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		<title>Star Trek</title>
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		<updated>2020-02-18T13:59:20Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* The Orville */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[File:Enterprise.jpg|thumb|500px|right|If you aren&#039;t already hearing the theme song you might not belong here.]]&lt;br /&gt;
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{{Topquote|Space: the final frontier. These are the voyages of the starship Enterprise. Its five-year mission: to explore strange new worlds. To seek out new life and new civilizations. To boldly go where no man has gone before!|James T. Kirk, third captain of the starship USS Enterprise}}&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;Star Trek&#039;&#039;&#039;&#039;&#039; is a multimedia science-fiction series and one of the cornerstones of nerdy media properties, and one of the few to crossover into mainstream popularity (alongside &#039;&#039;[[Star Wars]]&#039;&#039;, &#039;&#039;[[Doctor Who]]&#039;&#039; and a few others). It&#039;s also one of the longest-running science fiction franchises, as it began when the the first episode of The Original Series aired in 1966, and since then has had over 50 years of geek history spanning several generations. Needless to say, it&#039;s had a huge influence on all things sci-fi, and, by extension, [[/tg/]].&lt;br /&gt;
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Originally, &#039;&#039;Star Trek&#039;&#039; was [[noblebright]] beyond noblebright and, in many ways, was the polar opposite of &#039;&#039;[[Warhammer 40,000|Warhammer 40K&#039;s]]&#039;&#039; [[grimdark]]. The more recent reboot films, however, have taken a much, &#039;&#039;much&#039;&#039; more grimdark tone, which is delightfully [[skub]]tastic.&lt;br /&gt;
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== Games ==&lt;br /&gt;
There&#039;s been plenty of tabletop games and [[/v/|vidya gaems]] featuring &#039;&#039;Star Trek&#039;&#039; without being merchandising bullshit (see: themed &#039;&#039;[[Monopoly]]&#039;&#039; sets), including one of the earliest action multiplayer wargame: &#039;&#039;Netrek&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Star Trek: Adventure Gaming in the Final Frontier&#039;&#039;&#039;&#039;&#039; (1978) The very first Trek tabletop [[RPG]]. Written by, I shit you not, Michael Scott. Groggy (grokky?) as all hell, and due for an OSR.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Star Fleet Battles]] (SFB)&#039;&#039;&#039;&#039;&#039; (1979-) The crunchiest starship combat game you&#039;re ever going to find outside of a computer. Based on the original series and not any of the later series, for licensing reasons. Takes some liberties with the setting, which (combined with the aforementioned licensing) is why &amp;quot;&#039;&#039;Star Trek&#039;&#039;&amp;quot; isn&#039;t actually in the title. It&#039;s had its own video game spinoff in the form of Starfleet Command. The series died when the last company owned by Interplay broke up in the early 2000s.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Role Playing Game&#039;&#039;&#039;&#039;&#039; (1982-1989) Made by [[FASA]], essentially &#039;&#039;[[Traveller]]&#039;&#039;-lite, or a happier, shinier &#039;&#039;[[Rogue Trader]]&#039;&#039;. Hasn&#039;t aged terribly well, what with having been made when the only canonical &#039;&#039;Star Trek&#039;&#039; materials to work with were the original and animated series, the first four films, and a couple of now non-canon novels. If you try to dust it off, expect tons of conflict with the rest of the show. Died as they were trying to update it for &#039;&#039;TNG&#039;&#039;, because Paramount&#039;s corporate suits (surprise, surprise) had no idea what an RPG actually entailed and were worried about violence, and getting their cut, and... oh you know the drill by now. Welcome to the 80&#039;s.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Starship Tactical Combat Simulator&#039;&#039;&#039;&#039;&#039; (1983) FASA designed this, so it feels like &#039;&#039;[[Battletech]]&#039;&#039; but not as good.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Prime Directive&#039;&#039;&#039;&#039;&#039; (1993-2008) The most successful tabletop RPG line (but that&#039;s not saying much), it&#039;s actually still in print. Produced by Amarillo Design Bureau, so again no direct name-dropping of &amp;quot;&#039;&#039;Star Trek&#039;&#039;.&amp;quot; Lasted as long as it did by constantly evolving, in Borg-like fashion, to adapt to the current zeitgeist. Has had 4 editions, with the second using [[GURPS]], the third using [[Wizards of the Coast|d20]], and the fourth [[d20 Modern]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek [[Card_Game|CCG]]&#039;&#039;&#039;&#039;&#039; (1994-2007, 2011-2014, 2013-2015, 2018-) There&#039;s been a few of these, most notably the games released by [[Decipher]], but never globally popular. They also suffered from game balance problems from fans wanting their fave character, but needing extra rules for their quirks. There&#039;s also the problem of putting numbers to character stats, such as one game that asserted that [[Heresy|Picard having about twice the integrity of a Klingon pig]]. Later versions are &amp;quot;deck-building&amp;quot; games to try to cash in on the popularity of &#039;&#039;[[Dominion]]&#039;&#039; and &#039;&#039;[[Thunderstone]]&#039;&#039;. And now virtual CCGs are the order of the day.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Next Generation Role Playing Game&#039;&#039;&#039;&#039;&#039; (1998-1999) The next attempt, made by Last Unicorn Games. Won an award for best new game, which makes it a complete shame that no one has ever played it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Red Alert&#039;&#039;&#039;&#039;&#039; (2000) A Diskwars game themed to &#039;&#039;Star Trek&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Roleplaying Game&#039;&#039;&#039;&#039;&#039; (2002-2005) When [[Decipher]] had the CCG license, they decided, &amp;quot;What the hell, let&#039;s make an RPG, too.&amp;quot; It, like so many of its predecessors, died unnoticed and unmourned.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Online&#039;&#039;&#039;&#039;&#039; (2010-) An [[MMORPG|MMO]]. Decent gameplay mechanics, especially starship combat. Storyline leaves something to be desired, especially when the ostensibly [[Noblebright|peaceful]] Federation trades shots at least once with every other faction in the galaxy.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Call To Arms: Star Trek&#039;&#039;&#039;&#039;&#039; (2011) [[Mongoose_Publishing|Mongoose]]&#039;s license for &#039;&#039;Babylon 5&#039;&#039; expired, so they collaborated with Amarillo Design Bureau (the &#039;&#039;Star Fleet Battles&#039;&#039; guys), re-themed the game to Star Trek along with improving the system to make it more nifty. Less micro-management than SFB, and ships get some cinematic feats.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Expeditions&#039;&#039;&#039;&#039;&#039; (2011) Ignore the tie-ins to the movie, Reiner Knizia designed this. Explore the gameboard, flip over missions, try to have the proper crew to get victory points.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Fleet Captains&#039;&#039;&#039;&#039;&#039; (2011) Tile flipping, exploring, and spaceships fighting over resources&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Attack Wing&#039;&#039;&#039;&#039;&#039; (2013-) [[WizKids]] license the flightpath system from [[Fantasy Flight Games]] and adds &#039;&#039;Star Trek&#039;&#039; to the mix, [[Skub]] ensues. The game has been consistently plagued with balance issues, to the point that the rules errata is more than ten times longer than the actual rules. The actual current rules for things like the Borg special movement and fighter squadrons are completely different than the rules as written.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Ascendancy&#039;&#039;&#039;&#039;&#039; (2016-) 4X table top boardgame from GaleForce9. Most of the races are represented, though the base set only has the Federation, Klingons and Romulans. Andorians, Vulcans, Cardassians and Ferengi can be purchased as expansions. There is even a Borg expansion that turns the game semi-coop as everyone tries real hard not to be assimilated. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Adventures&#039;&#039;&#039;&#039;&#039; (2017-) The latest attempt at an RPG, by Modiphius, coming out soon to tentative praise. It also comes with a whole range of miniatures of the various crews from the show.&lt;br /&gt;
&lt;br /&gt;
== So why should I care? ==&lt;br /&gt;
Because between them, these six TV series and their assorted spinoff movies, books, etc. can provide inspiration for any sci-fi game you could care to run. If you want light-hearted action, look at the sort of things that happened in &#039;&#039;TOS&#039;&#039; or &#039;&#039;DS9&#039;&#039; to get the crew into some dangerous situation. If you want a charismatic villain, look at Gul Dukat or the Borg Queen. More serious issues are often handled with various degrees of success. Like [[Tolkien]] is to fantasy it&#039;s a prime gateway drug to science fiction and especially science fiction which is more than &amp;quot;action movie IN SPACE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Not to mention in any sci-fi RPG with remotely free-form rules you&#039;re likely to encounter &#039;&#039;Star Trek&#039;&#039; fanboys, so you might as well know what they&#039;re talking about. The unholy spawn of a Trekkie and a [[Furry]] is known as a [[Chakat]], and you should fear it.&lt;br /&gt;
&lt;br /&gt;
At its best &#039;&#039;Star Trek&#039;&#039; is thoughtful, optimistic futurism with a positive human element and brings you to strange new worlds in the grand tradition of speculative fiction which is accessible to even the layman. At its worst &#039;&#039;Star Trek&#039;&#039; is arrogant, smug, hypocritical, preachy, dull, sloppy and prone to the strawman fallacy.&lt;br /&gt;
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== Setting ==&lt;br /&gt;
Here&#039;s the Cliff&#039;s Notes on &#039;&#039;Star Trek&#039;&#039;. A couple of general warnings; firstly, &#039;&#039;Star Trek&#039;&#039; likes to &#039;&#039;really&#039;&#039; take its &amp;quot;racial themes&amp;quot; bits just a little too far. Second, despite this, it&#039;s rare for an entire race to be completely irredeemable the way many fictional aliens are: there are heroic and sympathetic characters from nearly every race listed below, able to put more-positive spins on their racial themes. Thirdly, aside from very occasional appearances by [[H.P. Lovecraft|aliens who are so bizarre that humankind can barely comprehend them]], all of the aliens look like dudes with rubber masks on (because they are). In real life, this was because there was no budget for anything else, but in-universe it&#039;s been explained by some kind of [[Old Ones|Precursor]] race who seeded all of the planets with their broadly humanoid DNA, and every race evolved slightly differently from there. There isn&#039;t much [[fluff]] on what these precursors were like, and some of it was contradictory, and Gene Roddenberry didn&#039;t like the idea (although he still had to work with the rubber forehead stuff). The good news for fa/tg/uys who like [[homebrew]] is that this makes it fairly easy to write [[d20 system]] rules for all of the races - after all, most &#039;&#039;D&amp;amp;D&#039;&#039; races are just humans with rubber masks on...&lt;br /&gt;
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=== A Composite Creation ===&lt;br /&gt;
This is a general note that one should consider: Star Trek was created in pretty much the opposite way as The Hobbit and The Lord of the Rings. Tolkien worked out a bunch of linguistic stuff and general history of Arda in his spare time, then decided to use that as the basis for some stories that he eventually gave to some publishers which in the end sold quite well. &lt;br /&gt;
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Roddenberry by contrast pitched a very broad general idea (it&#039;s the future, things are good, we got guys some on a ship exploring space; a &amp;quot;wagon train to the stars&amp;quot;) to the networks and eventually Lucy from &amp;quot;I love Lucy&amp;quot; took it up on it and had him work with a variety of writers and actors who added to this rough skeleton of an idea in a process that would continue on to this day. &lt;br /&gt;
&lt;br /&gt;
This is not to knock either approach, but both have their advantages and disadvantages. In regards to Star Trek, a franchise which relies mostly on an episode of the week format that&#039;s been going on for more than half a century this means that the canon is a fucking mess. There were numerous people at the helm and many of them had often very different ideas about what should be done that were just thrown out to see what stuck, many of which were contradictory and some of which we&#039;d frankly rather forget. In general fans and fluff writers have been spending a whole lot of time trying to straighten out things and much of the lore is basically a rough consensus of what people like and what fits in with it. Later series got more systematic about this, but there are still points of contention and a lot of flat out contradictions due to its scattershot nature.&lt;br /&gt;
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=== Factions ===&lt;br /&gt;
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&#039;&#039;&#039;The Federation&#039;&#039;&#039;&lt;br /&gt;
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[[File:Federation_Ships.jpg|thumb|500px|left|Starfleet&#039;s ships of the Line (primary timeline)]]&lt;br /&gt;
Might as well talk about that main faction. The United Federation of Planets is what the [[Tau]] think they are. Its backstory is that in the distant future of the 1990s, [[God-Emperor of Mankind|übermensch]] [[Space Marines|created by genetic engineering]] began conquering the Earth. The [[Imperial Guard|normies]] fought back and won through sheer numbers, cryogenically freezing the Augments and kicking them out of Earth, but the damage and mass political unrest of World War III got half the planet nuked. This was why genetic engineering was banned. Fortunately, in 2063, a &amp;lt;s&amp;gt;drunken asshole&amp;lt;/s&amp;gt; heroic visionary named Zefram Cochrane created humanity&#039;s first warp drive (though it functioned based on the principle that gravity bends space-time, and was therefore more akin to an Alcubierre drive than anything that&#039;s dependent on the [[Warp]]) and made first contact with the Vulcans. The Vulcans eventually helped humanity rebuild and overcome poverty, disease, war and hunger. With its Earthly problems solved, man turned to the stars and found out its three closest neighbors were [[Imperium of Man|racist xenophobic dicks trying to murder each other]]. Since any war between them would&#039;ve swept up puny little Earth and gotten it glassed, humans decided to force their neighbors to sit down and talk things out. Incredibly, it worked, and the United Federation of Planets was born.&lt;br /&gt;
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The Federation is a commie [[noblebright]] hippieland society with a strong democratic government ([[Mary Sue|pretty much Roddenberry&#039;s idea of utopia]]). As a result, Federation citizens work not because they have to, but because they want to. However, despite their advanced technology, transhumanism, that is intentionally making [[Space Marines|SPESS MEHREENS]] and mutants like the infamous antagonist Khan Noonien Singh, is illegal.&lt;br /&gt;
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The Federation&#039;s Navy is almost always called Starfleet. It&#039;s a mix between a military, a coast guard and a space agency, and usually rates scientific research as a higher priority than defense. One of its quirks is that it doesn&#039;t subscribe to the &amp;quot;bigger is better&amp;quot; policy used in most [[Warhammer 40K|sci-fi]], and even by most of the other &#039;&#039;Star Trek factions&#039;&#039;. If the Federation &#039;&#039;does&#039;&#039; make a large ship, it&#039;s because they want it to have a daycare, swimming pool and ice cream bar. If they want a warship, they&#039;ll take a little gunship half the size of a modern day destroyer and pack it with enough antimatter nukes and guns to exterminate a solar system. In some cases, especially when dealing with ships from several centuries into the future, the ship is bigger on the inside than on the outside [[Creed|allowing it to hide a vast array of powerful armaments, &#039;&#039;space-bending&#039;&#039; equipment, and even whole planetary landscapes]]. They can get away with this because they out-tech almost everyone else by a country mile. The reason for the series&#039; infamous &amp;quot;technobabble&amp;quot; is that &amp;lt;s&amp;gt;even &#039;&#039;they&#039;&#039; don&#039;t know everything their tech can do!&amp;lt;/s&amp;gt; their technology is always evolving, and they know it so well that they can often use it in ways that even the original in-show design schematics did not intend.&lt;br /&gt;
&lt;br /&gt;
In theory, Starfleet follows a rule called the &amp;quot;Prime Directive&amp;quot;, which says that you&#039;re not allowed to interfere with low-tech races (&amp;quot;low-tech&amp;quot; being defined as &amp;quot;not having invented the warp drive&amp;quot;, since warp technology apparently follows naturally from the laws of physics) or else things like turning the locals into Nazis might happen. The Original Series talked about this rule all the time, and Captain Kirk threw it aside whenever there was a sexy alien babe in sight. From &#039;&#039;TNG&#039;&#039; onward, it tended to instead be brought up whenever a hack writer needed a reason for the heroes to &#039;&#039;not&#039;&#039; instantly resolve a given problem with their superior technology or a way of making our heroes look like assholes for following it rigidly (yes, we could save this species from extinction but that would be interfering with the cosmic plan!), though there were a few good episodes that took it seriously.&lt;br /&gt;
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Some of the more important member races are:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Founding members:&#039;&#039;&#039;&lt;br /&gt;
* [[Humans]]: You know &#039;em, you love &#039;em. Comprise seemingly 90% of Starfleet for reasons in no way related to the cost of makeup/CGI.&lt;br /&gt;
* Vulcan: The Original [[Eldar|Space Elves]], very emotional, especially during &amp;quot;pon&#039;farr&amp;quot; (see below), who followed the teachings of an enlightened sage and embraced logic and rationalism after their emotions nearly led to them [[Slaanesh|wiping themselves out]]. They are what the average race of fantasy elves think they are, except on &#039;&#039;Enterprise&#039;&#039; because the writers wanted to artificially inject tension into the show (some of that was retconned to be a Romulan plot). Occasionally enter a state called &amp;quot;pon&#039;farr,&amp;quot; where they need to either [[Dark Eldar| fuck something half to death]], kill it with the nearest sharp object, or die of a brain aneurysm to let out all that pent-up emotional tension. Fa/tg/uys may recognize this as the sensation they feel every time [[Games Workshop]] puts out a new army book. Pretty bro-tier overall.&lt;br /&gt;
* Andorians: Blue dudes with antennae and constant fits of passion, the polar opposite of Vulcans and their one time foes. Pretty much fa/tg/uys, right down to the romantic streak, in the technical sense. Also, they live underground on a diet of meatbread and rage. Most of what defined them happened in Enterprise as they rarely showed up in the TNG-era, and even then did so as set dressing, allegedly because one of the showrunners hated their antennae and banned anyone from using them.&lt;br /&gt;
* Tellarites: Space [[Dwarf|Dorfs]]; like insulting everyone and arguing a lot (no, really, petty insults are considered a polite gesture in Tellarite culture), mostly because the very first tellarite ever shown in the series got in an argument with Spock&#039;s dad and now it&#039;s their whole racial thing.  “Sarek said something in a scene once that was meant to demonstrate that he was stand-offish and kinda rude, but we like Sarek so it&#039;s now the defining attribute of this species.”  It&#039;s all in good fun you understand, your confidence in your ideas and actions should be sturdy enough to withstand honest assessment and critique.&lt;br /&gt;
&#039;&#039;&#039;Notable Additional Members:&#039;&#039;&#039;&lt;br /&gt;
* Betazoids: Invariably attractive humanoid aliens with telepathic powers. Half-betazoid, half-humans apparently only have &amp;quot;empathic&amp;quot; powers, so they are well-regarded by Starfleet captains for their ability to point out the obvious and fill out the tight bodygloves that make up the Starfleet uniform in a pleasing manner, especially since theirs seem to come in a custom cut for reasons entirely unrelated to Roddenberry&#039;s erection. Their homeworld is like dropping a really hippie college and Space Vegas into a blender. They were taken over during The Dominion war because Earth or Vulcan would be seen as bullshit due to their large post Borg attack defense fleets/ship yards. While the writers would have to actually add new characters for the Andorians and Tellarites(such as Ambassadors for a government in exile). So Betazoid took the hit to raise the stakes.&lt;br /&gt;
* Trill: Originally a one-off race introduced as a sapient parasite that possesses and controls a barely, or even unintelligent humanoid host, they were radically reworked in &#039;&#039;Deep Space Nine&#039;&#039;, right down to losing their rubber foreheads in favor of spots. Now, the host is itself an intelligent humanoid, and some, but not all, of their kind are able to willingly merge with a symbiont (because someone can&#039;t spell) that allows them to access a mixture of the memories and personalities of all previous hosts, though in a way that, theoretically, enhances the host&#039;s personality rather than destroying it or subsuming it. Then, when they die, they can pass on the symbiont to another host, theoretically one they mentored. Also, because the makeup artist didn&#039;t want to ruin the leads&#039; good looks on DS9, they went from having a rubber forehead to some spots.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&#039;&#039;&#039;The Klingon Empire&#039;&#039;&#039;&lt;br /&gt;
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[[Image:Batleth.jpg|thumb|right|A Bat&#039;Leth (sword of honor), one of several types of Klingon bladed weapons. Frequently mocked IRL for being a poorly designed weapon.]]&lt;br /&gt;
[[Commissar|&#039;&#039;&amp;quot;It is a good day to die!&amp;quot;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
The Federation&#039;s main rival and (movie era and afterwards) the quintessential &#039;&#039;Star Trek&#039;&#039; race of lumpy foreheaded aliens. Originally they were a rough analogue to the Russians (though they took some elements from [[Communism|communist China]]) in a rough cold war allegory with the Federation (even though the Federation are as commie as they come, though admittedly much of that came around in the TNG era). Their defining feature was that they were militaristic and imperialistic while the Federation was scholarly and respected liberty. This gradually moved more and more into them becoming Imperial Japan/[[Vikings]] In SPESSS obsessed with honor, fighting and dying honorably in battle while worshiping at the altar of [[Sigmar|warrior Jesus]], even as they turned from the Federation&#039;s bitter enemies into that friend who&#039;s fun to be around when he&#039;s not getting into drunken bar fights. You see shades of it in during the movie era and it became more and more prominent through &#039;&#039;TNG&#039;&#039;, culminating in &#039;&#039;DS9&#039;&#039;. Do not make the mistake of thinking that Klingons are nothing more than barbaric savages however; with Worf being part of the crew, and with &#039;&#039;DS9&#039;&#039; dealing with Klingon politics an awful lot we can see Klingon society as it truly is. Even so they do often wander into self parody territory.&lt;br /&gt;
&lt;br /&gt;
The Klingons, in their current iteration, are a feudal society ruled by a council made up of the most powerful families. Klingon society holds very little value on things such as currency and material gain (which results in the Klingon empire [https://www.youtube.com/watch?v=Q65l7RHUx2A having a very simplistic understanding of economics]), believing that anything you acquire without some form of blood, sweat and/or tears on your part is a pathetic and dishonorable way of going about things, much the same way many cultures used to hurl abuse at merchants and bankers. Another thing to keep in mind is that a Klingon&#039;s reputation is literally everything. This can be easily seen in the episode &amp;quot;The House Of Quark&amp;quot; where dying honorably can literally change the outcome of an entire noble house, later when the Grand Council is visibly disgusted at D&#039;Ghor. No respectable Klingon uses &#039;&#039;money&#039;&#039; to defeat his opponents. And no respectable Klingon would be so eager to perform an execution of an unarmed Ferengi in what was supposed to be an honorable duel. Klingons are still capable of being cunning and crafty however, and having a high diplomacy score is viewed as honorable as they still have examples of cunning and clever heroes tricking boorish and stupid monsters.&lt;br /&gt;
&lt;br /&gt;
[[Warhammer 40000|Klingons often carry swords into battle in an age of energy beam guns]]. In-universe, this is less suicidal than it sounds in the context of boarding actions and tight starship corridors. The Bat&#039;leth is actually a rather shitty weapon. The Mek&#039;leth is noted to be better in most situations. They use the same Disruptor weapons as the Romulans, and at one point used similar starship designs. While is explained as the result of a temporary and unholy alliance, given the eventual animosity between the two races, it was just an excuse to reuse props on a limited budget.&lt;br /&gt;
&lt;br /&gt;
The Klingons are tied with the Vulcans and the Borg as being the most prominent and recognizable non-human species in Star Trek. Beloved of the Internet and the general public, to the point that there are published books like &amp;quot;A Klingon Christmas&amp;quot; in the world. The Klingons have their own constructed language. If you are ever worrying that you might not be a nerd, learning Klingon will solve that problem for you. Please note that this is in general considered by experts to be pathognomonic of [[Chris Chan|autism]]. You have not experienced Shakespeare until you hear it in the original Klingon.&lt;br /&gt;
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&#039;&#039;&#039;The Romulan Star Empire&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&amp;quot;It&#039;s always chess with the Romulans&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know those [[Eldar|Vulcans]]? Well a few thousand years ago, as their planet was ravaged by war, some of them turned to intense emotional control and logic to tame their murderous passions, while most others left the planet altogether, founding a colony on the planet Romulus and dubbing themselves [[Dark Eldar|Romulans]]. Since said planet shares a name with a mythical figure known for founding [[Roman Empire|a city which built a vast empire]], and they had warp drive while those around them did not, you probably know that they turned to building an empire of their own. They hold the second place of prominence as immediate rivals to the Federation. Comically, they actually have better emotional control than the average Vulcan, since they gene-engineered most of their problems away years ago, and don&#039;t have to deal with the emotional blowback from pon&#039;farr. The downside is that they lost some of their cousins&#039; niftier powers, like mind reading and being able to transfer their soul into another person for safekeeping. Although Star Trek Online also revealed that their trip to Romulus was a terrible ordeal, and their gene-engineering was taking during that time resulting in them losing most emotions save for bitterness of being &amp;quot;forced out&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The difference between the Klingons and the Romulans is basically the difference between Gork and Mork, or Khorne and Tzeentch. Klingons will fight you up front with simple brute force. Romulans are sneakier guys, preferring to fight you when you&#039;re not looking with spies, cloaked ships and complex plots behind the scenes and playing the long game. There is a lot of political infighting among them, though where the Klingons would duel to the death Romulans would seek to discredit their rivals, have them die in unfortunate &amp;quot;accidents&amp;quot; or disappear. This difference has left both Romulans and Klingons with a big hate-boner for each other, to the Romulans the Klingons are crude brutish barbarians and to the Klingons the Romulans are a pack of scheming cowardly weaklings.&lt;br /&gt;
&lt;br /&gt;
Like the Klingons, they served as a rough Cold War allegory. In this case, they were rough analogs to Communist China (as seen by 1960s Americans), a distant horde of inscrutable and potentially dangerous Orientals who generally were unseen and projecting vague menace, but when encountered face-to-face could pack quite a punch indeed: the first major Interstellar War that Star Trek Earth fought was with the Romulans, which was fought entirely in space with neither side ever seeing the other face to face. Afterwards they set up a &#039;Neutral Zone&#039; between the Federation and the Romulan Empire that no one even tried to cross for a century. From the Original Series onward, they frequently squabble and bicker with the Federation, before joining forces with them to fight the Dominion in &#039;&#039;Deep Space Nine&#039;&#039; and having their government devastated in &#039;&#039;Nemesis&#039;&#039;. Finally, Romulus itself got caught in a supernova as part of the Abramsverse&#039;s backstory. &#039;&#039;Picard&#039;&#039; has revealed that Starfleet was going to help evacuate Romulus before the nova hit, but then some rogue androids destroyed the shipyards that the rescue fleet was being built at, so the Federation shrugged, flipped the Romulans the bird, and let them get blown up. The surviving Romulans are now scattered across half the galaxy, and some of them have got hold of a Borg cube and are presumably up to some nefarious shit with it.  &lt;br /&gt;
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&#039;&#039;&#039;The Ferengi Alliance&#039;&#039;&#039;&lt;br /&gt;
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[[Image:GW_Ferengi.jpg|thumb|left|A typical ferengi engaged in typical ferengi activities]]&lt;br /&gt;
&#039;&#039;&amp;quot;A Ferengi without profit is no Ferengi at all.&amp;quot;&#039;&#039;-Eighteenth Rule of Acquisition&lt;br /&gt;
&lt;br /&gt;
Introduced in &#039;&#039;TNG&#039;s&#039;&#039; early days as the villains for the series, and what [[/pol/]] thinks Jews are. Some Jewish people have actually complained about their being subliminally Jewish and thus anti-Semetic, specifically mentioning that they were moneyhungry, lascivious, and ugly, and their large ear lobes were stand-ins for the sterotypical Jewish nose ([https://www.washingtonpost.com/news/made-by-history/wp/2018/08/14/science-fictions-anti-semitism-problem/?noredirect=on more on that here, we&#039;re not shitting you]), based on an old medieval stereotype that was enforced to prevent them owning land or assets. The idea was to make a caricature of capitalism as a contrast with the techno-communist Federation. This might have worked if these were not [[FAIL|&#039;&#039;TNG&#039;s&#039;&#039; early days]]. Instead they overshot the mark by a light year or so, on top of other bad decisions, and you got a race of short (Gene wanted to make an evil short race as big evil races were overplayed), big-eared, [[goblin]]-like losers about as threatening as a grumpy pug. Over the first and second seasons they tried to make these guys threatening, but they fell flat on their face every time. Eventually the writers just said &amp;quot;fuck it&amp;quot; and the Ferengi got demoted to comic relief species, and their status as terrible enemies was demoted to propaganda designed to scare the Federation while the Ferengi government tried to figure out what to make of a species that rejected the acquisition of wealth as a goal. The Ferengi had some good moments in the later seasons of &#039;&#039;TNG&#039;&#039;, but most of the best stuff that fleshed them out came from &#039;&#039;DS9&#039;&#039;, which had an [[awesome]] Ferengi bartender named Quark as a major character. For an idea of what the Ferengi might have been like if the writers had their shit together, look up the Druuge of [[Star Control|Star Control II]] or the Magog Cartel from Oddworld.&lt;br /&gt;
&lt;br /&gt;
Ferengi religion is only hinted upon in &#039;&#039;DS9&#039;&#039;, but what is seen implies a simplistic system based on financial success. Ferengi all follow a rulebook/canon known as the Rules of Acquisition, which can be described as Ayn Rand IN SPACE and condensed into the form of Confucius&#039; Analects. There are 285 of these, each a short piece of advice on how to stay in the black. Examples include &amp;quot;Peace is good for business,&amp;quot; &amp;quot;War is good for business,&amp;quot; &amp;quot;Never have sex with the boss&#039;s daughter,&amp;quot; and &amp;quot;Dignity and an empty sack is worth the sack.&amp;quot; The first, and most important, of these is &amp;quot;Once you have their money, you never give it back.&amp;quot; Sometimes, the Ferengi Randian spirituality extends into outright interpretations of the afterlife: according to some, the afterlife consists of the Divine Treasury and the Vault of Eternal Destitution, which are respectively analogous to Heaven and Hell. Entrance into one or the other depends on one&#039;s business ventures at the time of death; those that were turning a profit are allowed to enter the Divine Treasury, and the rest are damned to the Vault.&lt;br /&gt;
&lt;br /&gt;
Ferengi government is ruled over by a Grand Nagus, a mix between a &amp;lt;s&amp;gt;pope&amp;lt;/s&amp;gt;chief rabbi and a CEO, and he basically treats his civilization like some sort of company, with citizens regarded as workers. Directly below him is the Ferengi Commerce Authority, a [[what|quasi-religious]] organization dedicated to ensuring that correct business practices were followed and correct moral behavior was shown (including keeping the proles in line), although to the Ferengi, these are one and the same. The agents of the FCA are the Liquidators, who are essentially Inquisitors crossed with IRS auditors on steroids. Be afraid. Be very afraid. &lt;br /&gt;
&lt;br /&gt;
Ferengi females have no rights and are mentioned as [[PROMOTIONS|not even being allowed to wear clothes]], which leads to [[That Guy|boorish behavior]] on the part of Ferengi towards just about any species. Of course, we see female Ferengi on the show who push that envelope, but it seems that overall &amp;quot;regressive&amp;quot; does not even begin to describe the gender relationships in their culture. Quark&#039;s mother, a social climber who marries the head of their government, begins pushing through a women&#039;s rights movement during DS9, which proves more successful as time goes on.&lt;br /&gt;
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&#039;&#039;&#039;The Borg Collective&#039;&#039;&#039;&lt;br /&gt;
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[[Image:Borg cube.jpg|300px|thumb|right|The Borg have assimilated and improved your [[d6|die]]. It always rolls six. Crap your pants, &#039;cause resistance is futile.]]&lt;br /&gt;
{{Topquote|We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture shall adapt to service us. Resistance is futile.|The Borg&#039;s opening hail. This is not a boast or a brag, it&#039;s them simply explaining you how things are going to go down.}}&lt;br /&gt;
{{Topquote|One other thing. You may encounter Enterprise crew members who&#039;ve already been assimilated. Don&#039;t hesitate to fire. Believe me, you&#039;ll be doing them a favour.|Picard going full [[grimdark]].}}&lt;br /&gt;
&lt;br /&gt;
The Ferengi were utter failures as serious villains, so they needed something to fill that gap. Thus they made the Borg, an aggressive [[Tyranid|hive-minded]] collective of hyper-adaptive, [[Necron|regenerating]] cyborgs that assimilates entire species into itself in its attempt to improve and evolve. Shit, that&#039;s like coming up with [[Warforged]] while trying to replace [[Kender]].&lt;br /&gt;
&lt;br /&gt;
In many ways, the Borg are the truest dark reflection of the Federation, and despite their name, they&#039;re not Swedish. While the Feds want you to join their little club on your own, to &amp;quot;add your culture to the galactic community,&amp;quot; the Prime Directive means they will ultimately accept you turning them down, even if you have shit they really want. The Borg say &amp;quot;fuck that&amp;quot; and just absorb you. While the Federation believes everyone should work together [[Tau|for the greater good]], they still have a very strong sense of individualism and a culture of personal accomplishment (unless your individual belief happens to run counter to the Federation&#039;s principles anyway, in which case you&#039;re just WRONG because the Federation is the best). The Borg pool all their minds together into a massive collective consciousness in the pursuit of group perfection, becoming an almost-literal personification of techno-capital. The Federation is all about beauty and tranquility and all that hippie stuff, and their tech is eco-friendly and dolphin-safe. Borg [[Tyranids|strip mine entire planets and drain entire oceans]] in the name of growth and efficiency.&lt;br /&gt;
&lt;br /&gt;
Your standard Borg [[cube]] is a huge multi-kilometer [[Firaeveus Carron|metal box]] (yes, bigger than most [[Imperial Navy]] cruisers) able to go up against an entire Federation warfleet and win. That&#039;s right, one of their ships could threaten the entire Federation and [[Exterminatus]] Earth. When done right, [[Necron|they are a cold, calculating, nigh-unstoppable force, a threat to all life]] that wants to retain free and distinct personalities (although they will ignore a single person if not on an assimilation mission, as what they really want is to absorb whole civilizations). Apparently, in Picard&#039;s nightmare in &#039;&#039;First Contact&#039;&#039;, the Borg assimilation process includes a surgical [[Grimdark|drill through the eye. While awake.]] Of all the stuff to come out of the TNG Era they are undoubtedly the most well recognized in mass pop culture.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the got a bad downgrade during &#039;&#039;Voyager&#039;&#039; (the Borg Queen blew up cubes full of tens of thousands of drones because a few of them have been severed from the Hive Mind), but even there they were frequently not to be messed with. One amusing thing to note for people that haven&#039;t watched &#039;&#039;TNG&#039;&#039;: the Borg were actually only in six episodes (and three were breakaway drones) and one movie, yet they&#039;re arguably the franchise&#039;s most famous pure villains aside from Khan. Goes to show how good they were when written properly. Then in &#039;&#039;Voyager&#039;&#039; they get their shit completely pushed in when they discover a new race of extradimensional aliens which they label Species 8472, which were immune to being assimilated, and had to ask the Federation for help in dealing with them. [[Necron#Regarding_Fluff_Change_-_Sore_Butts_Everywhere.|Wait, this sounds familiar...]]&lt;br /&gt;
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&#039;&#039;&#039;The Cardassian Union&#039;&#039;&#039;&lt;br /&gt;
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Introduced in &#039;&#039;TNG&#039;&#039;, they are third fiddle to the Klingons and the Romulans. If the Klingons are hypothetically-honorable techno-barbarian warriors and the Romulans are an empire of civilized and refined but sly and ruthless expansionists, the Cardassians are essentially scaly fascists re-enacting &#039;&#039;[[1984]]&#039;&#039; IN SPACE. Their trials announce the outcome at the beginning, and the defense attorney is executed if he wins. Also, THERE ARE FOUR LIGHTS!&lt;br /&gt;
&lt;br /&gt;
Originally a race of peaceable, spiritual artists called the Hebitians (ironically not dissimilar to the Bajorans), modern Cardassia was born in hunger and desperation when their homeworld began to suffer simultaneous mass famine, pandemic, resource depletion, and ecological collapse. A military junta seized power, figuratively and literally auctioned off the soul of their culture through liquidating all the planet&#039;s art and religious artifacts into cold hard cash, and turned the Cardassians into the opportunistic imperialists they are today.&lt;br /&gt;
&lt;br /&gt;
Despite being a whole lot weaker than the Federation, the Cardassians manage to hold their own, partly because what they lack in resources and raw power is made up for by a combination of intense cunning and high charisma stats. Compared to the equally deceptive Romulans, the Cardies are more likely to flash you a smile while tickling your ribs with a knife. They&#039;ll use any tool they can to gain the upper hand and while that often means unpleasant and terminal sessions in dark rooms, strip mined planets and the enslavement of entire species, they&#039;ll gladly become your bestest buddy if it would achieve their goals. Their intelligence service, the Obsidian Order, is also one of the most ruthlessly efficient organizations in the entire sector, managing to outscale the Romulan Tal Shiar when it comes to producing magnificent bastards and manipulating the politics of entire worlds to their advantage. Unlike the Romulans or the Klingons, they don&#039;t tolerate the sort of literal infighting that is rampant in both those states, that shit only serves to weaken &#039;&#039;&#039;GLORIOUS CARDASSIA&#039;&#039;&#039; and needs to be stamped out with ruthless efficiency. Exposing that someone who just happens to be your enemy as being a dangerous subversive is just a benefit, although this can result in both sides of a conflict shouting &amp;quot;For Cardassia!&amp;quot; as they charge each other. Sort of how Democrats and Republicans are both for America, yet oppose each other.&lt;br /&gt;
&lt;br /&gt;
Cardassia has a very fluid hierarchical government, similar to the political realities of post-Stalin but pre-Collaspe Soviet Russia. Broadly speaking, there are three different facets of the government: the Central Command (which holds all the power) the Obsidian Order (who holds the least amount of power, but controls the most puppets) and the Detapa Council (similar to the [[High Lords of Terra]] and just as worthless). Cardassian society holds a very strict view of family, placing family just below the needs of the State.&lt;br /&gt;
&lt;br /&gt;
The State holds a semi-divine mythical status in the eyes of its citizens, with it being viewed as impossible for the State to ever make mistakes. The ideal Cardassian life was one of complete loyalty and servitude to the State and family, with the &amp;quot;repetitive epic,&amp;quot; detailing how generations of Cardassians go on to serve both in exactly the same way over and over seen as the height of their culture. The Cardassian government is assumed to be omniscient, omnipotent, and benevolent by pretty much every Cardassian, with all Cadassians gladly giving of themselves to the State. Such was this level of belief that when Picard was tortured by the Obsidian order, the torturer saw nothing wrong with bringing his daughter to work because he was working for the State, and therefore the torture of Picard could never be disturbing or wrong. That&#039;s why their trials announce their sentences at the beginning and execute the defense attorney if he wins; their &amp;quot;trials&amp;quot; are more excuses to show off the power and infallibility of the State to the masses than actually determine guilt or innocence.&lt;br /&gt;
&lt;br /&gt;
As far as plot significant activities went, they had a war with the Federation a few years before &#039;&#039;TNG&#039;&#039; which ended in the creation of a Demilitarized Zone between the two powers and (significant to &#039;&#039;Deep Space Nine&#039;&#039;) abandoning the previously occupied planet of Bajor they had exploited for resources. After a disastrous war with the Klingons and The Maquis led to a popular revolution and overthrow of the existing government, one leader seized power, declared himself absolute leader, and joined the Dominion towards the end of &#039;&#039;DS9&#039;&#039;, which was some serious bad news for the &#039;&#039;DS9&#039;&#039; crew.&lt;br /&gt;
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&#039;&#039;&#039;The Bajoran Republic&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The Bajorans are a species native to the Planet Bajor. They were, until shortly before the events of &#039;&#039;Deep Space Nine&#039;&#039;, under a brutal occupation by the Cardassians who strip mined their planet. They had a fighting resistance which veered in and out of being considered terrorists and all in all were often represented as Palestinians IN SPEHSS. After that, they got their independence, although they&#039;re thinking about joining the Federation. The Bajorans have one system and are technologically backwards; the Federation is technically breaking the Prime Directive by interacting with them, but as they&#039;ve spent years under the oppression of a warp-capable species, they can probably handle it. Also &#039;&#039;DS9&#039;&#039; proves that ancient Bajorans managed to travel at warp speeds to Cardassia using solar sails and an enormous amount of luck, which technically makes them a warp-capable species. The only reason why they are significant in terms of the politics of &#039;&#039;Star Trek&#039;&#039; is that they have a wormhole near their planet, which has some timey-wimey aliens living it that they worship as gods, and serves as the only way to get to or from the Gamma Quadrant that won&#039;t take decades, making it strategically priceless. Hilariously, this was discovered almost immediately after the Cardassians &#039;&#039;thought&#039;&#039; they&#039;d extracted everything of value from the Bajorans and peace&#039;d out, certain that the system was no longer worth the PR hit they were taking from it, only to get burned by some harsh seller&#039;s remorse. Also, their species has the oldest civilization (roughly a half-million years) of any major &#039;&#039;Star Trek&#039;&#039; race, and the wormhole aliens have gifted them some cool shit, like the Orb of Time.&lt;br /&gt;
&lt;br /&gt;
The big thing that makes the Bajorans unique is that they actually have a serious religion going on -the human race is depicted as mostly non-religious. They&#039;re also probably one of the most accurate depictions of any highly religious alien race in a sci-fi franchise, because they are divided between the majority who interpret their religion as [[Noblebright|peace and love]], and a small but loud minority of bastards who interpret it as [[Grimdark|condoning acts of terrorism]]. A blatant attempt to simulate Israelis for criticism, although that can apply to many religions nowadays.&lt;br /&gt;
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&#039;&#039;&#039;The Dominion&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
A vast empire which exists on the other side of the galaxy in the Gamma Quadrant. The Dominion is ruled over by a species of liquid shapeshifters called The Founders.(aka Changlings aka Odo&#039;s people) They have at their disposal a military composed of two genetically engineered species that worship the Founders as gods: the short and articulate Vorta who serve as ambassadors, bureaucrats, and political commisars and the big brutal Jem&#039;hadar, who are vat grown, drug addicted, cannon fodder. These oversee a large number of vassal races, including (as of later seasons of &#039;&#039;DS9&#039;&#039;) the Cardassians.&lt;br /&gt;
&lt;br /&gt;
The Founders were once (according to them anyway) a peaceful, kind civilization of explorers who wished to see the galaxy, explore strange new worlds, and seek out new forms of life. Unfortunately, they did this in the wrong neighborhood, and quickly ran into species who did not tolerate others. The fact that the Founders were shapeshifters capable of mimicking almost anyone did not help either. Paranoia, mutual mistrust, and some very bad things eventually led to the Founders deciding &amp;quot;fuck this&amp;quot; and moving their planet into a nebula so nobody would bother them. So more or less, a [[Grimdark|grimmer]], [[Grimdark|darker]], counterpart to the Federation, but with spookier Real Aliens.&lt;br /&gt;
&lt;br /&gt;
The Founders are obsessed with order and are both extremely racist and xenophobic, and believe that all alien life is inherently untrustworthy and evil, and the best thing to do is conquer/enslave them before they do the same to them. They don&#039;t care about the rights of &amp;quot;Solids&amp;quot;, and will happily ignore any sense of decency when convenient. This can be seen when The Dominion runs a simulation of the Dominion dominating the Alpha Quadrant. When O&#039;Brien is assaulted by a Jem&#039;Hadar and severely beaten to the point of needing emergency teleportation to medical (the crime being &amp;quot;disrespectful&amp;quot;), the Founders (disguised as Federation Officers) do not press charges, and when Sisko comes barging in demanding answers, dismiss him with little concern about their own soldiers brutalizing citizens. Their overall ideology could be thought of as Qin legalism IN SPACE: people are inherently evil and the only way to make a better world is to impose order upon them through brute force from a position of absolute, unquestioned power.&lt;br /&gt;
&lt;br /&gt;
The Founders, when not wandering around in various forms, tend to spend their time in a massive ocean literally made up of countless billions of Founders, something which is referred to as the Great Link. According to the Founders, this allows them to share information with each other and come to peaceful decisions. This is rapidly proved to be bullshit; when a separated-at-birth one of their own merged into the Great Link to share his memories of the Federation as peaceful and tolerant space hippies, not only did the Founders ignore his memories, but actively fucked with his mind in an attempt to turn him into a sleeper agent. And even if it weren&#039;t, it shows their hypocrisy through their willingness to share freedom and liberty among themselves while depriving all their various slaves and conquered peoples of the same.&lt;br /&gt;
&lt;br /&gt;
The Founders are massive dicks, even to their own people. Failure among Jem&#039;Hadar is rewarded with slow and painful death from deprivation of the drug they&#039;re created to need and their lifespans are incredibly short. To be even bigger dicks, the Vorta have no sense of taste and can&#039;t appreciate beauty. Not to make them better diplomats, but because they were raised from a primitive stone-age ape tribe, and the Founders think they shouldn&#039;t be ever allowed to forget that. (On the plus side, they did give the Vorta an immunity to poison that would make [[Mortarion]] himself jealous. [https://youtu.be/rACCZaBcq1g?t=1m29s Observe.]) This may also stem from their own neuroses: the Founders themselves have almost no bodily needs at all and require no nourishment, so they design their slaves to be like them. Notably, Vorta tend to come in [[Paranoia|packs of clones; a new one is activated when an old one dies, and they retain some memories and personality between &amp;quot;lives,&amp;quot;]] further hammering home how expendable they are to their makers.&lt;br /&gt;
&lt;br /&gt;
And both races are literally engineered to love their makers for what they have done to them and worship and revere them as gods.&lt;br /&gt;
&lt;br /&gt;
Continuing from the Cardassian Union section because the fate of both powers are linked in DS9. After joining the The Dominion. Everything was going seemingly for them and their leader Gul Dukat. They figured out how to bring down the minefield  created by the Starfleet crew of Deep Space Nine to block access to the wormhole. (The Cardassians use its old name Terok Nor while in charge.)&lt;br /&gt;
 &lt;br /&gt;
However during the start of the sixth season the Founders learn that their not the only &amp;quot;gods&amp;quot; in the Galaxy. As the Sisko convinces the Bajoran Prophets to remove the Jem&#039;Hadar reinforcements in transit. Forcing them to retreat back to Cardassian Space and Dukat&#039;s old friend Damar shoots Dukat&#039;s half Bajorion daughter Ziyal. This makes Dukat jump off the deep end as the sod loses his sanity and than goes full nutcase after his rehab transport is destroyed by the Jem Hadar, and ends up fighting an injured Benjamin Sisko after hide inside some caverns on a hell planet for a few days. &lt;br /&gt;
&lt;br /&gt;
After escaping he allows one of the evil wormhole aliens to possess him, kills Jadzia Dax, forgives Damar for killing a family member. Creates a cult of Bajorions dedicated to the Pai-Wraths,than abandons the cult when Major Kira knocks over the suicide pill jar that mixes it in with his fake. Than has sex with an old woman and becomes a demi-god. Bent on buring the universe despite the fact that his own people suffered heavily under the rule of the Dominion. After getting a final bitch slap from the Sisko who gets to have a happy ending living with his god alien parents. At the same time teaching them not to be huge dicks. While Dukat himself is trapped in the Fire Caves on Bajor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His old friend Damar despite murdering a half breed woman is a lot more sane. Lacking Dukat&#039;s crimisa, things get worse for him and the Cardassians under Dominion rule. Most of their victories are off screen such as taking over Betazed. One of the none few major non founding planets of the Federation. This forces the Sisko to bring the Romulans into the war on the side of the Klingon-Federation alliance. With some underhanded methods from a former member of the Cassidian Obsidian Order(Elim Garak). I.e. blow up a Romulan Senator&#039;s shuttlecraft and tricking the pointy ears into thinking a damaged but fake datarod(an advanced form of Solid State Drive) was the real deal. &lt;br /&gt;
&lt;br /&gt;
Thus the blame for his death will be switched from the Feds and pals are shifted to the Cardassians. By the final season this leads to the Dominion finding new best buds in the form of The Breen. Damar decides he has enough of the bullshit and in the ultimate irony realizes that the status of his people are now no different from the Cardassian occupied Bajor. &lt;br /&gt;
&lt;br /&gt;
So after the Breen score the Domain a temporary victory over the Federation Alliance. Damar and his Cardi buds destroy a Dominion cloning facility while their backs are turned. Just so he can stick it to his &amp;quot;friend&amp;quot; the Vorta, Weyoun 8. Leaving them and the Klingons being the only thing stopping The Dominion from steamrolling over the Alpha Quadrant. As one Bird of Prey(doesn&#039;t say if its the frigate sized B&#039;rel or Light Cruiser sized K&#039;vort class. Though DS9 almost always used the former) was immune to the Breen energy dampening weapon due to modding its warp core. Gowron, due to being a moron who did nothing to change course after his most trusted advisor(Martok) turned out to be a Founder and the first time the Jem Hadar kicked their asses during the Klingon-Cardassian War. Decides to take glory for himself and discredit General Martok(who now how his pre Dominion internment job). This goes as badly as your thinking. Forcing Worf(now a legitimate badass compared to his TNG days) to kill him and turning the role of Chancellor to Martok.&lt;br /&gt;
&lt;br /&gt;
Meanwhile the Feds decided to help out Damar&#039;s resistance by sending him Colonel Kira(who now has the rank of a Starfleet Commander), Odo and Garak(Ziyal&#039;s former simi-boyfriend). The resistance eventually get their hands on one of the Breen Energy Dampeners. During some infighting Damar realizes that the restoring the old Cardassia is pointless. Killing one of his old friends. The Breen and Jem&#039;hadar do eventually one up the resistance. But not before their brutality turns more Cardassian against them. So during the final space battle this makes the Cardi military switch sides.&lt;br /&gt;
Damar is killed during the final raid on the Dominion HQ. Focing Kira and Garak to lead the final push into the compound.&lt;br /&gt;
The War between the Alpha Quadrant Alliance and The Dominion ends when Odo offers to share the cure to the disease created by Section 31(the Federation&#039;s answer to the Tal Shiar and Obsidian Order) which he passed after the Founders tricked him for into return to the Great Link. While also promising to join the Great Link. &lt;br /&gt;
It&#039;s harder to say who are the bigger dicks here. The Founders for having Wayoon 4 infect Odo to return and turned him into into a solid(who was restored because dying a Changeling baby merged with him a season later) for killing a Founder who hacked the Defiant and almost succeeded at starting a war in the Alpha Quadrant. Or Section 31 for making the disease in the first place.&lt;br /&gt;
&lt;br /&gt;
With all their advanced technology. One would think the Founders would have discovered a cure before being handed one. But the bad guys being just as flawed as everyone else is a common theme in Star Trek. Even in Star Trek Online despiste Odo being the one in charge a few decades later. As their Ambassador to the Federation. The experiments of the Founders sketchy past cause them and everyone else huge headaches including the dishonorable mention of the revived True Way movement.(i.e. the guys who hated that fact that the civilian Detapa Council ran Cadassaia.)&lt;br /&gt;
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&#039;&#039;&#039;Species 8472 / Undine&#039;&#039;&#039;&lt;br /&gt;
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The one and only race in the galaxy even the Borg don&#039;t want to fuck with. Introduced in Voyager, Species 8472 are three-legged creatures that live in a space called Fluid Space. It&#039;s similar to the [[Eye of Terror]] for the fact that it connects to an alternate dimension and [[Khorne|everyone will be ripped apart upon entering.]]&lt;br /&gt;
&lt;br /&gt;
When the Borg first came around to try and assimilate them they were completely obliterated in a war in which 4 million Borg were killed in the first few days at the cost of almost no members of Species 8472. This war was such a roflstomp that the Borg were forced to call on the Federation for help. [[Tau|The Federation being the better people swallowed their pride and decided to help their sworn enemies,]] [[Eldrad|but were dicks and sent only one ship.]]&lt;br /&gt;
&lt;br /&gt;
Species 8472 fought with fast moving, small ships and devastating beam weapons so the small ship of the Federation could keep up with them and helped the Borg force the species back into Fluid Space. The Federation were the villains on this one. That said, they eventually came to an accord with Species 8472, preventing further wars between the denizens of Fluid Space, except in lots and lots of video games that want to use a fresh antagonist.&lt;br /&gt;
&lt;br /&gt;
That and that in &#039;&#039;Star Trek Online&#039;&#039;, [[Awesome|they look like the fucking Predator.]]&lt;br /&gt;
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===The Q===&lt;br /&gt;
&lt;br /&gt;
The Q are a race of beings who have elevated themselves to the point where they are basically gods. Most of them do not interact directly with the younger races, who they tend to consider with disdain- if they consider them at all. However a few of them take a more enlightened view, and one in particular has been known to fuck with individual humans from time time. They are mostly a TNG thing, and even there they work mostly by grace of John de Lancie&#039;s acting chops as a counterpoint to the charisma of Patrick Stewart, as de Lancie played the &#039;&#039;character&#039;&#039; Q, an all-powerful epic [[troll]] (no, not the fantasy kind) who&#039;s occasionally [[Tzeentch]]ian games sometimes appeared to be for his own amusement and sometimes acted as education or event protection to the human race. Various subplots involving the Q &#039;&#039;species&#039;&#039; range from somewhat thought provoking to mildly entertaining to ridiculous and banal, but the classic episodes that highlighted the charisma and chemistry of the two actors were often quite excellent.&lt;br /&gt;
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=== The Mirror Universe ===&lt;br /&gt;
Not so much of a faction as an alternate setting, this is a parallel universe in which [[Alternate History|things have gone differently]] in Earth&#039;s History. The main point of divergence appears to occur when the Vulcan scientists who landed at Bozeman, Montana in 2063 are not welcomed with alcohol and music but instead are killed and have their ship looted. It is equally clear that where the main universe is Noblebright the Mirror Universe is Grimdark. Instead of a peace loving Federation searching for knowledge and friendly cooperation for the betterment of all, Earth gave rise to the &#039;&#039;Terran Empire&#039;&#039; which seeks out new life and civilizations to conquer and enslave, as it had done with the Klingons. Pretty much it&#039;s the PG-13 version of the Imperium of Man with a bit more Grimderp. Junior officers get promoted by killing their superiors, those that fail at that get thrown in the agony booth for their troubles and Emperor gets the job by usurping the previous incumbent. In general everyone in the Mirror Universe is a selfish asshole version of themselves and following comic book logic the uniforms for the female characters are more revealing. Occasionally people can cross over from one universe to the next due to technobabble and cause mischief in either realm.&lt;br /&gt;
&lt;br /&gt;
Originally it was a one off TOS setting for an episode of the week, but it was brought back in a few novels and some romps in Deep Space Nine in which [[Fail|the Terran Empire had fallen]]. In Enterprise&#039;s fourth season it got a two parter that was pretty good and would have been an annual thing if the show had been renewed, this one having little crossover with the main universe (a ship from TOS ended up in the Mirror Universe and is salvaged after all it&#039;s crew have died). We also went there in Discovery, for better or worse.  Voyager never did the mirror universe, but instead got a homage episode with some alien historians in the far future getting the details wrong like historians tend to.&lt;br /&gt;
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== The Star Trek Crew ==&lt;br /&gt;
Whether the focus of the show is exploration, manning a space station in an important locale or trying to get home, all Star Trek series have a basic set up of casting and focus: namely on a collection of people who are usually the senior most officers on the ship. If you decide to make a Star Trek inspired game take this into consideration.&lt;br /&gt;
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* &#039;&#039;&#039;The Captain&#039;&#039;&#039;: Big cheese. Makes the hard decisions. Needs to be able to talk, think or fight out of situations as needed. The third option fetishist finding the balance between empathy and reason. (Two least skubby examples: Kirk and Picard, but the skub will fly hard if you say one is better than the other, sufficed to say that people like both of them alot but for different reasons)&lt;br /&gt;
* &#039;&#039;&#039;The First Officer&#039;&#039;&#039;: Second in command and trusted advisor.  Added after the original series, where the role was combined with and split between two others. (Two least skubby examples: Riker and Kira)&lt;br /&gt;
* &#039;&#039;&#039;The Science Officer&#039;&#039;&#039;: Got high Int stats. Can analyze the situation and work out solutions. The voice of reason. Almost never human. (Two least skubby examples: Data and Spock)&lt;br /&gt;
* &#039;&#039;&#039;The Engineer&#039;&#039;&#039;: Hard working technically minded guy who gets shit done. (Two least skubby examples: Scotty and Geordi)&lt;br /&gt;
* &#039;&#039;&#039;The Doctor&#039;&#039;&#039;: Ship&#039;s healer with a secondary scientific role. The voice of empathy, whether prickly or serene. (Two least skubby examples: Bones and the EMH Doctor)&lt;br /&gt;
* &#039;&#039;&#039;The Security Officer&#039;&#039;&#039;: Rough and tumble no-nonsense sort whose job it is to keep these guys alive when diplomacy fails, which it often does. Often has to juggle providing ship&#039;s security with working the tactical station on the bridge in a crisis.  (Two least skubby examples: Worf and Odo)&lt;br /&gt;
* &#039;&#039;&#039;The Helmsman&#039;&#039;&#039;: Got mad spacecraft piloting skills, either full-sized starships, shuttles, or fighters. (Two least skubby examples: Sulu and Tom Paris)&lt;br /&gt;
* &#039;&#039;&#039;The Other Guy&#039;&#039;&#039;: A crewmember whose role doesn&#039;t cleanly map onto other positions, a role often restricted to a single show.  Example positions include communications officer, ship&#039;s councilor, transporter chief, and linguist. (Two Least skubby examples: Uhura and Troi)&lt;br /&gt;
* &#039;&#039;&#039;The Outsider&#039;&#039;&#039;: Someone who is a passenger and regular cast member, but exists outside the organization, looking in and commenting.  Usually works a side-job, like tailor, bartender, or cook.  Either a beloved fan-favorite or utterly despised, there is no middle ground.  (Two Least skubby examples: Guinan and Quark)&lt;br /&gt;
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Some of these hats may be worn by more than one character, some may be worn by no one at all.  This is especially true in the original series, which had a smaller cast overall, and which put less emphasis on an ensemble and more on the main trio of Kirk, Spock, and McCoy.  The usual roles and character dynamics were instead set down by &#039;&#039;The Next Generation&#039;&#039;, which later series generally copied.&lt;br /&gt;
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== The Shows ==&lt;br /&gt;
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===&#039;&#039;The Original Series&#039;&#039;===&lt;br /&gt;
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Created in 1966 by legendary sci-fi [[spiritual liege]] and money-grubbing sexist lounge lizard Gene Roddenberry and pitched as a &amp;quot;Wagon Train to the stars&amp;quot;, it&#039;s a pulpy adventure sci-fi, full of fistfights, sword fights, and hammy speeches.  (The guns never work.)&lt;br /&gt;
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The USS &#039;&#039;Enterprise&#039;&#039; is tasked by the Federation to go on a five year mission to explore space: the final frontier, to explore strange new worlds, to seek out new life and new civilizations and boldly go where no man has gone before, though due to budget constraints, her crew often finds that man has in fact gone there before. Or at least something that looks exactly like a man but is actually an [[Xenos|Alien]]; most episodes split the difference. James T. Kirk sleeps with [[Hot Chicks|hot alien babes]] who either die tragically or leave tearfully at the end of the episode, but it&#039;s &#039;k because he&#039;s too in love with the Enterprise to ever love a mere &#039;&#039;woman&#039;&#039; more. Mr. Spock and Dr. McCoy are cold and logical and rash and emotional respectively, and their constant friction must be resulting in the best make-up sex in the world, Mr. Sulu and Lieutenant Uhura wait in vain for focus episodes that never come, Ensign Chekhov suffers horribly to the approval of American Cold War audiences, and Scotty [[gets shit done]]. Uniforms, while iconic, tend to look a bit civilian though. Miniskirts are apparently mandated attire for the ship&#039;s fan-servicey female &amp;quot;yeomen&amp;quot; and others, because 1966. The civilian nature of the attire (including, one must assume, the miniskirts, but they had a visual appeal all their own) were apparently an intentional design decision by Roddenberry who didn&#039;t want uniforms to look military. Further specialness on the part of Roddenberry demanded phasers not look like guns, instead looking like nothing in particular at all (although looking back at them today they look sort of like TV remotes, which would be invented much later), and also (probably the only sensible decision in this category) ships that didn&#039;t look like rockets, giving ships their distinctive and iconic saucer-engineering-nacelles look that still stands out today.&lt;br /&gt;
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The Original Series frequently ran out of budget and entire episodes were filmed using spare costumes belonging to the production company, resulting in a series of extremely goofy excuses to go to planets full of gangsters or [[Nazi]]s. This is often copied by shows who don&#039;t realize it was done out of pure expediency, and nowadays this [[TVTropes|&amp;quot;Planet of Hats&amp;quot;]] gimmick is practically a box to check off when doing sci-fi adventure. The lack of budget also resulted in one of the more memorable inventions; unable to budget for a sequence showing the &#039;&#039;Enterprise&#039;&#039; or a shuttle landing on a new planet every week, the writers instead decided to invent the transporter to &amp;quot;beam&amp;quot; the crew down to planets or between starships. Also worth noting: despite its mediocre critical reception, ratings and eventual cancellation, not to forget the uneven quality of many episodes, especially in the Roddenberry-less third season where poor Fred Freiberger had to come onto a show he didn&#039;t understand and try to get better ratings with less money, &#039;&#039;TOS&#039;&#039; had a hell of a cultural impact thanks to syndication and it has been said that since it entered syndication in 1969, there hasn&#039;t been a 24-hour period without some TV station, in some country, playing Star Trek. Cancellation of The Original Series is now considered one of the worst decisions in TV history, and while much of its silly 60&#039;s campiness is now laughable, it often still manages to teach relevant and important lessons today.&lt;br /&gt;
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Fun fact: the &#039;&#039;Enterprise&#039;&#039; and each of her 11 sister ships have enough firepower to [[Exterminatus]] a planet by themselves, after getting issued an order called General Order 24. This however is likely a time-consuming task. According to a later DS9 episode, it takes a fleet of 20 warships 1 hour of sustained bombardment to destroy a planets crust and 5 hours of sustained bombardment to destroy a planet down to its mantle. These 20 ships were also in service 100 years after the Enterprise so they were also more powerful. &lt;br /&gt;
Kirk has the distinction of being the only known captain to issue a [[Exterminatus|General Order 24]], because a planet was &#039;&#039;too&#039;&#039; much into wargames (he changed his mind after they dropped wargaming).&lt;br /&gt;
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===&#039;&#039;The Animated Series&#039;&#039;===&lt;br /&gt;
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The often forgotten middle child. More or less &amp;quot;seasons 4-5&amp;quot; of &#039;&#039;TOS&#039;&#039; with the same writing staff and actors, sans poor Walter Koenig. He was replaced by a weird camel person. He learned this at a convention, from a fan, while he was trying to announce he&#039;d be writing an episode, which Gene promptly demanded he rewrite over and over.  Classy. &lt;br /&gt;
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Being animated allowed the staff to get a lot more creative with the alien designs and plots, and the writing and acting remain... well, top notch is a stretch, but certainly at the same levels as &#039;&#039;The Original Series&#039;&#039;, with the occasional low point. Not &#039;&#039;nearly&#039;&#039; as bad as you&#039;re probably picturing from the name, although still limited by the low budget and primitive, cheap animation techniques of the television era it was aired in. Notably some sci-fi novelists were brought in to write some episodes, such as Larry Niven, and at least one episode, &amp;quot;Yesteryear,&amp;quot; is considered such a pivotal moment in Spock&#039;s development that even people who hate the series enough to consider it all non-canon often make an exception just for that one.&lt;br /&gt;
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Also, since the series now has no excuse for throwing in lots of Space Puritans and Space Wizards, it of course continued to do so to derptastic results, because by this point it had become traditional. The presence of a straight-up [[furry]] on the bridge, however, is downright unacceptable.&lt;br /&gt;
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===&#039;&#039;The Next Generation&#039;&#039;===&lt;br /&gt;
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Here&#039;s where it starts getting a little deeper and a little darker, although with a lot of left-wing political subtext turned up to 11. The USS &#039;&#039;Enterprise-D&#039;&#039; (the original and C were destroyed in action while A and B were retired) is, like its predecessor, tasked with going where no-one has gone before, but this time around the problems are less likely to be solved in a single episode. Jean-Luc Picard is the captain and he plots and negotiates his way to victory; Mr. Data is cold and unemotional, though not by choice - as an android, he&#039;d very much like to change that; Riker takes over the captain&#039;s &amp;quot;sleep with alien babes&amp;quot; duties since Picard is married to the job; Worf the Klingon gets beaten up by monsters to show how tough the monsters are, meaning that Worf winds up looking incredibly weak by the end of the show&#039;s run and doesn&#039;t regain his badassery until his run on &#039;&#039;DS9&#039;&#039;; Dr. Beverly Crusher is good old Bones minus his temper; Dr. Pulaski is Bones &#039;&#039;plus&#039;&#039; temper; Counsellor Troy is so badly written she becomes a running joke; and Geordi LaForge [[gets shit done]]. Only two things need to be said about helmsman Wesley Crusher: he was [[Mary Sue|Gene Wesley Roddenberry&#039;s shitty self-insert fanfic character]], and his sueness got to the point that even his actor started to hate him within the first season of the show.&lt;br /&gt;
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Due to the massive success of The Original Series in syndication (and Paramount being [[Rage|pissed off]] by broadcast networks treating their most valuable IP like any other show), TNG was aired through syndication from the beginning. Although the first two seasons were laughably bad, the quality began to improve dramatically after an increasingly cocaine-addled Gene Roddenberry got too sick to keep ruining it and his partner-in-crime Maurice Hurley was thrown out on his ass, a moment often pinpointed via looking for when [[Meme|Riker grew a beard.]] The later seasons are widely considered to represent the apex of the franchise&#039;s episodic formula on the small screen (although &#039;&#039;DS9&#039;&#039; gave it a run for its money with a more serialized approach); sadly, this series only got one good movie.&lt;br /&gt;
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===&#039;&#039;Deep Space Nine&#039;&#039;===&lt;br /&gt;
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Unlike all the other series so far, &#039;&#039;Deep Space Nine&#039;&#039; primarily takes place in a fixed location - the titular space station Deep Space Nine, out near the borders of Federation Space. Said space station is near Bajor, which was recently freed from Cardassian occupation, and a wormhole to the other side of the galaxy which allows [[Warp|all sorts of of crazy shit to go down]]. If the other shows are a wagon train, this one&#039;s a border fort.&lt;br /&gt;
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Benjamin Sisko is the captain, declared Emissary by the nearby Bajorans for making contact with the wormhole aliens they worship, and he successfully hybridizes the blow-the-shit-out-of-whatever-you-can&#039;t-punch Kirk approach with the talk-in-a-very-dignified-way-about-the-philosophy-of-the-thing-and-win-by-rhetoric Picard maneuver, in his ultimately-successful quest to become the baddest motherfucker in space, then literally becomes a space god. Kira the Bajoran ex-&amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; &amp;lt;S&amp;gt;&#039;&#039;noble freedom fighter&#039;&#039;&amp;lt;/s&amp;gt; (who are we kidding she calls herself a terrorist) struggles to free and rebuild her people while coming to terms with the moral ambiguities of situations she prefers to see in black-and-white, Dr. Bashir works to find his character for several seasons before becoming a highlight, Dax gets often written poorly and has to switch bodies doing it, Odo IS &#039;&#039;Liquid Space Cop&#039;&#039;, Quark runs his bar and [[troll|heckles]] the Federation, Garak pretends to be a tailor while definitely not being a super-spy and dropping killer lines, and Miles O&#039;Brien [[gets shit done]]. Also, Worf wanders in halfway through, and actually gets to punch things instead of just getting punched by them. It&#039;s also a lot more political than other series (though &#039;&#039;TNG&#039;&#039; and &#039;&#039;Voyager&#039;&#039; have their moments) and the last series to have Gene Roddenberry&#039;s involvement (with less enthusiasm, in fact often much to the benefit of this particular series thematically, although Roddenberry&#039;s complete departure did not necessarily bode well for the franchise in general.)&lt;br /&gt;
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It&#039;s the [[Awesome|closest the canon series ever get]] to [[Grimdark]], especially when the Dominion show up. The show has aged remarkably well and the terrorist/freedom fighter debate was repeatedly explored in a very mature and honest way. &#039;&#039;DS9&#039;&#039; is the most serialized of all Trek shows and could be considered a forerunner to the golden age of television with its long story arcs and deep character development. Overall, &#039;&#039;DS9&#039;&#039; has to be considered the most consistently good Trek show thanks to the excellent writing and fantastic performances from a truly wonderful ensemble cast. At least until the final season, when the writers who made it good were pulled to try and fail to make good movies, heralding the failure that was &#039;&#039;Voyager&#039;&#039;.  The finale episodes were mostly okay and tied up the story semi-satisfyingly, though a few die-hard subplots fell flat.&lt;br /&gt;
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It wasn&#039;t without its controversies however. The show was airing around the same time as another thematically similar sci-fi show, &#039;&#039;Babylon 5&#039;&#039;. Not only that but characters also shared similarities, as did the episodes. Interestingly, beginning of both series, introduction of characters and airing of similar episodes were often too close to each other for one show to copy the other but this did not stop massive [[Rage]] and [[/v/|fanboy wars]] from starting between fans of the two series accusing one another of plagiarism and having an inferior product.  Happily, as time went on and both shows evolved, these hurt feelings have mostly faded.&lt;br /&gt;
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How good is &#039;&#039;Deep Space Nine&#039;&#039;? Every Star Trek series and even the reboot movies have pretty much ripped off ideas and concepts established during the series. Famously, within the &amp;quot;Trekker/Trekie&amp;quot; fan community, there&#039;s a little cell of fans who like it better than most other &#039;&#039;Star Trek&#039;&#039;; these fans are typically called &amp;quot;Niners.&amp;quot;&lt;br /&gt;
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===&#039;&#039;Voyager&#039;&#039;===&lt;br /&gt;
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Star Trek: Voyager centers around the eponymous USS &#039;&#039;Voyager&#039;&#039;, a smallish ship which gets teleported over to the other side of the galaxy. The plot of the series centers on the crew&#039;s efforts to get back home, which COULD have made for an excellent premise. Unfortunately, there were few lasting story arcs, with most episodes being fully self-contained (as well as being littered with far too many episodes featuring holodeck or transporter incidents). As a consequence, despite being completely isolated from the Federation, no matter how bad things got Voyager always appeared in the next episode without a scratch, fully supplied, and with all its shuttlecraft intact. Think &#039;&#039;Gilligan&#039;s Island&#039;&#039; on a starship.&lt;br /&gt;
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Like &#039;&#039;TNG&#039;&#039; and &#039;&#039;DS9&#039;&#039; it&#039;s a character-driven drama just as often as it is a sci-fi adventure romp, although compared to TNG only a few of the characters are particularly memorable. The captain and arguable &amp;quot;main character&amp;quot; is Kathryn Janeway, a Katharine Hepburn lookalike (I see what you did there) who is stern without being cold, and principled without being inflexible. The fan favorite is a character called &amp;quot;The Doctor&amp;quot; ([[Doctor Who|No relation]]); he&#039;s the solid-light hologram representative of the ship&#039;s emergency medical computer, who has to take on actual medical duties when their chief medical officer was conveniently killed in the pilot episode. Other than this, Chakotay is a peace-loving and spiritually rich indian &amp;lt;s&amp;gt;freedom fighter&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; [[FAIL|who was written with the help of a special cherokee consultant so native his name was Jamake Highwater and it turned out later on that he was actually jewish and didn&#039;t know dick about native cultures so he made everything up resulting in Chakotay basically being a borderline racist caricature of what you think indians are like. Akoochimoya.]] Tom Paris is an annoying jerk and is counterbalanced by Harry Kim who is the ideal boy-scout, making him only half as annoying and twice as boring. B&#039;elanna Torres tries to perpetuate a lineage of dudes getting shit done but ends up blankly reciting her technobabble, having second degree plasma burns and – worst of all – systematically fails to get shit done whenever the warp core goes nuts. Tuvok tries hard to be as cool as Spock but ends up being a lame version of the n°1 Vulcan who uses logic to justify everything and makes it short for &amp;quot;you are wrong, I am right because I said so.&amp;quot; Kes is passed as a fragile and nice character but it takes a couple of episodes to realize that having a short lifespan does not change the facts: [[powergamer|when you can boil someone to death from the inside of their body, drain life from everything around you to become stronger and do anything you want without knowing how, just by thinking of it]], you are a goddamn Mary Sue. From the fourth season onwards the only character the writers seemed to care about are Seven of Nine, [[Mary Sue|a human woman who recently escaped from Borg control and kept all of her cyborg enhancements but regained her free will]]; another Mary Sue, to be sure, but she&#039;s [[Hot Chicks|hot]], and the other characters are much worse, so that&#039;s not really a bad thing. Fortunately, The Doctor still received a lot of attention from the writers and almost single-handedly made the show watchable. There was also Neelix, who was the apparent inspiration for Jar-Jar Binks, and any sane crew would have pushed him out of an airlock on the first episode. Fans who stuck with the show despite its glaring failings were given one final slap in the face with the &amp;lt;s&amp;gt;controversial&amp;lt;/s&amp;gt; shit final season, in which the producers decided &amp;quot;screw steadily crafting a satisfying conclusion to a story which we have wasted for most of the last seven years anyway; lets just ignore it until the final episode and then throw in some shit about trans-warp conduits and time travel, bitches love time travel!&amp;quot; If you did not care about any of the characters or the subplots or time travel making sense (the writers sure didn&#039;t), then the final episode was explosions (and the Borg got a major setback, just don&#039;t think about the setup too hard).&lt;br /&gt;
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The Doctor never once stopped being totally fucking awesome though (enough so to even earn a cameo in First Contact), and the great acting from the cast carries the series from being horrific to &#039;&#039;occasionally&#039;&#039; watchable. Just goes to show that no matter how good your actors are, they can&#039;t make diamonds out of shit.&lt;br /&gt;
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Overall, most Star Trek fans view Voyager&#039;s legacy with a shrug and a &amp;quot;meh.&amp;quot; Unfortunately, hopes that Voyager&#039;s successor would revitalize the franchise would soon prove to be overly optimistic.&lt;br /&gt;
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===&#039;&#039;Enterprise&#039;&#039;===&lt;br /&gt;
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From the minute the Nickelback-tier theme tune started, Enterprise attempted to take Star Trek in a new direction and was only partially successful in doing so. The series never quite caught its footing, although it still managed to have some enjoyable moments. It was most notable for providing a first-hand view of the key events that directly led to the formation of the Federation. The Federation&#039;s founding races were also featured heavily, with Andorians, Tellarites, and Vulcans all enjoying significant screen time alongside the human characters.&lt;br /&gt;
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It&#039;s a prequel to the rest of the canon, taking place on the first &#039;&#039;Enterprise&#039;&#039;, before the Federation was founded and during the period when Earth was still an independent power- so there&#039;s a lot of primitive versions of things from other series. At least the uniforms were pretty cool in an Air Force sort of way. Captained by &amp;lt;s&amp;gt;that guy from &#039;&#039;Quantum Leap&#039;&#039;&amp;lt;/s&amp;gt; Jonathan Archer, in hindsight the fact that they had to rename him from their original choice of Jeffrey Archer to avoid confusion with the disgraced British MP and author of the same name probably cursed the series with bad karma before it had even begun shooting. In an unusual twist for a &#039;&#039;Trek&#039;&#039; series, his first officer isn&#039;t a &amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; &#039;&#039;noble freedom fighter,&#039;&#039; however she does share a trait with her &#039;&#039;Voyager&#039;&#039; predecessor in that the actress who portrayed her frequently criticized the show&#039;s writers in interviews. Other than that, well, Hoshi Sato screams a lot, Travis Mayweather was so dull even the writers forgot he existed, the resident Vulcan T&#039;Pol serves as both the Science Officer and source of sexy fanservice, Malcolm Reed has an accent, Dr Phlox is a weird creepy alien with weird creepy alien moral (and gets surprisingly interesting when given enough screentime, which hardly happened), and Trip also has an accent and [[gets shit done]].&lt;br /&gt;
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Was retooled twice, the third season tries to be &#039;&#039;24&#039;&#039; IN SPACE (stop some guys the Xindi from blowing up Earth) while the 4th season is a massive apology about the last three seasons that tries to fix all the problems they had, and as a result, the only season that&#039;s close to being good.&lt;br /&gt;
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Unfortunately, the poorly-received final episode is set on the holodeck of the Enterprise-D, which leaves us with the firm impression that the producers would have much rather have just continued making &#039;&#039;The Next Generation&#039;&#039;. Considering the mediocre quality of the &#039;&#039;TNG&#039;&#039; movies we got instead, this probably would have worked out better for all involved (Or not since &#039;&#039;Voyager&#039;&#039; was that; its first episode was even numbered 901, as in Season 9 Episode 1).&lt;br /&gt;
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Yet despite all this bad directing, subpar plots, and frankly boring episodes, &#039;&#039;Enterprise&#039;&#039; still manages to be moderately enjoyable with occasional moments of awesomeness if you can suffer through a fair few awful spots and aggressive mediocrity almost everywhere else. The focus on founding Federation races like the Andorans was refreshing and the technology level, being somewhere between the original series and the real world present-day, was quite interesting. We also got to see the Vulcans portrayed as arrogant, superior dicks. Which makes a lot more sense than the way they&#039;re usually portrayed as fairly submissive towards humans because they are, obviously and objectively, the superior race. The Klingons certainly still considered themselves to be honorable but the show made it clear that the Klingon notion of honor is rarely analogous to the human concept which was interesting as all hell to watch. There have been a few small nods to it in discovery and the abrams movies.&lt;br /&gt;
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And let&#039;s be fucking honest, [[/tg/]] loves 40k and the Xindi arc was about as grimdark as shit gets. And that was awesome.&lt;br /&gt;
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Also makes a neat pairing with &#039;&#039;Voyager&#039;&#039; in that they really mess with the Prime Directive and question the Federation.&lt;br /&gt;
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===&#039;&#039;Discovery&#039;&#039;===&lt;br /&gt;
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&amp;lt;s&amp;gt;A LOAD OF SOCIAL JUSTICE SHIT!&amp;lt;/s&amp;gt; Ahem, let&#039;s start again, shall we?&lt;br /&gt;
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A new &amp;quot;prequel&amp;quot; series set 10 years before &#039;&#039;The Original Series.&#039;&#039; Again. Run exclusively on CBS&#039; paid streaming service (unless you live outside the US and Canada, in which case you can get it on Netflix) to try and drum up sign-ups and revenue, it features a mix of &#039;&#039;Enterprise&#039;&#039; and Abramstrek aesthetics despite supposedly taking place in parallel to the TOS &amp;quot;The Cage&amp;quot; pilot while [[what|having technology superior to late DS9]] and introducing [[dune|mushroom-based space travel]] that would imply [[retcon|all later events and warp travel would be outdated]]. The trailer has attracted a lot of concern over the fact that Klingons have been completely redesigned to look like slit-nosed ogres wearing ancient Egyptian cosplay, and rumors that the Klingons shown were [[Racial Holy War|primitives who had been trapped in stasis]] proved to be unfounded, so there is no excuse. Not having a cold war to posture about, the new villains are based off of Trump-inspired xenophobia by the admission of the authors. Also the lead character is Spock&#039;s human sister that he never mentioned before, aka the &#039;&#039;exact&#039;&#039; origin of the [[Mary Sue]] which is just fucking depressing. To further reinforce this, there are &#039;&#039;numerous&#039;&#039; examples of dialogue and exposition that serve only to show how the Mary Sue main character was right all along, usually in conjunction with the death of the character that had foolishly disagreed with her. Want a new Star Trek episode about racism and immigration? Try the now-banned [https://youtu.be/3VEZH8bqytA Star Trek Continues]. Want Star Trek with humor, keep an eye out for the upcoming [https://ew-com.cdn.ampproject.org/c/s/ew.com/tv/2018/10/25/star-trek-animated-comedy/amp/?fbclid=IwAR2WN6auDNm5YiunYhaqiu7vt9f-P08AuUjMpLA5LlpUgvTm9_xloJNRYb0 Star Trek: Lower Decks]; want a pseudo-Star Trek show about other modern issues? Try &#039;&#039;The Orville&#039;&#039; below; that&#039;s right, American Dad In Space may right now be a better Star Trek than an actual Star Trek series.&lt;br /&gt;
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Initial reviews have been... well, it&#039;s shit. The writing is overly convoluted, the massive injection of grimdark into pre-TOS continuity is anathema to the hardcore fans (the &#039;&#039;human&#039;&#039; characters are often the ones doing the nastiest shit, including [[Marines Malevolent|trying to kill a Klingon party by planting an explosive on the corpse of one of their comrades for when they came to collect the dead]]) and the Klingons are so flat and devoid of characterization that they might as well be Larry the Cable Guy lookalikes wearing Trump hats. This is a massive disappointment for a series that promised to put a spotlight on Klingon culture but ended up retconning all the characterization that happened in TNG and DS9. It &#039;&#039;may&#039;&#039; get better with time (remember that it took two seasons for TNG to get really good) but given the release schedule (split between 2017 and 2018 with a long break) it may come too late for the fanbase to care. Currently it&#039;s cause for more fans to lose their shit over whether it&#039;s better or worse than the Abrams movies, which is a new record of [[Skub|Trek Skub]]. Releasing the show on CBS All Access instead of cable or broadcast TV makes it seem that executives don&#039;t really give a shit if the show succeeds or fails, bringing up the question of [[Bioware|whether they&#039;re deliberately putting Star Trek: Discovery in a no-win scenario where, no matter what happens, the executives have an excuse to cancel Star Trek altogether]]. &lt;br /&gt;
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Another stupid decision was not shelling out the cash to bring back Bruce Greenwood and Zachary Quinto as Captain Pike and Spock, respectively. Their ages wouldn&#039;t have mattered either if CBS and Paramount weren&#039;t too cheap to use the anti-aging CGI tech that is so commonplace these days. That being said, Anson Mount&#039;s portrayal of Captain Pike was a revelation that was BY FAR the most well-received aspect of Season 2.&lt;br /&gt;
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There were also allegations that large chunks of the plot were stolen from previews of an in-development indie game (the unreleased 2014 game featured giant Tardigrades that had the ability to use an interstellar network to travel anywhere they wanted to- sound familiar?).&lt;br /&gt;
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While Season 2 had some watchable moments, it was still middling at best, and nobody is &#039;&#039;ever&#039;&#039; going to let this series live down the garbage fire that was Season 1.&lt;br /&gt;
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===&#039;&#039;Picard&#039;&#039;===&lt;br /&gt;
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Set to be a continuation of the original timeline, featuring old man Picard with Patrick Stewart reprising the role. Hopes are not high, but at the very least Patrick Stewart&#039;s presence should make it watchable if nothing else.&lt;br /&gt;
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The story so far: Picard ragequit Starfleet after they sat back and let the Romulans get blown up by the supernova mentioned in the first Abrams movie. This happened because some rogue androids orbitally bombarded Mars and blew up the rescue fleet that was being built there, so the Federation has banned all R&amp;amp;D on synthetic lifeforms and subsequently become [[Imperium of Man|isolationist, racist and xenophobic]] (does this remind you of anything?). Picard has been living in his family chateau ever since, making wine and hanging out with his dog and his Romulan housekeepers. Then a scared girl named Dahj turns up on his doorstep, and it turns out she&#039;s a highly advanced biological android constructed from the surviving bits of Data&#039;s positronic brain by the guy who wanted to dismantle Data in that episode &amp;quot;The Measure of a Man.&amp;quot; Before Picard can really figure out what to do about her, she gets killed by a secret society of Luddite anti-Android Romulan assholes, but it turns it that&#039;s okay because she has a twin &amp;quot;sister&amp;quot; named Soji who is working with some other Romulans on a derelict Borg cube. Picard decides it&#039;s time to saddle up and go be a hero again. He starts putting together a crew that includes Agnes Jurati, a former cyberneticist; Raffi Musiker, his last executive officer, [[What|who is now an alcoholic drug-vaping hermit]] after getting kicked out of Starfleet; Cristobal Rios, a scruffy merc pilot whose ship is staffed entirely by holograms of himself; Elnor, a Romulan warrior monk raised by Romulan warrior nuns; and Seven of Nine, who has become a kickass pilot and is no longer wearing her infamous catsuit. Together, they&#039;re out to save Soji, stop the Romulans, and be the good guys in a galaxy that needs heroes, etc etc.&lt;br /&gt;
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Key storytelling criticisms of the show include the idea that the Romulan Empire should have had enough infrastructure to effect an evacuation without help, and that even if they didn&#039;t, the Federation would &#039;&#039;never&#039;&#039; abandon a neighbor who was asking for help- not even a former enemy, and not even when doing so became difficult or inconvenient. Whether you like the series or not, it&#039;s clear that this series is not taking place in Gene Roddenberry&#039;s noblebright vision of the Federation, and the fact that it is yet another grim, sometimes violent entry into the franchise is a point that has sharply [[skub|divided]] reviews of the show.&lt;br /&gt;
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== Homages ==&lt;br /&gt;
Being such a long-running franchise with a wide audience, Star Trek has gained enough pop-culture recognition that it is often referenced in other works. In a few cases entire projects are made to pay homage Star Trek. Here are some examples.&lt;br /&gt;
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=== Galaxy Quest ===&lt;br /&gt;
A sci-fi/comedy film released in 1999, directed by Dean Parisot. It parodies science fiction films and series in general, but particularly &#039;&#039;Star Trek&#039;&#039; and its fandom. The film stars big name actors including Tim Allen, Sigourney Weaver and the late great Alan Rickman. The plot revolves around the cast of a defunct cult television series called Galaxy Quest (for example, Tim Allen played the Kirk/Shatner expy and the late Alan Rickman played the Spock/Nimoy expy). They&#039;re also suffering fatigue that mirrors the experiences of the actual Star Trek actors (Rickman&#039;s character is typecast with his Galaxy Quest character and laments it, similar to how these things happened to the late Leonard Nimoy).&lt;br /&gt;
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The cast are suddenly visited by actual aliens, the Thermians, who believe the series to be an accurate documentary (they have no concept of fiction and only the most bare bones idea of lying) and seek their help. The Thermians take the actors with them, who find themselves involved in a very real, and dangerous, intergalactic conflict, and unlike the show where it all wrapped up quickly they struggle to learn about and relate to the aliens.  Spoiler; in a witty nod to the &amp;quot;rubber forehead aliens&amp;quot; so common in Star Trek, the Thermians look like humans with unnaturally pale skin and straight hair, but that&#039;s just a holographic disguise and the Thermian&#039;s true forms are squid-like.  Can these actors find greatness within themselves, and possibly personal redemption?  (Spoiler: yes, and it is incredible.)&lt;br /&gt;
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Built around the basic premise of &amp;quot;What if the cast of &#039;&#039;Star Trek&#039;&#039; ended up on a real spaceship and had to actually do the shit they did in the show?&amp;quot; Featuring a veritable all-star cast of talented comedians and character actors, this is one of the best parodies ever made, and an affectionate love-letter to the franchise as a whole.&lt;br /&gt;
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===Star Wreck: In the Pirkinning===&lt;br /&gt;
Another parody, parodying not only &#039;&#039;Star Trek&#039;&#039; but &#039;&#039;Babylon 5&#039;&#039; as well. The seventh in a series fan movies released in 2005, it&#039;s about Captain Pirk builds a starship called CPP &#039;&#039;Kickstart&#039;&#039;, allies with Russia and takes over the world. He wants to take over more planets but the ships of his P-Fleet aren&#039;t fast enough to travel outside the Solar system. A maggot hole opens and it leads to an alternate reality. Pirk wants to take over the Earth of this reality, which leads to an [[awesome]] space battle between the P-Fleet and the fleet of the space station Babel 13 led by Johnny Sherrypie. The movie features some of the best special effects ever put in a sci-fi movie, which is pretty impressive, considering that this is an amateur film with a very low budget and was rendered in five years in someone&#039;s bedroom. The film is spoken in Finnish but subtitles are available for a wide variety of languages, including Klingon. They also made [https://web.archive.org/web/20070828010927/http://rpg.starwreck.com/ a role-playing game based on it], where your character [[Truenamer|becomes more incompetent]] [[Page 42|as he levels up]].&lt;br /&gt;
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===Star Trek: Renegades===&lt;br /&gt;
Kickstarter Trek. The makers submitted their made-for-TV movie pilot to CBS in an attempt to get it made into a legit on-the-air series (and by god it shows), but they were not successful. As a result, while the project limped along for a few years afterward, it has good and bad in equal measure. As a non-official product it also cannot be considered canon. Some characters are actually interesting (about time we saw more of the Breen!) while others are pure Mary Sues (including a male Seven of Nine with a built-in Borg-gun/personal shield/fully-functional hand). Some of the ideas are interesting while others are boring or already-been-done. The CGI is all Hollywood-quality, but the practical effects are okay at best. &lt;br /&gt;
It&#039;s obvious that they made this without knowing that they were going to be able to make a TV show or not, and tried to cram the sort of build-up and intrigue we saw in DS9 into a span of 90 minutes. For now though, it&#039;s decidedly meh, and probably a dead project as well since it hasn&#039;t been mentioned on the maker&#039;s website in over a year as of late 2019.&lt;br /&gt;
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===Star Trek Continues===&lt;br /&gt;
Of all the offerings listed here, Star Trek Continues is BY FAR the closest in theme and tone to the original 1960&#039;s series. Indeed, this is the whole point: from its inception, this fan-funded project was intended to represent a what-if &amp;quot;4th Season&amp;quot; of the Original Series, ending with the conclusion of the Enterprise&#039;s 5-year mission. It is surprisingly and at times &#039;&#039;delightfully&#039;&#039; watchable, with strong stories, consequences and arcs that carry over to later episodes, tons of attention to detail, unexpected cameos, and a cast that really came together, particularly in later episodes. It also delicately navigated a line between viewing female characters through the lens of a show that was rooted in 1960&#039;s culture while also not treating them as weak children dependent on men for protection. Star Trek Continues successfully concluded its &amp;quot;season&amp;quot; with all 11 episodes gradually released from 2014 to 2018, to heaps of industry awards and wide praise.&lt;br /&gt;
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=== The Orville ===&lt;br /&gt;
A comedy drama sci-fi television series that began as a homage to Star Trek, created by and starring Seth MacFarlane of &#039;&#039;Family Guy&#039;&#039; infamy-- [[Skub|No wait, come back!]]  The guy&#039;s a huge Trekkie and felt too many shows were up in their ass with grimdark, so he pitched his idea to the execs to make a loving comedic sendup of The Next Generation.  Many of the executive producers and developers are notable industry Trekkies such as David Goodman (who wrote the &#039;&#039;Futurama&#039;&#039; Trek parody episode), or Trek alumni such as Brannon Braga.  First airing in 2017, the series is about the strung-out not-Picard protagonist Captain Edward Mercer, played by MacFarlane himself, of the eponymous not-Enterprise spaceship &amp;quot;The Orville&amp;quot; ([https://en.wikipedia.org/wiki/Wright_brothers#Orville likely named after one of the Wright Brothers]).  His ex-wife Kelly is the first officer while the crew includes the not-T&#039;Pol alien security officer Alara, gay beefy not-Worf alien Bortus, asshole not-Lore android Isaac, and John LaMarr and Gordon Malloy - an even more ridiculous parody of Harry Kim and Tom Paris. They explore the galaxy while dealing with personal problems and fighting various bad guys.&lt;br /&gt;
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Season one started with a decent pilot about Ed and Kelly reconciling enough to work together, then had peaks and valleys to its final episode.    Like Star Trek, there’s some commentary on real world issues.  The episode &amp;quot;Majority Rule&amp;quot; has good commentary on social currency systems yet is also suspiciously similar to Black Mirror&#039;s episode &amp;quot;Nosedive&amp;quot;.  The episode &amp;quot;About a Girl&amp;quot; is a Bortus-centered story about gender-fluid/sex-changing aliens (surprisingly well-done though it treads [[SJW|certain waters]]; on that note, &amp;quot;Cupid&#039;s Dagger&amp;quot; poked the hornet&#039;s nest when it revealed Kelly and Ed split because Kelly banged an alien whose pheromones provokes questions about consent). Being a Seth MacFarlane show, there&#039;s also one subject The Orville&#039;s very preachy - pun intended - about, to a degree surpassing even Star Trek; [[Imperial Truth|atheism]], as a quarter of Season 1 episodes revolve around beating the “Religion is Bad” drum - &amp;quot;If Stars Should Appear&amp;quot;, &amp;quot;Mad Idolatry&amp;quot; and &amp;quot;Krill&amp;quot;.  In fact, the titular Krill are aliens and the only religious race in the setting, so &#039;&#039;of course&#039;&#039; they’re fanatical devotees of a dangerous religion (a monotheistic one teaching that [[The Culture#Other civilizations|all non-Krill are soulless abominations to be subjugated or destroyed]]).  Throw in cues from villains like Nosferatu (all deliberate according to the devs) including a pallid reptilian look and being killed by UV sunlight, and the Krill seemed set to be the show&#039;s go-to bad guys.  Despite things like hit-and-miss humor and heavy-handed preachiness that could alienate even those who agree with the messages, The Orville did well enough for a second season. &lt;br /&gt;
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In the second season, Alara was written out of the show halfway through.  The character&#039;s actress, Halston Sage, was rumoured to be dating Seth MacFarlane and given the apparent distance between them later, this may have indicated a breakup.  If the rumor was true, this likely factored into writing Alara out because [[Derp|dating a co-worker and subordinate 20 years younger than you almost never ends well]].  In any event, this change may come back to haunt them as she was one of the more well-received characters.  In other events, Issac turns good at the last minute (becoming not-Data instead of not-Lore) and one episode has a plot hole where the Krill teacher Teleya - captured and imprisoned by Mercer and co. in Season 1 - comes back as part of a strike force targeting Ed with no explanation for her escape.  Speaking of the Krill, they become the &amp;quot;lesser villains that need to team up with the good guys to fight worse villains&amp;quot; cliché, in a possible asspull given all the villainous setup they got in Season 1.  The team up happens because the rest of Issac&#039;s robotic race, introduced this season and called the Kaylons, have gone [[Necrons|Full Skynet]] against organic life.  The cast seems to be gelling better (rumoured friction between Seth and Halston aside), the writers have a better idea of what the show should be and the humour is now used in service of the stories.  The criticized elements were dialed back but still remain, and while the show is getting a third season, it was moved from TV to streaming service Hulu.  &lt;br /&gt;
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Ultimately, some commend The Orville as a breath of [[Noblebright|fresh air]] in an overly [[Grimdark|stagnant]] genre with good special effects and bouts of genius. Others denounce The Orville as derivative with sophomoric preachiness and clumsy pop-culture references, consider MacFarlane&#039;s stunt-casting himself as the main character the height of vanity, and view his interactions with ex-wife character Kelly as uncomfortable to watch from the word &amp;quot;go.&amp;quot;  Some think both sides have a point.  Trekkies are equally divided on the show; many Trekkies [[butthurt]] over Discovery endorse The Orville, a significant number of Discovery fans hate The Orville, and a small and overlooked group quietly enjoys both.  &lt;br /&gt;
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As always, stay tuned for how this turns out.&lt;br /&gt;
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== Films ==&lt;br /&gt;
As a general rule, the even-numbered ones aren&#039;t complete shit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Motion Picture&#039;&#039;&#039;&#039;&#039;: AKA: The Slow Motion Picture, or the Motionless Picture. A giant space whatsit is flying towards Earth, the mostly-retired crew has to go figure out what&#039;s going on and stop it.  Old school sci-fi geeks like the ideas, but terrible pace and interminable special effects that were clearly meant to capitalize on &#039;&#039;2001: A Space Odyssey&#039;&#039; while failing to understand what people like about that movie kill them dead for everyone else. Besides the uniform worn by Kirk, the uniforms also look like pajamas. So no wonder they were changed only a movie later. Features an entirely bald female alien who is [[What|so good at sex that she has to swear an oath not to get it on with the crew]]. Really. This is canon.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek II: The Wrath of Khan&#039;&#039;&#039;&#039;&#039;: As Kirk starts to feel his age, a one-off villain from the show makes a dramatic reapperance: [[Meme|KKKHHHAAAAAAAAAAAANNNN!!!!]] Widely considered the best of all the films, and the only one considered a straight up great film, no qualifiers. If you haven&#039;t seen it, see it. So good many later movies in the franchise just try to rip it off instead of finding their own identities. Interesting fact: due to time constraints, actors of Kirk and Khan weren&#039;t available at the same time. So the entire script was written so that Kirk and Khan never need to meet face-to-face. But you&#039;d never notice if it weren&#039;t pointed out to you. Roddenberry screeched autistically and objected to some of the actions of his characters, including Kirk shooting a [[Enslavers|brain eating space parasite]] rather than &amp;quot;[[Noblebright|keeping it for study]].&amp;quot; The fact that his strongest objections came to the most [[win]] of the films says a great deal about his deprecating value to the franchise around the TNG era. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek III: The Search for Spock&#039;&#039;&#039;&#039;&#039;: Where is Spock? &#039;&#039;He&#039;s on Genesis.&#039;&#039; ALL AHEAD FULL! Not really bad, just mediocre and run of the mill compared to the superior films that surround it. It was also saddled with the misfortune of undoing some of the previous film&#039;s more-daring decisions, and having its only daring decision reversed a film later. If you had to say that any film broke the &amp;quot;odd numbers suck&amp;quot; rule, it would be this one. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek IV: The Voyage Home&#039;&#039;&#039;&#039;&#039;: The crew of the &#039;&#039;Enterprise&#039;&#039; travels back in time to save the whales. No, literally and unironically. Scott tries to talk to a computer through the mouse, Spock nerve-pinches a punk on a bus in San Francisco, and somehow it works, creating something perhaps not quite in the genre intended but a classic in sci-fi dramedy. &#039;&#039;The Voyage Home&#039;&#039; is a zany comedy romp beloved by the general public and fandom alike, leaving only the most intractable fanbois to bitch and moan.  Nimoy directed this one but there was a contract stipulation that Shatner would get whatever Nimoy got, thus leading to...&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;&#039;&#039;&#039;Star Trek V: The Final Frontier&#039;&#039;&#039;&#039;&#039;:&amp;lt;/del&amp;gt; &amp;lt;s&amp;gt;The epitome of the &amp;quot;odd-numbered Star Trek films suck&amp;quot; rule.&amp;lt;/s&amp;gt; {{BLAM|Lies! There is no}} &#039;&#039;&#039;&#039;&#039;Star Trek V&#039;&#039;&#039;&#039;&#039;{{BLAM|! It was not called}} &#039;&#039;&#039;&#039;&#039;The Final Frontier&#039;&#039;&#039;&#039;&#039;{{BLAM|! It was not directed by Kirk&#039;s egotistical actor and did not have a plot that could literally be summarized as &amp;quot;Kirk is betrayed by his incompetent crew, yet goes on to fight God and win!&amp;quot; The films mysteriously moved from four to six and &#039;&#039;we are all improved because of this!&#039;&#039;}}&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek VI: The Undiscovered Country&#039;&#039;&#039;&#039;&#039;: The Space Cold War ends amidst searing mystery and drama. The sendoff for the original cast, except Kirk who got a worse send-off a movie later. Gene Roddenberry watched it, hated it, and was going to seek legal advice but died a week later. And good riddance to that, because it&#039;s a pretty sweet political thriller if your hippie-panties don&#039;t get into a twist at the thought that the Federation isn&#039;t a perfect place full of perfect people. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Generations&#039;&#039;&#039;&#039;&#039;: Malcolm McDowell blows up planets to get into a magic space ribbon to live forever, no it does not make any more sense in context. An already-weak story hamstrung by its obsession with being daring and unconventional rather than good. Also, Kirk dies on the bridge in the most face-palming manner possible.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek First Contact&#039;&#039;&#039;&#039;&#039;: The &#039;&#039;TNG&#039;&#039; crew face off with the Borg to ensure the future happens. Lots of action, a script that sparks with energy and snark, and some quite effective performances make this the only good &#039;&#039;TNG&#039;&#039; movie (we don&#039;t blame you TNG cast). It sadly is also the only appearance of the Defiant on screen, doing a pretty decent job of fighting the Borg before the Enterprise E saves the day of course. The Borg Queen was also introduced here before Voyager, ruining what could have been a good idea. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Insurrection&#039;&#039;&#039;&#039;&#039;: If you thought the [[Avatar|Na&#039;vi]] were a bunch of badly-written [[Mary Sue]]s, you ain&#039;t seen nothing yet! B-b-b-baby you ain&#039;t seen n-n-n-nothing yet! Also, Riker shaves his beard, and that&#039;s basically a war crime.  Aged from terrible to forgettably bad thanks to that one scene of Picard and Data singing &#039;&#039;HMS Pinafore&#039;&#039; going memetic.    &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Nemesis&#039;&#039;&#039;&#039;&#039;: The last stand of the &#039;&#039;TNG&#039;&#039; cast, ending not with a bang but a whimper. It also required amending the even=good/odd=bad rule to &amp;quot;&#039;&#039;Galaxy Quest&#039;&#039; counts as a &#039;&#039;Star Trek&#039;&#039; film so this one is also odd.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek&#039;&#039;&#039;&#039;&#039; (2009): Alternate timeline &amp;quot;reboot&amp;quot; (sideboot?) with the original crew, albeit with new younger actors. Timey-wimey shit happens and old prime timeline Spock (reprised by old Leonard Nemoy) is hurled back in time along with a bunch of Romulan assholes. The dickbag Romulans begin fucking shit up, slightly altering history in a way that ensures gratuitous lens flare. [[skub| Skubtastic]], but at least watchable, which is more than &#039;&#039;most&#039;&#039; odd-numbered films can muster. If you still even count it as odd, without the &#039;&#039;Galaxy Quest&#039;&#039;-amendment.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Into Darkness&#039;&#039;&#039;&#039;&#039;: Some [[edgy]] shit. The second of the alternate timeline &#039;&#039;Trek&#039;&#039; films. Terrorism, conspiracy and flapdoodle. Even more skubtastic, but generally considered worse than its predecessor, partially because (like &#039;&#039;Nemesis&#039;&#039;) it tries to be a remake of &#039;&#039;The Wrath of Khan&#039;&#039; and having Kirk at his most punchable.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Beyond&#039;&#039;&#039;&#039;&#039;: Controversial, but more in a question of whether it&#039;s decent or quite good.  Lots of good character stuff and a decent story revolving around a race of mysterious space pirates trying to conquer a colony, but the action photography is poorly-lit shaky-cam horseshit and the sound work is awful.  If it&#039;s the last &amp;quot;Kelvin Timeline&amp;quot; movie, as it seems it will be, at least it ended on a good note.&lt;br /&gt;
&lt;br /&gt;
== Novels ==&lt;br /&gt;
Like most long time franchises &#039;&#039;Star Trek&#039;&#039; has a massive line of books. Unlike most they&#039;re basically just fanfics as nothing but the show and the movies is canon so the writers can do whatever they want. This changed after &#039;&#039;Nemesis&#039;&#039; since they might never have another show or movie in the &amp;quot;Prime&amp;quot; universe, so the writers got their shit together and wrote a group of books as a tight community very close to the shows. The relaunch novels are a continuation of the show they&#039;re about. Also there&#039;s the &#039;&#039;Titan&#039;&#039; book series which is about Riker and Troi getting their own ship, which happens to be staffed by every race in the Federation including living rocks, [[awesome|space dinosaurs]] that smell like [[meatbread|toast]] and a [[what|space cyborg ostrich]].&lt;br /&gt;
&lt;br /&gt;
During yet another novel continuity (Star Trek: Destiny), the Borg go nuts and eat Pluto... yeah... and then they finally get sick of the Federation somehow managing to not get assimilated all the time, so they finally just send every last cube they have with orders to Exterminatus the absolute SHIT out of the entire Alpha Quadrant. Pretty much every important character from TNG, DS9, and Voyager has to team up to stop them, and even then the Federation still gets its shit kicked in and winds up having to rely on a vaguely ridiculous deus ex machina to win, and [[Grimdark|billions of people still die and dozens of planets are blown to shit]]. It was pretty insane.&lt;br /&gt;
&lt;br /&gt;
Then all the Federation&#039;s main enemies get together to form an anti-Federation and start poking the bear, all the while telling their allies that they&#039;re somehow warmongering dicks, Section 31 gets its cover blown in a big way, and Riker gets promoted to Admiral. Also, a lot of the newer TNG novels have been devoted to following up on one-shot aliens from the show, like the guys that sent out the probe that made Barclay super-smart and those fish monks that were abducting crewmembers for experiments. Now that the Picard show is coming out, though, this will all presumably be chucked in the dustbin.&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
=== Star Trek Online ===&lt;br /&gt;
&#039;&#039;Star Trek Online&#039;&#039; is the free-to-play online game built by Cryptic Studios and run by Perfect World. With an official license CBS, recurring characters voiced by various Trek alumni, and recently a license to include references to the reboot chronology (officially known as the &amp;quot;Kelvin Timeline&amp;quot;), it&#039;s the closest existing thing to an &amp;quot;official&amp;quot; continuation of the &amp;quot;Prime&amp;quot; timeline, and contains history and fluff extending nearly 40 years from the end of Star Trek: Nemesis.&lt;br /&gt;
&lt;br /&gt;
Taking place in the 25th century (around the year 2409-2410), the Hobus supernova (the event that kicked Nero and Spock into the past during Star Trek 2009) has devastated the Romulans, and its near-collapse and fragmentation causes tensions between a resurgent Klingon Empire and the Federation. The tensions blow up into a war, with members of a new, nicer, breakaway Romulan Republic playing both sides in exchange for development aid.&lt;br /&gt;
&lt;br /&gt;
The game contains deep cuts from all over Trek lore, and answers questions about what happened to various key characters, including Data (took over the Enterprise-E, then retired), the Enterprise (now an even bigger ship run by Andorian captain Shon), and the Voyager crew (it took Harry Kim 30 years to make Captain lol). Raises barely-shown, unnamed, and otherwise obscure races to new prominence as big bad foes, including the Iconians (ancient aliens with god complexes who mutated into energy beings, currently live in dyson spheres and were only defeated by predestination paradox), Tzenkethi (4-armed halo guys whose weak points are the FRONT of their shields), and Na&#039;kuhl (the alien nazis from Enterprise as time-traveling terrorists who blame the Federation for a throwaway event that happened in TNG&#039;s beach episode).&lt;br /&gt;
&lt;br /&gt;
Ostensibly free to play, but don&#039;t let that fool you... the &#039;&#039;not-so-micro&#039;&#039;transactions are the only reason the lights stay on.&lt;br /&gt;
&lt;br /&gt;
=== Starfleet Command ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Starfleet Command&#039;&#039; was a series real time space battle games by Interplay based on the much older tabletop game Star Fleet Battles.  It came out in 1999 and was followed by several sequels and expansions.  Gameplay was much like &#039;&#039;Battlefleet Gothic&#039;&#039;, but with the player only controlling one ship.  SFC remains Interplay&#039;s best selling game, topping even &#039;&#039;Baldur&#039;s Gate&#039;&#039;.&lt;br /&gt;
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=== Armada ===&lt;br /&gt;
&lt;br /&gt;
A series of low effort RTS&#039;s churned out by Activision in 2000.  Tried to take on both &#039;&#039;Homeworld&#039;&#039; and &#039;&#039;Age of Empires&#039;&#039;, both of which have recently gotten HD remakes and &#039;&#039;Armada&#039;&#039; hasn&#039;t so that should tell you all you need to know.  However, for one of the first 3D model space RTS&#039;s it was surprisingly easy to mod, resulting in many ship mod packs being made for it.&lt;br /&gt;
&lt;br /&gt;
== Would you like to know more? ==&lt;br /&gt;
And oh Lordy, is there more...&lt;br /&gt;
*[http://en.memory-alpha.org/wiki/ Main Memory Alpha: A &#039;&#039;Star Trek&#039;&#039; wiki]&lt;br /&gt;
*[http://memory-beta.wikia.com/wiki/ Main Memory Beta: The flip-side of Memory Alpha for the less than official stuff]&lt;br /&gt;
*[http://sfdebris.com/ SF Debris: opinionated episode reviews, has some non &#039;&#039;Trek&#039;&#039; stuff as well]&lt;br /&gt;
&lt;br /&gt;
[[Category: Television]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Star_Trek&amp;diff=448171</id>
		<title>Star Trek</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Star_Trek&amp;diff=448171"/>
		<updated>2020-02-18T13:52:56Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* The Orville */&lt;/p&gt;
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&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[File:Enterprise.jpg|thumb|500px|right|If you aren&#039;t already hearing the theme song you might not belong here.]]&lt;br /&gt;
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{{Topquote|Space: the final frontier. These are the voyages of the starship Enterprise. Its five-year mission: to explore strange new worlds. To seek out new life and new civilizations. To boldly go where no man has gone before!|James T. Kirk, third captain of the starship USS Enterprise}}&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;Star Trek&#039;&#039;&#039;&#039;&#039; is a multimedia science-fiction series and one of the cornerstones of nerdy media properties, and one of the few to crossover into mainstream popularity (alongside &#039;&#039;[[Star Wars]]&#039;&#039;, &#039;&#039;[[Doctor Who]]&#039;&#039; and a few others). It&#039;s also one of the longest-running science fiction franchises, as it began when the the first episode of The Original Series aired in 1966, and since then has had over 50 years of geek history spanning several generations. Needless to say, it&#039;s had a huge influence on all things sci-fi, and, by extension, [[/tg/]].&lt;br /&gt;
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Originally, &#039;&#039;Star Trek&#039;&#039; was [[noblebright]] beyond noblebright and, in many ways, was the polar opposite of &#039;&#039;[[Warhammer 40,000|Warhammer 40K&#039;s]]&#039;&#039; [[grimdark]]. The more recent reboot films, however, have taken a much, &#039;&#039;much&#039;&#039; more grimdark tone, which is delightfully [[skub]]tastic.&lt;br /&gt;
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== Games ==&lt;br /&gt;
There&#039;s been plenty of tabletop games and [[/v/|vidya gaems]] featuring &#039;&#039;Star Trek&#039;&#039; without being merchandising bullshit (see: themed &#039;&#039;[[Monopoly]]&#039;&#039; sets), including one of the earliest action multiplayer wargame: &#039;&#039;Netrek&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Star Trek: Adventure Gaming in the Final Frontier&#039;&#039;&#039;&#039;&#039; (1978) The very first Trek tabletop [[RPG]]. Written by, I shit you not, Michael Scott. Groggy (grokky?) as all hell, and due for an OSR.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Star Fleet Battles]] (SFB)&#039;&#039;&#039;&#039;&#039; (1979-) The crunchiest starship combat game you&#039;re ever going to find outside of a computer. Based on the original series and not any of the later series, for licensing reasons. Takes some liberties with the setting, which (combined with the aforementioned licensing) is why &amp;quot;&#039;&#039;Star Trek&#039;&#039;&amp;quot; isn&#039;t actually in the title. It&#039;s had its own video game spinoff in the form of Starfleet Command. The series died when the last company owned by Interplay broke up in the early 2000s.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Role Playing Game&#039;&#039;&#039;&#039;&#039; (1982-1989) Made by [[FASA]], essentially &#039;&#039;[[Traveller]]&#039;&#039;-lite, or a happier, shinier &#039;&#039;[[Rogue Trader]]&#039;&#039;. Hasn&#039;t aged terribly well, what with having been made when the only canonical &#039;&#039;Star Trek&#039;&#039; materials to work with were the original and animated series, the first four films, and a couple of now non-canon novels. If you try to dust it off, expect tons of conflict with the rest of the show. Died as they were trying to update it for &#039;&#039;TNG&#039;&#039;, because Paramount&#039;s corporate suits (surprise, surprise) had no idea what an RPG actually entailed and were worried about violence, and getting their cut, and... oh you know the drill by now. Welcome to the 80&#039;s.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Starship Tactical Combat Simulator&#039;&#039;&#039;&#039;&#039; (1983) FASA designed this, so it feels like &#039;&#039;[[Battletech]]&#039;&#039; but not as good.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Prime Directive&#039;&#039;&#039;&#039;&#039; (1993-2008) The most successful tabletop RPG line (but that&#039;s not saying much), it&#039;s actually still in print. Produced by Amarillo Design Bureau, so again no direct name-dropping of &amp;quot;&#039;&#039;Star Trek&#039;&#039;.&amp;quot; Lasted as long as it did by constantly evolving, in Borg-like fashion, to adapt to the current zeitgeist. Has had 4 editions, with the second using [[GURPS]], the third using [[Wizards of the Coast|d20]], and the fourth [[d20 Modern]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek [[Card_Game|CCG]]&#039;&#039;&#039;&#039;&#039; (1994-2007, 2011-2014, 2013-2015, 2018-) There&#039;s been a few of these, most notably the games released by [[Decipher]], but never globally popular. They also suffered from game balance problems from fans wanting their fave character, but needing extra rules for their quirks. There&#039;s also the problem of putting numbers to character stats, such as one game that asserted that [[Heresy|Picard having about twice the integrity of a Klingon pig]]. Later versions are &amp;quot;deck-building&amp;quot; games to try to cash in on the popularity of &#039;&#039;[[Dominion]]&#039;&#039; and &#039;&#039;[[Thunderstone]]&#039;&#039;. And now virtual CCGs are the order of the day.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Next Generation Role Playing Game&#039;&#039;&#039;&#039;&#039; (1998-1999) The next attempt, made by Last Unicorn Games. Won an award for best new game, which makes it a complete shame that no one has ever played it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Red Alert&#039;&#039;&#039;&#039;&#039; (2000) A Diskwars game themed to &#039;&#039;Star Trek&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Roleplaying Game&#039;&#039;&#039;&#039;&#039; (2002-2005) When [[Decipher]] had the CCG license, they decided, &amp;quot;What the hell, let&#039;s make an RPG, too.&amp;quot; It, like so many of its predecessors, died unnoticed and unmourned.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Online&#039;&#039;&#039;&#039;&#039; (2010-) An [[MMORPG|MMO]]. Decent gameplay mechanics, especially starship combat. Storyline leaves something to be desired, especially when the ostensibly [[Noblebright|peaceful]] Federation trades shots at least once with every other faction in the galaxy.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Call To Arms: Star Trek&#039;&#039;&#039;&#039;&#039; (2011) [[Mongoose_Publishing|Mongoose]]&#039;s license for &#039;&#039;Babylon 5&#039;&#039; expired, so they collaborated with Amarillo Design Bureau (the &#039;&#039;Star Fleet Battles&#039;&#039; guys), re-themed the game to Star Trek along with improving the system to make it more nifty. Less micro-management than SFB, and ships get some cinematic feats.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Expeditions&#039;&#039;&#039;&#039;&#039; (2011) Ignore the tie-ins to the movie, Reiner Knizia designed this. Explore the gameboard, flip over missions, try to have the proper crew to get victory points.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Fleet Captains&#039;&#039;&#039;&#039;&#039; (2011) Tile flipping, exploring, and spaceships fighting over resources&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Attack Wing&#039;&#039;&#039;&#039;&#039; (2013-) [[WizKids]] license the flightpath system from [[Fantasy Flight Games]] and adds &#039;&#039;Star Trek&#039;&#039; to the mix, [[Skub]] ensues. The game has been consistently plagued with balance issues, to the point that the rules errata is more than ten times longer than the actual rules. The actual current rules for things like the Borg special movement and fighter squadrons are completely different than the rules as written.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Ascendancy&#039;&#039;&#039;&#039;&#039; (2016-) 4X table top boardgame from GaleForce9. Most of the races are represented, though the base set only has the Federation, Klingons and Romulans. Andorians, Vulcans, Cardassians and Ferengi can be purchased as expansions. There is even a Borg expansion that turns the game semi-coop as everyone tries real hard not to be assimilated. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Adventures&#039;&#039;&#039;&#039;&#039; (2017-) The latest attempt at an RPG, by Modiphius, coming out soon to tentative praise. It also comes with a whole range of miniatures of the various crews from the show.&lt;br /&gt;
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== So why should I care? ==&lt;br /&gt;
Because between them, these six TV series and their assorted spinoff movies, books, etc. can provide inspiration for any sci-fi game you could care to run. If you want light-hearted action, look at the sort of things that happened in &#039;&#039;TOS&#039;&#039; or &#039;&#039;DS9&#039;&#039; to get the crew into some dangerous situation. If you want a charismatic villain, look at Gul Dukat or the Borg Queen. More serious issues are often handled with various degrees of success. Like [[Tolkien]] is to fantasy it&#039;s a prime gateway drug to science fiction and especially science fiction which is more than &amp;quot;action movie IN SPACE!&amp;quot;&lt;br /&gt;
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Not to mention in any sci-fi RPG with remotely free-form rules you&#039;re likely to encounter &#039;&#039;Star Trek&#039;&#039; fanboys, so you might as well know what they&#039;re talking about. The unholy spawn of a Trekkie and a [[Furry]] is known as a [[Chakat]], and you should fear it.&lt;br /&gt;
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At its best &#039;&#039;Star Trek&#039;&#039; is thoughtful, optimistic futurism with a positive human element and brings you to strange new worlds in the grand tradition of speculative fiction which is accessible to even the layman. At its worst &#039;&#039;Star Trek&#039;&#039; is arrogant, smug, hypocritical, preachy, dull, sloppy and prone to the strawman fallacy.&lt;br /&gt;
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== Setting ==&lt;br /&gt;
Here&#039;s the Cliff&#039;s Notes on &#039;&#039;Star Trek&#039;&#039;. A couple of general warnings; firstly, &#039;&#039;Star Trek&#039;&#039; likes to &#039;&#039;really&#039;&#039; take its &amp;quot;racial themes&amp;quot; bits just a little too far. Second, despite this, it&#039;s rare for an entire race to be completely irredeemable the way many fictional aliens are: there are heroic and sympathetic characters from nearly every race listed below, able to put more-positive spins on their racial themes. Thirdly, aside from very occasional appearances by [[H.P. Lovecraft|aliens who are so bizarre that humankind can barely comprehend them]], all of the aliens look like dudes with rubber masks on (because they are). In real life, this was because there was no budget for anything else, but in-universe it&#039;s been explained by some kind of [[Old Ones|Precursor]] race who seeded all of the planets with their broadly humanoid DNA, and every race evolved slightly differently from there. There isn&#039;t much [[fluff]] on what these precursors were like, and some of it was contradictory, and Gene Roddenberry didn&#039;t like the idea (although he still had to work with the rubber forehead stuff). The good news for fa/tg/uys who like [[homebrew]] is that this makes it fairly easy to write [[d20 system]] rules for all of the races - after all, most &#039;&#039;D&amp;amp;D&#039;&#039; races are just humans with rubber masks on...&lt;br /&gt;
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=== A Composite Creation ===&lt;br /&gt;
This is a general note that one should consider: Star Trek was created in pretty much the opposite way as The Hobbit and The Lord of the Rings. Tolkien worked out a bunch of linguistic stuff and general history of Arda in his spare time, then decided to use that as the basis for some stories that he eventually gave to some publishers which in the end sold quite well. &lt;br /&gt;
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Roddenberry by contrast pitched a very broad general idea (it&#039;s the future, things are good, we got guys some on a ship exploring space; a &amp;quot;wagon train to the stars&amp;quot;) to the networks and eventually Lucy from &amp;quot;I love Lucy&amp;quot; took it up on it and had him work with a variety of writers and actors who added to this rough skeleton of an idea in a process that would continue on to this day. &lt;br /&gt;
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This is not to knock either approach, but both have their advantages and disadvantages. In regards to Star Trek, a franchise which relies mostly on an episode of the week format that&#039;s been going on for more than half a century this means that the canon is a fucking mess. There were numerous people at the helm and many of them had often very different ideas about what should be done that were just thrown out to see what stuck, many of which were contradictory and some of which we&#039;d frankly rather forget. In general fans and fluff writers have been spending a whole lot of time trying to straighten out things and much of the lore is basically a rough consensus of what people like and what fits in with it. Later series got more systematic about this, but there are still points of contention and a lot of flat out contradictions due to its scattershot nature.&lt;br /&gt;
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=== Factions ===&lt;br /&gt;
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&#039;&#039;&#039;The Federation&#039;&#039;&#039;&lt;br /&gt;
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[[File:Federation_Ships.jpg|thumb|500px|left|Starfleet&#039;s ships of the Line (primary timeline)]]&lt;br /&gt;
Might as well talk about that main faction. The United Federation of Planets is what the [[Tau]] think they are. Its backstory is that in the distant future of the 1990s, [[God-Emperor of Mankind|übermensch]] [[Space Marines|created by genetic engineering]] began conquering the Earth. The [[Imperial Guard|normies]] fought back and won through sheer numbers, cryogenically freezing the Augments and kicking them out of Earth, but the damage and mass political unrest of World War III got half the planet nuked. This was why genetic engineering was banned. Fortunately, in 2063, a &amp;lt;s&amp;gt;drunken asshole&amp;lt;/s&amp;gt; heroic visionary named Zefram Cochrane created humanity&#039;s first warp drive (though it functioned based on the principle that gravity bends space-time, and was therefore more akin to an Alcubierre drive than anything that&#039;s dependent on the [[Warp]]) and made first contact with the Vulcans. The Vulcans eventually helped humanity rebuild and overcome poverty, disease, war and hunger. With its Earthly problems solved, man turned to the stars and found out its three closest neighbors were [[Imperium of Man|racist xenophobic dicks trying to murder each other]]. Since any war between them would&#039;ve swept up puny little Earth and gotten it glassed, humans decided to force their neighbors to sit down and talk things out. Incredibly, it worked, and the United Federation of Planets was born.&lt;br /&gt;
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The Federation is a commie [[noblebright]] hippieland society with a strong democratic government ([[Mary Sue|pretty much Roddenberry&#039;s idea of utopia]]). As a result, Federation citizens work not because they have to, but because they want to. However, despite their advanced technology, transhumanism, that is intentionally making [[Space Marines|SPESS MEHREENS]] and mutants like the infamous antagonist Khan Noonien Singh, is illegal.&lt;br /&gt;
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The Federation&#039;s Navy is almost always called Starfleet. It&#039;s a mix between a military, a coast guard and a space agency, and usually rates scientific research as a higher priority than defense. One of its quirks is that it doesn&#039;t subscribe to the &amp;quot;bigger is better&amp;quot; policy used in most [[Warhammer 40K|sci-fi]], and even by most of the other &#039;&#039;Star Trek factions&#039;&#039;. If the Federation &#039;&#039;does&#039;&#039; make a large ship, it&#039;s because they want it to have a daycare, swimming pool and ice cream bar. If they want a warship, they&#039;ll take a little gunship half the size of a modern day destroyer and pack it with enough antimatter nukes and guns to exterminate a solar system. In some cases, especially when dealing with ships from several centuries into the future, the ship is bigger on the inside than on the outside [[Creed|allowing it to hide a vast array of powerful armaments, &#039;&#039;space-bending&#039;&#039; equipment, and even whole planetary landscapes]]. They can get away with this because they out-tech almost everyone else by a country mile. The reason for the series&#039; infamous &amp;quot;technobabble&amp;quot; is that &amp;lt;s&amp;gt;even &#039;&#039;they&#039;&#039; don&#039;t know everything their tech can do!&amp;lt;/s&amp;gt; their technology is always evolving, and they know it so well that they can often use it in ways that even the original in-show design schematics did not intend.&lt;br /&gt;
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In theory, Starfleet follows a rule called the &amp;quot;Prime Directive&amp;quot;, which says that you&#039;re not allowed to interfere with low-tech races (&amp;quot;low-tech&amp;quot; being defined as &amp;quot;not having invented the warp drive&amp;quot;, since warp technology apparently follows naturally from the laws of physics) or else things like turning the locals into Nazis might happen. The Original Series talked about this rule all the time, and Captain Kirk threw it aside whenever there was a sexy alien babe in sight. From &#039;&#039;TNG&#039;&#039; onward, it tended to instead be brought up whenever a hack writer needed a reason for the heroes to &#039;&#039;not&#039;&#039; instantly resolve a given problem with their superior technology or a way of making our heroes look like assholes for following it rigidly (yes, we could save this species from extinction but that would be interfering with the cosmic plan!), though there were a few good episodes that took it seriously.&lt;br /&gt;
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Some of the more important member races are:&lt;br /&gt;
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&#039;&#039;&#039;Founding members:&#039;&#039;&#039;&lt;br /&gt;
* [[Humans]]: You know &#039;em, you love &#039;em. Comprise seemingly 90% of Starfleet for reasons in no way related to the cost of makeup/CGI.&lt;br /&gt;
* Vulcan: The Original [[Eldar|Space Elves]], very emotional, especially during &amp;quot;pon&#039;farr&amp;quot; (see below), who followed the teachings of an enlightened sage and embraced logic and rationalism after their emotions nearly led to them [[Slaanesh|wiping themselves out]]. They are what the average race of fantasy elves think they are, except on &#039;&#039;Enterprise&#039;&#039; because the writers wanted to artificially inject tension into the show (some of that was retconned to be a Romulan plot). Occasionally enter a state called &amp;quot;pon&#039;farr,&amp;quot; where they need to either [[Dark Eldar| fuck something half to death]], kill it with the nearest sharp object, or die of a brain aneurysm to let out all that pent-up emotional tension. Fa/tg/uys may recognize this as the sensation they feel every time [[Games Workshop]] puts out a new army book. Pretty bro-tier overall.&lt;br /&gt;
* Andorians: Blue dudes with antennae and constant fits of passion, the polar opposite of Vulcans and their one time foes. Pretty much fa/tg/uys, right down to the romantic streak, in the technical sense. Also, they live underground on a diet of meatbread and rage. Most of what defined them happened in Enterprise as they rarely showed up in the TNG-era, and even then did so as set dressing, allegedly because one of the showrunners hated their antennae and banned anyone from using them.&lt;br /&gt;
* Tellarites: Space [[Dwarf|Dorfs]]; like insulting everyone and arguing a lot (no, really, petty insults are considered a polite gesture in Tellarite culture), mostly because the very first tellarite ever shown in the series got in an argument with Spock&#039;s dad and now it&#039;s their whole racial thing.  “Sarek said something in a scene once that was meant to demonstrate that he was stand-offish and kinda rude, but we like Sarek so it&#039;s now the defining attribute of this species.”  It&#039;s all in good fun you understand, your confidence in your ideas and actions should be sturdy enough to withstand honest assessment and critique.&lt;br /&gt;
&#039;&#039;&#039;Notable Additional Members:&#039;&#039;&#039;&lt;br /&gt;
* Betazoids: Invariably attractive humanoid aliens with telepathic powers. Half-betazoid, half-humans apparently only have &amp;quot;empathic&amp;quot; powers, so they are well-regarded by Starfleet captains for their ability to point out the obvious and fill out the tight bodygloves that make up the Starfleet uniform in a pleasing manner, especially since theirs seem to come in a custom cut for reasons entirely unrelated to Roddenberry&#039;s erection. Their homeworld is like dropping a really hippie college and Space Vegas into a blender. They were taken over during The Dominion war because Earth or Vulcan would be seen as bullshit due to their large post Borg attack defense fleets/ship yards. While the writers would have to actually add new characters for the Andorians and Tellarites(such as Ambassadors for a government in exile). So Betazoid took the hit to raise the stakes.&lt;br /&gt;
* Trill: Originally a one-off race introduced as a sapient parasite that possesses and controls a barely, or even unintelligent humanoid host, they were radically reworked in &#039;&#039;Deep Space Nine&#039;&#039;, right down to losing their rubber foreheads in favor of spots. Now, the host is itself an intelligent humanoid, and some, but not all, of their kind are able to willingly merge with a symbiont (because someone can&#039;t spell) that allows them to access a mixture of the memories and personalities of all previous hosts, though in a way that, theoretically, enhances the host&#039;s personality rather than destroying it or subsuming it. Then, when they die, they can pass on the symbiont to another host, theoretically one they mentored. Also, because the makeup artist didn&#039;t want to ruin the leads&#039; good looks on DS9, they went from having a rubber forehead to some spots.&lt;br /&gt;
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&#039;&#039;&#039;The Klingon Empire&#039;&#039;&#039;&lt;br /&gt;
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[[Image:Batleth.jpg|thumb|right|A Bat&#039;Leth (sword of honor), one of several types of Klingon bladed weapons. Frequently mocked IRL for being a poorly designed weapon.]]&lt;br /&gt;
[[Commissar|&#039;&#039;&amp;quot;It is a good day to die!&amp;quot;&#039;&#039;]]&lt;br /&gt;
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The Federation&#039;s main rival and (movie era and afterwards) the quintessential &#039;&#039;Star Trek&#039;&#039; race of lumpy foreheaded aliens. Originally they were a rough analogue to the Russians (though they took some elements from [[Communism|communist China]]) in a rough cold war allegory with the Federation (even though the Federation are as commie as they come, though admittedly much of that came around in the TNG era). Their defining feature was that they were militaristic and imperialistic while the Federation was scholarly and respected liberty. This gradually moved more and more into them becoming Imperial Japan/[[Vikings]] In SPESSS obsessed with honor, fighting and dying honorably in battle while worshiping at the altar of [[Sigmar|warrior Jesus]], even as they turned from the Federation&#039;s bitter enemies into that friend who&#039;s fun to be around when he&#039;s not getting into drunken bar fights. You see shades of it in during the movie era and it became more and more prominent through &#039;&#039;TNG&#039;&#039;, culminating in &#039;&#039;DS9&#039;&#039;. Do not make the mistake of thinking that Klingons are nothing more than barbaric savages however; with Worf being part of the crew, and with &#039;&#039;DS9&#039;&#039; dealing with Klingon politics an awful lot we can see Klingon society as it truly is. Even so they do often wander into self parody territory.&lt;br /&gt;
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The Klingons, in their current iteration, are a feudal society ruled by a council made up of the most powerful families. Klingon society holds very little value on things such as currency and material gain (which results in the Klingon empire [https://www.youtube.com/watch?v=Q65l7RHUx2A having a very simplistic understanding of economics]), believing that anything you acquire without some form of blood, sweat and/or tears on your part is a pathetic and dishonorable way of going about things, much the same way many cultures used to hurl abuse at merchants and bankers. Another thing to keep in mind is that a Klingon&#039;s reputation is literally everything. This can be easily seen in the episode &amp;quot;The House Of Quark&amp;quot; where dying honorably can literally change the outcome of an entire noble house, later when the Grand Council is visibly disgusted at D&#039;Ghor. No respectable Klingon uses &#039;&#039;money&#039;&#039; to defeat his opponents. And no respectable Klingon would be so eager to perform an execution of an unarmed Ferengi in what was supposed to be an honorable duel. Klingons are still capable of being cunning and crafty however, and having a high diplomacy score is viewed as honorable as they still have examples of cunning and clever heroes tricking boorish and stupid monsters.&lt;br /&gt;
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[[Warhammer 40000|Klingons often carry swords into battle in an age of energy beam guns]]. In-universe, this is less suicidal than it sounds in the context of boarding actions and tight starship corridors. The Bat&#039;leth is actually a rather shitty weapon. The Mek&#039;leth is noted to be better in most situations. They use the same Disruptor weapons as the Romulans, and at one point used similar starship designs. While is explained as the result of a temporary and unholy alliance, given the eventual animosity between the two races, it was just an excuse to reuse props on a limited budget.&lt;br /&gt;
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The Klingons are tied with the Vulcans and the Borg as being the most prominent and recognizable non-human species in Star Trek. Beloved of the Internet and the general public, to the point that there are published books like &amp;quot;A Klingon Christmas&amp;quot; in the world. The Klingons have their own constructed language. If you are ever worrying that you might not be a nerd, learning Klingon will solve that problem for you. Please note that this is in general considered by experts to be pathognomonic of [[Chris Chan|autism]]. You have not experienced Shakespeare until you hear it in the original Klingon.&lt;br /&gt;
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&#039;&#039;&#039;The Romulan Star Empire&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&amp;quot;It&#039;s always chess with the Romulans&amp;quot;&#039;&#039;&lt;br /&gt;
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You know those [[Eldar|Vulcans]]? Well a few thousand years ago, as their planet was ravaged by war, some of them turned to intense emotional control and logic to tame their murderous passions, while most others left the planet altogether, founding a colony on the planet Romulus and dubbing themselves [[Dark Eldar|Romulans]]. Since said planet shares a name with a mythical figure known for founding [[Roman Empire|a city which built a vast empire]], and they had warp drive while those around them did not, you probably know that they turned to building an empire of their own. They hold the second place of prominence as immediate rivals to the Federation. Comically, they actually have better emotional control than the average Vulcan, since they gene-engineered most of their problems away years ago, and don&#039;t have to deal with the emotional blowback from pon&#039;farr. The downside is that they lost some of their cousins&#039; niftier powers, like mind reading and being able to transfer their soul into another person for safekeeping. Although Star Trek Online also revealed that their trip to Romulus was a terrible ordeal, and their gene-engineering was taking during that time resulting in them losing most emotions save for bitterness of being &amp;quot;forced out&amp;quot;.&lt;br /&gt;
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The difference between the Klingons and the Romulans is basically the difference between Gork and Mork, or Khorne and Tzeentch. Klingons will fight you up front with simple brute force. Romulans are sneakier guys, preferring to fight you when you&#039;re not looking with spies, cloaked ships and complex plots behind the scenes and playing the long game. There is a lot of political infighting among them, though where the Klingons would duel to the death Romulans would seek to discredit their rivals, have them die in unfortunate &amp;quot;accidents&amp;quot; or disappear. This difference has left both Romulans and Klingons with a big hate-boner for each other, to the Romulans the Klingons are crude brutish barbarians and to the Klingons the Romulans are a pack of scheming cowardly weaklings.&lt;br /&gt;
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Like the Klingons, they served as a rough Cold War allegory. In this case, they were rough analogs to Communist China (as seen by 1960s Americans), a distant horde of inscrutable and potentially dangerous Orientals who generally were unseen and projecting vague menace, but when encountered face-to-face could pack quite a punch indeed: the first major Interstellar War that Star Trek Earth fought was with the Romulans, which was fought entirely in space with neither side ever seeing the other face to face. Afterwards they set up a &#039;Neutral Zone&#039; between the Federation and the Romulan Empire that no one even tried to cross for a century. From the Original Series onward, they frequently squabble and bicker with the Federation, before joining forces with them to fight the Dominion in &#039;&#039;Deep Space Nine&#039;&#039; and having their government devastated in &#039;&#039;Nemesis&#039;&#039;. Finally, Romulus itself got caught in a supernova as part of the Abramsverse&#039;s backstory. &#039;&#039;Picard&#039;&#039; has revealed that Starfleet was going to help evacuate Romulus before the nova hit, but then some rogue androids destroyed the shipyards that the rescue fleet was being built at, so the Federation shrugged, flipped the Romulans the bird, and let them get blown up. The surviving Romulans are now scattered across half the galaxy, and some of them have got hold of a Borg cube and are presumably up to some nefarious shit with it.  &lt;br /&gt;
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&#039;&#039;&#039;The Ferengi Alliance&#039;&#039;&#039;&lt;br /&gt;
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[[Image:GW_Ferengi.jpg|thumb|left|A typical ferengi engaged in typical ferengi activities]]&lt;br /&gt;
&#039;&#039;&amp;quot;A Ferengi without profit is no Ferengi at all.&amp;quot;&#039;&#039;-Eighteenth Rule of Acquisition&lt;br /&gt;
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Introduced in &#039;&#039;TNG&#039;s&#039;&#039; early days as the villains for the series, and what [[/pol/]] thinks Jews are. Some Jewish people have actually complained about their being subliminally Jewish and thus anti-Semetic, specifically mentioning that they were moneyhungry, lascivious, and ugly, and their large ear lobes were stand-ins for the sterotypical Jewish nose ([https://www.washingtonpost.com/news/made-by-history/wp/2018/08/14/science-fictions-anti-semitism-problem/?noredirect=on more on that here, we&#039;re not shitting you]), based on an old medieval stereotype that was enforced to prevent them owning land or assets. The idea was to make a caricature of capitalism as a contrast with the techno-communist Federation. This might have worked if these were not [[FAIL|&#039;&#039;TNG&#039;s&#039;&#039; early days]]. Instead they overshot the mark by a light year or so, on top of other bad decisions, and you got a race of short (Gene wanted to make an evil short race as big evil races were overplayed), big-eared, [[goblin]]-like losers about as threatening as a grumpy pug. Over the first and second seasons they tried to make these guys threatening, but they fell flat on their face every time. Eventually the writers just said &amp;quot;fuck it&amp;quot; and the Ferengi got demoted to comic relief species, and their status as terrible enemies was demoted to propaganda designed to scare the Federation while the Ferengi government tried to figure out what to make of a species that rejected the acquisition of wealth as a goal. The Ferengi had some good moments in the later seasons of &#039;&#039;TNG&#039;&#039;, but most of the best stuff that fleshed them out came from &#039;&#039;DS9&#039;&#039;, which had an [[awesome]] Ferengi bartender named Quark as a major character. For an idea of what the Ferengi might have been like if the writers had their shit together, look up the Druuge of [[Star Control|Star Control II]] or the Magog Cartel from Oddworld.&lt;br /&gt;
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Ferengi religion is only hinted upon in &#039;&#039;DS9&#039;&#039;, but what is seen implies a simplistic system based on financial success. Ferengi all follow a rulebook/canon known as the Rules of Acquisition, which can be described as Ayn Rand IN SPACE and condensed into the form of Confucius&#039; Analects. There are 285 of these, each a short piece of advice on how to stay in the black. Examples include &amp;quot;Peace is good for business,&amp;quot; &amp;quot;War is good for business,&amp;quot; &amp;quot;Never have sex with the boss&#039;s daughter,&amp;quot; and &amp;quot;Dignity and an empty sack is worth the sack.&amp;quot; The first, and most important, of these is &amp;quot;Once you have their money, you never give it back.&amp;quot; Sometimes, the Ferengi Randian spirituality extends into outright interpretations of the afterlife: according to some, the afterlife consists of the Divine Treasury and the Vault of Eternal Destitution, which are respectively analogous to Heaven and Hell. Entrance into one or the other depends on one&#039;s business ventures at the time of death; those that were turning a profit are allowed to enter the Divine Treasury, and the rest are damned to the Vault.&lt;br /&gt;
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Ferengi government is ruled over by a Grand Nagus, a mix between a &amp;lt;s&amp;gt;pope&amp;lt;/s&amp;gt;chief rabbi and a CEO, and he basically treats his civilization like some sort of company, with citizens regarded as workers. Directly below him is the Ferengi Commerce Authority, a [[what|quasi-religious]] organization dedicated to ensuring that correct business practices were followed and correct moral behavior was shown (including keeping the proles in line), although to the Ferengi, these are one and the same. The agents of the FCA are the Liquidators, who are essentially Inquisitors crossed with IRS auditors on steroids. Be afraid. Be very afraid. &lt;br /&gt;
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Ferengi females have no rights and are mentioned as [[PROMOTIONS|not even being allowed to wear clothes]], which leads to [[That Guy|boorish behavior]] on the part of Ferengi towards just about any species. Of course, we see female Ferengi on the show who push that envelope, but it seems that overall &amp;quot;regressive&amp;quot; does not even begin to describe the gender relationships in their culture. Quark&#039;s mother, a social climber who marries the head of their government, begins pushing through a women&#039;s rights movement during DS9, which proves more successful as time goes on.&lt;br /&gt;
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&#039;&#039;&#039;The Borg Collective&#039;&#039;&#039;&lt;br /&gt;
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[[Image:Borg cube.jpg|300px|thumb|right|The Borg have assimilated and improved your [[d6|die]]. It always rolls six. Crap your pants, &#039;cause resistance is futile.]]&lt;br /&gt;
{{Topquote|We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture shall adapt to service us. Resistance is futile.|The Borg&#039;s opening hail. This is not a boast or a brag, it&#039;s them simply explaining you how things are going to go down.}}&lt;br /&gt;
{{Topquote|One other thing. You may encounter Enterprise crew members who&#039;ve already been assimilated. Don&#039;t hesitate to fire. Believe me, you&#039;ll be doing them a favour.|Picard going full [[grimdark]].}}&lt;br /&gt;
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The Ferengi were utter failures as serious villains, so they needed something to fill that gap. Thus they made the Borg, an aggressive [[Tyranid|hive-minded]] collective of hyper-adaptive, [[Necron|regenerating]] cyborgs that assimilates entire species into itself in its attempt to improve and evolve. Shit, that&#039;s like coming up with [[Warforged]] while trying to replace [[Kender]].&lt;br /&gt;
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In many ways, the Borg are the truest dark reflection of the Federation, and despite their name, they&#039;re not Swedish. While the Feds want you to join their little club on your own, to &amp;quot;add your culture to the galactic community,&amp;quot; the Prime Directive means they will ultimately accept you turning them down, even if you have shit they really want. The Borg say &amp;quot;fuck that&amp;quot; and just absorb you. While the Federation believes everyone should work together [[Tau|for the greater good]], they still have a very strong sense of individualism and a culture of personal accomplishment (unless your individual belief happens to run counter to the Federation&#039;s principles anyway, in which case you&#039;re just WRONG because the Federation is the best). The Borg pool all their minds together into a massive collective consciousness in the pursuit of group perfection, becoming an almost-literal personification of techno-capital. The Federation is all about beauty and tranquility and all that hippie stuff, and their tech is eco-friendly and dolphin-safe. Borg [[Tyranids|strip mine entire planets and drain entire oceans]] in the name of growth and efficiency.&lt;br /&gt;
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Your standard Borg [[cube]] is a huge multi-kilometer [[Firaeveus Carron|metal box]] (yes, bigger than most [[Imperial Navy]] cruisers) able to go up against an entire Federation warfleet and win. That&#039;s right, one of their ships could threaten the entire Federation and [[Exterminatus]] Earth. When done right, [[Necron|they are a cold, calculating, nigh-unstoppable force, a threat to all life]] that wants to retain free and distinct personalities (although they will ignore a single person if not on an assimilation mission, as what they really want is to absorb whole civilizations). Apparently, in Picard&#039;s nightmare in &#039;&#039;First Contact&#039;&#039;, the Borg assimilation process includes a surgical [[Grimdark|drill through the eye. While awake.]] Of all the stuff to come out of the TNG Era they are undoubtedly the most well recognized in mass pop culture.&lt;br /&gt;
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Unfortunately the got a bad downgrade during &#039;&#039;Voyager&#039;&#039; (the Borg Queen blew up cubes full of tens of thousands of drones because a few of them have been severed from the Hive Mind), but even there they were frequently not to be messed with. One amusing thing to note for people that haven&#039;t watched &#039;&#039;TNG&#039;&#039;: the Borg were actually only in six episodes (and three were breakaway drones) and one movie, yet they&#039;re arguably the franchise&#039;s most famous pure villains aside from Khan. Goes to show how good they were when written properly. Then in &#039;&#039;Voyager&#039;&#039; they get their shit completely pushed in when they discover a new race of extradimensional aliens which they label Species 8472, which were immune to being assimilated, and had to ask the Federation for help in dealing with them. [[Necron#Regarding_Fluff_Change_-_Sore_Butts_Everywhere.|Wait, this sounds familiar...]]&lt;br /&gt;
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&#039;&#039;&#039;The Cardassian Union&#039;&#039;&#039;&lt;br /&gt;
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Introduced in &#039;&#039;TNG&#039;&#039;, they are third fiddle to the Klingons and the Romulans. If the Klingons are hypothetically-honorable techno-barbarian warriors and the Romulans are an empire of civilized and refined but sly and ruthless expansionists, the Cardassians are essentially scaly fascists re-enacting &#039;&#039;[[1984]]&#039;&#039; IN SPACE. Their trials announce the outcome at the beginning, and the defense attorney is executed if he wins. Also, THERE ARE FOUR LIGHTS!&lt;br /&gt;
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Originally a race of peaceable, spiritual artists called the Hebitians (ironically not dissimilar to the Bajorans), modern Cardassia was born in hunger and desperation when their homeworld began to suffer simultaneous mass famine, pandemic, resource depletion, and ecological collapse. A military junta seized power, figuratively and literally auctioned off the soul of their culture through liquidating all the planet&#039;s art and religious artifacts into cold hard cash, and turned the Cardassians into the opportunistic imperialists they are today.&lt;br /&gt;
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Despite being a whole lot weaker than the Federation, the Cardassians manage to hold their own, partly because what they lack in resources and raw power is made up for by a combination of intense cunning and high charisma stats. Compared to the equally deceptive Romulans, the Cardies are more likely to flash you a smile while tickling your ribs with a knife. They&#039;ll use any tool they can to gain the upper hand and while that often means unpleasant and terminal sessions in dark rooms, strip mined planets and the enslavement of entire species, they&#039;ll gladly become your bestest buddy if it would achieve their goals. Their intelligence service, the Obsidian Order, is also one of the most ruthlessly efficient organizations in the entire sector, managing to outscale the Romulan Tal Shiar when it comes to producing magnificent bastards and manipulating the politics of entire worlds to their advantage. Unlike the Romulans or the Klingons, they don&#039;t tolerate the sort of literal infighting that is rampant in both those states, that shit only serves to weaken &#039;&#039;&#039;GLORIOUS CARDASSIA&#039;&#039;&#039; and needs to be stamped out with ruthless efficiency. Exposing that someone who just happens to be your enemy as being a dangerous subversive is just a benefit, although this can result in both sides of a conflict shouting &amp;quot;For Cardassia!&amp;quot; as they charge each other. Sort of how Democrats and Republicans are both for America, yet oppose each other.&lt;br /&gt;
&lt;br /&gt;
Cardassia has a very fluid hierarchical government, similar to the political realities of post-Stalin but pre-Collaspe Soviet Russia. Broadly speaking, there are three different facets of the government: the Central Command (which holds all the power) the Obsidian Order (who holds the least amount of power, but controls the most puppets) and the Detapa Council (similar to the [[High Lords of Terra]] and just as worthless). Cardassian society holds a very strict view of family, placing family just below the needs of the State.&lt;br /&gt;
&lt;br /&gt;
The State holds a semi-divine mythical status in the eyes of its citizens, with it being viewed as impossible for the State to ever make mistakes. The ideal Cardassian life was one of complete loyalty and servitude to the State and family, with the &amp;quot;repetitive epic,&amp;quot; detailing how generations of Cardassians go on to serve both in exactly the same way over and over seen as the height of their culture. The Cardassian government is assumed to be omniscient, omnipotent, and benevolent by pretty much every Cardassian, with all Cadassians gladly giving of themselves to the State. Such was this level of belief that when Picard was tortured by the Obsidian order, the torturer saw nothing wrong with bringing his daughter to work because he was working for the State, and therefore the torture of Picard could never be disturbing or wrong. That&#039;s why their trials announce their sentences at the beginning and execute the defense attorney if he wins; their &amp;quot;trials&amp;quot; are more excuses to show off the power and infallibility of the State to the masses than actually determine guilt or innocence.&lt;br /&gt;
&lt;br /&gt;
As far as plot significant activities went, they had a war with the Federation a few years before &#039;&#039;TNG&#039;&#039; which ended in the creation of a Demilitarized Zone between the two powers and (significant to &#039;&#039;Deep Space Nine&#039;&#039;) abandoning the previously occupied planet of Bajor they had exploited for resources. After a disastrous war with the Klingons and The Maquis led to a popular revolution and overthrow of the existing government, one leader seized power, declared himself absolute leader, and joined the Dominion towards the end of &#039;&#039;DS9&#039;&#039;, which was some serious bad news for the &#039;&#039;DS9&#039;&#039; crew.&lt;br /&gt;
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&lt;br /&gt;
&#039;&#039;&#039;The Bajoran Republic&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The Bajorans are a species native to the Planet Bajor. They were, until shortly before the events of &#039;&#039;Deep Space Nine&#039;&#039;, under a brutal occupation by the Cardassians who strip mined their planet. They had a fighting resistance which veered in and out of being considered terrorists and all in all were often represented as Palestinians IN SPEHSS. After that, they got their independence, although they&#039;re thinking about joining the Federation. The Bajorans have one system and are technologically backwards; the Federation is technically breaking the Prime Directive by interacting with them, but as they&#039;ve spent years under the oppression of a warp-capable species, they can probably handle it. Also &#039;&#039;DS9&#039;&#039; proves that ancient Bajorans managed to travel at warp speeds to Cardassia using solar sails and an enormous amount of luck, which technically makes them a warp-capable species. The only reason why they are significant in terms of the politics of &#039;&#039;Star Trek&#039;&#039; is that they have a wormhole near their planet, which has some timey-wimey aliens living it that they worship as gods, and serves as the only way to get to or from the Gamma Quadrant that won&#039;t take decades, making it strategically priceless. Hilariously, this was discovered almost immediately after the Cardassians &#039;&#039;thought&#039;&#039; they&#039;d extracted everything of value from the Bajorans and peace&#039;d out, certain that the system was no longer worth the PR hit they were taking from it, only to get burned by some harsh seller&#039;s remorse. Also, their species has the oldest civilization (roughly a half-million years) of any major &#039;&#039;Star Trek&#039;&#039; race, and the wormhole aliens have gifted them some cool shit, like the Orb of Time.&lt;br /&gt;
&lt;br /&gt;
The big thing that makes the Bajorans unique is that they actually have a serious religion going on -the human race is depicted as mostly non-religious. They&#039;re also probably one of the most accurate depictions of any highly religious alien race in a sci-fi franchise, because they are divided between the majority who interpret their religion as [[Noblebright|peace and love]], and a small but loud minority of bastards who interpret it as [[Grimdark|condoning acts of terrorism]]. A blatant attempt to simulate Israelis for criticism, although that can apply to many religions nowadays.&lt;br /&gt;
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&lt;br /&gt;
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&#039;&#039;&#039;The Dominion&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
A vast empire which exists on the other side of the galaxy in the Gamma Quadrant. The Dominion is ruled over by a species of liquid shapeshifters called The Founders.(aka Changlings aka Odo&#039;s people) They have at their disposal a military composed of two genetically engineered species that worship the Founders as gods: the short and articulate Vorta who serve as ambassadors, bureaucrats, and political commisars and the big brutal Jem&#039;hadar, who are vat grown, drug addicted, cannon fodder. These oversee a large number of vassal races, including (as of later seasons of &#039;&#039;DS9&#039;&#039;) the Cardassians.&lt;br /&gt;
&lt;br /&gt;
The Founders were once (according to them anyway) a peaceful, kind civilization of explorers who wished to see the galaxy, explore strange new worlds, and seek out new forms of life. Unfortunately, they did this in the wrong neighborhood, and quickly ran into species who did not tolerate others. The fact that the Founders were shapeshifters capable of mimicking almost anyone did not help either. Paranoia, mutual mistrust, and some very bad things eventually led to the Founders deciding &amp;quot;fuck this&amp;quot; and moving their planet into a nebula so nobody would bother them. So more or less, a [[Grimdark|grimmer]], [[Grimdark|darker]], counterpart to the Federation, but with spookier Real Aliens.&lt;br /&gt;
&lt;br /&gt;
The Founders are obsessed with order and are both extremely racist and xenophobic, and believe that all alien life is inherently untrustworthy and evil, and the best thing to do is conquer/enslave them before they do the same to them. They don&#039;t care about the rights of &amp;quot;Solids&amp;quot;, and will happily ignore any sense of decency when convenient. This can be seen when The Dominion runs a simulation of the Dominion dominating the Alpha Quadrant. When O&#039;Brien is assaulted by a Jem&#039;Hadar and severely beaten to the point of needing emergency teleportation to medical (the crime being &amp;quot;disrespectful&amp;quot;), the Founders (disguised as Federation Officers) do not press charges, and when Sisko comes barging in demanding answers, dismiss him with little concern about their own soldiers brutalizing citizens. Their overall ideology could be thought of as Qin legalism IN SPACE: people are inherently evil and the only way to make a better world is to impose order upon them through brute force from a position of absolute, unquestioned power.&lt;br /&gt;
&lt;br /&gt;
The Founders, when not wandering around in various forms, tend to spend their time in a massive ocean literally made up of countless billions of Founders, something which is referred to as the Great Link. According to the Founders, this allows them to share information with each other and come to peaceful decisions. This is rapidly proved to be bullshit; when a separated-at-birth one of their own merged into the Great Link to share his memories of the Federation as peaceful and tolerant space hippies, not only did the Founders ignore his memories, but actively fucked with his mind in an attempt to turn him into a sleeper agent. And even if it weren&#039;t, it shows their hypocrisy through their willingness to share freedom and liberty among themselves while depriving all their various slaves and conquered peoples of the same.&lt;br /&gt;
&lt;br /&gt;
The Founders are massive dicks, even to their own people. Failure among Jem&#039;Hadar is rewarded with slow and painful death from deprivation of the drug they&#039;re created to need and their lifespans are incredibly short. To be even bigger dicks, the Vorta have no sense of taste and can&#039;t appreciate beauty. Not to make them better diplomats, but because they were raised from a primitive stone-age ape tribe, and the Founders think they shouldn&#039;t be ever allowed to forget that. (On the plus side, they did give the Vorta an immunity to poison that would make [[Mortarion]] himself jealous. [https://youtu.be/rACCZaBcq1g?t=1m29s Observe.]) This may also stem from their own neuroses: the Founders themselves have almost no bodily needs at all and require no nourishment, so they design their slaves to be like them. Notably, Vorta tend to come in [[Paranoia|packs of clones; a new one is activated when an old one dies, and they retain some memories and personality between &amp;quot;lives,&amp;quot;]] further hammering home how expendable they are to their makers.&lt;br /&gt;
&lt;br /&gt;
And both races are literally engineered to love their makers for what they have done to them and worship and revere them as gods.&lt;br /&gt;
&lt;br /&gt;
Continuing from the Cardassian Union section because the fate of both powers are linked in DS9. After joining the The Dominion. Everything was going seemingly for them and their leader Gul Dukat. They figured out how to bring down the minefield  created by the Starfleet crew of Deep Space Nine to block access to the wormhole. (The Cardassians use its old name Terok Nor while in charge.)&lt;br /&gt;
 &lt;br /&gt;
However during the start of the sixth season the Founders learn that their not the only &amp;quot;gods&amp;quot; in the Galaxy. As the Sisko convinces the Bajoran Prophets to remove the Jem&#039;Hadar reinforcements in transit. Forcing them to retreat back to Cardassian Space and Dukat&#039;s old friend Damar shoots Dukat&#039;s half Bajorion daughter Ziyal. This makes Dukat jump off the deep end as the sod loses his sanity and than goes full nutcase after his rehab transport is destroyed by the Jem Hadar, and ends up fighting an injured Benjamin Sisko after hide inside some caverns on a hell planet for a few days. &lt;br /&gt;
&lt;br /&gt;
After escaping he allows one of the evil wormhole aliens to possess him, kills Jadzia Dax, forgives Damar for killing a family member. Creates a cult of Bajorions dedicated to the Pai-Wraths,than abandons the cult when Major Kira knocks over the suicide pill jar that mixes it in with his fake. Than has sex with an old woman and becomes a demi-god. Bent on buring the universe despite the fact that his own people suffered heavily under the rule of the Dominion. After getting a final bitch slap from the Sisko who gets to have a happy ending living with his god alien parents. At the same time teaching them not to be huge dicks. While Dukat himself is trapped in the Fire Caves on Bajor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His old friend Damar despite murdering a half breed woman is a lot more sane. Lacking Dukat&#039;s crimisa, things get worse for him and the Cardassians under Dominion rule. Most of their victories are off screen such as taking over Betazed. One of the none few major non founding planets of the Federation. This forces the Sisko to bring the Romulans into the war on the side of the Klingon-Federation alliance. With some underhanded methods from a former member of the Cassidian Obsidian Order(Elim Garak). I.e. blow up a Romulan Senator&#039;s shuttlecraft and tricking the pointy ears into thinking a damaged but fake datarod(an advanced form of Solid State Drive) was the real deal. &lt;br /&gt;
&lt;br /&gt;
Thus the blame for his death will be switched from the Feds and pals are shifted to the Cardassians. By the final season this leads to the Dominion finding new best buds in the form of The Breen. Damar decides he has enough of the bullshit and in the ultimate irony realizes that the status of his people are now no different from the Cardassian occupied Bajor. &lt;br /&gt;
&lt;br /&gt;
So after the Breen score the Domain a temporary victory over the Federation Alliance. Damar and his Cardi buds destroy a Dominion cloning facility while their backs are turned. Just so he can stick it to his &amp;quot;friend&amp;quot; the Vorta, Weyoun 8. Leaving them and the Klingons being the only thing stopping The Dominion from steamrolling over the Alpha Quadrant. As one Bird of Prey(doesn&#039;t say if its the frigate sized B&#039;rel or Light Cruiser sized K&#039;vort class. Though DS9 almost always used the former) was immune to the Breen energy dampening weapon due to modding its warp core. Gowron, due to being a moron who did nothing to change course after his most trusted advisor(Martok) turned out to be a Founder and the first time the Jem Hadar kicked their asses during the Klingon-Cardassian War. Decides to take glory for himself and discredit General Martok(who now how his pre Dominion internment job). This goes as badly as your thinking. Forcing Worf(now a legitimate badass compared to his TNG days) to kill him and turning the role of Chancellor to Martok.&lt;br /&gt;
&lt;br /&gt;
Meanwhile the Feds decided to help out Damar&#039;s resistance by sending him Colonel Kira(who now has the rank of a Starfleet Commander), Odo and Garak(Ziyal&#039;s former simi-boyfriend). The resistance eventually get their hands on one of the Breen Energy Dampeners. During some infighting Damar realizes that the restoring the old Cardassia is pointless. Killing one of his old friends. The Breen and Jem&#039;hadar do eventually one up the resistance. But not before their brutality turns more Cardassian against them. So during the final space battle this makes the Cardi military switch sides.&lt;br /&gt;
Damar is killed during the final raid on the Dominion HQ. Focing Kira and Garak to lead the final push into the compound.&lt;br /&gt;
The War between the Alpha Quadrant Alliance and The Dominion ends when Odo offers to share the cure to the disease created by Section 31(the Federation&#039;s answer to the Tal Shiar and Obsidian Order) which he passed after the Founders tricked him for into return to the Great Link. While also promising to join the Great Link. &lt;br /&gt;
It&#039;s harder to say who are the bigger dicks here. The Founders for having Wayoon 4 infect Odo to return and turned him into into a solid(who was restored because dying a Changeling baby merged with him a season later) for killing a Founder who hacked the Defiant and almost succeeded at starting a war in the Alpha Quadrant. Or Section 31 for making the disease in the first place.&lt;br /&gt;
&lt;br /&gt;
With all their advanced technology. One would think the Founders would have discovered a cure before being handed one. But the bad guys being just as flawed as everyone else is a common theme in Star Trek. Even in Star Trek Online despiste Odo being the one in charge a few decades later. As their Ambassador to the Federation. The experiments of the Founders sketchy past cause them and everyone else huge headaches including the dishonorable mention of the revived True Way movement.(i.e. the guys who hated that fact that the civilian Detapa Council ran Cadassaia.)&lt;br /&gt;
 &lt;br /&gt;
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&#039;&#039;&#039;Species 8472 / Undine&#039;&#039;&#039;&lt;br /&gt;
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The one and only race in the galaxy even the Borg don&#039;t want to fuck with. Introduced in Voyager, Species 8472 are three-legged creatures that live in a space called Fluid Space. It&#039;s similar to the [[Eye of Terror]] for the fact that it connects to an alternate dimension and [[Khorne|everyone will be ripped apart upon entering.]]&lt;br /&gt;
&lt;br /&gt;
When the Borg first came around to try and assimilate them they were completely obliterated in a war in which 4 million Borg were killed in the first few days at the cost of almost no members of Species 8472. This war was such a roflstomp that the Borg were forced to call on the Federation for help. [[Tau|The Federation being the better people swallowed their pride and decided to help their sworn enemies,]] [[Eldrad|but were dicks and sent only one ship.]]&lt;br /&gt;
&lt;br /&gt;
Species 8472 fought with fast moving, small ships and devastating beam weapons so the small ship of the Federation could keep up with them and helped the Borg force the species back into Fluid Space. The Federation were the villains on this one. That said, they eventually came to an accord with Species 8472, preventing further wars between the denizens of Fluid Space, except in lots and lots of video games that want to use a fresh antagonist.&lt;br /&gt;
&lt;br /&gt;
That and that in &#039;&#039;Star Trek Online&#039;&#039;, [[Awesome|they look like the fucking Predator.]]&lt;br /&gt;
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&lt;br /&gt;
===The Q===&lt;br /&gt;
&lt;br /&gt;
The Q are a race of beings who have elevated themselves to the point where they are basically gods. Most of them do not interact directly with the younger races, who they tend to consider with disdain- if they consider them at all. However a few of them take a more enlightened view, and one in particular has been known to fuck with individual humans from time time. They are mostly a TNG thing, and even there they work mostly by grace of John de Lancie&#039;s acting chops as a counterpoint to the charisma of Patrick Stewart, as de Lancie played the &#039;&#039;character&#039;&#039; Q, an all-powerful epic [[troll]] (no, not the fantasy kind) who&#039;s occasionally [[Tzeentch]]ian games sometimes appeared to be for his own amusement and sometimes acted as education or event protection to the human race. Various subplots involving the Q &#039;&#039;species&#039;&#039; range from somewhat thought provoking to mildly entertaining to ridiculous and banal, but the classic episodes that highlighted the charisma and chemistry of the two actors were often quite excellent.&lt;br /&gt;
&lt;br /&gt;
=== The Mirror Universe ===&lt;br /&gt;
Not so much of a faction as an alternate setting, this is a parallel universe in which [[Alternate History|things have gone differently]] in Earth&#039;s History. The main point of divergence appears to occur when the Vulcan scientists who landed at Bozeman, Montana in 2063 are not welcomed with alcohol and music but instead are killed and have their ship looted. It is equally clear that where the main universe is Noblebright the Mirror Universe is Grimdark. Instead of a peace loving Federation searching for knowledge and friendly cooperation for the betterment of all, Earth gave rise to the &#039;&#039;Terran Empire&#039;&#039; which seeks out new life and civilizations to conquer and enslave, as it had done with the Klingons. Pretty much it&#039;s the PG-13 version of the Imperium of Man with a bit more Grimderp. Junior officers get promoted by killing their superiors, those that fail at that get thrown in the agony booth for their troubles and Emperor gets the job by usurping the previous incumbent. In general everyone in the Mirror Universe is a selfish asshole version of themselves and following comic book logic the uniforms for the female characters are more revealing. Occasionally people can cross over from one universe to the next due to technobabble and cause mischief in either realm.&lt;br /&gt;
&lt;br /&gt;
Originally it was a one off TOS setting for an episode of the week, but it was brought back in a few novels and some romps in Deep Space Nine in which [[Fail|the Terran Empire had fallen]]. In Enterprise&#039;s fourth season it got a two parter that was pretty good and would have been an annual thing if the show had been renewed, this one having little crossover with the main universe (a ship from TOS ended up in the Mirror Universe and is salvaged after all it&#039;s crew have died). We also went there in Discovery, for better or worse.  Voyager never did the mirror universe, but instead got a homage episode with some alien historians in the far future getting the details wrong like historians tend to.&lt;br /&gt;
&lt;br /&gt;
== The Star Trek Crew ==&lt;br /&gt;
Whether the focus of the show is exploration, manning a space station in an important locale or trying to get home, all Star Trek series have a basic set up of casting and focus: namely on a collection of people who are usually the senior most officers on the ship. If you decide to make a Star Trek inspired game take this into consideration.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Captain&#039;&#039;&#039;: Big cheese. Makes the hard decisions. Needs to be able to talk, think or fight out of situations as needed. The third option fetishist finding the balance between empathy and reason. (Two least skubby examples: Kirk and Picard, but the skub will fly hard if you say one is better than the other, sufficed to say that people like both of them alot but for different reasons)&lt;br /&gt;
* &#039;&#039;&#039;The First Officer&#039;&#039;&#039;: Second in command and trusted advisor.  Added after the original series, where the role was combined with and split between two others. (Two least skubby examples: Riker and Kira)&lt;br /&gt;
* &#039;&#039;&#039;The Science Officer&#039;&#039;&#039;: Got high Int stats. Can analyze the situation and work out solutions. The voice of reason. Almost never human. (Two least skubby examples: Data and Spock)&lt;br /&gt;
* &#039;&#039;&#039;The Engineer&#039;&#039;&#039;: Hard working technically minded guy who gets shit done. (Two least skubby examples: Scotty and Geordi)&lt;br /&gt;
* &#039;&#039;&#039;The Doctor&#039;&#039;&#039;: Ship&#039;s healer with a secondary scientific role. The voice of empathy, whether prickly or serene. (Two least skubby examples: Bones and the EMH Doctor)&lt;br /&gt;
* &#039;&#039;&#039;The Security Officer&#039;&#039;&#039;: Rough and tumble no-nonsense sort whose job it is to keep these guys alive when diplomacy fails, which it often does. Often has to juggle providing ship&#039;s security with working the tactical station on the bridge in a crisis.  (Two least skubby examples: Worf and Odo)&lt;br /&gt;
* &#039;&#039;&#039;The Helmsman&#039;&#039;&#039;: Got mad spacecraft piloting skills, either full-sized starships, shuttles, or fighters. (Two least skubby examples: Sulu and Tom Paris)&lt;br /&gt;
* &#039;&#039;&#039;The Other Guy&#039;&#039;&#039;: A crewmember whose role doesn&#039;t cleanly map onto other positions, a role often restricted to a single show.  Example positions include communications officer, ship&#039;s councilor, transporter chief, and linguist. (Two Least skubby examples: Uhura and Troi)&lt;br /&gt;
* &#039;&#039;&#039;The Outsider&#039;&#039;&#039;: Someone who is a passenger and regular cast member, but exists outside the organization, looking in and commenting.  Usually works a side-job, like tailor, bartender, or cook.  Either a beloved fan-favorite or utterly despised, there is no middle ground.  (Two Least skubby examples: Guinan and Quark)&lt;br /&gt;
&lt;br /&gt;
Some of these hats may be worn by more than one character, some may be worn by no one at all.  This is especially true in the original series, which had a smaller cast overall, and which put less emphasis on an ensemble and more on the main trio of Kirk, Spock, and McCoy.  The usual roles and character dynamics were instead set down by &#039;&#039;The Next Generation&#039;&#039;, which later series generally copied.&lt;br /&gt;
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== The Shows ==&lt;br /&gt;
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===&#039;&#039;The Original Series&#039;&#039;===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Created in 1966 by legendary sci-fi [[spiritual liege]] and money-grubbing sexist lounge lizard Gene Roddenberry and pitched as a &amp;quot;Wagon Train to the stars&amp;quot;, it&#039;s a pulpy adventure sci-fi, full of fistfights, sword fights, and hammy speeches.  (The guns never work.)&lt;br /&gt;
&lt;br /&gt;
The USS &#039;&#039;Enterprise&#039;&#039; is tasked by the Federation to go on a five year mission to explore space: the final frontier, to explore strange new worlds, to seek out new life and new civilizations and boldly go where no man has gone before, though due to budget constraints, her crew often finds that man has in fact gone there before. Or at least something that looks exactly like a man but is actually an [[Xenos|Alien]]; most episodes split the difference. James T. Kirk sleeps with [[Hot Chicks|hot alien babes]] who either die tragically or leave tearfully at the end of the episode, but it&#039;s &#039;k because he&#039;s too in love with the Enterprise to ever love a mere &#039;&#039;woman&#039;&#039; more. Mr. Spock and Dr. McCoy are cold and logical and rash and emotional respectively, and their constant friction must be resulting in the best make-up sex in the world, Mr. Sulu and Lieutenant Uhura wait in vain for focus episodes that never come, Ensign Chekhov suffers horribly to the approval of American Cold War audiences, and Scotty [[gets shit done]]. Uniforms, while iconic, tend to look a bit civilian though. Miniskirts are apparently mandated attire for the ship&#039;s fan-servicey female &amp;quot;yeomen&amp;quot; and others, because 1966. The civilian nature of the attire (including, one must assume, the miniskirts, but they had a visual appeal all their own) were apparently an intentional design decision by Roddenberry who didn&#039;t want uniforms to look military. Further specialness on the part of Roddenberry demanded phasers not look like guns, instead looking like nothing in particular at all (although looking back at them today they look sort of like TV remotes, which would be invented much later), and also (probably the only sensible decision in this category) ships that didn&#039;t look like rockets, giving ships their distinctive and iconic saucer-engineering-nacelles look that still stands out today.&lt;br /&gt;
&lt;br /&gt;
The Original Series frequently ran out of budget and entire episodes were filmed using spare costumes belonging to the production company, resulting in a series of extremely goofy excuses to go to planets full of gangsters or [[Nazi]]s. This is often copied by shows who don&#039;t realize it was done out of pure expediency, and nowadays this [[TVTropes|&amp;quot;Planet of Hats&amp;quot;]] gimmick is practically a box to check off when doing sci-fi adventure. The lack of budget also resulted in one of the more memorable inventions; unable to budget for a sequence showing the &#039;&#039;Enterprise&#039;&#039; or a shuttle landing on a new planet every week, the writers instead decided to invent the transporter to &amp;quot;beam&amp;quot; the crew down to planets or between starships. Also worth noting: despite its mediocre critical reception, ratings and eventual cancellation, not to forget the uneven quality of many episodes, especially in the Roddenberry-less third season where poor Fred Freiberger had to come onto a show he didn&#039;t understand and try to get better ratings with less money, &#039;&#039;TOS&#039;&#039; had a hell of a cultural impact thanks to syndication and it has been said that since it entered syndication in 1969, there hasn&#039;t been a 24-hour period without some TV station, in some country, playing Star Trek. Cancellation of The Original Series is now considered one of the worst decisions in TV history, and while much of its silly 60&#039;s campiness is now laughable, it often still manages to teach relevant and important lessons today.&lt;br /&gt;
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Fun fact: the &#039;&#039;Enterprise&#039;&#039; and each of her 11 sister ships have enough firepower to [[Exterminatus]] a planet by themselves, after getting issued an order called General Order 24. This however is likely a time-consuming task. According to a later DS9 episode, it takes a fleet of 20 warships 1 hour of sustained bombardment to destroy a planets crust and 5 hours of sustained bombardment to destroy a planet down to its mantle. These 20 ships were also in service 100 years after the Enterprise so they were also more powerful. &lt;br /&gt;
Kirk has the distinction of being the only known captain to issue a [[Exterminatus|General Order 24]], because a planet was &#039;&#039;too&#039;&#039; much into wargames (he changed his mind after they dropped wargaming).&lt;br /&gt;
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===&#039;&#039;The Animated Series&#039;&#039;===&lt;br /&gt;
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The often forgotten middle child. More or less &amp;quot;seasons 4-5&amp;quot; of &#039;&#039;TOS&#039;&#039; with the same writing staff and actors, sans poor Walter Koenig. He was replaced by a weird camel person. He learned this at a convention, from a fan, while he was trying to announce he&#039;d be writing an episode, which Gene promptly demanded he rewrite over and over.  Classy. &lt;br /&gt;
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Being animated allowed the staff to get a lot more creative with the alien designs and plots, and the writing and acting remain... well, top notch is a stretch, but certainly at the same levels as &#039;&#039;The Original Series&#039;&#039;, with the occasional low point. Not &#039;&#039;nearly&#039;&#039; as bad as you&#039;re probably picturing from the name, although still limited by the low budget and primitive, cheap animation techniques of the television era it was aired in. Notably some sci-fi novelists were brought in to write some episodes, such as Larry Niven, and at least one episode, &amp;quot;Yesteryear,&amp;quot; is considered such a pivotal moment in Spock&#039;s development that even people who hate the series enough to consider it all non-canon often make an exception just for that one.&lt;br /&gt;
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Also, since the series now has no excuse for throwing in lots of Space Puritans and Space Wizards, it of course continued to do so to derptastic results, because by this point it had become traditional. The presence of a straight-up [[furry]] on the bridge, however, is downright unacceptable.&lt;br /&gt;
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===&#039;&#039;The Next Generation&#039;&#039;===&lt;br /&gt;
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Here&#039;s where it starts getting a little deeper and a little darker, although with a lot of left-wing political subtext turned up to 11. The USS &#039;&#039;Enterprise-D&#039;&#039; (the original and C were destroyed in action while A and B were retired) is, like its predecessor, tasked with going where no-one has gone before, but this time around the problems are less likely to be solved in a single episode. Jean-Luc Picard is the captain and he plots and negotiates his way to victory; Mr. Data is cold and unemotional, though not by choice - as an android, he&#039;d very much like to change that; Riker takes over the captain&#039;s &amp;quot;sleep with alien babes&amp;quot; duties since Picard is married to the job; Worf the Klingon gets beaten up by monsters to show how tough the monsters are, meaning that Worf winds up looking incredibly weak by the end of the show&#039;s run and doesn&#039;t regain his badassery until his run on &#039;&#039;DS9&#039;&#039;; Dr. Beverly Crusher is good old Bones minus his temper; Dr. Pulaski is Bones &#039;&#039;plus&#039;&#039; temper; Counsellor Troy is so badly written she becomes a running joke; and Geordi LaForge [[gets shit done]]. Only two things need to be said about helmsman Wesley Crusher: he was [[Mary Sue|Gene Wesley Roddenberry&#039;s shitty self-insert fanfic character]], and his sueness got to the point that even his actor started to hate him within the first season of the show.&lt;br /&gt;
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Due to the massive success of The Original Series in syndication (and Paramount being [[Rage|pissed off]] by broadcast networks treating their most valuable IP like any other show), TNG was aired through syndication from the beginning. Although the first two seasons were laughably bad, the quality began to improve dramatically after an increasingly cocaine-addled Gene Roddenberry got too sick to keep ruining it and his partner-in-crime Maurice Hurley was thrown out on his ass, a moment often pinpointed via looking for when [[Meme|Riker grew a beard.]] The later seasons are widely considered to represent the apex of the franchise&#039;s episodic formula on the small screen (although &#039;&#039;DS9&#039;&#039; gave it a run for its money with a more serialized approach); sadly, this series only got one good movie.&lt;br /&gt;
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===&#039;&#039;Deep Space Nine&#039;&#039;===&lt;br /&gt;
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Unlike all the other series so far, &#039;&#039;Deep Space Nine&#039;&#039; primarily takes place in a fixed location - the titular space station Deep Space Nine, out near the borders of Federation Space. Said space station is near Bajor, which was recently freed from Cardassian occupation, and a wormhole to the other side of the galaxy which allows [[Warp|all sorts of of crazy shit to go down]]. If the other shows are a wagon train, this one&#039;s a border fort.&lt;br /&gt;
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Benjamin Sisko is the captain, declared Emissary by the nearby Bajorans for making contact with the wormhole aliens they worship, and he successfully hybridizes the blow-the-shit-out-of-whatever-you-can&#039;t-punch Kirk approach with the talk-in-a-very-dignified-way-about-the-philosophy-of-the-thing-and-win-by-rhetoric Picard maneuver, in his ultimately-successful quest to become the baddest motherfucker in space, then literally becomes a space god. Kira the Bajoran ex-&amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; &amp;lt;S&amp;gt;&#039;&#039;noble freedom fighter&#039;&#039;&amp;lt;/s&amp;gt; (who are we kidding she calls herself a terrorist) struggles to free and rebuild her people while coming to terms with the moral ambiguities of situations she prefers to see in black-and-white, Dr. Bashir works to find his character for several seasons before becoming a highlight, Dax gets often written poorly and has to switch bodies doing it, Odo IS &#039;&#039;Liquid Space Cop&#039;&#039;, Quark runs his bar and [[troll|heckles]] the Federation, Garak pretends to be a tailor while definitely not being a super-spy and dropping killer lines, and Miles O&#039;Brien [[gets shit done]]. Also, Worf wanders in halfway through, and actually gets to punch things instead of just getting punched by them. It&#039;s also a lot more political than other series (though &#039;&#039;TNG&#039;&#039; and &#039;&#039;Voyager&#039;&#039; have their moments) and the last series to have Gene Roddenberry&#039;s involvement (with less enthusiasm, in fact often much to the benefit of this particular series thematically, although Roddenberry&#039;s complete departure did not necessarily bode well for the franchise in general.)&lt;br /&gt;
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It&#039;s the [[Awesome|closest the canon series ever get]] to [[Grimdark]], especially when the Dominion show up. The show has aged remarkably well and the terrorist/freedom fighter debate was repeatedly explored in a very mature and honest way. &#039;&#039;DS9&#039;&#039; is the most serialized of all Trek shows and could be considered a forerunner to the golden age of television with its long story arcs and deep character development. Overall, &#039;&#039;DS9&#039;&#039; has to be considered the most consistently good Trek show thanks to the excellent writing and fantastic performances from a truly wonderful ensemble cast. At least until the final season, when the writers who made it good were pulled to try and fail to make good movies, heralding the failure that was &#039;&#039;Voyager&#039;&#039;.  The finale episodes were mostly okay and tied up the story semi-satisfyingly, though a few die-hard subplots fell flat.&lt;br /&gt;
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It wasn&#039;t without its controversies however. The show was airing around the same time as another thematically similar sci-fi show, &#039;&#039;Babylon 5&#039;&#039;. Not only that but characters also shared similarities, as did the episodes. Interestingly, beginning of both series, introduction of characters and airing of similar episodes were often too close to each other for one show to copy the other but this did not stop massive [[Rage]] and [[/v/|fanboy wars]] from starting between fans of the two series accusing one another of plagiarism and having an inferior product.  Happily, as time went on and both shows evolved, these hurt feelings have mostly faded.&lt;br /&gt;
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How good is &#039;&#039;Deep Space Nine&#039;&#039;? Every Star Trek series and even the reboot movies have pretty much ripped off ideas and concepts established during the series. Famously, within the &amp;quot;Trekker/Trekie&amp;quot; fan community, there&#039;s a little cell of fans who like it better than most other &#039;&#039;Star Trek&#039;&#039;; these fans are typically called &amp;quot;Niners.&amp;quot;&lt;br /&gt;
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===&#039;&#039;Voyager&#039;&#039;===&lt;br /&gt;
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Star Trek: Voyager centers around the eponymous USS &#039;&#039;Voyager&#039;&#039;, a smallish ship which gets teleported over to the other side of the galaxy. The plot of the series centers on the crew&#039;s efforts to get back home, which COULD have made for an excellent premise. Unfortunately, there were few lasting story arcs, with most episodes being fully self-contained (as well as being littered with far too many episodes featuring holodeck or transporter incidents). As a consequence, despite being completely isolated from the Federation, no matter how bad things got Voyager always appeared in the next episode without a scratch, fully supplied, and with all its shuttlecraft intact. Think &#039;&#039;Gilligan&#039;s Island&#039;&#039; on a starship.&lt;br /&gt;
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Like &#039;&#039;TNG&#039;&#039; and &#039;&#039;DS9&#039;&#039; it&#039;s a character-driven drama just as often as it is a sci-fi adventure romp, although compared to TNG only a few of the characters are particularly memorable. The captain and arguable &amp;quot;main character&amp;quot; is Kathryn Janeway, a Katharine Hepburn lookalike (I see what you did there) who is stern without being cold, and principled without being inflexible. The fan favorite is a character called &amp;quot;The Doctor&amp;quot; ([[Doctor Who|No relation]]); he&#039;s the solid-light hologram representative of the ship&#039;s emergency medical computer, who has to take on actual medical duties when their chief medical officer was conveniently killed in the pilot episode. Other than this, Chakotay is a peace-loving and spiritually rich indian &amp;lt;s&amp;gt;freedom fighter&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; [[FAIL|who was written with the help of a special cherokee consultant so native his name was Jamake Highwater and it turned out later on that he was actually jewish and didn&#039;t know dick about native cultures so he made everything up resulting in Chakotay basically being a borderline racist caricature of what you think indians are like. Akoochimoya.]] Tom Paris is an annoying jerk and is counterbalanced by Harry Kim who is the ideal boy-scout, making him only half as annoying and twice as boring. B&#039;elanna Torres tries to perpetuate a lineage of dudes getting shit done but ends up blankly reciting her technobabble, having second degree plasma burns and – worst of all – systematically fails to get shit done whenever the warp core goes nuts. Tuvok tries hard to be as cool as Spock but ends up being a lame version of the n°1 Vulcan who uses logic to justify everything and makes it short for &amp;quot;you are wrong, I am right because I said so.&amp;quot; Kes is passed as a fragile and nice character but it takes a couple of episodes to realize that having a short lifespan does not change the facts: [[powergamer|when you can boil someone to death from the inside of their body, drain life from everything around you to become stronger and do anything you want without knowing how, just by thinking of it]], you are a goddamn Mary Sue. From the fourth season onwards the only character the writers seemed to care about are Seven of Nine, [[Mary Sue|a human woman who recently escaped from Borg control and kept all of her cyborg enhancements but regained her free will]]; another Mary Sue, to be sure, but she&#039;s [[Hot Chicks|hot]], and the other characters are much worse, so that&#039;s not really a bad thing. Fortunately, The Doctor still received a lot of attention from the writers and almost single-handedly made the show watchable. There was also Neelix, who was the apparent inspiration for Jar-Jar Binks, and any sane crew would have pushed him out of an airlock on the first episode. Fans who stuck with the show despite its glaring failings were given one final slap in the face with the &amp;lt;s&amp;gt;controversial&amp;lt;/s&amp;gt; shit final season, in which the producers decided &amp;quot;screw steadily crafting a satisfying conclusion to a story which we have wasted for most of the last seven years anyway; lets just ignore it until the final episode and then throw in some shit about trans-warp conduits and time travel, bitches love time travel!&amp;quot; If you did not care about any of the characters or the subplots or time travel making sense (the writers sure didn&#039;t), then the final episode was explosions (and the Borg got a major setback, just don&#039;t think about the setup too hard).&lt;br /&gt;
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The Doctor never once stopped being totally fucking awesome though (enough so to even earn a cameo in First Contact), and the great acting from the cast carries the series from being horrific to &#039;&#039;occasionally&#039;&#039; watchable. Just goes to show that no matter how good your actors are, they can&#039;t make diamonds out of shit.&lt;br /&gt;
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Overall, most Star Trek fans view Voyager&#039;s legacy with a shrug and a &amp;quot;meh.&amp;quot; Unfortunately, hopes that Voyager&#039;s successor would revitalize the franchise would soon prove to be overly optimistic.&lt;br /&gt;
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===&#039;&#039;Enterprise&#039;&#039;===&lt;br /&gt;
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From the minute the Nickelback-tier theme tune started, Enterprise attempted to take Star Trek in a new direction and was only partially successful in doing so. The series never quite caught its footing, although it still managed to have some enjoyable moments. It was most notable for providing a first-hand view of the key events that directly led to the formation of the Federation. The Federation&#039;s founding races were also featured heavily, with Andorians, Tellarites, and Vulcans all enjoying significant screen time alongside the human characters.&lt;br /&gt;
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It&#039;s a prequel to the rest of the canon, taking place on the first &#039;&#039;Enterprise&#039;&#039;, before the Federation was founded and during the period when Earth was still an independent power- so there&#039;s a lot of primitive versions of things from other series. At least the uniforms were pretty cool in an Air Force sort of way. Captained by &amp;lt;s&amp;gt;that guy from &#039;&#039;Quantum Leap&#039;&#039;&amp;lt;/s&amp;gt; Jonathan Archer, in hindsight the fact that they had to rename him from their original choice of Jeffrey Archer to avoid confusion with the disgraced British MP and author of the same name probably cursed the series with bad karma before it had even begun shooting. In an unusual twist for a &#039;&#039;Trek&#039;&#039; series, his first officer isn&#039;t a &amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; &#039;&#039;noble freedom fighter,&#039;&#039; however she does share a trait with her &#039;&#039;Voyager&#039;&#039; predecessor in that the actress who portrayed her frequently criticized the show&#039;s writers in interviews. Other than that, well, Hoshi Sato screams a lot, Travis Mayweather was so dull even the writers forgot he existed, the resident Vulcan T&#039;Pol serves as both the Science Officer and source of sexy fanservice, Malcolm Reed has an accent, Dr Phlox is a weird creepy alien with weird creepy alien moral (and gets surprisingly interesting when given enough screentime, which hardly happened), and Trip also has an accent and [[gets shit done]].&lt;br /&gt;
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Was retooled twice, the third season tries to be &#039;&#039;24&#039;&#039; IN SPACE (stop some guys the Xindi from blowing up Earth) while the 4th season is a massive apology about the last three seasons that tries to fix all the problems they had, and as a result, the only season that&#039;s close to being good.&lt;br /&gt;
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Unfortunately, the poorly-received final episode is set on the holodeck of the Enterprise-D, which leaves us with the firm impression that the producers would have much rather have just continued making &#039;&#039;The Next Generation&#039;&#039;. Considering the mediocre quality of the &#039;&#039;TNG&#039;&#039; movies we got instead, this probably would have worked out better for all involved (Or not since &#039;&#039;Voyager&#039;&#039; was that; its first episode was even numbered 901, as in Season 9 Episode 1).&lt;br /&gt;
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Yet despite all this bad directing, subpar plots, and frankly boring episodes, &#039;&#039;Enterprise&#039;&#039; still manages to be moderately enjoyable with occasional moments of awesomeness if you can suffer through a fair few awful spots and aggressive mediocrity almost everywhere else. The focus on founding Federation races like the Andorans was refreshing and the technology level, being somewhere between the original series and the real world present-day, was quite interesting. We also got to see the Vulcans portrayed as arrogant, superior dicks. Which makes a lot more sense than the way they&#039;re usually portrayed as fairly submissive towards humans because they are, obviously and objectively, the superior race. The Klingons certainly still considered themselves to be honorable but the show made it clear that the Klingon notion of honor is rarely analogous to the human concept which was interesting as all hell to watch. There have been a few small nods to it in discovery and the abrams movies.&lt;br /&gt;
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And let&#039;s be fucking honest, [[/tg/]] loves 40k and the Xindi arc was about as grimdark as shit gets. And that was awesome.&lt;br /&gt;
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Also makes a neat pairing with &#039;&#039;Voyager&#039;&#039; in that they really mess with the Prime Directive and question the Federation.&lt;br /&gt;
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===&#039;&#039;Discovery&#039;&#039;===&lt;br /&gt;
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&amp;lt;s&amp;gt;A LOAD OF SOCIAL JUSTICE SHIT!&amp;lt;/s&amp;gt; Ahem, let&#039;s start again, shall we?&lt;br /&gt;
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A new &amp;quot;prequel&amp;quot; series set 10 years before &#039;&#039;The Original Series.&#039;&#039; Again. Run exclusively on CBS&#039; paid streaming service (unless you live outside the US and Canada, in which case you can get it on Netflix) to try and drum up sign-ups and revenue, it features a mix of &#039;&#039;Enterprise&#039;&#039; and Abramstrek aesthetics despite supposedly taking place in parallel to the TOS &amp;quot;The Cage&amp;quot; pilot while [[what|having technology superior to late DS9]] and introducing [[dune|mushroom-based space travel]] that would imply [[retcon|all later events and warp travel would be outdated]]. The trailer has attracted a lot of concern over the fact that Klingons have been completely redesigned to look like slit-nosed ogres wearing ancient Egyptian cosplay, and rumors that the Klingons shown were [[Racial Holy War|primitives who had been trapped in stasis]] proved to be unfounded, so there is no excuse. Not having a cold war to posture about, the new villains are based off of Trump-inspired xenophobia by the admission of the authors. Also the lead character is Spock&#039;s human sister that he never mentioned before, aka the &#039;&#039;exact&#039;&#039; origin of the [[Mary Sue]] which is just fucking depressing. To further reinforce this, there are &#039;&#039;numerous&#039;&#039; examples of dialogue and exposition that serve only to show how the Mary Sue main character was right all along, usually in conjunction with the death of the character that had foolishly disagreed with her. Want a new Star Trek episode about racism and immigration? Try the now-banned [https://youtu.be/3VEZH8bqytA Star Trek Continues]. Want Star Trek with humor, keep an eye out for the upcoming [https://ew-com.cdn.ampproject.org/c/s/ew.com/tv/2018/10/25/star-trek-animated-comedy/amp/?fbclid=IwAR2WN6auDNm5YiunYhaqiu7vt9f-P08AuUjMpLA5LlpUgvTm9_xloJNRYb0 Star Trek: Lower Decks]; want a pseudo-Star Trek show about other modern issues? Try &#039;&#039;The Orville&#039;&#039; below; that&#039;s right, American Dad In Space may right now be a better Star Trek than an actual Star Trek series.&lt;br /&gt;
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Initial reviews have been... well, it&#039;s shit. The writing is overly convoluted, the massive injection of grimdark into pre-TOS continuity is anathema to the hardcore fans (the &#039;&#039;human&#039;&#039; characters are often the ones doing the nastiest shit, including [[Marines Malevolent|trying to kill a Klingon party by planting an explosive on the corpse of one of their comrades for when they came to collect the dead]]) and the Klingons are so flat and devoid of characterization that they might as well be Larry the Cable Guy lookalikes wearing Trump hats. This is a massive disappointment for a series that promised to put a spotlight on Klingon culture but ended up retconning all the characterization that happened in TNG and DS9. It &#039;&#039;may&#039;&#039; get better with time (remember that it took two seasons for TNG to get really good) but given the release schedule (split between 2017 and 2018 with a long break) it may come too late for the fanbase to care. Currently it&#039;s cause for more fans to lose their shit over whether it&#039;s better or worse than the Abrams movies, which is a new record of [[Skub|Trek Skub]]. Releasing the show on CBS All Access instead of cable or broadcast TV makes it seem that executives don&#039;t really give a shit if the show succeeds or fails, bringing up the question of [[Bioware|whether they&#039;re deliberately putting Star Trek: Discovery in a no-win scenario where, no matter what happens, the executives have an excuse to cancel Star Trek altogether]]. &lt;br /&gt;
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Another stupid decision was not shelling out the cash to bring back Bruce Greenwood and Zachary Quinto as Captain Pike and Spock, respectively. Their ages wouldn&#039;t have mattered either if CBS and Paramount weren&#039;t too cheap to use the anti-aging CGI tech that is so commonplace these days. That being said, Anson Mount&#039;s portrayal of Captain Pike was a revelation that was BY FAR the most well-received aspect of Season 2.&lt;br /&gt;
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There were also allegations that large chunks of the plot were stolen from previews of an in-development indie game (the unreleased 2014 game featured giant Tardigrades that had the ability to use an interstellar network to travel anywhere they wanted to- sound familiar?).&lt;br /&gt;
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While Season 2 had some watchable moments, it was still middling at best, and nobody is &#039;&#039;ever&#039;&#039; going to let this series live down the garbage fire that was Season 1.&lt;br /&gt;
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===&#039;&#039;Picard&#039;&#039;===&lt;br /&gt;
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Set to be a continuation of the original timeline, featuring old man Picard with Patrick Stewart reprising the role. Hopes are not high, but at the very least Patrick Stewart&#039;s presence should make it watchable if nothing else.&lt;br /&gt;
&lt;br /&gt;
The story so far: Picard ragequit Starfleet after they sat back and let the Romulans get blown up by the supernova mentioned in the first Abrams movie. This happened because some rogue androids orbitally bombarded Mars and blew up the rescue fleet that was being built there, so the Federation has banned all R&amp;amp;D on synthetic lifeforms and subsequently become [[Imperium of Man|isolationist, racist and xenophobic]] (does this remind you of anything?). Picard has been living in his family chateau ever since, making wine and hanging out with his dog and his Romulan housekeepers. Then a scared girl named Dahj turns up on his doorstep, and it turns out she&#039;s a highly advanced biological android constructed from the surviving bits of Data&#039;s positronic brain by the guy who wanted to dismantle Data in that episode &amp;quot;The Measure of a Man.&amp;quot; Before Picard can really figure out what to do about her, she gets killed by a secret society of Luddite anti-Android Romulan assholes, but it turns it that&#039;s okay because she has a twin &amp;quot;sister&amp;quot; named Soji who is working with some other Romulans on a derelict Borg cube. Picard decides it&#039;s time to saddle up and go be a hero again. He starts putting together a crew that includes Agnes Jurati, a former cyberneticist; Raffi Musiker, his last executive officer, [[What|who is now an alcoholic drug-vaping hermit]] after getting kicked out of Starfleet; Cristobal Rios, a scruffy merc pilot whose ship is staffed entirely by holograms of himself; Elnor, a Romulan warrior monk raised by Romulan warrior nuns; and Seven of Nine, who has become a kickass pilot and is no longer wearing her infamous catsuit. Together, they&#039;re out to save Soji, stop the Romulans, and be the good guys in a galaxy that needs heroes, etc etc.&lt;br /&gt;
&lt;br /&gt;
Key storytelling criticisms of the show include the idea that the Romulan Empire should have had enough infrastructure to effect an evacuation without help, and that even if they didn&#039;t, the Federation would &#039;&#039;never&#039;&#039; abandon a neighbor who was asking for help- not even a former enemy, and not even when doing so became difficult or inconvenient. Whether you like the series or not, it&#039;s clear that this series is not taking place in Gene Roddenberry&#039;s noblebright vision of the Federation, and the fact that it is yet another grim, sometimes violent entry into the franchise is a point that has sharply [[skub|divided]] reviews of the show.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Homages ==&lt;br /&gt;
Being such a long-running franchise with a wide audience, Star Trek has gained enough pop-culture recognition that it is often referenced in other works. In a few cases entire projects are made to pay homage Star Trek. Here are some examples.&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Quest ===&lt;br /&gt;
A sci-fi/comedy film released in 1999, directed by Dean Parisot. It parodies science fiction films and series in general, but particularly &#039;&#039;Star Trek&#039;&#039; and its fandom. The film stars big name actors including Tim Allen, Sigourney Weaver and the late great Alan Rickman. The plot revolves around the cast of a defunct cult television series called Galaxy Quest (for example, Tim Allen played the Kirk/Shatner expy and the late Alan Rickman played the Spock/Nimoy expy). They&#039;re also suffering fatigue that mirrors the experiences of the actual Star Trek actors (Rickman&#039;s character is typecast with his Galaxy Quest character and laments it, similar to how these things happened to the late Leonard Nimoy).&lt;br /&gt;
&lt;br /&gt;
The cast are suddenly visited by actual aliens, the Thermians, who believe the series to be an accurate documentary (they have no concept of fiction and only the most bare bones idea of lying) and seek their help. The Thermians take the actors with them, who find themselves involved in a very real, and dangerous, intergalactic conflict, and unlike the show where it all wrapped up quickly they struggle to learn about and relate to the aliens.  Spoiler; in a witty nod to the &amp;quot;rubber forehead aliens&amp;quot; so common in Star Trek, the Thermians look like humans with unnaturally pale skin and straight hair, but that&#039;s just a holographic disguise and the Thermian&#039;s true forms are squid-like.  Can these actors find greatness within themselves, and possibly personal redemption?  (Spoiler: yes, and it is incredible.)&lt;br /&gt;
&lt;br /&gt;
Built around the basic premise of &amp;quot;What if the cast of &#039;&#039;Star Trek&#039;&#039; ended up on a real spaceship and had to actually do the shit they did in the show?&amp;quot; Featuring a veritable all-star cast of talented comedians and character actors, this is one of the best parodies ever made, and an affectionate love-letter to the franchise as a whole.&lt;br /&gt;
&lt;br /&gt;
===Star Wreck: In the Pirkinning===&lt;br /&gt;
Another parody, parodying not only &#039;&#039;Star Trek&#039;&#039; but &#039;&#039;Babylon 5&#039;&#039; as well. The seventh in a series fan movies released in 2005, it&#039;s about Captain Pirk builds a starship called CPP &#039;&#039;Kickstart&#039;&#039;, allies with Russia and takes over the world. He wants to take over more planets but the ships of his P-Fleet aren&#039;t fast enough to travel outside the Solar system. A maggot hole opens and it leads to an alternate reality. Pirk wants to take over the Earth of this reality, which leads to an [[awesome]] space battle between the P-Fleet and the fleet of the space station Babel 13 led by Johnny Sherrypie. The movie features some of the best special effects ever put in a sci-fi movie, which is pretty impressive, considering that this is an amateur film with a very low budget and was rendered in five years in someone&#039;s bedroom. The film is spoken in Finnish but subtitles are available for a wide variety of languages, including Klingon. They also made [https://web.archive.org/web/20070828010927/http://rpg.starwreck.com/ a role-playing game based on it], where your character [[Truenamer|becomes more incompetent]] [[Page 42|as he levels up]].&lt;br /&gt;
&lt;br /&gt;
===Star Trek: Renegades===&lt;br /&gt;
Kickstarter Trek. The makers submitted their made-for-TV movie pilot to CBS in an attempt to get it made into a legit on-the-air series (and by god it shows), but they were not successful. As a result, while the project limped along for a few years afterward, it has good and bad in equal measure. As a non-official product it also cannot be considered canon. Some characters are actually interesting (about time we saw more of the Breen!) while others are pure Mary Sues (including a male Seven of Nine with a built-in Borg-gun/personal shield/fully-functional hand). Some of the ideas are interesting while others are boring or already-been-done. The CGI is all Hollywood-quality, but the practical effects are okay at best. &lt;br /&gt;
It&#039;s obvious that they made this without knowing that they were going to be able to make a TV show or not, and tried to cram the sort of build-up and intrigue we saw in DS9 into a span of 90 minutes. For now though, it&#039;s decidedly meh, and probably a dead project as well since it hasn&#039;t been mentioned on the maker&#039;s website in over a year as of late 2019.&lt;br /&gt;
&lt;br /&gt;
===Star Trek Continues===&lt;br /&gt;
Of all the offerings listed here, Star Trek Continues is BY FAR the closest in theme and tone to the original 1960&#039;s series. Indeed, this is the whole point: from its inception, this fan-funded project was intended to represent a what-if &amp;quot;4th Season&amp;quot; of the Original Series, ending with the conclusion of the Enterprise&#039;s 5-year mission. It is surprisingly and at times &#039;&#039;delightfully&#039;&#039; watchable, with strong stories, consequences and arcs that carry over to later episodes, tons of attention to detail, unexpected cameos, and a cast that really came together, particularly in later episodes. It also delicately navigated a line between viewing female characters through the lens of a show that was rooted in 1960&#039;s culture while also not treating them as weak children dependent on men for protection. Star Trek Continues successfully concluded its &amp;quot;season&amp;quot; with all 11 episodes gradually released from 2014 to 2018, to heaps of industry awards and wide praise.&lt;br /&gt;
&lt;br /&gt;
=== The Orville ===&lt;br /&gt;
A comedy drama sci-fi television series that began as a homage to Star Trek, created by and starring Seth MacFarlane of &#039;&#039;Family Guy&#039;&#039; infamy-- [[Skub|No wait, come back!]]  The guy&#039;s a huge Trekkie and felt too many shows were up in their ass with grimdark, so he pitched his idea to the execs to make a loving comedic sendup of The Next Generation.  Many of the executive producers and developers are notable industry Trekkies such as David Goodman (who wrote the &#039;&#039;Futurama&#039;&#039; Trek parody episode), or Trek alumni such as Brannon Braga.  First airing in 2017, the series is about the strung-out not-Picard protagonist Captain Edward Mercer, played by MacFarlane himself, of the eponymous not-Enterprise spaceship &amp;quot;The Orville&amp;quot; ([https://en.wikipedia.org/wiki/Wright_brothers#Orville likely named after one of the Wright Brothers]).  His ex-wife Kelly is the first officer while the crew includes the not-T&#039;Pol alien security officer Alara, gay beefy not-Worf alien Bortus, asshole not-Lore android Isaac, and John LaMarr and Gordon Malloy - an even more ridiculous parody of Harry Kim and Tom Paris. They explore the galaxy while dealing with personal problems and fighting various bad guys.&lt;br /&gt;
&lt;br /&gt;
Season one started with a decent pilot about Ed and Kelly reconciling enough to work together, then had peaks and valleys to its final episode.    Like Star Trek, there’s some commentary on real world issues.  The episode &amp;quot;Majority Rule&amp;quot; has good commentary on social currency systems yet is also suspiciously similar to Black Mirror&#039;s episode &amp;quot;Nosedive&amp;quot;.  The episode &amp;quot;About a Girl&amp;quot; is a Bortus-centered story about gender-fluid/sex-changing aliens (surprisingly well-done though it treads [[SJW|certain waters]]; on that note, &amp;quot;Cupid&#039;s Dagger&amp;quot; poked the hornet&#039;s nest when it revealed Kelly and Ed split because Kelly banged an alien whose pheromones provokes questions about consent). Since it’s a Seth MacFarlane show there&#039;s also one subject it&#039;s very preachy - pun intended - about to a degree surpassing even Star Trek; [[Imperial Truth|atheism]], as a quarter of Season 1 episodes revolve around beating the “Religion is Bad” drum - &amp;quot;If Stars Should Appear&amp;quot;, &amp;quot;Mad Idolatry&amp;quot; and &amp;quot;Krill&amp;quot;.  In fact, the titular Krill are aliens and the only religious race in the setting, so &#039;&#039;of course&#039;&#039; they’re fanatical devotees of a dangerous religion (a monotheistic one teaching that [[The Culture#Other civilizations|all non-Krill are soulless abominations to be subjugated or destroyed]]).  Throw in cues from villains like Nosferatu (all deliberate according to the devs) including a pallid reptilian look and being killed by UV sunlight, and the Krill seemed set up to be the show’s go-to bad guys.  Despite things like hit-and-miss humor and heavy-handed preachiness that could alienate even those who agree with the messages, The Orville did well enough for a second season. &lt;br /&gt;
&lt;br /&gt;
In the second season, Alara was written out of the show halfway through.  The character&#039;s actress, Halston Sage, was rumoured to be dating Seth MacFarlane and given the apparent distance between them later, this may have indicated a breakup.  If the rumor was true, this likely factored into writing Alara out because [[Derp|dating a co-worker and subordinate 20 years younger than you almost never ends well]].  In any event, this change may come back to haunt them as she was one of the more well-received characters.  In other events, Issac turns good at the last minute (becoming not-Data instead of not-Lore) and one episode has a plot hole where the Krill teacher Teleya - captured and imprisoned by Mercer and co. in Season 1 - comes back as part of a strike force targeting Ed with no explanation for her escape.  Speaking of the Krill, they become the &amp;quot;lesser villains that need to team up with the good guys to fight worse villains&amp;quot; cliché, in a possible asspull given all the villainous setup they got in Season 1.  The team up happens because the rest of Issac&#039;s robotic race, introduced this season and called the Kaylons, have gone [[Necrons|Full Skynet]] against organic life.  The cast seems to be gelling better (rumoured friction between Seth and Halston aside), the writers have a better idea of what the show should be and the humour is now used in service of the stories.  The criticized elements were dialed back but still remain, and while the show is getting a third season, it was moved from TV to streaming service Hulu.  &lt;br /&gt;
&lt;br /&gt;
Ultimately, some commend The Orville as a breath of [[Noblebright|fresh air]] in an overly [[Grimdark|stagnant]] genre with good special effects and bouts of genius. Others denounce The Orville as derivative with sophomoric preachiness and clumsy pop-culture references, consider MacFarlane&#039;s stunt-casting himself as the main character the height of vanity, and view his interactions with ex-wife character Kelly as uncomfortable to watch from the word &amp;quot;go.&amp;quot;  Some think both sides have a point.  Trekkies are equally divided on the show; many Trekkies [[butthurt]] over Discovery endorse The Orville, a significant number of Discovery fans hate The Orville, and a small and overlooked group quietly enjoys both.  &lt;br /&gt;
&lt;br /&gt;
As always, stay tuned for how this turns out.&lt;br /&gt;
&lt;br /&gt;
== Films ==&lt;br /&gt;
As a general rule, the even-numbered ones aren&#039;t complete shit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Motion Picture&#039;&#039;&#039;&#039;&#039;: AKA: The Slow Motion Picture, or the Motionless Picture. A giant space whatsit is flying towards Earth, the mostly-retired crew has to go figure out what&#039;s going on and stop it.  Old school sci-fi geeks like the ideas, but terrible pace and interminable special effects that were clearly meant to capitalize on &#039;&#039;2001: A Space Odyssey&#039;&#039; while failing to understand what people like about that movie kill them dead for everyone else. Besides the uniform worn by Kirk, the uniforms also look like pajamas. So no wonder they were changed only a movie later. Features an entirely bald female alien who is [[What|so good at sex that she has to swear an oath not to get it on with the crew]]. Really. This is canon.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek II: The Wrath of Khan&#039;&#039;&#039;&#039;&#039;: As Kirk starts to feel his age, a one-off villain from the show makes a dramatic reapperance: [[Meme|KKKHHHAAAAAAAAAAAANNNN!!!!]] Widely considered the best of all the films, and the only one considered a straight up great film, no qualifiers. If you haven&#039;t seen it, see it. So good many later movies in the franchise just try to rip it off instead of finding their own identities. Interesting fact: due to time constraints, actors of Kirk and Khan weren&#039;t available at the same time. So the entire script was written so that Kirk and Khan never need to meet face-to-face. But you&#039;d never notice if it weren&#039;t pointed out to you. Roddenberry screeched autistically and objected to some of the actions of his characters, including Kirk shooting a [[Enslavers|brain eating space parasite]] rather than &amp;quot;[[Noblebright|keeping it for study]].&amp;quot; The fact that his strongest objections came to the most [[win]] of the films says a great deal about his deprecating value to the franchise around the TNG era. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek III: The Search for Spock&#039;&#039;&#039;&#039;&#039;: Where is Spock? &#039;&#039;He&#039;s on Genesis.&#039;&#039; ALL AHEAD FULL! Not really bad, just mediocre and run of the mill compared to the superior films that surround it. It was also saddled with the misfortune of undoing some of the previous film&#039;s more-daring decisions, and having its only daring decision reversed a film later. If you had to say that any film broke the &amp;quot;odd numbers suck&amp;quot; rule, it would be this one. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek IV: The Voyage Home&#039;&#039;&#039;&#039;&#039;: The crew of the &#039;&#039;Enterprise&#039;&#039; travels back in time to save the whales. No, literally and unironically. Scott tries to talk to a computer through the mouse, Spock nerve-pinches a punk on a bus in San Francisco, and somehow it works, creating something perhaps not quite in the genre intended but a classic in sci-fi dramedy. &#039;&#039;The Voyage Home&#039;&#039; is a zany comedy romp beloved by the general public and fandom alike, leaving only the most intractable fanbois to bitch and moan.  Nimoy directed this one but there was a contract stipulation that Shatner would get whatever Nimoy got, thus leading to...&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;&#039;&#039;&#039;Star Trek V: The Final Frontier&#039;&#039;&#039;&#039;&#039;:&amp;lt;/del&amp;gt; &amp;lt;s&amp;gt;The epitome of the &amp;quot;odd-numbered Star Trek films suck&amp;quot; rule.&amp;lt;/s&amp;gt; {{BLAM|Lies! There is no}} &#039;&#039;&#039;&#039;&#039;Star Trek V&#039;&#039;&#039;&#039;&#039;{{BLAM|! It was not called}} &#039;&#039;&#039;&#039;&#039;The Final Frontier&#039;&#039;&#039;&#039;&#039;{{BLAM|! It was not directed by Kirk&#039;s egotistical actor and did not have a plot that could literally be summarized as &amp;quot;Kirk is betrayed by his incompetent crew, yet goes on to fight God and win!&amp;quot; The films mysteriously moved from four to six and &#039;&#039;we are all improved because of this!&#039;&#039;}}&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek VI: The Undiscovered Country&#039;&#039;&#039;&#039;&#039;: The Space Cold War ends amidst searing mystery and drama. The sendoff for the original cast, except Kirk who got a worse send-off a movie later. Gene Roddenberry watched it, hated it, and was going to seek legal advice but died a week later. And good riddance to that, because it&#039;s a pretty sweet political thriller if your hippie-panties don&#039;t get into a twist at the thought that the Federation isn&#039;t a perfect place full of perfect people. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Generations&#039;&#039;&#039;&#039;&#039;: Malcolm McDowell blows up planets to get into a magic space ribbon to live forever, no it does not make any more sense in context. An already-weak story hamstrung by its obsession with being daring and unconventional rather than good. Also, Kirk dies on the bridge in the most face-palming manner possible.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek First Contact&#039;&#039;&#039;&#039;&#039;: The &#039;&#039;TNG&#039;&#039; crew face off with the Borg to ensure the future happens. Lots of action, a script that sparks with energy and snark, and some quite effective performances make this the only good &#039;&#039;TNG&#039;&#039; movie (we don&#039;t blame you TNG cast). It sadly is also the only appearance of the Defiant on screen, doing a pretty decent job of fighting the Borg before the Enterprise E saves the day of course. The Borg Queen was also introduced here before Voyager, ruining what could have been a good idea. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Insurrection&#039;&#039;&#039;&#039;&#039;: If you thought the [[Avatar|Na&#039;vi]] were a bunch of badly-written [[Mary Sue]]s, you ain&#039;t seen nothing yet! B-b-b-baby you ain&#039;t seen n-n-n-nothing yet! Also, Riker shaves his beard, and that&#039;s basically a war crime.  Aged from terrible to forgettably bad thanks to that one scene of Picard and Data singing &#039;&#039;HMS Pinafore&#039;&#039; going memetic.    &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Nemesis&#039;&#039;&#039;&#039;&#039;: The last stand of the &#039;&#039;TNG&#039;&#039; cast, ending not with a bang but a whimper. It also required amending the even=good/odd=bad rule to &amp;quot;&#039;&#039;Galaxy Quest&#039;&#039; counts as a &#039;&#039;Star Trek&#039;&#039; film so this one is also odd.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek&#039;&#039;&#039;&#039;&#039; (2009): Alternate timeline &amp;quot;reboot&amp;quot; (sideboot?) with the original crew, albeit with new younger actors. Timey-wimey shit happens and old prime timeline Spock (reprised by old Leonard Nemoy) is hurled back in time along with a bunch of Romulan assholes. The dickbag Romulans begin fucking shit up, slightly altering history in a way that ensures gratuitous lens flare. [[skub| Skubtastic]], but at least watchable, which is more than &#039;&#039;most&#039;&#039; odd-numbered films can muster. If you still even count it as odd, without the &#039;&#039;Galaxy Quest&#039;&#039;-amendment.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Into Darkness&#039;&#039;&#039;&#039;&#039;: Some [[edgy]] shit. The second of the alternate timeline &#039;&#039;Trek&#039;&#039; films. Terrorism, conspiracy and flapdoodle. Even more skubtastic, but generally considered worse than its predecessor, partially because (like &#039;&#039;Nemesis&#039;&#039;) it tries to be a remake of &#039;&#039;The Wrath of Khan&#039;&#039; and having Kirk at his most punchable.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Beyond&#039;&#039;&#039;&#039;&#039;: Controversial, but more in a question of whether it&#039;s decent or quite good.  Lots of good character stuff and a decent story revolving around a race of mysterious space pirates trying to conquer a colony, but the action photography is poorly-lit shaky-cam horseshit and the sound work is awful.  If it&#039;s the last &amp;quot;Kelvin Timeline&amp;quot; movie, as it seems it will be, at least it ended on a good note.&lt;br /&gt;
&lt;br /&gt;
== Novels ==&lt;br /&gt;
Like most long time franchises &#039;&#039;Star Trek&#039;&#039; has a massive line of books. Unlike most they&#039;re basically just fanfics as nothing but the show and the movies is canon so the writers can do whatever they want. This changed after &#039;&#039;Nemesis&#039;&#039; since they might never have another show or movie in the &amp;quot;Prime&amp;quot; universe, so the writers got their shit together and wrote a group of books as a tight community very close to the shows. The relaunch novels are a continuation of the show they&#039;re about. Also there&#039;s the &#039;&#039;Titan&#039;&#039; book series which is about Riker and Troi getting their own ship, which happens to be staffed by every race in the Federation including living rocks, [[awesome|space dinosaurs]] that smell like [[meatbread|toast]] and a [[what|space cyborg ostrich]].&lt;br /&gt;
&lt;br /&gt;
During yet another novel continuity (Star Trek: Destiny), the Borg go nuts and eat Pluto... yeah... and then they finally get sick of the Federation somehow managing to not get assimilated all the time, so they finally just send every last cube they have with orders to Exterminatus the absolute SHIT out of the entire Alpha Quadrant. Pretty much every important character from TNG, DS9, and Voyager has to team up to stop them, and even then the Federation still gets its shit kicked in and winds up having to rely on a vaguely ridiculous deus ex machina to win, and [[Grimdark|billions of people still die and dozens of planets are blown to shit]]. It was pretty insane.&lt;br /&gt;
&lt;br /&gt;
Then all the Federation&#039;s main enemies get together to form an anti-Federation and start poking the bear, all the while telling their allies that they&#039;re somehow warmongering dicks, Section 31 gets its cover blown in a big way, and Riker gets promoted to Admiral. Also, a lot of the newer TNG novels have been devoted to following up on one-shot aliens from the show, like the guys that sent out the probe that made Barclay super-smart and those fish monks that were abducting crewmembers for experiments. Now that the Picard show is coming out, though, this will all presumably be chucked in the dustbin.&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
=== Star Trek Online ===&lt;br /&gt;
&#039;&#039;Star Trek Online&#039;&#039; is the free-to-play online game built by Cryptic Studios and run by Perfect World. With an official license CBS, recurring characters voiced by various Trek alumni, and recently a license to include references to the reboot chronology (officially known as the &amp;quot;Kelvin Timeline&amp;quot;), it&#039;s the closest existing thing to an &amp;quot;official&amp;quot; continuation of the &amp;quot;Prime&amp;quot; timeline, and contains history and fluff extending nearly 40 years from the end of Star Trek: Nemesis.&lt;br /&gt;
&lt;br /&gt;
Taking place in the 25th century (around the year 2409-2410), the Hobus supernova (the event that kicked Nero and Spock into the past during Star Trek 2009) has devastated the Romulans, and its near-collapse and fragmentation causes tensions between a resurgent Klingon Empire and the Federation. The tensions blow up into a war, with members of a new, nicer, breakaway Romulan Republic playing both sides in exchange for development aid.&lt;br /&gt;
&lt;br /&gt;
The game contains deep cuts from all over Trek lore, and answers questions about what happened to various key characters, including Data (took over the Enterprise-E, then retired), the Enterprise (now an even bigger ship run by Andorian captain Shon), and the Voyager crew (it took Harry Kim 30 years to make Captain lol). Raises barely-shown, unnamed, and otherwise obscure races to new prominence as big bad foes, including the Iconians (ancient aliens with god complexes who mutated into energy beings, currently live in dyson spheres and were only defeated by predestination paradox), Tzenkethi (4-armed halo guys whose weak points are the FRONT of their shields), and Na&#039;kuhl (the alien nazis from Enterprise as time-traveling terrorists who blame the Federation for a throwaway event that happened in TNG&#039;s beach episode).&lt;br /&gt;
&lt;br /&gt;
Ostensibly free to play, but don&#039;t let that fool you... the &#039;&#039;not-so-micro&#039;&#039;transactions are the only reason the lights stay on.&lt;br /&gt;
&lt;br /&gt;
=== Starfleet Command ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Starfleet Command&#039;&#039; was a series real time space battle games by Interplay based on the much older tabletop game Star Fleet Battles.  It came out in 1999 and was followed by several sequels and expansions.  Gameplay was much like &#039;&#039;Battlefleet Gothic&#039;&#039;, but with the player only controlling one ship.  SFC remains Interplay&#039;s best selling game, topping even &#039;&#039;Baldur&#039;s Gate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Armada ===&lt;br /&gt;
&lt;br /&gt;
A series of low effort RTS&#039;s churned out by Activision in 2000.  Tried to take on both &#039;&#039;Homeworld&#039;&#039; and &#039;&#039;Age of Empires&#039;&#039;, both of which have recently gotten HD remakes and &#039;&#039;Armada&#039;&#039; hasn&#039;t so that should tell you all you need to know.  However, for one of the first 3D model space RTS&#039;s it was surprisingly easy to mod, resulting in many ship mod packs being made for it.&lt;br /&gt;
&lt;br /&gt;
== Would you like to know more? ==&lt;br /&gt;
And oh Lordy, is there more...&lt;br /&gt;
*[http://en.memory-alpha.org/wiki/ Main Memory Alpha: A &#039;&#039;Star Trek&#039;&#039; wiki]&lt;br /&gt;
*[http://memory-beta.wikia.com/wiki/ Main Memory Beta: The flip-side of Memory Alpha for the less than official stuff]&lt;br /&gt;
*[http://sfdebris.com/ SF Debris: opinionated episode reviews, has some non &#039;&#039;Trek&#039;&#039; stuff as well]&lt;br /&gt;
&lt;br /&gt;
[[Category: Television]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
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		<title>Star Trek</title>
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		<updated>2020-02-18T13:51:27Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* The Orville */&lt;/p&gt;
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&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[File:Enterprise.jpg|thumb|500px|right|If you aren&#039;t already hearing the theme song you might not belong here.]]&lt;br /&gt;
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{{Topquote|Space: the final frontier. These are the voyages of the starship Enterprise. Its five-year mission: to explore strange new worlds. To seek out new life and new civilizations. To boldly go where no man has gone before!|James T. Kirk, third captain of the starship USS Enterprise}}&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;Star Trek&#039;&#039;&#039;&#039;&#039; is a multimedia science-fiction series and one of the cornerstones of nerdy media properties, and one of the few to crossover into mainstream popularity (alongside &#039;&#039;[[Star Wars]]&#039;&#039;, &#039;&#039;[[Doctor Who]]&#039;&#039; and a few others). It&#039;s also one of the longest-running science fiction franchises, as it began when the the first episode of The Original Series aired in 1966, and since then has had over 50 years of geek history spanning several generations. Needless to say, it&#039;s had a huge influence on all things sci-fi, and, by extension, [[/tg/]].&lt;br /&gt;
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Originally, &#039;&#039;Star Trek&#039;&#039; was [[noblebright]] beyond noblebright and, in many ways, was the polar opposite of &#039;&#039;[[Warhammer 40,000|Warhammer 40K&#039;s]]&#039;&#039; [[grimdark]]. The more recent reboot films, however, have taken a much, &#039;&#039;much&#039;&#039; more grimdark tone, which is delightfully [[skub]]tastic.&lt;br /&gt;
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== Games ==&lt;br /&gt;
There&#039;s been plenty of tabletop games and [[/v/|vidya gaems]] featuring &#039;&#039;Star Trek&#039;&#039; without being merchandising bullshit (see: themed &#039;&#039;[[Monopoly]]&#039;&#039; sets), including one of the earliest action multiplayer wargame: &#039;&#039;Netrek&#039;&#039;. &lt;br /&gt;
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*&#039;&#039;&#039;&#039;&#039;Star Trek: Adventure Gaming in the Final Frontier&#039;&#039;&#039;&#039;&#039; (1978) The very first Trek tabletop [[RPG]]. Written by, I shit you not, Michael Scott. Groggy (grokky?) as all hell, and due for an OSR.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Star Fleet Battles]] (SFB)&#039;&#039;&#039;&#039;&#039; (1979-) The crunchiest starship combat game you&#039;re ever going to find outside of a computer. Based on the original series and not any of the later series, for licensing reasons. Takes some liberties with the setting, which (combined with the aforementioned licensing) is why &amp;quot;&#039;&#039;Star Trek&#039;&#039;&amp;quot; isn&#039;t actually in the title. It&#039;s had its own video game spinoff in the form of Starfleet Command. The series died when the last company owned by Interplay broke up in the early 2000s.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Role Playing Game&#039;&#039;&#039;&#039;&#039; (1982-1989) Made by [[FASA]], essentially &#039;&#039;[[Traveller]]&#039;&#039;-lite, or a happier, shinier &#039;&#039;[[Rogue Trader]]&#039;&#039;. Hasn&#039;t aged terribly well, what with having been made when the only canonical &#039;&#039;Star Trek&#039;&#039; materials to work with were the original and animated series, the first four films, and a couple of now non-canon novels. If you try to dust it off, expect tons of conflict with the rest of the show. Died as they were trying to update it for &#039;&#039;TNG&#039;&#039;, because Paramount&#039;s corporate suits (surprise, surprise) had no idea what an RPG actually entailed and were worried about violence, and getting their cut, and... oh you know the drill by now. Welcome to the 80&#039;s.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Starship Tactical Combat Simulator&#039;&#039;&#039;&#039;&#039; (1983) FASA designed this, so it feels like &#039;&#039;[[Battletech]]&#039;&#039; but not as good.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Prime Directive&#039;&#039;&#039;&#039;&#039; (1993-2008) The most successful tabletop RPG line (but that&#039;s not saying much), it&#039;s actually still in print. Produced by Amarillo Design Bureau, so again no direct name-dropping of &amp;quot;&#039;&#039;Star Trek&#039;&#039;.&amp;quot; Lasted as long as it did by constantly evolving, in Borg-like fashion, to adapt to the current zeitgeist. Has had 4 editions, with the second using [[GURPS]], the third using [[Wizards of the Coast|d20]], and the fourth [[d20 Modern]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek [[Card_Game|CCG]]&#039;&#039;&#039;&#039;&#039; (1994-2007, 2011-2014, 2013-2015, 2018-) There&#039;s been a few of these, most notably the games released by [[Decipher]], but never globally popular. They also suffered from game balance problems from fans wanting their fave character, but needing extra rules for their quirks. There&#039;s also the problem of putting numbers to character stats, such as one game that asserted that [[Heresy|Picard having about twice the integrity of a Klingon pig]]. Later versions are &amp;quot;deck-building&amp;quot; games to try to cash in on the popularity of &#039;&#039;[[Dominion]]&#039;&#039; and &#039;&#039;[[Thunderstone]]&#039;&#039;. And now virtual CCGs are the order of the day.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: The Next Generation Role Playing Game&#039;&#039;&#039;&#039;&#039; (1998-1999) The next attempt, made by Last Unicorn Games. Won an award for best new game, which makes it a complete shame that no one has ever played it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Red Alert&#039;&#039;&#039;&#039;&#039; (2000) A Diskwars game themed to &#039;&#039;Star Trek&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Roleplaying Game&#039;&#039;&#039;&#039;&#039; (2002-2005) When [[Decipher]] had the CCG license, they decided, &amp;quot;What the hell, let&#039;s make an RPG, too.&amp;quot; It, like so many of its predecessors, died unnoticed and unmourned.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Online&#039;&#039;&#039;&#039;&#039; (2010-) An [[MMORPG|MMO]]. Decent gameplay mechanics, especially starship combat. Storyline leaves something to be desired, especially when the ostensibly [[Noblebright|peaceful]] Federation trades shots at least once with every other faction in the galaxy.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Call To Arms: Star Trek&#039;&#039;&#039;&#039;&#039; (2011) [[Mongoose_Publishing|Mongoose]]&#039;s license for &#039;&#039;Babylon 5&#039;&#039; expired, so they collaborated with Amarillo Design Bureau (the &#039;&#039;Star Fleet Battles&#039;&#039; guys), re-themed the game to Star Trek along with improving the system to make it more nifty. Less micro-management than SFB, and ships get some cinematic feats.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Expeditions&#039;&#039;&#039;&#039;&#039; (2011) Ignore the tie-ins to the movie, Reiner Knizia designed this. Explore the gameboard, flip over missions, try to have the proper crew to get victory points.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Fleet Captains&#039;&#039;&#039;&#039;&#039; (2011) Tile flipping, exploring, and spaceships fighting over resources&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Attack Wing&#039;&#039;&#039;&#039;&#039; (2013-) [[WizKids]] license the flightpath system from [[Fantasy Flight Games]] and adds &#039;&#039;Star Trek&#039;&#039; to the mix, [[Skub]] ensues. The game has been consistently plagued with balance issues, to the point that the rules errata is more than ten times longer than the actual rules. The actual current rules for things like the Borg special movement and fighter squadrons are completely different than the rules as written.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek: Ascendancy&#039;&#039;&#039;&#039;&#039; (2016-) 4X table top boardgame from GaleForce9. Most of the races are represented, though the base set only has the Federation, Klingons and Romulans. Andorians, Vulcans, Cardassians and Ferengi can be purchased as expansions. There is even a Borg expansion that turns the game semi-coop as everyone tries real hard not to be assimilated. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Adventures&#039;&#039;&#039;&#039;&#039; (2017-) The latest attempt at an RPG, by Modiphius, coming out soon to tentative praise. It also comes with a whole range of miniatures of the various crews from the show.&lt;br /&gt;
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== So why should I care? ==&lt;br /&gt;
Because between them, these six TV series and their assorted spinoff movies, books, etc. can provide inspiration for any sci-fi game you could care to run. If you want light-hearted action, look at the sort of things that happened in &#039;&#039;TOS&#039;&#039; or &#039;&#039;DS9&#039;&#039; to get the crew into some dangerous situation. If you want a charismatic villain, look at Gul Dukat or the Borg Queen. More serious issues are often handled with various degrees of success. Like [[Tolkien]] is to fantasy it&#039;s a prime gateway drug to science fiction and especially science fiction which is more than &amp;quot;action movie IN SPACE!&amp;quot;&lt;br /&gt;
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Not to mention in any sci-fi RPG with remotely free-form rules you&#039;re likely to encounter &#039;&#039;Star Trek&#039;&#039; fanboys, so you might as well know what they&#039;re talking about. The unholy spawn of a Trekkie and a [[Furry]] is known as a [[Chakat]], and you should fear it.&lt;br /&gt;
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At its best &#039;&#039;Star Trek&#039;&#039; is thoughtful, optimistic futurism with a positive human element and brings you to strange new worlds in the grand tradition of speculative fiction which is accessible to even the layman. At its worst &#039;&#039;Star Trek&#039;&#039; is arrogant, smug, hypocritical, preachy, dull, sloppy and prone to the strawman fallacy.&lt;br /&gt;
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== Setting ==&lt;br /&gt;
Here&#039;s the Cliff&#039;s Notes on &#039;&#039;Star Trek&#039;&#039;. A couple of general warnings; firstly, &#039;&#039;Star Trek&#039;&#039; likes to &#039;&#039;really&#039;&#039; take its &amp;quot;racial themes&amp;quot; bits just a little too far. Second, despite this, it&#039;s rare for an entire race to be completely irredeemable the way many fictional aliens are: there are heroic and sympathetic characters from nearly every race listed below, able to put more-positive spins on their racial themes. Thirdly, aside from very occasional appearances by [[H.P. Lovecraft|aliens who are so bizarre that humankind can barely comprehend them]], all of the aliens look like dudes with rubber masks on (because they are). In real life, this was because there was no budget for anything else, but in-universe it&#039;s been explained by some kind of [[Old Ones|Precursor]] race who seeded all of the planets with their broadly humanoid DNA, and every race evolved slightly differently from there. There isn&#039;t much [[fluff]] on what these precursors were like, and some of it was contradictory, and Gene Roddenberry didn&#039;t like the idea (although he still had to work with the rubber forehead stuff). The good news for fa/tg/uys who like [[homebrew]] is that this makes it fairly easy to write [[d20 system]] rules for all of the races - after all, most &#039;&#039;D&amp;amp;D&#039;&#039; races are just humans with rubber masks on...&lt;br /&gt;
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=== A Composite Creation ===&lt;br /&gt;
This is a general note that one should consider: Star Trek was created in pretty much the opposite way as The Hobbit and The Lord of the Rings. Tolkien worked out a bunch of linguistic stuff and general history of Arda in his spare time, then decided to use that as the basis for some stories that he eventually gave to some publishers which in the end sold quite well. &lt;br /&gt;
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Roddenberry by contrast pitched a very broad general idea (it&#039;s the future, things are good, we got guys some on a ship exploring space; a &amp;quot;wagon train to the stars&amp;quot;) to the networks and eventually Lucy from &amp;quot;I love Lucy&amp;quot; took it up on it and had him work with a variety of writers and actors who added to this rough skeleton of an idea in a process that would continue on to this day. &lt;br /&gt;
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This is not to knock either approach, but both have their advantages and disadvantages. In regards to Star Trek, a franchise which relies mostly on an episode of the week format that&#039;s been going on for more than half a century this means that the canon is a fucking mess. There were numerous people at the helm and many of them had often very different ideas about what should be done that were just thrown out to see what stuck, many of which were contradictory and some of which we&#039;d frankly rather forget. In general fans and fluff writers have been spending a whole lot of time trying to straighten out things and much of the lore is basically a rough consensus of what people like and what fits in with it. Later series got more systematic about this, but there are still points of contention and a lot of flat out contradictions due to its scattershot nature.&lt;br /&gt;
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=== Factions ===&lt;br /&gt;
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&#039;&#039;&#039;The Federation&#039;&#039;&#039;&lt;br /&gt;
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[[File:Federation_Ships.jpg|thumb|500px|left|Starfleet&#039;s ships of the Line (primary timeline)]]&lt;br /&gt;
Might as well talk about that main faction. The United Federation of Planets is what the [[Tau]] think they are. Its backstory is that in the distant future of the 1990s, [[God-Emperor of Mankind|übermensch]] [[Space Marines|created by genetic engineering]] began conquering the Earth. The [[Imperial Guard|normies]] fought back and won through sheer numbers, cryogenically freezing the Augments and kicking them out of Earth, but the damage and mass political unrest of World War III got half the planet nuked. This was why genetic engineering was banned. Fortunately, in 2063, a &amp;lt;s&amp;gt;drunken asshole&amp;lt;/s&amp;gt; heroic visionary named Zefram Cochrane created humanity&#039;s first warp drive (though it functioned based on the principle that gravity bends space-time, and was therefore more akin to an Alcubierre drive than anything that&#039;s dependent on the [[Warp]]) and made first contact with the Vulcans. The Vulcans eventually helped humanity rebuild and overcome poverty, disease, war and hunger. With its Earthly problems solved, man turned to the stars and found out its three closest neighbors were [[Imperium of Man|racist xenophobic dicks trying to murder each other]]. Since any war between them would&#039;ve swept up puny little Earth and gotten it glassed, humans decided to force their neighbors to sit down and talk things out. Incredibly, it worked, and the United Federation of Planets was born.&lt;br /&gt;
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The Federation is a commie [[noblebright]] hippieland society with a strong democratic government ([[Mary Sue|pretty much Roddenberry&#039;s idea of utopia]]). As a result, Federation citizens work not because they have to, but because they want to. However, despite their advanced technology, transhumanism, that is intentionally making [[Space Marines|SPESS MEHREENS]] and mutants like the infamous antagonist Khan Noonien Singh, is illegal.&lt;br /&gt;
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The Federation&#039;s Navy is almost always called Starfleet. It&#039;s a mix between a military, a coast guard and a space agency, and usually rates scientific research as a higher priority than defense. One of its quirks is that it doesn&#039;t subscribe to the &amp;quot;bigger is better&amp;quot; policy used in most [[Warhammer 40K|sci-fi]], and even by most of the other &#039;&#039;Star Trek factions&#039;&#039;. If the Federation &#039;&#039;does&#039;&#039; make a large ship, it&#039;s because they want it to have a daycare, swimming pool and ice cream bar. If they want a warship, they&#039;ll take a little gunship half the size of a modern day destroyer and pack it with enough antimatter nukes and guns to exterminate a solar system. In some cases, especially when dealing with ships from several centuries into the future, the ship is bigger on the inside than on the outside [[Creed|allowing it to hide a vast array of powerful armaments, &#039;&#039;space-bending&#039;&#039; equipment, and even whole planetary landscapes]]. They can get away with this because they out-tech almost everyone else by a country mile. The reason for the series&#039; infamous &amp;quot;technobabble&amp;quot; is that &amp;lt;s&amp;gt;even &#039;&#039;they&#039;&#039; don&#039;t know everything their tech can do!&amp;lt;/s&amp;gt; their technology is always evolving, and they know it so well that they can often use it in ways that even the original in-show design schematics did not intend.&lt;br /&gt;
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In theory, Starfleet follows a rule called the &amp;quot;Prime Directive&amp;quot;, which says that you&#039;re not allowed to interfere with low-tech races (&amp;quot;low-tech&amp;quot; being defined as &amp;quot;not having invented the warp drive&amp;quot;, since warp technology apparently follows naturally from the laws of physics) or else things like turning the locals into Nazis might happen. The Original Series talked about this rule all the time, and Captain Kirk threw it aside whenever there was a sexy alien babe in sight. From &#039;&#039;TNG&#039;&#039; onward, it tended to instead be brought up whenever a hack writer needed a reason for the heroes to &#039;&#039;not&#039;&#039; instantly resolve a given problem with their superior technology or a way of making our heroes look like assholes for following it rigidly (yes, we could save this species from extinction but that would be interfering with the cosmic plan!), though there were a few good episodes that took it seriously.&lt;br /&gt;
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Some of the more important member races are:&lt;br /&gt;
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&#039;&#039;&#039;Founding members:&#039;&#039;&#039;&lt;br /&gt;
* [[Humans]]: You know &#039;em, you love &#039;em. Comprise seemingly 90% of Starfleet for reasons in no way related to the cost of makeup/CGI.&lt;br /&gt;
* Vulcan: The Original [[Eldar|Space Elves]], very emotional, especially during &amp;quot;pon&#039;farr&amp;quot; (see below), who followed the teachings of an enlightened sage and embraced logic and rationalism after their emotions nearly led to them [[Slaanesh|wiping themselves out]]. They are what the average race of fantasy elves think they are, except on &#039;&#039;Enterprise&#039;&#039; because the writers wanted to artificially inject tension into the show (some of that was retconned to be a Romulan plot). Occasionally enter a state called &amp;quot;pon&#039;farr,&amp;quot; where they need to either [[Dark Eldar| fuck something half to death]], kill it with the nearest sharp object, or die of a brain aneurysm to let out all that pent-up emotional tension. Fa/tg/uys may recognize this as the sensation they feel every time [[Games Workshop]] puts out a new army book. Pretty bro-tier overall.&lt;br /&gt;
* Andorians: Blue dudes with antennae and constant fits of passion, the polar opposite of Vulcans and their one time foes. Pretty much fa/tg/uys, right down to the romantic streak, in the technical sense. Also, they live underground on a diet of meatbread and rage. Most of what defined them happened in Enterprise as they rarely showed up in the TNG-era, and even then did so as set dressing, allegedly because one of the showrunners hated their antennae and banned anyone from using them.&lt;br /&gt;
* Tellarites: Space [[Dwarf|Dorfs]]; like insulting everyone and arguing a lot (no, really, petty insults are considered a polite gesture in Tellarite culture), mostly because the very first tellarite ever shown in the series got in an argument with Spock&#039;s dad and now it&#039;s their whole racial thing.  “Sarek said something in a scene once that was meant to demonstrate that he was stand-offish and kinda rude, but we like Sarek so it&#039;s now the defining attribute of this species.”  It&#039;s all in good fun you understand, your confidence in your ideas and actions should be sturdy enough to withstand honest assessment and critique.&lt;br /&gt;
&#039;&#039;&#039;Notable Additional Members:&#039;&#039;&#039;&lt;br /&gt;
* Betazoids: Invariably attractive humanoid aliens with telepathic powers. Half-betazoid, half-humans apparently only have &amp;quot;empathic&amp;quot; powers, so they are well-regarded by Starfleet captains for their ability to point out the obvious and fill out the tight bodygloves that make up the Starfleet uniform in a pleasing manner, especially since theirs seem to come in a custom cut for reasons entirely unrelated to Roddenberry&#039;s erection. Their homeworld is like dropping a really hippie college and Space Vegas into a blender. They were taken over during The Dominion war because Earth or Vulcan would be seen as bullshit due to their large post Borg attack defense fleets/ship yards. While the writers would have to actually add new characters for the Andorians and Tellarites(such as Ambassadors for a government in exile). So Betazoid took the hit to raise the stakes.&lt;br /&gt;
* Trill: Originally a one-off race introduced as a sapient parasite that possesses and controls a barely, or even unintelligent humanoid host, they were radically reworked in &#039;&#039;Deep Space Nine&#039;&#039;, right down to losing their rubber foreheads in favor of spots. Now, the host is itself an intelligent humanoid, and some, but not all, of their kind are able to willingly merge with a symbiont (because someone can&#039;t spell) that allows them to access a mixture of the memories and personalities of all previous hosts, though in a way that, theoretically, enhances the host&#039;s personality rather than destroying it or subsuming it. Then, when they die, they can pass on the symbiont to another host, theoretically one they mentored. Also, because the makeup artist didn&#039;t want to ruin the leads&#039; good looks on DS9, they went from having a rubber forehead to some spots.&lt;br /&gt;
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&#039;&#039;&#039;The Klingon Empire&#039;&#039;&#039;&lt;br /&gt;
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[[Image:Batleth.jpg|thumb|right|A Bat&#039;Leth (sword of honor), one of several types of Klingon bladed weapons. Frequently mocked IRL for being a poorly designed weapon.]]&lt;br /&gt;
[[Commissar|&#039;&#039;&amp;quot;It is a good day to die!&amp;quot;&#039;&#039;]]&lt;br /&gt;
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The Federation&#039;s main rival and (movie era and afterwards) the quintessential &#039;&#039;Star Trek&#039;&#039; race of lumpy foreheaded aliens. Originally they were a rough analogue to the Russians (though they took some elements from [[Communism|communist China]]) in a rough cold war allegory with the Federation (even though the Federation are as commie as they come, though admittedly much of that came around in the TNG era). Their defining feature was that they were militaristic and imperialistic while the Federation was scholarly and respected liberty. This gradually moved more and more into them becoming Imperial Japan/[[Vikings]] In SPESSS obsessed with honor, fighting and dying honorably in battle while worshiping at the altar of [[Sigmar|warrior Jesus]], even as they turned from the Federation&#039;s bitter enemies into that friend who&#039;s fun to be around when he&#039;s not getting into drunken bar fights. You see shades of it in during the movie era and it became more and more prominent through &#039;&#039;TNG&#039;&#039;, culminating in &#039;&#039;DS9&#039;&#039;. Do not make the mistake of thinking that Klingons are nothing more than barbaric savages however; with Worf being part of the crew, and with &#039;&#039;DS9&#039;&#039; dealing with Klingon politics an awful lot we can see Klingon society as it truly is. Even so they do often wander into self parody territory.&lt;br /&gt;
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The Klingons, in their current iteration, are a feudal society ruled by a council made up of the most powerful families. Klingon society holds very little value on things such as currency and material gain (which results in the Klingon empire [https://www.youtube.com/watch?v=Q65l7RHUx2A having a very simplistic understanding of economics]), believing that anything you acquire without some form of blood, sweat and/or tears on your part is a pathetic and dishonorable way of going about things, much the same way many cultures used to hurl abuse at merchants and bankers. Another thing to keep in mind is that a Klingon&#039;s reputation is literally everything. This can be easily seen in the episode &amp;quot;The House Of Quark&amp;quot; where dying honorably can literally change the outcome of an entire noble house, later when the Grand Council is visibly disgusted at D&#039;Ghor. No respectable Klingon uses &#039;&#039;money&#039;&#039; to defeat his opponents. And no respectable Klingon would be so eager to perform an execution of an unarmed Ferengi in what was supposed to be an honorable duel. Klingons are still capable of being cunning and crafty however, and having a high diplomacy score is viewed as honorable as they still have examples of cunning and clever heroes tricking boorish and stupid monsters.&lt;br /&gt;
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[[Warhammer 40000|Klingons often carry swords into battle in an age of energy beam guns]]. In-universe, this is less suicidal than it sounds in the context of boarding actions and tight starship corridors. The Bat&#039;leth is actually a rather shitty weapon. The Mek&#039;leth is noted to be better in most situations. They use the same Disruptor weapons as the Romulans, and at one point used similar starship designs. While is explained as the result of a temporary and unholy alliance, given the eventual animosity between the two races, it was just an excuse to reuse props on a limited budget.&lt;br /&gt;
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The Klingons are tied with the Vulcans and the Borg as being the most prominent and recognizable non-human species in Star Trek. Beloved of the Internet and the general public, to the point that there are published books like &amp;quot;A Klingon Christmas&amp;quot; in the world. The Klingons have their own constructed language. If you are ever worrying that you might not be a nerd, learning Klingon will solve that problem for you. Please note that this is in general considered by experts to be pathognomonic of [[Chris Chan|autism]]. You have not experienced Shakespeare until you hear it in the original Klingon.&lt;br /&gt;
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&#039;&#039;&#039;The Romulan Star Empire&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&amp;quot;It&#039;s always chess with the Romulans&amp;quot;&#039;&#039;&lt;br /&gt;
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You know those [[Eldar|Vulcans]]? Well a few thousand years ago, as their planet was ravaged by war, some of them turned to intense emotional control and logic to tame their murderous passions, while most others left the planet altogether, founding a colony on the planet Romulus and dubbing themselves [[Dark Eldar|Romulans]]. Since said planet shares a name with a mythical figure known for founding [[Roman Empire|a city which built a vast empire]], and they had warp drive while those around them did not, you probably know that they turned to building an empire of their own. They hold the second place of prominence as immediate rivals to the Federation. Comically, they actually have better emotional control than the average Vulcan, since they gene-engineered most of their problems away years ago, and don&#039;t have to deal with the emotional blowback from pon&#039;farr. The downside is that they lost some of their cousins&#039; niftier powers, like mind reading and being able to transfer their soul into another person for safekeeping. Although Star Trek Online also revealed that their trip to Romulus was a terrible ordeal, and their gene-engineering was taking during that time resulting in them losing most emotions save for bitterness of being &amp;quot;forced out&amp;quot;.&lt;br /&gt;
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The difference between the Klingons and the Romulans is basically the difference between Gork and Mork, or Khorne and Tzeentch. Klingons will fight you up front with simple brute force. Romulans are sneakier guys, preferring to fight you when you&#039;re not looking with spies, cloaked ships and complex plots behind the scenes and playing the long game. There is a lot of political infighting among them, though where the Klingons would duel to the death Romulans would seek to discredit their rivals, have them die in unfortunate &amp;quot;accidents&amp;quot; or disappear. This difference has left both Romulans and Klingons with a big hate-boner for each other, to the Romulans the Klingons are crude brutish barbarians and to the Klingons the Romulans are a pack of scheming cowardly weaklings.&lt;br /&gt;
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Like the Klingons, they served as a rough Cold War allegory. In this case, they were rough analogs to Communist China (as seen by 1960s Americans), a distant horde of inscrutable and potentially dangerous Orientals who generally were unseen and projecting vague menace, but when encountered face-to-face could pack quite a punch indeed: the first major Interstellar War that Star Trek Earth fought was with the Romulans, which was fought entirely in space with neither side ever seeing the other face to face. Afterwards they set up a &#039;Neutral Zone&#039; between the Federation and the Romulan Empire that no one even tried to cross for a century. From the Original Series onward, they frequently squabble and bicker with the Federation, before joining forces with them to fight the Dominion in &#039;&#039;Deep Space Nine&#039;&#039; and having their government devastated in &#039;&#039;Nemesis&#039;&#039;. Finally, Romulus itself got caught in a supernova as part of the Abramsverse&#039;s backstory. &#039;&#039;Picard&#039;&#039; has revealed that Starfleet was going to help evacuate Romulus before the nova hit, but then some rogue androids destroyed the shipyards that the rescue fleet was being built at, so the Federation shrugged, flipped the Romulans the bird, and let them get blown up. The surviving Romulans are now scattered across half the galaxy, and some of them have got hold of a Borg cube and are presumably up to some nefarious shit with it.  &lt;br /&gt;
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&#039;&#039;&#039;The Ferengi Alliance&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:GW_Ferengi.jpg|thumb|left|A typical ferengi engaged in typical ferengi activities]]&lt;br /&gt;
&#039;&#039;&amp;quot;A Ferengi without profit is no Ferengi at all.&amp;quot;&#039;&#039;-Eighteenth Rule of Acquisition&lt;br /&gt;
&lt;br /&gt;
Introduced in &#039;&#039;TNG&#039;s&#039;&#039; early days as the villains for the series, and what [[/pol/]] thinks Jews are. Some Jewish people have actually complained about their being subliminally Jewish and thus anti-Semetic, specifically mentioning that they were moneyhungry, lascivious, and ugly, and their large ear lobes were stand-ins for the sterotypical Jewish nose ([https://www.washingtonpost.com/news/made-by-history/wp/2018/08/14/science-fictions-anti-semitism-problem/?noredirect=on more on that here, we&#039;re not shitting you]), based on an old medieval stereotype that was enforced to prevent them owning land or assets. The idea was to make a caricature of capitalism as a contrast with the techno-communist Federation. This might have worked if these were not [[FAIL|&#039;&#039;TNG&#039;s&#039;&#039; early days]]. Instead they overshot the mark by a light year or so, on top of other bad decisions, and you got a race of short (Gene wanted to make an evil short race as big evil races were overplayed), big-eared, [[goblin]]-like losers about as threatening as a grumpy pug. Over the first and second seasons they tried to make these guys threatening, but they fell flat on their face every time. Eventually the writers just said &amp;quot;fuck it&amp;quot; and the Ferengi got demoted to comic relief species, and their status as terrible enemies was demoted to propaganda designed to scare the Federation while the Ferengi government tried to figure out what to make of a species that rejected the acquisition of wealth as a goal. The Ferengi had some good moments in the later seasons of &#039;&#039;TNG&#039;&#039;, but most of the best stuff that fleshed them out came from &#039;&#039;DS9&#039;&#039;, which had an [[awesome]] Ferengi bartender named Quark as a major character. For an idea of what the Ferengi might have been like if the writers had their shit together, look up the Druuge of [[Star Control|Star Control II]] or the Magog Cartel from Oddworld.&lt;br /&gt;
&lt;br /&gt;
Ferengi religion is only hinted upon in &#039;&#039;DS9&#039;&#039;, but what is seen implies a simplistic system based on financial success. Ferengi all follow a rulebook/canon known as the Rules of Acquisition, which can be described as Ayn Rand IN SPACE and condensed into the form of Confucius&#039; Analects. There are 285 of these, each a short piece of advice on how to stay in the black. Examples include &amp;quot;Peace is good for business,&amp;quot; &amp;quot;War is good for business,&amp;quot; &amp;quot;Never have sex with the boss&#039;s daughter,&amp;quot; and &amp;quot;Dignity and an empty sack is worth the sack.&amp;quot; The first, and most important, of these is &amp;quot;Once you have their money, you never give it back.&amp;quot; Sometimes, the Ferengi Randian spirituality extends into outright interpretations of the afterlife: according to some, the afterlife consists of the Divine Treasury and the Vault of Eternal Destitution, which are respectively analogous to Heaven and Hell. Entrance into one or the other depends on one&#039;s business ventures at the time of death; those that were turning a profit are allowed to enter the Divine Treasury, and the rest are damned to the Vault.&lt;br /&gt;
&lt;br /&gt;
Ferengi government is ruled over by a Grand Nagus, a mix between a &amp;lt;s&amp;gt;pope&amp;lt;/s&amp;gt;chief rabbi and a CEO, and he basically treats his civilization like some sort of company, with citizens regarded as workers. Directly below him is the Ferengi Commerce Authority, a [[what|quasi-religious]] organization dedicated to ensuring that correct business practices were followed and correct moral behavior was shown (including keeping the proles in line), although to the Ferengi, these are one and the same. The agents of the FCA are the Liquidators, who are essentially Inquisitors crossed with IRS auditors on steroids. Be afraid. Be very afraid. &lt;br /&gt;
&lt;br /&gt;
Ferengi females have no rights and are mentioned as [[PROMOTIONS|not even being allowed to wear clothes]], which leads to [[That Guy|boorish behavior]] on the part of Ferengi towards just about any species. Of course, we see female Ferengi on the show who push that envelope, but it seems that overall &amp;quot;regressive&amp;quot; does not even begin to describe the gender relationships in their culture. Quark&#039;s mother, a social climber who marries the head of their government, begins pushing through a women&#039;s rights movement during DS9, which proves more successful as time goes on.&lt;br /&gt;
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&#039;&#039;&#039;The Borg Collective&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Borg cube.jpg|300px|thumb|right|The Borg have assimilated and improved your [[d6|die]]. It always rolls six. Crap your pants, &#039;cause resistance is futile.]]&lt;br /&gt;
{{Topquote|We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture shall adapt to service us. Resistance is futile.|The Borg&#039;s opening hail. This is not a boast or a brag, it&#039;s them simply explaining you how things are going to go down.}}&lt;br /&gt;
{{Topquote|One other thing. You may encounter Enterprise crew members who&#039;ve already been assimilated. Don&#039;t hesitate to fire. Believe me, you&#039;ll be doing them a favour.|Picard going full [[grimdark]].}}&lt;br /&gt;
&lt;br /&gt;
The Ferengi were utter failures as serious villains, so they needed something to fill that gap. Thus they made the Borg, an aggressive [[Tyranid|hive-minded]] collective of hyper-adaptive, [[Necron|regenerating]] cyborgs that assimilates entire species into itself in its attempt to improve and evolve. Shit, that&#039;s like coming up with [[Warforged]] while trying to replace [[Kender]].&lt;br /&gt;
&lt;br /&gt;
In many ways, the Borg are the truest dark reflection of the Federation, and despite their name, they&#039;re not Swedish. While the Feds want you to join their little club on your own, to &amp;quot;add your culture to the galactic community,&amp;quot; the Prime Directive means they will ultimately accept you turning them down, even if you have shit they really want. The Borg say &amp;quot;fuck that&amp;quot; and just absorb you. While the Federation believes everyone should work together [[Tau|for the greater good]], they still have a very strong sense of individualism and a culture of personal accomplishment (unless your individual belief happens to run counter to the Federation&#039;s principles anyway, in which case you&#039;re just WRONG because the Federation is the best). The Borg pool all their minds together into a massive collective consciousness in the pursuit of group perfection, becoming an almost-literal personification of techno-capital. The Federation is all about beauty and tranquility and all that hippie stuff, and their tech is eco-friendly and dolphin-safe. Borg [[Tyranids|strip mine entire planets and drain entire oceans]] in the name of growth and efficiency.&lt;br /&gt;
&lt;br /&gt;
Your standard Borg [[cube]] is a huge multi-kilometer [[Firaeveus Carron|metal box]] (yes, bigger than most [[Imperial Navy]] cruisers) able to go up against an entire Federation warfleet and win. That&#039;s right, one of their ships could threaten the entire Federation and [[Exterminatus]] Earth. When done right, [[Necron|they are a cold, calculating, nigh-unstoppable force, a threat to all life]] that wants to retain free and distinct personalities (although they will ignore a single person if not on an assimilation mission, as what they really want is to absorb whole civilizations). Apparently, in Picard&#039;s nightmare in &#039;&#039;First Contact&#039;&#039;, the Borg assimilation process includes a surgical [[Grimdark|drill through the eye. While awake.]] Of all the stuff to come out of the TNG Era they are undoubtedly the most well recognized in mass pop culture.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the got a bad downgrade during &#039;&#039;Voyager&#039;&#039; (the Borg Queen blew up cubes full of tens of thousands of drones because a few of them have been severed from the Hive Mind), but even there they were frequently not to be messed with. One amusing thing to note for people that haven&#039;t watched &#039;&#039;TNG&#039;&#039;: the Borg were actually only in six episodes (and three were breakaway drones) and one movie, yet they&#039;re arguably the franchise&#039;s most famous pure villains aside from Khan. Goes to show how good they were when written properly. Then in &#039;&#039;Voyager&#039;&#039; they get their shit completely pushed in when they discover a new race of extradimensional aliens which they label Species 8472, which were immune to being assimilated, and had to ask the Federation for help in dealing with them. [[Necron#Regarding_Fluff_Change_-_Sore_Butts_Everywhere.|Wait, this sounds familiar...]]&lt;br /&gt;
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&#039;&#039;&#039;The Cardassian Union&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Introduced in &#039;&#039;TNG&#039;&#039;, they are third fiddle to the Klingons and the Romulans. If the Klingons are hypothetically-honorable techno-barbarian warriors and the Romulans are an empire of civilized and refined but sly and ruthless expansionists, the Cardassians are essentially scaly fascists re-enacting &#039;&#039;[[1984]]&#039;&#039; IN SPACE. Their trials announce the outcome at the beginning, and the defense attorney is executed if he wins. Also, THERE ARE FOUR LIGHTS!&lt;br /&gt;
&lt;br /&gt;
Originally a race of peaceable, spiritual artists called the Hebitians (ironically not dissimilar to the Bajorans), modern Cardassia was born in hunger and desperation when their homeworld began to suffer simultaneous mass famine, pandemic, resource depletion, and ecological collapse. A military junta seized power, figuratively and literally auctioned off the soul of their culture through liquidating all the planet&#039;s art and religious artifacts into cold hard cash, and turned the Cardassians into the opportunistic imperialists they are today.&lt;br /&gt;
&lt;br /&gt;
Despite being a whole lot weaker than the Federation, the Cardassians manage to hold their own, partly because what they lack in resources and raw power is made up for by a combination of intense cunning and high charisma stats. Compared to the equally deceptive Romulans, the Cardies are more likely to flash you a smile while tickling your ribs with a knife. They&#039;ll use any tool they can to gain the upper hand and while that often means unpleasant and terminal sessions in dark rooms, strip mined planets and the enslavement of entire species, they&#039;ll gladly become your bestest buddy if it would achieve their goals. Their intelligence service, the Obsidian Order, is also one of the most ruthlessly efficient organizations in the entire sector, managing to outscale the Romulan Tal Shiar when it comes to producing magnificent bastards and manipulating the politics of entire worlds to their advantage. Unlike the Romulans or the Klingons, they don&#039;t tolerate the sort of literal infighting that is rampant in both those states, that shit only serves to weaken &#039;&#039;&#039;GLORIOUS CARDASSIA&#039;&#039;&#039; and needs to be stamped out with ruthless efficiency. Exposing that someone who just happens to be your enemy as being a dangerous subversive is just a benefit, although this can result in both sides of a conflict shouting &amp;quot;For Cardassia!&amp;quot; as they charge each other. Sort of how Democrats and Republicans are both for America, yet oppose each other.&lt;br /&gt;
&lt;br /&gt;
Cardassia has a very fluid hierarchical government, similar to the political realities of post-Stalin but pre-Collaspe Soviet Russia. Broadly speaking, there are three different facets of the government: the Central Command (which holds all the power) the Obsidian Order (who holds the least amount of power, but controls the most puppets) and the Detapa Council (similar to the [[High Lords of Terra]] and just as worthless). Cardassian society holds a very strict view of family, placing family just below the needs of the State.&lt;br /&gt;
&lt;br /&gt;
The State holds a semi-divine mythical status in the eyes of its citizens, with it being viewed as impossible for the State to ever make mistakes. The ideal Cardassian life was one of complete loyalty and servitude to the State and family, with the &amp;quot;repetitive epic,&amp;quot; detailing how generations of Cardassians go on to serve both in exactly the same way over and over seen as the height of their culture. The Cardassian government is assumed to be omniscient, omnipotent, and benevolent by pretty much every Cardassian, with all Cadassians gladly giving of themselves to the State. Such was this level of belief that when Picard was tortured by the Obsidian order, the torturer saw nothing wrong with bringing his daughter to work because he was working for the State, and therefore the torture of Picard could never be disturbing or wrong. That&#039;s why their trials announce their sentences at the beginning and execute the defense attorney if he wins; their &amp;quot;trials&amp;quot; are more excuses to show off the power and infallibility of the State to the masses than actually determine guilt or innocence.&lt;br /&gt;
&lt;br /&gt;
As far as plot significant activities went, they had a war with the Federation a few years before &#039;&#039;TNG&#039;&#039; which ended in the creation of a Demilitarized Zone between the two powers and (significant to &#039;&#039;Deep Space Nine&#039;&#039;) abandoning the previously occupied planet of Bajor they had exploited for resources. After a disastrous war with the Klingons and The Maquis led to a popular revolution and overthrow of the existing government, one leader seized power, declared himself absolute leader, and joined the Dominion towards the end of &#039;&#039;DS9&#039;&#039;, which was some serious bad news for the &#039;&#039;DS9&#039;&#039; crew.&lt;br /&gt;
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&lt;br /&gt;
&#039;&#039;&#039;The Bajoran Republic&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The Bajorans are a species native to the Planet Bajor. They were, until shortly before the events of &#039;&#039;Deep Space Nine&#039;&#039;, under a brutal occupation by the Cardassians who strip mined their planet. They had a fighting resistance which veered in and out of being considered terrorists and all in all were often represented as Palestinians IN SPEHSS. After that, they got their independence, although they&#039;re thinking about joining the Federation. The Bajorans have one system and are technologically backwards; the Federation is technically breaking the Prime Directive by interacting with them, but as they&#039;ve spent years under the oppression of a warp-capable species, they can probably handle it. Also &#039;&#039;DS9&#039;&#039; proves that ancient Bajorans managed to travel at warp speeds to Cardassia using solar sails and an enormous amount of luck, which technically makes them a warp-capable species. The only reason why they are significant in terms of the politics of &#039;&#039;Star Trek&#039;&#039; is that they have a wormhole near their planet, which has some timey-wimey aliens living it that they worship as gods, and serves as the only way to get to or from the Gamma Quadrant that won&#039;t take decades, making it strategically priceless. Hilariously, this was discovered almost immediately after the Cardassians &#039;&#039;thought&#039;&#039; they&#039;d extracted everything of value from the Bajorans and peace&#039;d out, certain that the system was no longer worth the PR hit they were taking from it, only to get burned by some harsh seller&#039;s remorse. Also, their species has the oldest civilization (roughly a half-million years) of any major &#039;&#039;Star Trek&#039;&#039; race, and the wormhole aliens have gifted them some cool shit, like the Orb of Time.&lt;br /&gt;
&lt;br /&gt;
The big thing that makes the Bajorans unique is that they actually have a serious religion going on -the human race is depicted as mostly non-religious. They&#039;re also probably one of the most accurate depictions of any highly religious alien race in a sci-fi franchise, because they are divided between the majority who interpret their religion as [[Noblebright|peace and love]], and a small but loud minority of bastards who interpret it as [[Grimdark|condoning acts of terrorism]]. A blatant attempt to simulate Israelis for criticism, although that can apply to many religions nowadays.&lt;br /&gt;
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&#039;&#039;&#039;The Dominion&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
A vast empire which exists on the other side of the galaxy in the Gamma Quadrant. The Dominion is ruled over by a species of liquid shapeshifters called The Founders.(aka Changlings aka Odo&#039;s people) They have at their disposal a military composed of two genetically engineered species that worship the Founders as gods: the short and articulate Vorta who serve as ambassadors, bureaucrats, and political commisars and the big brutal Jem&#039;hadar, who are vat grown, drug addicted, cannon fodder. These oversee a large number of vassal races, including (as of later seasons of &#039;&#039;DS9&#039;&#039;) the Cardassians.&lt;br /&gt;
&lt;br /&gt;
The Founders were once (according to them anyway) a peaceful, kind civilization of explorers who wished to see the galaxy, explore strange new worlds, and seek out new forms of life. Unfortunately, they did this in the wrong neighborhood, and quickly ran into species who did not tolerate others. The fact that the Founders were shapeshifters capable of mimicking almost anyone did not help either. Paranoia, mutual mistrust, and some very bad things eventually led to the Founders deciding &amp;quot;fuck this&amp;quot; and moving their planet into a nebula so nobody would bother them. So more or less, a [[Grimdark|grimmer]], [[Grimdark|darker]], counterpart to the Federation, but with spookier Real Aliens.&lt;br /&gt;
&lt;br /&gt;
The Founders are obsessed with order and are both extremely racist and xenophobic, and believe that all alien life is inherently untrustworthy and evil, and the best thing to do is conquer/enslave them before they do the same to them. They don&#039;t care about the rights of &amp;quot;Solids&amp;quot;, and will happily ignore any sense of decency when convenient. This can be seen when The Dominion runs a simulation of the Dominion dominating the Alpha Quadrant. When O&#039;Brien is assaulted by a Jem&#039;Hadar and severely beaten to the point of needing emergency teleportation to medical (the crime being &amp;quot;disrespectful&amp;quot;), the Founders (disguised as Federation Officers) do not press charges, and when Sisko comes barging in demanding answers, dismiss him with little concern about their own soldiers brutalizing citizens. Their overall ideology could be thought of as Qin legalism IN SPACE: people are inherently evil and the only way to make a better world is to impose order upon them through brute force from a position of absolute, unquestioned power.&lt;br /&gt;
&lt;br /&gt;
The Founders, when not wandering around in various forms, tend to spend their time in a massive ocean literally made up of countless billions of Founders, something which is referred to as the Great Link. According to the Founders, this allows them to share information with each other and come to peaceful decisions. This is rapidly proved to be bullshit; when a separated-at-birth one of their own merged into the Great Link to share his memories of the Federation as peaceful and tolerant space hippies, not only did the Founders ignore his memories, but actively fucked with his mind in an attempt to turn him into a sleeper agent. And even if it weren&#039;t, it shows their hypocrisy through their willingness to share freedom and liberty among themselves while depriving all their various slaves and conquered peoples of the same.&lt;br /&gt;
&lt;br /&gt;
The Founders are massive dicks, even to their own people. Failure among Jem&#039;Hadar is rewarded with slow and painful death from deprivation of the drug they&#039;re created to need and their lifespans are incredibly short. To be even bigger dicks, the Vorta have no sense of taste and can&#039;t appreciate beauty. Not to make them better diplomats, but because they were raised from a primitive stone-age ape tribe, and the Founders think they shouldn&#039;t be ever allowed to forget that. (On the plus side, they did give the Vorta an immunity to poison that would make [[Mortarion]] himself jealous. [https://youtu.be/rACCZaBcq1g?t=1m29s Observe.]) This may also stem from their own neuroses: the Founders themselves have almost no bodily needs at all and require no nourishment, so they design their slaves to be like them. Notably, Vorta tend to come in [[Paranoia|packs of clones; a new one is activated when an old one dies, and they retain some memories and personality between &amp;quot;lives,&amp;quot;]] further hammering home how expendable they are to their makers.&lt;br /&gt;
&lt;br /&gt;
And both races are literally engineered to love their makers for what they have done to them and worship and revere them as gods.&lt;br /&gt;
&lt;br /&gt;
Continuing from the Cardassian Union section because the fate of both powers are linked in DS9. After joining the The Dominion. Everything was going seemingly for them and their leader Gul Dukat. They figured out how to bring down the minefield  created by the Starfleet crew of Deep Space Nine to block access to the wormhole. (The Cardassians use its old name Terok Nor while in charge.)&lt;br /&gt;
 &lt;br /&gt;
However during the start of the sixth season the Founders learn that their not the only &amp;quot;gods&amp;quot; in the Galaxy. As the Sisko convinces the Bajoran Prophets to remove the Jem&#039;Hadar reinforcements in transit. Forcing them to retreat back to Cardassian Space and Dukat&#039;s old friend Damar shoots Dukat&#039;s half Bajorion daughter Ziyal. This makes Dukat jump off the deep end as the sod loses his sanity and than goes full nutcase after his rehab transport is destroyed by the Jem Hadar, and ends up fighting an injured Benjamin Sisko after hide inside some caverns on a hell planet for a few days. &lt;br /&gt;
&lt;br /&gt;
After escaping he allows one of the evil wormhole aliens to possess him, kills Jadzia Dax, forgives Damar for killing a family member. Creates a cult of Bajorions dedicated to the Pai-Wraths,than abandons the cult when Major Kira knocks over the suicide pill jar that mixes it in with his fake. Than has sex with an old woman and becomes a demi-god. Bent on buring the universe despite the fact that his own people suffered heavily under the rule of the Dominion. After getting a final bitch slap from the Sisko who gets to have a happy ending living with his god alien parents. At the same time teaching them not to be huge dicks. While Dukat himself is trapped in the Fire Caves on Bajor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His old friend Damar despite murdering a half breed woman is a lot more sane. Lacking Dukat&#039;s crimisa, things get worse for him and the Cardassians under Dominion rule. Most of their victories are off screen such as taking over Betazed. One of the none few major non founding planets of the Federation. This forces the Sisko to bring the Romulans into the war on the side of the Klingon-Federation alliance. With some underhanded methods from a former member of the Cassidian Obsidian Order(Elim Garak). I.e. blow up a Romulan Senator&#039;s shuttlecraft and tricking the pointy ears into thinking a damaged but fake datarod(an advanced form of Solid State Drive) was the real deal. &lt;br /&gt;
&lt;br /&gt;
Thus the blame for his death will be switched from the Feds and pals are shifted to the Cardassians. By the final season this leads to the Dominion finding new best buds in the form of The Breen. Damar decides he has enough of the bullshit and in the ultimate irony realizes that the status of his people are now no different from the Cardassian occupied Bajor. &lt;br /&gt;
&lt;br /&gt;
So after the Breen score the Domain a temporary victory over the Federation Alliance. Damar and his Cardi buds destroy a Dominion cloning facility while their backs are turned. Just so he can stick it to his &amp;quot;friend&amp;quot; the Vorta, Weyoun 8. Leaving them and the Klingons being the only thing stopping The Dominion from steamrolling over the Alpha Quadrant. As one Bird of Prey(doesn&#039;t say if its the frigate sized B&#039;rel or Light Cruiser sized K&#039;vort class. Though DS9 almost always used the former) was immune to the Breen energy dampening weapon due to modding its warp core. Gowron, due to being a moron who did nothing to change course after his most trusted advisor(Martok) turned out to be a Founder and the first time the Jem Hadar kicked their asses during the Klingon-Cardassian War. Decides to take glory for himself and discredit General Martok(who now how his pre Dominion internment job). This goes as badly as your thinking. Forcing Worf(now a legitimate badass compared to his TNG days) to kill him and turning the role of Chancellor to Martok.&lt;br /&gt;
&lt;br /&gt;
Meanwhile the Feds decided to help out Damar&#039;s resistance by sending him Colonel Kira(who now has the rank of a Starfleet Commander), Odo and Garak(Ziyal&#039;s former simi-boyfriend). The resistance eventually get their hands on one of the Breen Energy Dampeners. During some infighting Damar realizes that the restoring the old Cardassia is pointless. Killing one of his old friends. The Breen and Jem&#039;hadar do eventually one up the resistance. But not before their brutality turns more Cardassian against them. So during the final space battle this makes the Cardi military switch sides.&lt;br /&gt;
Damar is killed during the final raid on the Dominion HQ. Focing Kira and Garak to lead the final push into the compound.&lt;br /&gt;
The War between the Alpha Quadrant Alliance and The Dominion ends when Odo offers to share the cure to the disease created by Section 31(the Federation&#039;s answer to the Tal Shiar and Obsidian Order) which he passed after the Founders tricked him for into return to the Great Link. While also promising to join the Great Link. &lt;br /&gt;
It&#039;s harder to say who are the bigger dicks here. The Founders for having Wayoon 4 infect Odo to return and turned him into into a solid(who was restored because dying a Changeling baby merged with him a season later) for killing a Founder who hacked the Defiant and almost succeeded at starting a war in the Alpha Quadrant. Or Section 31 for making the disease in the first place.&lt;br /&gt;
&lt;br /&gt;
With all their advanced technology. One would think the Founders would have discovered a cure before being handed one. But the bad guys being just as flawed as everyone else is a common theme in Star Trek. Even in Star Trek Online despiste Odo being the one in charge a few decades later. As their Ambassador to the Federation. The experiments of the Founders sketchy past cause them and everyone else huge headaches including the dishonorable mention of the revived True Way movement.(i.e. the guys who hated that fact that the civilian Detapa Council ran Cadassaia.)&lt;br /&gt;
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&#039;&#039;&#039;Species 8472 / Undine&#039;&#039;&#039;&lt;br /&gt;
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The one and only race in the galaxy even the Borg don&#039;t want to fuck with. Introduced in Voyager, Species 8472 are three-legged creatures that live in a space called Fluid Space. It&#039;s similar to the [[Eye of Terror]] for the fact that it connects to an alternate dimension and [[Khorne|everyone will be ripped apart upon entering.]]&lt;br /&gt;
&lt;br /&gt;
When the Borg first came around to try and assimilate them they were completely obliterated in a war in which 4 million Borg were killed in the first few days at the cost of almost no members of Species 8472. This war was such a roflstomp that the Borg were forced to call on the Federation for help. [[Tau|The Federation being the better people swallowed their pride and decided to help their sworn enemies,]] [[Eldrad|but were dicks and sent only one ship.]]&lt;br /&gt;
&lt;br /&gt;
Species 8472 fought with fast moving, small ships and devastating beam weapons so the small ship of the Federation could keep up with them and helped the Borg force the species back into Fluid Space. The Federation were the villains on this one. That said, they eventually came to an accord with Species 8472, preventing further wars between the denizens of Fluid Space, except in lots and lots of video games that want to use a fresh antagonist.&lt;br /&gt;
&lt;br /&gt;
That and that in &#039;&#039;Star Trek Online&#039;&#039;, [[Awesome|they look like the fucking Predator.]]&lt;br /&gt;
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===The Q===&lt;br /&gt;
&lt;br /&gt;
The Q are a race of beings who have elevated themselves to the point where they are basically gods. Most of them do not interact directly with the younger races, who they tend to consider with disdain- if they consider them at all. However a few of them take a more enlightened view, and one in particular has been known to fuck with individual humans from time time. They are mostly a TNG thing, and even there they work mostly by grace of John de Lancie&#039;s acting chops as a counterpoint to the charisma of Patrick Stewart, as de Lancie played the &#039;&#039;character&#039;&#039; Q, an all-powerful epic [[troll]] (no, not the fantasy kind) who&#039;s occasionally [[Tzeentch]]ian games sometimes appeared to be for his own amusement and sometimes acted as education or event protection to the human race. Various subplots involving the Q &#039;&#039;species&#039;&#039; range from somewhat thought provoking to mildly entertaining to ridiculous and banal, but the classic episodes that highlighted the charisma and chemistry of the two actors were often quite excellent.&lt;br /&gt;
&lt;br /&gt;
=== The Mirror Universe ===&lt;br /&gt;
Not so much of a faction as an alternate setting, this is a parallel universe in which [[Alternate History|things have gone differently]] in Earth&#039;s History. The main point of divergence appears to occur when the Vulcan scientists who landed at Bozeman, Montana in 2063 are not welcomed with alcohol and music but instead are killed and have their ship looted. It is equally clear that where the main universe is Noblebright the Mirror Universe is Grimdark. Instead of a peace loving Federation searching for knowledge and friendly cooperation for the betterment of all, Earth gave rise to the &#039;&#039;Terran Empire&#039;&#039; which seeks out new life and civilizations to conquer and enslave, as it had done with the Klingons. Pretty much it&#039;s the PG-13 version of the Imperium of Man with a bit more Grimderp. Junior officers get promoted by killing their superiors, those that fail at that get thrown in the agony booth for their troubles and Emperor gets the job by usurping the previous incumbent. In general everyone in the Mirror Universe is a selfish asshole version of themselves and following comic book logic the uniforms for the female characters are more revealing. Occasionally people can cross over from one universe to the next due to technobabble and cause mischief in either realm.&lt;br /&gt;
&lt;br /&gt;
Originally it was a one off TOS setting for an episode of the week, but it was brought back in a few novels and some romps in Deep Space Nine in which [[Fail|the Terran Empire had fallen]]. In Enterprise&#039;s fourth season it got a two parter that was pretty good and would have been an annual thing if the show had been renewed, this one having little crossover with the main universe (a ship from TOS ended up in the Mirror Universe and is salvaged after all it&#039;s crew have died). We also went there in Discovery, for better or worse.  Voyager never did the mirror universe, but instead got a homage episode with some alien historians in the far future getting the details wrong like historians tend to.&lt;br /&gt;
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== The Star Trek Crew ==&lt;br /&gt;
Whether the focus of the show is exploration, manning a space station in an important locale or trying to get home, all Star Trek series have a basic set up of casting and focus: namely on a collection of people who are usually the senior most officers on the ship. If you decide to make a Star Trek inspired game take this into consideration.&lt;br /&gt;
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* &#039;&#039;&#039;The Captain&#039;&#039;&#039;: Big cheese. Makes the hard decisions. Needs to be able to talk, think or fight out of situations as needed. The third option fetishist finding the balance between empathy and reason. (Two least skubby examples: Kirk and Picard, but the skub will fly hard if you say one is better than the other, sufficed to say that people like both of them alot but for different reasons)&lt;br /&gt;
* &#039;&#039;&#039;The First Officer&#039;&#039;&#039;: Second in command and trusted advisor.  Added after the original series, where the role was combined with and split between two others. (Two least skubby examples: Riker and Kira)&lt;br /&gt;
* &#039;&#039;&#039;The Science Officer&#039;&#039;&#039;: Got high Int stats. Can analyze the situation and work out solutions. The voice of reason. Almost never human. (Two least skubby examples: Data and Spock)&lt;br /&gt;
* &#039;&#039;&#039;The Engineer&#039;&#039;&#039;: Hard working technically minded guy who gets shit done. (Two least skubby examples: Scotty and Geordi)&lt;br /&gt;
* &#039;&#039;&#039;The Doctor&#039;&#039;&#039;: Ship&#039;s healer with a secondary scientific role. The voice of empathy, whether prickly or serene. (Two least skubby examples: Bones and the EMH Doctor)&lt;br /&gt;
* &#039;&#039;&#039;The Security Officer&#039;&#039;&#039;: Rough and tumble no-nonsense sort whose job it is to keep these guys alive when diplomacy fails, which it often does. Often has to juggle providing ship&#039;s security with working the tactical station on the bridge in a crisis.  (Two least skubby examples: Worf and Odo)&lt;br /&gt;
* &#039;&#039;&#039;The Helmsman&#039;&#039;&#039;: Got mad spacecraft piloting skills, either full-sized starships, shuttles, or fighters. (Two least skubby examples: Sulu and Tom Paris)&lt;br /&gt;
* &#039;&#039;&#039;The Other Guy&#039;&#039;&#039;: A crewmember whose role doesn&#039;t cleanly map onto other positions, a role often restricted to a single show.  Example positions include communications officer, ship&#039;s councilor, transporter chief, and linguist. (Two Least skubby examples: Uhura and Troi)&lt;br /&gt;
* &#039;&#039;&#039;The Outsider&#039;&#039;&#039;: Someone who is a passenger and regular cast member, but exists outside the organization, looking in and commenting.  Usually works a side-job, like tailor, bartender, or cook.  Either a beloved fan-favorite or utterly despised, there is no middle ground.  (Two Least skubby examples: Guinan and Quark)&lt;br /&gt;
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Some of these hats may be worn by more than one character, some may be worn by no one at all.  This is especially true in the original series, which had a smaller cast overall, and which put less emphasis on an ensemble and more on the main trio of Kirk, Spock, and McCoy.  The usual roles and character dynamics were instead set down by &#039;&#039;The Next Generation&#039;&#039;, which later series generally copied.&lt;br /&gt;
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== The Shows ==&lt;br /&gt;
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===&#039;&#039;The Original Series&#039;&#039;===&lt;br /&gt;
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Created in 1966 by legendary sci-fi [[spiritual liege]] and money-grubbing sexist lounge lizard Gene Roddenberry and pitched as a &amp;quot;Wagon Train to the stars&amp;quot;, it&#039;s a pulpy adventure sci-fi, full of fistfights, sword fights, and hammy speeches.  (The guns never work.)&lt;br /&gt;
&lt;br /&gt;
The USS &#039;&#039;Enterprise&#039;&#039; is tasked by the Federation to go on a five year mission to explore space: the final frontier, to explore strange new worlds, to seek out new life and new civilizations and boldly go where no man has gone before, though due to budget constraints, her crew often finds that man has in fact gone there before. Or at least something that looks exactly like a man but is actually an [[Xenos|Alien]]; most episodes split the difference. James T. Kirk sleeps with [[Hot Chicks|hot alien babes]] who either die tragically or leave tearfully at the end of the episode, but it&#039;s &#039;k because he&#039;s too in love with the Enterprise to ever love a mere &#039;&#039;woman&#039;&#039; more. Mr. Spock and Dr. McCoy are cold and logical and rash and emotional respectively, and their constant friction must be resulting in the best make-up sex in the world, Mr. Sulu and Lieutenant Uhura wait in vain for focus episodes that never come, Ensign Chekhov suffers horribly to the approval of American Cold War audiences, and Scotty [[gets shit done]]. Uniforms, while iconic, tend to look a bit civilian though. Miniskirts are apparently mandated attire for the ship&#039;s fan-servicey female &amp;quot;yeomen&amp;quot; and others, because 1966. The civilian nature of the attire (including, one must assume, the miniskirts, but they had a visual appeal all their own) were apparently an intentional design decision by Roddenberry who didn&#039;t want uniforms to look military. Further specialness on the part of Roddenberry demanded phasers not look like guns, instead looking like nothing in particular at all (although looking back at them today they look sort of like TV remotes, which would be invented much later), and also (probably the only sensible decision in this category) ships that didn&#039;t look like rockets, giving ships their distinctive and iconic saucer-engineering-nacelles look that still stands out today.&lt;br /&gt;
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The Original Series frequently ran out of budget and entire episodes were filmed using spare costumes belonging to the production company, resulting in a series of extremely goofy excuses to go to planets full of gangsters or [[Nazi]]s. This is often copied by shows who don&#039;t realize it was done out of pure expediency, and nowadays this [[TVTropes|&amp;quot;Planet of Hats&amp;quot;]] gimmick is practically a box to check off when doing sci-fi adventure. The lack of budget also resulted in one of the more memorable inventions; unable to budget for a sequence showing the &#039;&#039;Enterprise&#039;&#039; or a shuttle landing on a new planet every week, the writers instead decided to invent the transporter to &amp;quot;beam&amp;quot; the crew down to planets or between starships. Also worth noting: despite its mediocre critical reception, ratings and eventual cancellation, not to forget the uneven quality of many episodes, especially in the Roddenberry-less third season where poor Fred Freiberger had to come onto a show he didn&#039;t understand and try to get better ratings with less money, &#039;&#039;TOS&#039;&#039; had a hell of a cultural impact thanks to syndication and it has been said that since it entered syndication in 1969, there hasn&#039;t been a 24-hour period without some TV station, in some country, playing Star Trek. Cancellation of The Original Series is now considered one of the worst decisions in TV history, and while much of its silly 60&#039;s campiness is now laughable, it often still manages to teach relevant and important lessons today.&lt;br /&gt;
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Fun fact: the &#039;&#039;Enterprise&#039;&#039; and each of her 11 sister ships have enough firepower to [[Exterminatus]] a planet by themselves, after getting issued an order called General Order 24. This however is likely a time-consuming task. According to a later DS9 episode, it takes a fleet of 20 warships 1 hour of sustained bombardment to destroy a planets crust and 5 hours of sustained bombardment to destroy a planet down to its mantle. These 20 ships were also in service 100 years after the Enterprise so they were also more powerful. &lt;br /&gt;
Kirk has the distinction of being the only known captain to issue a [[Exterminatus|General Order 24]], because a planet was &#039;&#039;too&#039;&#039; much into wargames (he changed his mind after they dropped wargaming).&lt;br /&gt;
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===&#039;&#039;The Animated Series&#039;&#039;===&lt;br /&gt;
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The often forgotten middle child. More or less &amp;quot;seasons 4-5&amp;quot; of &#039;&#039;TOS&#039;&#039; with the same writing staff and actors, sans poor Walter Koenig. He was replaced by a weird camel person. He learned this at a convention, from a fan, while he was trying to announce he&#039;d be writing an episode, which Gene promptly demanded he rewrite over and over.  Classy. &lt;br /&gt;
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Being animated allowed the staff to get a lot more creative with the alien designs and plots, and the writing and acting remain... well, top notch is a stretch, but certainly at the same levels as &#039;&#039;The Original Series&#039;&#039;, with the occasional low point. Not &#039;&#039;nearly&#039;&#039; as bad as you&#039;re probably picturing from the name, although still limited by the low budget and primitive, cheap animation techniques of the television era it was aired in. Notably some sci-fi novelists were brought in to write some episodes, such as Larry Niven, and at least one episode, &amp;quot;Yesteryear,&amp;quot; is considered such a pivotal moment in Spock&#039;s development that even people who hate the series enough to consider it all non-canon often make an exception just for that one.&lt;br /&gt;
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Also, since the series now has no excuse for throwing in lots of Space Puritans and Space Wizards, it of course continued to do so to derptastic results, because by this point it had become traditional. The presence of a straight-up [[furry]] on the bridge, however, is downright unacceptable.&lt;br /&gt;
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===&#039;&#039;The Next Generation&#039;&#039;===&lt;br /&gt;
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Here&#039;s where it starts getting a little deeper and a little darker, although with a lot of left-wing political subtext turned up to 11. The USS &#039;&#039;Enterprise-D&#039;&#039; (the original and C were destroyed in action while A and B were retired) is, like its predecessor, tasked with going where no-one has gone before, but this time around the problems are less likely to be solved in a single episode. Jean-Luc Picard is the captain and he plots and negotiates his way to victory; Mr. Data is cold and unemotional, though not by choice - as an android, he&#039;d very much like to change that; Riker takes over the captain&#039;s &amp;quot;sleep with alien babes&amp;quot; duties since Picard is married to the job; Worf the Klingon gets beaten up by monsters to show how tough the monsters are, meaning that Worf winds up looking incredibly weak by the end of the show&#039;s run and doesn&#039;t regain his badassery until his run on &#039;&#039;DS9&#039;&#039;; Dr. Beverly Crusher is good old Bones minus his temper; Dr. Pulaski is Bones &#039;&#039;plus&#039;&#039; temper; Counsellor Troy is so badly written she becomes a running joke; and Geordi LaForge [[gets shit done]]. Only two things need to be said about helmsman Wesley Crusher: he was [[Mary Sue|Gene Wesley Roddenberry&#039;s shitty self-insert fanfic character]], and his sueness got to the point that even his actor started to hate him within the first season of the show.&lt;br /&gt;
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Due to the massive success of The Original Series in syndication (and Paramount being [[Rage|pissed off]] by broadcast networks treating their most valuable IP like any other show), TNG was aired through syndication from the beginning. Although the first two seasons were laughably bad, the quality began to improve dramatically after an increasingly cocaine-addled Gene Roddenberry got too sick to keep ruining it and his partner-in-crime Maurice Hurley was thrown out on his ass, a moment often pinpointed via looking for when [[Meme|Riker grew a beard.]] The later seasons are widely considered to represent the apex of the franchise&#039;s episodic formula on the small screen (although &#039;&#039;DS9&#039;&#039; gave it a run for its money with a more serialized approach); sadly, this series only got one good movie.&lt;br /&gt;
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===&#039;&#039;Deep Space Nine&#039;&#039;===&lt;br /&gt;
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Unlike all the other series so far, &#039;&#039;Deep Space Nine&#039;&#039; primarily takes place in a fixed location - the titular space station Deep Space Nine, out near the borders of Federation Space. Said space station is near Bajor, which was recently freed from Cardassian occupation, and a wormhole to the other side of the galaxy which allows [[Warp|all sorts of of crazy shit to go down]]. If the other shows are a wagon train, this one&#039;s a border fort.&lt;br /&gt;
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Benjamin Sisko is the captain, declared Emissary by the nearby Bajorans for making contact with the wormhole aliens they worship, and he successfully hybridizes the blow-the-shit-out-of-whatever-you-can&#039;t-punch Kirk approach with the talk-in-a-very-dignified-way-about-the-philosophy-of-the-thing-and-win-by-rhetoric Picard maneuver, in his ultimately-successful quest to become the baddest motherfucker in space, then literally becomes a space god. Kira the Bajoran ex-&amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; &amp;lt;S&amp;gt;&#039;&#039;noble freedom fighter&#039;&#039;&amp;lt;/s&amp;gt; (who are we kidding she calls herself a terrorist) struggles to free and rebuild her people while coming to terms with the moral ambiguities of situations she prefers to see in black-and-white, Dr. Bashir works to find his character for several seasons before becoming a highlight, Dax gets often written poorly and has to switch bodies doing it, Odo IS &#039;&#039;Liquid Space Cop&#039;&#039;, Quark runs his bar and [[troll|heckles]] the Federation, Garak pretends to be a tailor while definitely not being a super-spy and dropping killer lines, and Miles O&#039;Brien [[gets shit done]]. Also, Worf wanders in halfway through, and actually gets to punch things instead of just getting punched by them. It&#039;s also a lot more political than other series (though &#039;&#039;TNG&#039;&#039; and &#039;&#039;Voyager&#039;&#039; have their moments) and the last series to have Gene Roddenberry&#039;s involvement (with less enthusiasm, in fact often much to the benefit of this particular series thematically, although Roddenberry&#039;s complete departure did not necessarily bode well for the franchise in general.)&lt;br /&gt;
&lt;br /&gt;
It&#039;s the [[Awesome|closest the canon series ever get]] to [[Grimdark]], especially when the Dominion show up. The show has aged remarkably well and the terrorist/freedom fighter debate was repeatedly explored in a very mature and honest way. &#039;&#039;DS9&#039;&#039; is the most serialized of all Trek shows and could be considered a forerunner to the golden age of television with its long story arcs and deep character development. Overall, &#039;&#039;DS9&#039;&#039; has to be considered the most consistently good Trek show thanks to the excellent writing and fantastic performances from a truly wonderful ensemble cast. At least until the final season, when the writers who made it good were pulled to try and fail to make good movies, heralding the failure that was &#039;&#039;Voyager&#039;&#039;.  The finale episodes were mostly okay and tied up the story semi-satisfyingly, though a few die-hard subplots fell flat.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t without its controversies however. The show was airing around the same time as another thematically similar sci-fi show, &#039;&#039;Babylon 5&#039;&#039;. Not only that but characters also shared similarities, as did the episodes. Interestingly, beginning of both series, introduction of characters and airing of similar episodes were often too close to each other for one show to copy the other but this did not stop massive [[Rage]] and [[/v/|fanboy wars]] from starting between fans of the two series accusing one another of plagiarism and having an inferior product.  Happily, as time went on and both shows evolved, these hurt feelings have mostly faded.&lt;br /&gt;
&lt;br /&gt;
How good is &#039;&#039;Deep Space Nine&#039;&#039;? Every Star Trek series and even the reboot movies have pretty much ripped off ideas and concepts established during the series. Famously, within the &amp;quot;Trekker/Trekie&amp;quot; fan community, there&#039;s a little cell of fans who like it better than most other &#039;&#039;Star Trek&#039;&#039;; these fans are typically called &amp;quot;Niners.&amp;quot;&lt;br /&gt;
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===&#039;&#039;Voyager&#039;&#039;===&lt;br /&gt;
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Star Trek: Voyager centers around the eponymous USS &#039;&#039;Voyager&#039;&#039;, a smallish ship which gets teleported over to the other side of the galaxy. The plot of the series centers on the crew&#039;s efforts to get back home, which COULD have made for an excellent premise. Unfortunately, there were few lasting story arcs, with most episodes being fully self-contained (as well as being littered with far too many episodes featuring holodeck or transporter incidents). As a consequence, despite being completely isolated from the Federation, no matter how bad things got Voyager always appeared in the next episode without a scratch, fully supplied, and with all its shuttlecraft intact. Think &#039;&#039;Gilligan&#039;s Island&#039;&#039; on a starship.&lt;br /&gt;
&lt;br /&gt;
Like &#039;&#039;TNG&#039;&#039; and &#039;&#039;DS9&#039;&#039; it&#039;s a character-driven drama just as often as it is a sci-fi adventure romp, although compared to TNG only a few of the characters are particularly memorable. The captain and arguable &amp;quot;main character&amp;quot; is Kathryn Janeway, a Katharine Hepburn lookalike (I see what you did there) who is stern without being cold, and principled without being inflexible. The fan favorite is a character called &amp;quot;The Doctor&amp;quot; ([[Doctor Who|No relation]]); he&#039;s the solid-light hologram representative of the ship&#039;s emergency medical computer, who has to take on actual medical duties when their chief medical officer was conveniently killed in the pilot episode. Other than this, Chakotay is a peace-loving and spiritually rich indian &amp;lt;s&amp;gt;freedom fighter&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; [[FAIL|who was written with the help of a special cherokee consultant so native his name was Jamake Highwater and it turned out later on that he was actually jewish and didn&#039;t know dick about native cultures so he made everything up resulting in Chakotay basically being a borderline racist caricature of what you think indians are like. Akoochimoya.]] Tom Paris is an annoying jerk and is counterbalanced by Harry Kim who is the ideal boy-scout, making him only half as annoying and twice as boring. B&#039;elanna Torres tries to perpetuate a lineage of dudes getting shit done but ends up blankly reciting her technobabble, having second degree plasma burns and – worst of all – systematically fails to get shit done whenever the warp core goes nuts. Tuvok tries hard to be as cool as Spock but ends up being a lame version of the n°1 Vulcan who uses logic to justify everything and makes it short for &amp;quot;you are wrong, I am right because I said so.&amp;quot; Kes is passed as a fragile and nice character but it takes a couple of episodes to realize that having a short lifespan does not change the facts: [[powergamer|when you can boil someone to death from the inside of their body, drain life from everything around you to become stronger and do anything you want without knowing how, just by thinking of it]], you are a goddamn Mary Sue. From the fourth season onwards the only character the writers seemed to care about are Seven of Nine, [[Mary Sue|a human woman who recently escaped from Borg control and kept all of her cyborg enhancements but regained her free will]]; another Mary Sue, to be sure, but she&#039;s [[Hot Chicks|hot]], and the other characters are much worse, so that&#039;s not really a bad thing. Fortunately, The Doctor still received a lot of attention from the writers and almost single-handedly made the show watchable. There was also Neelix, who was the apparent inspiration for Jar-Jar Binks, and any sane crew would have pushed him out of an airlock on the first episode. Fans who stuck with the show despite its glaring failings were given one final slap in the face with the &amp;lt;s&amp;gt;controversial&amp;lt;/s&amp;gt; shit final season, in which the producers decided &amp;quot;screw steadily crafting a satisfying conclusion to a story which we have wasted for most of the last seven years anyway; lets just ignore it until the final episode and then throw in some shit about trans-warp conduits and time travel, bitches love time travel!&amp;quot; If you did not care about any of the characters or the subplots or time travel making sense (the writers sure didn&#039;t), then the final episode was explosions (and the Borg got a major setback, just don&#039;t think about the setup too hard).&lt;br /&gt;
&lt;br /&gt;
The Doctor never once stopped being totally fucking awesome though (enough so to even earn a cameo in First Contact), and the great acting from the cast carries the series from being horrific to &#039;&#039;occasionally&#039;&#039; watchable. Just goes to show that no matter how good your actors are, they can&#039;t make diamonds out of shit.&lt;br /&gt;
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Overall, most Star Trek fans view Voyager&#039;s legacy with a shrug and a &amp;quot;meh.&amp;quot; Unfortunately, hopes that Voyager&#039;s successor would revitalize the franchise would soon prove to be overly optimistic.&lt;br /&gt;
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===&#039;&#039;Enterprise&#039;&#039;===&lt;br /&gt;
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From the minute the Nickelback-tier theme tune started, Enterprise attempted to take Star Trek in a new direction and was only partially successful in doing so. The series never quite caught its footing, although it still managed to have some enjoyable moments. It was most notable for providing a first-hand view of the key events that directly led to the formation of the Federation. The Federation&#039;s founding races were also featured heavily, with Andorians, Tellarites, and Vulcans all enjoying significant screen time alongside the human characters.&lt;br /&gt;
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It&#039;s a prequel to the rest of the canon, taking place on the first &#039;&#039;Enterprise&#039;&#039;, before the Federation was founded and during the period when Earth was still an independent power- so there&#039;s a lot of primitive versions of things from other series. At least the uniforms were pretty cool in an Air Force sort of way. Captained by &amp;lt;s&amp;gt;that guy from &#039;&#039;Quantum Leap&#039;&#039;&amp;lt;/s&amp;gt; Jonathan Archer, in hindsight the fact that they had to rename him from their original choice of Jeffrey Archer to avoid confusion with the disgraced British MP and author of the same name probably cursed the series with bad karma before it had even begun shooting. In an unusual twist for a &#039;&#039;Trek&#039;&#039; series, his first officer isn&#039;t a &amp;lt;s&amp;gt;terrorist&amp;lt;/s&amp;gt; &#039;&#039;noble freedom fighter,&#039;&#039; however she does share a trait with her &#039;&#039;Voyager&#039;&#039; predecessor in that the actress who portrayed her frequently criticized the show&#039;s writers in interviews. Other than that, well, Hoshi Sato screams a lot, Travis Mayweather was so dull even the writers forgot he existed, the resident Vulcan T&#039;Pol serves as both the Science Officer and source of sexy fanservice, Malcolm Reed has an accent, Dr Phlox is a weird creepy alien with weird creepy alien moral (and gets surprisingly interesting when given enough screentime, which hardly happened), and Trip also has an accent and [[gets shit done]].&lt;br /&gt;
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Was retooled twice, the third season tries to be &#039;&#039;24&#039;&#039; IN SPACE (stop some guys the Xindi from blowing up Earth) while the 4th season is a massive apology about the last three seasons that tries to fix all the problems they had, and as a result, the only season that&#039;s close to being good.&lt;br /&gt;
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Unfortunately, the poorly-received final episode is set on the holodeck of the Enterprise-D, which leaves us with the firm impression that the producers would have much rather have just continued making &#039;&#039;The Next Generation&#039;&#039;. Considering the mediocre quality of the &#039;&#039;TNG&#039;&#039; movies we got instead, this probably would have worked out better for all involved (Or not since &#039;&#039;Voyager&#039;&#039; was that; its first episode was even numbered 901, as in Season 9 Episode 1).&lt;br /&gt;
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Yet despite all this bad directing, subpar plots, and frankly boring episodes, &#039;&#039;Enterprise&#039;&#039; still manages to be moderately enjoyable with occasional moments of awesomeness if you can suffer through a fair few awful spots and aggressive mediocrity almost everywhere else. The focus on founding Federation races like the Andorans was refreshing and the technology level, being somewhere between the original series and the real world present-day, was quite interesting. We also got to see the Vulcans portrayed as arrogant, superior dicks. Which makes a lot more sense than the way they&#039;re usually portrayed as fairly submissive towards humans because they are, obviously and objectively, the superior race. The Klingons certainly still considered themselves to be honorable but the show made it clear that the Klingon notion of honor is rarely analogous to the human concept which was interesting as all hell to watch. There have been a few small nods to it in discovery and the abrams movies.&lt;br /&gt;
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And let&#039;s be fucking honest, [[/tg/]] loves 40k and the Xindi arc was about as grimdark as shit gets. And that was awesome.&lt;br /&gt;
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Also makes a neat pairing with &#039;&#039;Voyager&#039;&#039; in that they really mess with the Prime Directive and question the Federation.&lt;br /&gt;
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===&#039;&#039;Discovery&#039;&#039;===&lt;br /&gt;
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&amp;lt;s&amp;gt;A LOAD OF SOCIAL JUSTICE SHIT!&amp;lt;/s&amp;gt; Ahem, let&#039;s start again, shall we?&lt;br /&gt;
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A new &amp;quot;prequel&amp;quot; series set 10 years before &#039;&#039;The Original Series.&#039;&#039; Again. Run exclusively on CBS&#039; paid streaming service (unless you live outside the US and Canada, in which case you can get it on Netflix) to try and drum up sign-ups and revenue, it features a mix of &#039;&#039;Enterprise&#039;&#039; and Abramstrek aesthetics despite supposedly taking place in parallel to the TOS &amp;quot;The Cage&amp;quot; pilot while [[what|having technology superior to late DS9]] and introducing [[dune|mushroom-based space travel]] that would imply [[retcon|all later events and warp travel would be outdated]]. The trailer has attracted a lot of concern over the fact that Klingons have been completely redesigned to look like slit-nosed ogres wearing ancient Egyptian cosplay, and rumors that the Klingons shown were [[Racial Holy War|primitives who had been trapped in stasis]] proved to be unfounded, so there is no excuse. Not having a cold war to posture about, the new villains are based off of Trump-inspired xenophobia by the admission of the authors. Also the lead character is Spock&#039;s human sister that he never mentioned before, aka the &#039;&#039;exact&#039;&#039; origin of the [[Mary Sue]] which is just fucking depressing. To further reinforce this, there are &#039;&#039;numerous&#039;&#039; examples of dialogue and exposition that serve only to show how the Mary Sue main character was right all along, usually in conjunction with the death of the character that had foolishly disagreed with her. Want a new Star Trek episode about racism and immigration? Try the now-banned [https://youtu.be/3VEZH8bqytA Star Trek Continues]. Want Star Trek with humor, keep an eye out for the upcoming [https://ew-com.cdn.ampproject.org/c/s/ew.com/tv/2018/10/25/star-trek-animated-comedy/amp/?fbclid=IwAR2WN6auDNm5YiunYhaqiu7vt9f-P08AuUjMpLA5LlpUgvTm9_xloJNRYb0 Star Trek: Lower Decks]; want a pseudo-Star Trek show about other modern issues? Try &#039;&#039;The Orville&#039;&#039; below; that&#039;s right, American Dad In Space may right now be a better Star Trek than an actual Star Trek series.&lt;br /&gt;
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Initial reviews have been... well, it&#039;s shit. The writing is overly convoluted, the massive injection of grimdark into pre-TOS continuity is anathema to the hardcore fans (the &#039;&#039;human&#039;&#039; characters are often the ones doing the nastiest shit, including [[Marines Malevolent|trying to kill a Klingon party by planting an explosive on the corpse of one of their comrades for when they came to collect the dead]]) and the Klingons are so flat and devoid of characterization that they might as well be Larry the Cable Guy lookalikes wearing Trump hats. This is a massive disappointment for a series that promised to put a spotlight on Klingon culture but ended up retconning all the characterization that happened in TNG and DS9. It &#039;&#039;may&#039;&#039; get better with time (remember that it took two seasons for TNG to get really good) but given the release schedule (split between 2017 and 2018 with a long break) it may come too late for the fanbase to care. Currently it&#039;s cause for more fans to lose their shit over whether it&#039;s better or worse than the Abrams movies, which is a new record of [[Skub|Trek Skub]]. Releasing the show on CBS All Access instead of cable or broadcast TV makes it seem that executives don&#039;t really give a shit if the show succeeds or fails, bringing up the question of [[Bioware|whether they&#039;re deliberately putting Star Trek: Discovery in a no-win scenario where, no matter what happens, the executives have an excuse to cancel Star Trek altogether]]. &lt;br /&gt;
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Another stupid decision was not shelling out the cash to bring back Bruce Greenwood and Zachary Quinto as Captain Pike and Spock, respectively. Their ages wouldn&#039;t have mattered either if CBS and Paramount weren&#039;t too cheap to use the anti-aging CGI tech that is so commonplace these days. That being said, Anson Mount&#039;s portrayal of Captain Pike was a revelation that was BY FAR the most well-received aspect of Season 2.&lt;br /&gt;
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There were also allegations that large chunks of the plot were stolen from previews of an in-development indie game (the unreleased 2014 game featured giant Tardigrades that had the ability to use an interstellar network to travel anywhere they wanted to- sound familiar?).&lt;br /&gt;
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While Season 2 had some watchable moments, it was still middling at best, and nobody is &#039;&#039;ever&#039;&#039; going to let this series live down the garbage fire that was Season 1.&lt;br /&gt;
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===&#039;&#039;Picard&#039;&#039;===&lt;br /&gt;
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Set to be a continuation of the original timeline, featuring old man Picard with Patrick Stewart reprising the role. Hopes are not high, but at the very least Patrick Stewart&#039;s presence should make it watchable if nothing else.&lt;br /&gt;
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The story so far: Picard ragequit Starfleet after they sat back and let the Romulans get blown up by the supernova mentioned in the first Abrams movie. This happened because some rogue androids orbitally bombarded Mars and blew up the rescue fleet that was being built there, so the Federation has banned all R&amp;amp;D on synthetic lifeforms and subsequently become [[Imperium of Man|isolationist, racist and xenophobic]] (does this remind you of anything?). Picard has been living in his family chateau ever since, making wine and hanging out with his dog and his Romulan housekeepers. Then a scared girl named Dahj turns up on his doorstep, and it turns out she&#039;s a highly advanced biological android constructed from the surviving bits of Data&#039;s positronic brain by the guy who wanted to dismantle Data in that episode &amp;quot;The Measure of a Man.&amp;quot; Before Picard can really figure out what to do about her, she gets killed by a secret society of Luddite anti-Android Romulan assholes, but it turns it that&#039;s okay because she has a twin &amp;quot;sister&amp;quot; named Soji who is working with some other Romulans on a derelict Borg cube. Picard decides it&#039;s time to saddle up and go be a hero again. He starts putting together a crew that includes Agnes Jurati, a former cyberneticist; Raffi Musiker, his last executive officer, [[What|who is now an alcoholic drug-vaping hermit]] after getting kicked out of Starfleet; Cristobal Rios, a scruffy merc pilot whose ship is staffed entirely by holograms of himself; Elnor, a Romulan warrior monk raised by Romulan warrior nuns; and Seven of Nine, who has become a kickass pilot and is no longer wearing her infamous catsuit. Together, they&#039;re out to save Soji, stop the Romulans, and be the good guys in a galaxy that needs heroes, etc etc.&lt;br /&gt;
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Key storytelling criticisms of the show include the idea that the Romulan Empire should have had enough infrastructure to effect an evacuation without help, and that even if they didn&#039;t, the Federation would &#039;&#039;never&#039;&#039; abandon a neighbor who was asking for help- not even a former enemy, and not even when doing so became difficult or inconvenient. Whether you like the series or not, it&#039;s clear that this series is not taking place in Gene Roddenberry&#039;s noblebright vision of the Federation, and the fact that it is yet another grim, sometimes violent entry into the franchise is a point that has sharply [[skub|divided]] reviews of the show.&lt;br /&gt;
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== Homages ==&lt;br /&gt;
Being such a long-running franchise with a wide audience, Star Trek has gained enough pop-culture recognition that it is often referenced in other works. In a few cases entire projects are made to pay homage Star Trek. Here are some examples.&lt;br /&gt;
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=== Galaxy Quest ===&lt;br /&gt;
A sci-fi/comedy film released in 1999, directed by Dean Parisot. It parodies science fiction films and series in general, but particularly &#039;&#039;Star Trek&#039;&#039; and its fandom. The film stars big name actors including Tim Allen, Sigourney Weaver and the late great Alan Rickman. The plot revolves around the cast of a defunct cult television series called Galaxy Quest (for example, Tim Allen played the Kirk/Shatner expy and the late Alan Rickman played the Spock/Nimoy expy). They&#039;re also suffering fatigue that mirrors the experiences of the actual Star Trek actors (Rickman&#039;s character is typecast with his Galaxy Quest character and laments it, similar to how these things happened to the late Leonard Nimoy).&lt;br /&gt;
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The cast are suddenly visited by actual aliens, the Thermians, who believe the series to be an accurate documentary (they have no concept of fiction and only the most bare bones idea of lying) and seek their help. The Thermians take the actors with them, who find themselves involved in a very real, and dangerous, intergalactic conflict, and unlike the show where it all wrapped up quickly they struggle to learn about and relate to the aliens.  Spoiler; in a witty nod to the &amp;quot;rubber forehead aliens&amp;quot; so common in Star Trek, the Thermians look like humans with unnaturally pale skin and straight hair, but that&#039;s just a holographic disguise and the Thermian&#039;s true forms are squid-like.  Can these actors find greatness within themselves, and possibly personal redemption?  (Spoiler: yes, and it is incredible.)&lt;br /&gt;
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Built around the basic premise of &amp;quot;What if the cast of &#039;&#039;Star Trek&#039;&#039; ended up on a real spaceship and had to actually do the shit they did in the show?&amp;quot; Featuring a veritable all-star cast of talented comedians and character actors, this is one of the best parodies ever made, and an affectionate love-letter to the franchise as a whole.&lt;br /&gt;
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===Star Wreck: In the Pirkinning===&lt;br /&gt;
Another parody, parodying not only &#039;&#039;Star Trek&#039;&#039; but &#039;&#039;Babylon 5&#039;&#039; as well. The seventh in a series fan movies released in 2005, it&#039;s about Captain Pirk builds a starship called CPP &#039;&#039;Kickstart&#039;&#039;, allies with Russia and takes over the world. He wants to take over more planets but the ships of his P-Fleet aren&#039;t fast enough to travel outside the Solar system. A maggot hole opens and it leads to an alternate reality. Pirk wants to take over the Earth of this reality, which leads to an [[awesome]] space battle between the P-Fleet and the fleet of the space station Babel 13 led by Johnny Sherrypie. The movie features some of the best special effects ever put in a sci-fi movie, which is pretty impressive, considering that this is an amateur film with a very low budget and was rendered in five years in someone&#039;s bedroom. The film is spoken in Finnish but subtitles are available for a wide variety of languages, including Klingon. They also made [https://web.archive.org/web/20070828010927/http://rpg.starwreck.com/ a role-playing game based on it], where your character [[Truenamer|becomes more incompetent]] [[Page 42|as he levels up]].&lt;br /&gt;
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===Star Trek: Renegades===&lt;br /&gt;
Kickstarter Trek. The makers submitted their made-for-TV movie pilot to CBS in an attempt to get it made into a legit on-the-air series (and by god it shows), but they were not successful. As a result, while the project limped along for a few years afterward, it has good and bad in equal measure. As a non-official product it also cannot be considered canon. Some characters are actually interesting (about time we saw more of the Breen!) while others are pure Mary Sues (including a male Seven of Nine with a built-in Borg-gun/personal shield/fully-functional hand). Some of the ideas are interesting while others are boring or already-been-done. The CGI is all Hollywood-quality, but the practical effects are okay at best. &lt;br /&gt;
It&#039;s obvious that they made this without knowing that they were going to be able to make a TV show or not, and tried to cram the sort of build-up and intrigue we saw in DS9 into a span of 90 minutes. For now though, it&#039;s decidedly meh, and probably a dead project as well since it hasn&#039;t been mentioned on the maker&#039;s website in over a year as of late 2019.&lt;br /&gt;
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===Star Trek Continues===&lt;br /&gt;
Of all the offerings listed here, Star Trek Continues is BY FAR the closest in theme and tone to the original 1960&#039;s series. Indeed, this is the whole point: from its inception, this fan-funded project was intended to represent a what-if &amp;quot;4th Season&amp;quot; of the Original Series, ending with the conclusion of the Enterprise&#039;s 5-year mission. It is surprisingly and at times &#039;&#039;delightfully&#039;&#039; watchable, with strong stories, consequences and arcs that carry over to later episodes, tons of attention to detail, unexpected cameos, and a cast that really came together, particularly in later episodes. It also delicately navigated a line between viewing female characters through the lens of a show that was rooted in 1960&#039;s culture while also not treating them as weak children dependent on men for protection. Star Trek Continues successfully concluded its &amp;quot;season&amp;quot; with all 11 episodes gradually released from 2014 to 2018, to heaps of industry awards and wide praise.&lt;br /&gt;
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=== The Orville ===&lt;br /&gt;
A comedy drama sci-fi television series that began as a homage to Star Trek, created by and starring Seth MacFarlane of &#039;&#039;Family Guy&#039;&#039; infamy-- [[Skub|No wait, come back!]]  The guy&#039;s a huge Trekkie and felt too many shows were up in their ass with grimdark, so he pitched his idea to the execs to make a loving comedic sendup of The Next Generation.  Many of the executive producers and developers are notable industry Trekkies such as David Goodman (who wrote the &#039;&#039;Futurama&#039;&#039; Trek parody episode), or Trek alumni such as Brannon Braga.  First airing in 2017, the series is about the strung-out not-Picard protagonist Captain Edward Mercer, played by MacFarlane himself, of the eponymous not-Enterprise spaceship &amp;quot;The Orville&amp;quot; ([https://en.wikipedia.org/wiki/Wright_brothers#Orville likely named after one of the Wright Brothers]).  His ex-wife Kelly is the first officer while the crew includes the not-T&#039;Pol alien security officer Alara, gay beefy not-Worf alien Bortus, asshole not-Lore android Isaac, and John LaMarr and Gordon Malloy - an even more ridiculous parody of Harry Kim and Tom Paris. They explore the galaxy while dealing with personal problems and fighting various bad guys.&lt;br /&gt;
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Season one started with a decent pilot about Ed and Kelly reconciling enough to work together, then had peaks and valleys to its final episode.    Like Star Trek, there’s some commentary on real world issues.  The episode &amp;quot;Majority Rule&amp;quot; has good commentary on social currency systems yet is also suspiciously similar to Black Mirror&#039;s episode &amp;quot;Nosedive&amp;quot;.  The episode &amp;quot;About a Girl&amp;quot; is a Bortus-centered story about gender-fluid/sex-changing aliens (surprisingly well-done though it treads [[SJW|certain waters]]; on that note, &amp;quot;Cupid&#039;s Dagger&amp;quot; poked the hornet&#039;s nest when it revealed Kelly and Ed split because Kelly banged an alien whose pheromones provokes questions about consent). Since it’s a Seth MacFarlane show there&#039;s also one subject it&#039;s very preachy - pun intended - about to a degree even surpassing Star Trek; atheism, as a quarter of Season 1 episodes revolve around beating the “Religion is Bad” drum - &amp;quot;If Stars Should Appear&amp;quot;, &amp;quot;Mad Idolatry&amp;quot; and &amp;quot;Krill&amp;quot;.  In fact, the titular Krill are aliens and the only religious race in the setting, so &#039;&#039;of course&#039;&#039; they’re fanatical devotees of a dangerous religion (a monotheistic one teaching that [[The Culture#Other civilizations|all non-Krill are soulless abominations to be subjugated or destroyed]]).  Throw in cues from villains like Nosferatu (all deliberate according to the devs) including a pallid reptilian look and being killed by UV sunlight, and the Krill seemed set up to be the show’s go-to bad guys.  Despite things like hit-and-miss humor and heavy-handed preachiness that could alienate even those who agree with the messages, The Orville did well enough for a second season. &lt;br /&gt;
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In the second season, Alara was written out of the show halfway through.  The character&#039;s actress, Halston Sage, was rumoured to be dating Seth MacFarlane and given the apparent distance between them later, this may have indicated a breakup.  If the rumor was true, this likely factored into writing Alara out because [[Derp|dating a co-worker and subordinate 20 years younger than you almost never ends well]].  In any event, this change may come back to haunt them as she was one of the more well-received characters.  In other events, Issac turns good at the last minute (becoming not-Data instead of not-Lore) and one episode has a plot hole where the Krill teacher Teleya - captured and imprisoned by Mercer and co. in Season 1 - comes back as part of a strike force targeting Ed with no explanation for her escape.  Speaking of the Krill, they become the &amp;quot;lesser villains that need to team up with the good guys to fight worse villains&amp;quot; cliché, in a possible asspull given all the villainous setup they got in Season 1.  The team up happens because the rest of Issac&#039;s robotic race, introduced this season and called the Kaylons, have gone [[Necrons|Full Skynet]] against organic life.  The cast seems to be gelling better (rumoured friction between Seth and Halston aside), the writers have a better idea of what the show should be and the humour is now used in service of the stories.  The criticized elements were dialed back but still remain, and while the show is getting a third season, it was moved from TV to streaming service Hulu.  &lt;br /&gt;
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Ultimately, some commend The Orville as a breath of [[Noblebright|fresh air]] in an overly [[Grimdark|stagnant]] genre with good special effects and bouts of genius. Others denounce The Orville as derivative with sophomoric preachiness and clumsy pop-culture references, consider MacFarlane&#039;s stunt-casting himself as the main character the height of vanity, and view his interactions with ex-wife character Kelly as uncomfortable to watch from the word &amp;quot;go.&amp;quot;  Some think both sides have a point.  Trekkies are equally divided on the show; many Trekkies [[butthurt]] over Discovery endorse The Orville, a significant number of Discovery fans hate The Orville, and a small and overlooked group quietly enjoys both.  &lt;br /&gt;
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As always, stay tuned for how this turns out.&lt;br /&gt;
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== Films ==&lt;br /&gt;
As a general rule, the even-numbered ones aren&#039;t complete shit.&lt;br /&gt;
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* &#039;&#039;&#039;&#039;&#039;Star Trek: The Motion Picture&#039;&#039;&#039;&#039;&#039;: AKA: The Slow Motion Picture, or the Motionless Picture. A giant space whatsit is flying towards Earth, the mostly-retired crew has to go figure out what&#039;s going on and stop it.  Old school sci-fi geeks like the ideas, but terrible pace and interminable special effects that were clearly meant to capitalize on &#039;&#039;2001: A Space Odyssey&#039;&#039; while failing to understand what people like about that movie kill them dead for everyone else. Besides the uniform worn by Kirk, the uniforms also look like pajamas. So no wonder they were changed only a movie later. Features an entirely bald female alien who is [[What|so good at sex that she has to swear an oath not to get it on with the crew]]. Really. This is canon.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek II: The Wrath of Khan&#039;&#039;&#039;&#039;&#039;: As Kirk starts to feel his age, a one-off villain from the show makes a dramatic reapperance: [[Meme|KKKHHHAAAAAAAAAAAANNNN!!!!]] Widely considered the best of all the films, and the only one considered a straight up great film, no qualifiers. If you haven&#039;t seen it, see it. So good many later movies in the franchise just try to rip it off instead of finding their own identities. Interesting fact: due to time constraints, actors of Kirk and Khan weren&#039;t available at the same time. So the entire script was written so that Kirk and Khan never need to meet face-to-face. But you&#039;d never notice if it weren&#039;t pointed out to you. Roddenberry screeched autistically and objected to some of the actions of his characters, including Kirk shooting a [[Enslavers|brain eating space parasite]] rather than &amp;quot;[[Noblebright|keeping it for study]].&amp;quot; The fact that his strongest objections came to the most [[win]] of the films says a great deal about his deprecating value to the franchise around the TNG era. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek III: The Search for Spock&#039;&#039;&#039;&#039;&#039;: Where is Spock? &#039;&#039;He&#039;s on Genesis.&#039;&#039; ALL AHEAD FULL! Not really bad, just mediocre and run of the mill compared to the superior films that surround it. It was also saddled with the misfortune of undoing some of the previous film&#039;s more-daring decisions, and having its only daring decision reversed a film later. If you had to say that any film broke the &amp;quot;odd numbers suck&amp;quot; rule, it would be this one. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek IV: The Voyage Home&#039;&#039;&#039;&#039;&#039;: The crew of the &#039;&#039;Enterprise&#039;&#039; travels back in time to save the whales. No, literally and unironically. Scott tries to talk to a computer through the mouse, Spock nerve-pinches a punk on a bus in San Francisco, and somehow it works, creating something perhaps not quite in the genre intended but a classic in sci-fi dramedy. &#039;&#039;The Voyage Home&#039;&#039; is a zany comedy romp beloved by the general public and fandom alike, leaving only the most intractable fanbois to bitch and moan.  Nimoy directed this one but there was a contract stipulation that Shatner would get whatever Nimoy got, thus leading to...&lt;br /&gt;
* &amp;lt;del&amp;gt;&#039;&#039;&#039;&#039;&#039;Star Trek V: The Final Frontier&#039;&#039;&#039;&#039;&#039;:&amp;lt;/del&amp;gt; &amp;lt;s&amp;gt;The epitome of the &amp;quot;odd-numbered Star Trek films suck&amp;quot; rule.&amp;lt;/s&amp;gt; {{BLAM|Lies! There is no}} &#039;&#039;&#039;&#039;&#039;Star Trek V&#039;&#039;&#039;&#039;&#039;{{BLAM|! It was not called}} &#039;&#039;&#039;&#039;&#039;The Final Frontier&#039;&#039;&#039;&#039;&#039;{{BLAM|! It was not directed by Kirk&#039;s egotistical actor and did not have a plot that could literally be summarized as &amp;quot;Kirk is betrayed by his incompetent crew, yet goes on to fight God and win!&amp;quot; The films mysteriously moved from four to six and &#039;&#039;we are all improved because of this!&#039;&#039;}}&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek VI: The Undiscovered Country&#039;&#039;&#039;&#039;&#039;: The Space Cold War ends amidst searing mystery and drama. The sendoff for the original cast, except Kirk who got a worse send-off a movie later. Gene Roddenberry watched it, hated it, and was going to seek legal advice but died a week later. And good riddance to that, because it&#039;s a pretty sweet political thriller if your hippie-panties don&#039;t get into a twist at the thought that the Federation isn&#039;t a perfect place full of perfect people. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Generations&#039;&#039;&#039;&#039;&#039;: Malcolm McDowell blows up planets to get into a magic space ribbon to live forever, no it does not make any more sense in context. An already-weak story hamstrung by its obsession with being daring and unconventional rather than good. Also, Kirk dies on the bridge in the most face-palming manner possible.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek First Contact&#039;&#039;&#039;&#039;&#039;: The &#039;&#039;TNG&#039;&#039; crew face off with the Borg to ensure the future happens. Lots of action, a script that sparks with energy and snark, and some quite effective performances make this the only good &#039;&#039;TNG&#039;&#039; movie (we don&#039;t blame you TNG cast). It sadly is also the only appearance of the Defiant on screen, doing a pretty decent job of fighting the Borg before the Enterprise E saves the day of course. The Borg Queen was also introduced here before Voyager, ruining what could have been a good idea. &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Insurrection&#039;&#039;&#039;&#039;&#039;: If you thought the [[Avatar|Na&#039;vi]] were a bunch of badly-written [[Mary Sue]]s, you ain&#039;t seen nothing yet! B-b-b-baby you ain&#039;t seen n-n-n-nothing yet! Also, Riker shaves his beard, and that&#039;s basically a war crime.  Aged from terrible to forgettably bad thanks to that one scene of Picard and Data singing &#039;&#039;HMS Pinafore&#039;&#039; going memetic.    &lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Nemesis&#039;&#039;&#039;&#039;&#039;: The last stand of the &#039;&#039;TNG&#039;&#039; cast, ending not with a bang but a whimper. It also required amending the even=good/odd=bad rule to &amp;quot;&#039;&#039;Galaxy Quest&#039;&#039; counts as a &#039;&#039;Star Trek&#039;&#039; film so this one is also odd.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek&#039;&#039;&#039;&#039;&#039; (2009): Alternate timeline &amp;quot;reboot&amp;quot; (sideboot?) with the original crew, albeit with new younger actors. Timey-wimey shit happens and old prime timeline Spock (reprised by old Leonard Nemoy) is hurled back in time along with a bunch of Romulan assholes. The dickbag Romulans begin fucking shit up, slightly altering history in a way that ensures gratuitous lens flare. [[skub| Skubtastic]], but at least watchable, which is more than &#039;&#039;most&#039;&#039; odd-numbered films can muster. If you still even count it as odd, without the &#039;&#039;Galaxy Quest&#039;&#039;-amendment.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Into Darkness&#039;&#039;&#039;&#039;&#039;: Some [[edgy]] shit. The second of the alternate timeline &#039;&#039;Trek&#039;&#039; films. Terrorism, conspiracy and flapdoodle. Even more skubtastic, but generally considered worse than its predecessor, partially because (like &#039;&#039;Nemesis&#039;&#039;) it tries to be a remake of &#039;&#039;The Wrath of Khan&#039;&#039; and having Kirk at his most punchable.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Star Trek Beyond&#039;&#039;&#039;&#039;&#039;: Controversial, but more in a question of whether it&#039;s decent or quite good.  Lots of good character stuff and a decent story revolving around a race of mysterious space pirates trying to conquer a colony, but the action photography is poorly-lit shaky-cam horseshit and the sound work is awful.  If it&#039;s the last &amp;quot;Kelvin Timeline&amp;quot; movie, as it seems it will be, at least it ended on a good note.&lt;br /&gt;
&lt;br /&gt;
== Novels ==&lt;br /&gt;
Like most long time franchises &#039;&#039;Star Trek&#039;&#039; has a massive line of books. Unlike most they&#039;re basically just fanfics as nothing but the show and the movies is canon so the writers can do whatever they want. This changed after &#039;&#039;Nemesis&#039;&#039; since they might never have another show or movie in the &amp;quot;Prime&amp;quot; universe, so the writers got their shit together and wrote a group of books as a tight community very close to the shows. The relaunch novels are a continuation of the show they&#039;re about. Also there&#039;s the &#039;&#039;Titan&#039;&#039; book series which is about Riker and Troi getting their own ship, which happens to be staffed by every race in the Federation including living rocks, [[awesome|space dinosaurs]] that smell like [[meatbread|toast]] and a [[what|space cyborg ostrich]].&lt;br /&gt;
&lt;br /&gt;
During yet another novel continuity (Star Trek: Destiny), the Borg go nuts and eat Pluto... yeah... and then they finally get sick of the Federation somehow managing to not get assimilated all the time, so they finally just send every last cube they have with orders to Exterminatus the absolute SHIT out of the entire Alpha Quadrant. Pretty much every important character from TNG, DS9, and Voyager has to team up to stop them, and even then the Federation still gets its shit kicked in and winds up having to rely on a vaguely ridiculous deus ex machina to win, and [[Grimdark|billions of people still die and dozens of planets are blown to shit]]. It was pretty insane.&lt;br /&gt;
&lt;br /&gt;
Then all the Federation&#039;s main enemies get together to form an anti-Federation and start poking the bear, all the while telling their allies that they&#039;re somehow warmongering dicks, Section 31 gets its cover blown in a big way, and Riker gets promoted to Admiral. Also, a lot of the newer TNG novels have been devoted to following up on one-shot aliens from the show, like the guys that sent out the probe that made Barclay super-smart and those fish monks that were abducting crewmembers for experiments. Now that the Picard show is coming out, though, this will all presumably be chucked in the dustbin.&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
=== Star Trek Online ===&lt;br /&gt;
&#039;&#039;Star Trek Online&#039;&#039; is the free-to-play online game built by Cryptic Studios and run by Perfect World. With an official license CBS, recurring characters voiced by various Trek alumni, and recently a license to include references to the reboot chronology (officially known as the &amp;quot;Kelvin Timeline&amp;quot;), it&#039;s the closest existing thing to an &amp;quot;official&amp;quot; continuation of the &amp;quot;Prime&amp;quot; timeline, and contains history and fluff extending nearly 40 years from the end of Star Trek: Nemesis.&lt;br /&gt;
&lt;br /&gt;
Taking place in the 25th century (around the year 2409-2410), the Hobus supernova (the event that kicked Nero and Spock into the past during Star Trek 2009) has devastated the Romulans, and its near-collapse and fragmentation causes tensions between a resurgent Klingon Empire and the Federation. The tensions blow up into a war, with members of a new, nicer, breakaway Romulan Republic playing both sides in exchange for development aid.&lt;br /&gt;
&lt;br /&gt;
The game contains deep cuts from all over Trek lore, and answers questions about what happened to various key characters, including Data (took over the Enterprise-E, then retired), the Enterprise (now an even bigger ship run by Andorian captain Shon), and the Voyager crew (it took Harry Kim 30 years to make Captain lol). Raises barely-shown, unnamed, and otherwise obscure races to new prominence as big bad foes, including the Iconians (ancient aliens with god complexes who mutated into energy beings, currently live in dyson spheres and were only defeated by predestination paradox), Tzenkethi (4-armed halo guys whose weak points are the FRONT of their shields), and Na&#039;kuhl (the alien nazis from Enterprise as time-traveling terrorists who blame the Federation for a throwaway event that happened in TNG&#039;s beach episode).&lt;br /&gt;
&lt;br /&gt;
Ostensibly free to play, but don&#039;t let that fool you... the &#039;&#039;not-so-micro&#039;&#039;transactions are the only reason the lights stay on.&lt;br /&gt;
&lt;br /&gt;
=== Starfleet Command ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Starfleet Command&#039;&#039; was a series real time space battle games by Interplay based on the much older tabletop game Star Fleet Battles.  It came out in 1999 and was followed by several sequels and expansions.  Gameplay was much like &#039;&#039;Battlefleet Gothic&#039;&#039;, but with the player only controlling one ship.  SFC remains Interplay&#039;s best selling game, topping even &#039;&#039;Baldur&#039;s Gate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Armada ===&lt;br /&gt;
&lt;br /&gt;
A series of low effort RTS&#039;s churned out by Activision in 2000.  Tried to take on both &#039;&#039;Homeworld&#039;&#039; and &#039;&#039;Age of Empires&#039;&#039;, both of which have recently gotten HD remakes and &#039;&#039;Armada&#039;&#039; hasn&#039;t so that should tell you all you need to know.  However, for one of the first 3D model space RTS&#039;s it was surprisingly easy to mod, resulting in many ship mod packs being made for it.&lt;br /&gt;
&lt;br /&gt;
== Would you like to know more? ==&lt;br /&gt;
And oh Lordy, is there more...&lt;br /&gt;
*[http://en.memory-alpha.org/wiki/ Main Memory Alpha: A &#039;&#039;Star Trek&#039;&#039; wiki]&lt;br /&gt;
*[http://memory-beta.wikia.com/wiki/ Main Memory Beta: The flip-side of Memory Alpha for the less than official stuff]&lt;br /&gt;
*[http://sfdebris.com/ SF Debris: opinionated episode reviews, has some non &#039;&#039;Trek&#039;&#039; stuff as well]&lt;br /&gt;
&lt;br /&gt;
[[Category: Television]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eltharion&amp;diff=197369</id>
		<title>Eltharion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eltharion&amp;diff=197369"/>
		<updated>2020-02-18T13:46:30Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* End Times */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eltharion the Grim 2.jpg|thumb|400px|High Elf Batman. &amp;quot;WHERE&#039;S GROM?!?&amp;quot;]]&lt;br /&gt;
{{topquote|A man that studieth revenge keeps his own wounds green.|Francis Bacon}}&lt;br /&gt;
&lt;br /&gt;
Eltharion, known either as &amp;quot;the Blind&amp;quot; or &amp;quot;the Grim&amp;quot; depending on if you&#039;re going by pre or post retcon fluff, is a named character from the [[Warhammer Fantasy]] universe in the [[High Elves (Warhammer Fantasy)|High Elves]] army. He is the Prince (AKA governor) of the kingdom (province) of [[Ulthuan|Yvresse]], which is perhaps the most fucked up and depressing place in the world you can be in charge of short of taking a trip through the Warp to the 41st millennium. &lt;br /&gt;
&lt;br /&gt;
==The Legend==&lt;br /&gt;
Eltharion grew up a privileged Prince groomed for his position with ample training at the hands of Sapherian historians and tacticians including Loremaster Belannaer, and schooled in the arts of war expected of a warrior of the High Elves including archery, fencing, and mounted combat. His homeland, one of the less populated kingdoms in the modern age which had nonetheless held onto its heritage as the cultural and commerce center of the eastern lands of the Elves, was continually covered in fog and had a brisk coolness in the air compared to most of the rest of Ulthuan which was in a state of perpetual summer climate. In these conditions Eltharion was toughened, learning about survival and the importance of community in a hostile land.&lt;br /&gt;
After becoming a full grown &amp;lt;strike&amp;gt;man&amp;lt;/strike&amp;gt; elf, he set about recapturing the lost glory of the Yvressians with a spectacularly arrogant goal; invade [[Naggaroth]]. To everyone&#039;s surprise however, he actually had a fucking PLAN to do so other than &amp;quot;Be more fabulous and pray to Asuryan&amp;quot; which had been the keystone of every prior attempt. His strategy was disrupting the messages of the Dark Elves by using his light cavalry and rangers to nail any dispatches for aid that were sent which ensured every attack was against an unsuspecting foe, as well as utilizing infiltration methods to weaken the defenses of the Dark Elves.&lt;br /&gt;
&lt;br /&gt;
He was poisoned in one of his attacks, and while he lay dying he was visited by the spirit of his dead father who told him that a [[WAAAGH]] had done the impossible and landed on the shores of Ulthuan, desecrating [[Waystone|Waystones]] and slaughtering everyone within reach including himself. Tor Yvresse had been completely destroyed and it was time to kick ass and take names. He awoke fully healed from his wounds, and called off the attack to immediately rush home to Ulthuan. &lt;br /&gt;
Once there, he gathered as many troops as he could from the rest of Yvresse and marched on the capital. There, he found that the [[Orcs &amp;amp; Goblins|Goblin]] named [[Grom the Paunch|Grom the Paunch of the Misty Mountain]] had sent his shamans into the tallest tower in Tor Yvresse for unknown reasons. Riding his personal Gryphon companion Stormwing and bringing two Mages with him, he entered the tower. The spell that the Shaman was casting backfired, and Eltharion used his adept knowledge of magic to attempt to dispel the misfire effect. He received a vision while doing so, although what it entailed was never revealed by him to anyone. He exited the tower alone and from that point on never smiled, never joked, and was cold and strict while before he had been a class clown (according to Tyrion&#039;s sad recollections of their boyhood adventures). &lt;br /&gt;
At some point after the battle he captured Grom, tortured him, chopped him into tiny pieces, and fed him into a magical furnace from which the magically regenerative Goblin couldn&#039;t recover (this was revealed by author [[Josh Reynolds]], and since there is no official end to Grom this is the closest we get).&lt;br /&gt;
Shortly after the battle subsided, the armies of [[Finubar the Seafarer|The Phoenix King]] finally arrived to assist him. He told them to fuck off, swearing that Yvresse would stand by itself from then on as the &#039;ardiest kingdom. In the days after, Eltharion was elected to lead Yvresse and he immediately set about eradicating the greenskins from his lands to the last, cleansing every valley of every &amp;lt;strike&amp;gt;Orcgina&amp;lt;/strike&amp;gt; spore left by the tribes. &lt;br /&gt;
&lt;br /&gt;
The Waystones had been toppled, and would take many years to rebuild. As a result [[Daemon|Daemons]] had begun manifesting out of the raw and stagnant magic around the kingdom, born out of pure Chaos and [[Chaos Undivided|free from the will]] of any of the [[Chaos Gods]]. These horrors, coming in all possible shapes and forms, ambled towards settlements and before long only Tor Yvresse remained as the primary inhabited location in the entire region. What few scattered villages existed soon became more outpost and garrison than farming community, as an attack from horrors almost unimaginable could come at any moment. &lt;br /&gt;
&lt;br /&gt;
===The Blind===&lt;br /&gt;
After rushing to aid the Nagarythe in defense against a Dark Elf invasion, [[Malekith]] defeated Eltharion in a fight and took him alive as the Dark Elves won the battle (no word on what happened to Eltharion&#039;s griffon Stormwing).  First, Malekith had all of Eltharion&#039;s surviving soldiers lined up, with a Har Ganeth executioner standing over each one, and made an offer.  Eltharion could swear allegiance to Malekith, or Malekith would have Eltharion&#039;s soldiers killed.  Eltharion refused, and Malekith made good on his threat but he didn&#039;t stop there.  Malekith had Eltharion taken back to Naggaroth and tortured in the most mind-breaking ways possible, although Eltharion held onto his sanity in the most stoic badass way imaginable. &lt;br /&gt;
&lt;br /&gt;
Malekith, frustrated, had his eyes removed then sent what remained of Eltharion back to Ulthuan to strike fear into the hearts of the High Elves.  He made a full recovery however (as this was the older lore where the Dark Elves didn&#039;t do REALLY cruel shit like make flags out of the skin of one of their own, tied to the flagstaff itself to scream in harmony with their cavalry bugles), perhaps aided by healing magic, and became a badass swordsman.  He trained with the Swordmasters of Hoeth and applied the heightened hearing/smelling/tactile senses to it.  While back in the early editions High Elves looked down on Dark Elves as brutish and vile cousins, Eltharion was one of the few to actually HATE them and dream of genocide against their race.  He encountered Malekith in another battle and managed to wound him, the first person to do so without a magic weapon when Malekith had the Armor of Midnight.  Since then Eltharion made it his life&#039;s goal to destroy Malekith.&lt;br /&gt;
&lt;br /&gt;
===The Grim===&lt;br /&gt;
In later editions, the Blind story was retconned. Eltharion&#039;s plot dropped the Dark Elf hate and reserved that for [[Alith Anar]], instead using him as the High Elves anti-greenskin character.&lt;br /&gt;
&lt;br /&gt;
After Grom was defeated and Yvresse cleansed of his race, Eltharion became reclusive. Every visitor to Tor Yvresse was viewed with suspicion regardless of why they had come. The bulk of the city was abandoned, being reclaimed by nature while only the defensible locations underwent regular upkeep. Tor Yvresse became nothing short of a [[Kobold]] Den, full of traps and ambush points which were regularly patrolled by paranoid and hateful elves that had survived the attack. &lt;br /&gt;
Daemons constantly invaded from every direction, appearing in the oceans and swimming to the coastal city or even within its walls. &lt;br /&gt;
Loremaster Belannaer and his Mages attempted to restore the Waystones of Yvresse, but the process was slow and many were forever damaged. As an alternative, the Mages set up magical defenses comparable to those of Saphery; ones that lead you in circles forever if you approached with ill intent, ones that fractured the mind of those who went off-trail, and so forth. &lt;br /&gt;
&lt;br /&gt;
Even during the darkest hour of the High Elves, when [[Defenders of Ulthuan/Sons of Ellyrion|a fuckhuge force lead by Malekith, Morathi, and Slaaneshi Warrior invaded Ulthuan]] he refused to aid another kingdom, answering a personal call from Finubar to save Lothern entirely by himself riding Stormwing (where he fended off Malekith and gave the dragon and rider a fair number of wounds before exiting the fight to let [[Imrik]] take over). He left unceremoniously after the battle was over without a word to anyone, to the disappointment of his boyhood friends who were also at the battle and hadn&#039;t seen him since before his invasion of the Dark Elves. &lt;br /&gt;
&lt;br /&gt;
After eventually feeling that Tor Yvresse was secure enough for him to leave his city, he lead an army of his most disciplined and trusted Yvressians to Cothique to catch a ride to the [[Old World]]. Here he set about attempting to wipe out all Orcs and Goblins or to cause them to fear his race and never bother Ulthuan again, using fire magic to incinerate the earth after each battle to prevent another group from rising again. He destroyed WAAAGHs that began thousands of years ago and had battered at the doors of [[Dwarfs (Warhammer Fantasy)|Dwarfen]] Holds in all that time, allowing the Dwarfs of many locations to regain their strength and lend it to [[Thorgrim Grudgebearer]] as well as causing their race to gain a (slightly) higher opinion of the &amp;lt;strike&amp;gt;dandelion eaters&amp;lt;/strike&amp;gt; Elves. WAAAGHs that had begun forming to wipe out humanity were assaulted and annihilated to the last. Everywhere the army of Eltharion marched, peace came to the land. But no matter how many he killed every day a new force of greenskins would appear on the horizon, marching into certain death. &lt;br /&gt;
After putting a larger dent in the greenskin population than any army or even single being had ever accomplished, Eltharion discovered that the reason the greenskin hordes had seemed endless was purely because THEY were now coming to HIM. WAAAGH after WAAAGH had pounded against his forces, and he had beaten them all. Knowledge of this had somehow spread throughout their race, and according to a Warboss he had captured almost every greenskin in the world now believed &amp;quot;Pointy-&#039;eads give a proper fight.&amp;quot; and had put fighting High Elves high on their To Do list. &lt;br /&gt;
&lt;br /&gt;
Eltharion returned home, content that the bulk of the greenskin race would be lost at sea as Ulthuan is protected both by magic (intentional spells, and the raw energy surrounding it) as well as natural hazards (sea monsters even demigods can&#039;t kill, sentient islands that move to cause shipwrecks, and chaotic storms) that only (lucky) Elven navigators utilizing magic can navigate with assured success. Beyond that, the greenskins would have to fight unending Daemons to reach the shore. Then penetrate the defenses of Tor Yvresse. &lt;br /&gt;
There at home in his beloved city, Eltharion the Grim waited in the tallest tower of the only large settlement in his cursed region waiting for one final WAAAGH to break itself upon his knee.&lt;br /&gt;
&lt;br /&gt;
===[[End Times]]===&lt;br /&gt;
In the End Times event, Eltharion was a major character, when he was chosen to lead the forces of Ulthuan against [[Nagash]]&#039;s forces in an attempt to save [[Everqueen|Aliathra]] since Tyrion was needed to defend Ulthuan from surprise Slaanesh buttsex.  Despite being grim and suspicious as ever, he tried to be considerate to his non-elven allies at Eldyra&#039;s and Belannar&#039;s request.  In the battle he proved he was more skilled at leading an army and nearly as skilled in combat as Tyrion, kicking Mannfred&#039;s ass being his most notable accomplishment.  He broke through the magical barrier around [[Arkhan the Black|Arkhan&#039;s]] Nagash-summoning ritual with his Fangsword, destroying the sword in the process.  Even without it, he was still a powerful elven warrior with a gem that made him a level 2 wizard.  But Arkhan was a level 4/5 wizard, so Eltharion grabbed Arkhan and slammed him against the cauldron&#039;s edge to try and break his neck.  Badass as it is, taking on a lich with only one&#039;s bare hands is not the wisest idea.  Eltharion was annihilated by Arkhan in a &amp;quot;I don&#039;t have time for this crap&amp;quot; fashion with Arkhan&#039;s Curse of Years spell that made Eltharion age to dust. &lt;br /&gt;
&lt;br /&gt;
Fuck.&lt;br /&gt;
&lt;br /&gt;
His ghost also gave his niece and nephew his necklace and sword some years after the bone daddy&#039;s resurrection.  This would be a good &amp;quot;Take up my sword&amp;quot; scene, but both of them &amp;lt;strike&amp;gt;worfed&amp;lt;/strike&amp;gt; were unceremoniously murdered by [[Malekith]] and his right-hand minion Kouran during the Elven civil war only two books later because both of them disliked the idea of a Druchii being Phoenix King. &lt;br /&gt;
&lt;br /&gt;
Many old-time High Elf players were offended and horrified at the completely shitty end to one of the original Warhammer Fantasy major characters.  Most of them didn&#039;t blame Eltharion&#039;s killer Arkhan (who&#039;s another original Warhammer Fantasy character despite being added to the setting one year after Eltharion), but the writers.&lt;br /&gt;
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===[[Age of Sigmar]]===&lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar [[Tyrion]], [[Teclis]], and Malerion ([[Malekith]] now a dragonman, because changing his name was easier and more likely to succeed than suing Marvel comics) attained godhood and managed to capture Slaanesh who at the time had eaten so many Elf souls from End Times that he was hiding out in a cave, too bloated to move, digesting them. These three chained up Slaanesh in the space between the realms of Light and Shadow and then disemboweled her/him/them in order to release all the delicious elf souls.&lt;br /&gt;
This, essentially, is why all the elves, including the &#039;T&#039; twins, Caligula-dragon, [[Morathi]], and [[Alarielle]], suddenly reappeared as &amp;quot;Aelves&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Teclis tried to recreate the High Elves a few times, [[Idoneth Deepkin|with varying degrees of success]], but eventually managed to hit the mark with the [[Lumineth Realm Lords]]. With this success, Teclis then decided (for some reason) to NOT shove Eltharion into a new body, but instead into [[Rubric Marine|an animated suit of armor that will never feel anything]]. Also Stormwing apparently remains dead, and Teclis decided not to give him a replacement despite having a Sphinx as his own personal mount.  Since Eltharion&#039;s killer, Arkhan, made it to AoS as well, one wonders if they will remember each other.  Given the deja vu Mannfred and Balthazar/Balthas felt, it&#039;s possible.&lt;br /&gt;
&lt;br /&gt;
==On The Tabletop==&lt;br /&gt;
Over the years, Eltharion has remained a questionable option to put on the tabletop. His Blind stats were much more impressive, as he was designed as a character who could fit into a unit of Swordmasters similar to the current Loremaster of Hoeth with his low level magic and high offensive stats. &lt;br /&gt;
Eltharion the Grim by contrast is overpriced, only ever really useful on Stormwing but thanks to cannonfire being a liability. His magic items make him durable enough to take some damage and dish it back out, although not as well as a proper generic Prince kitted out could do. In addition, his weak spellcasting does not make up for lacking a Mage or Archmage and you run into the problem of the fact you&#039;re paying for a combination melee/magic Lord while you want that split between two characters for safety and prioritization reasons. &lt;br /&gt;
As a result, Eltharion has spent many years mostly as a proxy model for a generic counterpart simply called &amp;quot;Eltharion&amp;quot; for narrative reasons. &lt;br /&gt;
&lt;br /&gt;
The army of Tor Yvresse is similarly defeatist and confusing. His kingdom lacks any kind of unique signature unit or combination, instead relying on models from other kingdoms which is ironic given his attitude to asking favors (or answering them). His Blind version simply blended Nagarythe tactics with Saphery ones, relying on Shadow Warriors and Swordmasters with high magic and the typical Elf core to deal megafuck damage fast. The Grim seems to rely heavily on magic as well, although even in the Yvresse entry of the 8th edition High Elf Heraldry book only Spearmen, Archers, Silver Helms, Princes/Nobles, and Archmages/Mages are described as Yvressian troops. Whether this means an Yvresse list (supposedly small forces of depleted and shellshocked troops) are almost entirely Core and characters is the intention of Games Workshop or not is unknown. A list like that may explain why Eltharion was killed so quickly in End Times however...&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Eltharion and Belannaer.jpg|Artwork for Eltharion the Blind, sparring with Belannaer.&lt;br /&gt;
Image:Eltharion the Blind Model.jpg|Eltharion the Blind&#039;s model.&lt;br /&gt;
Image:Eltharion VS Shadowblade.jpg|Eltharion the Blind fighting motherfucking Shadowblade himself. &lt;br /&gt;
Image:Eltharion Fan Art.jpg|Fan art depicting Eltharion the Blind. &lt;br /&gt;
Image:Eltharion the Grim TCG.jpg|Eltharion and Stormwing art from the Warhammer Trading Card Game.&lt;br /&gt;
Image:Eltharion Fabulous.jpg|80&#039;s style Army Book art depicting Eltharion.&lt;br /&gt;
Image:Eltharion and Stormwing.jpg|Eltharion&#039;s current model, riding Stormwing. &lt;br /&gt;
Image:Eltharion vs Magic Barrier.jpg|(spoiler alert)... Eltharion&#039;s final moments.&lt;br /&gt;
File:Eltharion AOS.jpg|His new Age of Sigmar model&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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{{Template:High Elves}}&lt;/div&gt;</summary>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287536</id>
		<title>Khaine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287536"/>
		<updated>2020-02-18T13:43:31Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* The Sword of Khaine */&lt;/p&gt;
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&lt;div&gt;[[File:Khaine End Times.png|350px|thumb|right|The only Eldar god that has the [[Awesome|testosterone]] and [[RAEG]] to rival [[Khorne|Khorne.]]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:bold;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:orange;font-size:120%&#039;&amp;gt; ALL WHO OPPOSE ME SHALL BURN TO CINDERS AND ASH! - Khaine, being anal as fuck&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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{{Topquote|Do not go gentle into that good night. Rage, rage against the dying of the light.|Dylan Thomas}}&lt;br /&gt;
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&#039;&#039;&#039;Khaela Mensha Khaine&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Bloody-Handed God&#039;&#039;&#039;, &#039;&#039;&#039;A Consistent [[Fail]]&#039;&#039;&#039;, or &#039;&#039;&#039;Big Daddy Calgar&#039;s personal pleasure object&#039;&#039;&#039;) is the [[Dark Elf]], [[High Elf]]/Aelf, and [[Eldar]] God of War and Fire. He is also GW&#039;s chosen punchbag-by-proxy for whenever they want to prove just how powerful their new character of the week is [[#The Avatar of Khaine|(more on that below)]].&lt;br /&gt;
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==In Warhammer 40,000==&lt;br /&gt;
Mr. K.M. Khaine is one of the three Eldar gods that survived the [[Fall of the Eldar]] (the other two being [[Cegorach]] and [[Isha]]), although he was trampled and pushed out of the [[Warp]] and into realspace while [[Khorne]] was busy piledriving baby [[Slaanesh]] all over Eldar heaven. Because of this, he&#039;s no longer &amp;quot;alive&amp;quot; in a spiritual sense and is now shattered into a bajillion physical pieces. These pieces made their way into the [[Craftworld]]s, where they can be used to summon a manifestation of Khaine when the need arises. He&#039;s also the angriest god of the Eldar pantheon, although he can&#039;t really contest with the [[RAGE]] of [[Angron]] and [[Doombreed]].&lt;br /&gt;
&lt;br /&gt;
It has been [[Xenology|hinted]] at that Khaine (as well as the rest of the Eldar pantheon) is one of the [[Old Ones]], and so strictly speaking is not exclusively an Eldar deity. He was also the Bloody-Handed God of War for the [[Hrud]].&lt;br /&gt;
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===The story of the single angriest Eldar entity ever===&lt;br /&gt;
Long ago, when the Eldar were the most powerful race in the universe and they hadn&#039;t raped themselves yet, Khaine heard from [[Lileath]], the prophecy-giver of the Eldar pantheon, that the Eldar would one day kill him. Khaine, never one for subtlety, decided to [[Exterminatus|murder every last one of the pansies]] to ensure that never happened. However, [[Isha]], the mother-goddess of the Eldar, wept for them because no sane mother would want her own children butchered to death by a maniacal god of war. Khaine&#039;s rage gets pretty visible at this point because he had the hots for Isha and still completely ignored her, even after she immediately used her common sense and said she was not getting with a genocidal manifestation of pure wrath (per the book &#039;&#039;Path of the Eldar&#039;&#039;. Speaking of which, this book basically says that Eldar [[Exarch|Exarchs]] and Khaine have severe psychological problems. Too bad the only gods who come close to being psychologists are [[God-Emperor of Mankind|this warmongering atheist]] and [[Tzeentch|this squawking politician patron]] of [[Sorcerer (Dungeons &amp;amp; Dragons)|spontaneous casters]]. The last one would be [[Malal|this god]] who doesn&#039;t believe that you (or he) exists.&lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s where [[Asuryan]], the Phoenix King of the Eldar gods, intervened and decided to spare the Eldar from their would-be fate at the bloody hands of Khaine and Isha from having to witness it, by creating a barrier to separate mortals from gods for all eternity. This ensured that the mortal Eldar would never have the chance to kill Khaine and that Khaine would never be able to enter the mortal realm and kill all of the Eldar. This solution worked for Khaine, but not so well for Isha.&lt;br /&gt;
&lt;br /&gt;
Isha missed talking to her children and so cheated through the whole barrier deal by having [[Vaul|Vaul the Artificer]] (the best craftsman of the Eldar gods) make spirit stones to communicate with them. Khaine however, discovered this, and cried foul on Isha and her husband [[Kurnous]]. Asuryan, not wanting to look like a biased dick, told Khaine that he could do whatever he wanted with the two, so naturally Khaine chose eternal torment. Vaul got pissed at this and bargained with Khaine that he would make a hundred of his finest swords in a year in exchange for Isha and Kurnous&#039; release, which Khaine agreed to.&lt;br /&gt;
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However, because Vaul decided to jerk off on the last day rather than work, he couldn&#039;t make the last sword in time and instead tried to trick Khaine by putting one normal sword among the bunch of ninety-nine epic swords he made, thinking that Khaine, with his short attention span and inability to count beyond 10, wouldn&#039;t notice and would just accept the fuckheug pile of swords as is. Which is exactly what seemingly happened at first, and Khaine released Isha and Kurnous. [[Just as planned|Situation over]]. [[Not as planned|However, Vaul didn&#039;t count on Khaine being a total mathfag/detailfag whenever he&#039;s weaponwhoring]], and so Khaine got almighty pissed when he discovered that he got tricked. Yeah, a lot of people reeeaaallly love to screw with Khaine. Too bad the guy has a terrible sense of humor.&lt;br /&gt;
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This trickery had unfortunate consequences for the whole Eldar pantheon, who after Asuryan shrugged the matter off started to take sides: some agreed with Khaine, others told him to calm the fuck down and grow up; and things snowballed from there and boiled over into the mortal realm (simply having Vaul fashion a replacement sword [[derp|apparently never occurred to anyone]]). Exactly what the hell happened then is unclear but a couple of things are set in stone. At one point, Khaine got his hands on Vaul and beat the shit out of him before chaining him to his anvil. Another certainty is that he eventually murdered Eldanesh, an Eldar champion, although why he did it is unclear since multiple reasons have been put forward (there&#039;s lore on this in multiple sources and they are contradictory as fuck):&lt;br /&gt;
&lt;br /&gt;
*Eldanesh challenged Khaine to an honorable duel for the freedom of Vaul, armed with the last blade the Artisan-God should have finished in time (and did before his capture). (Original lore from 2ed. Codex: Eldar.)&lt;br /&gt;
*Eldanesh, as nominal leader of the mortal Eldars, was just tired of his shit and told Khaine to calm the fuck down because he and the [[War in Heaven]] were fucking things up for the Eldar royally. (More recent lore.)&lt;br /&gt;
*Eldanesh and Khaine actually collaborated during the war against the [[Necrons]], but at the end he gave Khaine the middle finger when he tried to convince him to keep killing for the sake of killing and generally having violent fun. And Eldanesh did it in vain because his murder triggered the internecine [[War in Heaven]] anyway. (See also the novel &#039;&#039;Path of the Eldar&#039;&#039; by [[Gav Thorpe]].)&lt;br /&gt;
&lt;br /&gt;
Anyway, whatever the exact reason, what is certain is  Khaine got [[rage|a little angry]] at Eldanesh and slapped a bitch, and since said bitch wasn&#039;t a god it really didn&#039;t end well. That&#039;s the point where Asuryan got &#039;&#039;&#039;really&#039;&#039;&#039; tired of everyone&#039;s shit so he told everyone to shut the fuck up and condemned Khaine to have blood eternally drip from his hands to remind him of his crime, earning him the title &amp;quot;Khaela Mensha&amp;quot; (or Bloody-Handed).&lt;br /&gt;
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When the [[Chaos Gods|Chaos god]] [[Slaanesh]] was birthed from the accumulated Warp energy of the Eldar&#039;s galactic empire of excess and decadence, Khaine tried to battle the newborn god and managed to put up a pretty good fight, despite the fact The Great Hermaphrodite had already consumed the other Eldar gods and was backed by the Ruinous Powers themselves (well, [[khorne| two of them at least]]). Despite Slaanesh overpowering him she/he/it did not have power enough to consume Khaine, but then [[Khorne]] appeared and challenged Slaanesh to a battle, as he claimed that Khaine was his property and that Slaanesh had no right to eat him. Needless to say, Slaanesh lost. While Khorne was busy piledriving and backbreaking Slaanesh into oblivion, Khaine was in the middle of it and got shattered into a million pieces, presumably because Khorne had left his axe back at the Brass Citadel and [https://1d4chan.org/images/8/8f/AngryMarine9.jpg Khaine was the only available melee weapon at the time]. [https://www.youtube.com/watch?v=qnlfyWWeD5k Or maybe he made a fine object on which to drop Slaanesh over and over again]. Whatever it was, he doesn&#039;t say and the rest is history.&lt;br /&gt;
&lt;br /&gt;
So in the end, Lileath&#039;s prophecy did come true in a sense. The Eldar were responsible for the birth of Slaanesh, who sort of got Khaine killed, but not totally because technically he is still &amp;quot;alive&amp;quot;. It&#039;s just that he&#039;s not up and about anymore, like [[Cegorach]] and [[Isha]], and now has to live with the fact that he, the Eldar god of war and destruction, was himself destroyed. Either way, it was either [[Just As Planned]] by [[Tzeentch]], who was the only Chaos God who didn&#039;t directly intervene during the fall of the Eldar, or Cegorach, because that hilarious son of a bitch just HAD to do it to put Khaine in his place before he slipped back into the [[Webway]]. Hell, for all we know, the two could have orchestrated the entire Fall of the Eldar just to be the only two entities who managed to successfully screw with Khaine and get away with it.&lt;br /&gt;
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===The Avatar of Khaine===&lt;br /&gt;
[[File:Avatar vs Lorgar.jpg|thumb|350px|right|The Avatar of Khaine in its natural state of existence: dying horribly to make whatever character or faction GW is currently trying to sell look awesome. (In this instance, [[Lorgar]] mercy killed it.)]]&lt;br /&gt;
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The &#039;&#039;&#039;Avatar of Khaine&#039;&#039;&#039; is a unique Eldar [[daemon]] unit. The Avatar is basically a small fragment of Khaine&#039;s power given form through one of his fragments present in a Craftworld. &lt;br /&gt;
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The Eldar will only summon the Avatar into battle under the most dire of circumstances when there is no other choice. This is because in order to summon the Avatar, the Eldar must sacrifice one of their [[Exarch]]s, known as the &amp;quot;Young King&amp;quot;, in order to bring him into existence, and this only lasts for a limited amount of time. Like any daemon, after some time, the Avatar will eventually degenerate and disappear, taking the sacrificed Exarch with it. There is an alternative method of awakening the Avatar, but it requires no less than six [[Phoenix Lord]]s to show up on a craftworld simultaneously and place their weapons at the Avatar&#039;s feet. The concentration of psychic energy is enough to not only awaken the Avatar without needing a sacrifice, but [[Apocalypse|supercharge him]].&lt;br /&gt;
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He &amp;lt;s&amp;gt;used to be&amp;lt;/s&amp;gt; &#039;&#039;&#039;IS&#039;&#039;&#039; really strong, but [[Games Workshop]]&#039;s authors have taken a liking to murdering Avatars every chance they get depending on marketing needs. Because of this, the Avatar has been:&lt;br /&gt;
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*Killed hilariously by [[Marneus Calgar]] in hand-to-hand combat in the 5th edition [[Space Marine]] codex.&lt;br /&gt;
*Possessed by Heartslayer, a [[Keeper of Secrets]] (oh, the irony), during the invasion of the Eldar Craftworld Kher-Ys.&lt;br /&gt;
*Trampled to death by twelve stampeding [[Carnifex|Carnifexes]] during the battle between [[Craftworld Iyanden]] and the [[Hive Fleet Kraken]]. What happened was that the Avatar goaded the swarm&#039;s [[Hive Tyrant]] into a duel. What the Avatar failed to realize was that this wasn&#039;t tabletop and that the [[Tyranids]] are a pragmatic instead of an idealistic lot who have no concept of honorable or dirty fighting, so the Hive Tyrant just raised his brow at this and sent twelve Carnifexes to run the Avatar over. (Weirdly, [[Matt Ward]] gave him a more dignified death than this bullshit.)&lt;br /&gt;
*Strangled (WTF?)/neck snapped by [[Fulgrim]].  Let us remind you that Avatars are living metal statues, and neither breathes nor has bones. &lt;br /&gt;
*Killed by the [[Sanguinor]]. &lt;br /&gt;
*Doused in a great flood by the water people of Astrominus IV after his raw power and heat defrosted them from their icy imprisonment by the Space Wolves.&lt;br /&gt;
*&amp;quot;Put out of his misery&amp;quot; by [[Lorgar Aurelian|Lorgar]] (who was, at the time, considered to be the worst fighter out of all the [[Primarchs]]). Though the Avatar was heavily damaged even before the fight, unable to even stand and driven mad by centuries spent in the Warp, and this was just a few pages before Lorgar proved to be a top level badass as he battled and bested Anggrath, the uber-[[Bloodthirster]] of Khorne who can eat Avatars and [[Titans]] like cookies.&lt;br /&gt;
*Stabbed in the heart by [[Maugan Ra]] to temper his Maugetar. See? Even in its own faction, the thing gets killed anticlimactically.&lt;br /&gt;
*Abandoned on a [[Maiden World]], where its connection to the Eldar was severed, reducing it to a mindless state of rage. The now-unbound Avatar consequently called out to the [[Orks]] of the nearby Octarius system, which were [[Looted|happy to answer it]]. It&#039;s kind of sad that the only time the Avatar isn&#039;t being a jobber is when he&#039;s being used by someone else entirely.&lt;br /&gt;
*Killed by the [[Legion of the Damned]] when assisting the [[Invaders]] in their assault on Craftworld Idharae. When the Legion realized their flaming bolters did squat against the Avatar, they instead brought the roof down on it. Bringing down the roof...sigh...&lt;br /&gt;
*Slain by a Battlewagon whilst leading Ulthwe&#039;s forces in a near suicidal attempt to defeat a powerful Ork Warboss.&lt;br /&gt;
*Somehow able to achieve a mutual kill against [[Skarbrand]], most likely the closest thing to a victory any Avatar has ever achieved; it should be noted that, as the Avatar of the Craftworld with the greatest devotion to Khaine, it may have been stronger than normal. Sadly, with the death of the Craftworld and Infinity Circuit, this Avatar is most likely no more.&lt;br /&gt;
*Somehow fused and corrupted by a Genestealer Patriarch who took over it on the Craftworld Zaisuthra.&lt;br /&gt;
*A purer shard of he Avatar of Khaine, called the Warshard, was killed rather quickly by the Yncarne possessing Yvraine which, considering the Yncarne itself was easily defeated by Ahriman, does not say good things about Khaine.&lt;br /&gt;
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He&#039;s also used by a boss fight whenever Eldar show up in [[Dawn of War]]. These are among his more dignified deaths because he&#039;s actually got the high-level stats he &#039;&#039;should&#039;&#039; have, on par with greater daemons, yet encountered much earlier:&lt;br /&gt;
*Killed by [[Gabriel Angelos]]&#039; 3rd company without the aid of anything heavier than a [[Dreadnought]] during the [[Dawn of War|Tartarus Campaign]]. The presence of [[Isador Akios]], though he was already descending towards [[heresy]], probably helped too.&lt;br /&gt;
*Killed in a break-dancing competition by a Khornate [[Bloodthirster]] during the Eldar&#039;s incursion on Lorn V (this one&#039;s non-canon).&lt;br /&gt;
*In Dark Crusade, destroying the Eldar Stronghold during the Kronus Campaign shows you a loving rendition of the Avatar getting punk&#039;d in &#039;&#039;single combat&#039;&#039; by the tallest unit your army has to offer. This includes:&lt;br /&gt;
**A Chaos Bloodthirster.&lt;br /&gt;
**A Necron [[C&#039;tan|Nightbringer shard]].&lt;br /&gt;
**A Tau [[Great Knarloc]].&lt;br /&gt;
**If the [[Imperial Guard]] under [[Governor-Militant Lukas Alexander|Lukas Alexander]] defeat the eldar on Kronus, then the avatar gets killed by a MOTHER FUCKING [[sentinel|SENTINEL]].&lt;br /&gt;
**And last but not least, the tallest unit [[Blood Ravens|the canonical winners]] have to kill the Avatar is Epistolary Anteas. Yep, Papa Smurf himself just got outdone by a [[Librarian]]. In the after-action report Anteas is credited with stealing the pieces of the Avatar&#039;s armor, showing early-onset signs of the Blood Ravens&#039; kleptomania.&lt;br /&gt;
*Possibly defended [[Caerys|Farseer Caerys&#039;]] last base on Kaurava III only to be blown away by &amp;lt;strike&amp;gt;[[Vance Stubbs|VANCE MOTHERFUCKING STUBBS]] and his 100 [[Baneblade|Baneblades]] after they refused to fuck off.&amp;lt;/strike&amp;gt; &amp;lt;span style=&#039;color:green;font-size:115%&#039;&amp;gt; KRUMPED BY GORGUTZ! QWIT WHININ&#039; DIS IZ KANNON YA &#039;UMIE GROT!&amp;lt;/span&amp;gt;&lt;br /&gt;
*Killed &#039;&#039;twice&#039;&#039; by [[Blood Ravens Force Commander|Force Commander Hair Gel&#039;s]] squad during the fighting to pacify the Eldar in subsector Aurelia. Though to be honest, both of these battles are really fucking hard if you don&#039;t have a well-managed squad, and nothing short of [[Ulkair|greater daemons]] is more than a speedbump for [[Tarkus]] or [[Cyrus]].&lt;br /&gt;
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One rare example of an Avatar of Khaine not being used as a punching bag is in the Fracture of Biel Tan, where one ties with an injured Skarbrand. It has gotten to the point that the question isn&#039;t who could beat an Avatar, but who &#039;&#039;hasn&#039;t&#039;&#039; beaten an Avatar.&lt;br /&gt;
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===On the Tabletop===&lt;br /&gt;
[[File:LatestKhaine.jpg|thumb|right|300px|FOOL! YOU DARE QUESTION THE SIZE OF MY LOINCLOTH?! ([[Mark Gibbons|MG]])]]&lt;br /&gt;
The Avatar of Khaine took a bit of a beating with 8th edition. For starters, the Avatar now costs 220 points while not improving too much. What you get for that cost is a whopping WS2+ A5 monster that hits at S8 AP-4 D6 damage, with an ability that lets you roll two dice and take the highest to determine damage. This means that the Avatar of Khaine can punch holes in tanks and monsters like it&#039;s nobody&#039;s business. Do note that it has only 5 attacks and it deals no Mortal Wounds, so it can kill a maximum of 5 models per turn. If you really want all your attacks to hit, give him an Autarch buddy for rerolls for your To Hit rolls. On top of that it can also shoot with that profile as an 12&amp;quot; Assault 1 weapon, and thanks to Battle Focus does not get -1 to hit if it advanced the same turn. Paired with its 7&amp;quot; movement and a re-roll on failed charge rolls one of the Avatar&#039;s largest problems in earlier editions, its low speed, has been kind of addressed. As for saves it gets a 3+, a 5++ due to being a Daemon and its Molten Body ability has been reworked into granting yet another 5++ save instead of immunity to flamers and melta weapons. With the advent of multi-wound weapons this is quite useful and it would be one hell of a job to write down exactly which guns count as flamers or melta now that the keywords regarding them are gone, it is still sad to see such a flavorful ability disappear. With T6, W8 and no degrading of its abilities as it gets hurt the Avatar can stay in the fight long enough, but two lucky Lascannon shots can put it down for the count with frightening ease (although if you lose a character to shooting in 8th edition you probably don&#039;t know what you&#039;re doing). Don&#039;t forget that it&#039;s a Character, so as long as it remains screened by other units it should be able to get close enough to the enemy to deal damage. Be wary of flyers with powerful weapons, for they can easily assassinate your Avatar because of the high speed of the rest of the Eldar army compared to it.&lt;br /&gt;
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If you&#039;re not running a Saim-Hann list the Avatar&#039;s &#039;&#039;&#039;12&amp;quot;&#039;&#039;&#039; aura (which allows units to re-roll failed charges and makes them immune to morale) can be pure rape. Use him to propel Howling Banshees up the table, or to lead a horde of Guardian blobs. &lt;br /&gt;
&lt;br /&gt;
When using Power Ratings instead the Avatar clocks in at 13 points, the second-most expensive unit behind the [[Wraithknight]]. Nothing much changes about it, so stick it in combat as soon as you can to get the most out of it.&lt;br /&gt;
&lt;br /&gt;
==Warhammer Fantasy==&lt;br /&gt;
Similar to his 40k part only not in pieces. He is given a LOT more respect in this version of him, shown to be a powerful, mighty god that is renowned and feared (as he should be, you pussies).&lt;br /&gt;
&lt;br /&gt;
There was no prophecy that the Elves would harm him, so that 40k story about him trying to wipe the mortal elves out didn&#039;t happen in the Fantasy universe because he had no reason to dislike the mortal elves. The Swords of [[Vaul]] story DID happen however, and that final Sword was the [[Widowmaker]] which somehow ended up in the mortal world (a lot of Khaine&#039;s shit does actually, probably at a 1:1 ratio with [[Lileath|Lileath&#039;s]]). He&#039;s not outright evil (other than the fact he likes war just like the Fantasy players), rather he&#039;s pretty neutral and the High Elves love to acknowledge the dualities of &amp;quot;evil has to be killed by good, there can be no joy without sorrow, etc&amp;quot; with him. &lt;br /&gt;
&lt;br /&gt;
Overall, Khaine is a huge asshole and High Elves acknowledge him as part of the pantheon but do not actually worship him (barring a small minority amongst the [[Ulthuan|Nagarythe]] who are a bit more fucked up than the rest of the lot, which is saying something). [[Dark Elves]] on the other hand praise him in [[Asuryan|Asuryan&#039;s]] place (when they aren&#039;t worshiping [[Slaanesh]] anyway). &lt;br /&gt;
High Elves do not insult him however, and still include a depiction of him amongst the High Elf Pantheon who view him as a necessary evil. High Elf warriors pray to Khaine before battle, but are careful to insure that his influence does not drive them batshit crazy. The Shrine of Khaine is a hotly fought over place between the High and Dark Elves, the former trying to prevent his worship and the latter trying to, well, worship at it. It&#039;s the location of the [[Widowmaker]] (see below). &lt;br /&gt;
&lt;br /&gt;
He&#039;s not overly fond of ANY of the elf races in the mortal world, but since the Dark Elves revere him instead of big boss Asuryan he grants them boons then sits back with some popcorn and watches the Elves slaughter each other.&lt;br /&gt;
&lt;br /&gt;
His love of war combined with his elfness and that his most ardent worshipers are scantily-clad women means he&#039;s probably the secret love-child of Khorne and Slaanesh (tsundere confirmed).&lt;br /&gt;
&lt;br /&gt;
===The Sword of Khaine===&lt;br /&gt;
Long ago, when the Old Ones left and Daemons were overrunning the world, [[Aenarion]], the first Phoenix King of the High Elves (as well as the father of the king of the Dark Elves) took up the Sword to help fight off the Daemons. He used it to kick so much ass he eventually drove the Daemons back. During the final battle against the Daemons, while his [[Caledor the Dragontamer|best bud]] created a Vortex to syphon off the extra magic and keep the Daemons from manifesting properly, he used the sword to fight and kill all four avatars of the [[Chaos Gods]], killing a Lord of Change, Bloodthirster and Keeper of Secrets single-handedly (there was a Great Unclean One, but his HUEG dragon helped him kill that). Suck it Marneus. &lt;br /&gt;
&lt;br /&gt;
Aenarion, mortally wounded, took his dragon (also mortally wounded, having been ambushed by the Bloodthirster Aenarion subsequently killed) and flew across half a continent (which, thanks to the size of the Warhammer world, means a full sized continent) back to the island then stuck it in the ground at the Shrine, where it remains to this day.&lt;br /&gt;
&lt;br /&gt;
Some editions imply the Widowmaker being grabbed by Aenarion and thus causing the Dark Elves to happen is Khaine&#039;s plan come to fruition so there&#039;d always be elves fighting and thus his portfolio would mean something. Other times, he&#039;s with the other gods in facepalming when he nabbed it and cursed himself. It&#039;s open to interpretation.&lt;br /&gt;
&lt;br /&gt;
===Khaine Lives In Death===&lt;br /&gt;
Kane.. er, I mean Khaine... was the main focus of [[The End Times]]&#039; third book, which focused on the conclusion of the Elven wars.&lt;br /&gt;
&lt;br /&gt;
So Malekith, king of the Druchii and all-around bad person, manages to repeat the ritual of becoming the Phoenix King once again and succeeds this time, reclaiming the title that was rightfully his. [[Tyrion]], the closest thing to a guardian as Ulthuan has had the entire event, finds this to be a breaking point in a series of upsets (Including being utterly unaware that his own illegitimate daughter was sacrificed to summon [[Nagash|the king of the spooky scary skeletons]] and the death of the last Phoenix King) decides that enough is enough. At the Shrine of Khaine, Tyrion reaches for the Widowmaker, and thus becomes possessed by the big guy himself as his Avatar.&lt;br /&gt;
&lt;br /&gt;
This possession does a 180 on his personality; where once Tyrion was a noble prince who was dedicated to defending his land, Khaine&#039;s possession turned him into a murderous asshole. Well, that and Morathi&#039;s attempts at wooing him. This too affected the Elves as well, as they also surrendered to their murderous impulses and Witches joined with his host. Together, they rampaged through Wood Elves and murdered Orion (and Kurnous), they executed Kohril when he stole the Widowmaker in hopes of ending the war early, and generally just stopped caring about protecting their land.&lt;br /&gt;
&lt;br /&gt;
This all comes to a head at the Isle of the Dead, where all Elves had a massive battle, with Malekith&#039;s side being bolstered by the ghosts of Phoenix Kings past who sought to repay a debt to their creator. Eventually Malekith, now bearing Asuryan&#039;s power, and Tyrion the Avatar of Khaine battled. It was long, bloody, and terrible, but eventually it ended when Alith Anar managed to snipe out Tyrion&#039;s heart. Tyrion&#039;s death also spelled the death of Khaine, and thus his madness faded from the world and the Old Gods faded from the world. When Tyrion was resurrected in the last book, it was free of the Bloody Handed one&#039;s influence.&lt;br /&gt;
&lt;br /&gt;
===Age of Sigmar===&lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar Khaine (like all the Aelven gods) is dead, killed in the End Times. But the Aelven Gods are cyclical and will reincarnate if they&#039;re worshiped enough. Khaine&#039;s parts ended up in Khorne&#039;s control...somehow and were reforged into weapons for his greatest generals, except for Khaine&#039;s iron heart which, despite his greatest efforts, would not break or even crack. Finally Khorne got frustrated and hurled it away where, after a lot of shit, it came into the clutches of Morathi, who is the High Oracle of Khaine and is uniting worshipers to bring Khaine back to life.&lt;br /&gt;
&lt;br /&gt;
Except not. Holding onto the Iron Heart of Khaine has allowed [[Morathi]] to steal its power and she&#039;s using it as part of her plan to ascend to Godhood. Of course given that a lot of other members of her family (like Malekith/Malerion or Alarielle) have ascended to Godhood, maybe when she ascends she&#039;ll be the Goddess of Murder herself, Khaine reborn.&lt;br /&gt;
&lt;br /&gt;
===On the Tabletop===&lt;br /&gt;
&lt;br /&gt;
As implied by the name, the Daughters of Khaine faction is entirely devoted to Khaine and as such they get their own Avatar of Khaine model. This can be taken either on foot or as part of a Cauldron of Blood, but unlike the 40k version, it&#039;s not the heart of a Craftworld or Temple but simply an iron statue, animated by magic. As such it requires continual prayers from Daughters of Khaine Priests to stay awake and moving, at least until you hit turn 3 in an all-Daughters army, at which point it wakes up permanently as part of their escalating table allegiance ability (there are a lot of bonuses to playing all Daughters of Khaine, the girls do not play well with others).&lt;br /&gt;
&lt;br /&gt;
Once he&#039;s awake however, he&#039;s an incredibly brutal close combat unit. Clocking in at 180 points (or included as part of the 300/330 for a Cauldron) he moves 9 inches a turn, has a short ranged shooting attack that can hit hard (6 shots, 3s to hit, 3s to wound, -1 rend, 1 damage, just don&#039;t ask how it hurts Magmadroths) and in close combat he&#039;s got 4, 3 to hit, 3 to wound, -3 rend, 3 Damage hits. Yes, flat 3 damage. Alone he can very easily wreck entire units or annihilate monsters (especially since the turn he wakes up automatically, he gets rerolls of 1 to hit) and on top of a Cauldron he can help the Cauldron eat squads. The only downside is he&#039;s basically only a beatstick, only having a small +1LD aura (which is active whether he&#039;s awake or not). Still, as the monster at the front of a brutal charge, he certainly does the job.&lt;br /&gt;
&lt;br /&gt;
== A piece of useless trivia ==&lt;br /&gt;
&lt;br /&gt;
Khaine has been inspired by the biblical Cain, the first human born outside the Paradise, and the first murderer - he murdered his brother Abel. The Wailing Doom (known as the &#039;&#039;Suin Daellae&#039;&#039; by the Eldar) wielded by the Avatar also bears close similarities with the mythical weapon of the Irish god Lugh, a [[Awesome|howling burning spear so bloodthirsty it was able to throw itself at the enemy like at fucking missile and was never tired of slaying shit.]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:M3470223a 99120212009 2013CauldronOfBlood01 873x627.jpg|Dark Elf Cauldron of Blood, a mobile shrine to Khaine administered to by his fangirls.&lt;br /&gt;
Image:AvatarofKhaine.png|Here we can see Khaine being a little bit mad at Isha lying about that ”time of the month”&lt;br /&gt;
Image:1236357978434.jpg|The Avatar of Biel-tan, soon to get its shit kicked in.&lt;br /&gt;
&amp;lt;/gallery&amp;gt; &lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Eldar-Forces}}&lt;br /&gt;
{{High Elves}}&lt;br /&gt;
{{Eldar-Gods}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Elves]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Asdrubael_Vect&amp;diff=52916</id>
		<title>Asdrubael Vect</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Asdrubael_Vect&amp;diff=52916"/>
		<updated>2020-02-18T13:34:35Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* The Living Muse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bild22.jpg|thumb|right|300px|Asdrubael Vect in all his bitch-getting glory.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackholeinabox.jpg#file.png|thumb|right|And you thought Eldrad was a prick. [[Awesome|(This is canon, by the way.)]]]]&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Asdrubael Vect&#039;&#039;&#039; is the biggest [[troll]] ([[Tzeentch|excluding the chaos god of trolls himself]]) to ever walk the [[Warhammer 40,000|40k]] universe. He is also a [[Dark Eldar|sick]] [[Honsou|fuck]].&lt;br /&gt;
&lt;br /&gt;
Vect is the [[Archon_(Warhammer_40,000)|Supreme Lord]] of the [[Kabal of the Black Heart]], making him the de facto Presidente por Vida of the Drukhari and the Pimp Master General of [[Commorragh]]. He spends most of his time plotting how to troll people. Basically, he does it for the [[lulz]].&lt;br /&gt;
&lt;br /&gt;
He&#039;s also one really old son of a bitch. Apparently older than a [[Slaanesh|FUCKING GOD]]! He gives [[Eldrad]] penis envy.&lt;br /&gt;
&lt;br /&gt;
He also was a close combat monster on the tabletop, being one of the few characters who could reliably go toe to toe with [[Abaddon|Abaddon the Despoiler]] and win, something he shared with [[Mephiston]] and the [[Swarmlord]].  Entire armies suffered critical existence failure the moment he got within reach.  I mean Jesus Fucking Christ. This was prior to his removal though, and he has not had actual statistics for a while now. &lt;br /&gt;
&lt;br /&gt;
Despite being someone who would, conceivably, have done a lot in over ten-thousand years, fluff itself is rather sparse concerning Vect, except to mention him killing other Archons.&lt;br /&gt;
&lt;br /&gt;
== Being one of the oldest pricks in history, predating even Eldrad ==&lt;br /&gt;
Asdrubael Vect is bigger than a [[Eldrad|dick]], he&#039;s a prick. He is constantly bringing things to an unprecedented level of dickishness allowing himself to steeple his fingers and cackle &amp;quot;[[Just As Planned]]!&amp;quot; while, [[Tankred|simultaneously having his cock sucked by his twin blonde lesbian sex slaves]]. Yeah, he&#039;s just that much of a boss. &lt;br /&gt;
&lt;br /&gt;
In fact the only reason he managed to last this long is because no one has ever been able to out-prick him, at least until [[Yvraine]] threw his rulership into question and escaped all his attempts at retribution. And, considering Commorragh is a place where rape is considered as exciting a pastime as eating a ham sandwich, that&#039;s fucking saying SOMETHING. There have been numerous occasions where the various Archons of other Kabals have tried to assassinate him in order to gain lordship over all of Commorragh. So far Vect has managed to trump each of them in the most dickish ways possible. Just a small example: he planned for the invasion of Commorragh by three [[Space Marine]] chapters in order to [[Just_as_planned|kill off all of the remaining old Eldar Empire nobility]] in Commorragh, ensuring he would be unopposed and unbeatable in the Dark City.  Vect also disposed of one of his rivals, Archon Qu, by getting Qu&#039;s daughter to betray him; she was one of Vect&#039;s sexual conquests.  Archon Qu was then flayed and his essence trapped in the flayed skin.  Vect probably brings Qu&#039;s daughter down there so she can suck Vect off in front of her father and he can&#039;t do anything but watch.  What a prick!&lt;br /&gt;
&lt;br /&gt;
He is unnerved by [[Phoenix Lords]] though, or perhaps a better term would be envious. When [[Jain Zar]] met him to organize the release of a disgraced Archon, it became painfully clear to the first of the Howling Banshees that Asdrubael in his own way envied what he saw as the genuine immortality of the Phoenix Lords.&lt;br /&gt;
&lt;br /&gt;
== Theme Song ==&lt;br /&gt;
&lt;br /&gt;
Who lives in Commorragh, deep in the webway?&lt;br /&gt;
&lt;br /&gt;
As-dru-bael Vect!&lt;br /&gt;
&lt;br /&gt;
Who slaughters and tortures millions each day?&lt;br /&gt;
&lt;br /&gt;
As-dru-bael Vect!&lt;br /&gt;
&lt;br /&gt;
If bloodshed and mayhem be something ye wish&lt;br /&gt;
&lt;br /&gt;
As-dru-bael Vect!&lt;br /&gt;
&lt;br /&gt;
Then come to Commoragh and you&#039;ll be his bitch!&lt;br /&gt;
&lt;br /&gt;
As-dru-bael Vect!&lt;br /&gt;
&lt;br /&gt;
As-dru-bael Vect!&lt;br /&gt;
&lt;br /&gt;
As-dru-bael Vect!&lt;br /&gt;
&lt;br /&gt;
As-druuuuu-bael Veeeect!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Horrifying laughter and screams&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==List of Asdrubael&#039;s greatest achievements==&lt;br /&gt;
*Captured a strike cruiser of the [[Salamanders]] in order to bait the Imperium into attacking Commorragh, and made sure to set things up so the fight&#039;d drag out and lure his direct obstacles; the houses of the aristocracy, into fighting amongst themselves to claim this prize. The Imperial Navy and Salamanders strike force, including two more cruisers and a Battle Barge, that barged in afterwards, took the captured ship back and killed the nobles before retreating from the Dark Eldar&#039;s retaliation, ensuring Vect ruled unopposed, whilst also demonstrating how incredibly powerful Space Marines are. &amp;quot;[[Just As Planned]]!&amp;quot;.&lt;br /&gt;
*Crashed a Space Hulk full of daemons into a fortress of the only Archon who came to really threaten him, turning his entire realm into a daemon-infested hellhole.&lt;br /&gt;
*Tricked a Dark Eldar Lord of a webway realm who refused his rule into opening a gift from him with a BLACK HOLE in it. Surprise!&lt;br /&gt;
*To elaborate on the daughter example above; Vect defeated Archon Qu, Lord of the Iron Thorn, by persuading Qu&#039;s daughter to betray him.  Vect&#039;s Kabal didn&#039;t have the military might to guarantee victory (at the time maybe), so he got Qu&#039;s daughter to betray her father and deliver the realm into Vect&#039;s hands.  [[Just As Planned|What Qu didn&#039;t know was that his daughter had become one of Vect&#039;s courtesans long before]].   &lt;br /&gt;
*He also contributed part of his Kabal to the Eldar&#039;s joint effort from Iyanden and Biel-Tan to stop Hive Fleet Leviathan from annexing a part of Hive Fleet Kraken in the Valedor supplement.  This happened because the Tyranids had somehow managed to enter the Webway and [[Troll|to taunt the Eldar of Iyanden about their necromancy]].&lt;br /&gt;
*Had his giant floating ziggurat show up in the middle of a Wych Cult arena game to fire at the stands and kill one of the spectators who had betrayed him, incidentally killing all the captured Imperial Guardsmen who the Wyches were supposed to fight forcing the show to be cancelled.&lt;br /&gt;
*When a whole bunch of Kabals rebelled against him, he faked his own death in the battle to see which of his forces would retreat to his headquarters and which would join the rebel army. Upon doing so, he unleashed the power of one of Commorragh&#039;s captive suns to completely annihilate the entire rebel army alongside every innocent bystander who lived in that part of the city (being Commorragh, innocent is used in the loosest sense of the word except maybe some of the Dark Eldar&#039;s captives).&lt;br /&gt;
&lt;br /&gt;
==Dawn of War Soulstorm==&lt;br /&gt;
Believe or not, Vect is one of those important figures in 40k that made an appearance in video game like Abaddon. However, no one seems to care because he was overshadowed by other [[Indrick Boreale|hilariously]] [[Carron|bad]] [[Commander Or&#039;es&#039;Ka|things]] about this game, even his own idiot apprentice [[Archon Tahril|Tahril]] made more appearance than he did.  The only screentime the big V gets is from taking his Dais out for a spin as the Dark Eldar Relic unit of glass cannon doom.&lt;br /&gt;
&lt;br /&gt;
He is also encountered in the Dark Eldar Stronghold, where he ran away on his pimp ride full of hoes like a little bitch, swore to rape Tahril for his failure but got his ride shot down by your troops (Vect most likely didn&#039;t die, however. According to Tahril after seeing Vect crash, &amp;quot;If he had died, I should have taken his place.&amp;quot;). Overall, the presentation for Vect in this game is rather disappointing, for the fact he never really made any awesome quote or any smart dickery like [[Sindri]] other than just chilling on his pimpmobile like a couch potato.&lt;br /&gt;
&lt;br /&gt;
Granted this is all form before 5th edition&#039;s revamp, before that Vect had no traits or backstory other than the leader of the Dark Eldar.&lt;br /&gt;
&lt;br /&gt;
== Dark Times Ahead? ==&lt;br /&gt;
Due to Games Workshop not giving Vect a new model (and ignoring his old one); as of the 7th edition Dark Eldar codex [[FAIL|Asdrubael Vect is no longer a playable character]]! Think of the implications; that&#039;d be like cutting Marneus Calgar from the Ultramarines (not that Games Workshop would ever do that), removing the Phoenix Lords from Craftworld Eldar or taking [[Ghazghkull Mag Uruk Thraka|Ghazghkull]] out of Ork armybooks. For now, he exists only in the fluff (which is thankfully unchanged). On a completely unrelated note, suck our balls GW.&lt;br /&gt;
&lt;br /&gt;
During the &#039;&#039;Gathering Storm&#039;&#039; campaign in which a [[Yvraine|Herald of Ynnead]] is born, Vect isn&#039;t happy about this in the slightest, mostly because this triggers Khaine&#039;s gate to shatter and daemons to invade Commorragh.  In the initial battle, Vect runs away like a bitch, pretty much in plain view of every important person in the city. Later on, he sends Urien Rakarth and the Haemonculi to hunt down Yvraine, but they flee in terror after it is discovered that the Yncarne can perma-kill them. Vect then sends his Kabal after her, but Yvraine has Harlequins help her keep one step ahead of Vect. He insinuates to his court and servants that the Dysjunction was [[just as planned]], but everyone knows that&#039;s BS (though Vect is still feared enough that no one calls him out on his obvious lie).  By the end of the story Vect has failed to contain the threat, many of the Dark Eldar (including Lelith Hesperax) leave to go join the Ynnari, his entire court is pissed at him, and several Archons are talking about leading an overthrow, with the loudest being Lady Malys. Insult to injury, it is the Mandrakes, under [[Kheradruakh]], that finally manage to drive off the invading daemons with help from the Haemonculi, completely upstaging Vect. Needless to say, he is extremely upset about all his plans going up in flames because of a meddling [[Ynnead|god]]. &lt;br /&gt;
&lt;br /&gt;
== The Living Muse ==&lt;br /&gt;
&lt;br /&gt;
Things reached their peak when the unthinkable happened; Vect was murdered.  He, in an uncharacteristic move, had sent his Incubi bodyguards away to keep order.  During this time Mandrakes, at the behest of an unknown employer, swarmed his inner sanctum and killed him.  Some rumors said it was the Cursed Blade who ordered it - the Wych Cult had a reputation for treachery.  Others said it was Lady Malys (Lady Malys had her Kabal keep their distance from Vect and his forces despite her calling for his overthrow, the lore is ambiguous as to whether she had a hand in it).  At the same moment every failsafe against death the Haemonculi had for Vect was destroyed.  All the Archons across Commorragh were stunned.  Some were dismayed, others worried in paranoia that if Vect himself could die how safe were they?  All were apprehensive of the future of Commorragh and planned their next move. The Harlequins of the Veiled Path held a funeral for Vect at the Cursed Blade&#039;s arena, and Urien Rakarth promised to openly show his newest creations.  Many Archons and Kabals attended, either to gloat over Vect&#039;s death, out of &amp;quot;loyalty&amp;quot; or to see Urien Rakarth&#039;s performance... &lt;br /&gt;
&lt;br /&gt;
BUT WAIT!  At the height of Urien Rakarth&#039;s performance, the Harlequins released hallucinogenic gas. They turned on all the Archons who attended, slaughtering them with the help of the Cult of the Cursed Blade and Rakarth&#039;s creations. The blood and suffering radiated, and Asdrubael Vect returned to life, rejuvenated by the suffering in the arena.  Vect&#039;s first move was to have every Archon that attended the funeral resurrected.  The loyal ones were brought back as they were, while the disloyal ones were turned into Grotesques under Vect&#039;s control, or something like that.    &lt;br /&gt;
&lt;br /&gt;
Asdrubael Vect declared himself to be a living [[Dark Muses|Dark Muse]]. (Dark Muses were historical eldar of note, usually having performed a certain feet or mastering a specific skill to propel themselves to legendary status; somewhere between a renowned philosopher ala Confucius and the Dark Eldar equivalent of a Catholic Saint.)  Some speculated Asdrubael would become a Dark Muse upon his final death, but none suspected he&#039;d come back and declare himself to be a Living Muse, and for some reason [[derp|everyone seems to be taking this claim seriously.]] He moved quickly and re-solidified his hold on Commorragh, he knew that Lelith had gone with the Ynnari, but he claimed that it was part of his plan and said he&#039;d allow it for now. Strangely, though he took actions against everyone who was disloyal (except Lady Malys who kept a prudent distance between Vect and herself since before he died), he took no action against the Mandrakes that killed him; this suggests either that it was [[Just as Planned]] on his part, or that even Vect fears the Mandrakes.  It&#039;s also possible that he tried to make himself as a dark counterpart to Yvraine, an anti-Ynnead.  Whatever the case, Vect is back in control of Commorragh and making plans, and first on his list is to destroy Yvraine. By which we mean engage in hardcore ballbusting sex with her. Too bad Big Bobby G tapped dat ass first and her bodyguard the Visarch wants the sloppy seconds, leaving Vect with the turgid thirds at best.&lt;br /&gt;
&lt;br /&gt;
tl;dr Vect came back from the dead, and now everyone he hates better watch their backs.   &lt;br /&gt;
&lt;br /&gt;
{{Template:Dark Eldar-Characters}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Muses&amp;diff=165994</id>
		<title>Dark Muses</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Muses&amp;diff=165994"/>
		<updated>2020-02-18T13:33:56Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* Known Dark Muses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dark Muses&#039;&#039;&#039; are a group of [[Eldar]] role models and folklore figures, and the closest the [[Dark Eldar]] have for gods, discounting [[Khaine]]. They aren&#039;t worshipped but rather respected and emulated so that others can learn more of their power. They&#039;re also the 40k equivalent of [[Atharti]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
As the eldar stopped worshipping their old gods in favor of the pleasure cults, they came to revere the Dark Muses, then just regular eldar who came to represent the carnal and selfish vices of their kind.  Following in their footsteps also had a hand in the birth of [[Slaanesh]] and the weakening of the eldar gods, and they probably were also devoured by Slaanesh. Even after [[Fall of the Eldar|the fall]], the dark eldar continued revering them, with [[Asdrubael Vect]] joining their ranks after the formation of the [[Great Rift]].&lt;br /&gt;
&lt;br /&gt;
==Known Dark Muses==&lt;br /&gt;
*&#039;&#039;&#039;Asdrubael Vect&#039;&#039;&#039;: Declared himself a Living Muse after his resurrection.&lt;br /&gt;
*&#039;&#039;&#039;Hekatii, the Red Crone&#039;&#039;&#039;: Invoked by [[Wyches|Wych Cults]], and considering their other name and the name of their elites, &#039;&#039;Hekatarii&#039;&#039; and &#039;&#039;Hekatrix&#039;&#039; respectively, she almost definatively had something to do with their creation. Presumably the 40k equivelant of [[Hekarti]].&lt;br /&gt;
*&#039;&#039;&#039;Lhilitu, the Consort of the Void&#039;&#039;&#039;: The patroness of [[Lhamaean]]s, at least in their role as lovers and courtesans.&lt;br /&gt;
*&#039;&#039;&#039;Qa&#039;leh, the Mistress of Blades&#039;&#039;&#039;: Another muse affliated with Wych Cults, with them often making sacrifices to her.&lt;br /&gt;
*&#039;&#039;&#039;Shaimesh, the Lord of Poisons&#039;&#039;&#039;: Brother to the Cosmic Serpent of the eldar (after whom the [[Craftworld Saim-Hann]] is named) who often revered by [[assassin]]s, murderers, and  [[Haemonculus|haemonculi]].&lt;br /&gt;
*&#039;&#039;&#039;Vileth&#039;&#039;&#039;: A muse known for his great arrogance, which coming from the dark eldar says something.  Mainly revered by [[Archon (Warhammer 40,000)|archon]]s, but also some of the best pilots, called &#039;&#039;Scions of Vileth&#039;&#039;, revere him as well.&lt;br /&gt;
*&#039;&#039;&#039;Ynesth&#039;&#039;&#039;: A little known muse, except that her ashes are located on the planet Sacgrave and being sought by the [[Kabal of the Onyx Scar]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Dark Eldar]]&lt;br /&gt;
[[Category:40k and Fantasy Gods]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Muses&amp;diff=165993</id>
		<title>Dark Muses</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Muses&amp;diff=165993"/>
		<updated>2020-02-18T13:29:17Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dark Muses&#039;&#039;&#039; are a group of [[Eldar]] role models and folklore figures, and the closest the [[Dark Eldar]] have for gods, discounting [[Khaine]]. They aren&#039;t worshipped but rather respected and emulated so that others can learn more of their power. They&#039;re also the 40k equivalent of [[Atharti]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
As the eldar stopped worshipping their old gods in favor of the pleasure cults, they came to revere the Dark Muses, then just regular eldar who came to represent the carnal and selfish vices of their kind.  Following in their footsteps also had a hand in the birth of [[Slaanesh]] and the weakening of the eldar gods, and they probably were also devoured by Slaanesh. Even after [[Fall of the Eldar|the fall]], the dark eldar continued revering them, with [[Asdrubael Vect]] joining their ranks after the formation of the [[Great Rift]].&lt;br /&gt;
&lt;br /&gt;
==Known Dark Muses==&lt;br /&gt;
*&#039;&#039;&#039;Asdrubael Vect&#039;&#039;&#039;: Declared himself a Living Muse after his resurrection.&lt;br /&gt;
*&#039;&#039;&#039;Hekatii, the Red Crone&#039;&#039;&#039;: Invoked by [[Wyches|Wych Cults]], and considering their other name and the name of their elites, &#039;&#039;Hekatarii&#039;&#039; and &#039;&#039;Hekatrix&#039;&#039; respectively, she almost definatively had something to do with their creation. Presumably the 40k equivelant of [[Hekarti]].&lt;br /&gt;
*&#039;&#039;&#039;Lhilitu, the Consort of the Void&#039;&#039;&#039;: The patroness of [[Lhamaean]]s, at least in their role as lovers and courtesans.&lt;br /&gt;
*&#039;&#039;&#039;Qa&#039;leh, the Mistress of Blades&#039;&#039;&#039;: Another muse affliated with Wych Cults, with them often making sacrifices to her.&lt;br /&gt;
*&#039;&#039;&#039;Shaimesh, the Lord of Poisons&#039;&#039;&#039;: Brother to the Cosmic Serpent of the eldar (after whom the [[Craftworld Saim-Hann]] is named) who often revered by [[assassin]]s, murderers, and  [[Haemonculus|haemonculi]].&lt;br /&gt;
*&#039;&#039;&#039;Vileth&#039;&#039;&#039;: A muse known for his great arrogance, which coming from the dark eldar says something.  Mainly revered by [[Archon (Warhammer 40,000)|archon]]s, but also some of the best pilots, called &#039;&#039;Scions of Vileth&#039;&#039;, revere him as well.&lt;br /&gt;
*&#039;&#039;&#039;Ynesth&#039;&#039;&#039;: A little known muse, whose ashes are located on the planet Sacgrave and being sought by the [[Kabal of the Onyx Scar]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Dark Eldar]]&lt;br /&gt;
[[Category:40k and Fantasy Gods]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dwarf_Fortress&amp;diff=191232</id>
		<title>Dwarf Fortress</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dwarf_Fortress&amp;diff=191232"/>
		<updated>2020-02-18T06:34:01Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* Hidden Fun Stuff */&lt;/p&gt;
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&lt;div&gt;[[Image:DFlogo2.gif|center]]&lt;br /&gt;
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[[Image:Dorf Fortress.jpg|thumb|You know you want to.]]&lt;br /&gt;
&#039;&#039;&#039;Slaves to Armok: God of Blood - Chapter II: Dwarf Fortress&#039;&#039;&#039; (ow my colon) (AKA Dwarf Fortress, Dorf Fortress Dwarf Ortress, Dorf Ortress, Dor Fortress, Dwar Fortress, Door Fortress, Dwar Ortress, Dor Ortress, Dorf Fort, Dwarf Fort, Dorf Ort, Dwarf Ort, Dor Fort, Dorf Ort, [[Sly Marbo|AAAAAAAAAAAAAAGH!!!!!!!!]] or [[Khorne|suicidal tendencies]]) is the best game in the world. It was created in the dawn of time by Toady One. The ostensible objective of the game is to manage a dwarven fortress, but the usual result of playing the game is hilarious failure.&lt;br /&gt;
&lt;br /&gt;
Unlike most sane games, Dwarf Fortress does not actually have a winning condition. Every fortress, no matter how successful, is doomed to a hideous death at some point - in fact, in older versions of the game, the simple act of mining a certain extremely deep and rare ore would start a hidden timer condemning your fortress to certain destruction at the hands of a [[The Lord of the Rings|balrog]] standin, with the game sadly informing you that your dwarves dug too deep, but keeping your fort going long enough to strike that ore was an achievement in and of itself. This inevitability has lead to the fan base&#039;s rallying cry: &amp;quot;Losing is Fun!&amp;quot; In fact, in discussions on the topic, the word &#039;Fun&#039; (especially with capital &#039;F&#039;) is entirely synonymous with &#039;Hideous Demise&#039; and the things that are likely to cause it, in particular the &#039;Hidden Fun Stuff&#039; described below.&lt;br /&gt;
&lt;br /&gt;
The gameplay has an exceptional and frankly obsessive depth of detail. Despite being (by default) ASCII-based and extremely obtuse, like the old roguelikes from which it draws inspiration, huge amounts of information are tracked and considered for just about every aspect of the game - down to minute details such as the exact location and severity of injuries (first joint on left little finger slightly bruised, for example). Combat is complex and messy - a typical dwarven battlefield will be full of bloody stains, severed limbs, discarded weapons and crossbow bolts, and the vomit of the unforunate recipients of abdominal injuries. After-action combat reports give detailed and often hilarious or epic blow-by-blow accounts of the fights that take place, and the player even has the option of entering adventurer mode to explore their world and get in fights themselves, presuming they enjoy being shot by archers off the edge of the visible area.&lt;br /&gt;
&lt;br /&gt;
Dwarf Fortress is still in alpha and under development, but will soon be released on Steam and itch.io for purchase. The &amp;lt;s&amp;gt;official&amp;lt;/s&amp;gt; classic game&#039;s ASCII-based display of inscrutable letters and symbols confuses the shit out of [[:/v/|fucking casuals]], but an unofficial tile graphics version is available [http://mayday.w.staszic.waw.pl/df.php here]. However, it does have a few minor quirks since that version does not yet fully support tile graphics. The consumer version will feature its own unique tileset, so casuals don&#039;t have to deal with ASCII.&lt;br /&gt;
&lt;br /&gt;
Posting a Dwarf Fortress thread on [[/tg/]] is a great way to effortlessly [[troll]] a few people, [[Games Workshop|confuse others]], and cause [[Indrick Boreale|multiple, simultaneous and devastating]] orgasms in [[neckbeards]].&lt;br /&gt;
&lt;br /&gt;
==Creatures of Dwarf Fortress==&lt;br /&gt;
===Dorfs===&lt;br /&gt;
[[Dwarves|Dorfs]] (singular: [[Dwarf|Dorf]]) are awesome short beardy manic-depressive guys that like to dig.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dfcomic01.png|Dwarfs are known to come in packs. In packs of FUCKING USELESS &amp;lt;s&amp;gt;VAGRANTS&amp;lt;/s&amp;gt; MIGRANTS!&lt;br /&gt;
Image:DF_Badass_1.png|Sometimes a proficient macedwarf is able to handle a Bronze Colossus single-handedly. Bronze Colossuses are actually ~7 times taller than dwarves and do not bleed.&lt;br /&gt;
Image:DF_Badass_2.jpg|Female dwarfs are the manliest females known to exist.&lt;br /&gt;
Image:Eatfloodgate.jpg|Dwarfs are able to use surrounding items as improvised weapons. Btw, where did you get this floodgate? AHHH IT BURNS!&lt;br /&gt;
Image:Hermitdorf.jpg|Standard dwarven hermit.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Nobles====&lt;br /&gt;
Nobles are the bane of the land. They require ridiculously luxurious apartments and develop the [[Slaanesh|weirdest fetishes possible]], then require you to make items out of materials neither you nor merchants can provide. And they jail the most skilled workers for not fulfilling their every desire. &lt;br /&gt;
&lt;br /&gt;
[http://dwarffortresswiki.org/index.php/DF2014:Unfortunate_accident Killing nobles] in the most spectacular way possible is one of the most well-known and lulziest entertainments in Dwarf Fortress.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DF_Noble_Fetishists.png&lt;br /&gt;
Image:DF_Gentlenobles.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Artifacts====&lt;br /&gt;
Dwarves get so-called &amp;quot;Strange Moods&amp;quot; once in a while. When in this state, they will claim a workshop for the job they are most proficient in, get some (often obscure) materials and start working on them. Artifacts can be quite literally any craftable item type in the game; examples include millstones, gates, boots, backpacks, and of course weapons and armor.  Once completed, you can &#039;view&#039; your artifact; If you choose to do so, a page describing the attributes of the artifact and its name will appear. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Trailmachines the Fellowship of Right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This is a adamantine plate mail. All craftsdwarfsmanship is of the highest quality.&lt;br /&gt;
On the item is an image of Landslantern the fire imp and Kib Clinchworks the dwarf in Adamantine. Kib Clinchworks is striking down Landslantern. The artwork relates to the killing of the fire imp Landslantern by the dwarf Kib Clinchworks in Headshoots in the early autumn of 107.&lt;br /&gt;
On the item is an image of a dwarf in Adamantine.&lt;br /&gt;
&lt;br /&gt;
The name of the artifact&#039;s creator and the date it was created will also appear.&lt;br /&gt;
&lt;br /&gt;
If a dwarf does not get the materials he needs in time, he goes mad and starts biting. If he does, he will create some hilariously described items.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DF_artifact_(1).jpg|The cup menaces with the spikes of steel!&lt;br /&gt;
Image:DF_artifact_(2).jpg&lt;br /&gt;
Image:Dire_Cake.jpg&lt;br /&gt;
Image:Trailmachines.jpeg|Trailmachines the Fellowship of Right&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fire Cults====&lt;br /&gt;
Dwarves have strong affection to fire, magma and generally anything that burns. The hotter it is, the better.&lt;br /&gt;
&lt;br /&gt;
The only rational reason behind it can be some suicide fire worshiping sect.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Elephant final solution.jpg|Drown the world with magma.  Its the only way to be sure.&lt;br /&gt;
Image:DF_Magma.jpg|Dwarf loev magma.&lt;br /&gt;
Image:Magmalever.gif|Urist, what do your dwarf eyes see?&lt;br /&gt;
Image:DF_Pants.jpg|Those pants are going to make a valuable addition to my Pants On Fire collection!&lt;br /&gt;
Image:Boatmurdered_flame.jpg|Dwarfs don&#039;t know that fire burns, so they pick up burning items and bring them to the stockpiles.&lt;br /&gt;
Image:DF_FIRE.png&lt;br /&gt;
Image:Dwarf_title_boo_radley_anonib.gif|A dwarf on fire. Completely unrealistic, in that the dwarf has noticed.&lt;br /&gt;
Image:Fire.png|He would put out that fire. But he&#039;s on break.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elves===&lt;br /&gt;
[[Elves]] (singular: elf) are cannibal treehuggers whose only use is elven bone bolts. Their only role in life is offering to trade with you before their diplomats inevitably bitch about how many trees you&#039;ve been cutting down. You must open your magma death trap and kill them all, or you will be [[DOOM: Repercussions of Evil|EAT BY ELFS.]] Elves insist on using only wooden weapons with only rare exceptions, the latter usually due to being raised outside of elven society.&lt;br /&gt;
&lt;br /&gt;
The only proper dorfy elf to ever exist is Cacame Awemedinade, an elf soldier serving in a dwarf-owned city who became king through a hilarious clerical error, then proved his worth killing things with a warhammer.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DF_Elf_Diplomat_1.png|Elves send diplomats...&lt;br /&gt;
Image:DF_Elf_Diplomat_2.png|...to ensure you don&#039;t cut down too many trees.&lt;br /&gt;
Image:DF_elf.jpg|Ha-ha.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cats===&lt;br /&gt;
[[Cats]] are the bane of your existence. You must slaughter all of them before they outbreed you and cause you to suffocate since all the air is filled with cats (catsphyxiation?).&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DF_Cats_1.png&lt;br /&gt;
Image:DF_cats_2.png&lt;br /&gt;
Image:DF_Cats_3.png|Trust your feelings, you know it to be the only solution.&lt;br /&gt;
Image:1194770522105.jpg|[[Artist]]&#039;s rendition of a &amp;quot;catsplosion;&amp;quot; from beginning to devastating end.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forgotten Beasts===&lt;br /&gt;
[[Carp|Forgotten Beasts]] are [[Grey Knights|badass motherfuckers]]. Some of them would make a [[Tarrasque]] look like a crying little girl. Their main prey is Dwarves. If any dwarf draws near a cavern, they are immediately at risk of being consumed by the horror. If you see Forgotten Beasts, WALL OFF ALL OF THEM IMMEDIATELY OR SUFFER THE CONSEQUENCES.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dfcomic03.png|Getting fishdwarfs lost to carp can bring the fortress down in one huge outburst of violence.&lt;br /&gt;
Image:DF_Carp_1.jpg&lt;br /&gt;
Image:DF_Carp_2.jpg|Magma is the answer. Magma is &#039;&#039;always&#039;&#039; the answer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elephants===&lt;br /&gt;
&#039;&#039;&#039;Elephants&#039;&#039;&#039; used to be demonic creatures of the plains.  They mercilessly killed your Dwarves and then killed the Dwarves that rush out of the fortress to loot the body of their fallen comrade.  Elephants never forget, and never forgive, and they never sleep.  They spend every moment of every day plotting the downfall of your fortress.&lt;br /&gt;
&lt;br /&gt;
Eventually elephants were turned into much more peaceful beings in the newer versions of the game, so now you can settle near savanna and have your revenge. The vacant place of dwarf-murderer was taken by the vicious [[Dwarf_Fortress#Carp|carp]].&lt;br /&gt;
&lt;br /&gt;
In a strange turn of events thanks to the latest update, Elephants have fallen from the noble title of &amp;quot;bane of dwarves&amp;quot; to [[Derp|a creature that literally starves to death while eating 24/7,]] thanks to some coding...flaws.  Ironically, despite the game making them more peaceful, real-life Elephants are most like the original &amp;quot;train of pachyderm death&amp;quot; portrayal (particularly the African elephants, which are bigger, more aggressive and have longer tusks than the Indian ones).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DF_Elephant.png|That&#039;s how it all happens.&lt;br /&gt;
Image:DF_Elephant_Engraving.jpg|Fortress Walls are engraved with this kind of pictures.&lt;br /&gt;
Image:Dwarf_dorf_anonib.png&lt;br /&gt;
Image:DF_Skeletal_Elephant.jpg|Skeletal Elephant. Deadly death of death.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Giant Sponges===&lt;br /&gt;
A recent addition to Dwarf Fortress, the &#039;&#039;&#039;giant sponge&#039;&#039;&#039; has become more feared than even the carp. A giant sponge can easily wipe out an entire army of dwarves with a single charge, which is rather peculiar as they are completely immobile. And they&#039;re virtually invincible, as their lack of any organs or blood allows them to harmlessly absorb blows that would kill anything else several times over. How they are able to kill anything with their soft, squishy bodies is a mystery nobody is willing to risk trying to solve. Unfortunately, the most recent update led to the slaying of a giant sponge via crushing it with a maul.&lt;br /&gt;
&lt;br /&gt;
While common Giant Sponges can &amp;quot;drown&amp;quot; out of water, &#039;&#039;undead&#039;&#039; Giant Sponges are [[Nagash|fucking immortal]]. Setting it on fire will just create a giant torch of undead death. If you see one, say your last farewells to your &amp;lt;s&amp;gt;crazy stupid&amp;lt;/s&amp;gt; brave dorfs.&lt;br /&gt;
&lt;br /&gt;
The good news is now giant sponges are now hilariously vulnerable to getting flattened by mundane attacks. They&#039;re still just as lethal, so they&#039;re glass cannons now. And since undead are now vulnerable only to getting pulped instead of randomly dying after enough hits, undead giant sponges are basically normal sponges, only amphibious.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Sponge.gif|Without a nervous system, the only thing it can feel is ANGER!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hidden Fun Stuff==&lt;br /&gt;
If you dig below the lava oceans around the bottom layer, you may discover the Hidden Fun Stuff. Down here is &#039;&#039;{{BLAM|the circus}}&#039;&#039;, where you can find &#039;&#039;{{BLAM|clowns}}&#039;&#039; and their much sought-after &#039;&#039;{{BLAM|candy}}&#039;&#039;. Dig deep and see what awaits you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--The &amp;quot;Hidden Fun Stuff&amp;quot;, also known as &amp;quot;candy&amp;quot;, is the metal ore Adamantine. If you choose to mine it, you Dwarfs will keep mining it until eventually you literally tunnel into Hell itself - yes, THE Hell, &amp;quot;fire and brimstone&amp;quot;, evil-people-go-here-when-they-die, the eternal damnation taught about in some real-life religions&amp;quot; Hell. &amp;quot;The circus&amp;quot; refers to Hell itself and the &amp;quot;clowns&amp;quot; refers to the demons that live in Hell. Unearthing a path to hell almost always means game over, as demons will swarm your fortress and almost always destroy it and kill everyone - the &amp;quot;fun&amp;quot; they bring - unless you&#039;re THAT exact sort of crazy-prepared motherfucker with a contingency in mind.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Cat Paws and Liquor Bug==&lt;br /&gt;
Given how detailed the game is, some &#039;&#039;very&#039;&#039; weird bugs can show up. To give you an example:&lt;br /&gt;
&lt;br /&gt;
The dwarfs can have cats, to keep the rodent population down and for companionship. After one update, cats were suddenly dying randomly, sometimes after vomiting. The developer realized the cause of this bug, which goes as follows:&lt;br /&gt;
&lt;br /&gt;
# Cats have paws, which can have substances on them.&lt;br /&gt;
# The AI for Cats is programmed to occasionally lick their paws, among other things.&lt;br /&gt;
# Dwarfs, if they&#039;re drinking when ordered to do something, drop their beer on the floor and immediately go do it.&lt;br /&gt;
# This spilled beer was being absorbed by the paws of cats when they walked over the spilled beer.&lt;br /&gt;
# The game was accidentally treating this as if the cat had drunk their body weight in alcohol, rather then the small amount they would in a proper simulation.&lt;br /&gt;
# Cats were progressing immediately to lethal alcohol poisoning upon licking their paws, with some of them making a brief stopover in &amp;quot;nauseated vomiting&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Notably, only the quantity of alcohol being ingested by cats upon licking their paws was considered a &amp;quot;bug&amp;quot;. The bug was fixed by changing the contamination system to take into account liquid volumes. Cats can still get mildly buzzed after walking through spilled beer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That&#039;s&#039;&#039;&#039; how insanely detailed Dwarf Fortress is.&lt;br /&gt;
&lt;br /&gt;
==The Rip-offs==&lt;br /&gt;
The chief problem with Dwarf Fortress, from the perspective of marketing, is that the interface is so goddamn hard to understand. Thus, a few developers have got it in their head to make &amp;quot;Dwarf Fortress, but playable by mere mortals&amp;quot;. Here are a few identified so far:&lt;br /&gt;
&lt;br /&gt;
* Gnomoria.  While many long-time Dwarf Fortress player despise Gnomoria for stealing a dragon&#039;s-hoard-worth of features from Dwarf Fortress and subsequently departing from the Roguelike genre, it does have redeeming qualities.  Namely as a Dwarf Fortress lite.  It has a point-and-click interface (more so than DF), an isometric view, full-color GUI, a (relatively) simpler economy and production system, in-game explanations for several gameplay elements, and less options in general. However, there is a project ongoing to give dwarf fortress isometric graphics. (It costs about 8 bucks on Steam currently, so it isn&#039;t free, but that&#039;s the price you have to pay for being a [[Cato Sicarius|namby-pamby prissy little princess]] who needs training wheels on their Dwarven experience the first few go-arounds.)&lt;br /&gt;
&lt;br /&gt;
* [[Rimworld|Rimworld]], a game which is basically DORF FORTRESS IN SPESS, almost as detailed, though it features no dwarves (or considering it&#039;s in space, no [[squats]]). Available on Steam, and has a thriving modding community which does everything from basic changes to incredibly handy utilities to overhauls. There&#039;s a WH40k mod on Steam; so instead of your usual colonists dying horrible deaths, you can have your usual guardsmen dying horrible deaths.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Boatmurdered|The legend of Boatmurdered.]]&lt;br /&gt;
*[[Kobold Camp]]&lt;br /&gt;
*[[Dwarf Fortress/Goblin Garrison|Goblin Garrison]]&lt;br /&gt;
*[[Space Station 13]], which is kind of like this, but IN SPAAAACE, and you play as one of the dwarfs.&lt;br /&gt;
*[[Minecraft]], because that game is &#039;&#039;so&#039;&#039; [[rage|similar.]]&lt;br /&gt;
*[[Unified_Setting/Dwarf]] for how /tg/ can summarize the little beardy buggers.&lt;br /&gt;
*[[Journal of Kith|Some old journal]] written by a dorfan explorer.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
;Official&lt;br /&gt;
*[http://www.bay12games.com/dwarves/ Official Site]&lt;br /&gt;
*[http://df.magmawiki.com/ Dedicated wiki]&lt;br /&gt;
*[http://www.bay12games.com/dwarves/ Download it here]&lt;br /&gt;
You can find instructions on using it in the recent releases on the Discussion page of this article.&lt;br /&gt;
*[http://www.bay12games.com/dwarves/ Development news]&lt;br /&gt;
&lt;br /&gt;
;Improvements&lt;br /&gt;
*[http://mayday.w.staszic.waw.pl/df.php Download the unofficial graphical tileset here]&lt;br /&gt;
*[http://dffd.wimbli.com/file.php?id=2431 An version with a graphical tileset already installed]&lt;br /&gt;
&lt;br /&gt;
;Sagas&lt;br /&gt;
*[http://lparchive.org/Dwarf-Fortress-Boatmurdered/ The Saga of Boatmurdered]&lt;br /&gt;
*[http://oilfurnace.timdenee.com/ The Illustrated Saga of Oilfurnace]&lt;br /&gt;
*[http://df.magmawiki.com/index.php/DF2010:Stories/Bronzemurder The Illustrated Fall of Bronzemurder]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Boatmurdered.jpg|[[Boatmurdered]] is the most famous dwarf fortress ever to exist.&lt;br /&gt;
Image:DF_Boatmurdered_2.jpg&lt;br /&gt;
Image:DF_Cheese.jpg|Dwarfs are known to engrave weirdest things imaginable on the walls of the fortress.&lt;br /&gt;
Image:Bronzecolossus.jpg|Say, like this.&lt;br /&gt;
Image:Thedwarfisembracingthecow.jpg|They also embrace animals during parties they throw instead of working.&lt;br /&gt;
Image:Dwarf_rollingrocks_anonib.png|Dwarf press.&lt;br /&gt;
Image:DF_Onbreak.jpg|If the squad leader is on break, then the squad is on break as well.&lt;br /&gt;
Image:DF_Demon.png|That&#039;s what you get for digging too deep.&lt;br /&gt;
Image:Babyinabarrel.jpg|How the hell did that even happen?&lt;br /&gt;
Image:Dwarf_mechanicook_anonib.jpg&lt;br /&gt;
Image:Dwarf_year1_anonib.jpg&lt;br /&gt;
Image:DwarfPsion_anonib.jpg&lt;br /&gt;
Image:DwarfFortress_is_fun.png|There&#039;s casual, there&#039;s hardcore, then there&#039;s DF.&lt;br /&gt;
File:Dorf demotivator.png|And can you believe that this is just the start?&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dwarf Fortress]][[Category:Video Games]][[Category:Dwarves]][[Category:Software]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:B545:40C7:30B5:2938</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_War_of_the_Beard_(The_War_of_Vengeance)&amp;diff=494484</id>
		<title>The War of the Beard (The War of Vengeance)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_War_of_the_Beard_(The_War_of_Vengeance)&amp;diff=494484"/>
		<updated>2020-02-18T06:26:01Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:B545:40C7:30B5:2938: /* God Damnit, Caledor II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The War of the Beard (Or the War of Vengeance as known by the Dwarfs) was the bloodiest conflict in [[Warhammer Fantasy Battle]]&#039;s history. Because really, only Elves and Dwarves can hate each other that much to spill more blood than anything else in a [[Grimdark]] universe. Famous for being one of the few major wars that didn&#039;t feature orcs, skaven, undead, dark elves (directly, since to some they instigated the war) or chaos as the bad guys. &lt;br /&gt;
&lt;br /&gt;
== What Could Possibly Go Wrong? ==&lt;br /&gt;
Before the infamous War of the Beard, the [[Dwarves]] and the [[Elves]] were at peace. They were re-continuing trade, which made both empires rich-out-of-their-minds. The Dwarfs were at their highest point, the Silver Age. It is in this period that the Dwarfs pretty much kicked Orc ass for &#039;&#039;&#039;SPORT&#039;&#039;&#039; and not for the sake of survival. They also had most of their ancient relics, and Karak-Eight-Peaks, the second greatest [[Dwarf Fortress]] of all, still under their uncontested ownership. The Elves were somewhat dismayed at [[Malekith]]&#039;s [[Dark Elves (Warhammer)| dissension]], but hey, they were rich as hell and powerful to boot with Malekith and his followers presumed fleeing or dead.&lt;br /&gt;
&lt;br /&gt;
== God Damnit, Caledor II ==&lt;br /&gt;
Then the [[Dark Elves]], posing as High Elves, started to mercilessly rape Dwarven caravans. The Dwarf High-King at the time, Gotrek Starbreaker (a manly-ass Dwarf who could probably beat [[Khorne]] at arm-wrestling and make him look like a pansy in comparison, but wasn&#039;t known for his smarts) promptly got pissed and sent over diplomats to yell at the Phoenix King at the time, Caledor II (son of Phoenix King Caledor the Conqueror and one of the most skilled elf warriors at the time, but was otherwise a reckless man-child).  The first time Caledor told Gotrek to piss off for being rude and if he wanted anything, had to plead.  Gotrek sent the diplomats back saying he wanted double recompense for the implied insult.  Caledor II got upset with the boisterous diplomats, and when one drew their axe and swore by their beard they would not leave it was the last straw.  Taking him at his word, Caledor II had them shaved of their beards and hair (Hence why the Elves call it, &amp;quot;The War of the Beard&amp;quot;) and send them back to Gotrek.  Though the elves thought they were being merciful not to kill them, to Dwarf-kind forcibly shaving their beard is the greatest crime one can commit.  Gotrek Starbreaker, upon getting Caledor II&#039;s response, spent a year or so mustering the full, raw, uncut power of the Dwarven kingdom before launching a brutal attack on the Elven colonies in the Old World.&lt;br /&gt;
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The novels retcon the beginning events of the war. Tensions were already high due to the attacks of the dwarfen caravans, but what really pissed the dwarfs off was the assassination of a runelord from Barak Varr. The dwarf kings demanded Gotrek Starbreaker to wage war on the elves for the murder of the runelord, but again refused to declare war. Prince Imladrik, brother of Caledor II, investigated the runelord&#039;s death and discovered the essence of Dark Magic in the murder site, confirming the presence of the Dark Elves. Realizing that Malekith sought to instigate war between the High Elves and Dwarfs, he sent a message to High King Gotrek explaining the existence of their nefarious kin and their plans. Unfortunately, Imladrik&#039;s words fell on deaf ears and the gathered dwarf kings thought the elves were only excusing themselves and that these &amp;quot;Druchii&amp;quot; didn&#039;t exist. Still, Gotrek gave the elves the benefit of the doubt.&lt;br /&gt;
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Snorri Halfhand (named Halfhand due to an encounter with the Skaven which resulted in Snorri getting his fingers bitten off on one hand) raised an army to strike against the elves in retribution without his Father&#039;s consent. Snorri was persuaded to not attack the elves initially, but eventually lost his patience and razed the elven city of Kor Vanaeth. &lt;br /&gt;
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It was during this time that Gotrek Starbreaker sent his diplomats to Ulthuan in a last ditch effort to prevent war. However, when the dwarfs arrived in Caledor II&#039;s court to demand an apology and recompense, word had already reached the phoenix court of the attack of Kor Vanaeth. Pissed off over being demanded to apologize and to recompense when they just destroyed one of his cities, he ordered the diplomats shaved despite the protest of his brother, Prince Imladrik.&lt;br /&gt;
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== The Actual War of the Beard ==&lt;br /&gt;
The first siege of Tor Alessi began, in which the Dwarves were forced back (but not without wrecking half the city). Caledor II, pissed, marched on down to the Old World and slew Gotrek Starbreaker&#039;s son, Snorri Halfhand, in single combat. &lt;br /&gt;
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After Halfhand died, the Dwarves got their act into gear, and began their rape-fest of the Elven colonies. At the battle of Oregor, the Elves were struck a serious blow by the Dwarves in a battle largely consisting of &#039;&#039;Manoeuvring.&#039;&#039; Yeah.&lt;br /&gt;
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In said battle, Gotrek Starbreaker&#039;s nephew and new heir Morgrim marched his bum right through a giant army of elite Elven troops, took Imaldrik, the Prince of Ulthuan, and proceeded to use him as a dishtowel (though some source say Imaldrik surrendered, letting the Dwarfs kill him in exchange for sparing his troops). Dismayed, the rest of the depleted Elven forces ran for their lives. He then got the name &amp;quot;Elgidum&amp;quot; from said battle - which means Elfdoom. &#039;&#039;&#039;[[Awesome]].&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;In the novels&#039;&#039;&#039;: The dwarfs launched a surprise attack on the city. Imladrik, unaware of the attack, arrived just to discover that the city was already overwhelmed with just a few pockets of resistance from the city&#039;s defenders. He tried to fight off the invaders with his dragon, Draukhain, but dwarfen artillery brought his mount down (causing it to crash and be buried in rubble). Surrounded by hundreds of angry dwarfs, Morgrim challenged the Caledorian Prince to Mortal Kombat. The duel lasted til Morgrim shattered the princes&#039; blade and buried his axe deep into his chest. Morgrim felt remorseful for killing Imladrik, as the two were once good friends (especially because Imladrik was one of the few known elves who actually treated the dwarfs with respect and didn&#039;t see them as a lesser race). To honor his former friend, he allowed a female general of his (who had the hots for him) and the wounded Draukhain to bring his body back to Tor Alessi.&lt;br /&gt;
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After that, the Elves got butthurt and decided to try and attack Karak Azul, where the Dwarf&#039;s best smiths resided. They almost won,  too, due to superior numbers. But Dwarf miner Brok Stonefist, nicknamed &amp;quot;The Nightmare of the Deeps&amp;quot;, rallied the forces of the Hold and kicked the Elves halfway across the Old World. The High Elves realized that this badass was a pretty big threat, so they sent one of their greatest tactical genii, Salendor, to combat him. They fought each other to many costly stalemates until they met each other inside an Elven Colony. The Dwarfs burnt the city to a crisp by accident, and both forces fled, excluding the two leaders of the armies. Locked in close combat, they killed each other in the middle of the burning city. Some say that in the ruins of the colony, their ghosts still fight, locked in eternal combat. But that&#039;s bullshit, since manly Dwarfs who die in combat pretty much always go to Dwarf Heaven, and dead elves either get taken by Elf Waystones, Slaanesh or the elf underworld.&lt;br /&gt;
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By then, there had been a great number of sieges on Tor Alessi. Finally, the wall was pretty much completely obliterated, so the Dwarves piled in, slaughtering the Elves cowering within the city. Gotrek, carried upon his throne, found Caledor II trapped in a corner, unable to flee. They fought mano-e-mano for days upon days before Gotrek Starbreaker struck the Phoenix King Caledor II with a single blow from his hammer and after the Phoenix King pleaded for mercy, he killed him. He then stole his crown, telling the enemy &amp;quot;Nanana boo-boo, I&#039;m better than you, stick your head in doo-doo&amp;quot; and burnt the city down, retreating to Karaz-A-Karak to flaunt his victory. The Elves, utterly demoralized, gathered all of their forces for one final suicidal push on Karaz-A-Karak before word came that the Dark Elves had attacked Ulthuan.&lt;br /&gt;
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==Aftermath==&lt;br /&gt;
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Since then, each faction has had burning hatred for each other. But each faction was made considerably weaker by the war, making them both prone to their fall-from-graces.&lt;br /&gt;
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With the power of both the elves and dwarfs spent, it left a power vacuum that was rapidly filled up by the rising power of men (and the less nicer races like the beastmen and skaven). [[Bretonnia]], [[the Empire]] and [[Kislev]] all in time rose up from the regions the elves had previously conquered.&lt;br /&gt;
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The High Elves retreat completely from the old world and didn&#039;t return until much later, to find that all those weird smelly barbarians called humans had suddenly sprung up all over the place and making their own cities and nations to boot. To say the elves were surprised is an understatement.&lt;br /&gt;
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The Dwarves nearly right after the war suffered a nasty series of earthquakes that wrecked their defenses. The causes of this disastrous event has two speculation, where it is either caused by the failure of the Skaven when they tried to expand Skavenblight using some sort of giant machinry, or the idiotic Slann mages and Mazmundi from Lustria who were trying to shape the world according to the old ones. This disastrous event left many of their holds and mines open to invasion from the skaven and night goblin tribes. The fall of the dwarf empire broke them into smaller kingdoms, now with each hold under near constant siege.&lt;br /&gt;
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With the high elves retreating to their homeland, the few left behind becoming Wood Elves who rose to be a quiet power in [[Athel Loren]]. Alas they had no peace, being constantly attacked by any old goblin and beastmen walking into their forest.&lt;br /&gt;
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Literally the only positive thing to come out of this mess is Caledor II being universally nicknamed Caledor the Idiot which still entices a laugh to historians [https://img.fireden.net/co/image/1520/52/1520527056082.jpg (Though that&#039;s just the tip of the iceberg for the Dwarfs)].&lt;br /&gt;
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So in the end, Malekith got what he wanted. He ensured that the High Elves and Dwarfs would never unite against him, all while spitting at the grave of his best friend, Snorri Whitebeard (Who had sworn on the latter&#039;s deathbed that the Elves and Dwarfs would remain friends!). What a dick...&lt;br /&gt;
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And thus, this was probably [[Grombrindal]]&#039;s origin story.&lt;br /&gt;
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[[Category:Warhammer Fantasy]] [[Category:High Elves]] [[Category:Dwarfs]]&lt;br /&gt;
{{Template:High Elves}}&lt;/div&gt;</summary>
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