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		<id>http://2d4chan.org/mediawiki/index.php?title=Imotekh_the_Stormlord&amp;diff=263891</id>
		<title>Imotekh the Stormlord</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Imotekh_the_Stormlord&amp;diff=263891"/>
		<updated>2021-07-01T11:12:28Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:7C43:565F:B63:C603: /* Imotekh and The Silent Kang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Topquote|Order. Unity. Obedience. We taught the galaxy these things long ago, and we will do so again.|[[Imotekh the Stormlord]]}}&lt;br /&gt;
{{Topquote|I am 4 Parallel Universes ahead of you.|Speedrunner Mario}}&lt;br /&gt;
[[File:Stormlord.jpg|200px|right|thumb|In all his ego-maniacal glory]]&lt;br /&gt;
[[File:Imotekh Goes Forth.jpg|200px|left|thumb|&amp;quot;Look at all my Monoliths!  I&#039;ve got so many fucking Monoliths, it&#039;s great!&amp;quot;]]&lt;br /&gt;
&#039;&#039;&#039;Imotekh the Stormlord&#039;&#039;&#039; is the [[Phaeron|Phaeron]] of the [[Sautekh Dynasty]] and has fluctuated between being the obligatory &amp;quot;costs more than a [[Land Raider]]&amp;quot; character for the [[Necron]]s and having an actually sensible point price. [[Fluff]]wise, Imotekh was the greatest general of the Sautekh Dynasty pre-biotransference, and is today a commander rivaled only by [[Creed]]. His plans are, in fact, so clever and hyperlogical (this is the actual word [[Matt Ward]] uses) that the enemy must [[Ork|abandon all logic]] to fight him.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=Jrg9KxGNeJY| To be played on repeat whenever Imotekh is on the field.]&lt;br /&gt;
[https://www.youtube.com/watch?v=mpqct1zMqTE| To be played on repeat whenever Imotekh is fighting leman russ.]&lt;br /&gt;
&lt;br /&gt;
==Storm-Lore==&lt;br /&gt;
===Imotekh Does Not Serve===&lt;br /&gt;
Imotekh&#039;s rise to power began in M41 when the Sautekh Dynasty&#039;s phaeron was found to have perished in the Great Sleep, so the resident Necron Lords and Overlords decided they&#039;d turn the Sautekh crownworld Mandragora into Game of Thrones in SPAAAAACE trying to pick a new one. This infighting went for some time until Imotekh was raised by one of the nobles hoping to use him to win the war. After hearing about what was going on Imotekh killed the noble who rez&#039;d him, raised his own army and proceeded to bitch and dick slap the rest of the nobility back into line and crowned himself regent.  Since then, he has devoted all his time and effort into GETTING. SHIT. DONE.&lt;br /&gt;
&lt;br /&gt;
[[Settra the Imperishable|If this sounds familiar to you, good, you&#039;re paying attention.]]&lt;br /&gt;
&lt;br /&gt;
===Campaigns===&lt;br /&gt;
As phaeron, Imotekh commands the full might and resources of over 100 tomb worlds, plus the extra 500 or so slave planets forced to offer up tribute for their Necron masters. Turns out he scares the fuck out of the [[Eldar]], since he&#039;s apparently completed their checklist for the Prophecy of Doom Arising out of the Book of Mournful Night (the big book of prophecies that was warning the Eldar since forever that they&#039;d better do something or the Necrons would come back and murder everything.  Thanks to millions of years worth of procrastination, the Eldar have a [[Orks|whole lot more]] [[Imperium|than just Necrons]] [[Slaanesh|to worry about]]). Whatever that means concerning his future is unknown, because the Eldar, as usual, haven&#039;t shared this critical information with anyone besides their Seer Council circlejerk.&lt;br /&gt;
&lt;br /&gt;
A particularly popular battle in Imotekh&#039;s campaigns was when he led a small and greatly outmatched force of Necrons defending an awakening tomb world from the panicking Eldar trying to stop whatever important, critical event that other people should really know about from happening involving Imotekh. He instantly turned the tables on them and killed every last one, except for their leader, [[Eldorath Starbane]] (basically an Eldar version of [[M&#039;kar]]), who he let go crying back to his craftworld after he took his hand. Thus was the first recorded instance of Imotekh&#039;s hand collection. While it&#039;s been said Imotekh will take whatever limb he feels like chopping off (he&#039;d probably cut a leg off a White Scars Space Marine, if anything), he has a particular affinity for hands, probably because he needs to show off how superior his giant fireball hand is. This is just another reason [[Trazyn the Infinite|Trazyn the Infinite]] is banned from Mandragora, the first being Trazyn&#039;s past attempt to loot Imotekh&#039;s pimp cane/staff. &lt;br /&gt;
Because Mr. Collector is often forced to use counts-as models and proxies in his dioramas, having at least a hand would add a bit more authenticity to the display.  Imotekh has denied him this, but that doesn&#039;t stop Trazyn from showing up whenever he wants.&lt;br /&gt;
&lt;br /&gt;
Imotekh has also conquered a number of Imperial worlds. During one of these invasions, whilst fighting against the [[Black Templars|Black Templars]], he met Marshall [[Helbrecht]], whom he beat up, Disarmed, told off, and threw from a building. Unfortunately for Imotekh, he learned that Black Templars tend not to be the most forgiving types and Helbrecht proceeded to wreck Imotekh&#039;s flagship in response. Helbrecht is now &#039;&#039;High&#039;&#039; Marshall, and thus has command over the entire second most fuck-ass mad Space Marine Chapter in existence to hunt down the Stormlord ([[Angry Marines|first place goes to you-know-who]]).  Helbrecht also got a badass cybernetic replacement hand, which makes losing the original not all that bad.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Imotekh&#039;s aforementioned fight with Helbrecht brings us to the first of Imotekh&#039;s two big flaws: pride. While he could easily obliterate an enemy without ever having to put a metal foot on the field, Imotekh has decided that he needs to beat them in close combat for no other reason than to prove how superior he is. This wouldn&#039;t be so bad if he actually killed them. Rather he humiliates them (usually by taking their hand) as a lesson and lets them survive so that they can come back as a challenge.  While this seems like it would lead to death by Thunder Hammers to the face, he has a Phase Shifter, and can potentially self-repair after a hit from a Demolisher cannon due to being a Necron (in fact, that&#039;s kinda how he beat Helbrecht; he just took all the hits and repaired himself until Helbrecht got tired). It should be noted that Matt Ward has stated that Imotekh isn&#039;t a close combat killing machine, but he sure as hell &#039;&#039;thinks&#039;&#039; he is. This is backed by the fact his staff works better as a gun than a melee weapon and has phantom pain from a busted knee which happened when he was still flesh and blood (since his new knee works fine and, like the rest of him, can go incorporeal and self-repair after being hit by an anti-tank weapon).&lt;br /&gt;
&lt;br /&gt;
Imotekh&#039;s other big flaw is that his impossibly brilliant plans can all be foiled by a single Ork. While he tries to account for everything, Orks [[What|are too random and illogical to plan ahead for and always ruin his plans.]] To this end he desires to see every single Ork in the galaxy vaporized. Exactly why he can&#039;t account for Orks is a little unclear; nobody else in the galaxy seems to have much problem with figuring them out: they want to smash stuff up. Then again, it’s actually possible that the [[Old Ones]] designed them specifically with Imotekh in mind, since he was presumably leading the Necrontyr/Necron forces against them in the [[War in Heaven]]. Thankfully [[Nemesor Zahndrekh|Imotekh&#039;s replacement]] Nemesor has no such problems, and happily mops up greenskins that piss his Regent off, in no small part because he&#039;s not much saner himself.&lt;br /&gt;
&lt;br /&gt;
===The Spookening===&lt;br /&gt;
[[File:901F5A1F-35FF-446D-B552-70E59DC3DEB7.jpeg|thumb|This guy is too mean to mess with!]]&lt;br /&gt;
&lt;br /&gt;
Recently Imotekh realized that fear is just as potent a weapon as his troops&#039; disintegration beams. To this end he will let terrorized enemy troops escape capture, letting them run back to their buddies and spread panic and fear, while also infecting them with bloodswarm nanoscarabs so that any Flayed Ones nearby can hone in on a finely seasoned meal, pop out of the ground, and rip them to pieces. As if that wasn&#039;t scary enough, this mofo carries around his own personal Lightning Storm into battle. Yup. Through some powerful Necron technology or sheer badassery, Imotekh can summon a dramatic lightning storm in battle. Now, as if fighting genocidal, self-repairing robots with lasers while your buddies are rambling about how scary they are while more and more are coming to [[Necron Warrior|vaporize you]], [[Lychguard|recreate Fruit Ninja]], or [[Flayed Ones|make you the unfortunate object of an episode of &amp;quot;Will It Blend?&amp;quot;]] wasn&#039;t bad enough, you also have to worry about getting struck by fucking lightning.&lt;br /&gt;
&lt;br /&gt;
===Imotekh and The Silent Kang===&lt;br /&gt;
&lt;br /&gt;
According to the 9th edition Necron codex Imotekh ain’t too happy about the return of ‘ol Szarekh. Imotekh, with good reason, sees himself as ‘the great uniter of the Necron people’ and so having his thunder (get it) stolen is mildly aggravating for the guy.  Throw in the fact that the thunder-stealer is someone he rightly blames for screwing things up and then leaving the Necrons with a fractured empire, one might say that Imotekh is peeved, irritated and maybe even slightly ticked-off. How this bodes for the future of the Necron story is unknown; after all, Imotekh is not a stranger to rising up against his superiors for what he believes to be the right thing.&lt;br /&gt;
&lt;br /&gt;
== On the Tabletop ==&lt;br /&gt;
&lt;br /&gt;
[[File:Imotekh Model.jpg|300px|thumb|right|The boss takes to the field.]]&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Imotekh the Stormlord&#039;&#039;&#039; || 145 || 6&amp;quot; || 2+ || 2+ || 5 || 5 || 6 || 4 || 10 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Like last edition, Imotekh is more focused around making the most of his special rules instead of singlehandedly massacring hordes of enemies.  With a point drop all the way down from the 200 he started with in 8th edition to 145, the true challenge in working Imotekh into an army nowadays is that [[Fail|he&#039;s still made of]] [[Finecast|fucking finecast]].  Aside from that, he&#039;s practically a must-have for Sautekh Necron lists.&lt;br /&gt;
&lt;br /&gt;
His equipment is a bit better than your standard Overlord, trading the option to take a Resurrection Orb to being &#039;&#039;the only&#039;&#039; Necron with a [[Gauntlet of Fire|Flamer that can cast Dnd Fireballs that automatically hit,]] and getting what&#039;s basically an upgraded [[Staff of Light]] with some more range and -AP called appropriately enough, the [[Staff of the Destroyer]].&lt;br /&gt;
&lt;br /&gt;
Now onto the &#039;&#039;real&#039;&#039; good stuff.  First, having Imotekh as your Warlord in a Battle-Forged Army activates his Grand Strategist ability, giving you two extra command points (and you&#039;d better know Imotekh likes his command points).  Thanks to the Sautekh Warlord trait Hyperlogical Strategist, every time you spend a Command Point, Imotekh has a chance of performing a Jimmy Neutron brain blast, getting it back on a 5+ roll.  Because of this, Imotekh can potentially take even just one or two command points in smaller lists and turn them into three, four, or more with some good rolls.  In larger games, give him a Battalion or Brigade and [[Rape|watch him go.]]&lt;br /&gt;
&lt;br /&gt;
Another plus Imotekh has over a standard Overlord is the ability Phaeron of the Sautekh Dynasty, letting him cast not one, but two My Will Be Done abilities in a single turn (meaning you can cast it on two core Infantry units.) When charging into battle alongside his Warriors or Immortals, Imotekh also has some abilities to tank that extra damage he&#039;ll inevitably receive, getting a 4+ invulnerable save and the normal 1 wound regeneration from Living Metal. Unfortunately, in 9th edition, Imotekh no longer receives 1D3 wound regeneration and loses his Bloodswarm Scarabs ability.&lt;br /&gt;
&lt;br /&gt;
Of course, Imotekh is called the Stormlord for a reason.  Once per battle, during the shooting phase, he can invoke the spirit of Emperor Palpatine (the fleet destroying Legends version, of course) upon some poor enemy (non-character) unit within 48&amp;quot;.  On a 4+ D6 roll, [[Rape|that unit suffers 3 Mortal Wounds. As if that weren&#039;t bad enough for the enemy, you then roll a D6 for every other unit within 6&amp;quot; of the first target, and getting a 4+ for any of them causes the unit rolled for to take 1D3 mortal wounds.]]  Of course, you could always roll less than 4 and have this awesome ability just [[Fail|decide to not work.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Xenos]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Necrons]]&lt;br /&gt;
&lt;br /&gt;
{{Necrons-Characters}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:7C43:565F:B63:C603</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Trazyn_the_Infinite&amp;diff=511226</id>
		<title>Trazyn the Infinite</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Trazyn_the_Infinite&amp;diff=511226"/>
		<updated>2021-07-01T10:56:23Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:7C43:565F:B63:C603: /* Inner Sadness of Trazyn */&lt;/p&gt;
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&lt;div&gt;{{MattWard}}&lt;br /&gt;
{{Awesome}} &lt;br /&gt;
{{Heresy}}&lt;br /&gt;
[[File:Trazyn.jpg|300px|right|thumb|He&#039;s come to steal your shit! (Probably literally, if it&#039;s rare enough) And if you&#039;re (un)lucky, he might even steal you.]]&lt;br /&gt;
{{topquote|I welcome all... to a place in my carefully curated collection!|The kleptomaniac himself, presenting the Necron faction in Battlefleet Gothic Armada 2}}&lt;br /&gt;
{{topquote|I give my all to all I see, see?  And all I see I give to me!|Huxley, Sesame Street villain}}&lt;br /&gt;
{{topquote|What&#039;s mine is mine and what&#039;s yours is mine too!|Repo Man, WWF wrestler}}&lt;br /&gt;
{{topquote|Greetings, [[Orikan the Diviner|Orikan]]! I apologise for having to borrow back my astrarium. I know how deeply you appreciated it, but you work too hard, my astromancer. Consider this a relaxing break. And what is more relaxing than a hunt? These creatures are from an [[Catachan|Imperial jungle planet]], and so famous that [[Catachan Jungle Fighters|the locals]] named their local regiment after them. Highly venomous - not that it would bother you, dear colleague - and can grow to over fifteen &#039;&#039;khut&#039;&#039; long when they reach maturity. But the real challenge is how quick they breed. In fact, I would recommend you start the pursuit quickly. Fourteen juveniles were in this particular gift. Or was it sixteen? Anyway, within twelve hours the population will have established roving kin groups to place their eggs. Did I forget to mention the eggs? Half of the breeding pairs already have sacs. The population will double in less than twenty-four hours, provided they don&#039;t eat too many of the young. Happy hunting!|A letter written by Trazyn to Orikan after stealing an ancient artifact from him}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trazyn the Infinite&#039;&#039;&#039;, also known as &#039;&#039;&#039;Trollzyn the [[Tarpit]] Breaker&#039;&#039;&#039; and &#039;&#039;&#039;Trazyn the Grave Robber&#039;&#039;&#039;, or Possibly Trazyn the shiny Stealer, is the best [[Necron]] Overlord/Phaeron (while &#039;&#039;technically&#039;&#039; his title is Overlord, he has his own Overlord subordinates and rules his own little empire like Phaeron). Basically what you&#039;ll get if you combined Doctor Doom, a [[Tomb King]], a [[Blood Ravens|Bloody Magpie]] and the Terminator, with a hint of Captain Jack Sparrow.&lt;br /&gt;
&lt;br /&gt;
Trazyn the Infinite, ruler of the [[Tomb World]] named Solemnace (which happens to be a Dyson Sphere powered by a [[C&#039;tan]]), is a self-proclaimed preserver of histories, artifacts and events. In his possession are technologies and relics that are so valuable as to be priceless. Amongst his collection are the fabled wraithbone choir of Altansar, one of the preserved heads of [[Sebastian Thor]], the ossified husk of an Enslaver and a suit of baroque power armour, complete with the Custodes who was still wearing it. This means that he is one of only two entities in this or any other universe that rivals the stealing power of the [[Blood Ravens]] (the other being the Deffskullz.) In such a dangerous galaxy, Trazyn is loath to go out and explore it himself, but with so many exquisite artifacts to see and catalogue, he cannot afford to miss out. As a result he will send out substitutes of himself to do his dirty work. On the battlefield this can become increasingly irritating, as killing what appears to be Trazyn may simply be a [[Lychguard]] or a Necron Lord. Meanwhile, somewhere nearby, the real Trazyn is busy smashing his way through his foes to get his metal hands on his latest acquisition. &lt;br /&gt;
&lt;br /&gt;
(That&#039;s how the fluff handled it; the crunch rules imply (and the fluff now confirms) that he simply takes over the body of another Lord, Lychguard, [[Cryptek]], or whatever else is left in the vicinity. He was there; you killed him; he just ran like the troll he is. [[Butthurt|Oh, and you didn&#039;t]] [[Alpha Legion|get Slay The Warlord by the way.]] &amp;lt;s&amp;gt;Just imagine this guy politely trolling with the voice of Terl from Battlefield Earth&amp;lt;/s&amp;gt; he has a voice actor now via [[Battlefleet Gothic: Armada II]], [[Lulz|who actually sounds like a mechanical version of Terl]] (though he isn&#039;t voiced by John Travolta): &amp;quot;Oh, dear! What a wonderful contingent of [[Imperial Guard|Imperial Guardsmen!]] I shall thank you with all my heart, General, for this marvelous gift. Please tell them to strike a nice pose while I prepare a stasis grenade...&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
/tg/ has gained a fondness for him, due to his thieving ways, his Doctor Doom-esque body doubles, and his polite yet [[Troll|trollish]] attitude, he is also known for using completely self-evident aliases, which nevertheless seem to work quite well.  It is generally agreed that he is one of the only good things Matt Ward has &#039;&#039;ever&#039;&#039; put into the [[fluff]]. &lt;br /&gt;
&lt;br /&gt;
A war-torn city in the [[Ultramar]] system. The [[Ultramarines]], aided by an [[Imperial Guard]] regiment led by Lord Castellan Ursakar [[Creed]], prepare to face an [[Ork]] incursion in a final battle. The Orks are numerous, but the [[Imperium]] has the upper hand, just barely, as Lord Creed&#039;s tactical genius has proven invaluable. As the Orks begin their final assault on the city, the Ultramarines ready their defenses. Creed, ever oddly silent, gazes intently at a large flagpole in the center of town, watching through binocs as the Orks&#039; charge is funneled towards the center of the city. Suddenly, as the Orks near the square, the tip of a [[Baneblade]]&#039;s main gun can be seen coming around the flagpole. The great tank begins to emerge from behind the thin metal object, perfectly and impossibly concealed. It begins to move into its firing arc, and a great shout is heard from the [[Warboss]] down below, just barely carrying over the rest of the din. &amp;quot;&#039;&#039;&#039;CREEEEEEEEEEEEEEEEEEE-&#039;&#039;&#039;&amp;quot; Suddenly, the cry cuts off in confusion, as Creed spits out his cigar. Where the Baneblade once stood, there is air, thin air. Not a trace remains of the enormous tank. It has vanished completely. Then, gradually, a green, crackling, electrical rune appears hanging in the air where the Baneblade was. It extends gracefully, for its platonic geometric form. If Creed was given to poetry, he might even say it resembled a rose. But he knew better. A rage he had felt only once before began to boil deep within, and his cry shook the world as the Orkish tide began to hack his guardsmen and the Marines to pieces. &amp;quot;&#039;&#039;&#039;TRAAAAAAAAAAAAZYYYYYYYYN!&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==From [[Matt Ward|Ward]] Himself==&lt;br /&gt;
&amp;quot;[[Bullshit|Trazyn&#039;s also no slouch in combat.]] Whenever his empathic obliterator kills an enemy, it has a chance to kill all other enemies of the same type in the same combat - perfect for Ork mobs. This isn&#039;t so useful against characters, but that&#039;s why Trazyn also carries a clutch of mindshackle scarabs - why kill an enemy when you can take over his mind and have him kill for you...?&amp;quot;oh wait nope, mss are now just a useful fear test. So now the only real use you&#039;ll find for him in a duel is whacking them with a stick.&lt;br /&gt;
&lt;br /&gt;
==Letter to Inquisitor Valeria==&lt;br /&gt;
This is the (in)famous little piece of fluff that has made Trazyn so likable to /tg/, contrasting nicely with all the grim darkness around. Do note that it is unclear whether he&#039;s fucking nuts, indulging in some elaborate trolling or even both at once.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dear Lady, let me express my fulsome appreciation for your most generous gift. It is so very rare to discover another of my own kind that appreciates my work, therefore to find understanding amongst a member of another race is nothing short of a revelation. I realise that you briefly trod my galleries, but the fact that you spotted in so short a time that my Acabrius War collection was lacking three regiments of Catachan warriors reveals that you truly have a collector&#039;s eye for detail. And to send five regiments! Such generosity will allow me to weed out and replace a few of the more substandard pieces in my collection. If I might level a minor criticism, the instructions issued to your gift were manifestly not as clear as you thought, as most of them had to be forcibly restrained. Sadly it seems that the lower orders will always behave like an army of invasion, whether that be their purpose or not. However, this is a minor complaint and seems almost churlish under the circumstances, so please allow me to repay your gift with one of my own. Accompanying this message is the Hyperstone Maze, one of a series of Tesseract Labyrinths constructed at the height of the Charnovokh Dynasty. It is a trinket really, only of interest to scholars such as you and I, but I trust you will find it amusing; assuming you have the wit to escape its clutches, of course.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be noted that an Inquisitor can actually use a Tesseract as a relic.&lt;br /&gt;
&lt;br /&gt;
==The Infinite List of Dickings==&lt;br /&gt;
[[File:Trazyn2.jpg|200px|right|thumb|Daww]]&lt;br /&gt;
Trazyn is universally regarded as a &amp;lt;strike&amp;gt;[[Eldrad|huge dick]]&amp;lt;/strike&amp;gt; pretty fun guy to be around due to his &amp;lt;strike&amp;gt;[[Blood Ravens|rampant kleptomania]]&amp;lt;/strike&amp;gt; erudition and wit. Here is a list of his &amp;lt;strike&amp;gt;crimes&amp;lt;/strike&amp;gt; many-splendored accomplishments, compiled for the &amp;lt;strike&amp;gt;warning&amp;lt;/strike&amp;gt; edification of /tg/.&lt;br /&gt;
&lt;br /&gt;
* Killed five invading regiments of Catachans, then turned them into [[Wargame|miniatures for his collection.]]&lt;br /&gt;
** Sent [[Inquisitor Valeria]] fan mail (maybe, we can&#039;t tell if he was being sarcastic in the letter) attached to an armed tesseract labyrinth [[Blood Ravens|as a reward for &amp;quot;gifting&amp;quot; him said Catachan regiments.]] Being a true gentleman, when Valeria managed to unravel said tesseract labyrinth and use it &#039;safely&#039;, he took it with good grace and they became pen pals of sorts... [[Grimdark|But since no good deed stays unpunished]], as of Fall of Cadia Trazyn has revealed that while Valeria became his human waifu for some time she eventually got [[blam|BLAM&#039;med]] for consorting with xenos, hence why he releases Greyfax the Angery instead of getting Valeria to tag along (Just as planned? How about Tau start summoning daemons for battle? &amp;lt;strike&amp;gt;And maybe Orks start building their own webway&amp;lt;/strike&amp;gt;They already did it using superior gravitational corridors which don&#039;t need the warp during the War of the Beast.)&lt;br /&gt;
* Banned from the Necron throne world of Mandragora after trying to [[Ork|loot]] [[Imotekh the Stormlord|Imotekh&#039;s]] staff.&lt;br /&gt;
** [[Internet_Troll|Pops in whenever he feels like it anyway.]]&lt;br /&gt;
* Stole Sebastian Thor&#039;s [[wat|head]]. Maybe (There&#039;s like five other museums claiming to have his skeleton; the only reason Trazyn stands out is because his Thor head is preserved in a jar, rather than a skull).&lt;br /&gt;
* Took the World Spirit Shrine of Carnac, an [[Exodite]] world as a trophy for helping to conquer it.&lt;br /&gt;
* Uses other Necron Lords as body doubles [[Internet_Troll|without telling them.]]&lt;br /&gt;
* Told the [[Ultramarines|greatest amongst us all]] he was old pals with [[Roboute Guilliman|Rowboat Girlyman.]] Considering that one of the pokeballs he unleashed against Chaos at the Fall of Cadia was a bunch of Ultramarines fresh from the [[Great Scouring|aftermath of the Horus Heresy]], he might be telling the truth (&amp;quot;old pals&amp;quot; by his definition, of course).&lt;br /&gt;
** And then informed them that maybe [[Internet_Troll|he was going to take Papa Smurf, as he&#039;d be better off with him than in the company of the Ultramarines.]]&lt;br /&gt;
*** And with Rowboat coming back, [[Yvraine|somehow]], for 40k End Times, we might actually get to see how the two know each other. If they actually do. There&#039;s every possibility that [[troll|Trollzyn was just lying]].&lt;br /&gt;
* &amp;lt;s&amp;gt;Has a fucking PRIMARCH stored at his pad, supposedly... Possibly Vulkan according to White Dwarf.&amp;lt;/s&amp;gt; Technically it&#039;s a Primarch clone, but it&#039;s still a perfect copy of the pre-Heresy Fulgrim, courtesy of [[Fabius Bile]].&lt;br /&gt;
*Told [[Vulkan He&#039;stan]] he had the Song of Entropy, luring the Salamanders into a 10-year war with the Necrons. At the end of it, Trazyn pretty much said &amp;quot;just kidding, I don&#039;t have the Song of Entropy,&amp;quot; as he tried to steal the Spear of Vulkan. Kind of back fired when [[Vulkan He&#039;stan]] decided to just give him the Spear. &#039;&#039;Tip&#039;&#039; first. He&#039;stan was pretty pissed when he learned Trazyn just jumped into another body. &lt;br /&gt;
** Twice.&lt;br /&gt;
*Invaded the Imperial planet of Midgardia and nabbed a C&#039;tan shard of Nyadra&#039;zatha, despite [[Logan Grimnar]]&#039;s attempts to stop him. It&#039;s notable that he pulled this off in Logan&#039;s own codex supplement, where most other battles in the book were a resounding Space Wolf victory. To be fair, Space Wolves destroying (and thus accidentally freeing) a C&#039;tan shard would make them look like an assholes. I mean even more assholes than they already are.&lt;br /&gt;
**In retribution, Logan hunted him down to another planet, Vhaloth IV, and ended up kicking Imotekh&#039;s ass instead. ([[Just As Planned]]. The dick deserved it for hanging on to his staff anyway.)&lt;br /&gt;
* Captured an Ork warboss and the Deathwatch kill team that was hunting said warboss, and sat them in front of each other in his collection for all eternity. And he double-checked they were both still self-aware, just to feel them suffer.&lt;br /&gt;
* Caught a bunch of tech priests evacuating from the necron invasion of Magogue, and set them up in stasis as a monument to that planet&#039;s fall. Notable because he pulled it off in the Skitarii codex. Trazyn&#039;s apparently the go-to guy for being able to win outside of his own codex.&lt;br /&gt;
* May or may not be the one pulling the strings behind the events of [[Xenology]], as probably he won&#039;t have any problems impersonating a C&#039;tan shard.&lt;br /&gt;
* Has been hanging out on Cadia for who knows how long as the &amp;quot;man of iron&amp;quot; which all but confirms the pylons are necrons made.&lt;br /&gt;
* &amp;lt;strike&amp;gt;Steals Creed himself after the fall of Cadia.&amp;lt;/strike&amp;gt; Blundered into allowing Creed to infiltrate his collection.&lt;br /&gt;
* Steals Papa Smurfs&#039; (The Ultramarine bloke that can&#039;t spell Robert properly) pillow from his lumber.&lt;br /&gt;
* Stole an Emperor&#039;s Children&#039;s gene-seed tithe ship containing thousands of progenoids.&lt;br /&gt;
* Traded it for the only perfect clone of [[Fulgrim]], thus dashing the only hope of the Third Legion rebuilding itself and becoming more than a bunch of depraved sick fucks.&lt;br /&gt;
* Planning to add to his collection all the stuff from [[Battlefleet Gothic: Armada II]], World Engine and Hiveships included!&lt;br /&gt;
* Has an agent in Middle Earth Shadow of War called the Trophy Hunter. How he got there is beyond this anon&#039;s mental capabilities&lt;br /&gt;
* Frees an AdMech Magos and a pair of Sororitas in the short story War in the Museum to deal with an escaped Lictor and Hive Tyrant. The Sororitas were supposed to be biological sisters frozen in their last moments fighting Tyranids, but one sister was dead and [[Grimdark|used as spare parts to fix up her surviving sister]]; the other Sororitas was a stand-in taken from Goge Vandire&#039;s Brides of the Emperor (the precursor of the SoB). Trazyn goes so far as to swear on his honor he will reunite them with their Lord and not put them back in the same exhibit if they accomplish their task. True to his word, he puts them in a different exhibit...facing another called &#039;The Beheading of Goge Vandire&#039;.  Oddly enough, Trazyn considers the magos as something of a friend and even sends the AdMech research packets on his behalf, and decided to keep the Magos in stasis with full awareness at the Magos&#039;s request. Seems he prefers to perform his computing in peace and quiet and does not mind being part of Trazyn&#039;s collection.&lt;br /&gt;
* Stole [[Gorkamorka]] for his Angelis display. From The Infinite and The Divine &amp;quot;Trukks and buggies howled corkscrews across the display, ripping across the desert shanty town built around the enormous idol of Gork – or Mork.&lt;br /&gt;
* Played a practical joke on [[Orikan the Diviner]] by unleashing a genestealer on him.&lt;br /&gt;
** Said genestealer survived the encounter and went on to infect and raise a cult on the planet which attacked a visiting naval battlegroup [[grimdark|leading to the planet being exterminatused]]. &lt;br /&gt;
* Played another practical joke on [[Orikan the Diviner]] by unleashing a brood of catachan devils on him.&lt;br /&gt;
* [https://regimental-standard.com/2021/03/10/flawless-crisis-instructions-for-humans/ Briefly stole control of the Regimental Standard] in an attempt to trick Guardsmen into making themselves easier to collect.&lt;br /&gt;
[[File:Bfg-2-trazyn.jpg|800px|center|thumb|A man of culture always enjoys a tour for his collection...]]&lt;br /&gt;
&lt;br /&gt;
==Things on Trazyn&#039;s &#039;Must Have&#039; List (and how to get some of them, perhaps.) (He denies having them so far, but you can never be sure without going to check...)==&lt;br /&gt;
[[File:TrazynAndDiomedes.jpg|thumb|right|300px|There can only be one true magpie.]]&lt;br /&gt;
* The lost master molds for Cursed City&lt;br /&gt;
* Old One Eye&#039;s lost eye (Hire Bile to vatgrow it)&lt;br /&gt;
* Kartoth the Bloodhunger, both so he can say he won the game as well as rip holes to go back in time for more collecting. &lt;br /&gt;
* [[Abaddon]]. No, really, that&#039;s (one of) the reason(s) he came to Cadia in the first place: he wants to add the Warmaster of Chaos to his collection! (Last seen near Vigilus, should team up with the Ultramarines since the Planet Killer is coming there)&lt;br /&gt;
* [[Saint Celestine]]. (Go read The &#039;&#039;Fall of [[Cadia]]&#039;&#039;, this is not a joke! Also, not that hard, he just kill her, keeps the body while she reincarnates somewhere else)&lt;br /&gt;
* A lock of the Emperor&#039;s hair (Assuming it hasn&#039;t rotted away by the time he gets to Terra). (Again, can be vatgrown by Bile in exchange of.. something)&lt;br /&gt;
* An Ork Time Machine, originally belonging to Grizgutz.&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Magnus the Red|Magnus the Red&#039;s]] favourite eye.&amp;lt;/s&amp;gt;  Magnus has agreed to provide things for his collection in exchange for being left intact&lt;br /&gt;
* An 8th edition Sisters of Battle codex. (done)&lt;br /&gt;
** An 8th edition box set of plastic sisters. Yes, he&#039;s the reason the November 2019 set sold out so early.&lt;br /&gt;
*Anyone atheist in Age of Sigmar, if not then a dwarf from the Kharadron Overlords will suffice.&lt;br /&gt;
* The [[Sanguinor]] in a stasis field.&lt;br /&gt;
* &amp;lt;s&amp;gt;A living Tyranid zoo (no stuffed dolls for our old collector). Would be much easier to accomplish if &#039;Nids didn&#039;t try to keep the fuck away from Necrons and their worlds.&amp;lt;/s&amp;gt; Never mind. He gave up on this one after his specimens broke out of their exhibit and nom-med half of Solemnace. He&#039;s currently attempting to redo it on another planet near Solemnace.&lt;br /&gt;
* One of each type of Eldar Aspect Warrior, arranged in complementing color order.&lt;br /&gt;
* Each [[Phoenix Lord]], including the fallen Ahra or Drazhar (just in case he&#039;s Ahra); bonus points for the originals. Otherwise, something from them, such as one of [[Asurmen]]&#039;s twin-linked [[Shuriken Catapult]]s or a lock of [[Jain Zar]]&#039;s hair (bonus points for getting things from all of their incarnations).&lt;br /&gt;
* A signed autograph from each Primarch. (Still asking [[Orikan the Diviner|Orikan]] for &amp;quot;access&amp;quot; to his time machine so he can get one from [[Ferrus Manus]], [[Horus]], [[Sanguinius]], and [[Konrad Curze]] since they&#039;re all presently busy being dead.)&lt;br /&gt;
* A signed autograph from each chaos god, preferably without stains or switcharoo.&lt;br /&gt;
* A sweet ride so he can cruise the galaxy looking for new junk.&lt;br /&gt;
* The [[Baneblade#Fortress of Arrogance|Fortress of Arrogance]], preferably with [[Commissar Yarrick]] as well. &lt;br /&gt;
* [[Sammael|Sammael&#039;s]] Jetbike.&lt;br /&gt;
* A [[Pauldron|shoulder pad]] from each space marine chapter (Pre-heresy legions and post-heresy chapters all together of course, going for the complete set!)&lt;br /&gt;
* A Space Marine from each of the first Legions (this collection would be easily finished if not for the fact that he can&#039;t find any marines from the two missing legions).&lt;br /&gt;
* The two missing legions.&lt;br /&gt;
* [[Mary Sue|Those meddling kids - and that stupid dog!]]&lt;br /&gt;
* &amp;lt;s&amp;gt;A painting of one of the Emprah, Tzeentch, Cegorach, and the Deceiver&#039;s card games.&amp;lt;/s&amp;gt;  Creed provided him a holovid of the game that got him banned.  He is content with this, And believes that Creed should be unbanned&lt;br /&gt;
* A circus filled with nothing but Eldar Harlequins.&lt;br /&gt;
* The &amp;lt;s&amp;gt;school report and childhood items&amp;lt;/s&amp;gt; first set of kid-sized slave shackles of Asdrubael Vect.&lt;br /&gt;
* Urien Rakarth&#039;s first torture kit.  &lt;br /&gt;
* An Avatar of Khaine.  He&#039;s probably killed one, given how Geedubs keeps jobbing them, but the fact that their remains melt away and reform on the Craftworld - similar to how Necrons phase out - means Trazyn hasn&#039;t gotten one yet.&lt;br /&gt;
* A garage filled with one of each type of the Imperial Guard&#039;s tanks.&lt;br /&gt;
*A Daughter of Khaine and a Khorne berzerker with Hemophobia side by side.&lt;br /&gt;
* A feather from Sanguinus&#039;s wings. (Dante has one in stasis)&lt;br /&gt;
* An Imperial Titan that has been CREEEEEEEDed.&lt;br /&gt;
** A snap shot of the look on Abaddon&#039;s face upon seeing aforementioned Titan in the middle of his battle line, shouting CREEEEEEEED&lt;br /&gt;
* Abbadon&#039;s arms. Creed hid them so well that even Trazyn is having trouble finding them.&lt;br /&gt;
* A matching pair of [[Angry Marine]] Powerfeet.&lt;br /&gt;
* A pair of a Sisters Of Battle Canoness Regulation Holy Panties from each Order, stolen from their quarters while they are asleep. Surprisingly hard to pull off (fnar fnar), even for Trazyn.&lt;br /&gt;
* A set of [[Lelith Hesperax|Lelith Hesperax&#039;s]] combat attire after she&#039;s been in a fight.  This is even harder to pull off than the Sisters of Battle Canoness Regulation Holy Panties.&lt;br /&gt;
* One of the fingers from the Talon of Horus. (Will have to force-grip Abaddon very hard)&lt;br /&gt;
* Slaanesh&#039;s entire porn collection.  While no planet is big enough to hold all that porn, that&#039;s what parallel dimensions are for!   &lt;br /&gt;
* One of Ferrus Manus&#039;s hands. He isn&#039;t picky which.(Not sure if Vulkan completely destroyed it)&lt;br /&gt;
* An [[Imperial Knight]] from each house.&lt;br /&gt;
* The Panacea STC.&lt;br /&gt;
** And since [[Lady Malys]] got there first, anything cool she owns, as well as a selfie with her before and after she realizes he stole her stuff.&lt;br /&gt;
* The Eye of Horus. As in the &#039;&#039;actual&#039;&#039; Eye.(Again, Bile can make one)&lt;br /&gt;
* The [[Eye of Terror]] and everything in it.&lt;br /&gt;
* Commander [[Puretide]] and/or [[Farsight|all]] [[Shadowsun|of his]] [[Shas&#039;O Kais|students]].&lt;br /&gt;
* A calm and rational [[World Eaters|World Eater]] marine.&lt;br /&gt;
* A clean and disease-free [[Death Guard]] marine.(Hello [[Nathaniel Garro]])&lt;br /&gt;
* A [[Emperor&#039;s Children]] marine who shows restraint.(Hello [[Saul Tarvitz]], maybe already got him that&#039;s why they never found the body?)&lt;br /&gt;
* &amp;lt;s&amp;gt;A live and fleshy non-sorcerer [[Thousand Sons|Thousand Son]] marine. (As of Ahriman: Unchanged, there was one of these, and as of Gathering Storm Yvraine made a dozen more before throwing them into the Warp)&amp;lt;/s&amp;gt; Provided by [[Magnus The Red]] in exchange for a deck of cards&lt;br /&gt;
* &amp;lt;s&amp;gt;A [[Night Lords]] Marine that is actually friendly to be around.&amp;lt;/s&amp;gt; Has also been provided by [[Magnus The Red]] in exchange for the same deck of cards.&lt;br /&gt;
* An atheist [[Word Bearers]] marine&lt;br /&gt;
* A [[Kharn|certain]] swell guy.&lt;br /&gt;
** A picture with said swell guy&lt;br /&gt;
* Remnants of the Inquisitorial acolyte who died of old age. Ones aged by a [[Hrud|Hrud&#039;s]] entropic field do not count.&lt;br /&gt;
* The Doomsday Clock from [[The Last Church]].&lt;br /&gt;
** &amp;lt;s&amp;gt;Also Uriah himself.&amp;lt;/s&amp;gt; After finding out he’s a chaos worshiper he has changed his mind.&lt;br /&gt;
*The cure for the [[Red Thirst]].(Hello Rubicon Primaris, maybe)&lt;br /&gt;
**A photo of The Blood Angels&#039; shocking reaction when Trazyn smashes the cure in front of them. (Bonus for [[Dante]]&#039;s reaction with his mask off)&lt;br /&gt;
* The cure for the Curse of the Wulfen.(Hello again, Rubicon Primaris, maybe)&lt;br /&gt;
** A photo of The Space Wolves&#039; shocking reaction when Trazyn smashes the cure in front of them. (Bonus of [[Logan Grimnar]] shaving his beard in shame)&lt;br /&gt;
* The right hands of [[Helbrecht]], [[Eldorath Starbane]] and anyone else who had their right hands cut off by Imotekh.&lt;br /&gt;
* At least one [[Jokaero]].(shouldn&#039;t be that difficult as even a Catachan team managed to got one during the Pandorax Campaign)&lt;br /&gt;
** And anything they make/modify.&lt;br /&gt;
* As many [[Catgirl|catgirls]] as possible.&lt;br /&gt;
** Along with a selfie with each of them.&lt;br /&gt;
*** And as many [[Kitsune|kitsunes]] as possible, along with selfies and a shrine to their name.&lt;br /&gt;
* Any 100% reliable information about Alpha Legion. &lt;br /&gt;
* Any 100% reliable information about Alfa Legion.&lt;br /&gt;
*A recording of an Idoneth Deepkin talking in a pirate accent.&lt;br /&gt;
* The Blood Ravens Armoury. Since most of the above was already &amp;quot;gifted&amp;quot; to the Chapter. Not to mention there are quite a few things listed here that may be in there in the first place&lt;br /&gt;
* A machine to control the [[Warp]] so he can create impossible things. (Either the Golden Throne or the Tuchulcha engine may do the trick)&lt;br /&gt;
* A complete and unblemished cosmetic kit &#039;gifted&#039; by a [[Pretty Marines]]&#039; Company Captain, still with a wrapping bow attached. (Getting one each from both Loyalist and Chaos Pretty Marines Captains would be even better!)&lt;br /&gt;
* The very [[Ethereal|Ethereals]] who united the [[Tau]] race back when they were limited to only their homeworld, or their bodies...or severed heads.&lt;br /&gt;
* One of each type of Imperial Assassin in the position they held before trying to kill him. This wouldn&#039;t be so problematic if it wasn&#039;t for the fact that he has yet to convince the Assassinorium to send a Culexus assassin against him.&lt;br /&gt;
* A 1st Edition copy of the [[Codex Astartes]] with Roboute Guilliman&#039;s autograph on the dust jacket. (Guilliman probably has one)&lt;br /&gt;
** A 1st Edition copy of the [[Lectitio Divinatus]] with Lorgar&#039;s signature on the dust jacket to sit directly opposite the Codex. (Again Guilliman, if you are not that picky in terms of what &amp;quot;1st edition&amp;quot; means)&lt;br /&gt;
* A recording of Warboss [[Ghazghkull Mag Uruk Thraka|Ghazghkull]] famous: &amp;quot;Wez gonna Waagh!&amp;quot;speech.&lt;br /&gt;
* A prison capable of holding [[Cypher]], containing the man himself.&lt;br /&gt;
* &amp;lt;s&amp;gt;A STC detailing how to finally have enough Dakka&amp;lt;/s&amp;gt;. &amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;*KRUMP* HERE...HERESESS...BLOODY &#039;ELL WHOTEVER DAT WORD IS YOU &#039;UMIES KEEP SAYIN&#039; BEFORE Y&#039;SHOOTS STUPIDER &#039;UMIES!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;An interdimensional portal device so he can collect artifacts from Warhammer Fantasy.&amp;lt;/s&amp;gt; Done as he managed to get an STC of Steam with a Total Warhammer series warp-powered bunch of keys.&lt;br /&gt;
* &amp;lt;s&amp;gt;An interdimensional portal device so he can collect artifacts from Lord of the Rings.&amp;lt;/s&amp;gt; (Trazyn has now accomplished this according to some writefaggotry posted on fanfiction.net. Much nerd [[rage]] shall ensue. You have been warned.)&lt;br /&gt;
* &amp;lt;s&amp;gt;An interdimensional portal device so he can collect artifacts from Star Wars.&amp;lt;/s&amp;gt; (He has also accomplished this due to MORE Writefaggotry on Fanfiction.net.)&lt;br /&gt;
* An interdimensional portal device so he can collect artifacts from Star Trek (Risky, considering the technologies in Star Trek, he just might actually end up as a collectible himself or be tracked back to his home dimension).&lt;br /&gt;
* An interdimensional portal device so he can collect artifacts from the Mass Effect universe (Doable, but risky if he ever crosses paths with the Reapers).  &lt;br /&gt;
* A TARDIS so he can learn the name of The Doctor (Riskier than Star Trek because of the technologies involved.  Also, if anyone could track Trazyn back to his home dimension and thoroughly wreck his shit it&#039;d be The Doctor). &lt;br /&gt;
* An interdimensional portal device so he can collect artifacts from the Marvel Universe (main timeline).  &lt;br /&gt;
* An interdimensional portal device so he can collect artifacts from the DC Universe (main timeline).&lt;br /&gt;
* An interdimensional portal device so he can collect artifacts from the Halo universe ( dangerous because of Master Chief and his damn luck).&lt;br /&gt;
* The body of a Dwarf [[Slayer]] who died of old age.  &lt;br /&gt;
* &amp;lt;s&amp;gt;All the NON-Grimdarkness of the 41st millennium in a bottle. So nothing in bottle then.&amp;lt;/s&amp;gt;  Already done.&lt;br /&gt;
* [[Temperus Maximus]]&#039; Adamantium Cigar. Trazyn almost managed to loot this, but Temperus suddenly called an Orbital Strike on top of himself before this happened. Temperus&#039; armor received minor scorch marks when the strike ended and Trazyn&#039;s body double was obliterated.&lt;br /&gt;
* One marine from each chapter of the cursed founding.&lt;br /&gt;
* A [[Death Korps of Krieg]] gas mask serial number 0000000000000000000000001.&lt;br /&gt;
* Names, addresses and personal phone numbers of the two unknown Primarchs.&lt;br /&gt;
* Cardinal Anton Fedelicus and his collected writings, which if introduced would have allowed for a very large degree of sexual freedom to have been integrated into the ecclesiarchical theology without increasing the risk of Slaaneshi corruption.&lt;br /&gt;
* A living [[Astral Knights|Astral Knight]].&lt;br /&gt;
* A &amp;quot;lucky&amp;quot; [[Lamenters]] marine (also count as one of the cursed founding collection).&lt;br /&gt;
* A working time travel device created by the [[Ordo Chronos]] ([[heresy|if it was ever made]]). The purpose for this device being -- you guessed it -- collect more artifacts from the past.&lt;br /&gt;
* His own body double in an alternative universe, if only he did not manage to turn into [[JoJo&#039;s Bizarre Adventure|dimensional sponge]] in the process or lost to his alternative self in a collection contest.&lt;br /&gt;
* A lock of hair from each of the [[Tarkus|infamous]] [[Boreale|baldraven]] [[Diomedes|marines]].&lt;br /&gt;
* A &amp;quot;My First Assault Cannon&amp;quot; box set (Even better if unopened).&lt;br /&gt;
* A photo of the Emperor as a boy.&lt;br /&gt;
* As well as all of his photographic recordings scattered throughout time, whether it is rock scribble from the stone age or painting in the Renaissance Era or those Youtube video he has made back in 20XX.&lt;br /&gt;
* A [[Squat]].&lt;br /&gt;
* A living Boneripper (plenty of chance since Thanquol is still around in Age of Sigmar).&lt;br /&gt;
* The personal battle standard of [[Gabriel Angelos]] used at his ascension to chapter master.&lt;br /&gt;
** The Blood Ravens also want one of Trazyn&#039;s personal banners. Negotiations are ongoing.&lt;br /&gt;
* An Ogryn&#039;s &#039;Guardsman&#039;s Primer: Colouring Book Edition&#039; and matching &#039;The Great Crayon Crusade&#039; coloring set.&lt;br /&gt;
* The oldest dreadnought of each Space Marine chapter.&lt;br /&gt;
* [[Samus]]&#039; armor.&lt;br /&gt;
* A body-pillow of [[Lolicron|Cathy]] (Original prefered)&lt;br /&gt;
* The Entire First and Second Seasons of &amp;quot;If The Emperor had a text-to-speech device&amp;quot; on blu-ray signed by Chapter Master Alfabusa.&lt;br /&gt;
* Chapter Master Alfabusa in a stasis chamber. &lt;br /&gt;
* Limited collectors edition of Half life 3 (After all, it&#039;s only been 38,000 years in development, maybe Valve will finish it before chaos/da WAAAAGH/the Tyranids/Imotekh&#039;s ego consumes the entire galaxy!)&lt;br /&gt;
* [[Sly Marbo|Sly Marbo&#039;s]] personal pistol, though not even Trazyn is willing to try and collect it.&lt;br /&gt;
* An actual ork sniper.&lt;br /&gt;
* A Butlin-Class Titan.&lt;br /&gt;
* The [[Men of Iron|Man of Iron]].&lt;br /&gt;
* &amp;lt;s&amp;gt;The Cigar Creed always chews but never smokes.&amp;lt;/s&amp;gt; Acquired as part of the new Creed exhibit.&lt;br /&gt;
* The legs from an Imperial Sentinel (must have attachment for his own legs)&lt;br /&gt;
*A picture of Sigmar hugging Draconithon&lt;br /&gt;
* A list of names of &amp;lt;s&amp;gt;the fallen to wave at the Dark Angels&amp;lt;/s&amp;gt; COMPLETELY UNRELATED TRAITOR MARINES THAT JUST LIKE WEARING BLACK AND RED AND WINGED SWORDS.&lt;br /&gt;
* A ham personally provided by the Ordo Draigo.&lt;br /&gt;
* A book borrowed from the black library with a selfie of him and Cegorach.&lt;br /&gt;
* A picture of himself before he turned to Necron. (just print his memories, he is an android, duh)&lt;br /&gt;
* The best pole dancer in the Commorragh in a stasis chamber (that was [[Yvraine]] at one point, so her).&lt;br /&gt;
* The best pole dancer out of all Slaanesh cultists in a stasis chamber.&lt;br /&gt;
* A photograph of a Cyclonic torpedo the moment it impacts the ground.&lt;br /&gt;
* A group photo of Thunder Warriors with Arik Taranis and the Emperor.&lt;br /&gt;
* An acknowledgement from GW that [[Malal]] does indeed exist.&lt;br /&gt;
* An actual affordable GW Warhammer 40k miniature from any faction.&lt;br /&gt;
* An undisputably good codex from any faction.&lt;br /&gt;
* [[Carlos McConnell]], or at least one of his catgirls, in a stasis chamber.&lt;br /&gt;
* A jar of [[Skub]].&lt;br /&gt;
* The book &amp;quot;[[Standard Template Construct]]&amp;quot; for dummies.&lt;br /&gt;
* Sensible [[Blood Angels]].&lt;br /&gt;
* Hairless [[Space Wolves]]. Being shaven doesn&#039;t count, the Marine has to be hairless naturally.&lt;br /&gt;
* A copy of Battletoads.&lt;br /&gt;
* The Statue of Liberty, shrunk to 10 feet size and taken from Nova Yourk hive of Merica.&lt;br /&gt;
* Blueprint of [[Angron]]&#039;s Butcher&#039;s Nails.&lt;br /&gt;
* A WW2 Era Luger pistol, original.&lt;br /&gt;
* Enough Blood for the [[Khorne|Blood God]].&lt;br /&gt;
* &amp;lt;s&amp;gt;Enough Skulls for the Skull Throne.&amp;lt;/s&amp;gt; THERE ARE NEVER ENOUGH SKULLS FOR THE SKULL THRONE, LOYALIST SCUM!&lt;br /&gt;
* One of Roboute Guilliman&#039;s new [[Primaris Marines|Super Space Marines]].&lt;br /&gt;
* A Pokeball that can hold a C&#039;tan.&lt;br /&gt;
* A living member of the Interex.&lt;br /&gt;
* A Picture of Eldrad and Vect trying to out-dick one another.&lt;br /&gt;
* An STC that has technology that will allow him to do some Dark Eldar Drugs.&lt;br /&gt;
* A video of Nemesor Zahndrekh putting on glasses and realizing that he is now a Skeleton Robot and the Other Necrontyr are not what they seemed to be&lt;br /&gt;
* An member of an Alien race the Imperium actually gets along with. (&amp;lt;s&amp;gt;Pretty damn impossible.&amp;lt;/s&amp;gt; Also [[Yvraine]]; two birds, one stone)&lt;br /&gt;
* An Ork who can actually think. Word has it [[War of the Beast|he might need to go back in time for that...]]&lt;br /&gt;
* &amp;lt;s&amp;gt;DLC for Dawn of War III.&amp;lt;/s&amp;gt; Got that on the same sale he got the keys for TW:WH.&lt;br /&gt;
* An Autograph from [[Nagash]].&lt;br /&gt;
* A video of Yarrick taking over the Orks. (&amp;lt;s&amp;gt;Only a Matter of time now&amp;lt;/s&amp;gt; [[wat|It&#039;s mentioned in the 8E rulebook that the Orks and Humans on Armageddon formed an alliance to fight chaos, so this is pretty much canon for now.]])&lt;br /&gt;
* The Golden Throne. That means Trazyn is not allowed on Holy Terra.&lt;br /&gt;
* [[Belisarius Cawl]]. Bonus points if he collects the Alpha Primus as well.&lt;br /&gt;
* &amp;lt;s&amp;gt;Enough DAKKA.&amp;lt;/s&amp;gt;&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;WUT DID WE SAY &#039;BOUT DAT?&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* The name and address of the Ork that keeps Dakka blocking him.&lt;br /&gt;
* An official GW/[[The Ninth Age]] tournament. Will require some dimensional traveling since the latter started distancing itself from being 9th Edition WHFB.&lt;br /&gt;
** An official WHFB tournament that uses [[Warhammer Armies Project]] rules.&lt;br /&gt;
* [[Farsight#The_Dawn_Blade|The Dawn Blade]].&lt;br /&gt;
* A clone of [[Fabius Bile]], not as an exhibit but just to make conversation with. He nearly got one if Fabius Bile didn&#039;t decide to trade him his Fulgrim clone instead.&lt;br /&gt;
* [[Lorgar|Lorgar&#039;s]] diary, the single largest source of [[heresy]] in the universe. He puts this one off due to the aura of discomfort that radiates from anything Lorgar has touched.&lt;br /&gt;
* A portal into an alternate past reality where GW doesn&#039;t constantly use the Eldar as fluffy punching bags, and where xenos factions actually get as much attention as [[Space Marine|GeeDub&#039;s poster boys.]]&lt;br /&gt;
* A pyrophobic [[Salamanders (Chapter)|Salamander]].&lt;br /&gt;
* The Emperor&#039;s text-to-speech device.&lt;br /&gt;
* The Emperor&#039;s left eye.&lt;br /&gt;
* [[Old Man Henderson|Old Man Henderson&#039;s]] gnomes.&lt;br /&gt;
* Old Man Henderson&#039;s player.&lt;br /&gt;
* All Nintendo World Championship cartridges, both regular and gold.&lt;br /&gt;
* One of those [[Noise Marine]] sonic guns that looks like a sweet guitar.&lt;br /&gt;
* A member of the Death Korps of Krieg with self-preservation instincts.&lt;br /&gt;
* A living [[Sensei]].&lt;br /&gt;
* The only known Platypus to achieve the rank of Inquisitor along with his arch-nemesis: a bumbling non-chaotic heretek pharmacist.&lt;br /&gt;
* A set of [[Rogue Trader]] era [[Beakie]] Armor.&lt;br /&gt;
*A picture of Gorkamorka turning into Gork and Mork&lt;br /&gt;
* The rest of the Blackstone Fortresses.&lt;br /&gt;
* [[Commissar Fuklaw|Commissar Fuklaw&#039;s]] cap.&lt;br /&gt;
* [[Cultist-chan]] in a sound-proof cell.&lt;br /&gt;
* A recording of Tzeentch saying [[JUST AS PLANNED]] in every known language (would&#039;ve been done sooner, but Tzeentch keeps speaking in languages that he claims are created in the future or he might be making up, just to troll Trazyn).&lt;br /&gt;
* One of [[Dranon|Dranon&#039;s]] cigars.&lt;br /&gt;
* [[Ciaphas Cain]] HERO OF THE IMPERIUM&#039;s missing fingers.&lt;br /&gt;
* A sextape of Cain and Amberley.  &lt;br /&gt;
* Two copies of Shadow War: Armageddon.  The second one will be a backup &#039;Just in case&#039; copy.&lt;br /&gt;
* Some [[Primaris Lieutenant|Primaris Lieutenants]]. There is so many right now nobody is gonna notice some of them go missing.&lt;br /&gt;
* Roboute&#039;s body pillow of Yvraine.&lt;br /&gt;
* Yvraine&#039;s vibrator that she got while on Ultramar.&lt;br /&gt;
* The [[Silent King]]&#039;s Sanguinus mask.&lt;br /&gt;
* A &amp;quot;Miniature&amp;quot; of an Emperor Class Titan in regular 40k scale.&lt;br /&gt;
* Dio Brando with a ROAD ROLLER DAAAAA!!!&lt;br /&gt;
* Kitten&#039;s Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker deck.&lt;br /&gt;
* Kitten himself.&lt;br /&gt;
* A picture of Kitten and Shadowsun kissing.&lt;br /&gt;
* Shadowsun&#039;s bodysuit after a fight.  &lt;br /&gt;
* [[Commissar Yarrick]]&#039;s right arm&lt;br /&gt;
* Assholetep&#039;s robes.  The only thing stopping is the fact that if Trazyn accomplished this, Assholetep would immediately assume it&#039;s Trazyn and wreck his collection, so Trazyn&#039;s put this on the backburner.&lt;br /&gt;
* Every single person who had edited this page. Don&#039;t! I&#039;m edi--&lt;br /&gt;
* Some more paper and a pencil for more lists. And Lord Admiral Spire to complete his Imperial collection.&lt;br /&gt;
* All the Pokémons.&lt;br /&gt;
** And all of the shiny versions too.&lt;br /&gt;
* A clear, accurate, unedited photograph of a Diglett&#039;s body. &lt;br /&gt;
* The official single extended version of the Tattered Sails Shanty signed by [[Luthor Harkon]].&lt;br /&gt;
* The Mona Lisa (will probably have to infiltrate the Imperial Palace).&lt;br /&gt;
* Evidence of [[Cypher]]&#039;s true identity.&lt;br /&gt;
* A 1990s Holographic Charizard Pokémon Card.&lt;br /&gt;
* One Sergeant &amp;quot;Jinxie&amp;quot; Penlan, ideally in the process of tripping over something and preferably not somehow messing up half the collection because of it.&lt;br /&gt;
* And a partridge in a pear tree~&lt;br /&gt;
* An ork that doesn&#039;t want to fight&lt;br /&gt;
* A gretchin that&#039;s stronger than an ork&lt;br /&gt;
* One of the Artifacts of Vulkan.      &lt;br /&gt;
*[[Jojo’s Bizarre Adventure|A Road Roller,Da.]]&lt;br /&gt;
* The most basic soldier of the most powerful and advanced human faction during the [[Dark Age of Technology]], just to see how much he stands up to warriors of the present.&lt;br /&gt;
* And some good Matt ward fluff. Besides himself. Permanently placed at the bottom of the list because even he has his limits.&lt;br /&gt;
*A squid that hasn&#039;t fucked a Japanese School Girl&lt;br /&gt;
*Eric Andre&lt;br /&gt;
* Watch Master Bilbus from Death Watch Vita Nova&lt;br /&gt;
&lt;br /&gt;
==Ever-increasing Trazyn&#039;s aliases List==&lt;br /&gt;
*Arsène Lupin&lt;br /&gt;
*Pepe&lt;br /&gt;
*Bob The regular non-necron guardsman.&lt;br /&gt;
*Bob the Builder&lt;br /&gt;
*The Fat Controller&lt;br /&gt;
*Sir Toppham Hatt&lt;br /&gt;
*Every notable persons from your childhood&lt;br /&gt;
*Borris the generic soul-less warrior&lt;br /&gt;
*Phaeron Imothephek the Thunderboltlord.&lt;br /&gt;
*Onionkyr the Voyager.&lt;br /&gt;
*Nemesor Zahnpasta.&lt;br /&gt;
*The grinch&lt;br /&gt;
*Vanguard O&#039;Brien.&lt;br /&gt;
*El Bandido Dickbag de la Muerte&lt;br /&gt;
*Trellsin the Singular.&lt;br /&gt;
*[https://youtu.be/v4Y4QBL5Fmg Bender][https://youtu.be/OWPfcEOr2Yg Bending Rodríguez]&lt;br /&gt;
*Necropimp&lt;br /&gt;
*The most fabulous Necron of them all (after he said this, Sanguinius appeared before him and told him that if he ever said the word fabulous again, he would steal everything he owns)&lt;br /&gt;
*Illuminor Spookyras.&lt;br /&gt;
*Notc&#039;tan the Diviner.&lt;br /&gt;
*Sissy Rack the Loud Queen.&lt;br /&gt;
*Dio Brando/ZA WARUDO.&lt;br /&gt;
*Thanquol the (In)Competent.&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Shas&#039;O Wi A&#039;bu.&lt;br /&gt;
*Inquisitor Emprah of Catachan.&lt;br /&gt;
*Anon Y. Mouse.&lt;br /&gt;
*Captain Inkoc Nito.&lt;br /&gt;
*Dirty Dan&lt;br /&gt;
*Pinhead Larry&lt;br /&gt;
*Winona Ryder&lt;br /&gt;
*The Tin White Douche&lt;br /&gt;
*Dean Isle.&lt;br /&gt;
*Kaz Miller.&lt;br /&gt;
*Mideer Laydee.&lt;br /&gt;
*Eliphas the inheritor.&lt;br /&gt;
*Commissar Hugh Mann.&lt;br /&gt;
*Korporal Dick Goesinzya.&lt;br /&gt;
*Canoness Ivanna Purgealot.&lt;br /&gt;
*High Scout Henrick Day-o-midis.&lt;br /&gt;
*Farsighter Loldrad Gretchinbane.&lt;br /&gt;
*Lord-sergeant Ultramarius Sicarius.&lt;br /&gt;
*Archservitor Robotnik Wilhelm.&lt;br /&gt;
*Warboss Ghozkull Grotstealer.&lt;br /&gt;
*Skitarius Ranger Alpha Stroheimus JJ-1337.&lt;br /&gt;
*Archon Kim Ke.&lt;br /&gt;
*Trashbin the incompetent&lt;br /&gt;
*Suede O&#039;Niim.&lt;br /&gt;
*John Smith.&lt;br /&gt;
*Alan Smithee.&lt;br /&gt;
*Kyon.&lt;br /&gt;
*Ned Cron.&lt;br /&gt;
*Mouse M.D.&lt;br /&gt;
*Victor Domashev.&lt;br /&gt;
*Bernie Madoff&lt;br /&gt;
*Carmen Sandiego&lt;br /&gt;
*Lara Craft&lt;br /&gt;
*Master Thief&lt;br /&gt;
*Sir Welland Dowde&lt;br /&gt;
*High Admiral tankcommander Pascual.&lt;br /&gt;
*Techpriest 01110100 01110010 01100001 01111010 01111001 01101110 00100000 01110100 01101000 01100101 00100000 01101001 01101110 01100110 01101001 01101110 01101001 01110100 01100101 00001010 .&lt;br /&gt;
*Gordon Freeman.&lt;br /&gt;
*Mr. Roboto.&lt;br /&gt;
*Nyzart the ending&lt;br /&gt;
*Nafqa.&lt;br /&gt;
*Sly Cooper&lt;br /&gt;
*The God emperor of Mankind.&lt;br /&gt;
*Mac Tonight.&lt;br /&gt;
*The G-man.&lt;br /&gt;
*Venom Snake.&lt;br /&gt;
*He-Man.&lt;br /&gt;
*Skeltor&lt;br /&gt;
*Iron Man.&lt;br /&gt;
*Albert Wesker&lt;br /&gt;
*Gabe Newell.&lt;br /&gt;
*SLYYYY MARBOOO!! (When Trazyn assumed this disguise, every necron in the segmentum had a Catachan Fang spontaneously appear in its skull and teleported to self repair, and the knife that appeared in Trazyn&#039;s hands had &amp;quot;I&#039;ll let you off this time&amp;quot; written on the grip.&amp;quot;&lt;br /&gt;
*Big Boss Final&lt;br /&gt;
*Zharn the Bee Trainer&lt;br /&gt;
*Tray the Model Man&lt;br /&gt;
*[[matt_ward|Matt Ward&#039;s]] dignity&lt;br /&gt;
*BIg BobbyG.&lt;br /&gt;
*alpharius.&lt;br /&gt;
*not omegon.&lt;br /&gt;
*the London Jets&lt;br /&gt;
*pantheon of 40k (GW)&lt;br /&gt;
*Belisarius Cawl&lt;br /&gt;
*JOHN CENA!!!&lt;br /&gt;
*The Immortal Jod Emper of Space-skeletonkind&lt;br /&gt;
*Spartacus&lt;br /&gt;
*Danger Powers&lt;br /&gt;
*The Second Coming of Matt Ward&lt;br /&gt;
*Fresh Prince of Ultramar&lt;br /&gt;
*The King of Games&lt;br /&gt;
*Mr E. Man&lt;br /&gt;
*The real thief of the Primarchs&lt;br /&gt;
*Sister Superior Wendy&lt;br /&gt;
*Chaplin Hamburglar  &lt;br /&gt;
*The Doctor&lt;br /&gt;
*Thief Khee&#039;Bler&lt;br /&gt;
*Norm L. Pearson &lt;br /&gt;
*The Lord of the [[Squats]]&lt;br /&gt;
*&amp;lt;S&amp;gt;Waldo&amp;lt;/s&amp;gt; Wally&lt;br /&gt;
*The God Emperor of Mankind&lt;br /&gt;
*Ol’ Funnybones &lt;br /&gt;
*T-8 Double Zero&lt;br /&gt;
*Systems model 101&lt;br /&gt;
*Hugh Mann&lt;br /&gt;
*The Necron emperor of Necronkind&lt;br /&gt;
*The next door neighbour who is a hoarder&lt;br /&gt;
* YOU THIEVING BASTARD!&lt;br /&gt;
*Commander Griefouz&lt;br /&gt;
*Our Lord and Saviour&lt;br /&gt;
*Generic Robot #3775123&lt;br /&gt;
*Trashy the Incontinent&lt;br /&gt;
*Jimmy Neuron&lt;br /&gt;
*Lieutenant Crunch&lt;br /&gt;
*Mor&#039;Dakka&lt;br /&gt;
*Alice Turning &lt;br /&gt;
*Shiro The Black&lt;br /&gt;
*Kuro The White&lt;br /&gt;
*Pha&#039;Keen Weeb&lt;br /&gt;
*Fabricator General ES-7C&lt;br /&gt;
*High Lord Servitus Tenticulus Corpuscori&lt;br /&gt;
*Fleet Admiral Squatbar&lt;br /&gt;
*Jabba Da Pump&lt;br /&gt;
*Canoness Phat As&#039;h&lt;br /&gt;
*Sister Jhail Bate&lt;br /&gt;
*Inquisitor Bigideas&lt;br /&gt;
*Huxley&lt;br /&gt;
*Torbin Zixx&lt;br /&gt;
*Sigmar Freudian&lt;br /&gt;
*Dr.Ankh Scotchman&lt;br /&gt;
*Machine Spirit R2-D2&lt;br /&gt;
*Clifford The Big Red Murder Beast&lt;br /&gt;
*Big Mac&lt;br /&gt;
*Chaplain Charles Chaplin&lt;br /&gt;
*Larry The Cable Guy&lt;br /&gt;
*NVIDIA GeForce GTX 970 4GB GDDR5 PCI Express 3.0 Graphics Card&lt;br /&gt;
*Bed Bath and Beyond Store Manager&lt;br /&gt;
*Rick Sanchez&lt;br /&gt;
*Morty Sanchez&lt;br /&gt;
*Stupid fucking robot that keeps stealing my shit, god damn i hate this guy&lt;br /&gt;
&lt;br /&gt;
==Fall of Cadia==&lt;br /&gt;
Oddly enough, it appears that Trazyn decided to &#039;aid&#039; the Imperium in their defense of Cadia (he decided that after 60 million years it would be interesting to play the hero for once). He knows the secrets of the Pylons on Cadia, and he even releases Imperium people from his collection (represented in game by letting you deep strike units, if you take Trazyn in your Imperium army). What a great guy giving up his collection to have more space for other exotic exhibits...&lt;br /&gt;
Specifically he got the feeling that something was coming after the Bell of Saint Gersthal started chiming in his collection (in Necron stasis, which shouldn&#039;t have been able to happen), messing with the programs of his Tomb World, breaking a bunch of priceless and unique shit, ruining it with [[Lulz|leaking coolant]], as it rang thirteen times before ceasing. Trazyn, perhaps more befuddled than irate, but really quite put off, promptly headed off to the Celestial Orrery on Thanatos, having to explain having stolen &#039;&#039;their&#039;&#039; shit the last time he was there, just to see what the fuck was going on (but not before casting the bell into the webway, [[Troll|hoping it would be as much of a pain in the Eldar&#039;s ass as it was his]]). And what do you know, there was but the Crons&#039; watching over the thing could do nothing about it cause they were just meant to watch over the thing, not play galactic peacekeepers (although they eventually let him in, the guards weren&#039;t happy that Trazyn was there, due to an incident where some priceless artifact mysteriously went missing the last time he visited). Thus Trazyn decided to take up the role as a savior for once (mostly because he was bored and wanted to try something other than grave-robbing), and find the source of the corruption, which happened to be the little boring world of Cadia.&lt;br /&gt;
&lt;br /&gt;
Long story short, Trazyn went off to Cadia released some parts of his collection (most notably Inquisitor Greyfax, though that is mostly just because his old Pen Pal Valeria was apparently killed by another human), and helped the Imperial forces screw around with the Pylons. Which somewhat backfired to put it lightly, though not that it mattered much to him because he stopped caring about playing the hero role and figured that while he was around he could find something for his collection to commemorate such a historic moment. And while he was originally hoping to claim Abaddon for his collection, his second choice was no less impressive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Creed stands alone on the ruined surface of Cadia. He sees a metal giant in a scaled cloak in front of him, hand outstretched.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Ursarkar E. [[Creed]] - This is not your end. Eternity Awaits&amp;quot;....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His current activities are mostly unknown, but he&#039;s been tapping into his pet C&#039;tan shard for information about the Great Rift. It&#039;s implied that he has something rather outre in mind as he doesn&#039;t want to close it but to enter it safely himself..&lt;br /&gt;
&lt;br /&gt;
==Inner Sadness of Trazyn==&lt;br /&gt;
&lt;br /&gt;
Despite being such a &#039;happy&#039; guy Trazyn is clearly hiding many things from everyone. He laments just how stale Necron society has become, unable to make or appreciate art and music. Just like the Tomb Kings of Fantasy, Trazyn has realized that immortality and technology alone isn&#039;t enough to make life worth living.&lt;br /&gt;
&lt;br /&gt;
Trazyn&#039;s collection of artifacts and history is a way for him to cope with his loss of memories, of identity and a lost of purpose. That&#039;s true Grimdark there.  While he likely stole most of them, Trazyn expresses genuine grief and outrage when Orikan destroys several ancient - as in pre-biotransference - Necrontyr relics in Trazyn&#039;s galleries (especially a walking cane topped with a hawk-head handle that actually belonged to Trazyn).&lt;br /&gt;
&lt;br /&gt;
While he admires and wants to be a colleague to [[Orikan the Diviner|Orikan]], he can&#039;t help screwing him over (violence and untreated kleptomania aren&#039;t good for relationships) even when it would be disadvantageous for him and his people. Despite being a fictional alien-turned-machine, Trazyn shows just how easy and damning it can be to fall in the pitfalls of life and how it can be more depressing than death.&lt;br /&gt;
&lt;br /&gt;
==Humanity through Trazyn&#039;s eyes==&lt;br /&gt;
&lt;br /&gt;
The novel &#039;&#039;The Infinite and the Divine&#039;&#039; reveals more of Trazyn&#039;s thoughts on mankind. On one hand he points out how in a Galaxy populated by Orks, Eldar, Tyranids and so many born predators and monsters mankind has prevailed to become the dominant species in a way similar to the ancient Necrontyr. Although humans are so short-lived and fragile he also notices how, like the Necrontyr, they have managed to create a vibrant culture. Every world they inhabit has managed to produce at least &#039;&#039;something&#039;&#039; worthy of being recorded for posterity in the galleries of Solemnace.&lt;br /&gt;
&lt;br /&gt;
On the other hand he is not entirely without empathy toward humans either. First off he points out how fear is a poor substitute for good leadership, actually ensuring his enthralled human has a far better long life than what his salary and position at the Administratum would have otherwise allowed him. Apparently, Trazyn didn&#039;t see why he should make his thrall&#039;s existence worse. Secondly there is a point in the novel when the human thrall, soon to be silenced as he reached the end of his usefulness, gives thanks to Trazyn for how he helped him and his family and then asks if he was going to destroy his world. Trazyn, remembering how beautiful was the planet&#039;s ecosystem before the Imperium colonized it, asks in return if he would actually need to do such a thing when humans were already killing the planet through ruthless resource exploitation.&lt;br /&gt;
&lt;br /&gt;
Trazyn has even stated that he would actually like to keep some humans as vassals if the necrons ever managed to bring back the Infinite Empire, as they would be an endless source of amusement and surprise for the rest of eternity.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [http://images.wikia.com/heman/images/b/bc/Skeletor.jpg Compare and contrast, comrades.]&lt;br /&gt;
* [http://youtu.be/jJh5PETGihs?t=10m16s Epic duel ahead.]&lt;br /&gt;
* [https://soundcloud.com/calvin-turner-606722642/trazyn-the-infinite An audio recording of his infamous letter.] N.B Lost in the warp, and we all know who to blame for that now don&#039;t we?&lt;br /&gt;
* [https://www.youtube.com/watch?v=XVghX8opHJU The infamous robot magpie himself finally has a voice actor!]&lt;br /&gt;
* [https://www.youtube.com/watch?v=HT5mWEWTb6A Trazyn National Anthem]&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Xenos]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Necrons]]&lt;br /&gt;
&lt;br /&gt;
{{Necrons-Characters}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:7C43:565F:B63:C603</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Religion&amp;diff=401864</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Religion&amp;diff=401864"/>
		<updated>2021-07-01T10:12:27Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:7C43:565F:B63:C603: /* Role in Society */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{flamewar}}&lt;br /&gt;
{{topquote|Science investigates; religion interprets. Science gives man knowledge, which is power; religion gives man wisdom, which is control. Science deals mainly with facts; religion deals mainly with values. The two are not rivals.|Martin Luther King, Jr}} &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dracula&#039;&#039;&#039;: &#039;&#039;I was called here by, huuuuumans, who wish to pay me tribute!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Richter Belmont&#039;&#039;&#039;: &#039;&#039;Tribute?! You steal men&#039;s souls! And make them your slaves!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Dracula&#039;&#039;&#039;: &#039;&#039;Perhaps the same could be said of all religions.&#039;&#039; &lt;br /&gt;
::--An excerpt from the infamous exchange that also gave us &amp;quot;What is a man? A miserable little pile of secrets&amp;quot; in [[Castlevania#Castlevania:_Symphony_Of_The_Night_.28Castlevania_9.29|Castlevania: Symphony of the Night.]]&lt;br /&gt;
&lt;br /&gt;
Because it&#039;s important to several settings and RPG systems, particularly ones that are high-profile or relevant to /tg/, we have a religion article.  Let&#039;s try and keep it focused on the directly-related-to-/tg/ stuff and not descend into the pure [[skub]] that can arise in discussions of real-life religions, okay?&lt;br /&gt;
&lt;br /&gt;
==Definition of Religion==&lt;br /&gt;
Almost since the inception of the term, scholars have failed to agree on a definition of religion.  While there are some belief systems that always count as religions, some have applied the term to various things such as political ideologies, or groups when they reach a certain point.  There are however two general definition systems: the sociological/functional and the phenomenological/philosophical.  &lt;br /&gt;
&lt;br /&gt;
The two most widely accepted are:&lt;br /&gt;
* &amp;quot;a unified system of beliefs and practices relative to sacred things, that is to say things set apart and forbidden - beliefs and practices which unite into one single moral community called a church, all those who adhere to them.&amp;quot;	&lt;br /&gt;
* &amp;quot;a comprehensive worldview or &#039;metaphysical moral vision&#039; that is accepted as binding because it is held to be in itself basically true and just even if all dimensions of it cannot be either fully confirmed or refuted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As stated before, one common element that every religion which fits the criteria has is humanity&#039;s relation to supernatural forces, as all of them have at least one [[God|god]] and/or an afterlife even where there are exceptions; Buddhism doesn&#039;t have any gods or its own idea of the cosmos&#039; origins but has afterlives and the existence of the eternal soul (unless a persons achieves nirvana), and Taoism doesn&#039;t have an afterlife in the conventional sense but is pantheistic and has supernatural beings.  Religions with a God/god/gods fall under monotheistic (one God) or polytheistic (more than one god), though some of the latter have a variant called henotheistic (multiple gods but only one of them is served).  Interestingly, most polytheistic religions have an all-powerful Creator God as the supreme authority in the cosmos who also created the other gods (such as Ptah from Egyptian mythology, Brahma in Hinduism and Nyame from West African mythology for Ghana&#039;s Akan people).&lt;br /&gt;
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Like other terms for heavily [[SJW|debated]] [[communism|subjects]], religion and religious have also been used as insults or Snarl Words in social and political discussions (especially from the 20th century and onwards) to ridicule groups openly promoting something the user disagrees with.  This snarl creates a caricature of the group to smear them by association with the worst excesses/negative stereotypes of religious people (like being preachy, judgmental, irrational, hypocritical).  For these reasons, the terms &amp;quot;fanatic&amp;quot; and &amp;quot;zealot&amp;quot; have also been used in snarl words this way, with the caveat of also being used against anyone who treats their religion as something other than stamp-collecting or a sport fandom.&lt;br /&gt;
&lt;br /&gt;
==List of Real-Life Religions==&lt;br /&gt;
&lt;br /&gt;
Too many to list, even without debates about the term, as the number goes into the thousands.  In lieu of a list on this site, here are two complied lists that should cover everything that fits the bill.  Otherwise, check out the [[Mythology]] page.&lt;br /&gt;
&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_religions_and_spiritual_traditions Wikipedia&#039;s list of religions and spiritual traditions]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Major_religious_groups For a simplified version from Wikipedia that focuses more on major religions]&lt;br /&gt;
&lt;br /&gt;
==Religion vs. Mythology==&lt;br /&gt;
While [[Mythology|mythologies]] aren&#039;t religions in and of themselves, every religion has a mythology.  While mythologies are merely the accounts of supernatural events, religions add rituals, practices and hierarchies that link those mythologies directly to the lives of their believers in one form or another, typically by describing how to properly serve to a god (or multiple gods, it depends) a significant role in the mythology a given religion is derived from. [[Skub|Whatever the source]], the mythology almost always predates the religion. As a result, especially since the Fantasy genre deals in supernatural beings and forces, most if not all fantasy settings have religions.  Science fiction does to a lesser degree, mostly because during the Golden Age of sci-fi empiricists and secular humanists were attracted to the genre and their views often seeped into their stories.  Despite this, given that most real-life societies have had religions playing a role in or since their founding, religions are still found in sci-fi.&lt;br /&gt;
&lt;br /&gt;
Religions involves belief systems and practices, where an adherent can call upon the power/being the religion is focused on to give them aid in [[cleric|various]] [[Paladin|ways]], depending at the very least on the religion and the task in question.  Given that religions are about people&#039;s place in the world, how it was made, ideas on how life should be lived and how humans should relate to the supernatural, they have major implications for societies.  Given that people can become [[Exarch|dangerously single-minded]] about a cause, people can be become extremists about their religion, regardless of the fact that [[Heironeous|some]] are more benevolent than [[Asmodeus|others]] and in numerous cases even [[Heresy|if it involves going against the religion&#039;s teachings]]; in conjunction with the above this means religious conflicts can become widespread, long-lasting, cause carnage and also involve other elements such as politics- both in fantasy and in the real world.&lt;br /&gt;
&lt;br /&gt;
==Role in Society==&lt;br /&gt;
{{skubby}}&lt;br /&gt;
While it varies depending on the society and the religion in question, at least as long as human civilization has existed, religiosity has existed and has almost always been interconnected.  There is no human civilization in real-life where religion was never part of its development; every society that pursued secularization or [[Imperial Truth|state atheism]] started off at least mostly religious.  &lt;br /&gt;
&lt;br /&gt;
A person&#039;s religious beliefs (for or against) are a major factor in their worldview, often being the undercurrent for all others. This is because this belief shapes people&#039;s views on big issues such as the purpose of life, how life should be lived in relation to oneself and others and what happens to people after they die. On the upside, this often leads to teachings with the goal of unity, peace and co-operation as per the teachings of most religions (some of which also make their way into non-religious systems).  On the downside, this can lead to clashes over carrying out the will of the Powers-that-be, which religion should be followed or whether or not people should follow a god or religion at all.  This can involve arguments and factionalizing, or worst case scenarios like pogroms and wars.  Since they are an overarching and fairly common element in cultures, they often appear or are referenced in fiction. &lt;br /&gt;
&lt;br /&gt;
In many societies throughout history, medicine and religion were interconnected.  In many ancient religions, the clergy were also the doctors or well-versed in medical knowledge of the time, tending to physical health as well as spiritual health.  A lot of the bedrock of modern medical science was established by religious people (such as the friar Gregor Mendel who founded the scientific field of genetics, and the Christian biologist/chemist Louis Pasteur who helped pioneer vaccination and preservation of food among other things - in fact, the process of &#039;&#039;&amp;quot;pasteurization&amp;quot;&#039;&#039; is named after him).  In numerous parts of the world today, numerous hospitals were based around specific religious people or founded by people from a specific religious group, and many religious charities, such as the Salvation Army, have a medical branch.  &lt;br /&gt;
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Some religions have also codified the concept of charity; in these cases, religion and charity have been inextricably entangled throughout their long history.  For example, the three Abrahamic religions Christianity, Islam, and Judaism each have doctrines that require their members to do good for others in various ways such as caring for the destitute or those in need.&lt;br /&gt;
&lt;br /&gt;
Throughout history religions have frequently been enshrined in law as the &amp;quot;state religion&amp;quot;, giving them special privileges such as extensive influence over the government or tax exemptions. In some cases, the clergy or a religious institution are the government (usually on behalf of the Powers-that-be for the religion in question) in a system known as theocracy.  Today, several theocracies exist, with the two full examples being Vatican City and Iran.&lt;br /&gt;
&lt;br /&gt;
Within the last few centuries, due to events such as the French Revolution, there has also been a significant amount of anti-religious sentiment, which regards religion as at best redundant and at worst destructive (beyond historical grievances with specific groups within religions, reasons for this view and whether or not those arguments have any merit, shall not be discussed here).  For the most part, a combination of people identifying more with their culture or nation than their religion and the concept that religion and functions of state should not interfere with each other has turned into more of a &amp;quot;live and let live&amp;quot; mentality that doesn&#039;t really support or oppose any one religion and only reacts when said religions begin actively defying the state or the state starts bringing the boot down on religion.  Most of the world&#039;s population is religious, with the amount of piety varying from country to country, and of course there are plenty of non-religious people who don&#039;t necessarily oppose religion despite not following any themselves.&lt;br /&gt;
&lt;br /&gt;
Throughout history, numerous tyrannical regimes have tried to restrict or stamp out religions. This is usually because religious teachings put the figure/object of worship before the state in a conflict of interest and most religions&#039; teachings condemn tyranny or [[Slaanesh|the vices tyrannical leaders indulge]].  Other reasons include tyrants dislike being answerable to anyone besides themselves and a tyrant may have some form of anti-religious prejudice.  While nations have usually tried to block specific religions deemed &amp;quot;false&amp;quot; (read: religions opposing the state-sponsored religion in any way), several nations have tried purge and/or even replace it with an atheistic system - the first avowed example in human history being Soviet Russia - with horrifying [https://en.wikipedia.org/wiki/League_of_Militant_Atheists results] [https://en.wikipedia.org/wiki/Khmer_Rouge_rule_of_Cambodia#Religious_persecutions each] [https://en.wikipedia.org/wiki/State_atheism#Human_rights time], often practicing the traits that religion gets criticized for by its detractors (as while Marx&#039;s &amp;quot;opiate of the masses&amp;quot; quote was just passive theory, [http://www.stephenhicks.org/2013/02/18/marxs-philosophy-and-the-necessity-of-violent-politics/ he flip-flopped on whether he endorsed revolutionary violence for his cause]). &lt;br /&gt;
Best case scenario, they sidegrade from one set of problems to another as cults of personality (commonly ones based on the ruler in charge) spring up to exploit the newly created power vacuum while believers who survive the regime try to continue their activities in secret.  Worst case scenario, the society crumbles as the people degenerate into a [[Commorragh|violent, fractious and nihilistic mass]].&lt;br /&gt;
&lt;br /&gt;
Aside from the aforementioned theocracies, the most religious nations are countries such as Brazil in South America or Zambia in Africa (Zambia even has a state religion alongside a law that allows for freedom of religion).  China is - at the time this was written - the world&#039;s least religious and most atheistic country (followed by Japan and Sweden, the situation around North Korea is [[Skub|debatable]], since even though they violently suppress religions [https://www.foxnews.com/world/north-korea-publicly-executes-80-some-for-videos-or-bibles-report-says to the point that merely having copies of religious texts can be grounds for execution], they also have the Kim Cult blended with the Marxist-Leninist offshoot ideology Juche).&lt;br /&gt;
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==How this impacts /tg/==&lt;br /&gt;
A few major ways.  Since most if not every society in real-life has had religion either be the basis for its founding or play a role in it - in addition to the various roles religion continues to have in society - religion is just as involved in the backstory or current lore of settings.  There are three major &amp;quot;modes&amp;quot; of /tg/ settings and related fictions: &lt;br /&gt;
* Purely functional use of religion as a story device. (What we might call &amp;quot;Functionalists&amp;quot;)&lt;br /&gt;
* Endorsement of religion and/or religious people. (What we might call &amp;quot;Religion is Good&amp;quot; types)&lt;br /&gt;
* Criticism of religion and/or religious people. (What we might call &amp;quot;Religion is Bad&amp;quot; types)&lt;br /&gt;
For ease of categorization, writers who use these modes will also be called proponents, detractors or functionalists (who can be pro, anti or neutral).&lt;br /&gt;
&lt;br /&gt;
===Religion as a story device/Functionalists===&lt;br /&gt;
Compared to the two types of writers found below, these writers are usually just attempting to model their work after real-world [[Mythology]] and are frequently attempting to keep their views of Religion separate from their work. Frequently comes in one of two subspecies:&lt;br /&gt;
* The [[Standard Fantasy Setting]] default: The world is ruled by an ordinary polytheistic pantheon, usually close to some admixture of Norse and Greek mythologies.  Some of them also have a Top God more powerful than all the others, and maybe the in-universe creator of everything who is mostly hands-off in cosmic affairs.  The gods of these religions tend to focus on specific areas (gods of [[Paladin|Justice]] and [[Druid|Nature]] are common, for subtly obvious reasons) and frequently want their followers to propagate or promote these things.  &lt;br /&gt;
* The kind of setting they wanted to make dictated the nature of the divine. For example, in [[Exalted]] just about all the figures anybody would call a &amp;quot;God&amp;quot; (besides the Exalted) are Useless, because the Exalted (which includes the Player Characters) are the guys who were made specifically to do whatever the gods needed them to do for reasons inherent to the setting, to go with the main theme of the setting for the PCs: &amp;quot;You can do &#039;&#039;almost anything&#039;&#039;, except &#039;&#039;&#039;avoid the consequences of doing that anything&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Religion as a Bad Thing/Detractors=== &lt;br /&gt;
There are several writers of Science Fiction and Fantasy that are of the opinion &amp;quot;Religion Is Bad&amp;quot;, having an axe to grind (sometimes warranted, sometimes not) with either one or more specific real-life religions.  This is more common in Sci-Fi than fantasy because the focus on science appeals to the naturalist, empiricist and/or humanist worldview of such writers, with the supernatural being seen as an obstacle to that.  Despite that, the view is found among some fantasy authors as well, such as Philip Pullman (who wrote the &amp;quot;His Dark Materials&amp;quot; series as atheistic pushback against C.S Lewis&#039; &amp;quot;Chronicles of Narnia&amp;quot; series). Whatever the genre, this comes in flavors of &amp;quot;The Gods are Incompetent&amp;quot; (more on that below), &amp;quot;The Gods Don&#039;t Exist&amp;quot; or &amp;quot;The Gods are Evil&amp;quot;.  Cosmic Horror also tends to use the latter two or combine them into &amp;quot;The Gods are actually Incomprehensible and Destructive Aliens&amp;quot; ([[H.P. Lovecraft]] himself was an avowed anti-religious atheist - which is why cults are recurring villains in his stories).  This also has the side effect of inclining science fiction towards an atheistic perspective.&lt;br /&gt;
&lt;br /&gt;
Another major component is personal issues of the author such as grievance or prejudice, but that&#039;s case-by-case and a major can of worms.  A writer could resent a specific religion or even the higher power a religion reveres - opposition to a god or gods being called anti-theism - and single them out in their works due to personal bias or an agenda.  Worst case scenario, the story is an anti-religious wish fulfillment story or power fantasy; two examples are Frank Miller&#039;s &amp;quot;Holy Terror&amp;quot; comics against Islam - which Frank later admitted was a careless response to the September 11 attacks, and Garth Ennis&#039; &amp;quot;Preacher&amp;quot; comics against Christianity - Garth was likely influenced by misblaming Christianity for the Irish conflict The Troubles.&lt;br /&gt;
&lt;br /&gt;
Whatever the motivation, writers saying this message either model their fictional religions on the worst excesses of real world religious people, distorted versions or a fictional stand-in (the former is occasionally exaggerated and the latter two are often strawmen).  The most frequently targeted religions are Christianity, Islam, faiths that practiced human sacrifice such as the Aztec&#039;s and Scientology.  Cults, especially those with beliefs that mainstream religions consider unorthodox or outright heretical, are especially fertile ground for this message, albeit running the risk of being misapplied to tar other groups with the same brush.&lt;br /&gt;
&lt;br /&gt;
===Religion as a Good Thing/Proponents===&lt;br /&gt;
There are several Science Fiction and Fantasy writers who either are religious themselves and want to promote their worldview, look upon religion positively and put that into the story or both.  This is more common in Fantasy than Sci-fi, partly because with the supernatural being THE fundamental element of the genre, this gives opportunities to explore many aspects of religiosity.  This is less common in science-fiction, but not unheard of, such as Carl Sagan&#039;s novel &amp;quot;Contact&amp;quot; where God&#039;s signature is found in the digits of pi.  These authors usually put more thought into their fictional religion plus its central figure (although they have a tendency to go all &amp;quot;Crystal Dragon Jesus&amp;quot;; that is, resemble real-life religions but with a few details changed), and try and have it be at least a somewhat good influence, although religious institutions and leaders are usually hit-and-miss affairs.  &lt;br /&gt;
&lt;br /&gt;
Some people make a fictional setting with figures from real-world religions, either in the real-world or [[CS Lewis|an alternate world like Narnia]].  Others use fictional religions that either visually resemble real-life religions or figures from them.  Religions that often get this treatment are the Abrahamic faiths (most often Christianity), Greek mythology, Egyptian mythology and Norse mythology (albeit often a sanitized version of the latter three).  In other cases they all but abandon any form of subtlety, with the fictional religion being distinguished from the real-world religion by only a handful of minor changes. Naturally, those kinds of works tend to come off as preachy, to say the least. &lt;br /&gt;
&lt;br /&gt;
Another route this uses is the route that faith itself provides the power as per &amp;quot;[[Belief Function|Belief Function]]&amp;quot; (think Morpheus&#039; &amp;quot;your mind makes it real&amp;quot; quote, but applying at the cosmological level).  In fact, Warhammer often goes the route that the gods are powered by faith as well as from their sphere of influence which has either [[Sigmar|caused some people have risen to godhood]] or [[Ynnead|caused new gods to be born in the setting]]. In fact, this has proven the greatest weapon against Chaos in every Warhammer setting (and why the Emperor&#039;s plan to starve the Chaos Gods with atheism was doomed to fail from the start).&lt;br /&gt;
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===Somewhat special cases===&lt;br /&gt;
&lt;br /&gt;
One somewhat special case is the &amp;quot;Religion of Evil&amp;quot;; in many settings, there is a religion that is explicitly capital E Evil and seeks one of the usual &amp;quot;Card Carrying Villain&amp;quot; goals of Control, Conquest, Corruption, or Destruction.  Frequently has some admixture of the worst aspects of Roman Paganism, Norse practices, the Aztec, Scientology and/or the various Abrahamic religions.  They also often draw from those found in the writings of H.P Lovecraft.  If this cult directly worships an individual Evil God, expect whatever makes sense for that deity to be some form of destructive activity--e.g., the cult of the God of Murder demands human sacrifice on a regular basis, with a certain portion of that explicitly being not-careful-enough cultists.  Regardless, Religions of Evil can show up in all three above modes, and usually has a special purpose in all three:&lt;br /&gt;
&lt;br /&gt;
* All three types need bad guys. In particular, a group who by definition is Evil is always good for some no-need-to-worry-about-the-ethics-or-morality-of-killing fodder (based on the idea that everyone in its group is evil because you have to commit evil deeds to be made part of the group in the first place).  &lt;br /&gt;
* Religion is Bad types tend to use them to say either &amp;quot;while they&#039;re all Bad, some are worse then others&amp;quot;, that &amp;quot;Religion can be used to justify anything&amp;quot;, use it as a strawman to tar all with the same brush or they have a personal axe to grind (either against an entire religion, a group within that religion or specific religious people the author dislikes).  &lt;br /&gt;
* Religion is Good types or the sincerely religious tend to use them as analogies with fanaticism, criticize Real World cults, compare different beliefs or deal with negative aspects of religion (occasionally making jabs at competitive religions, or fellow believers the author disagrees with). Another approach is to have a Religion of Good fighting against a Religion of Evil - either as the heroes of the story or a valued ally - to say &amp;quot;there is good religion, so don&#039;t tar all with the same negative brush&amp;quot;.&lt;br /&gt;
** As a side note, a lot of fantasy has moved slightly away from pure Religions of Evil, for much the same reason as [[Always Chaotic Evil]] races (questions of whether this fosters prejudice against real-life groups and audiences and authors demanding more motive for their villains). While there are still plenty of them, they usually add some reason that justify their existence (e.g. [[Ecclesiarchy|faith in the God-Emperor]], while horrible in its own right and despite all its excesses is still orders of magnitude more benign than the Chaos it keeps at bay) or makes them at least morally neutral under their own lights (if not that of the reader/protagonist). Popular options are for them to be an off-shoot/subset of another religion and/or be taking vengeance for an injustice (real or perceived, both of which have &#039;&#039;&#039;plenty&#039;&#039;&#039; of real-life precedent).&lt;br /&gt;
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[[Urban Fantasy]] writers are another special case, since almost all Urban Fantasy is set in something that might be called &amp;quot;the real world with a twist&amp;quot;, with all the usual political trouble that implies.  As a result, they can take one of a few routes:&lt;br /&gt;
* The most common route is &amp;quot;there are many possible explanations&amp;quot; and vague things up as much as possible ([[True Faith|Faith]] being the power that repels [[Vampire]]s rather than than a cross having any actual connection to a deity is a popular one). &lt;br /&gt;
* The second most common route (albeit rarer outside of Cosmic Horror) is the &amp;quot;Religion as a Bad Thing&amp;quot; route.  The story is straight up [[Imperial Truth|atheistic/&amp;quot;Religion is Bad&amp;quot; propaganda]] for the more preachy (pun intended) anti-religious writers.  It&#039;s also frequently used by writers going for [[Edgy|&amp;quot;edgy&amp;quot;]] stories with religious subject matter; in practice, both most often target Christianity or any contemporary cults.  Fictional religions or cults are usually thinly-veiled stand-ins for real-life ones and the quality of the plots themselves range from good to terrible.  &lt;br /&gt;
* Some Urban Fantasy works with a clear correct religion exist thanks to the above mentioned sincerely religious authors, which are typically [[Chick Tracts|barely veiled proselytizing]] or [[Twilight|just straight up terrible]], though [[Monster Hunter International|there are some good ones]].&lt;br /&gt;
* The fourth route, taken most notably by [[Supers|DC and Marvel comics]] among others, is to take an &amp;quot;All Myths are True&amp;quot; approach: All religions are sort of true, but none have any exclusivity to the Truth, so Thor and Athena might have the Archangel Michael on speeddial when the Orochi teams up with Apep to get up to no good and start making trouble in their neighborhoods (because &amp;quot;Mikey really likes kicking serpent tail, and gets annoyed when we don&#039;t at least try to invite him to an evil serpent ass-kicking.&amp;quot;). Differs from the &amp;quot;vague things up&amp;quot; route by being clearer on some details, and also much more gonzo.  The Abrahamic God is the exception here: He&#039;s usually kept especially vague, albeit more powerful (and yet infinitely less accessible) than anyone else in the setting, and only referred to by some codephrase (Marvel likes &amp;quot;The One Above All&amp;quot;, DC generally goes for &amp;quot;The Presence&amp;quot; or &amp;quot;whatever is behind the Source Wall&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Observations===&lt;br /&gt;
&lt;br /&gt;
Doing the &amp;quot;The Gods are Incompetent&amp;quot; thing (the similar but different &amp;quot;The Gods are Insane&amp;quot;, &amp;quot;The Gods Are Assholes&amp;quot; and &amp;quot;The Gods Don&#039;t Actually Do Anything&amp;quot; routes also falls under this umbrella) can go into any of the three modes; in a sincere monotheist&#039;s (such as Christian) work, it can be a &amp;quot;Take That&amp;quot; to polytheistic religions; in a &amp;quot;Religion is Bad&amp;quot; atheist&#039;s, it can be one to religion in general; in a Buddhist-influenced work, it can be a part of the whole &amp;quot;even the Gods are tied up in the Wheel of Karma&amp;quot; concept; and, even if the author is not pushing any religious message in any way, there&#039;s a neutral, plot-structural reason to go &amp;quot;Incompetent Gods&amp;quot;: it can make the adventurers the Most Competent People Available since if that wasn&#039;t the case there wouldn&#039;t be anything for the adventurers to do. &lt;br /&gt;
&lt;br /&gt;
If a work has multiple writers, (as frequently happens with RPG and Wargame settings, and quite a few popular SciFi/Fantasy ones as well) there&#039;s a tendency for the writers to try and pull the setting into one of the other two &amp;quot;modes&amp;quot; depending on their personal views.  This leads to the theme changing from one side to the other as the story progresses.  A recent example is [[World of Warcraft|the spate of retcons to the cosmology of the Warcraft universe]] and the morality of its fundamental forces/dominant higher powers, the Light and the Void.  If the story doesn&#039;t get focused on a pro-religion or anti-religion message, it may end up swinging back and forth between both sides or settle in a mid-point which doesn&#039;t take a strong stance either way.  &lt;br /&gt;
&lt;br /&gt;
Note that members of the &amp;quot;Religion is Bad&amp;quot; and &amp;quot;Religion is Good&amp;quot; brigades will get involved in arguments over the relative morality or &amp;quot;goodness&amp;quot; of various factions in the story and the accuracy of any messages a writer presents.  Often history buffs will throw their hat into the ring as well.&lt;br /&gt;
&lt;br /&gt;
==Examples of /tg/ connected fictional religions==&lt;br /&gt;
===Warhammer 40k===&lt;br /&gt;
* The [[Imperial Truth]] was originally the Emperor&#039;s plan on beliefs, which he and his servants propagated throughout the galaxy during the Great Crusade. Attempting to wean mankind away from Chaos and being a firm member of the &amp;quot;Religion is Bad&amp;quot; brigade, the Emperor proclaimed there are no gods, and religion had to be abolished willingly or by force while science or reason are to be used for explaining the universe and morality.  Everything transpired according to his design, except theistic religiosity in the 40k universe is the best weapon against Chaos so Emps&#039; interstellar state atheism policy gave them a major opening.  Things went from bad to worse when people started looking up to the Emperor as a god himself, [[Exterminatus|he responded accordingly]], and the Chaos Gods got a new tool in the form of [[Lorgar]].  After the Horus Heresy and the Emperor&#039;s removal from galactic politics: the Imperial Truth was slowly shelved in favor of the Imperial Cult, to the point that espousing the teachings of the Truth is ironically considered heresy. Only a few practitioners of the Imperial Truth remain, most notably the Custodes and the Space Marines (both of whom know The Emperor better than anybody to worship him as a god. Plus, their religious autonomy.).&lt;br /&gt;
** The [[Imperial Cult]] is the present-day religion of the Imperium of Man, and is a mix of several Abrahamic Religions along with copious amounts of warmongering, fanaticism and xenophobia.  Derived from the Lectitio Divinatus penned by [[Lorgar]] pre-HH, the Cult decrees that because the Emperor is capable of all these miracles and power: he &#039;&#039;must&#039;&#039; be a god, and why you should worship and pledge loyalty to him.  Its a complete 180 from the Emperor&#039;s original teachings, and has simultaneously been responsible for damning and saving the Imperium past the clusterfuck of the Horus Heresy.  It&#039;s unknown whether the Emperor still abhors godhood and religion and would abolish it the moment he could, or if he&#039;s resigned himself to becoming the very thing he fought against for mankind to persevere in these trying times.  Whatever the case, he didn&#039;t want to be a god, but now he has no choice but to become one.&lt;br /&gt;
** The [[Adeptus Mechanicus|Cult Mechanicus]] (Machine Cult) is the religion of the Adeptus Mechanicus, placing a heavy emphasis on machines, viewing them as gifts from the Machine God called &amp;quot;The Omnissiah&amp;quot; Officially, the Omnissiah is The Emperor, which allows the Mechanicus to sidestep the more puritan pundits of the Imperial Cult (we worship The Emprah, just not how you do it). Unofficially, the Omnissiah may or may not be the C&#039;tan god: The Void Dragon. It also has a high emphasis on the collection of knowledge, and one of the Admech&#039;s roles in the galaxy is to explore remote and uncharted regions of space to find and search for knowledge that has been lost throughout the millennia. The last of these, is guidelines on machines and knowledge. Officially, heretic(tek) and xeno works are to be abhorred and disposed of, viewing them as perversions of the holy Machine God&#039;s works. Unofficially however, more liberally-minded and higher-ranked Magos would happily hoard heretek/xeno works, seeing their potential over the more restricted and constrained works of the Mechanicus.&lt;br /&gt;
&lt;br /&gt;
* Chaos is a violent and complicated henotheistic (believing in multiple gods but only worshipping one) or polytheistic religion with dozens, if not hundreds of interpretations.  Even then, there&#039;s more sub-cults that worship their particular god in a specific way, either minutely or vastly different from everyone else among followers of the Big 4.  And this doesn&#039;t even get into the realm of Chaos Undivided (which worships the concept of Chaos itself, instead of the individual gods) and [[Malal]].  Chaos has very little established guidelines regarding worship, apart from their patron god&#039;s/gods&#039; general likes/dislikes, so any religious practices or rituals are either based on commands from the god/s or up to the imagination of the cult.&lt;br /&gt;
** Interestingly, there is a Space Marine of the Chaos faction who follows the Imperial Truth, and that is [[Fabius Bile]].&lt;br /&gt;
&lt;br /&gt;
* All Greenskins worship Gork and Mork (jury&#039;s out on whether the [[Gretchin Revolutionary Committee]] do), but are too disorganized to have anything like a formal religion, though they do make effigies of Gork and Mork and call on them.  The closest thing they have to tenants is that Gork favors violence, Mork favors cunning.  Greenskins have gotten into fights over this, but violence is part of their nature and that of their gods.  While they fight over religion, they also fight over almost any dispute anyway, and may even start a religious argument just to enjoy a good fight among themselves (though the only theological argument they can formulate is &amp;quot;is Gork the god of cunning or is Mork?&amp;quot; or vica versa). On the surface, religion does not play a big-enough role in Ork society compared to other races, being just another outlet for Orks to fight about. But if [[Ghazghkull Mag Uruk Thraka|Ghazghkull]] is any indication: religion can have a great impact on Orks, with him being becoming one of the greatest Warlords in the galaxy, primarily because he thinks he&#039;s personally blessed by Gork and Mork themselves. So if you throw in the Orks&#039; gestalt field into the mix, its likely that its not that religion doesn&#039;t matter to them, it&#039;s under-utilized.&lt;br /&gt;
&lt;br /&gt;
* The Tau&#039;s creed &amp;quot;The [[Greater Good]]&amp;quot; is a specie-wide philosophy that was adopted ever since the initial unification of the Tau in the olden days. In a nutshell, the Greater Good emphasizes the co-existence of all Tau and sapient life in general into working together for a common goal to further the Tau&#039;s progress, seeing everyone&#039;s potential and hoping to utilize that for an, ahem, greater good. Personal religion isn&#039;t forbidden, but it must not contradict or override The Greater Good, and must be disregarded if it ever does so.  Technically, this means Tau can be religious or non-religious, as the Greater Good is not a religion (due to lacking an afterlife and supernatural aspects, with the closest things to figures of worship being the Ethereals).  This sounds all fine and dandy, but the Ethereal class, who are responsible for maintaining The Greater Good, have been shown to be less benevolent than believed and have been using their unnaturally powerful charisma to subtly oppress the Tau and use them to further their own agendas.&lt;br /&gt;
**The Farsight Enclaves, who have thrown off Ethereal rule, are the exception in that they have rejected The Greater Good, seeing it as the method of oppression used to keep the T&#039;au under complete control of the ethereals.  Due to this, if one considers the Greater Good a religion, The Enclaves are irreligious.&lt;br /&gt;
**As of the 4th Sphere Expansion disaster, Chaos Tau are starting to become a thing.&lt;br /&gt;
**At one point, the Earth Caste gathered Genestealer-infected Tau and studied them to see what would happen.  Of course, a Genestealer cult developed and naturally they violently escaped control and surveillance.   According to rumors, they&#039;ve even produced a Genestealer-infected Ethereal. &lt;br /&gt;
&lt;br /&gt;
* The Eldar have varying views on religiosity depending on their type.  Their religion is polytheistic, with henotheistic offshoots, and Ausryan was the highest ranking god.  However all of the Eldar gods were murder-raped to death by Slaanesh except for Isha (taken by Nurgle), Khaine (shattered and flung into realspace), Cegorach (hiding in the Webway) and Ynnead (born long after Slaanesh&#039;s birth).  Their Pantheon&#039;s religious practices aren&#039;t fleshed out save for those of Cegorach, Isha, and Khaine, via the Harlequins and Aspect Warriors.  With most of their gods out of commission, Eldar religious worship is of a deistic bent.&lt;br /&gt;
** Craftworlders and Exodites almost exclusively worship the original Eldar pantheon, though some engage in henotheistic worship of only one of the gods.  Asuryan is more popular among Craftworlders while Isha is among Exodites, though nearly all give Khaine some tribute during war.&lt;br /&gt;
** Corsairs are all over the place, though Khaine is a popular choice given their more militant nature.  &lt;br /&gt;
** Being agents of the Laughing God himself, the Harlequins&#039; worship is centered around [[Cegorach]], whilst still paying minor tribute to the other gods.&lt;br /&gt;
** The new faith around Ynnead, the Ynnari, is rapidly growing but have yet to establish teachings or rituals. &lt;br /&gt;
** Unique among the Eldar, the Dark Eldar are irreligious for the most part and while they believe some gods exist they&#039;re too self-centered to worship them (this is canon).  They&#039;re often also anti-religious to boot; a major landmark of Commorragh is a landfill of religious icons called Iconoclast&#039;s Mound, and one Wych cult - the Pain Eternal - revolves around killing religious people and destroying shrines and holy sites.  The sole exception, except for Dark Eldar who stop being Dark Eldar, are the [[Incubi]] who hold [[Khaine]] in high regard.&lt;br /&gt;
** The Ynnari have encountered atleast one ancient Craftworld that turned into an entire Genestealer cult in a misguided attempt to avoid getting their souls consumed by Slaanesh as their ship had no infinity circuit present. We&#039;re not sure if this worked to any capacity (if at all, given the Hive Mind does not absorb souls), but they were taken down by the Ynnari for obvious reasons.&lt;br /&gt;
** There are numerous rumors of a very small number of Chaos Eldar, but these are barely fleshed out and heavily classified in-universe.  There have been verified Nurgle-worshipping Eldar and persistent rumors that some have embraced Slaanesh without becoming soul-food.  Apart from this, some Dark Eldar have been willing to summon Chaos Daemons or work with Chaos worshippers ([[Fabius Bile|or allies of Chaos]]) to further their own ends.  &lt;br /&gt;
&lt;br /&gt;
* While the Necrontyr had religions before certain [[C&#039;tan|star entities]] [[Necrons|roboticizied them]], those aren&#039;t fleshed out or detailed.  Its also heavily implied the C&#039;tan co-opted the Necrontyr religion beforehand.  With the change to Necrons taking the higher though processes of most of them, any Necrons who can comprehend faith and religiosity either worship the C&#039;tan or have become irreligious.&lt;br /&gt;
&lt;br /&gt;
* The Tyranids themselves are irreligious, being spehss bugs and all, but understand at least a few of the advantages of religion.  [[Genestealer]]s infect people and together they establish cults on targeted worlds, such as one worshipping &amp;quot;Children of the Stars&amp;quot;, a perversion of the Imperial Cult (such as one that worships a [[Swarmlord|four-armed]] version of the Emperor) or something else like &amp;quot;Celebrants of Nihilism&amp;quot; (yes, that&#039;s a canon Genestealer cult name).  Psychic influence is often involved and, notably, the Genestealers do not consider themselves gods.  Once the Tyranids arrive en-masse, the cult-gets assimilated along with all non-Tyranids willingly or not.  An interesting tidbit is that the Hive Mind stops the Tyranids from attacking the cultists in early stages of the invasion and leads them on, only to later override the Genestealers&#039; wills and and make them slaughter the cultists.&lt;br /&gt;
&lt;br /&gt;
===Dungeons and Dragons===  &lt;br /&gt;
* Among Dungeons and Dragons settings, [[Planescape]], [[Eberron]], and [[Pathfinder]] are notable for having some coherent things that could be called &amp;quot;Religions&amp;quot;, rather then the usual generic Pantheism.&lt;br /&gt;
** Most of Planescape&#039;s Factions effectively count as religions, to the point they can produce [[Cleric]]s ([[Planescape: Torment#Fall-From-Grace|Atheist ones at that]]). Yes, even the Athar. (Perhaps &#039;&#039;especially&#039;&#039; the Athar.)&lt;br /&gt;
** Half of Eberron&#039;s religions aren&#039;t worship of deities. The [[Blood of Vol]] seeks to unlock the divinity within one&#039;s self and rejects the gods (if they even exist) and the [[Path of Inspiration]] seeks to improve their next reincarnation. The Undying Court worships not gods but their undead ancestors that make up their government. The [[Path of Light]], [[Warforged_Mysteries#The_Becoming_God|Becoming God]] and [[Warforged_Mysteries#The_Reforged|Reforged]] all seek to &#039;&#039;create&#039;&#039; a deity. Even some interpretations of the [[Sovereign Host]], like the one most common among dragons, don&#039;t worship them as deities. Due to the way divine casting works in Eberron, all of these can produce divine casters.&lt;br /&gt;
** There&#039;s a handful of religions on [[Golarion]] that aren&#039;t merely worship of pantheons. The most prominent (read: Actually has mechanical support) is the [[Prophecies of Kalistrade]], which is basically fantasy [[Star Trek|Ferengi]]. &lt;br /&gt;
&lt;br /&gt;
* [[D20 Modern]]&#039;s [[Urban Arcana]], unusually for urban fantasy, has D&amp;amp;D deities bleed into reality alongside the monsters. You are still able to play a &amp;lt;s&amp;gt;cleric&amp;lt;/s&amp;gt; &amp;quot;acolyte&amp;quot; of any real world deity despite this.&lt;br /&gt;
&lt;br /&gt;
===Star Wars===&lt;br /&gt;
* [[Star Wars]] is inconsistent on if the [[The Force]] is a religion.  The Jedi and the Sith &#039;&#039;could&#039;&#039; both be considered religions as they are considered monastic, but mix in several other traits such as being meritocratic (Jedi) and kraterocratic (Sith) and Lucas himself has axed at least one prototyped book for portraying them too much as a religion.  On the other hand, there&#039;s the Imperial officer in &#039;&#039;&amp;quot;A New Hope&amp;quot;&#039;&#039; who disses Vader&#039;s ways as &amp;quot;sad devotion to ancient religion&amp;quot;, only to get [[Meme|chided for his lack of faith with a Force choke]].  It&#039;s also notable that the Sith were former Jedi who left the Jedi path for several reasons including [[Heresy|disagreements over the teachings of that creed]].  Aside from that, religion is nearly always a non-human tradition, something noted in a culture&#039;s historical background and never seen implying its extinction, or a scam.  The religiously linked &amp;quot;damn&amp;quot; and &amp;quot;hell&amp;quot; are the two real world swear words that exist in-universe, purely because Han Solo used them in the films and while a young Anakin told Padme about &amp;quot;angels&amp;quot; in the prequel film these are later revealed to be in-universe aliens, albeit mysterious and powerful ones.&lt;br /&gt;
** There are rare exceptions where a religion is fleshed out and explored, and the writing goes various directions for better or worse.  A notable example is the aggressive polytheistic religion of the antagonistic Yuuzhan Vong from the EU (which the story gradually revealed was long ago perverted from benevolent roots, and this perverted form takes a few cues from Islam, Maori beliefs and Aztec mythology).&lt;br /&gt;
&lt;br /&gt;
===Star Trek===&lt;br /&gt;
* Star Trek creator Gene Roddenberry had a low opinion of religion and in his vision humanity had done away with it and was better off for it and he had no interest in adding it to the aliens.  However, some of the cast and crew disagreed and occasionally references to religions found their way into the show, which increased after Roddenberry&#039;s death.  The Federation&#039;s culture is distinctly humanistic (extending the concept to alien species) in its outlook, in which religion is regarded as a thing of the past.&lt;br /&gt;
** While there are plenty of &amp;quot;Godlike&amp;quot; entities in Star Trek, almost all are treated as Sufficiently Advanced Aliens in the Arthur C. Clarke sense--and in particular, in ST:TNG, the flip side, that Picard and his crew are frequently shown to look like Gods to sufficiently primitive aliens, is gone into in more than one episode.&lt;br /&gt;
** The primary religion of the Federation&#039;s main frenemies, the Klingons, is a deistic religion where a Klingon warrior killed their gods, and in their belief Klingons who live according to those tenets get to live in a pseudo-Valhalla.&lt;br /&gt;
** The Bajorans are a highly religious alien race, with the majority following peaceful teachings and a minority of violent extremists.  &lt;br /&gt;
*** Of some note, the Bajoran religion is of interest because their &amp;quot;Gods&amp;quot; actually exist, and can be (somewhat incomprehensibly) talked to (a rarity outside of [[Science Fantasy]]). In other words, they were frequently a method of having some religion vs. science debates where the divine entity (A) explicitly exists, (B) is explainable as &amp;quot;sufficiently advanced and unusual aliens&amp;quot;, and (C) aren&#039;t jerks, just bad at communication with those of us who experience time linearly--in other words, with a deck that wasn&#039;t quite as badly stacked. The religiosity was meant to be as a way of contrasting the Starfleet personnel with the native population and to draw a parallel between Bajorans under the Cardassian Occupation and various real world recently freed oppressed religious-slash-ethnic groups.&lt;br /&gt;
** &amp;lt;s&amp;gt;In the fifth Star Trek movie, &#039;&#039;&amp;quot;The Final Frontier&amp;quot;&#039;&#039;, some of the crew steal the Enterprise to look for God and instead find a powerful alien being impersonating God in the center of the universe&amp;lt;/s&amp;gt; &#039;&#039;&#039;Just like there is no live-action movie of Avatar: The Last Airbender, there is totally no Star Trek 5!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===World of Darkness===&lt;br /&gt;
* Very large books could be written about religion and [[World of Darkness]]/Chronicles of Darkness. We&#039;ll just cover a few highlights:&lt;br /&gt;
** From [[Vampire: The Requiem]], there&#039;s the the Lancea et Sanctum, which might be best described as &amp;quot;Christianity for Vampires&amp;quot;, and the Circle of the Crone, which is &amp;quot;Pagan Vampires&amp;quot;. Both have Vampire miracles on tap (pun intended).&lt;br /&gt;
** [[Hunter: The Vigil]] has various religious organizations among the Compacts and Conspiracies, some very similar to real world ones, others...not so much. &lt;br /&gt;
** [[Mage: The Ascension]] has various religious Traditions, portrayed in that highly-stereotypical and highly-depending-on-the-author way typical of old WoD.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mythology]]&lt;br /&gt;
* [[True Faith]], a common mechanic to weaponize religion in [[Urban Fantasy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Not related]]&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:7C43:565F:B63:C603</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Religion&amp;diff=401863</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Religion&amp;diff=401863"/>
		<updated>2021-07-01T10:05:24Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:7C43:565F:B63:C603: /* List of Real-Life Religions */&lt;/p&gt;
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&lt;div&gt;{{flamewar}}&lt;br /&gt;
{{topquote|Science investigates; religion interprets. Science gives man knowledge, which is power; religion gives man wisdom, which is control. Science deals mainly with facts; religion deals mainly with values. The two are not rivals.|Martin Luther King, Jr}} &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dracula&#039;&#039;&#039;: &#039;&#039;I was called here by, huuuuumans, who wish to pay me tribute!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Richter Belmont&#039;&#039;&#039;: &#039;&#039;Tribute?! You steal men&#039;s souls! And make them your slaves!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Dracula&#039;&#039;&#039;: &#039;&#039;Perhaps the same could be said of all religions.&#039;&#039; &lt;br /&gt;
::--An excerpt from the infamous exchange that also gave us &amp;quot;What is a man? A miserable little pile of secrets&amp;quot; in [[Castlevania#Castlevania:_Symphony_Of_The_Night_.28Castlevania_9.29|Castlevania: Symphony of the Night.]]&lt;br /&gt;
&lt;br /&gt;
Because it&#039;s important to several settings and RPG systems, particularly ones that are high-profile or relevant to /tg/, we have a religion article.  Let&#039;s try and keep it focused on the directly-related-to-/tg/ stuff and not descend into the pure [[skub]] that can arise in discussions of real-life religions, okay?&lt;br /&gt;
&lt;br /&gt;
==Definition of Religion==&lt;br /&gt;
Almost since the inception of the term, scholars have failed to agree on a definition of religion.  While there are some belief systems that always count as religions, some have applied the term to various things such as political ideologies, or groups when they reach a certain point.  There are however two general definition systems: the sociological/functional and the phenomenological/philosophical.  &lt;br /&gt;
&lt;br /&gt;
The two most widely accepted are:&lt;br /&gt;
* &amp;quot;a unified system of beliefs and practices relative to sacred things, that is to say things set apart and forbidden - beliefs and practices which unite into one single moral community called a church, all those who adhere to them.&amp;quot;	&lt;br /&gt;
* &amp;quot;a comprehensive worldview or &#039;metaphysical moral vision&#039; that is accepted as binding because it is held to be in itself basically true and just even if all dimensions of it cannot be either fully confirmed or refuted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As stated before, one common element that every religion which fits the criteria has is humanity&#039;s relation to supernatural forces, as all of them have at least one [[God|god]] and/or an afterlife even where there are exceptions; Buddhism doesn&#039;t have any gods or its own idea of the cosmos&#039; origins but has afterlives and the existence of the eternal soul (unless a persons achieves nirvana), and Taoism doesn&#039;t have an afterlife in the conventional sense but is pantheistic and has supernatural beings.  Religions with a God/god/gods fall under monotheistic (one God) or polytheistic (more than one god), though some of the latter have a variant called henotheistic (multiple gods but only one of them is served).  Interestingly, most polytheistic religions have an all-powerful Creator God as the supreme authority in the cosmos who also created the other gods (such as Ptah from Egyptian mythology, Brahma in Hinduism and Nyame from West African mythology for Ghana&#039;s Akan people).&lt;br /&gt;
&lt;br /&gt;
Like other terms for heavily [[SJW|debated]] [[communism|subjects]], religion and religious have also been used as insults or Snarl Words in social and political discussions (especially from the 20th century and onwards) to ridicule groups openly promoting something the user disagrees with.  This snarl creates a caricature of the group to smear them by association with the worst excesses/negative stereotypes of religious people (like being preachy, judgmental, irrational, hypocritical).  For these reasons, the terms &amp;quot;fanatic&amp;quot; and &amp;quot;zealot&amp;quot; have also been used in snarl words this way, with the caveat of also being used against anyone who treats their religion as something other than stamp-collecting or a sport fandom.&lt;br /&gt;
&lt;br /&gt;
==List of Real-Life Religions==&lt;br /&gt;
&lt;br /&gt;
Too many to list, even without debates about the term, as the number goes into the thousands.  In lieu of a list on this site, here are two complied lists that should cover everything that fits the bill.  Otherwise, check out the [[Mythology]] page.&lt;br /&gt;
&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_religions_and_spiritual_traditions Wikipedia&#039;s list of religions and spiritual traditions]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Major_religious_groups For a simplified version from Wikipedia that focuses more on major religions]&lt;br /&gt;
&lt;br /&gt;
==Religion vs. Mythology==&lt;br /&gt;
While [[Mythology|mythologies]] aren&#039;t religions in and of themselves, every religion has a mythology.  While mythologies are merely the accounts of supernatural events, religions add rituals, practices and hierarchies that link those mythologies directly to the lives of their believers in one form or another, typically by describing how to properly serve to a god (or multiple gods, it depends) a significant role in the mythology a given religion is derived from. [[Skub|Whatever the source]], the mythology almost always predates the religion. As a result, especially since the Fantasy genre deals in supernatural beings and forces, most if not all fantasy settings have religions.  Science fiction does to a lesser degree, mostly because during the Golden Age of sci-fi empiricists and secular humanists were attracted to the genre and their views often seeped into their stories.  Despite this, given that most real-life societies have had religions playing a role in or since their founding, religions are still found in sci-fi.&lt;br /&gt;
&lt;br /&gt;
Religions involves belief systems and practices, where an adherent can call upon the power/being the religion is focused on to give them aid in [[cleric|various]] [[Paladin|ways]], depending at the very least on the religion and the task in question.  Given that religions are about people&#039;s place in the world, how it was made, ideas on how life should be lived and how humans should relate to the supernatural, they have major implications for societies.  Given that people can become [[Exarch|dangerously single-minded]] about a cause, people can be become extremists about their religion, regardless of the fact that [[Heironeous|some]] are more benevolent than [[Asmodeus|others]] and in numerous cases even [[Heresy|if it involves going against the religion&#039;s teachings]]; in conjunction with the above this means religious conflicts can become widespread, long-lasting, cause carnage and also involve other elements such as politics- both in fantasy and in the real world.&lt;br /&gt;
&lt;br /&gt;
==Role in Society==&lt;br /&gt;
{{skubby}}&lt;br /&gt;
While it varies depending on the society and the religion in question, at least as long as human civilization has existed, religiosity has existed and has almost always been interconnected.  There is no human civilization in real-life where religion was never part of its development; every society that pursued secularization or [[Imperial Truth|state atheism]] started off at least mostly religious.  &lt;br /&gt;
&lt;br /&gt;
A person&#039;s religious beliefs (for or against) are a major factor in their worldview, often being the undercurrent for all others. This is because this belief shapes people&#039;s views on big issues such as the purpose of life, how life should be lived in relation to oneself and others and what happens to people after they die. On the upside, this often leads to teachings with the goal of unity, peace and co-operation as per the teachings of most religions (some of which also make their way into non-religious systems).  On the downside, this can lead to clashes over carrying out the will of the Powers-that-be, which religion should be followed or whether or not people should follow a god or religion at all.  This can involve arguments and factionalizing, or worst case scenarios like pogroms and wars.  Since they are an overarching and fairly common element in cultures, they often appear or are referenced in fiction. &lt;br /&gt;
&lt;br /&gt;
In many societies throughout history, medicine and religion were interconnected.  In many ancient religions, the clergy were also the doctors or well-versed in medical knowledge of the time, tending to physical health as well as spiritual health.  A lot of the bedrock of modern medical science was established by religious people (such as the friar Gregor Mendel who founded the scientific field of genetics, and the Christian biologist/chemist Louis Pasteur who helped pioneer vaccination and preservation of food among other things - in fact, the process of &#039;&#039;&amp;quot;pasteurization&amp;quot;&#039;&#039; is named after him).  In numerous parts of the world today, numerous hospitals were based around specific religious people or founded by people from a specific religious group, and many religious charities, such as the Salvation Army, have a medical branch.  &lt;br /&gt;
&lt;br /&gt;
Some religions have also codified the concept of charity; in these cases, religion and charity have been inextricably entangled throughout their long history.  For example, the three Abrahamic religions Christianity, Islam, and Judaism each have doctrines that require their members to do good for others in various ways such as caring for the destitute or those in need.&lt;br /&gt;
&lt;br /&gt;
Throughout history religions have frequently been enshrined in law as the &amp;quot;state religion&amp;quot;, giving them special privileges such as extensive influence over the government or tax exemptions. In some cases, the clergy or a religious institution are the government (usually on behalf of the Powers-that-be for the religion in question) in a system known as theocracy.  Today, several theocracies exist, with the two full examples being Vatican City and Iran.&lt;br /&gt;
&lt;br /&gt;
Within the last few centuries, due to events such as the French Revolution, there has also been a significant amount of anti-religious sentiment, which regards religion as at best redundant and at worst destructive (beyond historical grievances with specific groups within religions, reasons for this view and whether or not those arguments have any merit, shall not be discussed here).  For the most part, a combination of people identifying more with their culture or nation than their religion and the concept that religion and functions of state should not interfere with each other has turned into more of a &amp;quot;live and let live&amp;quot; mentality that doesn&#039;t really support or oppose any one religion and only reacts when said religions begin actively defying the state or the state starts bringing the boot down on religion.  Most of the world&#039;s population is religious, with the amount of piety varying from country to country, and of course there are plenty of non-religious people who don&#039;t necessarily oppose religion despite not following any themselves.&lt;br /&gt;
&lt;br /&gt;
Throughout history, numerous tyrannical regimes have tried to restrict or stamp out religions. This is usually because religious teachings put the figure/object of worship before the state in a conflict of interest and most religions&#039; teachings condemn tyranny or [[Slaanesh|the vices tyrannical leaders indulge]].  Other reasons include tyrants dislike being answerable to anyone besides themselves and a tyrant may have some form of anti-religious prejudice.  While nations have usually tried to block specific religions deemed &amp;quot;false&amp;quot; (read: religions opposing the state-sponsored religion in any way), several nations have tried purge and/or even replace it with an atheistic system, albeit with horrifying [https://en.wikipedia.org/wiki/League_of_Militant_Atheists results] [https://en.wikipedia.org/wiki/Khmer_Rouge_rule_of_Cambodia#Religious_persecutions each] [https://en.wikipedia.org/wiki/State_atheism#Human_rights time], often practicing the traits that religion gets criticized for by its detractors (as while Marx&#039;s &amp;quot;opiate of the masses&amp;quot; quote was just passive theory, [http://www.stephenhicks.org/2013/02/18/marxs-philosophy-and-the-necessity-of-violent-politics/ he flip-flopped on whether he endorsed revolutionary violence for his cause]). &lt;br /&gt;
Best case scenario, they sidegrade from one set of problems to another as cults of personality (commonly ones based on the ruler in charge) spring up to exploit the newly created power vacuum while believers who survive the regime try to continue their activities in secret.  Worst case scenario, the society crumbles as the people degenerate into a [[Commorragh|violent, fractious and nihilistic mass]].&lt;br /&gt;
&lt;br /&gt;
Aside from the aforementioned theocracies, the most religious nations are countries such as Brazil in South America or Zambia in Africa (Zambia even has a state religion alongside a law that allows for freedom of religion).  China is - at the time this was written - the world&#039;s least religious and most atheistic country (followed by Japan and Sweden, the situation around North Korea is [[Skub|debatable]], since even though they violently suppress religions [https://www.foxnews.com/world/north-korea-publicly-executes-80-some-for-videos-or-bibles-report-says to the point that merely having copies of religious texts can be grounds for execution], they also have the Kim Cult blended with the Marxist-Leninist offshoot ideology Juche).&lt;br /&gt;
&lt;br /&gt;
==How this impacts /tg/==&lt;br /&gt;
A few major ways.  Since most if not every society in real-life has had religion either be the basis for its founding or play a role in it - in addition to the various roles religion continues to have in society - religion is just as involved in the backstory or current lore of settings.  There are three major &amp;quot;modes&amp;quot; of /tg/ settings and related fictions: &lt;br /&gt;
* Purely functional use of religion as a story device. (What we might call &amp;quot;Functionalists&amp;quot;)&lt;br /&gt;
* Endorsement of religion and/or religious people. (What we might call &amp;quot;Religion is Good&amp;quot; types)&lt;br /&gt;
* Criticism of religion and/or religious people. (What we might call &amp;quot;Religion is Bad&amp;quot; types)&lt;br /&gt;
For ease of categorization, writers who use these modes will also be called proponents, detractors or functionalists (who can be pro, anti or neutral).&lt;br /&gt;
&lt;br /&gt;
===Religion as a story device/Functionalists===&lt;br /&gt;
Compared to the two types of writers found below, these writers are usually just attempting to model their work after real-world [[Mythology]] and are frequently attempting to keep their views of Religion separate from their work. Frequently comes in one of two subspecies:&lt;br /&gt;
* The [[Standard Fantasy Setting]] default: The world is ruled by an ordinary polytheistic pantheon, usually close to some admixture of Norse and Greek mythologies.  Some of them also have a Top God more powerful than all the others, and maybe the in-universe creator of everything who is mostly hands-off in cosmic affairs.  The gods of these religions tend to focus on specific areas (gods of [[Paladin|Justice]] and [[Druid|Nature]] are common, for subtly obvious reasons) and frequently want their followers to propagate or promote these things.  &lt;br /&gt;
* The kind of setting they wanted to make dictated the nature of the divine. For example, in [[Exalted]] just about all the figures anybody would call a &amp;quot;God&amp;quot; (besides the Exalted) are Useless, because the Exalted (which includes the Player Characters) are the guys who were made specifically to do whatever the gods needed them to do for reasons inherent to the setting, to go with the main theme of the setting for the PCs: &amp;quot;You can do &#039;&#039;almost anything&#039;&#039;, except &#039;&#039;&#039;avoid the consequences of doing that anything&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
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===Religion as a Bad Thing/Detractors=== &lt;br /&gt;
There are several writers of Science Fiction and Fantasy that are of the opinion &amp;quot;Religion Is Bad&amp;quot;, having an axe to grind (sometimes warranted, sometimes not) with either one or more specific real-life religions.  This is more common in Sci-Fi than fantasy because the focus on science appeals to the naturalist, empiricist and/or humanist worldview of such writers, with the supernatural being seen as an obstacle to that.  Despite that, the view is found among some fantasy authors as well, such as Philip Pullman (who wrote the &amp;quot;His Dark Materials&amp;quot; series as atheistic pushback against C.S Lewis&#039; &amp;quot;Chronicles of Narnia&amp;quot; series). Whatever the genre, this comes in flavors of &amp;quot;The Gods are Incompetent&amp;quot; (more on that below), &amp;quot;The Gods Don&#039;t Exist&amp;quot; or &amp;quot;The Gods are Evil&amp;quot;.  Cosmic Horror also tends to use the latter two or combine them into &amp;quot;The Gods are actually Incomprehensible and Destructive Aliens&amp;quot; ([[H.P. Lovecraft]] himself was an avowed anti-religious atheist - which is why cults are recurring villains in his stories).  This also has the side effect of inclining science fiction towards an atheistic perspective.&lt;br /&gt;
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Another major component is personal issues of the author such as grievance or prejudice, but that&#039;s case-by-case and a major can of worms.  A writer could resent a specific religion or even the higher power a religion reveres - opposition to a god or gods being called anti-theism - and single them out in their works due to personal bias or an agenda.  Worst case scenario, the story is an anti-religious wish fulfillment story or power fantasy; two examples are Frank Miller&#039;s &amp;quot;Holy Terror&amp;quot; comics against Islam - which Frank later admitted was a careless response to the September 11 attacks, and Garth Ennis&#039; &amp;quot;Preacher&amp;quot; comics against Christianity - Garth was likely influenced by misblaming Christianity for the Irish conflict The Troubles.&lt;br /&gt;
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Whatever the motivation, writers saying this message either model their fictional religions on the worst excesses of real world religious people, distorted versions or a fictional stand-in (the former is occasionally exaggerated and the latter two are often strawmen).  The most frequently targeted religions are Christianity, Islam, faiths that practiced human sacrifice such as the Aztec&#039;s and Scientology.  Cults, especially those with beliefs that mainstream religions consider unorthodox or outright heretical, are especially fertile ground for this message, albeit running the risk of being misapplied to tar other groups with the same brush.&lt;br /&gt;
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===Religion as a Good Thing/Proponents===&lt;br /&gt;
There are several Science Fiction and Fantasy writers who either are religious themselves and want to promote their worldview, look upon religion positively and put that into the story or both.  This is more common in Fantasy than Sci-fi, partly because with the supernatural being THE fundamental element of the genre, this gives opportunities to explore many aspects of religiosity.  This is less common in science-fiction, but not unheard of, such as Carl Sagan&#039;s novel &amp;quot;Contact&amp;quot; where God&#039;s signature is found in the digits of pi.  These authors usually put more thought into their fictional religion plus its central figure (although they have a tendency to go all &amp;quot;Crystal Dragon Jesus&amp;quot;; that is, resemble real-life religions but with a few details changed), and try and have it be at least a somewhat good influence, although religious institutions and leaders are usually hit-and-miss affairs.  &lt;br /&gt;
&lt;br /&gt;
Some people make a fictional setting with figures from real-world religions, either in the real-world or [[CS Lewis|an alternate world like Narnia]].  Others use fictional religions that either visually resemble real-life religions or figures from them.  Religions that often get this treatment are the Abrahamic faiths (most often Christianity), Greek mythology, Egyptian mythology and Norse mythology (albeit often a sanitized version of the latter three).  In other cases they all but abandon any form of subtlety, with the fictional religion being distinguished from the real-world religion by only a handful of minor changes. Naturally, those kinds of works tend to come off as preachy, to say the least. &lt;br /&gt;
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Another route this uses is the route that faith itself provides the power as per &amp;quot;[[Belief Function|Belief Function]]&amp;quot; (think Morpheus&#039; &amp;quot;your mind makes it real&amp;quot; quote, but applying at the cosmological level).  In fact, Warhammer often goes the route that the gods are powered by faith as well as from their sphere of influence which has either [[Sigmar|caused some people have risen to godhood]] or [[Ynnead|caused new gods to be born in the setting]]. In fact, this has proven the greatest weapon against Chaos in every Warhammer setting (and why the Emperor&#039;s plan to starve the Chaos Gods with atheism was doomed to fail from the start).&lt;br /&gt;
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===Somewhat special cases===&lt;br /&gt;
&lt;br /&gt;
One somewhat special case is the &amp;quot;Religion of Evil&amp;quot;; in many settings, there is a religion that is explicitly capital E Evil and seeks one of the usual &amp;quot;Card Carrying Villain&amp;quot; goals of Control, Conquest, Corruption, or Destruction.  Frequently has some admixture of the worst aspects of Roman Paganism, Norse practices, the Aztec, Scientology and/or the various Abrahamic religions.  They also often draw from those found in the writings of H.P Lovecraft.  If this cult directly worships an individual Evil God, expect whatever makes sense for that deity to be some form of destructive activity--e.g., the cult of the God of Murder demands human sacrifice on a regular basis, with a certain portion of that explicitly being not-careful-enough cultists.  Regardless, Religions of Evil can show up in all three above modes, and usually has a special purpose in all three:&lt;br /&gt;
&lt;br /&gt;
* All three types need bad guys. In particular, a group who by definition is Evil is always good for some no-need-to-worry-about-the-ethics-or-morality-of-killing fodder (based on the idea that everyone in its group is evil because you have to commit evil deeds to be made part of the group in the first place).  &lt;br /&gt;
* Religion is Bad types tend to use them to say either &amp;quot;while they&#039;re all Bad, some are worse then others&amp;quot;, that &amp;quot;Religion can be used to justify anything&amp;quot;, use it as a strawman to tar all with the same brush or they have a personal axe to grind (either against an entire religion, a group within that religion or specific religious people the author dislikes).  &lt;br /&gt;
* Religion is Good types or the sincerely religious tend to use them as analogies with fanaticism, criticize Real World cults, compare different beliefs or deal with negative aspects of religion (occasionally making jabs at competitive religions, or fellow believers the author disagrees with). Another approach is to have a Religion of Good fighting against a Religion of Evil - either as the heroes of the story or a valued ally - to say &amp;quot;there is good religion, so don&#039;t tar all with the same negative brush&amp;quot;.&lt;br /&gt;
** As a side note, a lot of fantasy has moved slightly away from pure Religions of Evil, for much the same reason as [[Always Chaotic Evil]] races (questions of whether this fosters prejudice against real-life groups and audiences and authors demanding more motive for their villains). While there are still plenty of them, they usually add some reason that justify their existence (e.g. [[Ecclesiarchy|faith in the God-Emperor]], while horrible in its own right and despite all its excesses is still orders of magnitude more benign than the Chaos it keeps at bay) or makes them at least morally neutral under their own lights (if not that of the reader/protagonist). Popular options are for them to be an off-shoot/subset of another religion and/or be taking vengeance for an injustice (real or perceived, both of which have &#039;&#039;&#039;plenty&#039;&#039;&#039; of real-life precedent).&lt;br /&gt;
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[[Urban Fantasy]] writers are another special case, since almost all Urban Fantasy is set in something that might be called &amp;quot;the real world with a twist&amp;quot;, with all the usual political trouble that implies.  As a result, they can take one of a few routes:&lt;br /&gt;
* The most common route is &amp;quot;there are many possible explanations&amp;quot; and vague things up as much as possible ([[True Faith|Faith]] being the power that repels [[Vampire]]s rather than than a cross having any actual connection to a deity is a popular one). &lt;br /&gt;
* The second most common route (albeit rarer outside of Cosmic Horror) is the &amp;quot;Religion as a Bad Thing&amp;quot; route.  The story is straight up [[Imperial Truth|atheistic/&amp;quot;Religion is Bad&amp;quot; propaganda]] for the more preachy (pun intended) anti-religious writers.  It&#039;s also frequently used by writers going for [[Edgy|&amp;quot;edgy&amp;quot;]] stories with religious subject matter; in practice, both most often target Christianity or any contemporary cults.  Fictional religions or cults are usually thinly-veiled stand-ins for real-life ones and the quality of the plots themselves range from good to terrible.  &lt;br /&gt;
* Some Urban Fantasy works with a clear correct religion exist thanks to the above mentioned sincerely religious authors, which are typically [[Chick Tracts|barely veiled proselytizing]] or [[Twilight|just straight up terrible]], though [[Monster Hunter International|there are some good ones]].&lt;br /&gt;
* The fourth route, taken most notably by [[Supers|DC and Marvel comics]] among others, is to take an &amp;quot;All Myths are True&amp;quot; approach: All religions are sort of true, but none have any exclusivity to the Truth, so Thor and Athena might have the Archangel Michael on speeddial when the Orochi teams up with Apep to get up to no good and start making trouble in their neighborhoods (because &amp;quot;Mikey really likes kicking serpent tail, and gets annoyed when we don&#039;t at least try to invite him to an evil serpent ass-kicking.&amp;quot;). Differs from the &amp;quot;vague things up&amp;quot; route by being clearer on some details, and also much more gonzo.  The Abrahamic God is the exception here: He&#039;s usually kept especially vague, albeit more powerful (and yet infinitely less accessible) than anyone else in the setting, and only referred to by some codephrase (Marvel likes &amp;quot;The One Above All&amp;quot;, DC generally goes for &amp;quot;The Presence&amp;quot; or &amp;quot;whatever is behind the Source Wall&amp;quot;).&lt;br /&gt;
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===Miscellaneous Observations===&lt;br /&gt;
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Doing the &amp;quot;The Gods are Incompetent&amp;quot; thing (the similar but different &amp;quot;The Gods are Insane&amp;quot;, &amp;quot;The Gods Are Assholes&amp;quot; and &amp;quot;The Gods Don&#039;t Actually Do Anything&amp;quot; routes also falls under this umbrella) can go into any of the three modes; in a sincere monotheist&#039;s (such as Christian) work, it can be a &amp;quot;Take That&amp;quot; to polytheistic religions; in a &amp;quot;Religion is Bad&amp;quot; atheist&#039;s, it can be one to religion in general; in a Buddhist-influenced work, it can be a part of the whole &amp;quot;even the Gods are tied up in the Wheel of Karma&amp;quot; concept; and, even if the author is not pushing any religious message in any way, there&#039;s a neutral, plot-structural reason to go &amp;quot;Incompetent Gods&amp;quot;: it can make the adventurers the Most Competent People Available since if that wasn&#039;t the case there wouldn&#039;t be anything for the adventurers to do. &lt;br /&gt;
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If a work has multiple writers, (as frequently happens with RPG and Wargame settings, and quite a few popular SciFi/Fantasy ones as well) there&#039;s a tendency for the writers to try and pull the setting into one of the other two &amp;quot;modes&amp;quot; depending on their personal views.  This leads to the theme changing from one side to the other as the story progresses.  A recent example is [[World of Warcraft|the spate of retcons to the cosmology of the Warcraft universe]] and the morality of its fundamental forces/dominant higher powers, the Light and the Void.  If the story doesn&#039;t get focused on a pro-religion or anti-religion message, it may end up swinging back and forth between both sides or settle in a mid-point which doesn&#039;t take a strong stance either way.  &lt;br /&gt;
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Note that members of the &amp;quot;Religion is Bad&amp;quot; and &amp;quot;Religion is Good&amp;quot; brigades will get involved in arguments over the relative morality or &amp;quot;goodness&amp;quot; of various factions in the story and the accuracy of any messages a writer presents.  Often history buffs will throw their hat into the ring as well.&lt;br /&gt;
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==Examples of /tg/ connected fictional religions==&lt;br /&gt;
===Warhammer 40k===&lt;br /&gt;
* The [[Imperial Truth]] was originally the Emperor&#039;s plan on beliefs, which he and his servants propagated throughout the galaxy during the Great Crusade. Attempting to wean mankind away from Chaos and being a firm member of the &amp;quot;Religion is Bad&amp;quot; brigade, the Emperor proclaimed there are no gods, and religion had to be abolished willingly or by force while science or reason are to be used for explaining the universe and morality.  Everything transpired according to his design, except theistic religiosity in the 40k universe is the best weapon against Chaos so Emps&#039; interstellar state atheism policy gave them a major opening.  Things went from bad to worse when people started looking up to the Emperor as a god himself, [[Exterminatus|he responded accordingly]], and the Chaos Gods got a new tool in the form of [[Lorgar]].  After the Horus Heresy and the Emperor&#039;s removal from galactic politics: the Imperial Truth was slowly shelved in favor of the Imperial Cult, to the point that espousing the teachings of the Truth is ironically considered heresy. Only a few practitioners of the Imperial Truth remain, most notably the Custodes and the Space Marines (both of whom know The Emperor better than anybody to worship him as a god. Plus, their religious autonomy.).&lt;br /&gt;
** The [[Imperial Cult]] is the present-day religion of the Imperium of Man, and is a mix of several Abrahamic Religions along with copious amounts of warmongering, fanaticism and xenophobia.  Derived from the Lectitio Divinatus penned by [[Lorgar]] pre-HH, the Cult decrees that because the Emperor is capable of all these miracles and power: he &#039;&#039;must&#039;&#039; be a god, and why you should worship and pledge loyalty to him.  Its a complete 180 from the Emperor&#039;s original teachings, and has simultaneously been responsible for damning and saving the Imperium past the clusterfuck of the Horus Heresy.  It&#039;s unknown whether the Emperor still abhors godhood and religion and would abolish it the moment he could, or if he&#039;s resigned himself to becoming the very thing he fought against for mankind to persevere in these trying times.  Whatever the case, he didn&#039;t want to be a god, but now he has no choice but to become one.&lt;br /&gt;
** The [[Adeptus Mechanicus|Cult Mechanicus]] (Machine Cult) is the religion of the Adeptus Mechanicus, placing a heavy emphasis on machines, viewing them as gifts from the Machine God called &amp;quot;The Omnissiah&amp;quot; Officially, the Omnissiah is The Emperor, which allows the Mechanicus to sidestep the more puritan pundits of the Imperial Cult (we worship The Emprah, just not how you do it). Unofficially, the Omnissiah may or may not be the C&#039;tan god: The Void Dragon. It also has a high emphasis on the collection of knowledge, and one of the Admech&#039;s roles in the galaxy is to explore remote and uncharted regions of space to find and search for knowledge that has been lost throughout the millennia. The last of these, is guidelines on machines and knowledge. Officially, heretic(tek) and xeno works are to be abhorred and disposed of, viewing them as perversions of the holy Machine God&#039;s works. Unofficially however, more liberally-minded and higher-ranked Magos would happily hoard heretek/xeno works, seeing their potential over the more restricted and constrained works of the Mechanicus.&lt;br /&gt;
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* Chaos is a violent and complicated henotheistic (believing in multiple gods but only worshipping one) or polytheistic religion with dozens, if not hundreds of interpretations.  Even then, there&#039;s more sub-cults that worship their particular god in a specific way, either minutely or vastly different from everyone else among followers of the Big 4.  And this doesn&#039;t even get into the realm of Chaos Undivided (which worships the concept of Chaos itself, instead of the individual gods) and [[Malal]].  Chaos has very little established guidelines regarding worship, apart from their patron god&#039;s/gods&#039; general likes/dislikes, so any religious practices or rituals are either based on commands from the god/s or up to the imagination of the cult.&lt;br /&gt;
** Interestingly, there is a Space Marine of the Chaos faction who follows the Imperial Truth, and that is [[Fabius Bile]].&lt;br /&gt;
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* All Greenskins worship Gork and Mork (jury&#039;s out on whether the [[Gretchin Revolutionary Committee]] do), but are too disorganized to have anything like a formal religion, though they do make effigies of Gork and Mork and call on them.  The closest thing they have to tenants is that Gork favors violence, Mork favors cunning.  Greenskins have gotten into fights over this, but violence is part of their nature and that of their gods.  While they fight over religion, they also fight over almost any dispute anyway, and may even start a religious argument just to enjoy a good fight among themselves (though the only theological argument they can formulate is &amp;quot;is Gork the god of cunning or is Mork?&amp;quot; or vica versa). On the surface, religion does not play a big-enough role in Ork society compared to other races, being just another outlet for Orks to fight about. But if [[Ghazghkull Mag Uruk Thraka|Ghazghkull]] is any indication: religion can have a great impact on Orks, with him being becoming one of the greatest Warlords in the galaxy, primarily because he thinks he&#039;s personally blessed by Gork and Mork themselves. So if you throw in the Orks&#039; gestalt field into the mix, its likely that its not that religion doesn&#039;t matter to them, it&#039;s under-utilized.&lt;br /&gt;
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* The Tau&#039;s creed &amp;quot;The [[Greater Good]]&amp;quot; is a specie-wide philosophy that was adopted ever since the initial unification of the Tau in the olden days. In a nutshell, the Greater Good emphasizes the co-existence of all Tau and sapient life in general into working together for a common goal to further the Tau&#039;s progress, seeing everyone&#039;s potential and hoping to utilize that for an, ahem, greater good. Personal religion isn&#039;t forbidden, but it must not contradict or override The Greater Good, and must be disregarded if it ever does so.  Technically, this means Tau can be religious or non-religious, as the Greater Good is not a religion (due to lacking an afterlife and supernatural aspects, with the closest things to figures of worship being the Ethereals).  This sounds all fine and dandy, but the Ethereal class, who are responsible for maintaining The Greater Good, have been shown to be less benevolent than believed and have been using their unnaturally powerful charisma to subtly oppress the Tau and use them to further their own agendas.&lt;br /&gt;
**The Farsight Enclaves, who have thrown off Ethereal rule, are the exception in that they have rejected The Greater Good, seeing it as the method of oppression used to keep the T&#039;au under complete control of the ethereals.  Due to this, if one considers the Greater Good a religion, The Enclaves are irreligious.&lt;br /&gt;
**As of the 4th Sphere Expansion disaster, Chaos Tau are starting to become a thing.&lt;br /&gt;
**At one point, the Earth Caste gathered Genestealer-infected Tau and studied them to see what would happen.  Of course, a Genestealer cult developed and naturally they violently escaped control and surveillance.   According to rumors, they&#039;ve even produced a Genestealer-infected Ethereal. &lt;br /&gt;
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* The Eldar have varying views on religiosity depending on their type.  Their religion is polytheistic, with henotheistic offshoots, and Ausryan was the highest ranking god.  However all of the Eldar gods were murder-raped to death by Slaanesh except for Isha (taken by Nurgle), Khaine (shattered and flung into realspace), Cegorach (hiding in the Webway) and Ynnead (born long after Slaanesh&#039;s birth).  Their Pantheon&#039;s religious practices aren&#039;t fleshed out save for those of Cegorach, Isha, and Khaine, via the Harlequins and Aspect Warriors.  With most of their gods out of commission, Eldar religious worship is of a deistic bent.&lt;br /&gt;
** Craftworlders and Exodites almost exclusively worship the original Eldar pantheon, though some engage in henotheistic worship of only one of the gods.  Asuryan is more popular among Craftworlders while Isha is among Exodites, though nearly all give Khaine some tribute during war.&lt;br /&gt;
** Corsairs are all over the place, though Khaine is a popular choice given their more militant nature.  &lt;br /&gt;
** Being agents of the Laughing God himself, the Harlequins&#039; worship is centered around [[Cegorach]], whilst still paying minor tribute to the other gods.&lt;br /&gt;
** The new faith around Ynnead, the Ynnari, is rapidly growing but have yet to establish teachings or rituals. &lt;br /&gt;
** Unique among the Eldar, the Dark Eldar are irreligious for the most part and while they believe some gods exist they&#039;re too self-centered to worship them (this is canon).  They&#039;re often also anti-religious to boot; a major landmark of Commorragh is a landfill of religious icons called Iconoclast&#039;s Mound, and one Wych cult - the Pain Eternal - revolves around killing religious people and destroying shrines and holy sites.  The sole exception, except for Dark Eldar who stop being Dark Eldar, are the [[Incubi]] who hold [[Khaine]] in high regard.&lt;br /&gt;
** The Ynnari have encountered atleast one ancient Craftworld that turned into an entire Genestealer cult in a misguided attempt to avoid getting their souls consumed by Slaanesh as their ship had no infinity circuit present. We&#039;re not sure if this worked to any capacity (if at all, given the Hive Mind does not absorb souls), but they were taken down by the Ynnari for obvious reasons.&lt;br /&gt;
** There are numerous rumors of a very small number of Chaos Eldar, but these are barely fleshed out and heavily classified in-universe.  There have been verified Nurgle-worshipping Eldar and persistent rumors that some have embraced Slaanesh without becoming soul-food.  Apart from this, some Dark Eldar have been willing to summon Chaos Daemons or work with Chaos worshippers ([[Fabius Bile|or allies of Chaos]]) to further their own ends.  &lt;br /&gt;
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* While the Necrontyr had religions before certain [[C&#039;tan|star entities]] [[Necrons|roboticizied them]], those aren&#039;t fleshed out or detailed.  Its also heavily implied the C&#039;tan co-opted the Necrontyr religion beforehand.  With the change to Necrons taking the higher though processes of most of them, any Necrons who can comprehend faith and religiosity either worship the C&#039;tan or have become irreligious.&lt;br /&gt;
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* The Tyranids themselves are irreligious, being spehss bugs and all, but understand at least a few of the advantages of religion.  [[Genestealer]]s infect people and together they establish cults on targeted worlds, such as one worshipping &amp;quot;Children of the Stars&amp;quot;, a perversion of the Imperial Cult (such as one that worships a [[Swarmlord|four-armed]] version of the Emperor) or something else like &amp;quot;Celebrants of Nihilism&amp;quot; (yes, that&#039;s a canon Genestealer cult name).  Psychic influence is often involved and, notably, the Genestealers do not consider themselves gods.  Once the Tyranids arrive en-masse, the cult-gets assimilated along with all non-Tyranids willingly or not.  An interesting tidbit is that the Hive Mind stops the Tyranids from attacking the cultists in early stages of the invasion and leads them on, only to later override the Genestealers&#039; wills and and make them slaughter the cultists.&lt;br /&gt;
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===Dungeons and Dragons===  &lt;br /&gt;
* Among Dungeons and Dragons settings, [[Planescape]], [[Eberron]], and [[Pathfinder]] are notable for having some coherent things that could be called &amp;quot;Religions&amp;quot;, rather then the usual generic Pantheism.&lt;br /&gt;
** Most of Planescape&#039;s Factions effectively count as religions, to the point they can produce [[Cleric]]s ([[Planescape: Torment#Fall-From-Grace|Atheist ones at that]]). Yes, even the Athar. (Perhaps &#039;&#039;especially&#039;&#039; the Athar.)&lt;br /&gt;
** Half of Eberron&#039;s religions aren&#039;t worship of deities. The [[Blood of Vol]] seeks to unlock the divinity within one&#039;s self and rejects the gods (if they even exist) and the [[Path of Inspiration]] seeks to improve their next reincarnation. The Undying Court worships not gods but their undead ancestors that make up their government. The [[Path of Light]], [[Warforged_Mysteries#The_Becoming_God|Becoming God]] and [[Warforged_Mysteries#The_Reforged|Reforged]] all seek to &#039;&#039;create&#039;&#039; a deity. Even some interpretations of the [[Sovereign Host]], like the one most common among dragons, don&#039;t worship them as deities. Due to the way divine casting works in Eberron, all of these can produce divine casters.&lt;br /&gt;
** There&#039;s a handful of religions on [[Golarion]] that aren&#039;t merely worship of pantheons. The most prominent (read: Actually has mechanical support) is the [[Prophecies of Kalistrade]], which is basically fantasy [[Star Trek|Ferengi]]. &lt;br /&gt;
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* [[D20 Modern]]&#039;s [[Urban Arcana]], unusually for urban fantasy, has D&amp;amp;D deities bleed into reality alongside the monsters. You are still able to play a &amp;lt;s&amp;gt;cleric&amp;lt;/s&amp;gt; &amp;quot;acolyte&amp;quot; of any real world deity despite this.&lt;br /&gt;
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===Star Wars===&lt;br /&gt;
* [[Star Wars]] is inconsistent on if the [[The Force]] is a religion.  The Jedi and the Sith &#039;&#039;could&#039;&#039; both be considered religions as they are considered monastic, but mix in several other traits such as being meritocratic (Jedi) and kraterocratic (Sith) and Lucas himself has axed at least one prototyped book for portraying them too much as a religion.  On the other hand, there&#039;s the Imperial officer in &#039;&#039;&amp;quot;A New Hope&amp;quot;&#039;&#039; who disses Vader&#039;s ways as &amp;quot;sad devotion to ancient religion&amp;quot;, only to get [[Meme|chided for his lack of faith with a Force choke]].  It&#039;s also notable that the Sith were former Jedi who left the Jedi path for several reasons including [[Heresy|disagreements over the teachings of that creed]].  Aside from that, religion is nearly always a non-human tradition, something noted in a culture&#039;s historical background and never seen implying its extinction, or a scam.  The religiously linked &amp;quot;damn&amp;quot; and &amp;quot;hell&amp;quot; are the two real world swear words that exist in-universe, purely because Han Solo used them in the films and while a young Anakin told Padme about &amp;quot;angels&amp;quot; in the prequel film these are later revealed to be in-universe aliens, albeit mysterious and powerful ones.&lt;br /&gt;
** There are rare exceptions where a religion is fleshed out and explored, and the writing goes various directions for better or worse.  A notable example is the aggressive polytheistic religion of the antagonistic Yuuzhan Vong from the EU (which the story gradually revealed was long ago perverted from benevolent roots, and this perverted form takes a few cues from Islam, Maori beliefs and Aztec mythology).&lt;br /&gt;
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===Star Trek===&lt;br /&gt;
* Star Trek creator Gene Roddenberry had a low opinion of religion and in his vision humanity had done away with it and was better off for it and he had no interest in adding it to the aliens.  However, some of the cast and crew disagreed and occasionally references to religions found their way into the show, which increased after Roddenberry&#039;s death.  The Federation&#039;s culture is distinctly humanistic (extending the concept to alien species) in its outlook, in which religion is regarded as a thing of the past.&lt;br /&gt;
** While there are plenty of &amp;quot;Godlike&amp;quot; entities in Star Trek, almost all are treated as Sufficiently Advanced Aliens in the Arthur C. Clarke sense--and in particular, in ST:TNG, the flip side, that Picard and his crew are frequently shown to look like Gods to sufficiently primitive aliens, is gone into in more than one episode.&lt;br /&gt;
** The primary religion of the Federation&#039;s main frenemies, the Klingons, is a deistic religion where a Klingon warrior killed their gods, and in their belief Klingons who live according to those tenets get to live in a pseudo-Valhalla.&lt;br /&gt;
** The Bajorans are a highly religious alien race, with the majority following peaceful teachings and a minority of violent extremists.  &lt;br /&gt;
*** Of some note, the Bajoran religion is of interest because their &amp;quot;Gods&amp;quot; actually exist, and can be (somewhat incomprehensibly) talked to (a rarity outside of [[Science Fantasy]]). In other words, they were frequently a method of having some religion vs. science debates where the divine entity (A) explicitly exists, (B) is explainable as &amp;quot;sufficiently advanced and unusual aliens&amp;quot;, and (C) aren&#039;t jerks, just bad at communication with those of us who experience time linearly--in other words, with a deck that wasn&#039;t quite as badly stacked. The religiosity was meant to be as a way of contrasting the Starfleet personnel with the native population and to draw a parallel between Bajorans under the Cardassian Occupation and various real world recently freed oppressed religious-slash-ethnic groups.&lt;br /&gt;
** &amp;lt;s&amp;gt;In the fifth Star Trek movie, &#039;&#039;&amp;quot;The Final Frontier&amp;quot;&#039;&#039;, some of the crew steal the Enterprise to look for God and instead find a powerful alien being impersonating God in the center of the universe&amp;lt;/s&amp;gt; &#039;&#039;&#039;Just like there is no live-action movie of Avatar: The Last Airbender, there is totally no Star Trek 5!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===World of Darkness===&lt;br /&gt;
* Very large books could be written about religion and [[World of Darkness]]/Chronicles of Darkness. We&#039;ll just cover a few highlights:&lt;br /&gt;
** From [[Vampire: The Requiem]], there&#039;s the the Lancea et Sanctum, which might be best described as &amp;quot;Christianity for Vampires&amp;quot;, and the Circle of the Crone, which is &amp;quot;Pagan Vampires&amp;quot;. Both have Vampire miracles on tap (pun intended).&lt;br /&gt;
** [[Hunter: The Vigil]] has various religious organizations among the Compacts and Conspiracies, some very similar to real world ones, others...not so much. &lt;br /&gt;
** [[Mage: The Ascension]] has various religious Traditions, portrayed in that highly-stereotypical and highly-depending-on-the-author way typical of old WoD.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mythology]]&lt;br /&gt;
* [[True Faith]], a common mechanic to weaponize religion in [[Urban Fantasy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Not related]]&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:7C43:565F:B63:C603</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Religion&amp;diff=401862</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Religion&amp;diff=401862"/>
		<updated>2021-07-01T10:04:16Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:7C43:565F:B63:C603: /* Definition of Religion */&lt;/p&gt;
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&lt;div&gt;{{flamewar}}&lt;br /&gt;
{{topquote|Science investigates; religion interprets. Science gives man knowledge, which is power; religion gives man wisdom, which is control. Science deals mainly with facts; religion deals mainly with values. The two are not rivals.|Martin Luther King, Jr}} &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dracula&#039;&#039;&#039;: &#039;&#039;I was called here by, huuuuumans, who wish to pay me tribute!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Richter Belmont&#039;&#039;&#039;: &#039;&#039;Tribute?! You steal men&#039;s souls! And make them your slaves!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Dracula&#039;&#039;&#039;: &#039;&#039;Perhaps the same could be said of all religions.&#039;&#039; &lt;br /&gt;
::--An excerpt from the infamous exchange that also gave us &amp;quot;What is a man? A miserable little pile of secrets&amp;quot; in [[Castlevania#Castlevania:_Symphony_Of_The_Night_.28Castlevania_9.29|Castlevania: Symphony of the Night.]]&lt;br /&gt;
&lt;br /&gt;
Because it&#039;s important to several settings and RPG systems, particularly ones that are high-profile or relevant to /tg/, we have a religion article.  Let&#039;s try and keep it focused on the directly-related-to-/tg/ stuff and not descend into the pure [[skub]] that can arise in discussions of real-life religions, okay?&lt;br /&gt;
&lt;br /&gt;
==Definition of Religion==&lt;br /&gt;
Almost since the inception of the term, scholars have failed to agree on a definition of religion.  While there are some belief systems that always count as religions, some have applied the term to various things such as political ideologies, or groups when they reach a certain point.  There are however two general definition systems: the sociological/functional and the phenomenological/philosophical.  &lt;br /&gt;
&lt;br /&gt;
The two most widely accepted are:&lt;br /&gt;
* &amp;quot;a unified system of beliefs and practices relative to sacred things, that is to say things set apart and forbidden - beliefs and practices which unite into one single moral community called a church, all those who adhere to them.&amp;quot;	&lt;br /&gt;
* &amp;quot;a comprehensive worldview or &#039;metaphysical moral vision&#039; that is accepted as binding because it is held to be in itself basically true and just even if all dimensions of it cannot be either fully confirmed or refuted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As stated before, one common element that every religion which fits the criteria has is humanity&#039;s relation to supernatural forces, as all of them have at least one [[God|god]] and/or an afterlife even where there are exceptions; Buddhism doesn&#039;t have any gods or its own idea of the cosmos&#039; origins but has afterlives and the existence of the eternal soul (unless a persons achieves nirvana), and Taoism doesn&#039;t have an afterlife in the conventional sense but is pantheistic and has supernatural beings.  Religions with a God/god/gods fall under monotheistic (one God) or polytheistic (more than one god), though some of the latter have a variant called henotheistic (multiple gods but only one of them is served).  Interestingly, most polytheistic religions have an all-powerful Creator God as the supreme authority in the cosmos who also created the other gods (such as Ptah from Egyptian mythology, Brahma in Hinduism and Nyame from West African mythology for Ghana&#039;s Akan people).&lt;br /&gt;
&lt;br /&gt;
Like other terms for heavily [[SJW|debated]] [[communism|subjects]], religion and religious have also been used as insults or Snarl Words in social and political discussions (especially from the 20th century and onwards) to ridicule groups openly promoting something the user disagrees with.  This snarl creates a caricature of the group to smear them by association with the worst excesses/negative stereotypes of religious people (like being preachy, judgmental, irrational, hypocritical).  For these reasons, the terms &amp;quot;fanatic&amp;quot; and &amp;quot;zealot&amp;quot; have also been used in snarl words this way, with the caveat of also being used against anyone who treats their religion as something other than stamp-collecting or a sport fandom.&lt;br /&gt;
&lt;br /&gt;
==List of Real-Life Religions==&lt;br /&gt;
&lt;br /&gt;
Too many to list, even without debates about the term.  In lieu of a list on this site, here are two complied lists that should cover everything that fits the bill.  Otherwise, check out the [[Mythology]] page.&lt;br /&gt;
&lt;br /&gt;
* [https://en.wikipedia.org/wiki/List_of_religions_and_spiritual_traditions Wikipedia&#039;s list of religions and spiritual traditions]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Major_religious_groups For a simplified version from Wikipedia that focuses more on major religions]&lt;br /&gt;
&lt;br /&gt;
==Religion vs. Mythology==&lt;br /&gt;
While [[Mythology|mythologies]] aren&#039;t religions in and of themselves, every religion has a mythology.  While mythologies are merely the accounts of supernatural events, religions add rituals, practices and hierarchies that link those mythologies directly to the lives of their believers in one form or another, typically by describing how to properly serve to a god (or multiple gods, it depends) a significant role in the mythology a given religion is derived from. [[Skub|Whatever the source]], the mythology almost always predates the religion. As a result, especially since the Fantasy genre deals in supernatural beings and forces, most if not all fantasy settings have religions.  Science fiction does to a lesser degree, mostly because during the Golden Age of sci-fi empiricists and secular humanists were attracted to the genre and their views often seeped into their stories.  Despite this, given that most real-life societies have had religions playing a role in or since their founding, religions are still found in sci-fi.&lt;br /&gt;
&lt;br /&gt;
Religions involves belief systems and practices, where an adherent can call upon the power/being the religion is focused on to give them aid in [[cleric|various]] [[Paladin|ways]], depending at the very least on the religion and the task in question.  Given that religions are about people&#039;s place in the world, how it was made, ideas on how life should be lived and how humans should relate to the supernatural, they have major implications for societies.  Given that people can become [[Exarch|dangerously single-minded]] about a cause, people can be become extremists about their religion, regardless of the fact that [[Heironeous|some]] are more benevolent than [[Asmodeus|others]] and in numerous cases even [[Heresy|if it involves going against the religion&#039;s teachings]]; in conjunction with the above this means religious conflicts can become widespread, long-lasting, cause carnage and also involve other elements such as politics- both in fantasy and in the real world.&lt;br /&gt;
&lt;br /&gt;
==Role in Society==&lt;br /&gt;
{{skubby}}&lt;br /&gt;
While it varies depending on the society and the religion in question, at least as long as human civilization has existed, religiosity has existed and has almost always been interconnected.  There is no human civilization in real-life where religion was never part of its development; every society that pursued secularization or [[Imperial Truth|state atheism]] started off at least mostly religious.  &lt;br /&gt;
&lt;br /&gt;
A person&#039;s religious beliefs (for or against) are a major factor in their worldview, often being the undercurrent for all others. This is because this belief shapes people&#039;s views on big issues such as the purpose of life, how life should be lived in relation to oneself and others and what happens to people after they die. On the upside, this often leads to teachings with the goal of unity, peace and co-operation as per the teachings of most religions (some of which also make their way into non-religious systems).  On the downside, this can lead to clashes over carrying out the will of the Powers-that-be, which religion should be followed or whether or not people should follow a god or religion at all.  This can involve arguments and factionalizing, or worst case scenarios like pogroms and wars.  Since they are an overarching and fairly common element in cultures, they often appear or are referenced in fiction. &lt;br /&gt;
&lt;br /&gt;
In many societies throughout history, medicine and religion were interconnected.  In many ancient religions, the clergy were also the doctors or well-versed in medical knowledge of the time, tending to physical health as well as spiritual health.  A lot of the bedrock of modern medical science was established by religious people (such as the friar Gregor Mendel who founded the scientific field of genetics, and the Christian biologist/chemist Louis Pasteur who helped pioneer vaccination and preservation of food among other things - in fact, the process of &#039;&#039;&amp;quot;pasteurization&amp;quot;&#039;&#039; is named after him).  In numerous parts of the world today, numerous hospitals were based around specific religious people or founded by people from a specific religious group, and many religious charities, such as the Salvation Army, have a medical branch.  &lt;br /&gt;
&lt;br /&gt;
Some religions have also codified the concept of charity; in these cases, religion and charity have been inextricably entangled throughout their long history.  For example, the three Abrahamic religions Christianity, Islam, and Judaism each have doctrines that require their members to do good for others in various ways such as caring for the destitute or those in need.&lt;br /&gt;
&lt;br /&gt;
Throughout history religions have frequently been enshrined in law as the &amp;quot;state religion&amp;quot;, giving them special privileges such as extensive influence over the government or tax exemptions. In some cases, the clergy or a religious institution are the government (usually on behalf of the Powers-that-be for the religion in question) in a system known as theocracy.  Today, several theocracies exist, with the two full examples being Vatican City and Iran.&lt;br /&gt;
&lt;br /&gt;
Within the last few centuries, due to events such as the French Revolution, there has also been a significant amount of anti-religious sentiment, which regards religion as at best redundant and at worst destructive (beyond historical grievances with specific groups within religions, reasons for this view and whether or not those arguments have any merit, shall not be discussed here).  For the most part, a combination of people identifying more with their culture or nation than their religion and the concept that religion and functions of state should not interfere with each other has turned into more of a &amp;quot;live and let live&amp;quot; mentality that doesn&#039;t really support or oppose any one religion and only reacts when said religions begin actively defying the state or the state starts bringing the boot down on religion.  Most of the world&#039;s population is religious, with the amount of piety varying from country to country, and of course there are plenty of non-religious people who don&#039;t necessarily oppose religion despite not following any themselves.&lt;br /&gt;
&lt;br /&gt;
Throughout history, numerous tyrannical regimes have tried to restrict or stamp out religions. This is usually because religious teachings put the figure/object of worship before the state in a conflict of interest and most religions&#039; teachings condemn tyranny or [[Slaanesh|the vices tyrannical leaders indulge]].  Other reasons include tyrants dislike being answerable to anyone besides themselves and a tyrant may have some form of anti-religious prejudice.  While nations have usually tried to block specific religions deemed &amp;quot;false&amp;quot; (read: religions opposing the state-sponsored religion in any way), several nations have tried purge and/or even replace it with an atheistic system, albeit with horrifying [https://en.wikipedia.org/wiki/League_of_Militant_Atheists results] [https://en.wikipedia.org/wiki/Khmer_Rouge_rule_of_Cambodia#Religious_persecutions each] [https://en.wikipedia.org/wiki/State_atheism#Human_rights time], often practicing the traits that religion gets criticized for by its detractors (as while Marx&#039;s &amp;quot;opiate of the masses&amp;quot; quote was just passive theory, [http://www.stephenhicks.org/2013/02/18/marxs-philosophy-and-the-necessity-of-violent-politics/ he flip-flopped on whether he endorsed revolutionary violence for his cause]). &lt;br /&gt;
Best case scenario, they sidegrade from one set of problems to another as cults of personality (commonly ones based on the ruler in charge) spring up to exploit the newly created power vacuum while believers who survive the regime try to continue their activities in secret.  Worst case scenario, the society crumbles as the people degenerate into a [[Commorragh|violent, fractious and nihilistic mass]].&lt;br /&gt;
&lt;br /&gt;
Aside from the aforementioned theocracies, the most religious nations are countries such as Brazil in South America or Zambia in Africa (Zambia even has a state religion alongside a law that allows for freedom of religion).  China is - at the time this was written - the world&#039;s least religious and most atheistic country (followed by Japan and Sweden, the situation around North Korea is [[Skub|debatable]], since even though they violently suppress religions [https://www.foxnews.com/world/north-korea-publicly-executes-80-some-for-videos-or-bibles-report-says to the point that merely having copies of religious texts can be grounds for execution], they also have the Kim Cult blended with the Marxist-Leninist offshoot ideology Juche).&lt;br /&gt;
&lt;br /&gt;
==How this impacts /tg/==&lt;br /&gt;
A few major ways.  Since most if not every society in real-life has had religion either be the basis for its founding or play a role in it - in addition to the various roles religion continues to have in society - religion is just as involved in the backstory or current lore of settings.  There are three major &amp;quot;modes&amp;quot; of /tg/ settings and related fictions: &lt;br /&gt;
* Purely functional use of religion as a story device. (What we might call &amp;quot;Functionalists&amp;quot;)&lt;br /&gt;
* Endorsement of religion and/or religious people. (What we might call &amp;quot;Religion is Good&amp;quot; types)&lt;br /&gt;
* Criticism of religion and/or religious people. (What we might call &amp;quot;Religion is Bad&amp;quot; types)&lt;br /&gt;
For ease of categorization, writers who use these modes will also be called proponents, detractors or functionalists (who can be pro, anti or neutral).&lt;br /&gt;
&lt;br /&gt;
===Religion as a story device/Functionalists===&lt;br /&gt;
Compared to the two types of writers found below, these writers are usually just attempting to model their work after real-world [[Mythology]] and are frequently attempting to keep their views of Religion separate from their work. Frequently comes in one of two subspecies:&lt;br /&gt;
* The [[Standard Fantasy Setting]] default: The world is ruled by an ordinary polytheistic pantheon, usually close to some admixture of Norse and Greek mythologies.  Some of them also have a Top God more powerful than all the others, and maybe the in-universe creator of everything who is mostly hands-off in cosmic affairs.  The gods of these religions tend to focus on specific areas (gods of [[Paladin|Justice]] and [[Druid|Nature]] are common, for subtly obvious reasons) and frequently want their followers to propagate or promote these things.  &lt;br /&gt;
* The kind of setting they wanted to make dictated the nature of the divine. For example, in [[Exalted]] just about all the figures anybody would call a &amp;quot;God&amp;quot; (besides the Exalted) are Useless, because the Exalted (which includes the Player Characters) are the guys who were made specifically to do whatever the gods needed them to do for reasons inherent to the setting, to go with the main theme of the setting for the PCs: &amp;quot;You can do &#039;&#039;almost anything&#039;&#039;, except &#039;&#039;&#039;avoid the consequences of doing that anything&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Religion as a Bad Thing/Detractors=== &lt;br /&gt;
There are several writers of Science Fiction and Fantasy that are of the opinion &amp;quot;Religion Is Bad&amp;quot;, having an axe to grind (sometimes warranted, sometimes not) with either one or more specific real-life religions.  This is more common in Sci-Fi than fantasy because the focus on science appeals to the naturalist, empiricist and/or humanist worldview of such writers, with the supernatural being seen as an obstacle to that.  Despite that, the view is found among some fantasy authors as well, such as Philip Pullman (who wrote the &amp;quot;His Dark Materials&amp;quot; series as atheistic pushback against C.S Lewis&#039; &amp;quot;Chronicles of Narnia&amp;quot; series). Whatever the genre, this comes in flavors of &amp;quot;The Gods are Incompetent&amp;quot; (more on that below), &amp;quot;The Gods Don&#039;t Exist&amp;quot; or &amp;quot;The Gods are Evil&amp;quot;.  Cosmic Horror also tends to use the latter two or combine them into &amp;quot;The Gods are actually Incomprehensible and Destructive Aliens&amp;quot; ([[H.P. Lovecraft]] himself was an avowed anti-religious atheist - which is why cults are recurring villains in his stories).  This also has the side effect of inclining science fiction towards an atheistic perspective.&lt;br /&gt;
&lt;br /&gt;
Another major component is personal issues of the author such as grievance or prejudice, but that&#039;s case-by-case and a major can of worms.  A writer could resent a specific religion or even the higher power a religion reveres - opposition to a god or gods being called anti-theism - and single them out in their works due to personal bias or an agenda.  Worst case scenario, the story is an anti-religious wish fulfillment story or power fantasy; two examples are Frank Miller&#039;s &amp;quot;Holy Terror&amp;quot; comics against Islam - which Frank later admitted was a careless response to the September 11 attacks, and Garth Ennis&#039; &amp;quot;Preacher&amp;quot; comics against Christianity - Garth was likely influenced by misblaming Christianity for the Irish conflict The Troubles.&lt;br /&gt;
&lt;br /&gt;
Whatever the motivation, writers saying this message either model their fictional religions on the worst excesses of real world religious people, distorted versions or a fictional stand-in (the former is occasionally exaggerated and the latter two are often strawmen).  The most frequently targeted religions are Christianity, Islam, faiths that practiced human sacrifice such as the Aztec&#039;s and Scientology.  Cults, especially those with beliefs that mainstream religions consider unorthodox or outright heretical, are especially fertile ground for this message, albeit running the risk of being misapplied to tar other groups with the same brush.&lt;br /&gt;
&lt;br /&gt;
===Religion as a Good Thing/Proponents===&lt;br /&gt;
There are several Science Fiction and Fantasy writers who either are religious themselves and want to promote their worldview, look upon religion positively and put that into the story or both.  This is more common in Fantasy than Sci-fi, partly because with the supernatural being THE fundamental element of the genre, this gives opportunities to explore many aspects of religiosity.  This is less common in science-fiction, but not unheard of, such as Carl Sagan&#039;s novel &amp;quot;Contact&amp;quot; where God&#039;s signature is found in the digits of pi.  These authors usually put more thought into their fictional religion plus its central figure (although they have a tendency to go all &amp;quot;Crystal Dragon Jesus&amp;quot;; that is, resemble real-life religions but with a few details changed), and try and have it be at least a somewhat good influence, although religious institutions and leaders are usually hit-and-miss affairs.  &lt;br /&gt;
&lt;br /&gt;
Some people make a fictional setting with figures from real-world religions, either in the real-world or [[CS Lewis|an alternate world like Narnia]].  Others use fictional religions that either visually resemble real-life religions or figures from them.  Religions that often get this treatment are the Abrahamic faiths (most often Christianity), Greek mythology, Egyptian mythology and Norse mythology (albeit often a sanitized version of the latter three).  In other cases they all but abandon any form of subtlety, with the fictional religion being distinguished from the real-world religion by only a handful of minor changes. Naturally, those kinds of works tend to come off as preachy, to say the least. &lt;br /&gt;
&lt;br /&gt;
Another route this uses is the route that faith itself provides the power as per &amp;quot;[[Belief Function|Belief Function]]&amp;quot; (think Morpheus&#039; &amp;quot;your mind makes it real&amp;quot; quote, but applying at the cosmological level).  In fact, Warhammer often goes the route that the gods are powered by faith as well as from their sphere of influence which has either [[Sigmar|caused some people have risen to godhood]] or [[Ynnead|caused new gods to be born in the setting]]. In fact, this has proven the greatest weapon against Chaos in every Warhammer setting (and why the Emperor&#039;s plan to starve the Chaos Gods with atheism was doomed to fail from the start).&lt;br /&gt;
&lt;br /&gt;
===Somewhat special cases===&lt;br /&gt;
&lt;br /&gt;
One somewhat special case is the &amp;quot;Religion of Evil&amp;quot;; in many settings, there is a religion that is explicitly capital E Evil and seeks one of the usual &amp;quot;Card Carrying Villain&amp;quot; goals of Control, Conquest, Corruption, or Destruction.  Frequently has some admixture of the worst aspects of Roman Paganism, Norse practices, the Aztec, Scientology and/or the various Abrahamic religions.  They also often draw from those found in the writings of H.P Lovecraft.  If this cult directly worships an individual Evil God, expect whatever makes sense for that deity to be some form of destructive activity--e.g., the cult of the God of Murder demands human sacrifice on a regular basis, with a certain portion of that explicitly being not-careful-enough cultists.  Regardless, Religions of Evil can show up in all three above modes, and usually has a special purpose in all three:&lt;br /&gt;
&lt;br /&gt;
* All three types need bad guys. In particular, a group who by definition is Evil is always good for some no-need-to-worry-about-the-ethics-or-morality-of-killing fodder (based on the idea that everyone in its group is evil because you have to commit evil deeds to be made part of the group in the first place).  &lt;br /&gt;
* Religion is Bad types tend to use them to say either &amp;quot;while they&#039;re all Bad, some are worse then others&amp;quot;, that &amp;quot;Religion can be used to justify anything&amp;quot;, use it as a strawman to tar all with the same brush or they have a personal axe to grind (either against an entire religion, a group within that religion or specific religious people the author dislikes).  &lt;br /&gt;
* Religion is Good types or the sincerely religious tend to use them as analogies with fanaticism, criticize Real World cults, compare different beliefs or deal with negative aspects of religion (occasionally making jabs at competitive religions, or fellow believers the author disagrees with). Another approach is to have a Religion of Good fighting against a Religion of Evil - either as the heroes of the story or a valued ally - to say &amp;quot;there is good religion, so don&#039;t tar all with the same negative brush&amp;quot;.&lt;br /&gt;
** As a side note, a lot of fantasy has moved slightly away from pure Religions of Evil, for much the same reason as [[Always Chaotic Evil]] races (questions of whether this fosters prejudice against real-life groups and audiences and authors demanding more motive for their villains). While there are still plenty of them, they usually add some reason that justify their existence (e.g. [[Ecclesiarchy|faith in the God-Emperor]], while horrible in its own right and despite all its excesses is still orders of magnitude more benign than the Chaos it keeps at bay) or makes them at least morally neutral under their own lights (if not that of the reader/protagonist). Popular options are for them to be an off-shoot/subset of another religion and/or be taking vengeance for an injustice (real or perceived, both of which have &#039;&#039;&#039;plenty&#039;&#039;&#039; of real-life precedent).&lt;br /&gt;
&lt;br /&gt;
[[Urban Fantasy]] writers are another special case, since almost all Urban Fantasy is set in something that might be called &amp;quot;the real world with a twist&amp;quot;, with all the usual political trouble that implies.  As a result, they can take one of a few routes:&lt;br /&gt;
* The most common route is &amp;quot;there are many possible explanations&amp;quot; and vague things up as much as possible ([[True Faith|Faith]] being the power that repels [[Vampire]]s rather than than a cross having any actual connection to a deity is a popular one). &lt;br /&gt;
* The second most common route (albeit rarer outside of Cosmic Horror) is the &amp;quot;Religion as a Bad Thing&amp;quot; route.  The story is straight up [[Imperial Truth|atheistic/&amp;quot;Religion is Bad&amp;quot; propaganda]] for the more preachy (pun intended) anti-religious writers.  It&#039;s also frequently used by writers going for [[Edgy|&amp;quot;edgy&amp;quot;]] stories with religious subject matter; in practice, both most often target Christianity or any contemporary cults.  Fictional religions or cults are usually thinly-veiled stand-ins for real-life ones and the quality of the plots themselves range from good to terrible.  &lt;br /&gt;
* Some Urban Fantasy works with a clear correct religion exist thanks to the above mentioned sincerely religious authors, which are typically [[Chick Tracts|barely veiled proselytizing]] or [[Twilight|just straight up terrible]], though [[Monster Hunter International|there are some good ones]].&lt;br /&gt;
* The fourth route, taken most notably by [[Supers|DC and Marvel comics]] among others, is to take an &amp;quot;All Myths are True&amp;quot; approach: All religions are sort of true, but none have any exclusivity to the Truth, so Thor and Athena might have the Archangel Michael on speeddial when the Orochi teams up with Apep to get up to no good and start making trouble in their neighborhoods (because &amp;quot;Mikey really likes kicking serpent tail, and gets annoyed when we don&#039;t at least try to invite him to an evil serpent ass-kicking.&amp;quot;). Differs from the &amp;quot;vague things up&amp;quot; route by being clearer on some details, and also much more gonzo.  The Abrahamic God is the exception here: He&#039;s usually kept especially vague, albeit more powerful (and yet infinitely less accessible) than anyone else in the setting, and only referred to by some codephrase (Marvel likes &amp;quot;The One Above All&amp;quot;, DC generally goes for &amp;quot;The Presence&amp;quot; or &amp;quot;whatever is behind the Source Wall&amp;quot;).&lt;br /&gt;
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===Miscellaneous Observations===&lt;br /&gt;
&lt;br /&gt;
Doing the &amp;quot;The Gods are Incompetent&amp;quot; thing (the similar but different &amp;quot;The Gods are Insane&amp;quot;, &amp;quot;The Gods Are Assholes&amp;quot; and &amp;quot;The Gods Don&#039;t Actually Do Anything&amp;quot; routes also falls under this umbrella) can go into any of the three modes; in a sincere monotheist&#039;s (such as Christian) work, it can be a &amp;quot;Take That&amp;quot; to polytheistic religions; in a &amp;quot;Religion is Bad&amp;quot; atheist&#039;s, it can be one to religion in general; in a Buddhist-influenced work, it can be a part of the whole &amp;quot;even the Gods are tied up in the Wheel of Karma&amp;quot; concept; and, even if the author is not pushing any religious message in any way, there&#039;s a neutral, plot-structural reason to go &amp;quot;Incompetent Gods&amp;quot;: it can make the adventurers the Most Competent People Available since if that wasn&#039;t the case there wouldn&#039;t be anything for the adventurers to do. &lt;br /&gt;
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If a work has multiple writers, (as frequently happens with RPG and Wargame settings, and quite a few popular SciFi/Fantasy ones as well) there&#039;s a tendency for the writers to try and pull the setting into one of the other two &amp;quot;modes&amp;quot; depending on their personal views.  This leads to the theme changing from one side to the other as the story progresses.  A recent example is [[World of Warcraft|the spate of retcons to the cosmology of the Warcraft universe]] and the morality of its fundamental forces/dominant higher powers, the Light and the Void.  If the story doesn&#039;t get focused on a pro-religion or anti-religion message, it may end up swinging back and forth between both sides or settle in a mid-point which doesn&#039;t take a strong stance either way.  &lt;br /&gt;
&lt;br /&gt;
Note that members of the &amp;quot;Religion is Bad&amp;quot; and &amp;quot;Religion is Good&amp;quot; brigades will get involved in arguments over the relative morality or &amp;quot;goodness&amp;quot; of various factions in the story and the accuracy of any messages a writer presents.  Often history buffs will throw their hat into the ring as well.&lt;br /&gt;
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==Examples of /tg/ connected fictional religions==&lt;br /&gt;
===Warhammer 40k===&lt;br /&gt;
* The [[Imperial Truth]] was originally the Emperor&#039;s plan on beliefs, which he and his servants propagated throughout the galaxy during the Great Crusade. Attempting to wean mankind away from Chaos and being a firm member of the &amp;quot;Religion is Bad&amp;quot; brigade, the Emperor proclaimed there are no gods, and religion had to be abolished willingly or by force while science or reason are to be used for explaining the universe and morality.  Everything transpired according to his design, except theistic religiosity in the 40k universe is the best weapon against Chaos so Emps&#039; interstellar state atheism policy gave them a major opening.  Things went from bad to worse when people started looking up to the Emperor as a god himself, [[Exterminatus|he responded accordingly]], and the Chaos Gods got a new tool in the form of [[Lorgar]].  After the Horus Heresy and the Emperor&#039;s removal from galactic politics: the Imperial Truth was slowly shelved in favor of the Imperial Cult, to the point that espousing the teachings of the Truth is ironically considered heresy. Only a few practitioners of the Imperial Truth remain, most notably the Custodes and the Space Marines (both of whom know The Emperor better than anybody to worship him as a god. Plus, their religious autonomy.).&lt;br /&gt;
** The [[Imperial Cult]] is the present-day religion of the Imperium of Man, and is a mix of several Abrahamic Religions along with copious amounts of warmongering, fanaticism and xenophobia.  Derived from the Lectitio Divinatus penned by [[Lorgar]] pre-HH, the Cult decrees that because the Emperor is capable of all these miracles and power: he &#039;&#039;must&#039;&#039; be a god, and why you should worship and pledge loyalty to him.  Its a complete 180 from the Emperor&#039;s original teachings, and has simultaneously been responsible for damning and saving the Imperium past the clusterfuck of the Horus Heresy.  It&#039;s unknown whether the Emperor still abhors godhood and religion and would abolish it the moment he could, or if he&#039;s resigned himself to becoming the very thing he fought against for mankind to persevere in these trying times.  Whatever the case, he didn&#039;t want to be a god, but now he has no choice but to become one.&lt;br /&gt;
** The [[Adeptus Mechanicus|Cult Mechanicus]] (Machine Cult) is the religion of the Adeptus Mechanicus, placing a heavy emphasis on machines, viewing them as gifts from the Machine God called &amp;quot;The Omnissiah&amp;quot; Officially, the Omnissiah is The Emperor, which allows the Mechanicus to sidestep the more puritan pundits of the Imperial Cult (we worship The Emprah, just not how you do it). Unofficially, the Omnissiah may or may not be the C&#039;tan god: The Void Dragon. It also has a high emphasis on the collection of knowledge, and one of the Admech&#039;s roles in the galaxy is to explore remote and uncharted regions of space to find and search for knowledge that has been lost throughout the millennia. The last of these, is guidelines on machines and knowledge. Officially, heretic(tek) and xeno works are to be abhorred and disposed of, viewing them as perversions of the holy Machine God&#039;s works. Unofficially however, more liberally-minded and higher-ranked Magos would happily hoard heretek/xeno works, seeing their potential over the more restricted and constrained works of the Mechanicus.&lt;br /&gt;
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* Chaos is a violent and complicated henotheistic (believing in multiple gods but only worshipping one) or polytheistic religion with dozens, if not hundreds of interpretations.  Even then, there&#039;s more sub-cults that worship their particular god in a specific way, either minutely or vastly different from everyone else among followers of the Big 4.  And this doesn&#039;t even get into the realm of Chaos Undivided (which worships the concept of Chaos itself, instead of the individual gods) and [[Malal]].  Chaos has very little established guidelines regarding worship, apart from their patron god&#039;s/gods&#039; general likes/dislikes, so any religious practices or rituals are either based on commands from the god/s or up to the imagination of the cult.&lt;br /&gt;
** Interestingly, there is a Space Marine of the Chaos faction who follows the Imperial Truth, and that is [[Fabius Bile]].&lt;br /&gt;
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* All Greenskins worship Gork and Mork (jury&#039;s out on whether the [[Gretchin Revolutionary Committee]] do), but are too disorganized to have anything like a formal religion, though they do make effigies of Gork and Mork and call on them.  The closest thing they have to tenants is that Gork favors violence, Mork favors cunning.  Greenskins have gotten into fights over this, but violence is part of their nature and that of their gods.  While they fight over religion, they also fight over almost any dispute anyway, and may even start a religious argument just to enjoy a good fight among themselves (though the only theological argument they can formulate is &amp;quot;is Gork the god of cunning or is Mork?&amp;quot; or vica versa). On the surface, religion does not play a big-enough role in Ork society compared to other races, being just another outlet for Orks to fight about. But if [[Ghazghkull Mag Uruk Thraka|Ghazghkull]] is any indication: religion can have a great impact on Orks, with him being becoming one of the greatest Warlords in the galaxy, primarily because he thinks he&#039;s personally blessed by Gork and Mork themselves. So if you throw in the Orks&#039; gestalt field into the mix, its likely that its not that religion doesn&#039;t matter to them, it&#039;s under-utilized.&lt;br /&gt;
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* The Tau&#039;s creed &amp;quot;The [[Greater Good]]&amp;quot; is a specie-wide philosophy that was adopted ever since the initial unification of the Tau in the olden days. In a nutshell, the Greater Good emphasizes the co-existence of all Tau and sapient life in general into working together for a common goal to further the Tau&#039;s progress, seeing everyone&#039;s potential and hoping to utilize that for an, ahem, greater good. Personal religion isn&#039;t forbidden, but it must not contradict or override The Greater Good, and must be disregarded if it ever does so.  Technically, this means Tau can be religious or non-religious, as the Greater Good is not a religion (due to lacking an afterlife and supernatural aspects, with the closest things to figures of worship being the Ethereals).  This sounds all fine and dandy, but the Ethereal class, who are responsible for maintaining The Greater Good, have been shown to be less benevolent than believed and have been using their unnaturally powerful charisma to subtly oppress the Tau and use them to further their own agendas.&lt;br /&gt;
**The Farsight Enclaves, who have thrown off Ethereal rule, are the exception in that they have rejected The Greater Good, seeing it as the method of oppression used to keep the T&#039;au under complete control of the ethereals.  Due to this, if one considers the Greater Good a religion, The Enclaves are irreligious.&lt;br /&gt;
**As of the 4th Sphere Expansion disaster, Chaos Tau are starting to become a thing.&lt;br /&gt;
**At one point, the Earth Caste gathered Genestealer-infected Tau and studied them to see what would happen.  Of course, a Genestealer cult developed and naturally they violently escaped control and surveillance.   According to rumors, they&#039;ve even produced a Genestealer-infected Ethereal. &lt;br /&gt;
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* The Eldar have varying views on religiosity depending on their type.  Their religion is polytheistic, with henotheistic offshoots, and Ausryan was the highest ranking god.  However all of the Eldar gods were murder-raped to death by Slaanesh except for Isha (taken by Nurgle), Khaine (shattered and flung into realspace), Cegorach (hiding in the Webway) and Ynnead (born long after Slaanesh&#039;s birth).  Their Pantheon&#039;s religious practices aren&#039;t fleshed out save for those of Cegorach, Isha, and Khaine, via the Harlequins and Aspect Warriors.  With most of their gods out of commission, Eldar religious worship is of a deistic bent.&lt;br /&gt;
** Craftworlders and Exodites almost exclusively worship the original Eldar pantheon, though some engage in henotheistic worship of only one of the gods.  Asuryan is more popular among Craftworlders while Isha is among Exodites, though nearly all give Khaine some tribute during war.&lt;br /&gt;
** Corsairs are all over the place, though Khaine is a popular choice given their more militant nature.  &lt;br /&gt;
** Being agents of the Laughing God himself, the Harlequins&#039; worship is centered around [[Cegorach]], whilst still paying minor tribute to the other gods.&lt;br /&gt;
** The new faith around Ynnead, the Ynnari, is rapidly growing but have yet to establish teachings or rituals. &lt;br /&gt;
** Unique among the Eldar, the Dark Eldar are irreligious for the most part and while they believe some gods exist they&#039;re too self-centered to worship them (this is canon).  They&#039;re often also anti-religious to boot; a major landmark of Commorragh is a landfill of religious icons called Iconoclast&#039;s Mound, and one Wych cult - the Pain Eternal - revolves around killing religious people and destroying shrines and holy sites.  The sole exception, except for Dark Eldar who stop being Dark Eldar, are the [[Incubi]] who hold [[Khaine]] in high regard.&lt;br /&gt;
** The Ynnari have encountered atleast one ancient Craftworld that turned into an entire Genestealer cult in a misguided attempt to avoid getting their souls consumed by Slaanesh as their ship had no infinity circuit present. We&#039;re not sure if this worked to any capacity (if at all, given the Hive Mind does not absorb souls), but they were taken down by the Ynnari for obvious reasons.&lt;br /&gt;
** There are numerous rumors of a very small number of Chaos Eldar, but these are barely fleshed out and heavily classified in-universe.  There have been verified Nurgle-worshipping Eldar and persistent rumors that some have embraced Slaanesh without becoming soul-food.  Apart from this, some Dark Eldar have been willing to summon Chaos Daemons or work with Chaos worshippers ([[Fabius Bile|or allies of Chaos]]) to further their own ends.  &lt;br /&gt;
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* While the Necrontyr had religions before certain [[C&#039;tan|star entities]] [[Necrons|roboticizied them]], those aren&#039;t fleshed out or detailed.  Its also heavily implied the C&#039;tan co-opted the Necrontyr religion beforehand.  With the change to Necrons taking the higher though processes of most of them, any Necrons who can comprehend faith and religiosity either worship the C&#039;tan or have become irreligious.&lt;br /&gt;
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* The Tyranids themselves are irreligious, being spehss bugs and all, but understand at least a few of the advantages of religion.  [[Genestealer]]s infect people and together they establish cults on targeted worlds, such as one worshipping &amp;quot;Children of the Stars&amp;quot;, a perversion of the Imperial Cult (such as one that worships a [[Swarmlord|four-armed]] version of the Emperor) or something else like &amp;quot;Celebrants of Nihilism&amp;quot; (yes, that&#039;s a canon Genestealer cult name).  Psychic influence is often involved and, notably, the Genestealers do not consider themselves gods.  Once the Tyranids arrive en-masse, the cult-gets assimilated along with all non-Tyranids willingly or not.  An interesting tidbit is that the Hive Mind stops the Tyranids from attacking the cultists in early stages of the invasion and leads them on, only to later override the Genestealers&#039; wills and and make them slaughter the cultists.&lt;br /&gt;
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===Dungeons and Dragons===  &lt;br /&gt;
* Among Dungeons and Dragons settings, [[Planescape]], [[Eberron]], and [[Pathfinder]] are notable for having some coherent things that could be called &amp;quot;Religions&amp;quot;, rather then the usual generic Pantheism.&lt;br /&gt;
** Most of Planescape&#039;s Factions effectively count as religions, to the point they can produce [[Cleric]]s ([[Planescape: Torment#Fall-From-Grace|Atheist ones at that]]). Yes, even the Athar. (Perhaps &#039;&#039;especially&#039;&#039; the Athar.)&lt;br /&gt;
** Half of Eberron&#039;s religions aren&#039;t worship of deities. The [[Blood of Vol]] seeks to unlock the divinity within one&#039;s self and rejects the gods (if they even exist) and the [[Path of Inspiration]] seeks to improve their next reincarnation. The Undying Court worships not gods but their undead ancestors that make up their government. The [[Path of Light]], [[Warforged_Mysteries#The_Becoming_God|Becoming God]] and [[Warforged_Mysteries#The_Reforged|Reforged]] all seek to &#039;&#039;create&#039;&#039; a deity. Even some interpretations of the [[Sovereign Host]], like the one most common among dragons, don&#039;t worship them as deities. Due to the way divine casting works in Eberron, all of these can produce divine casters.&lt;br /&gt;
** There&#039;s a handful of religions on [[Golarion]] that aren&#039;t merely worship of pantheons. The most prominent (read: Actually has mechanical support) is the [[Prophecies of Kalistrade]], which is basically fantasy [[Star Trek|Ferengi]]. &lt;br /&gt;
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* [[D20 Modern]]&#039;s [[Urban Arcana]], unusually for urban fantasy, has D&amp;amp;D deities bleed into reality alongside the monsters. You are still able to play a &amp;lt;s&amp;gt;cleric&amp;lt;/s&amp;gt; &amp;quot;acolyte&amp;quot; of any real world deity despite this.&lt;br /&gt;
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===Star Wars===&lt;br /&gt;
* [[Star Wars]] is inconsistent on if the [[The Force]] is a religion.  The Jedi and the Sith &#039;&#039;could&#039;&#039; both be considered religions as they are considered monastic, but mix in several other traits such as being meritocratic (Jedi) and kraterocratic (Sith) and Lucas himself has axed at least one prototyped book for portraying them too much as a religion.  On the other hand, there&#039;s the Imperial officer in &#039;&#039;&amp;quot;A New Hope&amp;quot;&#039;&#039; who disses Vader&#039;s ways as &amp;quot;sad devotion to ancient religion&amp;quot;, only to get [[Meme|chided for his lack of faith with a Force choke]].  It&#039;s also notable that the Sith were former Jedi who left the Jedi path for several reasons including [[Heresy|disagreements over the teachings of that creed]].  Aside from that, religion is nearly always a non-human tradition, something noted in a culture&#039;s historical background and never seen implying its extinction, or a scam.  The religiously linked &amp;quot;damn&amp;quot; and &amp;quot;hell&amp;quot; are the two real world swear words that exist in-universe, purely because Han Solo used them in the films and while a young Anakin told Padme about &amp;quot;angels&amp;quot; in the prequel film these are later revealed to be in-universe aliens, albeit mysterious and powerful ones.&lt;br /&gt;
** There are rare exceptions where a religion is fleshed out and explored, and the writing goes various directions for better or worse.  A notable example is the aggressive polytheistic religion of the antagonistic Yuuzhan Vong from the EU (which the story gradually revealed was long ago perverted from benevolent roots, and this perverted form takes a few cues from Islam, Maori beliefs and Aztec mythology).&lt;br /&gt;
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===Star Trek===&lt;br /&gt;
* Star Trek creator Gene Roddenberry had a low opinion of religion and in his vision humanity had done away with it and was better off for it and he had no interest in adding it to the aliens.  However, some of the cast and crew disagreed and occasionally references to religions found their way into the show, which increased after Roddenberry&#039;s death.  The Federation&#039;s culture is distinctly humanistic (extending the concept to alien species) in its outlook, in which religion is regarded as a thing of the past.&lt;br /&gt;
** While there are plenty of &amp;quot;Godlike&amp;quot; entities in Star Trek, almost all are treated as Sufficiently Advanced Aliens in the Arthur C. Clarke sense--and in particular, in ST:TNG, the flip side, that Picard and his crew are frequently shown to look like Gods to sufficiently primitive aliens, is gone into in more than one episode.&lt;br /&gt;
** The primary religion of the Federation&#039;s main frenemies, the Klingons, is a deistic religion where a Klingon warrior killed their gods, and in their belief Klingons who live according to those tenets get to live in a pseudo-Valhalla.&lt;br /&gt;
** The Bajorans are a highly religious alien race, with the majority following peaceful teachings and a minority of violent extremists.  &lt;br /&gt;
*** Of some note, the Bajoran religion is of interest because their &amp;quot;Gods&amp;quot; actually exist, and can be (somewhat incomprehensibly) talked to (a rarity outside of [[Science Fantasy]]). In other words, they were frequently a method of having some religion vs. science debates where the divine entity (A) explicitly exists, (B) is explainable as &amp;quot;sufficiently advanced and unusual aliens&amp;quot;, and (C) aren&#039;t jerks, just bad at communication with those of us who experience time linearly--in other words, with a deck that wasn&#039;t quite as badly stacked. The religiosity was meant to be as a way of contrasting the Starfleet personnel with the native population and to draw a parallel between Bajorans under the Cardassian Occupation and various real world recently freed oppressed religious-slash-ethnic groups.&lt;br /&gt;
** &amp;lt;s&amp;gt;In the fifth Star Trek movie, &#039;&#039;&amp;quot;The Final Frontier&amp;quot;&#039;&#039;, some of the crew steal the Enterprise to look for God and instead find a powerful alien being impersonating God in the center of the universe&amp;lt;/s&amp;gt; &#039;&#039;&#039;Just like there is no live-action movie of Avatar: The Last Airbender, there is totally no Star Trek 5!&#039;&#039;&#039;&lt;br /&gt;
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===World of Darkness===&lt;br /&gt;
* Very large books could be written about religion and [[World of Darkness]]/Chronicles of Darkness. We&#039;ll just cover a few highlights:&lt;br /&gt;
** From [[Vampire: The Requiem]], there&#039;s the the Lancea et Sanctum, which might be best described as &amp;quot;Christianity for Vampires&amp;quot;, and the Circle of the Crone, which is &amp;quot;Pagan Vampires&amp;quot;. Both have Vampire miracles on tap (pun intended).&lt;br /&gt;
** [[Hunter: The Vigil]] has various religious organizations among the Compacts and Conspiracies, some very similar to real world ones, others...not so much. &lt;br /&gt;
** [[Mage: The Ascension]] has various religious Traditions, portrayed in that highly-stereotypical and highly-depending-on-the-author way typical of old WoD.&lt;br /&gt;
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==See also==&lt;br /&gt;
* [[Mythology]]&lt;br /&gt;
* [[True Faith]], a common mechanic to weaponize religion in [[Urban Fantasy]].&lt;br /&gt;
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[[Category:Not related]]&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
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