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	<title>2d4chan - User contributions [en]</title>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Kheradruakh&amp;diff=288342</id>
		<title>Kheradruakh</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kheradruakh&amp;diff=288342"/>
		<updated>2020-11-01T17:17:25Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: &lt;/p&gt;
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&lt;div&gt;[[File:Kheradruak.jpg|thumb|right|270px| He even looks like a scumbag, with his scuzzy top knot and beach pants made of skin. He should really just stay in his freaky skull chamber and, like, eat ALL the shit.]]&lt;br /&gt;
&#039;&#039;&#039;Kheradruakh the Decapitator&#039;&#039;&#039; is a [[Dark Eldar]] special character [[Mandrake]], and just a creepy fucking asshole. Kheradruakh isn&#039;t his real name, but a title that means &amp;quot;He Who Hunts Heads&amp;quot; or &amp;quot;Decapitator&amp;quot; in the Evil dialect of Eldarese, meaning that &amp;quot;Kheradruakh the Decapitator&amp;quot; translates to &amp;quot;Decapitator the decapitator&amp;quot;; for a more generous translation, it can also be &amp;quot;he who hunts heads and cuts them off&amp;quot;. He has eyes of pure darkness and appears to be half-shadow--all mandrakes are rumored to be the descendants of true Eldar and some kind of quasi-daemonic beings that live in the space between the Warp and the Materium. He also paid a [[Haemonculus]] to attach a second pair of arms to him just to look more like a cross between a meth head and a trapdoor spider. Or maybe so he can jerk off while murdering people. Just, fuck, I don&#039;t even like looking at him.&lt;br /&gt;
&lt;br /&gt;
[[Tl;dr]], he is the king of [[Murderhobos]] in an entire realm of [[Murderhobos]].&lt;br /&gt;
&lt;br /&gt;
==Overview of Murderhobo Supreme==&lt;br /&gt;
Kheradruakh doesn&#039;t speak, he simply giggles like the creepy fuck he is. Like the other two Dark Eldar HQ choices who barely communicate ([[Lelith Hesperax]] and [[Drazhar]]), he probably puts the various warriors and wyches under their command in a tight spot when they need orders. But unlike Lelith and Drazhar, who can at least lead by badass example (and Lelith does speak, it&#039;s just most of the time she chooses not to), Kheradruakh wanders off on his own, [[Sly Marbo|GOING MARBO]] by teleporting in through fucking shadows because he&#039;s [[Warhammer Magic|GODDAMN MAGIC (Level 4 Wizard: Lore of Shadow)]]. His M.O. is then going to cut off a particular target&#039;s head, and just leaves the same way he came in. Which is a fucking area that simply doesn&#039;t have light bouncing off of it at the moment. He doesn&#039;t even go through the Warp or some in-universe plausible thing like that. He&#039;s just one of those slasher film villains that seems to teleport between jump-cuts. So he just chops a head off and pisses off, leaving all the Kabalite warriors leaderless and all the [[Wyches]] shivering and ready to take a shower. In the game rules, he&#039;s so solitary that he lacks independent character and can&#039;t even join a unit of other mandrakes. Ugh, Christ, fuck this guy.&lt;br /&gt;
[[File:Decapitator_-_3rd_edition.jpg|thumb|left|400px| He stopped dressing like an S&amp;amp;M demon and somehow got freakier looking.]]&lt;br /&gt;
He gets paid an [[Archon_(Warhammer_40,000)|Archon]]&#039;s ransom to do this (old lore put it at the price of &#039;&#039;&#039;two hundred thousand souls&#039;&#039;&#039; for him to kill &#039;&#039;&#039;one guy&#039;&#039;&#039; of his payer&#039;s choosing... even his fee is ridiculous), even though I&#039;m not quite sure how people get a hold of him. Does he have an agent? A LinkedIn profile? No, he can&#039;t, because he doesn&#039;t fucking talk and Comorragh still uses Xanga. The only explanation is that he&#039;s always watching you. From any and every shadow.&lt;br /&gt;
&lt;br /&gt;
The worst thing is, he collects the heads he takes and brings them back to his lair like they&#039;re Beanie Babies. He flays them with his bare hands, and examines them. With his tongue. While almost certainly &#039;&#039;not&#039;&#039; washing his hands afterwards. And he&#039;s really fucking anal about it, like one of those people who can&#039;t bare to see a single smudge on the mint-condition packaging of their Yak Face action figure. He usually throws away all but one in a decade of killing (leaving them lying on the floor, what a slob) and puts that lucky son of a bitch on display in a little cubby hole. Despite his incredibly high standards, his enormous chamber is almost full, making him a cross between a [[Card Game|trading card collector]], a trap door spider, and [[Nazi|THE FUCKING HOLOCAUST]]. And all these skulls are staring at a single point in the center of his lair. And holy shit, that psychic pressure is boring a hole straight through the reality of [[Commorragh]] into some realm of primal darkness - and remember, the Dark City is already in nowhere-land, halfway between reality and hyperspace hell. His disciples believe that when whatever is down there breaks through everyone but his children/followers, the Mandrakes, are S.O.L. Everyone in Commorragh will drown in a tide of crazy [[warlock]] shit out of fucking nowhere, and then possibly beyond Commorragh.&lt;br /&gt;
&lt;br /&gt;
But man, really people, Kheradruakh is just the worst. Fuck that guy. As of the 2014 Codex Kheradruakh is no longer a playable unit. In addition, his fluff was downgraded to a single paragraph as a legendary mandrake. [[RAGE|Hurray]]!&lt;br /&gt;
&lt;br /&gt;
However, the asshole has returned! That&#039;s right, as of Gathering Storm, part 2, he managed to obtain the last skull he needed (that of Vect&#039;s enforcer - and Phil Kelly OC - Valossian Sythrac) to open a way into the Mandrake&#039;s dimension and spread the shadow realm across dozens of miles of Comorragh, becoming the Mandrake King.  With his shadow army, he sealed off the breach in Khaine&#039;s Gate, preventing a load of Daemons from flooding into Comorragh.  Whether this is a good thing [[Advancing the Storyline|is yet to be seen]] but it does effectively mean he went from being the least important Dark Eldar character to actually being the most important since he&#039;s now the head honcho of Comorragh.&lt;br /&gt;
&lt;br /&gt;
Kheradruakh also played a minor role in the [[Great Crusade]]. It turned out that he and his Mandrakes had been the Eldar preying on Nocturne and he and [[Vulkan]] in particular had a grudge stemming from Vulkan being the only quarry to ever escape Kheradruakh (since all Xenos need some human to lose to - although the switch makes a bit more sense ; there&#039;s not much that a medieval tech society could have done against a race that has guns that shoot dark matter or hypersonic crystals of solid poison from high-speed aircraft, even with a Primarch). They would clash again briefly when Vulkan returned to Aelindrach seeking a way to Terra, where Kheradruakh took some shots at Vulkan till the Primarch made a bright light and struck the King of Mandrakes once, sending him fleeing for his life. During the fight Vulkan was pushed to his limits by the Mandrake King who struck killing blow after killing blow forcing the Primarch to utilize every bit of his strength and skill to avoid being decapitated and taken away for creepy sexy time in the Aelindrach.  Kheradruakh was driven away wounded but very much alive making him one of the few &amp;quot;mortal&amp;quot; characters who has shown the ability to duel a Primarch one on one, this makes him arguably the most powerful warrior the Dark Eldar have ever produced. &lt;br /&gt;
&lt;br /&gt;
{{Dark Eldar-Characters}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lady_Malys&amp;diff=297969</id>
		<title>Lady Malys</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lady_Malys&amp;diff=297969"/>
		<updated>2020-11-01T17:02:43Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* The Panacea Incident */&lt;/p&gt;
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&lt;div&gt;[[File:Ladymalys1.jpeg|thumb|right|300px|You only wish your archon is as hot as her. This model was converted (very well) from the old Isabella von Carstein. As much we&#039;d like it to be this one, there is no canon model (or image) of Lady Malys.]]&lt;br /&gt;
&lt;br /&gt;
Amongst the [[Dark Eldar]], there is one that reigns supreme; [[Asdrubael Vect]], lord of the [[Kabal of the Black Heart]]. He is the most cunning Dark Eldar to have lived and takes pleasure in reducing would be usurpers to warp hound chow. Once chief amongst his underlings was the &#039;&#039;&#039;Lady Aurelia Malys&#039;&#039;&#039;, who was his consort and displayed remarkable intelligence. For a while she was one of the prominent members of his inner circle and displayed her talents during the Panacea wars (see section below).&lt;br /&gt;
&lt;br /&gt;
Vect grew bored of her after a couple of centuries (and maybe partially out of fear of her ambition) and kicked Malys out of her court. A woman scorned, Malys and her followers left [[Commorragh]] into another expanse of the [[Webway]] to get her hell-no-hathing fury on. There in the depths of the Webway she met [[Cegorach]], who banished her followers and challenged Malys to a game of wills, the loser of which would give their heart to the winner. Malys was victorious and the glowing being vanished, leaving a blade and its crystal heart. Then, in a turn of events that was completely sensible, she used the blade to remove her own heart and place the crystal one inside herself, because, you know, crystal works just as well as flesh with blood. (We&#039;re talking about the unrelentingly weird world of 40k here; she could have stuck a muffin in there and it probably would have worked.)&lt;br /&gt;
&lt;br /&gt;
From there she returned to Commorragh with revenge in mind against Vect and began to build up her power, until she became the Archon of the Kabal of the Poisoned Tongue and one of the most powerful rulers in the Dark City.&lt;br /&gt;
&lt;br /&gt;
Her keen mind is truly a byzantine labyrinth, hatching countless plots and always preparing to take advantage of a situation. She is described as polite, aloft and haughty, which only matches the image we have of her as one of those Victorian English ladies or anime noblewoman villainesses with an annoying laugh hidden behind a razor fan, unflattering polite while she plans how best to serve your brains on a platter at the next dinner party. She has matched wits with Asdrubael countless times and has an incredible sense of precognition. She may indeed in time be the one to finally dethrone Vect himself…&lt;br /&gt;
&lt;br /&gt;
It is claimed in rumours that she can often be heard laughing hysterically from her private quarters. Strange, glowing being found in the Webway that didn&#039;t try to nom nom an Eldar… hysterical laughter… powers of precognition… yeah, this has [[Cegorach]] written all over it. The release of Codex: Harlequins confirms it; the Veiled Path takes credit for the encounter, though it is vague as to why.&lt;br /&gt;
&lt;br /&gt;
==The Panacea Incident==&lt;br /&gt;
Malys was desperate to become the first female member of the [[Troll|League of Extraordinary Dickery]]; at the time, membership included the [[Emperor]], [[Tzeentch]], [[The Deceiver]], [[Cegorach]], [[Asdrubael Vect|Vect]] (now opposing Malys&#039; membership), and [[Eldrad]]. Her admission entry into the league was her actions during the Panacea wars. Vect, desiring to weaken the lesser kabals, gave them the challenge to poison the entire [[Imperium]]. Malys, discovering that the Imperium had recovered a precious STC, knew this was the perfect chance. She made it so that a large fleet of [[Ork]] Roks crash-landed into the Imperial forge world where the [[STC]] had been found and while both sides were butchering each other Malys and her bodyguard waltzed in and plucked the STC off a dead Ork Mekboy’s hands with a flourish and a kiss. Vect was highly pleased with this textbook example of evil and after that Malys enjoyed increased influence in the dark city.&lt;br /&gt;
&lt;br /&gt;
Why did stealing this particular artifact qualify? The STC, called the Panacea [[Noblebright|(which could basically cure every disease, ever)]], was one that could have saved countless billions of human lives through miraculous medical technologies and seriously given Nurgle a run for his money. Malys knew fully well what the STC could have done, but [[Grimdark|she keeps it locked away in her private gallery, a potent discovery that will forever be kept out of the Imperials’ hands and which gives Malys enormous satisfaction, knowing she is causing lots of suffering.]] The league is currently assessing such an entry for full membership.  How other Dark Eldar would perceive this would be interesting to know.  On one hand, they&#039;d be tickled senseless by the whole thing, on the other hand the Dark Eldar hate Chaos as much as every other living being.  So, Malys preventing the possible crippling (or at least severe weakening) of Nurgle would probably not go over well with her fellows.&lt;br /&gt;
&lt;br /&gt;
Oh and to weaken some other Orks she was fighting another time, she developed a powerful chemical agent that works on their reproductive cycle and let it loose through a couple of Ork-held planets. Again, this was done for giggles. Also, the fluff mentioned it was with help from the [[Lhamaean]]s (an all-female sect of Dark Eldar courtesans/poison experts) in her entourage, implying that Malys is bisexual since these ladies are renowned for being high-class, nobility-exclusive prostitutes.&lt;br /&gt;
&lt;br /&gt;
The 7E Haemonculus Coven supplement, while having Malys removed from play like most other named characters, does at least mention this spectacular tool as a new artefact for the Haemonculi. Apparently, one of the flesh-makers found out Malys had this tool and instantly lusted for it like a Techpriest. While she didn&#039;t let him have it, the guy was still more than willing to reverse-engineer it so that it could be useful. What resulted was the Panacea Perverted, a tool that gives a massive boost to IWND as well as forcing all poisoned weapons to wound on a 6+. That latter bit comes extremely useful for other Dark Eldar, Nids, or Nurgle, who get all the poisoned stuff.&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
Like everything else without a model, Malys is no longer playable on the tabletop. In spite of this (or possibly because of this, if you consider GW&#039;s possible fluff reasoning for making Vect not playable either), her fluff role has expanded and she&#039;s now basically Vect&#039;s distaff counterpart. Commorragh has entered its own &amp;quot;End Times&amp;quot; of a sort as she and Vect fight an internal, out-and-out-street war in the city over a warp gate that threatens to break, [[fail|neither of them wanting it to open]] [[grimdark|but mistakenly believing the other one does.]] Why any Dark Eldar would try to unplug the cork in the anus of Commorragh remains a mystery.&lt;br /&gt;
&lt;br /&gt;
During the events of the Gathering Storm, and the Great Dysjunction which threatened to destroy Commorragh, Lady Malys took advantage of the Daemon Invasion to rally more factions to her side, laying the blame for the invasion on Asdrubael, particularly on his inability to contain or manage the threat. This, of course, makes it more difficult for either faction to deal with the invasion.&lt;br /&gt;
&lt;br /&gt;
Although the invasion was ultimately dealt with thanks to the [[Mandrakes]] and [[Haemonculi]], Malys&#039; position has increased in strength, particularly as a result of Asdrubael&#039;s own faltering support base. Interestingly Malys had been a patron of [[Yvraine]], indicating that perhaps the Harlequins required, or do still require, something from Malys with regards to the Opener of the Seventh Way. &lt;br /&gt;
&lt;br /&gt;
Despite her calls for Vect to be overthrown, when Asdrubael Vect was murdered by Mandrakes, Malys and her kabal went to ground rather than celebrate or make a move to claim power.  She figured that his allies would come after her no matter what, but whether she actually had anything to do with Vect&#039;s death was anyone&#039;s guess.  Neither was she present at Vect&#039;s wake, where the other Archons were killed and Vect was resurrected.  For the time being, Malys decided to keep their distance and watch, with the only person her Kabal who knew her plans being Malys herself.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
While the name Malys is an obvious pun on &amp;quot;malice&amp;quot;, it may also be a reference to the French name Maëlys, a feminization of the Breton name &#039;&#039;Mael&#039;&#039; (&amp;quot;prince&amp;quot;). With Aurelia meaning &amp;quot;Golden One&amp;quot; in Latin, Aurelia Malys could be translated as &amp;quot;Golden Princess&amp;quot;, a fitting name for the haughty and disdainful archon don&#039;t you think?&lt;br /&gt;
&lt;br /&gt;
It could also be a pun on Malaise (pronounced almost exactly like her name), a general feeling of discomfort, illness, or lack of well-being. Seeing as how she is known for stealing the Panacea, that would also fit quite well.&lt;br /&gt;
&lt;br /&gt;
{{Dark Eldar-Characters}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kabal_of_the_Obsidian_Rose&amp;diff=283887</id>
		<title>Kabal of the Obsidian Rose</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kabal_of_the_Obsidian_Rose&amp;diff=283887"/>
		<updated>2020-11-01T16:59:51Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Origins and Organization */&lt;/p&gt;
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&lt;div&gt;{{Infobox Drukhari Kabal&lt;br /&gt;
|Name = Kabal of the Obsidian Rose&lt;br /&gt;
|Heraldry = [[Image:ObsidianRose.png|200px]]&lt;br /&gt;
|Lead Archon = Aestra Khromys&lt;br /&gt;
|Kabal Specialties = Weapons testing, Long-range assault&lt;br /&gt;
|Colours = Crimson and Blue, Armor is Black and Red.&lt;br /&gt;
}}&lt;br /&gt;
The Obsidian Rose is a [[Kabal]] of the [[Dark Eldar]], and one of the major ones vital to the Dark Eldar success. They are a bunch of perfectionist gun nuts obsessed with building the very best guns and the very sharpest knives, and as such have a stranglehold on the weapons manufacturing in the city of [[Commoragh]].&lt;br /&gt;
&lt;br /&gt;
== Origins and Organization ==&lt;br /&gt;
The Kabal of the Obsidian Rose was previously a relatively uninteresting among Commoragh&#039;s gaggle of edgelord gangs, with your typical asshole [[Archon]], by the name of Vhorlac, who happened to toss a certain &#039;&#039;&#039;Aestra Khromys&#039;&#039;&#039; into the weapon shops, hoping she&#039;d just die from boredom doing menial labor for daring not to suck his dick or something. Because the Dark Eldar are sense-freak sweatgoblins, anyone stuck to this fate often go deliriously mad or their soul starves, but Khromys...Khromys had a plan. She became obsessed with weapons, how to make them better, fire harder and faster, make the swords and knives sharper, make the whips even more painful, and she set to work making weapons that were beyond compare, all to her insane exacting standards. It paid off; within a year she went from slave to artisan master gunsmith, with many Archons asking for her workshop&#039;s gear by name. Eventually, Vhorlac, who had long forgotten about her, purchased her workshop wholesale, and Khromys lavished him and his retinue with some of the very best and edgiest weapons she had ever made. On the day of the sale, she and the other smiths brought a bunch of well-made but seemingly useless trinkets as gifts to Vhorlac, but in fact were a bunch of concealed weapons that just so happened to disable the stuff Vhorlac and his men were wearing, and with that, Khromys slew them all to a man in an act of meticulous, perfectly executed treachery that is still talked about to this very day in Commoragh.&lt;br /&gt;
&lt;br /&gt;
The Obsidian Rose since then has entrenched itself deep into the heart of the Commoragh arms business to the point that they&#039;re almost the only game in town, and they do it by instilling that same level of obsessive perfection into everything they do. Khromys got to where she is by planning literally everything out to the letter and by having only the very best quality weapons and armor, and she expects the exact same thing out of her gunsmiths and Kabalites, because anything less would tarnish their flawless reputation, and that shit cannot happen.  Normally because she personally makes her way down to the workshop with her [[Talos Pain Engine|Pain Engine]] known only as &amp;quot;The Overseer&amp;quot; to go dole out some especially brutal punishment when they dare to be anything other than perfect. This extends even into their warfare, where they practice their roles in the coming battles to the point that the average warrior can do their part in the fight blindfolded, and those who get caught daring to allow blood to get on their weapons during raids will often get strung up with the slaves they capture, that&#039;s just how anal retentive they are when it comes to perfection.&lt;br /&gt;
&lt;br /&gt;
Khromys these days spends most of her time raiding, specifically looking for [[Eldar]] slaves of any variety, as only they have the dexterity required to meet her insane standards, meaning she is probably on a lot of hitlists around [[craftworld]]s.&lt;br /&gt;
[[category:Warhammer 40,000]]&lt;br /&gt;
[[category:Dark Eldar]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283825</id>
		<title>Kabal</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283825"/>
		<updated>2020-11-01T16:57:09Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Minor Kabals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Kabal&#039;&#039;&#039; is a sort of clan or House of [[Dark Eldar]], with a big heap of organized crime family (and BDSM) thrown in.&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
There used to be proper royal houses in [[Commorragh]], dating back to the [[Eldar]] Empire, and persisting even after the Fall.  They operated cautiously, raiding Imperial worlds infrequently, so as to avoid attracting the ire of the Imperium.  [[Asdrubael Vect]] didn&#039;t much like their aristocratic/nepotistic ways (having been a slave before clawing his way into a position of relative power), so he arranged their downfall by intentionally raiding the Imperium, eventually luring the [[Salamanders]] into Commorragh to wreck things.  Since he was expecting them, his Kabal of the Black Heart stayed intact, and cut-throat (figuratively and literally), meritocratic Kabals like his became the ruling bodies of the Dark City.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Each Kabal is headed by an [[Archon_(Warhammer_40,000)|Archon]]. Unlike most mob bosses, Archons are often in the trenches, getting into the thickest part of the raids, as hanging back is a sign of weakness, and in Drucharii society weakness is death, or rapid replacement, most likely by way of death. Archons are also almost always the best fighters in their Kabal (see below for why). Under them are the Dracon, the officers of the Kabal and leaders of the deadliest squads, who often plot against their Archon. Then come Kabalite Warriors, who are themselves segregated into the &amp;quot;Trueborn&amp;quot;, those born from an actual mother and father (and potentially more actors are [[Slaanesh|involved]] in the [[PROMOTIONS|process]] if you believe some of the older lore), and the mass-produced vat-grown &amp;quot;half-born&amp;quot;. At the very bottom are the slaves who do all the menial work and, when they aren&#039;t good for anything else, get tortured to feed the souls of the Kabalites with their pain.&lt;br /&gt;
&lt;br /&gt;
Kabals often work in parallel with other Dark Eldar organizations. Most Archons sign a contract with a coven of [[Haemonculus|Haemonculi]], promising new victims and working material (often the two are the same) in return for access to resurrection chambers and the assistance of whatever horrors the coven has at its disposal. Wych cults, Hellion gangs and other unsavories looking for glory may tag along (or be paid to come along) on a raid.&lt;br /&gt;
&lt;br /&gt;
A Dark Eldar who stands out from the crowd can earn prestige and leadership, but the ambitious can also move up in life by killing their immediate superiors and taking their place.  This is not seen as problematic by Commorragh society -- in their eyes, a leader who cannot stop his subordinates from killing him obviously isn&#039;t much of a leader.  On the other hand, he&#039;s also considered not much of a leader if &#039;&#039;no-one&#039;&#039; wants to kill him.&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
In game terms, The Kabals offer different bonuses depending which one you choose since the 8e codex dropped, though as of right now only a select few have out and out rules, that&#039;s never stopped you from plucking some off the generic list and plunking thematically appropriate ones onto [[Your Dudes]], did it?&lt;br /&gt;
&lt;br /&gt;
== Notable Kabals ==&lt;br /&gt;
There are a shit-ton more than these, especially petty ones operating out of Low [[Commorragh]], who might as well be pissant [[Necromunda]] gangs. The fun comes in though when you hear a name that could, perhaps plus or minus a little grammatical change, just as well be that of an [[edgy]] [[Space Marine]] chapter as a Deldar Kabal or Coven (read the &#039;&#039;Path of...&#039;&#039; series and you&#039;ll encounter a bunch not enumerated here which to be perfectly honest I could not tell you if cross-quizzed which category they were in...White Flames, anyone?)&lt;br /&gt;
===== Major Kabals =====&lt;br /&gt;
* [[Kabal of the Black Heart]] - the most powerful Kabal in [[Commorragh]], headed by [[Asdrubael Vect]].&lt;br /&gt;
* [[Kabal of the Poisoned Tongue]] - The &amp;quot;subtlest&amp;quot; Kabal, while also one of the most openly dickish. Headed by [[Lady Malys]].&lt;br /&gt;
* [[Kabal of the Obsidian Rose]] - The arms dealers of Commoragh, run by a former sweatshop slave who went absolutely bugfuck nuts and now holds a stranglehold on the weapons trade in the dark city.&lt;br /&gt;
* [[Kabal of the Dying Sun]] - a bunch of Boomers who swear up and down they still can blow up suns if they feel like it, and thanks to their absolutely insane archaeotech, they can. But more often than not end up blowing themselves up in the process.&lt;br /&gt;
* [[Kabal of the Last Hatred]] - A bunch of truly [[Edgy]] necromancers who plan to somehow transcend mortality, and kill their craftworld counterparts to a man.&lt;br /&gt;
* [[Kabal of the Flayed Skull‏‎]] - A bunch of truly bloodthirsty murder pirates that zerg rush pretty much everybody in their way on-site. Also one of the fastest growing Kabals, apply today and get your own Jetbike!&lt;br /&gt;
* [[Kabal of the Broken Sigil]] - (Sounds like a CSM warband to me...) And you&#039;d be right! As they take their entire raiding strategy from the [[Night Lords]].&lt;br /&gt;
* [[Kabal of the Lords of the Iron Thorn‏‎]] - The makers of the skimmers that the Dark Eldar depend on, and brought themselves back up from nothing after a failed rebellion.&lt;br /&gt;
* [[Kabal of the Black Myriad‏‎]] - Nothing known about them but their name and symbol.  &lt;br /&gt;
* [[Kabal of the Bladed Lotus]] - Nothing known about them but their name and symbol.&lt;br /&gt;
* [[Kabal of the Bleaksoul Brethren]] - Known for a twisted sense of humor and their shark like teeth.&lt;br /&gt;
* [[Kabal of the Wraithkind‏‎]] - A Kabal that got on Vect&#039;s bad side, and are now forced to essentially be a bunch of Mandrake vampires who can only feed on pain in the material plane. Understandably, they are nonplussed about this.&lt;br /&gt;
* [[Kabal of the Baleful Gaze‏‎]] - Make use of beast masters and wych cult allies. &lt;br /&gt;
* [[Kabal of the Falling Moon]] - Rivals of the Dying Sun Kabal. They are just as old but originate from a pre fall lunar cult instead of solar one.&lt;br /&gt;
&lt;br /&gt;
===== Minor Kabals =====&lt;br /&gt;
* [[Kabal of the Slashed Eye‏‎]]: (Now a front for the leader/folk hero of all Hellion gangs, Baron Sathonyx).&lt;br /&gt;
* [[Kabal of the Bloodied Claw]] (Definitely sounds like a possible [[Blood Angels]] successor chapter.)&lt;br /&gt;
* [[Kabal of the Fiend Ascendant]]&lt;br /&gt;
* [[Kabal of the Crimson Woe]]&lt;br /&gt;
* [[Kabal of the Ebon Law]]&lt;br /&gt;
* [[Kabal of the Onyx Scar]] (That&#039;d be the exact opposite of a [[White Scars|White Scar]], wouldn&#039;t it?)&lt;br /&gt;
* [[Kabal of the Jade Knife‏‎]]&lt;br /&gt;
&lt;br /&gt;
== Homebrew Kabals ==&lt;br /&gt;
* [[Dark Eldar Kabal Creation Tables‏‎]], a set of fluff tables for generating your own Kabal.&lt;br /&gt;
* [[The Enshrouded]], a [[/tg/ 40,000]] Kabal composed mostly of [[Haemonculus|Haemonculi]] and their covens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Dark Eldar]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283824</id>
		<title>Kabal</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283824"/>
		<updated>2020-11-01T16:55:02Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Minor Kabals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Kabal&#039;&#039;&#039; is a sort of clan or House of [[Dark Eldar]], with a big heap of organized crime family (and BDSM) thrown in.&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
There used to be proper royal houses in [[Commorragh]], dating back to the [[Eldar]] Empire, and persisting even after the Fall.  They operated cautiously, raiding Imperial worlds infrequently, so as to avoid attracting the ire of the Imperium.  [[Asdrubael Vect]] didn&#039;t much like their aristocratic/nepotistic ways (having been a slave before clawing his way into a position of relative power), so he arranged their downfall by intentionally raiding the Imperium, eventually luring the [[Salamanders]] into Commorragh to wreck things.  Since he was expecting them, his Kabal of the Black Heart stayed intact, and cut-throat (figuratively and literally), meritocratic Kabals like his became the ruling bodies of the Dark City.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Each Kabal is headed by an [[Archon_(Warhammer_40,000)|Archon]]. Unlike most mob bosses, Archons are often in the trenches, getting into the thickest part of the raids, as hanging back is a sign of weakness, and in Drucharii society weakness is death, or rapid replacement, most likely by way of death. Archons are also almost always the best fighters in their Kabal (see below for why). Under them are the Dracon, the officers of the Kabal and leaders of the deadliest squads, who often plot against their Archon. Then come Kabalite Warriors, who are themselves segregated into the &amp;quot;Trueborn&amp;quot;, those born from an actual mother and father (and potentially more actors are [[Slaanesh|involved]] in the [[PROMOTIONS|process]] if you believe some of the older lore), and the mass-produced vat-grown &amp;quot;half-born&amp;quot;. At the very bottom are the slaves who do all the menial work and, when they aren&#039;t good for anything else, get tortured to feed the souls of the Kabalites with their pain.&lt;br /&gt;
&lt;br /&gt;
Kabals often work in parallel with other Dark Eldar organizations. Most Archons sign a contract with a coven of [[Haemonculus|Haemonculi]], promising new victims and working material (often the two are the same) in return for access to resurrection chambers and the assistance of whatever horrors the coven has at its disposal. Wych cults, Hellion gangs and other unsavories looking for glory may tag along (or be paid to come along) on a raid.&lt;br /&gt;
&lt;br /&gt;
A Dark Eldar who stands out from the crowd can earn prestige and leadership, but the ambitious can also move up in life by killing their immediate superiors and taking their place.  This is not seen as problematic by Commorragh society -- in their eyes, a leader who cannot stop his subordinates from killing him obviously isn&#039;t much of a leader.  On the other hand, he&#039;s also considered not much of a leader if &#039;&#039;no-one&#039;&#039; wants to kill him.&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
In game terms, The Kabals offer different bonuses depending which one you choose since the 8e codex dropped, though as of right now only a select few have out and out rules, that&#039;s never stopped you from plucking some off the generic list and plunking thematically appropriate ones onto [[Your Dudes]], did it?&lt;br /&gt;
&lt;br /&gt;
== Notable Kabals ==&lt;br /&gt;
There are a shit-ton more than these, especially petty ones operating out of Low [[Commorragh]], who might as well be pissant [[Necromunda]] gangs. The fun comes in though when you hear a name that could, perhaps plus or minus a little grammatical change, just as well be that of an [[edgy]] [[Space Marine]] chapter as a Deldar Kabal or Coven (read the &#039;&#039;Path of...&#039;&#039; series and you&#039;ll encounter a bunch not enumerated here which to be perfectly honest I could not tell you if cross-quizzed which category they were in...White Flames, anyone?)&lt;br /&gt;
===== Major Kabals =====&lt;br /&gt;
* [[Kabal of the Black Heart]] - the most powerful Kabal in [[Commorragh]], headed by [[Asdrubael Vect]].&lt;br /&gt;
* [[Kabal of the Poisoned Tongue]] - The &amp;quot;subtlest&amp;quot; Kabal, while also one of the most openly dickish. Headed by [[Lady Malys]].&lt;br /&gt;
* [[Kabal of the Obsidian Rose]] - The arms dealers of Commoragh, run by a former sweatshop slave who went absolutely bugfuck nuts and now holds a stranglehold on the weapons trade in the dark city.&lt;br /&gt;
* [[Kabal of the Dying Sun]] - a bunch of Boomers who swear up and down they still can blow up suns if they feel like it, and thanks to their absolutely insane archaeotech, they can. But more often than not end up blowing themselves up in the process.&lt;br /&gt;
* [[Kabal of the Last Hatred]] - A bunch of truly [[Edgy]] necromancers who plan to somehow transcend mortality, and kill their craftworld counterparts to a man.&lt;br /&gt;
* [[Kabal of the Flayed Skull‏‎]] - A bunch of truly bloodthirsty murder pirates that zerg rush pretty much everybody in their way on-site. Also one of the fastest growing Kabals, apply today and get your own Jetbike!&lt;br /&gt;
* [[Kabal of the Broken Sigil]] - (Sounds like a CSM warband to me...) And you&#039;d be right! As they take their entire raiding strategy from the [[Night Lords]].&lt;br /&gt;
* [[Kabal of the Lords of the Iron Thorn‏‎]] - The makers of the skimmers that the Dark Eldar depend on, and brought themselves back up from nothing after a failed rebellion.&lt;br /&gt;
* [[Kabal of the Black Myriad‏‎]] - Nothing known about them but their name and symbol.  &lt;br /&gt;
* [[Kabal of the Bladed Lotus]] - Nothing known about them but their name and symbol.&lt;br /&gt;
* [[Kabal of the Bleaksoul Brethren]] - Known for a twisted sense of humor and their shark like teeth.&lt;br /&gt;
* [[Kabal of the Wraithkind‏‎]] - A Kabal that got on Vect&#039;s bad side, and are now forced to essentially be a bunch of Mandrake vampires who can only feed on pain in the material plane. Understandably, they are nonplussed about this.&lt;br /&gt;
* [[Kabal of the Baleful Gaze‏‎]] - Make use of beast masters and wych cult allies. &lt;br /&gt;
* [[Kabal of the Falling Moon]] - Rivals of the Dying Sun Kabal. They are just as old but originate from a pre fall lunar cult instead of solar one.&lt;br /&gt;
&lt;br /&gt;
===== Minor Kabals =====&lt;br /&gt;
* [[Kabal of the Slashed Eye‏‎]]&lt;br /&gt;
* [[Kabal of the Bloodied Claw]] (Definitely sounds like a possible [[Blood Angels]] successor chapter.)&lt;br /&gt;
* [[Kabal of the Fiend Ascendant]]&lt;br /&gt;
* [[Kabal of the Crimson Woe]]&lt;br /&gt;
* [[Kabal of the Ebon Law]]&lt;br /&gt;
* [[Kabal of the Onyx Scar]] (That&#039;d be the exact opposite of a [[White Scars|White Scar]], wouldn&#039;t it?)&lt;br /&gt;
* [[Kabal of the Jade Knife‏‎]]&lt;br /&gt;
&lt;br /&gt;
== Homebrew Kabals ==&lt;br /&gt;
* [[Dark Eldar Kabal Creation Tables‏‎]], a set of fluff tables for generating your own Kabal.&lt;br /&gt;
* [[The Enshrouded]], a [[/tg/ 40,000]] Kabal composed mostly of [[Haemonculus|Haemonculi]] and their covens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Dark Eldar]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283823</id>
		<title>Kabal</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283823"/>
		<updated>2020-11-01T16:53:47Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Major Kabals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Kabal&#039;&#039;&#039; is a sort of clan or House of [[Dark Eldar]], with a big heap of organized crime family (and BDSM) thrown in.&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
There used to be proper royal houses in [[Commorragh]], dating back to the [[Eldar]] Empire, and persisting even after the Fall.  They operated cautiously, raiding Imperial worlds infrequently, so as to avoid attracting the ire of the Imperium.  [[Asdrubael Vect]] didn&#039;t much like their aristocratic/nepotistic ways (having been a slave before clawing his way into a position of relative power), so he arranged their downfall by intentionally raiding the Imperium, eventually luring the [[Salamanders]] into Commorragh to wreck things.  Since he was expecting them, his Kabal of the Black Heart stayed intact, and cut-throat (figuratively and literally), meritocratic Kabals like his became the ruling bodies of the Dark City.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Each Kabal is headed by an [[Archon_(Warhammer_40,000)|Archon]]. Unlike most mob bosses, Archons are often in the trenches, getting into the thickest part of the raids, as hanging back is a sign of weakness, and in Drucharii society weakness is death, or rapid replacement, most likely by way of death. Archons are also almost always the best fighters in their Kabal (see below for why). Under them are the Dracon, the officers of the Kabal and leaders of the deadliest squads, who often plot against their Archon. Then come Kabalite Warriors, who are themselves segregated into the &amp;quot;Trueborn&amp;quot;, those born from an actual mother and father (and potentially more actors are [[Slaanesh|involved]] in the [[PROMOTIONS|process]] if you believe some of the older lore), and the mass-produced vat-grown &amp;quot;half-born&amp;quot;. At the very bottom are the slaves who do all the menial work and, when they aren&#039;t good for anything else, get tortured to feed the souls of the Kabalites with their pain.&lt;br /&gt;
&lt;br /&gt;
Kabals often work in parallel with other Dark Eldar organizations. Most Archons sign a contract with a coven of [[Haemonculus|Haemonculi]], promising new victims and working material (often the two are the same) in return for access to resurrection chambers and the assistance of whatever horrors the coven has at its disposal. Wych cults, Hellion gangs and other unsavories looking for glory may tag along (or be paid to come along) on a raid.&lt;br /&gt;
&lt;br /&gt;
A Dark Eldar who stands out from the crowd can earn prestige and leadership, but the ambitious can also move up in life by killing their immediate superiors and taking their place.  This is not seen as problematic by Commorragh society -- in their eyes, a leader who cannot stop his subordinates from killing him obviously isn&#039;t much of a leader.  On the other hand, he&#039;s also considered not much of a leader if &#039;&#039;no-one&#039;&#039; wants to kill him.&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
In game terms, The Kabals offer different bonuses depending which one you choose since the 8e codex dropped, though as of right now only a select few have out and out rules, that&#039;s never stopped you from plucking some off the generic list and plunking thematically appropriate ones onto [[Your Dudes]], did it?&lt;br /&gt;
&lt;br /&gt;
== Notable Kabals ==&lt;br /&gt;
There are a shit-ton more than these, especially petty ones operating out of Low [[Commorragh]], who might as well be pissant [[Necromunda]] gangs. The fun comes in though when you hear a name that could, perhaps plus or minus a little grammatical change, just as well be that of an [[edgy]] [[Space Marine]] chapter as a Deldar Kabal or Coven (read the &#039;&#039;Path of...&#039;&#039; series and you&#039;ll encounter a bunch not enumerated here which to be perfectly honest I could not tell you if cross-quizzed which category they were in...White Flames, anyone?)&lt;br /&gt;
===== Major Kabals =====&lt;br /&gt;
* [[Kabal of the Black Heart]] - the most powerful Kabal in [[Commorragh]], headed by [[Asdrubael Vect]].&lt;br /&gt;
* [[Kabal of the Poisoned Tongue]] - The &amp;quot;subtlest&amp;quot; Kabal, while also one of the most openly dickish. Headed by [[Lady Malys]].&lt;br /&gt;
* [[Kabal of the Obsidian Rose]] - The arms dealers of Commoragh, run by a former sweatshop slave who went absolutely bugfuck nuts and now holds a stranglehold on the weapons trade in the dark city.&lt;br /&gt;
* [[Kabal of the Dying Sun]] - a bunch of Boomers who swear up and down they still can blow up suns if they feel like it, and thanks to their absolutely insane archaeotech, they can. But more often than not end up blowing themselves up in the process.&lt;br /&gt;
* [[Kabal of the Last Hatred]] - A bunch of truly [[Edgy]] necromancers who plan to somehow transcend mortality, and kill their craftworld counterparts to a man.&lt;br /&gt;
* [[Kabal of the Flayed Skull‏‎]] - A bunch of truly bloodthirsty murder pirates that zerg rush pretty much everybody in their way on-site. Also one of the fastest growing Kabals, apply today and get your own Jetbike!&lt;br /&gt;
* [[Kabal of the Broken Sigil]] - (Sounds like a CSM warband to me...) And you&#039;d be right! As they take their entire raiding strategy from the [[Night Lords]].&lt;br /&gt;
* [[Kabal of the Lords of the Iron Thorn‏‎]] - The makers of the skimmers that the Dark Eldar depend on, and brought themselves back up from nothing after a failed rebellion.&lt;br /&gt;
* [[Kabal of the Black Myriad‏‎]] - Nothing known about them but their name and symbol.  &lt;br /&gt;
* [[Kabal of the Bladed Lotus]] - Nothing known about them but their name and symbol.&lt;br /&gt;
* [[Kabal of the Bleaksoul Brethren]] - Known for a twisted sense of humor and their shark like teeth.&lt;br /&gt;
* [[Kabal of the Wraithkind‏‎]] - A Kabal that got on Vect&#039;s bad side, and are now forced to essentially be a bunch of Mandrake vampires who can only feed on pain in the material plane. Understandably, they are nonplussed about this.&lt;br /&gt;
* [[Kabal of the Baleful Gaze‏‎]] - Make use of beast masters and wych cult allies. &lt;br /&gt;
* [[Kabal of the Falling Moon]] - Rivals of the Dying Sun Kabal. They are just as old but originate from a pre fall lunar cult instead of solar one.&lt;br /&gt;
&lt;br /&gt;
===== Minor Kabals =====&lt;br /&gt;
* [[Kabal of the Slashed Eye‏‎]]&lt;br /&gt;
* [[Kabal of the Bloodied Claw]] (Definitely sounds like a possible [[Blood Angels]] successor chapter.)&lt;br /&gt;
* [[Kabal of the Fiend Ascendant]]&lt;br /&gt;
* [[Kabal of the Crimson Woe]]&lt;br /&gt;
* [[Kabal of the Ebon Law]]&lt;br /&gt;
* [[Kabal of the Onyx Scar]] (That&#039;d be the exact opposite of a [[White Scars|White Scar]], wouldn&#039;t it?)&lt;br /&gt;
&lt;br /&gt;
== Homebrew Kabals ==&lt;br /&gt;
* [[Dark Eldar Kabal Creation Tables‏‎]], a set of fluff tables for generating your own Kabal.&lt;br /&gt;
* [[The Enshrouded]], a [[/tg/ 40,000]] Kabal composed mostly of [[Haemonculus|Haemonculi]] and their covens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Dark Eldar]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283822</id>
		<title>Kabal</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kabal&amp;diff=283822"/>
		<updated>2020-11-01T16:52:24Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Kabal&#039;&#039;&#039; is a sort of clan or House of [[Dark Eldar]], with a big heap of organized crime family (and BDSM) thrown in.&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
There used to be proper royal houses in [[Commorragh]], dating back to the [[Eldar]] Empire, and persisting even after the Fall.  They operated cautiously, raiding Imperial worlds infrequently, so as to avoid attracting the ire of the Imperium.  [[Asdrubael Vect]] didn&#039;t much like their aristocratic/nepotistic ways (having been a slave before clawing his way into a position of relative power), so he arranged their downfall by intentionally raiding the Imperium, eventually luring the [[Salamanders]] into Commorragh to wreck things.  Since he was expecting them, his Kabal of the Black Heart stayed intact, and cut-throat (figuratively and literally), meritocratic Kabals like his became the ruling bodies of the Dark City.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Each Kabal is headed by an [[Archon_(Warhammer_40,000)|Archon]]. Unlike most mob bosses, Archons are often in the trenches, getting into the thickest part of the raids, as hanging back is a sign of weakness, and in Drucharii society weakness is death, or rapid replacement, most likely by way of death. Archons are also almost always the best fighters in their Kabal (see below for why). Under them are the Dracon, the officers of the Kabal and leaders of the deadliest squads, who often plot against their Archon. Then come Kabalite Warriors, who are themselves segregated into the &amp;quot;Trueborn&amp;quot;, those born from an actual mother and father (and potentially more actors are [[Slaanesh|involved]] in the [[PROMOTIONS|process]] if you believe some of the older lore), and the mass-produced vat-grown &amp;quot;half-born&amp;quot;. At the very bottom are the slaves who do all the menial work and, when they aren&#039;t good for anything else, get tortured to feed the souls of the Kabalites with their pain.&lt;br /&gt;
&lt;br /&gt;
Kabals often work in parallel with other Dark Eldar organizations. Most Archons sign a contract with a coven of [[Haemonculus|Haemonculi]], promising new victims and working material (often the two are the same) in return for access to resurrection chambers and the assistance of whatever horrors the coven has at its disposal. Wych cults, Hellion gangs and other unsavories looking for glory may tag along (or be paid to come along) on a raid.&lt;br /&gt;
&lt;br /&gt;
A Dark Eldar who stands out from the crowd can earn prestige and leadership, but the ambitious can also move up in life by killing their immediate superiors and taking their place.  This is not seen as problematic by Commorragh society -- in their eyes, a leader who cannot stop his subordinates from killing him obviously isn&#039;t much of a leader.  On the other hand, he&#039;s also considered not much of a leader if &#039;&#039;no-one&#039;&#039; wants to kill him.&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
In game terms, The Kabals offer different bonuses depending which one you choose since the 8e codex dropped, though as of right now only a select few have out and out rules, that&#039;s never stopped you from plucking some off the generic list and plunking thematically appropriate ones onto [[Your Dudes]], did it?&lt;br /&gt;
&lt;br /&gt;
== Notable Kabals ==&lt;br /&gt;
There are a shit-ton more than these, especially petty ones operating out of Low [[Commorragh]], who might as well be pissant [[Necromunda]] gangs. The fun comes in though when you hear a name that could, perhaps plus or minus a little grammatical change, just as well be that of an [[edgy]] [[Space Marine]] chapter as a Deldar Kabal or Coven (read the &#039;&#039;Path of...&#039;&#039; series and you&#039;ll encounter a bunch not enumerated here which to be perfectly honest I could not tell you if cross-quizzed which category they were in...White Flames, anyone?)&lt;br /&gt;
===== Major Kabals =====&lt;br /&gt;
* [[Kabal of the Black Heart]] - the most powerful Kabal in [[Commorragh]], headed by [[Asdrubael Vect]].&lt;br /&gt;
* [[Kabal of the Poisoned Tongue]] - The &amp;quot;subtlest&amp;quot; Kabal, while also one of the most openly dickish. Headed by [[Lady Malys]].&lt;br /&gt;
* [[Kabal of the Obsidian Rose]] - The arms dealers of Commoragh, run by a former slave who went absolutely bugfuck nuts and now holds a stranglehold on the weapons trade in the dark city.&lt;br /&gt;
* [[Kabal of the Dying Sun]] - a bunch of Boomers who swear up and down they still can blow up suns if they feel like it, and thanks to their absolutely insane archaeotech, they can. But more often than not end up blowing themselves up in the process.&lt;br /&gt;
* [[Kabal of the Last Hatred]] - A bunch of truly [[Edgy]] necromancers who plan to somehow transcend mortality, and kill their craftworld counterparts to a man.&lt;br /&gt;
* [[Kabal of the Flayed Skull‏‎]] - A bunch of truly bloodthirsty murder pirates that zerg rush pretty much everybody in their way on-site. Also one of the fastest growing Kabals, apply today and get your own Jetbike!&lt;br /&gt;
* [[Kabal of the Broken Sigil]] - (Sounds like a CSM warband to me...) And you&#039;d be right! As they take their entire raiding strategy from the [[Night Lords]].&lt;br /&gt;
* [[Kabal of the Lords of the Iron Thorn‏‎]] - The makers of the skimmers that the Dark Eldar depend on, and brought themselves back up from nothing after a failed rebellion.&lt;br /&gt;
* [[Kabal of the Black Myriad‏‎]] - Nothing known about them but their name and symbol.  &lt;br /&gt;
* [[Kabal of the Bladed Lotus]] - Nothing known about them but their name and symbol.&lt;br /&gt;
* [[Kabal of the Bleaksoul Brethren]] - Known for a twisted sense of humor and their shark like teeth.&lt;br /&gt;
* [[Kabal of the Wraithkind‏‎]] - A Kabal that got on Vect&#039;s bad side, and are now forced to essentially be a bunch of Mandrake vampires who can only feed on pain in the material plane. Understandably, they are nonplussed about this.&lt;br /&gt;
* [[Kabal of the Baleful Gaze‏‎]] - Make use of beast masters and wych cult allies. &lt;br /&gt;
* [[Kabal of the Falling Moon]] - Rivals of the Dying Sun Kabal. They are just as old but originate from a pre fall lunar cult instead of solar one.&lt;br /&gt;
&lt;br /&gt;
===== Minor Kabals =====&lt;br /&gt;
* [[Kabal of the Slashed Eye‏‎]]&lt;br /&gt;
* [[Kabal of the Bloodied Claw]] (Definitely sounds like a possible [[Blood Angels]] successor chapter.)&lt;br /&gt;
* [[Kabal of the Fiend Ascendant]]&lt;br /&gt;
* [[Kabal of the Crimson Woe]]&lt;br /&gt;
* [[Kabal of the Ebon Law]]&lt;br /&gt;
* [[Kabal of the Onyx Scar]] (That&#039;d be the exact opposite of a [[White Scars|White Scar]], wouldn&#039;t it?)&lt;br /&gt;
&lt;br /&gt;
== Homebrew Kabals ==&lt;br /&gt;
* [[Dark Eldar Kabal Creation Tables‏‎]], a set of fluff tables for generating your own Kabal.&lt;br /&gt;
* [[The Enshrouded]], a [[/tg/ 40,000]] Kabal composed mostly of [[Haemonculus|Haemonculi]] and their covens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Dark Eldar]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kabal_of_the_Black_Heart&amp;diff=283839</id>
		<title>Kabal of the Black Heart</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kabal_of_the_Black_Heart&amp;diff=283839"/>
		<updated>2020-11-01T16:49:38Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Drukhari Kabal&lt;br /&gt;
|Name = Kabal of the Black Heart&lt;br /&gt;
|Heraldry = [[Image:BlackHeartBanner.jpg|200px]]&lt;br /&gt;
|Lead Archon = [[Asdrubael Vect]], plus several other Archons vying for power beneath him.&lt;br /&gt;
|Kabal Specialties = Large scale raids, siege warfare, counter-intelligence&lt;br /&gt;
|Colours = Black, Silver, Red. Armor is Dark green.&lt;br /&gt;
}}&lt;br /&gt;
The Kabal of the Black Heart is the largest [[Dark Eldar]] [[Kabal]] in [[Commorragh]]. Its [[Archon_(Warhammer_40,000)|Archon]] is [[Asdrubael Vect]], who styles himself Supreme Lord of the Kabal of the Black Heart, and recently as a Dark Muse.&lt;br /&gt;
&lt;br /&gt;
==Origins and Organization==&lt;br /&gt;
The Kabal was formed as part of [[Asdrubael Vect]]&#039;s plan to gain power over the Dark City, continuously raiding [[Imperium of Man|Imperial]] worlds in the Desedrian Gulf until attracting attention from the [[Salamanders]] [[Space Marine Chapter|Chapter]] in M35. Luring the strike cruiser &#039;&#039;Forgehammer&#039;&#039; into Commarragh, the aristocratic houses of Commorragh immediately claimed the strike cruiser and its cargo of [[Space Marines]] for themselves, unaware a [[Librarian]] had sent a warning to [[Nocturne]]. While the houses were trying to subdue the Marines, the Salamanders [[battle-barge]] &#039;&#039;Vulkan&#039;s Wrath&#039;&#039;, along with strike cruisers from the [[Howling Griffons]] and [[Silver Skulls]], managed to get into Commorragh. They eventually freed the &#039;&#039;Forgehammer&#039;&#039; and returned to real space, but not before all but wiping out the old Aristocracy. With the ensuing power vacuum, the Kabal of the Black Heart managed to establish dominance over the Dark City with Vect installing himself as Supreme Overlord of Commorragh.&lt;br /&gt;
&lt;br /&gt;
The Kabal is the oldest an largest of any in Commoragh, and is effectively like the Mafia on hyper-steroids: It boasts hundreds of thousands of warriors, spies, thugs, has relationships with several influential and dangerous Kabals, Haemonculus and Wych Cults, and in general is so expansive and large that it actually requires multiple [[Archon]]s to function properly, and each and every one of them are vying for power and for position against each other. But they have to do it as subtly as the Dark Eldar know how to, because all know that being in the Black Heart means that Vect is watching their every move, and no move, however small, escapes his notice.  Plus Vect doesn&#039;t approve of them murdering each other, because he considers them his favorite tools and only he is allowed to decide when they&#039;re done.  As a result it motivates them to boldness in their raids, since they know the big cheese probably dictated the strategy for the raids, but also to keep in line, since fucking up &#039;&#039;will&#039;&#039; get Vect&#039;s attention.  And that is a very bad thing to be in the sights of.&lt;br /&gt;
&lt;br /&gt;
As of M41, the Kabal of the Black Heart has continued to maintain dominance of Commorragh for thousands of years, forcing a number of weaker Kabals to become vassals of the Black Heart, while fighting off ambitious rival Archons, some formed from remnants of the decimated aristocrats themselves.&lt;br /&gt;
&lt;br /&gt;
==Current Events==&lt;br /&gt;
The Kabal of the Black Heart has had it as bad as any local Kabal had it when the [[Yvraine|new neighbors showed up and made an awful racket]], causing the Gate of Khaine to shatter and let the [[Daemons|rowdy fraternity from the immaterium]] flood Commoragh. In the initial fighting, Vect decides to piss off in front of pretty much everybody who matters, and instead of dealing with the daemons, they go and attempt to hunt down Yvraine, only to lose sight of her nearly every time he&#039;s close...and then [[Kheradruakh|that weird kid]] from the Mandrakes ends up dealing with the problem, shattering confidence in the Kabal&#039;s ability to control or defend Commoragh. Oh, and to make a bad situation worse...Vect died for a bit. He got better, and inevitably took control of the city, but now has to clamp down on pretty much every enemy he&#039;s ever made, including Yvraine and her new cohorts, and contend with the fact that his enemies know that he can in fact be killed, and &#039;&#039;every&#039;&#039; Kabal lost a ton of their own forces to Yvraine&#039;s machinations. And to top it all off, their favorite raiding grounds of the Vigilus system is now extremely crowded by Not-Mon-Keighs since it&#039;s one of the few places in the galaxy the [[Great Rift]] didn&#039;t bisect.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Eldar]]&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Phoenix_Lord&amp;diff=379029</id>
		<title>Phoenix Lord</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Phoenix_Lord&amp;diff=379029"/>
		<updated>2020-11-01T16:47:48Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Why the Phoenix Lords are Badasses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Phoenix Lords&#039;&#039;&#039; are the founders of the [[Eldar]]&#039;s [[Aspect Warrior]] shrines, and are &#039;&#039;the&#039;&#039; authorities on what it means to practice their respective Aspects. They embody their Aspects so completely that their students often get trapped in that Aspect and become [[Exarch]]s. Think of them as legendary (im)mortal heroes of [[Khaine]].&lt;br /&gt;
&lt;br /&gt;
As of the 41st Millennium, the Phoenix Lords are not properly alive any more; their spirits have integrated themselves into their [[Phoenix Armour|armor,]] so if they do fall in battle, they can be resurrected by having someone new don the suit, and they&#039;re vicariously back in action, though the unfortunate Eldar who dons the suit gets overwritten by the original Phoenix Lord&#039;s personality and memories. Believe it or not, it&#039;s not as bad as it sounds. The Eldar who take up the Phoenix Lord&#039;s armor are always [[Exarch|Exarchs]], so they&#039;re committed to their Aspect for life. By the time an Eldar becomes an Exarch, they eat, sleep, and breathe their Aspect. Due to the way the Eldar mind works, at that point they&#039;ll never be able to change occupations, so becoming the host body for a Phoenix Lord&#039;s spirit isn&#039;t much of a change for them. Whether you see this as [[grimdark|a tragic loss of what little personality the Exarch had managed to retain]], or [[noblebright|the ultimate sacrifice made by a noble warrior to become part of a god of war to delay the apocalypse a little longer]] is [[skub|up to you.]] &lt;br /&gt;
&lt;br /&gt;
On the battlefield, they wield upgraded versions of their Aspect&#039;s weapons and have all of the powers available to their Aspect&#039;s Exarchs (unsurprising, considering that they taught their Aspect everything) and strike a variety of fantastic battle poses. It has been years since the models have been updated though, so come on GW; tear yourself away from the new [[Ultramarines]] for a moment and give us some kickass new Phoenix Lord models!&lt;br /&gt;
&lt;br /&gt;
Supposedly, these Lords will be heavily involved in the final battle against [[Chaos]]; given that Phoenix &#039;&#039;King&#039;&#039; is one of [[Asuryan]]&#039;s titles, there may be something to this rumor. Yet for being such rumoured big characters in the endgame, [[GW]] continues to underuse them in the [[fluff]], which is a crying shame. Of all the Phoenix Lords, only Jain Zar has been featured anywhere near enough to have anything close to a particularly defined personality. Everyone else has a list of traits that we&#039;re told they have, but we never really see in action so what nuances to them exist beyond the tropes that can fit into a one paragraph blurbs are unknown. And honestly, even though Jain Zar has the benefit of having actual speaking roles, we still don&#039;t know all that much about her either.  It&#039;s generally agreed that the Phoenix Lords&#039; stats are distinctly unfitting of their background and more suited for very experienced Exarchs rather than the embodiments of each Aspect.  &lt;br /&gt;
&lt;br /&gt;
The Phoenix Lord model line began quite well and, ironically given their lore, was an incredibly ancient holdover that wasn&#039;t updated for many years.  While the aspect warrior and phoenix lord line aged pretty gracefully in terms of aesthetics and aspect warriors are not supposed to have a million and one options so the old models are serviceable, it was rather disappointing that the cornerstone of the Eldar army and six of their most important characters have models older much of 40k&#039;s playerbase.  Things continued like this until September 2019, when Phoenix Lord Jain-Zar got a dynamic new model along with maybe-maybe-not-Phoenix Lord Drazhar,  Among fans, hope is rising that the rest of the Phoenix Lords will follow suit.&lt;br /&gt;
&lt;br /&gt;
==List of Phoenix Lords==&lt;br /&gt;
&lt;br /&gt;
=== Arhra ===&lt;br /&gt;
[[File:Arhra - Father of Scorpions.jpg|150px|thumbnail|center|This guy mentored Karandras and probably [[Drazhar|everyone&#039;s favorite Incubi]]...or, he is the latter.]]&lt;br /&gt;
&#039;&#039;&#039;Arhra, the Father of Scorpions,&#039;&#039;&#039; (also called &#039;&#039;&#039;the Fallen Phoenix&#039;&#039;&#039; and &#039;&#039;&#039;the Dark Father&#039;&#039;&#039;), is a shady one, as two stories of his life exist and [[Alpha Legion|no one is sure which (if any) is true]]. Craftworlders teach that he founded the Striking Scorpions Aspect. Somewhere along the way, he fell to [[Chaos]], and left the [[Craftworld]]s. [[Dark Eldar]] [[Incubi]] tell a different story in which Arhra founded the Incubi from the start and was not corrupted, but just angry and eager to fight Chaos, so he recruited from all Eldar factions, but mostly [[Commorragh|Commorites]], since they fit his brutal standards better. When the other Phoenix Lords decided to focus their attention on Craftworlders only and to defend the status quo rather than fight Chaos, Arhra pretty much said &amp;quot;fuck it&amp;quot; and started fighting his anti-Chaos war by himself, until he was eventually corrupted, as all things tend to be after being exposed to the Ruinous Powers for too long. To make things even more complicated, Craftworlders &#039;&#039;also&#039;&#039; have a story about Arhra fighting his pupils, but rather than teaching them the valuable lesson that everything can be corrupted and should be killed if it is, he&#039;s just somehow &amp;quot;tricked&amp;quot; into doing this by Karandras, who fought him for three weeks straight while taunting him, before getting the last laugh by cloaking and watching his enraged master kill all his Incubi students. Some suggest that Arhra survived or was reincarnated as a [[Dark Eldar]] character named [[Drazhar]], Master of Blades and Hierarch of the Incubi (a title he got by killing the previous Hierarch and his bodyguards), though Drazhar may well be the Dark Eldar equivalent to Karandras, who was trained by Arhra. Nobody knows what is true or not in his case.&lt;br /&gt;
&lt;br /&gt;
Although Drazhar has the same ressurection abilities as the Phoenix Lords as when a Incubi wears his suit after he dies he/she becomes Drazhar. Besides this is Warhammer. The chances of Drazhar being Arha are the same as Giles le Breton being the Green Knight (Confirmed in End Times so we just need to wait for 40k&#039;s version of End Times)&lt;br /&gt;
&lt;br /&gt;
=== Asurmen ===&lt;br /&gt;
[[File:WhatAPimp.jpg|220px|thumb|center|Hat? Hat.]]&lt;br /&gt;
&#039;&#039;&#039;Asurmen, the Hand of [[Asuryan]]&#039;&#039;&#039;, was the first Phoenix Lord, and the one who led the flight of the Craftworld Eldar from the collapsing Eldar empire, and later founded the [[Aspect_Warrior#Dire_Avengers|Dire Avenger Aspect]] and the [[Paths of the Eldar|Path of the Warrior]] system as a whole, earning him the title of The Denier from the Daemons of Slaanesh for leading Eldar away from She Who Thirsts. Originally named &#039;&#039;&#039;Iliathin&#039;&#039;&#039;, he was just an average Eldar who lived an ordinary life on one of the Eldar homeworlds. When the pleasure cults started wreaking havoc, his brother, a anti-pleasure cult vigilante named Tethesis, wanted to leave with the Exodites but stayed as he didn&#039;t want to leave his brother (who saw them as foolish doomsayers). Then the Fall of the Eldar happened, which the two brothers somehow survived and tried to survive a post-apocalyptic world. Unfortunately his brother got possessed, so he had to kill him before sealing his soul away from Slaanesh. Feeling depressed, he almost commits suicide by jumping off a balcony until a young brat named Faraethil interrupted. Originally annoyed by her, he takes up the name Asurmen after rescuing her from some Dark Eldar. After renaming himself and her, they settled on a moon they renamed Asur and the rest is history. He later sealed his brother&#039;s soul to his sword hilt to keep it being Slaanesh&#039;s junk food. To the Eldar he&#039;s seen as the paragon of what a warrior can be, and many of his protégés went on to found Aspects of their own. Before the [[Fall of the Eldar|Fall]] Asurmen led the Craftworlds away from the Eldar homeworlds. We know he&#039;s a humble fellow, as he named himself Asurmen, which means &amp;quot;hand of god&amp;quot;, and after the fall he renamed his newly chosen homeworld Asur. After the Fall, he spent all his time traveling between the Craftworlds, teaching any who would learn the Path of the Warrior and kicking the ass of any who threatened the Eldar. Asurmen was killed during the fall of Asur when the world was overrun by the daemonic legions of a certain [[Slaanesh|rapey god]], though like a boss Asurmen shouted &amp;quot;Fuck death!&amp;quot; and started the Phoenix Lord tradition of keeping their souls in their armor. He&#039;s also responsible for the massive fetish all Eldar have for huge pimped out hats. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the Tabletop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Asurmen:&#039;&#039;&#039; || 175 || 7 || 2+ || 2+ || 4 || 4 || 6 || 5 || 10 || 2+/4++(ranged)/3++(melee)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In-game, Asurmen is a good all-rounder; like all Dire Avengers, he hits on Overwatch on a 5 or 6, and functions like an Exarch with two Avenger Shuriken Catapults. That&#039;s not to say he&#039;s not able to throw down in a fight though; being equipped with an effective S5 AP-3 D1d3 diresword that crits for an extra 1d3 mortal wounds on a wound roll of a 6+ is pretty impressive even by some of your melee Phoenix Lord standards. Asurmen is also one of two Phoenix Lords who actually buffs &#039;&#039;all&#039;&#039; {{W40Kkeyword|aspect warrior}}s within 6&amp;quot;, giving them a 5++ invulnerable save (increased to a 4++ for {{W40Kkeyword|Dire Avengers}}). Alongside his good combat skills, this is probably &#039;&#039;the&#039;&#039; reason to bring him in any list focusing on aspect warriors. Particularly in the case of his own students, granting Asurmen a large posse of Dire Avengers frees up their Exarchs to really invest in their new selection of Exarch Powers for enhanced combat potential without sacrificing any durability to do so (as the Exarch would either need to sacrifice their own 4++ save, take the power glaive/shimmershield for a reduced 5++, or spend a CP for a single exarch to retain their 4++). For some reason, he doesn&#039;t carry Plasma Grenades, even though they&#039;re a staple utility for Dire Avengers.&lt;br /&gt;
&lt;br /&gt;
=== Baharroth ===&lt;br /&gt;
[[File:Spess Bird.jpg|230px|thumb|center|Did someone say laser tag?]]&lt;br /&gt;
&#039;&#039;&#039;Baharroth, the Cry of the Wind&#039;&#039;&#039;, was the founder of the [[Jump Pack|jump infantry]] Aspect: the Swooping Hawks. Noted by Asurmen as the best of all his students, and noted by everyone else as an evasive motherfucker. He reflects the [[Creed|tactical genius]] of his teacher more than the other Asurya—not that you&#039;d know that from his performance on the table, but more on that later. Baharroth is the fastest Eldar to have ever lived, and is the most &amp;quot;youthful and vibrant&amp;quot; of the Phoenix Lords, and his appearance is seen as a good omen by the Eldar. He apparently specializes in [[Sanguinius|flying around, looking pretty, and inspiring people]]. No lore exists about his original death, so it&#039;s possible he&#039;s still in his first body, not having passed into his armor. If so, this would make him one of the oldest still-living beings in the galaxy, save [[Eldrad|one]] [[Asdrubael Vect|or]] [[Cegorach|two]] [[C&#039;tan|others]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the Tabletop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Baharroth:&#039;&#039;&#039; || 110 || 14 || 2+ || 2+ || 4 || 4 || 6 || 4 || 9 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In-game, Baharroth is the cheapest of the Phoenix Lords, and... it&#039;s not hard to see why. His melee is a copy of Asurmen&#039;s weapon (S+1 AP-3 d1d3), but at -1A due to Baharroth&#039;s inferior statline, and instead of dealing additional mortal wounds, any unit he wounds suffers -1 to hit rolls until the end of the turn - meaning it&#039;s only useful on the charge, as it will expire before your opponent&#039;s turn starts. He has a completely standard Hawk&#039;s Talon like any Swooping Hawks Exarch can take, and can deep strike and skyleap the same way, although his grenade pack is upgraded - not only can he throw 3 of them, not just 1, but he deals mortal wounds on a 4+, not a 6+. Unlike most Phoenix Lords - including Asurmen - his buffs actually work on an entire unit of his associated Aspect Warriors, stacking with (and applying to) the Exarch: he supplies +1 Ld to all {{W40Kkeyword|aspect warrior}}s within 6&amp;quot;, which will stack with the Exarch&#039;s +1, and he instead adds +2 to the Hawks (which also stack, giving them a net +3 with an Exarch), in addition to giving them re-rolling 1s to hit (which he does not have himself, ironically making Hawks near him under the effects of Enhance &#039;&#039;more&#039;&#039; accurate than he is in melee. Unfortunately, unless the player fielding him is bringing maxed out blobs of infantry under any craftworld not named Iyanden, leadership buffs are a very lackluster way to support your 5-10 elf units. He is surprisingly decent in melee however (unlike his aspect) and combined with his upgraded grenade pack, he can actually do not insignificant damage to enemy infantry squads &#039;&#039;if&#039;&#039; he can get the jump on them.&lt;br /&gt;
&lt;br /&gt;
=== Drastanta ===&lt;br /&gt;
&#039;&#039;&#039;Drastanta, the Tempest of Starlight,&#039;&#039;&#039; was the Phoenix Lord of the Shining Spears. Drastanta was really full of himself and liked to go on needless solo battles. This backfired horribly during the Fall, when because of this, it got Asurmen killed for the first time. After blowing up the Keeper of Secrets who did it, Drastanta went on to found the Shining Spears and then went into self-exile, leaving his weapon behind. His lance is currently with [[Craftworld Iyanden]]. &lt;br /&gt;
&lt;br /&gt;
Living proof that Matt Ward can add a character without canon rape. Guess even a broken clock is right twice a day.&lt;br /&gt;
&lt;br /&gt;
=== Fuegan ===&lt;br /&gt;
[[File:fuegan.jpg|230px|thumb|center|Is his codpiece a skull?]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuegan, the Burning Lance&#039;&#039;&#039;, is the founder of the Fire Dragons Aspect and the patron saint of overkill. His students can often be heard talking about how the enemy should be [[exterminatus|utterly annihilated]] so that their survival is impossible; they think that carefully applied annihilation is necessary for harmony, and that destruction can be a force of creation. In reality Fuegan is just a misunderstood fellow. He just likes popping holes in tanks. Given his great love of fire, axes, and overkill, he&#039;s actually a [[Kharn|pretty fun guy to be around]]. He and Kharn would get along pretty well if it weren&#039;t for that whole business about [[Chaos|Kharn&#039;s boss]]. For some reason, he keeps a skull over his dick. Like most Phoenix Lords he is annoyingly mysterious. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the tabletop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fuegan:&#039;&#039;&#039; || 150 || 7 || 2+ || 2+ || 5 || 4 || 6 || 4 || 9 || 2+/5+++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In-game, Fuegan is pretty much a berserker with a melta gun, and he plays about like it sounds like he would. No, really, that&#039;s pretty much how he works. Okay, fine. He rolls with the typical Phoenix Lord stat line (with +1 Strength), and he&#039;s tied with Karandras for being the third most expensive Phoenix Lord.  He wields a Firepike - the 18&amp;quot; meltagun Fire Dragon Exarchs have - with the same re-rolling wound rolls of 1 against monsters and vehicles, but, like most Phoenix Lords, supplies a buff that overlaps with the Exarch&#039;s, allowing them (and him, unlike with Baharroth) to re-roll 1s to hit with ranged weapons while within 6&amp;quot; of him.  He carries his aspect&#039;s grenades (unlike Asurmen) - melta bombs - and a very souped up Power Sword, hitting at SUser AP-4 D1d3 (or, relative to a normal Phoenix Lord, S+1 AP-4 D1d3), which starts off inferior to pretty much any other Phoenix Lord in melee in practice, until you unlock his berserker mode: at the end of the first Fight phase in which he lost at least 1 wound, he permanently gets S+2 and A+2, taking his melee statline to A6 WS2+ S7 AP-4 D1d3, which is about where he needs to be to compete with Asurmen&#039;s output against hordes (he can&#039;t compete with Asurmen against very heavy targets, like a Land Raider, where Asurmen&#039;s mortal wounds output is just too good to compete with).&lt;br /&gt;
&lt;br /&gt;
=== Irillyth ===&lt;br /&gt;
[[File:Irillyth I hope..jpg|250px|thumb|center|The derplord himself!]]&lt;br /&gt;
&#039;&#039;&#039;Irillyth, the Shade of Twilight,&#039;&#039;&#039; is the long-lost creator of the Shadow Spectres Aspect shrine and the Phoenix Lord with the [[Derp|derpiest]] backstory. Supposedly, after being lost for millennia, Irillyth and his warriors returned from Craftworld Mymeara, but it&#039;s really fucking dumb to suggest that the Eldar, a species that live for thousands of years, [[FAIL|somehow forgot about an entire aspect shrine within a few generations!]] How the flying fuck do you lose knowledge about something that your neighbor down the street is old enough to remember? No, that&#039;s just too dumb to believe. I do, however, have [[Blood Ravens|my own theory.]] Stupid idea? Yeah, it is, but it&#039;s more likely than what [[Games Workshop|Forge World]] came up with. Anyways, Irillyth, like most of the Phoenix Lords, was trained by Asurmen. Midway through his training with the OG, Irillyth had a vision of a mysterious craftworld being destroyed. Vowing not to allow another craftworld to fall ([[FAIL|which worked out so well for him]]), he set out into the [[Webway]] to look for the Shadow Spectres he&#039;d somehow lost already while he trained up his first generation of Shadow Spectres (in case I wasn&#039;t clear, the lore surrounding this guy is fucked). [[FAIL|After searching for hundreds of years]] Irillyth found a [[Keeper of Secrets]] breaking down the Webway&#039;s wards to allow more daemons to infiltrate. After a mighty struggle with the daemon, Irillyth was pretty tired, so he [[FAIL|laid down for a quick nap and didn&#039;t wake up for a few thousand years.]] When he woke up he fucking finally found and saved Mymeara by taking half their forces and going on a suicidal campaign against the prophesied reptile aliens who would wipe them out. And he didn&#039;t get resurrected since all the Eldar he led were busy being dead and Mymeara couldn&#039;t find his armor until M41. [[Derp]]. This guy makes [[Abaddon|Failbaddon]] look like [[Creed]]. It would have been so much easier and more intelligent to just say a daemon flung him into the future like Aku from Samurai Jack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the Tabletop&#039;&#039;&#039;&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Irillyth:&#039;&#039;&#039; || 160 || 12 || 2+ || 2+ || 4 || 4 || 6 || 4 || 9 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In-game, Irillyth&#039;s quick, hits hard, [[Dakka|is good at range]], and has one of the sexiest models the Eldar can field. He knows how to deep strike, unlike his aspect, making him faster than his statline implies.  His gun is, in true derp fashion, better than his aspect&#039;s basic gun, at +6&amp;quot; and +1D relative to the Prism Rifle fired in Coherent mode, but completely lacks the Assault Heavy Flamer profile they have, presumably because he just assumes he won&#039;t be charged, even though he wants to stay within 18&amp;quot; of the enemy - his fear aura is like his Exarch&#039;s, but dialed up to 11; it has an 18&amp;quot; range &#039;&#039;and&#039;&#039; stacks with the Exarch&#039;s, &#039;&#039;and&#039;&#039; taking him means all friendly {{W40Kkeyword|Shadow Spectres}} emit his aura (so with an Exarch, they emit both).  On the other hand, he re-rolls wound rolls of 1 with his gun against {{W40Kkeyword|infantry}}.  Due to his improved BS over his aspect&#039;s, he expects to hit 2.11 times during the Shooting Phase, rather than their 1.61 times - a bigger improvement than his BS implies, due to how their guns work - but remember, he&#039;s &#039;&#039;drastically&#039;&#039; worse at Overwatch than they are.  His melee weapon is better than Baharroth&#039;s at murder, at S+1 AP-3 D2 (which is better against 2-wound targets), but doesn&#039;t inflict a to-hit penalty; instead, on the charge, it increases to D1d3+1, which is usually useless - most targets with enough wounds to notice the damage uptick aren&#039;t particularly impressed by S5.  Because neither his shooting nor his melee are worth his cost, the reason to take him is his aura, which he doesn&#039;t need to be on the table or even alive to provide, since all of your Shadow Spectres will emit it once he&#039;s in the army, in addition to their own.  He also has the same -1 to being hit as his aspect.&lt;br /&gt;
&lt;br /&gt;
Irillyth (along with the Shadow Spectres) was created and sculpted by [[Forge World]] for [[Imperial Armour#Volume Eleven - The Doom of Mymeara|Imperial Armour Volume Eleven: The Doom of Mymeara]].&lt;br /&gt;
&lt;br /&gt;
=== Jain Zar ===&lt;br /&gt;
[[File:Jain Zar Sword of Silence.jpg|220px|thumb|center|[[Rape|Bend over, Abaddon.]]]]&lt;br /&gt;
&#039;&#039;&#039;Jain Zar, the Storm of Silence&#039;&#039;&#039;, was Asurmen&#039;s first student, loyal companion, and hot space-elf eyecandy. Or maybe not. She never takes off her armor, so fuck if I know. She&#039;s the founder of the [[Aspect_Warrior#Howling_Banshees|Howling Banshees Aspect]]. Originally &amp;lt;strike&amp;gt;a feral Eldar child&amp;lt;/strike&amp;gt; named &#039;&#039;&#039;Faraethil,&#039;&#039;&#039; &amp;lt;strike&amp;gt;she was too young to remember the glories of the Eldar Empire (not that that helped them much due to their fall). She was originally raised by her brother before he was killed by some Daemons.&amp;lt;/strike&amp;gt; ([[Retcon]]! &#039;&#039;Jain Zar: Storm of Silence&#039;&#039; reveals that Faraethil lied about her origin. She was actually a [[Wyches|Wyche]] who &lt;br /&gt;
got fed up with her old way of life and ran away. More specifically, she was disgusted in how the fights in the arena had devolved into nothing but sport and spectacle.). She eventually encountered a survivor named Iliathin and interrupted his suicide attempt. He shunned her until she was attacked by some Dark Eldar (probably not too happy about her running away). He managed to save her though she lost control and managed to kill some herself. Realizing he needed to discipline her, he renamed them both before they left. &lt;br /&gt;
&lt;br /&gt;
They then settled on a moon they renamed Asur and the rest is history. Even among the greatest Eldar warriors, her skill and blinding speed were noteworthy. In the true Phoenix Lord way, she spent most of her time in life wandering around the [[Webway]] with her students, perfecting her skills and skullfucking the occasional [[Dark Eldar|Deldar]] or daemon, occasionally coming forth to wreck shit. She is noted for being an acrobatic fighter&amp;lt;strike&amp;gt;, so it&#039;s likely she trained with the [[Harlequins]] or, considering her age, maybe she trained them&amp;lt;/strike&amp;gt;, equaling if not surpassing the Harlequins, though her eponymous book makes clear she knew only a little of them, and was disturbed by what she knew. Of all the Phoenix Lords, Jain Zar is the most active. She can regularly be seen leading Eldar warhosts against the forces of [[Chaos]]. She was briefly spotted during the Horus Heresy as a prisoner of the Chaos oracles of the Torquetamn but was likely released when the Thousand Sons trashed the place. Lately she&#039;s been hunting Night Lords, as she heard from a [[Eldrad|mysterious prophet]] that Talos Valcoran would unite the assorted warbands and lead them against Ulthwé. After getting his ass handed to him, Talos pulled the pin on a krak grenade and gave her a big hug. She died. For now. Confirmed to have &amp;quot;reincarnated&amp;quot; already, as she is playable in [[Dawn of War III]]. Confirmed to still be alive as of Gathering Storm II: Fracture of Biel-Tan.&lt;br /&gt;
&lt;br /&gt;
Notably has black hair instead of using the flowing firetruck red manes universal to all other howling banshees for unknown reasons. Most fan-art assumes that said long flowing black hair is naturally hers, and not part of her helmet in another contrast to the Howling Banshees, even if all the Howling Banshee fanart in the universe assumes that all Banshees are just as redheaded as their helmets.  Though given all the advanced tech the Eldar have, it not as if they couldn&#039;t have invented something as simple as &#039;&#039;&#039;hair dye&#039;&#039;&#039;. While the jury&#039;s definitely out on whether said hair is a headdress or her actual hair as we have never seen a phoenix lord so much as take off a glove, let alone their helmets or any other part of their armour however much some people would like to see Jain Zar strip off her armour and rely entirely on her penalty to hit defences if you know what I mean, this will probably never be answered. This isn&#039;t her original body anyway so the question is pointless, and said hair is very definitely reddish in a number of depictions such as Dawn of War 3. With her new model came an aesthetic overhaul (that may or may not be related to Jain Zar getting cut in half by Drahzar and having a revived Banshee Exarch don her armor), and now Jain Zar&#039;s official colorscheme is virtually identical to her Banshee students; bone colored armor topped with a veritable hurricane of red hair.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the Tabletop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jain Zar:&#039;&#039;&#039; || 140 || 8 || 2+ || 2+ || 4 || 4 || 6 || 4 || 9 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
She has your typical Phoenix Lord stat line, with both the standard Banshee abilities of +3 to charge rolls and maximum charge distance, and immunity to Overwatch; in addition, she has the Exarch ability of inflicting a -1 to-hit penalty on attempts to hit her during the Fight phase. She&#039;s less accurate than a Mirrorswords Exarch in melee, as she wields an up-gunned Executioner with +1S and Shred (S+2 AP-3 D1d3, Re-rolling all failed wounds), but re-rolling wounds is better than re-rolling misses against almost everything, so she shouldn&#039;t worry too much about that. She supplies herself and nearby Howling Banshees with Always Strikes First, though her new ability won&#039;t really encourage massing banshees around her; &#039;&#039;Storm of Silence&#039;&#039; (replacing her &amp;quot;Disarm&amp;quot; ability) grants her attacks equal to the number of enemy models within 2&amp;quot; of her, turning her into quite a blob blender. Suffice to say, clogging up that radius with extra banshees for a conditionally decent buff isn&#039;t an ideal way to compliment her new skills. Though her ranged game is borderline non-existent, she does have a 12&amp;quot; Assault 4 S4 AP-3 D1 Triskele she can toss at the people she&#039;s about to charge, which is easily enough to give Asurmen gun envy.&lt;br /&gt;
&lt;br /&gt;
=== Karandras ===&lt;br /&gt;
[[File:what a badass.jpg|220px|thumb|center|Mysterious fucker could be [[squats|anything]] under that mask.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karandras, the Shadow Hunter,&#039;&#039;&#039; is the Phoenix Lord of the Striking Scorpions Aspect. He started out not as the pupil of Asurmen, but of Ahrha, and no one knows anything else. Even among Phoenix Lords, this guy is mysterious. Seriously, there isn&#039;t any lore on this guy, which is actually rather appropriate for a space ninja. What little we know is that he was once crushed to death by a dreadnought and promptly possessed another Striking Scorpion instead of waiting for someone to put on his armour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the Tabletop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karandras:&#039;&#039;&#039; || 150 || 2+ || 2+ || 4 || 4 || 6 || 4 || 9 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In-game, Karandras is a [[awesome|ninja with a powerfist and a chainsword]]. He comes to battle with the typical Phoenix Lord stat line, and his Aspect&#039;s abilities to deep strike and gain +1 to hit targets in cover, although he&#039;s already WS/BS 2+.  He has drastically up-gunned mandiblasters that shoot 4 times, not once, and inflict a mortal wound on a 5+, not just 6, giving him &#039;&#039;8x&#039;&#039; the total output from them (just remember they only work on {{W40Kkeyword|infantry}}); his melee weapon proper is a standard Scorpion&#039;s Claw (Sx2 AP-3 D1d3), but he provides himself and his aspect within 6&amp;quot; with exploding 6s in melee (on a 6+ to hit, generate another attack that cannot generate additional attacks), completely overlapping with their Exarch.  For ranged, he remembered his Plasma Grenades, unlike Asurmen, or can shoot his Claw, with its standard Shuriken Catapult profile.  Unfortunately, he didn&#039;t get the Striking Scorpions memo that Jain Zar exists, so he carries a scorpion chainsword, rather than a biting blade, but outside of her shutting down your Claw, that won&#039;t ever matter.  He&#039;ll usually hit &#039;&#039;everything&#039;&#039; in melee harder than Jain Zar does, but he&#039;s the best Phoenix Lord, period, at meleeing {{W40Kkeyword|infantry}}, due to his incredible mandiblasters, which usually deal 1.33 mortal wounds before the fight even starts.&lt;br /&gt;
&lt;br /&gt;
=== Maugan Ra ===&lt;br /&gt;
[[File:Maugan-Ra.jpg|260px|thumb|center|8.1/10, too much skulls]]&lt;br /&gt;
&#039;&#039;&#039;Maugan Ra, the Harvester of Souls,&#039;&#039;&#039; is allegedly &amp;quot;the founder of the Dark Reapers Aspect&amp;quot;, though looking at his chosen heraldry and the gun that he carries, it is more likely that he&#039;s a [[Death Jester]] that partied waaay too hard and is now stuck pretending to be a Phoenix Lord. Maugan Ra was thought to be the lone survivor of the craftworld of Altansar. Altansar itself escaped the birth of Slaanesh but was [[grimdark|pulled into the Eye of Terror by its gravity well]]. This slightly annoyed Maugan Ra. Having nothing else important to do, he packed up and shipped off to join the Asurya and train under the OG himself. Among Asurmen&#039;s students, he was that kid that always dressed in black and didn&#039;t talk much or get along with other students. While his fellow students were learning the ways of the blade with Asurmen, Maugan Ra fashioned devastatingly powerful long-ranged weapons to surgically destroy his opponents from afar. The focus on ranged combat makes him less of a [[Mary Sue]] than the other Phoenix Lords. After perfecting the art of ranged combat, &#039;ol Maugie fashioned himself the Maugetar, which loosely translates to Harvester (which makes one wonder what his name translates to. Reaper, perhaps? Subtle, GW). This &amp;quot;baroque relic of destruction&amp;quot; was more or less a pimped out Shuriken cannon with a big fucking power scythe stuck on the bottom. All jokes aside, Maugan Ra is...different. Whereas the other Phoenix Lords exemplify the specific combat and tactical arts of their shrine, Maugan and his followers exemplify destruction itself, delivered by the most efficient and devastating method possible. Rather than perfect the means, as do the other Phoenix Lords, Maugan perfects the ends. While he&#039;s technically one of the Asurya, he more or less did his own thing while learning from Asurmen. Apparently the A-man&#039;s teaching sucked balls because at some point Maugan got bored and decided to rape a hive fleet on his own (well with his BFF dark reaper students but nobody gives a shit about them). During the [[13th Black Crusade]] of [[Abaddon|Failbaddon The Armless]], he managed to seize the initiative and drag Altansar out of the Warp. Needless to say, the other Craftworlds reacted with utter distrust, and in some cases with hostility, towards Ra&#039;s kin because no Eldar can live so long in the Warp without being altered. Yet nobody, not even the most arrogant and powerful Eldar even dare to think about badmouthing Altansar when Maugan Ra is around in fear of being...well, harvested. Grim Destroyer-of-All or angsty edgemaster? You decide! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the Tabletop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Maugan Ra:&#039;&#039;&#039; || 140 || 6|| 2+ || 2+ || 4 || 4 || 6 || 4 || 9 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Objectively a downgrade from the previous edition, he clearly didn&#039;t get the memo that reaper launchers are now strength 8 and so is weaker and with a worse range than the troops he supposedly epitomizes. His Maugetar is now functionally a buffed Shuriken Cannon, having one more shot and a consistent AP-1 outside of those 6+ AP-3 wound rolls. It also has a &amp;quot;Shrieker&amp;quot; firing mode which blasts a target with one single shot that deals only one damage, but explodes for an additional d3 mortal wounds against the target unit if a model hit by it dies. Precious few situations will justify using this mode over just firing the gun regularly (maybe against invuln reliant units like Harlequin Troupes will it be remotely worth considering), so you&#039;ll likely forget it&#039;s even a feature. In another deviation from his aspect, Maugen Ra isn&#039;t a &#039;&#039;terrible&#039;&#039; melee combatant; four attacks at an effective S6 and AP-2 will carve through most standard infantry reasonably well enough, though his inconsistent d3 damage may make Primaris MEQ or TEQ targets challenging to punch through. That said, between his &#039;&#039;Whirlwind of Death&#039;&#039; ability that lets him shoot twice each phase (8 total Shuricannon shots a turn), his guaranteed hit rolls on a re-rollable 2+ and Dark Reaper buff aura (which admittedly even a generic Autarch could provide), there&#039;s little incentive for him to use that melee statline. At 140 points, he&#039;s a hard sell considering how poorly he synergizes with his own aspect. Especially when you can just take a (Legends) Reaper Launcher Autarch for less.&lt;br /&gt;
&lt;br /&gt;
=== The Unknown Crimson Hunter Phoenix Lord ===&lt;br /&gt;
&lt;br /&gt;
As [[Crimson Hunter]]s are so new, even less is known about their Phoenix Lord than the Warp Spiders&#039;, owing to a lack of [[fluff]] about them.&lt;br /&gt;
&lt;br /&gt;
=== The Unknown Warp Spider Phoenix Lord ===&lt;br /&gt;
&lt;br /&gt;
Bizarre as it is, while most Aspect Warriors know the identity of their Phoenix Lord, or at least who they might be, the Warp Spiders don&#039;t have a known Phoenix Lord, though there is speculation. Moreover, there are a lot of Eldar that believe the Warp Spider Phoenix Lord [[Omegon|never existed]]. It is theorized that the legendary warrior of Craftworld Kaelor, &#039;&#039;&#039;Lhykosidae the Wraith Spider&#039;&#039;&#039;, may be the Phoenix Lord of the Warp Spiders. This is quite possible as &#039;&#039;Lycosidae&#039;&#039; is the scientific classification for a Wolf Spider, and GeeDubs, being anything but original, does this name-borrowing [[Corvus Corax|often]]. [https://en.wikipedia.org/wiki/Wolf_spider Wolf Spiders], if you have not experienced their joy, are quick and stealthy. If you blink, you will miss them, much like you will miss a Warp Spider when he teleports.&lt;br /&gt;
&lt;br /&gt;
One probably should not believe Kaelor&#039;s account, considering the fact that for some reason they forgot most of their history (not to mention that even &#039;&#039;they&#039;&#039; aren&#039;t completely sure if Lhykosidae was actually a Phoenix Lord or not, and he may not even be an Eldar). Although, they do have a copy of &#039;&#039;The Arc of Destiny&#039;&#039; that describes the Craftwars against [[Saim-Hann]] being won by them, thanks to the arrival of the Wraith Spider [[Legion of the Damned|at the right place, at the right moment, at the right time]].&lt;br /&gt;
&lt;br /&gt;
From Kaelor&#039;s point of view, the whole Wraith Spider thing is probably just a spiritual awakening that manifests itself exclusively in the Warp Spider Exarchs, supercharging them to the point that they are similar to the Phoenix Lords in power and capabilities. Others suggest that this Wraith Spider entity may be connected to the small [[warp]] critters in the [[webway]] after which the Warp Spider Aspect Warriors are named. The actual Warp Spiders maintain the systems of Eldar [[Infinity Circuit|Infinity Circuits]] and keep the Webway clear of non-Eldar psychic energies, and the Wraith Spider appears when the craftworld suffers from great impurity.&lt;br /&gt;
&lt;br /&gt;
Another theory is that the Wraith Spider may even be a wraith construct that is an organic personification of the Warp. Most Eldar and Imperial experts on Eldar don&#039;t actually believe in this and take it with a giant pinch of salt. Thus the truth will probably remain unknown for a very long time...&lt;br /&gt;
&lt;br /&gt;
[[Psychic Awakening]] adds a new development in this as during &#039;&#039;The Greater Good&#039;&#039;, a squad of guardsmen come across some very ancient Warp Spider armor. This armor is then promptly retrieved by a pack of Warp Spiders who wipe the squad. While it&#039;s equally as likely to be the armor of some forgotten exarch, but with all the sudden appearances and strange developments the possibility of a reawakened phoenix lord wouldn&#039;t be so out-of-place.&lt;br /&gt;
&lt;br /&gt;
== Why the Phoenix Lords are Badasses ==&lt;br /&gt;
&lt;br /&gt;
;Asurmen, the Hand of Asuryan&lt;br /&gt;
:He is the start of all this Aspect Warrior stuff and personally led the first Craftworld Eldar out of their doomed worlds, so the entire reason the [[Eldar]] still exist is due to him.&lt;br /&gt;
:He is SO BADASS that even lesser races have legends about him. We don&#039;t know what these feats are, but they must be impressive if people OTHER than eldar are talking about them.&lt;br /&gt;
:Apparently at some point he defeated a C&#039;tan shard [[AWESOME|by simply stabbing it to death with his sword]].&lt;br /&gt;
&lt;br /&gt;
;Jain-Zar, the Storm of Silence&lt;br /&gt;
:She&#039;s considered the second-oldest of the Phoenix Lords, so she&#039;s definitely got a ton of experience and respect under her belt (...in her pants).&lt;br /&gt;
:Head of perhaps the most populous of the Aspect Shrines, a bunch of sword-and-spear swinging ladies, and unlike some of the others, still teaches her students the ways of the shrine.&lt;br /&gt;
:In [[Aaron Dembski-Bowden]]&#039;s novel &#039;&#039;Void Stalker&#039;&#039; she actually makes [[Night Lords]] feel a mild reaction of fear.&lt;br /&gt;
:Killed Drazhar after getting resurrected by Ynnead.  Yeah, he killed her, but he gave her armor to the Mandrakes to keep her dead and that still failed. &lt;br /&gt;
&lt;br /&gt;
;Baharroth, the Cry of the Wind&lt;br /&gt;
:Fastest fucker in the known galaxy. No [[Tyranid|&#039;Nid]], no [[Doomrider|Warp-cocaine addict]], no [[White Scars|White Scar]] on some super-bike, could potentially capture him.&lt;br /&gt;
:Dude was considered the best of Asurmen&#039;s students, and considering the responsibilities these Aspect Warriors hold, that&#039;s a high expectation that they have to live up to.&lt;br /&gt;
:Unlike most of the other Phoenix Lords who live on through their armor, Maugan Ra and this evasive bastard are still alive.&lt;br /&gt;
&lt;br /&gt;
;Fuegan, the Burning Lance&lt;br /&gt;
:He and his shrine have probably the most brutal of guns, capable of cooking holes in fortress walls and turning tanks into puddles.&lt;br /&gt;
:Has defeated Greater Daemons single-handedly [[AWESOME|multiple times]].&lt;br /&gt;
:Soloed a Gargant. OK, a steam Gargant, but still...&lt;br /&gt;
:Is prophesied to be the last of the Phoenix Lords to go down during the Eldar&#039;s sparkly-elf-pocalypse, so to keep that up, he&#039;s gotta be the most ruthless of bastards; and with a gun like his, expect to see everything you know and love reduced to ashes.&lt;br /&gt;
&lt;br /&gt;
;Arhra, the Fallen Phoenix&lt;br /&gt;
:You know those fancy Incubi everyone with a [[Dark Eldar]] army uses? Well, he&#039;s the granddaddy to those elite face-stompers. Have fun with that. Also may or may not be/was the one who who trained Drazhar.&lt;br /&gt;
&lt;br /&gt;
;Karandras, the Shadow Hunter&lt;br /&gt;
:Considering that Arhra got fucked up, it&#039;s a miracle he&#039;s able to hold on to his job, considering the grudges Eldar hold.&lt;br /&gt;
:Dude at one point fought Drazhar (who may or may not be Arhra) for almost three weeks before deciding to piss him off so royally that he just decided to let the bastard [[RAGE]] at anything he found in his way, most of it being his own students. Reports heard him laughing all the way back about how it was all [[just as planned]].&lt;br /&gt;
:Kinda was hit by a Dreadnought, killing him, but then resurrecting mid-battle and going on to wreck face.&lt;br /&gt;
&lt;br /&gt;
;Maugan Ra, the Reaper of Souls&lt;br /&gt;
:Maugan Ra dragged Altansar, his Craftworld, out of the Eye of Terror.&lt;br /&gt;
:He defeated an entire Tyranid invasion swarm by himself.&lt;br /&gt;
:Killed a [[Trygon]] by fucking standing beneath it and shooting it in half.&lt;br /&gt;
:Forging his badass scythe/gun by dicking around in the Eye of Terror (Even had an Exarch to morph into an avatar of Khaine and stab its heart to have his scythe tempered).&lt;br /&gt;
:He had the harlequins publish his story to all Eldar kind so they would piss themselves every time the story was told.&lt;br /&gt;
:He cut down (in)famous daemonprince Periclitor the Foresworn. Thus he also unintentionally avenged Howling Griffons Space Marines chapter.&lt;br /&gt;
:Unlike most of the other Phoenix Lords who live on through their armor, Baharroth and this tough motherfucker are still alive.&lt;br /&gt;
&lt;br /&gt;
;Irillyth, the Shade of Twilight&lt;br /&gt;
:Has a very damn fancy concept for a shrine: Mini stealth battlesuits with enough weaponry to make the Tau&#039;s stealth suits blush.&lt;br /&gt;
:Guy had to be seriously patient if he was able to survive decades, if not centuries, stuck in his armor, just waiting, &#039;&#039;waiting&#039;&#039;, for the time he&#039;d get out and then just go back to fighting when he does. &lt;br /&gt;
:Eldar Hide-and-Seek champion.&lt;br /&gt;
&lt;br /&gt;
;Drastanta, the Tempest of Starlight&lt;br /&gt;
:Killed a Keeper of Secrets, stabbing it so hard its soul exploded.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
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[[Category: Xenos]]&lt;br /&gt;
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[[Category: Eldar]]&lt;br /&gt;
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[[Category: Craftworld Eldar]]&lt;br /&gt;
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[[Category: Ynnari]]&lt;br /&gt;
&lt;br /&gt;
{{Eldar-Characters}}&lt;br /&gt;
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{{Ynnari-Characters}}&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287556</id>
		<title>Khaine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287556"/>
		<updated>2020-11-01T16:41:15Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Khaine Lives In Death */&lt;/p&gt;
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&lt;div&gt;&lt;br /&gt;
[[File:Khaine End Times.png|350px|thumb|right|The only Eldar god that has the [[Awesome|testosterone]] and [[RAEG]] to rival [[Khorne|Khorne.]]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:bold;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:orange;font-size:120%&#039;&amp;gt; ALL WHO OPPOSE ME SHALL BURN TO CINDERS AND ASH! - Khaine, being anal and wrong as fuck&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Topquote|Do not go gentle into that good night. Rage, rage against the dying of the light.|Dylan Thomas}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Khaela Mensha Khaine&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Bloody-Handed God&#039;&#039;&#039;, &#039;&#039;&#039;A Consistent [[Fail]]&#039;&#039;&#039;, or &#039;&#039;&#039;Big Daddy Calgar&#039;s personal pleasure object&#039;&#039;&#039;) is the [[Dark Elf]], [[High Elf]]/Aelf, and [[Eldar]] God of War and Fire. He is also GW&#039;s Worf-equivalent, being the chosen punchbag-by-proxy for whenever they want to prove just how powerful their new character of the week is [[#The Avatar of Khaine|(more on that below)]].&lt;br /&gt;
&lt;br /&gt;
==In Warhammer 40,000==&lt;br /&gt;
Mr. K.M. Khaine is one of the three Eldar gods that survived the [[Fall of the Eldar]] (the other two being [[Cegorach]] and [[Isha]]), although he was trampled and pushed out of the [[Warp]] and into realspace while [[Khorne]] was busy piledriving baby [[Slaanesh]] all over Eldar heaven. Because of this, he&#039;s no longer &amp;quot;alive&amp;quot; in a spiritual sense and is now shattered into a bajillion physical pieces. These pieces made their way into the [[Craftworld]]s, where they can be used to summon a manifestation of Khaine when the need arises. He&#039;s also the angriest god of the Eldar pantheon, although he can&#039;t really contest with the [[RAGE]] of [[Angron]] and [[Doombreed]].&lt;br /&gt;
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It has been [[Xenology|hinted]] at that Khaine (as well as the rest of the Eldar pantheon) is one of the [[Old Ones]], and so strictly speaking is not exclusively an Eldar deity. He was also the Bloody-Handed God of War for the [[Hrud]].&lt;br /&gt;
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===The story of the single angriest Eldar entity ever===&lt;br /&gt;
Long ago, when the Eldar were the most powerful race in the universe and they hadn&#039;t raped themselves yet, Khaine heard from [[Lileath]], the prophecy-giver of the Eldar pantheon, that the Eldar would one day kill him. Khaine, never one for subtlety, decided to [[Exterminatus|murder every last one of the pansies]] to ensure that never happened. However, [[Isha]], the mother-goddess of the Eldar, wept for them because no sane mother would want her own children butchered to death by a maniacal god of war. Khaine&#039;s rage gets pretty visible at this point because he had the hots for Isha and still completely ignored her, even after she immediately used her common sense and said she was not getting with a genocidal manifestation of pure wrath (per the book &#039;&#039;Path of the Eldar&#039;&#039;. Speaking of which, this book basically says that Eldar [[Exarch|Exarchs]] and Khaine have severe psychological problems. Too bad the only gods who come close to being psychologists are [[God-Emperor of Mankind|this warmongering atheist]] and [[Tzeentch|this squawking politician patron]] of [[Sorcerer (Dungeons &amp;amp; Dragons)|spontaneous casters]]. The last one would be [[Malal|this god]] who doesn&#039;t believe that you (or he) exists.&lt;br /&gt;
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Anyway, that&#039;s where [[Asuryan]], the Phoenix King of the Eldar gods, intervened and decided to spare the Eldar from their would-be fate at the bloody hands of Khaine and Isha from having to witness it, by creating a barrier to separate mortals from gods for all eternity. This ensured that the mortal Eldar would never have the chance to kill Khaine and that Khaine would never be able to enter the mortal realm and kill all of the Eldar. This solution worked for Khaine, but not so well for Isha.&lt;br /&gt;
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Isha missed talking to her children and so cheated through the whole barrier deal by having [[Vaul|Vaul the Artificer]] (the best craftsman of the Eldar gods) make spirit stones to communicate with them. Khaine however, discovered this, and cried foul on Isha and her husband [[Kurnous]]. Asuryan, not wanting to look like a biased dick, told Khaine that he could do whatever he wanted with the two, so naturally Khaine chose eternal torment. Vaul got pissed at this and bargained with Khaine that he would make a hundred of his finest swords in a year in exchange for Isha and Kurnous&#039; release, which Khaine agreed to.&lt;br /&gt;
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However, because Vaul decided to jerk off on the last day rather than work, he couldn&#039;t make the last sword in time and instead tried to trick Khaine by putting one normal sword among the bunch of ninety-nine epic swords he made, thinking that Khaine, with his short attention span and inability to count beyond 10, wouldn&#039;t notice and would just accept the fuckheug pile of swords as is. Which is exactly what seemingly happened at first, and Khaine released Isha and Kurnous. [[Just as planned|Situation over]]. [[Not as planned|However, Vaul didn&#039;t count on Khaine being a total mathfag/detailfag whenever he&#039;s weaponwhoring]], and so Khaine got almighty pissed when he discovered that he got tricked. Yeah, a lot of people reeeaaallly love to screw with Khaine. Too bad the guy has a terrible sense of humor.&lt;br /&gt;
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This trickery had unfortunate consequences for the whole Eldar pantheon, who after Asuryan shrugged the matter off started to take sides: some agreed with Khaine, others told him to calm the fuck down and grow up; and things snowballed from there and boiled over into the mortal realm (simply having Vaul fashion a replacement sword [[derp|apparently never occurred to anyone]]). Exactly what the hell happened then is unclear but a couple of things are set in stone. At one point, Khaine got his hands on Vaul and beat the shit out of him before chaining him to his anvil. Another certainty is that he eventually murdered Eldanesh, an Eldar champion, although why he did it is unclear since multiple reasons have been put forward (there&#039;s lore on this in multiple sources and they are contradictory as fuck):&lt;br /&gt;
&lt;br /&gt;
*Eldanesh challenged Khaine to an honorable duel for the freedom of Vaul, armed with the last blade the Artisan-God should have finished in time (and did before his capture). (Original lore from 2ed. Codex: Eldar.)&lt;br /&gt;
*Eldanesh, as nominal leader of the mortal Eldars, was just tired of his shit and told Khaine to calm the fuck down because he and the [[War in Heaven]] were fucking things up for the Eldar royally. (More recent lore.)&lt;br /&gt;
*Eldanesh and Khaine actually collaborated during the war against the [[Necrons]], but at the end he gave Khaine the middle finger when he tried to convince him to keep killing for the sake of killing and generally having violent fun. And Eldanesh did it in vain because his murder triggered the internecine [[War in Heaven]] anyway. (See also the novel &#039;&#039;Path of the Eldar&#039;&#039; by [[Gav Thorpe]].)&lt;br /&gt;
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Anyway, whatever the exact reason, what is certain is  Khaine got [[rage|a little angry]] at Eldanesh and slapped a bitch, and since said bitch wasn&#039;t a god it really didn&#039;t end well. That&#039;s the point where Asuryan got &#039;&#039;&#039;really&#039;&#039;&#039; tired of everyone&#039;s shit so he told everyone to shut the fuck up and condemned Khaine to have blood eternally drip from his hands to remind him of his crime, earning him the title &amp;quot;Khaela Mensha&amp;quot; (or Bloody-Handed).&lt;br /&gt;
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When the [[Chaos Gods|Chaos god]] [[Slaanesh]] was birthed from the accumulated Warp energy of the Eldar&#039;s galactic empire of excess and decadence, Khaine tried to battle the newborn god and managed to put up a pretty good fight, despite the fact The Great Hermaphrodite had already consumed the other Eldar gods and was backed by the Ruinous Powers themselves (well, [[khorne| two of them at least]]). Despite Slaanesh overpowering him she/he/it did not have power enough to consume Khaine, but then [[Khorne]] appeared and challenged Slaanesh to a battle, as he claimed that Khaine was his property and that Slaanesh had no right to eat him. Needless to say, Slaanesh lost. While Khorne was busy piledriving and backbreaking Slaanesh into oblivion, Khaine was in the middle of it and got shattered into a million pieces, presumably because Khorne had left his axe back at the Brass Citadel and [https://1d4chan.org/images/8/8f/AngryMarine9.jpg Khaine was the only available melee weapon at the time]. [https://www.youtube.com/watch?v=qnlfyWWeD5k Or maybe he made a fine object on which to drop Slaanesh over and over again]. Whatever it was, he doesn&#039;t say and the rest is history.&lt;br /&gt;
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So in the end, Lileath&#039;s prophecy did come true in a sense. The Eldar were responsible for the birth of Slaanesh, who sort of got Khaine killed, but not totally because technically he is still &amp;quot;alive&amp;quot;. It&#039;s just that he&#039;s not up and about anymore, like [[Cegorach]] and [[Isha]], and now has to live with the fact that he, the Eldar god of war and destruction, was himself destroyed. Either way, it was either [[Just As Planned]] by [[Tzeentch]], who was the only Chaos God who didn&#039;t directly intervene during the fall of the Eldar, or Cegorach, because that hilarious son of a bitch just HAD to do it to put Khaine in his place before he slipped back into the [[Webway]]. Hell, for all we know, the two could have orchestrated the entire Fall of the Eldar just to be the only two entities who managed to successfully screw with Khaine and get away with it.&lt;br /&gt;
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===The Avatar of Khaine===&lt;br /&gt;
[[File:Avatar vs Lorgar.jpg|thumb|350px|right|The Avatar of Khaine in its natural state of existence: dying horribly to make whatever character or faction GW is currently trying to sell look awesome. (In this instance, [[Lorgar]] mercy killed it.)]]&lt;br /&gt;
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The &#039;&#039;&#039;Avatar of Khaine&#039;&#039;&#039; is a unique Eldar [[daemon]] unit. The Avatar is basically a small fragment of Khaine&#039;s power given form through one of his fragments present in a Craftworld. &lt;br /&gt;
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The Eldar will only summon the Avatar into battle under the most dire of circumstances when there is no other choice. This is because in order to summon the Avatar, the Eldar must sacrifice one of their [[Exarch]]s, known as the &amp;quot;Young King&amp;quot;, in order to bring him into existence, and this only lasts for a limited amount of time. Like any daemon, after some time, the Avatar will eventually degenerate and disappear, taking the sacrificed Exarch with it.  For the Exarch in question this is the ultimate honor, as this and becoming a Phoenix Lord are the only ways an Exarch can find release in death.  &lt;br /&gt;
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There is an alternative method of awakening the Avatar, but it requires no less than six [[Phoenix Lord]]s to show up on a craftworld simultaneously and place their weapons at the Avatar&#039;s feet. The concentration of psychic energy is enough to not only awaken the Avatar without needing a sacrifice, but [[Apocalypse|supercharge him]].&lt;br /&gt;
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He &amp;lt;s&amp;gt;used to be&amp;lt;/s&amp;gt; &#039;&#039;&#039;IS&#039;&#039;&#039; really strong, but [[Games Workshop]]&#039;s authors have taken a liking to murdering Avatars every chance they get depending on marketing needs. Because of this, the Avatar has been:&lt;br /&gt;
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*Killed hilariously by [[Marneus Calgar]] in hand-to-hand combat in the 5th edition [[Space Marine]] codex.&lt;br /&gt;
*Possessed by Heartslayer, a [[Keeper of Secrets]] (oh, the irony), during the invasion of the Eldar Craftworld Kher-Ys.&lt;br /&gt;
*Trampled to death by twelve stampeding [[Carnifex|Carnifexes]] during the battle between [[Craftworld Iyanden]] and the [[Hive Fleet Kraken]]. What happened was that the Avatar goaded the swarm&#039;s [[Hive Tyrant]] into a duel. What the Avatar failed to realize was that this wasn&#039;t tabletop and that the [[Tyranids]] are a pragmatic instead of an idealistic lot who have no concept of honorable or dirty fighting, so the Hive Tyrant just raised his brow at this and sent twelve Carnifexes to run the Avatar over. (Weirdly, [[Matt Ward]] gave him a more dignified death than this bullshit.)&lt;br /&gt;
*Strangled (WTF?)/neck snapped by [[Fulgrim]].  Let us remind you that Avatars are living metal statues, and neither breathes nor has bones. &lt;br /&gt;
*Killed by the [[Sanguinor]]. &lt;br /&gt;
*Doused in a great flood by the water people of Astrominus IV after his raw power and heat defrosted them from their icy imprisonment by the Space Wolves.&lt;br /&gt;
*&amp;quot;Put out of his misery&amp;quot; by [[Lorgar Aurelian|Lorgar]] (who was, at the time, considered to be the worst fighter out of all the [[Primarchs]]). Though the Avatar was heavily damaged even before the fight, unable to even stand and driven mad by centuries spent in the Warp, and this was just a few pages before Lorgar proved to be a top level badass as he battled and bested Anggrath, the uber-[[Bloodthirster]] of Khorne who can eat Avatars and [[Titans]] like cookies.&lt;br /&gt;
*Stabbed in the heart by [[Maugan Ra]] to temper his Maugetar. See? Even in its own faction, the thing gets killed anticlimactically.&lt;br /&gt;
*Abandoned on a [[Maiden World]], where its connection to the Eldar was severed, reducing it to a mindless state of rage. The now-unbound Avatar consequently called out to the [[Orks]] of the nearby Octarius system, which were [[Looted|happy to answer it]]. It&#039;s kind of sad that the only time the Avatar isn&#039;t being a jobber is when he&#039;s being used by someone else entirely.&lt;br /&gt;
*Killed by the [[Legion of the Damned]] when assisting the [[Invaders]] in their assault on Craftworld Idharae. When the Legion realized their flaming bolters did squat against the Avatar, they instead brought the roof down on it. Bringing down the roof...sigh...&lt;br /&gt;
*Slain by a Battlewagon whilst leading Ulthwe&#039;s forces in a near suicidal attempt to defeat a powerful Ork Warboss.&lt;br /&gt;
*Somehow able to achieve a mutual kill against [[Skarbrand]], most likely the closest thing to a victory any Avatar has ever achieved; it should be noted that, as the Avatar of the Craftworld with the greatest devotion to Khaine, it may have been stronger than normal. Sadly, with the death of the Craftworld and Infinity Circuit, this Avatar is most likely no more.&lt;br /&gt;
*Somehow fused and corrupted by a Genestealer Patriarch who took over it on the Craftworld Zaisuthra.&lt;br /&gt;
*A purer shard of he Avatar of Khaine, called the Warshard, was killed rather quickly by the Yncarne possessing Yvraine which, considering the Yncarne itself was easily defeated by Ahriman, does not say good things about Khaine.&lt;br /&gt;
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He&#039;s also used by a boss fight whenever Eldar show up in [[Dawn of War]]. These are among his more dignified deaths because he&#039;s actually got the high-level stats he &#039;&#039;should&#039;&#039; have, on par with greater daemons, yet encountered much earlier:&lt;br /&gt;
*Killed by [[Gabriel Angelos]]&#039; 3rd company without the aid of anything heavier than a [[Dreadnought]] during the [[Dawn of War|Tartarus Campaign]]. The presence of [[Isador Akios]], though he was already descending towards [[heresy]], probably helped too.&lt;br /&gt;
*Killed in a break-dancing competition by a Khornate [[Bloodthirster]] during the Eldar&#039;s incursion on Lorn V (this one&#039;s non-canon).&lt;br /&gt;
*In Dark Crusade, destroying the Eldar Stronghold during the Kronus Campaign shows you a loving rendition of the Avatar getting punk&#039;d in &#039;&#039;single combat&#039;&#039; by the tallest unit your army has to offer. This includes:&lt;br /&gt;
**A Chaos Bloodthirster.&lt;br /&gt;
**A Necron [[C&#039;tan|Nightbringer shard]].&lt;br /&gt;
**A Tau [[Great Knarloc]].&lt;br /&gt;
**If the [[Imperial Guard]] under [[Governor-Militant Lukas Alexander|Lukas Alexander]] defeat the eldar on Kronus, then the avatar gets killed by a MOTHER FUCKING [[sentinel|SENTINEL]].&lt;br /&gt;
**And last but not least, the tallest unit [[Blood Ravens|the canonical winners]] have to kill the Avatar is Epistolary Anteas. Yep, Papa Smurf himself just got outdone by a [[Librarian]]. In the after-action report Anteas is credited with stealing the pieces of the Avatar&#039;s armor, showing early-onset signs of the Blood Ravens&#039; kleptomania.&lt;br /&gt;
*Possibly defended [[Caerys|Farseer Caerys&#039;]] last base on Kaurava III only to be blown away by &amp;lt;strike&amp;gt;[[Vance Stubbs|VANCE MOTHERFUCKING STUBBS]] and his 100 [[Baneblade|Baneblades]] after they refused to fuck off.&amp;lt;/strike&amp;gt; &amp;lt;span style=&#039;color:green;font-size:115%&#039;&amp;gt; KRUMPED BY GORGUTZ! QWIT WHININ&#039; DIS IZ KANNON YA &#039;UMIE GROT!&amp;lt;/span&amp;gt;&lt;br /&gt;
*Killed &#039;&#039;twice&#039;&#039; by [[Blood Ravens Force Commander|Force Commander Hair Gel&#039;s]] squad during the fighting to pacify the Eldar in subsector Aurelia. Though to be honest, both of these battles are really fucking hard if you don&#039;t have a well-managed squad, and nothing short of [[Ulkair|greater daemons]] is more than a speedbump for [[Tarkus]] or [[Cyrus]].&lt;br /&gt;
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One rare example of an Avatar of Khaine not being used as a punching bag is in the Fracture of Biel Tan, where one ties with an injured Skarbrand. It has gotten to the point that the question isn&#039;t who could beat an Avatar, but who &#039;&#039;hasn&#039;t&#039;&#039; beaten an Avatar.&lt;br /&gt;
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===On the Tabletop===&lt;br /&gt;
[[File:LatestKhaine.jpg|thumb|right|300px|FOOL! YOU DARE QUESTION THE SIZE OF MY LOINCLOTH?! ([[Mark Gibbons|MG]])]]&lt;br /&gt;
The Avatar of Khaine took a bit of a beating with 8th edition. For starters, the Avatar now costs 220 points while not improving too much. What you get for that cost is a whopping WS2+ A5 monster that hits at S8 AP-4 D6 damage, with an ability that lets you roll two dice and take the highest to determine damage. This means that the Avatar of Khaine can punch holes in tanks and monsters like it&#039;s nobody&#039;s business. Do note that it has only 5 attacks and it deals no Mortal Wounds, so it can kill a maximum of 5 models per turn. If you really want all your attacks to hit, give him an Autarch buddy for rerolls for your To Hit rolls. On top of that it can also shoot with that profile as an 12&amp;quot; Assault 1 weapon, and thanks to Battle Focus does not get -1 to hit if it advanced the same turn. Paired with its 7&amp;quot; movement and a re-roll on failed charge rolls one of the Avatar&#039;s largest problems in earlier editions, its low speed, has been kind of addressed. As for saves it gets a 3+, a 5++ due to being a Daemon and its Molten Body ability has been reworked into granting yet another 5++ save instead of immunity to flamers and melta weapons. With the advent of multi-wound weapons this is quite useful and it would be one hell of a job to write down exactly which guns count as flamers or melta now that the keywords regarding them are gone, it is still sad to see such a flavorful ability disappear. With T6, W8 and no degrading of its abilities as it gets hurt the Avatar can stay in the fight long enough, but two lucky Lascannon shots can put it down for the count with frightening ease (although if you lose a character to shooting in 8th edition you probably don&#039;t know what you&#039;re doing). Don&#039;t forget that it&#039;s a Character, so as long as it remains screened by other units it should be able to get close enough to the enemy to deal damage. Be wary of flyers with powerful weapons, for they can easily assassinate your Avatar because of the high speed of the rest of the Eldar army compared to it.&lt;br /&gt;
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If you&#039;re not running a Saim-Hann list the Avatar&#039;s &#039;&#039;&#039;12&amp;quot;&#039;&#039;&#039; aura (which allows units to re-roll failed charges and makes them immune to morale) can be pure rape. Use him to propel Howling Banshees up the table, or to lead a horde of Guardian blobs. &lt;br /&gt;
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When using Power Ratings instead the Avatar clocks in at 13 points, the second-most expensive unit behind the [[Wraithknight]]. Nothing much changes about it, so stick it in combat as soon as you can to get the most out of it.&lt;br /&gt;
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==Warhammer Fantasy==&lt;br /&gt;
Similar to his 40k part only not in pieces. He is given a LOT more respect in this version of him, shown to be a powerful, mighty god that is renowned and feared (as he should be, you pussies).&lt;br /&gt;
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There was no prophecy that the Elves would harm him, so that 40k story about him trying to wipe the mortal elves out didn&#039;t happen in the Fantasy universe because he had no reason to dislike the mortal elves. The Swords of [[Vaul]] story DID happen however, and that final Sword was the [[Widowmaker]] which somehow ended up in the mortal world (a lot of Khaine&#039;s shit does actually, probably at a 1:1 ratio with [[Lileath|Lileath&#039;s]]). He&#039;s not outright evil (other than the fact he likes war just like the Fantasy players), rather he&#039;s pretty neutral and the High Elves love to acknowledge the dualities of &amp;quot;evil has to be killed by good, there can be no joy without sorrow, etc&amp;quot; with him. &lt;br /&gt;
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Overall, Khaine is a huge asshole and High Elves acknowledge him as part of the pantheon but do not actually worship him (barring a small minority amongst the [[Ulthuan|Nagarythe]] who are a bit more fucked up than the rest of the lot, which is saying something). [[Dark Elves]] on the other hand praise him in [[Asuryan|Asuryan&#039;s]] place (when they aren&#039;t worshiping [[Slaanesh]] anyway). &lt;br /&gt;
High Elves do not insult him however, and still include a depiction of him amongst the High Elf Pantheon who view him as a necessary evil. High Elf warriors pray to Khaine before battle, but are careful to insure that his influence does not drive them batshit crazy. The Shrine of Khaine is a hotly fought over place between the High and Dark Elves, the former trying to prevent his worship and the latter trying to, well, worship at it. It&#039;s the location of the [[Widowmaker]] (see below). &lt;br /&gt;
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He&#039;s not overly fond of ANY of the elf races in the mortal world, but since the Dark Elves revere him instead of big boss Asuryan he grants them boons then sits back with some popcorn and watches the Elves slaughter each other.&lt;br /&gt;
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His love of war combined with his elfness and that his most ardent worshipers are scantily-clad women means he&#039;s probably the secret love-child of Khorne and Slaanesh (tsundere confirmed).&lt;br /&gt;
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===The Sword of Khaine===&lt;br /&gt;
Long ago, when the Old Ones left and Daemons were overrunning the world, [[Aenarion]], the first Phoenix King of the High Elves (as well as the father of the king of the Dark Elves) took up the Sword to help fight off the Daemons. He used it to kick so much ass he eventually drove the Daemons back. During the final battle against the Daemons, while his [[Caledor the Dragontamer|best bud]] created a Vortex to syphon off the extra magic and keep the Daemons from manifesting properly, he used the sword to fight and kill all four avatars of the [[Chaos Gods]], killing a Lord of Change, Bloodthirster and Keeper of Secrets single-handedly (there was a Great Unclean One, but his HUEG dragon helped him kill that). Suck it Marneus. &lt;br /&gt;
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Aenarion, mortally wounded, took his dragon (also mortally wounded, having been ambushed by the Bloodthirster Aenarion subsequently killed) and flew across half a continent (which, thanks to the size of the Warhammer world, means a full sized continent) back to the island then stuck it in the ground at the Shrine, where it remains to this day.&lt;br /&gt;
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Some editions imply the Widowmaker being grabbed by Aenarion and thus causing the Dark Elves to happen is Khaine&#039;s plan come to fruition so there&#039;d always be elves fighting and thus his portfolio would mean something. Other times, he&#039;s with the other gods in facepalming when he nabbed it and cursed himself. It&#039;s open to interpretation.&lt;br /&gt;
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===Khaine Lives In Death===&lt;br /&gt;
Kane.. er, I mean Khaine... was the main focus of [[The End Times]]&#039; third book, which focused on the conclusion of the Elven wars.&lt;br /&gt;
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So Malekith, king of the Druchii and all-around bad person, manages to repeat the ritual of becoming the Phoenix King once again and succeeds this time, reclaiming the title that was rightfully his. [[Tyrion]], the closest thing to a guardian as Ulthuan has had the entire event, finds this to be a breaking point in a series of upsets (Including being utterly unaware that his own brother caused Tyrion&#039;s illegitimate daughter to be sacrificed to summon [[Nagash|the king of the spooky scary skeletons]] and helped cause the death of the last Phoenix King) and decides that enough is enough. At the Shrine of Khaine, Tyrion takes up the Widowmaker, and thus becomes possessed by the big guy himself as his Avatar.&lt;br /&gt;
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This possession does a 180 on his personality; where once Tyrion was a noble prince who was dedicated to defending his land, Khaine&#039;s possession turned him into a murderous asshole. Well, that and Morathi&#039;s attempts at wooing him. This too affected the Elves as well, as they also surrendered to their murderous impulses and Witches joined with his host. Together, they rampaged through Wood Elves and murdered Orion (and Kurnous), they executed Kohril when he stole the Widowmaker in hopes of ending the war early, and generally just stopped caring about protecting their land.&lt;br /&gt;
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This all comes to a head at the Isle of the Dead, where all Elves had a massive battle, with Malekith&#039;s side being bolstered by the ghosts of Phoenix Kings past who sought to repay a debt to their creator. Eventually Malekith, now bearing Asuryan&#039;s power, and Tyrion the Avatar of Khaine battled. It was long, bloody, and terrible, but eventually it ended when Alith Anar managed to snipe out Tyrion&#039;s heart. Tyrion&#039;s death also spelled the death of Khaine, and thus his madness faded from the world and the Old Gods faded from the world. When Tyrion was resurrected in the last book, it was free of the Bloody Handed one&#039;s influence.&lt;br /&gt;
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===Age of Sigmar===&lt;br /&gt;
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In Age of Sigmar Khaine (like all the Aelven gods) is dead, killed in the End Times. But the Aelven Gods are cyclical and will reincarnate if they&#039;re worshiped enough. Khaine&#039;s parts ended up in Khorne&#039;s control...somehow and were reforged into weapons for his greatest generals, except for Khaine&#039;s iron heart.  Despite the greatest efforts from Khorne himself, the heart would not break or even crack. Finally Khorne got frustrated and hurled it away where, after a lot of shit, it came into the clutches of Morathi, who is the High Oracle of Khaine and is uniting worshipers to bring Khaine back to life.&lt;br /&gt;
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Except not. Holding onto the Iron Heart of Khaine has allowed [[Morathi]] to steal its power and she&#039;s using it as part of her plan to ascend to Godhood. Of course given that a lot of other members of her family (like Malekith/Malerion or Alarielle) have ascended to Godhood, maybe when she ascends she&#039;ll be the Goddess of Murder herself, Khaine reborn.&lt;br /&gt;
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===On the Tabletop===&lt;br /&gt;
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As implied by the name, the Daughters of Khaine faction is entirely devoted to Khaine and as such they get their own Avatar of Khaine model. This can be taken either on foot or as part of a Cauldron of Blood, but unlike the 40k version, it&#039;s not the heart of a Craftworld or Temple but simply an iron statue, animated by magic. As such it requires continual prayers from Daughters of Khaine Priests to stay awake and moving, at least until you hit turn 3 in an all-Daughters army, at which point it wakes up permanently as part of their escalating table allegiance ability (there are a lot of bonuses to playing all Daughters of Khaine, the girls do not play well with others).&lt;br /&gt;
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Once he&#039;s awake however, he&#039;s an incredibly brutal close combat unit. Clocking in at 180 points (or included as part of the 300/330 for a Cauldron) he moves 9 inches a turn, has a short ranged shooting attack that can hit hard (6 shots, 3s to hit, 3s to wound, -1 rend, 1 damage, just don&#039;t ask how it hurts Magmadroths) and in close combat he&#039;s got 4, 3 to hit, 3 to wound, -3 rend, 3 Damage hits. Yes, flat 3 damage. Alone he can very easily wreck entire units or annihilate monsters (especially since the turn he wakes up automatically, he gets rerolls of 1 to hit) and on top of a Cauldron he can help the Cauldron eat squads. The only downside is he&#039;s basically only a beatstick, only having a small +1LD aura (which is active whether he&#039;s awake or not). Still, as the monster at the front of a brutal charge, he certainly does the job.&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Khaine was inspired by and named after the biblical Cain, the first human born outside the Paradise, and the first murderer - he murdered his brother Abel.  Interestingly, some of the Eldar/Elf gods are considered siblings.  Also, while Cain was marked by God to prevent others from killing him, Khaine the elf god was marked by the god Asuryan for his murder of Eldandesh.&lt;br /&gt;
* The Wailing Doom (known as the &#039;&#039;Suin Daellae&#039;&#039; by the Eldar) wielded by the Avatar also bears close similarities with the mythical weapon of the Irish god Lugh, a [[Awesome|howling burning spear so bloodthirsty it was able to throw itself at the enemy like at fucking missile and was never tired of slaying shit.]]&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:M3470223a 99120212009 2013CauldronOfBlood01 873x627.jpg|Dark Elf Cauldron of Blood, a mobile shrine to Khaine administered to by his fangirls.&lt;br /&gt;
Image:AvatarofKhaine.png|Here we can see Khaine being a little bit mad at Isha lying about that ”time of the month”&lt;br /&gt;
Image:1236357978434.jpg|The Avatar of Biel-tan, soon to get its shit kicked in.&lt;br /&gt;
Img4acfaf8c4d2c9.jpg|An Avatar of Khaine has arrived and he would like a word or two with Khorne.&lt;br /&gt;
99590104004 AVATARWITHWAILINGDOOMSPEAR4.webp| An Avatar of Khaine about to bring down its mighty spear on some foes. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
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[[Category: Eldar]]&lt;br /&gt;
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{{Eldar-Forces}}&lt;br /&gt;
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[[Category: Dark Elves]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287555</id>
		<title>Khaine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287555"/>
		<updated>2020-11-01T16:38:28Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Trivia */&lt;/p&gt;
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[[File:Khaine End Times.png|350px|thumb|right|The only Eldar god that has the [[Awesome|testosterone]] and [[RAEG]] to rival [[Khorne|Khorne.]]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:bold;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:orange;font-size:120%&#039;&amp;gt; ALL WHO OPPOSE ME SHALL BURN TO CINDERS AND ASH! - Khaine, being anal and wrong as fuck&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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{{Topquote|Do not go gentle into that good night. Rage, rage against the dying of the light.|Dylan Thomas}}&lt;br /&gt;
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&#039;&#039;&#039;Khaela Mensha Khaine&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Bloody-Handed God&#039;&#039;&#039;, &#039;&#039;&#039;A Consistent [[Fail]]&#039;&#039;&#039;, or &#039;&#039;&#039;Big Daddy Calgar&#039;s personal pleasure object&#039;&#039;&#039;) is the [[Dark Elf]], [[High Elf]]/Aelf, and [[Eldar]] God of War and Fire. He is also GW&#039;s Worf-equivalent, being the chosen punchbag-by-proxy for whenever they want to prove just how powerful their new character of the week is [[#The Avatar of Khaine|(more on that below)]].&lt;br /&gt;
&lt;br /&gt;
==In Warhammer 40,000==&lt;br /&gt;
Mr. K.M. Khaine is one of the three Eldar gods that survived the [[Fall of the Eldar]] (the other two being [[Cegorach]] and [[Isha]]), although he was trampled and pushed out of the [[Warp]] and into realspace while [[Khorne]] was busy piledriving baby [[Slaanesh]] all over Eldar heaven. Because of this, he&#039;s no longer &amp;quot;alive&amp;quot; in a spiritual sense and is now shattered into a bajillion physical pieces. These pieces made their way into the [[Craftworld]]s, where they can be used to summon a manifestation of Khaine when the need arises. He&#039;s also the angriest god of the Eldar pantheon, although he can&#039;t really contest with the [[RAGE]] of [[Angron]] and [[Doombreed]].&lt;br /&gt;
&lt;br /&gt;
It has been [[Xenology|hinted]] at that Khaine (as well as the rest of the Eldar pantheon) is one of the [[Old Ones]], and so strictly speaking is not exclusively an Eldar deity. He was also the Bloody-Handed God of War for the [[Hrud]].&lt;br /&gt;
&lt;br /&gt;
===The story of the single angriest Eldar entity ever===&lt;br /&gt;
Long ago, when the Eldar were the most powerful race in the universe and they hadn&#039;t raped themselves yet, Khaine heard from [[Lileath]], the prophecy-giver of the Eldar pantheon, that the Eldar would one day kill him. Khaine, never one for subtlety, decided to [[Exterminatus|murder every last one of the pansies]] to ensure that never happened. However, [[Isha]], the mother-goddess of the Eldar, wept for them because no sane mother would want her own children butchered to death by a maniacal god of war. Khaine&#039;s rage gets pretty visible at this point because he had the hots for Isha and still completely ignored her, even after she immediately used her common sense and said she was not getting with a genocidal manifestation of pure wrath (per the book &#039;&#039;Path of the Eldar&#039;&#039;. Speaking of which, this book basically says that Eldar [[Exarch|Exarchs]] and Khaine have severe psychological problems. Too bad the only gods who come close to being psychologists are [[God-Emperor of Mankind|this warmongering atheist]] and [[Tzeentch|this squawking politician patron]] of [[Sorcerer (Dungeons &amp;amp; Dragons)|spontaneous casters]]. The last one would be [[Malal|this god]] who doesn&#039;t believe that you (or he) exists.&lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s where [[Asuryan]], the Phoenix King of the Eldar gods, intervened and decided to spare the Eldar from their would-be fate at the bloody hands of Khaine and Isha from having to witness it, by creating a barrier to separate mortals from gods for all eternity. This ensured that the mortal Eldar would never have the chance to kill Khaine and that Khaine would never be able to enter the mortal realm and kill all of the Eldar. This solution worked for Khaine, but not so well for Isha.&lt;br /&gt;
&lt;br /&gt;
Isha missed talking to her children and so cheated through the whole barrier deal by having [[Vaul|Vaul the Artificer]] (the best craftsman of the Eldar gods) make spirit stones to communicate with them. Khaine however, discovered this, and cried foul on Isha and her husband [[Kurnous]]. Asuryan, not wanting to look like a biased dick, told Khaine that he could do whatever he wanted with the two, so naturally Khaine chose eternal torment. Vaul got pissed at this and bargained with Khaine that he would make a hundred of his finest swords in a year in exchange for Isha and Kurnous&#039; release, which Khaine agreed to.&lt;br /&gt;
&lt;br /&gt;
However, because Vaul decided to jerk off on the last day rather than work, he couldn&#039;t make the last sword in time and instead tried to trick Khaine by putting one normal sword among the bunch of ninety-nine epic swords he made, thinking that Khaine, with his short attention span and inability to count beyond 10, wouldn&#039;t notice and would just accept the fuckheug pile of swords as is. Which is exactly what seemingly happened at first, and Khaine released Isha and Kurnous. [[Just as planned|Situation over]]. [[Not as planned|However, Vaul didn&#039;t count on Khaine being a total mathfag/detailfag whenever he&#039;s weaponwhoring]], and so Khaine got almighty pissed when he discovered that he got tricked. Yeah, a lot of people reeeaaallly love to screw with Khaine. Too bad the guy has a terrible sense of humor.&lt;br /&gt;
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This trickery had unfortunate consequences for the whole Eldar pantheon, who after Asuryan shrugged the matter off started to take sides: some agreed with Khaine, others told him to calm the fuck down and grow up; and things snowballed from there and boiled over into the mortal realm (simply having Vaul fashion a replacement sword [[derp|apparently never occurred to anyone]]). Exactly what the hell happened then is unclear but a couple of things are set in stone. At one point, Khaine got his hands on Vaul and beat the shit out of him before chaining him to his anvil. Another certainty is that he eventually murdered Eldanesh, an Eldar champion, although why he did it is unclear since multiple reasons have been put forward (there&#039;s lore on this in multiple sources and they are contradictory as fuck):&lt;br /&gt;
&lt;br /&gt;
*Eldanesh challenged Khaine to an honorable duel for the freedom of Vaul, armed with the last blade the Artisan-God should have finished in time (and did before his capture). (Original lore from 2ed. Codex: Eldar.)&lt;br /&gt;
*Eldanesh, as nominal leader of the mortal Eldars, was just tired of his shit and told Khaine to calm the fuck down because he and the [[War in Heaven]] were fucking things up for the Eldar royally. (More recent lore.)&lt;br /&gt;
*Eldanesh and Khaine actually collaborated during the war against the [[Necrons]], but at the end he gave Khaine the middle finger when he tried to convince him to keep killing for the sake of killing and generally having violent fun. And Eldanesh did it in vain because his murder triggered the internecine [[War in Heaven]] anyway. (See also the novel &#039;&#039;Path of the Eldar&#039;&#039; by [[Gav Thorpe]].)&lt;br /&gt;
&lt;br /&gt;
Anyway, whatever the exact reason, what is certain is  Khaine got [[rage|a little angry]] at Eldanesh and slapped a bitch, and since said bitch wasn&#039;t a god it really didn&#039;t end well. That&#039;s the point where Asuryan got &#039;&#039;&#039;really&#039;&#039;&#039; tired of everyone&#039;s shit so he told everyone to shut the fuck up and condemned Khaine to have blood eternally drip from his hands to remind him of his crime, earning him the title &amp;quot;Khaela Mensha&amp;quot; (or Bloody-Handed).&lt;br /&gt;
&lt;br /&gt;
When the [[Chaos Gods|Chaos god]] [[Slaanesh]] was birthed from the accumulated Warp energy of the Eldar&#039;s galactic empire of excess and decadence, Khaine tried to battle the newborn god and managed to put up a pretty good fight, despite the fact The Great Hermaphrodite had already consumed the other Eldar gods and was backed by the Ruinous Powers themselves (well, [[khorne| two of them at least]]). Despite Slaanesh overpowering him she/he/it did not have power enough to consume Khaine, but then [[Khorne]] appeared and challenged Slaanesh to a battle, as he claimed that Khaine was his property and that Slaanesh had no right to eat him. Needless to say, Slaanesh lost. While Khorne was busy piledriving and backbreaking Slaanesh into oblivion, Khaine was in the middle of it and got shattered into a million pieces, presumably because Khorne had left his axe back at the Brass Citadel and [https://1d4chan.org/images/8/8f/AngryMarine9.jpg Khaine was the only available melee weapon at the time]. [https://www.youtube.com/watch?v=qnlfyWWeD5k Or maybe he made a fine object on which to drop Slaanesh over and over again]. Whatever it was, he doesn&#039;t say and the rest is history.&lt;br /&gt;
&lt;br /&gt;
So in the end, Lileath&#039;s prophecy did come true in a sense. The Eldar were responsible for the birth of Slaanesh, who sort of got Khaine killed, but not totally because technically he is still &amp;quot;alive&amp;quot;. It&#039;s just that he&#039;s not up and about anymore, like [[Cegorach]] and [[Isha]], and now has to live with the fact that he, the Eldar god of war and destruction, was himself destroyed. Either way, it was either [[Just As Planned]] by [[Tzeentch]], who was the only Chaos God who didn&#039;t directly intervene during the fall of the Eldar, or Cegorach, because that hilarious son of a bitch just HAD to do it to put Khaine in his place before he slipped back into the [[Webway]]. Hell, for all we know, the two could have orchestrated the entire Fall of the Eldar just to be the only two entities who managed to successfully screw with Khaine and get away with it.&lt;br /&gt;
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===The Avatar of Khaine===&lt;br /&gt;
[[File:Avatar vs Lorgar.jpg|thumb|350px|right|The Avatar of Khaine in its natural state of existence: dying horribly to make whatever character or faction GW is currently trying to sell look awesome. (In this instance, [[Lorgar]] mercy killed it.)]]&lt;br /&gt;
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The &#039;&#039;&#039;Avatar of Khaine&#039;&#039;&#039; is a unique Eldar [[daemon]] unit. The Avatar is basically a small fragment of Khaine&#039;s power given form through one of his fragments present in a Craftworld. &lt;br /&gt;
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The Eldar will only summon the Avatar into battle under the most dire of circumstances when there is no other choice. This is because in order to summon the Avatar, the Eldar must sacrifice one of their [[Exarch]]s, known as the &amp;quot;Young King&amp;quot;, in order to bring him into existence, and this only lasts for a limited amount of time. Like any daemon, after some time, the Avatar will eventually degenerate and disappear, taking the sacrificed Exarch with it.  For the Exarch in question this is the ultimate honor, as this and becoming a Phoenix Lord are the only ways an Exarch can find release in death.  &lt;br /&gt;
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There is an alternative method of awakening the Avatar, but it requires no less than six [[Phoenix Lord]]s to show up on a craftworld simultaneously and place their weapons at the Avatar&#039;s feet. The concentration of psychic energy is enough to not only awaken the Avatar without needing a sacrifice, but [[Apocalypse|supercharge him]].&lt;br /&gt;
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He &amp;lt;s&amp;gt;used to be&amp;lt;/s&amp;gt; &#039;&#039;&#039;IS&#039;&#039;&#039; really strong, but [[Games Workshop]]&#039;s authors have taken a liking to murdering Avatars every chance they get depending on marketing needs. Because of this, the Avatar has been:&lt;br /&gt;
&lt;br /&gt;
*Killed hilariously by [[Marneus Calgar]] in hand-to-hand combat in the 5th edition [[Space Marine]] codex.&lt;br /&gt;
*Possessed by Heartslayer, a [[Keeper of Secrets]] (oh, the irony), during the invasion of the Eldar Craftworld Kher-Ys.&lt;br /&gt;
*Trampled to death by twelve stampeding [[Carnifex|Carnifexes]] during the battle between [[Craftworld Iyanden]] and the [[Hive Fleet Kraken]]. What happened was that the Avatar goaded the swarm&#039;s [[Hive Tyrant]] into a duel. What the Avatar failed to realize was that this wasn&#039;t tabletop and that the [[Tyranids]] are a pragmatic instead of an idealistic lot who have no concept of honorable or dirty fighting, so the Hive Tyrant just raised his brow at this and sent twelve Carnifexes to run the Avatar over. (Weirdly, [[Matt Ward]] gave him a more dignified death than this bullshit.)&lt;br /&gt;
*Strangled (WTF?)/neck snapped by [[Fulgrim]].  Let us remind you that Avatars are living metal statues, and neither breathes nor has bones. &lt;br /&gt;
*Killed by the [[Sanguinor]]. &lt;br /&gt;
*Doused in a great flood by the water people of Astrominus IV after his raw power and heat defrosted them from their icy imprisonment by the Space Wolves.&lt;br /&gt;
*&amp;quot;Put out of his misery&amp;quot; by [[Lorgar Aurelian|Lorgar]] (who was, at the time, considered to be the worst fighter out of all the [[Primarchs]]). Though the Avatar was heavily damaged even before the fight, unable to even stand and driven mad by centuries spent in the Warp, and this was just a few pages before Lorgar proved to be a top level badass as he battled and bested Anggrath, the uber-[[Bloodthirster]] of Khorne who can eat Avatars and [[Titans]] like cookies.&lt;br /&gt;
*Stabbed in the heart by [[Maugan Ra]] to temper his Maugetar. See? Even in its own faction, the thing gets killed anticlimactically.&lt;br /&gt;
*Abandoned on a [[Maiden World]], where its connection to the Eldar was severed, reducing it to a mindless state of rage. The now-unbound Avatar consequently called out to the [[Orks]] of the nearby Octarius system, which were [[Looted|happy to answer it]]. It&#039;s kind of sad that the only time the Avatar isn&#039;t being a jobber is when he&#039;s being used by someone else entirely.&lt;br /&gt;
*Killed by the [[Legion of the Damned]] when assisting the [[Invaders]] in their assault on Craftworld Idharae. When the Legion realized their flaming bolters did squat against the Avatar, they instead brought the roof down on it. Bringing down the roof...sigh...&lt;br /&gt;
*Slain by a Battlewagon whilst leading Ulthwe&#039;s forces in a near suicidal attempt to defeat a powerful Ork Warboss.&lt;br /&gt;
*Somehow able to achieve a mutual kill against [[Skarbrand]], most likely the closest thing to a victory any Avatar has ever achieved; it should be noted that, as the Avatar of the Craftworld with the greatest devotion to Khaine, it may have been stronger than normal. Sadly, with the death of the Craftworld and Infinity Circuit, this Avatar is most likely no more.&lt;br /&gt;
*Somehow fused and corrupted by a Genestealer Patriarch who took over it on the Craftworld Zaisuthra.&lt;br /&gt;
*A purer shard of he Avatar of Khaine, called the Warshard, was killed rather quickly by the Yncarne possessing Yvraine which, considering the Yncarne itself was easily defeated by Ahriman, does not say good things about Khaine.&lt;br /&gt;
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He&#039;s also used by a boss fight whenever Eldar show up in [[Dawn of War]]. These are among his more dignified deaths because he&#039;s actually got the high-level stats he &#039;&#039;should&#039;&#039; have, on par with greater daemons, yet encountered much earlier:&lt;br /&gt;
*Killed by [[Gabriel Angelos]]&#039; 3rd company without the aid of anything heavier than a [[Dreadnought]] during the [[Dawn of War|Tartarus Campaign]]. The presence of [[Isador Akios]], though he was already descending towards [[heresy]], probably helped too.&lt;br /&gt;
*Killed in a break-dancing competition by a Khornate [[Bloodthirster]] during the Eldar&#039;s incursion on Lorn V (this one&#039;s non-canon).&lt;br /&gt;
*In Dark Crusade, destroying the Eldar Stronghold during the Kronus Campaign shows you a loving rendition of the Avatar getting punk&#039;d in &#039;&#039;single combat&#039;&#039; by the tallest unit your army has to offer. This includes:&lt;br /&gt;
**A Chaos Bloodthirster.&lt;br /&gt;
**A Necron [[C&#039;tan|Nightbringer shard]].&lt;br /&gt;
**A Tau [[Great Knarloc]].&lt;br /&gt;
**If the [[Imperial Guard]] under [[Governor-Militant Lukas Alexander|Lukas Alexander]] defeat the eldar on Kronus, then the avatar gets killed by a MOTHER FUCKING [[sentinel|SENTINEL]].&lt;br /&gt;
**And last but not least, the tallest unit [[Blood Ravens|the canonical winners]] have to kill the Avatar is Epistolary Anteas. Yep, Papa Smurf himself just got outdone by a [[Librarian]]. In the after-action report Anteas is credited with stealing the pieces of the Avatar&#039;s armor, showing early-onset signs of the Blood Ravens&#039; kleptomania.&lt;br /&gt;
*Possibly defended [[Caerys|Farseer Caerys&#039;]] last base on Kaurava III only to be blown away by &amp;lt;strike&amp;gt;[[Vance Stubbs|VANCE MOTHERFUCKING STUBBS]] and his 100 [[Baneblade|Baneblades]] after they refused to fuck off.&amp;lt;/strike&amp;gt; &amp;lt;span style=&#039;color:green;font-size:115%&#039;&amp;gt; KRUMPED BY GORGUTZ! QWIT WHININ&#039; DIS IZ KANNON YA &#039;UMIE GROT!&amp;lt;/span&amp;gt;&lt;br /&gt;
*Killed &#039;&#039;twice&#039;&#039; by [[Blood Ravens Force Commander|Force Commander Hair Gel&#039;s]] squad during the fighting to pacify the Eldar in subsector Aurelia. Though to be honest, both of these battles are really fucking hard if you don&#039;t have a well-managed squad, and nothing short of [[Ulkair|greater daemons]] is more than a speedbump for [[Tarkus]] or [[Cyrus]].&lt;br /&gt;
&lt;br /&gt;
One rare example of an Avatar of Khaine not being used as a punching bag is in the Fracture of Biel Tan, where one ties with an injured Skarbrand. It has gotten to the point that the question isn&#039;t who could beat an Avatar, but who &#039;&#039;hasn&#039;t&#039;&#039; beaten an Avatar.&lt;br /&gt;
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===On the Tabletop===&lt;br /&gt;
[[File:LatestKhaine.jpg|thumb|right|300px|FOOL! YOU DARE QUESTION THE SIZE OF MY LOINCLOTH?! ([[Mark Gibbons|MG]])]]&lt;br /&gt;
The Avatar of Khaine took a bit of a beating with 8th edition. For starters, the Avatar now costs 220 points while not improving too much. What you get for that cost is a whopping WS2+ A5 monster that hits at S8 AP-4 D6 damage, with an ability that lets you roll two dice and take the highest to determine damage. This means that the Avatar of Khaine can punch holes in tanks and monsters like it&#039;s nobody&#039;s business. Do note that it has only 5 attacks and it deals no Mortal Wounds, so it can kill a maximum of 5 models per turn. If you really want all your attacks to hit, give him an Autarch buddy for rerolls for your To Hit rolls. On top of that it can also shoot with that profile as an 12&amp;quot; Assault 1 weapon, and thanks to Battle Focus does not get -1 to hit if it advanced the same turn. Paired with its 7&amp;quot; movement and a re-roll on failed charge rolls one of the Avatar&#039;s largest problems in earlier editions, its low speed, has been kind of addressed. As for saves it gets a 3+, a 5++ due to being a Daemon and its Molten Body ability has been reworked into granting yet another 5++ save instead of immunity to flamers and melta weapons. With the advent of multi-wound weapons this is quite useful and it would be one hell of a job to write down exactly which guns count as flamers or melta now that the keywords regarding them are gone, it is still sad to see such a flavorful ability disappear. With T6, W8 and no degrading of its abilities as it gets hurt the Avatar can stay in the fight long enough, but two lucky Lascannon shots can put it down for the count with frightening ease (although if you lose a character to shooting in 8th edition you probably don&#039;t know what you&#039;re doing). Don&#039;t forget that it&#039;s a Character, so as long as it remains screened by other units it should be able to get close enough to the enemy to deal damage. Be wary of flyers with powerful weapons, for they can easily assassinate your Avatar because of the high speed of the rest of the Eldar army compared to it.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not running a Saim-Hann list the Avatar&#039;s &#039;&#039;&#039;12&amp;quot;&#039;&#039;&#039; aura (which allows units to re-roll failed charges and makes them immune to morale) can be pure rape. Use him to propel Howling Banshees up the table, or to lead a horde of Guardian blobs. &lt;br /&gt;
&lt;br /&gt;
When using Power Ratings instead the Avatar clocks in at 13 points, the second-most expensive unit behind the [[Wraithknight]]. Nothing much changes about it, so stick it in combat as soon as you can to get the most out of it.&lt;br /&gt;
&lt;br /&gt;
==Warhammer Fantasy==&lt;br /&gt;
Similar to his 40k part only not in pieces. He is given a LOT more respect in this version of him, shown to be a powerful, mighty god that is renowned and feared (as he should be, you pussies).&lt;br /&gt;
&lt;br /&gt;
There was no prophecy that the Elves would harm him, so that 40k story about him trying to wipe the mortal elves out didn&#039;t happen in the Fantasy universe because he had no reason to dislike the mortal elves. The Swords of [[Vaul]] story DID happen however, and that final Sword was the [[Widowmaker]] which somehow ended up in the mortal world (a lot of Khaine&#039;s shit does actually, probably at a 1:1 ratio with [[Lileath|Lileath&#039;s]]). He&#039;s not outright evil (other than the fact he likes war just like the Fantasy players), rather he&#039;s pretty neutral and the High Elves love to acknowledge the dualities of &amp;quot;evil has to be killed by good, there can be no joy without sorrow, etc&amp;quot; with him. &lt;br /&gt;
&lt;br /&gt;
Overall, Khaine is a huge asshole and High Elves acknowledge him as part of the pantheon but do not actually worship him (barring a small minority amongst the [[Ulthuan|Nagarythe]] who are a bit more fucked up than the rest of the lot, which is saying something). [[Dark Elves]] on the other hand praise him in [[Asuryan|Asuryan&#039;s]] place (when they aren&#039;t worshiping [[Slaanesh]] anyway). &lt;br /&gt;
High Elves do not insult him however, and still include a depiction of him amongst the High Elf Pantheon who view him as a necessary evil. High Elf warriors pray to Khaine before battle, but are careful to insure that his influence does not drive them batshit crazy. The Shrine of Khaine is a hotly fought over place between the High and Dark Elves, the former trying to prevent his worship and the latter trying to, well, worship at it. It&#039;s the location of the [[Widowmaker]] (see below). &lt;br /&gt;
&lt;br /&gt;
He&#039;s not overly fond of ANY of the elf races in the mortal world, but since the Dark Elves revere him instead of big boss Asuryan he grants them boons then sits back with some popcorn and watches the Elves slaughter each other.&lt;br /&gt;
&lt;br /&gt;
His love of war combined with his elfness and that his most ardent worshipers are scantily-clad women means he&#039;s probably the secret love-child of Khorne and Slaanesh (tsundere confirmed).&lt;br /&gt;
&lt;br /&gt;
===The Sword of Khaine===&lt;br /&gt;
Long ago, when the Old Ones left and Daemons were overrunning the world, [[Aenarion]], the first Phoenix King of the High Elves (as well as the father of the king of the Dark Elves) took up the Sword to help fight off the Daemons. He used it to kick so much ass he eventually drove the Daemons back. During the final battle against the Daemons, while his [[Caledor the Dragontamer|best bud]] created a Vortex to syphon off the extra magic and keep the Daemons from manifesting properly, he used the sword to fight and kill all four avatars of the [[Chaos Gods]], killing a Lord of Change, Bloodthirster and Keeper of Secrets single-handedly (there was a Great Unclean One, but his HUEG dragon helped him kill that). Suck it Marneus. &lt;br /&gt;
&lt;br /&gt;
Aenarion, mortally wounded, took his dragon (also mortally wounded, having been ambushed by the Bloodthirster Aenarion subsequently killed) and flew across half a continent (which, thanks to the size of the Warhammer world, means a full sized continent) back to the island then stuck it in the ground at the Shrine, where it remains to this day.&lt;br /&gt;
&lt;br /&gt;
Some editions imply the Widowmaker being grabbed by Aenarion and thus causing the Dark Elves to happen is Khaine&#039;s plan come to fruition so there&#039;d always be elves fighting and thus his portfolio would mean something. Other times, he&#039;s with the other gods in facepalming when he nabbed it and cursed himself. It&#039;s open to interpretation.&lt;br /&gt;
&lt;br /&gt;
===Khaine Lives In Death===&lt;br /&gt;
Kane.. er, I mean Khaine... was the main focus of [[The End Times]]&#039; third book, which focused on the conclusion of the Elven wars.&lt;br /&gt;
&lt;br /&gt;
So Malekith, king of the Druchii and all-around bad person, manages to repeat the ritual of becoming the Phoenix King once again and succeeds this time, reclaiming the title that was rightfully his. [[Tyrion]], the closest thing to a guardian as Ulthuan has had the entire event, finds this to be a breaking point in a series of upsets (Including being utterly unaware that his own illegitimate daughter was sacrificed to summon [[Nagash|the king of the spooky scary skeletons]] and the death of the last Phoenix King) decides that enough is enough. At the Shrine of Khaine, Tyrion reaches for the Widowmaker, and thus becomes possessed by the big guy himself as his Avatar.&lt;br /&gt;
&lt;br /&gt;
This possession does a 180 on his personality; where once Tyrion was a noble prince who was dedicated to defending his land, Khaine&#039;s possession turned him into a murderous asshole. Well, that and Morathi&#039;s attempts at wooing him. This too affected the Elves as well, as they also surrendered to their murderous impulses and Witches joined with his host. Together, they rampaged through Wood Elves and murdered Orion (and Kurnous), they executed Kohril when he stole the Widowmaker in hopes of ending the war early, and generally just stopped caring about protecting their land.&lt;br /&gt;
&lt;br /&gt;
This all comes to a head at the Isle of the Dead, where all Elves had a massive battle, with Malekith&#039;s side being bolstered by the ghosts of Phoenix Kings past who sought to repay a debt to their creator. Eventually Malekith, now bearing Asuryan&#039;s power, and Tyrion the Avatar of Khaine battled. It was long, bloody, and terrible, but eventually it ended when Alith Anar managed to snipe out Tyrion&#039;s heart. Tyrion&#039;s death also spelled the death of Khaine, and thus his madness faded from the world and the Old Gods faded from the world. When Tyrion was resurrected in the last book, it was free of the Bloody Handed one&#039;s influence.&lt;br /&gt;
&lt;br /&gt;
===Age of Sigmar===&lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar Khaine (like all the Aelven gods) is dead, killed in the End Times. But the Aelven Gods are cyclical and will reincarnate if they&#039;re worshiped enough. Khaine&#039;s parts ended up in Khorne&#039;s control...somehow and were reforged into weapons for his greatest generals, except for Khaine&#039;s iron heart.  Despite the greatest efforts from Khorne himself, the heart would not break or even crack. Finally Khorne got frustrated and hurled it away where, after a lot of shit, it came into the clutches of Morathi, who is the High Oracle of Khaine and is uniting worshipers to bring Khaine back to life.&lt;br /&gt;
&lt;br /&gt;
Except not. Holding onto the Iron Heart of Khaine has allowed [[Morathi]] to steal its power and she&#039;s using it as part of her plan to ascend to Godhood. Of course given that a lot of other members of her family (like Malekith/Malerion or Alarielle) have ascended to Godhood, maybe when she ascends she&#039;ll be the Goddess of Murder herself, Khaine reborn.&lt;br /&gt;
&lt;br /&gt;
===On the Tabletop===&lt;br /&gt;
&lt;br /&gt;
As implied by the name, the Daughters of Khaine faction is entirely devoted to Khaine and as such they get their own Avatar of Khaine model. This can be taken either on foot or as part of a Cauldron of Blood, but unlike the 40k version, it&#039;s not the heart of a Craftworld or Temple but simply an iron statue, animated by magic. As such it requires continual prayers from Daughters of Khaine Priests to stay awake and moving, at least until you hit turn 3 in an all-Daughters army, at which point it wakes up permanently as part of their escalating table allegiance ability (there are a lot of bonuses to playing all Daughters of Khaine, the girls do not play well with others).&lt;br /&gt;
&lt;br /&gt;
Once he&#039;s awake however, he&#039;s an incredibly brutal close combat unit. Clocking in at 180 points (or included as part of the 300/330 for a Cauldron) he moves 9 inches a turn, has a short ranged shooting attack that can hit hard (6 shots, 3s to hit, 3s to wound, -1 rend, 1 damage, just don&#039;t ask how it hurts Magmadroths) and in close combat he&#039;s got 4, 3 to hit, 3 to wound, -3 rend, 3 Damage hits. Yes, flat 3 damage. Alone he can very easily wreck entire units or annihilate monsters (especially since the turn he wakes up automatically, he gets rerolls of 1 to hit) and on top of a Cauldron he can help the Cauldron eat squads. The only downside is he&#039;s basically only a beatstick, only having a small +1LD aura (which is active whether he&#039;s awake or not). Still, as the monster at the front of a brutal charge, he certainly does the job.&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Khaine was inspired by and named after the biblical Cain, the first human born outside the Paradise, and the first murderer - he murdered his brother Abel.  Interestingly, some of the Eldar/Elf gods are considered siblings.  Also, while Cain was marked by God to prevent others from killing him, Khaine the elf god was marked by the god Asuryan for his murder of Eldandesh.&lt;br /&gt;
* The Wailing Doom (known as the &#039;&#039;Suin Daellae&#039;&#039; by the Eldar) wielded by the Avatar also bears close similarities with the mythical weapon of the Irish god Lugh, a [[Awesome|howling burning spear so bloodthirsty it was able to throw itself at the enemy like at fucking missile and was never tired of slaying shit.]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:M3470223a 99120212009 2013CauldronOfBlood01 873x627.jpg|Dark Elf Cauldron of Blood, a mobile shrine to Khaine administered to by his fangirls.&lt;br /&gt;
Image:AvatarofKhaine.png|Here we can see Khaine being a little bit mad at Isha lying about that ”time of the month”&lt;br /&gt;
Image:1236357978434.jpg|The Avatar of Biel-tan, soon to get its shit kicked in.&lt;br /&gt;
Img4acfaf8c4d2c9.jpg|An Avatar of Khaine has arrived and he would like a word or two with Khorne.&lt;br /&gt;
99590104004 AVATARWITHWAILINGDOOMSPEAR4.webp| An Avatar of Khaine about to bring down its mighty spear on some foes. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
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[[Category: Eldar]]&lt;br /&gt;
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[[Category: Dark Elves]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287554</id>
		<title>Khaine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287554"/>
		<updated>2020-11-01T16:37:50Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Trivia */&lt;/p&gt;
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[[File:Khaine End Times.png|350px|thumb|right|The only Eldar god that has the [[Awesome|testosterone]] and [[RAEG]] to rival [[Khorne|Khorne.]]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:bold;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:orange;font-size:120%&#039;&amp;gt; ALL WHO OPPOSE ME SHALL BURN TO CINDERS AND ASH! - Khaine, being anal and wrong as fuck&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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{{Topquote|Do not go gentle into that good night. Rage, rage against the dying of the light.|Dylan Thomas}}&lt;br /&gt;
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&#039;&#039;&#039;Khaela Mensha Khaine&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Bloody-Handed God&#039;&#039;&#039;, &#039;&#039;&#039;A Consistent [[Fail]]&#039;&#039;&#039;, or &#039;&#039;&#039;Big Daddy Calgar&#039;s personal pleasure object&#039;&#039;&#039;) is the [[Dark Elf]], [[High Elf]]/Aelf, and [[Eldar]] God of War and Fire. He is also GW&#039;s Worf-equivalent, being the chosen punchbag-by-proxy for whenever they want to prove just how powerful their new character of the week is [[#The Avatar of Khaine|(more on that below)]].&lt;br /&gt;
&lt;br /&gt;
==In Warhammer 40,000==&lt;br /&gt;
Mr. K.M. Khaine is one of the three Eldar gods that survived the [[Fall of the Eldar]] (the other two being [[Cegorach]] and [[Isha]]), although he was trampled and pushed out of the [[Warp]] and into realspace while [[Khorne]] was busy piledriving baby [[Slaanesh]] all over Eldar heaven. Because of this, he&#039;s no longer &amp;quot;alive&amp;quot; in a spiritual sense and is now shattered into a bajillion physical pieces. These pieces made their way into the [[Craftworld]]s, where they can be used to summon a manifestation of Khaine when the need arises. He&#039;s also the angriest god of the Eldar pantheon, although he can&#039;t really contest with the [[RAGE]] of [[Angron]] and [[Doombreed]].&lt;br /&gt;
&lt;br /&gt;
It has been [[Xenology|hinted]] at that Khaine (as well as the rest of the Eldar pantheon) is one of the [[Old Ones]], and so strictly speaking is not exclusively an Eldar deity. He was also the Bloody-Handed God of War for the [[Hrud]].&lt;br /&gt;
&lt;br /&gt;
===The story of the single angriest Eldar entity ever===&lt;br /&gt;
Long ago, when the Eldar were the most powerful race in the universe and they hadn&#039;t raped themselves yet, Khaine heard from [[Lileath]], the prophecy-giver of the Eldar pantheon, that the Eldar would one day kill him. Khaine, never one for subtlety, decided to [[Exterminatus|murder every last one of the pansies]] to ensure that never happened. However, [[Isha]], the mother-goddess of the Eldar, wept for them because no sane mother would want her own children butchered to death by a maniacal god of war. Khaine&#039;s rage gets pretty visible at this point because he had the hots for Isha and still completely ignored her, even after she immediately used her common sense and said she was not getting with a genocidal manifestation of pure wrath (per the book &#039;&#039;Path of the Eldar&#039;&#039;. Speaking of which, this book basically says that Eldar [[Exarch|Exarchs]] and Khaine have severe psychological problems. Too bad the only gods who come close to being psychologists are [[God-Emperor of Mankind|this warmongering atheist]] and [[Tzeentch|this squawking politician patron]] of [[Sorcerer (Dungeons &amp;amp; Dragons)|spontaneous casters]]. The last one would be [[Malal|this god]] who doesn&#039;t believe that you (or he) exists.&lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s where [[Asuryan]], the Phoenix King of the Eldar gods, intervened and decided to spare the Eldar from their would-be fate at the bloody hands of Khaine and Isha from having to witness it, by creating a barrier to separate mortals from gods for all eternity. This ensured that the mortal Eldar would never have the chance to kill Khaine and that Khaine would never be able to enter the mortal realm and kill all of the Eldar. This solution worked for Khaine, but not so well for Isha.&lt;br /&gt;
&lt;br /&gt;
Isha missed talking to her children and so cheated through the whole barrier deal by having [[Vaul|Vaul the Artificer]] (the best craftsman of the Eldar gods) make spirit stones to communicate with them. Khaine however, discovered this, and cried foul on Isha and her husband [[Kurnous]]. Asuryan, not wanting to look like a biased dick, told Khaine that he could do whatever he wanted with the two, so naturally Khaine chose eternal torment. Vaul got pissed at this and bargained with Khaine that he would make a hundred of his finest swords in a year in exchange for Isha and Kurnous&#039; release, which Khaine agreed to.&lt;br /&gt;
&lt;br /&gt;
However, because Vaul decided to jerk off on the last day rather than work, he couldn&#039;t make the last sword in time and instead tried to trick Khaine by putting one normal sword among the bunch of ninety-nine epic swords he made, thinking that Khaine, with his short attention span and inability to count beyond 10, wouldn&#039;t notice and would just accept the fuckheug pile of swords as is. Which is exactly what seemingly happened at first, and Khaine released Isha and Kurnous. [[Just as planned|Situation over]]. [[Not as planned|However, Vaul didn&#039;t count on Khaine being a total mathfag/detailfag whenever he&#039;s weaponwhoring]], and so Khaine got almighty pissed when he discovered that he got tricked. Yeah, a lot of people reeeaaallly love to screw with Khaine. Too bad the guy has a terrible sense of humor.&lt;br /&gt;
&lt;br /&gt;
This trickery had unfortunate consequences for the whole Eldar pantheon, who after Asuryan shrugged the matter off started to take sides: some agreed with Khaine, others told him to calm the fuck down and grow up; and things snowballed from there and boiled over into the mortal realm (simply having Vaul fashion a replacement sword [[derp|apparently never occurred to anyone]]). Exactly what the hell happened then is unclear but a couple of things are set in stone. At one point, Khaine got his hands on Vaul and beat the shit out of him before chaining him to his anvil. Another certainty is that he eventually murdered Eldanesh, an Eldar champion, although why he did it is unclear since multiple reasons have been put forward (there&#039;s lore on this in multiple sources and they are contradictory as fuck):&lt;br /&gt;
&lt;br /&gt;
*Eldanesh challenged Khaine to an honorable duel for the freedom of Vaul, armed with the last blade the Artisan-God should have finished in time (and did before his capture). (Original lore from 2ed. Codex: Eldar.)&lt;br /&gt;
*Eldanesh, as nominal leader of the mortal Eldars, was just tired of his shit and told Khaine to calm the fuck down because he and the [[War in Heaven]] were fucking things up for the Eldar royally. (More recent lore.)&lt;br /&gt;
*Eldanesh and Khaine actually collaborated during the war against the [[Necrons]], but at the end he gave Khaine the middle finger when he tried to convince him to keep killing for the sake of killing and generally having violent fun. And Eldanesh did it in vain because his murder triggered the internecine [[War in Heaven]] anyway. (See also the novel &#039;&#039;Path of the Eldar&#039;&#039; by [[Gav Thorpe]].)&lt;br /&gt;
&lt;br /&gt;
Anyway, whatever the exact reason, what is certain is  Khaine got [[rage|a little angry]] at Eldanesh and slapped a bitch, and since said bitch wasn&#039;t a god it really didn&#039;t end well. That&#039;s the point where Asuryan got &#039;&#039;&#039;really&#039;&#039;&#039; tired of everyone&#039;s shit so he told everyone to shut the fuck up and condemned Khaine to have blood eternally drip from his hands to remind him of his crime, earning him the title &amp;quot;Khaela Mensha&amp;quot; (or Bloody-Handed).&lt;br /&gt;
&lt;br /&gt;
When the [[Chaos Gods|Chaos god]] [[Slaanesh]] was birthed from the accumulated Warp energy of the Eldar&#039;s galactic empire of excess and decadence, Khaine tried to battle the newborn god and managed to put up a pretty good fight, despite the fact The Great Hermaphrodite had already consumed the other Eldar gods and was backed by the Ruinous Powers themselves (well, [[khorne| two of them at least]]). Despite Slaanesh overpowering him she/he/it did not have power enough to consume Khaine, but then [[Khorne]] appeared and challenged Slaanesh to a battle, as he claimed that Khaine was his property and that Slaanesh had no right to eat him. Needless to say, Slaanesh lost. While Khorne was busy piledriving and backbreaking Slaanesh into oblivion, Khaine was in the middle of it and got shattered into a million pieces, presumably because Khorne had left his axe back at the Brass Citadel and [https://1d4chan.org/images/8/8f/AngryMarine9.jpg Khaine was the only available melee weapon at the time]. [https://www.youtube.com/watch?v=qnlfyWWeD5k Or maybe he made a fine object on which to drop Slaanesh over and over again]. Whatever it was, he doesn&#039;t say and the rest is history.&lt;br /&gt;
&lt;br /&gt;
So in the end, Lileath&#039;s prophecy did come true in a sense. The Eldar were responsible for the birth of Slaanesh, who sort of got Khaine killed, but not totally because technically he is still &amp;quot;alive&amp;quot;. It&#039;s just that he&#039;s not up and about anymore, like [[Cegorach]] and [[Isha]], and now has to live with the fact that he, the Eldar god of war and destruction, was himself destroyed. Either way, it was either [[Just As Planned]] by [[Tzeentch]], who was the only Chaos God who didn&#039;t directly intervene during the fall of the Eldar, or Cegorach, because that hilarious son of a bitch just HAD to do it to put Khaine in his place before he slipped back into the [[Webway]]. Hell, for all we know, the two could have orchestrated the entire Fall of the Eldar just to be the only two entities who managed to successfully screw with Khaine and get away with it.&lt;br /&gt;
&lt;br /&gt;
===The Avatar of Khaine===&lt;br /&gt;
[[File:Avatar vs Lorgar.jpg|thumb|350px|right|The Avatar of Khaine in its natural state of existence: dying horribly to make whatever character or faction GW is currently trying to sell look awesome. (In this instance, [[Lorgar]] mercy killed it.)]]&lt;br /&gt;
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The &#039;&#039;&#039;Avatar of Khaine&#039;&#039;&#039; is a unique Eldar [[daemon]] unit. The Avatar is basically a small fragment of Khaine&#039;s power given form through one of his fragments present in a Craftworld. &lt;br /&gt;
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The Eldar will only summon the Avatar into battle under the most dire of circumstances when there is no other choice. This is because in order to summon the Avatar, the Eldar must sacrifice one of their [[Exarch]]s, known as the &amp;quot;Young King&amp;quot;, in order to bring him into existence, and this only lasts for a limited amount of time. Like any daemon, after some time, the Avatar will eventually degenerate and disappear, taking the sacrificed Exarch with it.  For the Exarch in question this is the ultimate honor, as this and becoming a Phoenix Lord are the only ways an Exarch can find release in death.  &lt;br /&gt;
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There is an alternative method of awakening the Avatar, but it requires no less than six [[Phoenix Lord]]s to show up on a craftworld simultaneously and place their weapons at the Avatar&#039;s feet. The concentration of psychic energy is enough to not only awaken the Avatar without needing a sacrifice, but [[Apocalypse|supercharge him]].&lt;br /&gt;
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He &amp;lt;s&amp;gt;used to be&amp;lt;/s&amp;gt; &#039;&#039;&#039;IS&#039;&#039;&#039; really strong, but [[Games Workshop]]&#039;s authors have taken a liking to murdering Avatars every chance they get depending on marketing needs. Because of this, the Avatar has been:&lt;br /&gt;
&lt;br /&gt;
*Killed hilariously by [[Marneus Calgar]] in hand-to-hand combat in the 5th edition [[Space Marine]] codex.&lt;br /&gt;
*Possessed by Heartslayer, a [[Keeper of Secrets]] (oh, the irony), during the invasion of the Eldar Craftworld Kher-Ys.&lt;br /&gt;
*Trampled to death by twelve stampeding [[Carnifex|Carnifexes]] during the battle between [[Craftworld Iyanden]] and the [[Hive Fleet Kraken]]. What happened was that the Avatar goaded the swarm&#039;s [[Hive Tyrant]] into a duel. What the Avatar failed to realize was that this wasn&#039;t tabletop and that the [[Tyranids]] are a pragmatic instead of an idealistic lot who have no concept of honorable or dirty fighting, so the Hive Tyrant just raised his brow at this and sent twelve Carnifexes to run the Avatar over. (Weirdly, [[Matt Ward]] gave him a more dignified death than this bullshit.)&lt;br /&gt;
*Strangled (WTF?)/neck snapped by [[Fulgrim]].  Let us remind you that Avatars are living metal statues, and neither breathes nor has bones. &lt;br /&gt;
*Killed by the [[Sanguinor]]. &lt;br /&gt;
*Doused in a great flood by the water people of Astrominus IV after his raw power and heat defrosted them from their icy imprisonment by the Space Wolves.&lt;br /&gt;
*&amp;quot;Put out of his misery&amp;quot; by [[Lorgar Aurelian|Lorgar]] (who was, at the time, considered to be the worst fighter out of all the [[Primarchs]]). Though the Avatar was heavily damaged even before the fight, unable to even stand and driven mad by centuries spent in the Warp, and this was just a few pages before Lorgar proved to be a top level badass as he battled and bested Anggrath, the uber-[[Bloodthirster]] of Khorne who can eat Avatars and [[Titans]] like cookies.&lt;br /&gt;
*Stabbed in the heart by [[Maugan Ra]] to temper his Maugetar. See? Even in its own faction, the thing gets killed anticlimactically.&lt;br /&gt;
*Abandoned on a [[Maiden World]], where its connection to the Eldar was severed, reducing it to a mindless state of rage. The now-unbound Avatar consequently called out to the [[Orks]] of the nearby Octarius system, which were [[Looted|happy to answer it]]. It&#039;s kind of sad that the only time the Avatar isn&#039;t being a jobber is when he&#039;s being used by someone else entirely.&lt;br /&gt;
*Killed by the [[Legion of the Damned]] when assisting the [[Invaders]] in their assault on Craftworld Idharae. When the Legion realized their flaming bolters did squat against the Avatar, they instead brought the roof down on it. Bringing down the roof...sigh...&lt;br /&gt;
*Slain by a Battlewagon whilst leading Ulthwe&#039;s forces in a near suicidal attempt to defeat a powerful Ork Warboss.&lt;br /&gt;
*Somehow able to achieve a mutual kill against [[Skarbrand]], most likely the closest thing to a victory any Avatar has ever achieved; it should be noted that, as the Avatar of the Craftworld with the greatest devotion to Khaine, it may have been stronger than normal. Sadly, with the death of the Craftworld and Infinity Circuit, this Avatar is most likely no more.&lt;br /&gt;
*Somehow fused and corrupted by a Genestealer Patriarch who took over it on the Craftworld Zaisuthra.&lt;br /&gt;
*A purer shard of he Avatar of Khaine, called the Warshard, was killed rather quickly by the Yncarne possessing Yvraine which, considering the Yncarne itself was easily defeated by Ahriman, does not say good things about Khaine.&lt;br /&gt;
&lt;br /&gt;
He&#039;s also used by a boss fight whenever Eldar show up in [[Dawn of War]]. These are among his more dignified deaths because he&#039;s actually got the high-level stats he &#039;&#039;should&#039;&#039; have, on par with greater daemons, yet encountered much earlier:&lt;br /&gt;
*Killed by [[Gabriel Angelos]]&#039; 3rd company without the aid of anything heavier than a [[Dreadnought]] during the [[Dawn of War|Tartarus Campaign]]. The presence of [[Isador Akios]], though he was already descending towards [[heresy]], probably helped too.&lt;br /&gt;
*Killed in a break-dancing competition by a Khornate [[Bloodthirster]] during the Eldar&#039;s incursion on Lorn V (this one&#039;s non-canon).&lt;br /&gt;
*In Dark Crusade, destroying the Eldar Stronghold during the Kronus Campaign shows you a loving rendition of the Avatar getting punk&#039;d in &#039;&#039;single combat&#039;&#039; by the tallest unit your army has to offer. This includes:&lt;br /&gt;
**A Chaos Bloodthirster.&lt;br /&gt;
**A Necron [[C&#039;tan|Nightbringer shard]].&lt;br /&gt;
**A Tau [[Great Knarloc]].&lt;br /&gt;
**If the [[Imperial Guard]] under [[Governor-Militant Lukas Alexander|Lukas Alexander]] defeat the eldar on Kronus, then the avatar gets killed by a MOTHER FUCKING [[sentinel|SENTINEL]].&lt;br /&gt;
**And last but not least, the tallest unit [[Blood Ravens|the canonical winners]] have to kill the Avatar is Epistolary Anteas. Yep, Papa Smurf himself just got outdone by a [[Librarian]]. In the after-action report Anteas is credited with stealing the pieces of the Avatar&#039;s armor, showing early-onset signs of the Blood Ravens&#039; kleptomania.&lt;br /&gt;
*Possibly defended [[Caerys|Farseer Caerys&#039;]] last base on Kaurava III only to be blown away by &amp;lt;strike&amp;gt;[[Vance Stubbs|VANCE MOTHERFUCKING STUBBS]] and his 100 [[Baneblade|Baneblades]] after they refused to fuck off.&amp;lt;/strike&amp;gt; &amp;lt;span style=&#039;color:green;font-size:115%&#039;&amp;gt; KRUMPED BY GORGUTZ! QWIT WHININ&#039; DIS IZ KANNON YA &#039;UMIE GROT!&amp;lt;/span&amp;gt;&lt;br /&gt;
*Killed &#039;&#039;twice&#039;&#039; by [[Blood Ravens Force Commander|Force Commander Hair Gel&#039;s]] squad during the fighting to pacify the Eldar in subsector Aurelia. Though to be honest, both of these battles are really fucking hard if you don&#039;t have a well-managed squad, and nothing short of [[Ulkair|greater daemons]] is more than a speedbump for [[Tarkus]] or [[Cyrus]].&lt;br /&gt;
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One rare example of an Avatar of Khaine not being used as a punching bag is in the Fracture of Biel Tan, where one ties with an injured Skarbrand. It has gotten to the point that the question isn&#039;t who could beat an Avatar, but who &#039;&#039;hasn&#039;t&#039;&#039; beaten an Avatar.&lt;br /&gt;
&lt;br /&gt;
===On the Tabletop===&lt;br /&gt;
[[File:LatestKhaine.jpg|thumb|right|300px|FOOL! YOU DARE QUESTION THE SIZE OF MY LOINCLOTH?! ([[Mark Gibbons|MG]])]]&lt;br /&gt;
The Avatar of Khaine took a bit of a beating with 8th edition. For starters, the Avatar now costs 220 points while not improving too much. What you get for that cost is a whopping WS2+ A5 monster that hits at S8 AP-4 D6 damage, with an ability that lets you roll two dice and take the highest to determine damage. This means that the Avatar of Khaine can punch holes in tanks and monsters like it&#039;s nobody&#039;s business. Do note that it has only 5 attacks and it deals no Mortal Wounds, so it can kill a maximum of 5 models per turn. If you really want all your attacks to hit, give him an Autarch buddy for rerolls for your To Hit rolls. On top of that it can also shoot with that profile as an 12&amp;quot; Assault 1 weapon, and thanks to Battle Focus does not get -1 to hit if it advanced the same turn. Paired with its 7&amp;quot; movement and a re-roll on failed charge rolls one of the Avatar&#039;s largest problems in earlier editions, its low speed, has been kind of addressed. As for saves it gets a 3+, a 5++ due to being a Daemon and its Molten Body ability has been reworked into granting yet another 5++ save instead of immunity to flamers and melta weapons. With the advent of multi-wound weapons this is quite useful and it would be one hell of a job to write down exactly which guns count as flamers or melta now that the keywords regarding them are gone, it is still sad to see such a flavorful ability disappear. With T6, W8 and no degrading of its abilities as it gets hurt the Avatar can stay in the fight long enough, but two lucky Lascannon shots can put it down for the count with frightening ease (although if you lose a character to shooting in 8th edition you probably don&#039;t know what you&#039;re doing). Don&#039;t forget that it&#039;s a Character, so as long as it remains screened by other units it should be able to get close enough to the enemy to deal damage. Be wary of flyers with powerful weapons, for they can easily assassinate your Avatar because of the high speed of the rest of the Eldar army compared to it.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not running a Saim-Hann list the Avatar&#039;s &#039;&#039;&#039;12&amp;quot;&#039;&#039;&#039; aura (which allows units to re-roll failed charges and makes them immune to morale) can be pure rape. Use him to propel Howling Banshees up the table, or to lead a horde of Guardian blobs. &lt;br /&gt;
&lt;br /&gt;
When using Power Ratings instead the Avatar clocks in at 13 points, the second-most expensive unit behind the [[Wraithknight]]. Nothing much changes about it, so stick it in combat as soon as you can to get the most out of it.&lt;br /&gt;
&lt;br /&gt;
==Warhammer Fantasy==&lt;br /&gt;
Similar to his 40k part only not in pieces. He is given a LOT more respect in this version of him, shown to be a powerful, mighty god that is renowned and feared (as he should be, you pussies).&lt;br /&gt;
&lt;br /&gt;
There was no prophecy that the Elves would harm him, so that 40k story about him trying to wipe the mortal elves out didn&#039;t happen in the Fantasy universe because he had no reason to dislike the mortal elves. The Swords of [[Vaul]] story DID happen however, and that final Sword was the [[Widowmaker]] which somehow ended up in the mortal world (a lot of Khaine&#039;s shit does actually, probably at a 1:1 ratio with [[Lileath|Lileath&#039;s]]). He&#039;s not outright evil (other than the fact he likes war just like the Fantasy players), rather he&#039;s pretty neutral and the High Elves love to acknowledge the dualities of &amp;quot;evil has to be killed by good, there can be no joy without sorrow, etc&amp;quot; with him. &lt;br /&gt;
&lt;br /&gt;
Overall, Khaine is a huge asshole and High Elves acknowledge him as part of the pantheon but do not actually worship him (barring a small minority amongst the [[Ulthuan|Nagarythe]] who are a bit more fucked up than the rest of the lot, which is saying something). [[Dark Elves]] on the other hand praise him in [[Asuryan|Asuryan&#039;s]] place (when they aren&#039;t worshiping [[Slaanesh]] anyway). &lt;br /&gt;
High Elves do not insult him however, and still include a depiction of him amongst the High Elf Pantheon who view him as a necessary evil. High Elf warriors pray to Khaine before battle, but are careful to insure that his influence does not drive them batshit crazy. The Shrine of Khaine is a hotly fought over place between the High and Dark Elves, the former trying to prevent his worship and the latter trying to, well, worship at it. It&#039;s the location of the [[Widowmaker]] (see below). &lt;br /&gt;
&lt;br /&gt;
He&#039;s not overly fond of ANY of the elf races in the mortal world, but since the Dark Elves revere him instead of big boss Asuryan he grants them boons then sits back with some popcorn and watches the Elves slaughter each other.&lt;br /&gt;
&lt;br /&gt;
His love of war combined with his elfness and that his most ardent worshipers are scantily-clad women means he&#039;s probably the secret love-child of Khorne and Slaanesh (tsundere confirmed).&lt;br /&gt;
&lt;br /&gt;
===The Sword of Khaine===&lt;br /&gt;
Long ago, when the Old Ones left and Daemons were overrunning the world, [[Aenarion]], the first Phoenix King of the High Elves (as well as the father of the king of the Dark Elves) took up the Sword to help fight off the Daemons. He used it to kick so much ass he eventually drove the Daemons back. During the final battle against the Daemons, while his [[Caledor the Dragontamer|best bud]] created a Vortex to syphon off the extra magic and keep the Daemons from manifesting properly, he used the sword to fight and kill all four avatars of the [[Chaos Gods]], killing a Lord of Change, Bloodthirster and Keeper of Secrets single-handedly (there was a Great Unclean One, but his HUEG dragon helped him kill that). Suck it Marneus. &lt;br /&gt;
&lt;br /&gt;
Aenarion, mortally wounded, took his dragon (also mortally wounded, having been ambushed by the Bloodthirster Aenarion subsequently killed) and flew across half a continent (which, thanks to the size of the Warhammer world, means a full sized continent) back to the island then stuck it in the ground at the Shrine, where it remains to this day.&lt;br /&gt;
&lt;br /&gt;
Some editions imply the Widowmaker being grabbed by Aenarion and thus causing the Dark Elves to happen is Khaine&#039;s plan come to fruition so there&#039;d always be elves fighting and thus his portfolio would mean something. Other times, he&#039;s with the other gods in facepalming when he nabbed it and cursed himself. It&#039;s open to interpretation.&lt;br /&gt;
&lt;br /&gt;
===Khaine Lives In Death===&lt;br /&gt;
Kane.. er, I mean Khaine... was the main focus of [[The End Times]]&#039; third book, which focused on the conclusion of the Elven wars.&lt;br /&gt;
&lt;br /&gt;
So Malekith, king of the Druchii and all-around bad person, manages to repeat the ritual of becoming the Phoenix King once again and succeeds this time, reclaiming the title that was rightfully his. [[Tyrion]], the closest thing to a guardian as Ulthuan has had the entire event, finds this to be a breaking point in a series of upsets (Including being utterly unaware that his own illegitimate daughter was sacrificed to summon [[Nagash|the king of the spooky scary skeletons]] and the death of the last Phoenix King) decides that enough is enough. At the Shrine of Khaine, Tyrion reaches for the Widowmaker, and thus becomes possessed by the big guy himself as his Avatar.&lt;br /&gt;
&lt;br /&gt;
This possession does a 180 on his personality; where once Tyrion was a noble prince who was dedicated to defending his land, Khaine&#039;s possession turned him into a murderous asshole. Well, that and Morathi&#039;s attempts at wooing him. This too affected the Elves as well, as they also surrendered to their murderous impulses and Witches joined with his host. Together, they rampaged through Wood Elves and murdered Orion (and Kurnous), they executed Kohril when he stole the Widowmaker in hopes of ending the war early, and generally just stopped caring about protecting their land.&lt;br /&gt;
&lt;br /&gt;
This all comes to a head at the Isle of the Dead, where all Elves had a massive battle, with Malekith&#039;s side being bolstered by the ghosts of Phoenix Kings past who sought to repay a debt to their creator. Eventually Malekith, now bearing Asuryan&#039;s power, and Tyrion the Avatar of Khaine battled. It was long, bloody, and terrible, but eventually it ended when Alith Anar managed to snipe out Tyrion&#039;s heart. Tyrion&#039;s death also spelled the death of Khaine, and thus his madness faded from the world and the Old Gods faded from the world. When Tyrion was resurrected in the last book, it was free of the Bloody Handed one&#039;s influence.&lt;br /&gt;
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===Age of Sigmar===&lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar Khaine (like all the Aelven gods) is dead, killed in the End Times. But the Aelven Gods are cyclical and will reincarnate if they&#039;re worshiped enough. Khaine&#039;s parts ended up in Khorne&#039;s control...somehow and were reforged into weapons for his greatest generals, except for Khaine&#039;s iron heart.  Despite the greatest efforts from Khorne himself, the heart would not break or even crack. Finally Khorne got frustrated and hurled it away where, after a lot of shit, it came into the clutches of Morathi, who is the High Oracle of Khaine and is uniting worshipers to bring Khaine back to life.&lt;br /&gt;
&lt;br /&gt;
Except not. Holding onto the Iron Heart of Khaine has allowed [[Morathi]] to steal its power and she&#039;s using it as part of her plan to ascend to Godhood. Of course given that a lot of other members of her family (like Malekith/Malerion or Alarielle) have ascended to Godhood, maybe when she ascends she&#039;ll be the Goddess of Murder herself, Khaine reborn.&lt;br /&gt;
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===On the Tabletop===&lt;br /&gt;
&lt;br /&gt;
As implied by the name, the Daughters of Khaine faction is entirely devoted to Khaine and as such they get their own Avatar of Khaine model. This can be taken either on foot or as part of a Cauldron of Blood, but unlike the 40k version, it&#039;s not the heart of a Craftworld or Temple but simply an iron statue, animated by magic. As such it requires continual prayers from Daughters of Khaine Priests to stay awake and moving, at least until you hit turn 3 in an all-Daughters army, at which point it wakes up permanently as part of their escalating table allegiance ability (there are a lot of bonuses to playing all Daughters of Khaine, the girls do not play well with others).&lt;br /&gt;
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Once he&#039;s awake however, he&#039;s an incredibly brutal close combat unit. Clocking in at 180 points (or included as part of the 300/330 for a Cauldron) he moves 9 inches a turn, has a short ranged shooting attack that can hit hard (6 shots, 3s to hit, 3s to wound, -1 rend, 1 damage, just don&#039;t ask how it hurts Magmadroths) and in close combat he&#039;s got 4, 3 to hit, 3 to wound, -3 rend, 3 Damage hits. Yes, flat 3 damage. Alone he can very easily wreck entire units or annihilate monsters (especially since the turn he wakes up automatically, he gets rerolls of 1 to hit) and on top of a Cauldron he can help the Cauldron eat squads. The only downside is he&#039;s basically only a beatstick, only having a small +1LD aura (which is active whether he&#039;s awake or not). Still, as the monster at the front of a brutal charge, he certainly does the job.&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Khaine was inspired by and named after the biblical Cain, the first human born outside the Paradise, and the first murderer - he murdered his brother Abel.  Interestingly, some of the Eldar/Elf gods are considered siblings.  Also, while Khaine was marked by God to prevent others from killing him, Khaine was marked by the god Asuryan for his murder of Eldandesh.&lt;br /&gt;
* The Wailing Doom (known as the &#039;&#039;Suin Daellae&#039;&#039; by the Eldar) wielded by the Avatar also bears close similarities with the mythical weapon of the Irish god Lugh, a [[Awesome|howling burning spear so bloodthirsty it was able to throw itself at the enemy like at fucking missile and was never tired of slaying shit.]]&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:M3470223a 99120212009 2013CauldronOfBlood01 873x627.jpg|Dark Elf Cauldron of Blood, a mobile shrine to Khaine administered to by his fangirls.&lt;br /&gt;
Image:AvatarofKhaine.png|Here we can see Khaine being a little bit mad at Isha lying about that ”time of the month”&lt;br /&gt;
Image:1236357978434.jpg|The Avatar of Biel-tan, soon to get its shit kicked in.&lt;br /&gt;
Img4acfaf8c4d2c9.jpg|An Avatar of Khaine has arrived and he would like a word or two with Khorne.&lt;br /&gt;
99590104004 AVATARWITHWAILINGDOOMSPEAR4.webp| An Avatar of Khaine about to bring down its mighty spear on some foes. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
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[[Category: Xenos]]&lt;br /&gt;
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[[Category: Eldar]]&lt;br /&gt;
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[[Category: Craftworld Eldar]]&lt;br /&gt;
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{{Eldar-Forces}}&lt;br /&gt;
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{{High Elves}}&lt;br /&gt;
&lt;br /&gt;
{{Eldar-Gods}}&lt;br /&gt;
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[[Category: Dark Elves]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287553</id>
		<title>Khaine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Khaine&amp;diff=287553"/>
		<updated>2020-11-01T16:36:40Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* A piece of useless trivia */&lt;/p&gt;
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[[File:Khaine End Times.png|350px|thumb|right|The only Eldar god that has the [[Awesome|testosterone]] and [[RAEG]] to rival [[Khorne|Khorne.]]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:bold;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:orange;font-size:120%&#039;&amp;gt; ALL WHO OPPOSE ME SHALL BURN TO CINDERS AND ASH! - Khaine, being anal and wrong as fuck&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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{{Topquote|Do not go gentle into that good night. Rage, rage against the dying of the light.|Dylan Thomas}}&lt;br /&gt;
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&#039;&#039;&#039;Khaela Mensha Khaine&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Bloody-Handed God&#039;&#039;&#039;, &#039;&#039;&#039;A Consistent [[Fail]]&#039;&#039;&#039;, or &#039;&#039;&#039;Big Daddy Calgar&#039;s personal pleasure object&#039;&#039;&#039;) is the [[Dark Elf]], [[High Elf]]/Aelf, and [[Eldar]] God of War and Fire. He is also GW&#039;s Worf-equivalent, being the chosen punchbag-by-proxy for whenever they want to prove just how powerful their new character of the week is [[#The Avatar of Khaine|(more on that below)]].&lt;br /&gt;
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==In Warhammer 40,000==&lt;br /&gt;
Mr. K.M. Khaine is one of the three Eldar gods that survived the [[Fall of the Eldar]] (the other two being [[Cegorach]] and [[Isha]]), although he was trampled and pushed out of the [[Warp]] and into realspace while [[Khorne]] was busy piledriving baby [[Slaanesh]] all over Eldar heaven. Because of this, he&#039;s no longer &amp;quot;alive&amp;quot; in a spiritual sense and is now shattered into a bajillion physical pieces. These pieces made their way into the [[Craftworld]]s, where they can be used to summon a manifestation of Khaine when the need arises. He&#039;s also the angriest god of the Eldar pantheon, although he can&#039;t really contest with the [[RAGE]] of [[Angron]] and [[Doombreed]].&lt;br /&gt;
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It has been [[Xenology|hinted]] at that Khaine (as well as the rest of the Eldar pantheon) is one of the [[Old Ones]], and so strictly speaking is not exclusively an Eldar deity. He was also the Bloody-Handed God of War for the [[Hrud]].&lt;br /&gt;
&lt;br /&gt;
===The story of the single angriest Eldar entity ever===&lt;br /&gt;
Long ago, when the Eldar were the most powerful race in the universe and they hadn&#039;t raped themselves yet, Khaine heard from [[Lileath]], the prophecy-giver of the Eldar pantheon, that the Eldar would one day kill him. Khaine, never one for subtlety, decided to [[Exterminatus|murder every last one of the pansies]] to ensure that never happened. However, [[Isha]], the mother-goddess of the Eldar, wept for them because no sane mother would want her own children butchered to death by a maniacal god of war. Khaine&#039;s rage gets pretty visible at this point because he had the hots for Isha and still completely ignored her, even after she immediately used her common sense and said she was not getting with a genocidal manifestation of pure wrath (per the book &#039;&#039;Path of the Eldar&#039;&#039;. Speaking of which, this book basically says that Eldar [[Exarch|Exarchs]] and Khaine have severe psychological problems. Too bad the only gods who come close to being psychologists are [[God-Emperor of Mankind|this warmongering atheist]] and [[Tzeentch|this squawking politician patron]] of [[Sorcerer (Dungeons &amp;amp; Dragons)|spontaneous casters]]. The last one would be [[Malal|this god]] who doesn&#039;t believe that you (or he) exists.&lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s where [[Asuryan]], the Phoenix King of the Eldar gods, intervened and decided to spare the Eldar from their would-be fate at the bloody hands of Khaine and Isha from having to witness it, by creating a barrier to separate mortals from gods for all eternity. This ensured that the mortal Eldar would never have the chance to kill Khaine and that Khaine would never be able to enter the mortal realm and kill all of the Eldar. This solution worked for Khaine, but not so well for Isha.&lt;br /&gt;
&lt;br /&gt;
Isha missed talking to her children and so cheated through the whole barrier deal by having [[Vaul|Vaul the Artificer]] (the best craftsman of the Eldar gods) make spirit stones to communicate with them. Khaine however, discovered this, and cried foul on Isha and her husband [[Kurnous]]. Asuryan, not wanting to look like a biased dick, told Khaine that he could do whatever he wanted with the two, so naturally Khaine chose eternal torment. Vaul got pissed at this and bargained with Khaine that he would make a hundred of his finest swords in a year in exchange for Isha and Kurnous&#039; release, which Khaine agreed to.&lt;br /&gt;
&lt;br /&gt;
However, because Vaul decided to jerk off on the last day rather than work, he couldn&#039;t make the last sword in time and instead tried to trick Khaine by putting one normal sword among the bunch of ninety-nine epic swords he made, thinking that Khaine, with his short attention span and inability to count beyond 10, wouldn&#039;t notice and would just accept the fuckheug pile of swords as is. Which is exactly what seemingly happened at first, and Khaine released Isha and Kurnous. [[Just as planned|Situation over]]. [[Not as planned|However, Vaul didn&#039;t count on Khaine being a total mathfag/detailfag whenever he&#039;s weaponwhoring]], and so Khaine got almighty pissed when he discovered that he got tricked. Yeah, a lot of people reeeaaallly love to screw with Khaine. Too bad the guy has a terrible sense of humor.&lt;br /&gt;
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This trickery had unfortunate consequences for the whole Eldar pantheon, who after Asuryan shrugged the matter off started to take sides: some agreed with Khaine, others told him to calm the fuck down and grow up; and things snowballed from there and boiled over into the mortal realm (simply having Vaul fashion a replacement sword [[derp|apparently never occurred to anyone]]). Exactly what the hell happened then is unclear but a couple of things are set in stone. At one point, Khaine got his hands on Vaul and beat the shit out of him before chaining him to his anvil. Another certainty is that he eventually murdered Eldanesh, an Eldar champion, although why he did it is unclear since multiple reasons have been put forward (there&#039;s lore on this in multiple sources and they are contradictory as fuck):&lt;br /&gt;
&lt;br /&gt;
*Eldanesh challenged Khaine to an honorable duel for the freedom of Vaul, armed with the last blade the Artisan-God should have finished in time (and did before his capture). (Original lore from 2ed. Codex: Eldar.)&lt;br /&gt;
*Eldanesh, as nominal leader of the mortal Eldars, was just tired of his shit and told Khaine to calm the fuck down because he and the [[War in Heaven]] were fucking things up for the Eldar royally. (More recent lore.)&lt;br /&gt;
*Eldanesh and Khaine actually collaborated during the war against the [[Necrons]], but at the end he gave Khaine the middle finger when he tried to convince him to keep killing for the sake of killing and generally having violent fun. And Eldanesh did it in vain because his murder triggered the internecine [[War in Heaven]] anyway. (See also the novel &#039;&#039;Path of the Eldar&#039;&#039; by [[Gav Thorpe]].)&lt;br /&gt;
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Anyway, whatever the exact reason, what is certain is  Khaine got [[rage|a little angry]] at Eldanesh and slapped a bitch, and since said bitch wasn&#039;t a god it really didn&#039;t end well. That&#039;s the point where Asuryan got &#039;&#039;&#039;really&#039;&#039;&#039; tired of everyone&#039;s shit so he told everyone to shut the fuck up and condemned Khaine to have blood eternally drip from his hands to remind him of his crime, earning him the title &amp;quot;Khaela Mensha&amp;quot; (or Bloody-Handed).&lt;br /&gt;
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When the [[Chaos Gods|Chaos god]] [[Slaanesh]] was birthed from the accumulated Warp energy of the Eldar&#039;s galactic empire of excess and decadence, Khaine tried to battle the newborn god and managed to put up a pretty good fight, despite the fact The Great Hermaphrodite had already consumed the other Eldar gods and was backed by the Ruinous Powers themselves (well, [[khorne| two of them at least]]). Despite Slaanesh overpowering him she/he/it did not have power enough to consume Khaine, but then [[Khorne]] appeared and challenged Slaanesh to a battle, as he claimed that Khaine was his property and that Slaanesh had no right to eat him. Needless to say, Slaanesh lost. While Khorne was busy piledriving and backbreaking Slaanesh into oblivion, Khaine was in the middle of it and got shattered into a million pieces, presumably because Khorne had left his axe back at the Brass Citadel and [https://1d4chan.org/images/8/8f/AngryMarine9.jpg Khaine was the only available melee weapon at the time]. [https://www.youtube.com/watch?v=qnlfyWWeD5k Or maybe he made a fine object on which to drop Slaanesh over and over again]. Whatever it was, he doesn&#039;t say and the rest is history.&lt;br /&gt;
&lt;br /&gt;
So in the end, Lileath&#039;s prophecy did come true in a sense. The Eldar were responsible for the birth of Slaanesh, who sort of got Khaine killed, but not totally because technically he is still &amp;quot;alive&amp;quot;. It&#039;s just that he&#039;s not up and about anymore, like [[Cegorach]] and [[Isha]], and now has to live with the fact that he, the Eldar god of war and destruction, was himself destroyed. Either way, it was either [[Just As Planned]] by [[Tzeentch]], who was the only Chaos God who didn&#039;t directly intervene during the fall of the Eldar, or Cegorach, because that hilarious son of a bitch just HAD to do it to put Khaine in his place before he slipped back into the [[Webway]]. Hell, for all we know, the two could have orchestrated the entire Fall of the Eldar just to be the only two entities who managed to successfully screw with Khaine and get away with it.&lt;br /&gt;
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===The Avatar of Khaine===&lt;br /&gt;
[[File:Avatar vs Lorgar.jpg|thumb|350px|right|The Avatar of Khaine in its natural state of existence: dying horribly to make whatever character or faction GW is currently trying to sell look awesome. (In this instance, [[Lorgar]] mercy killed it.)]]&lt;br /&gt;
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The &#039;&#039;&#039;Avatar of Khaine&#039;&#039;&#039; is a unique Eldar [[daemon]] unit. The Avatar is basically a small fragment of Khaine&#039;s power given form through one of his fragments present in a Craftworld. &lt;br /&gt;
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The Eldar will only summon the Avatar into battle under the most dire of circumstances when there is no other choice. This is because in order to summon the Avatar, the Eldar must sacrifice one of their [[Exarch]]s, known as the &amp;quot;Young King&amp;quot;, in order to bring him into existence, and this only lasts for a limited amount of time. Like any daemon, after some time, the Avatar will eventually degenerate and disappear, taking the sacrificed Exarch with it.  For the Exarch in question this is the ultimate honor, as this and becoming a Phoenix Lord are the only ways an Exarch can find release in death.  &lt;br /&gt;
&lt;br /&gt;
There is an alternative method of awakening the Avatar, but it requires no less than six [[Phoenix Lord]]s to show up on a craftworld simultaneously and place their weapons at the Avatar&#039;s feet. The concentration of psychic energy is enough to not only awaken the Avatar without needing a sacrifice, but [[Apocalypse|supercharge him]].&lt;br /&gt;
&lt;br /&gt;
He &amp;lt;s&amp;gt;used to be&amp;lt;/s&amp;gt; &#039;&#039;&#039;IS&#039;&#039;&#039; really strong, but [[Games Workshop]]&#039;s authors have taken a liking to murdering Avatars every chance they get depending on marketing needs. Because of this, the Avatar has been:&lt;br /&gt;
&lt;br /&gt;
*Killed hilariously by [[Marneus Calgar]] in hand-to-hand combat in the 5th edition [[Space Marine]] codex.&lt;br /&gt;
*Possessed by Heartslayer, a [[Keeper of Secrets]] (oh, the irony), during the invasion of the Eldar Craftworld Kher-Ys.&lt;br /&gt;
*Trampled to death by twelve stampeding [[Carnifex|Carnifexes]] during the battle between [[Craftworld Iyanden]] and the [[Hive Fleet Kraken]]. What happened was that the Avatar goaded the swarm&#039;s [[Hive Tyrant]] into a duel. What the Avatar failed to realize was that this wasn&#039;t tabletop and that the [[Tyranids]] are a pragmatic instead of an idealistic lot who have no concept of honorable or dirty fighting, so the Hive Tyrant just raised his brow at this and sent twelve Carnifexes to run the Avatar over. (Weirdly, [[Matt Ward]] gave him a more dignified death than this bullshit.)&lt;br /&gt;
*Strangled (WTF?)/neck snapped by [[Fulgrim]].  Let us remind you that Avatars are living metal statues, and neither breathes nor has bones. &lt;br /&gt;
*Killed by the [[Sanguinor]]. &lt;br /&gt;
*Doused in a great flood by the water people of Astrominus IV after his raw power and heat defrosted them from their icy imprisonment by the Space Wolves.&lt;br /&gt;
*&amp;quot;Put out of his misery&amp;quot; by [[Lorgar Aurelian|Lorgar]] (who was, at the time, considered to be the worst fighter out of all the [[Primarchs]]). Though the Avatar was heavily damaged even before the fight, unable to even stand and driven mad by centuries spent in the Warp, and this was just a few pages before Lorgar proved to be a top level badass as he battled and bested Anggrath, the uber-[[Bloodthirster]] of Khorne who can eat Avatars and [[Titans]] like cookies.&lt;br /&gt;
*Stabbed in the heart by [[Maugan Ra]] to temper his Maugetar. See? Even in its own faction, the thing gets killed anticlimactically.&lt;br /&gt;
*Abandoned on a [[Maiden World]], where its connection to the Eldar was severed, reducing it to a mindless state of rage. The now-unbound Avatar consequently called out to the [[Orks]] of the nearby Octarius system, which were [[Looted|happy to answer it]]. It&#039;s kind of sad that the only time the Avatar isn&#039;t being a jobber is when he&#039;s being used by someone else entirely.&lt;br /&gt;
*Killed by the [[Legion of the Damned]] when assisting the [[Invaders]] in their assault on Craftworld Idharae. When the Legion realized their flaming bolters did squat against the Avatar, they instead brought the roof down on it. Bringing down the roof...sigh...&lt;br /&gt;
*Slain by a Battlewagon whilst leading Ulthwe&#039;s forces in a near suicidal attempt to defeat a powerful Ork Warboss.&lt;br /&gt;
*Somehow able to achieve a mutual kill against [[Skarbrand]], most likely the closest thing to a victory any Avatar has ever achieved; it should be noted that, as the Avatar of the Craftworld with the greatest devotion to Khaine, it may have been stronger than normal. Sadly, with the death of the Craftworld and Infinity Circuit, this Avatar is most likely no more.&lt;br /&gt;
*Somehow fused and corrupted by a Genestealer Patriarch who took over it on the Craftworld Zaisuthra.&lt;br /&gt;
*A purer shard of he Avatar of Khaine, called the Warshard, was killed rather quickly by the Yncarne possessing Yvraine which, considering the Yncarne itself was easily defeated by Ahriman, does not say good things about Khaine.&lt;br /&gt;
&lt;br /&gt;
He&#039;s also used by a boss fight whenever Eldar show up in [[Dawn of War]]. These are among his more dignified deaths because he&#039;s actually got the high-level stats he &#039;&#039;should&#039;&#039; have, on par with greater daemons, yet encountered much earlier:&lt;br /&gt;
*Killed by [[Gabriel Angelos]]&#039; 3rd company without the aid of anything heavier than a [[Dreadnought]] during the [[Dawn of War|Tartarus Campaign]]. The presence of [[Isador Akios]], though he was already descending towards [[heresy]], probably helped too.&lt;br /&gt;
*Killed in a break-dancing competition by a Khornate [[Bloodthirster]] during the Eldar&#039;s incursion on Lorn V (this one&#039;s non-canon).&lt;br /&gt;
*In Dark Crusade, destroying the Eldar Stronghold during the Kronus Campaign shows you a loving rendition of the Avatar getting punk&#039;d in &#039;&#039;single combat&#039;&#039; by the tallest unit your army has to offer. This includes:&lt;br /&gt;
**A Chaos Bloodthirster.&lt;br /&gt;
**A Necron [[C&#039;tan|Nightbringer shard]].&lt;br /&gt;
**A Tau [[Great Knarloc]].&lt;br /&gt;
**If the [[Imperial Guard]] under [[Governor-Militant Lukas Alexander|Lukas Alexander]] defeat the eldar on Kronus, then the avatar gets killed by a MOTHER FUCKING [[sentinel|SENTINEL]].&lt;br /&gt;
**And last but not least, the tallest unit [[Blood Ravens|the canonical winners]] have to kill the Avatar is Epistolary Anteas. Yep, Papa Smurf himself just got outdone by a [[Librarian]]. In the after-action report Anteas is credited with stealing the pieces of the Avatar&#039;s armor, showing early-onset signs of the Blood Ravens&#039; kleptomania.&lt;br /&gt;
*Possibly defended [[Caerys|Farseer Caerys&#039;]] last base on Kaurava III only to be blown away by &amp;lt;strike&amp;gt;[[Vance Stubbs|VANCE MOTHERFUCKING STUBBS]] and his 100 [[Baneblade|Baneblades]] after they refused to fuck off.&amp;lt;/strike&amp;gt; &amp;lt;span style=&#039;color:green;font-size:115%&#039;&amp;gt; KRUMPED BY GORGUTZ! QWIT WHININ&#039; DIS IZ KANNON YA &#039;UMIE GROT!&amp;lt;/span&amp;gt;&lt;br /&gt;
*Killed &#039;&#039;twice&#039;&#039; by [[Blood Ravens Force Commander|Force Commander Hair Gel&#039;s]] squad during the fighting to pacify the Eldar in subsector Aurelia. Though to be honest, both of these battles are really fucking hard if you don&#039;t have a well-managed squad, and nothing short of [[Ulkair|greater daemons]] is more than a speedbump for [[Tarkus]] or [[Cyrus]].&lt;br /&gt;
&lt;br /&gt;
One rare example of an Avatar of Khaine not being used as a punching bag is in the Fracture of Biel Tan, where one ties with an injured Skarbrand. It has gotten to the point that the question isn&#039;t who could beat an Avatar, but who &#039;&#039;hasn&#039;t&#039;&#039; beaten an Avatar.&lt;br /&gt;
&lt;br /&gt;
===On the Tabletop===&lt;br /&gt;
[[File:LatestKhaine.jpg|thumb|right|300px|FOOL! YOU DARE QUESTION THE SIZE OF MY LOINCLOTH?! ([[Mark Gibbons|MG]])]]&lt;br /&gt;
The Avatar of Khaine took a bit of a beating with 8th edition. For starters, the Avatar now costs 220 points while not improving too much. What you get for that cost is a whopping WS2+ A5 monster that hits at S8 AP-4 D6 damage, with an ability that lets you roll two dice and take the highest to determine damage. This means that the Avatar of Khaine can punch holes in tanks and monsters like it&#039;s nobody&#039;s business. Do note that it has only 5 attacks and it deals no Mortal Wounds, so it can kill a maximum of 5 models per turn. If you really want all your attacks to hit, give him an Autarch buddy for rerolls for your To Hit rolls. On top of that it can also shoot with that profile as an 12&amp;quot; Assault 1 weapon, and thanks to Battle Focus does not get -1 to hit if it advanced the same turn. Paired with its 7&amp;quot; movement and a re-roll on failed charge rolls one of the Avatar&#039;s largest problems in earlier editions, its low speed, has been kind of addressed. As for saves it gets a 3+, a 5++ due to being a Daemon and its Molten Body ability has been reworked into granting yet another 5++ save instead of immunity to flamers and melta weapons. With the advent of multi-wound weapons this is quite useful and it would be one hell of a job to write down exactly which guns count as flamers or melta now that the keywords regarding them are gone, it is still sad to see such a flavorful ability disappear. With T6, W8 and no degrading of its abilities as it gets hurt the Avatar can stay in the fight long enough, but two lucky Lascannon shots can put it down for the count with frightening ease (although if you lose a character to shooting in 8th edition you probably don&#039;t know what you&#039;re doing). Don&#039;t forget that it&#039;s a Character, so as long as it remains screened by other units it should be able to get close enough to the enemy to deal damage. Be wary of flyers with powerful weapons, for they can easily assassinate your Avatar because of the high speed of the rest of the Eldar army compared to it.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not running a Saim-Hann list the Avatar&#039;s &#039;&#039;&#039;12&amp;quot;&#039;&#039;&#039; aura (which allows units to re-roll failed charges and makes them immune to morale) can be pure rape. Use him to propel Howling Banshees up the table, or to lead a horde of Guardian blobs. &lt;br /&gt;
&lt;br /&gt;
When using Power Ratings instead the Avatar clocks in at 13 points, the second-most expensive unit behind the [[Wraithknight]]. Nothing much changes about it, so stick it in combat as soon as you can to get the most out of it.&lt;br /&gt;
&lt;br /&gt;
==Warhammer Fantasy==&lt;br /&gt;
Similar to his 40k part only not in pieces. He is given a LOT more respect in this version of him, shown to be a powerful, mighty god that is renowned and feared (as he should be, you pussies).&lt;br /&gt;
&lt;br /&gt;
There was no prophecy that the Elves would harm him, so that 40k story about him trying to wipe the mortal elves out didn&#039;t happen in the Fantasy universe because he had no reason to dislike the mortal elves. The Swords of [[Vaul]] story DID happen however, and that final Sword was the [[Widowmaker]] which somehow ended up in the mortal world (a lot of Khaine&#039;s shit does actually, probably at a 1:1 ratio with [[Lileath|Lileath&#039;s]]). He&#039;s not outright evil (other than the fact he likes war just like the Fantasy players), rather he&#039;s pretty neutral and the High Elves love to acknowledge the dualities of &amp;quot;evil has to be killed by good, there can be no joy without sorrow, etc&amp;quot; with him. &lt;br /&gt;
&lt;br /&gt;
Overall, Khaine is a huge asshole and High Elves acknowledge him as part of the pantheon but do not actually worship him (barring a small minority amongst the [[Ulthuan|Nagarythe]] who are a bit more fucked up than the rest of the lot, which is saying something). [[Dark Elves]] on the other hand praise him in [[Asuryan|Asuryan&#039;s]] place (when they aren&#039;t worshiping [[Slaanesh]] anyway). &lt;br /&gt;
High Elves do not insult him however, and still include a depiction of him amongst the High Elf Pantheon who view him as a necessary evil. High Elf warriors pray to Khaine before battle, but are careful to insure that his influence does not drive them batshit crazy. The Shrine of Khaine is a hotly fought over place between the High and Dark Elves, the former trying to prevent his worship and the latter trying to, well, worship at it. It&#039;s the location of the [[Widowmaker]] (see below). &lt;br /&gt;
&lt;br /&gt;
He&#039;s not overly fond of ANY of the elf races in the mortal world, but since the Dark Elves revere him instead of big boss Asuryan he grants them boons then sits back with some popcorn and watches the Elves slaughter each other.&lt;br /&gt;
&lt;br /&gt;
His love of war combined with his elfness and that his most ardent worshipers are scantily-clad women means he&#039;s probably the secret love-child of Khorne and Slaanesh (tsundere confirmed).&lt;br /&gt;
&lt;br /&gt;
===The Sword of Khaine===&lt;br /&gt;
Long ago, when the Old Ones left and Daemons were overrunning the world, [[Aenarion]], the first Phoenix King of the High Elves (as well as the father of the king of the Dark Elves) took up the Sword to help fight off the Daemons. He used it to kick so much ass he eventually drove the Daemons back. During the final battle against the Daemons, while his [[Caledor the Dragontamer|best bud]] created a Vortex to syphon off the extra magic and keep the Daemons from manifesting properly, he used the sword to fight and kill all four avatars of the [[Chaos Gods]], killing a Lord of Change, Bloodthirster and Keeper of Secrets single-handedly (there was a Great Unclean One, but his HUEG dragon helped him kill that). Suck it Marneus. &lt;br /&gt;
&lt;br /&gt;
Aenarion, mortally wounded, took his dragon (also mortally wounded, having been ambushed by the Bloodthirster Aenarion subsequently killed) and flew across half a continent (which, thanks to the size of the Warhammer world, means a full sized continent) back to the island then stuck it in the ground at the Shrine, where it remains to this day.&lt;br /&gt;
&lt;br /&gt;
Some editions imply the Widowmaker being grabbed by Aenarion and thus causing the Dark Elves to happen is Khaine&#039;s plan come to fruition so there&#039;d always be elves fighting and thus his portfolio would mean something. Other times, he&#039;s with the other gods in facepalming when he nabbed it and cursed himself. It&#039;s open to interpretation.&lt;br /&gt;
&lt;br /&gt;
===Khaine Lives In Death===&lt;br /&gt;
Kane.. er, I mean Khaine... was the main focus of [[The End Times]]&#039; third book, which focused on the conclusion of the Elven wars.&lt;br /&gt;
&lt;br /&gt;
So Malekith, king of the Druchii and all-around bad person, manages to repeat the ritual of becoming the Phoenix King once again and succeeds this time, reclaiming the title that was rightfully his. [[Tyrion]], the closest thing to a guardian as Ulthuan has had the entire event, finds this to be a breaking point in a series of upsets (Including being utterly unaware that his own illegitimate daughter was sacrificed to summon [[Nagash|the king of the spooky scary skeletons]] and the death of the last Phoenix King) decides that enough is enough. At the Shrine of Khaine, Tyrion reaches for the Widowmaker, and thus becomes possessed by the big guy himself as his Avatar.&lt;br /&gt;
&lt;br /&gt;
This possession does a 180 on his personality; where once Tyrion was a noble prince who was dedicated to defending his land, Khaine&#039;s possession turned him into a murderous asshole. Well, that and Morathi&#039;s attempts at wooing him. This too affected the Elves as well, as they also surrendered to their murderous impulses and Witches joined with his host. Together, they rampaged through Wood Elves and murdered Orion (and Kurnous), they executed Kohril when he stole the Widowmaker in hopes of ending the war early, and generally just stopped caring about protecting their land.&lt;br /&gt;
&lt;br /&gt;
This all comes to a head at the Isle of the Dead, where all Elves had a massive battle, with Malekith&#039;s side being bolstered by the ghosts of Phoenix Kings past who sought to repay a debt to their creator. Eventually Malekith, now bearing Asuryan&#039;s power, and Tyrion the Avatar of Khaine battled. It was long, bloody, and terrible, but eventually it ended when Alith Anar managed to snipe out Tyrion&#039;s heart. Tyrion&#039;s death also spelled the death of Khaine, and thus his madness faded from the world and the Old Gods faded from the world. When Tyrion was resurrected in the last book, it was free of the Bloody Handed one&#039;s influence.&lt;br /&gt;
&lt;br /&gt;
===Age of Sigmar===&lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar Khaine (like all the Aelven gods) is dead, killed in the End Times. But the Aelven Gods are cyclical and will reincarnate if they&#039;re worshiped enough. Khaine&#039;s parts ended up in Khorne&#039;s control...somehow and were reforged into weapons for his greatest generals, except for Khaine&#039;s iron heart.  Despite the greatest efforts from Khorne himself, the heart would not break or even crack. Finally Khorne got frustrated and hurled it away where, after a lot of shit, it came into the clutches of Morathi, who is the High Oracle of Khaine and is uniting worshipers to bring Khaine back to life.&lt;br /&gt;
&lt;br /&gt;
Except not. Holding onto the Iron Heart of Khaine has allowed [[Morathi]] to steal its power and she&#039;s using it as part of her plan to ascend to Godhood. Of course given that a lot of other members of her family (like Malekith/Malerion or Alarielle) have ascended to Godhood, maybe when she ascends she&#039;ll be the Goddess of Murder herself, Khaine reborn.&lt;br /&gt;
&lt;br /&gt;
===On the Tabletop===&lt;br /&gt;
&lt;br /&gt;
As implied by the name, the Daughters of Khaine faction is entirely devoted to Khaine and as such they get their own Avatar of Khaine model. This can be taken either on foot or as part of a Cauldron of Blood, but unlike the 40k version, it&#039;s not the heart of a Craftworld or Temple but simply an iron statue, animated by magic. As such it requires continual prayers from Daughters of Khaine Priests to stay awake and moving, at least until you hit turn 3 in an all-Daughters army, at which point it wakes up permanently as part of their escalating table allegiance ability (there are a lot of bonuses to playing all Daughters of Khaine, the girls do not play well with others).&lt;br /&gt;
&lt;br /&gt;
Once he&#039;s awake however, he&#039;s an incredibly brutal close combat unit. Clocking in at 180 points (or included as part of the 300/330 for a Cauldron) he moves 9 inches a turn, has a short ranged shooting attack that can hit hard (6 shots, 3s to hit, 3s to wound, -1 rend, 1 damage, just don&#039;t ask how it hurts Magmadroths) and in close combat he&#039;s got 4, 3 to hit, 3 to wound, -3 rend, 3 Damage hits. Yes, flat 3 damage. Alone he can very easily wreck entire units or annihilate monsters (especially since the turn he wakes up automatically, he gets rerolls of 1 to hit) and on top of a Cauldron he can help the Cauldron eat squads. The only downside is he&#039;s basically only a beatstick, only having a small +1LD aura (which is active whether he&#039;s awake or not). Still, as the monster at the front of a brutal charge, he certainly does the job.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Khaine was inspired by and named after the biblical Cain, the first human born outside the Paradise, and the first murderer - he murdered his brother Abel.  Interestingly, some of the Eldar/Elf gods are considered siblings. &lt;br /&gt;
* The Wailing Doom (known as the &#039;&#039;Suin Daellae&#039;&#039; by the Eldar) wielded by the Avatar also bears close similarities with the mythical weapon of the Irish god Lugh, a [[Awesome|howling burning spear so bloodthirsty it was able to throw itself at the enemy like at fucking missile and was never tired of slaying shit.]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:M3470223a 99120212009 2013CauldronOfBlood01 873x627.jpg|Dark Elf Cauldron of Blood, a mobile shrine to Khaine administered to by his fangirls.&lt;br /&gt;
Image:AvatarofKhaine.png|Here we can see Khaine being a little bit mad at Isha lying about that ”time of the month”&lt;br /&gt;
Image:1236357978434.jpg|The Avatar of Biel-tan, soon to get its shit kicked in.&lt;br /&gt;
Img4acfaf8c4d2c9.jpg|An Avatar of Khaine has arrived and he would like a word or two with Khorne.&lt;br /&gt;
99590104004 AVATARWITHWAILINGDOOMSPEAR4.webp| An Avatar of Khaine about to bring down its mighty spear on some foes. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
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[[Category: Xenos]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Eldar]]&lt;br /&gt;
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[[Category: Craftworld Eldar]]&lt;br /&gt;
&lt;br /&gt;
{{Eldar-Forces}}&lt;br /&gt;
&lt;br /&gt;
{{High Elves}}&lt;br /&gt;
&lt;br /&gt;
{{Eldar-Gods}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dark Elves]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Aza%27Gorod&amp;diff=75940</id>
		<title>Aza&#039;Gorod</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Aza%27Gorod&amp;diff=75940"/>
		<updated>2020-11-01T16:31:36Z</updated>

		<summary type="html">&lt;p&gt;2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9: /* Rules (9th Ed) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Nightbringer and poor marines.jpg|right|550px|thumb|Those marines are so fucked.]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left;font-size:1.10em;font-weight:italic;font-style:bold;font-family:Papyrus;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:indigo;font-size:100%&#039;&amp;gt; You...Can&#039;t escape Death...Death....Awaits....All.....&amp;lt;br&amp;gt;- The Nightbringer reminding how terrifying he can be&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Topquote|When the Grim Reaper comes to call, words fail- they&#039;re just too small.|Dixie Lyle, To Die Fur}}&lt;br /&gt;
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{{Topquote|Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it.|Terry Pratchett, Reaper Man}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aza&#039;Gorod&#039;&#039;&#039;, AKA &#039;&#039;&#039;The Nightbringer&#039;&#039;&#039;, Warhammer&#039;s Grim Reaper, the Necrons&#039; [[Mortarion|Mortarion]], Rapebringer, [[TTS|Has No Friends]] or [[Cheese|FUCKING CHEESE!]] is one of the main C&#039;tan gods in Warhammer 40k alongside [[Mephet&#039;ran|the Deceiver]] and [[Mag&#039;ladroth|the Void Dragon]] that is still relevant enough to be talked about. The other C&#039;tan gods have been [[Tyranids|eaten]], shelved in a GeeDubs corner, or are just hiding in a cupboard somewhere.&lt;br /&gt;
&lt;br /&gt;
==Spooky Story Time==&lt;br /&gt;
The Nightbringer is the C&#039;tan most directly responsible for unleashing the Necrons on the galaxy.  His feeding on the star in the Necrontyr home system caused the solar radiation output that gave the Necrontyr such short, cancer-ridden lives.  This in turn caused their obsession with death and spurred them to colonize other worlds.  These interstellar voyages led to the necrontyr encountering the Old Ones, and the disparity in health and lifespans caused the necrontyr to resent the Old Ones and wage war against them.  All this led to contact between the C&#039;tan and the necrontyr, and in some accounts the Nightbringer was also the first C&#039;tan discovered.  Finally, their hatred of the Old Ones and wanting to escape their sickly biology are the two main reasons the necrontyr leaders accepted the C&#039;tan&#039;s offer to be roboticized into the Necrons.&lt;br /&gt;
&lt;br /&gt;
During the War in Heaven, it was the entity that single handedly enforced the concept of the fear of death or at least the Grim Reaper in the 40k Galaxy.  The Nightbringer craved worshippers but its followers soon descended into murderous insanity since being in its presence induced horrifying, bloodthirsty visions.  He, along with the Outsider, another C&#039;tan, was infamous for being a team killing fucktard during the [[War in Heaven]] after he and the Outsider were tricked by both [[Troll|the Deceiver and Cegorach]] to eat their fellow C&#039;tan brethren in order to gain more power.  As you can imagine, things did not go too well for the Necrons and the C&#039;tan during that incident, making the Deceiver one of the [[Fail|biggest walking fuck ups in 40k history]].  Only species that came into existence after the Nightbringer broke its way into the psyche of all life were spared fear of death.  Namely the Orks.  Which is why it&#039;s awfully interesting humans fear death and have a grim reaper mythos...&lt;br /&gt;
&lt;br /&gt;
Consequently, the Nightbringer, alongside the rest of the C&#039;tan (save for maybe the Void Dragon and the Outsider), were stabbed in the back by their former slaves, the Necrons, subsequently being turned into fucking Pokemon after getting [[Khaine|blasted into a million pieces]].  You can say all you want, but at least Khaine was treated with dignity and respect by the Eldar after he was shattered by a bajillion pieces unlike the poor C&#039;tan who have turned from one of Warhammer&#039;s most sinister forces into [[Pokemon|a fucking joke]].&lt;br /&gt;
&lt;br /&gt;
To give an idea of how low the Nightbringer has fallen, he got basically stared down by [[Uriel Ventris]] who told him to piss off while threatening to blow the both of them up, with the Nightbringer realizing Uriel wasn&#039;t afraid to die just to make him suffer (to be fair, the Nightbringer single-handedly slaughtered the story&#039;s main villains, most of Uriel&#039;s squad, cut off his lieutenant&#039;s arm and ruptured Uriel&#039;s primary heart).  And that was &#039;&#039;prior&#039;&#039; to the sharding retcon; it&#039;s only gotten downhill from there.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
Before the [[Matt Ward|Warddex]], the Nightbringer was the hardest thing to kill outside of Apocalypse with toughness 8, five wounds, and a 4+ invuln save ([[Wraithknight|Remember when that was impressive?]]). As a monstrous creature with S10 and loads of attacks that ignored invul saves, getting near him was a death sentence. The Warddex removed it entirely in favour of more customisable C&#039;tan Shards. It was re-introduced in 7th edition, in a [[fail|weaker state]], in an edition with rampant [[Games Workshop|power creep]] and in a codex with the strongest Necron roster yet. The C&#039;tan went from being one of the most cheesy units Necrons had, to one of the [[rage|weakest]]. Noticably a Relic in the Shield of Baal makes the Nightbringer Toughness 8 instead of 7, making it no longer die to boltguns, which is sort of a big deal if your opponent isn&#039;t playing [[Dark Eldar]].&lt;br /&gt;
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&#039;&#039;&#039;8th Edition&#039;&#039;&#039;&lt;br /&gt;
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8th Edition is the return of the Nightbringer. While still at toughness 7 with 4+ save and 8 wounds, he is now a character and thus unable to be shot at if he is not the closest unit. This adds so much to his survivability and he can now actually make it to close combat. However, the biggest change is that now the Nightbringer can [[Rip and Tear]] virtually anything. His weapons are Gaze of Death (Assault D6, 12&amp;quot; range, -4 AP D3 damage) and Scythe of the Nightbringer (AP -4, D6 damage). Both of these weapons hit on 2+, thanks to the Nightbringer&#039;s Ballistic/Weapon Skill, and wound on 2+ thanks to their own special rules. On top of that, he gains 1 Power of the C&#039;tan (now 2 powers with the Codex). The most useful one being Antimatter Meteor, which is basically a 24&amp;quot; range Smite. Time&#039;s Arrow can also be useful in certain situations where you want to snipe out an annoying character. Seismic Assault seems the weakest of the three powers, so it is not recommended to ever take it.&lt;br /&gt;
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&#039;&#039;(Mathhammer time)&#039;&#039;&lt;br /&gt;
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Antimatter Meteor requires a 2+ to cast, and deal D3 mortal wounds to the closest unit, or D6 if the casting roll was a 6.&lt;br /&gt;
In short, a 1/6 chance to fail to cast (0 damage), a 4/6 chance to deal D3 (average 2 damage), and a 1/6 chance to deal D6 (average 3.5 damage).&lt;br /&gt;
&amp;lt;br&amp;gt;Average damage per use = 1.92 mortal wounds&lt;br /&gt;
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Seismic Assault deals a mortal wound on a roll of 6 and rolls one die per model in the closest unit.&lt;br /&gt;
In short, a 1/6 chance to cause a mortal wound per model in the unit.&lt;br /&gt;
&amp;lt;br&amp;gt;Average damage per use against a single model = 0.17 mortal wounds&lt;br /&gt;
&amp;lt;br&amp;gt;Average damage per use against a unit containing 11 models = 1.83 mortal wounds&lt;br /&gt;
&amp;lt;br&amp;gt;Average damage per use against a unit containing 12 models = 2 mortal wounds&lt;br /&gt;
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&#039;&#039;&#039;Antimatter Meteor is expected to perform better against units with less than 12 models, meaning that (in most cases) it should be preferred ahead of Seismic Assault.&#039;&#039;&#039;&lt;br /&gt;
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Note:  With its lower dice count, Antimatter Meteor additionally has the potential to benefit more than Seismic Assault from a stratagem re-roll.&lt;br /&gt;
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===Rules (9th Ed)===&lt;br /&gt;
If you thought 8th Edition made the Nightbringer a must have, then prepare yourself cause 9th truly does make the Nightbringer deserving of his title as the embodiment of the reaper. Not only has he gotten a nice stat boost, giving him an extra point in strength and number of attacks compared to his other C&#039;tan brethren; but the changes to his abilities has made him a league apart. His normal sweeping attack with his scythe will dish out 12 S7 AP-3 D1 attack like no tomorrow, but when you want something REALLY dead use the Entropic Blow profile. Hits with S14, AP -4 for D6 damage, ignores invulnerable saves, but most importantly &#039;&#039;bypasses any abilities that prevents wounds from being lost&#039;&#039; due to his Drain Life ability. Feel no Pain? You&#039;ll be feeling it now. Tough son of a bitch like Ghazghkull that doesn&#039;t lose more than 3 wounds at a time? They can fuck off and die like any other sod too. Other (lesser) C&#039;tan shards doing the same because of their Necrodermis? They are just as dead as everyone else.&lt;br /&gt;
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Add in the fact that Gaze of Death has been changed from a shooting attack to a unique C&#039;tan power exclusive to him (meaning he can use it even when in CC, and attack characters even if they aren&#039;t the closest model) with 3D6, doing D3 Mortal Wounds each on a 4+; and the Nightbringer is really feeling like the incarnation of death on the table like he was always meant to be.&lt;br /&gt;
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{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points&lt;br /&gt;
|-&lt;br /&gt;
| C&#039;tan Shard of the Nightbringer || 8&amp;quot; || 2+ || 2+ || 7 || 7 || 9 || 6 || 10 || 4+ || 350&lt;br /&gt;
|}&lt;br /&gt;
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&#039;&#039;&#039;Wargear:&#039;&#039;&#039;&lt;br /&gt;
*Scythe of the Nightbringer:&lt;br /&gt;
::{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scythe of the Nightbringer (Reaping Sweep)&#039;&#039;&#039; || Melee || Melee || User || -3 || 1 || Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.&lt;br /&gt;
&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scythe of the Nightbringer (Entropic Blow)&#039;&#039;&#039; || Melee || Melee || x2 || -4 || D6 || Each time an attack made with this weapon profile, invulnerable saving throws cannot be made against that attack.&lt;br /&gt;
|}&lt;br /&gt;
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&#039;&#039;&#039;Special Rules:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Necrodermis&#039;&#039;&#039;: The model has a 4+ Invulnerable save.  In addition, this model cannot lose more than 3 wounds per phase.  Any wounds that would be lost after this point are not lost.&lt;br /&gt;
*&#039;&#039;&#039;Drain Life&#039;&#039;&#039;: Each time this model makes a melee attack that is allocated to an enemy model, that enemy model cannot use any rules to ignore the wound it loses.&lt;br /&gt;
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&#039;&#039;&#039;Keywords&#039;&#039;&#039;: Monster, Character, Fly, C&#039;tan Shard, C&#039;tan Shard of the Nightbringer&lt;br /&gt;
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&#039;&#039;(Mathhammer end)&#039;&#039;&lt;br /&gt;
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Bottom line, if you play Necrons you &#039;&#039;&#039;always take the Nightbringer.&#039;&#039;&#039; No questions asked, he is too good not to take and while he got a huge point cost increase,IT DOESN&#039;T. MATTER. The Nightbringer ignores invulns, FNP saves. It can slap EVERYTHING, sweep through tarpits and he&#039;ll do it while vomitting mortal wounds.&lt;br /&gt;
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== DoW Dark Crusade ==&lt;br /&gt;
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The Nightbringer also appeared in [[Dawn Of War: Dark Crusade]], sorta. The Necron Lord has the ability to turn into a manifestation of the Nightbringer, which skyrocketed his DPS (not as much as what Relic units had, but still high - enough so that when executed properly and against careless players to don&#039;t move their units out of range of his scythe, [[Rape|the Nightbringer &#039;&#039;will&#039;&#039; flat out kill any of the other race&#039;s Demon/Relic units before his timer runs out]]), but more importantly, he was [[Rage|INVINCIBLE]] while the ability was active, meaning the best any poor sap facing it could do was [[tarpit]] it to hell and back until it wore off and hope it didn&#039;t kill anything too valuable.&lt;br /&gt;
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[[Category: Warhammer 40,000]]&lt;br /&gt;
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[[Category: Dawn of War]]&lt;br /&gt;
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[[Category: Xenos]]&lt;br /&gt;
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[[Category: Necrons]]&lt;br /&gt;
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{{Necrons-Characters}}&lt;br /&gt;
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[[Category:40k and Fantasy Gods]]&lt;/div&gt;</summary>
		<author><name>2406:3400:20F:FFC0:D925:DC2D:E5A:9AE9</name></author>
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