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		<title>Primaris Space Marines</title>
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		<summary type="html">&lt;p&gt;2600:1006:B168:336F:491E:36B8:5501:A174: /* Potential Problems */&lt;/p&gt;
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&lt;div&gt;[[File:New40KPrimarisArt1.jpg|300px|thumb|right|Look out Chaos, there&#039;s a new kid on the block.]]&lt;br /&gt;
{{Topquote|They were forged for Mankind&#039;s darkest hour, and that hour is upon us.|[[Roboute Guilliman]]}}&lt;br /&gt;
{{Topquote|In a galaxy wreathed in darkness, we must be the light.|Unnamed Primaris Officer}}&lt;br /&gt;
{{Topquote|Today, we are canceling the apocalypse!|&amp;lt;strike&amp;gt;Marshal&amp;lt;/strike&amp;gt; Senior Princep Stacker Pentecost, from the &amp;lt;strike&amp;gt;movie Pacific Rim&amp;lt;/strike&amp;gt; Collegia Titanica}}&lt;br /&gt;
&lt;br /&gt;
Primaris Space Marines (also known as Primaris Marines, Ultra-Ultramarines, Space Space Marines, Primarines, NuMarines, Chadmarines, [[Ultramarines: The Movie|The Greater-est of them all]], Adeptus Restartes, Gigglymarines, Super Space Marines, Biglymarines, Space-marine Space-marine Space-Marines, 8thmarines, Bigmars, [[Stormcast Eternals|Spacesigmarines]], Guillimarines, Special Snowflake Marines, [[Mary Sue|Primarysues]], Ultra-Ultrasmurfs, Marines II: Electric Boogaloo, the Replacements and the New Kids) - are the next step forward in [[Space Marine]] evolution (not counting the [[Raptor]] supermarines by [[Corax]] during the [[Horus Heresy]] before [[Alpharius]] spiked the gene-tech with [[Daemon]] Blood). [[Roboute Guilliman|Big Bobby G]] got together with [[Belisarius Cawl]] and put together this next generation of Astartes. They are bigger, stronger, and maybe smarter than all that have come before them (old marines are somewhat faster though, as W&amp;amp;G shows). Buckle up boys, its about to get hot in here.&lt;br /&gt;
&lt;br /&gt;
==History and Background==&lt;br /&gt;
Shortly after the conclusion of the Horus Heresy, Guilliman predicted that another major Chaos attack on the Imperium might come at some point in the future. Though the Space Marines had proven themselves worthy defenders of Mankind, the Primarch foresaw that there might be a time where even they would struggle against the onslaught of the Ruinous Powers - [[Derp|because Roboute himself broke Legions in chapters]], and those tend to have problems fighting Black Crusades against &#039;&#039;hundreds of thousands&#039;&#039; CSM (the reason why Dorn declined Codex Astartes at first, being one of the few after the Scouring to suppose the Traitor Legions may be back one day). But nowadays it turns out Guilliman knew about it as well - which makes the whole situation awkward to say the least. &lt;br /&gt;
&lt;br /&gt;
Ahem, in a frankly extreme show of [[just as planned]], our [[Spiritual Liege]] gained the aid of Archmagos Belisarius Cawl and began a program to create a new, superior form of Space Marines in secret over the next ten millennia. To assist him, Guilliman gave Cawl a relic called the Sangprimus Portum- a device containing the purest samples of each Primarch&#039;s [[/d/|genetic material]] that outstripped even the gene-seed in its potency.&lt;br /&gt;
&lt;br /&gt;
Even after he was poisoned by [[Fulgrim]], Guilliman&#039;s plan continued without anybody learning about it, and by the time of his revival, Primaris Marines were ready to be unveiled to the Imperium - the only thing needed was a sanction from the Primarch himself.&lt;br /&gt;
&lt;br /&gt;
In conjunction with the [[Ultima Founding]], there are now going to be entirely new chapters composed just of Primaris Marines as well, with some taking over the [[Fortress-Monastery|fortress-monasteries]] of extinct chapters.&lt;br /&gt;
&lt;br /&gt;
However, in the Black Library novel &amp;quot;Dark Imperium&amp;quot;, Guilliman calls Primarises &amp;quot;Cawl&#039;s blasphemous hordes&amp;quot;. So much for daddy&#039;s love, eh?&lt;br /&gt;
&lt;br /&gt;
==New Stuff==&lt;br /&gt;
*The basic Primaris Marine is encased in [[Power Armour#Mark X: Tacticus Armour|Mark X Tacticus Armour]]. Basically, it&#039;s the best of all the suits that came before it, wrapped up into one convenient package; no [[Beakie]] schnozz, but it&#039;s got that sweet Maximus style vox grill.  As usual, mechanically this is entirely cosmetic.&lt;br /&gt;
**[[Primarch#Two_Missing_Primarchs|We don&#039;t talk about Mark IX Power Armour]].&lt;br /&gt;
**Bigger, tougher Primaris Marines wear [[Power_Armour#Mark_X:_Gravis_Armour|Mark X Gravis Armour]].  As of 8E, this translates to +1T.  Shiny.&lt;br /&gt;
**Reivers wear [[Power Armour#Mark X: Phobos Armour|Mark X Phobos Armour]], sleeker-looking, with &amp;lt;strike&amp;gt;crocs, capris, and&amp;lt;/strike&amp;gt; skull-faced helmets.&lt;br /&gt;
*They wield the [[Bolt#Bolt Rifle|Mark II Cawl-pattern Bolt rifle]] as their standard firearm. Apparently a &amp;quot;perfected&amp;quot; version of the ubiquitous bolter, it does have an improved statline - 30&amp;quot; Rapid Fire 1 S4 AP-1 D1 - which appears to be a boltgun with an extended barrel.&lt;br /&gt;
**Its statline is one AP worse than the new &amp;quot;Special Issue Boltgun&amp;quot; Sternguard carry, but their big selling point is some combination of being cheaper/easier to manufacture and using more readily available/cheaper/easier to manufacture ammunition, reflected in their points cost - bolt rifles are the same gun for 3 points cheaper in 8E.&lt;br /&gt;
**At least two variants of Bolt Rifle exist- the Auto Bolt Rifle, which has lower AP and shorter ranges but offers greater mobility due to being Assault 2, and the Stalker Bolt Rifle, a Heavy 1 sniper variant with superior range and one extra point of AP.&lt;br /&gt;
*An enhanced [[gene-seed]], which was created by combining the purified genetic material of the Loyalist Primarchs with parts of the [[Adeptus Custodes|Custodes]] creation process (as they don&#039;t have gene-seed) that adds 3 more organs to the existing 19. It&#039;s also worth noting that Cawl did something to make the Primaris Marines physically incapable of turning traitor. Guilliman&#039;s internal monologue in Dark Imperium reveals that he considers it an impossibility for Primarines to turn, unlike &amp;quot;the old breed&amp;quot;. Even though he is against the use of genes from the traitor legions despite the extreme heroica of the loyalists of those legions.  Which is seriously a dick move.  This has interesting implications about whether or not the Primaris marines truly have free will, assuming that they truly are unable to fall to Chaos- it is just as likely that they haven&#039;t been active long enough for any corruption to take hold yet. The book War of Secrets heavily implies they have some kind of innate Chaos resistance, being immune to a psychic plague that infested other Space Marines. &lt;br /&gt;
**The new organs are: &lt;br /&gt;
***&#039;&#039;&#039;Sinew Coils&#039;&#039;&#039;, which turn the Primaris Marines into [[Wat|Inspector Gadget]]....okay, we may be joking here, but it&#039;s basically metallic coils wrapped around the Marine&#039;s tendons and ligaments that can contract with extreme force. &lt;br /&gt;
****This is particularly interesting, as it&#039;s not actually a living organ, and hence is presumably not developed from gene-seed at all.&lt;br /&gt;
***&#039;&#039;&#039;The Magnificat&#039;&#039;&#039;, which just sets the rest of the superhuman organs into overdrive (and is itself part of a super-organ dubbed the &#039;&#039;&#039;Immortis Gland&#039;&#039;&#039; intended for Primarchs, though the information needed to complete it is lost), as well as producing additional growth hormone.&lt;br /&gt;
***&#039;&#039;&#039;Belisarian Furnace&#039;&#039;&#039; (because Cawl gets a robo-boner for naming things after himself), essentially a &#039;last-stand&#039; organ, which gives a Primaris Marine a supercharged adrenaline rush near death while triggering rapid tissue and bone regeneration.  This presumably explains the additional Wound they have.&lt;br /&gt;
&lt;br /&gt;
==Potential Problems==&lt;br /&gt;
* Primaris marines were made from all extant Loyalist genelines, and thanks to the material made available to [[Belisarius Cawl]] through the Sangprimus Portum, show little to none of the idiosyncrasies that usually mark the bloodlines of [[Space Wolves|Russ]] and [[Blood Angels|Sanguinius]]. Not only that, but according to an (admittedly biased) in-universe source, there&#039;s only a .001% chance of genetic deviation per generation, which means that the Primaris genestock are incredibly stable as well.  Interestingly, thanks to Cawl&#039;s work Chapters that have lost organs through the centuries (like the [[Imperial Fists]]) or have malfunctioning organs (like the [[Raven Guard]]) all of a sudden have a complete set of organs thanks to the influx of new Primaris blood.&lt;br /&gt;
** This means of course that Chapters like the [[Space Wolves]], who due to the same quirks of their genetics were unable to &#039;&#039;have&#039;&#039; successors, [[Wolfspear|can now have them]], without fear of them devolving into [[Wulfen]] in one generation. Despite this stability, some people (see [[Flesh Tearers|Gabriel Seth]]) aren&#039;t too happy at this flagrant tinkering with the Emperor&#039;s work.&lt;br /&gt;
** It&#039;s worth noting that in the &#039;&#039;&#039;Kill Team Focus: The Adeptus Astartes&#039;&#039;&#039;, [[Black Dragons]] Reivers with bone mutations are mentioned. Maybe this is due to the purposeful mutation farming by the Black Dragons, or maybe the mutation rate is higher than Daddy Cawl cares to admit.  Except this mutation is specific to the Chapter but Cawl’s creation comes from Primarch genetic material, not Chapter repositories.&lt;br /&gt;
* Despite being bigger, stronger, and much faster than &amp;quot;regular&amp;quot; Astartes, what the Primaris initially lacked was actual battlefield experience (a fact bemoaned by Captain Felix of the [[Ultramarines]] in &#039;&#039;Dark Imperium&#039;&#039; to have been the cause of most of the initial losses to the Primaris).  While this has been mostly been offset by the long and hard Indomitus Crusade campaign, even after a hundred-odd years of war the average Primaris marine is looked upon as a relative greenhorn by regular Astartes veterans. They have a lot to prove to their adopted Chapters as a result.&lt;br /&gt;
** We get little hints of this having to prove themselves goodness in, the Dark Angels codex. A group of Hellblasters are half put off, half inspired by the strictness of their primogenitor. After the squad gets trapped in a hive city for days fighting off enemies, they rack up so many kills even Belial can&#039;t help but smile.&lt;br /&gt;
*The Dark Angel example above illustrates another problem: how well will the new Primaris Marines get along with their chapter? The Dark Angels are an extreme example given their &amp;lt;s&amp;gt;issues&amp;lt;/s&amp;gt; UNSWERVING LOYALTY TO THE IMPERIUM, but other chapters may have their own problems getting the first couple batches of Primaris marines to get with the traditions and cultures of their chapters. The Space Wolves were mentioned as being similar, as some of the Wolf Lords initially questioned the worth of those not born on Fenris to be called sons of Leman Russ. Logan Grimnar ordered that they be integrated into the packs, but rivalries between Primaris Space Wolves and their shorter counterparts are still common. &lt;br /&gt;
**As the Primaris have no Terminators ([[skub|Aggressors are debatable]]) or Biker units or any real equivalents. (Yet, if GW thought that far ahead.) I.e. Hellblasters and Inceptors can be deployed in place of Sternguard and Vanguard Veterans in other chapters. With the exception of Primaris Librarians, induction into the Inner Circle or the lower ranks of the Ravenwing is unlikely.&lt;br /&gt;
*Chaos will be interested in the Primaris Marines. The [[Chaos Gods]] are not happy with the existence of the Primaris Marines, and are creating some warp charged warriors to counter them (enhanced Chosen, perhaps). [[Fabius Bile|Fabulous Bill]] became obsessed with &amp;quot;perfecting&amp;quot; the Primaris Marines from the moment he first encountered them and has already begun trying to kidnap Primaris Marines for dissection. They&#039;ve supposedly been made resistant to Chaos influence, but &amp;quot;resistant&amp;quot; doesn&#039;t mean &amp;quot;immune&amp;quot; by a long shot, since they still have a soul. In fact a [[Noxious Blightbringer]] is able to effect them in Dark Imperium, successfully hurting and trying to get them to turn. And come to think of it, the cover image of 8th Edition does seem to partially show a [[Plague Marine]] in Tacitus armor...&lt;br /&gt;
**The discovery that Cawl wanted to use Traitor Legion gene-seed as well as the gene-seed of the missing legions to make Primaris Marines doesn&#039;t help the matter; Guilliman refused to let him do so, but he has a feeling Cawl will try it anyway with predictable results.&lt;br /&gt;
***Cawl claims that it was only due to the influence of the traitorous Primarchs that their Legions fell to Chaos. While this may be true, attempting to test that theory would almost certainly be an extremely bad idea.&lt;br /&gt;
****The [[Sons of the Phoenix]] exist.&lt;br /&gt;
***The reasons as to why the the Lost Legions were purged so thoroughly were apparently so unthinkably horrible (so much that even after his rebellion had begun, Horus was still unwilling to break the vow he made to never speak of the Missing Primarchs) that Cawl trying to use their DNA might bite him in the ass even harder than for using gene-seed from the Traitor Primarchs. &lt;br /&gt;
*While barely explored in-universe so far, the various alien races in the setting may also take exception to or dangerous interest in the Primaris Marines.[[Urien Rakarth]] has expressed interest in them in spite of what he calls Guilliman&#039;s &amp;quot;lack of imagination&amp;quot;, and has requested his [[Haemonculus|Haemonculi]] bring as many to him as possible; more unnervingly, he has expressed that he will be saving his best oubliette for the Primarch if he ever wished to &amp;quot;learn from the master&amp;quot;. It would be equally unsurprising if [[Illuminor Szeras|a certain spider-legged robot mad scientist]] also wanted to collect a few Primaris specimens. The rest of the alien races, fortunately, are much less interested in genetic modification and would be more likely to view them as being more or less like any other Space Marine.&lt;br /&gt;
* The book &amp;quot;War of Secrets&amp;quot; has the Primaris Marines of the Dark Angels (and by implication, all Primaris Marines of Terran stock) heavily influenced by the culture of Mars: they call the Emperor the Omnissiah, reverently call their creator &#039;Pater Cawl&#039;, and swear to the glory of &amp;quot;chapter, Terra and Mars&amp;quot;. This raises the question of if they are more loyal to the Adeptus Mechanicus than the Imperium or even their own Chapter. Indeed, in the book its one of the main reasons the Dark Angels don&#039;t trust them.&lt;br /&gt;
* Another problem is simply one of character development. If the Primaris are free of any mutation, supposedly so resistant to Chaos that they are impossible to turn, and are stronger than their older counterparts, this might create a deep plot and writing pitfall for future Black Library books. Not like they don&#039;t deal with those already of course...&lt;br /&gt;
&lt;br /&gt;
==Forces of the Primaris Marines==&lt;br /&gt;
[[File:Blood Raven 1.JPG|300px|thumb|right|&amp;quot;[[Roboute Guilliman|Lord Commander]], the batch 3789-Alpha is missing! Just after the visit of...&amp;quot; &amp;quot;[[Just as Planned|I know.]]&amp;quot;]]&lt;br /&gt;
Primaris Marines don&#039;t get to select from a variety of equipment loadouts, but the equipment they do carry is designed by [[Cawl]], who is shockingly competent, so they usually outgun their non-Primaris equivalents who tried to choose an otherwise identical loadout; this forces them to depend on other units to support them to fill in any gaps (much like Eldar Aspect Warriors). They enjoy, as of 8E, +1W and +1A relative to a regular marine, making them more durable and a lot more dangerous in melee combat.  Some of them wear [[Power_Armour#Mark_X:_Gravis_Armour|Mark X Gravis Armour]], for another +1T.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Captain|Primaris Captain:]]&#039;&#039;&#039; Primaris Captains are the analogues of [[Space Marine]] Captains. They are decked out in the new Gravis Armor which somehow manages to be even &#039;&#039;MOAR&#039;&#039; egg-shaped than a [[Squat]] [[Hearthguard]]. They&#039;re armed with a mini-Gauntlet of Ultramar/Hand of Dominion (I.E. a three-shot bolt pistol built into a power fist) and a master-crafted power sword. Others use the Mark X Tacitus power armor and wield a power sword and their choice of Stalker Boltgun or Auto Bolt Rifle. There&#039;s also a plasma pistol and power fist model exclusive to Games Workshop stores celebrating their anniversaries. &lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Librarian|Primaris Librarian:]]&#039;&#039;&#039; Just what it sounds like. Has a fancy-looking Force Sword.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Chaplain|Primaris Chaplain:]]&#039;&#039;&#039; Self-explanatory; they wear black robes as though they&#039;re aping on the [[Interrogator-Chaplain]]s. In battle, they wear an Iron Halo and carry a Crozius Arcanum alongside a specialized Absolver Bolt Pistol. To double down on the skull motif, their breastplate looks like a ribcage.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Lieutenant|Primaris Lieutenants:]]&#039;&#039;&#039; The Primaris Lieutenants are somewhere between a Captain and a Sergeant in rank, and are often the most experienced of a Primaris Squad. Their role is to take command of demi-companies when the Captain is absent, freeing Chaplains and Librarians to focus on their own specialties. Lieutenants are differentiated from their fellow marines by a red-on-white stripe on their helms. Some of them can be helmetless which often showcase an extreme amount of Hair-esy. They can either use a power sword or a master-crafted automatic version of the Bolt Rifle (shorter range and worse ap, but better rate of fire at long range, fireable after Advancing, and more damage per shot from being master-crafted).&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Ancient|Primaris Ancients:]]&#039;&#039;&#039; Primaris Marines dubbed honorable enough to have the privilege of carrying the Standard&#039;s Banner. Identifiable by their white helmets (although that could change depending on the Chapter), they are in no way related to another [[Tarkus|dude-clad-in-power-armor-wearing-a-white-helmet-that-also-comes-with-the-same-name-from-a-certain-WH40K-game]]. At least until he&#039;s been upgraded. In case you were wondering, &amp;quot;Ancient&amp;quot; is a corruption of the rank of &amp;quot;Ensign&amp;quot; which was a term for an army&#039;s flagbearer in the Middle Ages, so it has nothing to do with how old the Marine in question actually is.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Apothecary|Primaris Apothecary:]]&#039;&#039;&#039; A specialization of Primaris Marine first seen in artwork and promo photos, and now has rules and a model. Their left bracer appears to have a screen on it for monitoring lifesigns, and they have a pistol with a reductor built into it for geneseed removal (and the occasional puncturing of enemy skulls). The Narthecium attached to a &amp;lt;s&amp;gt;cyberdong&amp;lt;/s&amp;gt; mechadendrite on the Apothecary&#039;s back.&lt;br /&gt;
*&#039;&#039;&#039;Primaris Techmarine:&#039;&#039;&#039; One of them acts as the pintle gunner for the Repulsor Tank. That&#039;s about all we know.&lt;br /&gt;
*&#039;&#039;&#039;[[Reiver|Reivers:]]&#039;&#039;&#039; Reivers are Space Marines created from the gene-seed of [[Sly Marbo]]. Think [[Catachan Jungle Fighters]] in [[Power Armor]]. It&#039;s time to piss yourselves, [[Chaos Space Marines|traitorous scum.]] Reivers are the only true close-combat specialist Infantry for the Primaris and are pretty good at it overall. Compared to Intercessors they have a Combat Knife for another attack and an improved Bolt Pistol with greater Armour Penetration, and the ability to negatively effect enemy morale. They can be equipped for more ranged combat but that is not why you take them. They have Deep-Strike option like everyone else, but also a new grappling hook that allows them to both outflank and jump-up ruins like they&#039;re nothing. But arguably their biggest trump-card is their special grenade that causes effected units to lose both their overwatch and minus one to shooting. While not the most devastating CC unit in the game they make excellent back-field harassers and synergize wonderfully with the rest of your army with their ability to cripple enemy gun-lines.&lt;br /&gt;
*&#039;&#039;&#039;[[Aggressor|Aggressors:]]&#039;&#039;&#039; Aggressors are basically Primaris [[Terminators]] mixed in with [[Centurion Squad|Centurions]], but with a 3+ save. They have an even more specialized Gravis armor, and either an automatic version of the Primaris Captain&#039;s Boltstorm Gauntlet paired with shoulder-mounted grenade launchers or a flamer-equipped version of said gauntlet dubbed the Flamestorm gauntlet. Regardless of what they&#039;re equipped with, they specialize in close-range firepower that obliterates light infantry.&lt;br /&gt;
*&#039;&#039;&#039;[[Intercessor|Intercessors:]]&#039;&#039;&#039; Intercessors are the &amp;lt;s&amp;gt;standard&amp;lt;/s&amp;gt; SUPER bolter Marines, having most in common with a bare-bones tactical squad as they&#039;re armed with Primaris versions of the same things (such as their super bolters and Mk X armour). Compared to tacticals, they perform better in melee and have greater armour penetration on their basic weapons along with being more survivable, making them effective in a wider variety of situations. This is both a strength and a weakness, as while they may be bigger Jacks of all trades, they&#039;re even worse masters of nothing. Compared to Tacticals they have fewer weapon and transport options and only one type of heavy weapon choice. This might be part of the reason that other Primaris Marines are more specialized: to compensate/synergize. As Primaris specialists may be more vulnerable to heavy firepower and be fire-magnets, Intercessors with their flexibility they can more reliably protect other more valuable units and plug any holes that arise from specialist losses, or make themselves useful against any foe until the hard-hitting second wave arrives (being the most versatile as far as Primaris Marines go).&lt;br /&gt;
*&#039;&#039;&#039;[[Inceptor|Inceptors:]]&#039;&#039;&#039; Inceptors are the &amp;lt;strike&amp;gt;[[Assault Marines]] equivalent&amp;lt;/strike&amp;gt; drop troops of the Primaris Marines and are equipped with a new pattern of Jump Packs, two Assault Bolters, which are basically sawn off Heavy Bolters, a pair of hand-portable Plasma Cannons, and a pair of [[Derp|absolutely ridiculous-looking shoe-shovels.]] Unlike Assault Squads, the Inceptors&#039; focus is on firepower and a pseudo Hammer of Wrath. This makes them closer in role to Assault Bikes as a fast moving strafing unit and harasser. They lack melee weapons of any kind; this doesn&#039;t mean they can&#039;t fight in melee, as their sheer weight allows them to crush their enemies to death, and they still have the statline of &amp;quot;normal&amp;quot; Primaris marines along with being even tougher to hurt, making them not completely useless in a scrap. Don&#039;t get it in your head that their melee ability is &amp;quot;good&amp;quot;, though, or even decent, and only engage in melee if you have to; they do far better blowing things into tiny pieces.&lt;br /&gt;
*&#039;&#039;&#039;[[Hellblaster|Hellblasters:]]&#039;&#039;&#039; Hellblasters are Primaris Marines who make Flash Gitz green(er) with envy. They use [[Plasma#Plasma Incinerator|Plasma Incinerators]], enhanced Plasma Guns with longer range and armor piercing ability. Aside from that, there&#039;s nothing special about them as compared to &amp;quot;regular&amp;quot; Primaris marines. Very expensive and vulnerable to strong weapons, but they fuck up TEQs and can pose a threat to vehicles if they can get into Rapid Fire range, though outside of said range it&#039;s not as suicidal to unload a charged volley, so they can threaten vehicles there, too. Also, with the changes to how cover works, they are terrifying against cover campers. With how big a fire magnet these guys are, if you get these guys close to an expensive or dangerous vehicle or multiwound TEQs feel free to HELLBLAST them into oblivion in a suicide barrage. (That is, IF they&#039;re at risk of being wiped out or swarmed.)&lt;br /&gt;
*&#039;&#039;&#039;[[Redemptor Dreadnought|Primaris Redemptor Dreadnought:]]&#039;&#039;&#039; For no matter how great and glorious they may be, [[Grimdark|in the grim future even they are not immortal]]. Though how enough of these brand spanking-new Space Marines were curbstomped just enough to warrant Dreadnought status, we&#039;ll (probably) never know (hundreds of thousands of Primaris fighting in the over a century long indomitus crusade may be the answer). Times be desperate, yo. Probably because they&#039;re so hard to kill that just about all of them that couldn&#039;t be saved are made dread-ful. &lt;br /&gt;
*&#039;&#039;&#039;[[Repulsor_Tank|Repulsor]]:&#039;&#039;&#039; The Repulsor is the standard transport and/or tank (nobody&#039;s entirely sure yet) of the Primaris Marines. Which is good for them, because they can&#039;t go inside standard Space Marine transports, including ones that can hold Terminators, Centurions, and (in 30k) even fucking &#039;&#039;Primarchs.&#039;&#039; There must be [[Profit|some mysterious force surpassing even the Emperor]] blocking the door - which also blocks the door on this thing if you try to convince a &#039;&#039;non&#039;&#039;-Primaris to go inside. Being a floating [[METAL BOXES|Metal Box]], it might be considered the spiritual successor to the [[Grav-Rhino]], if you covered said Grav-Rhino with missile pods everywhere, including on its rear and sides, put twin-linked lascannon in the front hull, and gave it what looks like a [[Fail|heavy stubber]] as a coaxial gun to go with the turret lascannon and pintle-mounted Gatling gun.&lt;br /&gt;
*&#039;&#039;&#039;Overlord:&#039;&#039;&#039; The Overlord is the Primaris-exclusive dropship used to support the bigger frames of the Primaris Marines. You would think the [[Thunderhawk]] would be big enough for them, but it seems they are &#039;&#039;too&#039;&#039; [[Mary Sue|special]] to share the same vehicle with their smaller brothers. Anyways, the Overlord is noticeable for one thing. It is &#039;&#039;&#039;ECKS BAWKS HUEG&#039;&#039;&#039;, making a Thunderhawk look like a [[Stormtalon]] in comparison. In terms of specs, it is the [[Corvus Blackstar]] on steroids. Seriously, it has powerful quintuple engines and twinned hulls thick enough to permit insertion from orbit, like Thunderhawks or Stormbirds, and like Blackstars, Overlords possess twin transport bays with their own assault doors, but they&#039;re considerably bigger (they can carry up to 40 of your Chadmarines) and even more blessed with advanced technologies like fucking [[AWESOME|energy shields]] ([[Heresy|Guess Cawl kind of]] [[Blood Ravens|&#039;borrowed&#039;]] [[Extra Heresy|some of that sweet ass energy shields from the]] [[Eldar|pointy-eared gitz]]). Additionally, the Overlord is equipped with anti-munitions cannons, wing-mounted Desolator Lascannons, nose-mounted Melta Cannons and Heavy Bolters fixed on its lower wing surfaces. This thing is pretty much a flying [[Titan (Warhammer 40,000)|Titan]] or an Imperial [[Manta]].&lt;br /&gt;
*&#039;&#039;&#039;[[Astraeus|Astraeus Super-Heavy Tank]]:&#039;&#039;&#039; Surely the result of a grudging 3-way between a Mastodon, a Sicaran, and a somewhat reluctant Repulsor, the Astraeus is the first Primaris super-heavy tank (implying there will be more variants on the way) and looking to be an utter beast on the tabletop - it&#039;s armed with Land Raider style frontal Heavy Bolter mount, two front angled sponsons for Las-Rippers or Plasma Eradicators, topped with a turret mounted dual Macro-Accelerator Cannon. Given how expensive it is to field a decently kitted repulsor, it remains to be seen how viable it will be to concentrate so many points into one vehicle.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
Crunch wise, Primaris Space Marines are about as physically dangerous as Space Marines are already supposed to be fluff-wise, so they get an additional Attack and an additional Wound; weapons which deal additional Wounds seem to be fairly common now, so while it might not be a big improvement it can still be helpful. However, they also have exclusive access to shiny new toys from Cawl, including a &amp;quot;basically Kraken&amp;quot; Bolter with +6&amp;quot; range and -1 AP, a Plasma gun with +6&amp;quot; range and -4 AP, and half-range [[AWESOME|one-handed Assault Heavy Bolters and Plasma Cannons. That they dual-wield. With jump packs.]] Defensively, so far only they have access to Gravis armor, which grants +1 Toughness (and even then only the Captain, Aggressors, and Inceptors can use it).  Finally, their squads don&#039;t mix weapon types, with all members carrying the same loadout; whether this will be a benefit or a downside relative to &amp;quot;standard&amp;quot; marines being able to carry a mixed loadout remains to be seen with the other new rules in 8th, such as the ability of any squad to split its fire across multiple targets.&lt;br /&gt;
&lt;br /&gt;
Most of the Primaris units so far also cost nearly twice as many points as their older counterparts and have unit sizes no larger than a &amp;lt;del&amp;gt;5&amp;lt;/del&amp;gt; 10 model maximum (including the Serge). This strongly suggests they will be more useful as a supplement to standard Marine forces than they might be as outright replacements; they&#039;re far too inflexible and expensive to be fielded effectively on their own, and their lack of melee specialists and access to weaponry with a range greater than 36&amp;quot; is a glaring flaw (for now) as well. And while their movement is no worse than any other Marine, for reasons that totally aren&#039;t financial in origin they can&#039;t take &#039;&#039;&#039;any&#039;&#039;&#039; transports usable by standard Marines. Not [[Rhino|Rhinos]], not [[Drop Pods]], not [[Land Raider|Land Raiders]], not even the motherfucking [[Mastodon]]. They can use the Thunderhawk, but odds are you&#039;re not going to have room for it in your standard 2000 points game, and even then, it has to be carrying only Primaris Marines (and in that case, it still can&#039;t carry too many). They have a special transport called a Repulsor (which is a [[Awesome|grav tank]]), which somehow can&#039;t carry non-Primaris, but besides that they have no choice but to go footslogging.&lt;br /&gt;
&lt;br /&gt;
However, single-model units can be astonishingly efficient - the most extreme case is the Primaris Librarian, who has a static, unchangeable loadout, but costs the exact same as a non-Primaris Librarian with the same loadout (a bolt pistol and Force Sword). &lt;br /&gt;
&lt;br /&gt;
In terms of sheer durability Intercessors are also far more point efficient than Tactical Marines, and are the better option when it comes to holding down homefield objectives. Primaris armies can seem deceptively small, however, they have an incredible wound density. They&#039;re also by far some of the best bolter infantry available, with a number of advantages over basic Sternguard (though lacking access to combi-weapons). &lt;br /&gt;
&lt;br /&gt;
===Rules Datasheets===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:New40kPrimarisCaptainAgainFull.jpg|Stats for the Captain. GW is being awfully generous with these datasheets.&lt;br /&gt;
File:New40kIntercessorDatasheet.jpg|Behold the Intercessor Datasheet (thanks GW!).&lt;br /&gt;
File:New40kPrimarisInceptorVersion2Full.jpg|The Inceptor rules, sadly the shoe-shovels have no stats.&lt;br /&gt;
File:Hellblaster stats.jpeg|Hellblaster stats, because leaks are great for those on the outside.  Note how when their guns explode they die, rather than take damage.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Miniatures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Captain1.jpg|A Primaris Captain channeling the [[meme|Juggernaut BITCH!]]&lt;br /&gt;
File:Lieutenant1.jpg|Primaris Lieutenants, not quite butter bars, not quite seasoned&lt;br /&gt;
File:Ancient1.jpg|I am NOT [[Tarkus]]!&lt;br /&gt;
File:40kPrimarisLibReveal1.jpg|Being a Librarian ain&#039;t easy.&lt;br /&gt;
File:40kPreviewJuly23_Chaplain8h-500x466.jpg|The Chaplain. Totally not [[Blizzard|Reaper from Overwatch]].&lt;br /&gt;
File:40kPreviewJuly23_Apothecary2n-500x461.jpg|The Apothecary.&lt;br /&gt;
File:Intercessor2.jpg|Super Smurfs!&lt;br /&gt;
File:Reivers.jpg|Surprise Motherfucker!!&lt;br /&gt;
File:Helblaster1.jpg|An entire &#039;&#039;squad&#039;&#039; of Super-Smurfs with upgraded Plasma Guns.&lt;br /&gt;
File:Inceptor1.jpg|Inceptors! Now capable of flying and skiing! Inspired by Youjo Senki?&lt;br /&gt;
File:IMG-20171123-WA0005.jpg|Lieutenant Tolmeron pulling a charge pose with his saber. Now all you need to do is mount him on a horse and you&#039;re golden.&lt;br /&gt;
File:IMG-20171123-WA0002.jpg|Lieutenant Zakariah. Look at how smug his face is, like he has just &amp;lt;s&amp;gt;apprehended the Fallen &amp;lt;/s&amp;gt; CLEARED ALL HERETICS FROM THE SECTOR&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Space_Marine_Squared.png|A Squad of Intercessors about to go to town on some greenskins. Aren&#039;t they beautiful?&lt;br /&gt;
File:Redemptor_Dreadnought.PNG|I HAVE LEGS! I HAVE FULLY ARTICULATED LEGS!&lt;br /&gt;
File:Chad marine hover tank.png|Guilliman and Cawl have figured out how to build hover tanks once more!&lt;br /&gt;
File:Aggressors.jpg|The Aggressors box.&lt;br /&gt;
File:PassiveAgressors.jpg|Passive Aggressors, ready to make catty remarks at the enemy&lt;br /&gt;
File:Chap&amp;amp;apoc.png|Grainy sighting of a Primaris Apothecary and Chaplain.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assorted===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PrimarisBigBoy.png&lt;br /&gt;
File:Adeptus Astronimus.jpg&lt;br /&gt;
File:PrimarisLightyear.jpg|Primaris Marine of the Galactic Rangers chapter.&lt;br /&gt;
File:Primaris_comparison.png|Numarine, the carefree playboy, and Oldmarine, the grizzled vigilante. [[Batman|Have you ever seen them in the same art together?]]&lt;br /&gt;
File:Primaris vs chaos by theangrymarine-dccr2jv.png|The new kid always gets picked on.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Primaris Marine-Forces}}&lt;/div&gt;</summary>
		<author><name>2600:1006:B168:336F:491E:36B8:5501:A174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Primaris_Space_Marines&amp;diff=387750</id>
		<title>Primaris Space Marines</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Primaris_Space_Marines&amp;diff=387750"/>
		<updated>2018-09-14T20:40:04Z</updated>

		<summary type="html">&lt;p&gt;2600:1006:B168:336F:491E:36B8:5501:A174: /* New Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:New40KPrimarisArt1.jpg|300px|thumb|right|Look out Chaos, there&#039;s a new kid on the block.]]&lt;br /&gt;
{{Topquote|They were forged for Mankind&#039;s darkest hour, and that hour is upon us.|[[Roboute Guilliman]]}}&lt;br /&gt;
{{Topquote|In a galaxy wreathed in darkness, we must be the light.|Unnamed Primaris Officer}}&lt;br /&gt;
{{Topquote|Today, we are canceling the apocalypse!|&amp;lt;strike&amp;gt;Marshal&amp;lt;/strike&amp;gt; Senior Princep Stacker Pentecost, from the &amp;lt;strike&amp;gt;movie Pacific Rim&amp;lt;/strike&amp;gt; Collegia Titanica}}&lt;br /&gt;
&lt;br /&gt;
Primaris Space Marines (also known as Primaris Marines, Ultra-Ultramarines, Space Space Marines, Primarines, NuMarines, Chadmarines, [[Ultramarines: The Movie|The Greater-est of them all]], Adeptus Restartes, Gigglymarines, Super Space Marines, Biglymarines, Space-marine Space-marine Space-Marines, 8thmarines, Bigmars, [[Stormcast Eternals|Spacesigmarines]], Guillimarines, Special Snowflake Marines, [[Mary Sue|Primarysues]], Ultra-Ultrasmurfs, Marines II: Electric Boogaloo, the Replacements and the New Kids) - are the next step forward in [[Space Marine]] evolution (not counting the [[Raptor]] supermarines by [[Corax]] during the [[Horus Heresy]] before [[Alpharius]] spiked the gene-tech with [[Daemon]] Blood). [[Roboute Guilliman|Big Bobby G]] got together with [[Belisarius Cawl]] and put together this next generation of Astartes. They are bigger, stronger, and maybe smarter than all that have come before them (old marines are somewhat faster though, as W&amp;amp;G shows). Buckle up boys, its about to get hot in here.&lt;br /&gt;
&lt;br /&gt;
==History and Background==&lt;br /&gt;
Shortly after the conclusion of the Horus Heresy, Guilliman predicted that another major Chaos attack on the Imperium might come at some point in the future. Though the Space Marines had proven themselves worthy defenders of Mankind, the Primarch foresaw that there might be a time where even they would struggle against the onslaught of the Ruinous Powers - [[Derp|because Roboute himself broke Legions in chapters]], and those tend to have problems fighting Black Crusades against &#039;&#039;hundreds of thousands&#039;&#039; CSM (the reason why Dorn declined Codex Astartes at first, being one of the few after the Scouring to suppose the Traitor Legions may be back one day). But nowadays it turns out Guilliman knew about it as well - which makes the whole situation awkward to say the least. &lt;br /&gt;
&lt;br /&gt;
Ahem, in a frankly extreme show of [[just as planned]], our [[Spiritual Liege]] gained the aid of Archmagos Belisarius Cawl and began a program to create a new, superior form of Space Marines in secret over the next ten millennia. To assist him, Guilliman gave Cawl a relic called the Sangprimus Portum- a device containing the purest samples of each Primarch&#039;s [[/d/|genetic material]] that outstripped even the gene-seed in its potency.&lt;br /&gt;
&lt;br /&gt;
Even after he was poisoned by [[Fulgrim]], Guilliman&#039;s plan continued without anybody learning about it, and by the time of his revival, Primaris Marines were ready to be unveiled to the Imperium - the only thing needed was a sanction from the Primarch himself.&lt;br /&gt;
&lt;br /&gt;
In conjunction with the [[Ultima Founding]], there are now going to be entirely new chapters composed just of Primaris Marines as well, with some taking over the [[Fortress-Monastery|fortress-monasteries]] of extinct chapters.&lt;br /&gt;
&lt;br /&gt;
However, in the Black Library novel &amp;quot;Dark Imperium&amp;quot;, Guilliman calls Primarises &amp;quot;Cawl&#039;s blasphemous hordes&amp;quot;. So much for daddy&#039;s love, eh?&lt;br /&gt;
&lt;br /&gt;
==New Stuff==&lt;br /&gt;
*The basic Primaris Marine is encased in [[Power Armour#Mark X: Tacticus Armour|Mark X Tacticus Armour]]. Basically, it&#039;s the best of all the suits that came before it, wrapped up into one convenient package; no [[Beakie]] schnozz, but it&#039;s got that sweet Maximus style vox grill.  As usual, mechanically this is entirely cosmetic.&lt;br /&gt;
**[[Primarch#Two_Missing_Primarchs|We don&#039;t talk about Mark IX Power Armour]].&lt;br /&gt;
**Bigger, tougher Primaris Marines wear [[Power_Armour#Mark_X:_Gravis_Armour|Mark X Gravis Armour]].  As of 8E, this translates to +1T.  Shiny.&lt;br /&gt;
**Reivers wear [[Power Armour#Mark X: Phobos Armour|Mark X Phobos Armour]], sleeker-looking, with &amp;lt;strike&amp;gt;crocs, capris, and&amp;lt;/strike&amp;gt; skull-faced helmets.&lt;br /&gt;
*They wield the [[Bolt#Bolt Rifle|Mark II Cawl-pattern Bolt rifle]] as their standard firearm. Apparently a &amp;quot;perfected&amp;quot; version of the ubiquitous bolter, it does have an improved statline - 30&amp;quot; Rapid Fire 1 S4 AP-1 D1 - which appears to be a boltgun with an extended barrel.&lt;br /&gt;
**Its statline is one AP worse than the new &amp;quot;Special Issue Boltgun&amp;quot; Sternguard carry, but their big selling point is some combination of being cheaper/easier to manufacture and using more readily available/cheaper/easier to manufacture ammunition, reflected in their points cost - bolt rifles are the same gun for 3 points cheaper in 8E.&lt;br /&gt;
**At least two variants of Bolt Rifle exist- the Auto Bolt Rifle, which has lower AP and shorter ranges but offers greater mobility due to being Assault 2, and the Stalker Bolt Rifle, a Heavy 1 sniper variant with superior range and one extra point of AP.&lt;br /&gt;
*An enhanced [[gene-seed]], which was created by combining the purified genetic material of the Loyalist Primarchs with parts of the [[Adeptus Custodes|Custodes]] creation process (as they don&#039;t have gene-seed) that adds 3 more organs to the existing 19. It&#039;s also worth noting that Cawl did something to make the Primaris Marines physically incapable of turning traitor. Guilliman&#039;s internal monologue in Dark Imperium reveals that he considers it an impossibility for Primarines to turn, unlike &amp;quot;the old breed&amp;quot;. Even though he is against the use of genes from the traitor legions despite the extreme heroica of the loyalists of those legions.  Which is seriously a dick move.  This has interesting implications about whether or not the Primaris marines truly have free will, assuming that they truly are unable to fall to Chaos- it is just as likely that they haven&#039;t been active long enough for any corruption to take hold yet. The book War of Secrets heavily implies they have some kind of innate Chaos resistance, being immune to a psychic plague that infested other Space Marines. &lt;br /&gt;
**The new organs are: &lt;br /&gt;
***&#039;&#039;&#039;Sinew Coils&#039;&#039;&#039;, which turn the Primaris Marines into [[Wat|Inspector Gadget]]....okay, we may be joking here, but it&#039;s basically metallic coils wrapped around the Marine&#039;s tendons and ligaments that can contract with extreme force. &lt;br /&gt;
****This is particularly interesting, as it&#039;s not actually a living organ, and hence is presumably not developed from gene-seed at all.&lt;br /&gt;
***&#039;&#039;&#039;The Magnificat&#039;&#039;&#039;, which just sets the rest of the superhuman organs into overdrive (and is itself part of a super-organ dubbed the &#039;&#039;&#039;Immortis Gland&#039;&#039;&#039; intended for Primarchs, though the information needed to complete it is lost), as well as producing additional growth hormone.&lt;br /&gt;
***&#039;&#039;&#039;Belisarian Furnace&#039;&#039;&#039; (because Cawl gets a robo-boner for naming things after himself), essentially a &#039;last-stand&#039; organ, which gives a Primaris Marine a supercharged adrenaline rush near death while triggering rapid tissue and bone regeneration.  This presumably explains the additional Wound they have.&lt;br /&gt;
&lt;br /&gt;
==Potential Problems==&lt;br /&gt;
* Primaris marines were made from all extant Loyalist genelines, and thanks to the material made available to [[Belisarius Cawl]] through the Sangprimus Portum, show little to none of the idiosyncrasies that usually mark the bloodlines of [[Space Wolves|Russ]] and [[Blood Angels|Sanguinius]]. Not only that, but according to an (admittedly biased) in-universe source, there&#039;s only a .001% chance of genetic deviation per generation, which means that the Primaris genestock are incredibly stable as well.  Interestingly, thanks to Cawl&#039;s work Chapters that have lost organs through the centuries (like the [[Imperial Fists]]) or have malfunctioning organs (like the [[Raven Guard]]) all of a sudden have a complete set of organs thanks to the influx of new Primaris blood.&lt;br /&gt;
** This means of course that Chapters like the [[Space Wolves]], who due to the same quirks of their genetics were unable to &#039;&#039;have&#039;&#039; successors, [[Wolfspear|can now have them]], without fear of them devolving into [[Wulfen]] in one generation. Despite this stability, some people (see [[Flesh Tearers|Gabriel Seth]]) aren&#039;t too happy at this flagrant tinkering with the Emperor&#039;s work.&lt;br /&gt;
** It&#039;s worth noting that in the &#039;&#039;&#039;Kill Team Focus: The Adeptus Astartes&#039;&#039;&#039;, [[Black Dragons]] Reivers with bone mutations are mentioned. Maybe this is due to the purposeful mutation farming by the Black Dragons, or maybe the mutation rate is higher than Daddy Cawl cares to admit.&lt;br /&gt;
* Despite being bigger, stronger, and much faster than &amp;quot;regular&amp;quot; Astartes, what the Primaris initially lacked was actual battlefield experience (a fact bemoaned by Captain Felix of the [[Ultramarines]] in &#039;&#039;Dark Imperium&#039;&#039; to have been the cause of most of the initial losses to the Primaris).  While this has been mostly been offset by the long and hard Indomitus Crusade campaign, even after a hundred-odd years of war the average Primaris marine is looked upon as a relative greenhorn by regular Astartes veterans. They have a lot to prove to their adopted Chapters as a result.&lt;br /&gt;
** We get little hints of this having to prove themselves goodness in, the Dark Angels codex. A group of Hellblasters are half put off, half inspired by the strictness of their primogenitor. After the squad gets trapped in a hive city for days fighting off enemies, they rack up so many kills even Belial can&#039;t help but smile.&lt;br /&gt;
*The Dark Angel example above illustrates another problem: how well will the new Primaris Marines get along with their chapter? The Dark Angels are an extreme example given their &amp;lt;s&amp;gt;issues&amp;lt;/s&amp;gt; UNSWERVING LOYALTY TO THE IMPERIUM, but other chapters may have their own problems getting the first couple batches of Primaris marines to get with the traditions and cultures of their chapters. The Space Wolves were mentioned as being similar, as some of the Wolf Lords initially questioned the worth of those not born on Fenris to be called sons of Leman Russ. Logan Grimnar ordered that they be integrated into the packs, but rivalries between Primaris Space Wolves and their shorter counterparts are still common. &lt;br /&gt;
**As the Primaris have no Terminators ([[skub|Aggressors are debatable]]) or Biker units or any real equivalents. (Yet, if GW thought that far ahead.) I.e. Hellblasters and Inceptors can be deployed in place of Sternguard and Vanguard Veterans in other chapters. With the exception of Primaris Librarians, induction into the Inner Circle or the lower ranks of the Ravenwing is unlikely.&lt;br /&gt;
*Chaos will be interested in the Primaris Marines. The [[Chaos Gods]] are not happy with the existence of the Primaris Marines, and are creating some warp charged warriors to counter them (enhanced Chosen, perhaps). [[Fabius Bile|Fabulous Bill]] became obsessed with &amp;quot;perfecting&amp;quot; the Primaris Marines from the moment he first encountered them and has already begun trying to kidnap Primaris Marines for dissection. They&#039;ve supposedly been made resistant to Chaos influence, but &amp;quot;resistant&amp;quot; doesn&#039;t mean &amp;quot;immune&amp;quot; by a long shot, since they still have a soul. In fact a [[Noxious Blightbringer]] is able to effect them in Dark Imperium, successfully hurting and trying to get them to turn. And come to think of it, the cover image of 8th Edition does seem to partially show a [[Plague Marine]] in Tacitus armor...&lt;br /&gt;
**The discovery that Cawl wanted to use Traitor Legion gene-seed as well as the gene-seed of the missing legions to make Primaris Marines doesn&#039;t help the matter; Guilliman refused to let him do so, but he has a feeling Cawl will try it anyway with predictable results.&lt;br /&gt;
***Cawl claims that it was only due to the influence of the traitorous Primarchs that their Legions fell to Chaos. While this may be true, attempting to test that theory would almost certainly be an extremely bad idea.&lt;br /&gt;
****The [[Sons of the Phoenix]] exist.&lt;br /&gt;
***The reasons as to why the the Lost Legions were purged so thoroughly were apparently so unthinkably horrible (so much that even after his rebellion had begun, Horus was still unwilling to break the vow he made to never speak of the Missing Primarchs) that Cawl trying to use their DNA might bite him in the ass even harder than for using gene-seed from the Traitor Primarchs. &lt;br /&gt;
*While barely explored in-universe so far, the various alien races in the setting may also take exception to or dangerous interest in the Primaris Marines.[[Urien Rakarth]] has expressed interest in them in spite of what he calls Guilliman&#039;s &amp;quot;lack of imagination&amp;quot;, and has requested his [[Haemonculus|Haemonculi]] bring as many to him as possible; more unnervingly, he has expressed that he will be saving his best oubliette for the Primarch if he ever wished to &amp;quot;learn from the master&amp;quot;. It would be equally unsurprising if [[Illuminor Szeras|a certain spider-legged robot mad scientist]] also wanted to collect a few Primaris specimens. The rest of the alien races, fortunately, are much less interested in genetic modification and would be more likely to view them as being more or less like any other Space Marine.&lt;br /&gt;
* The book &amp;quot;War of Secrets&amp;quot; has the Primaris Marines of the Dark Angels (and by implication, all Primaris Marines of Terran stock) heavily influenced by the culture of Mars: they call the Emperor the Omnissiah, reverently call their creator &#039;Pater Cawl&#039;, and swear to the glory of &amp;quot;chapter, Terra and Mars&amp;quot;. This raises the question of if they are more loyal to the Adeptus Mechanicus than the Imperium or even their own Chapter. Indeed, in the book its one of the main reasons the Dark Angels don&#039;t trust them.&lt;br /&gt;
* Another problem is simply one of character development. If the Primaris are free of any mutation, supposedly so resistant to Chaos that they are impossible to turn, and are stronger than their older counterparts, this might create a deep plot and writing pitfall for future Black Library books. Not like they don&#039;t deal with those already of course...&lt;br /&gt;
&lt;br /&gt;
==Forces of the Primaris Marines==&lt;br /&gt;
[[File:Blood Raven 1.JPG|300px|thumb|right|&amp;quot;[[Roboute Guilliman|Lord Commander]], the batch 3789-Alpha is missing! Just after the visit of...&amp;quot; &amp;quot;[[Just as Planned|I know.]]&amp;quot;]]&lt;br /&gt;
Primaris Marines don&#039;t get to select from a variety of equipment loadouts, but the equipment they do carry is designed by [[Cawl]], who is shockingly competent, so they usually outgun their non-Primaris equivalents who tried to choose an otherwise identical loadout; this forces them to depend on other units to support them to fill in any gaps (much like Eldar Aspect Warriors). They enjoy, as of 8E, +1W and +1A relative to a regular marine, making them more durable and a lot more dangerous in melee combat.  Some of them wear [[Power_Armour#Mark_X:_Gravis_Armour|Mark X Gravis Armour]], for another +1T.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Captain|Primaris Captain:]]&#039;&#039;&#039; Primaris Captains are the analogues of [[Space Marine]] Captains. They are decked out in the new Gravis Armor which somehow manages to be even &#039;&#039;MOAR&#039;&#039; egg-shaped than a [[Squat]] [[Hearthguard]]. They&#039;re armed with a mini-Gauntlet of Ultramar/Hand of Dominion (I.E. a three-shot bolt pistol built into a power fist) and a master-crafted power sword. Others use the Mark X Tacitus power armor and wield a power sword and their choice of Stalker Boltgun or Auto Bolt Rifle. There&#039;s also a plasma pistol and power fist model exclusive to Games Workshop stores celebrating their anniversaries. &lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Librarian|Primaris Librarian:]]&#039;&#039;&#039; Just what it sounds like. Has a fancy-looking Force Sword.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Chaplain|Primaris Chaplain:]]&#039;&#039;&#039; Self-explanatory; they wear black robes as though they&#039;re aping on the [[Interrogator-Chaplain]]s. In battle, they wear an Iron Halo and carry a Crozius Arcanum alongside a specialized Absolver Bolt Pistol. To double down on the skull motif, their breastplate looks like a ribcage.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Lieutenant|Primaris Lieutenants:]]&#039;&#039;&#039; The Primaris Lieutenants are somewhere between a Captain and a Sergeant in rank, and are often the most experienced of a Primaris Squad. Their role is to take command of demi-companies when the Captain is absent, freeing Chaplains and Librarians to focus on their own specialties. Lieutenants are differentiated from their fellow marines by a red-on-white stripe on their helms. Some of them can be helmetless which often showcase an extreme amount of Hair-esy. They can either use a power sword or a master-crafted automatic version of the Bolt Rifle (shorter range and worse ap, but better rate of fire at long range, fireable after Advancing, and more damage per shot from being master-crafted).&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Ancient|Primaris Ancients:]]&#039;&#039;&#039; Primaris Marines dubbed honorable enough to have the privilege of carrying the Standard&#039;s Banner. Identifiable by their white helmets (although that could change depending on the Chapter), they are in no way related to another [[Tarkus|dude-clad-in-power-armor-wearing-a-white-helmet-that-also-comes-with-the-same-name-from-a-certain-WH40K-game]]. At least until he&#039;s been upgraded. In case you were wondering, &amp;quot;Ancient&amp;quot; is a corruption of the rank of &amp;quot;Ensign&amp;quot; which was a term for an army&#039;s flagbearer in the Middle Ages, so it has nothing to do with how old the Marine in question actually is.&lt;br /&gt;
*&#039;&#039;&#039;[[Primaris Apothecary|Primaris Apothecary:]]&#039;&#039;&#039; A specialization of Primaris Marine first seen in artwork and promo photos, and now has rules and a model. Their left bracer appears to have a screen on it for monitoring lifesigns, and they have a pistol with a reductor built into it for geneseed removal (and the occasional puncturing of enemy skulls). The Narthecium attached to a &amp;lt;s&amp;gt;cyberdong&amp;lt;/s&amp;gt; mechadendrite on the Apothecary&#039;s back.&lt;br /&gt;
*&#039;&#039;&#039;Primaris Techmarine:&#039;&#039;&#039; One of them acts as the pintle gunner for the Repulsor Tank. That&#039;s about all we know.&lt;br /&gt;
*&#039;&#039;&#039;[[Reiver|Reivers:]]&#039;&#039;&#039; Reivers are Space Marines created from the gene-seed of [[Sly Marbo]]. Think [[Catachan Jungle Fighters]] in [[Power Armor]]. It&#039;s time to piss yourselves, [[Chaos Space Marines|traitorous scum.]] Reivers are the only true close-combat specialist Infantry for the Primaris and are pretty good at it overall. Compared to Intercessors they have a Combat Knife for another attack and an improved Bolt Pistol with greater Armour Penetration, and the ability to negatively effect enemy morale. They can be equipped for more ranged combat but that is not why you take them. They have Deep-Strike option like everyone else, but also a new grappling hook that allows them to both outflank and jump-up ruins like they&#039;re nothing. But arguably their biggest trump-card is their special grenade that causes effected units to lose both their overwatch and minus one to shooting. While not the most devastating CC unit in the game they make excellent back-field harassers and synergize wonderfully with the rest of your army with their ability to cripple enemy gun-lines.&lt;br /&gt;
*&#039;&#039;&#039;[[Aggressor|Aggressors:]]&#039;&#039;&#039; Aggressors are basically Primaris [[Terminators]] mixed in with [[Centurion Squad|Centurions]], but with a 3+ save. They have an even more specialized Gravis armor, and either an automatic version of the Primaris Captain&#039;s Boltstorm Gauntlet paired with shoulder-mounted grenade launchers or a flamer-equipped version of said gauntlet dubbed the Flamestorm gauntlet. Regardless of what they&#039;re equipped with, they specialize in close-range firepower that obliterates light infantry.&lt;br /&gt;
*&#039;&#039;&#039;[[Intercessor|Intercessors:]]&#039;&#039;&#039; Intercessors are the &amp;lt;s&amp;gt;standard&amp;lt;/s&amp;gt; SUPER bolter Marines, having most in common with a bare-bones tactical squad as they&#039;re armed with Primaris versions of the same things (such as their super bolters and Mk X armour). Compared to tacticals, they perform better in melee and have greater armour penetration on their basic weapons along with being more survivable, making them effective in a wider variety of situations. This is both a strength and a weakness, as while they may be bigger Jacks of all trades, they&#039;re even worse masters of nothing. Compared to Tacticals they have fewer weapon and transport options and only one type of heavy weapon choice. This might be part of the reason that other Primaris Marines are more specialized: to compensate/synergize. As Primaris specialists may be more vulnerable to heavy firepower and be fire-magnets, Intercessors with their flexibility they can more reliably protect other more valuable units and plug any holes that arise from specialist losses, or make themselves useful against any foe until the hard-hitting second wave arrives (being the most versatile as far as Primaris Marines go).&lt;br /&gt;
*&#039;&#039;&#039;[[Inceptor|Inceptors:]]&#039;&#039;&#039; Inceptors are the &amp;lt;strike&amp;gt;[[Assault Marines]] equivalent&amp;lt;/strike&amp;gt; drop troops of the Primaris Marines and are equipped with a new pattern of Jump Packs, two Assault Bolters, which are basically sawn off Heavy Bolters, a pair of hand-portable Plasma Cannons, and a pair of [[Derp|absolutely ridiculous-looking shoe-shovels.]] Unlike Assault Squads, the Inceptors&#039; focus is on firepower and a pseudo Hammer of Wrath. This makes them closer in role to Assault Bikes as a fast moving strafing unit and harasser. They lack melee weapons of any kind; this doesn&#039;t mean they can&#039;t fight in melee, as their sheer weight allows them to crush their enemies to death, and they still have the statline of &amp;quot;normal&amp;quot; Primaris marines along with being even tougher to hurt, making them not completely useless in a scrap. Don&#039;t get it in your head that their melee ability is &amp;quot;good&amp;quot;, though, or even decent, and only engage in melee if you have to; they do far better blowing things into tiny pieces.&lt;br /&gt;
*&#039;&#039;&#039;[[Hellblaster|Hellblasters:]]&#039;&#039;&#039; Hellblasters are Primaris Marines who make Flash Gitz green(er) with envy. They use [[Plasma#Plasma Incinerator|Plasma Incinerators]], enhanced Plasma Guns with longer range and armor piercing ability. Aside from that, there&#039;s nothing special about them as compared to &amp;quot;regular&amp;quot; Primaris marines. Very expensive and vulnerable to strong weapons, but they fuck up TEQs and can pose a threat to vehicles if they can get into Rapid Fire range, though outside of said range it&#039;s not as suicidal to unload a charged volley, so they can threaten vehicles there, too. Also, with the changes to how cover works, they are terrifying against cover campers. With how big a fire magnet these guys are, if you get these guys close to an expensive or dangerous vehicle or multiwound TEQs feel free to HELLBLAST them into oblivion in a suicide barrage. (That is, IF they&#039;re at risk of being wiped out or swarmed.)&lt;br /&gt;
*&#039;&#039;&#039;[[Redemptor Dreadnought|Primaris Redemptor Dreadnought:]]&#039;&#039;&#039; For no matter how great and glorious they may be, [[Grimdark|in the grim future even they are not immortal]]. Though how enough of these brand spanking-new Space Marines were curbstomped just enough to warrant Dreadnought status, we&#039;ll (probably) never know (hundreds of thousands of Primaris fighting in the over a century long indomitus crusade may be the answer). Times be desperate, yo. Probably because they&#039;re so hard to kill that just about all of them that couldn&#039;t be saved are made dread-ful. &lt;br /&gt;
*&#039;&#039;&#039;[[Repulsor_Tank|Repulsor]]:&#039;&#039;&#039; The Repulsor is the standard transport and/or tank (nobody&#039;s entirely sure yet) of the Primaris Marines. Which is good for them, because they can&#039;t go inside standard Space Marine transports, including ones that can hold Terminators, Centurions, and (in 30k) even fucking &#039;&#039;Primarchs.&#039;&#039; There must be [[Profit|some mysterious force surpassing even the Emperor]] blocking the door - which also blocks the door on this thing if you try to convince a &#039;&#039;non&#039;&#039;-Primaris to go inside. Being a floating [[METAL BOXES|Metal Box]], it might be considered the spiritual successor to the [[Grav-Rhino]], if you covered said Grav-Rhino with missile pods everywhere, including on its rear and sides, put twin-linked lascannon in the front hull, and gave it what looks like a [[Fail|heavy stubber]] as a coaxial gun to go with the turret lascannon and pintle-mounted Gatling gun.&lt;br /&gt;
*&#039;&#039;&#039;Overlord:&#039;&#039;&#039; The Overlord is the Primaris-exclusive dropship used to support the bigger frames of the Primaris Marines. You would think the [[Thunderhawk]] would be big enough for them, but it seems they are &#039;&#039;too&#039;&#039; [[Mary Sue|special]] to share the same vehicle with their smaller brothers. Anyways, the Overlord is noticeable for one thing. It is &#039;&#039;&#039;ECKS BAWKS HUEG&#039;&#039;&#039;, making a Thunderhawk look like a [[Stormtalon]] in comparison. In terms of specs, it is the [[Corvus Blackstar]] on steroids. Seriously, it has powerful quintuple engines and twinned hulls thick enough to permit insertion from orbit, like Thunderhawks or Stormbirds, and like Blackstars, Overlords possess twin transport bays with their own assault doors, but they&#039;re considerably bigger (they can carry up to 40 of your Chadmarines) and even more blessed with advanced technologies like fucking [[AWESOME|energy shields]] ([[Heresy|Guess Cawl kind of]] [[Blood Ravens|&#039;borrowed&#039;]] [[Extra Heresy|some of that sweet ass energy shields from the]] [[Eldar|pointy-eared gitz]]). Additionally, the Overlord is equipped with anti-munitions cannons, wing-mounted Desolator Lascannons, nose-mounted Melta Cannons and Heavy Bolters fixed on its lower wing surfaces. This thing is pretty much a flying [[Titan (Warhammer 40,000)|Titan]] or an Imperial [[Manta]].&lt;br /&gt;
*&#039;&#039;&#039;[[Astraeus|Astraeus Super-Heavy Tank]]:&#039;&#039;&#039; Surely the result of a grudging 3-way between a Mastodon, a Sicaran, and a somewhat reluctant Repulsor, the Astraeus is the first Primaris super-heavy tank (implying there will be more variants on the way) and looking to be an utter beast on the tabletop - it&#039;s armed with Land Raider style frontal Heavy Bolter mount, two front angled sponsons for Las-Rippers or Plasma Eradicators, topped with a turret mounted dual Macro-Accelerator Cannon. Given how expensive it is to field a decently kitted repulsor, it remains to be seen how viable it will be to concentrate so many points into one vehicle.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
Crunch wise, Primaris Space Marines are about as physically dangerous as Space Marines are already supposed to be fluff-wise, so they get an additional Attack and an additional Wound; weapons which deal additional Wounds seem to be fairly common now, so while it might not be a big improvement it can still be helpful. However, they also have exclusive access to shiny new toys from Cawl, including a &amp;quot;basically Kraken&amp;quot; Bolter with +6&amp;quot; range and -1 AP, a Plasma gun with +6&amp;quot; range and -4 AP, and half-range [[AWESOME|one-handed Assault Heavy Bolters and Plasma Cannons. That they dual-wield. With jump packs.]] Defensively, so far only they have access to Gravis armor, which grants +1 Toughness (and even then only the Captain, Aggressors, and Inceptors can use it).  Finally, their squads don&#039;t mix weapon types, with all members carrying the same loadout; whether this will be a benefit or a downside relative to &amp;quot;standard&amp;quot; marines being able to carry a mixed loadout remains to be seen with the other new rules in 8th, such as the ability of any squad to split its fire across multiple targets.&lt;br /&gt;
&lt;br /&gt;
Most of the Primaris units so far also cost nearly twice as many points as their older counterparts and have unit sizes no larger than a &amp;lt;del&amp;gt;5&amp;lt;/del&amp;gt; 10 model maximum (including the Serge). This strongly suggests they will be more useful as a supplement to standard Marine forces than they might be as outright replacements; they&#039;re far too inflexible and expensive to be fielded effectively on their own, and their lack of melee specialists and access to weaponry with a range greater than 36&amp;quot; is a glaring flaw (for now) as well. And while their movement is no worse than any other Marine, for reasons that totally aren&#039;t financial in origin they can&#039;t take &#039;&#039;&#039;any&#039;&#039;&#039; transports usable by standard Marines. Not [[Rhino|Rhinos]], not [[Drop Pods]], not [[Land Raider|Land Raiders]], not even the motherfucking [[Mastodon]]. They can use the Thunderhawk, but odds are you&#039;re not going to have room for it in your standard 2000 points game, and even then, it has to be carrying only Primaris Marines (and in that case, it still can&#039;t carry too many). They have a special transport called a Repulsor (which is a [[Awesome|grav tank]]), which somehow can&#039;t carry non-Primaris, but besides that they have no choice but to go footslogging.&lt;br /&gt;
&lt;br /&gt;
However, single-model units can be astonishingly efficient - the most extreme case is the Primaris Librarian, who has a static, unchangeable loadout, but costs the exact same as a non-Primaris Librarian with the same loadout (a bolt pistol and Force Sword). &lt;br /&gt;
&lt;br /&gt;
In terms of sheer durability Intercessors are also far more point efficient than Tactical Marines, and are the better option when it comes to holding down homefield objectives. Primaris armies can seem deceptively small, however, they have an incredible wound density. They&#039;re also by far some of the best bolter infantry available, with a number of advantages over basic Sternguard (though lacking access to combi-weapons). &lt;br /&gt;
&lt;br /&gt;
===Rules Datasheets===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:New40kPrimarisCaptainAgainFull.jpg|Stats for the Captain. GW is being awfully generous with these datasheets.&lt;br /&gt;
File:New40kIntercessorDatasheet.jpg|Behold the Intercessor Datasheet (thanks GW!).&lt;br /&gt;
File:New40kPrimarisInceptorVersion2Full.jpg|The Inceptor rules, sadly the shoe-shovels have no stats.&lt;br /&gt;
File:Hellblaster stats.jpeg|Hellblaster stats, because leaks are great for those on the outside.  Note how when their guns explode they die, rather than take damage.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Miniatures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Captain1.jpg|A Primaris Captain channeling the [[meme|Juggernaut BITCH!]]&lt;br /&gt;
File:Lieutenant1.jpg|Primaris Lieutenants, not quite butter bars, not quite seasoned&lt;br /&gt;
File:Ancient1.jpg|I am NOT [[Tarkus]]!&lt;br /&gt;
File:40kPrimarisLibReveal1.jpg|Being a Librarian ain&#039;t easy.&lt;br /&gt;
File:40kPreviewJuly23_Chaplain8h-500x466.jpg|The Chaplain. Totally not [[Blizzard|Reaper from Overwatch]].&lt;br /&gt;
File:40kPreviewJuly23_Apothecary2n-500x461.jpg|The Apothecary.&lt;br /&gt;
File:Intercessor2.jpg|Super Smurfs!&lt;br /&gt;
File:Reivers.jpg|Surprise Motherfucker!!&lt;br /&gt;
File:Helblaster1.jpg|An entire &#039;&#039;squad&#039;&#039; of Super-Smurfs with upgraded Plasma Guns.&lt;br /&gt;
File:Inceptor1.jpg|Inceptors! Now capable of flying and skiing! Inspired by Youjo Senki?&lt;br /&gt;
File:IMG-20171123-WA0005.jpg|Lieutenant Tolmeron pulling a charge pose with his saber. Now all you need to do is mount him on a horse and you&#039;re golden.&lt;br /&gt;
File:IMG-20171123-WA0002.jpg|Lieutenant Zakariah. Look at how smug his face is, like he has just &amp;lt;s&amp;gt;apprehended the Fallen &amp;lt;/s&amp;gt; CLEARED ALL HERETICS FROM THE SECTOR&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pictures===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Space_Marine_Squared.png|A Squad of Intercessors about to go to town on some greenskins. Aren&#039;t they beautiful?&lt;br /&gt;
File:Redemptor_Dreadnought.PNG|I HAVE LEGS! I HAVE FULLY ARTICULATED LEGS!&lt;br /&gt;
File:Chad marine hover tank.png|Guilliman and Cawl have figured out how to build hover tanks once more!&lt;br /&gt;
File:Aggressors.jpg|The Aggressors box.&lt;br /&gt;
File:PassiveAgressors.jpg|Passive Aggressors, ready to make catty remarks at the enemy&lt;br /&gt;
File:Chap&amp;amp;apoc.png|Grainy sighting of a Primaris Apothecary and Chaplain.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assorted===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PrimarisBigBoy.png&lt;br /&gt;
File:Adeptus Astronimus.jpg&lt;br /&gt;
File:PrimarisLightyear.jpg|Primaris Marine of the Galactic Rangers chapter.&lt;br /&gt;
File:Primaris_comparison.png|Numarine, the carefree playboy, and Oldmarine, the grizzled vigilante. [[Batman|Have you ever seen them in the same art together?]]&lt;br /&gt;
File:Primaris vs chaos by theangrymarine-dccr2jv.png|The new kid always gets picked on.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Primaris Marine-Forces}}&lt;/div&gt;</summary>
		<author><name>2600:1006:B168:336F:491E:36B8:5501:A174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lascannon&amp;diff=300035</id>
		<title>Lascannon</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lascannon&amp;diff=300035"/>
		<updated>2018-09-14T18:59:25Z</updated>

		<summary type="html">&lt;p&gt;2600:1006:B168:336F:491E:36B8:5501:A174: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lascannon24.png|350px|right|thumb|SHOOP DA WHOOP Indeed.]]&lt;br /&gt;
Unlike the [[Lasgun]], the Lascannon is a flashlight that may be considered badass. Lascannons go FREEEM! or FOOSH! There is an ongoing debate on the name of the Lascannon. As lasers are LAY-ZERZ, some players know the lascannon as the lays-cannon. [[Chaos|YOU WISH IT COULD SHOOT POTATO CHIPS!]] It can&#039;t be called a debate when [[Games Workshop|the powers-that-be]] already stated that it is pronounced like laser but with the &amp;quot;er&amp;quot; removed, but nobody at GW seems to actually stand by this ruling as several official videos, interviews, and audiobooks pronounce it the other way.  While Lasguns are never realistically depicted, having all the properties a bullet-thrower would, a Lascannon is depicted more like a particle beam cannon than anything that would scientifically be considered a Laser; the overall implication is that lascannons use [https://en.wikipedia.org/wiki/Inertial_confinement_fusion| laser-induced fusion] to turn hydrogen into a fast-moving, very hot stream of helium plasma, granting them their name.  Then again, it is based on Dark Age of Technology knowledge, so it may well somehow accelerate photons and the Mechanicus is simply too afraid to mess with its design to discover that making the beam narrower would result in an increase in effectiveness.  That, or they just want to cover as much of the target as possible so they give it a big beam because they lost so much knowledge that they don&#039;t know it will weaken the strike. Or perhaps they think it has enough penetration power and want to focus on making &#039;&#039;really big&#039;&#039; crispy/molten holes in things or blasting them apart like some kind Godly SMITE CANNON.  In all seriousness, a laser causes what it touches to explosively flash into plasma if the laser is strong enough.  A lasgun is strong enough to blow a grown man nearly in half and at least damage pretty much anything (which is why numbers matter against armored targets, usually armor wouldn’t work that way vs other types of weapons).  Due to working on a sub-atomic level.  So, a lascannon could do the same with far greater effectiveness.  The beam doesn’t need to penetrate to at least crumple a large section of armor or outright destroy it for infantry to slaughter the gooey innards.&lt;br /&gt;
&lt;br /&gt;
The lascannon is often placed as a phallic symbol on many [[Imperial Guard]] Leman Russes, because they thought the battle cannon was not enough. [[Space Marines|Spess Mahreens]] often use them in their [[Devastator Squad]]s, because they are simply better than their Guardsmen counterparts, and want to make sure that&#039;s clear. But like their Guard counterparts, they like to stick them on all the tanks they have, because they are [[Space Marine|Spess Mahreens]], and they&#039;re cool like that. Being an energy weapon, the Lascannon shares many drawbacks of similar weapons fielded by the Imperials in that it&#039;s not terribly energy-efficient, but it&#039;s hard to find a better anti-tank weapon or tool for reliably hurting lone high-threat units on the battlefield. Seeing as it is Strength 9, AP2, and Heavy 1, it really has no other use, save for what is ultimately sniping, only that vehicles and monstrous creatures are also on the list of targets, while squadded commanders are not.  &lt;br /&gt;
&lt;br /&gt;
Lascannons use single-charge power packs similar to las-gun power packs, but the size of a car battery and good for one shot.  This means they have to be reloaded after each shot, like a missile launcher.  Tanks with lascannons use a bank of these packs to help distribute the charge and recharge spent packs between volleys. They are most visible in the [[Predator]] tank and [[Sentinel]] walker.  Theoretically, a Space Marine could hook up a scaled-up hellgun to his miniature nuclear reactor backpack and just let loose with some sort of hellcannon, but that would mean thinking and thinking is heresy.&lt;br /&gt;
&lt;br /&gt;
[[Chaos Space Marines|Chaos Space Marine]] [[Havoc]]s are known for cramming Bayonets on the things. Because everything&#039;s better when you make it [[Choppa|moar choppy]].&lt;br /&gt;
&lt;br /&gt;
The Lascannon is primarily designed for anti-vehicle combat, but regularly sees use against [[Tyranid]] monstrous creatures and the errant target on the battlefield that a commander needs to remove &#039;&#039;right the fuck now&#039;&#039;, such as a commander sans retinue from a good distance. While it&#039;s not the best weapon in the 41st millennium for the job (the Tau Railgun with its plasma-wrapped slug ammunition-firing dipshit range/punch/AP is slightly stronger, as are some ordnance weapons such as those used by The Imperial Guard, while the Necron Pylon&#039;s weapon has S&#039;&#039;D&#039;&#039; AP 1 and can fire [[Rage|three times in one turn]]. The Gauss Cannon is ever so slightly better and some Titan weapons make the Lascannon look like a piece of junk..), the Lascannon is undeniably the most cost-effective at what it does - most of these other weapons are a lot more expensive, and the Lascannon does their job almost as well for ten fuckloads cheaper.  However, the lascannon is substantially more expensive than other solutions for a wide variety of targets; for example, an Imperial Guard heavy weapons team will do more expected wounds/hp per point to any Toughness (since the highest value in the game is 9, and there are no Toughness 4 models with enough wounds for Instant Kill to make up the difference) and any AV below 14, ignoring saves.&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to go wrong with the Lascannon. Ask for it by name.&lt;br /&gt;
&lt;br /&gt;
If the Lasgun hits with the power of over double that of an AK47, then a Lascannon would most likely hit with the force of a 120mm APFSDS round, which by WH40K settings would dent the frontal armor but also wreck the side and rear armor of almost anything (it&#039;s closest 40k relative would likely be like if there was a Taurox version of the Vanquisher Cannon) but thanks to it&#039;s High AP and strength the Lascannon is one of the few weapons that can say screw that to even super heavy&#039;s like Baneblades and Titans if you get enough of them together. The lascannon is, like the lasgun, a laser and does not &amp;quot;cut&amp;quot; or &amp;quot;bore&amp;quot; into a tank so much as make part of the vehicle explode with the force of a bomb. This thing will fuck your shit up and fuck it hard.&lt;br /&gt;
&lt;br /&gt;
The Lascannon, for when Lasguns and [[Hellgun|Hellguns/Hot-Shot Lasguns]] (WTF is with that new name [[GW]], come on!) just aren&#039;t enough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Lascannon1.jpg|SM using lascannon&lt;br /&gt;
Image:Lascannon2.jpg&lt;br /&gt;
image:Lascannon3.jpg|Havoc using a lascannon. Not pictured; the three hours it took to get the SM arm glued onto the CSM body.&lt;br /&gt;
image:Lascannon4.gif|IG anti-vehicle team&lt;br /&gt;
image:Lascannon5.jpg|DKOK FUCK YES!!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:40k-Imperial-Weapons}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[category:Imperial]]&lt;br /&gt;
{{40k-Chaos-Weapons}}&lt;/div&gt;</summary>
		<author><name>2600:1006:B168:336F:491E:36B8:5501:A174</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Scythes_of_the_Emperor&amp;diff=419549</id>
		<title>Scythes of the Emperor</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Scythes_of_the_Emperor&amp;diff=419549"/>
		<updated>2018-09-14T15:19:41Z</updated>

		<summary type="html">&lt;p&gt;2600:1006:B168:336F:491E:36B8:5501:A174: /* Secret of the Scythes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Spess Mahreen Chapter&lt;br /&gt;
|Name = Scythes of the Emperor&lt;br /&gt;
|Heraldry = [[File:Scythespauldron.jpg|200px]]&lt;br /&gt;
|Battle Cry = &amp;quot;For the Emperor! We are his Scythes!&amp;quot;&lt;br /&gt;
|Founding = Third &#039;&#039;(though they had been around longer)&#039;&#039;&lt;br /&gt;
|Successors of = [[Ultramarines]]&lt;br /&gt;
|Successor Chapters = Unknown, likely none&lt;br /&gt;
|Chapter Master = [[Thrasius]]&lt;br /&gt;
|Primarch = [[Roboute Guilliman]]&lt;br /&gt;
|Homeworld = [[Sotha]] (Destroyed) Now fleet-based.&lt;br /&gt;
|Specialty = Anti-Tyranid Experts&lt;br /&gt;
|Strength = 1000 marines (&amp;gt;90% Primaris)&lt;br /&gt;
|Allegiance = [[Imperium]]&lt;br /&gt;
|Colours = Black arms, legs and helmet. The rest yellow.&lt;br /&gt;
}}&lt;br /&gt;
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{{Topquote|It is better to be a warrior in a garden than a gardener in a war.|Unknown}}&lt;br /&gt;
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{{Topquote|Quite aside from the secret shame of [[Imperium Secundus]], the existence of the Aegida company could be seen as proof of his wilful and deliberate flouting of Imperial decree - a decree that he and his surviving brothers only agreed upon after much conflict.|[[Ultramarine]] Chaplain Segas justifying the founding of the Scythes of the Emperor}}&lt;br /&gt;
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The &#039;&#039;&#039;Scythes of the Emperor&#039;&#039;&#039; are a [[Codex Astartes|Codex]]-compliant [[Space Marine Chapter|chapter]] of [[Space Marines]]. Not a huge amount is known about them, except that their homeworld and original fortress monastery was [[Tyranids|omnomnommed]] by [[Hive Fleet Kraken]]. Their new monastery is also their flagship, the Heart of Cronus, making them a now fleet-based chapter. They also have a pretty kick-ass colour scheme. They are not to be confused with the Astartes Chapter, Emperor&#039;s Scythes, which have kickass purple armor and are even more mysterious than The Scythes of the Emperor.&lt;br /&gt;
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==History==&lt;br /&gt;
[[file:scythesprofile.jpg|200px|thumb|left|Did someone say psychotic Tyranid-killers?]]&lt;br /&gt;
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While not that much is known about the Scythes of the Emperor themselves, much of their early history can be extrapolated from the [[Horus Heresy]]: &lt;br /&gt;
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Their homeworld of &#039;&#039;&#039;Sotha&#039;&#039;&#039; was a key world in [[Roboute Guilliman]]&#039;s [[Imperium Secundus]], being the site of the &#039;&#039;&#039;Pharos&#039;&#039;&#039;, which was a xenos device that aided warp travel and communication, but operated in a fundamentally  different way to the [[Astronomican]]. Instead of illuminating the world like a lighthouse for all to navigate by, it acted more like a lantern that allowed travel to selected worlds within its range. &lt;br /&gt;
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The device was fortified by the [[Ultramarines]] 199th &#039;&#039;Aegida&#039;&#039; Company, along with a small contingent of [[Imperial Fists]] and loyalist [[Iron Warriors]], although level of Fortification was kept discrete as to not attract attention to the importance of the precious artefact that was maintaining Guilliman&#039;s pocket empire. The rest of the planet was populated by farmers who were kept ignorant of Pharos&#039; true purpose, ostensibly making Sotha an Agri-World of little significance.&lt;br /&gt;
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Despite the efforts of the [[Night Lords]], the world clearly remained under Imperial control after the [[Horus Heresy]], and after  battle the 199th company garrisoned on Sotha were allowed to bear the crossed scythes icon to represent their duty of protecting farmers. Following the [[Second Founding]], in an act of Double Heresy; Roboute Guilliman allowed the Aegida company to remain on Sotha as an &amp;lt;u&amp;gt;eleventh&amp;lt;/u&amp;gt; company of Ultramarines to ensure the secret of the Pharos was not revealed, and with it the shame of [[Imperium Secundus]]. &lt;br /&gt;
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Later, when the &#039;&#039;&#039;Third Founding&#039;&#039;&#039; was ordered by Rogal Dorn, the Ultramarines knew they would fall under intense scrutiny and offered Aegida Captain Oberdeii a choice: either leave Sotha and join the Ultramarine 5th company properly with the implied intention of allowing him to martyr himself and take the secrets of the past with him. &#039;&#039;&#039;OR&#039;&#039;&#039; quietly join the third founding as a new Chapter, but give up his status as an Ultramarine. His choice was to form the Scythes of the Emperor.&lt;br /&gt;
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During the aforementioned struggle with the Night Lords, the Pharos was overloaded in an attempt to purge the traitors from the planet, a course of action which succeeded but that brief flash of energy was bright enough to seen from outside of the galaxy and caught the attention of the [[Tyranids]], practically sealing the doom of the planet when they inevitably arrived ten thousand years later.&lt;br /&gt;
[[file:scythesbadass.jpg|thumb|right|Last stand on Miral]]&lt;br /&gt;
Nearly 10,000 years later the chapter was devastated by their defeat on Sotha. [[grimdark|Only about four hundred marines survived.]] Though the bulk of the Chapter Fleet managed to escape. They evacuated to the world of Miral which they hoped to make their new homeworld. Alas, Kraken caught up to them and they were forced to escape once more after losing 3/4th of their number including their Chapter Master and First Company. Shortly after their escape, Captain Thracian of the 3rd company took the mantle of Chapter Master and immediately started launching hit and run attacks against the hive fleet. They kept this up until they learned that the Ultramarines had finally halted Kraken at Ichar IV and were [[Butthurt|greatly disappointed]] that they weren&#039;t present.&lt;br /&gt;
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Chapter Master Thracian later set about to rebuilding the chapter and avenging his fallen brothers. Low on Astartes, as well as limited amounts of equipment, the chapter could not completely follow the Codex Astartes while they were regaining their strength. At one point they only had four suits of Terminator armour left, one of which was only partial. &lt;br /&gt;
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In the Space Marines: The Omnibus story Orphans of the Kraken, the Scythes of the Emperor are shown working in so-called Saviour Squads, which board Tyranid hive ships to search for battle-brothers (Both dead and alive) and equipment to bring back to the Chapter, as well as using the opportunity to train recruits. While some in the Chapter, understandably, think that doing this is retarded, it is revealed that Thrasius was actually using the information brought back from the expeditions to construct a hive ship simulator on one of their ships, so that they can train recruits without risking their lives. &lt;br /&gt;
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Overall, they are kind of like an Ultramarine equivalent to the [[Crimson Fists]].&lt;br /&gt;
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==Current status &amp;amp; Future==&lt;br /&gt;
In M42, their luck seems to have finally improved. When Guilliman returned from his Indomitus Crusade, he announced his intention for the Scythes of the Emperor to be one of the 10 Ultramarine successors pledged to guard Ultramar. The Primarch brought thousands of Primaris Space Marines to form 8 new Primaris-only chapters and fully reinforce the Ultramarines and Scythes several times over. Although equipment and fleet losses may take longer to replace, they now have a Chapter nearly full of Primaris Marines who brought brand new armor, weapons, and more importantly, the ability to produce more Primaris Marines with them.&lt;br /&gt;
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In a rare case in the grimdarkness of 40k, the Scythes of the Emperor seem to have gotten a pretty good reward for all their hard work.&lt;br /&gt;
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==Significant Engagements==&lt;br /&gt;
*&#039;&#039;&#039;The Corinth Crusade (698.M41 to 705.M41)&#039;&#039;&#039; - The Scythes fought alongside several other chapters, among who were the Ultramarines, Lamenters and Marines Errants as well as over fifty regiments of Guardsmen, against the [[Orks]] of Waaagh! Skargor. The Imperial forces defeated the Orks and delayed further attacks for over three decades.&lt;br /&gt;
*&#039;&#039;&#039;Damocles Gulf Crusade (745.M41)&#039;&#039;&#039; - The chapter led the first landing in Tau territory. The chapter later deployed alongside the Ultramarines and [[Iron Hands]] and participated in several spearhead assaults. They also maintained constant night patrols to defend against Tau infiltrators. At the end of the crusade they withdrew together with the rest of the Imperial forces to help defend against [[Hive Fleet Behemoth]].&lt;br /&gt;
*&#039;&#039;&#039;Second Tyrannic War (992.M41)&#039;&#039;&#039; - The Scythes of the Emperor didn&#039;t partake in the Second Tyrannic War until Hive Fleet Kraken came home to them and politely asked for a cup of tea &#039;&#039;(read: eat your face)&#039;&#039;. Even though planets with fortress monasteries are some of the most heavily defended in the Imperium, the Scythes were soon defeated and were dangerously low on both manpower and equipment. About a company&#039;s worth of marines and a small amount of support managed to escape on the chapters flagship Heart of Cronus, which now serves as their new fortress-monastery.&lt;br /&gt;
*&#039;&#039;&#039;Battle of Hamagora(M42)&#039;&#039;&#039; - Reformed and re-stocked with Primaris Marines,  the 2nd Company of the Scythes of the Emperor battled against the forces of Nurgle on the Hive World of Hamagora. Assailed by an endless swarm of Nurgle daemons their casualties began to mount before a Grey Knight strike team bailed them out by send the Great Unclean One leading the chaos invasion screaming into the warp.&lt;br /&gt;
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==Secret of the Scythes==&lt;br /&gt;
[[File:Scythes Colour Scheme.jpg|200px|thumb|right|What most of them used to look like]]&lt;br /&gt;
Remember that Last Stand on Miral? Yeah it was actually a lot less &#039;noble&#039; than you think.&lt;br /&gt;
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Before this battle, a suspicious Space Marine named Hadrios (who no other Scythe had any memory serving with) repeatedly requested an audience with the Chapter Master. Denied, he took his case to 3rd Captain Thrasius instead. Apparently he knew why the Hive Fleet came to Sotha and the reason behind the formation of the Chapter in the first place. Upon hearing of this revelation not only does Thrasius fly into a rage, he takes the Battle Barge Heart of Chronus and half the Chapter&#039;s fleet away from Miral, leaving his Chapter Master and the bulk of the Scythe&#039;s forces to face the might of Kraken.&lt;br /&gt;
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Thrasius does come back later with his forces but by then the Chapter Master is dead and only a company of Scythes are left alive. It is heavily implied that he did this on purpose as not only does he become Chapter Master after this, but the most vocal opposition to him including the Chapter&#039;s 1st Company is now dead. It leaves him free to chart what he believes is the &#039;true destiny of the Chapter.&#039;&lt;br /&gt;
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His more sinister machinations are also put into play as he has Hadrios [[Inquisition|kill the Chapter&#039;s Chief Apothecary due to that fact that he &#039;knew too much&#039;]]. It is also heavily hinted that Hadrios had a hand in the Chapter Master&#039;s death as well. Hadrios then goes on to become Thrasius&#039; right-hand man and gets tasked with carrying out his more questionable orders out of sight.&lt;br /&gt;
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Now that the Scythes have re-emerged and once again become a full-chapter (due to Primaris reinforcements) as well as one of the 10 Chapters dedicated to guarding Ultramar, it raises questions on how they would be able to keep that secret. Not to mention doing so in the face of their reborn Primarch. &lt;br /&gt;
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Of course, there&#039;s also the question of &amp;quot;who the fuck is Hadrios and how the fuck does he know secrects from the 31st millennium&amp;quot;. Alpha Legion spy? Night Lord dicking around with Thrasius? Tzeentchian psychic bullshit? You decide.&lt;br /&gt;
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Besides that, wishful thinking won’t keep Guilliman from knowing the secret since he’s the one who made it.  Also, why did Thrasius care about the secret?  Shouldn’t he be honored to be either a descendent of or in a Chapter inspired by an incredible hero (loyalist Iron Warrior badass)?  Sure, he accidentally attracted the Tyranids, but the Imperium does shit like that all the time, sometimes on purpose.  And Chaos getting the device would have been infinitely worse than being eaten by Tyranids.  At least the bugs merely kill you.&lt;br /&gt;
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==Notable Characters==&lt;br /&gt;
*&#039;&#039;&#039;Chapter Master Thorcyra&#039;&#039;&#039; - Chapter Master before Kraken attacked Sotha. He was killed on the death world of Miral in the aftermath of the attack.&lt;br /&gt;
*&#039;&#039;&#039;Chapter Master Thrasius&#039;&#039;&#039; - Current Chapter Master. Promoted after Thorcyra fell and determined to rebuild the chapter. Possibly left his Chapter Master to die in order to sieze power for himself and protect his Chapter&#039;s secret.&lt;br /&gt;
*&#039;&#039;&#039;Lieutenant Hadrios&#039;&#039;&#039; - Currently Thrasius&#039; closest advisor. Mysterious individual who no one has any memory of being in the Chapter before. Convinced Thrasius to abandon his Chapter Master and take command of the Scythes for himself. [[Malal|Teamkiller]] and currently in charge of assassinating anyone who gets in Thrasius&#039; way as well as [[Blood Ravens|procuring geneseed by any means necessary]].&lt;br /&gt;
*&#039;&#039;&#039;Forge Master Sebastion&#039;&#039;&#039; - Promoted to Master of the Forge as he was the highest ranking Techmarine still alive in the chapter. Responsible for the training of new Techmarines and is also working on restoring and [[Blood Ravens|acquiring]] Terminator armour. &lt;br /&gt;
*&#039;&#039;&#039;Captain Vosok Dall&#039;&#039;&#039; - At some point turned renegade and swore allegiance to [[Khorne]]. He was slain on New Badab by [[Honsou]].&lt;br /&gt;
*&#039;&#039;&#039;Commander Cassios&#039;&#039;&#039; - An officer in the fifth company who [[what|survived for three years aboard a Tyranid Hive ship]]. He was later killed when he [[derp|returned to the same Hive ship]].&lt;br /&gt;
*&#039;&#039;&#039;Battle Brother Eesall&#039;&#039;&#039; - A Battle Brother known for [[awesome|riding a Tyranid Harridan bareback]] in the Black Library audio drama &#039;&#039;Daedalus&#039;&#039;.&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Achilleos.jpg|Warning for large amounts of [[Awesome]]. Viewer discretion is advised.&lt;br /&gt;
Image:scythesnew.png|What most of them look like now&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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== See Also ==&lt;br /&gt;
{{Marines-Official}}&lt;/div&gt;</summary>
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