyless Republic using money from criminal organizations and the genetic material of a Mandalorian descended from the old warriors. He’s killed and Sheev, now called Darth Sidious, took over the project via Dooku and had each clone implanted with a secret control chip that would override their training and loyalties when Sheev gave “Order 66”. &lt;br /&gt;
* As the Republic weakened due to corruption and the rising power of some of its components and the Jedi weakened due to Sheev’s tampering with the Force via bullshit Alchemy handwaves, planets and organizations within the Republic began to act aggressively. Sheev was behind many of their moves as his public identity rose as the Senator of his home planet of Naboo. Many organizations gained enough power to have Senatorial representatives, making corporations as powerful as entire planets and causing the clusterfuck of alliances and conflicting interests to render the Republic almost powerless. &lt;br /&gt;
* The Trade Federation, a simple shipping company that had its own Senator and via shared interests controlled many, MANY more, had begun using its private army to blockade planets in order to secure exclusive contracts with the goal of controlling all trade, everywhere eventually and even hold power over the Republic due to its lack of military. Sheev as Sidious revealed himself to be heavily invested in their projects, and they gladly accepted his patronage. He advised them to upscale their ambitions and blockade the planet Naboo, which was far more powerful politically and economically than their previous targets,  32 years before the Battle of Yavin.&lt;br /&gt;
* Two Jedi, an apprentice and a master (Obi-wan and Dooku’s old apprentice Qui-Gon) were sent to negotiate an end to the blockade. Fearing that the Federation had gone into dangerous territory the leaders contacted Sheev, who ordered them to kill the Jedi and continue the blockade as if nothing had happened. The Jedi escaped to the surface of the planet and escaped with the planet’s leader Queen Amidala. They were delayed due to engine problems from the escape, and stopped at Tatooine where they picked up a slave boy named Anakin who was Force-sensitive (implied to be an experiment from Sheev’s Alchemy to create life, abandoned after the success). Meanwhile Sheev’s other apprentice Darth Maul had been sent to ensure his plans were carried out. &lt;br /&gt;
* Sheev convinced the Queen to start a movement against the administration of the Republic, which was joined by the majority of the Senate; even the corrupt were sick of everyone else’s corruption. This destabilized the Republic leadership, shuffling Sheev into power as the supreme Chancellor and putting his lackeys in charge. Meanwhile, the queen and Jedi returned to Naboo and lead a revolt, defeating the Trade Federation and leaving their leadership as prisoners of the Republic. Sheev worked behind the scenes to keep them from being prosecuted for their actions while making plans for his creation Anakin Skywalker, who had been found and chosen for training by the Jedi, into a future asset.&lt;br /&gt;
* Sheev progressed his plan for a war to further destabilize the galaxy by pitting the various corporate powers he controller as Darth Sidious against the united planets he controlled as Chancellor Sheev. This lead to a Separatist movement with both sides financially powerful, both sides possessing armies, and both sides feeling they were the ones who were wronged. The “Clone Wars” began after a series of events orchestrated by Dooku where the Jedi discovered and deployed the clone armies against Separatists who had been planning to execute the Jedi and former queen of Naboo as revenge on behalf of the Trade Federation. &lt;br /&gt;
* Sheev manipulated both sides of the conflict to deplete the strength of all participants. The Separatists were lead by the cyborg General Grievous while the Republic forces were lead by the Jedi Masters Mace Windu and Yoda. Public opinion began to turn against the war, and groups of Senators who had previously been allies of Sheev began meeting in secret and planning for militarizing their planets so there would no longer be a need for an army of the Republic. &lt;br /&gt;
* When the time was right he orchestrated a finale of battles which resulted in the deaths of Dooku and Grievous, then enacted Order 66 to slaughter almost all of the Jedi and turned Anakin to his side as Darth Vader. He declared himself Emperor and the Republic as his Empire, eliminating much of the old government over time and allowing cronies to make it into the ranks of a galactic military dictatorship which used powerless puppet governments on the local level. Small rebel cells popped up everywhere, which would eventually unite under the surviving members of the old Senate.&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453201</id>
		<title>Star Wars Setting</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453201"/>
		<updated>2020-07-01T08:41:10Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Side Characters */ Both awesome characters, they&amp;#039;re part of the Legends continuity now (sadly).&lt;/p&gt;
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&lt;div&gt;Describing even the cursory information on the sheer number of characters, amount of history, and various factions in [[Star Wars]] is a massive undertaking, and one that cannot be folded into another page. As such, here is a summary of things who either are influential, [[Awesome]], [[Fail]], or hilariously memey.&lt;br /&gt;
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==Main Characters==&lt;br /&gt;
* Luke Skywalker: All-round good guy and idealist, despite being a complete idiot, Luke wishes to learn the ways of the Force to defeat the Emperor and save the galaxy. A Jedi prodigy, he can lift heavy ton space fighters with just his force powers, though he struggles with doubts. Although he starts all brash and teenage and shit, by the conclusion of the trilogy, Luke is well on the way to becoming a wise and powerful Jedi ready to rebuild the Order. &lt;br /&gt;
** In Legends continuity, after &#039;&#039;Return of the Jedi&#039;&#039; Luke works to restore the order and trained many generations of Jedi including his niece Jaina and nephews Jacen and Anakin as well as his future wife and son.  About Luke&#039;s family?  Long story short, Luke met a vengeful agent of Palpatine called Mara Jade, and she was trying to avenge the Emperor by killing Luke.  But he and Mara were forced to work together to survive before Luke freed her from Palpatine&#039;s lies and Mara joined the Jedi Order where the two eventually fell in love, married and had a son - Ben Skywalker.  Before and after this, Luke destroyed massive remnants of the Empire over and over again, and then fought off an even bigger threat in the form of an [[Tyranids|extragalactic invasion]] by Force-resistant [[Dark Eldar|space Cenobites]] called Yuuzhan Vong, where he bested many including killing their best fighter.  Years late, Luke nearly turned to the Dark Side after his wife was murdered, but overcame the temptation though he violated the Jedi Code by attempting to murder her enemies in revenge.  Following this he killed a resurrected Palpatine repeatedly and even took on his most dangerous single foe in the form of a Force-Cthulhu called Abeloth (who was so dangerous Luke had to make a temporary alliance between &#039;&#039;&#039;the Jedi and the Sith&#039;&#039;&#039; and even team up with a rogue Sith Lord to defeat her).  After this he continued to be a great hero until he died in an unspecified manner some time before the Cade Skywalker era, but still existed as a Force Ghost who guided future Jedi.  &lt;br /&gt;
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* Han Solo: Dashing [[rogue]] and space cowboy who somehow shoots his way out of debt to the mob, ends up a general, and bags himself a princess. Not a bad series&#039; work. His ship, the Millennium Falcon, deserves a mention too for being as iconic as he is. In pre-Disney continuity he was once a Swoop (flying motorcycle) racer turned Imperial Officer who shot his superior that was beating a Wookiee to death and gained a lifelong friend in said Wookiee - Chewbacca.  He also had three kids with Leia pre-Disney with two sons called Anakin and Jacen and a daughter called Jaina (mother of Han and Leia&#039;s granddaughter Allana). &lt;br /&gt;
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* Princess Leia: The regulation piece of lady crumpet in the movies, Princess Leia was a leader in the rebel alliance and (spoiler!) Luke&#039;s long lost twin sister. Also both a capable soldier and politician. Her being forced to wear a metal thong by an overweight space slug named Jabba the Hutt has since cemented her role as sex idol to legions of adoring fan boys, while her general [[Awesome|door-kicking deadshot sarcastic asskickery]] made her a feminist icon as well (this was back in the 80&#039;s when the two could be the same).  With her home planet and entire adoptive family destroyed by the Death Star, she became a General although somehow retained her princesshood (yes, she&#039;s now a Disney Princess). In the pre-Disney EU Leia became a full-on Jedi warrior in the and had three kids with Han, one of whom had a daughter of her own. &lt;br /&gt;
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* Obi-Wan Kenobi: If, at any point, in any work of fiction, the hero has an old master/father figure who teaches him part of what he knows, makes sure that he will grow up to be a virtuous and decent hero, but ultimately dies fighting a great evil to buy the hero time to escape, then returns as a spirit guide for the hero later, the Internet has probably accused that character of ripping off Obi-wan Kenobi. The prequels show him as a young Jedi and a deuterotagonist to Anakin Skywalker, acting as &#039;&#039;his&#039;&#039; master, teacher, partner, and dear friend before their eventual falling out [[FATAL|ends with Anakin losing most of his major extremities and organs]] and Obi-wan hiding out in a cave waiting to turn into Alec Guinness. In hindsight he was a fucking moron to expect Anakin stay sane with his mother separated forever from him and doomed to slavery in a shithole planet. Certainly this won&#039;t torment the kid&#039;s thoughts about her, what&#039;s that? Tuskens tortured her to death? We are the Jedi, we do not take reve- oh well he went Sith. So much for Jedi and their wisdom. He is a great source of memes within the SW fandom, as well as jokingly referred to as Jesus due to his hairstyle in Episode II. &lt;br /&gt;
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* Darth Vader/Anakin Skywalker/&amp;quot;The Chosen One&amp;quot;: The black-helmeted face of evil and the most well known villain from Star Wars (and arguably the most recognisable character in cinema, full stop). Has become an iconic and memorable figure due to his menacing, robotic appearance and ultra-deep, wheezy respirator voice. He is [[Meme|(spoiler!)]] secretly Anakin, Luke&#039;s fallen Jedi father, thus allowing him to be able to say the most memorable line in the film series, &amp;quot;&#039;&#039;I&#039;&#039; am your Father!&amp;quot; Abaddon wishes he could be this sinister. His children eventually manage to rekindle the spark of human decency in his heart, and he redeems himself by giving up his own life to save them and destroy the Emperor. Hates sand. Fun Fact: his portrayal required four actors in the original trilogy: body, voice, face and a stunt double. [https://www.youtube.com/watch?v=okAyvguQucs His scene at the end of &#039;&#039;Rogue One&#039;&#039;], where he goes absolutely berserk and tears some puny rebels to shreds, is probably the best in the movie, and one of the best in Star Wars as a whole. [[awesome|It ends with him standing in open space]], something originally intended for the original film and the original reason he was designed with the armor in the first place. The scene was well received, so Disney decided to have him go berserk agin in the Star Wars: Rebels TV show (several times) and the video game Jedi: Fallen Order, before giving Maul a scene like it in Clone Wars. To this end, Vader’s recent portrayals (which have taught both neckbeards and the new generation of fans alike to be fucking terrified of him) have led many to claim that the changes to his character is the only thing Disney got right in their ownership of Star Wars (well, that and The Mandalorian. And the Clone Wars). Hreeeeee-kchooooooosh...&lt;br /&gt;
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* Padmé Amidala: Darth Vader&#039;s waifu who spends most of the prequel trilogy being a hopeless pacifistic idealist [[Derp|(which makes her a hypocrite with all the fight scenes she&#039;s in.)]] Get&#039;s choked by Vader and dies giving birth to Luke and Leia, which ironically Vader was trying to prevent in the first place after seeing a vision. [[FAIL|Way to go, dumbass]]. Haven&#039;t you &#039;&#039;read&#039;&#039; a work of fiction with that kinda prophecy in it before?&lt;br /&gt;
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* Qui-Gon Jin: Liam Neeson as a Jedi. He was the only one smart enough to recognize a Sith plot, and would&#039;ve uncovered and exposed Palpatine if it weren&#039;t for Darth Maul&#039;s sword going through his gut. Was the master of Obi-Wan, and tried to teach Anakin the basics from beyond the grave.&lt;br /&gt;
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* Ahsoka Tano: An orange, female togruta jedi padawan that helps tell the story of growing up. When she was first introduced in the skubtastic Clone Wars movie, she was basically annoying beyond belief and attached to the notoriously reckless Anakin Skywalker. However, she began to grow on fans, eventually becoming a fan favourite. Initially, she dressed only a little better than a Dark Eldar wych, raising serious moral questions about a girl her age dressing that way, but this issue was resolved in season 3 of the clone wars. Her character grows from beyond the simplicity of an &amp;lt;s&amp;gt;(un)&amp;lt;/s&amp;gt;amusing wisecracker, much like her master, into a wiser, kinder woman, whose actions speak louder than her words. In the final season of the Clone Wars, she leaves her master and the Jedi order, and some believe that she unintentionally caused Anakin Skywalker to fall to the Dark side (It certainly denied him the title of master since the standard way of gaining that is to raise a Padawan to knight). She reappears in Rebels, where she takes on the wise guide and teacher for Ezra and Kanan, two other jedi who are fighting the Empire. Thought to have died in the second season, she is revealed to have been saved, and was alive even up to Return Of The Jedi.&lt;br /&gt;
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== Disney Main Characters ==&lt;br /&gt;
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* Rey: Protagonist of the new trilogy. Most people either think she&#039;s a sloppily written Mary Sue and wish-fulfillment character for the writers&#039; female-empowerment fetish or that she&#039;s a fine protagonist and the former group is just being salty about new things. The sequel trilogy&#039;s Jedi and maybe the most immediately competent of the three (the others being Luke and Anakin), which may be what has invited critique in the first place.  While it was foreshadowed she would have piloting skills with the pilot memorabilia in her home from which the audience was supposed to infer she knew how, Disney had to later specifically point out &amp;quot;she literally plays flight sims anytime she isn&#039;t working, that&#039;s the shit on her table&amp;quot;.  But since the memorabilia didn&#039;t look like a flight sim, some viewers concluded this was an asspull by Disney.  To the credit of the writers however, the foreshadowing implies X-Wing obsession so it makes sense that she royally trashes the Falcon trying to escape TIE Fighters with it (like everyone else who played the old X-Wing video games).  She also has fucking god tier Force talent, able to pull off Force techniques that took the previous protagonists years to learn such as the Jedi Mind Trick. The sequel semi-explained this with an actual asspull by suggesting the Force balances itself and with only one remaining trained Force user below a master left alive she pretty much got cheat-coded to be at his level as Light Side opposite...although that ignores the Force users left alive in the Disney EU who have no Dark Side opposites while also relying on information from that same EU (the trippy metaphysical Force entity kind) so it only works if you turn off your brain and give up.  Apart from all that, Rey is a scavenger who grew up parent-less in a wreck on a desert planet, earning from the scraps of old Rebel and Imperial machinery. While she&#039;s been seen using the Light Side of the Force for the most part, the Dark Side tugs a great deal in her. She also has a vision of herself as a Sith with a double-bladed red lightsaber similar to Luke&#039;s tree vision on Dagobah.  Due to a spate of leaks, numerous details were revealed before the release of the film such as her being Sheev&#039;s grandaughter and the fate of her parents; Rey&#039;s parents hid her on Jakku because they were being hunted and were killed shortly after leaving.  After Rey joins forces with Kylo to defeat Palpatine, she actually dies... only to be brought back to life by &amp;lt;s&amp;gt;Pokémon tears&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;true love&#039;s first kiss&amp;lt;/s&amp;gt; Kylo Ren using the Force to give his life to save hers, and the two share a kiss before Kylo dies.  She ends up on Tatooine and with the last of the Skywalker line dead (by technicality, the Force powers always came from Palpatine so it just means Shmi&#039;s bloodline is dead) Rey, while gaining no new personality to speak of, [[Blood Ravens|takes the Skywalker last name as her own]] since she will never know her actual last name now.  Ironically, despite being touted as a strong female character, Rey is propped up by the failures of men and saved by men throughout the trilogy until the final movie where she finally gets to kick ass on her own. Rey remains the only character alive with any Jedi training, which comes purely from old holy books which presumably contain a more pure version of the Jedi teachings before the code over-corrections that every Jedi era has had dating back to the KOTOR Council trying and failing to prevent another Darth Revan. &lt;br /&gt;
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* Finn: A First Order Stormtrooper (serial code FN-2187) who has doubts about the First Order after a battle where he has to shoot innocent civilians and ends up defecting to the Resistance, allowing him to actually aim worth a damn.  Finn ends up carrying &#039;&#039;The Force Awakens&#039;&#039; thanks to the acting talents of John Boyega.  He probably would have made a much better main character than Rey because at least &#039;&#039;he&#039;&#039; has a fucking &#039;&#039;reason&#039;&#039; to go on a space adventure and undergoes actual character development.  He’s basically Kyle Katarn, only he didn’t get to steal the Death Star plans or become a Jedi.  The second movie unfortunately rendered Finn a character without an arc, as discussed below.  Had a really cool scene where he fights a former squadmate with a lightsaber, before said [[FAIL|squadmate beat him with a big electric stick.]]  He also had a second cool scene where he attempts to fight on a trained dark Jedi (not a Sith) with that same lightsaber before getting badly injured, showing tremendous fucking balls (and implying that Kylo Ren is about on par with a pissed off Stormtrooper with a lightning sick). Revealed to be Force-sensitive in Rise Of Skywalker, and finds an entire division of Stormtroopers on Endor who quit the First Order as a group the same way he did as an individual; the leader of them replaces Rose as his love interest, despite the same movie implying heavily he has an unrequited love for Rey (later in an interview JJ said he was trying to say he was Force-sensitive, while some fans think his knowledge she is Palpatine&#039;s grandaughter was what he was supposed to say which meant a &amp;quot;why didn&#039;t you tell me&amp;quot; plot would follow). Ends the franchise as the general of the ground forces of the Resistance, a famous galactic hero, and probably going to be trained as a Jedi. So yeah, Finn is canon Kyle Katarn from start to finish. &lt;br /&gt;
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* Poe Dameron: An X-Wing pilot and one of the best pilots in the Resistance who gave Finn his nickname. Poe is the son of an ace pilot and an elite Rebel soldier, who was seemingly conceived in an Ewok hut during the Yubyub song and grew up with a holy Force tree in his yard that was a gift from Luke. Gets captured by the First Order but gets rescued by a defecting Finn and they both escape using a TIE Fighter. Assumed dead by Finn after crashing the TIE Fighter, though ends up coming back shooting down an entire squadron of TIE Fighters. Its never really stated why did he leave Finn behind in the crash site, how did he leave the planet or why did he pretty much abandon his mission of trying to find BB-8. As such he&#039;s barely in The Force Awakens. This is because the original script George Lucas proposed for Force Awakens used Poe as a means of Finn escaping, whereupon Finn takes it on himself to complete Poe’s last mission and eventually replace Poe in the Resistance. After Poe’s actor lamented that he dies in every movie, Poe was made to survive the crash and Finn gained a fearful coward who becomes a hero subplot, which unfortunately left both characters with nowhere to go for character arcs. Poe is far more important in The Last Jedi, &amp;lt;nowiki&amp;gt;but not in good ways. He disobeys orders and leads an attack on a First Order capital ship which not only results in the destruction of most of the surviving Resistance small fighters, but delays their escape long enough for the First Order flagship (so large it is essentially a giant capital city for the First Order) to catch up with them and massacre the Resistance. Poe then mutinies when the now-comatose Leia’s subordinate Holdo is put in charge of the Resistance (Ackbar was killed before that because his Voice Actor died, leaving Holdo as highest ranking officer) to enact his own plan using Finn...which fails, resulting in the deaths of most of the rest of the Resistance and the loss of their last capital ship. Poe’s counterattack also fails, and by the end its only thanks to Rey and Luke that anyone survives. By the end, there’s barely enough Resistance left to fill up the Millennium Falcon, although the First Order got it just as bad thanks to Holdo’s last act. In short: Poe is Magnus the Red tier of fuckups (for the same reason too, not being trusted with the truth but with even less justification).&amp;lt;/nowiki&amp;gt; OR ALTERNATELY : Poe actually scores a massive victory for the Resistance as he destroys a massive dreadnought that would have wiped out a base on the ground and then some with a squadron of a dozen bombers &#039;&#039;&#039;and one fighter to protect them&#039;&#039;&#039; at the price of said bombers that were so stupidly designed they would basically kamikaze as their payloads are dropped gradually meaning the first explosion would start a chain going all the way up to the bomber itself. So basically, Poe destroyed a massive enemy asset at the price of some worthless ships but he still gets demoted because he had the common sense to not follow the order to retreat &#039;&#039;&#039;as the bombers were already hovering over their target and were completely defenseless in the first place and would have been even worse off during a retreat&#039;&#039;&#039;. This order makes so little sense, it&#039;s safe to assume it was only put in here so Poe could disobey it and the audience would understand he&#039;s a hotshot who doesn&#039;t respect the hierarchy while he was in the right in terms of tactics and strategy and it&#039;s already a miracle he got the raid to succeed. Essentially, claiming Poe fucked up is like saying blowing up a pillbox full of enemy soldiers and loads of ammo stockpiled in it with a single grenade is &amp;quot;fucking up&amp;quot; because you maybe probably possibly could have saved the grenade for later and made even more damage. If Poe hadn&#039;t had the dreadnought destroyed, it would have with ease one-shotted their ships and their base if they would have even got there (especially as the First Order could track the resistance and therefore the Dreadnought would&#039;ve simply followed them and blown them up immediately). Not to mention that the bombers where the worst designed starships to date. No big loss there. In other words, he is the only reason they survived. Revealed to be a former Spice smuggler who had a criminal crew in Rise Of Skywalker, which is the bulk of his character development for most of the movie since he otherwise just banters with Finn and Rey. He gets friendzoned by his ex twice (his abandonment of their crew &#039;&#039;&#039;really&#039;&#039;&#039; screwed them over and she decides to forgive him for it, so its not like its out of nowhere to not want to shag) and leads initially the small Resistance fleet before the combined forces of the militias and pirate crews and Rebel veterans suddenly show up, meaning he lead the biggest navy in the entire setting and does it well which mostly makes up for the stupidity of the Last Jedi &amp;quot;character arc&amp;quot;.&lt;br /&gt;
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* Luke Skywalker has become a [[Neckbeard|grumpy old man who just wants the Jedi Order to die with him since he&#039;s been disillusioned in people not being shitty now that his shitty-feeling self is considered the least shitty person in the universe]] (something many fans, and even &#039;&#039;&#039;Mark Hamill himself&#039;&#039;&#039; considered out of character for Luke). It takes a direct Force-powered intervention from Leia as well as Yoda&#039;s Force ghost telling him &amp;quot;don&#039;t worry, we both fucked up and the kids still love our &amp;lt;strike&amp;gt;toys&amp;lt;/strike&amp;gt; legends&amp;quot; to get him to nut the fuck up and help stop the First Order by embarrassing Kylo Ren in front of everyone.  It got to the point where [[The Last Church|he tried to burn a sacred tree with contained the last books about the Jedi code]].  Yoda appeared as a Force ghost and told Luke the Force weren&#039;t limited to buildings or writings, destroying the tree which supposedly contained the last books about the Jedi code and history which turns out to be because Rey had already stolen said books and the destruction of the tree prevented Luke from discovering that fact, ensuring the Jedi will continue regardless of Luke&#039;s faith crisis. Of course the old codger gets to become a Force Ghost that resides mostly on Ach-To, so lets see if we won&#039;t see our boi Mark again in some future movie or series.&lt;br /&gt;
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* Han Solo has, unfortunately, suffer from how Harrison Ford always went back and forth on wanting to continue the franchise, mostly because he thoroughly hated Solo and wanted him to die pretty much from day one, only to be thwarted in Empire and again in Jedi by the character&#039;s popularity. Ford agreed to return for Episode 7 when Disney finally gave him his wish, having Solo fail to redeem his son Ben and getting a metaphorical and literal lightsaber through the heart for it.   Post-Disney Han&#039;s origin is covered in a solo movie named Solo. It&#039;s generally considered skub.&lt;br /&gt;
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* Leia manages to somehow [[Roboute Guilliman|survive getting shot into space]] using her force abilities in TLJ, probably the most ridiculous part of the film (which is no mean feat considering the rest of the film). Due to the death of her actress Carrie Fisher (given the amount of cocaine and partying she&#039;d done over the years it was amazing Carrie lived as long as she did) Leia only appears in Episode 9 using altered unused footage from Episodes 7 and 8 along with some dubbed lines, where she&#039;s shown training Rey then just dies by fading away.&lt;br /&gt;
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== Side Characters ==&lt;br /&gt;
* C-3P0 and R2-D2: Two robots trapped in a sexless gay marriage who are the only minor characters to have been in all the movies so far, and even in stories like The Old Republic outside of their millennia of existence will usually have an equivalent. C-3P0 is the shiny golden humanoid robot who constantly fusses about keeping the furniture clean and worries that his pies are getting overdone in the oven while R2-D2 is the brash, brave husband figure who swings into action regardless. He looks like a salt shaker next to the Dalek&#039;s pepper shakers, although is he more a plucky rabbit to their rabid wild cats. The robots mostly have comedy roles in the movies, since they might threaten to upstage the human actors if they became too useful, though R2 has an electric cattle prod and serves as the party&#039;s computer skillmonkey, while C-3P0 saves the day with his mad linguistic skillz at least once per film in the original trilogy. They starred in their own cartoon series that was surprisingly good. In the pre-Disney EU the two are rarely joined as they are in the films. R2 frequently joins Luke on adventures, giving him someone to talk to during otherwise solo adventures, providing a Doctor Watson like figure even if the droid doesn&#039;t add much to the conversation. R2 also gets to kill two weapons at the same time by ramming them into each other. C-3P0 on the other hand stuck with Leia and assisted her in her duties as mother and head of state. In post Disney continuity the writers don&#039;t seem to know what to do with them and they&#039;re mostly just there; at least until Rise of Skywalker, where C-3PO&#039;s l337 tranzlation skillz are again important to the plot. Both are occasionally funny.&lt;br /&gt;
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* Chewbacca: The original furry in space, the dog you can have a beer with in the space Winnebago. Nothing sexy about him; he is just hairy, huge, knows how to pilot a space ship, fix stuff, fire a gun, and generally get shit done which strangely makes him the coolest furry ever.  Best friends with Han, has a family that we can all agree did not appear in the terrible Christmas special that does not exist (he got a much more badass family in the Galactic Battlegrounds games, so go with that). Hates Trandoshans like all Wookiees, since Trandoshans are almost always assholes and are particularly assholish to Wookiees.  The prequel trilogy revealed he&#039;s REALLY FUCKING OLD thanks to Wookiee lifespan. In post-Disney lore, he is one of the few characters who has lived through the &#039;&#039;entire saga&#039;&#039;, including the Clone Wars, the rebellion against the Empire and the resistance against the First Order. &lt;br /&gt;
**In the pre-Disney continuity he was a slave that the then-Imperial Han saved, he helped Han save the galaxy.  He was also tough as nails having survived numerous injuries and abuse that would&#039;ve killed most Wookiees, and Wookiees are already tougher than humans.  His actual death was getting mooned to death by extragalactic space cenobites - as in they used a gravity manipulation device to smash a moon into the planet Vector Prime while he was accidentally trapped on it.  He was hailed as a hero across the galaxy (with the boast among Wookiees that [[Awesome|Chewbacca was so tough, it took something that can wreck a planet to kill him]]) and the fanbase cried or raged at his death; even the authors who killed him off went on record to say they were sad about his death and only did so for the sake of plot.  In the post-Disney continuity he continues to be &amp;lt;s&amp;gt;awesome and&amp;lt;/s&amp;gt; generally ignored in endings and the plot overall (ironic that he was the first major character who died in the pre-Disney lore and he&#039;s one of the few still alive in post-Disney lore). &lt;br /&gt;
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* Lando Calrissian: Suave, charismatic, and an expert con artist, this guy is the original pirate king in space.  He betrays Han and co. when Vader invades his city, later regrets it, and then atones by saving the cast from the Empire as well as the populace of his city at the same time, then helps save Han from the mafia, and finally leading the fleet that blows up the Death Star 2.0. Consistently one of the only two film characters to maintain his original actor in the EU, with Billy Dee Williams showing up for video games, audio dramas and promotional shorts.&lt;br /&gt;
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* Yoda: Ancient wise grand master of the Jedi Order who a tiny green alien is. Never named, his species was. Because of his size and age, most assumed just a harmless old teacher he was, your nice old granddad like. His pulling out a lightsaber and engaging a Sith Lord in combat at the end of &#039;&#039;Attack of the Clones&#039;&#039;, one of the most surprising and popular fights of the series is.  Became a big franchise mascot he did, despite a surprise for the audience he was meant to be in his first appearance, ruining it for future generations. A unique way of speaking, he has. A very popular target for parody, it has become (though the original trilogy indicated it was just one of many things he was doing to annoy Luke as a test, since he doesn&#039;t talk that way to Obi-Wan). &lt;br /&gt;
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* Wedge Antilles: The anti-redshirt. Has almost no lines in the original movies but somehow survives all of them, even blowing up the second Death Star with Lando. In the EU he is one of, if not &#039;&#039;the&#039;&#039; best starfighter pilot in the galaxy, and co-founder of the über elite Rogue Squadron along with Luke. It also establishes he was the son of humble (mobile) gas station owners who got killed by pirates. After tracking down and killing the pirates, he tried to live to a normal life, but failed when Imperials killed his alliance sympathizing girlfriend. Eventually rises to General after realizing his refusing promotions was screwing the career of everyone under him. Has a weakness of being more of a tactician than a strategist, which extends to his personal character which often fails to see the big picture. The other character to maintain his original actor in most EU works.&lt;br /&gt;
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* Admiral Ackbar: Giant tactical fish who has the need to point out obvious traps in memetic fashion. Leads the rebel fleet in the sixth film. Dies in the eighth. He has a huge fanbase despite only appearing in a few scenes across the entire film saga and is one of the meme-faces of the fandom alongside Obi-Wan, Anakin and Palpatine. His survival and high rank made him quite prominent in the EU&#039;s New Republic works.&lt;br /&gt;
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* Jar-Jar Binks: Solely exists to fuck up everything (and we do mean EVERYTHING) at the worst possible moment. This guy is so hated by everyone in and out of universe that his actor received severe backlash - including &#039;&#039;&#039;death threats&#039;&#039;&#039;, and he even considered suicide because of it - even though he had nothing to do with the writing while also sympathizing with fans&#039; complaints and Lucas shitcanned his role down into a very brief cameo at the end of Episode 3.  He&#039;s actually something of a tragic figure representing someone good who tries to act to save the galaxy but ended up ruining it instead. All of this only gets more palm-to-head-worthy since Jar Jar was created as a fun kids characters, rather than anything truly important... But of course, [[neckbeards]] gotta rage. Got a depressing meta style sendoff in the Aftermath book after Disney got the rights, which is a shame since it was hinted at in the Clone Wars series that he would marry a powerful alien queen who thinks he&#039;s a sex magnet. No really. &lt;br /&gt;
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* Mace Windu: The original only black dude in space (because everyone forgot about Lando), he was the hardest-as-nails Jedi master of the council during the prequel trilogy and the best swordfighter in the Order, hence his unique purple lightsaber. That, and Sam Jackson wanted his own color to stand out. If Anakin hadn&#039;t interfered, he would have killed Darth Sidious and none of the original trilogy would have taken place. His subsequent anti-climatic death in the movie is regarded with annoyance by his fans. His mastery of the Force allows him to channel his anger and enjoyment of battle into his combat style without being corrupted by the Dark Side. He can also detect what he calls &amp;quot;shatterpoints&amp;quot;, which lets him detect weaknesses to either mess people up in combat or exploit the &amp;quot;for want of a nail&amp;quot; proverb to turn situations to his side. Has a novel, Shatterpoint, which is pretty much Heart of Darkness IN STAR WARS. &lt;br /&gt;
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* CT-7567/Captain Rex: If the Clone Troopers are the equivalent of Guardsmen, then this guy is the equivalent of the likes of [[Colonel-Commissar Ibram Gaunt|Gaunt]] and [[Colonel &amp;quot;Iron Hand&amp;quot; Straken|Straken]]. The defacto second-in-command of the 501st Legion under Anakin Skywalker, he fought in nearly every major engagement during the Clone Wars, leading his men through hellish battles like on Geonosis at the beginning of the war and on Mandalore at the end. He has a strong sense of morality and cares for the lives of both the men under him and the officers above him, which meant that he often came into conflict with asshat commanders like Krell (who treated their troops as little more than disposable cannon fodder). He even managed to face off against dark-side Force users and live- something very few non-Force users are able to accomplish (To get a better picture of what this is like, imagine a sergeant in the guard facing off against a Chaos Space Marine, and living). After the war and his beloved Republic&#039;s transformation into the eventually-despised Empire, he and two other clone commanders went into retirement on a backwater world, fishing for worms the size of skyscrapers on an old walker they converted into a mobile home. He was brought out of retirement by a combination of the rebels of Phoenix Squadron, his old friend and commander Ahsoka, and the Empire being their usual backstabbing, overreactive selves, and so resolved to bring down the corrupt regime and restore the nation he had served out of pride (although most clones were programmed to follow the Republic, and specifically the Chancellor, many ended up choosing instead to follow the ideals of the Republic rather than the people in charge, and some even managed to overcome Palpatine&#039;s programming via removing the chip he had planted in their heads during the cloning process). To that end, he participated in many Rebel missions. Making him the old man you see with Han Solo&#039;s commando group in RoTJ was toyed with, but ultimately rejected due to the character already having an identity in the EU and  him having the wrong ethnicity.&lt;br /&gt;
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* Corran Horn: A Correllian detective who becomes a member of Rogue Squadron during the New Republic. Later becomes a Jedi. His unique bloodline makes him inept at telekinesis, but gives him the unique power of energy absorption. Often accused of being a Mary Sue by people who miss his huge ego and over confidence problem even though right from the start Wedge has to berate him on his putting himself before the squadron. Constantly makes bullheaded mistakes like ignoring his low fuel, causing him to run out of fuel, trying to use his girlfriend&#039;s dad infamy to his advantage on someone, before learning &#039;&#039;that&#039;s her dad&#039;&#039;, thinking having a lightsaber and some &#039;&#039;very&#039;&#039; basic training made him invincible, which would have killed him if bacta didn&#039;t exist, and smugly mocked Exar Kun in his temple under the mistaken impression he&#039;s physically powerless, only to get mauled in return and need rescue. Also the only Rogue to ever get downed by SAMs.&lt;br /&gt;
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* Booster Terrik: A jolly but hot-tempered smuggler boss with a prosthetic eye. Helped Wedge find and kill the pirates who killed his family. Currently working/had to work to reestablish himself after a stint in Kessel, courtesy of Corran Horn&#039;s father Rostek Horn. Father of Mirax Terrik. That his daughter is dating the son of the guy who put him away drives him crazy, but he eventually gets over it by coming to think of Corran as a Rogue instead of CorSec. Has a serious rivalry with Talon Karrde&#039;s organization. A crazy bluff eventually (and inadvertently) leads to him being the sole private owner of an Imperial Star Destroyer, which he operates as a mobile black market known as the Errant Venture.&lt;br /&gt;
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== Disney Side Characters ==&lt;br /&gt;
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* BB-8: The R2-D2 replacement and mascot of the new trilogy. Poe&#039;s buddy robot, started out as the plot device that the First Order was after in The Force Awakens, saves Finn and Rose&#039;s asses twice by taking down prison guards and piloting an AT-ST to attack Stormtroopers in The Last Jedi as well as Poe&#039;s in the comic. Saves Rey in Rise and reactivates a small antique droid companion that can speak Common AKA English, giving him his own C-3PO. &lt;br /&gt;
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* Maz Kanata: An orange alien who knows a lot about the Force. In her backstory she was a Force-sensitive that’s somewhere in Yoda-tier age, but was never trained as a Jedi and instead used her talents to survive among the “third faction” (Hutts, smugglers, mafias, Mandos) while remaining as friendly to the “light side” factions as Hutts are to the “Dark Side” factions. Apparently also a supreme badass, judging from her brief appearance in TLJ. Definitely fucked Chewbacca and somehow survived. She procured Anakin’s/Luke’s blue lightsaber from the depths of the Bespin gas giant simply because she wanted it, and gave it to Rey in Force Awakens as well as some grandmotherly advice to her and Rey. She appears briefly to give the heroes contact information for a codebreaker in The Last Jedi. Joins the Resistance proper for the final movie, but not actually doing much onscreen other than spending some time with Leia. &lt;br /&gt;
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* Saw Gerrara: Originally a member of the Space Viet Cong, this guy doesn&#039;t fuck around. Torture civilians? Check. Massacre entire patrols of Imperials? Check. In fact, his methods were considered so extreme that even the Rebel Alliance wanted nothing to do with him. Strictly speaking, he&#039;s a pre-Disney character as his first appearance on-screen was as part of the Clone Wars TV series; his first episode airing the same month that Disney acquired the franchise, making him one of the few characters to make the transition from the small screen to the big screen. Though he gets deaded within the first 30 minutes of Rogue One and does absolutely nothing of any value other than hinder the protagonists long enough to pad the run time, he has a lot more of his back-story filled out in the Rebels TV series. He was played by actor Forest Whitaker, so at least there&#039;s that.&lt;br /&gt;
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* Sabine Wren: One of the main protagonists from the Star Wars Rebels show. A Mandalorian woman with a flair for art, explosions, and kicking Imperial ass, she is probably one of the most recognizable characters from the animated side of Disney canon. At first, she was a patriotic Imperial, designing weapons for the Emperor and his vassal ruler for Mandalore, Gar Saxon, until Gar decided to test one of her weapons on a group of Mandalorians, leading her to be labeled an oath-breaker by her people and cast out from her home-planet of Krownest by her mom. She then spends the events of the TV-series with her new surrogate family, the crew of the rebel freighter *Ghost*, and eventually recovers an ancient sword revered by her people, leading her to reconcile with her past, her birth family, and her people. Now, after the Battle of Endor, she is on a quest with Ahsoka Tano to find her &#039;totally-not-boyfriend&#039;, the Jedi Ezra Bridger, and Grand Admiral Thrawn, as they disappeared into the Unknown Regions following the events of the series finale.&lt;br /&gt;
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* Amilyn Holdo: An [[Tumblr|overbearing, purple-haired “Rebel hero”]] and one of the key admirals of the Resistance. If you don&#039;t like the direction the Disney canon is going in, this character is your Jar Jar Binks and probably is to you even if you do approve/tolerate it. Her only role was to basically die in style but unfortunately she was pretty forgettable and nobody actually cared when she was atomized, even if it was a really fucking cool death. Tie-in material tried to fix this; the only real requirement for joining the Resistance was &amp;quot;didn’t think Leia was crazy for thinking the First Order was going to perform Star Wars 9/11”, and Holdo was only the captain of a small frigate before her battlefield promotion due to the entire chain of command other than the other frigate commander dying or being incapacitated by a single torpedo blast to the bridge of the Resistance flagship. As a matter of fact, [[skub|her &amp;quot;super-duper secret plan&amp;quot; ends up getting most of the Resistance killed after Finn and Poe fuck it up]], due to the fact that she decided to [[skub|not tell the freshly demoted highest ranking pilot who had just lost the resistance the last of their bombers her plan, causing him to mutiny]], and she only partially redeems herself via [[What|FTL ramming their command ship into the First Order command ship, destroying most of the FO fleet]], which is briefly visually spectacular but [[fluff]]-wise highly.... [[skub|take a guess]]. In the original script there was a subplot about there actually being a First Order spy aboard with the audience knowing in advance that there was a plan that spy could have ruined, but in an absolutely stunning display of terrible choices none of it was even filmed and the story was not changed to cut the references to that dropped plot. &lt;br /&gt;
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* Rose Tico: A maintenance worker who acts as a tagalong for some of the most boring and annoying parts of The Last Jedi. After losing her sister in the beginning of the movie, she catches her idol Finn (who has apparently become something of a celebrity within the Resistance over the course of the week or so since he defected) trying to desert ship in order to warn Rey not to rendezvous as they were being chased by the First Order&#039;s fleet since Leia had given her a beacon indicating a rendezvous point (something that is entirely forgotten about for the rest of the movie, since Rey doesn&#039;t even use it to meet up with the Resistance at the end). She later went along with Finn to the Gilded Age planet to find the expert capable of helping them deactivate the First Order&#039;s tracking system, and despite literally growing up on a planet like that she still thinks its a great idea to just park their fighter on a luxury beach and run straight into a casino full of arms dealers wearing their military uniforms which results in the two being arrested and meeting a random criminal who sells the two out to the First Order because he overhears them literally explain their entire situation, despite the aforementioned &amp;quot;growing up as either a slave or a poor servant, its kind of unclear&amp;quot; backstory which means she should probably know more than the guy who literally only knows life as a Stormtrooper about shit like that. Her lust for Finn&#039;s BBC drives her to cockblock his heroic sacrifice on Salt Hoth before confessing his love for him at the worst possible moment in a plot point that will likely go nowhere. Also delivers the worst line in the entirety of the franchise: &amp;quot;[[What|That&#039;s how we are going to win. Not fighting what we hate, saving what we love.]]&amp;quot; Which is even worse because Finn was not fighting a hated foe since he has no hatred towards his enemies and was instead just sacrificing himself for the people he loves. This quantum singularity of [[bullshit]] led to a substantial fraction of TLJ&#039;s backlash being directed at her actress despite the fact that she had nothing to do with writing any of it. Was an interesting character- how some heroes could come from unlikely places- that got handed shit writing in a movie that was way too crowded with a huge ensemble to begin with, and almost zero development. In The Rise Of Skywalker the character was redeemed since instead of giving pithy speeches about love and being oppressed she spends her time doing actual ground crew technician work between battles, when characters are meeting to plan their next move she speaks like a high-ranking memeber of the Resistance (by process of elimination, but still), and the most important thing; &#039;&#039;&#039;she actually gets to participate in a battle and shoots some motherfuckers&#039;&#039;&#039;, basically fixing the &amp;quot;her figures don&#039;t sell&amp;quot; problem. The plot point of her being in love with Finn is not addressed, like in any way at all, and she has very little screentime so she&#039;s pretty much been simultaneously upgraded/downgraded into being the Wedge to Finn&#039;s Luke. &lt;br /&gt;
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== Notable Pre-Disney EU Characters ==&lt;br /&gt;
* Thrawn: (See *below under villains)&lt;br /&gt;
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* Mara Jade: Fiery redhead Force user, former servant of Emperor Palpatine and Star Wars second strong female character after Leia (Zahn said he created Mara because he wanted a strong female character with an actual character arc, since Leia is and stays heroic).  Taken from her parents at a young age and raised as a servant to Emperor Palpatine, Mara trained under him and with his royal guards to become one of several high-level Force-using operatives with the title of &amp;quot;Emperor&#039;s Hand&amp;quot;, though she used the cover story of being a dancer Palps liked.  A life of hard work gave Mara a liking for challenges, and she completed numerous missions for him.  After Palpatine&#039;s death, his last command to Mara was to kill Luke Skywalker and he placed a geas on her to this effect.  Bereft of his patronage, without job skills besides spy and assassin and unable to find Luke, Mara was forced to live paycheck to paycheck in numerous jobs until becoming a smuggler, even having a fake relationship with Lando.  When Mara finally met Luke, she tried to kill him but a survival situation forced them to work together.  When she finally learned the the truth of her master and killed an evil clone of Luke called Luuke, freeing her from Palpatine&#039;s compulsion.  Afterwards Mara joined the Jedi Order and worked alongside Luke.  Over the years Mara developed a grudging respect for Luke that grew into love - which Luke developed before Mara did despite Luke saying he didn&#039;t like fiery women like Mara, and the two eventually married.  Then Yuuzhan Vong agent Nom Anor infected Mara with a terminal virus, and she survived through using the Force to keep it at bay.  When the Yuuzhan Vong invaded at large she fought the Vong, struggling with the virus as much as she could, being cured of it around the time her and Luke&#039;s son Ben was born.  After the Yuuzhan Vong War ended, Mara led the Jedi alongside Luke and fought in wars against various aliens and the re-emergent Sith.  In the following poorly-received book series her nephew Jacen turned to the Dark Side and became the Sith Lord Darth Caedus.  When he tired to corrupt her son Ben, Mara confronted him to put a stop to the threat.  During the fight, Jacen distracted Mara with an image of Ben then killed Mara via cheap shot with a poisoned dart, Mara&#039;s last acts were to tell Jacen off while using the Force to alert Luke and Ben and say goodbye to them (Mara&#039;s death was one of the main reasons the book series was hated by fans).  Her last appearance is in the following EU book series as a Force ghost where she warns Luke, sends her love, and gives him tips on how to fight Abeloth.  Due to being a being a sexy redhead woman with a backstory as a spy-cum-assassin for an evil government before joining the good guys, plus her fiery disposition and penchant for catsuits, Mara&#039;s probably a deliberate ripoff of Black Widow from Marvel Comics (ironic now that Disney owns both the Marvel brand and Star Wars franchise).&lt;br /&gt;
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* Ben Skywalker: Son of Luke Skywalker and Mara Jade.  Named for Obi-Wan Kenobi&#039;s pseudonym, Ben grew up learning the ways of the Jedi from his parents.  He was close to his uncle, aunt and cousins too.  Ben was nearly lured to the Dark Side when his cousin Jacen became a Sith but resisted, and any bond between them was destroyed when Jacen killed Ben&#039;s mother Mara.  Years later when the Jedi got word of a lost tribe of Sith emerging and an emerging Force psychosis started spreading among the Jedi, Luke, Ben and the Jedi Order went to resolve the problem, Ben joining his father in re-tracing Jacen&#039;s steps to try and gain insight.  Things went from bad to worse when the Jedi and Sith encountered the Lovecraftian Force Entity Abeloth, a shapeshifting being described as a dozen times stronger in the Force than Luke and able to use both sides of it.  Things were so desperate, Ben accepted when Luke got the Jedi and the Sith to form an alliance against her.  During this time, Ben encountered Vestara Khoi, a Sith apprentice and daughter of one of their leaders.  While firmly on the side of the Jedi, Ben found himself often working alongside Vestara in their mission to stop Abeloth, and was attracted to her; for her part, Vestara reciprocated Ben&#039;s feelings but was hindered by Ben&#039;s disapproval of Sith.  Eventually they confessed their feelings, and the two became a couple (with Vestara also leaving the Sith and trying to become a Jedi).  Said co-operation proved invaluable when Abeloth kidnapped Ben and Vestara for the final part of her master plan.  After Abeloth&#039;s ultimate defeat Vestara, after a ruthless act while fighting Abeloth, became convinced she had much of a Sith mindset to be a Jedi, reverted back to the Sith, ended the relationship by zapping Ben with Sith Lightning before fleeing.  Heartbroken but resolute, Ben resolved to track her down and redeem her if possible (unbeknownst to Ben, Vestara was also heartbroken about leaving him).  &lt;br /&gt;
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* Jacen Solo: While George Lucas always had a story idea for a son of Han and Leia struggling with the Dark Side, Jacen Solo was the first incarnation, and a major influence on Disney&#039;s Kylo Ren.  Born to Leia alongside his twin sister Jaina, he was a skilled Jedi, and often tried to be a calming influence on his younger brother Anakin Solo.  Played a pivotal role in the Yuuzhan Vong War, killing their military commander Tsavong Lah and their true leader.  However, his experiences during the war took a toll, and Jacen started struggling with the Dark Side.    &lt;br /&gt;
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* Jaina Solo: Jaina Solo was a Human female Jedi Master of the New Jedi Order and member of the Jedi High Council.  Daughter of Han and Leia, twin sister of Jacen Solo and older sister to Anakin Solo, she inherited her father&#039;s mechanical aptitude and her mother&#039;s Force sensitivity, resulting in her eventual training at the Jedi Praxeum. During her time there as a youth, she had many adventures, including helping to thwart the Second Imperium, where she helped Zekk abandon the dark side of the Force and join the ranks of the Jedi.  She became a distinguished pilot during the Yuuzhan Vong War, which also saw the death of her brother Anakin Solo and the birth of her cousin Ben Skywalker.   &lt;br /&gt;
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* Tsavong Lah: An alien [[Horus|Warmaster]], Lah was a member of the Yuuzhan Vong species and in charge of the Vong military for much of the war against the Star Wars galaxy.  His most notable accomplishments were conquering Coruscant, indirectly causing Anakin Solo&#039;s death and trying to capture Jacen and Jaina.  A skilled tactician but a poor strategist, Tsavong Lah was [[Commander Kubrik Chenkov|a ruthless fanatic who&#039;s willing to throw countless lives away to achieve his goals]].  Also took on the Vong Nom Anor as his advisor, despite hating Anor&#039;s self-centeredness and lack of piety.  At one point Jacen cut off his foot, so he [[Awesome|cloned an extinct super-predator so he could prove he was still a badass by killing it and take one of its feet to use as a prosthetic foot]].  Also got caught up in a plot by the [[Haemonculi|Shaper Caste to control him through his body modifications]].  He also loved his dad - a retired military officer he&#039;d often turn to for advice, to the point that his death made Tsavong mentally unstable.  Came to view Jacen Solo as his nemesis, and was eventually killed by him.   &lt;br /&gt;
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* Nom Anor: A Yuuzhvan Vong member of the Intendant caste.  After the events of ROTJ, Nom arrived with a Vong advance force as a saboteur to undermine the galaxy in preparation for the Vong invasion.  During this time, Nom Anor worked in disguise to manipulate various groups and clashed with the Chiss Ascendancy helping soften the galaxy up for the Vong.  The capture of some of his agents also clued the Empire in to the coming Vong threat.  He was also such a selfish schemer even Thanquol would turn his nose up in disgust and a major [[Troll]]; before revealing his true identity, when negotiating with Leia he often dressed up and acted like Darth Vader just to mess with her.  Also notable for being an atheist while the Vong as a whole are characterized by being deeply religious.  Before the war, Nom Anor infected Luke&#039;s wife Mara with a Vong bioweapon which caused a terminal illness, forcing her to use the Force to stop its progression.  When Mara confronted Nom, he tried and failed to kill her before being forced to flee.  After losing his position of power, Nom lost his rank and tried to rally the outcast class under the guise of a prophet, only to throw them away when they weren&#039;t useful to him.  Nom found his way onto the Supreme Overlord&#039;s ([[Asdrubael Vect|not that one]]) flagship during the battle to retake Coruscant.  When the Supreme Overlord was killed and the ship started falling apart, Nom tried to kill the heroes three times but was always thwarted.  When offered the chance to escape with the heroes, Nom realized he&#039;d burned all his bridges, didn&#039;t fit in anywhere and was too proud to reconsider his life choices, so Nom chose to stay behind and die on the exploding flagship.  Essentially [[Fabius Bile]] as a self-centered alien bureaucrat.&lt;br /&gt;
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* A&#039;Sharad Hett/Darth Kryat: A human Jedi-turned-Sith.  Born A&#039;Sharad Hett, he was born to a Jedi and his wife who somehow managed to live among the Tusken Raiders of Tatooine, he eventually joined the Jedi Order, becoming a Padawan of Jedi Masters Ki-Adi-Mundi, and later, An&#039;ya Kuro.  When he was only a teen, Hett&#039;s father was murdered by the Jedi assassin Aurra Sing, who was later defeated in a duel by a young A&#039;Sharad Hett. During the Clone Wars, he served the Republic as a General. He met and eventually befriended Anakin Skywalker after Skywalker struggled to come to terms with Hett&#039;s Tusken heritage.  He managed to survive the Clone Wars and Order 66.  He was eventually captured by the Yuuzhan Vong, who [[Haemonculus|tortured and experimented on Hett]], which drove him to the Dark Side.&lt;br /&gt;
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* Darth Talon: A female Twi&#039;lek from the EU comic series &amp;quot;Star Wars: Legacy&amp;quot; who became a Sith Lord in Darth Krayt&#039;s One Sith in 137 ABY.  Best known for being one of Star Wars most fanservice-y characters on account of her attractive, tattoo-covered body and always wearing skimpy skin-tight clothing (though the character&#039;s creators have gone on record to say her appearance is meant to be primal not sexualized, and the skimpy outfit is to show off her tattoos).  Apart from the fanservice, she&#039;s also visually distinctive for being a rare red Twi&#039;lek and the aforementioned black Sith tattoos.  Appointed personal assassin of Darth Kryat, Talon was sent to kill Luke&#039;s descendant Cade Skywalker, then later chosen to be Cade&#039;s Sith teacher when Darth Kryat tried to induct him into the Dark Side.  During this time, Cade and Talon drew close and were heavily implied to have slept together, which may have been Kryat&#039;s plan (heavily implied; Cade and Talon are shown kissing, and in one scene Cade is shown getting out of bed while a naked Darth Talon is sleeping next to him).  Interestingly, Geroge Lucas&#039; original plan for a sequel trilogy involved Talon corrupting Han and Leia&#039;s son to the Dark Side of the Force and Talon was nearly in the Disney trilogy and there is early concept art of her (albeit with her outfit [[SJW|re-designed to be less revealing]]).&lt;br /&gt;
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* Abeloth: A powerful Lovecraftian female entity strong in both the Light and Dark side of the Force, and one of the most powerful being in any Star Wars canon.   She first lived as the Servant, a mortal woman who served the powerful Ones on an unknown jungle planet over a hundred thousand years before the Battle of Yavin. Over the course of her life, she became the Mother: she kept the peace between the Father&#039;s warring Son and Daughter and became a loving part of the family. But she was still mortal—she grew old while her ageless family lived on—and she feared she would lose her precious family. In a desperate attempt to hold onto the life she so loved, she drank from the Font of Power and bathed in the Pool of Knowledge. Her actions corrupted her, transforming the Mother into the twisted, immortal entity known as Abeloth.  Has numerous titles such as the Bringer of Chaos and Beloved Queen of the Stars (the latter self-proclaimed).  Spent millennia trapped on a planet by the Ones, though she&#039;d escape only to be re-imprisoned once more.&lt;br /&gt;
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== Villains ==&lt;br /&gt;
* Darth Sidious/Sheev &amp;quot;Can&#039;t Peeve the Sheev&amp;quot; Palpatine/The Emperor: A creepy old wrinkly dude who sits in his badass evil throne constantly screaming &amp;quot;[[Just as planned]]!&amp;quot; And occasionally frying fools with force lightning. Built a giant planet-destroying weapon, then built another, bigger one as a trap when the first one blew up. He is very clever, managing to scheme and outwit everyone in the prequel trilogy, moving them all into place so he could take over the galaxy (although he still needed a big superweapon anyway to hold onto said power) in the original trilogy and even manages to make [[Just as Planned|everything move to his design]] in the sequel trilogy. Chews so much scenery they had to resort to computer-generated imagery. [[Meme|He is the Senate]].&lt;br /&gt;
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* Grand Moff Wilhuff Tarkin: [[A Song of Ice and Fire|Tywin Lannister]] [[Indrick Boreale|IN SPHESS]]. Ruthless, ambitious, and cold, Grand Moff (Governor) Tarkin is the epitome of all that is Imperial in the SW Universe. His idea of ruling pretty much comes down to [[Konrad Curze|&amp;quot;They can hate me as long as they fear me&amp;quot;]], which is symbolized ultimately by the Death Star.  [[Derp|However, he uses the stick far too often and hardly uses the carrot]], and this policy backfires on him horribly when he destroys Alderaan, a Core World and one of the founders of the Old Republic- for instead of cowing the galaxy into submission, it, along with the Battle of Yavin which saw himself and his battle-station destroyed, [[Fail|galvanized half the galaxy into openly declaring for the Alliance]].&lt;br /&gt;
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* Jango and Boba Fett: Father and son, though the son is actually an unaltered clone of his father. Badass, mostly-silent mercs who get shit done and come from a line of Spartan/Viking/Māori warriors in space called Mandalorians. Sadly, both had very anticlimactic deaths, though Boba survived his in the EU, through the power of being too popular with the audience to kill permanently. (This became canon after Disney made the entire EU non-canon. Rumour has it Boba will be getting his own spin off movie.)&lt;br /&gt;
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* Jabba the Hutt: Obese slug who is a cross between a Mexican drug cartel kingpin and Mafia crime-boss. He runs his criminal enterprise from an old palace-monastery on Tatooine. A [[/d/]]eviant at heart, likes to fap to hot alien chicks dancing for him until they try to escape, then faps even harder when he feeds said chicks to Rancor. Gets strangled to death by a bikini-wearing Leia with her own chains, because symbolism.&lt;br /&gt;
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* Thrawn: *Star Wars [[Creed]], if Creed was also a philosophical blue-skinned, red-eyed alien who loved art.  Originally introduced in the pre-Disney EU/Legends, Thrawn was so popular Disney soon brought him back into the Disney canon (with a few tweaks to his story).  Thrawn was renowned for being one of the few high-ranking aliens in the Galactic Empire and one of the Emperor&#039;s best subjects.  He originally served as a member of the Chiss Ascendancy, but after being backstabbed he signed up with the Galactic Empire and worked with Darth Vader - having met him back when the latter was still a Jedi - and even the Emperor himself.  In his tactics, Thrawn notably employed his philosophy based around understanding the philosophy and art of his enemies, and was a very capable tactician.  Thrawn quickly became very well-liked with fans, to the point many considered him the best thing to come from Star Wars since the original trilogy.  Disney even reintroduced Thrawn to the post-Disney canon because he&#039;s that popular.  He also set up a vassal Empire called &amp;quot;the Empire of the Hand&amp;quot; to combat an alien menace encroaching on Chiss territory that was considered a threat to the Empire; pre-Disney this was the Yuuzhan Vong (AKA the Far Outsiders, AKA the space cenobites who killed Chewbacca by dropping a moon on him), post-Disney it&#039;s Vong-knockoffs called the Grysk.  Pre-Disney he was killed by the betrayal of one of his closest aides but is alive and well post-Disney.  His actual name is the near-unpronounceable Mitth&#039;raw&#039;nuruodo.  With his philosophical nature and fetish for art collecting, he&#039;s probably a deliberate ripoff of M&#039;Quve from &#039;&#039;Mobile Suit Gundam&#039;&#039;, but good luck getting Zahn to admit it.&lt;br /&gt;
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* Count Dooku: An elegant, charismatic, gentlemanly Sith lord and master fencer who had dreams of liberating the galaxy from Republic control, but didn&#039;t expect his partner in crime to be a backstabbing douchebag. Hates Anakin/Vader for not being a gentleman.  In the novels he&#039;s also an alien-hating human supemacist who believes the Empire&#039;s purpose is to establish humanity as dominant in GFFA.  He&#039;d do well as a citizen of the Imperium if he just changed which Emperor he revered.   &lt;br /&gt;
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* Darth Maul: Horned Sith only concerned with bloodshed and fighting. He&#039;d do well as a Khornate Champion. Had his legs cut off then was brought back more badass than ever, until he was utterly stomped by the Emperor then gets killed in a duel with an elderly Obi-wan almost 18 years later. Wields a sick-looking double-bladed lightsaber, doesn&#039;t actually gets a single line in the first film dubbed in by a different actor, and played by famous martial arts master Ray Park. He was a silent badass in the movie but for some reason he was made very talkative in the animated series. The EU gave him a backstory as the scion of a species of Sith-aligned Force witches that &#039;&#039;The Clone Wars&#039;&#039; later made canon. The director of &#039;&#039;Solo&#039;&#039; picked him out of a hat to be the leader of the nefarious criminal gang Han gets stuck working with.&lt;br /&gt;
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* General Grievous: An alien cyborg even more fucked up than what Darth Vader would become (being a robot body that was a canister for his eyes, brain, and vital organs), Grievous was the Supreme Commander of the Droid Army during the Prequels and the Clone Wars TV series (both versions), and a sadistic Jedi hunter.  His competence is usually portrayed two totally different ways; in the 2D animated TV series (created by the same guy who made [[Samurai Jack|Samurai Jack]]), he is portrayed as an unstoppable killing machine who roflstomps experienced Jedi Masters, and is only bested by Mace &amp;quot;The Ace&amp;quot; Windu.  In the CGI series and the third film, he is an [[Stupid Evil|incompetent, frothing loony]] with a record of failure that even Abbadon would laugh at hysterically.  Actually has a somewhat-tragic past: he was a great and virtuous hero on his primitive planet, but Dooku arranged for the Separatists to shoot down Grievous&#039; shuttle down and harvested his shredded body to repurpose him into their general/assassin.  Dooku also lobotomized Grievous in way that reduced him to a raging killer.  When Grievous recovered, Dooku then pinned blame for the shuttle crash on the Jedi and Republic.  Hated being mistaken for a droid, being compared to a droid and all Jedi - especially Obi-Wan Kenobi.&lt;br /&gt;
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* Stormtroopers: The soldiers of the Galactic Empire. Originally, these soldiers were vat clones of Mandalorian bounty hunter Jango Fett cloned in large numbers, trained from birth in combat and clad in environmentally sealed suits of their famous gleaming white full body armor. The original clonetroopers served the Republic against the Seperatists, and were turned into the stormtroopers after Palpatine&#039;s total take-over. After the rebels blew up the gene-banks, the Empire switched to an enlistment system. Since the First Order doesn&#039;t have a good dental plan to bring in recruits, they instead resort to [[Schola Progenium|kidnapping or buying children and raising them as soldiers]] to fill their mook quota. They are unwaveringly loyal and obedient to the Empire, ruthless and brutally efficient foes in combat, and incredibly precise shots with their state-of-the-art weapons. Naturally, these qualities all go out the window when they encounter the protagonists, but that&#039;s life when you&#039;re wearing a [[helmet]]. &lt;br /&gt;
** These boys comes in literally &#039;&#039;all&#039;&#039; the flavors. Variants based on environments (Snow, Desert, Shore and many more) and roles (Pilots, Heavy, Commando and the elite Death Troopers), ensuring that the Star Wars brand always has a new bunch of cool soldier dudes to make toys off of. When things has to get really dangerous for the heroes, the elite variants are brought in, like the Clone Commandoes, Death Troopers and Sith Troopers.&lt;br /&gt;
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* Inquisitorius: Dark Siders trained by the Empire. While the Rule of Two prevents additional Sith, it says nothing about other force users under their command. It is not known if Darth Bane expected the Imperial Inquisition or if he would have approved of the Emperor bending the Rule of Two such. Their job is primarily to ferret out the remaining Jedi and other force users, but they are also used for all manner of wet work and internal affairs. Since their first mention &#039;&#039;way&#039;&#039; back in &#039;&#039;The Star Wars Sourcebook&#039;&#039;, they have served as enemy force users that while still dire threats could still &#039;&#039;conceivably&#039;&#039; be defeated by the player characters. The source of many prominent antagonists in the expanded universe, including Jerac.&lt;br /&gt;
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== Disney Villains ==&lt;br /&gt;
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* Kylo Ren: A Dark Jedi (not Sith, they technically went extinct with Vader, Sheev, Dooku, and Maul) who is actually the son of Han and Leia, Ben Solo, which the Internet absolutely refused to shut up about after it was leaked.  He&#039;s mostly based on Jacen Solo from the EU (a son of Han and Leia who became a Jedi then fell to the Dark Side and became a Sith) with his new name likely taken from EU character Kybo Ren and having the same real name as Luke&#039;s son from the EU with Mara, Ben Skywalker.  He idolizes his grandfather, Darth Vader and wears a black suit and a mask to show this. He wields a unique crossguard lightsaber. People thought he would be a badass after seeing the trailers but after seeing the movie, he turned out to be a half-naked pussy looking like a gay Turkish oil wrestler who very often gets temper tantrums and gets his ass kicked by a teenage girl (though to be fair, if he had been a complete badass, everyone would’ve just complained that he was a rehash of Vader. So, you know, rock and a hard place. Also he only had his ass beat since he was already shot by a bowcaster and stabbed with a lightsaber, so fighting even in spite of that is pretty badass). Kylo&#039;s character became significantly more fleshed out in TLJ, ironically making him one of the only characters to have actual development in the whole movie.  Between that and Kylo&#039;s actor Adam Driver being really bro-tier about the whole situation (he even appeared in a skit as Kylo which also included poking fun at Kylo&#039;s emo traits), Kylo has managed to win over many fans, with some citing him as probably the most interesting character in the Sequels.  Serves Palpatine before turning on him with Rey and gives his life to heal her, scoring a kiss with her before he dies redeemed as Ben, ala Vader dying as Anakin.  This relationship between Rey and Kylo sharply divided the fanbase and created some extreme reactions.  The worst cases were some extremely rabid Kylo/Rey shippers who insisted Adam and Daisy Ridley - Rey&#039;s actor - become a real-life couple (despite both being in separate relationships), to the point that they &#039;&#039;&#039;harassed Daisy Ridley&#039;s boyfriend on social media, harassed Adam Driver along with his family (including stalking them and sending messages hoping for the deaths of Adam&#039;s wife and/or newborn son) and made death threats against JJ Abrams&#039;&#039;&#039; (far surpassing practically any other Star Wars backlash, even the death threats thrown at Ahmed Best - Jar Jar&#039;s VA - and the purported backlash against Kelly Marie Tran - Rose Tico&#039;s actress); it cannot even be “justified” (and justified is used &#039;&#039;very&#039;&#039; loosely here) as the ravings of butthurt ultra-fanboys, this crossed the line into full-on bullshit. &lt;br /&gt;
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* Snoke: Supreme Leader of the First Order who speaks to his underlings through a massive hologram. Very little is known about him at the moment. Though many fan theories say that he is Darth Plagueis, the old master of Palpatine who was assumed dead (everyone assumes every new Darksider is him, though, so grain of salt) the powers that be have repeatedly denied the theory (though it&#039;s admittedly a better guess than suggesting that Snoke is [[What|Mace Windu, Boba Fett, or a clone of Darth Vader]], which we would like to stress are [[Derp|actual fan theories]])...unfortunately, we will have to wait for an inevitable comic book or novel to explain it, since he [[RAGE|gets killed like a chump by his own servant, Kylo &amp;quot;Emofag&amp;quot; Ren.]] It is possible he may return given that the ring on his finger has inscriptions that translate to various rephrasing of “survive death” that is carved from the stone of Darth Vader&#039;s lava castle (yes, you read that right), but that may actually be a nod to Palpatine’s EU resurrections.  Turns out to be a genetically engineered pawn of Palpatine&#039;s, like he was literally born looking as shriveled and injured as he did and had some kind of fabricated backstory like an organic Blade Runner Replicant. &lt;br /&gt;
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* General Hux: The First Order&#039;s Tarkin equivalent and a moustacheless ginger Hitler in space. Delivers a pretty cool speech, but can&#039;t fight to save his life.. The backstory for Hux is his father was an Imperial hero, and Hux wants to be the First Order version of his old man and lead the FO to a final victory. Hux openly dislikes Kylo Ren and has frustration with the Force-users borders on meta at times. Spends most of TLJ as a foil to the edgier and more toyetic bad guys, but he seems to be the only one to have noticed how impractical the Empire/FO&#039;s fuckhuge weaponry can be when you&#039;re fighting something smaller than a planet and have lost the element of surprise. Becomes Kylo Ren&#039;s comic relief ginger prison bitch at the end of TLJ, although he has an interesting scene where he was about to finish off the unconscious Kylo until he woke up. Sent some very simple info to the Resistance in Rise Of Skywalker that set off the movie plot (mostly by making them take the info they already had seriously) and later helped the main characters escape, and was immediately shot for his efforts. He is never mentioned again. &lt;br /&gt;
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* Captain Phasma: A First Order operative in charge of instructing the new Stormtrooper legions, Phasma serves as the Boba Fett of TFA - which is to say that she does nothing of note other than stand around and look cool until she figuratively and literally gets thrown into the trash in Force Awakens. Lucasfilm have apologized for overadvertising the character in the lead-up to the film since she was just supposed to look cool and do nothing like Boba Fett originally did but the huge presence of her in the marketing implied she was going to be a major character (remember, Jar Jar and generic Battle Droids had far more merch than Maul during the release of Episode 1) and have promised to give Phasma an actual role and backstory for TLJ that will play into Finn&#039;s story. (This turned out to be bullshit due to the fucked-up nature of TLJ&#039;s production, but the reshoots managed to give her a good showing anyway.) Her backstory was released in a novel where she was a tribal on a planet the Empire stripped into the stone age, who backstabbed her tribe for a stronger tribe, backstabbed her second tribe and brother to rescue a stranded Imperial officer and join the Empire, backstabbed her mentor to become the supreme commander of the Stormtrooper Corps in the First Order, then in the comic series she was shown to have survived the trash compactor when a Resistance bomb blew it up and she entirely disregarded everything (including saving Starkiller Base or Kylo Ren) to backstab and frame one of her subordinates for lowering the shields then promptly hunted him down to “bring him to justice”. So [[Skaven|she’s a spear-wielding backstabber extraordinaire.]] At the present she&#039;s got a nasty scar on one eye where her hyper durable helmet was busted in, and fell into a fire on a shattered starship (to be fair the ship wasn&#039;t exploding or breached where she was, and aside from that one hole her armor is fine so she&#039;s almost certainly showing up again even if not in a movie). Did not appear in the last movie of the trilogy, with JJ saying &amp;quot;One of the things that surprised him the most about TLJ is Phasma just getting killed off&amp;quot; so she&#039;s dead until further notice.&lt;br /&gt;
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== One-Apperance Characters==&lt;br /&gt;
* FN-2199/&amp;quot;TR-8R&amp;quot;: a First Order Stormtrooper who wields a badass riot baton in combat. Appears only in The Force Awakens and notable only for two reasons; he shouts &amp;quot;Traitor!&amp;quot; at Finn, and then he kicks his punk ass despite the latter wielding a fucking lightsaber. Such is the stuff that memes are made of.  Gets a bit of backstory that he and Finn trained and grew up together, hence his outrage at seeing Finn fighting for the opposite side.  Even if he goes out like a punk to Han Solo, by all accounts, &amp;lt;s&amp;gt;FN-2199&amp;lt;/s&amp;gt; TR-8R is what Phasma &#039;&#039;&#039;should&#039;&#039;&#039; have been. [https://image.prntscr.com/image/VFRN0EFuQkCz3pkBYGCN2Q.jpg He would make a great commissar].&lt;br /&gt;
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* Jyn Erso: Appears in Rogue One. A former member of the Space Taliban (Rebels who refused to group up with the rest of the Rebels due to their extreme willingness to do evil shit to kill evil assholes) who is captured by the Rebels so they can talk to Space Bin Laden (Saw Gerrara, a character who guest-starred in a few episodes of the cartoon Rebels and pretty much shows up to die in Jyn&#039;s movie) about rumors of a planet killer being fueled by Space Iraqi oil crystals (that makes lightsabers work), one that was partially designed by her father. Jyn is angry all of the time because her life sucks, she watches every parental figure in her life die in front of her, most of them over the period of a single day, and the movie hopes this will hide the fact that she really doesn&#039;t do much other then flip authority figures the bird. Her name mirrors that of Jan Ors, partner-in-crime of legendary badass Kyle Katarn which is REALLY not as well-received by the fans of the series her movie retconned as Disney thought it would be (to be fair, the old EU had around ten different versions of the Death Star plans being stolen which many fans just figured were combined into the one Leia had, so that doesn&#039;t mean Kyle and Jan can&#039;t ever be made canon again). Gets killed when Tarkin used the Death Star to destroy the facility in an attempt to stop the Rebels transmitting classified information, but Jyn and Cassian got the Death Star plans beamed into space before that.&lt;br /&gt;
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* Cassian Andor: Appears in Rogue One. A Rebel spy and assassin, Cassian angsts about the fact that he lives in a political thriller about the space mafia VS the space Nazis set mere days before the simple good and evil morality of the original trilogy kicks in. His only friend is a droid, but that&#039;s not exactly as unusual in the setting as the movie implies it is. Shares an award with Luke for not getting the girl in the end...kind of; they do share a final hug and possible kiss in the elevator before he died with her getting atomized by a partial-strength shot from the Death Star. The Disney Canon variant of Kyle Katarn, who was an Imperial officer turned Rebel turned Jedi Master, who is so badass he shaves with a lightsaber. A massive waste of character. UPDATE: We&#039;re now getting a TV series based on him, so there&#039;s at least that?&lt;br /&gt;
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* K-2S0: Appears in Rogue One. What C-3P0 would be if he grew a pair and got a stronger droid body. A reprogrammed Imperial tactical droid and Cassian&#039;s only friend. Does that thing where he spits out survival odds in stressful moments. Caught a grenade in mid-air then tossed it back at it&#039;s original thrower without even looking, shot Stormtroopers (even took out two by [[Angry Marines|picking up a third stromtrooper and whacking them with him]]), and delivered some great deadpan lines which endeared him the audience - even those growing more jaded to these new movies liked him.  So of course he dies first in order to establish that shit gets real during the last twenty minutes of the movie, although he died holding the line so Stormtroopers wouldn&#039;t reach Cassian and Jyn and his last act was smashing the control panel with his bare hands so at least he went out as cool as he came in.&lt;br /&gt;
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* Chirrut Îmwe: &amp;lt;s&amp;gt;Discount Jedi&amp;lt;/s&amp;gt; The real star of Rogue One. A blind martial artist who may or may not have force powers, can beat a squad of Stormtroopers with a staff, shoot TIE Fighters out of the air, and could take your girl if he wanted to. Haha, jk, he&#039;s totally homo for his bara partner-in-crime with the badass autocannon. Dies in a bombing run, but he doesn&#039;t fear death.  Even his actor (from the badass &amp;quot;Ip Man&amp;quot; series) admitted that he was shoehorned into the movie in a desperate attempt to make China give a shit about Star Wars (which failed, because China really just doesn&#039;t give a shit about the franchise). Chirrut is memorable mostly because he belongs to the &amp;quot;Order Of The Whills&amp;quot;, notable because &amp;quot;Whills&amp;quot; were a thing George Lucas kept wanting to use in the original trilogy (immortal beings who were supposed to be telling the story, hence &amp;quot;a long time ago&amp;quot;, later the spirits that make up the Force itself, and finally an order of warriors that Leia was supposed to found after Luke&#039;s death in a sixth movie before he decided to take a break then do prequels instead). &lt;br /&gt;
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* Baze Malbus: Chirrut&#039;s best mate and self-appointed bodyguard. Has three lines, but comes off as memorable because of his hellgun-looking backpack mounted autocannon with a scanvisor that lets him hold down the trigger and headshot stormtroopers until they are all dead. In early scripts Chirrut was his father figure, in the finished product they&#039;re ambiguously gay even though the director intended there to be a &amp;quot;finding peace with the pastor who heard his confession after a very grim life&amp;quot; vibe. Dies shortly after Chirrut, and actually makes a connection with the Force in his final moments. Quite a bit of work went into designing his visual style and his backstory, not a single bit of which ended up in the movie. &lt;br /&gt;
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* Orson Krennic: Director of the Imperial Military Research Division and Rogue One&#039;s villain. Forces Jyn&#039;s father into building the Death Star for him, causes the death of Jyn&#039;s mother, then proceeds to spend the rest of the movie getting roasted by the more competent Imperial characters because he&#039;s a fucking moron with a grudge. He&#039;s typical of the average Imperial who doesn&#039;t wear Stormtrooper armor in the Expanded Universe as well as Disney canon, notable mainly for giving off &amp;quot;Resident Evil villain&amp;quot; vibes. &lt;br /&gt;
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* TZ-1719: Appears in Rise of Skywalker. The leader of a unit of First Order Stormtroopers who, upon being ordered to shoot civilians, all laid down their guns at once despite there being no communication between them to do so. Implied to be Force sensitive, with the accidental subtext being that she simply subconsciously Force-tricked her troops into not being evil anymore. They stole their dropships and escaped to Endor, living a non-tech lifestyle by taming some kind of goat aliens as mounts. She personally took on the name &amp;quot;Jannah&amp;quot;. Her primary purpose of the movie is to replace Rose as Finn&#039;s love interest since they couldn&#039;t decide on hooking Finn up with Rey or not (for problems such as &amp;quot;would it offend racists into not buying merch, would it be seen as sexist to end her journey with a Disney Princess ending of getting a relationship, etc&amp;quot;). Further unfortunate subtext is how TZ is quite literally just Rule 63 Finn, although it fixes the &amp;quot;Finn Problem&amp;quot; that has been pointed out where suddenly Stormtroopers dying can be seen as a tragic loss of a potential hero by adding the idea that &amp;quot;&amp;lt;strike&amp;gt;Kanye was right, slavery is a choice&amp;lt;/strike&amp;gt; good characters who end up as Stormtroopers can just choose not to shoot the non-combatants so anyone that doesn&#039;t deserves to die like the nameless &amp;lt;strike&amp;gt;loot pinatas&amp;lt;/strike&amp;gt; mooks they are. The end of the movie adds &amp;lt;strike&amp;gt;spinoff bait&amp;lt;/strike&amp;gt; the implication she is Lando&#039;s grandaughter, or at the least he has an idea of who she was taken from as a baby. &lt;br /&gt;
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* Qi&#039;ra: Han Solo&#039;s old girlfriend and partner introduced in &#039;&#039;Solo: A Star Wars Story,&#039;&#039; filling in for a number of older EU characters (don&#039;t worry, the Disney Star Wars comics had already given Han an ex other than her anyway). Grew up with Han on Corellia before getting forced into the Crimson Dawn, which is like the Mafia in space except run by Darth Maul instead of the Hutts. Helps Han survive an unobtainium deal gone bad, then backstabs her boss to become her gang&#039;s alpha dog and Maul&#039;s personal agent. Too bad this will probably never be followed up on outside of tie-in novels thanks to how bad the movie did. Also kinda awkward they made her Maul&#039;s Personal Assistant right after Rebels killed him off, meaning that Star Wars fans felt absolutely no curiosity about how the entire thing was going to go.&lt;br /&gt;
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* L3-37: While K-2S0 brought droid characters to an awesome new high, L3-37 brought them to a new low. While not being as bad as Holdo and Rose, and being far more memorable than the chick, the spy dude, the TIE Fighter pilot dude, and the two Asian dudes from Rogue One (admit it, you don&#039;t fucking remember more than two of their names at best), she suffered the most from the reshoots the movie underwent. The /v/-tier name is only the warning label on this crock of shit. A droid that constructed a body for herself from spare parts and wound up as Lando&#039;s version of Chewbacca, L3-37 is a [[SJW|woke robot feminist in space by direct admission of the writers, with everything that implies]] while also being a revolutionary leader who gives no fucks about any disgusting meatbags and at the same time is physically romantically involved with Lando while giving romantic advice to other characters and at the same time is all about profit and shooting up the place while using other droids as just pawns in her rampages (did we mention this character REALLY suffered from the reshoots?) Her body is destroyed in an escape attempt but ends up as one of the droid brains running the Millennium Falcon (yes, the same computer C-3P0 complained about in the original trilogy; draw your own conclusions.) Long story short, the feminist/sexbot/droid-supremacist/human loving/spree killer provides constant tonal whiplash. Did we mention that since she began without having a body there was no reason to stick her in the Falcon which is a fate worse than death based on about 1/4 of her characterization, it adds a LOT of disturbing subtext to Lando&#039;s fondness for the Falcon and the fact that Han basically just kept it after winning the game despite knowing Lando&#039;s lover was trapped forever inside, the implications for the conversations she had with Threepio during Empire Strikes Back, and the fact it was kept abandoned by a criminal on a desert planet for at least a decade means she&#039;s probably gone even more insane? Fan reaction is mixed, but only between &amp;quot;worst character ever, would prefer to watch Jar Jar and Holdo star in a sitcom than watch the movie again&amp;quot; and &amp;quot;had potential, was disappointed, still don&#039;t like the name&amp;quot;.&lt;br /&gt;
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== Nations and Organizations ==&lt;br /&gt;
* The Galactic Empire: Ever seen an evil, fascist space empire imposing itself on the galaxy with huge, evil spaceships and cool mooks? Then it was probably inspired by the Empire. Itself inspired by the brutalist designs of Nazi Germany, the First Galactic Empire is overall &#039;&#039;the&#039;&#039; classic authoritarian dictatorship, propped up by legions of obedient but easily disposable troops, cool propaganda that paints them as the saviours of the galaxy and ambitious officers ready to be choked for their failures. The Empire was created from the infrastructure of the Republic when Emperor Sheev Palpatine took singular power of the senate, ostensibly to keep the galaxy safe after the Clone Wars, but totally because he was a powerful Sith Lord who wanted to get his evil fascist dick hard. Once the galaxy got wise to this, the Empire used fear to keep them in line, which is one of the reasons why they took a liking to huge Star Destroyers and Death Stars, since they look fucking terrifying. While evil overall (as our [[Emperor|Lord and Savior]] George of the Lucas proclaims it), individual people go from normal people who knows no better since they&#039;ve lived with propaganda up their exhaust ports all their lives to genuine psychopaths like Palpatine and Grand Moff Tarken. The Empire eventually broke apart after the Battle of Endor where the Emperor was killed (allegedly; it&#039;s more complicated than that...), his apprentice turned to the Light Side of the Force and the second Death Star blown up. The remains of the Empire&#039;s military became the Imperial Remnants who fought the New Republic and each other for control of resources.&lt;br /&gt;
** Empire Remnants: in the original continuity, the Empire splintered into different warlord factions after the death of the Emperor and took several decades for the New Republic to defeat. At various points these remnants continued to threaten the New Republic for a long time, including the splinter lead by [[Creed|tactical genius Admiral Thrawn]]. Eventually the largest remnant, which had greatly mellowed out its policies since Palpatine&#039;s death, made peace with the New Republic. Would continue to exist into Cade Skywalker&#039;s era 130+ years after the Battle of the Yavin, where it would split into two major factions; one that was more overtly associated with the Sith and reminiscent of the pre-Rule-of-Two Sith Empire, and the other lead by a royal family of Force Sensitives more akin to Grey Jedi. In the Disney canon, most of the Empire surrendered or retreated into the Unknown Regions not long after the Battle of Endor, but various warlords still existed in the Outer Rim for at least five years since the fall of the Empire. &lt;br /&gt;
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* The Republic: Before the Empire, the galaxy was governed by a &#039;&#039;huge&#039;&#039; representative democracy, seen in the prequel movies. Its corrupt as fuck, and not really capable of much other than ignore the fact most of the galaxy is already at war with itself, entire species are being wiped out in ethnic purges faster than they can be counted in a census, and slavery is pretty much everywhere. Acts like one nation, functions as an economic forum for oligarchs while planets police themselves to varying degrees. Don’t fuck with Hutts, leaving them to do whatever they want in most of the galaxy, and until Sheev took over and made it the prelude to his Empire the only thing they ever did to get shit done is ask the Jedi to deal with it, whatever it is. &lt;br /&gt;
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* The Old Republic: The early Republic. Far less corrupt, and had a standing army made up of what can charitably be called a mix of rent-a-cop security and elite paramilitary volunteers. It was also far smaller, as the Republic only gradually expanded in stages across the galaxy, with humans leading most colonization efforts. Still rely heavily on Jedi, but mostly just for dealing with Sith. Hutt territory is more formal rather than them operating everywhere. &lt;br /&gt;
** Ruusan Reformation: 1000 years before the Battle of Yavin, after the apparent destruction of the Sith, the Republic underwent a massive reorganization that made it into the Republic, but started with a dark age due to the damage caused by the war. Used to reconcile a problem in the films where the Republic is said to have existed for both 1000 years and &amp;quot;a thousand generations&amp;quot;. This also solves how many details about pre-Prequel works had substantially different depictions of the Republic and Jedi from what the prequels wound up doing, and how there were wars when a character says there hasn&#039;t been a full scale war since the formation of the Republic.&lt;br /&gt;
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* The New Republic: The post-Empire government that the Rebellion forms. &lt;br /&gt;
** Legends: Leia rules for a time, trying to manage the various monsters of the week and Imperial remnant groups, gradually stepping down to more minor titles to avoid being another Emperor.  Then they have to deal with things like the extragalactic cenobite invaders that cause a galaxy-wide holocaust while her Jedi kids died or flirted with being evil.  Eventually it forms the Galactic Federation of Free Alliances, a confederation that includes a less-evil Imperial remnants (which it had been at peace with for a while) and some other powers, remaining a stable force combating Sith and their empires ever.  During this time, Leia&#039;s granddaughter was prophesied to bring the Light Side of the Force into ascendance while a female Force-Cthulhu tried to co-opt the prophecy for herself. &lt;br /&gt;
** Disney: Focused on defeating the Empire, then dismantled the Rebellion militarily. Focused mostly on being an intermediary with independent planets, paying for each one in the alliance to have their own militia with treaties to support each other if attacked, while the Republic itself had a small fleet to bolster anyone in need. Despite sounding like the setup for World War 1, it actually is like the US/Soviet Cold War with the Imperial remnant then its successor the First Order, until the FO performed a Star Wars 9/11 and used a planetkiller weapon to destroy all the planets in the sector of the New Republic capital then invaded the independent planets. Being essentially destroyed, the planets focused on their own survival until Lando performed a short planet-hopping tour to rile up the militias and all the scum, villainy, and pirates who wanted to see the true death of the Empire/First Order. During its reign it had far less control over the galaxy than the Republic or Empire, but clever administration and assigned leadership of the militias made traditionally dangerous and lawless planets like Tatooine finally civilized. Its ultimate fate is now unknown. &lt;br /&gt;
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* Confederacy of Independent Systems: aka the Separatists. Due to the rampant corruption in the Republic, a lot of systems were very unhappy with the state of the galaxy and wanted out. However, many of these separatists included extremely powerful corporate goons, such as the Trade Federation, who simply wanted more power for themselves, and were willing to lease out their droid armies to that end. While outwardly they were simply disgruntled and neglected planets who wanted independence, in reality the CIS existence was deliberately engineered by the Sith in order to further their goals in the creation and maintenance of the Empire. Under the leadership of Count Dooku, they formed a formidable alliance that would threaten the core worlds of the Republic, eventually leading to the Clone Wars that would throw the galaxy into one of the bloodiest conflicts in centuries. And despite Dooku&#039;s purported political idealism at the start of the war, as the war progressed, bloodthirsty war criminals like General Greivous made the Republic fear and loathe any hint of disloyalty, which was a major PR problem for the early Rebellion. The fact that the CIS was made up of powerful, alien corporations from the Outer Rim also served to justify the Empire&#039;s xenophobia, nationalization of virtually all heavy industry, and subjugation of worlds far away from the Core. Because the Separatists were simply an expendable puppet of the Sith, Palpatine had no qualms about sending Vader to destroy the remaining leaders once he secured his Empire and they&#039;d outlived their usefulness.&lt;br /&gt;
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* The Rebel Alliance: After Emperor Palpatine&#039;s political takeover succeeded and the Jedi murdered in a [[Horus|galaxy-wide act of backstabbery]], Senators Bail Organa, Padmé Amidala, Mon Mothma and a small group of sympathizers come together to form a resistance group, knowing fully well that the new Galactic Empire won&#039;t be going quietly with their new &amp;quot;doctrines&amp;quot;, especially since the Empire&#039;s militarization only increased following the end of the Clone Wars. The rebellion&#039;s supporters were an odd mixture of former Separatists, Republic loyalists who found themselves betrayed such as Kashyyk and Mon Calamari, and the occasional Imperial defector who found Imperial service either too immoral or too dangerous. For the next twenty years, the Rebellion will infiltrate, sabotage and generally frustrate the Empire as best they can, but unfortunately doesn&#039;t manage to really make a big difference; that is, before a certain Luke Skywalker gets swept up by them and leads them to their first, grand victory against the Empire&#039;s first Death Star. From here on out, the Rebellion does their best keeping themselves hidden from the Empire while maintaining strong relations with their allies, who, while few, did let them create a small fleet of outdated vehicles. Eventually, the Rebellion&#039;s hard work bears fruit after the second Death Star blows up and the Emperor goes missing. From here, the Rebellion and their members become the New Republic.&lt;br /&gt;
** The Resistance: From a first look, the Resistance looks extremely similar to the Rebellion visually (they are called &amp;quot;The Resistance&amp;quot; for Pete&#039;s sake!), but there&#039;s a little more going on under the hood. Feeling her hairbuns tingle with fear, Leia Organa realizes the First Order will become a galaxy-wide headache soon and moves to get the New Republic to give a shit - except they don&#039;t, because her father was Vader, and thinks she&#039;s a military maverick that just wants to feel important. Leia then begins to fund a secret militia of her own, looking for supporters among fellow senators and calling in old friends. The result is... Less than ideal. Functionally just a strikeforce of some twenty fighters and one or two capital ships (who by now are über-mega outdated), the Resistance can do jack &#039;&#039;shit&#039;&#039; against the First Order, who literally commands entire space empires by force. By the Force Awakens, they&#039;re pretty much fucked - but luckily gets themselves two new heroes to add to the fold (one who is among the most naturally talented forces users ever seen), re-connect with Han and Chewie AND find a fucking map to Luke Skywalker&#039;s personal pillowfort he left for some 5-10 years ago. Eventually fucked up after destroying the Starkiller Base and grinded to metal spacedust by a prolonged space chase, they eventually manage to ignite resistance in the entire galaxy, which gets a &#039;&#039;fuckhueg&#039;&#039; navy of ragtag ships to reinforce them at Exegol.&lt;br /&gt;
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* The Hutt Cartels: Essentially the space mafia, if the mafia had the clout to influence the national government (like in Russia during the 90s with the Russian Mob). If there&#039;s an affair that&#039;s illegal by legal standards, the Hutts probably have a hand in it. Keeps to themselves and doesn&#039;t care much for what the Sith and Republic is up to, though Jabba the Hutt, owner of Tatooine, takes part in the original trilogy because of Han Solo&#039;s longstanding debt to him. Gets helped and funded by the Empire to do their dirty work and gets killed for his efforts, so there&#039;s a good reason why they keep out of all that. Hutt space has significant overlap with the cartels, but the two are technically separate.&lt;br /&gt;
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* The First Order: If the Empire was the textbook fascist dictatorship, Disney&#039;s First Order is the Nazi Party itself as a military organizations/cult. After the Imperial Remnants began fighting amongst themselves, an Imperial admiral fled to the Unknown Regions to rebuild her version of the Empire. Here the First Order grew slowly as former Imperials joined them and they subjugated small local fiefdoms and kingdoms. Eventually the previously unknown Sith Lord Snoke took control as their Supreme Leader and Ben Solo joined him as his apprentice, becoming Kylo Ren. The New Republic eventually learned of the First Order, but thought they were just a paper tiger with no real power. In actuality, their military tech and capabilities were quite high for how relatively small they were... Oh yeah, and they had created a superweapon built into a trench in the planet Ilum that could &#039;&#039;destroy a whole star-system&#039;&#039;. Eventually they fired the thing and waged a war of subjugation on the anarchic remains of the New Republic.&lt;br /&gt;
** SPOILERS: Behind the scenes, the Emperor had manipulated the creation of the First Order to retake the galaxy, using an artificial body double (Snoke) to take direct control while hiding on the Sith homeworld. The plan was to eventually add his own fleet of Star Destroyers with planet-destroying capabilities to the First Order and form the Final Order, the one and final armada to take the entire galaxy through force and fear.&lt;br /&gt;
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== Worlds ==&lt;br /&gt;
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* &#039;&#039;&#039;Tatooine&#039;&#039;&#039;: A run down desert world orbiting a binary star system on the outer rim of the galaxy. It has a few dingy little cities, towns and farms home to a collection of criminals, smugglers, people scraping by and slaves with some basic order imposed by Hutt Crime families. The oral history of the native sand people suggests that it was considerably more lush before its inhabitants pissed off the Rakata, but the source for that notes oral histories are generally inaccurate. Surprisingly it is the most visited world in the franchise, showing up in every film but &#039;&#039;Empire Strikes Back&#039;&#039; due to the Skywalker family&#039;s connection to this craphole.&lt;br /&gt;
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* &#039;&#039;&#039;Naboo&#039;&#039;&#039;: Lush planet between the Mid rim and outer rim, shared by both humans and gungans. Interestingly, the planet core is connected to the planet&#039;s oceans, though travel through the core is quite dangerous due to the leviathans living there. The planet hadn&#039;t been terribly important right up until the Trade Federation came knocking, which began a series of conflicts culminating in the Clone Wars. Relatively close to Tatooine, which is how the Jedi end up discovering Anakin Skywalker during the conflict when they&#039;re forced to evacuate the Queen of Naboo.&lt;br /&gt;
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* &#039;&#039;&#039;Coruscant&#039;&#039;&#039;: The Capital of the Republic and the Empire, a Ecumenopolis in which basically every square meter of it&#039;s surface is covered in a multi-kilometer thick cityscape. Originally found in George Lucas&#039;s notes as &amp;quot;Imperial Center&amp;quot;, [[Timothy Zahn]] named it Coruscant in the Thrawn Trilogy (as Imperial Center was clearly not the original name) and Lucas was convinced to keep the name when it came time to make the prequels. Before the prequels, pronunciation in audio books was all over the place. Descriptions of the city are not unlike your typical [[Hive city|Hive City]], where the elites live in the upper levels where the sky is still visible, while the lower class live in the dark, crumbling foundations, but with a slightly more Art Deco vibe rather than Gothic.&lt;br /&gt;
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* &#039;&#039;&#039;Yavin IV&#039;&#039;&#039;: Jungle moon of the gas giant Yavin. The temples on this moon used to house a warrior race that had been enslaved by the Sith before being driven to extinction; it then became the secret base of the Rebel Alliance, which became the staging area for the Alliance&#039;s battle against the first Death Star. After the superweapon&#039;s destruction, the Empire launched a conventional attack and the Alliance was forced to relocate to Hoth. After the Thrawn Campaign, it became the site of Luke&#039;s new Jedi Academy which, after a brief incident with a Sith wraith haunting the place, flourished until yet another galactic war forced them to relocate.&lt;br /&gt;
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* &#039;&#039;&#039;Hoth&#039;&#039;&#039;: An obscure snow world devoid of any intelligent life, and seemingly named after a legendary Jedi master of old. It became the new headquarters for the Rebel Alliance after the fall of Yavin Base. It was established &#039;&#039;way&#039;&#039; back in the Newspaper comic that it was chosen by the rebels after Luke crash landed on it and encountered a pair of malfunctioning [[Android|Replica Droid]] prototypes fleeing from their creators. Further sources have expanded on its reasons for being chosen to include the fact that it&#039;s just off of a major trade route, which concealed supply runs (and is why Bespin is within backup drive distance).&lt;br /&gt;
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* &#039;&#039;&#039;Bespin&#039;&#039;&#039;: Gas giant with a breathable upper atmosphere. Home to Cloud City, an independent city that makes its income through mining Tibanna gas (used in blasters). Bespin&#039;s independence was used as a political pawn when Vader arrived and extorted Lando Calrissian into betraying the rebels to him. After some double crossing, the Rebels would later liberate Bespin from the Imperials.&lt;br /&gt;
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* &#039;&#039;&#039;Kamino&#039;&#039;&#039;: Ocean planet that technically exists outside the Galaxy proper, in between it and what is known as the &amp;quot;Rishi Maze,&amp;quot; which was why it was a bitch to find. The inhabitants are expert geneticists, and the place is really hard to get to without knowing exactly what you&#039;re doing, making it the ideal location for growing the Republic&#039;s clone army.&lt;br /&gt;
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* &#039;&#039;&#039;Geonosis&#039;&#039;&#039;: Desert world inhabited by bug people. Was used by the separatists to build their armies and strategize, eventually becoming the site of the first battle of the Clone Wars. &lt;br /&gt;
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* &#039;&#039;&#039;Utapau&#039;&#039;&#039;: Temperate planet characterized by its massive sinkhole cities. General Grievous tried to rally the Seperatists here after Dooku&#039;s death, but was killed by Obi-Wan in the ensuing battle.&lt;br /&gt;
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* &#039;&#039;&#039;Khashyyk&#039;&#039;&#039;: Forest planet and home to the wookies, who live in gigantic tree houses connected by enormous suspension bridges.&lt;br /&gt;
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* &#039;&#039;&#039;Mustafar&#039;&#039;&#039;: Lava planet and the last holdout of the Seperatists. Darth Vader makes his base here after he is forced to don his iconic armor.&lt;br /&gt;
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* &#039;&#039;&#039;Dagobah&#039;&#039;&#039;: Uncharted swamp planet where Yoda went to live in exile. Noteworthy for the Dark Side cave, a naturally-occurring phenomenon where the dark side would tempt anyone who entered. Briefly the EU made the cave a remnant of a random dark force user Yoda fought there, but this was retconned away when it was implied Yoda had never visited the place before his exile, then the Clone Wars series made it so Yoda &#039;&#039;did&#039;&#039; visit Dagobah before his exile. This would just be a random detail if not for a significant character having his backstory linked to this event.&lt;br /&gt;
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* &#039;&#039;&#039;Endor&#039;&#039;&#039;: A gas giant also known as Tana at the end of the Outer Rim before Wild Space (and it probably was in Wild Space before one of the most significant events in Galactic History took place there). The Empire built the second Death Star in its system.&lt;br /&gt;
** &#039;&#039;&#039;Sanctuary Moon&#039;&#039;&#039;: Better known than the planet itself is its forest covered moon that the Empire build the shields for the under-construction Death Star 2 on. It&#039;s home to the short, furry and deadly Ewoks. It was the nominal capital of the interim Alliance of Free Planets and New Republic for two years till the capture of Coruscant.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Death Star&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Death Star II&#039;&#039;&#039;: We&#039;re fudging the definition of world here, but its not an exaggeration to say this thing is the size of a small moon and has a very sizeable population. While the Death Star II was incomplete, it was substantially bigger and more deadly. This thing was able to get around with a battery of hyperspace engines, but still took a fair amount to time to get around in order to get within firing range. Curiously enough, the idea for the superweapon came from Tarkin, but was designed by the Geonosians of all people, which then terrified the pants off the Republic that the Seperatists had a superweapon prompting them to start reverse-engineering the design ([[Just as planned]] as far as Palpatine was concerned).&lt;br /&gt;
&lt;br /&gt;
==Species==&lt;br /&gt;
One important thing to note about alien species in Star Wars is that almost all of them were originally singular costumes added to the films for background color or to make a character stand out, then had a species name and culture retconned onto them by Expanded Universe writers. As a result, most species&#039; &amp;quot;personalities&amp;quot; are just shallow clones of the character they&#039;re derived from. Many of the species seen in the original trilogy were given names and backstories by [[Star Wars RPG|the original RPG from West End Games]] that became canon as every other EU novel to come after used Star Wars D6 as a reference.&lt;br /&gt;
* &#039;&#039;&#039;[[Human]]s&#039;&#039;&#039;: Leias. They originated in the Galactic Core, but have spread to most inhabited planets, first as slaves to a now-extinct species of precursors and then through initial space exploration with pre-hyperdrive generation ships. As a result there are a lot of [[Abhuman|&amp;quot;near-human&amp;quot;]] species kicking around that are basically just weird-looking humans and pretty much the only species humans can crossbreed with. &lt;br /&gt;
** &#039;&#039;&#039;Mandalorians:&#039;&#039;&#039; Bobas. A society of space [[Spartans]]/[[Vikings]] with cool armor. Actually not human majority initially (Unless you are a Disney fan), originally made up of a species called the Taung. The Taung had a habit of adopting orphans of other species to the point that when shit hit the fan and they died out following a war with the Jedi, their culture was preserved by other species who remember them as their Progenitors. As it stands, a Mandarlorian can be of any race (the adopting the orphans-thing was something else the Taung passed down) but are usually human.  &lt;br /&gt;
* &#039;&#039;&#039;Corellians:&#039;&#039;&#039; Hans. Literally an entire culture of dashing rogues and space cowboys who like to go fast and smuggle shit (and penniless street urchins looking for their big break to become dashing rogues and space cowboys).  The Corellian Engineering Corporation made the YT series (of which the Falcon is officially part of, though its modifications are extensive enough to make listing CEC as its manufacturer a [[Wikipedia:Ship of Theseus|Ship of Theseus]] problem) and many of the Rebel ships seen in the original trilogy. Nearly ruined their planet with starship factories, but now they&#039;ve gone green and relocated all of their heavy industry to space stations. Their home system reeks of precursor meddling and is detailed enough to be a setting in itself, complete with a Big Dumb Object in the middle (Centerpoint Station) for PCs to fuck with.&lt;br /&gt;
* &#039;&#039;&#039;Wookiees:&#039;&#039;&#039; Chewbaccas, and one of the only species to be named in the original films. Huge, swole sloth people that do not live on Endor and can&#039;t speak (but absolutely understand) Basic. Most are actually pretty peaceful and intelligent and they have produced a lot of highly skilled engineers. They highly value people who save their life, becoming their eternal friend in what is known as a Life-debt; this is how Han met Chewie. They have retractable climbing claws, but a cultural taboo on using them in combat leads to those who do so being exiled as &amp;quot;madclaws&amp;quot;. Has the unfortunate distinction of being the first species in Star Wars lore to have their home planet and culture detailed... via the &#039;&#039;Star Wars Holiday Special&#039;&#039;. Despite the infamy and single airing, the broad strokes survived the entirety of the Expanded Universe&#039;s lifespan and would reappear in &#039;&#039;Revenge of the Sith&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trandoshan&#039;&#039;&#039;: Bossks. Brutish, scaly [[Lizardfolk]] capable of regenerating severed limbs and absolutely obsessed with hunting shit. Have had a continuous species war with the Wookiees since before FTL was a thing, which is a &#039;&#039;long-ass time&#039;&#039; in Star Wars (well over 150,000 years), owing to the fact that the two species share a home system. Their religion is about scoring &amp;quot;points&amp;quot;, with the only known method of gaining them is violent action and the only known method of losing them is being captured alive by enemies. The system was first mentioned a mere three years after &#039;&#039;[[Doom]]&#039;&#039; so the fact that they essentially see life as a giant, violent video game is likely pure coincidence. Despite this they aren&#039;t universally evil, though they often are.&lt;br /&gt;
* &#039;&#039;&#039;Gungans&#039;&#039;&#039;: Jar-Jars. These guys suffer from an extremely poor choice of poster-boy (compared to Wookiees who have one of the best possible poster-boys of their species). You may think that just because Jar-Jar is one of the least intelligent characters in the entire Star Wars galaxy, the rest of his species are too, but if you can look beyond Binks you&#039;ll see that the Gungans are pretty cool in their own way. Remember that, canonically, Jar-Jar is considered a disgrace in Gungan culture before the Battle of Naboo and after the rise of the Empire (as Senator Binks directly enabled it). Masters of organic technology, they live in bubble-buildings under the sea and have access to bioelectric spears and booma (essentially organic shock grenades fired by the [[Sling|various]] historical throwing devices) alongside [[Awesome|army-wide shield generators]] (in defiance of everyone else in the galaxy deriding them as primitives). Like the Wookiees these guys have a warrior-culture to be proud of, but unlike them they have at least made the effort to have a go at learning to speak basic (even though they still need to work on it). Due to their cartilaginous skeletons they are especially athletic and dynamic, making them pretty good fighters if they are trained properly, and in a rarity for a sci-fi species they have a racial weapon that&#039;s actually entirely practical (sling hurled explosives continue to see use today). Certainly if you want an accurate Gungan poster-boy, look no further than Captain Tarpals, who manages to hold General Grievous up in a duel for several minutes with nothing more than his spear. Oh, and their king is voiced by [[Awesome|BRIAN BLESSED]]. Still don&#039;t like them? Well, at least feel comfortable in the knowledge that they&#039;re more entertaining than anything in the Sequel Trilogy.&lt;br /&gt;
* &#039;&#039;&#039;[[Twi&#039;lek]]s&#039;&#039;&#039;: Technicolored humanoids from Ryloth (which is about as far as you can get from the core worlds without leaving the major hyperspace lanes) with weird head-tails (&amp;quot;lekku&amp;quot;) that they have instead of hair. Enough have been transported off world, generally as slaves, they can be found anywhere, and many have never seen their ancestral home. Given it&#039;s a borderline death world whose chief economic exports are drugs and slaves, they aren&#039;t missing anything. Their most interesting physical quality (aside from the girls being hot) is that they can communicate silently with their lekku. TORtanic tried to rationalize their fetish for enslaving their own as being the result of a precursor project to design the perfect slave species, but nobody cares about this because TORtanic is shit.&lt;br /&gt;
* &#039;&#039;&#039;Duros&#039;&#039;&#039;: Seen once in &#039;&#039;Hope&#039;&#039; during the cantina scene. Naturally they&#039;re one of the most important species in the EU despite not having a canon character until The Clone Wars introduced us to Cad Bane. Enslaved by precursors alongside humans, they were among the first to develop FTL travel based on salvaged hyperdrive technology and are the only non-human species to have an equivalent of &amp;quot;near-human&amp;quot; in a few &amp;quot;near-Duros&amp;quot; species.&lt;br /&gt;
* &#039;&#039;&#039;Bothans&#039;&#039;&#039;: [[Meme|Died to bring you this information.]] A species of [[Beastmen (40k)|wolf-men/goat-men]] (depending on which author/illustrator) who are almost universally spies thanks to that one-off line from Mon Mothma. In truth the best and early EU works portray them as something far worse: politicians. The most prominent Bothan is Borsk Fey&#039;lya, a Bothan politician who used his role in the acquisition of the second Death Star plans to maintain a place in the New Republic&#039;s senior leadership and uses his position for personal gain like any proper politician should. Now possibly NOT wolfgoatpeople, thanks to some Lucasfilm [[Troll|source]] being all like “it’s never explicitly stated that they’re aliens, maybe they’re humans, *WINK*”.&lt;br /&gt;
* &#039;&#039;&#039;Rodians&#039;&#039;&#039;: Greedos. Their home planet being a death world full of predators means they are often aggressive and put hunters in high regard, which is the EU excuse for all the film Rodians being criminals.&lt;br /&gt;
* &#039;&#039;&#039;Chiss&#039;&#039;&#039;: Thrawns. Near humans with blue skin, dark blue/black hair and red eyes. They dwell in the Unknown Regions, with they’re own fancy schmancy empire, crack navy and altogether superior technological advancements that make the rest of the galaxy look fucking backward (see blaster resistant clothes...whereas [[Derp|fucking stormtrooper armour can be defeated by arrows loosed by Care Bears]]). Known for being superb pilots, traders, negotiators, tacticians and all round scheming bastards with Danish accents.&lt;br /&gt;
* &#039;&#039;&#039;Gran&#039;&#039;&#039; are three eyed goat (?) like aliens with rough, tan skin. They are quite nice and peaceful with excellent vision, especially in distinguishing color. Unfortunately for the galaxy at large, Gran exile most of their criminals: They consider being unable to see the rich and beautiful environments of their homeworld a fate worse than death. These exiles often fall into criminal groups.&lt;br /&gt;
* &#039;&#039;&#039;Mon Calamari&#039;&#039;&#039;: Ackbars. An aquatic species whose long history of making airtight vehicles for travel in three dimensions has made them excellent ship-builders. During the early days of the Rebellion the Mon Calamari were one of the few species to successfully throw off the Empire during Operation Domino and not be subject to immediate reprisal thanks to their isolated location and strategy of mining hyperspace routes to buttfuck any Imperial ships sent to shut them down (ships coming out of hyperspace don&#039;t have shields). Those weird-looking bubble ships from &#039;&#039;Return of the Jedi&#039;&#039; are built by Mon Calamari.&lt;br /&gt;
** &#039;&#039;&#039;Quarren&#039;&#039;&#039;: Another background species from &#039;&#039;Jedi&#039;&#039; who share their homeworld of Dac with the Mon Calamari. Prideful isolationists who stick to the depths, with their main contact to the surface being trading deep sea mined materials to the Mon Calamari. Look more than a bit like [[Illithid]].&lt;br /&gt;
* &#039;&#039;&#039;Gamorreans&#039;&#039;&#039; are space [[Orc]]s: Pig-like, brutish, stupid and violent. Constantly at war with each other, their clan identity is so strong they&#039;ll try to kill each other if from opposing clans if they meet off-world. Frequently brought into the galaxy as slaves or by clans trading labor/muscles for outside resources. Like Wookiees, can&#039;t physically speak Basic. Unlike Wookiees, only their clan matrons and some high ranking men are literate in their native language.&lt;br /&gt;
* &#039;&#039;&#039;Zabrak&#039;&#039;&#039;: Mauls. Near-humans with mostly bald, spikey heads and two hearts. Those black markings Maul had are actually ritualistic tatoos that Zabrak men often get. They were pretty divided internally till the Empire decided to oppress them all and force them to join together. Eeth Koth of the Jedi Council was one.&lt;br /&gt;
** &#039;&#039;&#039;Dathomirians&#039;&#039;&#039; are a sub-species of Zabrak native to Dathomir who supposedly interbred with humans to create a new group, which was separated according to gender, though their origins have been neglected in current canon. Even so, the females of this sub-species do not have the spiked heads typical of other Zabraks. Darth Maul is the most prominent Dathomirian in the films and TV series.&lt;br /&gt;
* &#039;&#039;&#039;Togruta&#039;&#039;&#039;: Red skinned humanoids with lekku and hollow horns that allow echolocation. Shaak Ti and Ahsoka were Togruta. &lt;br /&gt;
* &#039;&#039;&#039;Hutts&#039;&#039;&#039;: Jabbas. (Fun fact: &amp;quot;the Hutt&amp;quot; was just a title in the original trilogy and Jabba was just some random slug dude. The original film didn&#039;t even intended for him to be an alien!) Naturally they&#039;re all mini-Jabbas who live in a clan/crime-family/zaibatsu type of arrangement known as the &#039;&#039;kadjic&#039;&#039;. Kind of like the Mexican drug cartels in that they have their own corner of the galaxy that they rule independently, even after they join the Empire they pay the Moff to look the other way when they do shady shit. (They&#039;re always doing shady shit.) Because the Hutts own exactly one third of all organized crime (and a significant number of planets) in the galaxy and it is the third (after Basic and Binary) most widespread full language, Huttese is a good language to take, especially for criminal-types . Be warned! Hutts have four fingered hands and their numbering system uses base eight! Despite being looking and acting like fat [[neckbeards]] they&#039;re actually insanely strong and their less bulky youth are very agile for their size. They LOL at the Force, so the RPGs tend to give them a huge bonus to resist mental influence.&lt;br /&gt;
* &#039;&#039;&#039;Sullustan&#039;&#039;&#039;: [[Dwarf|Short, tunnelfaring, crafters who can drink a lot without getting drunk]]. Vaguely simian near-humans with flappy jowls, large ears, and black eyes that originally evolved for tunnels. Their SoroSuub company is one of the largest tech makers in the galaxy, and likely the largest that isn&#039;t Human run.&lt;br /&gt;
* &#039;&#039;&#039;Toydarians&#039;&#039;&#039;: Wattos. Blue tapir-looking dudes from Hutt Space who can hover on fly-like wings. As their source character is a hilariously offensive Jewish stereotype, the EU largely ignored Toydarians until &#039;&#039;The Clone Wars&#039;&#039; reinvented them as a vaguely Cambodian monarchy on a mud world. Mind tricks don&#039;t work on them (only money).&lt;br /&gt;
* &#039;&#039;&#039;Jawa&#039;&#039;&#039;: Utinni! They roam Tatooine (and a few other planets) scavenging technology and selling it. A handful of sources mention they are [[Skaven|rodents]] under the hoods.&lt;br /&gt;
* &#039;&#039;&#039;Ewoks&#039;&#039;&#039;: If skub became a species, Ewoks would be a contender up there with Gungans and Yuuzhan Vong. Small koala-like creatures, similar to Jawas, that live on the forest moon of Endor, Ewoks are super primitive and live in tribes. They end up playing a big part in the Rebel victory in &#039;&#039;Return&#039;&#039; by attacking Imperial stormtroopers and destroying some walkers. Their reception didn&#039;t seem too bad at first, but in the following decades they&#039;ve become reviled by many, not so much for their design but more for the idea that small bears with spears and rocks could defeat what were supposed to be the Emperor&#039;s finest troops. Some people don&#039;t mind them (and they were &#039;&#039;definitely&#039;&#039; profitable for merchandise) but others hate them and say they&#039;re a prime reason that attitudes toward &#039;&#039;Return&#039;&#039; have gotten increasingly negative over the years.&lt;br /&gt;
* &#039;&#039;&#039;Neimoidians&#039;&#039;&#039;: Trade Federation flunkies; they will not survive this. Their reproductive cycle is really weird, producing lots of grubs which are raised in warrens fighting over a limited amount of food in which the weak are culled. Unlike how this usually goes, this process makes the Neimodians prone to hoarding resources and wary of danger.&lt;br /&gt;
* &#039;&#039;&#039;Noghri&#039;&#039;&#039;: Primitive, short saurian people who happen to be some of the deadliest non-Jedi melee combatants and assassins in the galaxy. Darth Vader bought their loyalty by saving them from the environmental damage a crashed ship caused. They are a major part of Timothy Zahn&#039;s Thrawn Trilogy, which they were invented for.&lt;br /&gt;
* &#039;&#039;&#039;Tarasin&#039;&#039;&#039;: Invented whole-cloth for the Living Force campaign for [[Star Wars D20]]. Lizardmen with scales that change color based on their emotions and frilled necks. With focus they can control their colors enough to camouflage themselves and even &amp;quot;speak&amp;quot; silently amongst each other. They had a high degree of force sensitivity, though if this a result of their species or their home system being a place where the Force is strong is unknown.&lt;br /&gt;
* &#039;&#039;&#039;Shards&#039;&#039;&#039;: Sapient crystals. They are incapable of movement and don&#039;t speak the way humans do. They can however control droid bodies they are implanted into. Several are force sensitive which led to a Jedi teaching them the ways of the Force. The Jedi order shunned these &amp;quot;Iron Knights&amp;quot; and excommunicated the master responsible. This wound up benefiting them though, as the master and his students were able to survive the Jedi purge due to the obscurity this granted. When Luke&#039;s new order emerged they welcomed the Shards with open arms.&lt;br /&gt;
* &#039;&#039;&#039;Rakata&#039;&#039;&#039;: The aforementioned precursors, developed by [[BioWare]] for the &#039;&#039;Knights of the Old Republic&#039;&#039; game (though there were a few mentions of precursors here and there before that). Formed an &amp;quot;Infinite Empire&amp;quot; long before the Republic using dark side powered hyperdrives only they could use. When they gradually lost their force sensitivity their empire fell apart. Responsible for why there are so many Humans and Human off-shoots everywhere: They were seeded throughout the Infinite Empire as a slave species and abandoned when it fell. There is no evidence they existed past the Old Republic era, where a few fractured and primitive survivors were seen on their home planet and this planet was devoid of life by the time of the Ruusan Reformation.&lt;br /&gt;
* &#039;&#039;&#039;Sith&#039;&#039;&#039;: Red skinned near-humans with boney tentacles growing out from near their nose and an affinity for the dark side, especially illusions. Natives of Korriban, the order most people know as Sith were a result of exiled dark Jedi interbreeding with them and adding their knowledge of technology. So diluted with human blood they were extremely rare by the Old Republic era and believed extinct by the time of of the prequels. A few small mostly primitive pockets had been discovered however, but were covered up by Palpatine so he could grab more dark side goodies. More or less invented whole-cloth for the EU.&lt;br /&gt;
* &#039;&#039;&#039;Yuuzhan Vong&#039;&#039;&#039;: [[Tyranids|Extragalactic aliens who only use organic technology]].  Pallid humanoids with tapered skulls who came from a living planet they worshiped as a god called Yuuzhan&#039;tar.  The first time the Vong met aliens was an [[Necrons|interstellar robot war]].  Fighting off said robots made them hate all machines and [[Khorne|gain such a taste for conquest they made up a new war god and conquered their galaxy]]... only to destroy it due to infighting.  To punish their tyranny, Yuuzhan&#039;tar [[Culexus|cut them off from the Force, unintentionally making them mostly immune to it]].  They developed [[Dark Eldar|a species-wide pain and body modification fetish]] trying to fix this before finding and invading the Star Wars galaxy.  The resulting religious war decimated the New Republic, caused mass genocides and had a death toll of around &#039;&#039;&#039;365 trillion&#039;&#039;&#039; ([[Lamenters|including Chewbacca]]).  Then Luke and his family killed [[Goge Vandire|the guy manipulating their civilization behind the scenes]], found Yuuzhan&#039;tar&#039;s living planet offspring and ended the wawr.  The Vong colonized it, reconnected to the Force and became terraformers as penance.  Rendered part of the Legends by Disney.&lt;br /&gt;
* &#039;&#039;&#039;Grysk&#039;&#039;&#039;: A near mythical species from the Unknown regions, where starships usually can&#039;t go because the hyperspace along its border is a level of fucked-up that only warp storms can match. Little is known about them except that they live on a spacefleet, have a fierce warrior culture, are humanoids with tapered skulls, their weapons and armor are ritualistically disfigured on the right side and they had a penchant for [[Tesla|electrical weapons]].  Likely Disney&#039;s replacement for the Yuuzhan Vong, since Space Cenobites with bio-tech is too weird and grimdark for Disney.  The Rak&#039;gol to the Yuuzhan Vong&#039;s Tyranids.&lt;br /&gt;
&lt;br /&gt;
==The Galaxy (and beyond)==&lt;br /&gt;
The Galaxy Far Far Away is a spiral galaxy about 120,000 light year in diameter. It is home to an unusually high number of populated planets and species. It has a few smaller satellite galaxies, though only one is ever visited in the entity of Star War media and only in an obscure short story (but visitors from the others have come).&lt;br /&gt;
*The Deep Core: The innermost part of the galaxy. Due to a high number of black holes, and dense star clusters, only the outer most areas are explored. The sole exception is a top secret Imperial bunker world of Byss.&lt;br /&gt;
*The &amp;quot;Core&amp;quot; worlds: The most populated and best mapped part of the galaxy. Holds the actual capital of the Republic/Empire/New Republic, and some of the biggest sources of culture. The earliest known home world of Humans and Duros, but the Rakata taking these species as slaves leaves the world of their origin a mystery.&lt;br /&gt;
*Colonies: The first areas that was expanded to after hyperspace travel came about.&lt;br /&gt;
*Inner Rim:&lt;br /&gt;
**Hapes Cluster: An independent system of stars ruled by the matriarchal Hapes Consortium. Even for Star Wars, it&#039;s incredibly dense in populated worlds. They took in a large number of Separatist scientists at the end of the Clone Wars and by the New Republic it has unique technology that&#039;s more advanced in some areas despite lagging behind in some other areas. &lt;br /&gt;
*Mid rim:&lt;br /&gt;
*Outer Rim: The farthest reach of the galaxy. Civilization is sparsely populated, neglected by the galactic authorities and/or largely dominated by the independent and cruel Hutt Empire.&lt;br /&gt;
** Hutt Space: An autonomous section of the galaxy ruled by the Hutt clans (&amp;quot;Kajidic&amp;quot;). How, exactly, head of state (or any government function) is determined and what titles they hold is unclear, but there seems to be some Hutt that somehow becomes on top of it. A lack of extradition agreements with the Republic renders it a haven for criminals, who in turn kick money back to the Hutts. It joins the Empire during its existance, only to continue its shifty ways after early Imperial attempts to wipe out crime fail and regain independence after Palpatine&#039;s death.&lt;br /&gt;
*Corporate Sector/Tingel Arm: The &amp;quot;northern&amp;quot; most edge of the galaxy. Over 400 years before &#039;&#039;The Phantom Menace&#039;&#039;, the Republic had the brilliant idea to develop an unpopulated section of the galaxy: Get a bunch of large companies to do it in exchange for some autonomy, resource rights and lower taxes. [[Not As Planned|Naturally this went poorly]], and the whole place is a [[Cyberpunk]] style megacorp controlled dystopia. Originated in the Han Solo books, one of the first expanded universe books ever.&lt;br /&gt;
*Unknown Regions: The vast, largely unexplored due to similar issues to the core, western chunk of the galaxy. It actually has several native hyperspace capable civilizations forging their own empires by the New Republic era, one of which was already active over 4000 years before the Battle of Yavin.&lt;br /&gt;
*Wild Space: Wild Space is the area of the galaxy that &#039;&#039;is&#039;&#039; charted and open to Hyperspace travel, but unsettled and most of the detail on the maps is lacking. Holds the Rishi system, the only publicly known path to the Rishi maze (a state secret path in the Outer Rim&#039;s Rothana goes to Kamino).&lt;br /&gt;
*Rishi Maze: The only one of the satellite galaxies to be visited by those from the main galaxy, able to be accessed by traveling a chain of systems stuck between the two. The one short story that actually goes there describes it as a mess of radiation, but this could be the particular system within the maze. The only people known to live here are exploiting the natural resource deposits and hiding from The Empire. More well known is the cloner planet of Kamino, which is between the main galaxy and the maze.&lt;br /&gt;
*(unnamed) Yuuzhan Vong galaxy: This was the home galaxy of the EU race the Yuuzhan Vong, their original homeworld of Yuuzhan&#039;tar, the planet Zonama Sekot, the reptoid Chazrach, and possibly the Silentium (who made first contact and war on the Vong) and the Abominor droid civilizations . The galaxy was a spiral galaxy like GFFA and had a vast number of sentient races in it; however, the Yuuzhan Vong [[Tyranids|wiped the others out]], save the Chazrach [[Dark Eldar|whom they instead enslaved]].  The Yuuzhan Vong referred to it as the &amp;quot;ancestral galaxy&amp;quot;, and much of it was destroyed when [[Horus Heresy|the Yuuzhan Vong started fighting among themselves after dominating the galaxy]], with its current state of what&#039;s left of it unknown.  &lt;br /&gt;
*Firefist Galaxy: Another one of the orbiting galaxies. The only contact the main galaxy has had with it has been sending probes. Home to the Faruun, Maccabree, Nagai and Tof, all of which arrived during the early New Republic fleeing the problems of their home or in pursuit. All of this comes from the Marvel comics (with some smoothing in the details in reference books), but despite the general oddness of fitting the Marvel comics into more modern canon and many silly concepts in those comics, the presence of these species and their conflict is largely accepted because, unlike the &#039;&#039;other&#039;&#039; extragalactic visitors, it&#039;s not very disruptive to overall canon to include them.  Given that Disney now owns both Marvel and Star Wars, we may see more of them.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Star Wars appears to be a fairly standard sci-fi world (because it &#039;&#039;set&#039;&#039; that standard), but there&#039;s many subtle nuances that are easily missed&lt;br /&gt;
* Hyperdrives take ships to Hyperspace where they can travel and arrive at other destinations at FTL speed. Using a hyperdrive takes careful calculation to not only arrive on target, but avoid hitting anything on your way there. &lt;br /&gt;
** Each hyperdrive has a class, which multiplies travel time. At the time of the Rebellion, the standard was 2x, with newer/upgraded ships often packing class 1x and the Millennium Falcon (proclaimed to be the fastest ship in The Galaxy) had a class 0.5 as a result of modifications that made it unreliable. Anything larger than a fighter has a backup hyperdrive of much higher class (typically double digit) to ensure the crew can limp to the nearest populated system in the event of failure of the primary drive.&lt;br /&gt;
** Most travel occurs along the great hyperspace lanes, where the way is known to be clear and calculations are more established.&lt;br /&gt;
** Vehicles have to start up their shields &#039;&#039;after&#039;&#039; they complete their jump, which makes them vulnerable if you can predict where they are coming from. This makes launching an attack purely to target any reinforcements possible.&lt;br /&gt;
** Hyperspace itself [[The Warp|is weird]], and standard procedure is to avoid looking outside long term during travel to prevent people from going nuts. Communications while in hyperspace (except to ships making the same jump) are near impossible. Leaving hyperspace without the ship you came in on is impossible, and ejecting someone during travel ensures their death.&lt;br /&gt;
** There&#039;s a handful of instances of of hyperdrive failures sending people to Otherspace, an alternate dimension populated by a ship graveyard and hostile bug aliens with organic technology.&lt;br /&gt;
** One thing that&#039;s often overlooked is that modern hyperdrive technology is adapted from the dark side powered hyperdrives of the ancient Rakata after they lost the ability to use The Force and could no longer travel to maintain their empire. The result is that even experts don&#039;t have a total understanding of &#039;&#039;how&#039;&#039; Hyperspace works.&lt;br /&gt;
** Interdictor ships are capable of generating artificial gravity well to stop travel through their path and prevent ships from getting away. These first appeared in the Mandalorian Wars of the Old Republic, using spammed tractor beams to fake gravity wells, but these couldn&#039;t keep pace with hyperdrive improvements and disappeared till a superior successor technology was developed in the Imperial era. During the early days of the New Republic, Admiral Ackbar devised a tactic of using of such ships to prevent &#039;&#039;ally&#039;&#039; movement, ordering one to power up if it detected sabotage on a planned target had failed so the incoming attackers would be pulled from hyperspace far enough away to retreat. It would be Thrawn however that would prove the true master of such maneuvers, developing a system that allowed reliable same-system hyperspace jumps during tactical combat.&lt;br /&gt;
*FTL communication comes in four forms, all with their own issues.&lt;br /&gt;
**Holonet: The best known method for FTL communications. Vaguely comparable to the early internet, with news, primitive BBS, email, and some other stuff. Quite rare once you get past the developed core areas, and expensive to use both in setting it up and bandwith costs. Only military command vehicles and those for heads of state are likely to have personal holonet transceivers.&lt;br /&gt;
**Subspace relay: The cheaper alternative to the holonet is subspace relays. Relatively slow and has problems with dropped communications, but still FTL. Most capital ships have subspace transceivers, and some smaller vehicles are known to have them as upgrades. Comparable to snail mail, with shopping being a mail order order system like the Sears Catalog (view catalog, send order and payment, await shipping) rather than online shopping.&lt;br /&gt;
** Hyperspace Courier: Has all the problems of courier communication, and all the problems of hyperspace combined. Despite these faults, it&#039;s often the only choice for the most remote systems or if someone is disrupting the above two (like in a war) and always the only way to send physical goods.&lt;br /&gt;
** The Force: Occasionally powerful Force users are seen communicating via The Force across very long distances. This requires both parties be strong in The Force and have a very close connection. Even then being able to do anything more than sense the other is in danger is a crapshoot.&lt;br /&gt;
* Blasters use energy to excite special gas that is then expelled to deadly effect. Most blasters have an alternate stun setting which provides less-lethal takedowns. Stun setting is quite reliable and consistent even on physically tough species like Wookiees, though it&#039;s not safe to use on pregnant women and outside of specialized stun-only blasters the range is rather low. Despite being energy weapons, they have quite a kick.&lt;br /&gt;
** [[Stubber|Normal firearms]], known as slugthrowers, are also present. Compared to blasters they&#039;re cheaper, cause bleeding, can&#039;t be blocked by a lightsaber, can be suppressed, have faster projectiles and lower maintenance requirements, but have less initial stopping power, lower capacity, can&#039;t stun, make far more noise without a suppressor, and have heavier ammo.&lt;br /&gt;
** Ion weapons disrupt electric systems, but cause little structural damage and only minor burns on living creatures. This allows them to disable droids or ships without totally destroying them, making them important in capturing them. &lt;br /&gt;
** [[Sonic Weaponry]] exists, but it&#039;s considered an odd fork (as powerful as a slug thrower with none of its benefits) by everyone outside of water worlds and Jedi hunters.&lt;br /&gt;
* Replusorlift keeps vehicles, industrial equipment and some droids floating off the ground a good distance. Most spacecraft have repulsor systems as well, which is how they&#039;re able to operate in atmosphere despite their poor aerodynamics.&lt;br /&gt;
* &#039;&#039;&#039;[[Robot|Droids]]&#039;&#039;&#039; aren&#039;t a true species, but are playable in all RPGs. They&#039;re supposed to be really smart appliances, but Star Wars technology is so fucked up that a few develop sapience if left on too long without formatting. Despite this droids aren&#039;t considered people by the galaxy at large because sapient droids are as rare as non-evil [[drow]] and most of the time leaving droids running for a long time just makes them slower and buggier until they can&#039;t do their jobs anymore, like Windows, or, at best, overly attuned to a specific user. That a good number of sapient droids have learned to bypass that pesky &amp;quot;no killing&amp;quot; clause doesn&#039;t exactly encourage experimenting with it either.&lt;br /&gt;
** Class 1 droids are designed to preform scientific applications like medicine or lab work. Since they were designed to be used in fixed locations most, but not all, have limited mobility.&lt;br /&gt;
** Class 2 droids are designed to preform technical labor like repair work. Since they are expected to work within artificial locations they are generally on wheels or treads and have short, non-human shapes. One notable subcategory of Class 2 droids are Astromech Droids (like the famed R2 series), which are designed to plug into fighters and bombers where they function as a co-pilot, navicomputer and in-flight repair.&lt;br /&gt;
** Class 3 droids are designed for human interaction, with jobs like translator or chef. Some lower end Class 3 droids were made for positions like waiter. Almost all of them are roughly human shape, with the main exception being those built by and for non-humans.&lt;br /&gt;
** Class 4 droids are the most varied but have one thing in common that clearly separates them: They are made for combat and (except for a few armed with only stun weapons) don&#039;t have programming against killing. Class 4 droids vary in intelligence from blaster turrets with some targeting AI to clever and ruthless assassins/commandos. Even [[Android|Human Replica Droids]], designed to be indistinguishable from humans, are technically Class 4. Many Class 4 droids have their nature obfuscated by building them into the shell of a Class 1 or Class 3 droid.&lt;br /&gt;
** Class 5 droids are made for manual labor like heavy lifting or a power generator with legs. They are barely intelligent, rarely have names and almost never become sapient. They are however cheap and quite common.&lt;br /&gt;
* Cloaking devices come in two types. &lt;br /&gt;
** The first was dependent upon crystals that became rare due to overharvesting. Use of a superweapon for deep excavation allowed an imperial research project to toy with the idea of fitting an entire squadron of fighters equipped with one.&lt;br /&gt;
** The second, the hibridium model, used a different rare material and was developed near the end of the Empire, though didn&#039;t see use till after the fall. It was substantially (though still only relatively) cheaper but had two unique drawbacks. The first was that it also blinded the ship to the world outside and rendered it unable to communicate as well. These problems would briefly be overcome with the use of the Force instead. Afterwards the Remnant gave up on it as mostly useless, and agreed to ban it during the peace treaty with the New Republic.&lt;br /&gt;
** Personal &amp;quot;stealth field&amp;quot; generators also seem to exist, unrelated to these. They simply dampen sound and bend light to make the wearer harder to spot and difficult to see. Presumably these aren&#039;t upscaled for vehicle use because of the real world problem with such a concept of being completely useless against any sensor beyond just human level vision (blatantly obvious to thermal, radar if they&#039;re big enough ect.).&lt;br /&gt;
* In many ways, while technology is advanced it&#039;s still in the mindset of 1983, if not 1977. As mentioned above, the internet (at least the interplanetary one) is quite primitive and poorly connected. Even though everyone has a tiny radio set (Comlink), there&#039;s no such thing as cellphones (you have to broadcast to a channel and hope whoever you want to hear something is listening). Aside from portable computers, which are quite expensive, and datapads, which still have limited functionality, most non-droid technology only does one thing. Unlike the 1913 rail and M-Lok equipped guns of the 90s onward, weapon accessories either need to be made for a single model or hand-fitted by an expert. Video games are either professional simulators or extremely primitive.&lt;br /&gt;
&lt;br /&gt;
==Setting History==&lt;br /&gt;
{{stub}}&lt;br /&gt;
Bear in mind the highly contradictory nature of canon and many sources from EU to Disney means any attempt to truly form a concrete history would take an in-depth scholarly pursuit of all sources and debate amongst the global community while taking into account upcoming new results that can entirely rewrite the record. You know, like real history ([[Tolkien]] did an admirable job, but nothing quite says plausible history like something everyone has an opinion on but nobody that anyone wants to listen to has fully researched). At any rate, what is presented here is an abridged version of the lore history, using the most complete accounts and combining the EU AKA “Legends” with the Disney canon when not contradictory (because despite having supposedly wiped it out of canon, there are frequent callbacks to parts of it). &lt;br /&gt;
&lt;br /&gt;
* The universe begins, life begins to evolve. A lot of small things happen that tie into other stories, but aren’t worth mentioning outside that story. The first galactic civilization (that we know of) are the Rakata, aliens who are cruel and uplift various other species for slaves and food. This explains most aliens that are just paint and simple face prosthetics away from being human, as well as recurring traits like bipedalism. At some point the Rakata encounter the Hutts, and the result is the Rakata being nearly wiped out. Hutts did not possess space travel, nor would they until much later so how the fuck that happened isn’t clear. &lt;br /&gt;
* Time progresses and the Rakata are forgotten. Civilizations develop and discover space travel, then hyperspace travel. Initial hyperspace colonization and mapping is risky, requiring oftentimes blind jumps and the hope there isn’t a star or something where you end up. Blind jumps that result in colonists losing contact with the rest of the universe evolve on their own, explaining some groups that are VERY similar but not the same species (for example, Miraluka are lost human colonists who ended up on a planet with poor light and over generations they evolved to not have eyes, but instead all have a Jedi-tier connection to the Force to “see” with). &lt;br /&gt;
* The Force-users find their jumps guided to a specific planet, with aliens from many diverse backgrounds guided to a planet (the name changes, we’ll say its Tython here although its been changed to Ahch-To in the Disney canon). Bringing their own religions, traditions, and cultures, the Force-users develop schools of thought on the philosophy. Eventually one group decides the meaning of life for the Force is to destroy evil (like [[Paladins]]), and wages war on the others saying “you’re with us or against us”. One group resists which saw honor and personal development as the meaning of life (like [[Cavaliers]]). The rest were split between the two. The Paladin-like aggressors were victorious, slaughtering and driving off the Cavalier-types. The Paladin-like Force-users would become the early Jedi. The Cavalier-types would find pain and misery in exile, sinking deep into worship of power and personal gain until enslaving a species of aliens and stealing both their dark Force/alchemy teachings as well as their name; the Sith. This becomes a recurring pattern in Star Wars history regarding good and evil Force-users. Good creates its own evil by standing up and declaring themselves good and morally correct, turning any challengers to their orthodoxy towards the Dark Side (look, it comes up whenever Lucas or some other writer wants to go back to the Taoist roots of The Force). Good then defeats the evil it created once evil has almost won, and they reestablish order with some oppression in an attempt to prevent another evil which restarts the cycle. &lt;br /&gt;
* Humans and Duro, the first two species to discover hyperspace travel, eventually meet. The planet they meet on has been implied to be the human homeworld, the Duro homeworld, Earth, and various other things, but it doesn’t matter. It becomes Coruscant (the homeworld of the Taung, progenitors of the Mandalorians), and they create the first Republic. &lt;br /&gt;
* Eventually the Sith return to destroy the Jedi. The Republic is almost destroyed, but survives. The Sith slink back into the shadows. The Jedi start their other big tradition, over-correcting from their past mistakes and creating new ones, by beginning a time of non-interference in galactic affairs and a general desire only for peacs. &lt;br /&gt;
* Mandalorians, the space Mongols/Aztecs, start attacking the universe because all they understand is war. They almost wipe out several species but the Jedi do nothing. Eventually one of their number and his/her (canon he) apprentices are dispatched to investigate, and decide to forsake the Jedi wuss way and break the back of the Mandalorians, then fall to the Dark Side and create a fascist government centered on Dromund Kas (the planet of British accents, forever a place of evil hereafter) which almost destroys the Republic, again (a third recurring theme). A Jedi named Bastila Shan is sent to assassinate their leader Darth Revan, but believing in redemption instead she wiped his mind. The two went on an adventure while Revan was trained as a Jedi again, and he defeated his apprentice and dismantled his own army (also did a bunch of racing, theme #4). &lt;br /&gt;
* A clusterfuck of things happen. The Sith create a nearly galaxy-wide coalition to start a civil war with the Republic. The Sith have overwhelming advantage, but are so backstabby and hedonistically asinine they fail to accomplish anything major after the initial strikes. &lt;br /&gt;
* ~1000 years before the Battle of Yavin, the Sith are defeated at the (Seventh) Battle of Ruusan. The Rule Of Two is instituted, preventing the Dark Side clusterfuck that happens when too many assholes exist as “equals” in one faction. They hide, plan, research, and backstab in secret for 1000 years.&lt;br /&gt;
* After this apparent victory, the Republic undergoes the Ruusan Reforms. The Jedi are greatly weakened in political authority and demilitarized. They also begin strictly enforcing the age maximum for training people as Jedi. The Republic disbands its military except for a small anti-piracy force.&lt;br /&gt;
* 65 years before the Battle of Yavin, a man from Naboo&#039;s House Palpatine (dubbed Sheev in Disney canon) became the apprentice to a Sith Master named Darth Plagueis. He learned secrets of Sith Alchemy and pretty much any other plot-related evil shit that writers want, then killed his master and began a (very convoluted) plan to wipe out the Jedi, rule the galaxy and wage war on things outside the galaxy, and live forever. Just assume anything that happens from here until his death is [[Tzeentch|because of him]]. He takes on an apprentice, an older Jedi who left the Order due to its hands-off approach to galactic governance. The now ex-Jedi Dooku Serenno reclaimed the fortune and title of Duke he had relinquished to join the Jedi while also becoming Darth Tyranus in secret. &lt;br /&gt;
* A Jedi named Syfo-Dyas has a prophesy that the galaxy will soon be at war, and concocts an elaborate plan to get an army for the currently armyless Republic using money from criminal organizations and the genetic material of a Mandalorian descended from the old warriors. He’s killed and Sheev, now called Darth Sidious, took over the project via Dooku and had each clone implanted with a secret control chip that would override their training and loyalties when Sheev gave “Order 66”. &lt;br /&gt;
* As the Republic weakened due to corruption and the rising power of some of its components and the Jedi weakened due to Sheev’s tampering with the Force via bullshit Alchemy handwaves, planets and organizations within the Republic began to act aggressively. Sheev was behind many of their moves as his public identity rose as the Senator of his home planet of Naboo. Many organizations gained enough power to have Senatorial representatives, making corporations as powerful as entire planets and causing the clusterfuck of alliances and conflicting interests to render the Republic almost powerless. &lt;br /&gt;
* The Trade Federation, a simple shipping company that had its own Senator and via shared interests controlled many, MANY more, had begun using its private army to blockade planets in order to secure exclusive contracts with the goal of controlling all trade, everywhere eventually and even hold power over the Republic due to its lack of military. Sheev as Sidious revealed himself to be heavily invested in their projects, and they gladly accepted his patronage. He advised them to upscale their ambitions and blockade the planet Naboo, which was far more powerful politically and economically than their previous targets,  32 years before the Battle of Yavin.&lt;br /&gt;
* Two Jedi, an apprentice and a master (Obi-wan and Dooku’s old apprentice Qui-Gon) were sent to negotiate an end to the blockade. Fearing that the Federation had gone into dangerous territory the leaders contacted Sheev, who ordered them to kill the Jedi and continue the blockade as if nothing had happened. The Jedi escaped to the surface of the planet and escaped with the planet’s leader Queen Amidala. They were delayed due to engine problems from the escape, and stopped at Tatooine where they picked up a slave boy named Anakin who was Force-sensitive (implied to be an experiment from Sheev’s Alchemy to create life, abandoned after the success). Meanwhile Sheev’s other apprentice Darth Maul had been sent to ensure his plans were carried out. &lt;br /&gt;
* Sheev convinced the Queen to start a movement against the administration of the Republic, which was joined by the majority of the Senate; even the corrupt were sick of everyone else’s corruption. This destabilized the Republic leadership, shuffling Sheev into power as the supreme Chancellor and putting his lackeys in charge. Meanwhile, the queen and Jedi returned to Naboo and lead a revolt, defeating the Trade Federation and leaving their leadership as prisoners of the Republic. Sheev worked behind the scenes to keep them from being prosecuted for their actions while making plans for his creation Anakin Skywalker, who had been found and chosen for training by the Jedi, into a future asset.&lt;br /&gt;
* Sheev progressed his plan for a war to further destabilize the galaxy by pitting the various corporate powers he controller as Darth Sidious against the united planets he controlled as Chancellor Sheev. This lead to a Separatist movement with both sides financially powerful, both sides possessing armies, and both sides feeling they were the ones who were wronged. The “Clone Wars” began after a series of events orchestrated by Dooku where the Jedi discovered and deployed the clone armies against Separatists who had been planning to execute the Jedi and former queen of Naboo as revenge on behalf of the Trade Federation. &lt;br /&gt;
* Sheev manipulated both sides of the conflict to deplete the strength of all participants. The Separatists were lead by the cyborg General Grievous while the Republic forces were lead by the Jedi Masters Mace Windu and Yoda. Public opinion began to turn against the war, and groups of Senators who had previously been allies of Sheev began meeting in secret and planning for militarizing their planets so there would no longer be a need for an army of the Republic. &lt;br /&gt;
* When the time was right he orchestrated a finale of battles which resulted in the deaths of Dooku and Grievous, then enacted Order 66 to slaughter almost all of the Jedi and turned Anakin to his side as Darth Vader. He declared himself Emperor and the Republic as his Empire, eliminating much of the old government over time and allowing cronies to make it into the ranks of a galactic military dictatorship which used powerless puppet governments on the local level. Small rebel cells popped up everywhere, which would eventually unite under the surviving members of the old Senate.&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453200</id>
		<title>Star Wars Setting</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453200"/>
		<updated>2020-07-01T08:38:34Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Main Characters */&lt;/p&gt;
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&lt;div&gt;Describing even the cursory information on the sheer number of characters, amount of history, and various factions in [[Star Wars]] is a massive undertaking, and one that cannot be folded into another page. As such, here is a summary of things who either are influential, [[Awesome]], [[Fail]], or hilariously memey.&lt;br /&gt;
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==Main Characters==&lt;br /&gt;
* Luke Skywalker: All-round good guy and idealist, despite being a complete idiot, Luke wishes to learn the ways of the Force to defeat the Emperor and save the galaxy. A Jedi prodigy, he can lift heavy ton space fighters with just his force powers, though he struggles with doubts. Although he starts all brash and teenage and shit, by the conclusion of the trilogy, Luke is well on the way to becoming a wise and powerful Jedi ready to rebuild the Order. &lt;br /&gt;
** In Legends continuity, after &#039;&#039;Return of the Jedi&#039;&#039; Luke works to restore the order and trained many generations of Jedi including his niece Jaina and nephews Jacen and Anakin as well as his future wife and son.  About Luke&#039;s family?  Long story short, Luke met a vengeful agent of Palpatine called Mara Jade, and she was trying to avenge the Emperor by killing Luke.  But he and Mara were forced to work together to survive before Luke freed her from Palpatine&#039;s lies and Mara joined the Jedi Order where the two eventually fell in love, married and had a son - Ben Skywalker.  Before and after this, Luke destroyed massive remnants of the Empire over and over again, and then fought off an even bigger threat in the form of an [[Tyranids|extragalactic invasion]] by Force-resistant [[Dark Eldar|space Cenobites]] called Yuuzhan Vong, where he bested many including killing their best fighter.  Years late, Luke nearly turned to the Dark Side after his wife was murdered, but overcame the temptation though he violated the Jedi Code by attempting to murder her enemies in revenge.  Following this he killed a resurrected Palpatine repeatedly and even took on his most dangerous single foe in the form of a Force-Cthulhu called Abeloth (who was so dangerous Luke had to make a temporary alliance between &#039;&#039;&#039;the Jedi and the Sith&#039;&#039;&#039; and even team up with a rogue Sith Lord to defeat her).  After this he continued to be a great hero until he died in an unspecified manner some time before the Cade Skywalker era, but still existed as a Force Ghost who guided future Jedi.  &lt;br /&gt;
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* Han Solo: Dashing [[rogue]] and space cowboy who somehow shoots his way out of debt to the mob, ends up a general, and bags himself a princess. Not a bad series&#039; work. His ship, the Millennium Falcon, deserves a mention too for being as iconic as he is. In pre-Disney continuity he was once a Swoop (flying motorcycle) racer turned Imperial Officer who shot his superior that was beating a Wookiee to death and gained a lifelong friend in said Wookiee - Chewbacca.  He also had three kids with Leia pre-Disney with two sons called Anakin and Jacen and a daughter called Jaina (mother of Han and Leia&#039;s granddaughter Allana). &lt;br /&gt;
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* Princess Leia: The regulation piece of lady crumpet in the movies, Princess Leia was a leader in the rebel alliance and (spoiler!) Luke&#039;s long lost twin sister. Also both a capable soldier and politician. Her being forced to wear a metal thong by an overweight space slug named Jabba the Hutt has since cemented her role as sex idol to legions of adoring fan boys, while her general [[Awesome|door-kicking deadshot sarcastic asskickery]] made her a feminist icon as well (this was back in the 80&#039;s when the two could be the same).  With her home planet and entire adoptive family destroyed by the Death Star, she became a General although somehow retained her princesshood (yes, she&#039;s now a Disney Princess). In the pre-Disney EU Leia became a full-on Jedi warrior in the and had three kids with Han, one of whom had a daughter of her own. &lt;br /&gt;
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* Obi-Wan Kenobi: If, at any point, in any work of fiction, the hero has an old master/father figure who teaches him part of what he knows, makes sure that he will grow up to be a virtuous and decent hero, but ultimately dies fighting a great evil to buy the hero time to escape, then returns as a spirit guide for the hero later, the Internet has probably accused that character of ripping off Obi-wan Kenobi. The prequels show him as a young Jedi and a deuterotagonist to Anakin Skywalker, acting as &#039;&#039;his&#039;&#039; master, teacher, partner, and dear friend before their eventual falling out [[FATAL|ends with Anakin losing most of his major extremities and organs]] and Obi-wan hiding out in a cave waiting to turn into Alec Guinness. In hindsight he was a fucking moron to expect Anakin stay sane with his mother separated forever from him and doomed to slavery in a shithole planet. Certainly this won&#039;t torment the kid&#039;s thoughts about her, what&#039;s that? Tuskens tortured her to death? We are the Jedi, we do not take reve- oh well he went Sith. So much for Jedi and their wisdom. He is a great source of memes within the SW fandom, as well as jokingly referred to as Jesus due to his hairstyle in Episode II. &lt;br /&gt;
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* Darth Vader/Anakin Skywalker/&amp;quot;The Chosen One&amp;quot;: The black-helmeted face of evil and the most well known villain from Star Wars (and arguably the most recognisable character in cinema, full stop). Has become an iconic and memorable figure due to his menacing, robotic appearance and ultra-deep, wheezy respirator voice. He is [[Meme|(spoiler!)]] secretly Anakin, Luke&#039;s fallen Jedi father, thus allowing him to be able to say the most memorable line in the film series, &amp;quot;&#039;&#039;I&#039;&#039; am your Father!&amp;quot; Abaddon wishes he could be this sinister. His children eventually manage to rekindle the spark of human decency in his heart, and he redeems himself by giving up his own life to save them and destroy the Emperor. Hates sand. Fun Fact: his portrayal required four actors in the original trilogy: body, voice, face and a stunt double. [https://www.youtube.com/watch?v=okAyvguQucs His scene at the end of &#039;&#039;Rogue One&#039;&#039;], where he goes absolutely berserk and tears some puny rebels to shreds, is probably the best in the movie, and one of the best in Star Wars as a whole. [[awesome|It ends with him standing in open space]], something originally intended for the original film and the original reason he was designed with the armor in the first place. The scene was well received, so Disney decided to have him go berserk agin in the Star Wars: Rebels TV show (several times) and the video game Jedi: Fallen Order, before giving Maul a scene like it in Clone Wars. To this end, Vader’s recent portrayals (which have taught both neckbeards and the new generation of fans alike to be fucking terrified of him) have led many to claim that the changes to his character is the only thing Disney got right in their ownership of Star Wars (well, that and The Mandalorian. And the Clone Wars). Hreeeeee-kchooooooosh...&lt;br /&gt;
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* Padmé Amidala: Darth Vader&#039;s waifu who spends most of the prequel trilogy being a hopeless pacifistic idealist [[Derp|(which makes her a hypocrite with all the fight scenes she&#039;s in.)]] Get&#039;s choked by Vader and dies giving birth to Luke and Leia, which ironically Vader was trying to prevent in the first place after seeing a vision. [[FAIL|Way to go, dumbass]]. Haven&#039;t you &#039;&#039;read&#039;&#039; a work of fiction with that kinda prophecy in it before?&lt;br /&gt;
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* Qui-Gon Jin: Liam Neeson as a Jedi. He was the only one smart enough to recognize a Sith plot, and would&#039;ve uncovered and exposed Palpatine if it weren&#039;t for Darth Maul&#039;s sword going through his gut. Was the master of Obi-Wan, and tried to teach Anakin the basics from beyond the grave.&lt;br /&gt;
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* Ahsoka Tano: An orange, female togruta jedi padawan that helps tell the story of growing up. When she was first introduced in the skubtastic Clone Wars movie, she was basically annoying beyond belief and attached to the notoriously reckless Anakin Skywalker. However, she began to grow on fans, eventually becoming a fan favourite. Initially, she dressed only a little better than a Dark Eldar wych, raising serious moral questions about a girl her age dressing that way, but this issue was resolved in season 3 of the clone wars. Her character grows from beyond the simplicity of an &amp;lt;s&amp;gt;(un)&amp;lt;/s&amp;gt;amusing wisecracker, much like her master, into a wiser, kinder woman, whose actions speak louder than her words. In the final season of the Clone Wars, she leaves her master and the Jedi order, and some believe that she unintentionally caused Anakin Skywalker to fall to the Dark side (It certainly denied him the title of master since the standard way of gaining that is to raise a Padawan to knight). She reappears in Rebels, where she takes on the wise guide and teacher for Ezra and Kanan, two other jedi who are fighting the Empire. Thought to have died in the second season, she is revealed to have been saved, and was alive even up to Return Of The Jedi.&lt;br /&gt;
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== Disney Main Characters ==&lt;br /&gt;
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* Rey: Protagonist of the new trilogy. Most people either think she&#039;s a sloppily written Mary Sue and wish-fulfillment character for the writers&#039; female-empowerment fetish or that she&#039;s a fine protagonist and the former group is just being salty about new things. The sequel trilogy&#039;s Jedi and maybe the most immediately competent of the three (the others being Luke and Anakin), which may be what has invited critique in the first place.  While it was foreshadowed she would have piloting skills with the pilot memorabilia in her home from which the audience was supposed to infer she knew how, Disney had to later specifically point out &amp;quot;she literally plays flight sims anytime she isn&#039;t working, that&#039;s the shit on her table&amp;quot;.  But since the memorabilia didn&#039;t look like a flight sim, some viewers concluded this was an asspull by Disney.  To the credit of the writers however, the foreshadowing implies X-Wing obsession so it makes sense that she royally trashes the Falcon trying to escape TIE Fighters with it (like everyone else who played the old X-Wing video games).  She also has fucking god tier Force talent, able to pull off Force techniques that took the previous protagonists years to learn such as the Jedi Mind Trick. The sequel semi-explained this with an actual asspull by suggesting the Force balances itself and with only one remaining trained Force user below a master left alive she pretty much got cheat-coded to be at his level as Light Side opposite...although that ignores the Force users left alive in the Disney EU who have no Dark Side opposites while also relying on information from that same EU (the trippy metaphysical Force entity kind) so it only works if you turn off your brain and give up.  Apart from all that, Rey is a scavenger who grew up parent-less in a wreck on a desert planet, earning from the scraps of old Rebel and Imperial machinery. While she&#039;s been seen using the Light Side of the Force for the most part, the Dark Side tugs a great deal in her. She also has a vision of herself as a Sith with a double-bladed red lightsaber similar to Luke&#039;s tree vision on Dagobah.  Due to a spate of leaks, numerous details were revealed before the release of the film such as her being Sheev&#039;s grandaughter and the fate of her parents; Rey&#039;s parents hid her on Jakku because they were being hunted and were killed shortly after leaving.  After Rey joins forces with Kylo to defeat Palpatine, she actually dies... only to be brought back to life by &amp;lt;s&amp;gt;Pokémon tears&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;true love&#039;s first kiss&amp;lt;/s&amp;gt; Kylo Ren using the Force to give his life to save hers, and the two share a kiss before Kylo dies.  She ends up on Tatooine and with the last of the Skywalker line dead (by technicality, the Force powers always came from Palpatine so it just means Shmi&#039;s bloodline is dead) Rey, while gaining no new personality to speak of, [[Blood Ravens|takes the Skywalker last name as her own]] since she will never know her actual last name now.  Ironically, despite being touted as a strong female character, Rey is propped up by the failures of men and saved by men throughout the trilogy until the final movie where she finally gets to kick ass on her own. Rey remains the only character alive with any Jedi training, which comes purely from old holy books which presumably contain a more pure version of the Jedi teachings before the code over-corrections that every Jedi era has had dating back to the KOTOR Council trying and failing to prevent another Darth Revan. &lt;br /&gt;
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* Finn: A First Order Stormtrooper (serial code FN-2187) who has doubts about the First Order after a battle where he has to shoot innocent civilians and ends up defecting to the Resistance, allowing him to actually aim worth a damn.  Finn ends up carrying &#039;&#039;The Force Awakens&#039;&#039; thanks to the acting talents of John Boyega.  He probably would have made a much better main character than Rey because at least &#039;&#039;he&#039;&#039; has a fucking &#039;&#039;reason&#039;&#039; to go on a space adventure and undergoes actual character development.  He’s basically Kyle Katarn, only he didn’t get to steal the Death Star plans or become a Jedi.  The second movie unfortunately rendered Finn a character without an arc, as discussed below.  Had a really cool scene where he fights a former squadmate with a lightsaber, before said [[FAIL|squadmate beat him with a big electric stick.]]  He also had a second cool scene where he attempts to fight on a trained dark Jedi (not a Sith) with that same lightsaber before getting badly injured, showing tremendous fucking balls (and implying that Kylo Ren is about on par with a pissed off Stormtrooper with a lightning sick). Revealed to be Force-sensitive in Rise Of Skywalker, and finds an entire division of Stormtroopers on Endor who quit the First Order as a group the same way he did as an individual; the leader of them replaces Rose as his love interest, despite the same movie implying heavily he has an unrequited love for Rey (later in an interview JJ said he was trying to say he was Force-sensitive, while some fans think his knowledge she is Palpatine&#039;s grandaughter was what he was supposed to say which meant a &amp;quot;why didn&#039;t you tell me&amp;quot; plot would follow). Ends the franchise as the general of the ground forces of the Resistance, a famous galactic hero, and probably going to be trained as a Jedi. So yeah, Finn is canon Kyle Katarn from start to finish. &lt;br /&gt;
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* Poe Dameron: An X-Wing pilot and one of the best pilots in the Resistance who gave Finn his nickname. Poe is the son of an ace pilot and an elite Rebel soldier, who was seemingly conceived in an Ewok hut during the Yubyub song and grew up with a holy Force tree in his yard that was a gift from Luke. Gets captured by the First Order but gets rescued by a defecting Finn and they both escape using a TIE Fighter. Assumed dead by Finn after crashing the TIE Fighter, though ends up coming back shooting down an entire squadron of TIE Fighters. Its never really stated why did he leave Finn behind in the crash site, how did he leave the planet or why did he pretty much abandon his mission of trying to find BB-8. As such he&#039;s barely in The Force Awakens. This is because the original script George Lucas proposed for Force Awakens used Poe as a means of Finn escaping, whereupon Finn takes it on himself to complete Poe’s last mission and eventually replace Poe in the Resistance. After Poe’s actor lamented that he dies in every movie, Poe was made to survive the crash and Finn gained a fearful coward who becomes a hero subplot, which unfortunately left both characters with nowhere to go for character arcs. Poe is far more important in The Last Jedi, &amp;lt;nowiki&amp;gt;but not in good ways. He disobeys orders and leads an attack on a First Order capital ship which not only results in the destruction of most of the surviving Resistance small fighters, but delays their escape long enough for the First Order flagship (so large it is essentially a giant capital city for the First Order) to catch up with them and massacre the Resistance. Poe then mutinies when the now-comatose Leia’s subordinate Holdo is put in charge of the Resistance (Ackbar was killed before that because his Voice Actor died, leaving Holdo as highest ranking officer) to enact his own plan using Finn...which fails, resulting in the deaths of most of the rest of the Resistance and the loss of their last capital ship. Poe’s counterattack also fails, and by the end its only thanks to Rey and Luke that anyone survives. By the end, there’s barely enough Resistance left to fill up the Millennium Falcon, although the First Order got it just as bad thanks to Holdo’s last act. In short: Poe is Magnus the Red tier of fuckups (for the same reason too, not being trusted with the truth but with even less justification).&amp;lt;/nowiki&amp;gt; OR ALTERNATELY : Poe actually scores a massive victory for the Resistance as he destroys a massive dreadnought that would have wiped out a base on the ground and then some with a squadron of a dozen bombers &#039;&#039;&#039;and one fighter to protect them&#039;&#039;&#039; at the price of said bombers that were so stupidly designed they would basically kamikaze as their payloads are dropped gradually meaning the first explosion would start a chain going all the way up to the bomber itself. So basically, Poe destroyed a massive enemy asset at the price of some worthless ships but he still gets demoted because he had the common sense to not follow the order to retreat &#039;&#039;&#039;as the bombers were already hovering over their target and were completely defenseless in the first place and would have been even worse off during a retreat&#039;&#039;&#039;. This order makes so little sense, it&#039;s safe to assume it was only put in here so Poe could disobey it and the audience would understand he&#039;s a hotshot who doesn&#039;t respect the hierarchy while he was in the right in terms of tactics and strategy and it&#039;s already a miracle he got the raid to succeed. Essentially, claiming Poe fucked up is like saying blowing up a pillbox full of enemy soldiers and loads of ammo stockpiled in it with a single grenade is &amp;quot;fucking up&amp;quot; because you maybe probably possibly could have saved the grenade for later and made even more damage. If Poe hadn&#039;t had the dreadnought destroyed, it would have with ease one-shotted their ships and their base if they would have even got there (especially as the First Order could track the resistance and therefore the Dreadnought would&#039;ve simply followed them and blown them up immediately). Not to mention that the bombers where the worst designed starships to date. No big loss there. In other words, he is the only reason they survived. Revealed to be a former Spice smuggler who had a criminal crew in Rise Of Skywalker, which is the bulk of his character development for most of the movie since he otherwise just banters with Finn and Rey. He gets friendzoned by his ex twice (his abandonment of their crew &#039;&#039;&#039;really&#039;&#039;&#039; screwed them over and she decides to forgive him for it, so its not like its out of nowhere to not want to shag) and leads initially the small Resistance fleet before the combined forces of the militias and pirate crews and Rebel veterans suddenly show up, meaning he lead the biggest navy in the entire setting and does it well which mostly makes up for the stupidity of the Last Jedi &amp;quot;character arc&amp;quot;.&lt;br /&gt;
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* Luke Skywalker has become a [[Neckbeard|grumpy old man who just wants the Jedi Order to die with him since he&#039;s been disillusioned in people not being shitty now that his shitty-feeling self is considered the least shitty person in the universe]] (something many fans, and even &#039;&#039;&#039;Mark Hamill himself&#039;&#039;&#039; considered out of character for Luke). It takes a direct Force-powered intervention from Leia as well as Yoda&#039;s Force ghost telling him &amp;quot;don&#039;t worry, we both fucked up and the kids still love our &amp;lt;strike&amp;gt;toys&amp;lt;/strike&amp;gt; legends&amp;quot; to get him to nut the fuck up and help stop the First Order by embarrassing Kylo Ren in front of everyone.  It got to the point where [[The Last Church|he tried to burn a sacred tree with contained the last books about the Jedi code]].  Yoda appeared as a Force ghost and told Luke the Force weren&#039;t limited to buildings or writings, destroying the tree which supposedly contained the last books about the Jedi code and history which turns out to be because Rey had already stolen said books and the destruction of the tree prevented Luke from discovering that fact, ensuring the Jedi will continue regardless of Luke&#039;s faith crisis. Of course the old codger gets to become a Force Ghost that resides mostly on Ach-To, so lets see if we won&#039;t see our boi Mark again in some future movie or series.&lt;br /&gt;
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* Han Solo has, unfortunately, suffer from how Harrison Ford always went back and forth on wanting to continue the franchise, mostly because he thoroughly hated Solo and wanted him to die pretty much from day one, only to be thwarted in Empire and again in Jedi by the character&#039;s popularity. Ford agreed to return for Episode 7 when Disney finally gave him his wish, having Solo fail to redeem his son Ben and getting a metaphorical and literal lightsaber through the heart for it.   Post-Disney Han&#039;s origin is covered in a solo movie named Solo. It&#039;s generally considered skub.&lt;br /&gt;
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* Leia manages to somehow [[Roboute Guilliman|survive getting shot into space]] using her force abilities in TLJ, probably the most ridiculous part of the film (which is no mean feat considering the rest of the film). Due to the death of her actress Carrie Fisher (given the amount of cocaine and partying she&#039;d done over the years it was amazing Carrie lived as long as she did) Leia only appears in Episode 9 using altered unused footage from Episodes 7 and 8 along with some dubbed lines, where she&#039;s shown training Rey then just dies by fading away.&lt;br /&gt;
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== Side Characters ==&lt;br /&gt;
* C-3P0 and R2-D2: Two robots trapped in a sexless gay marriage who are the only minor characters to have been in all the movies so far, and even in stories like The Old Republic outside of their millennia of existence will usually have an equivalent. C-3P0 is the shiny golden humanoid robot who constantly fusses about keeping the furniture clean and worries that his pies are getting overdone in the oven while R2-D2 is the brash, brave husband figure who swings into action regardless. He looks like a salt shaker next to the Dalek&#039;s pepper shakers, although is he more a plucky rabbit to their rabid wild cats. The robots mostly have comedy roles in the movies, since they might threaten to upstage the human actors if they became too useful, though R2 has an electric cattle prod and serves as the party&#039;s computer skillmonkey, while C-3P0 saves the day with his mad linguistic skillz at least once per film in the original trilogy. They starred in their own cartoon series that was surprisingly good. In the pre-Disney EU the two are rarely joined as they are in the films. R2 frequently joins Luke on adventures, giving him someone to talk to during otherwise solo adventures, providing a Doctor Watson like figure even if the droid doesn&#039;t add much to the conversation. R2 also gets to kill two weapons at the same time by ramming them into each other. C-3P0 on the other hand stuck with Leia and assisted her in her duties as mother and head of state. In post Disney continuity the writers don&#039;t seem to know what to do with them and they&#039;re mostly just there; at least until Rise of Skywalker, where C-3PO&#039;s l337 tranzlation skillz are again important to the plot. Both are occasionally funny.&lt;br /&gt;
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* Chewbacca: The original furry in space, the dog you can have a beer with in the space Winnebago. Nothing sexy about him; he is just hairy, huge, knows how to pilot a space ship, fix stuff, fire a gun, and generally get shit done which strangely makes him the coolest furry ever.  Best friends with Han, has a family that we can all agree did not appear in the terrible Christmas special that does not exist (he got a much more badass family in the Galactic Battlegrounds games, so go with that). Hates Trandoshans like all Wookiees, since Trandoshans are almost always assholes and are particularly assholish to Wookiees.  The prequel trilogy revealed he&#039;s REALLY FUCKING OLD thanks to Wookiee lifespan. In post-Disney lore, he is one of the few characters who has lived through the &#039;&#039;entire saga&#039;&#039;, including the Clone Wars, the rebellion against the Empire and the resistance against the First Order. &lt;br /&gt;
**In the pre-Disney continuity he was a slave that the then-Imperial Han saved, he helped Han save the galaxy.  He was also tough as nails having survived numerous injuries and abuse that would&#039;ve killed most Wookiees, and Wookiees are already tougher than humans.  His actual death was getting mooned to death by extragalactic space cenobites - as in they used a gravity manipulation device to smash a moon into the planet Vector Prime while he was accidentally trapped on it.  He was hailed as a hero across the galaxy (with the boast among Wookiees that [[Awesome|Chewbacca was so tough, it took something that can wreck a planet to kill him]]) and the fanbase cried or raged at his death; even the authors who killed him off went on record to say they were sad about his death and only did so for the sake of plot.  In the post-Disney continuity he continues to be &amp;lt;s&amp;gt;awesome and&amp;lt;/s&amp;gt; generally ignored in endings and the plot overall (ironic that he was the first major character who died in the pre-Disney lore and he&#039;s one of the few still alive in post-Disney lore). &lt;br /&gt;
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* Lando Calrissian: Suave, charismatic, and an expert con artist, this guy is the original pirate king in space.  He betrays Han and co. when Vader invades his city, later regrets it, and then atones by saving the cast from the Empire as well as the populace of his city at the same time, then helps save Han from the mafia, and finally leading the fleet that blows up the Death Star 2.0. Consistently one of the only two film characters to maintain his original actor in the EU, with Billy Dee Williams showing up for video games, audio dramas and promotional shorts.&lt;br /&gt;
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* Yoda: Ancient wise grand master of the Jedi Order who a tiny green alien is. Never named, his species was. Because of his size and age, most assumed just a harmless old teacher he was, your nice old granddad like. His pulling out a lightsaber and engaging a Sith Lord in combat at the end of &#039;&#039;Attack of the Clones&#039;&#039;, one of the most surprising and popular fights of the series is.  Became a big franchise mascot he did, despite a surprise for the audience he was meant to be in his first appearance, ruining it for future generations. A unique way of speaking, he has. A very popular target for parody, it has become (though the original trilogy indicated it was just one of many things he was doing to annoy Luke as a test, since he doesn&#039;t talk that way to Obi-Wan). &lt;br /&gt;
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* Wedge Antilles: The anti-redshirt. Has almost no lines in the original movies but somehow survives all of them, even blowing up the second Death Star with Lando. In the EU he is one of, if not &#039;&#039;the&#039;&#039; best starfighter pilot in the galaxy, and co-founder of the über elite Rogue Squadron along with Luke. It also establishes he was the son of humble (mobile) gas station owners who got killed by pirates. After tracking down and killing the pirates, he tried to live to a normal life, but failed when Imperials killed his alliance sympathizing girlfriend. Eventually rises to General after realizing his refusing promotions was screwing the career of everyone under him. Has a weakness of being more of a tactician than a strategist, which extends to his personal character which often fails to see the big picture. The other character to maintain his original actor in most EU works.&lt;br /&gt;
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* Admiral Ackbar: Giant tactical fish who has the need to point out obvious traps in memetic fashion. Leads the rebel fleet in the sixth film. Dies in the eighth. He has a huge fanbase despite only appearing in a few scenes across the entire film saga and is one of the meme-faces of the fandom alongside Obi-Wan, Anakin and Palpatine. His survival and high rank made him quite prominent in the EU&#039;s New Republic works.&lt;br /&gt;
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* Jar-Jar Binks: Solely exists to fuck up everything (and we do mean EVERYTHING) at the worst possible moment. This guy is so hated by everyone in and out of universe that his actor received severe backlash - including &#039;&#039;&#039;death threats&#039;&#039;&#039;, and he even considered suicide because of it - even though he had nothing to do with the writing while also sympathizing with fans&#039; complaints and Lucas shitcanned his role down into a very brief cameo at the end of Episode 3.  He&#039;s actually something of a tragic figure representing someone good who tries to act to save the galaxy but ended up ruining it instead. All of this only gets more palm-to-head-worthy since Jar Jar was created as a fun kids characters, rather than anything truly important... But of course, [[neckbeards]] gotta rage. Got a depressing meta style sendoff in the Aftermath book after Disney got the rights, which is a shame since it was hinted at in the Clone Wars series that he would marry a powerful alien queen who thinks he&#039;s a sex magnet. No really. &lt;br /&gt;
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* Mace Windu: The original only black dude in space (because everyone forgot about Lando), he was the hardest-as-nails Jedi master of the council during the prequel trilogy and the best swordfighter in the Order, hence his unique purple lightsaber. That, and Sam Jackson wanted his own color to stand out. If Anakin hadn&#039;t interfered, he would have killed Darth Sidious and none of the original trilogy would have taken place. His subsequent anti-climatic death in the movie is regarded with annoyance by his fans. His mastery of the Force allows him to channel his anger and enjoyment of battle into his combat style without being corrupted by the Dark Side. He can also detect what he calls &amp;quot;shatterpoints&amp;quot;, which lets him detect weaknesses to either mess people up in combat or exploit the &amp;quot;for want of a nail&amp;quot; proverb to turn situations to his side. Has a novel, Shatterpoint, which is pretty much Heart of Darkness IN STAR WARS. &lt;br /&gt;
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* CT-7567/Captain Rex: If the Clone Troopers are the equivalent of Guardsmen, then this guy is the equivalent of the likes of [[Colonel-Commissar Ibram Gaunt|Gaunt]] and [[Colonel &amp;quot;Iron Hand&amp;quot; Straken|Straken]]. The defacto second-in-command of the 501st Legion under Anakin Skywalker, he fought in nearly every major engagement during the Clone Wars, leading his men through hellish battles like on Geonosis at the beginning of the war and on Mandalore at the end. He has a strong sense of morality and cares for the lives of both the men under him and the officers above him, which meant that he often came into conflict with asshat commanders like Krell (who treated their troops as little more than disposable cannon fodder). He even managed to face off against dark-side Force users and live- something very few non-Force users are able to accomplish (To get a better picture of what this is like, imagine a sergeant in the guard facing off against a Chaos Space Marine, and living). After the war and his beloved Republic&#039;s transformation into the eventually-despised Empire, he and two other clone commanders went into retirement on a backwater world, fishing for worms the size of skyscrapers on an old walker they converted into a mobile home. He was brought out of retirement by a combination of the rebels of Phoenix Squadron, his old friend and commander Ahsoka, and the Empire being their usual backstabbing, overreactive selves, and so resolved to bring down the corrupt regime and restore the nation he had served out of pride (although most clones were programmed to follow the Republic, and specifically the Chancellor, many ended up choosing instead to follow the ideals of the Republic rather than the people in charge, and some even managed to overcome Palpatine&#039;s programming via removing the chip he had planted in their heads during the cloning process). To that end, he participated in many Rebel missions. Making him the old man you see with Han Solo&#039;s commando group in RoTJ was toyed with, but ultimately rejected due to the character already having an identity in the EU and  him having the wrong ethnicity.&lt;br /&gt;
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* Corran Horn: A Correllian detective who becomes a member of Rogue Squadron during the New Republic. Later becomes a Jedi. His unique bloodline makes him inept at telekinesis, but gives him the unique power of energy absorption. Often accused of being a Mary Sue by people who miss his huge ego and over confidence problem even though right from the start Wedge has to berate him on his putting himself before the squadron. Constantly makes bullheaded mistakes like ignoring his low fuel, causing him to run out of fuel, trying to use his girlfriend&#039;s dad infamy to his advantage on someone, before learning &#039;&#039;that&#039;s her dad&#039;&#039;, thinking having a lightsaber and some &#039;&#039;very&#039;&#039; basic training made him invincible, which would have killed him if bacta didn&#039;t exist, and smugly mocked Exar Kun in his temple under the mistaken impression he&#039;s physically powerless, only to get mauled in return and need rescue. Also the only Rogue to ever get downed by SAMs.&lt;br /&gt;
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* Kyle Katarn: A stormtrooper commander who turns mercenary after learning the Imperials were responsible for the death of his father. After being one of the many people who stole the Death Star plans, he destroys an Imperial super soldier project essentially solo. After this he gets wrapped up in the head inquisitor&#039;s plot to revive the Empire and gets trained as a Jedi by a force ghost. Straightforward and prone to snark, but also very easy to trick. Partner (if not more) with hot space Asian Jan Ors. Considered one of the more powerful force users in the New Republic, even outside the games where his power level is rather over the top. Where Luke (and most Jedi) keep the dark side away with spiritualism and positivity, Kyle does it through sheer force of will.&lt;br /&gt;
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* Talon Karrde: A suave rogue smuggler captain who became the new smuggling and black market kingpin after Jabaa died. Compared to his predecessor, he&#039;s pretty benign given his preference for tariff evasion and illegal goods over straight up extortion and slaving and being a father to his men instead of someone who executes minions on whims. His favored product is selling obscure and/or stolen information. Explicitly what Han might have become if he didn&#039;t join the rebellion. Likes punny ship names, with his flagship the Wild Karrde (Wild Card) and secondary ships like Lastri&#039;s Ort (Last Resort), Uwana Buyer (You want to buy her?) and Amanda Fallow (A man to follow).&lt;br /&gt;
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* Booster Terrik: A jolly but hot-tempered smuggler boss with a prosthetic eye. Helped Wedge find and kill the pirates who killed his family. Currently working/had to work to reestablish himself after a stint in Kessel, courtesy of Corran Horn&#039;s father Rostek Horn. Father of Mirax Terrik. That his daughter is dating the son of the guy who put him away drives him crazy, but he eventually gets over it by coming to think of Corran as a Rogue instead of CorSec. Has a serious rivalry with Talon Karrde&#039;s organization. A crazy bluff eventually (and inadvertently) leads to him being the sole private owner of an Imperial Star Destroyer, which he operates as a mobile black market known as the Errant Venture.&lt;br /&gt;
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== Disney Side Characters ==&lt;br /&gt;
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* BB-8: The R2-D2 replacement and mascot of the new trilogy. Poe&#039;s buddy robot, started out as the plot device that the First Order was after in The Force Awakens, saves Finn and Rose&#039;s asses twice by taking down prison guards and piloting an AT-ST to attack Stormtroopers in The Last Jedi as well as Poe&#039;s in the comic. Saves Rey in Rise and reactivates a small antique droid companion that can speak Common AKA English, giving him his own C-3PO. &lt;br /&gt;
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* Maz Kanata: An orange alien who knows a lot about the Force. In her backstory she was a Force-sensitive that’s somewhere in Yoda-tier age, but was never trained as a Jedi and instead used her talents to survive among the “third faction” (Hutts, smugglers, mafias, Mandos) while remaining as friendly to the “light side” factions as Hutts are to the “Dark Side” factions. Apparently also a supreme badass, judging from her brief appearance in TLJ. Definitely fucked Chewbacca and somehow survived. She procured Anakin’s/Luke’s blue lightsaber from the depths of the Bespin gas giant simply because she wanted it, and gave it to Rey in Force Awakens as well as some grandmotherly advice to her and Rey. She appears briefly to give the heroes contact information for a codebreaker in The Last Jedi. Joins the Resistance proper for the final movie, but not actually doing much onscreen other than spending some time with Leia. &lt;br /&gt;
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* Saw Gerrara: Originally a member of the Space Viet Cong, this guy doesn&#039;t fuck around. Torture civilians? Check. Massacre entire patrols of Imperials? Check. In fact, his methods were considered so extreme that even the Rebel Alliance wanted nothing to do with him. Strictly speaking, he&#039;s a pre-Disney character as his first appearance on-screen was as part of the Clone Wars TV series; his first episode airing the same month that Disney acquired the franchise, making him one of the few characters to make the transition from the small screen to the big screen. Though he gets deaded within the first 30 minutes of Rogue One and does absolutely nothing of any value other than hinder the protagonists long enough to pad the run time, he has a lot more of his back-story filled out in the Rebels TV series. He was played by actor Forest Whitaker, so at least there&#039;s that.&lt;br /&gt;
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* Sabine Wren: One of the main protagonists from the Star Wars Rebels show. A Mandalorian woman with a flair for art, explosions, and kicking Imperial ass, she is probably one of the most recognizable characters from the animated side of Disney canon. At first, she was a patriotic Imperial, designing weapons for the Emperor and his vassal ruler for Mandalore, Gar Saxon, until Gar decided to test one of her weapons on a group of Mandalorians, leading her to be labeled an oath-breaker by her people and cast out from her home-planet of Krownest by her mom. She then spends the events of the TV-series with her new surrogate family, the crew of the rebel freighter *Ghost*, and eventually recovers an ancient sword revered by her people, leading her to reconcile with her past, her birth family, and her people. Now, after the Battle of Endor, she is on a quest with Ahsoka Tano to find her &#039;totally-not-boyfriend&#039;, the Jedi Ezra Bridger, and Grand Admiral Thrawn, as they disappeared into the Unknown Regions following the events of the series finale.&lt;br /&gt;
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* Amilyn Holdo: An [[Tumblr|overbearing, purple-haired “Rebel hero”]] and one of the key admirals of the Resistance. If you don&#039;t like the direction the Disney canon is going in, this character is your Jar Jar Binks and probably is to you even if you do approve/tolerate it. Her only role was to basically die in style but unfortunately she was pretty forgettable and nobody actually cared when she was atomized, even if it was a really fucking cool death. Tie-in material tried to fix this; the only real requirement for joining the Resistance was &amp;quot;didn’t think Leia was crazy for thinking the First Order was going to perform Star Wars 9/11”, and Holdo was only the captain of a small frigate before her battlefield promotion due to the entire chain of command other than the other frigate commander dying or being incapacitated by a single torpedo blast to the bridge of the Resistance flagship. As a matter of fact, [[skub|her &amp;quot;super-duper secret plan&amp;quot; ends up getting most of the Resistance killed after Finn and Poe fuck it up]], due to the fact that she decided to [[skub|not tell the freshly demoted highest ranking pilot who had just lost the resistance the last of their bombers her plan, causing him to mutiny]], and she only partially redeems herself via [[What|FTL ramming their command ship into the First Order command ship, destroying most of the FO fleet]], which is briefly visually spectacular but [[fluff]]-wise highly.... [[skub|take a guess]]. In the original script there was a subplot about there actually being a First Order spy aboard with the audience knowing in advance that there was a plan that spy could have ruined, but in an absolutely stunning display of terrible choices none of it was even filmed and the story was not changed to cut the references to that dropped plot. &lt;br /&gt;
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* Rose Tico: A maintenance worker who acts as a tagalong for some of the most boring and annoying parts of The Last Jedi. After losing her sister in the beginning of the movie, she catches her idol Finn (who has apparently become something of a celebrity within the Resistance over the course of the week or so since he defected) trying to desert ship in order to warn Rey not to rendezvous as they were being chased by the First Order&#039;s fleet since Leia had given her a beacon indicating a rendezvous point (something that is entirely forgotten about for the rest of the movie, since Rey doesn&#039;t even use it to meet up with the Resistance at the end). She later went along with Finn to the Gilded Age planet to find the expert capable of helping them deactivate the First Order&#039;s tracking system, and despite literally growing up on a planet like that she still thinks its a great idea to just park their fighter on a luxury beach and run straight into a casino full of arms dealers wearing their military uniforms which results in the two being arrested and meeting a random criminal who sells the two out to the First Order because he overhears them literally explain their entire situation, despite the aforementioned &amp;quot;growing up as either a slave or a poor servant, its kind of unclear&amp;quot; backstory which means she should probably know more than the guy who literally only knows life as a Stormtrooper about shit like that. Her lust for Finn&#039;s BBC drives her to cockblock his heroic sacrifice on Salt Hoth before confessing his love for him at the worst possible moment in a plot point that will likely go nowhere. Also delivers the worst line in the entirety of the franchise: &amp;quot;[[What|That&#039;s how we are going to win. Not fighting what we hate, saving what we love.]]&amp;quot; Which is even worse because Finn was not fighting a hated foe since he has no hatred towards his enemies and was instead just sacrificing himself for the people he loves. This quantum singularity of [[bullshit]] led to a substantial fraction of TLJ&#039;s backlash being directed at her actress despite the fact that she had nothing to do with writing any of it. Was an interesting character- how some heroes could come from unlikely places- that got handed shit writing in a movie that was way too crowded with a huge ensemble to begin with, and almost zero development. In The Rise Of Skywalker the character was redeemed since instead of giving pithy speeches about love and being oppressed she spends her time doing actual ground crew technician work between battles, when characters are meeting to plan their next move she speaks like a high-ranking memeber of the Resistance (by process of elimination, but still), and the most important thing; &#039;&#039;&#039;she actually gets to participate in a battle and shoots some motherfuckers&#039;&#039;&#039;, basically fixing the &amp;quot;her figures don&#039;t sell&amp;quot; problem. The plot point of her being in love with Finn is not addressed, like in any way at all, and she has very little screentime so she&#039;s pretty much been simultaneously upgraded/downgraded into being the Wedge to Finn&#039;s Luke. &lt;br /&gt;
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== Notable Pre-Disney EU Characters ==&lt;br /&gt;
* Thrawn: (See *below under villains)&lt;br /&gt;
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* Mara Jade: Fiery redhead Force user, former servant of Emperor Palpatine and Star Wars second strong female character after Leia (Zahn said he created Mara because he wanted a strong female character with an actual character arc, since Leia is and stays heroic).  Taken from her parents at a young age and raised as a servant to Emperor Palpatine, Mara trained under him and with his royal guards to become one of several high-level Force-using operatives with the title of &amp;quot;Emperor&#039;s Hand&amp;quot;, though she used the cover story of being a dancer Palps liked.  A life of hard work gave Mara a liking for challenges, and she completed numerous missions for him.  After Palpatine&#039;s death, his last command to Mara was to kill Luke Skywalker and he placed a geas on her to this effect.  Bereft of his patronage, without job skills besides spy and assassin and unable to find Luke, Mara was forced to live paycheck to paycheck in numerous jobs until becoming a smuggler, even having a fake relationship with Lando.  When Mara finally met Luke, she tried to kill him but a survival situation forced them to work together.  When she finally learned the the truth of her master and killed an evil clone of Luke called Luuke, freeing her from Palpatine&#039;s compulsion.  Afterwards Mara joined the Jedi Order and worked alongside Luke.  Over the years Mara developed a grudging respect for Luke that grew into love - which Luke developed before Mara did despite Luke saying he didn&#039;t like fiery women like Mara, and the two eventually married.  Then Yuuzhan Vong agent Nom Anor infected Mara with a terminal virus, and she survived through using the Force to keep it at bay.  When the Yuuzhan Vong invaded at large she fought the Vong, struggling with the virus as much as she could, being cured of it around the time her and Luke&#039;s son Ben was born.  After the Yuuzhan Vong War ended, Mara led the Jedi alongside Luke and fought in wars against various aliens and the re-emergent Sith.  In the following poorly-received book series her nephew Jacen turned to the Dark Side and became the Sith Lord Darth Caedus.  When he tired to corrupt her son Ben, Mara confronted him to put a stop to the threat.  During the fight, Jacen distracted Mara with an image of Ben then killed Mara via cheap shot with a poisoned dart, Mara&#039;s last acts were to tell Jacen off while using the Force to alert Luke and Ben and say goodbye to them (Mara&#039;s death was one of the main reasons the book series was hated by fans).  Her last appearance is in the following EU book series as a Force ghost where she warns Luke, sends her love, and gives him tips on how to fight Abeloth.  Due to being a being a sexy redhead woman with a backstory as a spy-cum-assassin for an evil government before joining the good guys, plus her fiery disposition and penchant for catsuits, Mara&#039;s probably a deliberate ripoff of Black Widow from Marvel Comics (ironic now that Disney owns both the Marvel brand and Star Wars franchise).&lt;br /&gt;
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* Ben Skywalker: Son of Luke Skywalker and Mara Jade.  Named for Obi-Wan Kenobi&#039;s pseudonym, Ben grew up learning the ways of the Jedi from his parents.  He was close to his uncle, aunt and cousins too.  Ben was nearly lured to the Dark Side when his cousin Jacen became a Sith but resisted, and any bond between them was destroyed when Jacen killed Ben&#039;s mother Mara.  Years later when the Jedi got word of a lost tribe of Sith emerging and an emerging Force psychosis started spreading among the Jedi, Luke, Ben and the Jedi Order went to resolve the problem, Ben joining his father in re-tracing Jacen&#039;s steps to try and gain insight.  Things went from bad to worse when the Jedi and Sith encountered the Lovecraftian Force Entity Abeloth, a shapeshifting being described as a dozen times stronger in the Force than Luke and able to use both sides of it.  Things were so desperate, Ben accepted when Luke got the Jedi and the Sith to form an alliance against her.  During this time, Ben encountered Vestara Khoi, a Sith apprentice and daughter of one of their leaders.  While firmly on the side of the Jedi, Ben found himself often working alongside Vestara in their mission to stop Abeloth, and was attracted to her; for her part, Vestara reciprocated Ben&#039;s feelings but was hindered by Ben&#039;s disapproval of Sith.  Eventually they confessed their feelings, and the two became a couple (with Vestara also leaving the Sith and trying to become a Jedi).  Said co-operation proved invaluable when Abeloth kidnapped Ben and Vestara for the final part of her master plan.  After Abeloth&#039;s ultimate defeat Vestara, after a ruthless act while fighting Abeloth, became convinced she had much of a Sith mindset to be a Jedi, reverted back to the Sith, ended the relationship by zapping Ben with Sith Lightning before fleeing.  Heartbroken but resolute, Ben resolved to track her down and redeem her if possible (unbeknownst to Ben, Vestara was also heartbroken about leaving him).  &lt;br /&gt;
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* Jacen Solo: While George Lucas always had a story idea for a son of Han and Leia struggling with the Dark Side, Jacen Solo was the first incarnation, and a major influence on Disney&#039;s Kylo Ren.  Born to Leia alongside his twin sister Jaina, he was a skilled Jedi, and often tried to be a calming influence on his younger brother Anakin Solo.  Played a pivotal role in the Yuuzhan Vong War, killing their military commander Tsavong Lah and their true leader.  However, his experiences during the war took a toll, and Jacen started struggling with the Dark Side.    &lt;br /&gt;
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* Jaina Solo: Jaina Solo was a Human female Jedi Master of the New Jedi Order and member of the Jedi High Council.  Daughter of Han and Leia, twin sister of Jacen Solo and older sister to Anakin Solo, she inherited her father&#039;s mechanical aptitude and her mother&#039;s Force sensitivity, resulting in her eventual training at the Jedi Praxeum. During her time there as a youth, she had many adventures, including helping to thwart the Second Imperium, where she helped Zekk abandon the dark side of the Force and join the ranks of the Jedi.  She became a distinguished pilot during the Yuuzhan Vong War, which also saw the death of her brother Anakin Solo and the birth of her cousin Ben Skywalker.   &lt;br /&gt;
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* Tsavong Lah: An alien [[Horus|Warmaster]], Lah was a member of the Yuuzhan Vong species and in charge of the Vong military for much of the war against the Star Wars galaxy.  His most notable accomplishments were conquering Coruscant, indirectly causing Anakin Solo&#039;s death and trying to capture Jacen and Jaina.  A skilled tactician but a poor strategist, Tsavong Lah was [[Commander Kubrik Chenkov|a ruthless fanatic who&#039;s willing to throw countless lives away to achieve his goals]].  Also took on the Vong Nom Anor as his advisor, despite hating Anor&#039;s self-centeredness and lack of piety.  At one point Jacen cut off his foot, so he [[Awesome|cloned an extinct super-predator so he could prove he was still a badass by killing it and take one of its feet to use as a prosthetic foot]].  Also got caught up in a plot by the [[Haemonculi|Shaper Caste to control him through his body modifications]].  He also loved his dad - a retired military officer he&#039;d often turn to for advice, to the point that his death made Tsavong mentally unstable.  Came to view Jacen Solo as his nemesis, and was eventually killed by him.   &lt;br /&gt;
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* Nom Anor: A Yuuzhvan Vong member of the Intendant caste.  After the events of ROTJ, Nom arrived with a Vong advance force as a saboteur to undermine the galaxy in preparation for the Vong invasion.  During this time, Nom Anor worked in disguise to manipulate various groups and clashed with the Chiss Ascendancy helping soften the galaxy up for the Vong.  The capture of some of his agents also clued the Empire in to the coming Vong threat.  He was also such a selfish schemer even Thanquol would turn his nose up in disgust and a major [[Troll]]; before revealing his true identity, when negotiating with Leia he often dressed up and acted like Darth Vader just to mess with her.  Also notable for being an atheist while the Vong as a whole are characterized by being deeply religious.  Before the war, Nom Anor infected Luke&#039;s wife Mara with a Vong bioweapon which caused a terminal illness, forcing her to use the Force to stop its progression.  When Mara confronted Nom, he tried and failed to kill her before being forced to flee.  After losing his position of power, Nom lost his rank and tried to rally the outcast class under the guise of a prophet, only to throw them away when they weren&#039;t useful to him.  Nom found his way onto the Supreme Overlord&#039;s ([[Asdrubael Vect|not that one]]) flagship during the battle to retake Coruscant.  When the Supreme Overlord was killed and the ship started falling apart, Nom tried to kill the heroes three times but was always thwarted.  When offered the chance to escape with the heroes, Nom realized he&#039;d burned all his bridges, didn&#039;t fit in anywhere and was too proud to reconsider his life choices, so Nom chose to stay behind and die on the exploding flagship.  Essentially [[Fabius Bile]] as a self-centered alien bureaucrat.&lt;br /&gt;
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* A&#039;Sharad Hett/Darth Kryat: A human Jedi-turned-Sith.  Born A&#039;Sharad Hett, he was born to a Jedi and his wife who somehow managed to live among the Tusken Raiders of Tatooine, he eventually joined the Jedi Order, becoming a Padawan of Jedi Masters Ki-Adi-Mundi, and later, An&#039;ya Kuro.  When he was only a teen, Hett&#039;s father was murdered by the Jedi assassin Aurra Sing, who was later defeated in a duel by a young A&#039;Sharad Hett. During the Clone Wars, he served the Republic as a General. He met and eventually befriended Anakin Skywalker after Skywalker struggled to come to terms with Hett&#039;s Tusken heritage.  He managed to survive the Clone Wars and Order 66.  He was eventually captured by the Yuuzhan Vong, who [[Haemonculus|tortured and experimented on Hett]], which drove him to the Dark Side.&lt;br /&gt;
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* Darth Talon: A female Twi&#039;lek from the EU comic series &amp;quot;Star Wars: Legacy&amp;quot; who became a Sith Lord in Darth Krayt&#039;s One Sith in 137 ABY.  Best known for being one of Star Wars most fanservice-y characters on account of her attractive, tattoo-covered body and always wearing skimpy skin-tight clothing (though the character&#039;s creators have gone on record to say her appearance is meant to be primal not sexualized, and the skimpy outfit is to show off her tattoos).  Apart from the fanservice, she&#039;s also visually distinctive for being a rare red Twi&#039;lek and the aforementioned black Sith tattoos.  Appointed personal assassin of Darth Kryat, Talon was sent to kill Luke&#039;s descendant Cade Skywalker, then later chosen to be Cade&#039;s Sith teacher when Darth Kryat tried to induct him into the Dark Side.  During this time, Cade and Talon drew close and were heavily implied to have slept together, which may have been Kryat&#039;s plan (heavily implied; Cade and Talon are shown kissing, and in one scene Cade is shown getting out of bed while a naked Darth Talon is sleeping next to him).  Interestingly, Geroge Lucas&#039; original plan for a sequel trilogy involved Talon corrupting Han and Leia&#039;s son to the Dark Side of the Force and Talon was nearly in the Disney trilogy and there is early concept art of her (albeit with her outfit [[SJW|re-designed to be less revealing]]).&lt;br /&gt;
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* Abeloth: A powerful Lovecraftian female entity strong in both the Light and Dark side of the Force, and one of the most powerful being in any Star Wars canon.   She first lived as the Servant, a mortal woman who served the powerful Ones on an unknown jungle planet over a hundred thousand years before the Battle of Yavin. Over the course of her life, she became the Mother: she kept the peace between the Father&#039;s warring Son and Daughter and became a loving part of the family. But she was still mortal—she grew old while her ageless family lived on—and she feared she would lose her precious family. In a desperate attempt to hold onto the life she so loved, she drank from the Font of Power and bathed in the Pool of Knowledge. Her actions corrupted her, transforming the Mother into the twisted, immortal entity known as Abeloth.  Has numerous titles such as the Bringer of Chaos and Beloved Queen of the Stars (the latter self-proclaimed).  Spent millennia trapped on a planet by the Ones, though she&#039;d escape only to be re-imprisoned once more.&lt;br /&gt;
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== Villains ==&lt;br /&gt;
* Darth Sidious/Sheev &amp;quot;Can&#039;t Peeve the Sheev&amp;quot; Palpatine/The Emperor: A creepy old wrinkly dude who sits in his badass evil throne constantly screaming &amp;quot;[[Just as planned]]!&amp;quot; And occasionally frying fools with force lightning. Built a giant planet-destroying weapon, then built another, bigger one as a trap when the first one blew up. He is very clever, managing to scheme and outwit everyone in the prequel trilogy, moving them all into place so he could take over the galaxy (although he still needed a big superweapon anyway to hold onto said power) in the original trilogy and even manages to make [[Just as Planned|everything move to his design]] in the sequel trilogy. Chews so much scenery they had to resort to computer-generated imagery. [[Meme|He is the Senate]].&lt;br /&gt;
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* Grand Moff Wilhuff Tarkin: [[A Song of Ice and Fire|Tywin Lannister]] [[Indrick Boreale|IN SPHESS]]. Ruthless, ambitious, and cold, Grand Moff (Governor) Tarkin is the epitome of all that is Imperial in the SW Universe. His idea of ruling pretty much comes down to [[Konrad Curze|&amp;quot;They can hate me as long as they fear me&amp;quot;]], which is symbolized ultimately by the Death Star.  [[Derp|However, he uses the stick far too often and hardly uses the carrot]], and this policy backfires on him horribly when he destroys Alderaan, a Core World and one of the founders of the Old Republic- for instead of cowing the galaxy into submission, it, along with the Battle of Yavin which saw himself and his battle-station destroyed, [[Fail|galvanized half the galaxy into openly declaring for the Alliance]].&lt;br /&gt;
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* Jango and Boba Fett: Father and son, though the son is actually an unaltered clone of his father. Badass, mostly-silent mercs who get shit done and come from a line of Spartan/Viking/Māori warriors in space called Mandalorians. Sadly, both had very anticlimactic deaths, though Boba survived his in the EU, through the power of being too popular with the audience to kill permanently. (This became canon after Disney made the entire EU non-canon. Rumour has it Boba will be getting his own spin off movie.)&lt;br /&gt;
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* Jabba the Hutt: Obese slug who is a cross between a Mexican drug cartel kingpin and Mafia crime-boss. He runs his criminal enterprise from an old palace-monastery on Tatooine. A [[/d/]]eviant at heart, likes to fap to hot alien chicks dancing for him until they try to escape, then faps even harder when he feeds said chicks to Rancor. Gets strangled to death by a bikini-wearing Leia with her own chains, because symbolism.&lt;br /&gt;
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* Thrawn: *Star Wars [[Creed]], if Creed was also a philosophical blue-skinned, red-eyed alien who loved art.  Originally introduced in the pre-Disney EU/Legends, Thrawn was so popular Disney soon brought him back into the Disney canon (with a few tweaks to his story).  Thrawn was renowned for being one of the few high-ranking aliens in the Galactic Empire and one of the Emperor&#039;s best subjects.  He originally served as a member of the Chiss Ascendancy, but after being backstabbed he signed up with the Galactic Empire and worked with Darth Vader - having met him back when the latter was still a Jedi - and even the Emperor himself.  In his tactics, Thrawn notably employed his philosophy based around understanding the philosophy and art of his enemies, and was a very capable tactician.  Thrawn quickly became very well-liked with fans, to the point many considered him the best thing to come from Star Wars since the original trilogy.  Disney even reintroduced Thrawn to the post-Disney canon because he&#039;s that popular.  He also set up a vassal Empire called &amp;quot;the Empire of the Hand&amp;quot; to combat an alien menace encroaching on Chiss territory that was considered a threat to the Empire; pre-Disney this was the Yuuzhan Vong (AKA the Far Outsiders, AKA the space cenobites who killed Chewbacca by dropping a moon on him), post-Disney it&#039;s Vong-knockoffs called the Grysk.  Pre-Disney he was killed by the betrayal of one of his closest aides but is alive and well post-Disney.  His actual name is the near-unpronounceable Mitth&#039;raw&#039;nuruodo.  With his philosophical nature and fetish for art collecting, he&#039;s probably a deliberate ripoff of M&#039;Quve from &#039;&#039;Mobile Suit Gundam&#039;&#039;, but good luck getting Zahn to admit it.&lt;br /&gt;
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* Count Dooku: An elegant, charismatic, gentlemanly Sith lord and master fencer who had dreams of liberating the galaxy from Republic control, but didn&#039;t expect his partner in crime to be a backstabbing douchebag. Hates Anakin/Vader for not being a gentleman.  In the novels he&#039;s also an alien-hating human supemacist who believes the Empire&#039;s purpose is to establish humanity as dominant in GFFA.  He&#039;d do well as a citizen of the Imperium if he just changed which Emperor he revered.   &lt;br /&gt;
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* Darth Maul: Horned Sith only concerned with bloodshed and fighting. He&#039;d do well as a Khornate Champion. Had his legs cut off then was brought back more badass than ever, until he was utterly stomped by the Emperor then gets killed in a duel with an elderly Obi-wan almost 18 years later. Wields a sick-looking double-bladed lightsaber, doesn&#039;t actually gets a single line in the first film dubbed in by a different actor, and played by famous martial arts master Ray Park. He was a silent badass in the movie but for some reason he was made very talkative in the animated series. The EU gave him a backstory as the scion of a species of Sith-aligned Force witches that &#039;&#039;The Clone Wars&#039;&#039; later made canon. The director of &#039;&#039;Solo&#039;&#039; picked him out of a hat to be the leader of the nefarious criminal gang Han gets stuck working with.&lt;br /&gt;
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* General Grievous: An alien cyborg even more fucked up than what Darth Vader would become (being a robot body that was a canister for his eyes, brain, and vital organs), Grievous was the Supreme Commander of the Droid Army during the Prequels and the Clone Wars TV series (both versions), and a sadistic Jedi hunter.  His competence is usually portrayed two totally different ways; in the 2D animated TV series (created by the same guy who made [[Samurai Jack|Samurai Jack]]), he is portrayed as an unstoppable killing machine who roflstomps experienced Jedi Masters, and is only bested by Mace &amp;quot;The Ace&amp;quot; Windu.  In the CGI series and the third film, he is an [[Stupid Evil|incompetent, frothing loony]] with a record of failure that even Abbadon would laugh at hysterically.  Actually has a somewhat-tragic past: he was a great and virtuous hero on his primitive planet, but Dooku arranged for the Separatists to shoot down Grievous&#039; shuttle down and harvested his shredded body to repurpose him into their general/assassin.  Dooku also lobotomized Grievous in way that reduced him to a raging killer.  When Grievous recovered, Dooku then pinned blame for the shuttle crash on the Jedi and Republic.  Hated being mistaken for a droid, being compared to a droid and all Jedi - especially Obi-Wan Kenobi.&lt;br /&gt;
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* Stormtroopers: The soldiers of the Galactic Empire. Originally, these soldiers were vat clones of Mandalorian bounty hunter Jango Fett cloned in large numbers, trained from birth in combat and clad in environmentally sealed suits of their famous gleaming white full body armor. The original clonetroopers served the Republic against the Seperatists, and were turned into the stormtroopers after Palpatine&#039;s total take-over. After the rebels blew up the gene-banks, the Empire switched to an enlistment system. Since the First Order doesn&#039;t have a good dental plan to bring in recruits, they instead resort to [[Schola Progenium|kidnapping or buying children and raising them as soldiers]] to fill their mook quota. They are unwaveringly loyal and obedient to the Empire, ruthless and brutally efficient foes in combat, and incredibly precise shots with their state-of-the-art weapons. Naturally, these qualities all go out the window when they encounter the protagonists, but that&#039;s life when you&#039;re wearing a [[helmet]]. &lt;br /&gt;
** These boys comes in literally &#039;&#039;all&#039;&#039; the flavors. Variants based on environments (Snow, Desert, Shore and many more) and roles (Pilots, Heavy, Commando and the elite Death Troopers), ensuring that the Star Wars brand always has a new bunch of cool soldier dudes to make toys off of. When things has to get really dangerous for the heroes, the elite variants are brought in, like the Clone Commandoes, Death Troopers and Sith Troopers.&lt;br /&gt;
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* Inquisitorius: Dark Siders trained by the Empire. While the Rule of Two prevents additional Sith, it says nothing about other force users under their command. It is not known if Darth Bane expected the Imperial Inquisition or if he would have approved of the Emperor bending the Rule of Two such. Their job is primarily to ferret out the remaining Jedi and other force users, but they are also used for all manner of wet work and internal affairs. Since their first mention &#039;&#039;way&#039;&#039; back in &#039;&#039;The Star Wars Sourcebook&#039;&#039;, they have served as enemy force users that while still dire threats could still &#039;&#039;conceivably&#039;&#039; be defeated by the player characters. The source of many prominent antagonists in the expanded universe, including Jerac.&lt;br /&gt;
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== Disney Villains ==&lt;br /&gt;
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* Kylo Ren: A Dark Jedi (not Sith, they technically went extinct with Vader, Sheev, Dooku, and Maul) who is actually the son of Han and Leia, Ben Solo, which the Internet absolutely refused to shut up about after it was leaked.  He&#039;s mostly based on Jacen Solo from the EU (a son of Han and Leia who became a Jedi then fell to the Dark Side and became a Sith) with his new name likely taken from EU character Kybo Ren and having the same real name as Luke&#039;s son from the EU with Mara, Ben Skywalker.  He idolizes his grandfather, Darth Vader and wears a black suit and a mask to show this. He wields a unique crossguard lightsaber. People thought he would be a badass after seeing the trailers but after seeing the movie, he turned out to be a half-naked pussy looking like a gay Turkish oil wrestler who very often gets temper tantrums and gets his ass kicked by a teenage girl (though to be fair, if he had been a complete badass, everyone would’ve just complained that he was a rehash of Vader. So, you know, rock and a hard place. Also he only had his ass beat since he was already shot by a bowcaster and stabbed with a lightsaber, so fighting even in spite of that is pretty badass). Kylo&#039;s character became significantly more fleshed out in TLJ, ironically making him one of the only characters to have actual development in the whole movie.  Between that and Kylo&#039;s actor Adam Driver being really bro-tier about the whole situation (he even appeared in a skit as Kylo which also included poking fun at Kylo&#039;s emo traits), Kylo has managed to win over many fans, with some citing him as probably the most interesting character in the Sequels.  Serves Palpatine before turning on him with Rey and gives his life to heal her, scoring a kiss with her before he dies redeemed as Ben, ala Vader dying as Anakin.  This relationship between Rey and Kylo sharply divided the fanbase and created some extreme reactions.  The worst cases were some extremely rabid Kylo/Rey shippers who insisted Adam and Daisy Ridley - Rey&#039;s actor - become a real-life couple (despite both being in separate relationships), to the point that they &#039;&#039;&#039;harassed Daisy Ridley&#039;s boyfriend on social media, harassed Adam Driver along with his family (including stalking them and sending messages hoping for the deaths of Adam&#039;s wife and/or newborn son) and made death threats against JJ Abrams&#039;&#039;&#039; (far surpassing practically any other Star Wars backlash, even the death threats thrown at Ahmed Best - Jar Jar&#039;s VA - and the purported backlash against Kelly Marie Tran - Rose Tico&#039;s actress); it cannot even be “justified” (and justified is used &#039;&#039;very&#039;&#039; loosely here) as the ravings of butthurt ultra-fanboys, this crossed the line into full-on bullshit. &lt;br /&gt;
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* Snoke: Supreme Leader of the First Order who speaks to his underlings through a massive hologram. Very little is known about him at the moment. Though many fan theories say that he is Darth Plagueis, the old master of Palpatine who was assumed dead (everyone assumes every new Darksider is him, though, so grain of salt) the powers that be have repeatedly denied the theory (though it&#039;s admittedly a better guess than suggesting that Snoke is [[What|Mace Windu, Boba Fett, or a clone of Darth Vader]], which we would like to stress are [[Derp|actual fan theories]])...unfortunately, we will have to wait for an inevitable comic book or novel to explain it, since he [[RAGE|gets killed like a chump by his own servant, Kylo &amp;quot;Emofag&amp;quot; Ren.]] It is possible he may return given that the ring on his finger has inscriptions that translate to various rephrasing of “survive death” that is carved from the stone of Darth Vader&#039;s lava castle (yes, you read that right), but that may actually be a nod to Palpatine’s EU resurrections.  Turns out to be a genetically engineered pawn of Palpatine&#039;s, like he was literally born looking as shriveled and injured as he did and had some kind of fabricated backstory like an organic Blade Runner Replicant. &lt;br /&gt;
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* General Hux: The First Order&#039;s Tarkin equivalent and a moustacheless ginger Hitler in space. Delivers a pretty cool speech, but can&#039;t fight to save his life.. The backstory for Hux is his father was an Imperial hero, and Hux wants to be the First Order version of his old man and lead the FO to a final victory. Hux openly dislikes Kylo Ren and has frustration with the Force-users borders on meta at times. Spends most of TLJ as a foil to the edgier and more toyetic bad guys, but he seems to be the only one to have noticed how impractical the Empire/FO&#039;s fuckhuge weaponry can be when you&#039;re fighting something smaller than a planet and have lost the element of surprise. Becomes Kylo Ren&#039;s comic relief ginger prison bitch at the end of TLJ, although he has an interesting scene where he was about to finish off the unconscious Kylo until he woke up. Sent some very simple info to the Resistance in Rise Of Skywalker that set off the movie plot (mostly by making them take the info they already had seriously) and later helped the main characters escape, and was immediately shot for his efforts. He is never mentioned again. &lt;br /&gt;
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* Captain Phasma: A First Order operative in charge of instructing the new Stormtrooper legions, Phasma serves as the Boba Fett of TFA - which is to say that she does nothing of note other than stand around and look cool until she figuratively and literally gets thrown into the trash in Force Awakens. Lucasfilm have apologized for overadvertising the character in the lead-up to the film since she was just supposed to look cool and do nothing like Boba Fett originally did but the huge presence of her in the marketing implied she was going to be a major character (remember, Jar Jar and generic Battle Droids had far more merch than Maul during the release of Episode 1) and have promised to give Phasma an actual role and backstory for TLJ that will play into Finn&#039;s story. (This turned out to be bullshit due to the fucked-up nature of TLJ&#039;s production, but the reshoots managed to give her a good showing anyway.) Her backstory was released in a novel where she was a tribal on a planet the Empire stripped into the stone age, who backstabbed her tribe for a stronger tribe, backstabbed her second tribe and brother to rescue a stranded Imperial officer and join the Empire, backstabbed her mentor to become the supreme commander of the Stormtrooper Corps in the First Order, then in the comic series she was shown to have survived the trash compactor when a Resistance bomb blew it up and she entirely disregarded everything (including saving Starkiller Base or Kylo Ren) to backstab and frame one of her subordinates for lowering the shields then promptly hunted him down to “bring him to justice”. So [[Skaven|she’s a spear-wielding backstabber extraordinaire.]] At the present she&#039;s got a nasty scar on one eye where her hyper durable helmet was busted in, and fell into a fire on a shattered starship (to be fair the ship wasn&#039;t exploding or breached where she was, and aside from that one hole her armor is fine so she&#039;s almost certainly showing up again even if not in a movie). Did not appear in the last movie of the trilogy, with JJ saying &amp;quot;One of the things that surprised him the most about TLJ is Phasma just getting killed off&amp;quot; so she&#039;s dead until further notice.&lt;br /&gt;
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== One-Apperance Characters==&lt;br /&gt;
* FN-2199/&amp;quot;TR-8R&amp;quot;: a First Order Stormtrooper who wields a badass riot baton in combat. Appears only in The Force Awakens and notable only for two reasons; he shouts &amp;quot;Traitor!&amp;quot; at Finn, and then he kicks his punk ass despite the latter wielding a fucking lightsaber. Such is the stuff that memes are made of.  Gets a bit of backstory that he and Finn trained and grew up together, hence his outrage at seeing Finn fighting for the opposite side.  Even if he goes out like a punk to Han Solo, by all accounts, &amp;lt;s&amp;gt;FN-2199&amp;lt;/s&amp;gt; TR-8R is what Phasma &#039;&#039;&#039;should&#039;&#039;&#039; have been. [https://image.prntscr.com/image/VFRN0EFuQkCz3pkBYGCN2Q.jpg He would make a great commissar].&lt;br /&gt;
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* Jyn Erso: Appears in Rogue One. A former member of the Space Taliban (Rebels who refused to group up with the rest of the Rebels due to their extreme willingness to do evil shit to kill evil assholes) who is captured by the Rebels so they can talk to Space Bin Laden (Saw Gerrara, a character who guest-starred in a few episodes of the cartoon Rebels and pretty much shows up to die in Jyn&#039;s movie) about rumors of a planet killer being fueled by Space Iraqi oil crystals (that makes lightsabers work), one that was partially designed by her father. Jyn is angry all of the time because her life sucks, she watches every parental figure in her life die in front of her, most of them over the period of a single day, and the movie hopes this will hide the fact that she really doesn&#039;t do much other then flip authority figures the bird. Her name mirrors that of Jan Ors, partner-in-crime of legendary badass Kyle Katarn which is REALLY not as well-received by the fans of the series her movie retconned as Disney thought it would be (to be fair, the old EU had around ten different versions of the Death Star plans being stolen which many fans just figured were combined into the one Leia had, so that doesn&#039;t mean Kyle and Jan can&#039;t ever be made canon again). Gets killed when Tarkin used the Death Star to destroy the facility in an attempt to stop the Rebels transmitting classified information, but Jyn and Cassian got the Death Star plans beamed into space before that.&lt;br /&gt;
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* Cassian Andor: Appears in Rogue One. A Rebel spy and assassin, Cassian angsts about the fact that he lives in a political thriller about the space mafia VS the space Nazis set mere days before the simple good and evil morality of the original trilogy kicks in. His only friend is a droid, but that&#039;s not exactly as unusual in the setting as the movie implies it is. Shares an award with Luke for not getting the girl in the end...kind of; they do share a final hug and possible kiss in the elevator before he died with her getting atomized by a partial-strength shot from the Death Star. The Disney Canon variant of Kyle Katarn, who was an Imperial officer turned Rebel turned Jedi Master, who is so badass he shaves with a lightsaber. A massive waste of character. UPDATE: We&#039;re now getting a TV series based on him, so there&#039;s at least that?&lt;br /&gt;
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* K-2S0: Appears in Rogue One. What C-3P0 would be if he grew a pair and got a stronger droid body. A reprogrammed Imperial tactical droid and Cassian&#039;s only friend. Does that thing where he spits out survival odds in stressful moments. Caught a grenade in mid-air then tossed it back at it&#039;s original thrower without even looking, shot Stormtroopers (even took out two by [[Angry Marines|picking up a third stromtrooper and whacking them with him]]), and delivered some great deadpan lines which endeared him the audience - even those growing more jaded to these new movies liked him.  So of course he dies first in order to establish that shit gets real during the last twenty minutes of the movie, although he died holding the line so Stormtroopers wouldn&#039;t reach Cassian and Jyn and his last act was smashing the control panel with his bare hands so at least he went out as cool as he came in.&lt;br /&gt;
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* Chirrut Îmwe: &amp;lt;s&amp;gt;Discount Jedi&amp;lt;/s&amp;gt; The real star of Rogue One. A blind martial artist who may or may not have force powers, can beat a squad of Stormtroopers with a staff, shoot TIE Fighters out of the air, and could take your girl if he wanted to. Haha, jk, he&#039;s totally homo for his bara partner-in-crime with the badass autocannon. Dies in a bombing run, but he doesn&#039;t fear death.  Even his actor (from the badass &amp;quot;Ip Man&amp;quot; series) admitted that he was shoehorned into the movie in a desperate attempt to make China give a shit about Star Wars (which failed, because China really just doesn&#039;t give a shit about the franchise). Chirrut is memorable mostly because he belongs to the &amp;quot;Order Of The Whills&amp;quot;, notable because &amp;quot;Whills&amp;quot; were a thing George Lucas kept wanting to use in the original trilogy (immortal beings who were supposed to be telling the story, hence &amp;quot;a long time ago&amp;quot;, later the spirits that make up the Force itself, and finally an order of warriors that Leia was supposed to found after Luke&#039;s death in a sixth movie before he decided to take a break then do prequels instead). &lt;br /&gt;
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* Baze Malbus: Chirrut&#039;s best mate and self-appointed bodyguard. Has three lines, but comes off as memorable because of his hellgun-looking backpack mounted autocannon with a scanvisor that lets him hold down the trigger and headshot stormtroopers until they are all dead. In early scripts Chirrut was his father figure, in the finished product they&#039;re ambiguously gay even though the director intended there to be a &amp;quot;finding peace with the pastor who heard his confession after a very grim life&amp;quot; vibe. Dies shortly after Chirrut, and actually makes a connection with the Force in his final moments. Quite a bit of work went into designing his visual style and his backstory, not a single bit of which ended up in the movie. &lt;br /&gt;
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* Orson Krennic: Director of the Imperial Military Research Division and Rogue One&#039;s villain. Forces Jyn&#039;s father into building the Death Star for him, causes the death of Jyn&#039;s mother, then proceeds to spend the rest of the movie getting roasted by the more competent Imperial characters because he&#039;s a fucking moron with a grudge. He&#039;s typical of the average Imperial who doesn&#039;t wear Stormtrooper armor in the Expanded Universe as well as Disney canon, notable mainly for giving off &amp;quot;Resident Evil villain&amp;quot; vibes. &lt;br /&gt;
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* TZ-1719: Appears in Rise of Skywalker. The leader of a unit of First Order Stormtroopers who, upon being ordered to shoot civilians, all laid down their guns at once despite there being no communication between them to do so. Implied to be Force sensitive, with the accidental subtext being that she simply subconsciously Force-tricked her troops into not being evil anymore. They stole their dropships and escaped to Endor, living a non-tech lifestyle by taming some kind of goat aliens as mounts. She personally took on the name &amp;quot;Jannah&amp;quot;. Her primary purpose of the movie is to replace Rose as Finn&#039;s love interest since they couldn&#039;t decide on hooking Finn up with Rey or not (for problems such as &amp;quot;would it offend racists into not buying merch, would it be seen as sexist to end her journey with a Disney Princess ending of getting a relationship, etc&amp;quot;). Further unfortunate subtext is how TZ is quite literally just Rule 63 Finn, although it fixes the &amp;quot;Finn Problem&amp;quot; that has been pointed out where suddenly Stormtroopers dying can be seen as a tragic loss of a potential hero by adding the idea that &amp;quot;&amp;lt;strike&amp;gt;Kanye was right, slavery is a choice&amp;lt;/strike&amp;gt; good characters who end up as Stormtroopers can just choose not to shoot the non-combatants so anyone that doesn&#039;t deserves to die like the nameless &amp;lt;strike&amp;gt;loot pinatas&amp;lt;/strike&amp;gt; mooks they are. The end of the movie adds &amp;lt;strike&amp;gt;spinoff bait&amp;lt;/strike&amp;gt; the implication she is Lando&#039;s grandaughter, or at the least he has an idea of who she was taken from as a baby. &lt;br /&gt;
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* Qi&#039;ra: Han Solo&#039;s old girlfriend and partner introduced in &#039;&#039;Solo: A Star Wars Story,&#039;&#039; filling in for a number of older EU characters (don&#039;t worry, the Disney Star Wars comics had already given Han an ex other than her anyway). Grew up with Han on Corellia before getting forced into the Crimson Dawn, which is like the Mafia in space except run by Darth Maul instead of the Hutts. Helps Han survive an unobtainium deal gone bad, then backstabs her boss to become her gang&#039;s alpha dog and Maul&#039;s personal agent. Too bad this will probably never be followed up on outside of tie-in novels thanks to how bad the movie did. Also kinda awkward they made her Maul&#039;s Personal Assistant right after Rebels killed him off, meaning that Star Wars fans felt absolutely no curiosity about how the entire thing was going to go.&lt;br /&gt;
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* L3-37: While K-2S0 brought droid characters to an awesome new high, L3-37 brought them to a new low. While not being as bad as Holdo and Rose, and being far more memorable than the chick, the spy dude, the TIE Fighter pilot dude, and the two Asian dudes from Rogue One (admit it, you don&#039;t fucking remember more than two of their names at best), she suffered the most from the reshoots the movie underwent. The /v/-tier name is only the warning label on this crock of shit. A droid that constructed a body for herself from spare parts and wound up as Lando&#039;s version of Chewbacca, L3-37 is a [[SJW|woke robot feminist in space by direct admission of the writers, with everything that implies]] while also being a revolutionary leader who gives no fucks about any disgusting meatbags and at the same time is physically romantically involved with Lando while giving romantic advice to other characters and at the same time is all about profit and shooting up the place while using other droids as just pawns in her rampages (did we mention this character REALLY suffered from the reshoots?) Her body is destroyed in an escape attempt but ends up as one of the droid brains running the Millennium Falcon (yes, the same computer C-3P0 complained about in the original trilogy; draw your own conclusions.) Long story short, the feminist/sexbot/droid-supremacist/human loving/spree killer provides constant tonal whiplash. Did we mention that since she began without having a body there was no reason to stick her in the Falcon which is a fate worse than death based on about 1/4 of her characterization, it adds a LOT of disturbing subtext to Lando&#039;s fondness for the Falcon and the fact that Han basically just kept it after winning the game despite knowing Lando&#039;s lover was trapped forever inside, the implications for the conversations she had with Threepio during Empire Strikes Back, and the fact it was kept abandoned by a criminal on a desert planet for at least a decade means she&#039;s probably gone even more insane? Fan reaction is mixed, but only between &amp;quot;worst character ever, would prefer to watch Jar Jar and Holdo star in a sitcom than watch the movie again&amp;quot; and &amp;quot;had potential, was disappointed, still don&#039;t like the name&amp;quot;.&lt;br /&gt;
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== Nations and Organizations ==&lt;br /&gt;
* The Galactic Empire: Ever seen an evil, fascist space empire imposing itself on the galaxy with huge, evil spaceships and cool mooks? Then it was probably inspired by the Empire. Itself inspired by the brutalist designs of Nazi Germany, the First Galactic Empire is overall &#039;&#039;the&#039;&#039; classic authoritarian dictatorship, propped up by legions of obedient but easily disposable troops, cool propaganda that paints them as the saviours of the galaxy and ambitious officers ready to be choked for their failures. The Empire was created from the infrastructure of the Republic when Emperor Sheev Palpatine took singular power of the senate, ostensibly to keep the galaxy safe after the Clone Wars, but totally because he was a powerful Sith Lord who wanted to get his evil fascist dick hard. Once the galaxy got wise to this, the Empire used fear to keep them in line, which is one of the reasons why they took a liking to huge Star Destroyers and Death Stars, since they look fucking terrifying. While evil overall (as our [[Emperor|Lord and Savior]] George of the Lucas proclaims it), individual people go from normal people who knows no better since they&#039;ve lived with propaganda up their exhaust ports all their lives to genuine psychopaths like Palpatine and Grand Moff Tarken. The Empire eventually broke apart after the Battle of Endor where the Emperor was killed (allegedly; it&#039;s more complicated than that...), his apprentice turned to the Light Side of the Force and the second Death Star blown up. The remains of the Empire&#039;s military became the Imperial Remnants who fought the New Republic and each other for control of resources.&lt;br /&gt;
** Empire Remnants: in the original continuity, the Empire splintered into different warlord factions after the death of the Emperor and took several decades for the New Republic to defeat. At various points these remnants continued to threaten the New Republic for a long time, including the splinter lead by [[Creed|tactical genius Admiral Thrawn]]. Eventually the largest remnant, which had greatly mellowed out its policies since Palpatine&#039;s death, made peace with the New Republic. Would continue to exist into Cade Skywalker&#039;s era 130+ years after the Battle of the Yavin, where it would split into two major factions; one that was more overtly associated with the Sith and reminiscent of the pre-Rule-of-Two Sith Empire, and the other lead by a royal family of Force Sensitives more akin to Grey Jedi. In the Disney canon, most of the Empire surrendered or retreated into the Unknown Regions not long after the Battle of Endor, but various warlords still existed in the Outer Rim for at least five years since the fall of the Empire. &lt;br /&gt;
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* The Republic: Before the Empire, the galaxy was governed by a &#039;&#039;huge&#039;&#039; representative democracy, seen in the prequel movies. Its corrupt as fuck, and not really capable of much other than ignore the fact most of the galaxy is already at war with itself, entire species are being wiped out in ethnic purges faster than they can be counted in a census, and slavery is pretty much everywhere. Acts like one nation, functions as an economic forum for oligarchs while planets police themselves to varying degrees. Don’t fuck with Hutts, leaving them to do whatever they want in most of the galaxy, and until Sheev took over and made it the prelude to his Empire the only thing they ever did to get shit done is ask the Jedi to deal with it, whatever it is. &lt;br /&gt;
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* The Old Republic: The early Republic. Far less corrupt, and had a standing army made up of what can charitably be called a mix of rent-a-cop security and elite paramilitary volunteers. It was also far smaller, as the Republic only gradually expanded in stages across the galaxy, with humans leading most colonization efforts. Still rely heavily on Jedi, but mostly just for dealing with Sith. Hutt territory is more formal rather than them operating everywhere. &lt;br /&gt;
** Ruusan Reformation: 1000 years before the Battle of Yavin, after the apparent destruction of the Sith, the Republic underwent a massive reorganization that made it into the Republic, but started with a dark age due to the damage caused by the war. Used to reconcile a problem in the films where the Republic is said to have existed for both 1000 years and &amp;quot;a thousand generations&amp;quot;. This also solves how many details about pre-Prequel works had substantially different depictions of the Republic and Jedi from what the prequels wound up doing, and how there were wars when a character says there hasn&#039;t been a full scale war since the formation of the Republic.&lt;br /&gt;
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* The New Republic: The post-Empire government that the Rebellion forms. &lt;br /&gt;
** Legends: Leia rules for a time, trying to manage the various monsters of the week and Imperial remnant groups, gradually stepping down to more minor titles to avoid being another Emperor.  Then they have to deal with things like the extragalactic cenobite invaders that cause a galaxy-wide holocaust while her Jedi kids died or flirted with being evil.  Eventually it forms the Galactic Federation of Free Alliances, a confederation that includes a less-evil Imperial remnants (which it had been at peace with for a while) and some other powers, remaining a stable force combating Sith and their empires ever.  During this time, Leia&#039;s granddaughter was prophesied to bring the Light Side of the Force into ascendance while a female Force-Cthulhu tried to co-opt the prophecy for herself. &lt;br /&gt;
** Disney: Focused on defeating the Empire, then dismantled the Rebellion militarily. Focused mostly on being an intermediary with independent planets, paying for each one in the alliance to have their own militia with treaties to support each other if attacked, while the Republic itself had a small fleet to bolster anyone in need. Despite sounding like the setup for World War 1, it actually is like the US/Soviet Cold War with the Imperial remnant then its successor the First Order, until the FO performed a Star Wars 9/11 and used a planetkiller weapon to destroy all the planets in the sector of the New Republic capital then invaded the independent planets. Being essentially destroyed, the planets focused on their own survival until Lando performed a short planet-hopping tour to rile up the militias and all the scum, villainy, and pirates who wanted to see the true death of the Empire/First Order. During its reign it had far less control over the galaxy than the Republic or Empire, but clever administration and assigned leadership of the militias made traditionally dangerous and lawless planets like Tatooine finally civilized. Its ultimate fate is now unknown. &lt;br /&gt;
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* Confederacy of Independent Systems: aka the Separatists. Due to the rampant corruption in the Republic, a lot of systems were very unhappy with the state of the galaxy and wanted out. However, many of these separatists included extremely powerful corporate goons, such as the Trade Federation, who simply wanted more power for themselves, and were willing to lease out their droid armies to that end. While outwardly they were simply disgruntled and neglected planets who wanted independence, in reality the CIS existence was deliberately engineered by the Sith in order to further their goals in the creation and maintenance of the Empire. Under the leadership of Count Dooku, they formed a formidable alliance that would threaten the core worlds of the Republic, eventually leading to the Clone Wars that would throw the galaxy into one of the bloodiest conflicts in centuries. And despite Dooku&#039;s purported political idealism at the start of the war, as the war progressed, bloodthirsty war criminals like General Greivous made the Republic fear and loathe any hint of disloyalty, which was a major PR problem for the early Rebellion. The fact that the CIS was made up of powerful, alien corporations from the Outer Rim also served to justify the Empire&#039;s xenophobia, nationalization of virtually all heavy industry, and subjugation of worlds far away from the Core. Because the Separatists were simply an expendable puppet of the Sith, Palpatine had no qualms about sending Vader to destroy the remaining leaders once he secured his Empire and they&#039;d outlived their usefulness.&lt;br /&gt;
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* The Rebel Alliance: After Emperor Palpatine&#039;s political takeover succeeded and the Jedi murdered in a [[Horus|galaxy-wide act of backstabbery]], Senators Bail Organa, Padmé Amidala, Mon Mothma and a small group of sympathizers come together to form a resistance group, knowing fully well that the new Galactic Empire won&#039;t be going quietly with their new &amp;quot;doctrines&amp;quot;, especially since the Empire&#039;s militarization only increased following the end of the Clone Wars. The rebellion&#039;s supporters were an odd mixture of former Separatists, Republic loyalists who found themselves betrayed such as Kashyyk and Mon Calamari, and the occasional Imperial defector who found Imperial service either too immoral or too dangerous. For the next twenty years, the Rebellion will infiltrate, sabotage and generally frustrate the Empire as best they can, but unfortunately doesn&#039;t manage to really make a big difference; that is, before a certain Luke Skywalker gets swept up by them and leads them to their first, grand victory against the Empire&#039;s first Death Star. From here on out, the Rebellion does their best keeping themselves hidden from the Empire while maintaining strong relations with their allies, who, while few, did let them create a small fleet of outdated vehicles. Eventually, the Rebellion&#039;s hard work bears fruit after the second Death Star blows up and the Emperor goes missing. From here, the Rebellion and their members become the New Republic.&lt;br /&gt;
** The Resistance: From a first look, the Resistance looks extremely similar to the Rebellion visually (they are called &amp;quot;The Resistance&amp;quot; for Pete&#039;s sake!), but there&#039;s a little more going on under the hood. Feeling her hairbuns tingle with fear, Leia Organa realizes the First Order will become a galaxy-wide headache soon and moves to get the New Republic to give a shit - except they don&#039;t, because her father was Vader, and thinks she&#039;s a military maverick that just wants to feel important. Leia then begins to fund a secret militia of her own, looking for supporters among fellow senators and calling in old friends. The result is... Less than ideal. Functionally just a strikeforce of some twenty fighters and one or two capital ships (who by now are über-mega outdated), the Resistance can do jack &#039;&#039;shit&#039;&#039; against the First Order, who literally commands entire space empires by force. By the Force Awakens, they&#039;re pretty much fucked - but luckily gets themselves two new heroes to add to the fold (one who is among the most naturally talented forces users ever seen), re-connect with Han and Chewie AND find a fucking map to Luke Skywalker&#039;s personal pillowfort he left for some 5-10 years ago. Eventually fucked up after destroying the Starkiller Base and grinded to metal spacedust by a prolonged space chase, they eventually manage to ignite resistance in the entire galaxy, which gets a &#039;&#039;fuckhueg&#039;&#039; navy of ragtag ships to reinforce them at Exegol.&lt;br /&gt;
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* The Hutt Cartels: Essentially the space mafia, if the mafia had the clout to influence the national government (like in Russia during the 90s with the Russian Mob). If there&#039;s an affair that&#039;s illegal by legal standards, the Hutts probably have a hand in it. Keeps to themselves and doesn&#039;t care much for what the Sith and Republic is up to, though Jabba the Hutt, owner of Tatooine, takes part in the original trilogy because of Han Solo&#039;s longstanding debt to him. Gets helped and funded by the Empire to do their dirty work and gets killed for his efforts, so there&#039;s a good reason why they keep out of all that. Hutt space has significant overlap with the cartels, but the two are technically separate.&lt;br /&gt;
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* The First Order: If the Empire was the textbook fascist dictatorship, Disney&#039;s First Order is the Nazi Party itself as a military organizations/cult. After the Imperial Remnants began fighting amongst themselves, an Imperial admiral fled to the Unknown Regions to rebuild her version of the Empire. Here the First Order grew slowly as former Imperials joined them and they subjugated small local fiefdoms and kingdoms. Eventually the previously unknown Sith Lord Snoke took control as their Supreme Leader and Ben Solo joined him as his apprentice, becoming Kylo Ren. The New Republic eventually learned of the First Order, but thought they were just a paper tiger with no real power. In actuality, their military tech and capabilities were quite high for how relatively small they were... Oh yeah, and they had created a superweapon built into a trench in the planet Ilum that could &#039;&#039;destroy a whole star-system&#039;&#039;. Eventually they fired the thing and waged a war of subjugation on the anarchic remains of the New Republic.&lt;br /&gt;
** SPOILERS: Behind the scenes, the Emperor had manipulated the creation of the First Order to retake the galaxy, using an artificial body double (Snoke) to take direct control while hiding on the Sith homeworld. The plan was to eventually add his own fleet of Star Destroyers with planet-destroying capabilities to the First Order and form the Final Order, the one and final armada to take the entire galaxy through force and fear.&lt;br /&gt;
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== Worlds ==&lt;br /&gt;
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* &#039;&#039;&#039;Tatooine&#039;&#039;&#039;: A run down desert world orbiting a binary star system on the outer rim of the galaxy. It has a few dingy little cities, towns and farms home to a collection of criminals, smugglers, people scraping by and slaves with some basic order imposed by Hutt Crime families. The oral history of the native sand people suggests that it was considerably more lush before its inhabitants pissed off the Rakata, but the source for that notes oral histories are generally inaccurate. Surprisingly it is the most visited world in the franchise, showing up in every film but &#039;&#039;Empire Strikes Back&#039;&#039; due to the Skywalker family&#039;s connection to this craphole.&lt;br /&gt;
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* &#039;&#039;&#039;Naboo&#039;&#039;&#039;: Lush planet between the Mid rim and outer rim, shared by both humans and gungans. Interestingly, the planet core is connected to the planet&#039;s oceans, though travel through the core is quite dangerous due to the leviathans living there. The planet hadn&#039;t been terribly important right up until the Trade Federation came knocking, which began a series of conflicts culminating in the Clone Wars. Relatively close to Tatooine, which is how the Jedi end up discovering Anakin Skywalker during the conflict when they&#039;re forced to evacuate the Queen of Naboo.&lt;br /&gt;
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* &#039;&#039;&#039;Coruscant&#039;&#039;&#039;: The Capital of the Republic and the Empire, a Ecumenopolis in which basically every square meter of it&#039;s surface is covered in a multi-kilometer thick cityscape. Originally found in George Lucas&#039;s notes as &amp;quot;Imperial Center&amp;quot;, [[Timothy Zahn]] named it Coruscant in the Thrawn Trilogy (as Imperial Center was clearly not the original name) and Lucas was convinced to keep the name when it came time to make the prequels. Before the prequels, pronunciation in audio books was all over the place. Descriptions of the city are not unlike your typical [[Hive city|Hive City]], where the elites live in the upper levels where the sky is still visible, while the lower class live in the dark, crumbling foundations, but with a slightly more Art Deco vibe rather than Gothic.&lt;br /&gt;
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* &#039;&#039;&#039;Yavin IV&#039;&#039;&#039;: Jungle moon of the gas giant Yavin. The temples on this moon used to house a warrior race that had been enslaved by the Sith before being driven to extinction; it then became the secret base of the Rebel Alliance, which became the staging area for the Alliance&#039;s battle against the first Death Star. After the superweapon&#039;s destruction, the Empire launched a conventional attack and the Alliance was forced to relocate to Hoth. After the Thrawn Campaign, it became the site of Luke&#039;s new Jedi Academy which, after a brief incident with a Sith wraith haunting the place, flourished until yet another galactic war forced them to relocate.&lt;br /&gt;
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* &#039;&#039;&#039;Hoth&#039;&#039;&#039;: An obscure snow world devoid of any intelligent life, and seemingly named after a legendary Jedi master of old. It became the new headquarters for the Rebel Alliance after the fall of Yavin Base. It was established &#039;&#039;way&#039;&#039; back in the Newspaper comic that it was chosen by the rebels after Luke crash landed on it and encountered a pair of malfunctioning [[Android|Replica Droid]] prototypes fleeing from their creators. Further sources have expanded on its reasons for being chosen to include the fact that it&#039;s just off of a major trade route, which concealed supply runs (and is why Bespin is within backup drive distance).&lt;br /&gt;
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* &#039;&#039;&#039;Bespin&#039;&#039;&#039;: Gas giant with a breathable upper atmosphere. Home to Cloud City, an independent city that makes its income through mining Tibanna gas (used in blasters). Bespin&#039;s independence was used as a political pawn when Vader arrived and extorted Lando Calrissian into betraying the rebels to him. After some double crossing, the Rebels would later liberate Bespin from the Imperials.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kamino&#039;&#039;&#039;: Ocean planet that technically exists outside the Galaxy proper, in between it and what is known as the &amp;quot;Rishi Maze,&amp;quot; which was why it was a bitch to find. The inhabitants are expert geneticists, and the place is really hard to get to without knowing exactly what you&#039;re doing, making it the ideal location for growing the Republic&#039;s clone army.&lt;br /&gt;
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* &#039;&#039;&#039;Geonosis&#039;&#039;&#039;: Desert world inhabited by bug people. Was used by the separatists to build their armies and strategize, eventually becoming the site of the first battle of the Clone Wars. &lt;br /&gt;
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* &#039;&#039;&#039;Utapau&#039;&#039;&#039;: Temperate planet characterized by its massive sinkhole cities. General Grievous tried to rally the Seperatists here after Dooku&#039;s death, but was killed by Obi-Wan in the ensuing battle.&lt;br /&gt;
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* &#039;&#039;&#039;Khashyyk&#039;&#039;&#039;: Forest planet and home to the wookies, who live in gigantic tree houses connected by enormous suspension bridges.&lt;br /&gt;
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* &#039;&#039;&#039;Mustafar&#039;&#039;&#039;: Lava planet and the last holdout of the Seperatists. Darth Vader makes his base here after he is forced to don his iconic armor.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dagobah&#039;&#039;&#039;: Uncharted swamp planet where Yoda went to live in exile. Noteworthy for the Dark Side cave, a naturally-occurring phenomenon where the dark side would tempt anyone who entered. Briefly the EU made the cave a remnant of a random dark force user Yoda fought there, but this was retconned away when it was implied Yoda had never visited the place before his exile, then the Clone Wars series made it so Yoda &#039;&#039;did&#039;&#039; visit Dagobah before his exile. This would just be a random detail if not for a significant character having his backstory linked to this event.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Endor&#039;&#039;&#039;: A gas giant also known as Tana at the end of the Outer Rim before Wild Space (and it probably was in Wild Space before one of the most significant events in Galactic History took place there). The Empire built the second Death Star in its system.&lt;br /&gt;
** &#039;&#039;&#039;Sanctuary Moon&#039;&#039;&#039;: Better known than the planet itself is its forest covered moon that the Empire build the shields for the under-construction Death Star 2 on. It&#039;s home to the short, furry and deadly Ewoks. It was the nominal capital of the interim Alliance of Free Planets and New Republic for two years till the capture of Coruscant.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Death Star&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Death Star II&#039;&#039;&#039;: We&#039;re fudging the definition of world here, but its not an exaggeration to say this thing is the size of a small moon and has a very sizeable population. While the Death Star II was incomplete, it was substantially bigger and more deadly. This thing was able to get around with a battery of hyperspace engines, but still took a fair amount to time to get around in order to get within firing range. Curiously enough, the idea for the superweapon came from Tarkin, but was designed by the Geonosians of all people, which then terrified the pants off the Republic that the Seperatists had a superweapon prompting them to start reverse-engineering the design ([[Just as planned]] as far as Palpatine was concerned).&lt;br /&gt;
&lt;br /&gt;
==Species==&lt;br /&gt;
One important thing to note about alien species in Star Wars is that almost all of them were originally singular costumes added to the films for background color or to make a character stand out, then had a species name and culture retconned onto them by Expanded Universe writers. As a result, most species&#039; &amp;quot;personalities&amp;quot; are just shallow clones of the character they&#039;re derived from. Many of the species seen in the original trilogy were given names and backstories by [[Star Wars RPG|the original RPG from West End Games]] that became canon as every other EU novel to come after used Star Wars D6 as a reference.&lt;br /&gt;
* &#039;&#039;&#039;[[Human]]s&#039;&#039;&#039;: Leias. They originated in the Galactic Core, but have spread to most inhabited planets, first as slaves to a now-extinct species of precursors and then through initial space exploration with pre-hyperdrive generation ships. As a result there are a lot of [[Abhuman|&amp;quot;near-human&amp;quot;]] species kicking around that are basically just weird-looking humans and pretty much the only species humans can crossbreed with. &lt;br /&gt;
** &#039;&#039;&#039;Mandalorians:&#039;&#039;&#039; Bobas. A society of space [[Spartans]]/[[Vikings]] with cool armor. Actually not human majority initially (Unless you are a Disney fan), originally made up of a species called the Taung. The Taung had a habit of adopting orphans of other species to the point that when shit hit the fan and they died out following a war with the Jedi, their culture was preserved by other species who remember them as their Progenitors. As it stands, a Mandarlorian can be of any race (the adopting the orphans-thing was something else the Taung passed down) but are usually human.  &lt;br /&gt;
* &#039;&#039;&#039;Corellians:&#039;&#039;&#039; Hans. Literally an entire culture of dashing rogues and space cowboys who like to go fast and smuggle shit (and penniless street urchins looking for their big break to become dashing rogues and space cowboys).  The Corellian Engineering Corporation made the YT series (of which the Falcon is officially part of, though its modifications are extensive enough to make listing CEC as its manufacturer a [[Wikipedia:Ship of Theseus|Ship of Theseus]] problem) and many of the Rebel ships seen in the original trilogy. Nearly ruined their planet with starship factories, but now they&#039;ve gone green and relocated all of their heavy industry to space stations. Their home system reeks of precursor meddling and is detailed enough to be a setting in itself, complete with a Big Dumb Object in the middle (Centerpoint Station) for PCs to fuck with.&lt;br /&gt;
* &#039;&#039;&#039;Wookiees:&#039;&#039;&#039; Chewbaccas, and one of the only species to be named in the original films. Huge, swole sloth people that do not live on Endor and can&#039;t speak (but absolutely understand) Basic. Most are actually pretty peaceful and intelligent and they have produced a lot of highly skilled engineers. They highly value people who save their life, becoming their eternal friend in what is known as a Life-debt; this is how Han met Chewie. They have retractable climbing claws, but a cultural taboo on using them in combat leads to those who do so being exiled as &amp;quot;madclaws&amp;quot;. Has the unfortunate distinction of being the first species in Star Wars lore to have their home planet and culture detailed... via the &#039;&#039;Star Wars Holiday Special&#039;&#039;. Despite the infamy and single airing, the broad strokes survived the entirety of the Expanded Universe&#039;s lifespan and would reappear in &#039;&#039;Revenge of the Sith&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trandoshan&#039;&#039;&#039;: Bossks. Brutish, scaly [[Lizardfolk]] capable of regenerating severed limbs and absolutely obsessed with hunting shit. Have had a continuous species war with the Wookiees since before FTL was a thing, which is a &#039;&#039;long-ass time&#039;&#039; in Star Wars (well over 150,000 years), owing to the fact that the two species share a home system. Their religion is about scoring &amp;quot;points&amp;quot;, with the only known method of gaining them is violent action and the only known method of losing them is being captured alive by enemies. The system was first mentioned a mere three years after &#039;&#039;[[Doom]]&#039;&#039; so the fact that they essentially see life as a giant, violent video game is likely pure coincidence. Despite this they aren&#039;t universally evil, though they often are.&lt;br /&gt;
* &#039;&#039;&#039;Gungans&#039;&#039;&#039;: Jar-Jars. These guys suffer from an extremely poor choice of poster-boy (compared to Wookiees who have one of the best possible poster-boys of their species). You may think that just because Jar-Jar is one of the least intelligent characters in the entire Star Wars galaxy, the rest of his species are too, but if you can look beyond Binks you&#039;ll see that the Gungans are pretty cool in their own way. Remember that, canonically, Jar-Jar is considered a disgrace in Gungan culture before the Battle of Naboo and after the rise of the Empire (as Senator Binks directly enabled it). Masters of organic technology, they live in bubble-buildings under the sea and have access to bioelectric spears and booma (essentially organic shock grenades fired by the [[Sling|various]] historical throwing devices) alongside [[Awesome|army-wide shield generators]] (in defiance of everyone else in the galaxy deriding them as primitives). Like the Wookiees these guys have a warrior-culture to be proud of, but unlike them they have at least made the effort to have a go at learning to speak basic (even though they still need to work on it). Due to their cartilaginous skeletons they are especially athletic and dynamic, making them pretty good fighters if they are trained properly, and in a rarity for a sci-fi species they have a racial weapon that&#039;s actually entirely practical (sling hurled explosives continue to see use today). Certainly if you want an accurate Gungan poster-boy, look no further than Captain Tarpals, who manages to hold General Grievous up in a duel for several minutes with nothing more than his spear. Oh, and their king is voiced by [[Awesome|BRIAN BLESSED]]. Still don&#039;t like them? Well, at least feel comfortable in the knowledge that they&#039;re more entertaining than anything in the Sequel Trilogy.&lt;br /&gt;
* &#039;&#039;&#039;[[Twi&#039;lek]]s&#039;&#039;&#039;: Technicolored humanoids from Ryloth (which is about as far as you can get from the core worlds without leaving the major hyperspace lanes) with weird head-tails (&amp;quot;lekku&amp;quot;) that they have instead of hair. Enough have been transported off world, generally as slaves, they can be found anywhere, and many have never seen their ancestral home. Given it&#039;s a borderline death world whose chief economic exports are drugs and slaves, they aren&#039;t missing anything. Their most interesting physical quality (aside from the girls being hot) is that they can communicate silently with their lekku. TORtanic tried to rationalize their fetish for enslaving their own as being the result of a precursor project to design the perfect slave species, but nobody cares about this because TORtanic is shit.&lt;br /&gt;
* &#039;&#039;&#039;Duros&#039;&#039;&#039;: Seen once in &#039;&#039;Hope&#039;&#039; during the cantina scene. Naturally they&#039;re one of the most important species in the EU despite not having a canon character until The Clone Wars introduced us to Cad Bane. Enslaved by precursors alongside humans, they were among the first to develop FTL travel based on salvaged hyperdrive technology and are the only non-human species to have an equivalent of &amp;quot;near-human&amp;quot; in a few &amp;quot;near-Duros&amp;quot; species.&lt;br /&gt;
* &#039;&#039;&#039;Bothans&#039;&#039;&#039;: [[Meme|Died to bring you this information.]] A species of [[Beastmen (40k)|wolf-men/goat-men]] (depending on which author/illustrator) who are almost universally spies thanks to that one-off line from Mon Mothma. In truth the best and early EU works portray them as something far worse: politicians. The most prominent Bothan is Borsk Fey&#039;lya, a Bothan politician who used his role in the acquisition of the second Death Star plans to maintain a place in the New Republic&#039;s senior leadership and uses his position for personal gain like any proper politician should. Now possibly NOT wolfgoatpeople, thanks to some Lucasfilm [[Troll|source]] being all like “it’s never explicitly stated that they’re aliens, maybe they’re humans, *WINK*”.&lt;br /&gt;
* &#039;&#039;&#039;Rodians&#039;&#039;&#039;: Greedos. Their home planet being a death world full of predators means they are often aggressive and put hunters in high regard, which is the EU excuse for all the film Rodians being criminals.&lt;br /&gt;
* &#039;&#039;&#039;Chiss&#039;&#039;&#039;: Thrawns. Near humans with blue skin, dark blue/black hair and red eyes. They dwell in the Unknown Regions, with they’re own fancy schmancy empire, crack navy and altogether superior technological advancements that make the rest of the galaxy look fucking backward (see blaster resistant clothes...whereas [[Derp|fucking stormtrooper armour can be defeated by arrows loosed by Care Bears]]). Known for being superb pilots, traders, negotiators, tacticians and all round scheming bastards with Danish accents.&lt;br /&gt;
* &#039;&#039;&#039;Gran&#039;&#039;&#039; are three eyed goat (?) like aliens with rough, tan skin. They are quite nice and peaceful with excellent vision, especially in distinguishing color. Unfortunately for the galaxy at large, Gran exile most of their criminals: They consider being unable to see the rich and beautiful environments of their homeworld a fate worse than death. These exiles often fall into criminal groups.&lt;br /&gt;
* &#039;&#039;&#039;Mon Calamari&#039;&#039;&#039;: Ackbars. An aquatic species whose long history of making airtight vehicles for travel in three dimensions has made them excellent ship-builders. During the early days of the Rebellion the Mon Calamari were one of the few species to successfully throw off the Empire during Operation Domino and not be subject to immediate reprisal thanks to their isolated location and strategy of mining hyperspace routes to buttfuck any Imperial ships sent to shut them down (ships coming out of hyperspace don&#039;t have shields). Those weird-looking bubble ships from &#039;&#039;Return of the Jedi&#039;&#039; are built by Mon Calamari.&lt;br /&gt;
** &#039;&#039;&#039;Quarren&#039;&#039;&#039;: Another background species from &#039;&#039;Jedi&#039;&#039; who share their homeworld of Dac with the Mon Calamari. Prideful isolationists who stick to the depths, with their main contact to the surface being trading deep sea mined materials to the Mon Calamari. Look more than a bit like [[Illithid]].&lt;br /&gt;
* &#039;&#039;&#039;Gamorreans&#039;&#039;&#039; are space [[Orc]]s: Pig-like, brutish, stupid and violent. Constantly at war with each other, their clan identity is so strong they&#039;ll try to kill each other if from opposing clans if they meet off-world. Frequently brought into the galaxy as slaves or by clans trading labor/muscles for outside resources. Like Wookiees, can&#039;t physically speak Basic. Unlike Wookiees, only their clan matrons and some high ranking men are literate in their native language.&lt;br /&gt;
* &#039;&#039;&#039;Zabrak&#039;&#039;&#039;: Mauls. Near-humans with mostly bald, spikey heads and two hearts. Those black markings Maul had are actually ritualistic tatoos that Zabrak men often get. They were pretty divided internally till the Empire decided to oppress them all and force them to join together. Eeth Koth of the Jedi Council was one.&lt;br /&gt;
** &#039;&#039;&#039;Dathomirians&#039;&#039;&#039; are a sub-species of Zabrak native to Dathomir who supposedly interbred with humans to create a new group, which was separated according to gender, though their origins have been neglected in current canon. Even so, the females of this sub-species do not have the spiked heads typical of other Zabraks. Darth Maul is the most prominent Dathomirian in the films and TV series.&lt;br /&gt;
* &#039;&#039;&#039;Togruta&#039;&#039;&#039;: Red skinned humanoids with lekku and hollow horns that allow echolocation. Shaak Ti and Ahsoka were Togruta. &lt;br /&gt;
* &#039;&#039;&#039;Hutts&#039;&#039;&#039;: Jabbas. (Fun fact: &amp;quot;the Hutt&amp;quot; was just a title in the original trilogy and Jabba was just some random slug dude. The original film didn&#039;t even intended for him to be an alien!) Naturally they&#039;re all mini-Jabbas who live in a clan/crime-family/zaibatsu type of arrangement known as the &#039;&#039;kadjic&#039;&#039;. Kind of like the Mexican drug cartels in that they have their own corner of the galaxy that they rule independently, even after they join the Empire they pay the Moff to look the other way when they do shady shit. (They&#039;re always doing shady shit.) Because the Hutts own exactly one third of all organized crime (and a significant number of planets) in the galaxy and it is the third (after Basic and Binary) most widespread full language, Huttese is a good language to take, especially for criminal-types . Be warned! Hutts have four fingered hands and their numbering system uses base eight! Despite being looking and acting like fat [[neckbeards]] they&#039;re actually insanely strong and their less bulky youth are very agile for their size. They LOL at the Force, so the RPGs tend to give them a huge bonus to resist mental influence.&lt;br /&gt;
* &#039;&#039;&#039;Sullustan&#039;&#039;&#039;: [[Dwarf|Short, tunnelfaring, crafters who can drink a lot without getting drunk]]. Vaguely simian near-humans with flappy jowls, large ears, and black eyes that originally evolved for tunnels. Their SoroSuub company is one of the largest tech makers in the galaxy, and likely the largest that isn&#039;t Human run.&lt;br /&gt;
* &#039;&#039;&#039;Toydarians&#039;&#039;&#039;: Wattos. Blue tapir-looking dudes from Hutt Space who can hover on fly-like wings. As their source character is a hilariously offensive Jewish stereotype, the EU largely ignored Toydarians until &#039;&#039;The Clone Wars&#039;&#039; reinvented them as a vaguely Cambodian monarchy on a mud world. Mind tricks don&#039;t work on them (only money).&lt;br /&gt;
* &#039;&#039;&#039;Jawa&#039;&#039;&#039;: Utinni! They roam Tatooine (and a few other planets) scavenging technology and selling it. A handful of sources mention they are [[Skaven|rodents]] under the hoods.&lt;br /&gt;
* &#039;&#039;&#039;Ewoks&#039;&#039;&#039;: If skub became a species, Ewoks would be a contender up there with Gungans and Yuuzhan Vong. Small koala-like creatures, similar to Jawas, that live on the forest moon of Endor, Ewoks are super primitive and live in tribes. They end up playing a big part in the Rebel victory in &#039;&#039;Return&#039;&#039; by attacking Imperial stormtroopers and destroying some walkers. Their reception didn&#039;t seem too bad at first, but in the following decades they&#039;ve become reviled by many, not so much for their design but more for the idea that small bears with spears and rocks could defeat what were supposed to be the Emperor&#039;s finest troops. Some people don&#039;t mind them (and they were &#039;&#039;definitely&#039;&#039; profitable for merchandise) but others hate them and say they&#039;re a prime reason that attitudes toward &#039;&#039;Return&#039;&#039; have gotten increasingly negative over the years.&lt;br /&gt;
* &#039;&#039;&#039;Neimoidians&#039;&#039;&#039;: Trade Federation flunkies; they will not survive this. Their reproductive cycle is really weird, producing lots of grubs which are raised in warrens fighting over a limited amount of food in which the weak are culled. Unlike how this usually goes, this process makes the Neimodians prone to hoarding resources and wary of danger.&lt;br /&gt;
* &#039;&#039;&#039;Noghri&#039;&#039;&#039;: Primitive, short saurian people who happen to be some of the deadliest non-Jedi melee combatants and assassins in the galaxy. Darth Vader bought their loyalty by saving them from the environmental damage a crashed ship caused. They are a major part of Timothy Zahn&#039;s Thrawn Trilogy, which they were invented for.&lt;br /&gt;
* &#039;&#039;&#039;Tarasin&#039;&#039;&#039;: Invented whole-cloth for the Living Force campaign for [[Star Wars D20]]. Lizardmen with scales that change color based on their emotions and frilled necks. With focus they can control their colors enough to camouflage themselves and even &amp;quot;speak&amp;quot; silently amongst each other. They had a high degree of force sensitivity, though if this a result of their species or their home system being a place where the Force is strong is unknown.&lt;br /&gt;
* &#039;&#039;&#039;Shards&#039;&#039;&#039;: Sapient crystals. They are incapable of movement and don&#039;t speak the way humans do. They can however control droid bodies they are implanted into. Several are force sensitive which led to a Jedi teaching them the ways of the Force. The Jedi order shunned these &amp;quot;Iron Knights&amp;quot; and excommunicated the master responsible. This wound up benefiting them though, as the master and his students were able to survive the Jedi purge due to the obscurity this granted. When Luke&#039;s new order emerged they welcomed the Shards with open arms.&lt;br /&gt;
* &#039;&#039;&#039;Rakata&#039;&#039;&#039;: The aforementioned precursors, developed by [[BioWare]] for the &#039;&#039;Knights of the Old Republic&#039;&#039; game (though there were a few mentions of precursors here and there before that). Formed an &amp;quot;Infinite Empire&amp;quot; long before the Republic using dark side powered hyperdrives only they could use. When they gradually lost their force sensitivity their empire fell apart. Responsible for why there are so many Humans and Human off-shoots everywhere: They were seeded throughout the Infinite Empire as a slave species and abandoned when it fell. There is no evidence they existed past the Old Republic era, where a few fractured and primitive survivors were seen on their home planet and this planet was devoid of life by the time of the Ruusan Reformation.&lt;br /&gt;
* &#039;&#039;&#039;Sith&#039;&#039;&#039;: Red skinned near-humans with boney tentacles growing out from near their nose and an affinity for the dark side, especially illusions. Natives of Korriban, the order most people know as Sith were a result of exiled dark Jedi interbreeding with them and adding their knowledge of technology. So diluted with human blood they were extremely rare by the Old Republic era and believed extinct by the time of of the prequels. A few small mostly primitive pockets had been discovered however, but were covered up by Palpatine so he could grab more dark side goodies. More or less invented whole-cloth for the EU.&lt;br /&gt;
* &#039;&#039;&#039;Yuuzhan Vong&#039;&#039;&#039;: [[Tyranids|Extragalactic aliens who only use organic technology]].  Pallid humanoids with tapered skulls who came from a living planet they worshiped as a god called Yuuzhan&#039;tar.  The first time the Vong met aliens was an [[Necrons|interstellar robot war]].  Fighting off said robots made them hate all machines and [[Khorne|gain such a taste for conquest they made up a new war god and conquered their galaxy]]... only to destroy it due to infighting.  To punish their tyranny, Yuuzhan&#039;tar [[Culexus|cut them off from the Force, unintentionally making them mostly immune to it]].  They developed [[Dark Eldar|a species-wide pain and body modification fetish]] trying to fix this before finding and invading the Star Wars galaxy.  The resulting religious war decimated the New Republic, caused mass genocides and had a death toll of around &#039;&#039;&#039;365 trillion&#039;&#039;&#039; ([[Lamenters|including Chewbacca]]).  Then Luke and his family killed [[Goge Vandire|the guy manipulating their civilization behind the scenes]], found Yuuzhan&#039;tar&#039;s living planet offspring and ended the wawr.  The Vong colonized it, reconnected to the Force and became terraformers as penance.  Rendered part of the Legends by Disney.&lt;br /&gt;
* &#039;&#039;&#039;Grysk&#039;&#039;&#039;: A near mythical species from the Unknown regions, where starships usually can&#039;t go because the hyperspace along its border is a level of fucked-up that only warp storms can match. Little is known about them except that they live on a spacefleet, have a fierce warrior culture, are humanoids with tapered skulls, their weapons and armor are ritualistically disfigured on the right side and they had a penchant for [[Tesla|electrical weapons]].  Likely Disney&#039;s replacement for the Yuuzhan Vong, since Space Cenobites with bio-tech is too weird and grimdark for Disney.  The Rak&#039;gol to the Yuuzhan Vong&#039;s Tyranids.&lt;br /&gt;
&lt;br /&gt;
==The Galaxy (and beyond)==&lt;br /&gt;
The Galaxy Far Far Away is a spiral galaxy about 120,000 light year in diameter. It is home to an unusually high number of populated planets and species. It has a few smaller satellite galaxies, though only one is ever visited in the entity of Star War media and only in an obscure short story (but visitors from the others have come).&lt;br /&gt;
*The Deep Core: The innermost part of the galaxy. Due to a high number of black holes, and dense star clusters, only the outer most areas are explored. The sole exception is a top secret Imperial bunker world of Byss.&lt;br /&gt;
*The &amp;quot;Core&amp;quot; worlds: The most populated and best mapped part of the galaxy. Holds the actual capital of the Republic/Empire/New Republic, and some of the biggest sources of culture. The earliest known home world of Humans and Duros, but the Rakata taking these species as slaves leaves the world of their origin a mystery.&lt;br /&gt;
*Colonies: The first areas that was expanded to after hyperspace travel came about.&lt;br /&gt;
*Inner Rim:&lt;br /&gt;
**Hapes Cluster: An independent system of stars ruled by the matriarchal Hapes Consortium. Even for Star Wars, it&#039;s incredibly dense in populated worlds. They took in a large number of Separatist scientists at the end of the Clone Wars and by the New Republic it has unique technology that&#039;s more advanced in some areas despite lagging behind in some other areas. &lt;br /&gt;
*Mid rim:&lt;br /&gt;
*Outer Rim: The farthest reach of the galaxy. Civilization is sparsely populated, neglected by the galactic authorities and/or largely dominated by the independent and cruel Hutt Empire.&lt;br /&gt;
** Hutt Space: An autonomous section of the galaxy ruled by the Hutt clans (&amp;quot;Kajidic&amp;quot;). How, exactly, head of state (or any government function) is determined and what titles they hold is unclear, but there seems to be some Hutt that somehow becomes on top of it. A lack of extradition agreements with the Republic renders it a haven for criminals, who in turn kick money back to the Hutts. It joins the Empire during its existance, only to continue its shifty ways after early Imperial attempts to wipe out crime fail and regain independence after Palpatine&#039;s death.&lt;br /&gt;
*Corporate Sector/Tingel Arm: The &amp;quot;northern&amp;quot; most edge of the galaxy. Over 400 years before &#039;&#039;The Phantom Menace&#039;&#039;, the Republic had the brilliant idea to develop an unpopulated section of the galaxy: Get a bunch of large companies to do it in exchange for some autonomy, resource rights and lower taxes. [[Not As Planned|Naturally this went poorly]], and the whole place is a [[Cyberpunk]] style megacorp controlled dystopia. Originated in the Han Solo books, one of the first expanded universe books ever.&lt;br /&gt;
*Unknown Regions: The vast, largely unexplored due to similar issues to the core, western chunk of the galaxy. It actually has several native hyperspace capable civilizations forging their own empires by the New Republic era, one of which was already active over 4000 years before the Battle of Yavin.&lt;br /&gt;
*Wild Space: Wild Space is the area of the galaxy that &#039;&#039;is&#039;&#039; charted and open to Hyperspace travel, but unsettled and most of the detail on the maps is lacking. Holds the Rishi system, the only publicly known path to the Rishi maze (a state secret path in the Outer Rim&#039;s Rothana goes to Kamino).&lt;br /&gt;
*Rishi Maze: The only one of the satellite galaxies to be visited by those from the main galaxy, able to be accessed by traveling a chain of systems stuck between the two. The one short story that actually goes there describes it as a mess of radiation, but this could be the particular system within the maze. The only people known to live here are exploiting the natural resource deposits and hiding from The Empire. More well known is the cloner planet of Kamino, which is between the main galaxy and the maze.&lt;br /&gt;
*(unnamed) Yuuzhan Vong galaxy: This was the home galaxy of the EU race the Yuuzhan Vong, their original homeworld of Yuuzhan&#039;tar, the planet Zonama Sekot, the reptoid Chazrach, and possibly the Silentium (who made first contact and war on the Vong) and the Abominor droid civilizations . The galaxy was a spiral galaxy like GFFA and had a vast number of sentient races in it; however, the Yuuzhan Vong [[Tyranids|wiped the others out]], save the Chazrach [[Dark Eldar|whom they instead enslaved]].  The Yuuzhan Vong referred to it as the &amp;quot;ancestral galaxy&amp;quot;, and much of it was destroyed when [[Horus Heresy|the Yuuzhan Vong started fighting among themselves after dominating the galaxy]], with its current state of what&#039;s left of it unknown.  &lt;br /&gt;
*Firefist Galaxy: Another one of the orbiting galaxies. The only contact the main galaxy has had with it has been sending probes. Home to the Faruun, Maccabree, Nagai and Tof, all of which arrived during the early New Republic fleeing the problems of their home or in pursuit. All of this comes from the Marvel comics (with some smoothing in the details in reference books), but despite the general oddness of fitting the Marvel comics into more modern canon and many silly concepts in those comics, the presence of these species and their conflict is largely accepted because, unlike the &#039;&#039;other&#039;&#039; extragalactic visitors, it&#039;s not very disruptive to overall canon to include them.  Given that Disney now owns both Marvel and Star Wars, we may see more of them.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Star Wars appears to be a fairly standard sci-fi world (because it &#039;&#039;set&#039;&#039; that standard), but there&#039;s many subtle nuances that are easily missed&lt;br /&gt;
* Hyperdrives take ships to Hyperspace where they can travel and arrive at other destinations at FTL speed. Using a hyperdrive takes careful calculation to not only arrive on target, but avoid hitting anything on your way there. &lt;br /&gt;
** Each hyperdrive has a class, which multiplies travel time. At the time of the Rebellion, the standard was 2x, with newer/upgraded ships often packing class 1x and the Millennium Falcon (proclaimed to be the fastest ship in The Galaxy) had a class 0.5 as a result of modifications that made it unreliable. Anything larger than a fighter has a backup hyperdrive of much higher class (typically double digit) to ensure the crew can limp to the nearest populated system in the event of failure of the primary drive.&lt;br /&gt;
** Most travel occurs along the great hyperspace lanes, where the way is known to be clear and calculations are more established.&lt;br /&gt;
** Vehicles have to start up their shields &#039;&#039;after&#039;&#039; they complete their jump, which makes them vulnerable if you can predict where they are coming from. This makes launching an attack purely to target any reinforcements possible.&lt;br /&gt;
** Hyperspace itself [[The Warp|is weird]], and standard procedure is to avoid looking outside long term during travel to prevent people from going nuts. Communications while in hyperspace (except to ships making the same jump) are near impossible. Leaving hyperspace without the ship you came in on is impossible, and ejecting someone during travel ensures their death.&lt;br /&gt;
** There&#039;s a handful of instances of of hyperdrive failures sending people to Otherspace, an alternate dimension populated by a ship graveyard and hostile bug aliens with organic technology.&lt;br /&gt;
** One thing that&#039;s often overlooked is that modern hyperdrive technology is adapted from the dark side powered hyperdrives of the ancient Rakata after they lost the ability to use The Force and could no longer travel to maintain their empire. The result is that even experts don&#039;t have a total understanding of &#039;&#039;how&#039;&#039; Hyperspace works.&lt;br /&gt;
** Interdictor ships are capable of generating artificial gravity well to stop travel through their path and prevent ships from getting away. These first appeared in the Mandalorian Wars of the Old Republic, using spammed tractor beams to fake gravity wells, but these couldn&#039;t keep pace with hyperdrive improvements and disappeared till a superior successor technology was developed in the Imperial era. During the early days of the New Republic, Admiral Ackbar devised a tactic of using of such ships to prevent &#039;&#039;ally&#039;&#039; movement, ordering one to power up if it detected sabotage on a planned target had failed so the incoming attackers would be pulled from hyperspace far enough away to retreat. It would be Thrawn however that would prove the true master of such maneuvers, developing a system that allowed reliable same-system hyperspace jumps during tactical combat.&lt;br /&gt;
*FTL communication comes in four forms, all with their own issues.&lt;br /&gt;
**Holonet: The best known method for FTL communications. Vaguely comparable to the early internet, with news, primitive BBS, email, and some other stuff. Quite rare once you get past the developed core areas, and expensive to use both in setting it up and bandwith costs. Only military command vehicles and those for heads of state are likely to have personal holonet transceivers.&lt;br /&gt;
**Subspace relay: The cheaper alternative to the holonet is subspace relays. Relatively slow and has problems with dropped communications, but still FTL. Most capital ships have subspace transceivers, and some smaller vehicles are known to have them as upgrades. Comparable to snail mail, with shopping being a mail order order system like the Sears Catalog (view catalog, send order and payment, await shipping) rather than online shopping.&lt;br /&gt;
** Hyperspace Courier: Has all the problems of courier communication, and all the problems of hyperspace combined. Despite these faults, it&#039;s often the only choice for the most remote systems or if someone is disrupting the above two (like in a war) and always the only way to send physical goods.&lt;br /&gt;
** The Force: Occasionally powerful Force users are seen communicating via The Force across very long distances. This requires both parties be strong in The Force and have a very close connection. Even then being able to do anything more than sense the other is in danger is a crapshoot.&lt;br /&gt;
* Blasters use energy to excite special gas that is then expelled to deadly effect. Most blasters have an alternate stun setting which provides less-lethal takedowns. Stun setting is quite reliable and consistent even on physically tough species like Wookiees, though it&#039;s not safe to use on pregnant women and outside of specialized stun-only blasters the range is rather low. Despite being energy weapons, they have quite a kick.&lt;br /&gt;
** [[Stubber|Normal firearms]], known as slugthrowers, are also present. Compared to blasters they&#039;re cheaper, cause bleeding, can&#039;t be blocked by a lightsaber, can be suppressed, have faster projectiles and lower maintenance requirements, but have less initial stopping power, lower capacity, can&#039;t stun, make far more noise without a suppressor, and have heavier ammo.&lt;br /&gt;
** Ion weapons disrupt electric systems, but cause little structural damage and only minor burns on living creatures. This allows them to disable droids or ships without totally destroying them, making them important in capturing them. &lt;br /&gt;
** [[Sonic Weaponry]] exists, but it&#039;s considered an odd fork (as powerful as a slug thrower with none of its benefits) by everyone outside of water worlds and Jedi hunters.&lt;br /&gt;
* Replusorlift keeps vehicles, industrial equipment and some droids floating off the ground a good distance. Most spacecraft have repulsor systems as well, which is how they&#039;re able to operate in atmosphere despite their poor aerodynamics.&lt;br /&gt;
* &#039;&#039;&#039;[[Robot|Droids]]&#039;&#039;&#039; aren&#039;t a true species, but are playable in all RPGs. They&#039;re supposed to be really smart appliances, but Star Wars technology is so fucked up that a few develop sapience if left on too long without formatting. Despite this droids aren&#039;t considered people by the galaxy at large because sapient droids are as rare as non-evil [[drow]] and most of the time leaving droids running for a long time just makes them slower and buggier until they can&#039;t do their jobs anymore, like Windows, or, at best, overly attuned to a specific user. That a good number of sapient droids have learned to bypass that pesky &amp;quot;no killing&amp;quot; clause doesn&#039;t exactly encourage experimenting with it either.&lt;br /&gt;
** Class 1 droids are designed to preform scientific applications like medicine or lab work. Since they were designed to be used in fixed locations most, but not all, have limited mobility.&lt;br /&gt;
** Class 2 droids are designed to preform technical labor like repair work. Since they are expected to work within artificial locations they are generally on wheels or treads and have short, non-human shapes. One notable subcategory of Class 2 droids are Astromech Droids (like the famed R2 series), which are designed to plug into fighters and bombers where they function as a co-pilot, navicomputer and in-flight repair.&lt;br /&gt;
** Class 3 droids are designed for human interaction, with jobs like translator or chef. Some lower end Class 3 droids were made for positions like waiter. Almost all of them are roughly human shape, with the main exception being those built by and for non-humans.&lt;br /&gt;
** Class 4 droids are the most varied but have one thing in common that clearly separates them: They are made for combat and (except for a few armed with only stun weapons) don&#039;t have programming against killing. Class 4 droids vary in intelligence from blaster turrets with some targeting AI to clever and ruthless assassins/commandos. Even [[Android|Human Replica Droids]], designed to be indistinguishable from humans, are technically Class 4. Many Class 4 droids have their nature obfuscated by building them into the shell of a Class 1 or Class 3 droid.&lt;br /&gt;
** Class 5 droids are made for manual labor like heavy lifting or a power generator with legs. They are barely intelligent, rarely have names and almost never become sapient. They are however cheap and quite common.&lt;br /&gt;
* Cloaking devices come in two types. &lt;br /&gt;
** The first was dependent upon crystals that became rare due to overharvesting. Use of a superweapon for deep excavation allowed an imperial research project to toy with the idea of fitting an entire squadron of fighters equipped with one.&lt;br /&gt;
** The second, the hibridium model, used a different rare material and was developed near the end of the Empire, though didn&#039;t see use till after the fall. It was substantially (though still only relatively) cheaper but had two unique drawbacks. The first was that it also blinded the ship to the world outside and rendered it unable to communicate as well. These problems would briefly be overcome with the use of the Force instead. Afterwards the Remnant gave up on it as mostly useless, and agreed to ban it during the peace treaty with the New Republic.&lt;br /&gt;
** Personal &amp;quot;stealth field&amp;quot; generators also seem to exist, unrelated to these. They simply dampen sound and bend light to make the wearer harder to spot and difficult to see. Presumably these aren&#039;t upscaled for vehicle use because of the real world problem with such a concept of being completely useless against any sensor beyond just human level vision (blatantly obvious to thermal, radar if they&#039;re big enough ect.).&lt;br /&gt;
* In many ways, while technology is advanced it&#039;s still in the mindset of 1983, if not 1977. As mentioned above, the internet (at least the interplanetary one) is quite primitive and poorly connected. Even though everyone has a tiny radio set (Comlink), there&#039;s no such thing as cellphones (you have to broadcast to a channel and hope whoever you want to hear something is listening). Aside from portable computers, which are quite expensive, and datapads, which still have limited functionality, most non-droid technology only does one thing. Unlike the 1913 rail and M-Lok equipped guns of the 90s onward, weapon accessories either need to be made for a single model or hand-fitted by an expert. Video games are either professional simulators or extremely primitive.&lt;br /&gt;
&lt;br /&gt;
==Setting History==&lt;br /&gt;
{{stub}}&lt;br /&gt;
Bear in mind the highly contradictory nature of canon and many sources from EU to Disney means any attempt to truly form a concrete history would take an in-depth scholarly pursuit of all sources and debate amongst the global community while taking into account upcoming new results that can entirely rewrite the record. You know, like real history ([[Tolkien]] did an admirable job, but nothing quite says plausible history like something everyone has an opinion on but nobody that anyone wants to listen to has fully researched). At any rate, what is presented here is an abridged version of the lore history, using the most complete accounts and combining the EU AKA “Legends” with the Disney canon when not contradictory (because despite having supposedly wiped it out of canon, there are frequent callbacks to parts of it). &lt;br /&gt;
&lt;br /&gt;
* The universe begins, life begins to evolve. A lot of small things happen that tie into other stories, but aren’t worth mentioning outside that story. The first galactic civilization (that we know of) are the Rakata, aliens who are cruel and uplift various other species for slaves and food. This explains most aliens that are just paint and simple face prosthetics away from being human, as well as recurring traits like bipedalism. At some point the Rakata encounter the Hutts, and the result is the Rakata being nearly wiped out. Hutts did not possess space travel, nor would they until much later so how the fuck that happened isn’t clear. &lt;br /&gt;
* Time progresses and the Rakata are forgotten. Civilizations develop and discover space travel, then hyperspace travel. Initial hyperspace colonization and mapping is risky, requiring oftentimes blind jumps and the hope there isn’t a star or something where you end up. Blind jumps that result in colonists losing contact with the rest of the universe evolve on their own, explaining some groups that are VERY similar but not the same species (for example, Miraluka are lost human colonists who ended up on a planet with poor light and over generations they evolved to not have eyes, but instead all have a Jedi-tier connection to the Force to “see” with). &lt;br /&gt;
* The Force-users find their jumps guided to a specific planet, with aliens from many diverse backgrounds guided to a planet (the name changes, we’ll say its Tython here although its been changed to Ahch-To in the Disney canon). Bringing their own religions, traditions, and cultures, the Force-users develop schools of thought on the philosophy. Eventually one group decides the meaning of life for the Force is to destroy evil (like [[Paladins]]), and wages war on the others saying “you’re with us or against us”. One group resists which saw honor and personal development as the meaning of life (like [[Cavaliers]]). The rest were split between the two. The Paladin-like aggressors were victorious, slaughtering and driving off the Cavalier-types. The Paladin-like Force-users would become the early Jedi. The Cavalier-types would find pain and misery in exile, sinking deep into worship of power and personal gain until enslaving a species of aliens and stealing both their dark Force/alchemy teachings as well as their name; the Sith. This becomes a recurring pattern in Star Wars history regarding good and evil Force-users. Good creates its own evil by standing up and declaring themselves good and morally correct, turning any challengers to their orthodoxy towards the Dark Side (look, it comes up whenever Lucas or some other writer wants to go back to the Taoist roots of The Force). Good then defeats the evil it created once evil has almost won, and they reestablish order with some oppression in an attempt to prevent another evil which restarts the cycle. &lt;br /&gt;
* Humans and Duro, the first two species to discover hyperspace travel, eventually meet. The planet they meet on has been implied to be the human homeworld, the Duro homeworld, Earth, and various other things, but it doesn’t matter. It becomes Coruscant (the homeworld of the Taung, progenitors of the Mandalorians), and they create the first Republic. &lt;br /&gt;
* Eventually the Sith return to destroy the Jedi. The Republic is almost destroyed, but survives. The Sith slink back into the shadows. The Jedi start their other big tradition, over-correcting from their past mistakes and creating new ones, by beginning a time of non-interference in galactic affairs and a general desire only for peacs. &lt;br /&gt;
* Mandalorians, the space Mongols/Aztecs, start attacking the universe because all they understand is war. They almost wipe out several species but the Jedi do nothing. Eventually one of their number and his/her (canon he) apprentices are dispatched to investigate, and decide to forsake the Jedi wuss way and break the back of the Mandalorians, then fall to the Dark Side and create a fascist government centered on Dromund Kas (the planet of British accents, forever a place of evil hereafter) which almost destroys the Republic, again (a third recurring theme). A Jedi named Bastila Shan is sent to assassinate their leader Darth Revan, but believing in redemption instead she wiped his mind. The two went on an adventure while Revan was trained as a Jedi again, and he defeated his apprentice and dismantled his own army (also did a bunch of racing, theme #4). &lt;br /&gt;
* A clusterfuck of things happen. The Sith create a nearly galaxy-wide coalition to start a civil war with the Republic. The Sith have overwhelming advantage, but are so backstabby and hedonistically asinine they fail to accomplish anything major after the initial strikes. &lt;br /&gt;
* ~1000 years before the Battle of Yavin, the Sith are defeated at the (Seventh) Battle of Ruusan. The Rule Of Two is instituted, preventing the Dark Side clusterfuck that happens when too many assholes exist as “equals” in one faction. They hide, plan, research, and backstab in secret for 1000 years.&lt;br /&gt;
* After this apparent victory, the Republic undergoes the Ruusan Reforms. The Jedi are greatly weakened in political authority and demilitarized. They also begin strictly enforcing the age maximum for training people as Jedi. The Republic disbands its military except for a small anti-piracy force.&lt;br /&gt;
* 65 years before the Battle of Yavin, a man from Naboo&#039;s House Palpatine (dubbed Sheev in Disney canon) became the apprentice to a Sith Master named Darth Plagueis. He learned secrets of Sith Alchemy and pretty much any other plot-related evil shit that writers want, then killed his master and began a (very convoluted) plan to wipe out the Jedi, rule the galaxy and wage war on things outside the galaxy, and live forever. Just assume anything that happens from here until his death is [[Tzeentch|because of him]]. He takes on an apprentice, an older Jedi who left the Order due to its hands-off approach to galactic governance. The now ex-Jedi Dooku Serenno reclaimed the fortune and title of Duke he had relinquished to join the Jedi while also becoming Darth Tyranus in secret. &lt;br /&gt;
* A Jedi named Syfo-Dyas has a prophesy that the galaxy will soon be at war, and concocts an elaborate plan to get an army for the currently armyless Republic using money from criminal organizations and the genetic material of a Mandalorian descended from the old warriors. He’s killed and Sheev, now called Darth Sidious, took over the project via Dooku and had each clone implanted with a secret control chip that would override their training and loyalties when Sheev gave “Order 66”. &lt;br /&gt;
* As the Republic weakened due to corruption and the rising power of some of its components and the Jedi weakened due to Sheev’s tampering with the Force via bullshit Alchemy handwaves, planets and organizations within the Republic began to act aggressively. Sheev was behind many of their moves as his public identity rose as the Senator of his home planet of Naboo. Many organizations gained enough power to have Senatorial representatives, making corporations as powerful as entire planets and causing the clusterfuck of alliances and conflicting interests to render the Republic almost powerless. &lt;br /&gt;
* The Trade Federation, a simple shipping company that had its own Senator and via shared interests controlled many, MANY more, had begun using its private army to blockade planets in order to secure exclusive contracts with the goal of controlling all trade, everywhere eventually and even hold power over the Republic due to its lack of military. Sheev as Sidious revealed himself to be heavily invested in their projects, and they gladly accepted his patronage. He advised them to upscale their ambitions and blockade the planet Naboo, which was far more powerful politically and economically than their previous targets,  32 years before the Battle of Yavin.&lt;br /&gt;
* Two Jedi, an apprentice and a master (Obi-wan and Dooku’s old apprentice Qui-Gon) were sent to negotiate an end to the blockade. Fearing that the Federation had gone into dangerous territory the leaders contacted Sheev, who ordered them to kill the Jedi and continue the blockade as if nothing had happened. The Jedi escaped to the surface of the planet and escaped with the planet’s leader Queen Amidala. They were delayed due to engine problems from the escape, and stopped at Tatooine where they picked up a slave boy named Anakin who was Force-sensitive (implied to be an experiment from Sheev’s Alchemy to create life, abandoned after the success). Meanwhile Sheev’s other apprentice Darth Maul had been sent to ensure his plans were carried out. &lt;br /&gt;
* Sheev convinced the Queen to start a movement against the administration of the Republic, which was joined by the majority of the Senate; even the corrupt were sick of everyone else’s corruption. This destabilized the Republic leadership, shuffling Sheev into power as the supreme Chancellor and putting his lackeys in charge. Meanwhile, the queen and Jedi returned to Naboo and lead a revolt, defeating the Trade Federation and leaving their leadership as prisoners of the Republic. Sheev worked behind the scenes to keep them from being prosecuted for their actions while making plans for his creation Anakin Skywalker, who had been found and chosen for training by the Jedi, into a future asset.&lt;br /&gt;
* Sheev progressed his plan for a war to further destabilize the galaxy by pitting the various corporate powers he controller as Darth Sidious against the united planets he controlled as Chancellor Sheev. This lead to a Separatist movement with both sides financially powerful, both sides possessing armies, and both sides feeling they were the ones who were wronged. The “Clone Wars” began after a series of events orchestrated by Dooku where the Jedi discovered and deployed the clone armies against Separatists who had been planning to execute the Jedi and former queen of Naboo as revenge on behalf of the Trade Federation. &lt;br /&gt;
* Sheev manipulated both sides of the conflict to deplete the strength of all participants. The Separatists were lead by the cyborg General Grievous while the Republic forces were lead by the Jedi Masters Mace Windu and Yoda. Public opinion began to turn against the war, and groups of Senators who had previously been allies of Sheev began meeting in secret and planning for militarizing their planets so there would no longer be a need for an army of the Republic. &lt;br /&gt;
* When the time was right he orchestrated a finale of battles which resulted in the deaths of Dooku and Grievous, then enacted Order 66 to slaughter almost all of the Jedi and turned Anakin to his side as Darth Vader. He declared himself Emperor and the Republic as his Empire, eliminating much of the old government over time and allowing cronies to make it into the ranks of a galactic military dictatorship which used powerless puppet governments on the local level. Small rebel cells popped up everywhere, which would eventually unite under the surviving members of the old Senate.&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453199</id>
		<title>Star Wars Setting</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453199"/>
		<updated>2020-07-01T08:25:02Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Main Characters */&lt;/p&gt;
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&lt;div&gt;Describing even the cursory information on the sheer number of characters, amount of history, and various factions in [[Star Wars]] is a massive undertaking, and one that cannot be folded into another page. As such, here is a summary of things who either are influential, [[Awesome]], [[Fail]], or hilariously memey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Main Characters==&lt;br /&gt;
* Luke Skywalker: All-round good guy and idealist, despite being a complete idiot, Luke wishes to learn the ways of the Force to defeat the Emperor and save the galaxy. A Jedi prodigy, he can lift heavy ton space fighters with just his force powers, though he struggles with doubts. Although he starts all brash and teenage and shit, by the conclusion of the trilogy, Luke is well on the way to becoming a wise and powerful Jedi ready to rebuild the Order. &lt;br /&gt;
** In Legends continuity, after &#039;&#039;Return of the Jedi&#039;&#039; Luke works to restore the order and trained many generations of Jedi including his niece Jaina and nephews Jacen and Anakin as well as his future wife and son.  About Luke&#039;s family?  Long story Luke met a vengeful agent of Palpatine called Mara Jade who was trying to avenge the Emperor, but Luke and Mara were forced to work  together to survive before Luke freed Mara from Palpatine&#039;s lies and Mara joined the Jedi Order where the two eventually fell in love, married and had a son - Ben Skywalker.  Before and after this, Luke destroyed massive remnants of the Empire over and over again, and then fought off an even bigger threat in the form of an [[Tyranids|extragalactic]] invasion by Force-resistant [[Dark Eldar|space Cenobites]] called Yuuzhan Vong, where he bested many including killing their &amp;lt;s&amp;gt;Emperor&amp;lt;/s&amp;gt; best fighter.  Years late, Luke nearly turned to the Dark Side after his wife was murdered, but overcame the temptation.  Following this he killed a resurrected Palpatine repeatedly and even took on his most dangerous single foe in the form of a Force-Cthulhu called Abeloth (who was so dangerous Luke had to make a temporary alliance between &#039;&#039;&#039;the Jedi and the Sith&#039;&#039;&#039; and even team up with a rogue Sith Lord to defeat her)&lt;br /&gt;
&lt;br /&gt;
* Han Solo: Dashing [[rogue]] and space cowboy who somehow shoots his way out of debt to the mob, ends up a general, and bags himself a princess. Not a bad series&#039; work. His ship, the Millennium Falcon, deserves a mention too for being as iconic as he is. In pre-Disney continuity he was once a Swoop (flying motorcycle) racer turned Imperial Officer who shot his superior that was beating a Wookiee to death and gained a lifelong friend in said Wookiee - Chewbacca.  He also had three kids with Leia pre-Disney with two sons called Anakin and Jacen and a daughter called Jaina (mother of Han and Leia&#039;s granddaughter Allana). &lt;br /&gt;
&lt;br /&gt;
* Princess Leia: The regulation piece of lady crumpet in the movies, Princess Leia was a leader in the rebel alliance and (spoiler!) Luke&#039;s long lost twin sister. Also both a capable soldier and politician. Her being forced to wear a metal thong by an overweight space slug named Jabba the Hutt has since cemented her role as sex idol to legions of adoring fan boys, while her general [[Awesome|door-kicking deadshot sarcastic asskickery]] made her a feminist icon as well (this was back in the 80&#039;s when the two could be the same).  With her home planet and entire adoptive family destroyed by the Death Star, she became a General although somehow retained her princesshood (yes, she&#039;s now a Disney Princess). In the pre-Disney EU Leia became a full-on Jedi warrior in the and had three kids with Han, one of whom had a daughter of her own. &lt;br /&gt;
&lt;br /&gt;
* Obi-Wan Kenobi: If, at any point, in any work of fiction, the hero has an old master/father figure who teaches him part of what he knows, makes sure that he will grow up to be a virtuous and decent hero, but ultimately dies fighting a great evil to buy the hero time to escape, then returns as a spirit guide for the hero later, the Internet has probably accused that character of ripping off Obi-wan Kenobi. The prequels show him as a young Jedi and a deuterotagonist to Anakin Skywalker, acting as &#039;&#039;his&#039;&#039; master, teacher, partner, and dear friend before their eventual falling out [[FATAL|ends with Anakin losing most of his major extremities and organs]] and Obi-wan hiding out in a cave waiting to turn into Alec Guinness. In hindsight he was a fucking moron to expect Anakin stay sane with his mother separated forever from him and doomed to slavery in a shithole planet. Certainly this won&#039;t torment the kid&#039;s thoughts about her, what&#039;s that? Tuskens tortured her to death? We are the Jedi, we do not take reve- oh well he went Sith. So much for Jedi and their wisdom. He is a great source of memes within the SW fandom, as well as jokingly referred to as Jesus due to his hairstyle in Episode II. &lt;br /&gt;
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* Darth Vader/Anakin Skywalker/&amp;quot;The Chosen One&amp;quot;: The black-helmeted face of evil and the most well known villain from Star Wars (and arguably the most recognisable character in cinema, full stop). Has become an iconic and memorable figure due to his menacing, robotic appearance and ultra-deep, wheezy respirator voice. He is [[Meme|(spoiler!)]] secretly Anakin, Luke&#039;s fallen Jedi father, thus allowing him to be able to say the most memorable line in the film series, &amp;quot;&#039;&#039;I&#039;&#039; am your Father!&amp;quot; Abaddon wishes he could be this sinister. His children eventually manage to rekindle the spark of human decency in his heart, and he redeems himself by giving up his own life to save them and destroy the Emperor. Hates sand. Fun Fact: his portrayal required four actors in the original trilogy: body, voice, face and a stunt double. [https://www.youtube.com/watch?v=okAyvguQucs His scene at the end of &#039;&#039;Rogue One&#039;&#039;], where he goes absolutely berserk and tears some puny rebels to shreds, is probably the best in the movie, and one of the best in Star Wars as a whole. [[awesome|It ends with him standing in open space]], something originally intended for the original film and the original reason he was designed with the armor in the first place. The scene was well received, so Disney decided to have him go berserk agin in the Star Wars: Rebels TV show (several times) and the video game Jedi: Fallen Order, before giving Maul a scene like it in Clone Wars. To this end, Vader’s recent portrayals (which have taught both neckbeards and the new generation of fans alike to be fucking terrified of him) have led many to claim that the changes to his character is the only thing Disney got right in their ownership of Star Wars (well, that and The Mandalorian. And the Clone Wars). Hreeeeee-kchooooooosh...&lt;br /&gt;
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* Padmé Amidala: Darth Vader&#039;s waifu who spends most of the prequel trilogy being a hopeless pacifistic idealist [[Derp|(which makes her a hypocrite with all the fight scenes she&#039;s in.)]] Get&#039;s choked by Vader and dies giving birth to Luke and Leia, which ironically Vader was trying to prevent in the first place after seeing a vision. [[FAIL|Way to go, dumbass]]. Haven&#039;t you &#039;&#039;read&#039;&#039; a work of fiction with that kinda prophecy in it before?&lt;br /&gt;
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* Qui-Gon Jin: Liam Neeson as a Jedi. He was the only one smart enough to recognize a Sith plot, and would&#039;ve uncovered and exposed Palpatine if it weren&#039;t for Darth Maul&#039;s sword going through his gut. Was the master of Obi-Wan, and tried to teach Anakin the basics from beyond the grave.&lt;br /&gt;
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* Ahsoka Tano: An orange, female togruta jedi padawan that helps tell the story of growing up. When she was first introduced in the skubtastic Clone Wars movie, she was basically annoying beyond belief and attached to the notoriously reckless Anakin Skywalker. However, she began to grow on fans, eventually becoming a fan favourite. Initially, she dressed only a little better than a Dark Eldar wych, raising serious moral questions about a girl her age dressing that way, but this issue was resolved in season 3 of the clone wars. Her character grows from beyond the simplicity of an &amp;lt;s&amp;gt;(un)&amp;lt;/s&amp;gt;amusing wisecracker, much like her master, into a wiser, kinder woman, whose actions speak louder than her words. In the final season of the Clone Wars, she leaves her master and the Jedi order, and some believe that she unintentionally caused Anakin Skywalker to fall to the Dark side (It certainly denied him the title of master since the standard way of gaining that is to raise a Padawan to knight). She reappears in Rebels, where she takes on the wise guide and teacher for Ezra and Kanan, two other jedi who are fighting the Empire. Thought to have died in the second season, she is revealed to have been saved, and was alive even up to Return Of The Jedi.&lt;br /&gt;
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== Disney Main Characters ==&lt;br /&gt;
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* Rey: Protagonist of the new trilogy. Most people either think she&#039;s a sloppily written Mary Sue and wish-fulfillment character for the writers&#039; female-empowerment fetish or that she&#039;s a fine protagonist and the former group is just being salty about new things. The sequel trilogy&#039;s Jedi and maybe the most immediately competent of the three (the others being Luke and Anakin), which may be what has invited critique in the first place.  While it was foreshadowed she would have piloting skills with the pilot memorabilia in her home from which the audience was supposed to infer she knew how, Disney had to later specifically point out &amp;quot;she literally plays flight sims anytime she isn&#039;t working, that&#039;s the shit on her table&amp;quot;.  But since the memorabilia didn&#039;t look like a flight sim, some viewers concluded this was an asspull by Disney.  To the credit of the writers however, the foreshadowing implies X-Wing obsession so it makes sense that she royally trashes the Falcon trying to escape TIE Fighters with it (like everyone else who played the old X-Wing video games).  She also has fucking god tier Force talent, able to pull off Force techniques that took the previous protagonists years to learn such as the Jedi Mind Trick. The sequel semi-explained this with an actual asspull by suggesting the Force balances itself and with only one remaining trained Force user below a master left alive she pretty much got cheat-coded to be at his level as Light Side opposite...although that ignores the Force users left alive in the Disney EU who have no Dark Side opposites while also relying on information from that same EU (the trippy metaphysical Force entity kind) so it only works if you turn off your brain and give up.  Apart from all that, Rey is a scavenger who grew up parent-less in a wreck on a desert planet, earning from the scraps of old Rebel and Imperial machinery. While she&#039;s been seen using the Light Side of the Force for the most part, the Dark Side tugs a great deal in her. She also has a vision of herself as a Sith with a double-bladed red lightsaber similar to Luke&#039;s tree vision on Dagobah.  Due to a spate of leaks, numerous details were revealed before the release of the film such as her being Sheev&#039;s grandaughter and the fate of her parents; Rey&#039;s parents hid her on Jakku because they were being hunted and were killed shortly after leaving.  After Rey joins forces with Kylo to defeat Palpatine, she actually dies... only to be brought back to life by &amp;lt;s&amp;gt;Pokémon tears&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;true love&#039;s first kiss&amp;lt;/s&amp;gt; Kylo Ren using the Force to give his life to save hers, and the two share a kiss before Kylo dies.  She ends up on Tatooine and with the last of the Skywalker line dead (by technicality, the Force powers always came from Palpatine so it just means Shmi&#039;s bloodline is dead) Rey, while gaining no new personality to speak of, [[Blood Ravens|takes the Skywalker last name as her own]] since she will never know her actual last name now.  Ironically, despite being touted as a strong female character, Rey is propped up by the failures of men and saved by men throughout the trilogy until the final movie where she finally gets to kick ass on her own. Rey remains the only character alive with any Jedi training, which comes purely from old holy books which presumably contain a more pure version of the Jedi teachings before the code over-corrections that every Jedi era has had dating back to the KOTOR Council trying and failing to prevent another Darth Revan. &lt;br /&gt;
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* Finn: A First Order Stormtrooper (serial code FN-2187) who has doubts about the First Order after a battle where he has to shoot innocent civilians and ends up defecting to the Resistance, allowing him to actually aim worth a damn.  Finn ends up carrying &#039;&#039;The Force Awakens&#039;&#039; thanks to the acting talents of John Boyega.  He probably would have made a much better main character than Rey because at least &#039;&#039;he&#039;&#039; has a fucking &#039;&#039;reason&#039;&#039; to go on a space adventure and undergoes actual character development.  He’s basically Kyle Katarn, only he didn’t get to steal the Death Star plans or become a Jedi.  The second movie unfortunately rendered Finn a character without an arc, as discussed below.  Had a really cool scene where he fights a former squadmate with a lightsaber, before said [[FAIL|squadmate beat him with a big electric stick.]]  He also had a second cool scene where he attempts to fight on a trained dark Jedi (not a Sith) with that same lightsaber before getting badly injured, showing tremendous fucking balls (and implying that Kylo Ren is about on par with a pissed off Stormtrooper with a lightning sick). Revealed to be Force-sensitive in Rise Of Skywalker, and finds an entire division of Stormtroopers on Endor who quit the First Order as a group the same way he did as an individual; the leader of them replaces Rose as his love interest, despite the same movie implying heavily he has an unrequited love for Rey (later in an interview JJ said he was trying to say he was Force-sensitive, while some fans think his knowledge she is Palpatine&#039;s grandaughter was what he was supposed to say which meant a &amp;quot;why didn&#039;t you tell me&amp;quot; plot would follow). Ends the franchise as the general of the ground forces of the Resistance, a famous galactic hero, and probably going to be trained as a Jedi. So yeah, Finn is canon Kyle Katarn from start to finish. &lt;br /&gt;
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* Poe Dameron: An X-Wing pilot and one of the best pilots in the Resistance who gave Finn his nickname. Poe is the son of an ace pilot and an elite Rebel soldier, who was seemingly conceived in an Ewok hut during the Yubyub song and grew up with a holy Force tree in his yard that was a gift from Luke. Gets captured by the First Order but gets rescued by a defecting Finn and they both escape using a TIE Fighter. Assumed dead by Finn after crashing the TIE Fighter, though ends up coming back shooting down an entire squadron of TIE Fighters. Its never really stated why did he leave Finn behind in the crash site, how did he leave the planet or why did he pretty much abandon his mission of trying to find BB-8. As such he&#039;s barely in The Force Awakens. This is because the original script George Lucas proposed for Force Awakens used Poe as a means of Finn escaping, whereupon Finn takes it on himself to complete Poe’s last mission and eventually replace Poe in the Resistance. After Poe’s actor lamented that he dies in every movie, Poe was made to survive the crash and Finn gained a fearful coward who becomes a hero subplot, which unfortunately left both characters with nowhere to go for character arcs. Poe is far more important in The Last Jedi, &amp;lt;nowiki&amp;gt;but not in good ways. He disobeys orders and leads an attack on a First Order capital ship which not only results in the destruction of most of the surviving Resistance small fighters, but delays their escape long enough for the First Order flagship (so large it is essentially a giant capital city for the First Order) to catch up with them and massacre the Resistance. Poe then mutinies when the now-comatose Leia’s subordinate Holdo is put in charge of the Resistance (Ackbar was killed before that because his Voice Actor died, leaving Holdo as highest ranking officer) to enact his own plan using Finn...which fails, resulting in the deaths of most of the rest of the Resistance and the loss of their last capital ship. Poe’s counterattack also fails, and by the end its only thanks to Rey and Luke that anyone survives. By the end, there’s barely enough Resistance left to fill up the Millennium Falcon, although the First Order got it just as bad thanks to Holdo’s last act. In short: Poe is Magnus the Red tier of fuckups (for the same reason too, not being trusted with the truth but with even less justification).&amp;lt;/nowiki&amp;gt; OR ALTERNATELY : Poe actually scores a massive victory for the Resistance as he destroys a massive dreadnought that would have wiped out a base on the ground and then some with a squadron of a dozen bombers &#039;&#039;&#039;and one fighter to protect them&#039;&#039;&#039; at the price of said bombers that were so stupidly designed they would basically kamikaze as their payloads are dropped gradually meaning the first explosion would start a chain going all the way up to the bomber itself. So basically, Poe destroyed a massive enemy asset at the price of some worthless ships but he still gets demoted because he had the common sense to not follow the order to retreat &#039;&#039;&#039;as the bombers were already hovering over their target and were completely defenseless in the first place and would have been even worse off during a retreat&#039;&#039;&#039;. This order makes so little sense, it&#039;s safe to assume it was only put in here so Poe could disobey it and the audience would understand he&#039;s a hotshot who doesn&#039;t respect the hierarchy while he was in the right in terms of tactics and strategy and it&#039;s already a miracle he got the raid to succeed. Essentially, claiming Poe fucked up is like saying blowing up a pillbox full of enemy soldiers and loads of ammo stockpiled in it with a single grenade is &amp;quot;fucking up&amp;quot; because you maybe probably possibly could have saved the grenade for later and made even more damage. If Poe hadn&#039;t had the dreadnought destroyed, it would have with ease one-shotted their ships and their base if they would have even got there (especially as the First Order could track the resistance and therefore the Dreadnought would&#039;ve simply followed them and blown them up immediately). Not to mention that the bombers where the worst designed starships to date. No big loss there. In other words, he is the only reason they survived. Revealed to be a former Spice smuggler who had a criminal crew in Rise Of Skywalker, which is the bulk of his character development for most of the movie since he otherwise just banters with Finn and Rey. He gets friendzoned by his ex twice (his abandonment of their crew &#039;&#039;&#039;really&#039;&#039;&#039; screwed them over and she decides to forgive him for it, so its not like its out of nowhere to not want to shag) and leads initially the small Resistance fleet before the combined forces of the militias and pirate crews and Rebel veterans suddenly show up, meaning he lead the biggest navy in the entire setting and does it well which mostly makes up for the stupidity of the Last Jedi &amp;quot;character arc&amp;quot;.&lt;br /&gt;
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* Luke Skywalker has become a [[Neckbeard|grumpy old man who just wants the Jedi Order to die with him since he&#039;s been disillusioned in people not being shitty now that his shitty-feeling self is considered the least shitty person in the universe]] (something many fans, and even &#039;&#039;&#039;Mark Hamill himself&#039;&#039;&#039; considered out of character for Luke). It takes a direct Force-powered intervention from Leia as well as Yoda&#039;s Force ghost telling him &amp;quot;don&#039;t worry, we both fucked up and the kids still love our &amp;lt;strike&amp;gt;toys&amp;lt;/strike&amp;gt; legends&amp;quot; to get him to nut the fuck up and help stop the First Order by embarrassing Kylo Ren in front of everyone.  It got to the point where [[The Last Church|he tried to burn a sacred tree with contained the last books about the Jedi code]].  Yoda appeared as a Force ghost and told Luke the Force weren&#039;t limited to buildings or writings, destroying the tree which supposedly contained the last books about the Jedi code and history which turns out to be because Rey had already stolen said books and the destruction of the tree prevented Luke from discovering that fact, ensuring the Jedi will continue regardless of Luke&#039;s faith crisis. Of course the old codger gets to become a Force Ghost that resides mostly on Ach-To, so lets see if we won&#039;t see our boi Mark again in some future movie or series.&lt;br /&gt;
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* Han Solo has, unfortunately, suffer from how Harrison Ford always went back and forth on wanting to continue the franchise, mostly because he thoroughly hated Solo and wanted him to die pretty much from day one, only to be thwarted in Empire and again in Jedi by the character&#039;s popularity. Ford agreed to return for Episode 7 when Disney finally gave him his wish, having Solo fail to redeem his son Ben and getting a metaphorical and literal lightsaber through the heart for it.   Post-Disney Han&#039;s origin is covered in a solo movie named Solo. It&#039;s generally considered skub.&lt;br /&gt;
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* Leia manages to somehow [[Roboute Guilliman|survive getting shot into space]] using her force abilities in TLJ, probably the most ridiculous part of the film (which is no mean feat considering the rest of the film). Due to the death of her actress Carrie Fisher (given the amount of cocaine and partying she&#039;d done over the years it was amazing Carrie lived as long as she did) Leia only appears in Episode 9 using altered unused footage from Episodes 7 and 8 along with some dubbed lines, where she&#039;s shown training Rey then just dies by fading away.&lt;br /&gt;
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== Side Characters ==&lt;br /&gt;
* C-3P0 and R2-D2: Two robots trapped in a sexless gay marriage who are the only minor characters to have been in all the movies so far, and even in stories like The Old Republic outside of their millennia of existence will usually have an equivalent. C-3P0 is the shiny golden humanoid robot who constantly fusses about keeping the furniture clean and worries that his pies are getting overdone in the oven while R2-D2 is the brash, brave husband figure who swings into action regardless. He looks like a salt shaker next to the Dalek&#039;s pepper shakers, although is he more a plucky rabbit to their rabid wild cats. The robots mostly have comedy roles in the movies, since they might threaten to upstage the human actors if they became too useful, though R2 has an electric cattle prod and serves as the party&#039;s computer skillmonkey, while C-3P0 saves the day with his mad linguistic skillz at least once per film in the original trilogy. They starred in their own cartoon series that was surprisingly good. In the pre-Disney EU the two are rarely joined as they are in the films. R2 frequently joins Luke on adventures, giving him someone to talk to during otherwise solo adventures, providing a Doctor Watson like figure even if the droid doesn&#039;t add much to the conversation. R2 also gets to kill two weapons at the same time by ramming them into each other. C-3P0 on the other hand stuck with Leia and assisted her in her duties as mother and head of state. In post Disney continuity the writers don&#039;t seem to know what to do with them and they&#039;re mostly just there; at least until Rise of Skywalker, where C-3PO&#039;s l337 tranzlation skillz are again important to the plot. Both are occasionally funny.&lt;br /&gt;
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* Chewbacca: The original furry in space, the dog you can have a beer with in the space Winnebago. Nothing sexy about him; he is just hairy, huge, knows how to pilot a space ship, fix stuff, fire a gun, and generally get shit done which strangely makes him the coolest furry ever.  Best friends with Han, has a family that we can all agree did not appear in the terrible Christmas special that does not exist (he got a much more badass family in the Galactic Battlegrounds games, so go with that). Hates Trandoshans like all Wookiees, since Trandoshans are almost always assholes and are particularly assholish to Wookiees.  The prequel trilogy revealed he&#039;s REALLY FUCKING OLD thanks to Wookiee lifespan. In post-Disney lore, he is one of the few characters who has lived through the &#039;&#039;entire saga&#039;&#039;, including the Clone Wars, the rebellion against the Empire and the resistance against the First Order. &lt;br /&gt;
**In the pre-Disney continuity he was a slave that the then-Imperial Han saved, he helped Han save the galaxy.  He was also tough as nails having survived numerous injuries and abuse that would&#039;ve killed most Wookiees, and Wookiees are already tougher than humans.  His actual death was getting mooned to death by extragalactic space cenobites - as in they used a gravity manipulation device to smash a moon into the planet Vector Prime while he was accidentally trapped on it.  He was hailed as a hero across the galaxy (with the boast among Wookiees that [[Awesome|Chewbacca was so tough, it took something that can wreck a planet to kill him]]) and the fanbase cried or raged at his death; even the authors who killed him off went on record to say they were sad about his death and only did so for the sake of plot.  In the post-Disney continuity he continues to be &amp;lt;s&amp;gt;awesome and&amp;lt;/s&amp;gt; generally ignored in endings and the plot overall (ironic that he was the first major character who died in the pre-Disney lore and he&#039;s one of the few still alive in post-Disney lore). &lt;br /&gt;
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* Lando Calrissian: Suave, charismatic, and an expert con artist, this guy is the original pirate king in space.  He betrays Han and co. when Vader invades his city, later regrets it, and then atones by saving the cast from the Empire as well as the populace of his city at the same time, then helps save Han from the mafia, and finally leading the fleet that blows up the Death Star 2.0. Consistently one of the only two film characters to maintain his original actor in the EU, with Billy Dee Williams showing up for video games, audio dramas and promotional shorts.&lt;br /&gt;
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* Yoda: Ancient wise grand master of the Jedi Order who a tiny green alien is. Never named, his species was. Because of his size and age, most assumed just a harmless old teacher he was, your nice old granddad like. His pulling out a lightsaber and engaging a Sith Lord in combat at the end of &#039;&#039;Attack of the Clones&#039;&#039;, one of the most surprising and popular fights of the series is.  Became a big franchise mascot he did, despite a surprise for the audience he was meant to be in his first appearance, ruining it for future generations. A unique way of speaking, he has. A very popular target for parody, it has become (though the original trilogy indicated it was just one of many things he was doing to annoy Luke as a test, since he doesn&#039;t talk that way to Obi-Wan). &lt;br /&gt;
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* Wedge Antilles: The anti-redshirt. Has almost no lines in the original movies but somehow survives all of them, even blowing up the second Death Star with Lando. In the EU he is one of, if not &#039;&#039;the&#039;&#039; best starfighter pilot in the galaxy, and co-founder of the über elite Rogue Squadron along with Luke. It also establishes he was the son of humble (mobile) gas station owners who got killed by pirates. After tracking down and killing the pirates, he tried to live to a normal life, but failed when Imperials killed his alliance sympathizing girlfriend. Eventually rises to General after realizing his refusing promotions was screwing the career of everyone under him. Has a weakness of being more of a tactician than a strategist, which extends to his personal character which often fails to see the big picture. The other character to maintain his original actor in most EU works.&lt;br /&gt;
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* Admiral Ackbar: Giant tactical fish who has the need to point out obvious traps in memetic fashion. Leads the rebel fleet in the sixth film. Dies in the eighth. He has a huge fanbase despite only appearing in a few scenes across the entire film saga and is one of the meme-faces of the fandom alongside Obi-Wan, Anakin and Palpatine. His survival and high rank made him quite prominent in the EU&#039;s New Republic works.&lt;br /&gt;
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* Jar-Jar Binks: Solely exists to fuck up everything (and we do mean EVERYTHING) at the worst possible moment. This guy is so hated by everyone in and out of universe that his actor received severe backlash - including &#039;&#039;&#039;death threats&#039;&#039;&#039;, and he even considered suicide because of it - even though he had nothing to do with the writing while also sympathizing with fans&#039; complaints and Lucas shitcanned his role down into a very brief cameo at the end of Episode 3.  He&#039;s actually something of a tragic figure representing someone good who tries to act to save the galaxy but ended up ruining it instead. All of this only gets more palm-to-head-worthy since Jar Jar was created as a fun kids characters, rather than anything truly important... But of course, [[neckbeards]] gotta rage. Got a depressing meta style sendoff in the Aftermath book after Disney got the rights, which is a shame since it was hinted at in the Clone Wars series that he would marry a powerful alien queen who thinks he&#039;s a sex magnet. No really. &lt;br /&gt;
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* Mace Windu: The original only black dude in space (because everyone forgot about Lando), he was the hardest-as-nails Jedi master of the council during the prequel trilogy and the best swordfighter in the Order, hence his unique purple lightsaber. That, and Sam Jackson wanted his own color to stand out. If Anakin hadn&#039;t interfered, he would have killed Darth Sidious and none of the original trilogy would have taken place. His subsequent anti-climatic death in the movie is regarded with annoyance by his fans. His mastery of the Force allows him to channel his anger and enjoyment of battle into his combat style without being corrupted by the Dark Side. He can also detect what he calls &amp;quot;shatterpoints&amp;quot;, which lets him detect weaknesses to either mess people up in combat or exploit the &amp;quot;for want of a nail&amp;quot; proverb to turn situations to his side. Has a novel, Shatterpoint, which is pretty much Heart of Darkness IN STAR WARS. &lt;br /&gt;
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* CT-7567/Captain Rex: If the Clone Troopers are the equivalent of Guardsmen, then this guy is the equivalent of the likes of [[Colonel-Commissar Ibram Gaunt|Gaunt]] and [[Colonel &amp;quot;Iron Hand&amp;quot; Straken|Straken]]. The defacto second-in-command of the 501st Legion under Anakin Skywalker, he fought in nearly every major engagement during the Clone Wars, leading his men through hellish battles like on Geonosis at the beginning of the war and on Mandalore at the end. He has a strong sense of morality and cares for the lives of both the men under him and the officers above him, which meant that he often came into conflict with asshat commanders like Krell (who treated their troops as little more than disposable cannon fodder). He even managed to face off against dark-side Force users and live- something very few non-Force users are able to accomplish (To get a better picture of what this is like, imagine a sergeant in the guard facing off against a Chaos Space Marine, and living). After the war and his beloved Republic&#039;s transformation into the eventually-despised Empire, he and two other clone commanders went into retirement on a backwater world, fishing for worms the size of skyscrapers on an old walker they converted into a mobile home. He was brought out of retirement by a combination of the rebels of Phoenix Squadron, his old friend and commander Ahsoka, and the Empire being their usual backstabbing, overreactive selves, and so resolved to bring down the corrupt regime and restore the nation he had served out of pride (although most clones were programmed to follow the Republic, and specifically the Chancellor, many ended up choosing instead to follow the ideals of the Republic rather than the people in charge, and some even managed to overcome Palpatine&#039;s programming via removing the chip he had planted in their heads during the cloning process). To that end, he participated in many Rebel missions. Making him the old man you see with Han Solo&#039;s commando group in RoTJ was toyed with, but ultimately rejected due to the character already having an identity in the EU and  him having the wrong ethnicity.&lt;br /&gt;
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* Corran Horn: A Correllian detective who becomes a member of Rogue Squadron during the New Republic. Later becomes a Jedi. His unique bloodline makes him inept at telekinesis, but gives him the unique power of energy absorption. Often accused of being a Mary Sue by people who miss his huge ego and over confidence problem even though right from the start Wedge has to berate him on his putting himself before the squadron. Constantly makes bullheaded mistakes like ignoring his low fuel, causing him to run out of fuel, trying to use his girlfriend&#039;s dad infamy to his advantage on someone, before learning &#039;&#039;that&#039;s her dad&#039;&#039;, thinking having a lightsaber and some &#039;&#039;very&#039;&#039; basic training made him invincible, which would have killed him if bacta didn&#039;t exist, and smugly mocked Exar Kun in his temple under the mistaken impression he&#039;s physically powerless, only to get mauled in return and need rescue. Also the only Rogue to ever get downed by SAMs.&lt;br /&gt;
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* Kyle Katarn: A stormtrooper commander who turns mercenary after learning the Imperials were responsible for the death of his father. After being one of the many people who stole the Death Star plans, he destroys an Imperial super soldier project essentially solo. After this he gets wrapped up in the head inquisitor&#039;s plot to revive the Empire and gets trained as a Jedi by a force ghost. Straightforward and prone to snark, but also very easy to trick. Partner (if not more) with hot space Asian Jan Ors. Considered one of the more powerful force users in the New Republic, even outside the games where his power level is rather over the top. Where Luke (and most Jedi) keep the dark side away with spiritualism and positivity, Kyle does it through sheer force of will.&lt;br /&gt;
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* Talon Karrde: A suave rogue smuggler captain who became the new smuggling and black market kingpin after Jabaa died. Compared to his predecessor, he&#039;s pretty benign given his preference for tariff evasion and illegal goods over straight up extortion and slaving and being a father to his men instead of someone who executes minions on whims. His favored product is selling obscure and/or stolen information. Explicitly what Han might have become if he didn&#039;t join the rebellion. Likes punny ship names, with his flagship the Wild Karrde (Wild Card) and secondary ships like Lastri&#039;s Ort (Last Resort), Uwana Buyer (You want to buy her?) and Amanda Fallow (A man to follow).&lt;br /&gt;
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* Booster Terrik: A jolly but hot-tempered smuggler boss with a prosthetic eye. Helped Wedge find and kill the pirates who killed his family. Currently working/had to work to reestablish himself after a stint in Kessel, courtesy of Corran Horn&#039;s father Rostek Horn. Father of Mirax Terrik. That his daughter is dating the son of the guy who put him away drives him crazy, but he eventually gets over it by coming to think of Corran as a Rogue instead of CorSec. Has a serious rivalry with Talon Karrde&#039;s organization. A crazy bluff eventually (and inadvertently) leads to him being the sole private owner of an Imperial Star Destroyer, which he operates as a mobile black market known as the Errant Venture.&lt;br /&gt;
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== Disney Side Characters ==&lt;br /&gt;
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* BB-8: The R2-D2 replacement and mascot of the new trilogy. Poe&#039;s buddy robot, started out as the plot device that the First Order was after in The Force Awakens, saves Finn and Rose&#039;s asses twice by taking down prison guards and piloting an AT-ST to attack Stormtroopers in The Last Jedi as well as Poe&#039;s in the comic. Saves Rey in Rise and reactivates a small antique droid companion that can speak Common AKA English, giving him his own C-3PO. &lt;br /&gt;
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* Maz Kanata: An orange alien who knows a lot about the Force. In her backstory she was a Force-sensitive that’s somewhere in Yoda-tier age, but was never trained as a Jedi and instead used her talents to survive among the “third faction” (Hutts, smugglers, mafias, Mandos) while remaining as friendly to the “light side” factions as Hutts are to the “Dark Side” factions. Apparently also a supreme badass, judging from her brief appearance in TLJ. Definitely fucked Chewbacca and somehow survived. She procured Anakin’s/Luke’s blue lightsaber from the depths of the Bespin gas giant simply because she wanted it, and gave it to Rey in Force Awakens as well as some grandmotherly advice to her and Rey. She appears briefly to give the heroes contact information for a codebreaker in The Last Jedi. Joins the Resistance proper for the final movie, but not actually doing much onscreen other than spending some time with Leia. &lt;br /&gt;
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* Saw Gerrara: Originally a member of the Space Viet Cong, this guy doesn&#039;t fuck around. Torture civilians? Check. Massacre entire patrols of Imperials? Check. In fact, his methods were considered so extreme that even the Rebel Alliance wanted nothing to do with him. Strictly speaking, he&#039;s a pre-Disney character as his first appearance on-screen was as part of the Clone Wars TV series; his first episode airing the same month that Disney acquired the franchise, making him one of the few characters to make the transition from the small screen to the big screen. Though he gets deaded within the first 30 minutes of Rogue One and does absolutely nothing of any value other than hinder the protagonists long enough to pad the run time, he has a lot more of his back-story filled out in the Rebels TV series. He was played by actor Forest Whitaker, so at least there&#039;s that.&lt;br /&gt;
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* Sabine Wren: One of the main protagonists from the Star Wars Rebels show. A Mandalorian woman with a flair for art, explosions, and kicking Imperial ass, she is probably one of the most recognizable characters from the animated side of Disney canon. At first, she was a patriotic Imperial, designing weapons for the Emperor and his vassal ruler for Mandalore, Gar Saxon, until Gar decided to test one of her weapons on a group of Mandalorians, leading her to be labeled an oath-breaker by her people and cast out from her home-planet of Krownest by her mom. She then spends the events of the TV-series with her new surrogate family, the crew of the rebel freighter *Ghost*, and eventually recovers an ancient sword revered by her people, leading her to reconcile with her past, her birth family, and her people. Now, after the Battle of Endor, she is on a quest with Ahsoka Tano to find her &#039;totally-not-boyfriend&#039;, the Jedi Ezra Bridger, and Grand Admiral Thrawn, as they disappeared into the Unknown Regions following the events of the series finale.&lt;br /&gt;
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* Amilyn Holdo: An [[Tumblr|overbearing, purple-haired “Rebel hero”]] and one of the key admirals of the Resistance. If you don&#039;t like the direction the Disney canon is going in, this character is your Jar Jar Binks and probably is to you even if you do approve/tolerate it. Her only role was to basically die in style but unfortunately she was pretty forgettable and nobody actually cared when she was atomized, even if it was a really fucking cool death. Tie-in material tried to fix this; the only real requirement for joining the Resistance was &amp;quot;didn’t think Leia was crazy for thinking the First Order was going to perform Star Wars 9/11”, and Holdo was only the captain of a small frigate before her battlefield promotion due to the entire chain of command other than the other frigate commander dying or being incapacitated by a single torpedo blast to the bridge of the Resistance flagship. As a matter of fact, [[skub|her &amp;quot;super-duper secret plan&amp;quot; ends up getting most of the Resistance killed after Finn and Poe fuck it up]], due to the fact that she decided to [[skub|not tell the freshly demoted highest ranking pilot who had just lost the resistance the last of their bombers her plan, causing him to mutiny]], and she only partially redeems herself via [[What|FTL ramming their command ship into the First Order command ship, destroying most of the FO fleet]], which is briefly visually spectacular but [[fluff]]-wise highly.... [[skub|take a guess]]. In the original script there was a subplot about there actually being a First Order spy aboard with the audience knowing in advance that there was a plan that spy could have ruined, but in an absolutely stunning display of terrible choices none of it was even filmed and the story was not changed to cut the references to that dropped plot. &lt;br /&gt;
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* Rose Tico: A maintenance worker who acts as a tagalong for some of the most boring and annoying parts of The Last Jedi. After losing her sister in the beginning of the movie, she catches her idol Finn (who has apparently become something of a celebrity within the Resistance over the course of the week or so since he defected) trying to desert ship in order to warn Rey not to rendezvous as they were being chased by the First Order&#039;s fleet since Leia had given her a beacon indicating a rendezvous point (something that is entirely forgotten about for the rest of the movie, since Rey doesn&#039;t even use it to meet up with the Resistance at the end). She later went along with Finn to the Gilded Age planet to find the expert capable of helping them deactivate the First Order&#039;s tracking system, and despite literally growing up on a planet like that she still thinks its a great idea to just park their fighter on a luxury beach and run straight into a casino full of arms dealers wearing their military uniforms which results in the two being arrested and meeting a random criminal who sells the two out to the First Order because he overhears them literally explain their entire situation, despite the aforementioned &amp;quot;growing up as either a slave or a poor servant, its kind of unclear&amp;quot; backstory which means she should probably know more than the guy who literally only knows life as a Stormtrooper about shit like that. Her lust for Finn&#039;s BBC drives her to cockblock his heroic sacrifice on Salt Hoth before confessing his love for him at the worst possible moment in a plot point that will likely go nowhere. Also delivers the worst line in the entirety of the franchise: &amp;quot;[[What|That&#039;s how we are going to win. Not fighting what we hate, saving what we love.]]&amp;quot; Which is even worse because Finn was not fighting a hated foe since he has no hatred towards his enemies and was instead just sacrificing himself for the people he loves. This quantum singularity of [[bullshit]] led to a substantial fraction of TLJ&#039;s backlash being directed at her actress despite the fact that she had nothing to do with writing any of it. Was an interesting character- how some heroes could come from unlikely places- that got handed shit writing in a movie that was way too crowded with a huge ensemble to begin with, and almost zero development. In The Rise Of Skywalker the character was redeemed since instead of giving pithy speeches about love and being oppressed she spends her time doing actual ground crew technician work between battles, when characters are meeting to plan their next move she speaks like a high-ranking memeber of the Resistance (by process of elimination, but still), and the most important thing; &#039;&#039;&#039;she actually gets to participate in a battle and shoots some motherfuckers&#039;&#039;&#039;, basically fixing the &amp;quot;her figures don&#039;t sell&amp;quot; problem. The plot point of her being in love with Finn is not addressed, like in any way at all, and she has very little screentime so she&#039;s pretty much been simultaneously upgraded/downgraded into being the Wedge to Finn&#039;s Luke. &lt;br /&gt;
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== Notable Pre-Disney EU Characters ==&lt;br /&gt;
* Thrawn: (See *below under villains)&lt;br /&gt;
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* Mara Jade: Fiery redhead Force user, former servant of Emperor Palpatine and Star Wars second strong female character after Leia (Zahn said he created Mara because he wanted a strong female character with an actual character arc, since Leia is and stays heroic).  Taken from her parents at a young age and raised as a servant to Emperor Palpatine, Mara trained under him and with his royal guards to become one of several high-level Force-using operatives with the title of &amp;quot;Emperor&#039;s Hand&amp;quot;, though she used the cover story of being a dancer Palps liked.  A life of hard work gave Mara a liking for challenges, and she completed numerous missions for him.  After Palpatine&#039;s death, his last command to Mara was to kill Luke Skywalker and he placed a geas on her to this effect.  Bereft of his patronage, without job skills besides spy and assassin and unable to find Luke, Mara was forced to live paycheck to paycheck in numerous jobs until becoming a smuggler, even having a fake relationship with Lando.  When Mara finally met Luke, she tried to kill him but a survival situation forced them to work together.  When she finally learned the the truth of her master and killed an evil clone of Luke called Luuke, freeing her from Palpatine&#039;s compulsion.  Afterwards Mara joined the Jedi Order and worked alongside Luke.  Over the years Mara developed a grudging respect for Luke that grew into love - which Luke developed before Mara did despite Luke saying he didn&#039;t like fiery women like Mara, and the two eventually married.  Then Yuuzhan Vong agent Nom Anor infected Mara with a terminal virus, and she survived through using the Force to keep it at bay.  When the Yuuzhan Vong invaded at large she fought the Vong, struggling with the virus as much as she could, being cured of it around the time her and Luke&#039;s son Ben was born.  After the Yuuzhan Vong War ended, Mara led the Jedi alongside Luke and fought in wars against various aliens and the re-emergent Sith.  In the following poorly-received book series her nephew Jacen turned to the Dark Side and became the Sith Lord Darth Caedus.  When he tired to corrupt her son Ben, Mara confronted him to put a stop to the threat.  During the fight, Jacen distracted Mara with an image of Ben then killed Mara via cheap shot with a poisoned dart, Mara&#039;s last acts were to tell Jacen off while using the Force to alert Luke and Ben and say goodbye to them (Mara&#039;s death was one of the main reasons the book series was hated by fans).  Her last appearance is in the following EU book series as a Force ghost where she warns Luke, sends her love, and gives him tips on how to fight Abeloth.  Due to being a being a sexy redhead woman with a backstory as a spy-cum-assassin for an evil government before joining the good guys, plus her fiery disposition and penchant for catsuits, Mara&#039;s probably a deliberate ripoff of Black Widow from Marvel Comics (ironic now that Disney owns both the Marvel brand and Star Wars franchise).&lt;br /&gt;
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* Ben Skywalker: Son of Luke Skywalker and Mara Jade.  Named for Obi-Wan Kenobi&#039;s pseudonym, Ben grew up learning the ways of the Jedi from his parents.  He was close to his uncle, aunt and cousins too.  Ben was nearly lured to the Dark Side when his cousin Jacen became a Sith but resisted, and any bond between them was destroyed when Jacen killed Ben&#039;s mother Mara.  Years later when the Jedi got word of a lost tribe of Sith emerging and an emerging Force psychosis started spreading among the Jedi, Luke, Ben and the Jedi Order went to resolve the problem, Ben joining his father in re-tracing Jacen&#039;s steps to try and gain insight.  Things went from bad to worse when the Jedi and Sith encountered the Lovecraftian Force Entity Abeloth, a shapeshifting being described as a dozen times stronger in the Force than Luke and able to use both sides of it.  Things were so desperate, Ben accepted when Luke got the Jedi and the Sith to form an alliance against her.  During this time, Ben encountered Vestara Khoi, a Sith apprentice and daughter of one of their leaders.  While firmly on the side of the Jedi, Ben found himself often working alongside Vestara in their mission to stop Abeloth, and was attracted to her; for her part, Vestara reciprocated Ben&#039;s feelings but was hindered by Ben&#039;s disapproval of Sith.  Eventually they confessed their feelings, and the two became a couple (with Vestara also leaving the Sith and trying to become a Jedi).  Said co-operation proved invaluable when Abeloth kidnapped Ben and Vestara for the final part of her master plan.  After Abeloth&#039;s ultimate defeat Vestara, after a ruthless act while fighting Abeloth, became convinced she had much of a Sith mindset to be a Jedi, reverted back to the Sith, ended the relationship by zapping Ben with Sith Lightning before fleeing.  Heartbroken but resolute, Ben resolved to track her down and redeem her if possible (unbeknownst to Ben, Vestara was also heartbroken about leaving him).  &lt;br /&gt;
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* Jacen Solo: While George Lucas always had a story idea for a son of Han and Leia struggling with the Dark Side, Jacen Solo was the first incarnation, and a major influence on Disney&#039;s Kylo Ren.  Born to Leia alongside his twin sister Jaina, he was a skilled Jedi, and often tried to be a calming influence on his younger brother Anakin Solo.  Played a pivotal role in the Yuuzhan Vong War, killing their military commander Tsavong Lah and their true leader.  However, his experiences during the war took a toll, and Jacen started struggling with the Dark Side.    &lt;br /&gt;
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* Jaina Solo: Jaina Solo was a Human female Jedi Master of the New Jedi Order and member of the Jedi High Council.  Daughter of Han and Leia, twin sister of Jacen Solo and older sister to Anakin Solo, she inherited her father&#039;s mechanical aptitude and her mother&#039;s Force sensitivity, resulting in her eventual training at the Jedi Praxeum. During her time there as a youth, she had many adventures, including helping to thwart the Second Imperium, where she helped Zekk abandon the dark side of the Force and join the ranks of the Jedi.  She became a distinguished pilot during the Yuuzhan Vong War, which also saw the death of her brother Anakin Solo and the birth of her cousin Ben Skywalker.   &lt;br /&gt;
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* Tsavong Lah: An alien [[Horus|Warmaster]], Lah was a member of the Yuuzhan Vong species and in charge of the Vong military for much of the war against the Star Wars galaxy.  His most notable accomplishments were conquering Coruscant, indirectly causing Anakin Solo&#039;s death and trying to capture Jacen and Jaina.  A skilled tactician but a poor strategist, Tsavong Lah was [[Commander Kubrik Chenkov|a ruthless fanatic who&#039;s willing to throw countless lives away to achieve his goals]].  Also took on the Vong Nom Anor as his advisor, despite hating Anor&#039;s self-centeredness and lack of piety.  At one point Jacen cut off his foot, so he [[Awesome|cloned an extinct super-predator so he could prove he was still a badass by killing it and take one of its feet to use as a prosthetic foot]].  Also got caught up in a plot by the [[Haemonculi|Shaper Caste to control him through his body modifications]].  He also loved his dad - a retired military officer he&#039;d often turn to for advice, to the point that his death made Tsavong mentally unstable.  Came to view Jacen Solo as his nemesis, and was eventually killed by him.   &lt;br /&gt;
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* Nom Anor: A Yuuzhvan Vong member of the Intendant caste.  After the events of ROTJ, Nom arrived with a Vong advance force as a saboteur to undermine the galaxy in preparation for the Vong invasion.  During this time, Nom Anor worked in disguise to manipulate various groups and clashed with the Chiss Ascendancy helping soften the galaxy up for the Vong.  The capture of some of his agents also clued the Empire in to the coming Vong threat.  He was also such a selfish schemer even Thanquol would turn his nose up in disgust and a major [[Troll]]; before revealing his true identity, when negotiating with Leia he often dressed up and acted like Darth Vader just to mess with her.  Also notable for being an atheist while the Vong as a whole are characterized by being deeply religious.  Before the war, Nom Anor infected Luke&#039;s wife Mara with a Vong bioweapon which caused a terminal illness, forcing her to use the Force to stop its progression.  When Mara confronted Nom, he tried and failed to kill her before being forced to flee.  After losing his position of power, Nom lost his rank and tried to rally the outcast class under the guise of a prophet, only to throw them away when they weren&#039;t useful to him.  Nom found his way onto the Supreme Overlord&#039;s ([[Asdrubael Vect|not that one]]) flagship during the battle to retake Coruscant.  When the Supreme Overlord was killed and the ship started falling apart, Nom tried to kill the heroes three times but was always thwarted.  When offered the chance to escape with the heroes, Nom realized he&#039;d burned all his bridges, didn&#039;t fit in anywhere and was too proud to reconsider his life choices, so Nom chose to stay behind and die on the exploding flagship.  Essentially [[Fabius Bile]] as a self-centered alien bureaucrat.&lt;br /&gt;
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* A&#039;Sharad Hett/Darth Kryat: A human Jedi-turned-Sith.  Born A&#039;Sharad Hett, he was born to a Jedi and his wife who somehow managed to live among the Tusken Raiders of Tatooine, he eventually joined the Jedi Order, becoming a Padawan of Jedi Masters Ki-Adi-Mundi, and later, An&#039;ya Kuro.  When he was only a teen, Hett&#039;s father was murdered by the Jedi assassin Aurra Sing, who was later defeated in a duel by a young A&#039;Sharad Hett. During the Clone Wars, he served the Republic as a General. He met and eventually befriended Anakin Skywalker after Skywalker struggled to come to terms with Hett&#039;s Tusken heritage.  He managed to survive the Clone Wars and Order 66.  He was eventually captured by the Yuuzhan Vong, who [[Haemonculus|tortured and experimented on Hett]], which drove him to the Dark Side.&lt;br /&gt;
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* Darth Talon: A female Twi&#039;lek from the EU comic series &amp;quot;Star Wars: Legacy&amp;quot; who became a Sith Lord in Darth Krayt&#039;s One Sith in 137 ABY.  Best known for being one of Star Wars most fanservice-y characters on account of her attractive, tattoo-covered body and always wearing skimpy skin-tight clothing (though the character&#039;s creators have gone on record to say her appearance is meant to be primal not sexualized, and the skimpy outfit is to show off her tattoos).  Apart from the fanservice, she&#039;s also visually distinctive for being a rare red Twi&#039;lek and the aforementioned black Sith tattoos.  Appointed personal assassin of Darth Kryat, Talon was sent to kill Luke&#039;s descendant Cade Skywalker, then later chosen to be Cade&#039;s Sith teacher when Darth Kryat tried to induct him into the Dark Side.  During this time, Cade and Talon drew close and were heavily implied to have slept together, which may have been Kryat&#039;s plan (heavily implied; Cade and Talon are shown kissing, and in one scene Cade is shown getting out of bed while a naked Darth Talon is sleeping next to him).  Interestingly, Geroge Lucas&#039; original plan for a sequel trilogy involved Talon corrupting Han and Leia&#039;s son to the Dark Side of the Force and Talon was nearly in the Disney trilogy and there is early concept art of her (albeit with her outfit [[SJW|re-designed to be less revealing]]).&lt;br /&gt;
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* Abeloth: A powerful Lovecraftian female entity strong in both the Light and Dark side of the Force, and one of the most powerful being in any Star Wars canon.   She first lived as the Servant, a mortal woman who served the powerful Ones on an unknown jungle planet over a hundred thousand years before the Battle of Yavin. Over the course of her life, she became the Mother: she kept the peace between the Father&#039;s warring Son and Daughter and became a loving part of the family. But she was still mortal—she grew old while her ageless family lived on—and she feared she would lose her precious family. In a desperate attempt to hold onto the life she so loved, she drank from the Font of Power and bathed in the Pool of Knowledge. Her actions corrupted her, transforming the Mother into the twisted, immortal entity known as Abeloth.  Has numerous titles such as the Bringer of Chaos and Beloved Queen of the Stars (the latter self-proclaimed).  Spent millennia trapped on a planet by the Ones, though she&#039;d escape only to be re-imprisoned once more.&lt;br /&gt;
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== Villains ==&lt;br /&gt;
* Darth Sidious/Sheev &amp;quot;Can&#039;t Peeve the Sheev&amp;quot; Palpatine/The Emperor: A creepy old wrinkly dude who sits in his badass evil throne constantly screaming &amp;quot;[[Just as planned]]!&amp;quot; And occasionally frying fools with force lightning. Built a giant planet-destroying weapon, then built another, bigger one as a trap when the first one blew up. He is very clever, managing to scheme and outwit everyone in the prequel trilogy, moving them all into place so he could take over the galaxy (although he still needed a big superweapon anyway to hold onto said power) in the original trilogy and even manages to make [[Just as Planned|everything move to his design]] in the sequel trilogy. Chews so much scenery they had to resort to computer-generated imagery. [[Meme|He is the Senate]].&lt;br /&gt;
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* Grand Moff Wilhuff Tarkin: [[A Song of Ice and Fire|Tywin Lannister]] [[Indrick Boreale|IN SPHESS]]. Ruthless, ambitious, and cold, Grand Moff (Governor) Tarkin is the epitome of all that is Imperial in the SW Universe. His idea of ruling pretty much comes down to [[Konrad Curze|&amp;quot;They can hate me as long as they fear me&amp;quot;]], which is symbolized ultimately by the Death Star.  [[Derp|However, he uses the stick far too often and hardly uses the carrot]], and this policy backfires on him horribly when he destroys Alderaan, a Core World and one of the founders of the Old Republic- for instead of cowing the galaxy into submission, it, along with the Battle of Yavin which saw himself and his battle-station destroyed, [[Fail|galvanized half the galaxy into openly declaring for the Alliance]].&lt;br /&gt;
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* Jango and Boba Fett: Father and son, though the son is actually an unaltered clone of his father. Badass, mostly-silent mercs who get shit done and come from a line of Spartan/Viking/Māori warriors in space called Mandalorians. Sadly, both had very anticlimactic deaths, though Boba survived his in the EU, through the power of being too popular with the audience to kill permanently. (This became canon after Disney made the entire EU non-canon. Rumour has it Boba will be getting his own spin off movie.)&lt;br /&gt;
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* Jabba the Hutt: Obese slug who is a cross between a Mexican drug cartel kingpin and Mafia crime-boss. He runs his criminal enterprise from an old palace-monastery on Tatooine. A [[/d/]]eviant at heart, likes to fap to hot alien chicks dancing for him until they try to escape, then faps even harder when he feeds said chicks to Rancor. Gets strangled to death by a bikini-wearing Leia with her own chains, because symbolism.&lt;br /&gt;
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* Thrawn: *Star Wars [[Creed]], if Creed was also a philosophical blue-skinned, red-eyed alien who loved art.  Originally introduced in the pre-Disney EU/Legends, Thrawn was so popular Disney soon brought him back into the Disney canon (with a few tweaks to his story).  Thrawn was renowned for being one of the few high-ranking aliens in the Galactic Empire and one of the Emperor&#039;s best subjects.  He originally served as a member of the Chiss Ascendancy, but after being backstabbed he signed up with the Galactic Empire and worked with Darth Vader - having met him back when the latter was still a Jedi - and even the Emperor himself.  In his tactics, Thrawn notably employed his philosophy based around understanding the philosophy and art of his enemies, and was a very capable tactician.  Thrawn quickly became very well-liked with fans, to the point many considered him the best thing to come from Star Wars since the original trilogy.  Disney even reintroduced Thrawn to the post-Disney canon because he&#039;s that popular.  He also set up a vassal Empire called &amp;quot;the Empire of the Hand&amp;quot; to combat an alien menace encroaching on Chiss territory that was considered a threat to the Empire; pre-Disney this was the Yuuzhan Vong (AKA the Far Outsiders, AKA the space cenobites who killed Chewbacca by dropping a moon on him), post-Disney it&#039;s Vong-knockoffs called the Grysk.  Pre-Disney he was killed by the betrayal of one of his closest aides but is alive and well post-Disney.  His actual name is the near-unpronounceable Mitth&#039;raw&#039;nuruodo.  With his philosophical nature and fetish for art collecting, he&#039;s probably a deliberate ripoff of M&#039;Quve from &#039;&#039;Mobile Suit Gundam&#039;&#039;, but good luck getting Zahn to admit it.&lt;br /&gt;
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* Count Dooku: An elegant, charismatic, gentlemanly Sith lord and master fencer who had dreams of liberating the galaxy from Republic control, but didn&#039;t expect his partner in crime to be a backstabbing douchebag. Hates Anakin/Vader for not being a gentleman.  In the novels he&#039;s also an alien-hating human supemacist who believes the Empire&#039;s purpose is to establish humanity as dominant in GFFA.  He&#039;d do well as a citizen of the Imperium if he just changed which Emperor he revered.   &lt;br /&gt;
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* Darth Maul: Horned Sith only concerned with bloodshed and fighting. He&#039;d do well as a Khornate Champion. Had his legs cut off then was brought back more badass than ever, until he was utterly stomped by the Emperor then gets killed in a duel with an elderly Obi-wan almost 18 years later. Wields a sick-looking double-bladed lightsaber, doesn&#039;t actually gets a single line in the first film dubbed in by a different actor, and played by famous martial arts master Ray Park. He was a silent badass in the movie but for some reason he was made very talkative in the animated series. The EU gave him a backstory as the scion of a species of Sith-aligned Force witches that &#039;&#039;The Clone Wars&#039;&#039; later made canon. The director of &#039;&#039;Solo&#039;&#039; picked him out of a hat to be the leader of the nefarious criminal gang Han gets stuck working with.&lt;br /&gt;
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* General Grievous: An alien cyborg even more fucked up than what Darth Vader would become (being a robot body that was a canister for his eyes, brain, and vital organs), Grievous was the Supreme Commander of the Droid Army during the Prequels and the Clone Wars TV series (both versions), and a sadistic Jedi hunter.  His competence is usually portrayed two totally different ways; in the 2D animated TV series (created by the same guy who made [[Samurai Jack|Samurai Jack]]), he is portrayed as an unstoppable killing machine who roflstomps experienced Jedi Masters, and is only bested by Mace &amp;quot;The Ace&amp;quot; Windu.  In the CGI series and the third film, he is an [[Stupid Evil|incompetent, frothing loony]] with a record of failure that even Abbadon would laugh at hysterically.  Actually has a somewhat-tragic past: he was a great and virtuous hero on his primitive planet, but Dooku arranged for the Separatists to shoot down Grievous&#039; shuttle down and harvested his shredded body to repurpose him into their general/assassin.  Dooku also lobotomized Grievous in way that reduced him to a raging killer.  When Grievous recovered, Dooku then pinned blame for the shuttle crash on the Jedi and Republic.  Hated being mistaken for a droid, being compared to a droid and all Jedi - especially Obi-Wan Kenobi.&lt;br /&gt;
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* Stormtroopers: The soldiers of the Galactic Empire. Originally, these soldiers were vat clones of Mandalorian bounty hunter Jango Fett cloned in large numbers, trained from birth in combat and clad in environmentally sealed suits of their famous gleaming white full body armor. The original clonetroopers served the Republic against the Seperatists, and were turned into the stormtroopers after Palpatine&#039;s total take-over. After the rebels blew up the gene-banks, the Empire switched to an enlistment system. Since the First Order doesn&#039;t have a good dental plan to bring in recruits, they instead resort to [[Schola Progenium|kidnapping or buying children and raising them as soldiers]] to fill their mook quota. They are unwaveringly loyal and obedient to the Empire, ruthless and brutally efficient foes in combat, and incredibly precise shots with their state-of-the-art weapons. Naturally, these qualities all go out the window when they encounter the protagonists, but that&#039;s life when you&#039;re wearing a [[helmet]]. &lt;br /&gt;
** These boys comes in literally &#039;&#039;all&#039;&#039; the flavors. Variants based on environments (Snow, Desert, Shore and many more) and roles (Pilots, Heavy, Commando and the elite Death Troopers), ensuring that the Star Wars brand always has a new bunch of cool soldier dudes to make toys off of. When things has to get really dangerous for the heroes, the elite variants are brought in, like the Clone Commandoes, Death Troopers and Sith Troopers.&lt;br /&gt;
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* Inquisitorius: Dark Siders trained by the Empire. While the Rule of Two prevents additional Sith, it says nothing about other force users under their command. It is not known if Darth Bane expected the Imperial Inquisition or if he would have approved of the Emperor bending the Rule of Two such. Their job is primarily to ferret out the remaining Jedi and other force users, but they are also used for all manner of wet work and internal affairs. Since their first mention &#039;&#039;way&#039;&#039; back in &#039;&#039;The Star Wars Sourcebook&#039;&#039;, they have served as enemy force users that while still dire threats could still &#039;&#039;conceivably&#039;&#039; be defeated by the player characters. The source of many prominent antagonists in the expanded universe, including Jerac.&lt;br /&gt;
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== Disney Villains ==&lt;br /&gt;
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* Kylo Ren: A Dark Jedi (not Sith, they technically went extinct with Vader, Sheev, Dooku, and Maul) who is actually the son of Han and Leia, Ben Solo, which the Internet absolutely refused to shut up about after it was leaked.  He&#039;s mostly based on Jacen Solo from the EU (a son of Han and Leia who became a Jedi then fell to the Dark Side and became a Sith) with his new name likely taken from EU character Kybo Ren and having the same real name as Luke&#039;s son from the EU with Mara, Ben Skywalker.  He idolizes his grandfather, Darth Vader and wears a black suit and a mask to show this. He wields a unique crossguard lightsaber. People thought he would be a badass after seeing the trailers but after seeing the movie, he turned out to be a half-naked pussy looking like a gay Turkish oil wrestler who very often gets temper tantrums and gets his ass kicked by a teenage girl (though to be fair, if he had been a complete badass, everyone would’ve just complained that he was a rehash of Vader. So, you know, rock and a hard place. Also he only had his ass beat since he was already shot by a bowcaster and stabbed with a lightsaber, so fighting even in spite of that is pretty badass). Kylo&#039;s character became significantly more fleshed out in TLJ, ironically making him one of the only characters to have actual development in the whole movie.  Between that and Kylo&#039;s actor Adam Driver being really bro-tier about the whole situation (he even appeared in a skit as Kylo which also included poking fun at Kylo&#039;s emo traits), Kylo has managed to win over many fans, with some citing him as probably the most interesting character in the Sequels.  Serves Palpatine before turning on him with Rey and gives his life to heal her, scoring a kiss with her before he dies redeemed as Ben, ala Vader dying as Anakin.  This relationship between Rey and Kylo sharply divided the fanbase and created some extreme reactions.  The worst cases were some extremely rabid Kylo/Rey shippers who insisted Adam and Daisy Ridley - Rey&#039;s actor - become a real-life couple (despite both being in separate relationships), to the point that they &#039;&#039;&#039;harassed Daisy Ridley&#039;s boyfriend on social media, harassed Adam Driver along with his family (including stalking them and sending messages hoping for the deaths of Adam&#039;s wife and/or newborn son) and made death threats against JJ Abrams&#039;&#039;&#039; (far surpassing practically any other Star Wars backlash, even the death threats thrown at Ahmed Best - Jar Jar&#039;s VA - and the purported backlash against Kelly Marie Tran - Rose Tico&#039;s actress); it cannot even be “justified” (and justified is used &#039;&#039;very&#039;&#039; loosely here) as the ravings of butthurt ultra-fanboys, this crossed the line into full-on bullshit. &lt;br /&gt;
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* Snoke: Supreme Leader of the First Order who speaks to his underlings through a massive hologram. Very little is known about him at the moment. Though many fan theories say that he is Darth Plagueis, the old master of Palpatine who was assumed dead (everyone assumes every new Darksider is him, though, so grain of salt) the powers that be have repeatedly denied the theory (though it&#039;s admittedly a better guess than suggesting that Snoke is [[What|Mace Windu, Boba Fett, or a clone of Darth Vader]], which we would like to stress are [[Derp|actual fan theories]])...unfortunately, we will have to wait for an inevitable comic book or novel to explain it, since he [[RAGE|gets killed like a chump by his own servant, Kylo &amp;quot;Emofag&amp;quot; Ren.]] It is possible he may return given that the ring on his finger has inscriptions that translate to various rephrasing of “survive death” that is carved from the stone of Darth Vader&#039;s lava castle (yes, you read that right), but that may actually be a nod to Palpatine’s EU resurrections.  Turns out to be a genetically engineered pawn of Palpatine&#039;s, like he was literally born looking as shriveled and injured as he did and had some kind of fabricated backstory like an organic Blade Runner Replicant. &lt;br /&gt;
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* General Hux: The First Order&#039;s Tarkin equivalent and a moustacheless ginger Hitler in space. Delivers a pretty cool speech, but can&#039;t fight to save his life.. The backstory for Hux is his father was an Imperial hero, and Hux wants to be the First Order version of his old man and lead the FO to a final victory. Hux openly dislikes Kylo Ren and has frustration with the Force-users borders on meta at times. Spends most of TLJ as a foil to the edgier and more toyetic bad guys, but he seems to be the only one to have noticed how impractical the Empire/FO&#039;s fuckhuge weaponry can be when you&#039;re fighting something smaller than a planet and have lost the element of surprise. Becomes Kylo Ren&#039;s comic relief ginger prison bitch at the end of TLJ, although he has an interesting scene where he was about to finish off the unconscious Kylo until he woke up. Sent some very simple info to the Resistance in Rise Of Skywalker that set off the movie plot (mostly by making them take the info they already had seriously) and later helped the main characters escape, and was immediately shot for his efforts. He is never mentioned again. &lt;br /&gt;
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* Captain Phasma: A First Order operative in charge of instructing the new Stormtrooper legions, Phasma serves as the Boba Fett of TFA - which is to say that she does nothing of note other than stand around and look cool until she figuratively and literally gets thrown into the trash in Force Awakens. Lucasfilm have apologized for overadvertising the character in the lead-up to the film since she was just supposed to look cool and do nothing like Boba Fett originally did but the huge presence of her in the marketing implied she was going to be a major character (remember, Jar Jar and generic Battle Droids had far more merch than Maul during the release of Episode 1) and have promised to give Phasma an actual role and backstory for TLJ that will play into Finn&#039;s story. (This turned out to be bullshit due to the fucked-up nature of TLJ&#039;s production, but the reshoots managed to give her a good showing anyway.) Her backstory was released in a novel where she was a tribal on a planet the Empire stripped into the stone age, who backstabbed her tribe for a stronger tribe, backstabbed her second tribe and brother to rescue a stranded Imperial officer and join the Empire, backstabbed her mentor to become the supreme commander of the Stormtrooper Corps in the First Order, then in the comic series she was shown to have survived the trash compactor when a Resistance bomb blew it up and she entirely disregarded everything (including saving Starkiller Base or Kylo Ren) to backstab and frame one of her subordinates for lowering the shields then promptly hunted him down to “bring him to justice”. So [[Skaven|she’s a spear-wielding backstabber extraordinaire.]] At the present she&#039;s got a nasty scar on one eye where her hyper durable helmet was busted in, and fell into a fire on a shattered starship (to be fair the ship wasn&#039;t exploding or breached where she was, and aside from that one hole her armor is fine so she&#039;s almost certainly showing up again even if not in a movie). Did not appear in the last movie of the trilogy, with JJ saying &amp;quot;One of the things that surprised him the most about TLJ is Phasma just getting killed off&amp;quot; so she&#039;s dead until further notice.&lt;br /&gt;
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== One-Apperance Characters==&lt;br /&gt;
* FN-2199/&amp;quot;TR-8R&amp;quot;: a First Order Stormtrooper who wields a badass riot baton in combat. Appears only in The Force Awakens and notable only for two reasons; he shouts &amp;quot;Traitor!&amp;quot; at Finn, and then he kicks his punk ass despite the latter wielding a fucking lightsaber. Such is the stuff that memes are made of.  Gets a bit of backstory that he and Finn trained and grew up together, hence his outrage at seeing Finn fighting for the opposite side.  Even if he goes out like a punk to Han Solo, by all accounts, &amp;lt;s&amp;gt;FN-2199&amp;lt;/s&amp;gt; TR-8R is what Phasma &#039;&#039;&#039;should&#039;&#039;&#039; have been. [https://image.prntscr.com/image/VFRN0EFuQkCz3pkBYGCN2Q.jpg He would make a great commissar].&lt;br /&gt;
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* Jyn Erso: Appears in Rogue One. A former member of the Space Taliban (Rebels who refused to group up with the rest of the Rebels due to their extreme willingness to do evil shit to kill evil assholes) who is captured by the Rebels so they can talk to Space Bin Laden (Saw Gerrara, a character who guest-starred in a few episodes of the cartoon Rebels and pretty much shows up to die in Jyn&#039;s movie) about rumors of a planet killer being fueled by Space Iraqi oil crystals (that makes lightsabers work), one that was partially designed by her father. Jyn is angry all of the time because her life sucks, she watches every parental figure in her life die in front of her, most of them over the period of a single day, and the movie hopes this will hide the fact that she really doesn&#039;t do much other then flip authority figures the bird. Her name mirrors that of Jan Ors, partner-in-crime of legendary badass Kyle Katarn which is REALLY not as well-received by the fans of the series her movie retconned as Disney thought it would be (to be fair, the old EU had around ten different versions of the Death Star plans being stolen which many fans just figured were combined into the one Leia had, so that doesn&#039;t mean Kyle and Jan can&#039;t ever be made canon again). Gets killed when Tarkin used the Death Star to destroy the facility in an attempt to stop the Rebels transmitting classified information, but Jyn and Cassian got the Death Star plans beamed into space before that.&lt;br /&gt;
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* Cassian Andor: Appears in Rogue One. A Rebel spy and assassin, Cassian angsts about the fact that he lives in a political thriller about the space mafia VS the space Nazis set mere days before the simple good and evil morality of the original trilogy kicks in. His only friend is a droid, but that&#039;s not exactly as unusual in the setting as the movie implies it is. Shares an award with Luke for not getting the girl in the end...kind of; they do share a final hug and possible kiss in the elevator before he died with her getting atomized by a partial-strength shot from the Death Star. The Disney Canon variant of Kyle Katarn, who was an Imperial officer turned Rebel turned Jedi Master, who is so badass he shaves with a lightsaber. A massive waste of character. UPDATE: We&#039;re now getting a TV series based on him, so there&#039;s at least that?&lt;br /&gt;
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* K-2S0: Appears in Rogue One. What C-3P0 would be if he grew a pair and got a stronger droid body. A reprogrammed Imperial tactical droid and Cassian&#039;s only friend. Does that thing where he spits out survival odds in stressful moments. Caught a grenade in mid-air then tossed it back at it&#039;s original thrower without even looking, shot Stormtroopers (even took out two by [[Angry Marines|picking up a third stromtrooper and whacking them with him]]), and delivered some great deadpan lines which endeared him the audience - even those growing more jaded to these new movies liked him.  So of course he dies first in order to establish that shit gets real during the last twenty minutes of the movie, although he died holding the line so Stormtroopers wouldn&#039;t reach Cassian and Jyn and his last act was smashing the control panel with his bare hands so at least he went out as cool as he came in.&lt;br /&gt;
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* Chirrut Îmwe: &amp;lt;s&amp;gt;Discount Jedi&amp;lt;/s&amp;gt; The real star of Rogue One. A blind martial artist who may or may not have force powers, can beat a squad of Stormtroopers with a staff, shoot TIE Fighters out of the air, and could take your girl if he wanted to. Haha, jk, he&#039;s totally homo for his bara partner-in-crime with the badass autocannon. Dies in a bombing run, but he doesn&#039;t fear death.  Even his actor (from the badass &amp;quot;Ip Man&amp;quot; series) admitted that he was shoehorned into the movie in a desperate attempt to make China give a shit about Star Wars (which failed, because China really just doesn&#039;t give a shit about the franchise). Chirrut is memorable mostly because he belongs to the &amp;quot;Order Of The Whills&amp;quot;, notable because &amp;quot;Whills&amp;quot; were a thing George Lucas kept wanting to use in the original trilogy (immortal beings who were supposed to be telling the story, hence &amp;quot;a long time ago&amp;quot;, later the spirits that make up the Force itself, and finally an order of warriors that Leia was supposed to found after Luke&#039;s death in a sixth movie before he decided to take a break then do prequels instead). &lt;br /&gt;
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* Baze Malbus: Chirrut&#039;s best mate and self-appointed bodyguard. Has three lines, but comes off as memorable because of his hellgun-looking backpack mounted autocannon with a scanvisor that lets him hold down the trigger and headshot stormtroopers until they are all dead. In early scripts Chirrut was his father figure, in the finished product they&#039;re ambiguously gay even though the director intended there to be a &amp;quot;finding peace with the pastor who heard his confession after a very grim life&amp;quot; vibe. Dies shortly after Chirrut, and actually makes a connection with the Force in his final moments. Quite a bit of work went into designing his visual style and his backstory, not a single bit of which ended up in the movie. &lt;br /&gt;
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* Orson Krennic: Director of the Imperial Military Research Division and Rogue One&#039;s villain. Forces Jyn&#039;s father into building the Death Star for him, causes the death of Jyn&#039;s mother, then proceeds to spend the rest of the movie getting roasted by the more competent Imperial characters because he&#039;s a fucking moron with a grudge. He&#039;s typical of the average Imperial who doesn&#039;t wear Stormtrooper armor in the Expanded Universe as well as Disney canon, notable mainly for giving off &amp;quot;Resident Evil villain&amp;quot; vibes. &lt;br /&gt;
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* TZ-1719: Appears in Rise of Skywalker. The leader of a unit of First Order Stormtroopers who, upon being ordered to shoot civilians, all laid down their guns at once despite there being no communication between them to do so. Implied to be Force sensitive, with the accidental subtext being that she simply subconsciously Force-tricked her troops into not being evil anymore. They stole their dropships and escaped to Endor, living a non-tech lifestyle by taming some kind of goat aliens as mounts. She personally took on the name &amp;quot;Jannah&amp;quot;. Her primary purpose of the movie is to replace Rose as Finn&#039;s love interest since they couldn&#039;t decide on hooking Finn up with Rey or not (for problems such as &amp;quot;would it offend racists into not buying merch, would it be seen as sexist to end her journey with a Disney Princess ending of getting a relationship, etc&amp;quot;). Further unfortunate subtext is how TZ is quite literally just Rule 63 Finn, although it fixes the &amp;quot;Finn Problem&amp;quot; that has been pointed out where suddenly Stormtroopers dying can be seen as a tragic loss of a potential hero by adding the idea that &amp;quot;&amp;lt;strike&amp;gt;Kanye was right, slavery is a choice&amp;lt;/strike&amp;gt; good characters who end up as Stormtroopers can just choose not to shoot the non-combatants so anyone that doesn&#039;t deserves to die like the nameless &amp;lt;strike&amp;gt;loot pinatas&amp;lt;/strike&amp;gt; mooks they are. The end of the movie adds &amp;lt;strike&amp;gt;spinoff bait&amp;lt;/strike&amp;gt; the implication she is Lando&#039;s grandaughter, or at the least he has an idea of who she was taken from as a baby. &lt;br /&gt;
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* Qi&#039;ra: Han Solo&#039;s old girlfriend and partner introduced in &#039;&#039;Solo: A Star Wars Story,&#039;&#039; filling in for a number of older EU characters (don&#039;t worry, the Disney Star Wars comics had already given Han an ex other than her anyway). Grew up with Han on Corellia before getting forced into the Crimson Dawn, which is like the Mafia in space except run by Darth Maul instead of the Hutts. Helps Han survive an unobtainium deal gone bad, then backstabs her boss to become her gang&#039;s alpha dog and Maul&#039;s personal agent. Too bad this will probably never be followed up on outside of tie-in novels thanks to how bad the movie did. Also kinda awkward they made her Maul&#039;s Personal Assistant right after Rebels killed him off, meaning that Star Wars fans felt absolutely no curiosity about how the entire thing was going to go.&lt;br /&gt;
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* L3-37: While K-2S0 brought droid characters to an awesome new high, L3-37 brought them to a new low. While not being as bad as Holdo and Rose, and being far more memorable than the chick, the spy dude, the TIE Fighter pilot dude, and the two Asian dudes from Rogue One (admit it, you don&#039;t fucking remember more than two of their names at best), she suffered the most from the reshoots the movie underwent. The /v/-tier name is only the warning label on this crock of shit. A droid that constructed a body for herself from spare parts and wound up as Lando&#039;s version of Chewbacca, L3-37 is a [[SJW|woke robot feminist in space by direct admission of the writers, with everything that implies]] while also being a revolutionary leader who gives no fucks about any disgusting meatbags and at the same time is physically romantically involved with Lando while giving romantic advice to other characters and at the same time is all about profit and shooting up the place while using other droids as just pawns in her rampages (did we mention this character REALLY suffered from the reshoots?) Her body is destroyed in an escape attempt but ends up as one of the droid brains running the Millennium Falcon (yes, the same computer C-3P0 complained about in the original trilogy; draw your own conclusions.) Long story short, the feminist/sexbot/droid-supremacist/human loving/spree killer provides constant tonal whiplash. Did we mention that since she began without having a body there was no reason to stick her in the Falcon which is a fate worse than death based on about 1/4 of her characterization, it adds a LOT of disturbing subtext to Lando&#039;s fondness for the Falcon and the fact that Han basically just kept it after winning the game despite knowing Lando&#039;s lover was trapped forever inside, the implications for the conversations she had with Threepio during Empire Strikes Back, and the fact it was kept abandoned by a criminal on a desert planet for at least a decade means she&#039;s probably gone even more insane? Fan reaction is mixed, but only between &amp;quot;worst character ever, would prefer to watch Jar Jar and Holdo star in a sitcom than watch the movie again&amp;quot; and &amp;quot;had potential, was disappointed, still don&#039;t like the name&amp;quot;.&lt;br /&gt;
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== Nations and Organizations ==&lt;br /&gt;
* The Galactic Empire: Ever seen an evil, fascist space empire imposing itself on the galaxy with huge, evil spaceships and cool mooks? Then it was probably inspired by the Empire. Itself inspired by the brutalist designs of Nazi Germany, the First Galactic Empire is overall &#039;&#039;the&#039;&#039; classic authoritarian dictatorship, propped up by legions of obedient but easily disposable troops, cool propaganda that paints them as the saviours of the galaxy and ambitious officers ready to be choked for their failures. The Empire was created from the infrastructure of the Republic when Emperor Sheev Palpatine took singular power of the senate, ostensibly to keep the galaxy safe after the Clone Wars, but totally because he was a powerful Sith Lord who wanted to get his evil fascist dick hard. Once the galaxy got wise to this, the Empire used fear to keep them in line, which is one of the reasons why they took a liking to huge Star Destroyers and Death Stars, since they look fucking terrifying. While evil overall (as our [[Emperor|Lord and Savior]] George of the Lucas proclaims it), individual people go from normal people who knows no better since they&#039;ve lived with propaganda up their exhaust ports all their lives to genuine psychopaths like Palpatine and Grand Moff Tarken. The Empire eventually broke apart after the Battle of Endor where the Emperor was killed (allegedly; it&#039;s more complicated than that...), his apprentice turned to the Light Side of the Force and the second Death Star blown up. The remains of the Empire&#039;s military became the Imperial Remnants who fought the New Republic and each other for control of resources.&lt;br /&gt;
** Empire Remnants: in the original continuity, the Empire splintered into different warlord factions after the death of the Emperor and took several decades for the New Republic to defeat. At various points these remnants continued to threaten the New Republic for a long time, including the splinter lead by [[Creed|tactical genius Admiral Thrawn]]. Eventually the largest remnant, which had greatly mellowed out its policies since Palpatine&#039;s death, made peace with the New Republic. Would continue to exist into Cade Skywalker&#039;s era 130+ years after the Battle of the Yavin, where it would split into two major factions; one that was more overtly associated with the Sith and reminiscent of the pre-Rule-of-Two Sith Empire, and the other lead by a royal family of Force Sensitives more akin to Grey Jedi. In the Disney canon, most of the Empire surrendered or retreated into the Unknown Regions not long after the Battle of Endor, but various warlords still existed in the Outer Rim for at least five years since the fall of the Empire. &lt;br /&gt;
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* The Republic: Before the Empire, the galaxy was governed by a &#039;&#039;huge&#039;&#039; representative democracy, seen in the prequel movies. Its corrupt as fuck, and not really capable of much other than ignore the fact most of the galaxy is already at war with itself, entire species are being wiped out in ethnic purges faster than they can be counted in a census, and slavery is pretty much everywhere. Acts like one nation, functions as an economic forum for oligarchs while planets police themselves to varying degrees. Don’t fuck with Hutts, leaving them to do whatever they want in most of the galaxy, and until Sheev took over and made it the prelude to his Empire the only thing they ever did to get shit done is ask the Jedi to deal with it, whatever it is. &lt;br /&gt;
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* The Old Republic: The early Republic. Far less corrupt, and had a standing army made up of what can charitably be called a mix of rent-a-cop security and elite paramilitary volunteers. It was also far smaller, as the Republic only gradually expanded in stages across the galaxy, with humans leading most colonization efforts. Still rely heavily on Jedi, but mostly just for dealing with Sith. Hutt territory is more formal rather than them operating everywhere. &lt;br /&gt;
** Ruusan Reformation: 1000 years before the Battle of Yavin, after the apparent destruction of the Sith, the Republic underwent a massive reorganization that made it into the Republic, but started with a dark age due to the damage caused by the war. Used to reconcile a problem in the films where the Republic is said to have existed for both 1000 years and &amp;quot;a thousand generations&amp;quot;. This also solves how many details about pre-Prequel works had substantially different depictions of the Republic and Jedi from what the prequels wound up doing, and how there were wars when a character says there hasn&#039;t been a full scale war since the formation of the Republic.&lt;br /&gt;
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* The New Republic: The post-Empire government that the Rebellion forms. &lt;br /&gt;
** Legends: Leia rules for a time, trying to manage the various monsters of the week and Imperial remnant groups, gradually stepping down to more minor titles to avoid being another Emperor.  Then they have to deal with things like the extragalactic cenobite invaders that cause a galaxy-wide holocaust while her Jedi kids died or flirted with being evil.  Eventually it forms the Galactic Federation of Free Alliances, a confederation that includes a less-evil Imperial remnants (which it had been at peace with for a while) and some other powers, remaining a stable force combating Sith and their empires ever.  During this time, Leia&#039;s granddaughter was prophesied to bring the Light Side of the Force into ascendance while a female Force-Cthulhu tried to co-opt the prophecy for herself. &lt;br /&gt;
** Disney: Focused on defeating the Empire, then dismantled the Rebellion militarily. Focused mostly on being an intermediary with independent planets, paying for each one in the alliance to have their own militia with treaties to support each other if attacked, while the Republic itself had a small fleet to bolster anyone in need. Despite sounding like the setup for World War 1, it actually is like the US/Soviet Cold War with the Imperial remnant then its successor the First Order, until the FO performed a Star Wars 9/11 and used a planetkiller weapon to destroy all the planets in the sector of the New Republic capital then invaded the independent planets. Being essentially destroyed, the planets focused on their own survival until Lando performed a short planet-hopping tour to rile up the militias and all the scum, villainy, and pirates who wanted to see the true death of the Empire/First Order. During its reign it had far less control over the galaxy than the Republic or Empire, but clever administration and assigned leadership of the militias made traditionally dangerous and lawless planets like Tatooine finally civilized. Its ultimate fate is now unknown. &lt;br /&gt;
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* Confederacy of Independent Systems: aka the Separatists. Due to the rampant corruption in the Republic, a lot of systems were very unhappy with the state of the galaxy and wanted out. However, many of these separatists included extremely powerful corporate goons, such as the Trade Federation, who simply wanted more power for themselves, and were willing to lease out their droid armies to that end. While outwardly they were simply disgruntled and neglected planets who wanted independence, in reality the CIS existence was deliberately engineered by the Sith in order to further their goals in the creation and maintenance of the Empire. Under the leadership of Count Dooku, they formed a formidable alliance that would threaten the core worlds of the Republic, eventually leading to the Clone Wars that would throw the galaxy into one of the bloodiest conflicts in centuries. And despite Dooku&#039;s purported political idealism at the start of the war, as the war progressed, bloodthirsty war criminals like General Greivous made the Republic fear and loathe any hint of disloyalty, which was a major PR problem for the early Rebellion. The fact that the CIS was made up of powerful, alien corporations from the Outer Rim also served to justify the Empire&#039;s xenophobia, nationalization of virtually all heavy industry, and subjugation of worlds far away from the Core. Because the Separatists were simply an expendable puppet of the Sith, Palpatine had no qualms about sending Vader to destroy the remaining leaders once he secured his Empire and they&#039;d outlived their usefulness.&lt;br /&gt;
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* The Rebel Alliance: After Emperor Palpatine&#039;s political takeover succeeded and the Jedi murdered in a [[Horus|galaxy-wide act of backstabbery]], Senators Bail Organa, Padmé Amidala, Mon Mothma and a small group of sympathizers come together to form a resistance group, knowing fully well that the new Galactic Empire won&#039;t be going quietly with their new &amp;quot;doctrines&amp;quot;, especially since the Empire&#039;s militarization only increased following the end of the Clone Wars. The rebellion&#039;s supporters were an odd mixture of former Separatists, Republic loyalists who found themselves betrayed such as Kashyyk and Mon Calamari, and the occasional Imperial defector who found Imperial service either too immoral or too dangerous. For the next twenty years, the Rebellion will infiltrate, sabotage and generally frustrate the Empire as best they can, but unfortunately doesn&#039;t manage to really make a big difference; that is, before a certain Luke Skywalker gets swept up by them and leads them to their first, grand victory against the Empire&#039;s first Death Star. From here on out, the Rebellion does their best keeping themselves hidden from the Empire while maintaining strong relations with their allies, who, while few, did let them create a small fleet of outdated vehicles. Eventually, the Rebellion&#039;s hard work bears fruit after the second Death Star blows up and the Emperor goes missing. From here, the Rebellion and their members become the New Republic.&lt;br /&gt;
** The Resistance: From a first look, the Resistance looks extremely similar to the Rebellion visually (they are called &amp;quot;The Resistance&amp;quot; for Pete&#039;s sake!), but there&#039;s a little more going on under the hood. Feeling her hairbuns tingle with fear, Leia Organa realizes the First Order will become a galaxy-wide headache soon and moves to get the New Republic to give a shit - except they don&#039;t, because her father was Vader, and thinks she&#039;s a military maverick that just wants to feel important. Leia then begins to fund a secret militia of her own, looking for supporters among fellow senators and calling in old friends. The result is... Less than ideal. Functionally just a strikeforce of some twenty fighters and one or two capital ships (who by now are über-mega outdated), the Resistance can do jack &#039;&#039;shit&#039;&#039; against the First Order, who literally commands entire space empires by force. By the Force Awakens, they&#039;re pretty much fucked - but luckily gets themselves two new heroes to add to the fold (one who is among the most naturally talented forces users ever seen), re-connect with Han and Chewie AND find a fucking map to Luke Skywalker&#039;s personal pillowfort he left for some 5-10 years ago. Eventually fucked up after destroying the Starkiller Base and grinded to metal spacedust by a prolonged space chase, they eventually manage to ignite resistance in the entire galaxy, which gets a &#039;&#039;fuckhueg&#039;&#039; navy of ragtag ships to reinforce them at Exegol.&lt;br /&gt;
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* The Hutt Cartels: Essentially the space mafia, if the mafia had the clout to influence the national government (like in Russia during the 90s with the Russian Mob). If there&#039;s an affair that&#039;s illegal by legal standards, the Hutts probably have a hand in it. Keeps to themselves and doesn&#039;t care much for what the Sith and Republic is up to, though Jabba the Hutt, owner of Tatooine, takes part in the original trilogy because of Han Solo&#039;s longstanding debt to him. Gets helped and funded by the Empire to do their dirty work and gets killed for his efforts, so there&#039;s a good reason why they keep out of all that. Hutt space has significant overlap with the cartels, but the two are technically separate.&lt;br /&gt;
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* The First Order: If the Empire was the textbook fascist dictatorship, Disney&#039;s First Order is the Nazi Party itself as a military organizations/cult. After the Imperial Remnants began fighting amongst themselves, an Imperial admiral fled to the Unknown Regions to rebuild her version of the Empire. Here the First Order grew slowly as former Imperials joined them and they subjugated small local fiefdoms and kingdoms. Eventually the previously unknown Sith Lord Snoke took control as their Supreme Leader and Ben Solo joined him as his apprentice, becoming Kylo Ren. The New Republic eventually learned of the First Order, but thought they were just a paper tiger with no real power. In actuality, their military tech and capabilities were quite high for how relatively small they were... Oh yeah, and they had created a superweapon built into a trench in the planet Ilum that could &#039;&#039;destroy a whole star-system&#039;&#039;. Eventually they fired the thing and waged a war of subjugation on the anarchic remains of the New Republic.&lt;br /&gt;
** SPOILERS: Behind the scenes, the Emperor had manipulated the creation of the First Order to retake the galaxy, using an artificial body double (Snoke) to take direct control while hiding on the Sith homeworld. The plan was to eventually add his own fleet of Star Destroyers with planet-destroying capabilities to the First Order and form the Final Order, the one and final armada to take the entire galaxy through force and fear.&lt;br /&gt;
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== Worlds ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tatooine&#039;&#039;&#039;: A run down desert world orbiting a binary star system on the outer rim of the galaxy. It has a few dingy little cities, towns and farms home to a collection of criminals, smugglers, people scraping by and slaves with some basic order imposed by Hutt Crime families. The oral history of the native sand people suggests that it was considerably more lush before its inhabitants pissed off the Rakata, but the source for that notes oral histories are generally inaccurate. Surprisingly it is the most visited world in the franchise, showing up in every film but &#039;&#039;Empire Strikes Back&#039;&#039; due to the Skywalker family&#039;s connection to this craphole.&lt;br /&gt;
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* &#039;&#039;&#039;Naboo&#039;&#039;&#039;: Lush planet between the Mid rim and outer rim, shared by both humans and gungans. Interestingly, the planet core is connected to the planet&#039;s oceans, though travel through the core is quite dangerous due to the leviathans living there. The planet hadn&#039;t been terribly important right up until the Trade Federation came knocking, which began a series of conflicts culminating in the Clone Wars. Relatively close to Tatooine, which is how the Jedi end up discovering Anakin Skywalker during the conflict when they&#039;re forced to evacuate the Queen of Naboo.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Coruscant&#039;&#039;&#039;: The Capital of the Republic and the Empire, a Ecumenopolis in which basically every square meter of it&#039;s surface is covered in a multi-kilometer thick cityscape. Originally found in George Lucas&#039;s notes as &amp;quot;Imperial Center&amp;quot;, [[Timothy Zahn]] named it Coruscant in the Thrawn Trilogy (as Imperial Center was clearly not the original name) and Lucas was convinced to keep the name when it came time to make the prequels. Before the prequels, pronunciation in audio books was all over the place. Descriptions of the city are not unlike your typical [[Hive city|Hive City]], where the elites live in the upper levels where the sky is still visible, while the lower class live in the dark, crumbling foundations, but with a slightly more Art Deco vibe rather than Gothic.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Yavin IV&#039;&#039;&#039;: Jungle moon of the gas giant Yavin. The temples on this moon used to house a warrior race that had been enslaved by the Sith before being driven to extinction; it then became the secret base of the Rebel Alliance, which became the staging area for the Alliance&#039;s battle against the first Death Star. After the superweapon&#039;s destruction, the Empire launched a conventional attack and the Alliance was forced to relocate to Hoth. After the Thrawn Campaign, it became the site of Luke&#039;s new Jedi Academy which, after a brief incident with a Sith wraith haunting the place, flourished until yet another galactic war forced them to relocate.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hoth&#039;&#039;&#039;: An obscure snow world devoid of any intelligent life, and seemingly named after a legendary Jedi master of old. It became the new headquarters for the Rebel Alliance after the fall of Yavin Base. It was established &#039;&#039;way&#039;&#039; back in the Newspaper comic that it was chosen by the rebels after Luke crash landed on it and encountered a pair of malfunctioning [[Android|Replica Droid]] prototypes fleeing from their creators. Further sources have expanded on its reasons for being chosen to include the fact that it&#039;s just off of a major trade route, which concealed supply runs (and is why Bespin is within backup drive distance).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bespin&#039;&#039;&#039;: Gas giant with a breathable upper atmosphere. Home to Cloud City, an independent city that makes its income through mining Tibanna gas (used in blasters). Bespin&#039;s independence was used as a political pawn when Vader arrived and extorted Lando Calrissian into betraying the rebels to him. After some double crossing, the Rebels would later liberate Bespin from the Imperials.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kamino&#039;&#039;&#039;: Ocean planet that technically exists outside the Galaxy proper, in between it and what is known as the &amp;quot;Rishi Maze,&amp;quot; which was why it was a bitch to find. The inhabitants are expert geneticists, and the place is really hard to get to without knowing exactly what you&#039;re doing, making it the ideal location for growing the Republic&#039;s clone army.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Geonosis&#039;&#039;&#039;: Desert world inhabited by bug people. Was used by the separatists to build their armies and strategize, eventually becoming the site of the first battle of the Clone Wars. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Utapau&#039;&#039;&#039;: Temperate planet characterized by its massive sinkhole cities. General Grievous tried to rally the Seperatists here after Dooku&#039;s death, but was killed by Obi-Wan in the ensuing battle.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Khashyyk&#039;&#039;&#039;: Forest planet and home to the wookies, who live in gigantic tree houses connected by enormous suspension bridges.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mustafar&#039;&#039;&#039;: Lava planet and the last holdout of the Seperatists. Darth Vader makes his base here after he is forced to don his iconic armor.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dagobah&#039;&#039;&#039;: Uncharted swamp planet where Yoda went to live in exile. Noteworthy for the Dark Side cave, a naturally-occurring phenomenon where the dark side would tempt anyone who entered. Briefly the EU made the cave a remnant of a random dark force user Yoda fought there, but this was retconned away when it was implied Yoda had never visited the place before his exile, then the Clone Wars series made it so Yoda &#039;&#039;did&#039;&#039; visit Dagobah before his exile. This would just be a random detail if not for a significant character having his backstory linked to this event.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Endor&#039;&#039;&#039;: A gas giant also known as Tana at the end of the Outer Rim before Wild Space (and it probably was in Wild Space before one of the most significant events in Galactic History took place there). The Empire built the second Death Star in its system.&lt;br /&gt;
** &#039;&#039;&#039;Sanctuary Moon&#039;&#039;&#039;: Better known than the planet itself is its forest covered moon that the Empire build the shields for the under-construction Death Star 2 on. It&#039;s home to the short, furry and deadly Ewoks. It was the nominal capital of the interim Alliance of Free Planets and New Republic for two years till the capture of Coruscant.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Death Star&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Death Star II&#039;&#039;&#039;: We&#039;re fudging the definition of world here, but its not an exaggeration to say this thing is the size of a small moon and has a very sizeable population. While the Death Star II was incomplete, it was substantially bigger and more deadly. This thing was able to get around with a battery of hyperspace engines, but still took a fair amount to time to get around in order to get within firing range. Curiously enough, the idea for the superweapon came from Tarkin, but was designed by the Geonosians of all people, which then terrified the pants off the Republic that the Seperatists had a superweapon prompting them to start reverse-engineering the design ([[Just as planned]] as far as Palpatine was concerned).&lt;br /&gt;
&lt;br /&gt;
==Species==&lt;br /&gt;
One important thing to note about alien species in Star Wars is that almost all of them were originally singular costumes added to the films for background color or to make a character stand out, then had a species name and culture retconned onto them by Expanded Universe writers. As a result, most species&#039; &amp;quot;personalities&amp;quot; are just shallow clones of the character they&#039;re derived from. Many of the species seen in the original trilogy were given names and backstories by [[Star Wars RPG|the original RPG from West End Games]] that became canon as every other EU novel to come after used Star Wars D6 as a reference.&lt;br /&gt;
* &#039;&#039;&#039;[[Human]]s&#039;&#039;&#039;: Leias. They originated in the Galactic Core, but have spread to most inhabited planets, first as slaves to a now-extinct species of precursors and then through initial space exploration with pre-hyperdrive generation ships. As a result there are a lot of [[Abhuman|&amp;quot;near-human&amp;quot;]] species kicking around that are basically just weird-looking humans and pretty much the only species humans can crossbreed with. &lt;br /&gt;
** &#039;&#039;&#039;Mandalorians:&#039;&#039;&#039; Bobas. A society of space [[Spartans]]/[[Vikings]] with cool armor. Actually not human majority initially (Unless you are a Disney fan), originally made up of a species called the Taung. The Taung had a habit of adopting orphans of other species to the point that when shit hit the fan and they died out following a war with the Jedi, their culture was preserved by other species who remember them as their Progenitors. As it stands, a Mandarlorian can be of any race (the adopting the orphans-thing was something else the Taung passed down) but are usually human.  &lt;br /&gt;
* &#039;&#039;&#039;Corellians:&#039;&#039;&#039; Hans. Literally an entire culture of dashing rogues and space cowboys who like to go fast and smuggle shit (and penniless street urchins looking for their big break to become dashing rogues and space cowboys).  The Corellian Engineering Corporation made the YT series (of which the Falcon is officially part of, though its modifications are extensive enough to make listing CEC as its manufacturer a [[Wikipedia:Ship of Theseus|Ship of Theseus]] problem) and many of the Rebel ships seen in the original trilogy. Nearly ruined their planet with starship factories, but now they&#039;ve gone green and relocated all of their heavy industry to space stations. Their home system reeks of precursor meddling and is detailed enough to be a setting in itself, complete with a Big Dumb Object in the middle (Centerpoint Station) for PCs to fuck with.&lt;br /&gt;
* &#039;&#039;&#039;Wookiees:&#039;&#039;&#039; Chewbaccas, and one of the only species to be named in the original films. Huge, swole sloth people that do not live on Endor and can&#039;t speak (but absolutely understand) Basic. Most are actually pretty peaceful and intelligent and they have produced a lot of highly skilled engineers. They highly value people who save their life, becoming their eternal friend in what is known as a Life-debt; this is how Han met Chewie. They have retractable climbing claws, but a cultural taboo on using them in combat leads to those who do so being exiled as &amp;quot;madclaws&amp;quot;. Has the unfortunate distinction of being the first species in Star Wars lore to have their home planet and culture detailed... via the &#039;&#039;Star Wars Holiday Special&#039;&#039;. Despite the infamy and single airing, the broad strokes survived the entirety of the Expanded Universe&#039;s lifespan and would reappear in &#039;&#039;Revenge of the Sith&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trandoshan&#039;&#039;&#039;: Bossks. Brutish, scaly [[Lizardfolk]] capable of regenerating severed limbs and absolutely obsessed with hunting shit. Have had a continuous species war with the Wookiees since before FTL was a thing, which is a &#039;&#039;long-ass time&#039;&#039; in Star Wars (well over 150,000 years), owing to the fact that the two species share a home system. Their religion is about scoring &amp;quot;points&amp;quot;, with the only known method of gaining them is violent action and the only known method of losing them is being captured alive by enemies. The system was first mentioned a mere three years after &#039;&#039;[[Doom]]&#039;&#039; so the fact that they essentially see life as a giant, violent video game is likely pure coincidence. Despite this they aren&#039;t universally evil, though they often are.&lt;br /&gt;
* &#039;&#039;&#039;Gungans&#039;&#039;&#039;: Jar-Jars. These guys suffer from an extremely poor choice of poster-boy (compared to Wookiees who have one of the best possible poster-boys of their species). You may think that just because Jar-Jar is one of the least intelligent characters in the entire Star Wars galaxy, the rest of his species are too, but if you can look beyond Binks you&#039;ll see that the Gungans are pretty cool in their own way. Remember that, canonically, Jar-Jar is considered a disgrace in Gungan culture before the Battle of Naboo and after the rise of the Empire (as Senator Binks directly enabled it). Masters of organic technology, they live in bubble-buildings under the sea and have access to bioelectric spears and booma (essentially organic shock grenades fired by the [[Sling|various]] historical throwing devices) alongside [[Awesome|army-wide shield generators]] (in defiance of everyone else in the galaxy deriding them as primitives). Like the Wookiees these guys have a warrior-culture to be proud of, but unlike them they have at least made the effort to have a go at learning to speak basic (even though they still need to work on it). Due to their cartilaginous skeletons they are especially athletic and dynamic, making them pretty good fighters if they are trained properly, and in a rarity for a sci-fi species they have a racial weapon that&#039;s actually entirely practical (sling hurled explosives continue to see use today). Certainly if you want an accurate Gungan poster-boy, look no further than Captain Tarpals, who manages to hold General Grievous up in a duel for several minutes with nothing more than his spear. Oh, and their king is voiced by [[Awesome|BRIAN BLESSED]]. Still don&#039;t like them? Well, at least feel comfortable in the knowledge that they&#039;re more entertaining than anything in the Sequel Trilogy.&lt;br /&gt;
* &#039;&#039;&#039;[[Twi&#039;lek]]s&#039;&#039;&#039;: Technicolored humanoids from Ryloth (which is about as far as you can get from the core worlds without leaving the major hyperspace lanes) with weird head-tails (&amp;quot;lekku&amp;quot;) that they have instead of hair. Enough have been transported off world, generally as slaves, they can be found anywhere, and many have never seen their ancestral home. Given it&#039;s a borderline death world whose chief economic exports are drugs and slaves, they aren&#039;t missing anything. Their most interesting physical quality (aside from the girls being hot) is that they can communicate silently with their lekku. TORtanic tried to rationalize their fetish for enslaving their own as being the result of a precursor project to design the perfect slave species, but nobody cares about this because TORtanic is shit.&lt;br /&gt;
* &#039;&#039;&#039;Duros&#039;&#039;&#039;: Seen once in &#039;&#039;Hope&#039;&#039; during the cantina scene. Naturally they&#039;re one of the most important species in the EU despite not having a canon character until The Clone Wars introduced us to Cad Bane. Enslaved by precursors alongside humans, they were among the first to develop FTL travel based on salvaged hyperdrive technology and are the only non-human species to have an equivalent of &amp;quot;near-human&amp;quot; in a few &amp;quot;near-Duros&amp;quot; species.&lt;br /&gt;
* &#039;&#039;&#039;Bothans&#039;&#039;&#039;: [[Meme|Died to bring you this information.]] A species of [[Beastmen (40k)|wolf-men/goat-men]] (depending on which author/illustrator) who are almost universally spies thanks to that one-off line from Mon Mothma. In truth the best and early EU works portray them as something far worse: politicians. The most prominent Bothan is Borsk Fey&#039;lya, a Bothan politician who used his role in the acquisition of the second Death Star plans to maintain a place in the New Republic&#039;s senior leadership and uses his position for personal gain like any proper politician should. Now possibly NOT wolfgoatpeople, thanks to some Lucasfilm [[Troll|source]] being all like “it’s never explicitly stated that they’re aliens, maybe they’re humans, *WINK*”.&lt;br /&gt;
* &#039;&#039;&#039;Rodians&#039;&#039;&#039;: Greedos. Their home planet being a death world full of predators means they are often aggressive and put hunters in high regard, which is the EU excuse for all the film Rodians being criminals.&lt;br /&gt;
* &#039;&#039;&#039;Chiss&#039;&#039;&#039;: Thrawns. Near humans with blue skin, dark blue/black hair and red eyes. They dwell in the Unknown Regions, with they’re own fancy schmancy empire, crack navy and altogether superior technological advancements that make the rest of the galaxy look fucking backward (see blaster resistant clothes...whereas [[Derp|fucking stormtrooper armour can be defeated by arrows loosed by Care Bears]]). Known for being superb pilots, traders, negotiators, tacticians and all round scheming bastards with Danish accents.&lt;br /&gt;
* &#039;&#039;&#039;Gran&#039;&#039;&#039; are three eyed goat (?) like aliens with rough, tan skin. They are quite nice and peaceful with excellent vision, especially in distinguishing color. Unfortunately for the galaxy at large, Gran exile most of their criminals: They consider being unable to see the rich and beautiful environments of their homeworld a fate worse than death. These exiles often fall into criminal groups.&lt;br /&gt;
* &#039;&#039;&#039;Mon Calamari&#039;&#039;&#039;: Ackbars. An aquatic species whose long history of making airtight vehicles for travel in three dimensions has made them excellent ship-builders. During the early days of the Rebellion the Mon Calamari were one of the few species to successfully throw off the Empire during Operation Domino and not be subject to immediate reprisal thanks to their isolated location and strategy of mining hyperspace routes to buttfuck any Imperial ships sent to shut them down (ships coming out of hyperspace don&#039;t have shields). Those weird-looking bubble ships from &#039;&#039;Return of the Jedi&#039;&#039; are built by Mon Calamari.&lt;br /&gt;
** &#039;&#039;&#039;Quarren&#039;&#039;&#039;: Another background species from &#039;&#039;Jedi&#039;&#039; who share their homeworld of Dac with the Mon Calamari. Prideful isolationists who stick to the depths, with their main contact to the surface being trading deep sea mined materials to the Mon Calamari. Look more than a bit like [[Illithid]].&lt;br /&gt;
* &#039;&#039;&#039;Gamorreans&#039;&#039;&#039; are space [[Orc]]s: Pig-like, brutish, stupid and violent. Constantly at war with each other, their clan identity is so strong they&#039;ll try to kill each other if from opposing clans if they meet off-world. Frequently brought into the galaxy as slaves or by clans trading labor/muscles for outside resources. Like Wookiees, can&#039;t physically speak Basic. Unlike Wookiees, only their clan matrons and some high ranking men are literate in their native language.&lt;br /&gt;
* &#039;&#039;&#039;Zabrak&#039;&#039;&#039;: Mauls. Near-humans with mostly bald, spikey heads and two hearts. Those black markings Maul had are actually ritualistic tatoos that Zabrak men often get. They were pretty divided internally till the Empire decided to oppress them all and force them to join together. Eeth Koth of the Jedi Council was one.&lt;br /&gt;
** &#039;&#039;&#039;Dathomirians&#039;&#039;&#039; are a sub-species of Zabrak native to Dathomir who supposedly interbred with humans to create a new group, which was separated according to gender, though their origins have been neglected in current canon. Even so, the females of this sub-species do not have the spiked heads typical of other Zabraks. Darth Maul is the most prominent Dathomirian in the films and TV series.&lt;br /&gt;
* &#039;&#039;&#039;Togruta&#039;&#039;&#039;: Red skinned humanoids with lekku and hollow horns that allow echolocation. Shaak Ti and Ahsoka were Togruta. &lt;br /&gt;
* &#039;&#039;&#039;Hutts&#039;&#039;&#039;: Jabbas. (Fun fact: &amp;quot;the Hutt&amp;quot; was just a title in the original trilogy and Jabba was just some random slug dude. The original film didn&#039;t even intended for him to be an alien!) Naturally they&#039;re all mini-Jabbas who live in a clan/crime-family/zaibatsu type of arrangement known as the &#039;&#039;kadjic&#039;&#039;. Kind of like the Mexican drug cartels in that they have their own corner of the galaxy that they rule independently, even after they join the Empire they pay the Moff to look the other way when they do shady shit. (They&#039;re always doing shady shit.) Because the Hutts own exactly one third of all organized crime (and a significant number of planets) in the galaxy and it is the third (after Basic and Binary) most widespread full language, Huttese is a good language to take, especially for criminal-types . Be warned! Hutts have four fingered hands and their numbering system uses base eight! Despite being looking and acting like fat [[neckbeards]] they&#039;re actually insanely strong and their less bulky youth are very agile for their size. They LOL at the Force, so the RPGs tend to give them a huge bonus to resist mental influence.&lt;br /&gt;
* &#039;&#039;&#039;Sullustan&#039;&#039;&#039;: [[Dwarf|Short, tunnelfaring, crafters who can drink a lot without getting drunk]]. Vaguely simian near-humans with flappy jowls, large ears, and black eyes that originally evolved for tunnels. Their SoroSuub company is one of the largest tech makers in the galaxy, and likely the largest that isn&#039;t Human run.&lt;br /&gt;
* &#039;&#039;&#039;Toydarians&#039;&#039;&#039;: Wattos. Blue tapir-looking dudes from Hutt Space who can hover on fly-like wings. As their source character is a hilariously offensive Jewish stereotype, the EU largely ignored Toydarians until &#039;&#039;The Clone Wars&#039;&#039; reinvented them as a vaguely Cambodian monarchy on a mud world. Mind tricks don&#039;t work on them (only money).&lt;br /&gt;
* &#039;&#039;&#039;Jawa&#039;&#039;&#039;: Utinni! They roam Tatooine (and a few other planets) scavenging technology and selling it. A handful of sources mention they are [[Skaven|rodents]] under the hoods.&lt;br /&gt;
* &#039;&#039;&#039;Ewoks&#039;&#039;&#039;: If skub became a species, Ewoks would be a contender up there with Gungans and Yuuzhan Vong. Small koala-like creatures, similar to Jawas, that live on the forest moon of Endor, Ewoks are super primitive and live in tribes. They end up playing a big part in the Rebel victory in &#039;&#039;Return&#039;&#039; by attacking Imperial stormtroopers and destroying some walkers. Their reception didn&#039;t seem too bad at first, but in the following decades they&#039;ve become reviled by many, not so much for their design but more for the idea that small bears with spears and rocks could defeat what were supposed to be the Emperor&#039;s finest troops. Some people don&#039;t mind them (and they were &#039;&#039;definitely&#039;&#039; profitable for merchandise) but others hate them and say they&#039;re a prime reason that attitudes toward &#039;&#039;Return&#039;&#039; have gotten increasingly negative over the years.&lt;br /&gt;
* &#039;&#039;&#039;Neimoidians&#039;&#039;&#039;: Trade Federation flunkies; they will not survive this. Their reproductive cycle is really weird, producing lots of grubs which are raised in warrens fighting over a limited amount of food in which the weak are culled. Unlike how this usually goes, this process makes the Neimodians prone to hoarding resources and wary of danger.&lt;br /&gt;
* &#039;&#039;&#039;Noghri&#039;&#039;&#039;: Primitive, short saurian people who happen to be some of the deadliest non-Jedi melee combatants and assassins in the galaxy. Darth Vader bought their loyalty by saving them from the environmental damage a crashed ship caused. They are a major part of Timothy Zahn&#039;s Thrawn Trilogy, which they were invented for.&lt;br /&gt;
* &#039;&#039;&#039;Tarasin&#039;&#039;&#039;: Invented whole-cloth for the Living Force campaign for [[Star Wars D20]]. Lizardmen with scales that change color based on their emotions and frilled necks. With focus they can control their colors enough to camouflage themselves and even &amp;quot;speak&amp;quot; silently amongst each other. They had a high degree of force sensitivity, though if this a result of their species or their home system being a place where the Force is strong is unknown.&lt;br /&gt;
* &#039;&#039;&#039;Shards&#039;&#039;&#039;: Sapient crystals. They are incapable of movement and don&#039;t speak the way humans do. They can however control droid bodies they are implanted into. Several are force sensitive which led to a Jedi teaching them the ways of the Force. The Jedi order shunned these &amp;quot;Iron Knights&amp;quot; and excommunicated the master responsible. This wound up benefiting them though, as the master and his students were able to survive the Jedi purge due to the obscurity this granted. When Luke&#039;s new order emerged they welcomed the Shards with open arms.&lt;br /&gt;
* &#039;&#039;&#039;Rakata&#039;&#039;&#039;: The aforementioned precursors, developed by [[BioWare]] for the &#039;&#039;Knights of the Old Republic&#039;&#039; game (though there were a few mentions of precursors here and there before that). Formed an &amp;quot;Infinite Empire&amp;quot; long before the Republic using dark side powered hyperdrives only they could use. When they gradually lost their force sensitivity their empire fell apart. Responsible for why there are so many Humans and Human off-shoots everywhere: They were seeded throughout the Infinite Empire as a slave species and abandoned when it fell. There is no evidence they existed past the Old Republic era, where a few fractured and primitive survivors were seen on their home planet and this planet was devoid of life by the time of the Ruusan Reformation.&lt;br /&gt;
* &#039;&#039;&#039;Sith&#039;&#039;&#039;: Red skinned near-humans with boney tentacles growing out from near their nose and an affinity for the dark side, especially illusions. Natives of Korriban, the order most people know as Sith were a result of exiled dark Jedi interbreeding with them and adding their knowledge of technology. So diluted with human blood they were extremely rare by the Old Republic era and believed extinct by the time of of the prequels. A few small mostly primitive pockets had been discovered however, but were covered up by Palpatine so he could grab more dark side goodies. More or less invented whole-cloth for the EU.&lt;br /&gt;
* &#039;&#039;&#039;Yuuzhan Vong&#039;&#039;&#039;: [[Tyranids|Extragalactic aliens who only use organic technology]].  Pallid humanoids with tapered skulls who came from a living planet they worshiped as a god called Yuuzhan&#039;tar.  The first time the Vong met aliens was an [[Necrons|interstellar robot war]].  Fighting off said robots made them hate all machines and [[Khorne|gain such a taste for conquest they made up a new war god and conquered their galaxy]]... only to destroy it due to infighting.  To punish their tyranny, Yuuzhan&#039;tar [[Culexus|cut them off from the Force, unintentionally making them mostly immune to it]].  They developed [[Dark Eldar|a species-wide pain and body modification fetish]] trying to fix this before finding and invading the Star Wars galaxy.  The resulting religious war decimated the New Republic, caused mass genocides and had a death toll of around &#039;&#039;&#039;365 trillion&#039;&#039;&#039; ([[Lamenters|including Chewbacca]]).  Then Luke and his family killed [[Goge Vandire|the guy manipulating their civilization behind the scenes]], found Yuuzhan&#039;tar&#039;s living planet offspring and ended the wawr.  The Vong colonized it, reconnected to the Force and became terraformers as penance.  Rendered part of the Legends by Disney.&lt;br /&gt;
* &#039;&#039;&#039;Grysk&#039;&#039;&#039;: A near mythical species from the Unknown regions, where starships usually can&#039;t go because the hyperspace along its border is a level of fucked-up that only warp storms can match. Little is known about them except that they live on a spacefleet, have a fierce warrior culture, are humanoids with tapered skulls, their weapons and armor are ritualistically disfigured on the right side and they had a penchant for [[Tesla|electrical weapons]].  Likely Disney&#039;s replacement for the Yuuzhan Vong, since Space Cenobites with bio-tech is too weird and grimdark for Disney.  The Rak&#039;gol to the Yuuzhan Vong&#039;s Tyranids.&lt;br /&gt;
&lt;br /&gt;
==The Galaxy (and beyond)==&lt;br /&gt;
The Galaxy Far Far Away is a spiral galaxy about 120,000 light year in diameter. It is home to an unusually high number of populated planets and species. It has a few smaller satellite galaxies, though only one is ever visited in the entity of Star War media and only in an obscure short story (but visitors from the others have come).&lt;br /&gt;
*The Deep Core: The innermost part of the galaxy. Due to a high number of black holes, and dense star clusters, only the outer most areas are explored. The sole exception is a top secret Imperial bunker world of Byss.&lt;br /&gt;
*The &amp;quot;Core&amp;quot; worlds: The most populated and best mapped part of the galaxy. Holds the actual capital of the Republic/Empire/New Republic, and some of the biggest sources of culture. The earliest known home world of Humans and Duros, but the Rakata taking these species as slaves leaves the world of their origin a mystery.&lt;br /&gt;
*Colonies: The first areas that was expanded to after hyperspace travel came about.&lt;br /&gt;
*Inner Rim:&lt;br /&gt;
**Hapes Cluster: An independent system of stars ruled by the matriarchal Hapes Consortium. Even for Star Wars, it&#039;s incredibly dense in populated worlds. They took in a large number of Separatist scientists at the end of the Clone Wars and by the New Republic it has unique technology that&#039;s more advanced in some areas despite lagging behind in some other areas. &lt;br /&gt;
*Mid rim:&lt;br /&gt;
*Outer Rim: The farthest reach of the galaxy. Civilization is sparsely populated, neglected by the galactic authorities and/or largely dominated by the independent and cruel Hutt Empire.&lt;br /&gt;
** Hutt Space: An autonomous section of the galaxy ruled by the Hutt clans (&amp;quot;Kajidic&amp;quot;). How, exactly, head of state (or any government function) is determined and what titles they hold is unclear, but there seems to be some Hutt that somehow becomes on top of it. A lack of extradition agreements with the Republic renders it a haven for criminals, who in turn kick money back to the Hutts. It joins the Empire during its existance, only to continue its shifty ways after early Imperial attempts to wipe out crime fail and regain independence after Palpatine&#039;s death.&lt;br /&gt;
*Corporate Sector/Tingel Arm: The &amp;quot;northern&amp;quot; most edge of the galaxy. Over 400 years before &#039;&#039;The Phantom Menace&#039;&#039;, the Republic had the brilliant idea to develop an unpopulated section of the galaxy: Get a bunch of large companies to do it in exchange for some autonomy, resource rights and lower taxes. [[Not As Planned|Naturally this went poorly]], and the whole place is a [[Cyberpunk]] style megacorp controlled dystopia. Originated in the Han Solo books, one of the first expanded universe books ever.&lt;br /&gt;
*Unknown Regions: The vast, largely unexplored due to similar issues to the core, western chunk of the galaxy. It actually has several native hyperspace capable civilizations forging their own empires by the New Republic era, one of which was already active over 4000 years before the Battle of Yavin.&lt;br /&gt;
*Wild Space: Wild Space is the area of the galaxy that &#039;&#039;is&#039;&#039; charted and open to Hyperspace travel, but unsettled and most of the detail on the maps is lacking. Holds the Rishi system, the only publicly known path to the Rishi maze (a state secret path in the Outer Rim&#039;s Rothana goes to Kamino).&lt;br /&gt;
*Rishi Maze: The only one of the satellite galaxies to be visited by those from the main galaxy, able to be accessed by traveling a chain of systems stuck between the two. The one short story that actually goes there describes it as a mess of radiation, but this could be the particular system within the maze. The only people known to live here are exploiting the natural resource deposits and hiding from The Empire. More well known is the cloner planet of Kamino, which is between the main galaxy and the maze.&lt;br /&gt;
*(unnamed) Yuuzhan Vong galaxy: This was the home galaxy of the EU race the Yuuzhan Vong, their original homeworld of Yuuzhan&#039;tar, the planet Zonama Sekot, the reptoid Chazrach, and possibly the Silentium (who made first contact and war on the Vong) and the Abominor droid civilizations . The galaxy was a spiral galaxy like GFFA and had a vast number of sentient races in it; however, the Yuuzhan Vong [[Tyranids|wiped the others out]], save the Chazrach [[Dark Eldar|whom they instead enslaved]].  The Yuuzhan Vong referred to it as the &amp;quot;ancestral galaxy&amp;quot;, and much of it was destroyed when [[Horus Heresy|the Yuuzhan Vong started fighting among themselves after dominating the galaxy]], with its current state of what&#039;s left of it unknown.  &lt;br /&gt;
*Firefist Galaxy: Another one of the orbiting galaxies. The only contact the main galaxy has had with it has been sending probes. Home to the Faruun, Maccabree, Nagai and Tof, all of which arrived during the early New Republic fleeing the problems of their home or in pursuit. All of this comes from the Marvel comics (with some smoothing in the details in reference books), but despite the general oddness of fitting the Marvel comics into more modern canon and many silly concepts in those comics, the presence of these species and their conflict is largely accepted because, unlike the &#039;&#039;other&#039;&#039; extragalactic visitors, it&#039;s not very disruptive to overall canon to include them.  Given that Disney now owns both Marvel and Star Wars, we may see more of them.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Star Wars appears to be a fairly standard sci-fi world (because it &#039;&#039;set&#039;&#039; that standard), but there&#039;s many subtle nuances that are easily missed&lt;br /&gt;
* Hyperdrives take ships to Hyperspace where they can travel and arrive at other destinations at FTL speed. Using a hyperdrive takes careful calculation to not only arrive on target, but avoid hitting anything on your way there. &lt;br /&gt;
** Each hyperdrive has a class, which multiplies travel time. At the time of the Rebellion, the standard was 2x, with newer/upgraded ships often packing class 1x and the Millennium Falcon (proclaimed to be the fastest ship in The Galaxy) had a class 0.5 as a result of modifications that made it unreliable. Anything larger than a fighter has a backup hyperdrive of much higher class (typically double digit) to ensure the crew can limp to the nearest populated system in the event of failure of the primary drive.&lt;br /&gt;
** Most travel occurs along the great hyperspace lanes, where the way is known to be clear and calculations are more established.&lt;br /&gt;
** Vehicles have to start up their shields &#039;&#039;after&#039;&#039; they complete their jump, which makes them vulnerable if you can predict where they are coming from. This makes launching an attack purely to target any reinforcements possible.&lt;br /&gt;
** Hyperspace itself [[The Warp|is weird]], and standard procedure is to avoid looking outside long term during travel to prevent people from going nuts. Communications while in hyperspace (except to ships making the same jump) are near impossible. Leaving hyperspace without the ship you came in on is impossible, and ejecting someone during travel ensures their death.&lt;br /&gt;
** There&#039;s a handful of instances of of hyperdrive failures sending people to Otherspace, an alternate dimension populated by a ship graveyard and hostile bug aliens with organic technology.&lt;br /&gt;
** One thing that&#039;s often overlooked is that modern hyperdrive technology is adapted from the dark side powered hyperdrives of the ancient Rakata after they lost the ability to use The Force and could no longer travel to maintain their empire. The result is that even experts don&#039;t have a total understanding of &#039;&#039;how&#039;&#039; Hyperspace works.&lt;br /&gt;
** Interdictor ships are capable of generating artificial gravity well to stop travel through their path and prevent ships from getting away. These first appeared in the Mandalorian Wars of the Old Republic, using spammed tractor beams to fake gravity wells, but these couldn&#039;t keep pace with hyperdrive improvements and disappeared till a superior successor technology was developed in the Imperial era. During the early days of the New Republic, Admiral Ackbar devised a tactic of using of such ships to prevent &#039;&#039;ally&#039;&#039; movement, ordering one to power up if it detected sabotage on a planned target had failed so the incoming attackers would be pulled from hyperspace far enough away to retreat. It would be Thrawn however that would prove the true master of such maneuvers, developing a system that allowed reliable same-system hyperspace jumps during tactical combat.&lt;br /&gt;
*FTL communication comes in four forms, all with their own issues.&lt;br /&gt;
**Holonet: The best known method for FTL communications. Vaguely comparable to the early internet, with news, primitive BBS, email, and some other stuff. Quite rare once you get past the developed core areas, and expensive to use both in setting it up and bandwith costs. Only military command vehicles and those for heads of state are likely to have personal holonet transceivers.&lt;br /&gt;
**Subspace relay: The cheaper alternative to the holonet is subspace relays. Relatively slow and has problems with dropped communications, but still FTL. Most capital ships have subspace transceivers, and some smaller vehicles are known to have them as upgrades. Comparable to snail mail, with shopping being a mail order order system like the Sears Catalog (view catalog, send order and payment, await shipping) rather than online shopping.&lt;br /&gt;
** Hyperspace Courier: Has all the problems of courier communication, and all the problems of hyperspace combined. Despite these faults, it&#039;s often the only choice for the most remote systems or if someone is disrupting the above two (like in a war) and always the only way to send physical goods.&lt;br /&gt;
** The Force: Occasionally powerful Force users are seen communicating via The Force across very long distances. This requires both parties be strong in The Force and have a very close connection. Even then being able to do anything more than sense the other is in danger is a crapshoot.&lt;br /&gt;
* Blasters use energy to excite special gas that is then expelled to deadly effect. Most blasters have an alternate stun setting which provides less-lethal takedowns. Stun setting is quite reliable and consistent even on physically tough species like Wookiees, though it&#039;s not safe to use on pregnant women and outside of specialized stun-only blasters the range is rather low. Despite being energy weapons, they have quite a kick.&lt;br /&gt;
** [[Stubber|Normal firearms]], known as slugthrowers, are also present. Compared to blasters they&#039;re cheaper, cause bleeding, can&#039;t be blocked by a lightsaber, can be suppressed, have faster projectiles and lower maintenance requirements, but have less initial stopping power, lower capacity, can&#039;t stun, make far more noise without a suppressor, and have heavier ammo.&lt;br /&gt;
** Ion weapons disrupt electric systems, but cause little structural damage and only minor burns on living creatures. This allows them to disable droids or ships without totally destroying them, making them important in capturing them. &lt;br /&gt;
** [[Sonic Weaponry]] exists, but it&#039;s considered an odd fork (as powerful as a slug thrower with none of its benefits) by everyone outside of water worlds and Jedi hunters.&lt;br /&gt;
* Replusorlift keeps vehicles, industrial equipment and some droids floating off the ground a good distance. Most spacecraft have repulsor systems as well, which is how they&#039;re able to operate in atmosphere despite their poor aerodynamics.&lt;br /&gt;
* &#039;&#039;&#039;[[Robot|Droids]]&#039;&#039;&#039; aren&#039;t a true species, but are playable in all RPGs. They&#039;re supposed to be really smart appliances, but Star Wars technology is so fucked up that a few develop sapience if left on too long without formatting. Despite this droids aren&#039;t considered people by the galaxy at large because sapient droids are as rare as non-evil [[drow]] and most of the time leaving droids running for a long time just makes them slower and buggier until they can&#039;t do their jobs anymore, like Windows, or, at best, overly attuned to a specific user. That a good number of sapient droids have learned to bypass that pesky &amp;quot;no killing&amp;quot; clause doesn&#039;t exactly encourage experimenting with it either.&lt;br /&gt;
** Class 1 droids are designed to preform scientific applications like medicine or lab work. Since they were designed to be used in fixed locations most, but not all, have limited mobility.&lt;br /&gt;
** Class 2 droids are designed to preform technical labor like repair work. Since they are expected to work within artificial locations they are generally on wheels or treads and have short, non-human shapes. One notable subcategory of Class 2 droids are Astromech Droids (like the famed R2 series), which are designed to plug into fighters and bombers where they function as a co-pilot, navicomputer and in-flight repair.&lt;br /&gt;
** Class 3 droids are designed for human interaction, with jobs like translator or chef. Some lower end Class 3 droids were made for positions like waiter. Almost all of them are roughly human shape, with the main exception being those built by and for non-humans.&lt;br /&gt;
** Class 4 droids are the most varied but have one thing in common that clearly separates them: They are made for combat and (except for a few armed with only stun weapons) don&#039;t have programming against killing. Class 4 droids vary in intelligence from blaster turrets with some targeting AI to clever and ruthless assassins/commandos. Even [[Android|Human Replica Droids]], designed to be indistinguishable from humans, are technically Class 4. Many Class 4 droids have their nature obfuscated by building them into the shell of a Class 1 or Class 3 droid.&lt;br /&gt;
** Class 5 droids are made for manual labor like heavy lifting or a power generator with legs. They are barely intelligent, rarely have names and almost never become sapient. They are however cheap and quite common.&lt;br /&gt;
* Cloaking devices come in two types. &lt;br /&gt;
** The first was dependent upon crystals that became rare due to overharvesting. Use of a superweapon for deep excavation allowed an imperial research project to toy with the idea of fitting an entire squadron of fighters equipped with one.&lt;br /&gt;
** The second, the hibridium model, used a different rare material and was developed near the end of the Empire, though didn&#039;t see use till after the fall. It was substantially (though still only relatively) cheaper but had two unique drawbacks. The first was that it also blinded the ship to the world outside and rendered it unable to communicate as well. These problems would briefly be overcome with the use of the Force instead. Afterwards the Remnant gave up on it as mostly useless, and agreed to ban it during the peace treaty with the New Republic.&lt;br /&gt;
** Personal &amp;quot;stealth field&amp;quot; generators also seem to exist, unrelated to these. They simply dampen sound and bend light to make the wearer harder to spot and difficult to see. Presumably these aren&#039;t upscaled for vehicle use because of the real world problem with such a concept of being completely useless against any sensor beyond just human level vision (blatantly obvious to thermal, radar if they&#039;re big enough ect.).&lt;br /&gt;
* In many ways, while technology is advanced it&#039;s still in the mindset of 1983, if not 1977. As mentioned above, the internet (at least the interplanetary one) is quite primitive and poorly connected. Even though everyone has a tiny radio set (Comlink), there&#039;s no such thing as cellphones (you have to broadcast to a channel and hope whoever you want to hear something is listening). Aside from portable computers, which are quite expensive, and datapads, which still have limited functionality, most non-droid technology only does one thing. Unlike the 1913 rail and M-Lok equipped guns of the 90s onward, weapon accessories either need to be made for a single model or hand-fitted by an expert. Video games are either professional simulators or extremely primitive.&lt;br /&gt;
&lt;br /&gt;
==Setting History==&lt;br /&gt;
{{stub}}&lt;br /&gt;
Bear in mind the highly contradictory nature of canon and many sources from EU to Disney means any attempt to truly form a concrete history would take an in-depth scholarly pursuit of all sources and debate amongst the global community while taking into account upcoming new results that can entirely rewrite the record. You know, like real history ([[Tolkien]] did an admirable job, but nothing quite says plausible history like something everyone has an opinion on but nobody that anyone wants to listen to has fully researched). At any rate, what is presented here is an abridged version of the lore history, using the most complete accounts and combining the EU AKA “Legends” with the Disney canon when not contradictory (because despite having supposedly wiped it out of canon, there are frequent callbacks to parts of it). &lt;br /&gt;
&lt;br /&gt;
* The universe begins, life begins to evolve. A lot of small things happen that tie into other stories, but aren’t worth mentioning outside that story. The first galactic civilization (that we know of) are the Rakata, aliens who are cruel and uplift various other species for slaves and food. This explains most aliens that are just paint and simple face prosthetics away from being human, as well as recurring traits like bipedalism. At some point the Rakata encounter the Hutts, and the result is the Rakata being nearly wiped out. Hutts did not possess space travel, nor would they until much later so how the fuck that happened isn’t clear. &lt;br /&gt;
* Time progresses and the Rakata are forgotten. Civilizations develop and discover space travel, then hyperspace travel. Initial hyperspace colonization and mapping is risky, requiring oftentimes blind jumps and the hope there isn’t a star or something where you end up. Blind jumps that result in colonists losing contact with the rest of the universe evolve on their own, explaining some groups that are VERY similar but not the same species (for example, Miraluka are lost human colonists who ended up on a planet with poor light and over generations they evolved to not have eyes, but instead all have a Jedi-tier connection to the Force to “see” with). &lt;br /&gt;
* The Force-users find their jumps guided to a specific planet, with aliens from many diverse backgrounds guided to a planet (the name changes, we’ll say its Tython here although its been changed to Ahch-To in the Disney canon). Bringing their own religions, traditions, and cultures, the Force-users develop schools of thought on the philosophy. Eventually one group decides the meaning of life for the Force is to destroy evil (like [[Paladins]]), and wages war on the others saying “you’re with us or against us”. One group resists which saw honor and personal development as the meaning of life (like [[Cavaliers]]). The rest were split between the two. The Paladin-like aggressors were victorious, slaughtering and driving off the Cavalier-types. The Paladin-like Force-users would become the early Jedi. The Cavalier-types would find pain and misery in exile, sinking deep into worship of power and personal gain until enslaving a species of aliens and stealing both their dark Force/alchemy teachings as well as their name; the Sith. This becomes a recurring pattern in Star Wars history regarding good and evil Force-users. Good creates its own evil by standing up and declaring themselves good and morally correct, turning any challengers to their orthodoxy towards the Dark Side (look, it comes up whenever Lucas or some other writer wants to go back to the Taoist roots of The Force). Good then defeats the evil it created once evil has almost won, and they reestablish order with some oppression in an attempt to prevent another evil which restarts the cycle. &lt;br /&gt;
* Humans and Duro, the first two species to discover hyperspace travel, eventually meet. The planet they meet on has been implied to be the human homeworld, the Duro homeworld, Earth, and various other things, but it doesn’t matter. It becomes Coruscant (the homeworld of the Taung, progenitors of the Mandalorians), and they create the first Republic. &lt;br /&gt;
* Eventually the Sith return to destroy the Jedi. The Republic is almost destroyed, but survives. The Sith slink back into the shadows. The Jedi start their other big tradition, over-correcting from their past mistakes and creating new ones, by beginning a time of non-interference in galactic affairs and a general desire only for peacs. &lt;br /&gt;
* Mandalorians, the space Mongols/Aztecs, start attacking the universe because all they understand is war. They almost wipe out several species but the Jedi do nothing. Eventually one of their number and his/her (canon he) apprentices are dispatched to investigate, and decide to forsake the Jedi wuss way and break the back of the Mandalorians, then fall to the Dark Side and create a fascist government centered on Dromund Kas (the planet of British accents, forever a place of evil hereafter) which almost destroys the Republic, again (a third recurring theme). A Jedi named Bastila Shan is sent to assassinate their leader Darth Revan, but believing in redemption instead she wiped his mind. The two went on an adventure while Revan was trained as a Jedi again, and he defeated his apprentice and dismantled his own army (also did a bunch of racing, theme #4). &lt;br /&gt;
* A clusterfuck of things happen. The Sith create a nearly galaxy-wide coalition to start a civil war with the Republic. The Sith have overwhelming advantage, but are so backstabby and hedonistically asinine they fail to accomplish anything major after the initial strikes. &lt;br /&gt;
* ~1000 years before the Battle of Yavin, the Sith are defeated at the (Seventh) Battle of Ruusan. The Rule Of Two is instituted, preventing the Dark Side clusterfuck that happens when too many assholes exist as “equals” in one faction. They hide, plan, research, and backstab in secret for 1000 years.&lt;br /&gt;
* After this apparent victory, the Republic undergoes the Ruusan Reforms. The Jedi are greatly weakened in political authority and demilitarized. They also begin strictly enforcing the age maximum for training people as Jedi. The Republic disbands its military except for a small anti-piracy force.&lt;br /&gt;
* 65 years before the Battle of Yavin, a man from Naboo&#039;s House Palpatine (dubbed Sheev in Disney canon) became the apprentice to a Sith Master named Darth Plagueis. He learned secrets of Sith Alchemy and pretty much any other plot-related evil shit that writers want, then killed his master and began a (very convoluted) plan to wipe out the Jedi, rule the galaxy and wage war on things outside the galaxy, and live forever. Just assume anything that happens from here until his death is [[Tzeentch|because of him]]. He takes on an apprentice, an older Jedi who left the Order due to its hands-off approach to galactic governance. The now ex-Jedi Dooku Serenno reclaimed the fortune and title of Duke he had relinquished to join the Jedi while also becoming Darth Tyranus in secret. &lt;br /&gt;
* A Jedi named Syfo-Dyas has a prophesy that the galaxy will soon be at war, and concocts an elaborate plan to get an army for the currently armyless Republic using money from criminal organizations and the genetic material of a Mandalorian descended from the old warriors. He’s killed and Sheev, now called Darth Sidious, took over the project via Dooku and had each clone implanted with a secret control chip that would override their training and loyalties when Sheev gave “Order 66”. &lt;br /&gt;
* As the Republic weakened due to corruption and the rising power of some of its components and the Jedi weakened due to Sheev’s tampering with the Force via bullshit Alchemy handwaves, planets and organizations within the Republic began to act aggressively. Sheev was behind many of their moves as his public identity rose as the Senator of his home planet of Naboo. Many organizations gained enough power to have Senatorial representatives, making corporations as powerful as entire planets and causing the clusterfuck of alliances and conflicting interests to render the Republic almost powerless. &lt;br /&gt;
* The Trade Federation, a simple shipping company that had its own Senator and via shared interests controlled many, MANY more, had begun using its private army to blockade planets in order to secure exclusive contracts with the goal of controlling all trade, everywhere eventually and even hold power over the Republic due to its lack of military. Sheev as Sidious revealed himself to be heavily invested in their projects, and they gladly accepted his patronage. He advised them to upscale their ambitions and blockade the planet Naboo, which was far more powerful politically and economically than their previous targets,  32 years before the Battle of Yavin.&lt;br /&gt;
* Two Jedi, an apprentice and a master (Obi-wan and Dooku’s old apprentice Qui-Gon) were sent to negotiate an end to the blockade. Fearing that the Federation had gone into dangerous territory the leaders contacted Sheev, who ordered them to kill the Jedi and continue the blockade as if nothing had happened. The Jedi escaped to the surface of the planet and escaped with the planet’s leader Queen Amidala. They were delayed due to engine problems from the escape, and stopped at Tatooine where they picked up a slave boy named Anakin who was Force-sensitive (implied to be an experiment from Sheev’s Alchemy to create life, abandoned after the success). Meanwhile Sheev’s other apprentice Darth Maul had been sent to ensure his plans were carried out. &lt;br /&gt;
* Sheev convinced the Queen to start a movement against the administration of the Republic, which was joined by the majority of the Senate; even the corrupt were sick of everyone else’s corruption. This destabilized the Republic leadership, shuffling Sheev into power as the supreme Chancellor and putting his lackeys in charge. Meanwhile, the queen and Jedi returned to Naboo and lead a revolt, defeating the Trade Federation and leaving their leadership as prisoners of the Republic. Sheev worked behind the scenes to keep them from being prosecuted for their actions while making plans for his creation Anakin Skywalker, who had been found and chosen for training by the Jedi, into a future asset.&lt;br /&gt;
* Sheev progressed his plan for a war to further destabilize the galaxy by pitting the various corporate powers he controller as Darth Sidious against the united planets he controlled as Chancellor Sheev. This lead to a Separatist movement with both sides financially powerful, both sides possessing armies, and both sides feeling they were the ones who were wronged. The “Clone Wars” began after a series of events orchestrated by Dooku where the Jedi discovered and deployed the clone armies against Separatists who had been planning to execute the Jedi and former queen of Naboo as revenge on behalf of the Trade Federation. &lt;br /&gt;
* Sheev manipulated both sides of the conflict to deplete the strength of all participants. The Separatists were lead by the cyborg General Grievous while the Republic forces were lead by the Jedi Masters Mace Windu and Yoda. Public opinion began to turn against the war, and groups of Senators who had previously been allies of Sheev began meeting in secret and planning for militarizing their planets so there would no longer be a need for an army of the Republic. &lt;br /&gt;
* When the time was right he orchestrated a finale of battles which resulted in the deaths of Dooku and Grievous, then enacted Order 66 to slaughter almost all of the Jedi and turned Anakin to his side as Darth Vader. He declared himself Emperor and the Republic as his Empire, eliminating much of the old government over time and allowing cronies to make it into the ranks of a galactic military dictatorship which used powerless puppet governments on the local level. Small rebel cells popped up everywhere, which would eventually unite under the surviving members of the old Senate.&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453198</id>
		<title>Star Wars Setting</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Star_Wars_Setting&amp;diff=453198"/>
		<updated>2020-07-01T08:06:38Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:50C9:5503:FD9B:436E: /* Main Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Describing even the cursory information on the sheer number of characters, amount of history, and various factions in [[Star Wars]] is a massive undertaking, and one that cannot be folded into another page. As such, here is a summary of things who either are influential, [[Awesome]], [[Fail]], or hilariously memey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Main Characters==&lt;br /&gt;
* Luke Skywalker: All-round good guy and idealist, despite being a complete idiot, Luke wishes to learn the ways of the Force to defeat the Emperor and save the galaxy. A Jedi prodigy, he can lift heavy ton space fighters with just his force powers, though he struggles with doubts. Although he starts all brash and teenage and shit, by the conclusion of the trilogy, Luke is well on the way to becoming a wise and powerful Jedi ready to rebuild the Order. &lt;br /&gt;
** In Legends continuity, after &#039;&#039;Return of the Jedi&#039;&#039; Luke works to restore the order and trained many generations of Jedi including his niece Jaina and nephews Jacen and Anakin as well as his future wife and son.  , destroyed massive remnants of the Empire over and over again, killed the fucking Emperor over and over again, fought off [[Tyranids|extragalactic]] Force-resistant [[Dark Eldar|space Cenobites]] called Yuuzhan Vong including killing their &amp;lt;s&amp;gt;Emperor&amp;lt;/s&amp;gt; best fighter, blew up more Death Star-type things, helped defeat yandere not-Yogg-Sothoth called Abeloth (which involved a lot of things including a temporary alliance between &#039;&#039;&#039;the Jedi and the Sith&#039;&#039;&#039;; a testament to Luke&#039;s skill and Abeloth&#039;s dangerousnesss that he pulled it off) and hooked up with the Emperor&#039;s own hot red-headed assassin - Mara Jade - and had a aforementioed son with her called Ben.&lt;br /&gt;
&lt;br /&gt;
* Han Solo: Dashing [[rogue]] and space cowboy who somehow shoots his way out of debt to the mob, ends up a general, and bags himself a princess. Not a bad series&#039; work. His ship, the Millennium Falcon, deserves a mention too for being as iconic as he is. In pre-Disney continuity he was once a Swoop (flying motorcycle) racer turned Imperial Officer who shot his superior that was beating a Wookiee to death and gained a lifelong friend in said Wookiee - Chewbacca.  He also had three kids with Leia pre-Disney with two sons called Anakin and Jacen and a daughter called Jaina (mother of Han and Leia&#039;s granddaughter Allana). &lt;br /&gt;
&lt;br /&gt;
* Princess Leia: The regulation piece of lady crumpet in the movies, Princess Leia was a leader in the rebel alliance and (spoiler!) Luke&#039;s long lost twin sister. Also both a capable soldier and politician. Her being forced to wear a metal thong by an overweight space slug named Jabba the Hutt has since cemented her role as sex idol to legions of adoring fan boys, while her general [[Awesome|door-kicking deadshot sarcastic asskickery]] made her a feminist icon as well (this was back in the 80&#039;s when the two could be the same).  With her home planet and entire adoptive family destroyed by the Death Star, she became a General although somehow retained her princesshood (yes, she&#039;s now a Disney Princess). In the pre-Disney EU Leia became a full-on Jedi warrior in the and had three kids with Han, one of whom had a daughter of her own. &lt;br /&gt;
&lt;br /&gt;
* Obi-Wan Kenobi: If, at any point, in any work of fiction, the hero has an old master/father figure who teaches him part of what he knows, makes sure that he will grow up to be a virtuous and decent hero, but ultimately dies fighting a great evil to buy the hero time to escape, then returns as a spirit guide for the hero later, the Internet has probably accused that character of ripping off Obi-wan Kenobi. The prequels show him as a young Jedi and a deuterotagonist to Anakin Skywalker, acting as &#039;&#039;his&#039;&#039; master, teacher, partner, and dear friend before their eventual falling out [[FATAL|ends with Anakin losing most of his major extremities and organs]] and Obi-wan hiding out in a cave waiting to turn into Alec Guinness. In hindsight he was a fucking moron to expect Anakin stay sane with his mother separated forever from him and doomed to slavery in a shithole planet. Certainly this won&#039;t torment the kid&#039;s thoughts about her, what&#039;s that? Tuskens tortured her to death? We are the Jedi, we do not take reve- oh well he went Sith. So much for Jedi and their wisdom. He is a great source of memes within the SW fandom, as well as jokingly referred to as Jesus due to his hairstyle in Episode II. &lt;br /&gt;
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* Darth Vader/Anakin Skywalker/&amp;quot;The Chosen One&amp;quot;: The black-helmeted face of evil and the most well known villain from Star Wars (and arguably the most recognisable character in cinema, full stop). Has become an iconic and memorable figure due to his menacing, robotic appearance and ultra-deep, wheezy respirator voice. He is [[Meme|(spoiler!)]] secretly Anakin, Luke&#039;s fallen Jedi father, thus allowing him to be able to say the most memorable line in the film series, &amp;quot;&#039;&#039;I&#039;&#039; am your Father!&amp;quot; Abaddon wishes he could be this sinister. His children eventually manage to rekindle the spark of human decency in his heart, and he redeems himself by giving up his own life to save them and destroy the Emperor. Hates sand. Fun Fact: his portrayal required four actors in the original trilogy: body, voice, face and a stunt double. [https://www.youtube.com/watch?v=okAyvguQucs His scene at the end of &#039;&#039;Rogue One&#039;&#039;], where he goes absolutely berserk and tears some puny rebels to shreds, is probably the best in the movie, and one of the best in Star Wars as a whole. [[awesome|It ends with him standing in open space]], something originally intended for the original film and the original reason he was designed with the armor in the first place. The scene was well received, so Disney decided to have him go berserk agin in the Star Wars: Rebels TV show (several times) and the video game Jedi: Fallen Order, before giving Maul a scene like it in Clone Wars. To this end, Vader’s recent portrayals (which have taught both neckbeards and the new generation of fans alike to be fucking terrified of him) have led many to claim that the changes to his character is the only thing Disney got right in their ownership of Star Wars (well, that and The Mandalorian. And the Clone Wars). Hreeeeee-kchooooooosh...&lt;br /&gt;
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* Padmé Amidala: Darth Vader&#039;s waifu who spends most of the prequel trilogy being a hopeless pacifistic idealist [[Derp|(which makes her a hypocrite with all the fight scenes she&#039;s in.)]] Get&#039;s choked by Vader and dies giving birth to Luke and Leia, which ironically Vader was trying to prevent in the first place after seeing a vision. [[FAIL|Way to go, dumbass]]. Haven&#039;t you &#039;&#039;read&#039;&#039; a work of fiction with that kinda prophecy in it before?&lt;br /&gt;
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* Qui-Gon Jin: Liam Neeson as a Jedi. He was the only one smart enough to recognize a Sith plot, and would&#039;ve uncovered and exposed Palpatine if it weren&#039;t for Darth Maul&#039;s sword going through his gut. Was the master of Obi-Wan, and tried to teach Anakin the basics from beyond the grave.&lt;br /&gt;
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* Ahsoka Tano: An orange, female togruta jedi padawan that helps tell the story of growing up. When she was first introduced in the skubtastic Clone Wars movie, she was basically annoying beyond belief and attached to the notoriously reckless Anakin Skywalker. However, she began to grow on fans, eventually becoming a fan favourite. Initially, she dressed only a little better than a Dark Eldar wych, raising serious moral questions about a girl her age dressing that way, but this issue was resolved in season 3 of the clone wars. Her character grows from beyond the simplicity of an &amp;lt;s&amp;gt;(un)&amp;lt;/s&amp;gt;amusing wisecracker, much like her master, into a wiser, kinder woman, whose actions speak louder than her words. In the final season of the Clone Wars, she leaves her master and the Jedi order, and some believe that she unintentionally caused Anakin Skywalker to fall to the Dark side (It certainly denied him the title of master since the standard way of gaining that is to raise a Padawan to knight). She reappears in Rebels, where she takes on the wise guide and teacher for Ezra and Kanan, two other jedi who are fighting the Empire. Thought to have died in the second season, she is revealed to have been saved, and was alive even up to Return Of The Jedi.&lt;br /&gt;
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== Disney Main Characters ==&lt;br /&gt;
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* Rey: Protagonist of the new trilogy. Most people either think she&#039;s a sloppily written Mary Sue and wish-fulfillment character for the writers&#039; female-empowerment fetish or that she&#039;s a fine protagonist and the former group is just being salty about new things. The sequel trilogy&#039;s Jedi and maybe the most immediately competent of the three (the others being Luke and Anakin), which may be what has invited critique in the first place.  While it was foreshadowed she would have piloting skills with the pilot memorabilia in her home from which the audience was supposed to infer she knew how, Disney had to later specifically point out &amp;quot;she literally plays flight sims anytime she isn&#039;t working, that&#039;s the shit on her table&amp;quot;.  But since the memorabilia didn&#039;t look like a flight sim, some viewers concluded this was an asspull by Disney.  To the credit of the writers however, the foreshadowing implies X-Wing obsession so it makes sense that she royally trashes the Falcon trying to escape TIE Fighters with it (like everyone else who played the old X-Wing video games).  She also has fucking god tier Force talent, able to pull off Force techniques that took the previous protagonists years to learn such as the Jedi Mind Trick. The sequel semi-explained this with an actual asspull by suggesting the Force balances itself and with only one remaining trained Force user below a master left alive she pretty much got cheat-coded to be at his level as Light Side opposite...although that ignores the Force users left alive in the Disney EU who have no Dark Side opposites while also relying on information from that same EU (the trippy metaphysical Force entity kind) so it only works if you turn off your brain and give up.  Apart from all that, Rey is a scavenger who grew up parent-less in a wreck on a desert planet, earning from the scraps of old Rebel and Imperial machinery. While she&#039;s been seen using the Light Side of the Force for the most part, the Dark Side tugs a great deal in her. She also has a vision of herself as a Sith with a double-bladed red lightsaber similar to Luke&#039;s tree vision on Dagobah.  Due to a spate of leaks, numerous details were revealed before the release of the film such as her being Sheev&#039;s grandaughter and the fate of her parents; Rey&#039;s parents hid her on Jakku because they were being hunted and were killed shortly after leaving.  After Rey joins forces with Kylo to defeat Palpatine, she actually dies... only to be brought back to life by &amp;lt;s&amp;gt;Pokémon tears&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;true love&#039;s first kiss&amp;lt;/s&amp;gt; Kylo Ren using the Force to give his life to save hers, and the two share a kiss before Kylo dies.  She ends up on Tatooine and with the last of the Skywalker line dead (by technicality, the Force powers always came from Palpatine so it just means Shmi&#039;s bloodline is dead) Rey, while gaining no new personality to speak of, [[Blood Ravens|takes the Skywalker last name as her own]] since she will never know her actual last name now.  Ironically, despite being touted as a strong female character, Rey is propped up by the failures of men and saved by men throughout the trilogy until the final movie where she finally gets to kick ass on her own. Rey remains the only character alive with any Jedi training, which comes purely from old holy books which presumably contain a more pure version of the Jedi teachings before the code over-corrections that every Jedi era has had dating back to the KOTOR Council trying and failing to prevent another Darth Revan. &lt;br /&gt;
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* Finn: A First Order Stormtrooper (serial code FN-2187) who has doubts about the First Order after a battle where he has to shoot innocent civilians and ends up defecting to the Resistance, allowing him to actually aim worth a damn.  Finn ends up carrying &#039;&#039;The Force Awakens&#039;&#039; thanks to the acting talents of John Boyega.  He probably would have made a much better main character than Rey because at least &#039;&#039;he&#039;&#039; has a fucking &#039;&#039;reason&#039;&#039; to go on a space adventure and undergoes actual character development.  He’s basically Kyle Katarn, only he didn’t get to steal the Death Star plans or become a Jedi.  The second movie unfortunately rendered Finn a character without an arc, as discussed below.  Had a really cool scene where he fights a former squadmate with a lightsaber, before said [[FAIL|squadmate beat him with a big electric stick.]]  He also had a second cool scene where he attempts to fight on a trained dark Jedi (not a Sith) with that same lightsaber before getting badly injured, showing tremendous fucking balls (and implying that Kylo Ren is about on par with a pissed off Stormtrooper with a lightning sick). Revealed to be Force-sensitive in Rise Of Skywalker, and finds an entire division of Stormtroopers on Endor who quit the First Order as a group the same way he did as an individual; the leader of them replaces Rose as his love interest, despite the same movie implying heavily he has an unrequited love for Rey (later in an interview JJ said he was trying to say he was Force-sensitive, while some fans think his knowledge she is Palpatine&#039;s grandaughter was what he was supposed to say which meant a &amp;quot;why didn&#039;t you tell me&amp;quot; plot would follow). Ends the franchise as the general of the ground forces of the Resistance, a famous galactic hero, and probably going to be trained as a Jedi. So yeah, Finn is canon Kyle Katarn from start to finish. &lt;br /&gt;
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* Poe Dameron: An X-Wing pilot and one of the best pilots in the Resistance who gave Finn his nickname. Poe is the son of an ace pilot and an elite Rebel soldier, who was seemingly conceived in an Ewok hut during the Yubyub song and grew up with a holy Force tree in his yard that was a gift from Luke. Gets captured by the First Order but gets rescued by a defecting Finn and they both escape using a TIE Fighter. Assumed dead by Finn after crashing the TIE Fighter, though ends up coming back shooting down an entire squadron of TIE Fighters. Its never really stated why did he leave Finn behind in the crash site, how did he leave the planet or why did he pretty much abandon his mission of trying to find BB-8. As such he&#039;s barely in The Force Awakens. This is because the original script George Lucas proposed for Force Awakens used Poe as a means of Finn escaping, whereupon Finn takes it on himself to complete Poe’s last mission and eventually replace Poe in the Resistance. After Poe’s actor lamented that he dies in every movie, Poe was made to survive the crash and Finn gained a fearful coward who becomes a hero subplot, which unfortunately left both characters with nowhere to go for character arcs. Poe is far more important in The Last Jedi, &amp;lt;nowiki&amp;gt;but not in good ways. He disobeys orders and leads an attack on a First Order capital ship which not only results in the destruction of most of the surviving Resistance small fighters, but delays their escape long enough for the First Order flagship (so large it is essentially a giant capital city for the First Order) to catch up with them and massacre the Resistance. Poe then mutinies when the now-comatose Leia’s subordinate Holdo is put in charge of the Resistance (Ackbar was killed before that because his Voice Actor died, leaving Holdo as highest ranking officer) to enact his own plan using Finn...which fails, resulting in the deaths of most of the rest of the Resistance and the loss of their last capital ship. Poe’s counterattack also fails, and by the end its only thanks to Rey and Luke that anyone survives. By the end, there’s barely enough Resistance left to fill up the Millennium Falcon, although the First Order got it just as bad thanks to Holdo’s last act. In short: Poe is Magnus the Red tier of fuckups (for the same reason too, not being trusted with the truth but with even less justification).&amp;lt;/nowiki&amp;gt; OR ALTERNATELY : Poe actually scores a massive victory for the Resistance as he destroys a massive dreadnought that would have wiped out a base on the ground and then some with a squadron of a dozen bombers &#039;&#039;&#039;and one fighter to protect them&#039;&#039;&#039; at the price of said bombers that were so stupidly designed they would basically kamikaze as their payloads are dropped gradually meaning the first explosion would start a chain going all the way up to the bomber itself. So basically, Poe destroyed a massive enemy asset at the price of some worthless ships but he still gets demoted because he had the common sense to not follow the order to retreat &#039;&#039;&#039;as the bombers were already hovering over their target and were completely defenseless in the first place and would have been even worse off during a retreat&#039;&#039;&#039;. This order makes so little sense, it&#039;s safe to assume it was only put in here so Poe could disobey it and the audience would understand he&#039;s a hotshot who doesn&#039;t respect the hierarchy while he was in the right in terms of tactics and strategy and it&#039;s already a miracle he got the raid to succeed. Essentially, claiming Poe fucked up is like saying blowing up a pillbox full of enemy soldiers and loads of ammo stockpiled in it with a single grenade is &amp;quot;fucking up&amp;quot; because you maybe probably possibly could have saved the grenade for later and made even more damage. If Poe hadn&#039;t had the dreadnought destroyed, it would have with ease one-shotted their ships and their base if they would have even got there (especially as the First Order could track the resistance and therefore the Dreadnought would&#039;ve simply followed them and blown them up immediately). Not to mention that the bombers where the worst designed starships to date. No big loss there. In other words, he is the only reason they survived. Revealed to be a former Spice smuggler who had a criminal crew in Rise Of Skywalker, which is the bulk of his character development for most of the movie since he otherwise just banters with Finn and Rey. He gets friendzoned by his ex twice (his abandonment of their crew &#039;&#039;&#039;really&#039;&#039;&#039; screwed them over and she decides to forgive him for it, so its not like its out of nowhere to not want to shag) and leads initially the small Resistance fleet before the combined forces of the militias and pirate crews and Rebel veterans suddenly show up, meaning he lead the biggest navy in the entire setting and does it well which mostly makes up for the stupidity of the Last Jedi &amp;quot;character arc&amp;quot;.&lt;br /&gt;
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* Luke Skywalker has become a [[Neckbeard|grumpy old man who just wants the Jedi Order to die with him since he&#039;s been disillusioned in people not being shitty now that his shitty-feeling self is considered the least shitty person in the universe]] (something many fans, and even &#039;&#039;&#039;Mark Hamill himself&#039;&#039;&#039; considered out of character for Luke). It takes a direct Force-powered intervention from Leia as well as Yoda&#039;s Force ghost telling him &amp;quot;don&#039;t worry, we both fucked up and the kids still love our &amp;lt;strike&amp;gt;toys&amp;lt;/strike&amp;gt; legends&amp;quot; to get him to nut the fuck up and help stop the First Order by embarrassing Kylo Ren in front of everyone.  It got to the point where [[The Last Church|he tried to burn a sacred tree with contained the last books about the Jedi code]].  Yoda appeared as a Force ghost and told Luke the Force weren&#039;t limited to buildings or writings, destroying the tree which supposedly contained the last books about the Jedi code and history which turns out to be because Rey had already stolen said books and the destruction of the tree prevented Luke from discovering that fact, ensuring the Jedi will continue regardless of Luke&#039;s faith crisis. Of course the old codger gets to become a Force Ghost that resides mostly on Ach-To, so lets see if we won&#039;t see our boi Mark again in some future movie or series.&lt;br /&gt;
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* Han Solo has, unfortunately, suffer from how Harrison Ford always went back and forth on wanting to continue the franchise, mostly because he thoroughly hated Solo and wanted him to die pretty much from day one, only to be thwarted in Empire and again in Jedi by the character&#039;s popularity. Ford agreed to return for Episode 7 when Disney finally gave him his wish, having Solo fail to redeem his son Ben and getting a metaphorical and literal lightsaber through the heart for it.   Post-Disney Han&#039;s origin is covered in a solo movie named Solo. It&#039;s generally considered skub.&lt;br /&gt;
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* Leia manages to somehow [[Roboute Guilliman|survive getting shot into space]] using her force abilities in TLJ, probably the most ridiculous part of the film (which is no mean feat considering the rest of the film). Due to the death of her actress Carrie Fisher (given the amount of cocaine and partying she&#039;d done over the years it was amazing Carrie lived as long as she did) Leia only appears in Episode 9 using altered unused footage from Episodes 7 and 8 along with some dubbed lines, where she&#039;s shown training Rey then just dies by fading away.&lt;br /&gt;
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== Side Characters ==&lt;br /&gt;
* C-3P0 and R2-D2: Two robots trapped in a sexless gay marriage who are the only minor characters to have been in all the movies so far, and even in stories like The Old Republic outside of their millennia of existence will usually have an equivalent. C-3P0 is the shiny golden humanoid robot who constantly fusses about keeping the furniture clean and worries that his pies are getting overdone in the oven while R2-D2 is the brash, brave husband figure who swings into action regardless. He looks like a salt shaker next to the Dalek&#039;s pepper shakers, although is he more a plucky rabbit to their rabid wild cats. The robots mostly have comedy roles in the movies, since they might threaten to upstage the human actors if they became too useful, though R2 has an electric cattle prod and serves as the party&#039;s computer skillmonkey, while C-3P0 saves the day with his mad linguistic skillz at least once per film in the original trilogy. They starred in their own cartoon series that was surprisingly good. In the pre-Disney EU the two are rarely joined as they are in the films. R2 frequently joins Luke on adventures, giving him someone to talk to during otherwise solo adventures, providing a Doctor Watson like figure even if the droid doesn&#039;t add much to the conversation. R2 also gets to kill two weapons at the same time by ramming them into each other. C-3P0 on the other hand stuck with Leia and assisted her in her duties as mother and head of state. In post Disney continuity the writers don&#039;t seem to know what to do with them and they&#039;re mostly just there; at least until Rise of Skywalker, where C-3PO&#039;s l337 tranzlation skillz are again important to the plot. Both are occasionally funny.&lt;br /&gt;
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* Chewbacca: The original furry in space, the dog you can have a beer with in the space Winnebago. Nothing sexy about him; he is just hairy, huge, knows how to pilot a space ship, fix stuff, fire a gun, and generally get shit done which strangely makes him the coolest furry ever.  Best friends with Han, has a family that we can all agree did not appear in the terrible Christmas special that does not exist (he got a much more badass family in the Galactic Battlegrounds games, so go with that). Hates Trandoshans like all Wookiees, since Trandoshans are almost always assholes and are particularly assholish to Wookiees.  The prequel trilogy revealed he&#039;s REALLY FUCKING OLD thanks to Wookiee lifespan. In post-Disney lore, he is one of the few characters who has lived through the &#039;&#039;entire saga&#039;&#039;, including the Clone Wars, the rebellion against the Empire and the resistance against the First Order. &lt;br /&gt;
**In the pre-Disney continuity he was a slave that the then-Imperial Han saved, he helped Han save the galaxy.  He was also tough as nails having survived numerous injuries and abuse that would&#039;ve killed most Wookiees, and Wookiees are already tougher than humans.  His actual death was getting mooned to death by extragalactic space cenobites - as in they used a gravity manipulation device to smash a moon into the planet Vector Prime while he was accidentally trapped on it.  He was hailed as a hero across the galaxy (with the boast among Wookiees that [[Awesome|Chewbacca was so tough, it took something that can wreck a planet to kill him]]) and the fanbase cried or raged at his death; even the authors who killed him off went on record to say they were sad about his death and only did so for the sake of plot.  In the post-Disney continuity he continues to be &amp;lt;s&amp;gt;awesome and&amp;lt;/s&amp;gt; generally ignored in endings and the plot overall (ironic that he was the first major character who died in the pre-Disney lore and he&#039;s one of the few still alive in post-Disney lore). &lt;br /&gt;
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* Lando Calrissian: Suave, charismatic, and an expert con artist, this guy is the original pirate king in space.  He betrays Han and co. when Vader invades his city, later regrets it, and then atones by saving the cast from the Empire as well as the populace of his city at the same time, then helps save Han from the mafia, and finally leading the fleet that blows up the Death Star 2.0. Consistently one of the only two film characters to maintain his original actor in the EU, with Billy Dee Williams showing up for video games, audio dramas and promotional shorts.&lt;br /&gt;
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* Yoda: Ancient wise grand master of the Jedi Order who a tiny green alien is. Never named, his species was. Because of his size and age, most assumed just a harmless old teacher he was, your nice old granddad like. His pulling out a lightsaber and engaging a Sith Lord in combat at the end of &#039;&#039;Attack of the Clones&#039;&#039;, one of the most surprising and popular fights of the series is.  Became a big franchise mascot he did, despite a surprise for the audience he was meant to be in his first appearance, ruining it for future generations. A unique way of speaking, he has. A very popular target for parody, it has become (though the original trilogy indicated it was just one of many things he was doing to annoy Luke as a test, since he doesn&#039;t talk that way to Obi-Wan). &lt;br /&gt;
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* Wedge Antilles: The anti-redshirt. Has almost no lines in the original movies but somehow survives all of them, even blowing up the second Death Star with Lando. In the EU he is one of, if not &#039;&#039;the&#039;&#039; best starfighter pilot in the galaxy, and co-founder of the über elite Rogue Squadron along with Luke. It also establishes he was the son of humble (mobile) gas station owners who got killed by pirates. After tracking down and killing the pirates, he tried to live to a normal life, but failed when Imperials killed his alliance sympathizing girlfriend. Eventually rises to General after realizing his refusing promotions was screwing the career of everyone under him. Has a weakness of being more of a tactician than a strategist, which extends to his personal character which often fails to see the big picture. The other character to maintain his original actor in most EU works.&lt;br /&gt;
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* Admiral Ackbar: Giant tactical fish who has the need to point out obvious traps in memetic fashion. Leads the rebel fleet in the sixth film. Dies in the eighth. He has a huge fanbase despite only appearing in a few scenes across the entire film saga and is one of the meme-faces of the fandom alongside Obi-Wan, Anakin and Palpatine. His survival and high rank made him quite prominent in the EU&#039;s New Republic works.&lt;br /&gt;
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* Jar-Jar Binks: Solely exists to fuck up everything (and we do mean EVERYTHING) at the worst possible moment. This guy is so hated by everyone in and out of universe that his actor received severe backlash - including &#039;&#039;&#039;death threats&#039;&#039;&#039;, and he even considered suicide because of it - even though he had nothing to do with the writing while also sympathizing with fans&#039; complaints and Lucas shitcanned his role down into a very brief cameo at the end of Episode 3.  He&#039;s actually something of a tragic figure representing someone good who tries to act to save the galaxy but ended up ruining it instead. All of this only gets more palm-to-head-worthy since Jar Jar was created as a fun kids characters, rather than anything truly important... But of course, [[neckbeards]] gotta rage. Got a depressing meta style sendoff in the Aftermath book after Disney got the rights, which is a shame since it was hinted at in the Clone Wars series that he would marry a powerful alien queen who thinks he&#039;s a sex magnet. No really. &lt;br /&gt;
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* Mace Windu: The original only black dude in space (because everyone forgot about Lando), he was the hardest-as-nails Jedi master of the council during the prequel trilogy and the best swordfighter in the Order, hence his unique purple lightsaber. That, and Sam Jackson wanted his own color to stand out. If Anakin hadn&#039;t interfered, he would have killed Darth Sidious and none of the original trilogy would have taken place. His subsequent anti-climatic death in the movie is regarded with annoyance by his fans. His mastery of the Force allows him to channel his anger and enjoyment of battle into his combat style without being corrupted by the Dark Side. He can also detect what he calls &amp;quot;shatterpoints&amp;quot;, which lets him detect weaknesses to either mess people up in combat or exploit the &amp;quot;for want of a nail&amp;quot; proverb to turn situations to his side. Has a novel, Shatterpoint, which is pretty much Heart of Darkness IN STAR WARS. &lt;br /&gt;
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* CT-7567/Captain Rex: If the Clone Troopers are the equivalent of Guardsmen, then this guy is the equivalent of the likes of [[Colonel-Commissar Ibram Gaunt|Gaunt]] and [[Colonel &amp;quot;Iron Hand&amp;quot; Straken|Straken]]. The defacto second-in-command of the 501st Legion under Anakin Skywalker, he fought in nearly every major engagement during the Clone Wars, leading his men through hellish battles like on Geonosis at the beginning of the war and on Mandalore at the end. He has a strong sense of morality and cares for the lives of both the men under him and the officers above him, which meant that he often came into conflict with asshat commanders like Krell (who treated their troops as little more than disposable cannon fodder). He even managed to face off against dark-side Force users and live- something very few non-Force users are able to accomplish (To get a better picture of what this is like, imagine a sergeant in the guard facing off against a Chaos Space Marine, and living). After the war and his beloved Republic&#039;s transformation into the eventually-despised Empire, he and two other clone commanders went into retirement on a backwater world, fishing for worms the size of skyscrapers on an old walker they converted into a mobile home. He was brought out of retirement by a combination of the rebels of Phoenix Squadron, his old friend and commander Ahsoka, and the Empire being their usual backstabbing, overreactive selves, and so resolved to bring down the corrupt regime and restore the nation he had served out of pride (although most clones were programmed to follow the Republic, and specifically the Chancellor, many ended up choosing instead to follow the ideals of the Republic rather than the people in charge, and some even managed to overcome Palpatine&#039;s programming via removing the chip he had planted in their heads during the cloning process). To that end, he participated in many Rebel missions. Making him the old man you see with Han Solo&#039;s commando group in RoTJ was toyed with, but ultimately rejected due to the character already having an identity in the EU and  him having the wrong ethnicity.&lt;br /&gt;
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* Corran Horn: A Correllian detective who becomes a member of Rogue Squadron during the New Republic. Later becomes a Jedi. His unique bloodline makes him inept at telekinesis, but gives him the unique power of energy absorption. Often accused of being a Mary Sue by people who miss his huge ego and over confidence problem even though right from the start Wedge has to berate him on his putting himself before the squadron. Constantly makes bullheaded mistakes like ignoring his low fuel, causing him to run out of fuel, trying to use his girlfriend&#039;s dad infamy to his advantage on someone, before learning &#039;&#039;that&#039;s her dad&#039;&#039;, thinking having a lightsaber and some &#039;&#039;very&#039;&#039; basic training made him invincible, which would have killed him if bacta didn&#039;t exist, and smugly mocked Exar Kun in his temple under the mistaken impression he&#039;s physically powerless, only to get mauled in return and need rescue. Also the only Rogue to ever get downed by SAMs.&lt;br /&gt;
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* Kyle Katarn: A stormtrooper commander who turns mercenary after learning the Imperials were responsible for the death of his father. After being one of the many people who stole the Death Star plans, he destroys an Imperial super soldier project essentially solo. After this he gets wrapped up in the head inquisitor&#039;s plot to revive the Empire and gets trained as a Jedi by a force ghost. Straightforward and prone to snark, but also very easy to trick. Partner (if not more) with hot space Asian Jan Ors. Considered one of the more powerful force users in the New Republic, even outside the games where his power level is rather over the top. Where Luke (and most Jedi) keep the dark side away with spiritualism and positivity, Kyle does it through sheer force of will.&lt;br /&gt;
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* Talon Karrde: A suave rogue smuggler captain who became the new smuggling and black market kingpin after Jabaa died. Compared to his predecessor, he&#039;s pretty benign given his preference for tariff evasion and illegal goods over straight up extortion and slaving and being a father to his men instead of someone who executes minions on whims. His favored product is selling obscure and/or stolen information. Explicitly what Han might have become if he didn&#039;t join the rebellion. Likes punny ship names, with his flagship the Wild Karrde (Wild Card) and secondary ships like Lastri&#039;s Ort (Last Resort), Uwana Buyer (You want to buy her?) and Amanda Fallow (A man to follow).&lt;br /&gt;
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* Booster Terrik: A jolly but hot-tempered smuggler boss with a prosthetic eye. Helped Wedge find and kill the pirates who killed his family. Currently working/had to work to reestablish himself after a stint in Kessel, courtesy of Corran Horn&#039;s father Rostek Horn. Father of Mirax Terrik. That his daughter is dating the son of the guy who put him away drives him crazy, but he eventually gets over it by coming to think of Corran as a Rogue instead of CorSec. Has a serious rivalry with Talon Karrde&#039;s organization. A crazy bluff eventually (and inadvertently) leads to him being the sole private owner of an Imperial Star Destroyer, which he operates as a mobile black market known as the Errant Venture.&lt;br /&gt;
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== Disney Side Characters ==&lt;br /&gt;
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* BB-8: The R2-D2 replacement and mascot of the new trilogy. Poe&#039;s buddy robot, started out as the plot device that the First Order was after in The Force Awakens, saves Finn and Rose&#039;s asses twice by taking down prison guards and piloting an AT-ST to attack Stormtroopers in The Last Jedi as well as Poe&#039;s in the comic. Saves Rey in Rise and reactivates a small antique droid companion that can speak Common AKA English, giving him his own C-3PO. &lt;br /&gt;
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* Maz Kanata: An orange alien who knows a lot about the Force. In her backstory she was a Force-sensitive that’s somewhere in Yoda-tier age, but was never trained as a Jedi and instead used her talents to survive among the “third faction” (Hutts, smugglers, mafias, Mandos) while remaining as friendly to the “light side” factions as Hutts are to the “Dark Side” factions. Apparently also a supreme badass, judging from her brief appearance in TLJ. Definitely fucked Chewbacca and somehow survived. She procured Anakin’s/Luke’s blue lightsaber from the depths of the Bespin gas giant simply because she wanted it, and gave it to Rey in Force Awakens as well as some grandmotherly advice to her and Rey. She appears briefly to give the heroes contact information for a codebreaker in The Last Jedi. Joins the Resistance proper for the final movie, but not actually doing much onscreen other than spending some time with Leia. &lt;br /&gt;
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* Saw Gerrara: Originally a member of the Space Viet Cong, this guy doesn&#039;t fuck around. Torture civilians? Check. Massacre entire patrols of Imperials? Check. In fact, his methods were considered so extreme that even the Rebel Alliance wanted nothing to do with him. Strictly speaking, he&#039;s a pre-Disney character as his first appearance on-screen was as part of the Clone Wars TV series; his first episode airing the same month that Disney acquired the franchise, making him one of the few characters to make the transition from the small screen to the big screen. Though he gets deaded within the first 30 minutes of Rogue One and does absolutely nothing of any value other than hinder the protagonists long enough to pad the run time, he has a lot more of his back-story filled out in the Rebels TV series. He was played by actor Forest Whitaker, so at least there&#039;s that.&lt;br /&gt;
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* Sabine Wren: One of the main protagonists from the Star Wars Rebels show. A Mandalorian woman with a flair for art, explosions, and kicking Imperial ass, she is probably one of the most recognizable characters from the animated side of Disney canon. At first, she was a patriotic Imperial, designing weapons for the Emperor and his vassal ruler for Mandalore, Gar Saxon, until Gar decided to test one of her weapons on a group of Mandalorians, leading her to be labeled an oath-breaker by her people and cast out from her home-planet of Krownest by her mom. She then spends the events of the TV-series with her new surrogate family, the crew of the rebel freighter *Ghost*, and eventually recovers an ancient sword revered by her people, leading her to reconcile with her past, her birth family, and her people. Now, after the Battle of Endor, she is on a quest with Ahsoka Tano to find her &#039;totally-not-boyfriend&#039;, the Jedi Ezra Bridger, and Grand Admiral Thrawn, as they disappeared into the Unknown Regions following the events of the series finale.&lt;br /&gt;
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* Amilyn Holdo: An [[Tumblr|overbearing, purple-haired “Rebel hero”]] and one of the key admirals of the Resistance. If you don&#039;t like the direction the Disney canon is going in, this character is your Jar Jar Binks and probably is to you even if you do approve/tolerate it. Her only role was to basically die in style but unfortunately she was pretty forgettable and nobody actually cared when she was atomized, even if it was a really fucking cool death. Tie-in material tried to fix this; the only real requirement for joining the Resistance was &amp;quot;didn’t think Leia was crazy for thinking the First Order was going to perform Star Wars 9/11”, and Holdo was only the captain of a small frigate before her battlefield promotion due to the entire chain of command other than the other frigate commander dying or being incapacitated by a single torpedo blast to the bridge of the Resistance flagship. As a matter of fact, [[skub|her &amp;quot;super-duper secret plan&amp;quot; ends up getting most of the Resistance killed after Finn and Poe fuck it up]], due to the fact that she decided to [[skub|not tell the freshly demoted highest ranking pilot who had just lost the resistance the last of their bombers her plan, causing him to mutiny]], and she only partially redeems herself via [[What|FTL ramming their command ship into the First Order command ship, destroying most of the FO fleet]], which is briefly visually spectacular but [[fluff]]-wise highly.... [[skub|take a guess]]. In the original script there was a subplot about there actually being a First Order spy aboard with the audience knowing in advance that there was a plan that spy could have ruined, but in an absolutely stunning display of terrible choices none of it was even filmed and the story was not changed to cut the references to that dropped plot. &lt;br /&gt;
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* Rose Tico: A maintenance worker who acts as a tagalong for some of the most boring and annoying parts of The Last Jedi. After losing her sister in the beginning of the movie, she catches her idol Finn (who has apparently become something of a celebrity within the Resistance over the course of the week or so since he defected) trying to desert ship in order to warn Rey not to rendezvous as they were being chased by the First Order&#039;s fleet since Leia had given her a beacon indicating a rendezvous point (something that is entirely forgotten about for the rest of the movie, since Rey doesn&#039;t even use it to meet up with the Resistance at the end). She later went along with Finn to the Gilded Age planet to find the expert capable of helping them deactivate the First Order&#039;s tracking system, and despite literally growing up on a planet like that she still thinks its a great idea to just park their fighter on a luxury beach and run straight into a casino full of arms dealers wearing their military uniforms which results in the two being arrested and meeting a random criminal who sells the two out to the First Order because he overhears them literally explain their entire situation, despite the aforementioned &amp;quot;growing up as either a slave or a poor servant, its kind of unclear&amp;quot; backstory which means she should probably know more than the guy who literally only knows life as a Stormtrooper about shit like that. Her lust for Finn&#039;s BBC drives her to cockblock his heroic sacrifice on Salt Hoth before confessing his love for him at the worst possible moment in a plot point that will likely go nowhere. Also delivers the worst line in the entirety of the franchise: &amp;quot;[[What|That&#039;s how we are going to win. Not fighting what we hate, saving what we love.]]&amp;quot; Which is even worse because Finn was not fighting a hated foe since he has no hatred towards his enemies and was instead just sacrificing himself for the people he loves. This quantum singularity of [[bullshit]] led to a substantial fraction of TLJ&#039;s backlash being directed at her actress despite the fact that she had nothing to do with writing any of it. Was an interesting character- how some heroes could come from unlikely places- that got handed shit writing in a movie that was way too crowded with a huge ensemble to begin with, and almost zero development. In The Rise Of Skywalker the character was redeemed since instead of giving pithy speeches about love and being oppressed she spends her time doing actual ground crew technician work between battles, when characters are meeting to plan their next move she speaks like a high-ranking memeber of the Resistance (by process of elimination, but still), and the most important thing; &#039;&#039;&#039;she actually gets to participate in a battle and shoots some motherfuckers&#039;&#039;&#039;, basically fixing the &amp;quot;her figures don&#039;t sell&amp;quot; problem. The plot point of her being in love with Finn is not addressed, like in any way at all, and she has very little screentime so she&#039;s pretty much been simultaneously upgraded/downgraded into being the Wedge to Finn&#039;s Luke. &lt;br /&gt;
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== Notable Pre-Disney EU Characters ==&lt;br /&gt;
* Thrawn: (See *below under villains)&lt;br /&gt;
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* Mara Jade: Fiery redhead Force user, former servant of Emperor Palpatine and Star Wars second strong female character after Leia (Zahn said he created Mara because he wanted a strong female character with an actual character arc, since Leia is and stays heroic).  Taken from her parents at a young age and raised as a servant to Emperor Palpatine, Mara trained under him and with his royal guards to become one of several high-level Force-using operatives with the title of &amp;quot;Emperor&#039;s Hand&amp;quot;, though she used the cover story of being a dancer Palps liked.  A life of hard work gave Mara a liking for challenges, and she completed numerous missions for him.  After Palpatine&#039;s death, his last command to Mara was to kill Luke Skywalker and he placed a geas on her to this effect.  Bereft of his patronage, without job skills besides spy and assassin and unable to find Luke, Mara was forced to live paycheck to paycheck in numerous jobs until becoming a smuggler, even having a fake relationship with Lando.  When Mara finally met Luke, she tried to kill him but a survival situation forced them to work together.  When she finally learned the the truth of her master and killed an evil clone of Luke called Luuke, freeing her from Palpatine&#039;s compulsion.  Afterwards Mara joined the Jedi Order and worked alongside Luke.  Over the years Mara developed a grudging respect for Luke that grew into love - which Luke developed before Mara did despite Luke saying he didn&#039;t like fiery women like Mara, and the two eventually married.  Then Yuuzhan Vong agent Nom Anor infected Mara with a terminal virus, and she survived through using the Force to keep it at bay.  When the Yuuzhan Vong invaded at large she fought the Vong, struggling with the virus as much as she could, being cured of it around the time her and Luke&#039;s son Ben was born.  After the Yuuzhan Vong War ended, Mara led the Jedi alongside Luke and fought in wars against various aliens and the re-emergent Sith.  In the following poorly-received book series her nephew Jacen turned to the Dark Side and became the Sith Lord Darth Caedus.  When he tired to corrupt her son Ben, Mara confronted him to put a stop to the threat.  During the fight, Jacen distracted Mara with an image of Ben then killed Mara via cheap shot with a poisoned dart, Mara&#039;s last acts were to tell Jacen off while using the Force to alert Luke and Ben and say goodbye to them (Mara&#039;s death was one of the main reasons the book series was hated by fans).  Her last appearance is in the following EU book series as a Force ghost where she warns Luke, sends her love, and gives him tips on how to fight Abeloth.  Due to being a being a sexy redhead woman with a backstory as a spy-cum-assassin for an evil government before joining the good guys, plus her fiery disposition and penchant for catsuits, Mara&#039;s probably a deliberate ripoff of Black Widow from Marvel Comics (ironic now that Disney owns both the Marvel brand and Star Wars franchise).&lt;br /&gt;
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* Ben Skywalker: Son of Luke Skywalker and Mara Jade.  Named for Obi-Wan Kenobi&#039;s pseudonym, Ben grew up learning the ways of the Jedi from his parents.  He was close to his uncle, aunt and cousins too.  Ben was nearly lured to the Dark Side when his cousin Jacen became a Sith but resisted, and any bond between them was destroyed when Jacen killed Ben&#039;s mother Mara.  Years later when the Jedi got word of a lost tribe of Sith emerging and an emerging Force psychosis started spreading among the Jedi, Luke, Ben and the Jedi Order went to resolve the problem, Ben joining his father in re-tracing Jacen&#039;s steps to try and gain insight.  Things went from bad to worse when the Jedi and Sith encountered the Lovecraftian Force Entity Abeloth, a shapeshifting being described as a dozen times stronger in the Force than Luke and able to use both sides of it.  Things were so desperate, Ben accepted when Luke got the Jedi and the Sith to form an alliance against her.  During this time, Ben encountered Vestara Khoi, a Sith apprentice and daughter of one of their leaders.  While firmly on the side of the Jedi, Ben found himself often working alongside Vestara in their mission to stop Abeloth, and was attracted to her; for her part, Vestara reciprocated Ben&#039;s feelings but was hindered by Ben&#039;s disapproval of Sith.  Eventually they confessed their feelings, and the two became a couple (with Vestara also leaving the Sith and trying to become a Jedi).  Said co-operation proved invaluable when Abeloth kidnapped Ben and Vestara for the final part of her master plan.  After Abeloth&#039;s ultimate defeat Vestara, after a ruthless act while fighting Abeloth, became convinced she had much of a Sith mindset to be a Jedi, reverted back to the Sith, ended the relationship by zapping Ben with Sith Lightning before fleeing.  Heartbroken but resolute, Ben resolved to track her down and redeem her if possible (unbeknownst to Ben, Vestara was also heartbroken about leaving him).  &lt;br /&gt;
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* Jacen Solo: While George Lucas always had a story idea for a son of Han and Leia struggling with the Dark Side, Jacen Solo was the first incarnation, and a major influence on Disney&#039;s Kylo Ren.  Born to Leia alongside his twin sister Jaina, he was a skilled Jedi, and often tried to be a calming influence on his younger brother Anakin Solo.  Played a pivotal role in the Yuuzhan Vong War, killing their military commander Tsavong Lah and their true leader.  However, his experiences during the war took a toll, and Jacen started struggling with the Dark Side.    &lt;br /&gt;
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* Jaina Solo: Jaina Solo was a Human female Jedi Master of the New Jedi Order and member of the Jedi High Council.  Daughter of Han and Leia, twin sister of Jacen Solo and older sister to Anakin Solo, she inherited her father&#039;s mechanical aptitude and her mother&#039;s Force sensitivity, resulting in her eventual training at the Jedi Praxeum. During her time there as a youth, she had many adventures, including helping to thwart the Second Imperium, where she helped Zekk abandon the dark side of the Force and join the ranks of the Jedi.  She became a distinguished pilot during the Yuuzhan Vong War, which also saw the death of her brother Anakin Solo and the birth of her cousin Ben Skywalker.   &lt;br /&gt;
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* Tsavong Lah: An alien [[Horus|Warmaster]], Lah was a member of the Yuuzhan Vong species and in charge of the Vong military for much of the war against the Star Wars galaxy.  His most notable accomplishments were conquering Coruscant, indirectly causing Anakin Solo&#039;s death and trying to capture Jacen and Jaina.  A skilled tactician but a poor strategist, Tsavong Lah was [[Commander Kubrik Chenkov|a ruthless fanatic who&#039;s willing to throw countless lives away to achieve his goals]].  Also took on the Vong Nom Anor as his advisor, despite hating Anor&#039;s self-centeredness and lack of piety.  At one point Jacen cut off his foot, so he [[Awesome|cloned an extinct super-predator so he could prove he was still a badass by killing it and take one of its feet to use as a prosthetic foot]].  Also got caught up in a plot by the [[Haemonculi|Shaper Caste to control him through his body modifications]].  He also loved his dad - a retired military officer he&#039;d often turn to for advice, to the point that his death made Tsavong mentally unstable.  Came to view Jacen Solo as his nemesis, and was eventually killed by him.   &lt;br /&gt;
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* Nom Anor: A Yuuzhvan Vong member of the Intendant caste.  After the events of ROTJ, Nom arrived with a Vong advance force as a saboteur to undermine the galaxy in preparation for the Vong invasion.  During this time, Nom Anor worked in disguise to manipulate various groups and clashed with the Chiss Ascendancy helping soften the galaxy up for the Vong.  The capture of some of his agents also clued the Empire in to the coming Vong threat.  He was also such a selfish schemer even Thanquol would turn his nose up in disgust and a major [[Troll]]; before revealing his true identity, when negotiating with Leia he often dressed up and acted like Darth Vader just to mess with her.  Also notable for being an atheist while the Vong as a whole are characterized by being deeply religious.  Before the war, Nom Anor infected Luke&#039;s wife Mara with a Vong bioweapon which caused a terminal illness, forcing her to use the Force to stop its progression.  When Mara confronted Nom, he tried and failed to kill her before being forced to flee.  After losing his position of power, Nom lost his rank and tried to rally the outcast class under the guise of a prophet, only to throw them away when they weren&#039;t useful to him.  Nom found his way onto the Supreme Overlord&#039;s ([[Asdrubael Vect|not that one]]) flagship during the battle to retake Coruscant.  When the Supreme Overlord was killed and the ship started falling apart, Nom tried to kill the heroes three times but was always thwarted.  When offered the chance to escape with the heroes, Nom realized he&#039;d burned all his bridges, didn&#039;t fit in anywhere and was too proud to reconsider his life choices, so Nom chose to stay behind and die on the exploding flagship.  Essentially [[Fabius Bile]] as a self-centered alien bureaucrat.&lt;br /&gt;
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* A&#039;Sharad Hett/Darth Kryat: A human Jedi-turned-Sith.  Born A&#039;Sharad Hett, he was born to a Jedi and his wife who somehow managed to live among the Tusken Raiders of Tatooine, he eventually joined the Jedi Order, becoming a Padawan of Jedi Masters Ki-Adi-Mundi, and later, An&#039;ya Kuro.  When he was only a teen, Hett&#039;s father was murdered by the Jedi assassin Aurra Sing, who was later defeated in a duel by a young A&#039;Sharad Hett. During the Clone Wars, he served the Republic as a General. He met and eventually befriended Anakin Skywalker after Skywalker struggled to come to terms with Hett&#039;s Tusken heritage.  He managed to survive the Clone Wars and Order 66.  He was eventually captured by the Yuuzhan Vong, who [[Haemonculus|tortured and experimented on Hett]], which drove him to the Dark Side.&lt;br /&gt;
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* Darth Talon: A female Twi&#039;lek from the EU comic series &amp;quot;Star Wars: Legacy&amp;quot; who became a Sith Lord in Darth Krayt&#039;s One Sith in 137 ABY.  Best known for being one of Star Wars most fanservice-y characters on account of her attractive, tattoo-covered body and always wearing skimpy skin-tight clothing (though the character&#039;s creators have gone on record to say her appearance is meant to be primal not sexualized, and the skimpy outfit is to show off her tattoos).  Apart from the fanservice, she&#039;s also visually distinctive for being a rare red Twi&#039;lek and the aforementioned black Sith tattoos.  Appointed personal assassin of Darth Kryat, Talon was sent to kill Luke&#039;s descendant Cade Skywalker, then later chosen to be Cade&#039;s Sith teacher when Darth Kryat tried to induct him into the Dark Side.  During this time, Cade and Talon drew close and were heavily implied to have slept together, which may have been Kryat&#039;s plan (heavily implied; Cade and Talon are shown kissing, and in one scene Cade is shown getting out of bed while a naked Darth Talon is sleeping next to him).  Interestingly, Geroge Lucas&#039; original plan for a sequel trilogy involved Talon corrupting Han and Leia&#039;s son to the Dark Side of the Force and Talon was nearly in the Disney trilogy and there is early concept art of her (albeit with her outfit [[SJW|re-designed to be less revealing]]).&lt;br /&gt;
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* Abeloth: A powerful Lovecraftian female entity strong in both the Light and Dark side of the Force, and one of the most powerful being in any Star Wars canon.   She first lived as the Servant, a mortal woman who served the powerful Ones on an unknown jungle planet over a hundred thousand years before the Battle of Yavin. Over the course of her life, she became the Mother: she kept the peace between the Father&#039;s warring Son and Daughter and became a loving part of the family. But she was still mortal—she grew old while her ageless family lived on—and she feared she would lose her precious family. In a desperate attempt to hold onto the life she so loved, she drank from the Font of Power and bathed in the Pool of Knowledge. Her actions corrupted her, transforming the Mother into the twisted, immortal entity known as Abeloth.  Has numerous titles such as the Bringer of Chaos and Beloved Queen of the Stars (the latter self-proclaimed).  Spent millennia trapped on a planet by the Ones, though she&#039;d escape only to be re-imprisoned once more.&lt;br /&gt;
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== Villains ==&lt;br /&gt;
* Darth Sidious/Sheev &amp;quot;Can&#039;t Peeve the Sheev&amp;quot; Palpatine/The Emperor: A creepy old wrinkly dude who sits in his badass evil throne constantly screaming &amp;quot;[[Just as planned]]!&amp;quot; And occasionally frying fools with force lightning. Built a giant planet-destroying weapon, then built another, bigger one as a trap when the first one blew up. He is very clever, managing to scheme and outwit everyone in the prequel trilogy, moving them all into place so he could take over the galaxy (although he still needed a big superweapon anyway to hold onto said power) in the original trilogy and even manages to make [[Just as Planned|everything move to his design]] in the sequel trilogy. Chews so much scenery they had to resort to computer-generated imagery. [[Meme|He is the Senate]].&lt;br /&gt;
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* Grand Moff Wilhuff Tarkin: [[A Song of Ice and Fire|Tywin Lannister]] [[Indrick Boreale|IN SPHESS]]. Ruthless, ambitious, and cold, Grand Moff (Governor) Tarkin is the epitome of all that is Imperial in the SW Universe. His idea of ruling pretty much comes down to [[Konrad Curze|&amp;quot;They can hate me as long as they fear me&amp;quot;]], which is symbolized ultimately by the Death Star.  [[Derp|However, he uses the stick far too often and hardly uses the carrot]], and this policy backfires on him horribly when he destroys Alderaan, a Core World and one of the founders of the Old Republic- for instead of cowing the galaxy into submission, it, along with the Battle of Yavin which saw himself and his battle-station destroyed, [[Fail|galvanized half the galaxy into openly declaring for the Alliance]].&lt;br /&gt;
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* Jango and Boba Fett: Father and son, though the son is actually an unaltered clone of his father. Badass, mostly-silent mercs who get shit done and come from a line of Spartan/Viking/Māori warriors in space called Mandalorians. Sadly, both had very anticlimactic deaths, though Boba survived his in the EU, through the power of being too popular with the audience to kill permanently. (This became canon after Disney made the entire EU non-canon. Rumour has it Boba will be getting his own spin off movie.)&lt;br /&gt;
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* Jabba the Hutt: Obese slug who is a cross between a Mexican drug cartel kingpin and Mafia crime-boss. He runs his criminal enterprise from an old palace-monastery on Tatooine. A [[/d/]]eviant at heart, likes to fap to hot alien chicks dancing for him until they try to escape, then faps even harder when he feeds said chicks to Rancor. Gets strangled to death by a bikini-wearing Leia with her own chains, because symbolism.&lt;br /&gt;
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* Thrawn: *Star Wars [[Creed]], if Creed was also a philosophical blue-skinned, red-eyed alien who loved art.  Originally introduced in the pre-Disney EU/Legends, Thrawn was so popular Disney soon brought him back into the Disney canon (with a few tweaks to his story).  Thrawn was renowned for being one of the few high-ranking aliens in the Galactic Empire and one of the Emperor&#039;s best subjects.  He originally served as a member of the Chiss Ascendancy, but after being backstabbed he signed up with the Galactic Empire and worked with Darth Vader - having met him back when the latter was still a Jedi - and even the Emperor himself.  In his tactics, Thrawn notably employed his philosophy based around understanding the philosophy and art of his enemies, and was a very capable tactician.  Thrawn quickly became very well-liked with fans, to the point many considered him the best thing to come from Star Wars since the original trilogy.  Disney even reintroduced Thrawn to the post-Disney canon because he&#039;s that popular.  He also set up a vassal Empire called &amp;quot;the Empire of the Hand&amp;quot; to combat an alien menace encroaching on Chiss territory that was considered a threat to the Empire; pre-Disney this was the Yuuzhan Vong (AKA the Far Outsiders, AKA the space cenobites who killed Chewbacca by dropping a moon on him), post-Disney it&#039;s Vong-knockoffs called the Grysk.  Pre-Disney he was killed by the betrayal of one of his closest aides but is alive and well post-Disney.  His actual name is the near-unpronounceable Mitth&#039;raw&#039;nuruodo.  With his philosophical nature and fetish for art collecting, he&#039;s probably a deliberate ripoff of M&#039;Quve from &#039;&#039;Mobile Suit Gundam&#039;&#039;, but good luck getting Zahn to admit it.&lt;br /&gt;
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* Count Dooku: An elegant, charismatic, gentlemanly Sith lord and master fencer who had dreams of liberating the galaxy from Republic control, but didn&#039;t expect his partner in crime to be a backstabbing douchebag. Hates Anakin/Vader for not being a gentleman.  In the novels he&#039;s also an alien-hating human supemacist who believes the Empire&#039;s purpose is to establish humanity as dominant in GFFA.  He&#039;d do well as a citizen of the Imperium if he just changed which Emperor he revered.   &lt;br /&gt;
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* Darth Maul: Horned Sith only concerned with bloodshed and fighting. He&#039;d do well as a Khornate Champion. Had his legs cut off then was brought back more badass than ever, until he was utterly stomped by the Emperor then gets killed in a duel with an elderly Obi-wan almost 18 years later. Wields a sick-looking double-bladed lightsaber, doesn&#039;t actually gets a single line in the first film dubbed in by a different actor, and played by famous martial arts master Ray Park. He was a silent badass in the movie but for some reason he was made very talkative in the animated series. The EU gave him a backstory as the scion of a species of Sith-aligned Force witches that &#039;&#039;The Clone Wars&#039;&#039; later made canon. The director of &#039;&#039;Solo&#039;&#039; picked him out of a hat to be the leader of the nefarious criminal gang Han gets stuck working with.&lt;br /&gt;
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* General Grievous: An alien cyborg even more fucked up than what Darth Vader would become (being a robot body that was a canister for his eyes, brain, and vital organs), Grievous was the Supreme Commander of the Droid Army during the Prequels and the Clone Wars TV series (both versions), and a sadistic Jedi hunter.  His competence is usually portrayed two totally different ways; in the 2D animated TV series (created by the same guy who made [[Samurai Jack|Samurai Jack]]), he is portrayed as an unstoppable killing machine who roflstomps experienced Jedi Masters, and is only bested by Mace &amp;quot;The Ace&amp;quot; Windu.  In the CGI series and the third film, he is an [[Stupid Evil|incompetent, frothing loony]] with a record of failure that even Abbadon would laugh at hysterically.  Actually has a somewhat-tragic past: he was a great and virtuous hero on his primitive planet, but Dooku arranged for the Separatists to shoot down Grievous&#039; shuttle down and harvested his shredded body to repurpose him into their general/assassin.  Dooku also lobotomized Grievous in way that reduced him to a raging killer.  When Grievous recovered, Dooku then pinned blame for the shuttle crash on the Jedi and Republic.  Hated being mistaken for a droid, being compared to a droid and all Jedi - especially Obi-Wan Kenobi.&lt;br /&gt;
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* Stormtroopers: The soldiers of the Galactic Empire. Originally, these soldiers were vat clones of Mandalorian bounty hunter Jango Fett cloned in large numbers, trained from birth in combat and clad in environmentally sealed suits of their famous gleaming white full body armor. The original clonetroopers served the Republic against the Seperatists, and were turned into the stormtroopers after Palpatine&#039;s total take-over. After the rebels blew up the gene-banks, the Empire switched to an enlistment system. Since the First Order doesn&#039;t have a good dental plan to bring in recruits, they instead resort to [[Schola Progenium|kidnapping or buying children and raising them as soldiers]] to fill their mook quota. They are unwaveringly loyal and obedient to the Empire, ruthless and brutally efficient foes in combat, and incredibly precise shots with their state-of-the-art weapons. Naturally, these qualities all go out the window when they encounter the protagonists, but that&#039;s life when you&#039;re wearing a [[helmet]]. &lt;br /&gt;
** These boys comes in literally &#039;&#039;all&#039;&#039; the flavors. Variants based on environments (Snow, Desert, Shore and many more) and roles (Pilots, Heavy, Commando and the elite Death Troopers), ensuring that the Star Wars brand always has a new bunch of cool soldier dudes to make toys off of. When things has to get really dangerous for the heroes, the elite variants are brought in, like the Clone Commandoes, Death Troopers and Sith Troopers.&lt;br /&gt;
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* Inquisitorius: Dark Siders trained by the Empire. While the Rule of Two prevents additional Sith, it says nothing about other force users under their command. It is not known if Darth Bane expected the Imperial Inquisition or if he would have approved of the Emperor bending the Rule of Two such. Their job is primarily to ferret out the remaining Jedi and other force users, but they are also used for all manner of wet work and internal affairs. Since their first mention &#039;&#039;way&#039;&#039; back in &#039;&#039;The Star Wars Sourcebook&#039;&#039;, they have served as enemy force users that while still dire threats could still &#039;&#039;conceivably&#039;&#039; be defeated by the player characters. The source of many prominent antagonists in the expanded universe, including Jerac.&lt;br /&gt;
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== Disney Villains ==&lt;br /&gt;
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* Kylo Ren: A Dark Jedi (not Sith, they technically went extinct with Vader, Sheev, Dooku, and Maul) who is actually the son of Han and Leia, Ben Solo, which the Internet absolutely refused to shut up about after it was leaked.  He&#039;s mostly based on Jacen Solo from the EU (a son of Han and Leia who became a Jedi then fell to the Dark Side and became a Sith) with his new name likely taken from EU character Kybo Ren and having the same real name as Luke&#039;s son from the EU with Mara, Ben Skywalker.  He idolizes his grandfather, Darth Vader and wears a black suit and a mask to show this. He wields a unique crossguard lightsaber. People thought he would be a badass after seeing the trailers but after seeing the movie, he turned out to be a half-naked pussy looking like a gay Turkish oil wrestler who very often gets temper tantrums and gets his ass kicked by a teenage girl (though to be fair, if he had been a complete badass, everyone would’ve just complained that he was a rehash of Vader. So, you know, rock and a hard place. Also he only had his ass beat since he was already shot by a bowcaster and stabbed with a lightsaber, so fighting even in spite of that is pretty badass). Kylo&#039;s character became significantly more fleshed out in TLJ, ironically making him one of the only characters to have actual development in the whole movie.  Between that and Kylo&#039;s actor Adam Driver being really bro-tier about the whole situation (he even appeared in a skit as Kylo which also included poking fun at Kylo&#039;s emo traits), Kylo has managed to win over many fans, with some citing him as probably the most interesting character in the Sequels.  Serves Palpatine before turning on him with Rey and gives his life to heal her, scoring a kiss with her before he dies redeemed as Ben, ala Vader dying as Anakin.  This relationship between Rey and Kylo sharply divided the fanbase and created some extreme reactions.  The worst cases were some extremely rabid Kylo/Rey shippers who insisted Adam and Daisy Ridley - Rey&#039;s actor - become a real-life couple (despite both being in separate relationships), to the point that they &#039;&#039;&#039;harassed Daisy Ridley&#039;s boyfriend on social media, harassed Adam Driver along with his family (including stalking them and sending messages hoping for the deaths of Adam&#039;s wife and/or newborn son) and made death threats against JJ Abrams&#039;&#039;&#039; (far surpassing practically any other Star Wars backlash, even the death threats thrown at Ahmed Best - Jar Jar&#039;s VA - and the purported backlash against Kelly Marie Tran - Rose Tico&#039;s actress); it cannot even be “justified” (and justified is used &#039;&#039;very&#039;&#039; loosely here) as the ravings of butthurt ultra-fanboys, this crossed the line into full-on bullshit. &lt;br /&gt;
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* Snoke: Supreme Leader of the First Order who speaks to his underlings through a massive hologram. Very little is known about him at the moment. Though many fan theories say that he is Darth Plagueis, the old master of Palpatine who was assumed dead (everyone assumes every new Darksider is him, though, so grain of salt) the powers that be have repeatedly denied the theory (though it&#039;s admittedly a better guess than suggesting that Snoke is [[What|Mace Windu, Boba Fett, or a clone of Darth Vader]], which we would like to stress are [[Derp|actual fan theories]])...unfortunately, we will have to wait for an inevitable comic book or novel to explain it, since he [[RAGE|gets killed like a chump by his own servant, Kylo &amp;quot;Emofag&amp;quot; Ren.]] It is possible he may return given that the ring on his finger has inscriptions that translate to various rephrasing of “survive death” that is carved from the stone of Darth Vader&#039;s lava castle (yes, you read that right), but that may actually be a nod to Palpatine’s EU resurrections.  Turns out to be a genetically engineered pawn of Palpatine&#039;s, like he was literally born looking as shriveled and injured as he did and had some kind of fabricated backstory like an organic Blade Runner Replicant. &lt;br /&gt;
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* General Hux: The First Order&#039;s Tarkin equivalent and a moustacheless ginger Hitler in space. Delivers a pretty cool speech, but can&#039;t fight to save his life.. The backstory for Hux is his father was an Imperial hero, and Hux wants to be the First Order version of his old man and lead the FO to a final victory. Hux openly dislikes Kylo Ren and has frustration with the Force-users borders on meta at times. Spends most of TLJ as a foil to the edgier and more toyetic bad guys, but he seems to be the only one to have noticed how impractical the Empire/FO&#039;s fuckhuge weaponry can be when you&#039;re fighting something smaller than a planet and have lost the element of surprise. Becomes Kylo Ren&#039;s comic relief ginger prison bitch at the end of TLJ, although he has an interesting scene where he was about to finish off the unconscious Kylo until he woke up. Sent some very simple info to the Resistance in Rise Of Skywalker that set off the movie plot (mostly by making them take the info they already had seriously) and later helped the main characters escape, and was immediately shot for his efforts. He is never mentioned again. &lt;br /&gt;
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* Captain Phasma: A First Order operative in charge of instructing the new Stormtrooper legions, Phasma serves as the Boba Fett of TFA - which is to say that she does nothing of note other than stand around and look cool until she figuratively and literally gets thrown into the trash in Force Awakens. Lucasfilm have apologized for overadvertising the character in the lead-up to the film since she was just supposed to look cool and do nothing like Boba Fett originally did but the huge presence of her in the marketing implied she was going to be a major character (remember, Jar Jar and generic Battle Droids had far more merch than Maul during the release of Episode 1) and have promised to give Phasma an actual role and backstory for TLJ that will play into Finn&#039;s story. (This turned out to be bullshit due to the fucked-up nature of TLJ&#039;s production, but the reshoots managed to give her a good showing anyway.) Her backstory was released in a novel where she was a tribal on a planet the Empire stripped into the stone age, who backstabbed her tribe for a stronger tribe, backstabbed her second tribe and brother to rescue a stranded Imperial officer and join the Empire, backstabbed her mentor to become the supreme commander of the Stormtrooper Corps in the First Order, then in the comic series she was shown to have survived the trash compactor when a Resistance bomb blew it up and she entirely disregarded everything (including saving Starkiller Base or Kylo Ren) to backstab and frame one of her subordinates for lowering the shields then promptly hunted him down to “bring him to justice”. So [[Skaven|she’s a spear-wielding backstabber extraordinaire.]] At the present she&#039;s got a nasty scar on one eye where her hyper durable helmet was busted in, and fell into a fire on a shattered starship (to be fair the ship wasn&#039;t exploding or breached where she was, and aside from that one hole her armor is fine so she&#039;s almost certainly showing up again even if not in a movie). Did not appear in the last movie of the trilogy, with JJ saying &amp;quot;One of the things that surprised him the most about TLJ is Phasma just getting killed off&amp;quot; so she&#039;s dead until further notice.&lt;br /&gt;
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== One-Apperance Characters==&lt;br /&gt;
* FN-2199/&amp;quot;TR-8R&amp;quot;: a First Order Stormtrooper who wields a badass riot baton in combat. Appears only in The Force Awakens and notable only for two reasons; he shouts &amp;quot;Traitor!&amp;quot; at Finn, and then he kicks his punk ass despite the latter wielding a fucking lightsaber. Such is the stuff that memes are made of.  Gets a bit of backstory that he and Finn trained and grew up together, hence his outrage at seeing Finn fighting for the opposite side.  Even if he goes out like a punk to Han Solo, by all accounts, &amp;lt;s&amp;gt;FN-2199&amp;lt;/s&amp;gt; TR-8R is what Phasma &#039;&#039;&#039;should&#039;&#039;&#039; have been. [https://image.prntscr.com/image/VFRN0EFuQkCz3pkBYGCN2Q.jpg He would make a great commissar].&lt;br /&gt;
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* Jyn Erso: Appears in Rogue One. A former member of the Space Taliban (Rebels who refused to group up with the rest of the Rebels due to their extreme willingness to do evil shit to kill evil assholes) who is captured by the Rebels so they can talk to Space Bin Laden (Saw Gerrara, a character who guest-starred in a few episodes of the cartoon Rebels and pretty much shows up to die in Jyn&#039;s movie) about rumors of a planet killer being fueled by Space Iraqi oil crystals (that makes lightsabers work), one that was partially designed by her father. Jyn is angry all of the time because her life sucks, she watches every parental figure in her life die in front of her, most of them over the period of a single day, and the movie hopes this will hide the fact that she really doesn&#039;t do much other then flip authority figures the bird. Her name mirrors that of Jan Ors, partner-in-crime of legendary badass Kyle Katarn which is REALLY not as well-received by the fans of the series her movie retconned as Disney thought it would be (to be fair, the old EU had around ten different versions of the Death Star plans being stolen which many fans just figured were combined into the one Leia had, so that doesn&#039;t mean Kyle and Jan can&#039;t ever be made canon again). Gets killed when Tarkin used the Death Star to destroy the facility in an attempt to stop the Rebels transmitting classified information, but Jyn and Cassian got the Death Star plans beamed into space before that.&lt;br /&gt;
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* Cassian Andor: Appears in Rogue One. A Rebel spy and assassin, Cassian angsts about the fact that he lives in a political thriller about the space mafia VS the space Nazis set mere days before the simple good and evil morality of the original trilogy kicks in. His only friend is a droid, but that&#039;s not exactly as unusual in the setting as the movie implies it is. Shares an award with Luke for not getting the girl in the end...kind of; they do share a final hug and possible kiss in the elevator before he died with her getting atomized by a partial-strength shot from the Death Star. The Disney Canon variant of Kyle Katarn, who was an Imperial officer turned Rebel turned Jedi Master, who is so badass he shaves with a lightsaber. A massive waste of character. UPDATE: We&#039;re now getting a TV series based on him, so there&#039;s at least that?&lt;br /&gt;
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* K-2S0: Appears in Rogue One. What C-3P0 would be if he grew a pair and got a stronger droid body. A reprogrammed Imperial tactical droid and Cassian&#039;s only friend. Does that thing where he spits out survival odds in stressful moments. Caught a grenade in mid-air then tossed it back at it&#039;s original thrower without even looking, shot Stormtroopers (even took out two by [[Angry Marines|picking up a third stromtrooper and whacking them with him]]), and delivered some great deadpan lines which endeared him the audience - even those growing more jaded to these new movies liked him.  So of course he dies first in order to establish that shit gets real during the last twenty minutes of the movie, although he died holding the line so Stormtroopers wouldn&#039;t reach Cassian and Jyn and his last act was smashing the control panel with his bare hands so at least he went out as cool as he came in.&lt;br /&gt;
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* Chirrut Îmwe: &amp;lt;s&amp;gt;Discount Jedi&amp;lt;/s&amp;gt; The real star of Rogue One. A blind martial artist who may or may not have force powers, can beat a squad of Stormtroopers with a staff, shoot TIE Fighters out of the air, and could take your girl if he wanted to. Haha, jk, he&#039;s totally homo for his bara partner-in-crime with the badass autocannon. Dies in a bombing run, but he doesn&#039;t fear death.  Even his actor (from the badass &amp;quot;Ip Man&amp;quot; series) admitted that he was shoehorned into the movie in a desperate attempt to make China give a shit about Star Wars (which failed, because China really just doesn&#039;t give a shit about the franchise). Chirrut is memorable mostly because he belongs to the &amp;quot;Order Of The Whills&amp;quot;, notable because &amp;quot;Whills&amp;quot; were a thing George Lucas kept wanting to use in the original trilogy (immortal beings who were supposed to be telling the story, hence &amp;quot;a long time ago&amp;quot;, later the spirits that make up the Force itself, and finally an order of warriors that Leia was supposed to found after Luke&#039;s death in a sixth movie before he decided to take a break then do prequels instead). &lt;br /&gt;
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* Baze Malbus: Chirrut&#039;s best mate and self-appointed bodyguard. Has three lines, but comes off as memorable because of his hellgun-looking backpack mounted autocannon with a scanvisor that lets him hold down the trigger and headshot stormtroopers until they are all dead. In early scripts Chirrut was his father figure, in the finished product they&#039;re ambiguously gay even though the director intended there to be a &amp;quot;finding peace with the pastor who heard his confession after a very grim life&amp;quot; vibe. Dies shortly after Chirrut, and actually makes a connection with the Force in his final moments. Quite a bit of work went into designing his visual style and his backstory, not a single bit of which ended up in the movie. &lt;br /&gt;
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* Orson Krennic: Director of the Imperial Military Research Division and Rogue One&#039;s villain. Forces Jyn&#039;s father into building the Death Star for him, causes the death of Jyn&#039;s mother, then proceeds to spend the rest of the movie getting roasted by the more competent Imperial characters because he&#039;s a fucking moron with a grudge. He&#039;s typical of the average Imperial who doesn&#039;t wear Stormtrooper armor in the Expanded Universe as well as Disney canon, notable mainly for giving off &amp;quot;Resident Evil villain&amp;quot; vibes. &lt;br /&gt;
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* TZ-1719: Appears in Rise of Skywalker. The leader of a unit of First Order Stormtroopers who, upon being ordered to shoot civilians, all laid down their guns at once despite there being no communication between them to do so. Implied to be Force sensitive, with the accidental subtext being that she simply subconsciously Force-tricked her troops into not being evil anymore. They stole their dropships and escaped to Endor, living a non-tech lifestyle by taming some kind of goat aliens as mounts. She personally took on the name &amp;quot;Jannah&amp;quot;. Her primary purpose of the movie is to replace Rose as Finn&#039;s love interest since they couldn&#039;t decide on hooking Finn up with Rey or not (for problems such as &amp;quot;would it offend racists into not buying merch, would it be seen as sexist to end her journey with a Disney Princess ending of getting a relationship, etc&amp;quot;). Further unfortunate subtext is how TZ is quite literally just Rule 63 Finn, although it fixes the &amp;quot;Finn Problem&amp;quot; that has been pointed out where suddenly Stormtroopers dying can be seen as a tragic loss of a potential hero by adding the idea that &amp;quot;&amp;lt;strike&amp;gt;Kanye was right, slavery is a choice&amp;lt;/strike&amp;gt; good characters who end up as Stormtroopers can just choose not to shoot the non-combatants so anyone that doesn&#039;t deserves to die like the nameless &amp;lt;strike&amp;gt;loot pinatas&amp;lt;/strike&amp;gt; mooks they are. The end of the movie adds &amp;lt;strike&amp;gt;spinoff bait&amp;lt;/strike&amp;gt; the implication she is Lando&#039;s grandaughter, or at the least he has an idea of who she was taken from as a baby. &lt;br /&gt;
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* Qi&#039;ra: Han Solo&#039;s old girlfriend and partner introduced in &#039;&#039;Solo: A Star Wars Story,&#039;&#039; filling in for a number of older EU characters (don&#039;t worry, the Disney Star Wars comics had already given Han an ex other than her anyway). Grew up with Han on Corellia before getting forced into the Crimson Dawn, which is like the Mafia in space except run by Darth Maul instead of the Hutts. Helps Han survive an unobtainium deal gone bad, then backstabs her boss to become her gang&#039;s alpha dog and Maul&#039;s personal agent. Too bad this will probably never be followed up on outside of tie-in novels thanks to how bad the movie did. Also kinda awkward they made her Maul&#039;s Personal Assistant right after Rebels killed him off, meaning that Star Wars fans felt absolutely no curiosity about how the entire thing was going to go.&lt;br /&gt;
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* L3-37: While K-2S0 brought droid characters to an awesome new high, L3-37 brought them to a new low. While not being as bad as Holdo and Rose, and being far more memorable than the chick, the spy dude, the TIE Fighter pilot dude, and the two Asian dudes from Rogue One (admit it, you don&#039;t fucking remember more than two of their names at best), she suffered the most from the reshoots the movie underwent. The /v/-tier name is only the warning label on this crock of shit. A droid that constructed a body for herself from spare parts and wound up as Lando&#039;s version of Chewbacca, L3-37 is a [[SJW|woke robot feminist in space by direct admission of the writers, with everything that implies]] while also being a revolutionary leader who gives no fucks about any disgusting meatbags and at the same time is physically romantically involved with Lando while giving romantic advice to other characters and at the same time is all about profit and shooting up the place while using other droids as just pawns in her rampages (did we mention this character REALLY suffered from the reshoots?) Her body is destroyed in an escape attempt but ends up as one of the droid brains running the Millennium Falcon (yes, the same computer C-3P0 complained about in the original trilogy; draw your own conclusions.) Long story short, the feminist/sexbot/droid-supremacist/human loving/spree killer provides constant tonal whiplash. Did we mention that since she began without having a body there was no reason to stick her in the Falcon which is a fate worse than death based on about 1/4 of her characterization, it adds a LOT of disturbing subtext to Lando&#039;s fondness for the Falcon and the fact that Han basically just kept it after winning the game despite knowing Lando&#039;s lover was trapped forever inside, the implications for the conversations she had with Threepio during Empire Strikes Back, and the fact it was kept abandoned by a criminal on a desert planet for at least a decade means she&#039;s probably gone even more insane? Fan reaction is mixed, but only between &amp;quot;worst character ever, would prefer to watch Jar Jar and Holdo star in a sitcom than watch the movie again&amp;quot; and &amp;quot;had potential, was disappointed, still don&#039;t like the name&amp;quot;.&lt;br /&gt;
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== Nations and Organizations ==&lt;br /&gt;
* The Galactic Empire: Ever seen an evil, fascist space empire imposing itself on the galaxy with huge, evil spaceships and cool mooks? Then it was probably inspired by the Empire. Itself inspired by the brutalist designs of Nazi Germany, the First Galactic Empire is overall &#039;&#039;the&#039;&#039; classic authoritarian dictatorship, propped up by legions of obedient but easily disposable troops, cool propaganda that paints them as the saviours of the galaxy and ambitious officers ready to be choked for their failures. The Empire was created from the infrastructure of the Republic when Emperor Sheev Palpatine took singular power of the senate, ostensibly to keep the galaxy safe after the Clone Wars, but totally because he was a powerful Sith Lord who wanted to get his evil fascist dick hard. Once the galaxy got wise to this, the Empire used fear to keep them in line, which is one of the reasons why they took a liking to huge Star Destroyers and Death Stars, since they look fucking terrifying. While evil overall (as our [[Emperor|Lord and Savior]] George of the Lucas proclaims it), individual people go from normal people who knows no better since they&#039;ve lived with propaganda up their exhaust ports all their lives to genuine psychopaths like Palpatine and Grand Moff Tarken. The Empire eventually broke apart after the Battle of Endor where the Emperor was killed (allegedly; it&#039;s more complicated than that...), his apprentice turned to the Light Side of the Force and the second Death Star blown up. The remains of the Empire&#039;s military became the Imperial Remnants who fought the New Republic and each other for control of resources.&lt;br /&gt;
** Empire Remnants: in the original continuity, the Empire splintered into different warlord factions after the death of the Emperor and took several decades for the New Republic to defeat. At various points these remnants continued to threaten the New Republic for a long time, including the splinter lead by [[Creed|tactical genius Admiral Thrawn]]. Eventually the largest remnant, which had greatly mellowed out its policies since Palpatine&#039;s death, made peace with the New Republic. Would continue to exist into Cade Skywalker&#039;s era 130+ years after the Battle of the Yavin, where it would split into two major factions; one that was more overtly associated with the Sith and reminiscent of the pre-Rule-of-Two Sith Empire, and the other lead by a royal family of Force Sensitives more akin to Grey Jedi. In the Disney canon, most of the Empire surrendered or retreated into the Unknown Regions not long after the Battle of Endor, but various warlords still existed in the Outer Rim for at least five years since the fall of the Empire. &lt;br /&gt;
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* The Republic: Before the Empire, the galaxy was governed by a &#039;&#039;huge&#039;&#039; representative democracy, seen in the prequel movies. Its corrupt as fuck, and not really capable of much other than ignore the fact most of the galaxy is already at war with itself, entire species are being wiped out in ethnic purges faster than they can be counted in a census, and slavery is pretty much everywhere. Acts like one nation, functions as an economic forum for oligarchs while planets police themselves to varying degrees. Don’t fuck with Hutts, leaving them to do whatever they want in most of the galaxy, and until Sheev took over and made it the prelude to his Empire the only thing they ever did to get shit done is ask the Jedi to deal with it, whatever it is. &lt;br /&gt;
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* The Old Republic: The early Republic. Far less corrupt, and had a standing army made up of what can charitably be called a mix of rent-a-cop security and elite paramilitary volunteers. It was also far smaller, as the Republic only gradually expanded in stages across the galaxy, with humans leading most colonization efforts. Still rely heavily on Jedi, but mostly just for dealing with Sith. Hutt territory is more formal rather than them operating everywhere. &lt;br /&gt;
** Ruusan Reformation: 1000 years before the Battle of Yavin, after the apparent destruction of the Sith, the Republic underwent a massive reorganization that made it into the Republic, but started with a dark age due to the damage caused by the war. Used to reconcile a problem in the films where the Republic is said to have existed for both 1000 years and &amp;quot;a thousand generations&amp;quot;. This also solves how many details about pre-Prequel works had substantially different depictions of the Republic and Jedi from what the prequels wound up doing, and how there were wars when a character says there hasn&#039;t been a full scale war since the formation of the Republic.&lt;br /&gt;
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* The New Republic: The post-Empire government that the Rebellion forms. &lt;br /&gt;
** Legends: Leia rules for a time, trying to manage the various monsters of the week and Imperial remnant groups, gradually stepping down to more minor titles to avoid being another Emperor.  Then they have to deal with things like the extragalactic cenobite invaders that cause a galaxy-wide holocaust while her Jedi kids died or flirted with being evil.  Eventually it forms the Galactic Federation of Free Alliances, a confederation that includes a less-evil Imperial remnants (which it had been at peace with for a while) and some other powers, remaining a stable force combating Sith and their empires ever.  During this time, Leia&#039;s granddaughter was prophesied to bring the Light Side of the Force into ascendance while a female Force-Cthulhu tried to co-opt the prophecy for herself. &lt;br /&gt;
** Disney: Focused on defeating the Empire, then dismantled the Rebellion militarily. Focused mostly on being an intermediary with independent planets, paying for each one in the alliance to have their own militia with treaties to support each other if attacked, while the Republic itself had a small fleet to bolster anyone in need. Despite sounding like the setup for World War 1, it actually is like the US/Soviet Cold War with the Imperial remnant then its successor the First Order, until the FO performed a Star Wars 9/11 and used a planetkiller weapon to destroy all the planets in the sector of the New Republic capital then invaded the independent planets. Being essentially destroyed, the planets focused on their own survival until Lando performed a short planet-hopping tour to rile up the militias and all the scum, villainy, and pirates who wanted to see the true death of the Empire/First Order. During its reign it had far less control over the galaxy than the Republic or Empire, but clever administration and assigned leadership of the militias made traditionally dangerous and lawless planets like Tatooine finally civilized. Its ultimate fate is now unknown. &lt;br /&gt;
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* Confederacy of Independent Systems: aka the Separatists. Due to the rampant corruption in the Republic, a lot of systems were very unhappy with the state of the galaxy and wanted out. However, many of these separatists included extremely powerful corporate goons, such as the Trade Federation, who simply wanted more power for themselves, and were willing to lease out their droid armies to that end. While outwardly they were simply disgruntled and neglected planets who wanted independence, in reality the CIS existence was deliberately engineered by the Sith in order to further their goals in the creation and maintenance of the Empire. Under the leadership of Count Dooku, they formed a formidable alliance that would threaten the core worlds of the Republic, eventually leading to the Clone Wars that would throw the galaxy into one of the bloodiest conflicts in centuries. And despite Dooku&#039;s purported political idealism at the start of the war, as the war progressed, bloodthirsty war criminals like General Greivous made the Republic fear and loathe any hint of disloyalty, which was a major PR problem for the early Rebellion. The fact that the CIS was made up of powerful, alien corporations from the Outer Rim also served to justify the Empire&#039;s xenophobia, nationalization of virtually all heavy industry, and subjugation of worlds far away from the Core. Because the Separatists were simply an expendable puppet of the Sith, Palpatine had no qualms about sending Vader to destroy the remaining leaders once he secured his Empire and they&#039;d outlived their usefulness.&lt;br /&gt;
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* The Rebel Alliance: After Emperor Palpatine&#039;s political takeover succeeded and the Jedi murdered in a [[Horus|galaxy-wide act of backstabbery]], Senators Bail Organa, Padmé Amidala, Mon Mothma and a small group of sympathizers come together to form a resistance group, knowing fully well that the new Galactic Empire won&#039;t be going quietly with their new &amp;quot;doctrines&amp;quot;, especially since the Empire&#039;s militarization only increased following the end of the Clone Wars. The rebellion&#039;s supporters were an odd mixture of former Separatists, Republic loyalists who found themselves betrayed such as Kashyyk and Mon Calamari, and the occasional Imperial defector who found Imperial service either too immoral or too dangerous. For the next twenty years, the Rebellion will infiltrate, sabotage and generally frustrate the Empire as best they can, but unfortunately doesn&#039;t manage to really make a big difference; that is, before a certain Luke Skywalker gets swept up by them and leads them to their first, grand victory against the Empire&#039;s first Death Star. From here on out, the Rebellion does their best keeping themselves hidden from the Empire while maintaining strong relations with their allies, who, while few, did let them create a small fleet of outdated vehicles. Eventually, the Rebellion&#039;s hard work bears fruit after the second Death Star blows up and the Emperor goes missing. From here, the Rebellion and their members become the New Republic.&lt;br /&gt;
** The Resistance: From a first look, the Resistance looks extremely similar to the Rebellion visually (they are called &amp;quot;The Resistance&amp;quot; for Pete&#039;s sake!), but there&#039;s a little more going on under the hood. Feeling her hairbuns tingle with fear, Leia Organa realizes the First Order will become a galaxy-wide headache soon and moves to get the New Republic to give a shit - except they don&#039;t, because her father was Vader, and thinks she&#039;s a military maverick that just wants to feel important. Leia then begins to fund a secret militia of her own, looking for supporters among fellow senators and calling in old friends. The result is... Less than ideal. Functionally just a strikeforce of some twenty fighters and one or two capital ships (who by now are über-mega outdated), the Resistance can do jack &#039;&#039;shit&#039;&#039; against the First Order, who literally commands entire space empires by force. By the Force Awakens, they&#039;re pretty much fucked - but luckily gets themselves two new heroes to add to the fold (one who is among the most naturally talented forces users ever seen), re-connect with Han and Chewie AND find a fucking map to Luke Skywalker&#039;s personal pillowfort he left for some 5-10 years ago. Eventually fucked up after destroying the Starkiller Base and grinded to metal spacedust by a prolonged space chase, they eventually manage to ignite resistance in the entire galaxy, which gets a &#039;&#039;fuckhueg&#039;&#039; navy of ragtag ships to reinforce them at Exegol.&lt;br /&gt;
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* The Hutt Cartels: Essentially the space mafia, if the mafia had the clout to influence the national government (like in Russia during the 90s with the Russian Mob). If there&#039;s an affair that&#039;s illegal by legal standards, the Hutts probably have a hand in it. Keeps to themselves and doesn&#039;t care much for what the Sith and Republic is up to, though Jabba the Hutt, owner of Tatooine, takes part in the original trilogy because of Han Solo&#039;s longstanding debt to him. Gets helped and funded by the Empire to do their dirty work and gets killed for his efforts, so there&#039;s a good reason why they keep out of all that. Hutt space has significant overlap with the cartels, but the two are technically separate.&lt;br /&gt;
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* The First Order: If the Empire was the textbook fascist dictatorship, Disney&#039;s First Order is the Nazi Party itself as a military organizations/cult. After the Imperial Remnants began fighting amongst themselves, an Imperial admiral fled to the Unknown Regions to rebuild her version of the Empire. Here the First Order grew slowly as former Imperials joined them and they subjugated small local fiefdoms and kingdoms. Eventually the previously unknown Sith Lord Snoke took control as their Supreme Leader and Ben Solo joined him as his apprentice, becoming Kylo Ren. The New Republic eventually learned of the First Order, but thought they were just a paper tiger with no real power. In actuality, their military tech and capabilities were quite high for how relatively small they were... Oh yeah, and they had created a superweapon built into a trench in the planet Ilum that could &#039;&#039;destroy a whole star-system&#039;&#039;. Eventually they fired the thing and waged a war of subjugation on the anarchic remains of the New Republic.&lt;br /&gt;
** SPOILERS: Behind the scenes, the Emperor had manipulated the creation of the First Order to retake the galaxy, using an artificial body double (Snoke) to take direct control while hiding on the Sith homeworld. The plan was to eventually add his own fleet of Star Destroyers with planet-destroying capabilities to the First Order and form the Final Order, the one and final armada to take the entire galaxy through force and fear.&lt;br /&gt;
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== Worlds ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tatooine&#039;&#039;&#039;: A run down desert world orbiting a binary star system on the outer rim of the galaxy. It has a few dingy little cities, towns and farms home to a collection of criminals, smugglers, people scraping by and slaves with some basic order imposed by Hutt Crime families. The oral history of the native sand people suggests that it was considerably more lush before its inhabitants pissed off the Rakata, but the source for that notes oral histories are generally inaccurate. Surprisingly it is the most visited world in the franchise, showing up in every film but &#039;&#039;Empire Strikes Back&#039;&#039; due to the Skywalker family&#039;s connection to this craphole.&lt;br /&gt;
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* &#039;&#039;&#039;Naboo&#039;&#039;&#039;: Lush planet between the Mid rim and outer rim, shared by both humans and gungans. Interestingly, the planet core is connected to the planet&#039;s oceans, though travel through the core is quite dangerous due to the leviathans living there. The planet hadn&#039;t been terribly important right up until the Trade Federation came knocking, which began a series of conflicts culminating in the Clone Wars. Relatively close to Tatooine, which is how the Jedi end up discovering Anakin Skywalker during the conflict when they&#039;re forced to evacuate the Queen of Naboo.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Coruscant&#039;&#039;&#039;: The Capital of the Republic and the Empire, a Ecumenopolis in which basically every square meter of it&#039;s surface is covered in a multi-kilometer thick cityscape. Originally found in George Lucas&#039;s notes as &amp;quot;Imperial Center&amp;quot;, [[Timothy Zahn]] named it Coruscant in the Thrawn Trilogy (as Imperial Center was clearly not the original name) and Lucas was convinced to keep the name when it came time to make the prequels. Before the prequels, pronunciation in audio books was all over the place. Descriptions of the city are not unlike your typical [[Hive city|Hive City]], where the elites live in the upper levels where the sky is still visible, while the lower class live in the dark, crumbling foundations, but with a slightly more Art Deco vibe rather than Gothic.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Yavin IV&#039;&#039;&#039;: Jungle moon of the gas giant Yavin. The temples on this moon used to house a warrior race that had been enslaved by the Sith before being driven to extinction; it then became the secret base of the Rebel Alliance, which became the staging area for the Alliance&#039;s battle against the first Death Star. After the superweapon&#039;s destruction, the Empire launched a conventional attack and the Alliance was forced to relocate to Hoth. After the Thrawn Campaign, it became the site of Luke&#039;s new Jedi Academy which, after a brief incident with a Sith wraith haunting the place, flourished until yet another galactic war forced them to relocate.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hoth&#039;&#039;&#039;: An obscure snow world devoid of any intelligent life, and seemingly named after a legendary Jedi master of old. It became the new headquarters for the Rebel Alliance after the fall of Yavin Base. It was established &#039;&#039;way&#039;&#039; back in the Newspaper comic that it was chosen by the rebels after Luke crash landed on it and encountered a pair of malfunctioning [[Android|Replica Droid]] prototypes fleeing from their creators. Further sources have expanded on its reasons for being chosen to include the fact that it&#039;s just off of a major trade route, which concealed supply runs (and is why Bespin is within backup drive distance).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bespin&#039;&#039;&#039;: Gas giant with a breathable upper atmosphere. Home to Cloud City, an independent city that makes its income through mining Tibanna gas (used in blasters). Bespin&#039;s independence was used as a political pawn when Vader arrived and extorted Lando Calrissian into betraying the rebels to him. After some double crossing, the Rebels would later liberate Bespin from the Imperials.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kamino&#039;&#039;&#039;: Ocean planet that technically exists outside the Galaxy proper, in between it and what is known as the &amp;quot;Rishi Maze,&amp;quot; which was why it was a bitch to find. The inhabitants are expert geneticists, and the place is really hard to get to without knowing exactly what you&#039;re doing, making it the ideal location for growing the Republic&#039;s clone army.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Geonosis&#039;&#039;&#039;: Desert world inhabited by bug people. Was used by the separatists to build their armies and strategize, eventually becoming the site of the first battle of the Clone Wars. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Utapau&#039;&#039;&#039;: Temperate planet characterized by its massive sinkhole cities. General Grievous tried to rally the Seperatists here after Dooku&#039;s death, but was killed by Obi-Wan in the ensuing battle.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Khashyyk&#039;&#039;&#039;: Forest planet and home to the wookies, who live in gigantic tree houses connected by enormous suspension bridges.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mustafar&#039;&#039;&#039;: Lava planet and the last holdout of the Seperatists. Darth Vader makes his base here after he is forced to don his iconic armor.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dagobah&#039;&#039;&#039;: Uncharted swamp planet where Yoda went to live in exile. Noteworthy for the Dark Side cave, a naturally-occurring phenomenon where the dark side would tempt anyone who entered. Briefly the EU made the cave a remnant of a random dark force user Yoda fought there, but this was retconned away when it was implied Yoda had never visited the place before his exile, then the Clone Wars series made it so Yoda &#039;&#039;did&#039;&#039; visit Dagobah before his exile. This would just be a random detail if not for a significant character having his backstory linked to this event.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Endor&#039;&#039;&#039;: A gas giant also known as Tana at the end of the Outer Rim before Wild Space (and it probably was in Wild Space before one of the most significant events in Galactic History took place there). The Empire built the second Death Star in its system.&lt;br /&gt;
** &#039;&#039;&#039;Sanctuary Moon&#039;&#039;&#039;: Better known than the planet itself is its forest covered moon that the Empire build the shields for the under-construction Death Star 2 on. It&#039;s home to the short, furry and deadly Ewoks. It was the nominal capital of the interim Alliance of Free Planets and New Republic for two years till the capture of Coruscant.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Death Star&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Death Star II&#039;&#039;&#039;: We&#039;re fudging the definition of world here, but its not an exaggeration to say this thing is the size of a small moon and has a very sizeable population. While the Death Star II was incomplete, it was substantially bigger and more deadly. This thing was able to get around with a battery of hyperspace engines, but still took a fair amount to time to get around in order to get within firing range. Curiously enough, the idea for the superweapon came from Tarkin, but was designed by the Geonosians of all people, which then terrified the pants off the Republic that the Seperatists had a superweapon prompting them to start reverse-engineering the design ([[Just as planned]] as far as Palpatine was concerned).&lt;br /&gt;
&lt;br /&gt;
==Species==&lt;br /&gt;
One important thing to note about alien species in Star Wars is that almost all of them were originally singular costumes added to the films for background color or to make a character stand out, then had a species name and culture retconned onto them by Expanded Universe writers. As a result, most species&#039; &amp;quot;personalities&amp;quot; are just shallow clones of the character they&#039;re derived from. Many of the species seen in the original trilogy were given names and backstories by [[Star Wars RPG|the original RPG from West End Games]] that became canon as every other EU novel to come after used Star Wars D6 as a reference.&lt;br /&gt;
* &#039;&#039;&#039;[[Human]]s&#039;&#039;&#039;: Leias. They originated in the Galactic Core, but have spread to most inhabited planets, first as slaves to a now-extinct species of precursors and then through initial space exploration with pre-hyperdrive generation ships. As a result there are a lot of [[Abhuman|&amp;quot;near-human&amp;quot;]] species kicking around that are basically just weird-looking humans and pretty much the only species humans can crossbreed with. &lt;br /&gt;
** &#039;&#039;&#039;Mandalorians:&#039;&#039;&#039; Bobas. A society of space [[Spartans]]/[[Vikings]] with cool armor. Actually not human majority initially (Unless you are a Disney fan), originally made up of a species called the Taung. The Taung had a habit of adopting orphans of other species to the point that when shit hit the fan and they died out following a war with the Jedi, their culture was preserved by other species who remember them as their Progenitors. As it stands, a Mandarlorian can be of any race (the adopting the orphans-thing was something else the Taung passed down) but are usually human.  &lt;br /&gt;
* &#039;&#039;&#039;Corellians:&#039;&#039;&#039; Hans. Literally an entire culture of dashing rogues and space cowboys who like to go fast and smuggle shit (and penniless street urchins looking for their big break to become dashing rogues and space cowboys).  The Corellian Engineering Corporation made the YT series (of which the Falcon is officially part of, though its modifications are extensive enough to make listing CEC as its manufacturer a [[Wikipedia:Ship of Theseus|Ship of Theseus]] problem) and many of the Rebel ships seen in the original trilogy. Nearly ruined their planet with starship factories, but now they&#039;ve gone green and relocated all of their heavy industry to space stations. Their home system reeks of precursor meddling and is detailed enough to be a setting in itself, complete with a Big Dumb Object in the middle (Centerpoint Station) for PCs to fuck with.&lt;br /&gt;
* &#039;&#039;&#039;Wookiees:&#039;&#039;&#039; Chewbaccas, and one of the only species to be named in the original films. Huge, swole sloth people that do not live on Endor and can&#039;t speak (but absolutely understand) Basic. Most are actually pretty peaceful and intelligent and they have produced a lot of highly skilled engineers. They highly value people who save their life, becoming their eternal friend in what is known as a Life-debt; this is how Han met Chewie. They have retractable climbing claws, but a cultural taboo on using them in combat leads to those who do so being exiled as &amp;quot;madclaws&amp;quot;. Has the unfortunate distinction of being the first species in Star Wars lore to have their home planet and culture detailed... via the &#039;&#039;Star Wars Holiday Special&#039;&#039;. Despite the infamy and single airing, the broad strokes survived the entirety of the Expanded Universe&#039;s lifespan and would reappear in &#039;&#039;Revenge of the Sith&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trandoshan&#039;&#039;&#039;: Bossks. Brutish, scaly [[Lizardfolk]] capable of regenerating severed limbs and absolutely obsessed with hunting shit. Have had a continuous species war with the Wookiees since before FTL was a thing, which is a &#039;&#039;long-ass time&#039;&#039; in Star Wars (well over 150,000 years), owing to the fact that the two species share a home system. Their religion is about scoring &amp;quot;points&amp;quot;, with the only known method of gaining them is violent action and the only known method of losing them is being captured alive by enemies. The system was first mentioned a mere three years after &#039;&#039;[[Doom]]&#039;&#039; so the fact that they essentially see life as a giant, violent video game is likely pure coincidence. Despite this they aren&#039;t universally evil, though they often are.&lt;br /&gt;
* &#039;&#039;&#039;Gungans&#039;&#039;&#039;: Jar-Jars. These guys suffer from an extremely poor choice of poster-boy (compared to Wookiees who have one of the best possible poster-boys of their species). You may think that just because Jar-Jar is one of the least intelligent characters in the entire Star Wars galaxy, the rest of his species are too, but if you can look beyond Binks you&#039;ll see that the Gungans are pretty cool in their own way. Remember that, canonically, Jar-Jar is considered a disgrace in Gungan culture before the Battle of Naboo and after the rise of the Empire (as Senator Binks directly enabled it). Masters of organic technology, they live in bubble-buildings under the sea and have access to bioelectric spears and booma (essentially organic shock grenades fired by the [[Sling|various]] historical throwing devices) alongside [[Awesome|army-wide shield generators]] (in defiance of everyone else in the galaxy deriding them as primitives). Like the Wookiees these guys have a warrior-culture to be proud of, but unlike them they have at least made the effort to have a go at learning to speak basic (even though they still need to work on it). Due to their cartilaginous skeletons they are especially athletic and dynamic, making them pretty good fighters if they are trained properly, and in a rarity for a sci-fi species they have a racial weapon that&#039;s actually entirely practical (sling hurled explosives continue to see use today). Certainly if you want an accurate Gungan poster-boy, look no further than Captain Tarpals, who manages to hold General Grievous up in a duel for several minutes with nothing more than his spear. Oh, and their king is voiced by [[Awesome|BRIAN BLESSED]]. Still don&#039;t like them? Well, at least feel comfortable in the knowledge that they&#039;re more entertaining than anything in the Sequel Trilogy.&lt;br /&gt;
* &#039;&#039;&#039;[[Twi&#039;lek]]s&#039;&#039;&#039;: Technicolored humanoids from Ryloth (which is about as far as you can get from the core worlds without leaving the major hyperspace lanes) with weird head-tails (&amp;quot;lekku&amp;quot;) that they have instead of hair. Enough have been transported off world, generally as slaves, they can be found anywhere, and many have never seen their ancestral home. Given it&#039;s a borderline death world whose chief economic exports are drugs and slaves, they aren&#039;t missing anything. Their most interesting physical quality (aside from the girls being hot) is that they can communicate silently with their lekku. TORtanic tried to rationalize their fetish for enslaving their own as being the result of a precursor project to design the perfect slave species, but nobody cares about this because TORtanic is shit.&lt;br /&gt;
* &#039;&#039;&#039;Duros&#039;&#039;&#039;: Seen once in &#039;&#039;Hope&#039;&#039; during the cantina scene. Naturally they&#039;re one of the most important species in the EU despite not having a canon character until The Clone Wars introduced us to Cad Bane. Enslaved by precursors alongside humans, they were among the first to develop FTL travel based on salvaged hyperdrive technology and are the only non-human species to have an equivalent of &amp;quot;near-human&amp;quot; in a few &amp;quot;near-Duros&amp;quot; species.&lt;br /&gt;
* &#039;&#039;&#039;Bothans&#039;&#039;&#039;: [[Meme|Died to bring you this information.]] A species of [[Beastmen (40k)|wolf-men/goat-men]] (depending on which author/illustrator) who are almost universally spies thanks to that one-off line from Mon Mothma. In truth the best and early EU works portray them as something far worse: politicians. The most prominent Bothan is Borsk Fey&#039;lya, a Bothan politician who used his role in the acquisition of the second Death Star plans to maintain a place in the New Republic&#039;s senior leadership and uses his position for personal gain like any proper politician should. Now possibly NOT wolfgoatpeople, thanks to some Lucasfilm [[Troll|source]] being all like “it’s never explicitly stated that they’re aliens, maybe they’re humans, *WINK*”.&lt;br /&gt;
* &#039;&#039;&#039;Rodians&#039;&#039;&#039;: Greedos. Their home planet being a death world full of predators means they are often aggressive and put hunters in high regard, which is the EU excuse for all the film Rodians being criminals.&lt;br /&gt;
* &#039;&#039;&#039;Chiss&#039;&#039;&#039;: Thrawns. Near humans with blue skin, dark blue/black hair and red eyes. They dwell in the Unknown Regions, with they’re own fancy schmancy empire, crack navy and altogether superior technological advancements that make the rest of the galaxy look fucking backward (see blaster resistant clothes...whereas [[Derp|fucking stormtrooper armour can be defeated by arrows loosed by Care Bears]]). Known for being superb pilots, traders, negotiators, tacticians and all round scheming bastards with Danish accents.&lt;br /&gt;
* &#039;&#039;&#039;Gran&#039;&#039;&#039; are three eyed goat (?) like aliens with rough, tan skin. They are quite nice and peaceful with excellent vision, especially in distinguishing color. Unfortunately for the galaxy at large, Gran exile most of their criminals: They consider being unable to see the rich and beautiful environments of their homeworld a fate worse than death. These exiles often fall into criminal groups.&lt;br /&gt;
* &#039;&#039;&#039;Mon Calamari&#039;&#039;&#039;: Ackbars. An aquatic species whose long history of making airtight vehicles for travel in three dimensions has made them excellent ship-builders. During the early days of the Rebellion the Mon Calamari were one of the few species to successfully throw off the Empire during Operation Domino and not be subject to immediate reprisal thanks to their isolated location and strategy of mining hyperspace routes to buttfuck any Imperial ships sent to shut them down (ships coming out of hyperspace don&#039;t have shields). Those weird-looking bubble ships from &#039;&#039;Return of the Jedi&#039;&#039; are built by Mon Calamari.&lt;br /&gt;
** &#039;&#039;&#039;Quarren&#039;&#039;&#039;: Another background species from &#039;&#039;Jedi&#039;&#039; who share their homeworld of Dac with the Mon Calamari. Prideful isolationists who stick to the depths, with their main contact to the surface being trading deep sea mined materials to the Mon Calamari. Look more than a bit like [[Illithid]].&lt;br /&gt;
* &#039;&#039;&#039;Gamorreans&#039;&#039;&#039; are space [[Orc]]s: Pig-like, brutish, stupid and violent. Constantly at war with each other, their clan identity is so strong they&#039;ll try to kill each other if from opposing clans if they meet off-world. Frequently brought into the galaxy as slaves or by clans trading labor/muscles for outside resources. Like Wookiees, can&#039;t physically speak Basic. Unlike Wookiees, only their clan matrons and some high ranking men are literate in their native language.&lt;br /&gt;
* &#039;&#039;&#039;Zabrak&#039;&#039;&#039;: Mauls. Near-humans with mostly bald, spikey heads and two hearts. Those black markings Maul had are actually ritualistic tatoos that Zabrak men often get. They were pretty divided internally till the Empire decided to oppress them all and force them to join together. Eeth Koth of the Jedi Council was one.&lt;br /&gt;
** &#039;&#039;&#039;Dathomirians&#039;&#039;&#039; are a sub-species of Zabrak native to Dathomir who supposedly interbred with humans to create a new group, which was separated according to gender, though their origins have been neglected in current canon. Even so, the females of this sub-species do not have the spiked heads typical of other Zabraks. Darth Maul is the most prominent Dathomirian in the films and TV series.&lt;br /&gt;
* &#039;&#039;&#039;Togruta&#039;&#039;&#039;: Red skinned humanoids with lekku and hollow horns that allow echolocation. Shaak Ti and Ahsoka were Togruta. &lt;br /&gt;
* &#039;&#039;&#039;Hutts&#039;&#039;&#039;: Jabbas. (Fun fact: &amp;quot;the Hutt&amp;quot; was just a title in the original trilogy and Jabba was just some random slug dude. The original film didn&#039;t even intended for him to be an alien!) Naturally they&#039;re all mini-Jabbas who live in a clan/crime-family/zaibatsu type of arrangement known as the &#039;&#039;kadjic&#039;&#039;. Kind of like the Mexican drug cartels in that they have their own corner of the galaxy that they rule independently, even after they join the Empire they pay the Moff to look the other way when they do shady shit. (They&#039;re always doing shady shit.) Because the Hutts own exactly one third of all organized crime (and a significant number of planets) in the galaxy and it is the third (after Basic and Binary) most widespread full language, Huttese is a good language to take, especially for criminal-types . Be warned! Hutts have four fingered hands and their numbering system uses base eight! Despite being looking and acting like fat [[neckbeards]] they&#039;re actually insanely strong and their less bulky youth are very agile for their size. They LOL at the Force, so the RPGs tend to give them a huge bonus to resist mental influence.&lt;br /&gt;
* &#039;&#039;&#039;Sullustan&#039;&#039;&#039;: [[Dwarf|Short, tunnelfaring, crafters who can drink a lot without getting drunk]]. Vaguely simian near-humans with flappy jowls, large ears, and black eyes that originally evolved for tunnels. Their SoroSuub company is one of the largest tech makers in the galaxy, and likely the largest that isn&#039;t Human run.&lt;br /&gt;
* &#039;&#039;&#039;Toydarians&#039;&#039;&#039;: Wattos. Blue tapir-looking dudes from Hutt Space who can hover on fly-like wings. As their source character is a hilariously offensive Jewish stereotype, the EU largely ignored Toydarians until &#039;&#039;The Clone Wars&#039;&#039; reinvented them as a vaguely Cambodian monarchy on a mud world. Mind tricks don&#039;t work on them (only money).&lt;br /&gt;
* &#039;&#039;&#039;Jawa&#039;&#039;&#039;: Utinni! They roam Tatooine (and a few other planets) scavenging technology and selling it. A handful of sources mention they are [[Skaven|rodents]] under the hoods.&lt;br /&gt;
* &#039;&#039;&#039;Ewoks&#039;&#039;&#039;: If skub became a species, Ewoks would be a contender up there with Gungans and Yuuzhan Vong. Small koala-like creatures, similar to Jawas, that live on the forest moon of Endor, Ewoks are super primitive and live in tribes. They end up playing a big part in the Rebel victory in &#039;&#039;Return&#039;&#039; by attacking Imperial stormtroopers and destroying some walkers. Their reception didn&#039;t seem too bad at first, but in the following decades they&#039;ve become reviled by many, not so much for their design but more for the idea that small bears with spears and rocks could defeat what were supposed to be the Emperor&#039;s finest troops. Some people don&#039;t mind them (and they were &#039;&#039;definitely&#039;&#039; profitable for merchandise) but others hate them and say they&#039;re a prime reason that attitudes toward &#039;&#039;Return&#039;&#039; have gotten increasingly negative over the years.&lt;br /&gt;
* &#039;&#039;&#039;Neimoidians&#039;&#039;&#039;: Trade Federation flunkies; they will not survive this. Their reproductive cycle is really weird, producing lots of grubs which are raised in warrens fighting over a limited amount of food in which the weak are culled. Unlike how this usually goes, this process makes the Neimodians prone to hoarding resources and wary of danger.&lt;br /&gt;
* &#039;&#039;&#039;Noghri&#039;&#039;&#039;: Primitive, short saurian people who happen to be some of the deadliest non-Jedi melee combatants and assassins in the galaxy. Darth Vader bought their loyalty by saving them from the environmental damage a crashed ship caused. They are a major part of Timothy Zahn&#039;s Thrawn Trilogy, which they were invented for.&lt;br /&gt;
* &#039;&#039;&#039;Tarasin&#039;&#039;&#039;: Invented whole-cloth for the Living Force campaign for [[Star Wars D20]]. Lizardmen with scales that change color based on their emotions and frilled necks. With focus they can control their colors enough to camouflage themselves and even &amp;quot;speak&amp;quot; silently amongst each other. They had a high degree of force sensitivity, though if this a result of their species or their home system being a place where the Force is strong is unknown.&lt;br /&gt;
* &#039;&#039;&#039;Shards&#039;&#039;&#039;: Sapient crystals. They are incapable of movement and don&#039;t speak the way humans do. They can however control droid bodies they are implanted into. Several are force sensitive which led to a Jedi teaching them the ways of the Force. The Jedi order shunned these &amp;quot;Iron Knights&amp;quot; and excommunicated the master responsible. This wound up benefiting them though, as the master and his students were able to survive the Jedi purge due to the obscurity this granted. When Luke&#039;s new order emerged they welcomed the Shards with open arms.&lt;br /&gt;
* &#039;&#039;&#039;Rakata&#039;&#039;&#039;: The aforementioned precursors, developed by [[BioWare]] for the &#039;&#039;Knights of the Old Republic&#039;&#039; game (though there were a few mentions of precursors here and there before that). Formed an &amp;quot;Infinite Empire&amp;quot; long before the Republic using dark side powered hyperdrives only they could use. When they gradually lost their force sensitivity their empire fell apart. Responsible for why there are so many Humans and Human off-shoots everywhere: They were seeded throughout the Infinite Empire as a slave species and abandoned when it fell. There is no evidence they existed past the Old Republic era, where a few fractured and primitive survivors were seen on their home planet and this planet was devoid of life by the time of the Ruusan Reformation.&lt;br /&gt;
* &#039;&#039;&#039;Sith&#039;&#039;&#039;: Red skinned near-humans with boney tentacles growing out from near their nose and an affinity for the dark side, especially illusions. Natives of Korriban, the order most people know as Sith were a result of exiled dark Jedi interbreeding with them and adding their knowledge of technology. So diluted with human blood they were extremely rare by the Old Republic era and believed extinct by the time of of the prequels. A few small mostly primitive pockets had been discovered however, but were covered up by Palpatine so he could grab more dark side goodies. More or less invented whole-cloth for the EU.&lt;br /&gt;
* &#039;&#039;&#039;Yuuzhan Vong&#039;&#039;&#039;: [[Tyranids|Extragalactic aliens who only use organic technology]].  Pallid humanoids with tapered skulls who came from a living planet they worshiped as a god called Yuuzhan&#039;tar.  The first time the Vong met aliens was an [[Necrons|interstellar robot war]].  Fighting off said robots made them hate all machines and [[Khorne|gain such a taste for conquest they made up a new war god and conquered their galaxy]]... only to destroy it due to infighting.  To punish their tyranny, Yuuzhan&#039;tar [[Culexus|cut them off from the Force, unintentionally making them mostly immune to it]].  They developed [[Dark Eldar|a species-wide pain and body modification fetish]] trying to fix this before finding and invading the Star Wars galaxy.  The resulting religious war decimated the New Republic, caused mass genocides and had a death toll of around &#039;&#039;&#039;365 trillion&#039;&#039;&#039; ([[Lamenters|including Chewbacca]]).  Then Luke and his family killed [[Goge Vandire|the guy manipulating their civilization behind the scenes]], found Yuuzhan&#039;tar&#039;s living planet offspring and ended the wawr.  The Vong colonized it, reconnected to the Force and became terraformers as penance.  Rendered part of the Legends by Disney.&lt;br /&gt;
* &#039;&#039;&#039;Grysk&#039;&#039;&#039;: A near mythical species from the Unknown regions, where starships usually can&#039;t go because the hyperspace along its border is a level of fucked-up that only warp storms can match. Little is known about them except that they live on a spacefleet, have a fierce warrior culture, are humanoids with tapered skulls, their weapons and armor are ritualistically disfigured on the right side and they had a penchant for [[Tesla|electrical weapons]].  Likely Disney&#039;s replacement for the Yuuzhan Vong, since Space Cenobites with bio-tech is too weird and grimdark for Disney.  The Rak&#039;gol to the Yuuzhan Vong&#039;s Tyranids.&lt;br /&gt;
&lt;br /&gt;
==The Galaxy (and beyond)==&lt;br /&gt;
The Galaxy Far Far Away is a spiral galaxy about 120,000 light year in diameter. It is home to an unusually high number of populated planets and species. It has a few smaller satellite galaxies, though only one is ever visited in the entity of Star War media and only in an obscure short story (but visitors from the others have come).&lt;br /&gt;
*The Deep Core: The innermost part of the galaxy. Due to a high number of black holes, and dense star clusters, only the outer most areas are explored. The sole exception is a top secret Imperial bunker world of Byss.&lt;br /&gt;
*The &amp;quot;Core&amp;quot; worlds: The most populated and best mapped part of the galaxy. Holds the actual capital of the Republic/Empire/New Republic, and some of the biggest sources of culture. The earliest known home world of Humans and Duros, but the Rakata taking these species as slaves leaves the world of their origin a mystery.&lt;br /&gt;
*Colonies: The first areas that was expanded to after hyperspace travel came about.&lt;br /&gt;
*Inner Rim:&lt;br /&gt;
**Hapes Cluster: An independent system of stars ruled by the matriarchal Hapes Consortium. Even for Star Wars, it&#039;s incredibly dense in populated worlds. They took in a large number of Separatist scientists at the end of the Clone Wars and by the New Republic it has unique technology that&#039;s more advanced in some areas despite lagging behind in some other areas. &lt;br /&gt;
*Mid rim:&lt;br /&gt;
*Outer Rim: The farthest reach of the galaxy. Civilization is sparsely populated, neglected by the galactic authorities and/or largely dominated by the independent and cruel Hutt Empire.&lt;br /&gt;
** Hutt Space: An autonomous section of the galaxy ruled by the Hutt clans (&amp;quot;Kajidic&amp;quot;). How, exactly, head of state (or any government function) is determined and what titles they hold is unclear, but there seems to be some Hutt that somehow becomes on top of it. A lack of extradition agreements with the Republic renders it a haven for criminals, who in turn kick money back to the Hutts. It joins the Empire during its existance, only to continue its shifty ways after early Imperial attempts to wipe out crime fail and regain independence after Palpatine&#039;s death.&lt;br /&gt;
*Corporate Sector/Tingel Arm: The &amp;quot;northern&amp;quot; most edge of the galaxy. Over 400 years before &#039;&#039;The Phantom Menace&#039;&#039;, the Republic had the brilliant idea to develop an unpopulated section of the galaxy: Get a bunch of large companies to do it in exchange for some autonomy, resource rights and lower taxes. [[Not As Planned|Naturally this went poorly]], and the whole place is a [[Cyberpunk]] style megacorp controlled dystopia. Originated in the Han Solo books, one of the first expanded universe books ever.&lt;br /&gt;
*Unknown Regions: The vast, largely unexplored due to similar issues to the core, western chunk of the galaxy. It actually has several native hyperspace capable civilizations forging their own empires by the New Republic era, one of which was already active over 4000 years before the Battle of Yavin.&lt;br /&gt;
*Wild Space: Wild Space is the area of the galaxy that &#039;&#039;is&#039;&#039; charted and open to Hyperspace travel, but unsettled and most of the detail on the maps is lacking. Holds the Rishi system, the only publicly known path to the Rishi maze (a state secret path in the Outer Rim&#039;s Rothana goes to Kamino).&lt;br /&gt;
*Rishi Maze: The only one of the satellite galaxies to be visited by those from the main galaxy, able to be accessed by traveling a chain of systems stuck between the two. The one short story that actually goes there describes it as a mess of radiation, but this could be the particular system within the maze. The only people known to live here are exploiting the natural resource deposits and hiding from The Empire. More well known is the cloner planet of Kamino, which is between the main galaxy and the maze.&lt;br /&gt;
*(unnamed) Yuuzhan Vong galaxy: This was the home galaxy of the EU race the Yuuzhan Vong, their original homeworld of Yuuzhan&#039;tar, the planet Zonama Sekot, the reptoid Chazrach, and possibly the Silentium (who made first contact and war on the Vong) and the Abominor droid civilizations . The galaxy was a spiral galaxy like GFFA and had a vast number of sentient races in it; however, the Yuuzhan Vong [[Tyranids|wiped the others out]], save the Chazrach [[Dark Eldar|whom they instead enslaved]].  The Yuuzhan Vong referred to it as the &amp;quot;ancestral galaxy&amp;quot;, and much of it was destroyed when [[Horus Heresy|the Yuuzhan Vong started fighting among themselves after dominating the galaxy]], with its current state of what&#039;s left of it unknown.  &lt;br /&gt;
*Firefist Galaxy: Another one of the orbiting galaxies. The only contact the main galaxy has had with it has been sending probes. Home to the Faruun, Maccabree, Nagai and Tof, all of which arrived during the early New Republic fleeing the problems of their home or in pursuit. All of this comes from the Marvel comics (with some smoothing in the details in reference books), but despite the general oddness of fitting the Marvel comics into more modern canon and many silly concepts in those comics, the presence of these species and their conflict is largely accepted because, unlike the &#039;&#039;other&#039;&#039; extragalactic visitors, it&#039;s not very disruptive to overall canon to include them.  Given that Disney now owns both Marvel and Star Wars, we may see more of them.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Star Wars appears to be a fairly standard sci-fi world (because it &#039;&#039;set&#039;&#039; that standard), but there&#039;s many subtle nuances that are easily missed&lt;br /&gt;
* Hyperdrives take ships to Hyperspace where they can travel and arrive at other destinations at FTL speed. Using a hyperdrive takes careful calculation to not only arrive on target, but avoid hitting anything on your way there. &lt;br /&gt;
** Each hyperdrive has a class, which multiplies travel time. At the time of the Rebellion, the standard was 2x, with newer/upgraded ships often packing class 1x and the Millennium Falcon (proclaimed to be the fastest ship in The Galaxy) had a class 0.5 as a result of modifications that made it unreliable. Anything larger than a fighter has a backup hyperdrive of much higher class (typically double digit) to ensure the crew can limp to the nearest populated system in the event of failure of the primary drive.&lt;br /&gt;
** Most travel occurs along the great hyperspace lanes, where the way is known to be clear and calculations are more established.&lt;br /&gt;
** Vehicles have to start up their shields &#039;&#039;after&#039;&#039; they complete their jump, which makes them vulnerable if you can predict where they are coming from. This makes launching an attack purely to target any reinforcements possible.&lt;br /&gt;
** Hyperspace itself [[The Warp|is weird]], and standard procedure is to avoid looking outside long term during travel to prevent people from going nuts. Communications while in hyperspace (except to ships making the same jump) are near impossible. Leaving hyperspace without the ship you came in on is impossible, and ejecting someone during travel ensures their death.&lt;br /&gt;
** There&#039;s a handful of instances of of hyperdrive failures sending people to Otherspace, an alternate dimension populated by a ship graveyard and hostile bug aliens with organic technology.&lt;br /&gt;
** One thing that&#039;s often overlooked is that modern hyperdrive technology is adapted from the dark side powered hyperdrives of the ancient Rakata after they lost the ability to use The Force and could no longer travel to maintain their empire. The result is that even experts don&#039;t have a total understanding of &#039;&#039;how&#039;&#039; Hyperspace works.&lt;br /&gt;
** Interdictor ships are capable of generating artificial gravity well to stop travel through their path and prevent ships from getting away. These first appeared in the Mandalorian Wars of the Old Republic, using spammed tractor beams to fake gravity wells, but these couldn&#039;t keep pace with hyperdrive improvements and disappeared till a superior successor technology was developed in the Imperial era. During the early days of the New Republic, Admiral Ackbar devised a tactic of using of such ships to prevent &#039;&#039;ally&#039;&#039; movement, ordering one to power up if it detected sabotage on a planned target had failed so the incoming attackers would be pulled from hyperspace far enough away to retreat. It would be Thrawn however that would prove the true master of such maneuvers, developing a system that allowed reliable same-system hyperspace jumps during tactical combat.&lt;br /&gt;
*FTL communication comes in four forms, all with their own issues.&lt;br /&gt;
**Holonet: The best known method for FTL communications. Vaguely comparable to the early internet, with news, primitive BBS, email, and some other stuff. Quite rare once you get past the developed core areas, and expensive to use both in setting it up and bandwith costs. Only military command vehicles and those for heads of state are likely to have personal holonet transceivers.&lt;br /&gt;
**Subspace relay: The cheaper alternative to the holonet is subspace relays. Relatively slow and has problems with dropped communications, but still FTL. Most capital ships have subspace transceivers, and some smaller vehicles are known to have them as upgrades. Comparable to snail mail, with shopping being a mail order order system like the Sears Catalog (view catalog, send order and payment, await shipping) rather than online shopping.&lt;br /&gt;
** Hyperspace Courier: Has all the problems of courier communication, and all the problems of hyperspace combined. Despite these faults, it&#039;s often the only choice for the most remote systems or if someone is disrupting the above two (like in a war) and always the only way to send physical goods.&lt;br /&gt;
** The Force: Occasionally powerful Force users are seen communicating via The Force across very long distances. This requires both parties be strong in The Force and have a very close connection. Even then being able to do anything more than sense the other is in danger is a crapshoot.&lt;br /&gt;
* Blasters use energy to excite special gas that is then expelled to deadly effect. Most blasters have an alternate stun setting which provides less-lethal takedowns. Stun setting is quite reliable and consistent even on physically tough species like Wookiees, though it&#039;s not safe to use on pregnant women and outside of specialized stun-only blasters the range is rather low. Despite being energy weapons, they have quite a kick.&lt;br /&gt;
** [[Stubber|Normal firearms]], known as slugthrowers, are also present. Compared to blasters they&#039;re cheaper, cause bleeding, can&#039;t be blocked by a lightsaber, can be suppressed, have faster projectiles and lower maintenance requirements, but have less initial stopping power, lower capacity, can&#039;t stun, make far more noise without a suppressor, and have heavier ammo.&lt;br /&gt;
** Ion weapons disrupt electric systems, but cause little structural damage and only minor burns on living creatures. This allows them to disable droids or ships without totally destroying them, making them important in capturing them. &lt;br /&gt;
** [[Sonic Weaponry]] exists, but it&#039;s considered an odd fork (as powerful as a slug thrower with none of its benefits) by everyone outside of water worlds and Jedi hunters.&lt;br /&gt;
* Replusorlift keeps vehicles, industrial equipment and some droids floating off the ground a good distance. Most spacecraft have repulsor systems as well, which is how they&#039;re able to operate in atmosphere despite their poor aerodynamics.&lt;br /&gt;
* &#039;&#039;&#039;[[Robot|Droids]]&#039;&#039;&#039; aren&#039;t a true species, but are playable in all RPGs. They&#039;re supposed to be really smart appliances, but Star Wars technology is so fucked up that a few develop sapience if left on too long without formatting. Despite this droids aren&#039;t considered people by the galaxy at large because sapient droids are as rare as non-evil [[drow]] and most of the time leaving droids running for a long time just makes them slower and buggier until they can&#039;t do their jobs anymore, like Windows, or, at best, overly attuned to a specific user. That a good number of sapient droids have learned to bypass that pesky &amp;quot;no killing&amp;quot; clause doesn&#039;t exactly encourage experimenting with it either.&lt;br /&gt;
** Class 1 droids are designed to preform scientific applications like medicine or lab work. Since they were designed to be used in fixed locations most, but not all, have limited mobility.&lt;br /&gt;
** Class 2 droids are designed to preform technical labor like repair work. Since they are expected to work within artificial locations they are generally on wheels or treads and have short, non-human shapes. One notable subcategory of Class 2 droids are Astromech Droids (like the famed R2 series), which are designed to plug into fighters and bombers where they function as a co-pilot, navicomputer and in-flight repair.&lt;br /&gt;
** Class 3 droids are designed for human interaction, with jobs like translator or chef. Some lower end Class 3 droids were made for positions like waiter. Almost all of them are roughly human shape, with the main exception being those built by and for non-humans.&lt;br /&gt;
** Class 4 droids are the most varied but have one thing in common that clearly separates them: They are made for combat and (except for a few armed with only stun weapons) don&#039;t have programming against killing. Class 4 droids vary in intelligence from blaster turrets with some targeting AI to clever and ruthless assassins/commandos. Even [[Android|Human Replica Droids]], designed to be indistinguishable from humans, are technically Class 4. Many Class 4 droids have their nature obfuscated by building them into the shell of a Class 1 or Class 3 droid.&lt;br /&gt;
** Class 5 droids are made for manual labor like heavy lifting or a power generator with legs. They are barely intelligent, rarely have names and almost never become sapient. They are however cheap and quite common.&lt;br /&gt;
* Cloaking devices come in two types. &lt;br /&gt;
** The first was dependent upon crystals that became rare due to overharvesting. Use of a superweapon for deep excavation allowed an imperial research project to toy with the idea of fitting an entire squadron of fighters equipped with one.&lt;br /&gt;
** The second, the hibridium model, used a different rare material and was developed near the end of the Empire, though didn&#039;t see use till after the fall. It was substantially (though still only relatively) cheaper but had two unique drawbacks. The first was that it also blinded the ship to the world outside and rendered it unable to communicate as well. These problems would briefly be overcome with the use of the Force instead. Afterwards the Remnant gave up on it as mostly useless, and agreed to ban it during the peace treaty with the New Republic.&lt;br /&gt;
** Personal &amp;quot;stealth field&amp;quot; generators also seem to exist, unrelated to these. They simply dampen sound and bend light to make the wearer harder to spot and difficult to see. Presumably these aren&#039;t upscaled for vehicle use because of the real world problem with such a concept of being completely useless against any sensor beyond just human level vision (blatantly obvious to thermal, radar if they&#039;re big enough ect.).&lt;br /&gt;
* In many ways, while technology is advanced it&#039;s still in the mindset of 1983, if not 1977. As mentioned above, the internet (at least the interplanetary one) is quite primitive and poorly connected. Even though everyone has a tiny radio set (Comlink), there&#039;s no such thing as cellphones (you have to broadcast to a channel and hope whoever you want to hear something is listening). Aside from portable computers, which are quite expensive, and datapads, which still have limited functionality, most non-droid technology only does one thing. Unlike the 1913 rail and M-Lok equipped guns of the 90s onward, weapon accessories either need to be made for a single model or hand-fitted by an expert. Video games are either professional simulators or extremely primitive.&lt;br /&gt;
&lt;br /&gt;
==Setting History==&lt;br /&gt;
{{stub}}&lt;br /&gt;
Bear in mind the highly contradictory nature of canon and many sources from EU to Disney means any attempt to truly form a concrete history would take an in-depth scholarly pursuit of all sources and debate amongst the global community while taking into account upcoming new results that can entirely rewrite the record. You know, like real history ([[Tolkien]] did an admirable job, but nothing quite says plausible history like something everyone has an opinion on but nobody that anyone wants to listen to has fully researched). At any rate, what is presented here is an abridged version of the lore history, using the most complete accounts and combining the EU AKA “Legends” with the Disney canon when not contradictory (because despite having supposedly wiped it out of canon, there are frequent callbacks to parts of it). &lt;br /&gt;
&lt;br /&gt;
* The universe begins, life begins to evolve. A lot of small things happen that tie into other stories, but aren’t worth mentioning outside that story. The first galactic civilization (that we know of) are the Rakata, aliens who are cruel and uplift various other species for slaves and food. This explains most aliens that are just paint and simple face prosthetics away from being human, as well as recurring traits like bipedalism. At some point the Rakata encounter the Hutts, and the result is the Rakata being nearly wiped out. Hutts did not possess space travel, nor would they until much later so how the fuck that happened isn’t clear. &lt;br /&gt;
* Time progresses and the Rakata are forgotten. Civilizations develop and discover space travel, then hyperspace travel. Initial hyperspace colonization and mapping is risky, requiring oftentimes blind jumps and the hope there isn’t a star or something where you end up. Blind jumps that result in colonists losing contact with the rest of the universe evolve on their own, explaining some groups that are VERY similar but not the same species (for example, Miraluka are lost human colonists who ended up on a planet with poor light and over generations they evolved to not have eyes, but instead all have a Jedi-tier connection to the Force to “see” with). &lt;br /&gt;
* The Force-users find their jumps guided to a specific planet, with aliens from many diverse backgrounds guided to a planet (the name changes, we’ll say its Tython here although its been changed to Ahch-To in the Disney canon). Bringing their own religions, traditions, and cultures, the Force-users develop schools of thought on the philosophy. Eventually one group decides the meaning of life for the Force is to destroy evil (like [[Paladins]]), and wages war on the others saying “you’re with us or against us”. One group resists which saw honor and personal development as the meaning of life (like [[Cavaliers]]). The rest were split between the two. The Paladin-like aggressors were victorious, slaughtering and driving off the Cavalier-types. The Paladin-like Force-users would become the early Jedi. The Cavalier-types would find pain and misery in exile, sinking deep into worship of power and personal gain until enslaving a species of aliens and stealing both their dark Force/alchemy teachings as well as their name; the Sith. This becomes a recurring pattern in Star Wars history regarding good and evil Force-users. Good creates its own evil by standing up and declaring themselves good and morally correct, turning any challengers to their orthodoxy towards the Dark Side (look, it comes up whenever Lucas or some other writer wants to go back to the Taoist roots of The Force). Good then defeats the evil it created once evil has almost won, and they reestablish order with some oppression in an attempt to prevent another evil which restarts the cycle. &lt;br /&gt;
* Humans and Duro, the first two species to discover hyperspace travel, eventually meet. The planet they meet on has been implied to be the human homeworld, the Duro homeworld, Earth, and various other things, but it doesn’t matter. It becomes Coruscant (the homeworld of the Taung, progenitors of the Mandalorians), and they create the first Republic. &lt;br /&gt;
* Eventually the Sith return to destroy the Jedi. The Republic is almost destroyed, but survives. The Sith slink back into the shadows. The Jedi start their other big tradition, over-correcting from their past mistakes and creating new ones, by beginning a time of non-interference in galactic affairs and a general desire only for peacs. &lt;br /&gt;
* Mandalorians, the space Mongols/Aztecs, start attacking the universe because all they understand is war. They almost wipe out several species but the Jedi do nothing. Eventually one of their number and his/her (canon he) apprentices are dispatched to investigate, and decide to forsake the Jedi wuss way and break the back of the Mandalorians, then fall to the Dark Side and create a fascist government centered on Dromund Kas (the planet of British accents, forever a place of evil hereafter) which almost destroys the Republic, again (a third recurring theme). A Jedi named Bastila Shan is sent to assassinate their leader Darth Revan, but believing in redemption instead she wiped his mind. The two went on an adventure while Revan was trained as a Jedi again, and he defeated his apprentice and dismantled his own army (also did a bunch of racing, theme #4). &lt;br /&gt;
* A clusterfuck of things happen. The Sith create a nearly galaxy-wide coalition to start a civil war with the Republic. The Sith have overwhelming advantage, but are so backstabby and hedonistically asinine they fail to accomplish anything major after the initial strikes. &lt;br /&gt;
* ~1000 years before the Battle of Yavin, the Sith are defeated at the (Seventh) Battle of Ruusan. The Rule Of Two is instituted, preventing the Dark Side clusterfuck that happens when too many assholes exist as “equals” in one faction. They hide, plan, research, and backstab in secret for 1000 years.&lt;br /&gt;
* After this apparent victory, the Republic undergoes the Ruusan Reforms. The Jedi are greatly weakened in political authority and demilitarized. They also begin strictly enforcing the age maximum for training people as Jedi. The Republic disbands its military except for a small anti-piracy force.&lt;br /&gt;
* 65 years before the Battle of Yavin, a man from Naboo&#039;s House Palpatine (dubbed Sheev in Disney canon) became the apprentice to a Sith Master named Darth Plagueis. He learned secrets of Sith Alchemy and pretty much any other plot-related evil shit that writers want, then killed his master and began a (very convoluted) plan to wipe out the Jedi, rule the galaxy and wage war on things outside the galaxy, and live forever. Just assume anything that happens from here until his death is [[Tzeentch|because of him]]. He takes on an apprentice, an older Jedi who left the Order due to its hands-off approach to galactic governance. The now ex-Jedi Dooku Serenno reclaimed the fortune and title of Duke he had relinquished to join the Jedi while also becoming Darth Tyranus in secret. &lt;br /&gt;
* A Jedi named Syfo-Dyas has a prophesy that the galaxy will soon be at war, and concocts an elaborate plan to get an army for the currently armyless Republic using money from criminal organizations and the genetic material of a Mandalorian descended from the old warriors. He’s killed and Sheev, now called Darth Sidious, took over the project via Dooku and had each clone implanted with a secret control chip that would override their training and loyalties when Sheev gave “Order 66”. &lt;br /&gt;
* As the Republic weakened due to corruption and the rising power of some of its components and the Jedi weakened due to Sheev’s tampering with the Force via bullshit Alchemy handwaves, planets and organizations within the Republic began to act aggressively. Sheev was behind many of their moves as his public identity rose as the Senator of his home planet of Naboo. Many organizations gained enough power to have Senatorial representatives, making corporations as powerful as entire planets and causing the clusterfuck of alliances and conflicting interests to render the Republic almost powerless. &lt;br /&gt;
* The Trade Federation, a simple shipping company that had its own Senator and via shared interests controlled many, MANY more, had begun using its private army to blockade planets in order to secure exclusive contracts with the goal of controlling all trade, everywhere eventually and even hold power over the Republic due to its lack of military. Sheev as Sidious revealed himself to be heavily invested in their projects, and they gladly accepted his patronage. He advised them to upscale their ambitions and blockade the planet Naboo, which was far more powerful politically and economically than their previous targets,  32 years before the Battle of Yavin.&lt;br /&gt;
* Two Jedi, an apprentice and a master (Obi-wan and Dooku’s old apprentice Qui-Gon) were sent to negotiate an end to the blockade. Fearing that the Federation had gone into dangerous territory the leaders contacted Sheev, who ordered them to kill the Jedi and continue the blockade as if nothing had happened. The Jedi escaped to the surface of the planet and escaped with the planet’s leader Queen Amidala. They were delayed due to engine problems from the escape, and stopped at Tatooine where they picked up a slave boy named Anakin who was Force-sensitive (implied to be an experiment from Sheev’s Alchemy to create life, abandoned after the success). Meanwhile Sheev’s other apprentice Darth Maul had been sent to ensure his plans were carried out. &lt;br /&gt;
* Sheev convinced the Queen to start a movement against the administration of the Republic, which was joined by the majority of the Senate; even the corrupt were sick of everyone else’s corruption. This destabilized the Republic leadership, shuffling Sheev into power as the supreme Chancellor and putting his lackeys in charge. Meanwhile, the queen and Jedi returned to Naboo and lead a revolt, defeating the Trade Federation and leaving their leadership as prisoners of the Republic. Sheev worked behind the scenes to keep them from being prosecuted for their actions while making plans for his creation Anakin Skywalker, who had been found and chosen for training by the Jedi, into a future asset.&lt;br /&gt;
* Sheev progressed his plan for a war to further destabilize the galaxy by pitting the various corporate powers he controller as Darth Sidious against the united planets he controlled as Chancellor Sheev. This lead to a Separatist movement with both sides financially powerful, both sides possessing armies, and both sides feeling they were the ones who were wronged. The “Clone Wars” began after a series of events orchestrated by Dooku where the Jedi discovered and deployed the clone armies against Separatists who had been planning to execute the Jedi and former queen of Naboo as revenge on behalf of the Trade Federation. &lt;br /&gt;
* Sheev manipulated both sides of the conflict to deplete the strength of all participants. The Separatists were lead by the cyborg General Grievous while the Republic forces were lead by the Jedi Masters Mace Windu and Yoda. Public opinion began to turn against the war, and groups of Senators who had previously been allies of Sheev began meeting in secret and planning for militarizing their planets so there would no longer be a need for an army of the Republic. &lt;br /&gt;
* When the time was right he orchestrated a finale of battles which resulted in the deaths of Dooku and Grievous, then enacted Order 66 to slaughter almost all of the Jedi and turned Anakin to his side as Darth Vader. He declared himself Emperor and the Republic as his Empire, eliminating much of the old government over time and allowing cronies to make it into the ranks of a galactic military dictatorship which used powerless puppet governments on the local level. Small rebel cells popped up everywhere, which would eventually unite under the surviving members of the old Senate.&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:50C9:5503:FD9B:436E</name></author>
	</entry>
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