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		<title>Noblebright</title>
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		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* 8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Why does the third of the three brothers, who shares his food with the old woman in the woods, go on to become king of the country? Why does James Bond manage to disarm the nuclear bomb a few seconds before it goes off rather than, as it were, a few seconds afterwards? Because a universe where that did not happen would be a dark and hostile place. Let there be goblin hordes, let there be terrible environmental threats, let there be giant mutated slugs if you really must, but let there also be hope. It may be a grim, thin hope, an Arthurian sword at sunset, but let us know that we do not live in vain.|Sir Terry Pratchett, “Let There Be Dragons” (A Slip of the Keyboard)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NobleBright&#039;&#039;&#039; is an adjective derived from the term often used to describe Warhammer 40k: [[Grimdark|Grimdark]].  Just as every hero has a &amp;quot;mirror opposite&amp;quot; version that is evil, it&#039;s supposed that there must be a mirror opposite version of the heroes of WH40k where everything goes RIGHT. It can also be used to describe artwork that has a noble/bright feel, even if the setting itself would not normally be considered noble or bright.&lt;br /&gt;
&lt;br /&gt;
Where the GrimDark tag usually describes a setting in a slow, painful decline, the NobleBright tag usually describes a setting emerging from a dark age and either returning to or in the midst of a golden age.&lt;br /&gt;
&lt;br /&gt;
== Example: WarHammer vs. BrightHammer ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We do not need a Warmaster in this age. A Warmaster would fail us. We need a DADDY.&amp;quot;&#039;&#039; - [[If the Emperor had a Text-to-Speech Device|Custodes showing their appreciation to Captain-General Kitten]]&lt;br /&gt;
&lt;br /&gt;
This alternate universe setting, [[BrightHammer40k]], comes with the tagline &#039;&#039;&amp;quot;In the Noble Brightness of the far future, there is only HIGH ADVENTURE!&amp;quot;&#039;&#039;  This is as opposed to the original tagline of Warhammer 40k, which stated, &amp;quot;In the grim darkness of the far future, there is only war.&amp;quot;  BrightHammer40k&#039;s setting has strong 1920s-1940s pulp fiction themes, crossed with an &amp;quot;age of myth&amp;quot; bronze age culture.&lt;br /&gt;
&lt;br /&gt;
Differences between WarHammer 40k and BrightHammer 40k include:&lt;br /&gt;
* The setting is loosely divided into city-states united by race, religion, philosophy or just simple common sense, rather than singular empires defined by paranoia.&lt;br /&gt;
* There is a wide variety in the type of characters, nations, flora and fauna, and major characters in the setting.&lt;br /&gt;
* Speaking of wide varieties of characters/nations, relations between different groups, whether cultural, political, racial, etc. are usually positive. Conflicts are either out of just cause or have the option of being resolved peacefully. (Unlike Grimdark, in which &amp;quot;conflict resolution&amp;quot; is usually [[Exterminatus|genocide]])&lt;br /&gt;
* There is an overall &amp;quot;pulp fiction&amp;quot; feel. Just like real life.&lt;br /&gt;
* The universe is old, in the process of rediscovering a forgotten golden age.&lt;br /&gt;
* Low level conflicts such as raiding are considered common, but war is not. Just like Mongolia.&lt;br /&gt;
* When a Noblebright universe has a war, it&#039;s usually for a well defined, just cause. Wars are usually fought with &amp;quot;smart&amp;quot; technology, and massive, endless slaughters are rare. (Grimdark usually devolves technology in some form, then throws in massive slaughters for the fun of it)&lt;br /&gt;
* Technology is wildly inconsistent. Just like Alaska.&lt;br /&gt;
* Villains are over the top, campy, and rarely played seriously. Very much like North Korea.&lt;br /&gt;
* Leaders are usually diplomats or wise &amp;quot;philosopher-kings&amp;quot; like in North Korea.&lt;br /&gt;
* Heroes do most of the heavy lifting in society, and there are heroes, great and minor, at every level of society.&lt;br /&gt;
* There is a strong emphasis on individual strength. (Grimdark focuses on the massed collective. Individual strength is insignificant in the enormous Grimdarkian Machine)&lt;br /&gt;
* Good guys can be jerks, but are still good guys.&lt;br /&gt;
* Over-the-top heroism usually carries the day.&lt;br /&gt;
* Obvious, thinly disguised Secret Agents everywhere.&lt;br /&gt;
* The setting is entering a technological renaissance.&lt;br /&gt;
* Everything is bright or vividly colored.&lt;br /&gt;
* As seen on TV!&lt;br /&gt;
&lt;br /&gt;
Compared to Warhammer40k, Brighthammer40k is generally brighter and a nicer place to live, but is by no means peaceful, always in a low level state of conflict, internal and external, never quite turning into war. The skull motif is replaced by wings, and colors are often brighter.&lt;br /&gt;
&lt;br /&gt;
==[[MidHammer 40,000]]==&lt;br /&gt;
Strikes a balance between Noblebright and Grimdark. Basically, you don&#039;t matter much, but if mankind can put their back into it hard enough, it&#039;ll turn out okay in the end:&lt;br /&gt;
*Big E is alive, and regenerating. &lt;br /&gt;
&lt;br /&gt;
*Primarchs still exist&lt;br /&gt;
&lt;br /&gt;
*There is hope for a better future. Even if you don&#039;t live to see it, your children may well.&lt;br /&gt;
&lt;br /&gt;
*While the AdMech got buttfucked twice, it&#039;s slowly getting it back together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TL;DR of the Spectrum==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Grim/Noble&#039;&#039;&#039;&amp;lt;/big&amp;gt; = whether the &#039;&#039;future&#039;&#039; prospects of the setting look positive/negative, and whether anybody can accomplish anything significant for good or evil without arbitrary cosmic forces making all their struggles ultimately meaningless. Hope vs. despair.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Bright/Dark&#039;&#039;&#039;&amp;lt;/big&amp;gt; = determines the &#039;&#039;current&#039;&#039; state of things.  Is it generally a good place to live or a bad one? More specifically, how cynical and low trust are the characters in the setting behaving in response to the state of their world. Solidarity vs. dysfunction.&lt;br /&gt;
&lt;br /&gt;
==8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons)==&lt;br /&gt;
[[File:Alignments.jpg|300px|thumb|An [[alignment]] chart.]]&lt;br /&gt;
Grim/Noble asks whether there are heroes that exist, may appear to change the world for good or ill.&lt;br /&gt;
* A noble setting isn&#039;t one where everyone is good, more like one where people are active and, more importantly, &#039;&#039;impactful&#039;&#039; in the grand scheme.  The actions of a single hero can change the world, and a single big villain can ruin it: there are important people, who are so either by birth, rank or sheer willpower, and every single one of these people MATTER.&lt;br /&gt;
* In a grim world, no matter what you do, an individual can&#039;t secure more than an individual victory, if even that, because the rest of the world is too big/scared/powerless/selfish to build upon his impulses and influence. &lt;br /&gt;
Something like Morrowind or Berserk is noble (bright and dark, respectively) because it is about one man forcing destiny&#039;s hand and changing the world.&lt;br /&gt;
* Now, a bright world is one full of opportunity, of wondrous sights to behold. It doesn&#039;t mean that it has to be MLP, it can be dangerous, but your first instinct when looking at a new location should be awe and wonder: people may adventure to save the world, but they leave town with a smile upon their face, eager to see what comes next. The shadow of Risk is largely erased by the glint of Adventure. In a bright world, it&#039;s quite possible for people to go on adventure just for the hell of it, since the journey is its own reward. Resurrection, or at least means to heal grave injuries, is usually accessible, to counterbalance the fact that the risks out there are real.&lt;br /&gt;
* A dark world is one where life sucks, and on top of the usual hazards, something or someone is poised to kill everybody else in the story; whether it be demon overlords, &#039;nids, or even the lack of water, if this threat has its way everyone dies and they die for good.  If you lose an arm, you play a cripple. In the extreme cases, even when you win a fight, your career is over (i.e. gangrene). This means that, even though people may be ready to help (noble), they&#039;ll need a damn good reason to do so, since stepping out of line is so dangerous (dark).&lt;br /&gt;
Given is an example of each type of setting to show how the combinations of noble/grim and bright/dark work;&lt;br /&gt;
*40k is (grim)dark because, no matter where you go, there is only war, and heroism&#039;s only reward is usually a notch on a gun or a corpse in a trench. No matter who you are, most of the galaxy probably wants you dead, and staying home today is the best choice you can make. Even if you make it to the end, you may have to sacrifice everything to save everyone, if you haven&#039;t already done so.  &lt;br /&gt;
* Berserk is (noble)dark because, while there seems to be light at the end of the tunnel, it takes men and women of insane willpower to get there: no matter whether you are big or small, even when you have nothing, the only thing that may save the world is the will within you screaming, &amp;quot;Go on!&amp;quot; And if hope was to fail, you&#039;re getting a book-long bloodbath-orgy, and all its consequences.&lt;br /&gt;
* Morrowind is (noble)bright because, even though the world is fraught with dangers, you can fix everything.  The reason it isn&#039;t dark is because there is so much to see, so many interesting people to meet, so many cool things to experience that, at the end of the road, you&#039;d do it all over again if given the chance to see it once again with virgin eyes.   &lt;br /&gt;
* Sandman is (grim)bright because the incredible vistas and interesting people are all that can distract Dream from the dullness of his existence. He will tire of them all, but even he has to admit that he saw some cool shit. Also, notice how the relative freedom from consequences (people can get somewhat rezzed/healed/characters don&#039;t die much), a bright trait, reinforces the futility of the struggle in a grim world.&lt;br /&gt;
&lt;br /&gt;
In short, grimdark and noblebright worlds both exist, and both are interesting to play in.  So do grimbright (perhaps these are the most narratively counterintuitive and hardest to pull off, but simultaneously they can be the most interesting worlds to run in. As the Sandman example shows, these setting work best as backgrounds for contemplative/psychedelic journeys through the ennui of what might be called “comfortable nihilists.”) and nobledark (seems to be enjoying a big surge in popularity these days - people like the aesthetics and adult nature of dark worlds, but not the crushing nihilism; in nobledark, most things suck, those rare moments of genuine nobility and decent change are all the more poignant, even if they come at great cost). Every type allows for evil and struggles to exist, and for stories to be told. Noblebright is not (usually) utopian or down to shiny, pleasant aesthetics (after all Adventure Time looks textbook Noblebright but is actually sugarcoated Grimdark) and evil can even triumph: it&#039;s less of a matter of who wins, and more of a matter of tone. In a bright world, the BBEG can win, but he won&#039;t skullfuck to death everyone the PCs know in front of a crowd without the mood turning to dark.&lt;br /&gt;
&lt;br /&gt;
Some examples of each:&lt;br /&gt;
&lt;br /&gt;
Grimdark:&lt;br /&gt;
* Warhammer, both kinds - Warhammer 40000 coined the term Grimdark from its tagline, so goes without saying.&lt;br /&gt;
* [[A Song of Ice and Fire|A Song of Ice and Fire / Game of Thrones]]&lt;br /&gt;
* Oedipus&lt;br /&gt;
* E.Y.E Divine Cybermancy&lt;br /&gt;
* Gears of War - Basically a world in which humanity has been at war with itself and genocidal mutants for over a century. The world is apocalyptic and everyone uses chainsaw bayonets to saw their enemies in half.&lt;br /&gt;
* Killzone 2-3 - If Space World War Two met Gears of War, Killzone is the product: A genocidal war between humanity and a mutated version of them on a wasteland planet. Both sides commit war crimes incessantly.&lt;br /&gt;
* The MachineGames Wolfenstein series - It&#039;s 1960, Jim, but not as we know it. The [[Nazis]] used crazy super-technology to win World War II and grind the Free World into dust by 1947. The games pull no punches in its depictions of the Nazis&#039; ideology and the kind of waking nightmare they would turn the world into if they were free to reshape it as they saw fit.&lt;br /&gt;
* [[Dark Souls]]&lt;br /&gt;
* [[Conan the Barbarian]] - Takes place in a fictional time period after the sinking of Atlantis but before the historical record began. There are monsters and villains everywhere, all magic is black, and the few cities are run by maniacal sorcerers and other unsavory types. Conan usually only barely survives his stories through wit and dumb luck rather than might, and he certainly cannot change the world, not at least until he becomes the good king of Aquilonia.&lt;br /&gt;
* [[Dark Sun]]&lt;br /&gt;
* [[Ravenloft]]&lt;br /&gt;
* [[Delta Green]] - Earth and mankind exist in a tiny flickering firelight of sanity and civilization that can (and inevitably will) be snuffed out by alien gods and forces of madness. You play as the clandestine agents of the US government tasked to investigate and combat this phenomena. Few people in Delta Green live to retire, and the most common retirement plan usually involves a bottle of whiskey and their service pistol.&lt;br /&gt;
* [[Dwarf Fortress]] &lt;br /&gt;
* [[1984|Nineteen Eighty Four]] / I Have No Mouth And I Must Scream / [[Xeelee Sequence]] - All three are strong contenders for the most Grimdark story ever put to paper, experts are currently divided. The first takes place in a (possibly) post-apocalyptic Earth split between three totalitarian superpowers that are constantly at war despite sharing the same nihilistic ideology with unaffiliated nations serving as the battlegrounds/prizes, and the hero is an ordinary man who gets captured, tortured and thoroughly mindfucked by the police into accepting the rule of the Party.  The second takes place in a post-apocalyptic underground city where a psychotic supercomputer tortures the last five living people while keeping them alive and from killing each other; the protagonist &amp;quot;wins&amp;quot; by mercy-killing the other four but his moral victory is tempered by the fact he is trapped forever at the mercy of the machine. The third takes place in a nightmare hellscape where the entire universe is dying between a cosmic war of two god-like races, whilst the human race has degenerated to such levels of bastardry, that the actions of stripmining entire galactic superclusters or committing a xenocidal killing-spree across the universe that stretched for millions of years is a mere dip in the ocean. There is no hope or salvation, heroism is not only dead but outright outlawed, absolute surveillance and total control due to mass time-travel usage, as an incalculable amount of human child soldiers would die for nothing. Meanwhile the surviving races are fighting tooth and nail, killing each other as they are trying to escape a reality that is collapsing in on itself.&lt;br /&gt;
&lt;br /&gt;
Grimbright:&lt;br /&gt;
* Sandman&lt;br /&gt;
* The Sims - Pretty self-explanatory. The world is generally nice to live in and stories are more about your Sims&#039; living one day at a time than anything else.&lt;br /&gt;
* Most Tycoon games&lt;br /&gt;
* The Commonwealth Saga&lt;br /&gt;
* [[Eclipse Phase]]&lt;br /&gt;
* The Culture - Futuristic novel series by Iain M. Banks, set in a utopian society based on socialist and anarchist principles achieved by post-scarcity technology ([[Eldar|space hippies whose words are backed by star-system busters]], this lot are probably the only fictional sci-fi civilization that would beat the Imperium hands-down in a war). The protagonists are usually Special Circumstances, agents of the closest thing they have to an intelligence division given license to operate outside of their laws and morals to uphold the Culture way of life.&lt;br /&gt;
* Deltarune&lt;br /&gt;
* [[Scarred Lands]]&lt;br /&gt;
* [[Spelljammer]]&lt;br /&gt;
* Yokohama Kaidashi Kikou: A soft sci-fi/slice of life [[manga]] from the turn of the millennium. The story follows Alpha Hatsuseno, a gynoid that claims ownership of a cafe in the titular Yokohama Shopping District after a devastating flood. As refugees and vagabonds trickle in and out of her turf, the reader discovers the flood was merely the last in a series of global calamities, chief among them was the sterilization of the entire human race. [[What| All surviving humans have completely made peace with the destruction of civilization and their immanent extinction, and have resolved to spend their remaining time living idyllic pioneer lifestyles.]] So resigned is the human race that the focus of the story isn’t even the on the implications of the demise of the species or the fate of the fallow Earth, but on the side characters helping Alpha to recognize her own blooming humanity as she decides with her fellow robot buddies to become a living record of the humans she encountered in their final days, the “Age of the Calm Evening” when ‘the whole world, which had been like a festival, slowly calmed down.’&lt;br /&gt;
* RWBY - The result of Sailor Moon and [[Dark Souls|Bloodborne]] having a drunk fling, it subsists on a steady diet of Rule of Cool. You take four cute teenage heroines and watch as the grim, behind-the-scenes reality of their glamourous high adventure world beans them over the head repeatedly. Because they are just rookies who don&#039;t matter much in the grand scheme of things. Then they come back with a vengeance and it becomes pure Noblebright instead.&lt;br /&gt;
* Doctor Who - It&#039;s a time travel show where the protagonist is a millennia-old alien who has seen and done some truly incredible shit in his time, but cannot overtly alter the flow of history or even build close relations with his human companions. He just saves the day and goes off to another planet.&lt;br /&gt;
* Most of Zeus&#039; flings with mortals (from the gods&#039; perspective)&lt;br /&gt;
&lt;br /&gt;
Nobledark:&lt;br /&gt;
* [[The Lord of the Rings]] - If Warhammer is the platonic ideal of Grimdark, LOTR is the platonic ideal of Nobledark.&lt;br /&gt;
* Mass Effect - Galactic civilization is not a united front, humanity is the upstart new kid on the block and looming over all are the Reapers bringing Lovecraftian levels of Grimdark, but while it takes a monumental effort heroes can save (or ruin) everything.&lt;br /&gt;
* Berserk&lt;br /&gt;
* [[Eberron]]&lt;br /&gt;
* Starcraft&lt;br /&gt;
*Neon Genesis Evangelion&lt;br /&gt;
* Terminator - &amp;quot;No fate but what we make&amp;quot; vs a genocidal global army of machines.&lt;br /&gt;
* Fallout - Especially New Vegas, oh boy, New Vegas. The Independence ending is basically the story of how a wasteland courier dug their way out of their own grave and brought down two post-apocalyptic superpowers through sheer force of will and character.&lt;br /&gt;
* The Iliad&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Firefly - Humanity is settled in star systems caught between an authoritarian interstellar Alliance, interplanetary crime syndicates and space pirates who are pretty much [[Dark Eldar]] with alien advancement swapped for cannibalism and radiation sickness... but the motley crew of one outdated freighter ship dance between the raindrops and strike blows against these three that actually improve life for humanity.&lt;br /&gt;
* Most Batman stories - Yes, Gotham sucks and yes, Batman is a dark character, but he is also a deeply idealistic hero (refuses to kill, believes in the inherent good of people and the human spirit). Which is why putting Batman in Grimdark tends to really not work.&lt;br /&gt;
* Warhammer novels like [[Ciaphas Cain]] and Gaunt&#039;s Ghosts. Especially ones where the protagonists are ordinary people like the [[Imperial Guard]] rather than the superhuman, galaxy-bestriding Space Marines.&lt;br /&gt;
* [[Exalted]] - Encapsulates the nobledark spirit for RPGs. &amp;quot;The world sucks. You have the power to fix it. Try not to fuck it up worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Noblebright:&lt;br /&gt;
* The Chronicles of Narnia&lt;br /&gt;
* Morrowind&lt;br /&gt;
* [[Forgotten Realms]]&lt;br /&gt;
* [[Greyhawk]]&lt;br /&gt;
* Magi&lt;br /&gt;
* Warcraft&lt;br /&gt;
* Star Wars&lt;br /&gt;
* Pokemon&lt;br /&gt;
* Trine&lt;br /&gt;
* Most Marvel movies, except the one that is really infamous for not being this&lt;br /&gt;
* The Odyssey&lt;br /&gt;
* And of course, Star Trek - The platonic ideal of Noblebright.&lt;br /&gt;
&lt;br /&gt;
== More examples of works and their ranking ==&lt;br /&gt;
&lt;br /&gt;
Please be aware that the following list is a product of many different [[Fa/tg/uys|Fa/tg/uys]] personal [[Skub|opinions]].  &lt;br /&gt;
[[Image:Helghan Revolution.jpg|thumb|right|Noblebright struggles have heroic sacrifices, copious amounts of bravery, and a just cause to fight for.]] [[Image:Killzone Rise From Ruin.jpg|thumb|right|Grimdark wars are usually directionless, brutal, and the reasons for fighting are very obscure (When there is one, it&#039;s usually thrown away in the face of reality).]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
|- align=left&lt;br /&gt;
! NobleBright&lt;br /&gt;
! ...and GrimDark&lt;br /&gt;
|-&lt;br /&gt;
| [[Brighthammer_40,000_(2nd_edition)|BrightHammer 40k]] OR [[Age of Sigmar]] || [[Warhammer_40,000|WarHammer 40k]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer_40,000|WarHammer 40k]] 8th ED, but more like Nobledark || [[Warhammer_40,000|WarHammer 40k]] 3rd Edition or Age of Sigmar 2nd Edition&amp;lt;br&amp;gt;(sorta. Could be considered approaching Noblebright-&amp;gt;Dark)&lt;br /&gt;
|-&lt;br /&gt;
| Entire Warhammer Franchise (Both 40k and Fantasy/AoS) || [[Xeelee Sequence|Xeelee universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted]] (Well, Zig-zags between the two) || [[Vampire:_The_Masquerade|Vampire:tM]], [[Werewolf:_The_Apocalypse|Werewolf:tA]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling:_The_Dreaming|Changeling:tD]] ([[oWoD]]) || [[Changeling:_The_Lost|Changeling:tL]] ([[nWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Geist: The Sin-Eaters]] ([[nWoD]]) ||[[ Wraith: The Oblivion]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[D20_Modern|D20 Modern]] || [[Call_of_Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|-&lt;br /&gt;
| Steven Spielberg||Quentin Tarantino&lt;br /&gt;
|-&lt;br /&gt;
| The West Wing || House of Cards &lt;br /&gt;
|-&lt;br /&gt;
| Special Unit 2 || [[Delta Green]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek]] (in general) || Babylon 5 (closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek]] (in general) || [[Star Trek]] Picard (or even Discovery)&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek: Voyager || [[Red Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| Andromeda Ascendant || Farscape&lt;br /&gt;
|- &lt;br /&gt;
| Stargate SG-1 || The First Wave&lt;br /&gt;
|- &lt;br /&gt;
| Firefly (maybe not, see Discussion) || Blake&#039;s 7&lt;br /&gt;
|-&lt;br /&gt;
| Battlestar Galactica (1978) || Battlestar Galactica (2004)&lt;br /&gt;
|-&lt;br /&gt;
| Temeraire Series || [[A Song of Ice and Fire|Game of Thrones]]&lt;br /&gt;
|-&lt;br /&gt;
| Robocop || Judge Dredd&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko || ReBoot&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot || .hack&lt;br /&gt;
|-&lt;br /&gt;
| .hack || Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| Previous season of Sword Art Online || Next season of Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Trader (RPG)|Rogue Trader]] || [[Dark Heresy]]&lt;br /&gt;
|-&lt;br /&gt;
| Osamu Tezuka || Go Nagai&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz || Soul Eater&lt;br /&gt;
|-&lt;br /&gt;
| MACROSS (Robotech) || Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion || Bokurano&lt;br /&gt;
|-&lt;br /&gt;
| [[7th Sea]] || [[Poison&#039;d]]&lt;br /&gt;
|-&lt;br /&gt;
| Zoids || Gundam&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Century]] || [[Don&#039;t Rest Your Head]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveller]] || [[Eclipse Phase]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonlance]] || [[Dark Sun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar: The Last Airbender|Avatar]] (not [[Avatar|Cameron&#039;s furfic)]] || Kaze no Stigma&lt;br /&gt;
|-&lt;br /&gt;
| [[Warcraft]] || [[Warhammer Fantasy Battle|Warhammer Fantasy Battle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic the gathering|Alara]], [[Theros]], [[Lorwyn]] || [[Innistrad]], [[Phyrexia|New Phyrexia]], [[Shadowmoor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverwinter Nights]] || Dragon Age&lt;br /&gt;
|-&lt;br /&gt;
| [[The Elder Scrolls]]&amp;lt;br&amp;gt;(Well, somewhat, if you ignore Kirkbride&#039;s EU-thing) || Gothic&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy || Megami Tensei&lt;br /&gt;
|-&lt;br /&gt;
| Persona || Shin Megami Tensei &lt;br /&gt;
|-&lt;br /&gt;
| Guin Saga || Berserk (more Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| Forts || REDCON&lt;br /&gt;
|-&lt;br /&gt;
| Personae 4 &amp;amp; 5 || Persona 3&lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 3 || Red Alert 2 &lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 2 || Red Alert&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein || MachineGames Wolfenstein games&lt;br /&gt;
|-&lt;br /&gt;
| [[Command and Conquer]]: Red Alert series || [[Command and Conquer]]: Tiberium series&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs || Terraformars&lt;br /&gt;
|-&lt;br /&gt;
| Fate/Stay Night || Fate/Zero&lt;br /&gt;
|-&lt;br /&gt;
| [[Starcraft]] II || [[Starcraft|Starcraft: Brood War]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Diablo]] III || [[Diablo]] I &amp;amp; II&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto 1 || Saints Row 1&lt;br /&gt;
|-&lt;br /&gt;
| Saints Row 3 || Grand Theft Auto 4&lt;br /&gt;
|-&lt;br /&gt;
| Fable III || Dark Souls&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop|| Black Lagoon&lt;br /&gt;
|-&lt;br /&gt;
| Undertale || LISA&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus || God of War&lt;br /&gt;
|-&lt;br /&gt;
| God of War 2018 || pre-2018 God of War&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect 1 || Mass Effect 3&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect universe || [[Setting:Halo|Halo universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Setting:Halo|Halo universe]] || Dead Space universe&lt;br /&gt;
|-&lt;br /&gt;
| Dead Space Trilogy || Halo: Forerunner Trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Spore || Darkspore&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Kill la Kill&lt;br /&gt;
|-&lt;br /&gt;
| Rebuild of Evangelion (Well, Zig-zags between the two) || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neo-Hunter Casshern || Casshern Sins &lt;br /&gt;
|- &lt;br /&gt;
| Dragon Ball || Hunter X Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Mai-Otome || Mai-Hime (last 10 episodes at least)&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Puella Magi Madoka Magica || Magical Girl Site&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers in General || Power Rangers RPM&lt;br /&gt;
|-&lt;br /&gt;
| Super Sentai || Kamen Rider (especially the Showa Era ones)&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider (most Heisei Era ones) || GARO&lt;br /&gt;
|-&lt;br /&gt;
| Batman: the Brave &amp;amp; the Bold || Batman: TAS (first two seasons only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wars RPG|Star Wars Episode I, IV, VI,&amp;lt;br&amp;gt;Star Wars: The Clone Wars Movie and Season 1,&amp;lt;br&amp;gt;and a decent portion of the Expanded Universe]] || [[Star Wars D20|Star Wars Episode II, III, V, VII,&amp;lt;br&amp;gt;Star Wars: The Clone Wars from Season 2 onwards,&amp;lt;br&amp;gt;and the other half the Expanded Universe, especially The New Jedi Order and Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| Little House on the Prairie  || Deadwood&lt;br /&gt;
|-&lt;br /&gt;
| Full House || Married With Children&lt;br /&gt;
|- &lt;br /&gt;
| The Green Zone || The Hurt Locker&lt;br /&gt;
|-&lt;br /&gt;
| The Sarah Jane Adventures || [[Doctor Who|Torchwood]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Pirates of the Caribbean&#039;&#039; || &#039;&#039;Black sails&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Assassins Creed IV: Black Flag&#039;&#039; || &#039;&#039;Risen 2: Dark Waters&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Justice League || Watchmen&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania || Buffy: The Vampire Slayer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Lois and Clark&#039;&#039; or the 80&#039;s Superman Movies || &#039;&#039;Man of Steel&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Planetary&#039;&#039; || &#039;&#039;The Authority&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cyanide and Happiness || [http://picturesforsadchildren.com/index.php?comicID=132 pictures for sad children]&lt;br /&gt;
|-&lt;br /&gt;
| The Silver Age of Comic Books || The Dark Age of Comic Books&lt;br /&gt;
|-&lt;br /&gt;
| [[Steampunk|Steampunk Genre]] || [[Cyberpunk|Cyberpunk Genre]]&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry Pi || OpenPandora&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || &amp;lt;s&amp;gt;North&amp;lt;/s&amp;gt; BEST Korea&lt;br /&gt;
|-&lt;br /&gt;
| [[Discworld]] || [[A Song of Ice and Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| A Wizard of Earthsea || The Tombs of Atuan&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear || BlazBlue&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man (Classic, Legends, Battle Network,&amp;lt;br&amp;gt;ZX, Star Forces 1 and 2)|| Mega Man (X, Zero, Star Force 3,), The Protomen&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia|| His Dark Materials&lt;br /&gt;
|-&lt;br /&gt;
| Anthem || Halo&lt;br /&gt;
|-&lt;br /&gt;
| Halo || Half-Life 2&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life 2 || Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Gears of War (The first game especially)&lt;br /&gt;
|-&lt;br /&gt;
| Gears of War  || Killzone &lt;br /&gt;
|-&lt;br /&gt;
| Just Cause 2 || Spec Ops: The Line&lt;br /&gt;
|-&lt;br /&gt;
| Plants VS Zombies || The Last of Us&lt;br /&gt;
|-&lt;br /&gt;
| The Last of Us || The Last of Us Part 2 (10% Grimdark, 90% [[Grimderp]])&lt;br /&gt;
|-&lt;br /&gt;
| Mirror&#039;s Edge || Assassin&#039;s Creed&lt;br /&gt;
|-&lt;br /&gt;
| Iron Kingdoms MKii || Iron Kingdoms MKi&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Comics films || [[Grimdark#Grimderp|DC Universe films]]&lt;br /&gt;
|-&lt;br /&gt;
| DC comics || Marvel comics&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer || Hellsing (any medium)&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing (2001 series) || Hellsing (manga and OVA)&lt;br /&gt;
|-&lt;br /&gt;
| Marvel comics || Watchmen comics&lt;br /&gt;
|-&lt;br /&gt;
| Watchmen comics || Wanted comics&lt;br /&gt;
|-&lt;br /&gt;
| Warehouse 13 || The [[SCP Foundation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eberron]] || [[Dragonmech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Planescape]] || [[Ravenloft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderlands of High Fantasy]]|| | [[Forgotten Realms]]&lt;br /&gt;
|-&lt;br /&gt;
| InFamous || Prototype&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter 1-3 || Harry Potter 4-7 (ESPECIALLY 7th)&lt;br /&gt;
|-&lt;br /&gt;
| Deus Ex 1-2 || System Shock 1-2&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop || Terminator&lt;br /&gt;
|-&lt;br /&gt;
| Homeworld 1 and 2 || Homeworld: Cataclysm&amp;lt;br&amp;gt;(when the Beast make their first appearance)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist of the North Star]] || Violence Jack&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons || South Park&lt;br /&gt;
|-&lt;br /&gt;
| The Glaive || Conan the Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| The Hobbit || The Children of Hurin&lt;br /&gt;
|-&lt;br /&gt;
| Chivalric Romances || Icelandic Sagas&lt;br /&gt;
|-&lt;br /&gt;
| American Revolution || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordheim]] || [[Malifaux]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilization:Beyond Earth || [[Alpha Centauri]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The New Testament]]  || [[The Old Testament]]&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch || [[Team Fortress 2]] (Especially Mann vs. Machine)&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] || Team Fortress Classic&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters films and Real Ghostbusters || | Extreme Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear (in general) || | Metal Gear Solid V&lt;br /&gt;
|-&lt;br /&gt;
| Girls und Panzer || Panzerfraulein Alteseisen &lt;br /&gt;
|-&lt;br /&gt;
| Far Cry 1 || | Far Cry 2 and 3&lt;br /&gt;
|-&lt;br /&gt;
| Overstrike || | Fuse&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Franchise || | Digimon Franchise&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Adventure || | Digimon Tamers&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Tamers || Shadow Star Narutaru&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan || Kiba&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout]] series || | S.T.A.L.K.E.R. series&lt;br /&gt;
|-&lt;br /&gt;
| S.T.A.L.K.E.R. series || | Metro 2033 and Metro Last Light&lt;br /&gt;
|-&lt;br /&gt;
| Metro 2033 and Metro Last Light || | Metro 2033 (novel), Metro 2034 (novel),&amp;lt;br&amp;gt;and Metro 2035 (novel) &lt;br /&gt;
|-&lt;br /&gt;
|[[Approved anime|Slayers]] || | Bastard!!&lt;br /&gt;
|-&lt;br /&gt;
| Fast And Furious || | Death Race&lt;br /&gt;
|-&lt;br /&gt;
| Death Race || | Mad Max&lt;br /&gt;
|-&lt;br /&gt;
| Dracula || | Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Y:the last man  || | Children of men &lt;br /&gt;
|-&lt;br /&gt;
| Battlefield Bad Company || | Call of Duty Modern Warfare trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty Modern Warfare trilogy || | Call of Duty Black Ops III&lt;br /&gt;
|-&lt;br /&gt;
| Dead Rising series || | Left 4 Dead series&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead series || | Dead Island series&lt;br /&gt;
|-&lt;br /&gt;
| Dead Island series || | World War Z movie&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Movie || | World War Z novel&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Novel || |  The Walking Dead comics &lt;br /&gt;
|-&lt;br /&gt;
| Super Robot anime|| | Real Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| Real Robot anime|| | WAT Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| The Go-Betweens|| | The Birthday Party/Nick Cave &amp;amp; The Bad Seeds&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends|| | Dota 2&lt;br /&gt;
|-&lt;br /&gt;
| Rome: Total War|| | Total War: Attila&lt;br /&gt;
|-&lt;br /&gt;
| Freespace || | Freespace 2&lt;br /&gt;
|- &lt;br /&gt;
| Street Fighter franchise || | Mortal Kombat franchise&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars Jedi: Outcast duology || | Star Wars: Battlefront 1 &amp;amp; 2 (2000&#039;s) &lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || | 7 Days to Die&lt;br /&gt;
|-&lt;br /&gt;
| Blood Diamond || | Lord of War &lt;br /&gt;
|-&lt;br /&gt;
| Naoki Urusawa&#039;s Monster || ERASED&lt;br /&gt;
|-&lt;br /&gt;
| Casa de mi Padre || | Sicario&lt;br /&gt;
|- &lt;br /&gt;
| GammaWorld || | The Mutant Epoch&lt;br /&gt;
|- &lt;br /&gt;
| Konosuba || Re:Zero&lt;br /&gt;
|- &lt;br /&gt;
| Log Horizon || Overlord&lt;br /&gt;
|- &lt;br /&gt;
| Is It Wrong to Try to Pick Up Girls in a Dungeon? || [[Goblin Slayer]]&lt;br /&gt;
|-&lt;br /&gt;
| This Means War || Savages&lt;br /&gt;
|-&lt;br /&gt;
| Brave New World (more like GrimBright, really) || [[1984]]&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (old censored american dub) || Sailor Moon (original version)&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (original version) || Pretty Guardian Sailor Moon&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Guardian Sailor Moon || Revolutionary Girl Utena&lt;br /&gt;
|-&lt;br /&gt;
| Revolutionary Girl Utena || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Egan&#039;s Diaspora || | Dukaj&#039;s Perfect Imperfection&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project || Crimzon Clover&lt;br /&gt;
|-&lt;br /&gt;
| Green, Blue, Indigo, Violet, and White Lantern Corps || Red, Orange, Yellow, Black, and Ultraviolet Lantern Corps&lt;br /&gt;
|-&lt;br /&gt;
| Pod Save America || Chapo Trap House&lt;br /&gt;
|-&lt;br /&gt;
| Chapo Trap House || The Daily Shoah&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron, Back to the Future || Rick and Morty&lt;br /&gt;
|-&lt;br /&gt;
| World War II: Western Front || World War II: Eastern Front&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Eastern Front || World War II: Pacific Theatre&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Pacific Theatre || World War I: Western Front&lt;br /&gt;
|-&lt;br /&gt;
| World War II: French Resistance || World War II: Polish Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Pork Chop Hill || Tae-Guk-Gi&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Korps of Krieg]] || [[Xeelee_Sequence#Interim_Coalition_of_Governance|Interim Coalition of Governance]]&lt;br /&gt;
|-&lt;br /&gt;
| Parasyte || Devilman&lt;br /&gt;
|-&lt;br /&gt;
| Disney Channel || Cartoon Network&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon Network || Toonami&lt;br /&gt;
|-&lt;br /&gt;
| Toonami || Adult Swim&lt;br /&gt;
|-&lt;br /&gt;
| E.T. || IT&lt;br /&gt;
|-&lt;br /&gt;
| Homo faber || Lolita&lt;br /&gt;
|-&lt;br /&gt;
| Maple Story || Made in Abyss&lt;br /&gt;
|-&lt;br /&gt;
| Ready Player One || 20th Century Boys&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia || ONE PUNCH MAN (more like Grimbright, really)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto || Mafia&lt;br /&gt;
|-&lt;br /&gt;
| [[Superman | Metropolis]] || [[Batman | Gotham City]]&lt;br /&gt;
|-&lt;br /&gt;
|  Jak and Daxter: The Precursor Legacy.  || Jak 2 and later&lt;br /&gt;
|-&lt;br /&gt;
| Axis Powers Hetalia || Polandball&lt;br /&gt;
|-&lt;br /&gt;
| Soren Kierkegaard || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| John Stuart Mill || David Benatar&lt;br /&gt;
|-&lt;br /&gt;
| Noam Chomsky || Michel Foucault&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Aquinas || Augustine of Hippo&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Jacques Rousseau || Thomas Hobbes&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Hobbes || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche (before Thus Spoke Zarathustra) || Friedrich Nietzsche (after Thus Spoke Zarathustra)&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche || Mark Twain (Best example being the Mysterious Stranger)&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Schopenhauer || Emil Cioran&lt;br /&gt;
|-&lt;br /&gt;
| Classical Philosophy (e.g. Virtue Ethics, Stoicism) || Contemporary Philosophy (e.g. Existentialism, Postmodernism)&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Paul Sartre || Albert Camus&lt;br /&gt;
|-&lt;br /&gt;
| The American Revolution || The French Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The French Revolution || The Russian Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The Settlers || Civilization&lt;br /&gt;
|-&lt;br /&gt;
| Civilization || Tropico (Can be Grimbright if you are a &amp;quot;benevolent&amp;quot; dictator)&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog || Invader Zim&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time || Tigtone&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Zootopia]] || [[Furry|Beastars]] (actually closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Beastars]] || [[Furry|Kevin and Kell]] (The setting, but not the story)&lt;br /&gt;
|-&lt;br /&gt;
| I Have No Mouth And I Must Scream (the video game) || I Have No Mouth And I Must Scream (the book)&lt;br /&gt;
|-&lt;br /&gt;
| Stellaris (when you play Egalitarian, Xenophile or Federation Builder) || Stellaris (whenever you play [[Imperium of Man|Xenophobe/Fanatic Purifier]] or [[Fall of the Eldar|Psionic Ascension]])&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears || Happy Tree Friends&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs Kat || Mr. Pickles&lt;br /&gt;
|-&lt;br /&gt;
| Power Metal || Thrash Metal&lt;br /&gt;
|-&lt;br /&gt;
| Thrash Metal || Death Metal&lt;br /&gt;
|-&lt;br /&gt;
| Death Metal || Black Metal&lt;br /&gt;
|-&lt;br /&gt;
| Black Metal || Doom Metal/Sludge&lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2020&lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359089</id>
		<title>Noblebright</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359089"/>
		<updated>2021-03-25T04:08:14Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* 8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Why does the third of the three brothers, who shares his food with the old woman in the woods, go on to become king of the country? Why does James Bond manage to disarm the nuclear bomb a few seconds before it goes off rather than, as it were, a few seconds afterwards? Because a universe where that did not happen would be a dark and hostile place. Let there be goblin hordes, let there be terrible environmental threats, let there be giant mutated slugs if you really must, but let there also be hope. It may be a grim, thin hope, an Arthurian sword at sunset, but let us know that we do not live in vain.|Sir Terry Pratchett, “Let There Be Dragons” (A Slip of the Keyboard)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NobleBright&#039;&#039;&#039; is an adjective derived from the term often used to describe Warhammer 40k: [[Grimdark|Grimdark]].  Just as every hero has a &amp;quot;mirror opposite&amp;quot; version that is evil, it&#039;s supposed that there must be a mirror opposite version of the heroes of WH40k where everything goes RIGHT. It can also be used to describe artwork that has a noble/bright feel, even if the setting itself would not normally be considered noble or bright.&lt;br /&gt;
&lt;br /&gt;
Where the GrimDark tag usually describes a setting in a slow, painful decline, the NobleBright tag usually describes a setting emerging from a dark age and either returning to or in the midst of a golden age.&lt;br /&gt;
&lt;br /&gt;
== Example: WarHammer vs. BrightHammer ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We do not need a Warmaster in this age. A Warmaster would fail us. We need a DADDY.&amp;quot;&#039;&#039; - [[If the Emperor had a Text-to-Speech Device|Custodes showing their appreciation to Captain-General Kitten]]&lt;br /&gt;
&lt;br /&gt;
This alternate universe setting, [[BrightHammer40k]], comes with the tagline &#039;&#039;&amp;quot;In the Noble Brightness of the far future, there is only HIGH ADVENTURE!&amp;quot;&#039;&#039;  This is as opposed to the original tagline of Warhammer 40k, which stated, &amp;quot;In the grim darkness of the far future, there is only war.&amp;quot;  BrightHammer40k&#039;s setting has strong 1920s-1940s pulp fiction themes, crossed with an &amp;quot;age of myth&amp;quot; bronze age culture.&lt;br /&gt;
&lt;br /&gt;
Differences between WarHammer 40k and BrightHammer 40k include:&lt;br /&gt;
* The setting is loosely divided into city-states united by race, religion, philosophy or just simple common sense, rather than singular empires defined by paranoia.&lt;br /&gt;
* There is a wide variety in the type of characters, nations, flora and fauna, and major characters in the setting.&lt;br /&gt;
* Speaking of wide varieties of characters/nations, relations between different groups, whether cultural, political, racial, etc. are usually positive. Conflicts are either out of just cause or have the option of being resolved peacefully. (Unlike Grimdark, in which &amp;quot;conflict resolution&amp;quot; is usually [[Exterminatus|genocide]])&lt;br /&gt;
* There is an overall &amp;quot;pulp fiction&amp;quot; feel. Just like real life.&lt;br /&gt;
* The universe is old, in the process of rediscovering a forgotten golden age.&lt;br /&gt;
* Low level conflicts such as raiding are considered common, but war is not. Just like Mongolia.&lt;br /&gt;
* When a Noblebright universe has a war, it&#039;s usually for a well defined, just cause. Wars are usually fought with &amp;quot;smart&amp;quot; technology, and massive, endless slaughters are rare. (Grimdark usually devolves technology in some form, then throws in massive slaughters for the fun of it)&lt;br /&gt;
* Technology is wildly inconsistent. Just like Alaska.&lt;br /&gt;
* Villains are over the top, campy, and rarely played seriously. Very much like North Korea.&lt;br /&gt;
* Leaders are usually diplomats or wise &amp;quot;philosopher-kings&amp;quot; like in North Korea.&lt;br /&gt;
* Heroes do most of the heavy lifting in society, and there are heroes, great and minor, at every level of society.&lt;br /&gt;
* There is a strong emphasis on individual strength. (Grimdark focuses on the massed collective. Individual strength is insignificant in the enormous Grimdarkian Machine)&lt;br /&gt;
* Good guys can be jerks, but are still good guys.&lt;br /&gt;
* Over-the-top heroism usually carries the day.&lt;br /&gt;
* Obvious, thinly disguised Secret Agents everywhere.&lt;br /&gt;
* The setting is entering a technological renaissance.&lt;br /&gt;
* Everything is bright or vividly colored.&lt;br /&gt;
* As seen on TV!&lt;br /&gt;
&lt;br /&gt;
Compared to Warhammer40k, Brighthammer40k is generally brighter and a nicer place to live, but is by no means peaceful, always in a low level state of conflict, internal and external, never quite turning into war. The skull motif is replaced by wings, and colors are often brighter.&lt;br /&gt;
&lt;br /&gt;
==[[MidHammer 40,000]]==&lt;br /&gt;
Strikes a balance between Noblebright and Grimdark. Basically, you don&#039;t matter much, but if mankind can put their back into it hard enough, it&#039;ll turn out okay in the end:&lt;br /&gt;
*Big E is alive, and regenerating. &lt;br /&gt;
&lt;br /&gt;
*Primarchs still exist&lt;br /&gt;
&lt;br /&gt;
*There is hope for a better future. Even if you don&#039;t live to see it, your children may well.&lt;br /&gt;
&lt;br /&gt;
*While the AdMech got buttfucked twice, it&#039;s slowly getting it back together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TL;DR of the Spectrum==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Grim/Noble&#039;&#039;&#039;&amp;lt;/big&amp;gt; = whether the &#039;&#039;future&#039;&#039; prospects of the setting look positive/negative, and whether anybody can accomplish anything significant for good or evil without arbitrary cosmic forces making all their struggles ultimately meaningless. Hope vs. despair.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Bright/Dark&#039;&#039;&#039;&amp;lt;/big&amp;gt; = determines the &#039;&#039;current&#039;&#039; state of things.  Is it generally a good place to live or a bad one? More specifically, how cynical and low trust are the characters in the setting behaving in response to the state of their world. Solidarity vs. dysfunction.&lt;br /&gt;
&lt;br /&gt;
==8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons)==&lt;br /&gt;
[[File:Alignments.jpg|300px|thumb|An [[alignment]] chart.]]&lt;br /&gt;
Grim/Noble asks whether there are heroes that exist, may appear to change the world for good or ill.&lt;br /&gt;
* A noble setting isn&#039;t one where everyone is good, more like one where people are active and, more importantly, &#039;&#039;impactful&#039;&#039; in the grand scheme.  The actions of a single hero can change the world, and a single big villain can ruin it: there are important people, who are so either by birth, rank or sheer willpower, and every single one of these people MATTER.&lt;br /&gt;
* In a grim world, no matter what you do, an individual can&#039;t secure more than an individual victory, if even that, because the rest of the world is too big/scared/powerless/selfish to build upon his impulses and influence. &lt;br /&gt;
Something like Morrowind or Berserk is noble (bright and dark, respectively) because it is about one man forcing destiny&#039;s hand and changing the world.&lt;br /&gt;
* Now, a bright world is one full of opportunity, of wondrous sights to behold. It doesn&#039;t mean that it has to be MLP, it can be dangerous, but your first instinct when looking at a new location should be awe and wonder: people may adventure to save the world, but they leave town with a smile upon their face, eager to see what comes next. The shadow of Risk is largely erased by the glint of Adventure. In a bright world, it&#039;s quite possible for people to go on adventure just for the hell of it, since the journey is its own reward. Resurrection, or at least means to heal grave injuries, is usually accessible, to counterbalance the fact that the risks out there are real.&lt;br /&gt;
* A dark world is one where life sucks, and on top of the usual hazards, something or someone is poised to kill everybody else in the story; whether it be demon overlords, &#039;nids, or even the lack of water, if this threat has its way everyone dies and they die for good.  If you lose an arm, you play a cripple. In the extreme cases, even when you win a fight, your career is over (i.e. gangrene). This means that, even though people may be ready to help (noble), they&#039;ll need a damn good reason to do so, since stepping out of line is so dangerous (dark).&lt;br /&gt;
Given is an example of each type of setting to show how the combinations of noble/grim and bright/dark work;&lt;br /&gt;
*40k is (grim)dark because, no matter where you go, there is only war, and heroism&#039;s only reward is usually a notch on a gun or a corpse in a trench. No matter who you are, most of the galaxy probably wants you dead, and staying home today is the best choice you can make. Even if you make it to the end, you may have to sacrifice everything to save everyone, if you haven&#039;t already done so.  &lt;br /&gt;
* Berserk is (noble)dark because, while there seems to be light at the end of the tunnel, it takes men and women of insane willpower to get there: no matter whether you are big or small, even when you have nothing, the only thing that may save the world is the will within you screaming, &amp;quot;Go on!&amp;quot; And if hope was to fail, you&#039;re getting a book-long bloodbath-orgy, and all its consequences.&lt;br /&gt;
* Morrowind is (noble)bright because, even though the world is fraught with dangers, you can fix everything.  The reason it isn&#039;t dark is because there is so much to see, so many interesting people to meet, so many cool things to experience that, at the end of the road, you&#039;d do it all over again if given the chance to see it once again with virgin eyes.   &lt;br /&gt;
* Sandman is (grim)bright because the incredible vistas and interesting people are all that can distract Dream from the dullness of his existence. He will tire of them all, but even he has to admit that he saw some cool shit. Also, notice how the relative freedom from consequences (people can get somewhat rezzed/healed/characters don&#039;t die much), a bright trait, reinforces the futility of the struggle in a grim world.&lt;br /&gt;
&lt;br /&gt;
In short, grimdark and noblebright worlds both exist, and both are interesting to play in.  So do grimbright (perhaps these are the most narratively counterintuitive and hardest to pull off, but simultaneously they can be the most interesting worlds to run in. As the Sandman example shows, these setting work best as backgrounds for contemplative/psychedelic journeys through the ennui of what might be called “comfortable nihilists.”) and nobledark (seems to be enjoying a big surge in popularity these days - people like the aesthetics and adult nature of dark worlds, but not the crushing nihilism; in nobledark, most things suck, those rare moments of genuine nobility and decent change are all the more poignant, even if they come at great cost). Every type allows for evil and struggles to exist, and for stories to be told. Noblebright is not (usually) utopian or down to shiny, pleasant aesthetics (after all Adventure Time looks textbook Noblebright but is actually sugarcoated Grimdark) and evil can even triumph: it&#039;s less of a matter of who wins, and more of a matter of tone. In a bright world, the BBEG can win, but he won&#039;t skullfuck to death everyone the PCs know in front of a crowd without the mood turning to dark.&lt;br /&gt;
&lt;br /&gt;
Some examples of each:&lt;br /&gt;
&lt;br /&gt;
Grimdark:&lt;br /&gt;
* Warhammer, both kinds - Warhammer 40000 coined the term Grimdark from its tagline, so goes without saying.&lt;br /&gt;
* [[A Song of Ice and Fire|A Song of Ice and Fire / Game of Thrones]]&lt;br /&gt;
* Oedipus&lt;br /&gt;
* E.Y.E Divine Cybermancy&lt;br /&gt;
* Gears of War - Basically a world in which humanity has been at war with itself and genocidal mutants for over a century. The world is apocalyptic and everyone uses chainsaw bayonets to saw their enemies in half.&lt;br /&gt;
* Killzone 2-3 - If Space World War Two met Gears of War, Killzone is the product: A genocidal war between humanity and a mutated version of them on a wasteland planet. Both sides commit war crimes incessantly.&lt;br /&gt;
* The MachineGames Wolfenstein series - It&#039;s 1960, Jim, but not as we know it. The [[Nazis]] used crazy super-technology to win World War II and grind the Free World into dust by 1947. The games pull no punches in its depictions of the Nazis&#039; ideology and the kind of waking nightmare they would turn the world into if they were free to reshape it as they saw fit.&lt;br /&gt;
* [[Dark Souls]]&lt;br /&gt;
* [[Conan the Barbarian]] - Takes place in a fictional time period after the sinking of Atlantis but before the historical record began. There are monsters and villains everywhere, all magic is black, and the few cities are run by maniacal sorcerers and other unsavory types. Conan usually only barely survives his stories through wit and dumb luck rather than might, and he certainly cannot change the world, not at least until he becomes the good king of Aquilonia.&lt;br /&gt;
* [[Dark Sun]]&lt;br /&gt;
* [[Ravenloft]]&lt;br /&gt;
* [[Delta Green]] - Earth and mankind exist in a tiny flickering firelight of sanity and civilization that can (and inevitably will) be snuffed out by alien gods and forces of madness. You play as the clandestine agents of the US government tasked to investigate and combat this phenomena. Few people in Delta Green live to retire, and the most common retirement plan usually involves a bottle of whiskey and their service pistol.&lt;br /&gt;
* [[Dwarf Fortress]] &lt;br /&gt;
* [[1984|Nineteen Eighty Four]] / I Have No Mouth And I Must Scream / [[Xeelee Sequence]] - All three are strong contenders for the most Grimdark story ever put to paper, experts are currently divided. The first takes place in a (possibly) post-apocalyptic Earth split between three totalitarian superpowers that are constantly at war despite sharing the same nihilistic ideology with unaffiliated nations serving as the battlegrounds/prizes, and the hero is an ordinary man who gets captured, tortured and thoroughly mindfucked by the police into accepting the rule of the Party.  The second takes place in a post-apocalyptic underground city where a psychotic supercomputer tortures the last five living people while keeping them alive and from killing each other; the protagonist &amp;quot;wins&amp;quot; by mercy-killing the other four but his moral victory is tempered by the fact he is trapped forever at the mercy of the machine. The third takes place in a nightmare hellscape where the entire universe is dying between a cosmic war of two god-like races, whilst the human race has degenerated to such levels of bastardry, that the actions of stripmining entire galactic superclusters or committing a xenocidal killing-spree across the universe that stretched for millions of years is a mere dip in the ocean. There is no hope or salvation, heroism is not only dead but outright outlawed, absolute surveillance and total control due to mass time-travel usage, as an incalculable amount of human child soldiers would die for nothing. Meanwhile the surviving races are fighting tooth and nail, killing each other as they are trying to escape a reality that is collapsing in on itself.&lt;br /&gt;
&lt;br /&gt;
Grimbright:&lt;br /&gt;
* Sandman&lt;br /&gt;
* The Sims - Pretty self-explanatory. The world is generally nice to live in and stories are more about your Sims&#039; living one day at a time than anything else.&lt;br /&gt;
* Most Tycoon games&lt;br /&gt;
* The Commonwealth Saga&lt;br /&gt;
* [[Eclipse Phase]]&lt;br /&gt;
* The Culture - Futuristic novel series by Iain M. Banks, set in a utopian society based on socialist and anarchist principles achieved by post-scarcity technology ([[Eldar|space hippies whose words are backed by star-system busters]], this lot are probably the only fictional sci-fi civilization that would beat the Imperium hands-down in a war). The protagonists are usually Special Circumstances, agents of the closest thing they have to an intelligence division given license to operate outside of their laws and morals to uphold the Culture way of life.&lt;br /&gt;
* Deltarune&lt;br /&gt;
* [[Scarred Lands]]&lt;br /&gt;
* [[Spelljammer]]&lt;br /&gt;
* Yokohama Kaidashi Kikou: A soft sci-fi/slice of life [[manga]] from the turn of the millennium. The story follows Alpha Hatsuseno, a gynoid that claims ownership of a cafe in the titular Yokohama Shopping District after a devastating flood. As refugees and vagabonds trickle in and out of her turf, the reader discovers the flood was merely the last in a series of global calamities, chief among them was the sterilization of the entire human. [[What| All surviving humans have completely made peace with the destruction of civilization and their immanent extinction, and have resolved to spend their remaining time living idyllic pioneer lifestyles.]] So resigned is the human race that the focus of the story isn’t even the on the implications of the demise of the species or the fate of the fallow Earth, but on the side characters helping Alpha to recognize her own blooming humanity as she decides with her fellow robot buddies to become a living record of the humans she encountered in their final days, the “Age of the Calm Evening” when ‘the whole world, which had been like a festival, slowly calmed down.’&lt;br /&gt;
* RWBY - The result of Sailor Moon and [[Dark Souls|Bloodborne]] having a drunk fling, it subsists on a steady diet of Rule of Cool. You take four cute teenage heroines and watch as the grim, behind-the-scenes reality of their glamourous high adventure world beans them over the head repeatedly. Because they are just rookies who don&#039;t matter much in the grand scheme of things. Then they come back with a vengeance and it becomes pure Noblebright instead.&lt;br /&gt;
* Doctor Who - It&#039;s a time travel show where the protagonist is a millennia-old alien who has seen and done some truly incredible shit in his time, but cannot overtly alter the flow of history or even build close relations with his human companions. He just saves the day and goes off to another planet.&lt;br /&gt;
* Most of Zeus&#039; flings with mortals (from the gods&#039; perspective)&lt;br /&gt;
&lt;br /&gt;
Nobledark:&lt;br /&gt;
* [[The Lord of the Rings]] - If Warhammer is the platonic ideal of Grimdark, LOTR is the platonic ideal of Nobledark.&lt;br /&gt;
* Mass Effect - Galactic civilization is not a united front, humanity is the upstart new kid on the block and looming over all are the Reapers bringing Lovecraftian levels of Grimdark, but while it takes a monumental effort heroes can save (or ruin) everything.&lt;br /&gt;
* Berserk&lt;br /&gt;
* [[Eberron]]&lt;br /&gt;
* Starcraft&lt;br /&gt;
*Neon Genesis Evangelion&lt;br /&gt;
* Terminator - &amp;quot;No fate but what we make&amp;quot; vs a genocidal global army of machines.&lt;br /&gt;
* Fallout - Especially New Vegas, oh boy, New Vegas. The Independence ending is basically the story of how a wasteland courier dug their way out of their own grave and brought down two post-apocalyptic superpowers through sheer force of will and character.&lt;br /&gt;
* The Iliad&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Firefly - Humanity is settled in star systems caught between an authoritarian interstellar Alliance, interplanetary crime syndicates and space pirates who are pretty much [[Dark Eldar]] with alien advancement swapped for cannibalism and radiation sickness... but the motley crew of one outdated freighter ship dance between the raindrops and strike blows against these three that actually improve life for humanity.&lt;br /&gt;
* Most Batman stories - Yes, Gotham sucks and yes, Batman is a dark character, but he is also a deeply idealistic hero (refuses to kill, believes in the inherent good of people and the human spirit). Which is why putting Batman in Grimdark tends to really not work.&lt;br /&gt;
* Warhammer novels like [[Ciaphas Cain]] and Gaunt&#039;s Ghosts. Especially ones where the protagonists are ordinary people like the [[Imperial Guard]] rather than the superhuman, galaxy-bestriding Space Marines.&lt;br /&gt;
* [[Exalted]] - Encapsulates the nobledark spirit for RPGs. &amp;quot;The world sucks. You have the power to fix it. Try not to fuck it up worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Noblebright:&lt;br /&gt;
* The Chronicles of Narnia&lt;br /&gt;
* Morrowind&lt;br /&gt;
* [[Forgotten Realms]]&lt;br /&gt;
* [[Greyhawk]]&lt;br /&gt;
* Magi&lt;br /&gt;
* Warcraft&lt;br /&gt;
* Star Wars&lt;br /&gt;
* Pokemon&lt;br /&gt;
* Trine&lt;br /&gt;
* Most Marvel movies, except the one that is really infamous for not being this&lt;br /&gt;
* The Odyssey&lt;br /&gt;
* And of course, Star Trek - The platonic ideal of Noblebright.&lt;br /&gt;
&lt;br /&gt;
== More examples of works and their ranking ==&lt;br /&gt;
&lt;br /&gt;
Please be aware that the following list is a product of many different [[Fa/tg/uys|Fa/tg/uys]] personal [[Skub|opinions]].  &lt;br /&gt;
[[Image:Helghan Revolution.jpg|thumb|right|Noblebright struggles have heroic sacrifices, copious amounts of bravery, and a just cause to fight for.]] [[Image:Killzone Rise From Ruin.jpg|thumb|right|Grimdark wars are usually directionless, brutal, and the reasons for fighting are very obscure (When there is one, it&#039;s usually thrown away in the face of reality).]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
|- align=left&lt;br /&gt;
! NobleBright&lt;br /&gt;
! ...and GrimDark&lt;br /&gt;
|-&lt;br /&gt;
| [[Brighthammer_40,000_(2nd_edition)|BrightHammer 40k]] OR [[Age of Sigmar]] || [[Warhammer_40,000|WarHammer 40k]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer_40,000|WarHammer 40k]] 8th ED, but more like Nobledark || [[Warhammer_40,000|WarHammer 40k]] 3rd Edition or Age of Sigmar 2nd Edition&amp;lt;br&amp;gt;(sorta. Could be considered approaching Noblebright-&amp;gt;Dark)&lt;br /&gt;
|-&lt;br /&gt;
| Entire Warhammer Franchise (Both 40k and Fantasy/AoS) || [[Xeelee Sequence|Xeelee universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted]] (Well, Zig-zags between the two) || [[Vampire:_The_Masquerade|Vampire:tM]], [[Werewolf:_The_Apocalypse|Werewolf:tA]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling:_The_Dreaming|Changeling:tD]] ([[oWoD]]) || [[Changeling:_The_Lost|Changeling:tL]] ([[nWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Geist: The Sin-Eaters]] ([[nWoD]]) ||[[ Wraith: The Oblivion]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[D20_Modern|D20 Modern]] || [[Call_of_Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|-&lt;br /&gt;
| Steven Spielberg||Quentin Tarantino&lt;br /&gt;
|-&lt;br /&gt;
| The West Wing || House of Cards &lt;br /&gt;
|-&lt;br /&gt;
| Special Unit 2 || [[Delta Green]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek]] (in general) || Babylon 5 (closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek]] (in general) || [[Star Trek]] Picard (or even Discovery)&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek: Voyager || [[Red Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| Andromeda Ascendant || Farscape&lt;br /&gt;
|- &lt;br /&gt;
| Stargate SG-1 || The First Wave&lt;br /&gt;
|- &lt;br /&gt;
| Firefly (maybe not, see Discussion) || Blake&#039;s 7&lt;br /&gt;
|-&lt;br /&gt;
| Battlestar Galactica (1978) || Battlestar Galactica (2004)&lt;br /&gt;
|-&lt;br /&gt;
| Temeraire Series || [[A Song of Ice and Fire|Game of Thrones]]&lt;br /&gt;
|-&lt;br /&gt;
| Robocop || Judge Dredd&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko || ReBoot&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot || .hack&lt;br /&gt;
|-&lt;br /&gt;
| .hack || Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| Previous season of Sword Art Online || Next season of Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Trader (RPG)|Rogue Trader]] || [[Dark Heresy]]&lt;br /&gt;
|-&lt;br /&gt;
| Osamu Tezuka || Go Nagai&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz || Soul Eater&lt;br /&gt;
|-&lt;br /&gt;
| MACROSS (Robotech) || Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion || Bokurano&lt;br /&gt;
|-&lt;br /&gt;
| [[7th Sea]] || [[Poison&#039;d]]&lt;br /&gt;
|-&lt;br /&gt;
| Zoids || Gundam&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Century]] || [[Don&#039;t Rest Your Head]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveller]] || [[Eclipse Phase]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonlance]] || [[Dark Sun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar: The Last Airbender|Avatar]] (not [[Avatar|Cameron&#039;s furfic)]] || Kaze no Stigma&lt;br /&gt;
|-&lt;br /&gt;
| [[Warcraft]] || [[Warhammer Fantasy Battle|Warhammer Fantasy Battle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic the gathering|Alara]], [[Theros]], [[Lorwyn]] || [[Innistrad]], [[Phyrexia|New Phyrexia]], [[Shadowmoor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverwinter Nights]] || Dragon Age&lt;br /&gt;
|-&lt;br /&gt;
| [[The Elder Scrolls]]&amp;lt;br&amp;gt;(Well, somewhat, if you ignore Kirkbride&#039;s EU-thing) || Gothic&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy || Megami Tensei&lt;br /&gt;
|-&lt;br /&gt;
| Persona || Shin Megami Tensei &lt;br /&gt;
|-&lt;br /&gt;
| Guin Saga || Berserk (more Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| Forts || REDCON&lt;br /&gt;
|-&lt;br /&gt;
| Personae 4 &amp;amp; 5 || Persona 3&lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 3 || Red Alert 2 &lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 2 || Red Alert&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein || MachineGames Wolfenstein games&lt;br /&gt;
|-&lt;br /&gt;
| [[Command and Conquer]]: Red Alert series || [[Command and Conquer]]: Tiberium series&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs || Terraformars&lt;br /&gt;
|-&lt;br /&gt;
| Fate/Stay Night || Fate/Zero&lt;br /&gt;
|-&lt;br /&gt;
| [[Starcraft]] II || [[Starcraft|Starcraft: Brood War]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Diablo]] III || [[Diablo]] I &amp;amp; II&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto 1 || Saints Row 1&lt;br /&gt;
|-&lt;br /&gt;
| Saints Row 3 || Grand Theft Auto 4&lt;br /&gt;
|-&lt;br /&gt;
| Fable III || Dark Souls&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop|| Black Lagoon&lt;br /&gt;
|-&lt;br /&gt;
| Undertale || LISA&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus || God of War&lt;br /&gt;
|-&lt;br /&gt;
| God of War 2018 || pre-2018 God of War&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect 1 || Mass Effect 3&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect universe || [[Setting:Halo|Halo universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Setting:Halo|Halo universe]] || Dead Space universe&lt;br /&gt;
|-&lt;br /&gt;
| Dead Space Trilogy || Halo: Forerunner Trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Spore || Darkspore&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Kill la Kill&lt;br /&gt;
|-&lt;br /&gt;
| Rebuild of Evangelion (Well, Zig-zags between the two) || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neo-Hunter Casshern || Casshern Sins &lt;br /&gt;
|- &lt;br /&gt;
| Dragon Ball || Hunter X Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Mai-Otome || Mai-Hime (last 10 episodes at least)&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Puella Magi Madoka Magica || Magical Girl Site&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers in General || Power Rangers RPM&lt;br /&gt;
|-&lt;br /&gt;
| Super Sentai || Kamen Rider (especially the Showa Era ones)&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider (most Heisei Era ones) || GARO&lt;br /&gt;
|-&lt;br /&gt;
| Batman: the Brave &amp;amp; the Bold || Batman: TAS (first two seasons only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wars RPG|Star Wars Episode I, IV, VI,&amp;lt;br&amp;gt;Star Wars: The Clone Wars Movie and Season 1,&amp;lt;br&amp;gt;and a decent portion of the Expanded Universe]] || [[Star Wars D20|Star Wars Episode II, III, V, VII,&amp;lt;br&amp;gt;Star Wars: The Clone Wars from Season 2 onwards,&amp;lt;br&amp;gt;and the other half the Expanded Universe, especially The New Jedi Order and Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| Little House on the Prairie  || Deadwood&lt;br /&gt;
|-&lt;br /&gt;
| Full House || Married With Children&lt;br /&gt;
|- &lt;br /&gt;
| The Green Zone || The Hurt Locker&lt;br /&gt;
|-&lt;br /&gt;
| The Sarah Jane Adventures || [[Doctor Who|Torchwood]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Pirates of the Caribbean&#039;&#039; || &#039;&#039;Black sails&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Assassins Creed IV: Black Flag&#039;&#039; || &#039;&#039;Risen 2: Dark Waters&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Justice League || Watchmen&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania || Buffy: The Vampire Slayer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Lois and Clark&#039;&#039; or the 80&#039;s Superman Movies || &#039;&#039;Man of Steel&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Planetary&#039;&#039; || &#039;&#039;The Authority&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cyanide and Happiness || [http://picturesforsadchildren.com/index.php?comicID=132 pictures for sad children]&lt;br /&gt;
|-&lt;br /&gt;
| The Silver Age of Comic Books || The Dark Age of Comic Books&lt;br /&gt;
|-&lt;br /&gt;
| [[Steampunk|Steampunk Genre]] || [[Cyberpunk|Cyberpunk Genre]]&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry Pi || OpenPandora&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || &amp;lt;s&amp;gt;North&amp;lt;/s&amp;gt; BEST Korea&lt;br /&gt;
|-&lt;br /&gt;
| [[Discworld]] || [[A Song of Ice and Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| A Wizard of Earthsea || The Tombs of Atuan&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear || BlazBlue&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man (Classic, Legends, Battle Network,&amp;lt;br&amp;gt;ZX, Star Forces 1 and 2)|| Mega Man (X, Zero, Star Force 3,), The Protomen&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia|| His Dark Materials&lt;br /&gt;
|-&lt;br /&gt;
| Anthem || Halo&lt;br /&gt;
|-&lt;br /&gt;
| Halo || Half-Life 2&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life 2 || Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Gears of War (The first game especially)&lt;br /&gt;
|-&lt;br /&gt;
| Gears of War  || Killzone &lt;br /&gt;
|-&lt;br /&gt;
| Just Cause 2 || Spec Ops: The Line&lt;br /&gt;
|-&lt;br /&gt;
| Plants VS Zombies || The Last of Us&lt;br /&gt;
|-&lt;br /&gt;
| The Last of Us || The Last of Us Part 2 (10% Grimdark, 90% [[Grimderp]])&lt;br /&gt;
|-&lt;br /&gt;
| Mirror&#039;s Edge || Assassin&#039;s Creed&lt;br /&gt;
|-&lt;br /&gt;
| Iron Kingdoms MKii || Iron Kingdoms MKi&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Comics films || [[Grimdark#Grimderp|DC Universe films]]&lt;br /&gt;
|-&lt;br /&gt;
| DC comics || Marvel comics&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer || Hellsing (any medium)&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing (2001 series) || Hellsing (manga and OVA)&lt;br /&gt;
|-&lt;br /&gt;
| Marvel comics || Watchmen comics&lt;br /&gt;
|-&lt;br /&gt;
| Watchmen comics || Wanted comics&lt;br /&gt;
|-&lt;br /&gt;
| Warehouse 13 || The [[SCP Foundation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eberron]] || [[Dragonmech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Planescape]] || [[Ravenloft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderlands of High Fantasy]]|| | [[Forgotten Realms]]&lt;br /&gt;
|-&lt;br /&gt;
| InFamous || Prototype&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter 1-3 || Harry Potter 4-7 (ESPECIALLY 7th)&lt;br /&gt;
|-&lt;br /&gt;
| Deus Ex 1-2 || System Shock 1-2&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop || Terminator&lt;br /&gt;
|-&lt;br /&gt;
| Homeworld 1 and 2 || Homeworld: Cataclysm&amp;lt;br&amp;gt;(when the Beast make their first appearance)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist of the North Star]] || Violence Jack&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons || South Park&lt;br /&gt;
|-&lt;br /&gt;
| The Glaive || Conan the Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| The Hobbit || The Children of Hurin&lt;br /&gt;
|-&lt;br /&gt;
| Chivalric Romances || Icelandic Sagas&lt;br /&gt;
|-&lt;br /&gt;
| American Revolution || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordheim]] || [[Malifaux]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilization:Beyond Earth || [[Alpha Centauri]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The New Testament]]  || [[The Old Testament]]&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch || [[Team Fortress 2]] (Especially Mann vs. Machine)&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] || Team Fortress Classic&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters films and Real Ghostbusters || | Extreme Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear (in general) || | Metal Gear Solid V&lt;br /&gt;
|-&lt;br /&gt;
| Girls und Panzer || Panzerfraulein Alteseisen &lt;br /&gt;
|-&lt;br /&gt;
| Far Cry 1 || | Far Cry 2 and 3&lt;br /&gt;
|-&lt;br /&gt;
| Overstrike || | Fuse&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Franchise || | Digimon Franchise&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Adventure || | Digimon Tamers&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Tamers || Shadow Star Narutaru&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan || Kiba&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout]] series || | S.T.A.L.K.E.R. series&lt;br /&gt;
|-&lt;br /&gt;
| S.T.A.L.K.E.R. series || | Metro 2033 and Metro Last Light&lt;br /&gt;
|-&lt;br /&gt;
| Metro 2033 and Metro Last Light || | Metro 2033 (novel), Metro 2034 (novel),&amp;lt;br&amp;gt;and Metro 2035 (novel) &lt;br /&gt;
|-&lt;br /&gt;
|[[Approved anime|Slayers]] || | Bastard!!&lt;br /&gt;
|-&lt;br /&gt;
| Fast And Furious || | Death Race&lt;br /&gt;
|-&lt;br /&gt;
| Death Race || | Mad Max&lt;br /&gt;
|-&lt;br /&gt;
| Dracula || | Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Y:the last man  || | Children of men &lt;br /&gt;
|-&lt;br /&gt;
| Battlefield Bad Company || | Call of Duty Modern Warfare trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty Modern Warfare trilogy || | Call of Duty Black Ops III&lt;br /&gt;
|-&lt;br /&gt;
| Dead Rising series || | Left 4 Dead series&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead series || | Dead Island series&lt;br /&gt;
|-&lt;br /&gt;
| Dead Island series || | World War Z movie&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Movie || | World War Z novel&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Novel || |  The Walking Dead comics &lt;br /&gt;
|-&lt;br /&gt;
| Super Robot anime|| | Real Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| Real Robot anime|| | WAT Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| The Go-Betweens|| | The Birthday Party/Nick Cave &amp;amp; The Bad Seeds&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends|| | Dota 2&lt;br /&gt;
|-&lt;br /&gt;
| Rome: Total War|| | Total War: Attila&lt;br /&gt;
|-&lt;br /&gt;
| Freespace || | Freespace 2&lt;br /&gt;
|- &lt;br /&gt;
| Street Fighter franchise || | Mortal Kombat franchise&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars Jedi: Outcast duology || | Star Wars: Battlefront 1 &amp;amp; 2 (2000&#039;s) &lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || | 7 Days to Die&lt;br /&gt;
|-&lt;br /&gt;
| Blood Diamond || | Lord of War &lt;br /&gt;
|-&lt;br /&gt;
| Naoki Urusawa&#039;s Monster || ERASED&lt;br /&gt;
|-&lt;br /&gt;
| Casa de mi Padre || | Sicario&lt;br /&gt;
|- &lt;br /&gt;
| GammaWorld || | The Mutant Epoch&lt;br /&gt;
|- &lt;br /&gt;
| Konosuba || Re:Zero&lt;br /&gt;
|- &lt;br /&gt;
| Log Horizon || Overlord&lt;br /&gt;
|- &lt;br /&gt;
| Is It Wrong to Try to Pick Up Girls in a Dungeon? || [[Goblin Slayer]]&lt;br /&gt;
|-&lt;br /&gt;
| This Means War || Savages&lt;br /&gt;
|-&lt;br /&gt;
| Brave New World (more like GrimBright, really) || [[1984]]&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (old censored american dub) || Sailor Moon (original version)&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (original version) || Pretty Guardian Sailor Moon&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Guardian Sailor Moon || Revolutionary Girl Utena&lt;br /&gt;
|-&lt;br /&gt;
| Revolutionary Girl Utena || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Egan&#039;s Diaspora || | Dukaj&#039;s Perfect Imperfection&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project || Crimzon Clover&lt;br /&gt;
|-&lt;br /&gt;
| Green, Blue, Indigo, Violet, and White Lantern Corps || Red, Orange, Yellow, Black, and Ultraviolet Lantern Corps&lt;br /&gt;
|-&lt;br /&gt;
| Pod Save America || Chapo Trap House&lt;br /&gt;
|-&lt;br /&gt;
| Chapo Trap House || The Daily Shoah&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron, Back to the Future || Rick and Morty&lt;br /&gt;
|-&lt;br /&gt;
| World War II: Western Front || World War II: Eastern Front&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Eastern Front || World War II: Pacific Theatre&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Pacific Theatre || World War I: Western Front&lt;br /&gt;
|-&lt;br /&gt;
| World War II: French Resistance || World War II: Polish Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Pork Chop Hill || Tae-Guk-Gi&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Korps of Krieg]] || [[Xeelee_Sequence#Interim_Coalition_of_Governance|Interim Coalition of Governance]]&lt;br /&gt;
|-&lt;br /&gt;
| Parasyte || Devilman&lt;br /&gt;
|-&lt;br /&gt;
| Disney Channel || Cartoon Network&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon Network || Toonami&lt;br /&gt;
|-&lt;br /&gt;
| Toonami || Adult Swim&lt;br /&gt;
|-&lt;br /&gt;
| E.T. || IT&lt;br /&gt;
|-&lt;br /&gt;
| Homo faber || Lolita&lt;br /&gt;
|-&lt;br /&gt;
| Maple Story || Made in Abyss&lt;br /&gt;
|-&lt;br /&gt;
| Ready Player One || 20th Century Boys&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia || ONE PUNCH MAN (more like Grimbright, really)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto || Mafia&lt;br /&gt;
|-&lt;br /&gt;
| [[Superman | Metropolis]] || [[Batman | Gotham City]]&lt;br /&gt;
|-&lt;br /&gt;
|  Jak and Daxter: The Precursor Legacy.  || Jak 2 and later&lt;br /&gt;
|-&lt;br /&gt;
| Axis Powers Hetalia || Polandball&lt;br /&gt;
|-&lt;br /&gt;
| Soren Kierkegaard || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| John Stuart Mill || David Benatar&lt;br /&gt;
|-&lt;br /&gt;
| Noam Chomsky || Michel Foucault&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Aquinas || Augustine of Hippo&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Jacques Rousseau || Thomas Hobbes&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Hobbes || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche (before Thus Spoke Zarathustra) || Friedrich Nietzsche (after Thus Spoke Zarathustra)&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche || Mark Twain (Best example being the Mysterious Stranger)&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Schopenhauer || Emil Cioran&lt;br /&gt;
|-&lt;br /&gt;
| Classical Philosophy (e.g. Virtue Ethics, Stoicism) || Contemporary Philosophy (e.g. Existentialism, Postmodernism)&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Paul Sartre || Albert Camus&lt;br /&gt;
|-&lt;br /&gt;
| The American Revolution || The French Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The French Revolution || The Russian Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The Settlers || Civilization&lt;br /&gt;
|-&lt;br /&gt;
| Civilization || Tropico (Can be Grimbright if you are a &amp;quot;benevolent&amp;quot; dictator)&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog || Invader Zim&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time || Tigtone&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Zootopia]] || [[Furry|Beastars]] (actually closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Beastars]] || [[Furry|Kevin and Kell]] (The setting, but not the story)&lt;br /&gt;
|-&lt;br /&gt;
| I Have No Mouth And I Must Scream (the video game) || I Have No Mouth And I Must Scream (the book)&lt;br /&gt;
|-&lt;br /&gt;
| Stellaris (when you play Egalitarian, Xenophile or Federation Builder) || Stellaris (whenever you play [[Imperium of Man|Xenophobe/Fanatic Purifier]] or [[Fall of the Eldar|Psionic Ascension]])&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears || Happy Tree Friends&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs Kat || Mr. Pickles&lt;br /&gt;
|-&lt;br /&gt;
| Power Metal || Thrash Metal&lt;br /&gt;
|-&lt;br /&gt;
| Thrash Metal || Death Metal&lt;br /&gt;
|-&lt;br /&gt;
| Death Metal || Black Metal&lt;br /&gt;
|-&lt;br /&gt;
| Black Metal || Doom Metal/Sludge&lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2020&lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359088</id>
		<title>Noblebright</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359088"/>
		<updated>2021-03-25T04:07:01Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* 8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Why does the third of the three brothers, who shares his food with the old woman in the woods, go on to become king of the country? Why does James Bond manage to disarm the nuclear bomb a few seconds before it goes off rather than, as it were, a few seconds afterwards? Because a universe where that did not happen would be a dark and hostile place. Let there be goblin hordes, let there be terrible environmental threats, let there be giant mutated slugs if you really must, but let there also be hope. It may be a grim, thin hope, an Arthurian sword at sunset, but let us know that we do not live in vain.|Sir Terry Pratchett, “Let There Be Dragons” (A Slip of the Keyboard)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NobleBright&#039;&#039;&#039; is an adjective derived from the term often used to describe Warhammer 40k: [[Grimdark|Grimdark]].  Just as every hero has a &amp;quot;mirror opposite&amp;quot; version that is evil, it&#039;s supposed that there must be a mirror opposite version of the heroes of WH40k where everything goes RIGHT. It can also be used to describe artwork that has a noble/bright feel, even if the setting itself would not normally be considered noble or bright.&lt;br /&gt;
&lt;br /&gt;
Where the GrimDark tag usually describes a setting in a slow, painful decline, the NobleBright tag usually describes a setting emerging from a dark age and either returning to or in the midst of a golden age.&lt;br /&gt;
&lt;br /&gt;
== Example: WarHammer vs. BrightHammer ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We do not need a Warmaster in this age. A Warmaster would fail us. We need a DADDY.&amp;quot;&#039;&#039; - [[If the Emperor had a Text-to-Speech Device|Custodes showing their appreciation to Captain-General Kitten]]&lt;br /&gt;
&lt;br /&gt;
This alternate universe setting, [[BrightHammer40k]], comes with the tagline &#039;&#039;&amp;quot;In the Noble Brightness of the far future, there is only HIGH ADVENTURE!&amp;quot;&#039;&#039;  This is as opposed to the original tagline of Warhammer 40k, which stated, &amp;quot;In the grim darkness of the far future, there is only war.&amp;quot;  BrightHammer40k&#039;s setting has strong 1920s-1940s pulp fiction themes, crossed with an &amp;quot;age of myth&amp;quot; bronze age culture.&lt;br /&gt;
&lt;br /&gt;
Differences between WarHammer 40k and BrightHammer 40k include:&lt;br /&gt;
* The setting is loosely divided into city-states united by race, religion, philosophy or just simple common sense, rather than singular empires defined by paranoia.&lt;br /&gt;
* There is a wide variety in the type of characters, nations, flora and fauna, and major characters in the setting.&lt;br /&gt;
* Speaking of wide varieties of characters/nations, relations between different groups, whether cultural, political, racial, etc. are usually positive. Conflicts are either out of just cause or have the option of being resolved peacefully. (Unlike Grimdark, in which &amp;quot;conflict resolution&amp;quot; is usually [[Exterminatus|genocide]])&lt;br /&gt;
* There is an overall &amp;quot;pulp fiction&amp;quot; feel. Just like real life.&lt;br /&gt;
* The universe is old, in the process of rediscovering a forgotten golden age.&lt;br /&gt;
* Low level conflicts such as raiding are considered common, but war is not. Just like Mongolia.&lt;br /&gt;
* When a Noblebright universe has a war, it&#039;s usually for a well defined, just cause. Wars are usually fought with &amp;quot;smart&amp;quot; technology, and massive, endless slaughters are rare. (Grimdark usually devolves technology in some form, then throws in massive slaughters for the fun of it)&lt;br /&gt;
* Technology is wildly inconsistent. Just like Alaska.&lt;br /&gt;
* Villains are over the top, campy, and rarely played seriously. Very much like North Korea.&lt;br /&gt;
* Leaders are usually diplomats or wise &amp;quot;philosopher-kings&amp;quot; like in North Korea.&lt;br /&gt;
* Heroes do most of the heavy lifting in society, and there are heroes, great and minor, at every level of society.&lt;br /&gt;
* There is a strong emphasis on individual strength. (Grimdark focuses on the massed collective. Individual strength is insignificant in the enormous Grimdarkian Machine)&lt;br /&gt;
* Good guys can be jerks, but are still good guys.&lt;br /&gt;
* Over-the-top heroism usually carries the day.&lt;br /&gt;
* Obvious, thinly disguised Secret Agents everywhere.&lt;br /&gt;
* The setting is entering a technological renaissance.&lt;br /&gt;
* Everything is bright or vividly colored.&lt;br /&gt;
* As seen on TV!&lt;br /&gt;
&lt;br /&gt;
Compared to Warhammer40k, Brighthammer40k is generally brighter and a nicer place to live, but is by no means peaceful, always in a low level state of conflict, internal and external, never quite turning into war. The skull motif is replaced by wings, and colors are often brighter.&lt;br /&gt;
&lt;br /&gt;
==[[MidHammer 40,000]]==&lt;br /&gt;
Strikes a balance between Noblebright and Grimdark. Basically, you don&#039;t matter much, but if mankind can put their back into it hard enough, it&#039;ll turn out okay in the end:&lt;br /&gt;
*Big E is alive, and regenerating. &lt;br /&gt;
&lt;br /&gt;
*Primarchs still exist&lt;br /&gt;
&lt;br /&gt;
*There is hope for a better future. Even if you don&#039;t live to see it, your children may well.&lt;br /&gt;
&lt;br /&gt;
*While the AdMech got buttfucked twice, it&#039;s slowly getting it back together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TL;DR of the Spectrum==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Grim/Noble&#039;&#039;&#039;&amp;lt;/big&amp;gt; = whether the &#039;&#039;future&#039;&#039; prospects of the setting look positive/negative, and whether anybody can accomplish anything significant for good or evil without arbitrary cosmic forces making all their struggles ultimately meaningless. Hope vs. despair.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Bright/Dark&#039;&#039;&#039;&amp;lt;/big&amp;gt; = determines the &#039;&#039;current&#039;&#039; state of things.  Is it generally a good place to live or a bad one? More specifically, how cynical and low trust are the characters in the setting behaving in response to the state of their world. Solidarity vs. dysfunction.&lt;br /&gt;
&lt;br /&gt;
==8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons)==&lt;br /&gt;
[[File:Alignments.jpg|300px|thumb|An [[alignment]] chart.]]&lt;br /&gt;
Grim/Noble asks whether there are heroes that exist, may appear to change the world for good or ill.&lt;br /&gt;
* A noble setting isn&#039;t one where everyone is good, more like one where people are active and, more importantly, &#039;&#039;impactful&#039;&#039; in the grand scheme.  The actions of a single hero can change the world, and a single big villain can ruin it: there are important people, who are so either by birth, rank or sheer willpower, and every single one of these people MATTER.&lt;br /&gt;
* In a grim world, no matter what you do, an individual can&#039;t secure more than an individual victory, if even that, because the rest of the world is too big/scared/powerless/selfish to build upon his impulses and influence. &lt;br /&gt;
Something like Morrowind or Berserk is noble (bright and dark, respectively) because it is about one man forcing destiny&#039;s hand and changing the world.&lt;br /&gt;
* Now, a bright world is one full of opportunity, of wondrous sights to behold. It doesn&#039;t mean that it has to be MLP, it can be dangerous, but your first instinct when looking at a new location should be awe and wonder: people may adventure to save the world, but they leave town with a smile upon their face, eager to see what comes next. The shadow of Risk is largely erased by the glint of Adventure. In a bright world, it&#039;s quite possible for people to go on adventure just for the hell of it, since the journey is its own reward. Resurrection, or at least means to heal grave injuries, is usually accessible, to counterbalance the fact that the risks out there are real.&lt;br /&gt;
* A dark world is one where life sucks, and on top of the usual hazards, something or someone is poised to kill everybody else in the story; whether it be demon overlords, &#039;nids, or even the lack of water, if this threat has its way everyone dies and they die for good.  If you lose an arm, you play a cripple. In the extreme cases, even when you win a fight, your career is over (i.e. gangrene). This means that, even though people may be ready to help (noble), they&#039;ll need a damn good reason to do so, since stepping out of line is so dangerous (dark).&lt;br /&gt;
Given is an example of each type of setting to show how the combinations of noble/grim and bright/dark work;&lt;br /&gt;
*40k is (grim)dark because, no matter where you go, there is only war, and heroism&#039;s only reward is usually a notch on a gun or a corpse in a trench. No matter who you are, most of the galaxy probably wants you dead, and staying home today is the best choice you can make. Even if you make it to the end, you may have to sacrifice everything to save everyone, if you haven&#039;t already done so.  &lt;br /&gt;
* Berserk is (noble)dark because, while there seems to be light at the end of the tunnel, it takes men and women of insane willpower to get there: no matter whether you are big or small, even when you have nothing, the only thing that may save the world is the will within you screaming, &amp;quot;Go on!&amp;quot; And if hope was to fail, you&#039;re getting a book-long bloodbath-orgy, and all its consequences.&lt;br /&gt;
* Morrowind is (noble)bright because, even though the world is fraught with dangers, you can fix everything.  The reason it isn&#039;t dark is because there is so much to see, so many interesting people to meet, so many cool things to experience that, at the end of the road, you&#039;d do it all over again if given the chance to see it once again with virgin eyes.   &lt;br /&gt;
* Sandman is (grim)bright because the incredible vistas and interesting people are all that can distract Dream from the dullness of his existence. He will tire of them all, but even he has to admit that he saw some cool shit. Also, notice how the relative freedom from consequences (people can get somewhat rezzed/healed/characters don&#039;t die much), a bright trait, reinforces the futility of the struggle in a grim world.&lt;br /&gt;
&lt;br /&gt;
In short, grimdark and noblebright worlds both exist, and both are interesting to play in.  So do grimbright (perhaps these are the most narratively counterintuitive and hardest to pull off, but simultaneously they can be the most interesting worlds to run in. As the Sandman example shows, these setting work best as backgrounds for contemplative/psychedelic journeys through the ennui of what might be called “comfortable nihilists.”) and nobledark (seems to be enjoying a big surge in popularity these days - people like the aesthetics and adult nature of dark worlds, but not the crushing nihilism; in nobledark, most things suck, those rare moments of genuine nobility and decent change are all the more poignant, even if they come at great cost). Every type allows for evil and struggles to exist, and for stories to be told. Noblebright is not (usually) utopian or down to shiny, pleasant aesthetics (after all Adventure Time looks textbook Noblebright but is actually sugarcoated Grimdark) and evil can even triumph: it&#039;s less of a matter of who wins, and more of a matter of tone. In a bright world, the BBEG can win, but he won&#039;t skullfuck to death everyone the PCs know in front of a crowd without the mood turning to dark.&lt;br /&gt;
&lt;br /&gt;
Some examples of each:&lt;br /&gt;
&lt;br /&gt;
Grimdark:&lt;br /&gt;
* Warhammer, both kinds - Warhammer 40000 coined the term Grimdark from its tagline, so goes without saying.&lt;br /&gt;
* [[A Song of Ice and Fire|A Song of Ice and Fire / Game of Thrones]]&lt;br /&gt;
* Oedipus&lt;br /&gt;
* E.Y.E Divine Cybermancy&lt;br /&gt;
* Gears of War - Basically a world in which humanity has been at war with itself and genocidal mutants for over a century. The world is apocalyptic and everyone uses chainsaw bayonets to saw their enemies in half.&lt;br /&gt;
* Killzone 2-3 - If Space World War Two met Gears of War, Killzone is the product: A genocidal war between humanity and a mutated version of them on a wasteland planet. Both sides commit war crimes incessantly.&lt;br /&gt;
* The MachineGames Wolfenstein series - It&#039;s 1960, Jim, but not as we know it. The [[Nazis]] used crazy super-technology to win World War II and grind the Free World into dust by 1947. The games pull no punches in its depictions of the Nazis&#039; ideology and the kind of waking nightmare they would turn the world into if they were free to reshape it as they saw fit.&lt;br /&gt;
* [[Dark Souls]]&lt;br /&gt;
* [[Conan the Barbarian]] - Takes place in a fictional time period after the sinking of Atlantis but before the historical record began. There are monsters and villains everywhere, all magic is black, and the few cities are run by maniacal sorcerers and other unsavory types. Conan usually only barely survives his stories through wit and dumb luck rather than might, and he certainly cannot change the world, not at least until he becomes the good king of Aquilonia.&lt;br /&gt;
* [[Dark Sun]]&lt;br /&gt;
* [[Ravenloft]]&lt;br /&gt;
* [[Delta Green]] - Earth and mankind exist in a tiny flickering firelight of sanity and civilization that can (and inevitably will) be snuffed out by alien gods and forces of madness. You play as the clandestine agents of the US government tasked to investigate and combat this phenomena. Few people in Delta Green live to retire, and the most common retirement plan usually involves a bottle of whiskey and their service pistol.&lt;br /&gt;
* [[Dwarf Fortress]] &lt;br /&gt;
* [[1984|Nineteen Eighty Four]] / I Have No Mouth And I Must Scream / [[Xeelee Sequence]] - All three are strong contenders for the most Grimdark story ever put to paper, experts are currently divided. The first takes place in a (possibly) post-apocalyptic Earth split between three totalitarian superpowers that are constantly at war despite sharing the same nihilistic ideology with unaffiliated nations serving as the battlegrounds/prizes, and the hero is an ordinary man who gets captured, tortured and thoroughly mindfucked by the police into accepting the rule of the Party.  The second takes place in a post-apocalyptic underground city where a psychotic supercomputer tortures the last five living people while keeping them alive and from killing each other; the protagonist &amp;quot;wins&amp;quot; by mercy-killing the other four but his moral victory is tempered by the fact he is trapped forever at the mercy of the machine. The third takes place in a nightmare hellscape where the entire universe is dying between a cosmic war of two god-like races, whilst the human race has degenerated to such levels of bastardry, that the actions of stripmining entire galactic superclusters or committing a xenocidal killing-spree across the universe that stretched for millions of years is a mere dip in the ocean. There is no hope or salvation, heroism is not only dead but outright outlawed, absolute surveillance and total control due to mass time-travel usage, as an incalculable amount of human child soldiers would die for nothing. Meanwhile the surviving races are fighting tooth and nail, killing each other as they are trying to escape a reality that is collapsing in on itself.&lt;br /&gt;
&lt;br /&gt;
Grimbright:&lt;br /&gt;
* Sandman&lt;br /&gt;
* The Sims - Pretty self-explanatory. The world is generally nice to live in and stories are more about your Sims&#039; living one day at a time than anything else.&lt;br /&gt;
* Most Tycoon games&lt;br /&gt;
* The Commonwealth Saga&lt;br /&gt;
* [[Eclipse Phase]]&lt;br /&gt;
* The Culture - Futuristic novel series by Iain M. Banks, set in a utopian society based on socialist and anarchist principles achieved by post-scarcity technology ([[Eldar|space hippies whose words are backed by star-system busters]], this lot are probably the only fictional sci-fi civilization that would beat the Imperium hands-down in a war). The protagonists are usually Special Circumstances, agents of the closest thing they have to an intelligence division given license to operate outside of their laws and morals to uphold the Culture way of life.&lt;br /&gt;
* Deltarune&lt;br /&gt;
* [[Scarred Lands]]&lt;br /&gt;
* [[Spelljammer]]&lt;br /&gt;
* [[Manga|Yokohama Kaidashi Kikou]]: A soft sci-fi/slice of life manga from the turn of the millennium. The story follows Alpha Hatsuseno, a gynoid that claims ownership of a cafe in the titular Yokohama Shopping District after a devastating flood. As refugees and vagabonds trickle in and out of her turf, the reader discovers the flood was merely the last in a series of global calamities, chief among them was the sterilization of the entire human. [[What| All surviving humans have completely made peace with the destruction of civilization and their immanent extinction, and have resolved to spend their remaining time living idyllic pioneer lifestyles.]] So resigned is the human race that the focus of the story isn’t even the on the implications of the demise of the species or the fate of the fallow Earth, but on the side characters helping Alpha to recognize her own blooming humanity as she decides with her fellow robot buddies to become a living record of the humans she encountered in their final days, the “Age of the Calm Evening” when ‘the whole world, which had been like a festival, slowly calmed down.’&lt;br /&gt;
* RWBY - The result of Sailor Moon and [[Dark Souls|Bloodborne]] having a drunk fling, it subsists on a steady diet of Rule of Cool. You take four cute teenage heroines and watch as the grim, behind-the-scenes reality of their glamourous high adventure world beans them over the head repeatedly. Because they are just rookies who don&#039;t matter much in the grand scheme of things. Then they come back with a vengeance and it becomes pure Noblebright instead.&lt;br /&gt;
* Doctor Who - It&#039;s a time travel show where the protagonist is a millennia-old alien who has seen and done some truly incredible shit in his time, but cannot overtly alter the flow of history or even build close relations with his human companions. He just saves the day and goes off to another planet.&lt;br /&gt;
* Most of Zeus&#039; flings with mortals (from the gods&#039; perspective)&lt;br /&gt;
&lt;br /&gt;
Nobledark:&lt;br /&gt;
* [[The Lord of the Rings]] - If Warhammer is the platonic ideal of Grimdark, LOTR is the platonic ideal of Nobledark.&lt;br /&gt;
* Mass Effect - Galactic civilization is not a united front, humanity is the upstart new kid on the block and looming over all are the Reapers bringing Lovecraftian levels of Grimdark, but while it takes a monumental effort heroes can save (or ruin) everything.&lt;br /&gt;
* Berserk&lt;br /&gt;
* [[Eberron]]&lt;br /&gt;
* Starcraft&lt;br /&gt;
*Neon Genesis Evangelion&lt;br /&gt;
* Terminator - &amp;quot;No fate but what we make&amp;quot; vs a genocidal global army of machines.&lt;br /&gt;
* Fallout - Especially New Vegas, oh boy, New Vegas. The Independence ending is basically the story of how a wasteland courier dug their way out of their own grave and brought down two post-apocalyptic superpowers through sheer force of will and character.&lt;br /&gt;
* The Iliad&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Firefly - Humanity is settled in star systems caught between an authoritarian interstellar Alliance, interplanetary crime syndicates and space pirates who are pretty much [[Dark Eldar]] with alien advancement swapped for cannibalism and radiation sickness... but the motley crew of one outdated freighter ship dance between the raindrops and strike blows against these three that actually improve life for humanity.&lt;br /&gt;
* Most Batman stories - Yes, Gotham sucks and yes, Batman is a dark character, but he is also a deeply idealistic hero (refuses to kill, believes in the inherent good of people and the human spirit). Which is why putting Batman in Grimdark tends to really not work.&lt;br /&gt;
* Warhammer novels like [[Ciaphas Cain]] and Gaunt&#039;s Ghosts. Especially ones where the protagonists are ordinary people like the [[Imperial Guard]] rather than the superhuman, galaxy-bestriding Space Marines.&lt;br /&gt;
* [[Exalted]] - Encapsulates the nobledark spirit for RPGs. &amp;quot;The world sucks. You have the power to fix it. Try not to fuck it up worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Noblebright:&lt;br /&gt;
* The Chronicles of Narnia&lt;br /&gt;
* Morrowind&lt;br /&gt;
* [[Forgotten Realms]]&lt;br /&gt;
* [[Greyhawk]]&lt;br /&gt;
* Magi&lt;br /&gt;
* Warcraft&lt;br /&gt;
* Star Wars&lt;br /&gt;
* Pokemon&lt;br /&gt;
* Trine&lt;br /&gt;
* Most Marvel movies, except the one that is really infamous for not being this&lt;br /&gt;
* The Odyssey&lt;br /&gt;
* And of course, Star Trek - The platonic ideal of Noblebright.&lt;br /&gt;
&lt;br /&gt;
== More examples of works and their ranking ==&lt;br /&gt;
&lt;br /&gt;
Please be aware that the following list is a product of many different [[Fa/tg/uys|Fa/tg/uys]] personal [[Skub|opinions]].  &lt;br /&gt;
[[Image:Helghan Revolution.jpg|thumb|right|Noblebright struggles have heroic sacrifices, copious amounts of bravery, and a just cause to fight for.]] [[Image:Killzone Rise From Ruin.jpg|thumb|right|Grimdark wars are usually directionless, brutal, and the reasons for fighting are very obscure (When there is one, it&#039;s usually thrown away in the face of reality).]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
|- align=left&lt;br /&gt;
! NobleBright&lt;br /&gt;
! ...and GrimDark&lt;br /&gt;
|-&lt;br /&gt;
| [[Brighthammer_40,000_(2nd_edition)|BrightHammer 40k]] OR [[Age of Sigmar]] || [[Warhammer_40,000|WarHammer 40k]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer_40,000|WarHammer 40k]] 8th ED, but more like Nobledark || [[Warhammer_40,000|WarHammer 40k]] 3rd Edition or Age of Sigmar 2nd Edition&amp;lt;br&amp;gt;(sorta. Could be considered approaching Noblebright-&amp;gt;Dark)&lt;br /&gt;
|-&lt;br /&gt;
| Entire Warhammer Franchise (Both 40k and Fantasy/AoS) || [[Xeelee Sequence|Xeelee universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted]] (Well, Zig-zags between the two) || [[Vampire:_The_Masquerade|Vampire:tM]], [[Werewolf:_The_Apocalypse|Werewolf:tA]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling:_The_Dreaming|Changeling:tD]] ([[oWoD]]) || [[Changeling:_The_Lost|Changeling:tL]] ([[nWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Geist: The Sin-Eaters]] ([[nWoD]]) ||[[ Wraith: The Oblivion]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[D20_Modern|D20 Modern]] || [[Call_of_Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|-&lt;br /&gt;
| Steven Spielberg||Quentin Tarantino&lt;br /&gt;
|-&lt;br /&gt;
| The West Wing || House of Cards &lt;br /&gt;
|-&lt;br /&gt;
| Special Unit 2 || [[Delta Green]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek]] (in general) || Babylon 5 (closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek]] (in general) || [[Star Trek]] Picard (or even Discovery)&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek: Voyager || [[Red Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| Andromeda Ascendant || Farscape&lt;br /&gt;
|- &lt;br /&gt;
| Stargate SG-1 || The First Wave&lt;br /&gt;
|- &lt;br /&gt;
| Firefly (maybe not, see Discussion) || Blake&#039;s 7&lt;br /&gt;
|-&lt;br /&gt;
| Battlestar Galactica (1978) || Battlestar Galactica (2004)&lt;br /&gt;
|-&lt;br /&gt;
| Temeraire Series || [[A Song of Ice and Fire|Game of Thrones]]&lt;br /&gt;
|-&lt;br /&gt;
| Robocop || Judge Dredd&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko || ReBoot&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot || .hack&lt;br /&gt;
|-&lt;br /&gt;
| .hack || Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| Previous season of Sword Art Online || Next season of Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Trader (RPG)|Rogue Trader]] || [[Dark Heresy]]&lt;br /&gt;
|-&lt;br /&gt;
| Osamu Tezuka || Go Nagai&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz || Soul Eater&lt;br /&gt;
|-&lt;br /&gt;
| MACROSS (Robotech) || Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion || Bokurano&lt;br /&gt;
|-&lt;br /&gt;
| [[7th Sea]] || [[Poison&#039;d]]&lt;br /&gt;
|-&lt;br /&gt;
| Zoids || Gundam&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Century]] || [[Don&#039;t Rest Your Head]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveller]] || [[Eclipse Phase]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonlance]] || [[Dark Sun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar: The Last Airbender|Avatar]] (not [[Avatar|Cameron&#039;s furfic)]] || Kaze no Stigma&lt;br /&gt;
|-&lt;br /&gt;
| [[Warcraft]] || [[Warhammer Fantasy Battle|Warhammer Fantasy Battle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic the gathering|Alara]], [[Theros]], [[Lorwyn]] || [[Innistrad]], [[Phyrexia|New Phyrexia]], [[Shadowmoor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverwinter Nights]] || Dragon Age&lt;br /&gt;
|-&lt;br /&gt;
| [[The Elder Scrolls]]&amp;lt;br&amp;gt;(Well, somewhat, if you ignore Kirkbride&#039;s EU-thing) || Gothic&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy || Megami Tensei&lt;br /&gt;
|-&lt;br /&gt;
| Persona || Shin Megami Tensei &lt;br /&gt;
|-&lt;br /&gt;
| Guin Saga || Berserk (more Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| Forts || REDCON&lt;br /&gt;
|-&lt;br /&gt;
| Personae 4 &amp;amp; 5 || Persona 3&lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 3 || Red Alert 2 &lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 2 || Red Alert&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein || MachineGames Wolfenstein games&lt;br /&gt;
|-&lt;br /&gt;
| [[Command and Conquer]]: Red Alert series || [[Command and Conquer]]: Tiberium series&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs || Terraformars&lt;br /&gt;
|-&lt;br /&gt;
| Fate/Stay Night || Fate/Zero&lt;br /&gt;
|-&lt;br /&gt;
| [[Starcraft]] II || [[Starcraft|Starcraft: Brood War]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Diablo]] III || [[Diablo]] I &amp;amp; II&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto 1 || Saints Row 1&lt;br /&gt;
|-&lt;br /&gt;
| Saints Row 3 || Grand Theft Auto 4&lt;br /&gt;
|-&lt;br /&gt;
| Fable III || Dark Souls&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop|| Black Lagoon&lt;br /&gt;
|-&lt;br /&gt;
| Undertale || LISA&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus || God of War&lt;br /&gt;
|-&lt;br /&gt;
| God of War 2018 || pre-2018 God of War&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect 1 || Mass Effect 3&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect universe || [[Setting:Halo|Halo universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Setting:Halo|Halo universe]] || Dead Space universe&lt;br /&gt;
|-&lt;br /&gt;
| Dead Space Trilogy || Halo: Forerunner Trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Spore || Darkspore&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Kill la Kill&lt;br /&gt;
|-&lt;br /&gt;
| Rebuild of Evangelion (Well, Zig-zags between the two) || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neo-Hunter Casshern || Casshern Sins &lt;br /&gt;
|- &lt;br /&gt;
| Dragon Ball || Hunter X Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Mai-Otome || Mai-Hime (last 10 episodes at least)&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Puella Magi Madoka Magica || Magical Girl Site&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers in General || Power Rangers RPM&lt;br /&gt;
|-&lt;br /&gt;
| Super Sentai || Kamen Rider (especially the Showa Era ones)&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider (most Heisei Era ones) || GARO&lt;br /&gt;
|-&lt;br /&gt;
| Batman: the Brave &amp;amp; the Bold || Batman: TAS (first two seasons only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wars RPG|Star Wars Episode I, IV, VI,&amp;lt;br&amp;gt;Star Wars: The Clone Wars Movie and Season 1,&amp;lt;br&amp;gt;and a decent portion of the Expanded Universe]] || [[Star Wars D20|Star Wars Episode II, III, V, VII,&amp;lt;br&amp;gt;Star Wars: The Clone Wars from Season 2 onwards,&amp;lt;br&amp;gt;and the other half the Expanded Universe, especially The New Jedi Order and Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| Little House on the Prairie  || Deadwood&lt;br /&gt;
|-&lt;br /&gt;
| Full House || Married With Children&lt;br /&gt;
|- &lt;br /&gt;
| The Green Zone || The Hurt Locker&lt;br /&gt;
|-&lt;br /&gt;
| The Sarah Jane Adventures || [[Doctor Who|Torchwood]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Pirates of the Caribbean&#039;&#039; || &#039;&#039;Black sails&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Assassins Creed IV: Black Flag&#039;&#039; || &#039;&#039;Risen 2: Dark Waters&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Justice League || Watchmen&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania || Buffy: The Vampire Slayer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Lois and Clark&#039;&#039; or the 80&#039;s Superman Movies || &#039;&#039;Man of Steel&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Planetary&#039;&#039; || &#039;&#039;The Authority&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cyanide and Happiness || [http://picturesforsadchildren.com/index.php?comicID=132 pictures for sad children]&lt;br /&gt;
|-&lt;br /&gt;
| The Silver Age of Comic Books || The Dark Age of Comic Books&lt;br /&gt;
|-&lt;br /&gt;
| [[Steampunk|Steampunk Genre]] || [[Cyberpunk|Cyberpunk Genre]]&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry Pi || OpenPandora&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || &amp;lt;s&amp;gt;North&amp;lt;/s&amp;gt; BEST Korea&lt;br /&gt;
|-&lt;br /&gt;
| [[Discworld]] || [[A Song of Ice and Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| A Wizard of Earthsea || The Tombs of Atuan&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear || BlazBlue&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man (Classic, Legends, Battle Network,&amp;lt;br&amp;gt;ZX, Star Forces 1 and 2)|| Mega Man (X, Zero, Star Force 3,), The Protomen&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia|| His Dark Materials&lt;br /&gt;
|-&lt;br /&gt;
| Anthem || Halo&lt;br /&gt;
|-&lt;br /&gt;
| Halo || Half-Life 2&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life 2 || Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Gears of War (The first game especially)&lt;br /&gt;
|-&lt;br /&gt;
| Gears of War  || Killzone &lt;br /&gt;
|-&lt;br /&gt;
| Just Cause 2 || Spec Ops: The Line&lt;br /&gt;
|-&lt;br /&gt;
| Plants VS Zombies || The Last of Us&lt;br /&gt;
|-&lt;br /&gt;
| The Last of Us || The Last of Us Part 2 (10% Grimdark, 90% [[Grimderp]])&lt;br /&gt;
|-&lt;br /&gt;
| Mirror&#039;s Edge || Assassin&#039;s Creed&lt;br /&gt;
|-&lt;br /&gt;
| Iron Kingdoms MKii || Iron Kingdoms MKi&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Comics films || [[Grimdark#Grimderp|DC Universe films]]&lt;br /&gt;
|-&lt;br /&gt;
| DC comics || Marvel comics&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer || Hellsing (any medium)&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing (2001 series) || Hellsing (manga and OVA)&lt;br /&gt;
|-&lt;br /&gt;
| Marvel comics || Watchmen comics&lt;br /&gt;
|-&lt;br /&gt;
| Watchmen comics || Wanted comics&lt;br /&gt;
|-&lt;br /&gt;
| Warehouse 13 || The [[SCP Foundation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eberron]] || [[Dragonmech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Planescape]] || [[Ravenloft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderlands of High Fantasy]]|| | [[Forgotten Realms]]&lt;br /&gt;
|-&lt;br /&gt;
| InFamous || Prototype&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter 1-3 || Harry Potter 4-7 (ESPECIALLY 7th)&lt;br /&gt;
|-&lt;br /&gt;
| Deus Ex 1-2 || System Shock 1-2&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop || Terminator&lt;br /&gt;
|-&lt;br /&gt;
| Homeworld 1 and 2 || Homeworld: Cataclysm&amp;lt;br&amp;gt;(when the Beast make their first appearance)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist of the North Star]] || Violence Jack&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons || South Park&lt;br /&gt;
|-&lt;br /&gt;
| The Glaive || Conan the Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| The Hobbit || The Children of Hurin&lt;br /&gt;
|-&lt;br /&gt;
| Chivalric Romances || Icelandic Sagas&lt;br /&gt;
|-&lt;br /&gt;
| American Revolution || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordheim]] || [[Malifaux]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilization:Beyond Earth || [[Alpha Centauri]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The New Testament]]  || [[The Old Testament]]&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch || [[Team Fortress 2]] (Especially Mann vs. Machine)&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] || Team Fortress Classic&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters films and Real Ghostbusters || | Extreme Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear (in general) || | Metal Gear Solid V&lt;br /&gt;
|-&lt;br /&gt;
| Girls und Panzer || Panzerfraulein Alteseisen &lt;br /&gt;
|-&lt;br /&gt;
| Far Cry 1 || | Far Cry 2 and 3&lt;br /&gt;
|-&lt;br /&gt;
| Overstrike || | Fuse&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Franchise || | Digimon Franchise&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Adventure || | Digimon Tamers&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Tamers || Shadow Star Narutaru&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan || Kiba&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout]] series || | S.T.A.L.K.E.R. series&lt;br /&gt;
|-&lt;br /&gt;
| S.T.A.L.K.E.R. series || | Metro 2033 and Metro Last Light&lt;br /&gt;
|-&lt;br /&gt;
| Metro 2033 and Metro Last Light || | Metro 2033 (novel), Metro 2034 (novel),&amp;lt;br&amp;gt;and Metro 2035 (novel) &lt;br /&gt;
|-&lt;br /&gt;
|[[Approved anime|Slayers]] || | Bastard!!&lt;br /&gt;
|-&lt;br /&gt;
| Fast And Furious || | Death Race&lt;br /&gt;
|-&lt;br /&gt;
| Death Race || | Mad Max&lt;br /&gt;
|-&lt;br /&gt;
| Dracula || | Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Y:the last man  || | Children of men &lt;br /&gt;
|-&lt;br /&gt;
| Battlefield Bad Company || | Call of Duty Modern Warfare trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty Modern Warfare trilogy || | Call of Duty Black Ops III&lt;br /&gt;
|-&lt;br /&gt;
| Dead Rising series || | Left 4 Dead series&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead series || | Dead Island series&lt;br /&gt;
|-&lt;br /&gt;
| Dead Island series || | World War Z movie&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Movie || | World War Z novel&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Novel || |  The Walking Dead comics &lt;br /&gt;
|-&lt;br /&gt;
| Super Robot anime|| | Real Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| Real Robot anime|| | WAT Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| The Go-Betweens|| | The Birthday Party/Nick Cave &amp;amp; The Bad Seeds&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends|| | Dota 2&lt;br /&gt;
|-&lt;br /&gt;
| Rome: Total War|| | Total War: Attila&lt;br /&gt;
|-&lt;br /&gt;
| Freespace || | Freespace 2&lt;br /&gt;
|- &lt;br /&gt;
| Street Fighter franchise || | Mortal Kombat franchise&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars Jedi: Outcast duology || | Star Wars: Battlefront 1 &amp;amp; 2 (2000&#039;s) &lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || | 7 Days to Die&lt;br /&gt;
|-&lt;br /&gt;
| Blood Diamond || | Lord of War &lt;br /&gt;
|-&lt;br /&gt;
| Naoki Urusawa&#039;s Monster || ERASED&lt;br /&gt;
|-&lt;br /&gt;
| Casa de mi Padre || | Sicario&lt;br /&gt;
|- &lt;br /&gt;
| GammaWorld || | The Mutant Epoch&lt;br /&gt;
|- &lt;br /&gt;
| Konosuba || Re:Zero&lt;br /&gt;
|- &lt;br /&gt;
| Log Horizon || Overlord&lt;br /&gt;
|- &lt;br /&gt;
| Is It Wrong to Try to Pick Up Girls in a Dungeon? || [[Goblin Slayer]]&lt;br /&gt;
|-&lt;br /&gt;
| This Means War || Savages&lt;br /&gt;
|-&lt;br /&gt;
| Brave New World (more like GrimBright, really) || [[1984]]&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (old censored american dub) || Sailor Moon (original version)&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (original version) || Pretty Guardian Sailor Moon&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Guardian Sailor Moon || Revolutionary Girl Utena&lt;br /&gt;
|-&lt;br /&gt;
| Revolutionary Girl Utena || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Egan&#039;s Diaspora || | Dukaj&#039;s Perfect Imperfection&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project || Crimzon Clover&lt;br /&gt;
|-&lt;br /&gt;
| Green, Blue, Indigo, Violet, and White Lantern Corps || Red, Orange, Yellow, Black, and Ultraviolet Lantern Corps&lt;br /&gt;
|-&lt;br /&gt;
| Pod Save America || Chapo Trap House&lt;br /&gt;
|-&lt;br /&gt;
| Chapo Trap House || The Daily Shoah&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron, Back to the Future || Rick and Morty&lt;br /&gt;
|-&lt;br /&gt;
| World War II: Western Front || World War II: Eastern Front&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Eastern Front || World War II: Pacific Theatre&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Pacific Theatre || World War I: Western Front&lt;br /&gt;
|-&lt;br /&gt;
| World War II: French Resistance || World War II: Polish Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Pork Chop Hill || Tae-Guk-Gi&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Korps of Krieg]] || [[Xeelee_Sequence#Interim_Coalition_of_Governance|Interim Coalition of Governance]]&lt;br /&gt;
|-&lt;br /&gt;
| Parasyte || Devilman&lt;br /&gt;
|-&lt;br /&gt;
| Disney Channel || Cartoon Network&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon Network || Toonami&lt;br /&gt;
|-&lt;br /&gt;
| Toonami || Adult Swim&lt;br /&gt;
|-&lt;br /&gt;
| E.T. || IT&lt;br /&gt;
|-&lt;br /&gt;
| Homo faber || Lolita&lt;br /&gt;
|-&lt;br /&gt;
| Maple Story || Made in Abyss&lt;br /&gt;
|-&lt;br /&gt;
| Ready Player One || 20th Century Boys&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia || ONE PUNCH MAN (more like Grimbright, really)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto || Mafia&lt;br /&gt;
|-&lt;br /&gt;
| [[Superman | Metropolis]] || [[Batman | Gotham City]]&lt;br /&gt;
|-&lt;br /&gt;
|  Jak and Daxter: The Precursor Legacy.  || Jak 2 and later&lt;br /&gt;
|-&lt;br /&gt;
| Axis Powers Hetalia || Polandball&lt;br /&gt;
|-&lt;br /&gt;
| Soren Kierkegaard || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| John Stuart Mill || David Benatar&lt;br /&gt;
|-&lt;br /&gt;
| Noam Chomsky || Michel Foucault&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Aquinas || Augustine of Hippo&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Jacques Rousseau || Thomas Hobbes&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Hobbes || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche (before Thus Spoke Zarathustra) || Friedrich Nietzsche (after Thus Spoke Zarathustra)&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche || Mark Twain (Best example being the Mysterious Stranger)&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Schopenhauer || Emil Cioran&lt;br /&gt;
|-&lt;br /&gt;
| Classical Philosophy (e.g. Virtue Ethics, Stoicism) || Contemporary Philosophy (e.g. Existentialism, Postmodernism)&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Paul Sartre || Albert Camus&lt;br /&gt;
|-&lt;br /&gt;
| The American Revolution || The French Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The French Revolution || The Russian Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The Settlers || Civilization&lt;br /&gt;
|-&lt;br /&gt;
| Civilization || Tropico (Can be Grimbright if you are a &amp;quot;benevolent&amp;quot; dictator)&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog || Invader Zim&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time || Tigtone&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Zootopia]] || [[Furry|Beastars]] (actually closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Beastars]] || [[Furry|Kevin and Kell]] (The setting, but not the story)&lt;br /&gt;
|-&lt;br /&gt;
| I Have No Mouth And I Must Scream (the video game) || I Have No Mouth And I Must Scream (the book)&lt;br /&gt;
|-&lt;br /&gt;
| Stellaris (when you play Egalitarian, Xenophile or Federation Builder) || Stellaris (whenever you play [[Imperium of Man|Xenophobe/Fanatic Purifier]] or [[Fall of the Eldar|Psionic Ascension]])&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears || Happy Tree Friends&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs Kat || Mr. Pickles&lt;br /&gt;
|-&lt;br /&gt;
| Power Metal || Thrash Metal&lt;br /&gt;
|-&lt;br /&gt;
| Thrash Metal || Death Metal&lt;br /&gt;
|-&lt;br /&gt;
| Death Metal || Black Metal&lt;br /&gt;
|-&lt;br /&gt;
| Black Metal || Doom Metal/Sludge&lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2020&lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359087</id>
		<title>Noblebright</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359087"/>
		<updated>2021-03-25T03:32:56Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* 8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Why does the third of the three brothers, who shares his food with the old woman in the woods, go on to become king of the country? Why does James Bond manage to disarm the nuclear bomb a few seconds before it goes off rather than, as it were, a few seconds afterwards? Because a universe where that did not happen would be a dark and hostile place. Let there be goblin hordes, let there be terrible environmental threats, let there be giant mutated slugs if you really must, but let there also be hope. It may be a grim, thin hope, an Arthurian sword at sunset, but let us know that we do not live in vain.|Sir Terry Pratchett, “Let There Be Dragons” (A Slip of the Keyboard)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NobleBright&#039;&#039;&#039; is an adjective derived from the term often used to describe Warhammer 40k: [[Grimdark|Grimdark]].  Just as every hero has a &amp;quot;mirror opposite&amp;quot; version that is evil, it&#039;s supposed that there must be a mirror opposite version of the heroes of WH40k where everything goes RIGHT. It can also be used to describe artwork that has a noble/bright feel, even if the setting itself would not normally be considered noble or bright.&lt;br /&gt;
&lt;br /&gt;
Where the GrimDark tag usually describes a setting in a slow, painful decline, the NobleBright tag usually describes a setting emerging from a dark age and either returning to or in the midst of a golden age.&lt;br /&gt;
&lt;br /&gt;
== Example: WarHammer vs. BrightHammer ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We do not need a Warmaster in this age. A Warmaster would fail us. We need a DADDY.&amp;quot;&#039;&#039; - [[If the Emperor had a Text-to-Speech Device|Custodes showing their appreciation to Captain-General Kitten]]&lt;br /&gt;
&lt;br /&gt;
This alternate universe setting, [[BrightHammer40k]], comes with the tagline &#039;&#039;&amp;quot;In the Noble Brightness of the far future, there is only HIGH ADVENTURE!&amp;quot;&#039;&#039;  This is as opposed to the original tagline of Warhammer 40k, which stated, &amp;quot;In the grim darkness of the far future, there is only war.&amp;quot;  BrightHammer40k&#039;s setting has strong 1920s-1940s pulp fiction themes, crossed with an &amp;quot;age of myth&amp;quot; bronze age culture.&lt;br /&gt;
&lt;br /&gt;
Differences between WarHammer 40k and BrightHammer 40k include:&lt;br /&gt;
* The setting is loosely divided into city-states united by race, religion, philosophy or just simple common sense, rather than singular empires defined by paranoia.&lt;br /&gt;
* There is a wide variety in the type of characters, nations, flora and fauna, and major characters in the setting.&lt;br /&gt;
* Speaking of wide varieties of characters/nations, relations between different groups, whether cultural, political, racial, etc. are usually positive. Conflicts are either out of just cause or have the option of being resolved peacefully. (Unlike Grimdark, in which &amp;quot;conflict resolution&amp;quot; is usually [[Exterminatus|genocide]])&lt;br /&gt;
* There is an overall &amp;quot;pulp fiction&amp;quot; feel. Just like real life.&lt;br /&gt;
* The universe is old, in the process of rediscovering a forgotten golden age.&lt;br /&gt;
* Low level conflicts such as raiding are considered common, but war is not. Just like Mongolia.&lt;br /&gt;
* When a Noblebright universe has a war, it&#039;s usually for a well defined, just cause. Wars are usually fought with &amp;quot;smart&amp;quot; technology, and massive, endless slaughters are rare. (Grimdark usually devolves technology in some form, then throws in massive slaughters for the fun of it)&lt;br /&gt;
* Technology is wildly inconsistent. Just like Alaska.&lt;br /&gt;
* Villains are over the top, campy, and rarely played seriously. Very much like North Korea.&lt;br /&gt;
* Leaders are usually diplomats or wise &amp;quot;philosopher-kings&amp;quot; like in North Korea.&lt;br /&gt;
* Heroes do most of the heavy lifting in society, and there are heroes, great and minor, at every level of society.&lt;br /&gt;
* There is a strong emphasis on individual strength. (Grimdark focuses on the massed collective. Individual strength is insignificant in the enormous Grimdarkian Machine)&lt;br /&gt;
* Good guys can be jerks, but are still good guys.&lt;br /&gt;
* Over-the-top heroism usually carries the day.&lt;br /&gt;
* Obvious, thinly disguised Secret Agents everywhere.&lt;br /&gt;
* The setting is entering a technological renaissance.&lt;br /&gt;
* Everything is bright or vividly colored.&lt;br /&gt;
* As seen on TV!&lt;br /&gt;
&lt;br /&gt;
Compared to Warhammer40k, Brighthammer40k is generally brighter and a nicer place to live, but is by no means peaceful, always in a low level state of conflict, internal and external, never quite turning into war. The skull motif is replaced by wings, and colors are often brighter.&lt;br /&gt;
&lt;br /&gt;
==[[MidHammer 40,000]]==&lt;br /&gt;
Strikes a balance between Noblebright and Grimdark. Basically, you don&#039;t matter much, but if mankind can put their back into it hard enough, it&#039;ll turn out okay in the end:&lt;br /&gt;
*Big E is alive, and regenerating. &lt;br /&gt;
&lt;br /&gt;
*Primarchs still exist&lt;br /&gt;
&lt;br /&gt;
*There is hope for a better future. Even if you don&#039;t live to see it, your children may well.&lt;br /&gt;
&lt;br /&gt;
*While the AdMech got buttfucked twice, it&#039;s slowly getting it back together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TL;DR of the Spectrum==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Grim/Noble&#039;&#039;&#039;&amp;lt;/big&amp;gt; = whether the &#039;&#039;future&#039;&#039; prospects of the setting look positive/negative, and whether anybody can accomplish anything significant for good or evil without arbitrary cosmic forces making all their struggles ultimately meaningless. Hope vs. despair.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Bright/Dark&#039;&#039;&#039;&amp;lt;/big&amp;gt; = determines the &#039;&#039;current&#039;&#039; state of things.  Is it generally a good place to live or a bad one? More specifically, how cynical and low trust are the characters in the setting behaving in response to the state of their world. Solidarity vs. dysfunction.&lt;br /&gt;
&lt;br /&gt;
==8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons)==&lt;br /&gt;
[[File:Alignments.jpg|300px|thumb|An [[alignment]] chart.]]&lt;br /&gt;
Grim/Noble asks whether there are heroes that exist, may appear to change the world for good or ill.&lt;br /&gt;
* A noble setting isn&#039;t one where everyone is good, more like one where people are active and, more importantly, &#039;&#039;impactful&#039;&#039; in the grand scheme.  The actions of a single hero can change the world, and a single big villain can ruin it: there are important people, who are so either by birth, rank or sheer willpower, and every single one of these people MATTER.&lt;br /&gt;
* In a grim world, no matter what you do, an individual can&#039;t secure more than an individual victory, if even that, because the rest of the world is too big/scared/powerless/selfish to build upon his impulses and influence. &lt;br /&gt;
Something like Morrowind or Berserk is noble (bright and dark, respectively) because it is about one man forcing destiny&#039;s hand and changing the world.&lt;br /&gt;
* Now, a bright world is one full of opportunity, of wondrous sights to behold. It doesn&#039;t mean that it has to be MLP, it can be dangerous, but your first instinct when looking at a new location should be awe and wonder: people may adventure to save the world, but they leave town with a smile upon their face, eager to see what comes next. The shadow of Risk is largely erased by the glint of Adventure. In a bright world, it&#039;s quite possible for people to go on adventure just for the hell of it, since the journey is its own reward. Resurrection, or at least means to heal grave injuries, is usually accessible, to counterbalance the fact that the risks out there are real.&lt;br /&gt;
* A dark world is one where life sucks, and on top of the usual hazards, something or someone is poised to kill everybody else in the story; whether it be demon overlords, &#039;nids, or even the lack of water, if this threat has its way everyone dies and they die for good.  If you lose an arm, you play a cripple. In the extreme cases, even when you win a fight, your career is over (i.e. gangrene). This means that, even though people may be ready to help (noble), they&#039;ll need a damn good reason to do so, since stepping out of line is so dangerous (dark).&lt;br /&gt;
Given is an example of each type of setting to show how the combinations of noble/grim and bright/dark work;&lt;br /&gt;
*40k is (grim)dark because, no matter where you go, there is only war, and heroism&#039;s only reward is usually a notch on a gun or a corpse in a trench. No matter who you are, most of the galaxy probably wants you dead, and staying home today is the best choice you can make. Even if you make it to the end, you may have to sacrifice everything to save everyone, if you haven&#039;t already done so.  &lt;br /&gt;
* Berserk is (noble)dark because, while there seems to be light at the end of the tunnel, it takes men and women of insane willpower to get there: no matter whether you are big or small, even when you have nothing, the only thing that may save the world is the will within you screaming, &amp;quot;Go on!&amp;quot; And if hope was to fail, you&#039;re getting a book-long bloodbath-orgy, and all its consequences.&lt;br /&gt;
* Morrowind is (noble)bright because, even though the world is fraught with dangers, you can fix everything.  The reason it isn&#039;t dark is because there is so much to see, so many interesting people to meet, so many cool things to experience that, at the end of the road, you&#039;d do it all over again if given the chance to see it once again with virgin eyes.   &lt;br /&gt;
* Sandman is (grim)bright because the incredible vistas and interesting people are all that can distract Dream from the dullness of his existence. He will tire of them all, but even he has to admit that he saw some cool shit. Also, notice how the relative freedom from consequences (people can get somewhat rezzed/healed/characters don&#039;t die much), a bright trait, reinforces the futility of the struggle in a grim world.&lt;br /&gt;
&lt;br /&gt;
In short, grimdark and noblebright worlds both exist, and both are interesting to play in.  So do grimbright (perhaps these are the most narratively counterintuitive and hardest to pull off, but simultaneously they can be the most interesting worlds to run in. As the Sandman example shows, these setting work best as backgrounds for contemplative/psychedelic journeys through the ennui of what might be called “sheltered nihilists.”) and nobledark (seems to be enjoying a big surge in popularity these days - people like the aesthetics and adult nature of dark worlds, but not the crushing nihilism; in nobledark, most things suck, those rare moments of genuine nobility and decent change are all the more poignant, even if they come at great cost). Every type allows for evil and struggles to exist, and for stories to be told. Noblebright is not (usually) utopian or down to shiny, pleasant aesthetics (after all Adventure Time looks textbook Noblebright but is actually sugarcoated Grimdark) and evil can even triumph: it&#039;s less of a matter of who wins, and more of a matter of tone. In a bright world, the BBEG can win, but he won&#039;t skullfuck to death everyone the PCs know in front of a crowd without the mood turning to dark.&lt;br /&gt;
&lt;br /&gt;
Some examples of each:&lt;br /&gt;
&lt;br /&gt;
Grimdark:&lt;br /&gt;
* Warhammer, both kinds - Warhammer 40000 coined the term Grimdark from its tagline, so goes without saying.&lt;br /&gt;
* [[A Song of Ice and Fire|A Song of Ice and Fire / Game of Thrones]]&lt;br /&gt;
* Oedipus&lt;br /&gt;
* E.Y.E Divine Cybermancy&lt;br /&gt;
* Gears of War - Basically a world in which humanity has been at war with itself and genocidal mutants for over a century. The world is apocalyptic and everyone uses chainsaw bayonets to saw their enemies in half.&lt;br /&gt;
* Killzone 2-3 - If Space World War Two met Gears of War, Killzone is the product: A genocidal war between humanity and a mutated version of them on a wasteland planet. Both sides commit war crimes incessantly.&lt;br /&gt;
* The MachineGames Wolfenstein series - It&#039;s 1960, Jim, but not as we know it. The [[Nazis]] used crazy super-technology to win World War II and grind the Free World into dust by 1947. The games pull no punches in its depictions of the Nazis&#039; ideology and the kind of waking nightmare they would turn the world into if they were free to reshape it as they saw fit.&lt;br /&gt;
* [[Dark Souls]]&lt;br /&gt;
* [[Conan the Barbarian]] - Takes place in a fictional time period after the sinking of Atlantis but before the historical record began. There are monsters and villains everywhere, all magic is black, and the few cities are run by maniacal sorcerers and other unsavory types. Conan usually only barely survives his stories through wit and dumb luck rather than might, and he certainly cannot change the world, not at least until he becomes the good king of Aquilonia.&lt;br /&gt;
* [[Dark Sun]]&lt;br /&gt;
* [[Ravenloft]]&lt;br /&gt;
* [[Delta Green]] - Earth and mankind exist in a tiny flickering firelight of sanity and civilization that can (and inevitably will) be snuffed out by alien gods and forces of madness. You play as the clandestine agents of the US government tasked to investigate and combat this phenomena. Few people in Delta Green live to retire, and the most common retirement plan usually involves a bottle of whiskey and their service pistol.&lt;br /&gt;
* [[Dwarf Fortress]] &lt;br /&gt;
* [[1984|Nineteen Eighty Four]] / I Have No Mouth And I Must Scream / [[Xeelee Sequence]] - All three are strong contenders for the most Grimdark story ever put to paper, experts are currently divided. The first takes place in a (possibly) post-apocalyptic Earth split between three totalitarian superpowers that are constantly at war despite sharing the same nihilistic ideology with unaffiliated nations serving as the battlegrounds/prizes, and the hero is an ordinary man who gets captured, tortured and thoroughly mindfucked by the police into accepting the rule of the Party.  The second takes place in a post-apocalyptic underground city where a psychotic supercomputer tortures the last five living people while keeping them alive and from killing each other; the protagonist &amp;quot;wins&amp;quot; by mercy-killing the other four but his moral victory is tempered by the fact he is trapped forever at the mercy of the machine. The third takes place in a nightmare hellscape where the entire universe is dying between a cosmic war of two god-like races, whilst the human race has degenerated to such levels of bastardry, that the actions of stripmining entire galactic superclusters or committing a xenocidal killing-spree across the universe that stretched for millions of years is a mere dip in the ocean. There is no hope or salvation, heroism is not only dead but outright outlawed, absolute surveillance and total control due to mass time-travel usage, as an incalculable amount of human child soldiers would die for nothing. Meanwhile the surviving races are fighting tooth and nail, killing each other as they are trying to escape a reality that is collapsing in on itself.&lt;br /&gt;
&lt;br /&gt;
Grimbright:&lt;br /&gt;
* Sandman&lt;br /&gt;
* The Sims - Pretty self-explanatory. The world is generally nice to live in and stories are more about your Sims&#039; living one day at a time than anything else.&lt;br /&gt;
* Most Tycoon games&lt;br /&gt;
* The Commonwealth Saga&lt;br /&gt;
* [[Eclipse Phase]]&lt;br /&gt;
* The Culture - Futuristic novel series by Iain M. Banks, set in a utopian society based on socialist and anarchist principles achieved by post-scarcity technology ([[Eldar|space hippies whose words are backed by star-system busters]], this lot are probably the only fictional sci-fi civilization that would beat the Imperium hands-down in a war). The protagonists are usually Special Circumstances, agents of the closest thing they have to an intelligence division given license to operate outside of their laws and morals to uphold the Culture way of life.&lt;br /&gt;
* Deltarune&lt;br /&gt;
* [[Scarred Lands]]&lt;br /&gt;
* [[Spelljammer]]&lt;br /&gt;
* RWBY - The result of Sailor Moon and [[Dark Souls|Bloodborne]] having a drunk fling, it subsists on a steady diet of Rule of Cool. You take four cute teenage heroines and watch as the grim, behind-the-scenes reality of their glamourous high adventure world beans them over the head repeatedly. Because they are just rookies who don&#039;t matter much in the grand scheme of things. Then they come back with a vengeance and it becomes pure Noblebright instead.&lt;br /&gt;
* Doctor Who - It&#039;s a time travel show where the protagonist is a millennia-old alien who has seen and done some truly incredible shit in his time, but cannot overtly alter the flow of history or even build close relations with his human companions. He just saves the day and goes off to another planet.&lt;br /&gt;
* Most of Zeus&#039; flings with mortals (from the gods&#039; perspective)&lt;br /&gt;
&lt;br /&gt;
Nobledark:&lt;br /&gt;
* [[The Lord of the Rings]] - If Warhammer is the platonic ideal of Grimdark, LOTR is the platonic ideal of Nobledark.&lt;br /&gt;
* Mass Effect - Galactic civilization is not a united front, humanity is the upstart new kid on the block and looming over all are the Reapers bringing Lovecraftian levels of Grimdark, but while it takes a monumental effort heroes can save (or ruin) everything.&lt;br /&gt;
* Berserk&lt;br /&gt;
* [[Eberron]]&lt;br /&gt;
* Starcraft&lt;br /&gt;
*Neon Genesis Evangelion&lt;br /&gt;
* Terminator - &amp;quot;No fate but what we make&amp;quot; vs a genocidal global army of machines.&lt;br /&gt;
* Fallout - Especially New Vegas, oh boy, New Vegas. The Independence ending is basically the story of how a wasteland courier dug their way out of their own grave and brought down two post-apocalyptic superpowers through sheer force of will and character.&lt;br /&gt;
* The Iliad&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Firefly - Humanity is settled in star systems caught between an authoritarian interstellar Alliance, interplanetary crime syndicates and space pirates who are pretty much [[Dark Eldar]] with alien advancement swapped for cannibalism and radiation sickness... but the motley crew of one outdated freighter ship dance between the raindrops and strike blows against these three that actually improve life for humanity.&lt;br /&gt;
* Most Batman stories - Yes, Gotham sucks and yes, Batman is a dark character, but he is also a deeply idealistic hero (refuses to kill, believes in the inherent good of people and the human spirit). Which is why putting Batman in Grimdark tends to really not work.&lt;br /&gt;
* Warhammer novels like [[Ciaphas Cain]] and Gaunt&#039;s Ghosts. Especially ones where the protagonists are ordinary people like the [[Imperial Guard]] rather than the superhuman, galaxy-bestriding Space Marines.&lt;br /&gt;
* [[Exalted]] - Encapsulates the nobledark spirit for RPGs. &amp;quot;The world sucks. You have the power to fix it. Try not to fuck it up worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Noblebright:&lt;br /&gt;
* The Chronicles of Narnia&lt;br /&gt;
* Morrowind&lt;br /&gt;
* [[Forgotten Realms]]&lt;br /&gt;
* [[Greyhawk]]&lt;br /&gt;
* Magi&lt;br /&gt;
* Warcraft&lt;br /&gt;
* Star Wars&lt;br /&gt;
* Pokemon&lt;br /&gt;
* Trine&lt;br /&gt;
* Most Marvel movies, except the one that is really infamous for not being this&lt;br /&gt;
* The Odyssey&lt;br /&gt;
* And of course, Star Trek - The platonic ideal of Noblebright.&lt;br /&gt;
&lt;br /&gt;
== More examples of works and their ranking ==&lt;br /&gt;
&lt;br /&gt;
Please be aware that the following list is a product of many different [[Fa/tg/uys|Fa/tg/uys]] personal [[Skub|opinions]].  &lt;br /&gt;
[[Image:Helghan Revolution.jpg|thumb|right|Noblebright struggles have heroic sacrifices, copious amounts of bravery, and a just cause to fight for.]] [[Image:Killzone Rise From Ruin.jpg|thumb|right|Grimdark wars are usually directionless, brutal, and the reasons for fighting are very obscure (When there is one, it&#039;s usually thrown away in the face of reality).]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
|- align=left&lt;br /&gt;
! NobleBright&lt;br /&gt;
! ...and GrimDark&lt;br /&gt;
|-&lt;br /&gt;
| [[Brighthammer_40,000_(2nd_edition)|BrightHammer 40k]] OR [[Age of Sigmar]] || [[Warhammer_40,000|WarHammer 40k]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer_40,000|WarHammer 40k]] 8th ED, but more like Nobledark || [[Warhammer_40,000|WarHammer 40k]] 3rd Edition or Age of Sigmar 2nd Edition&amp;lt;br&amp;gt;(sorta. Could be considered approaching Noblebright-&amp;gt;Dark)&lt;br /&gt;
|-&lt;br /&gt;
| Entire Warhammer Franchise (Both 40k and Fantasy/AoS) || [[Xeelee Sequence|Xeelee universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted]] (Well, Zig-zags between the two) || [[Vampire:_The_Masquerade|Vampire:tM]], [[Werewolf:_The_Apocalypse|Werewolf:tA]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling:_The_Dreaming|Changeling:tD]] ([[oWoD]]) || [[Changeling:_The_Lost|Changeling:tL]] ([[nWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Geist: The Sin-Eaters]] ([[nWoD]]) ||[[ Wraith: The Oblivion]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[D20_Modern|D20 Modern]] || [[Call_of_Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|-&lt;br /&gt;
| Steven Spielberg||Quentin Tarantino&lt;br /&gt;
|-&lt;br /&gt;
| The West Wing || House of Cards &lt;br /&gt;
|-&lt;br /&gt;
| Special Unit 2 || [[Delta Green]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek]] (in general) || Babylon 5 (closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek]] (in general) || [[Star Trek]] Picard (or even Discovery)&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek: Voyager || [[Red Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| Andromeda Ascendant || Farscape&lt;br /&gt;
|- &lt;br /&gt;
| Stargate SG-1 || The First Wave&lt;br /&gt;
|- &lt;br /&gt;
| Firefly (maybe not, see Discussion) || Blake&#039;s 7&lt;br /&gt;
|-&lt;br /&gt;
| Battlestar Galactica (1978) || Battlestar Galactica (2004)&lt;br /&gt;
|-&lt;br /&gt;
| Temeraire Series || [[A Song of Ice and Fire|Game of Thrones]]&lt;br /&gt;
|-&lt;br /&gt;
| Robocop || Judge Dredd&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko || ReBoot&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot || .hack&lt;br /&gt;
|-&lt;br /&gt;
| .hack || Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| Previous season of Sword Art Online || Next season of Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Trader (RPG)|Rogue Trader]] || [[Dark Heresy]]&lt;br /&gt;
|-&lt;br /&gt;
| Osamu Tezuka || Go Nagai&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz || Soul Eater&lt;br /&gt;
|-&lt;br /&gt;
| MACROSS (Robotech) || Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion || Bokurano&lt;br /&gt;
|-&lt;br /&gt;
| [[7th Sea]] || [[Poison&#039;d]]&lt;br /&gt;
|-&lt;br /&gt;
| Zoids || Gundam&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Century]] || [[Don&#039;t Rest Your Head]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveller]] || [[Eclipse Phase]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonlance]] || [[Dark Sun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar: The Last Airbender|Avatar]] (not [[Avatar|Cameron&#039;s furfic)]] || Kaze no Stigma&lt;br /&gt;
|-&lt;br /&gt;
| [[Warcraft]] || [[Warhammer Fantasy Battle|Warhammer Fantasy Battle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic the gathering|Alara]], [[Theros]], [[Lorwyn]] || [[Innistrad]], [[Phyrexia|New Phyrexia]], [[Shadowmoor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverwinter Nights]] || Dragon Age&lt;br /&gt;
|-&lt;br /&gt;
| [[The Elder Scrolls]]&amp;lt;br&amp;gt;(Well, somewhat, if you ignore Kirkbride&#039;s EU-thing) || Gothic&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy || Megami Tensei&lt;br /&gt;
|-&lt;br /&gt;
| Persona || Shin Megami Tensei &lt;br /&gt;
|-&lt;br /&gt;
| Guin Saga || Berserk (more Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| Forts || REDCON&lt;br /&gt;
|-&lt;br /&gt;
| Personae 4 &amp;amp; 5 || Persona 3&lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 3 || Red Alert 2 &lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 2 || Red Alert&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein || MachineGames Wolfenstein games&lt;br /&gt;
|-&lt;br /&gt;
| [[Command and Conquer]]: Red Alert series || [[Command and Conquer]]: Tiberium series&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs || Terraformars&lt;br /&gt;
|-&lt;br /&gt;
| Fate/Stay Night || Fate/Zero&lt;br /&gt;
|-&lt;br /&gt;
| [[Starcraft]] II || [[Starcraft|Starcraft: Brood War]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Diablo]] III || [[Diablo]] I &amp;amp; II&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto 1 || Saints Row 1&lt;br /&gt;
|-&lt;br /&gt;
| Saints Row 3 || Grand Theft Auto 4&lt;br /&gt;
|-&lt;br /&gt;
| Fable III || Dark Souls&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop|| Black Lagoon&lt;br /&gt;
|-&lt;br /&gt;
| Undertale || LISA&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus || God of War&lt;br /&gt;
|-&lt;br /&gt;
| God of War 2018 || pre-2018 God of War&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect 1 || Mass Effect 3&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect universe || [[Setting:Halo|Halo universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Setting:Halo|Halo universe]] || Dead Space universe&lt;br /&gt;
|-&lt;br /&gt;
| Dead Space Trilogy || Halo: Forerunner Trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Spore || Darkspore&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Kill la Kill&lt;br /&gt;
|-&lt;br /&gt;
| Rebuild of Evangelion (Well, Zig-zags between the two) || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neo-Hunter Casshern || Casshern Sins &lt;br /&gt;
|- &lt;br /&gt;
| Dragon Ball || Hunter X Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Mai-Otome || Mai-Hime (last 10 episodes at least)&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Puella Magi Madoka Magica || Magical Girl Site&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers in General || Power Rangers RPM&lt;br /&gt;
|-&lt;br /&gt;
| Super Sentai || Kamen Rider (especially the Showa Era ones)&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider (most Heisei Era ones) || GARO&lt;br /&gt;
|-&lt;br /&gt;
| Batman: the Brave &amp;amp; the Bold || Batman: TAS (first two seasons only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wars RPG|Star Wars Episode I, IV, VI,&amp;lt;br&amp;gt;Star Wars: The Clone Wars Movie and Season 1,&amp;lt;br&amp;gt;and a decent portion of the Expanded Universe]] || [[Star Wars D20|Star Wars Episode II, III, V, VII,&amp;lt;br&amp;gt;Star Wars: The Clone Wars from Season 2 onwards,&amp;lt;br&amp;gt;and the other half the Expanded Universe, especially The New Jedi Order and Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| Little House on the Prairie  || Deadwood&lt;br /&gt;
|-&lt;br /&gt;
| Full House || Married With Children&lt;br /&gt;
|- &lt;br /&gt;
| The Green Zone || The Hurt Locker&lt;br /&gt;
|-&lt;br /&gt;
| The Sarah Jane Adventures || [[Doctor Who|Torchwood]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Pirates of the Caribbean&#039;&#039; || &#039;&#039;Black sails&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Assassins Creed IV: Black Flag&#039;&#039; || &#039;&#039;Risen 2: Dark Waters&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Justice League || Watchmen&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania || Buffy: The Vampire Slayer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Lois and Clark&#039;&#039; or the 80&#039;s Superman Movies || &#039;&#039;Man of Steel&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Planetary&#039;&#039; || &#039;&#039;The Authority&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cyanide and Happiness || [http://picturesforsadchildren.com/index.php?comicID=132 pictures for sad children]&lt;br /&gt;
|-&lt;br /&gt;
| The Silver Age of Comic Books || The Dark Age of Comic Books&lt;br /&gt;
|-&lt;br /&gt;
| [[Steampunk|Steampunk Genre]] || [[Cyberpunk|Cyberpunk Genre]]&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry Pi || OpenPandora&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || &amp;lt;s&amp;gt;North&amp;lt;/s&amp;gt; BEST Korea&lt;br /&gt;
|-&lt;br /&gt;
| [[Discworld]] || [[A Song of Ice and Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| A Wizard of Earthsea || The Tombs of Atuan&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear || BlazBlue&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man (Classic, Legends, Battle Network,&amp;lt;br&amp;gt;ZX, Star Forces 1 and 2)|| Mega Man (X, Zero, Star Force 3,), The Protomen&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia|| His Dark Materials&lt;br /&gt;
|-&lt;br /&gt;
| Anthem || Halo&lt;br /&gt;
|-&lt;br /&gt;
| Halo || Half-Life 2&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life 2 || Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Gears of War (The first game especially)&lt;br /&gt;
|-&lt;br /&gt;
| Gears of War  || Killzone &lt;br /&gt;
|-&lt;br /&gt;
| Just Cause 2 || Spec Ops: The Line&lt;br /&gt;
|-&lt;br /&gt;
| Plants VS Zombies || The Last of Us&lt;br /&gt;
|-&lt;br /&gt;
| The Last of Us || The Last of Us Part 2 (10% Grimdark, 90% [[Grimderp]])&lt;br /&gt;
|-&lt;br /&gt;
| Mirror&#039;s Edge || Assassin&#039;s Creed&lt;br /&gt;
|-&lt;br /&gt;
| Iron Kingdoms MKii || Iron Kingdoms MKi&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Comics films || [[Grimdark#Grimderp|DC Universe films]]&lt;br /&gt;
|-&lt;br /&gt;
| DC comics || Marvel comics&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer || Hellsing (any medium)&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing (2001 series) || Hellsing (manga and OVA)&lt;br /&gt;
|-&lt;br /&gt;
| Marvel comics || Watchmen comics&lt;br /&gt;
|-&lt;br /&gt;
| Watchmen comics || Wanted comics&lt;br /&gt;
|-&lt;br /&gt;
| Warehouse 13 || The [[SCP Foundation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eberron]] || [[Dragonmech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Planescape]] || [[Ravenloft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderlands of High Fantasy]]|| | [[Forgotten Realms]]&lt;br /&gt;
|-&lt;br /&gt;
| InFamous || Prototype&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter 1-3 || Harry Potter 4-7 (ESPECIALLY 7th)&lt;br /&gt;
|-&lt;br /&gt;
| Deus Ex 1-2 || System Shock 1-2&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop || Terminator&lt;br /&gt;
|-&lt;br /&gt;
| Homeworld 1 and 2 || Homeworld: Cataclysm&amp;lt;br&amp;gt;(when the Beast make their first appearance)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist of the North Star]] || Violence Jack&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons || South Park&lt;br /&gt;
|-&lt;br /&gt;
| The Glaive || Conan the Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| The Hobbit || The Children of Hurin&lt;br /&gt;
|-&lt;br /&gt;
| Chivalric Romances || Icelandic Sagas&lt;br /&gt;
|-&lt;br /&gt;
| American Revolution || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordheim]] || [[Malifaux]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilization:Beyond Earth || [[Alpha Centauri]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The New Testament]]  || [[The Old Testament]]&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch || [[Team Fortress 2]] (Especially Mann vs. Machine)&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] || Team Fortress Classic&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters films and Real Ghostbusters || | Extreme Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear (in general) || | Metal Gear Solid V&lt;br /&gt;
|-&lt;br /&gt;
| Girls und Panzer || Panzerfraulein Alteseisen &lt;br /&gt;
|-&lt;br /&gt;
| Far Cry 1 || | Far Cry 2 and 3&lt;br /&gt;
|-&lt;br /&gt;
| Overstrike || | Fuse&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Franchise || | Digimon Franchise&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Adventure || | Digimon Tamers&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Tamers || Shadow Star Narutaru&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan || Kiba&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout]] series || | S.T.A.L.K.E.R. series&lt;br /&gt;
|-&lt;br /&gt;
| S.T.A.L.K.E.R. series || | Metro 2033 and Metro Last Light&lt;br /&gt;
|-&lt;br /&gt;
| Metro 2033 and Metro Last Light || | Metro 2033 (novel), Metro 2034 (novel),&amp;lt;br&amp;gt;and Metro 2035 (novel) &lt;br /&gt;
|-&lt;br /&gt;
|[[Approved anime|Slayers]] || | Bastard!!&lt;br /&gt;
|-&lt;br /&gt;
| Fast And Furious || | Death Race&lt;br /&gt;
|-&lt;br /&gt;
| Death Race || | Mad Max&lt;br /&gt;
|-&lt;br /&gt;
| Dracula || | Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Y:the last man  || | Children of men &lt;br /&gt;
|-&lt;br /&gt;
| Battlefield Bad Company || | Call of Duty Modern Warfare trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty Modern Warfare trilogy || | Call of Duty Black Ops III&lt;br /&gt;
|-&lt;br /&gt;
| Dead Rising series || | Left 4 Dead series&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead series || | Dead Island series&lt;br /&gt;
|-&lt;br /&gt;
| Dead Island series || | World War Z movie&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Movie || | World War Z novel&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Novel || |  The Walking Dead comics &lt;br /&gt;
|-&lt;br /&gt;
| Super Robot anime|| | Real Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| Real Robot anime|| | WAT Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| The Go-Betweens|| | The Birthday Party/Nick Cave &amp;amp; The Bad Seeds&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends|| | Dota 2&lt;br /&gt;
|-&lt;br /&gt;
| Rome: Total War|| | Total War: Attila&lt;br /&gt;
|-&lt;br /&gt;
| Freespace || | Freespace 2&lt;br /&gt;
|- &lt;br /&gt;
| Street Fighter franchise || | Mortal Kombat franchise&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars Jedi: Outcast duology || | Star Wars: Battlefront 1 &amp;amp; 2 (2000&#039;s) &lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || | 7 Days to Die&lt;br /&gt;
|-&lt;br /&gt;
| Blood Diamond || | Lord of War &lt;br /&gt;
|-&lt;br /&gt;
| Naoki Urusawa&#039;s Monster || ERASED&lt;br /&gt;
|-&lt;br /&gt;
| Casa de mi Padre || | Sicario&lt;br /&gt;
|- &lt;br /&gt;
| GammaWorld || | The Mutant Epoch&lt;br /&gt;
|- &lt;br /&gt;
| Konosuba || Re:Zero&lt;br /&gt;
|- &lt;br /&gt;
| Log Horizon || Overlord&lt;br /&gt;
|- &lt;br /&gt;
| Is It Wrong to Try to Pick Up Girls in a Dungeon? || [[Goblin Slayer]]&lt;br /&gt;
|-&lt;br /&gt;
| This Means War || Savages&lt;br /&gt;
|-&lt;br /&gt;
| Brave New World (more like GrimBright, really) || [[1984]]&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (old censored american dub) || Sailor Moon (original version)&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (original version) || Pretty Guardian Sailor Moon&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Guardian Sailor Moon || Revolutionary Girl Utena&lt;br /&gt;
|-&lt;br /&gt;
| Revolutionary Girl Utena || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Egan&#039;s Diaspora || | Dukaj&#039;s Perfect Imperfection&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project || Crimzon Clover&lt;br /&gt;
|-&lt;br /&gt;
| Green, Blue, Indigo, Violet, and White Lantern Corps || Red, Orange, Yellow, Black, and Ultraviolet Lantern Corps&lt;br /&gt;
|-&lt;br /&gt;
| Pod Save America || Chapo Trap House&lt;br /&gt;
|-&lt;br /&gt;
| Chapo Trap House || The Daily Shoah&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron, Back to the Future || Rick and Morty&lt;br /&gt;
|-&lt;br /&gt;
| World War II: Western Front || World War II: Eastern Front&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Eastern Front || World War II: Pacific Theatre&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Pacific Theatre || World War I: Western Front&lt;br /&gt;
|-&lt;br /&gt;
| World War II: French Resistance || World War II: Polish Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Pork Chop Hill || Tae-Guk-Gi&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Korps of Krieg]] || [[Xeelee_Sequence#Interim_Coalition_of_Governance|Interim Coalition of Governance]]&lt;br /&gt;
|-&lt;br /&gt;
| Parasyte || Devilman&lt;br /&gt;
|-&lt;br /&gt;
| Disney Channel || Cartoon Network&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon Network || Toonami&lt;br /&gt;
|-&lt;br /&gt;
| Toonami || Adult Swim&lt;br /&gt;
|-&lt;br /&gt;
| E.T. || IT&lt;br /&gt;
|-&lt;br /&gt;
| Homo faber || Lolita&lt;br /&gt;
|-&lt;br /&gt;
| Maple Story || Made in Abyss&lt;br /&gt;
|-&lt;br /&gt;
| Ready Player One || 20th Century Boys&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia || ONE PUNCH MAN (more like Grimbright, really)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto || Mafia&lt;br /&gt;
|-&lt;br /&gt;
| [[Superman | Metropolis]] || [[Batman | Gotham City]]&lt;br /&gt;
|-&lt;br /&gt;
|  Jak and Daxter: The Precursor Legacy.  || Jak 2 and later&lt;br /&gt;
|-&lt;br /&gt;
| Axis Powers Hetalia || Polandball&lt;br /&gt;
|-&lt;br /&gt;
| Soren Kierkegaard || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| John Stuart Mill || David Benatar&lt;br /&gt;
|-&lt;br /&gt;
| Noam Chomsky || Michel Foucault&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Aquinas || Augustine of Hippo&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Jacques Rousseau || Thomas Hobbes&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Hobbes || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche (before Thus Spoke Zarathustra) || Friedrich Nietzsche (after Thus Spoke Zarathustra)&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche || Mark Twain (Best example being the Mysterious Stranger)&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Schopenhauer || Emil Cioran&lt;br /&gt;
|-&lt;br /&gt;
| Classical Philosophy (e.g. Virtue Ethics, Stoicism) || Contemporary Philosophy (e.g. Existentialism, Postmodernism)&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Paul Sartre || Albert Camus&lt;br /&gt;
|-&lt;br /&gt;
| The American Revolution || The French Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The French Revolution || The Russian Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The Settlers || Civilization&lt;br /&gt;
|-&lt;br /&gt;
| Civilization || Tropico (Can be Grimbright if you are a &amp;quot;benevolent&amp;quot; dictator)&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog || Invader Zim&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time || Tigtone&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Zootopia]] || [[Furry|Beastars]] (actually closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Beastars]] || [[Furry|Kevin and Kell]] (The setting, but not the story)&lt;br /&gt;
|-&lt;br /&gt;
| I Have No Mouth And I Must Scream (the video game) || I Have No Mouth And I Must Scream (the book)&lt;br /&gt;
|-&lt;br /&gt;
| Stellaris (when you play Egalitarian, Xenophile or Federation Builder) || Stellaris (whenever you play [[Imperium of Man|Xenophobe/Fanatic Purifier]] or [[Fall of the Eldar|Psionic Ascension]])&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears || Happy Tree Friends&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs Kat || Mr. Pickles&lt;br /&gt;
|-&lt;br /&gt;
| Power Metal || Thrash Metal&lt;br /&gt;
|-&lt;br /&gt;
| Thrash Metal || Death Metal&lt;br /&gt;
|-&lt;br /&gt;
| Death Metal || Black Metal&lt;br /&gt;
|-&lt;br /&gt;
| Black Metal || Doom Metal/Sludge&lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2020&lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359086</id>
		<title>Noblebright</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359086"/>
		<updated>2021-03-25T03:26:23Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* 8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Why does the third of the three brothers, who shares his food with the old woman in the woods, go on to become king of the country? Why does James Bond manage to disarm the nuclear bomb a few seconds before it goes off rather than, as it were, a few seconds afterwards? Because a universe where that did not happen would be a dark and hostile place. Let there be goblin hordes, let there be terrible environmental threats, let there be giant mutated slugs if you really must, but let there also be hope. It may be a grim, thin hope, an Arthurian sword at sunset, but let us know that we do not live in vain.|Sir Terry Pratchett, “Let There Be Dragons” (A Slip of the Keyboard)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NobleBright&#039;&#039;&#039; is an adjective derived from the term often used to describe Warhammer 40k: [[Grimdark|Grimdark]].  Just as every hero has a &amp;quot;mirror opposite&amp;quot; version that is evil, it&#039;s supposed that there must be a mirror opposite version of the heroes of WH40k where everything goes RIGHT. It can also be used to describe artwork that has a noble/bright feel, even if the setting itself would not normally be considered noble or bright.&lt;br /&gt;
&lt;br /&gt;
Where the GrimDark tag usually describes a setting in a slow, painful decline, the NobleBright tag usually describes a setting emerging from a dark age and either returning to or in the midst of a golden age.&lt;br /&gt;
&lt;br /&gt;
== Example: WarHammer vs. BrightHammer ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We do not need a Warmaster in this age. A Warmaster would fail us. We need a DADDY.&amp;quot;&#039;&#039; - [[If the Emperor had a Text-to-Speech Device|Custodes showing their appreciation to Captain-General Kitten]]&lt;br /&gt;
&lt;br /&gt;
This alternate universe setting, [[BrightHammer40k]], comes with the tagline &#039;&#039;&amp;quot;In the Noble Brightness of the far future, there is only HIGH ADVENTURE!&amp;quot;&#039;&#039;  This is as opposed to the original tagline of Warhammer 40k, which stated, &amp;quot;In the grim darkness of the far future, there is only war.&amp;quot;  BrightHammer40k&#039;s setting has strong 1920s-1940s pulp fiction themes, crossed with an &amp;quot;age of myth&amp;quot; bronze age culture.&lt;br /&gt;
&lt;br /&gt;
Differences between WarHammer 40k and BrightHammer 40k include:&lt;br /&gt;
* The setting is loosely divided into city-states united by race, religion, philosophy or just simple common sense, rather than singular empires defined by paranoia.&lt;br /&gt;
* There is a wide variety in the type of characters, nations, flora and fauna, and major characters in the setting.&lt;br /&gt;
* Speaking of wide varieties of characters/nations, relations between different groups, whether cultural, political, racial, etc. are usually positive. Conflicts are either out of just cause or have the option of being resolved peacefully. (Unlike Grimdark, in which &amp;quot;conflict resolution&amp;quot; is usually [[Exterminatus|genocide]])&lt;br /&gt;
* There is an overall &amp;quot;pulp fiction&amp;quot; feel. Just like real life.&lt;br /&gt;
* The universe is old, in the process of rediscovering a forgotten golden age.&lt;br /&gt;
* Low level conflicts such as raiding are considered common, but war is not. Just like Mongolia.&lt;br /&gt;
* When a Noblebright universe has a war, it&#039;s usually for a well defined, just cause. Wars are usually fought with &amp;quot;smart&amp;quot; technology, and massive, endless slaughters are rare. (Grimdark usually devolves technology in some form, then throws in massive slaughters for the fun of it)&lt;br /&gt;
* Technology is wildly inconsistent. Just like Alaska.&lt;br /&gt;
* Villains are over the top, campy, and rarely played seriously. Very much like North Korea.&lt;br /&gt;
* Leaders are usually diplomats or wise &amp;quot;philosopher-kings&amp;quot; like in North Korea.&lt;br /&gt;
* Heroes do most of the heavy lifting in society, and there are heroes, great and minor, at every level of society.&lt;br /&gt;
* There is a strong emphasis on individual strength. (Grimdark focuses on the massed collective. Individual strength is insignificant in the enormous Grimdarkian Machine)&lt;br /&gt;
* Good guys can be jerks, but are still good guys.&lt;br /&gt;
* Over-the-top heroism usually carries the day.&lt;br /&gt;
* Obvious, thinly disguised Secret Agents everywhere.&lt;br /&gt;
* The setting is entering a technological renaissance.&lt;br /&gt;
* Everything is bright or vividly colored.&lt;br /&gt;
* As seen on TV!&lt;br /&gt;
&lt;br /&gt;
Compared to Warhammer40k, Brighthammer40k is generally brighter and a nicer place to live, but is by no means peaceful, always in a low level state of conflict, internal and external, never quite turning into war. The skull motif is replaced by wings, and colors are often brighter.&lt;br /&gt;
&lt;br /&gt;
==[[MidHammer 40,000]]==&lt;br /&gt;
Strikes a balance between Noblebright and Grimdark. Basically, you don&#039;t matter much, but if mankind can put their back into it hard enough, it&#039;ll turn out okay in the end:&lt;br /&gt;
*Big E is alive, and regenerating. &lt;br /&gt;
&lt;br /&gt;
*Primarchs still exist&lt;br /&gt;
&lt;br /&gt;
*There is hope for a better future. Even if you don&#039;t live to see it, your children may well.&lt;br /&gt;
&lt;br /&gt;
*While the AdMech got buttfucked twice, it&#039;s slowly getting it back together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TL;DR of the Spectrum==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Grim/Noble&#039;&#039;&#039;&amp;lt;/big&amp;gt; = whether the &#039;&#039;future&#039;&#039; prospects of the setting look positive/negative, and whether anybody can accomplish anything significant for good or evil without arbitrary cosmic forces making all their struggles ultimately meaningless. Hope vs. despair.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Bright/Dark&#039;&#039;&#039;&amp;lt;/big&amp;gt; = determines the &#039;&#039;current&#039;&#039; state of things.  Is it generally a good place to live or a bad one? More specifically, how cynical and low trust are the characters in the setting behaving in response to the state of their world. Solidarity vs. dysfunction.&lt;br /&gt;
&lt;br /&gt;
==8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons)==&lt;br /&gt;
[[File:Alignments.jpg|300px|thumb|An [[alignment]] chart.]]&lt;br /&gt;
Grim/Noble asks whether there are heroes that exist, may appear to change the world for good or ill.&lt;br /&gt;
* A noble setting isn&#039;t one where everyone is good, more like one where people are active and, more importantly, &#039;&#039;impactful&#039;&#039; in the grand scheme.  The actions of a single hero can change the world, and a single big villain can ruin it: there are important people, who are so either by birth, rank or sheer willpower, and every single one of these people MATTER.&lt;br /&gt;
* In a grim world, no matter what you do, an individual can&#039;t secure more than an individual victory, if even that, because the rest of the world is too big/scared/powerless/selfish to build upon his impulses and influence. &lt;br /&gt;
Something like Morrowind or Berserk is noble (bright and dark, respectively) because it is about one man forcing destiny&#039;s hand and changing the world.&lt;br /&gt;
* Now, a bright world is one full of opportunity, of wondrous sights to behold. It doesn&#039;t mean that it has to be MLP, it can be dangerous, but your first instinct when looking at a new location should be awe and wonder: people may adventure to save the world, but they leave town with a smile upon their face, eager to see what comes next. The shadow of Risk is largely erased by the glint of Adventure. In a bright world, it&#039;s quite possible for people to go on adventure just for the hell of it, since the journey is its own reward. Resurrection, or at least means to heal grave injuries, is usually accessible, to counterbalance the fact that the risks out there are real.&lt;br /&gt;
* A dark world is one where life sucks, and on top of the usual hazards, something or someone is poised to kill everybody else in the story; whether it be demon overlords, &#039;nids, or even the lack of water, if this threat has its way everyone dies and they die for good.  If you lose an arm, you play a cripple. In the extreme cases, even when you win a fight, your career is over (i.e. gangrene). This means that, even though people may be ready to help (noble), they&#039;ll need a damn good reason to do so, since stepping out of line is so dangerous (dark).&lt;br /&gt;
Given is an example of each type of setting to show how the combinations of noble/grim and bright/dark work;&lt;br /&gt;
*40k is (grim)dark because, no matter where you go, there is only war, and heroism&#039;s only reward is usually a notch on a gun or a corpse in a trench. No matter who you are, most of the galaxy probably wants you dead, and staying home today is the best choice you can make. Even if you make it to the end, you may have to sacrifice everything to save everyone, if you haven&#039;t already done so.  &lt;br /&gt;
* Berserk is (noble)dark because, while there seems to be light at the end of the tunnel, it takes men and women of insane willpower to get there: no matter whether you are big or small, even when you have nothing, the only thing that may save the world is the will within you screaming, &amp;quot;Go on!&amp;quot; And if hope was to fail, you&#039;re getting a book-long bloodbath-orgy, and all its consequences.&lt;br /&gt;
* Morrowind is (noble)bright because, even though the world is fraught with dangers, you can fix everything.  The reason it isn&#039;t dark is because there is so much to see, so many interesting people to meet, so many cool things to experience that, at the end of the road, you&#039;d do it all over again if given the chance to see it once again with virgin eyes.   &lt;br /&gt;
* Sandman is (grim)bright because the incredible vistas and interesting people are all that can distract Dream from the dullness of his existence. He will tire of them all, but even he has to admit that he saw some cool shit. Also, notice how the relative freedom from consequences (people can get somewhat rezzed/healed/characters don&#039;t die much), a bright trait, reinforces the futility of the struggle in a grim world.&lt;br /&gt;
&lt;br /&gt;
In short, grimdark and noblebright worlds both exist, and both are interesting to play in.  So do grimbright (perhaps these are the most narratively counterintuitive and hardest to pull off, but simultaneously they can be the most interesting worlds to run in) and nobledark (seems to be enjoying a big surge in popularity these days - people like the aesthetics and adult nature of dark worlds, but not the crushing nihilism; in nobledark, most things suck, those rare moments of genuine nobility and decent change are all the more poignant, even if they come at great cost). Every type allows for evil and struggles to exist, and for stories to be told. Noblebright is not (usually) utopian or down to shiny, pleasant aesthetics (after all Adventure Time looks textbook Noblebright but is actually sugarcoated Grimdark) and evil can even triumph: it&#039;s less of a matter of who wins, and more of a matter of tone. In a bright world, the BBEG can win, but he won&#039;t skullfuck to death everyone the PCs know in front of a crowd without the mood turning to dark.&lt;br /&gt;
&lt;br /&gt;
Some examples of each:&lt;br /&gt;
&lt;br /&gt;
Grimdark:&lt;br /&gt;
* Warhammer, both kinds - Warhammer 40000 coined the term Grimdark from its tagline, so goes without saying.&lt;br /&gt;
* [[A Song of Ice and Fire|A Song of Ice and Fire / Game of Thrones]]&lt;br /&gt;
* Oedipus&lt;br /&gt;
* E.Y.E Divine Cybermancy&lt;br /&gt;
* Gears of War - Basically a world in which humanity has been at war with itself and genocidal mutants for over a century. The world is apocalyptic and everyone uses chainsaw bayonets to saw their enemies in half.&lt;br /&gt;
* Killzone 2-3 - If Space World War Two met Gears of War, Killzone is the product: A genocidal war between humanity and a mutated version of them on a wasteland planet. Both sides commit war crimes incessantly.&lt;br /&gt;
* The MachineGames Wolfenstein series - It&#039;s 1960, Jim, but not as we know it. The [[Nazis]] used crazy super-technology to win World War II and grind the Free World into dust by 1947. The games pull no punches in its depictions of the Nazis&#039; ideology and the kind of waking nightmare they would turn the world into if they were free to reshape it as they saw fit.&lt;br /&gt;
* [[Dark Souls]]&lt;br /&gt;
* [[Conan the Barbarian]] - Takes place in a fictional time period after the sinking of Atlantis but before the historical record began. There are monsters and villains everywhere, all magic is black, and the few cities are run by maniacal sorcerers and other unsavory types. Conan usually only barely survives his stories through wit and dumb luck rather than might, and he certainly cannot change the world, not at least until he becomes the good king of Aquilonia.&lt;br /&gt;
* [[Dark Sun]]&lt;br /&gt;
* [[Ravenloft]]&lt;br /&gt;
* [[Delta Green]] - Earth and mankind exist in a tiny flickering firelight of sanity and civilization that can (and inevitably will) be snuffed out by alien gods and forces of madness. You play as the clandestine agents of the US government tasked to investigate and combat this phenomena. Few people in Delta Green live to retire, and the most common retirement plan usually involves a bottle of whiskey and their service pistol.&lt;br /&gt;
* [[Dwarf Fortress]] &lt;br /&gt;
* [[1984|Nineteen Eighty Four]] / I Have No Mouth And I Must Scream / [[Xeelee Sequence]] - All three are strong contenders for the most Grimdark story ever put to paper, experts are currently divided. The first takes place in a (possibly) post-apocalyptic Earth split between three totalitarian superpowers that are constantly at war despite sharing the same nihilistic ideology with unaffiliated nations serving as the battlegrounds/prizes, and the hero is an ordinary man who gets captured, tortured and thoroughly mindfucked by the police into accepting the rule of the Party.  The second takes place in a post-apocalyptic underground city where a psychotic supercomputer tortures the last five living people while keeping them alive and from killing each other; the protagonist &amp;quot;wins&amp;quot; by mercy-killing the other four but his moral victory is tempered by the fact he is trapped forever at the mercy of the machine. The third takes place in a nightmare hellscape where the entire universe is dying between a cosmic war of two god-like races, whilst the human race has degenerated to such levels of bastardry, that the actions of stripmining entire galactic superclusters or committing a xenocidal killing-spree across the universe that stretched for millions of years is a mere dip in the ocean. There is no hope or salvation, heroism is not only dead but outright outlawed, absolute surveillance and total control due to mass time-travel usage, as an incalculable amount of human child soldiers would die for nothing. Meanwhile the surviving races are fighting tooth and nail, killing each other as they are trying to escape a reality that is collapsing in on itself.&lt;br /&gt;
&lt;br /&gt;
Grimbright:&lt;br /&gt;
* Sandman&lt;br /&gt;
* The Sims - Pretty self-explanatory. The world is generally nice to live in and stories are more about your Sims&#039; living one day at a time than anything else.&lt;br /&gt;
* Most Tycoon games&lt;br /&gt;
* The Commonwealth Saga&lt;br /&gt;
* [[Eclipse Phase]]&lt;br /&gt;
* The Culture - Futuristic novel series by Iain M. Banks, set in a utopian society based on socialist and anarchist principles achieved by post-scarcity technology ([[Eldar|space hippies whose words are backed by star-system busters]], this lot are probably the only fictional sci-fi civilization that would beat the Imperium hands-down in a war). The protagonists are usually Special Circumstances, agents of the closest thing they have to an intelligence division given license to operate outside of their laws and morals to uphold the Culture way of life.&lt;br /&gt;
* Deltarune&lt;br /&gt;
* [[Scarred Lands]]&lt;br /&gt;
* [[Spelljammer]]&lt;br /&gt;
* RWBY - The result of Sailor Moon and [[Dark Souls|Bloodborne]] having a drunk fling, it subsists on a steady diet of Rule of Cool. You take four cute teenage heroines and watch as the grim, behind-the-scenes reality of their glamourous high adventure world beans them over the head repeatedly. Because they are just rookies who don&#039;t matter much in the grand scheme of things. Then they come back with a vengeance and it becomes pure Noblebright instead.&lt;br /&gt;
* Doctor Who - It&#039;s a time travel show where the protagonist is a millennia-old alien who has seen and done some truly incredible shit in his time, but cannot overtly alter the flow of history or even build close relations with his human companions. He just saves the day and goes off to another planet.&lt;br /&gt;
* Most of Zeus&#039; flings with mortals (from the gods&#039; perspective)&lt;br /&gt;
&lt;br /&gt;
Nobledark:&lt;br /&gt;
* [[The Lord of the Rings]] - If Warhammer is the platonic ideal of Grimdark, LOTR is the platonic ideal of Nobledark.&lt;br /&gt;
* Mass Effect - Galactic civilization is not a united front, humanity is the upstart new kid on the block and looming over all are the Reapers bringing Lovecraftian levels of Grimdark, but while it takes a monumental effort heroes can save (or ruin) everything.&lt;br /&gt;
* Berserk&lt;br /&gt;
* [[Eberron]]&lt;br /&gt;
* Starcraft&lt;br /&gt;
*Neon Genesis Evangelion&lt;br /&gt;
* Terminator - &amp;quot;No fate but what we make&amp;quot; vs a genocidal global army of machines.&lt;br /&gt;
* Fallout - Especially New Vegas, oh boy, New Vegas. The Independence ending is basically the story of how a wasteland courier dug their way out of their own grave and brought down two post-apocalyptic superpowers through sheer force of will and character.&lt;br /&gt;
* The Iliad&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Firefly - Humanity is settled in star systems caught between an authoritarian interstellar Alliance, interplanetary crime syndicates and space pirates who are pretty much [[Dark Eldar]] with alien advancement swapped for cannibalism and radiation sickness... but the motley crew of one outdated freighter ship dance between the raindrops and strike blows against these three that actually improve life for humanity.&lt;br /&gt;
* Most Batman stories - Yes, Gotham sucks and yes, Batman is a dark character, but he is also a deeply idealistic hero (refuses to kill, believes in the inherent good of people and the human spirit). Which is why putting Batman in Grimdark tends to really not work.&lt;br /&gt;
* Warhammer novels like [[Ciaphas Cain]] and Gaunt&#039;s Ghosts. Especially ones where the protagonists are ordinary people like the [[Imperial Guard]] rather than the superhuman, galaxy-bestriding Space Marines.&lt;br /&gt;
* [[Exalted]] - Encapsulates the nobledark spirit for RPGs. &amp;quot;The world sucks. You have the power to fix it. Try not to fuck it up worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Noblebright:&lt;br /&gt;
* The Chronicles of Narnia&lt;br /&gt;
* Morrowind&lt;br /&gt;
* [[Forgotten Realms]]&lt;br /&gt;
* [[Greyhawk]]&lt;br /&gt;
* Magi&lt;br /&gt;
* Warcraft&lt;br /&gt;
* Star Wars&lt;br /&gt;
* Pokemon&lt;br /&gt;
* Trine&lt;br /&gt;
* Most Marvel movies, except the one that is really infamous for not being this&lt;br /&gt;
* The Odyssey&lt;br /&gt;
* And of course, Star Trek - The platonic ideal of Noblebright.&lt;br /&gt;
&lt;br /&gt;
== More examples of works and their ranking ==&lt;br /&gt;
&lt;br /&gt;
Please be aware that the following list is a product of many different [[Fa/tg/uys|Fa/tg/uys]] personal [[Skub|opinions]].  &lt;br /&gt;
[[Image:Helghan Revolution.jpg|thumb|right|Noblebright struggles have heroic sacrifices, copious amounts of bravery, and a just cause to fight for.]] [[Image:Killzone Rise From Ruin.jpg|thumb|right|Grimdark wars are usually directionless, brutal, and the reasons for fighting are very obscure (When there is one, it&#039;s usually thrown away in the face of reality).]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
|- align=left&lt;br /&gt;
! NobleBright&lt;br /&gt;
! ...and GrimDark&lt;br /&gt;
|-&lt;br /&gt;
| [[Brighthammer_40,000_(2nd_edition)|BrightHammer 40k]] OR [[Age of Sigmar]] || [[Warhammer_40,000|WarHammer 40k]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer_40,000|WarHammer 40k]] 8th ED, but more like Nobledark || [[Warhammer_40,000|WarHammer 40k]] 3rd Edition or Age of Sigmar 2nd Edition&amp;lt;br&amp;gt;(sorta. Could be considered approaching Noblebright-&amp;gt;Dark)&lt;br /&gt;
|-&lt;br /&gt;
| Entire Warhammer Franchise (Both 40k and Fantasy/AoS) || [[Xeelee Sequence|Xeelee universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted]] (Well, Zig-zags between the two) || [[Vampire:_The_Masquerade|Vampire:tM]], [[Werewolf:_The_Apocalypse|Werewolf:tA]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling:_The_Dreaming|Changeling:tD]] ([[oWoD]]) || [[Changeling:_The_Lost|Changeling:tL]] ([[nWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Geist: The Sin-Eaters]] ([[nWoD]]) ||[[ Wraith: The Oblivion]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[D20_Modern|D20 Modern]] || [[Call_of_Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|-&lt;br /&gt;
| Steven Spielberg||Quentin Tarantino&lt;br /&gt;
|-&lt;br /&gt;
| The West Wing || House of Cards &lt;br /&gt;
|-&lt;br /&gt;
| Special Unit 2 || [[Delta Green]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek]] (in general) || Babylon 5 (closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek]] (in general) || [[Star Trek]] Picard (or even Discovery)&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek: Voyager || [[Red Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| Andromeda Ascendant || Farscape&lt;br /&gt;
|- &lt;br /&gt;
| Stargate SG-1 || The First Wave&lt;br /&gt;
|- &lt;br /&gt;
| Firefly (maybe not, see Discussion) || Blake&#039;s 7&lt;br /&gt;
|-&lt;br /&gt;
| Battlestar Galactica (1978) || Battlestar Galactica (2004)&lt;br /&gt;
|-&lt;br /&gt;
| Temeraire Series || [[A Song of Ice and Fire|Game of Thrones]]&lt;br /&gt;
|-&lt;br /&gt;
| Robocop || Judge Dredd&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko || ReBoot&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot || .hack&lt;br /&gt;
|-&lt;br /&gt;
| .hack || Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| Previous season of Sword Art Online || Next season of Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Trader (RPG)|Rogue Trader]] || [[Dark Heresy]]&lt;br /&gt;
|-&lt;br /&gt;
| Osamu Tezuka || Go Nagai&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz || Soul Eater&lt;br /&gt;
|-&lt;br /&gt;
| MACROSS (Robotech) || Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion || Bokurano&lt;br /&gt;
|-&lt;br /&gt;
| [[7th Sea]] || [[Poison&#039;d]]&lt;br /&gt;
|-&lt;br /&gt;
| Zoids || Gundam&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Century]] || [[Don&#039;t Rest Your Head]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveller]] || [[Eclipse Phase]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonlance]] || [[Dark Sun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar: The Last Airbender|Avatar]] (not [[Avatar|Cameron&#039;s furfic)]] || Kaze no Stigma&lt;br /&gt;
|-&lt;br /&gt;
| [[Warcraft]] || [[Warhammer Fantasy Battle|Warhammer Fantasy Battle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic the gathering|Alara]], [[Theros]], [[Lorwyn]] || [[Innistrad]], [[Phyrexia|New Phyrexia]], [[Shadowmoor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverwinter Nights]] || Dragon Age&lt;br /&gt;
|-&lt;br /&gt;
| [[The Elder Scrolls]]&amp;lt;br&amp;gt;(Well, somewhat, if you ignore Kirkbride&#039;s EU-thing) || Gothic&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy || Megami Tensei&lt;br /&gt;
|-&lt;br /&gt;
| Persona || Shin Megami Tensei &lt;br /&gt;
|-&lt;br /&gt;
| Guin Saga || Berserk (more Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| Forts || REDCON&lt;br /&gt;
|-&lt;br /&gt;
| Personae 4 &amp;amp; 5 || Persona 3&lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 3 || Red Alert 2 &lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 2 || Red Alert&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein || MachineGames Wolfenstein games&lt;br /&gt;
|-&lt;br /&gt;
| [[Command and Conquer]]: Red Alert series || [[Command and Conquer]]: Tiberium series&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs || Terraformars&lt;br /&gt;
|-&lt;br /&gt;
| Fate/Stay Night || Fate/Zero&lt;br /&gt;
|-&lt;br /&gt;
| [[Starcraft]] II || [[Starcraft|Starcraft: Brood War]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Diablo]] III || [[Diablo]] I &amp;amp; II&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto 1 || Saints Row 1&lt;br /&gt;
|-&lt;br /&gt;
| Saints Row 3 || Grand Theft Auto 4&lt;br /&gt;
|-&lt;br /&gt;
| Fable III || Dark Souls&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop|| Black Lagoon&lt;br /&gt;
|-&lt;br /&gt;
| Undertale || LISA&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus || God of War&lt;br /&gt;
|-&lt;br /&gt;
| God of War 2018 || pre-2018 God of War&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect 1 || Mass Effect 3&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect universe || [[Setting:Halo|Halo universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Setting:Halo|Halo universe]] || Dead Space universe&lt;br /&gt;
|-&lt;br /&gt;
| Dead Space Trilogy || Halo: Forerunner Trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Spore || Darkspore&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Kill la Kill&lt;br /&gt;
|-&lt;br /&gt;
| Rebuild of Evangelion (Well, Zig-zags between the two) || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neo-Hunter Casshern || Casshern Sins &lt;br /&gt;
|- &lt;br /&gt;
| Dragon Ball || Hunter X Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Mai-Otome || Mai-Hime (last 10 episodes at least)&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Puella Magi Madoka Magica || Magical Girl Site&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers in General || Power Rangers RPM&lt;br /&gt;
|-&lt;br /&gt;
| Super Sentai || Kamen Rider (especially the Showa Era ones)&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider (most Heisei Era ones) || GARO&lt;br /&gt;
|-&lt;br /&gt;
| Batman: the Brave &amp;amp; the Bold || Batman: TAS (first two seasons only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wars RPG|Star Wars Episode I, IV, VI,&amp;lt;br&amp;gt;Star Wars: The Clone Wars Movie and Season 1,&amp;lt;br&amp;gt;and a decent portion of the Expanded Universe]] || [[Star Wars D20|Star Wars Episode II, III, V, VII,&amp;lt;br&amp;gt;Star Wars: The Clone Wars from Season 2 onwards,&amp;lt;br&amp;gt;and the other half the Expanded Universe, especially The New Jedi Order and Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| Little House on the Prairie  || Deadwood&lt;br /&gt;
|-&lt;br /&gt;
| Full House || Married With Children&lt;br /&gt;
|- &lt;br /&gt;
| The Green Zone || The Hurt Locker&lt;br /&gt;
|-&lt;br /&gt;
| The Sarah Jane Adventures || [[Doctor Who|Torchwood]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Pirates of the Caribbean&#039;&#039; || &#039;&#039;Black sails&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Assassins Creed IV: Black Flag&#039;&#039; || &#039;&#039;Risen 2: Dark Waters&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Justice League || Watchmen&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania || Buffy: The Vampire Slayer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Lois and Clark&#039;&#039; or the 80&#039;s Superman Movies || &#039;&#039;Man of Steel&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Planetary&#039;&#039; || &#039;&#039;The Authority&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cyanide and Happiness || [http://picturesforsadchildren.com/index.php?comicID=132 pictures for sad children]&lt;br /&gt;
|-&lt;br /&gt;
| The Silver Age of Comic Books || The Dark Age of Comic Books&lt;br /&gt;
|-&lt;br /&gt;
| [[Steampunk|Steampunk Genre]] || [[Cyberpunk|Cyberpunk Genre]]&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry Pi || OpenPandora&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || &amp;lt;s&amp;gt;North&amp;lt;/s&amp;gt; BEST Korea&lt;br /&gt;
|-&lt;br /&gt;
| [[Discworld]] || [[A Song of Ice and Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| A Wizard of Earthsea || The Tombs of Atuan&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear || BlazBlue&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man (Classic, Legends, Battle Network,&amp;lt;br&amp;gt;ZX, Star Forces 1 and 2)|| Mega Man (X, Zero, Star Force 3,), The Protomen&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia|| His Dark Materials&lt;br /&gt;
|-&lt;br /&gt;
| Anthem || Halo&lt;br /&gt;
|-&lt;br /&gt;
| Halo || Half-Life 2&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life 2 || Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Gears of War (The first game especially)&lt;br /&gt;
|-&lt;br /&gt;
| Gears of War  || Killzone &lt;br /&gt;
|-&lt;br /&gt;
| Just Cause 2 || Spec Ops: The Line&lt;br /&gt;
|-&lt;br /&gt;
| Plants VS Zombies || The Last of Us&lt;br /&gt;
|-&lt;br /&gt;
| The Last of Us || The Last of Us Part 2 (10% Grimdark, 90% [[Grimderp]])&lt;br /&gt;
|-&lt;br /&gt;
| Mirror&#039;s Edge || Assassin&#039;s Creed&lt;br /&gt;
|-&lt;br /&gt;
| Iron Kingdoms MKii || Iron Kingdoms MKi&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Comics films || [[Grimdark#Grimderp|DC Universe films]]&lt;br /&gt;
|-&lt;br /&gt;
| DC comics || Marvel comics&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer || Hellsing (any medium)&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing (2001 series) || Hellsing (manga and OVA)&lt;br /&gt;
|-&lt;br /&gt;
| Marvel comics || Watchmen comics&lt;br /&gt;
|-&lt;br /&gt;
| Watchmen comics || Wanted comics&lt;br /&gt;
|-&lt;br /&gt;
| Warehouse 13 || The [[SCP Foundation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eberron]] || [[Dragonmech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Planescape]] || [[Ravenloft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderlands of High Fantasy]]|| | [[Forgotten Realms]]&lt;br /&gt;
|-&lt;br /&gt;
| InFamous || Prototype&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter 1-3 || Harry Potter 4-7 (ESPECIALLY 7th)&lt;br /&gt;
|-&lt;br /&gt;
| Deus Ex 1-2 || System Shock 1-2&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop || Terminator&lt;br /&gt;
|-&lt;br /&gt;
| Homeworld 1 and 2 || Homeworld: Cataclysm&amp;lt;br&amp;gt;(when the Beast make their first appearance)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist of the North Star]] || Violence Jack&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons || South Park&lt;br /&gt;
|-&lt;br /&gt;
| The Glaive || Conan the Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| The Hobbit || The Children of Hurin&lt;br /&gt;
|-&lt;br /&gt;
| Chivalric Romances || Icelandic Sagas&lt;br /&gt;
|-&lt;br /&gt;
| American Revolution || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordheim]] || [[Malifaux]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilization:Beyond Earth || [[Alpha Centauri]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The New Testament]]  || [[The Old Testament]]&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch || [[Team Fortress 2]] (Especially Mann vs. Machine)&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] || Team Fortress Classic&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters films and Real Ghostbusters || | Extreme Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear (in general) || | Metal Gear Solid V&lt;br /&gt;
|-&lt;br /&gt;
| Girls und Panzer || Panzerfraulein Alteseisen &lt;br /&gt;
|-&lt;br /&gt;
| Far Cry 1 || | Far Cry 2 and 3&lt;br /&gt;
|-&lt;br /&gt;
| Overstrike || | Fuse&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Franchise || | Digimon Franchise&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Adventure || | Digimon Tamers&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Tamers || Shadow Star Narutaru&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan || Kiba&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout]] series || | S.T.A.L.K.E.R. series&lt;br /&gt;
|-&lt;br /&gt;
| S.T.A.L.K.E.R. series || | Metro 2033 and Metro Last Light&lt;br /&gt;
|-&lt;br /&gt;
| Metro 2033 and Metro Last Light || | Metro 2033 (novel), Metro 2034 (novel),&amp;lt;br&amp;gt;and Metro 2035 (novel) &lt;br /&gt;
|-&lt;br /&gt;
|[[Approved anime|Slayers]] || | Bastard!!&lt;br /&gt;
|-&lt;br /&gt;
| Fast And Furious || | Death Race&lt;br /&gt;
|-&lt;br /&gt;
| Death Race || | Mad Max&lt;br /&gt;
|-&lt;br /&gt;
| Dracula || | Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Y:the last man  || | Children of men &lt;br /&gt;
|-&lt;br /&gt;
| Battlefield Bad Company || | Call of Duty Modern Warfare trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty Modern Warfare trilogy || | Call of Duty Black Ops III&lt;br /&gt;
|-&lt;br /&gt;
| Dead Rising series || | Left 4 Dead series&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead series || | Dead Island series&lt;br /&gt;
|-&lt;br /&gt;
| Dead Island series || | World War Z movie&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Movie || | World War Z novel&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Novel || |  The Walking Dead comics &lt;br /&gt;
|-&lt;br /&gt;
| Super Robot anime|| | Real Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| Real Robot anime|| | WAT Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| The Go-Betweens|| | The Birthday Party/Nick Cave &amp;amp; The Bad Seeds&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends|| | Dota 2&lt;br /&gt;
|-&lt;br /&gt;
| Rome: Total War|| | Total War: Attila&lt;br /&gt;
|-&lt;br /&gt;
| Freespace || | Freespace 2&lt;br /&gt;
|- &lt;br /&gt;
| Street Fighter franchise || | Mortal Kombat franchise&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars Jedi: Outcast duology || | Star Wars: Battlefront 1 &amp;amp; 2 (2000&#039;s) &lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || | 7 Days to Die&lt;br /&gt;
|-&lt;br /&gt;
| Blood Diamond || | Lord of War &lt;br /&gt;
|-&lt;br /&gt;
| Naoki Urusawa&#039;s Monster || ERASED&lt;br /&gt;
|-&lt;br /&gt;
| Casa de mi Padre || | Sicario&lt;br /&gt;
|- &lt;br /&gt;
| GammaWorld || | The Mutant Epoch&lt;br /&gt;
|- &lt;br /&gt;
| Konosuba || Re:Zero&lt;br /&gt;
|- &lt;br /&gt;
| Log Horizon || Overlord&lt;br /&gt;
|- &lt;br /&gt;
| Is It Wrong to Try to Pick Up Girls in a Dungeon? || [[Goblin Slayer]]&lt;br /&gt;
|-&lt;br /&gt;
| This Means War || Savages&lt;br /&gt;
|-&lt;br /&gt;
| Brave New World (more like GrimBright, really) || [[1984]]&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (old censored american dub) || Sailor Moon (original version)&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (original version) || Pretty Guardian Sailor Moon&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Guardian Sailor Moon || Revolutionary Girl Utena&lt;br /&gt;
|-&lt;br /&gt;
| Revolutionary Girl Utena || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Egan&#039;s Diaspora || | Dukaj&#039;s Perfect Imperfection&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project || Crimzon Clover&lt;br /&gt;
|-&lt;br /&gt;
| Green, Blue, Indigo, Violet, and White Lantern Corps || Red, Orange, Yellow, Black, and Ultraviolet Lantern Corps&lt;br /&gt;
|-&lt;br /&gt;
| Pod Save America || Chapo Trap House&lt;br /&gt;
|-&lt;br /&gt;
| Chapo Trap House || The Daily Shoah&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron, Back to the Future || Rick and Morty&lt;br /&gt;
|-&lt;br /&gt;
| World War II: Western Front || World War II: Eastern Front&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Eastern Front || World War II: Pacific Theatre&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Pacific Theatre || World War I: Western Front&lt;br /&gt;
|-&lt;br /&gt;
| World War II: French Resistance || World War II: Polish Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Pork Chop Hill || Tae-Guk-Gi&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Korps of Krieg]] || [[Xeelee_Sequence#Interim_Coalition_of_Governance|Interim Coalition of Governance]]&lt;br /&gt;
|-&lt;br /&gt;
| Parasyte || Devilman&lt;br /&gt;
|-&lt;br /&gt;
| Disney Channel || Cartoon Network&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon Network || Toonami&lt;br /&gt;
|-&lt;br /&gt;
| Toonami || Adult Swim&lt;br /&gt;
|-&lt;br /&gt;
| E.T. || IT&lt;br /&gt;
|-&lt;br /&gt;
| Homo faber || Lolita&lt;br /&gt;
|-&lt;br /&gt;
| Maple Story || Made in Abyss&lt;br /&gt;
|-&lt;br /&gt;
| Ready Player One || 20th Century Boys&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia || ONE PUNCH MAN (more like Grimbright, really)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto || Mafia&lt;br /&gt;
|-&lt;br /&gt;
| [[Superman | Metropolis]] || [[Batman | Gotham City]]&lt;br /&gt;
|-&lt;br /&gt;
|  Jak and Daxter: The Precursor Legacy.  || Jak 2 and later&lt;br /&gt;
|-&lt;br /&gt;
| Axis Powers Hetalia || Polandball&lt;br /&gt;
|-&lt;br /&gt;
| Soren Kierkegaard || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| John Stuart Mill || David Benatar&lt;br /&gt;
|-&lt;br /&gt;
| Noam Chomsky || Michel Foucault&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Aquinas || Augustine of Hippo&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Jacques Rousseau || Thomas Hobbes&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Hobbes || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche (before Thus Spoke Zarathustra) || Friedrich Nietzsche (after Thus Spoke Zarathustra)&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche || Mark Twain (Best example being the Mysterious Stranger)&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Schopenhauer || Emil Cioran&lt;br /&gt;
|-&lt;br /&gt;
| Classical Philosophy (e.g. Virtue Ethics, Stoicism) || Contemporary Philosophy (e.g. Existentialism, Postmodernism)&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Paul Sartre || Albert Camus&lt;br /&gt;
|-&lt;br /&gt;
| The American Revolution || The French Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The French Revolution || The Russian Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The Settlers || Civilization&lt;br /&gt;
|-&lt;br /&gt;
| Civilization || Tropico (Can be Grimbright if you are a &amp;quot;benevolent&amp;quot; dictator)&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog || Invader Zim&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time || Tigtone&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Zootopia]] || [[Furry|Beastars]] (actually closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Beastars]] || [[Furry|Kevin and Kell]] (The setting, but not the story)&lt;br /&gt;
|-&lt;br /&gt;
| I Have No Mouth And I Must Scream (the video game) || I Have No Mouth And I Must Scream (the book)&lt;br /&gt;
|-&lt;br /&gt;
| Stellaris (when you play Egalitarian, Xenophile or Federation Builder) || Stellaris (whenever you play [[Imperium of Man|Xenophobe/Fanatic Purifier]] or [[Fall of the Eldar|Psionic Ascension]])&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears || Happy Tree Friends&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs Kat || Mr. Pickles&lt;br /&gt;
|-&lt;br /&gt;
| Power Metal || Thrash Metal&lt;br /&gt;
|-&lt;br /&gt;
| Thrash Metal || Death Metal&lt;br /&gt;
|-&lt;br /&gt;
| Death Metal || Black Metal&lt;br /&gt;
|-&lt;br /&gt;
| Black Metal || Doom Metal/Sludge&lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2020&lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359085</id>
		<title>Noblebright</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Noblebright&amp;diff=359085"/>
		<updated>2021-03-25T03:21:41Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* TL;DR of the Spectrum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Why does the third of the three brothers, who shares his food with the old woman in the woods, go on to become king of the country? Why does James Bond manage to disarm the nuclear bomb a few seconds before it goes off rather than, as it were, a few seconds afterwards? Because a universe where that did not happen would be a dark and hostile place. Let there be goblin hordes, let there be terrible environmental threats, let there be giant mutated slugs if you really must, but let there also be hope. It may be a grim, thin hope, an Arthurian sword at sunset, but let us know that we do not live in vain.|Sir Terry Pratchett, “Let There Be Dragons” (A Slip of the Keyboard)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NobleBright&#039;&#039;&#039; is an adjective derived from the term often used to describe Warhammer 40k: [[Grimdark|Grimdark]].  Just as every hero has a &amp;quot;mirror opposite&amp;quot; version that is evil, it&#039;s supposed that there must be a mirror opposite version of the heroes of WH40k where everything goes RIGHT. It can also be used to describe artwork that has a noble/bright feel, even if the setting itself would not normally be considered noble or bright.&lt;br /&gt;
&lt;br /&gt;
Where the GrimDark tag usually describes a setting in a slow, painful decline, the NobleBright tag usually describes a setting emerging from a dark age and either returning to or in the midst of a golden age.&lt;br /&gt;
&lt;br /&gt;
== Example: WarHammer vs. BrightHammer ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We do not need a Warmaster in this age. A Warmaster would fail us. We need a DADDY.&amp;quot;&#039;&#039; - [[If the Emperor had a Text-to-Speech Device|Custodes showing their appreciation to Captain-General Kitten]]&lt;br /&gt;
&lt;br /&gt;
This alternate universe setting, [[BrightHammer40k]], comes with the tagline &#039;&#039;&amp;quot;In the Noble Brightness of the far future, there is only HIGH ADVENTURE!&amp;quot;&#039;&#039;  This is as opposed to the original tagline of Warhammer 40k, which stated, &amp;quot;In the grim darkness of the far future, there is only war.&amp;quot;  BrightHammer40k&#039;s setting has strong 1920s-1940s pulp fiction themes, crossed with an &amp;quot;age of myth&amp;quot; bronze age culture.&lt;br /&gt;
&lt;br /&gt;
Differences between WarHammer 40k and BrightHammer 40k include:&lt;br /&gt;
* The setting is loosely divided into city-states united by race, religion, philosophy or just simple common sense, rather than singular empires defined by paranoia.&lt;br /&gt;
* There is a wide variety in the type of characters, nations, flora and fauna, and major characters in the setting.&lt;br /&gt;
* Speaking of wide varieties of characters/nations, relations between different groups, whether cultural, political, racial, etc. are usually positive. Conflicts are either out of just cause or have the option of being resolved peacefully. (Unlike Grimdark, in which &amp;quot;conflict resolution&amp;quot; is usually [[Exterminatus|genocide]])&lt;br /&gt;
* There is an overall &amp;quot;pulp fiction&amp;quot; feel. Just like real life.&lt;br /&gt;
* The universe is old, in the process of rediscovering a forgotten golden age.&lt;br /&gt;
* Low level conflicts such as raiding are considered common, but war is not. Just like Mongolia.&lt;br /&gt;
* When a Noblebright universe has a war, it&#039;s usually for a well defined, just cause. Wars are usually fought with &amp;quot;smart&amp;quot; technology, and massive, endless slaughters are rare. (Grimdark usually devolves technology in some form, then throws in massive slaughters for the fun of it)&lt;br /&gt;
* Technology is wildly inconsistent. Just like Alaska.&lt;br /&gt;
* Villains are over the top, campy, and rarely played seriously. Very much like North Korea.&lt;br /&gt;
* Leaders are usually diplomats or wise &amp;quot;philosopher-kings&amp;quot; like in North Korea.&lt;br /&gt;
* Heroes do most of the heavy lifting in society, and there are heroes, great and minor, at every level of society.&lt;br /&gt;
* There is a strong emphasis on individual strength. (Grimdark focuses on the massed collective. Individual strength is insignificant in the enormous Grimdarkian Machine)&lt;br /&gt;
* Good guys can be jerks, but are still good guys.&lt;br /&gt;
* Over-the-top heroism usually carries the day.&lt;br /&gt;
* Obvious, thinly disguised Secret Agents everywhere.&lt;br /&gt;
* The setting is entering a technological renaissance.&lt;br /&gt;
* Everything is bright or vividly colored.&lt;br /&gt;
* As seen on TV!&lt;br /&gt;
&lt;br /&gt;
Compared to Warhammer40k, Brighthammer40k is generally brighter and a nicer place to live, but is by no means peaceful, always in a low level state of conflict, internal and external, never quite turning into war. The skull motif is replaced by wings, and colors are often brighter.&lt;br /&gt;
&lt;br /&gt;
==[[MidHammer 40,000]]==&lt;br /&gt;
Strikes a balance between Noblebright and Grimdark. Basically, you don&#039;t matter much, but if mankind can put their back into it hard enough, it&#039;ll turn out okay in the end:&lt;br /&gt;
*Big E is alive, and regenerating. &lt;br /&gt;
&lt;br /&gt;
*Primarchs still exist&lt;br /&gt;
&lt;br /&gt;
*There is hope for a better future. Even if you don&#039;t live to see it, your children may well.&lt;br /&gt;
&lt;br /&gt;
*While the AdMech got buttfucked twice, it&#039;s slowly getting it back together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TL;DR of the Spectrum==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Grim/Noble&#039;&#039;&#039;&amp;lt;/big&amp;gt; = whether the &#039;&#039;future&#039;&#039; prospects of the setting look positive/negative, and whether anybody can accomplish anything significant for good or evil without arbitrary cosmic forces making all their struggles ultimately meaningless. Hope vs. despair.&lt;br /&gt;
* &amp;lt;big&amp;gt;&#039;&#039;&#039;Bright/Dark&#039;&#039;&#039;&amp;lt;/big&amp;gt; = determines the &#039;&#039;current&#039;&#039; state of things.  Is it generally a good place to live or a bad one? More specifically, how cynical and low trust are the characters in the setting behaving in response to the state of their world. Solidarity vs. dysfunction.&lt;br /&gt;
&lt;br /&gt;
==8chan Explanation of the Grim/Noble and Dark/Bright Spectrum (by anons)==&lt;br /&gt;
[[File:Alignments.jpg|300px|thumb|An [[alignment]] chart.]]&lt;br /&gt;
Grim/Noble asks whether there are heroes that exist, may appear to change the world for good or ill.&lt;br /&gt;
* A noble setting isn&#039;t one where everyone is good, more like one where people are active.  The actions of a single hero can change the world, and a single big villain can ruin it: there are important people, who are so either by birth, rank or sheer willpower, and every single one of these people MATTER.&lt;br /&gt;
* In a grim world, no matter what you do, an individual can&#039;t secure more than an individual victory, if even that, because the rest of the world is too big/scared/powerless/selfish to act upon his impulse. &lt;br /&gt;
Something like Morrowind or Berserk is noble (bright and dark, respectively) because it is about one man forcing destiny&#039;s hand and changing the world.&lt;br /&gt;
* Now, a bright world is one full of opportunity, of wondrous sights to behold. It doesn&#039;t mean that it has to be MLP, it can be dangerous, but your first instinct when looking at a new location should be awe and wonder: people may adventure to save the world, but they leave town with a smile upon their face, eager to see what comes next. The shadow of Risk is largely erased by the glint of Adventure. In a bright world, it&#039;s quite possible for people to go on adventure just for the hell of it, since the journey is its own reward. Resurrection, or at least means to heal grave injuries, is usually accessible, to counterbalance the fact that the risks out there are real.&lt;br /&gt;
* A dark world is one where life sucks, and on top of the usual hazards, something or someone is poised to kill everybody else in the story; whether it be demon overlords, &#039;nids, or even the lack of water, if this threat has its way everyone dies and they die for good.  If you lose an arm, you play a cripple. In the extreme cases, even when you win a fight, your career is over (i.e. gangrene). This means that, even though people may be ready to help (noble), they&#039;ll need a damn good reason to do so, since stepping out of line is so dangerous (dark).&lt;br /&gt;
Given is an example of each type of setting to show how the combinations of noble/grim and bright/dark work;&lt;br /&gt;
*40k is (grim)dark because, no matter where you go, there is only war, and heroism&#039;s only reward is usually a notch on a gun or a corpse in a trench. No matter who you are, most of the galaxy probably wants you dead, and staying home today is the best choice you can make. Even if you make it to the end, you may have to sacrifice everything to save everyone, if you haven&#039;t already done so.  &lt;br /&gt;
* Berserk is (noble)dark because, while there seems to be light at the end of the tunnel, it takes men and women of insane willpower to get there: no matter whether you are big or small, even when you have nothing, the only thing that may save the world is the will within you screaming, &amp;quot;Go on!&amp;quot; And if hope was to fail, you&#039;re getting a book-long bloodbath-orgy, and all its consequences.&lt;br /&gt;
* Morrowind is (noble)bright because, even though the world is fraught with dangers, you can fix everything.  The reason it isn&#039;t dark is because there is so much to see, so many interesting people to meet, so many cool things to experience that, at the end of the road, you&#039;d do it all over again if given the chance to see it once again with virgin eyes.   &lt;br /&gt;
* Sandman is (grim)bright because the incredible vistas and interesting people are all that can distract Dream from the dullness of his existence. He will tire of them all, but even he has to admit that he saw some cool shit. Also, notice how the relative freedom from consequences (people can get somewhat rezzed/healed/characters don&#039;t die much), a bright trait, reinforces the futility of the struggle in a grim world.&lt;br /&gt;
&lt;br /&gt;
In short, grimdark and noblebright worlds both exist, and both are interesting to play in.  So do grimbright (perhaps these are the most narratively counterintuitive and hardest to pull off, but simultaneously they can be the most interesting worlds to run in) and nobledark (seems to be enjoying a big surge in popularity these days - people like the aesthetics and adult nature of dark worlds, but not the crushing nihilism; in nobledark, most things suck, those rare moments of genuine nobility and decent change are all the more poignant, even if they come at great cost). Every type allows for evil and struggles to exist, and for stories to be told. Noblebright is not (usually) utopian or down to shiny, pleasant aesthetics (after all Adventure Time looks textbook Noblebright but is actually sugarcoated Grimdark) and evil can even triumph: it&#039;s less of a matter of who wins, and more of a matter of tone. In a bright world, the BBEG can win, but he won&#039;t skullfuck to death everyone the PCs know in front of a crowd without the mood turning to dark.&lt;br /&gt;
&lt;br /&gt;
Some examples of each:&lt;br /&gt;
&lt;br /&gt;
Grimdark:&lt;br /&gt;
* Warhammer, both kinds - Warhammer 40000 coined the term Grimdark from its tagline, so goes without saying.&lt;br /&gt;
* [[A Song of Ice and Fire|A Song of Ice and Fire / Game of Thrones]]&lt;br /&gt;
* Oedipus&lt;br /&gt;
* E.Y.E Divine Cybermancy&lt;br /&gt;
* Gears of War - Basically a world in which humanity has been at war with itself and genocidal mutants for over a century. The world is apocalyptic and everyone uses chainsaw bayonets to saw their enemies in half.&lt;br /&gt;
* Killzone 2-3 - If Space World War Two met Gears of War, Killzone is the product: A genocidal war between humanity and a mutated version of them on a wasteland planet. Both sides commit war crimes incessantly.&lt;br /&gt;
* The MachineGames Wolfenstein series - It&#039;s 1960, Jim, but not as we know it. The [[Nazis]] used crazy super-technology to win World War II and grind the Free World into dust by 1947. The games pull no punches in its depictions of the Nazis&#039; ideology and the kind of waking nightmare they would turn the world into if they were free to reshape it as they saw fit.&lt;br /&gt;
* [[Dark Souls]]&lt;br /&gt;
* [[Conan the Barbarian]] - Takes place in a fictional time period after the sinking of Atlantis but before the historical record began. There are monsters and villains everywhere, all magic is black, and the few cities are run by maniacal sorcerers and other unsavory types. Conan usually only barely survives his stories through wit and dumb luck rather than might, and he certainly cannot change the world, not at least until he becomes the good king of Aquilonia.&lt;br /&gt;
* [[Dark Sun]]&lt;br /&gt;
* [[Ravenloft]]&lt;br /&gt;
* [[Delta Green]] - Earth and mankind exist in a tiny flickering firelight of sanity and civilization that can (and inevitably will) be snuffed out by alien gods and forces of madness. You play as the clandestine agents of the US government tasked to investigate and combat this phenomena. Few people in Delta Green live to retire, and the most common retirement plan usually involves a bottle of whiskey and their service pistol.&lt;br /&gt;
* [[Dwarf Fortress]] &lt;br /&gt;
* [[1984|Nineteen Eighty Four]] / I Have No Mouth And I Must Scream / [[Xeelee Sequence]] - All three are strong contenders for the most Grimdark story ever put to paper, experts are currently divided. The first takes place in a (possibly) post-apocalyptic Earth split between three totalitarian superpowers that are constantly at war despite sharing the same nihilistic ideology with unaffiliated nations serving as the battlegrounds/prizes, and the hero is an ordinary man who gets captured, tortured and thoroughly mindfucked by the police into accepting the rule of the Party.  The second takes place in a post-apocalyptic underground city where a psychotic supercomputer tortures the last five living people while keeping them alive and from killing each other; the protagonist &amp;quot;wins&amp;quot; by mercy-killing the other four but his moral victory is tempered by the fact he is trapped forever at the mercy of the machine. The third takes place in a nightmare hellscape where the entire universe is dying between a cosmic war of two god-like races, whilst the human race has degenerated to such levels of bastardry, that the actions of stripmining entire galactic superclusters or committing a xenocidal killing-spree across the universe that stretched for millions of years is a mere dip in the ocean. There is no hope or salvation, heroism is not only dead but outright outlawed, absolute surveillance and total control due to mass time-travel usage, as an incalculable amount of human child soldiers would die for nothing. Meanwhile the surviving races are fighting tooth and nail, killing each other as they are trying to escape a reality that is collapsing in on itself.&lt;br /&gt;
&lt;br /&gt;
Grimbright:&lt;br /&gt;
* Sandman&lt;br /&gt;
* The Sims - Pretty self-explanatory. The world is generally nice to live in and stories are more about your Sims&#039; living one day at a time than anything else.&lt;br /&gt;
* Most Tycoon games&lt;br /&gt;
* The Commonwealth Saga&lt;br /&gt;
* [[Eclipse Phase]]&lt;br /&gt;
* The Culture - Futuristic novel series by Iain M. Banks, set in a utopian society based on socialist and anarchist principles achieved by post-scarcity technology ([[Eldar|space hippies whose words are backed by star-system busters]], this lot are probably the only fictional sci-fi civilization that would beat the Imperium hands-down in a war). The protagonists are usually Special Circumstances, agents of the closest thing they have to an intelligence division given license to operate outside of their laws and morals to uphold the Culture way of life.&lt;br /&gt;
* Deltarune&lt;br /&gt;
* [[Scarred Lands]]&lt;br /&gt;
* [[Spelljammer]]&lt;br /&gt;
* RWBY - The result of Sailor Moon and [[Dark Souls|Bloodborne]] having a drunk fling, it subsists on a steady diet of Rule of Cool. You take four cute teenage heroines and watch as the grim, behind-the-scenes reality of their glamourous high adventure world beans them over the head repeatedly. Because they are just rookies who don&#039;t matter much in the grand scheme of things. Then they come back with a vengeance and it becomes pure Noblebright instead.&lt;br /&gt;
* Doctor Who - It&#039;s a time travel show where the protagonist is a millennia-old alien who has seen and done some truly incredible shit in his time, but cannot overtly alter the flow of history or even build close relations with his human companions. He just saves the day and goes off to another planet.&lt;br /&gt;
* Most of Zeus&#039; flings with mortals (from the gods&#039; perspective)&lt;br /&gt;
&lt;br /&gt;
Nobledark:&lt;br /&gt;
* [[The Lord of the Rings]] - If Warhammer is the platonic ideal of Grimdark, LOTR is the platonic ideal of Nobledark.&lt;br /&gt;
* Mass Effect - Galactic civilization is not a united front, humanity is the upstart new kid on the block and looming over all are the Reapers bringing Lovecraftian levels of Grimdark, but while it takes a monumental effort heroes can save (or ruin) everything.&lt;br /&gt;
* Berserk&lt;br /&gt;
* [[Eberron]]&lt;br /&gt;
* Starcraft&lt;br /&gt;
*Neon Genesis Evangelion&lt;br /&gt;
* Terminator - &amp;quot;No fate but what we make&amp;quot; vs a genocidal global army of machines.&lt;br /&gt;
* Fallout - Especially New Vegas, oh boy, New Vegas. The Independence ending is basically the story of how a wasteland courier dug their way out of their own grave and brought down two post-apocalyptic superpowers through sheer force of will and character.&lt;br /&gt;
* The Iliad&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Firefly - Humanity is settled in star systems caught between an authoritarian interstellar Alliance, interplanetary crime syndicates and space pirates who are pretty much [[Dark Eldar]] with alien advancement swapped for cannibalism and radiation sickness... but the motley crew of one outdated freighter ship dance between the raindrops and strike blows against these three that actually improve life for humanity.&lt;br /&gt;
* Most Batman stories - Yes, Gotham sucks and yes, Batman is a dark character, but he is also a deeply idealistic hero (refuses to kill, believes in the inherent good of people and the human spirit). Which is why putting Batman in Grimdark tends to really not work.&lt;br /&gt;
* Warhammer novels like [[Ciaphas Cain]] and Gaunt&#039;s Ghosts. Especially ones where the protagonists are ordinary people like the [[Imperial Guard]] rather than the superhuman, galaxy-bestriding Space Marines.&lt;br /&gt;
* [[Exalted]] - Encapsulates the nobledark spirit for RPGs. &amp;quot;The world sucks. You have the power to fix it. Try not to fuck it up worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Noblebright:&lt;br /&gt;
* The Chronicles of Narnia&lt;br /&gt;
* Morrowind&lt;br /&gt;
* [[Forgotten Realms]]&lt;br /&gt;
* [[Greyhawk]]&lt;br /&gt;
* Magi&lt;br /&gt;
* Warcraft&lt;br /&gt;
* Star Wars&lt;br /&gt;
* Pokemon&lt;br /&gt;
* Trine&lt;br /&gt;
* Most Marvel movies, except the one that is really infamous for not being this&lt;br /&gt;
* The Odyssey&lt;br /&gt;
* And of course, Star Trek - The platonic ideal of Noblebright.&lt;br /&gt;
&lt;br /&gt;
== More examples of works and their ranking ==&lt;br /&gt;
&lt;br /&gt;
Please be aware that the following list is a product of many different [[Fa/tg/uys|Fa/tg/uys]] personal [[Skub|opinions]].  &lt;br /&gt;
[[Image:Helghan Revolution.jpg|thumb|right|Noblebright struggles have heroic sacrifices, copious amounts of bravery, and a just cause to fight for.]] [[Image:Killzone Rise From Ruin.jpg|thumb|right|Grimdark wars are usually directionless, brutal, and the reasons for fighting are very obscure (When there is one, it&#039;s usually thrown away in the face of reality).]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|border=1 cellpadding=5 cellspacing=0&lt;br /&gt;
|- align=left&lt;br /&gt;
! NobleBright&lt;br /&gt;
! ...and GrimDark&lt;br /&gt;
|-&lt;br /&gt;
| [[Brighthammer_40,000_(2nd_edition)|BrightHammer 40k]] OR [[Age of Sigmar]] || [[Warhammer_40,000|WarHammer 40k]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer_40,000|WarHammer 40k]] 8th ED, but more like Nobledark || [[Warhammer_40,000|WarHammer 40k]] 3rd Edition or Age of Sigmar 2nd Edition&amp;lt;br&amp;gt;(sorta. Could be considered approaching Noblebright-&amp;gt;Dark)&lt;br /&gt;
|-&lt;br /&gt;
| Entire Warhammer Franchise (Both 40k and Fantasy/AoS) || [[Xeelee Sequence|Xeelee universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted]] (Well, Zig-zags between the two) || [[Vampire:_The_Masquerade|Vampire:tM]], [[Werewolf:_The_Apocalypse|Werewolf:tA]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling:_The_Dreaming|Changeling:tD]] ([[oWoD]]) || [[Changeling:_The_Lost|Changeling:tL]] ([[nWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Geist: The Sin-Eaters]] ([[nWoD]]) ||[[ Wraith: The Oblivion]] ([[oWoD]])&lt;br /&gt;
|-&lt;br /&gt;
|[[D20_Modern|D20 Modern]] || [[Call_of_Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|-&lt;br /&gt;
| Steven Spielberg||Quentin Tarantino&lt;br /&gt;
|-&lt;br /&gt;
| The West Wing || House of Cards &lt;br /&gt;
|-&lt;br /&gt;
| Special Unit 2 || [[Delta Green]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek]] (in general) || Babylon 5 (closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek]] (in general) || [[Star Trek]] Picard (or even Discovery)&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek: Voyager || [[Red Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| Andromeda Ascendant || Farscape&lt;br /&gt;
|- &lt;br /&gt;
| Stargate SG-1 || The First Wave&lt;br /&gt;
|- &lt;br /&gt;
| Firefly (maybe not, see Discussion) || Blake&#039;s 7&lt;br /&gt;
|-&lt;br /&gt;
| Battlestar Galactica (1978) || Battlestar Galactica (2004)&lt;br /&gt;
|-&lt;br /&gt;
| Temeraire Series || [[A Song of Ice and Fire|Game of Thrones]]&lt;br /&gt;
|-&lt;br /&gt;
| Robocop || Judge Dredd&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko || ReBoot&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot || .hack&lt;br /&gt;
|-&lt;br /&gt;
| .hack || Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| Previous season of Sword Art Online || Next season of Sword Art Online&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Trader (RPG)|Rogue Trader]] || [[Dark Heresy]]&lt;br /&gt;
|-&lt;br /&gt;
| Osamu Tezuka || Go Nagai&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz || Soul Eater&lt;br /&gt;
|-&lt;br /&gt;
| MACROSS (Robotech) || Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion || Bokurano&lt;br /&gt;
|-&lt;br /&gt;
| [[7th Sea]] || [[Poison&#039;d]]&lt;br /&gt;
|-&lt;br /&gt;
| Zoids || Gundam&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Century]] || [[Don&#039;t Rest Your Head]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveller]] || [[Eclipse Phase]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonlance]] || [[Dark Sun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar: The Last Airbender|Avatar]] (not [[Avatar|Cameron&#039;s furfic)]] || Kaze no Stigma&lt;br /&gt;
|-&lt;br /&gt;
| [[Warcraft]] || [[Warhammer Fantasy Battle|Warhammer Fantasy Battle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic the gathering|Alara]], [[Theros]], [[Lorwyn]] || [[Innistrad]], [[Phyrexia|New Phyrexia]], [[Shadowmoor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverwinter Nights]] || Dragon Age&lt;br /&gt;
|-&lt;br /&gt;
| [[The Elder Scrolls]]&amp;lt;br&amp;gt;(Well, somewhat, if you ignore Kirkbride&#039;s EU-thing) || Gothic&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy || Megami Tensei&lt;br /&gt;
|-&lt;br /&gt;
| Persona || Shin Megami Tensei &lt;br /&gt;
|-&lt;br /&gt;
| Guin Saga || Berserk (more Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| Forts || REDCON&lt;br /&gt;
|-&lt;br /&gt;
| Personae 4 &amp;amp; 5 || Persona 3&lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 3 || Red Alert 2 &lt;br /&gt;
|-&lt;br /&gt;
| Red Alert 2 || Red Alert&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein || MachineGames Wolfenstein games&lt;br /&gt;
|-&lt;br /&gt;
| [[Command and Conquer]]: Red Alert series || [[Command and Conquer]]: Tiberium series&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs || Terraformars&lt;br /&gt;
|-&lt;br /&gt;
| Fate/Stay Night || Fate/Zero&lt;br /&gt;
|-&lt;br /&gt;
| [[Starcraft]] II || [[Starcraft|Starcraft: Brood War]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Diablo]] III || [[Diablo]] I &amp;amp; II&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto 1 || Saints Row 1&lt;br /&gt;
|-&lt;br /&gt;
| Saints Row 3 || Grand Theft Auto 4&lt;br /&gt;
|-&lt;br /&gt;
| Fable III || Dark Souls&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop|| Black Lagoon&lt;br /&gt;
|-&lt;br /&gt;
| Undertale || LISA&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus || God of War&lt;br /&gt;
|-&lt;br /&gt;
| God of War 2018 || pre-2018 God of War&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect 1 || Mass Effect 3&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect universe || [[Setting:Halo|Halo universe]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Setting:Halo|Halo universe]] || Dead Space universe&lt;br /&gt;
|-&lt;br /&gt;
| Dead Space Trilogy || Halo: Forerunner Trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Spore || Darkspore&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa Gurren Lagann || Kill la Kill&lt;br /&gt;
|-&lt;br /&gt;
| Rebuild of Evangelion (Well, Zig-zags between the two) || Neon Genesis Evangelion&lt;br /&gt;
|-&lt;br /&gt;
| Neo-Hunter Casshern || Casshern Sins &lt;br /&gt;
|- &lt;br /&gt;
| Dragon Ball || Hunter X Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Mai-Otome || Mai-Hime (last 10 episodes at least)&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Puella Magi Madoka Magica || Magical Girl Site&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers in General || Power Rangers RPM&lt;br /&gt;
|-&lt;br /&gt;
| Super Sentai || Kamen Rider (especially the Showa Era ones)&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider (most Heisei Era ones) || GARO&lt;br /&gt;
|-&lt;br /&gt;
| Batman: the Brave &amp;amp; the Bold || Batman: TAS (first two seasons only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Wars RPG|Star Wars Episode I, IV, VI,&amp;lt;br&amp;gt;Star Wars: The Clone Wars Movie and Season 1,&amp;lt;br&amp;gt;and a decent portion of the Expanded Universe]] || [[Star Wars D20|Star Wars Episode II, III, V, VII,&amp;lt;br&amp;gt;Star Wars: The Clone Wars from Season 2 onwards,&amp;lt;br&amp;gt;and the other half the Expanded Universe, especially The New Jedi Order and Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| Little House on the Prairie  || Deadwood&lt;br /&gt;
|-&lt;br /&gt;
| Full House || Married With Children&lt;br /&gt;
|- &lt;br /&gt;
| The Green Zone || The Hurt Locker&lt;br /&gt;
|-&lt;br /&gt;
| The Sarah Jane Adventures || [[Doctor Who|Torchwood]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Pirates of the Caribbean&#039;&#039; || &#039;&#039;Black sails&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Assassins Creed IV: Black Flag&#039;&#039; || &#039;&#039;Risen 2: Dark Waters&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Justice League || Watchmen&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania || Buffy: The Vampire Slayer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Lois and Clark&#039;&#039; or the 80&#039;s Superman Movies || &#039;&#039;Man of Steel&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Planetary&#039;&#039; || &#039;&#039;The Authority&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cyanide and Happiness || [http://picturesforsadchildren.com/index.php?comicID=132 pictures for sad children]&lt;br /&gt;
|-&lt;br /&gt;
| The Silver Age of Comic Books || The Dark Age of Comic Books&lt;br /&gt;
|-&lt;br /&gt;
| [[Steampunk|Steampunk Genre]] || [[Cyberpunk|Cyberpunk Genre]]&lt;br /&gt;
|-&lt;br /&gt;
| Raspberry Pi || OpenPandora&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || &amp;lt;s&amp;gt;North&amp;lt;/s&amp;gt; BEST Korea&lt;br /&gt;
|-&lt;br /&gt;
| [[Discworld]] || [[A Song of Ice and Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| A Wizard of Earthsea || The Tombs of Atuan&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear || BlazBlue&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man (Classic, Legends, Battle Network,&amp;lt;br&amp;gt;ZX, Star Forces 1 and 2)|| Mega Man (X, Zero, Star Force 3,), The Protomen&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia|| His Dark Materials&lt;br /&gt;
|-&lt;br /&gt;
| Anthem || Halo&lt;br /&gt;
|-&lt;br /&gt;
| Halo || Half-Life 2&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life 2 || Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Gears of War (The first game especially)&lt;br /&gt;
|-&lt;br /&gt;
| Gears of War  || Killzone &lt;br /&gt;
|-&lt;br /&gt;
| Just Cause 2 || Spec Ops: The Line&lt;br /&gt;
|-&lt;br /&gt;
| Plants VS Zombies || The Last of Us&lt;br /&gt;
|-&lt;br /&gt;
| The Last of Us || The Last of Us Part 2 (10% Grimdark, 90% [[Grimderp]])&lt;br /&gt;
|-&lt;br /&gt;
| Mirror&#039;s Edge || Assassin&#039;s Creed&lt;br /&gt;
|-&lt;br /&gt;
| Iron Kingdoms MKii || Iron Kingdoms MKi&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Comics films || [[Grimdark#Grimderp|DC Universe films]]&lt;br /&gt;
|-&lt;br /&gt;
| DC comics || Marvel comics&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer || Hellsing (any medium)&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing (2001 series) || Hellsing (manga and OVA)&lt;br /&gt;
|-&lt;br /&gt;
| Marvel comics || Watchmen comics&lt;br /&gt;
|-&lt;br /&gt;
| Watchmen comics || Wanted comics&lt;br /&gt;
|-&lt;br /&gt;
| Warehouse 13 || The [[SCP Foundation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eberron]] || [[Dragonmech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Planescape]] || [[Ravenloft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderlands of High Fantasy]]|| | [[Forgotten Realms]]&lt;br /&gt;
|-&lt;br /&gt;
| InFamous || Prototype&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter 1-3 || Harry Potter 4-7 (ESPECIALLY 7th)&lt;br /&gt;
|-&lt;br /&gt;
| Deus Ex 1-2 || System Shock 1-2&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop || Terminator&lt;br /&gt;
|-&lt;br /&gt;
| Homeworld 1 and 2 || Homeworld: Cataclysm&amp;lt;br&amp;gt;(when the Beast make their first appearance)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist of the North Star]] || Violence Jack&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons || South Park&lt;br /&gt;
|-&lt;br /&gt;
| The Glaive || Conan the Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| The Hobbit || The Children of Hurin&lt;br /&gt;
|-&lt;br /&gt;
| Chivalric Romances || Icelandic Sagas&lt;br /&gt;
|-&lt;br /&gt;
| American Revolution || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
| [[Mordheim]] || [[Malifaux]]&lt;br /&gt;
|-&lt;br /&gt;
| Civilization:Beyond Earth || [[Alpha Centauri]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The New Testament]]  || [[The Old Testament]]&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch || [[Team Fortress 2]] (Especially Mann vs. Machine)&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] || Team Fortress Classic&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters films and Real Ghostbusters || | Extreme Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear (in general) || | Metal Gear Solid V&lt;br /&gt;
|-&lt;br /&gt;
| Girls und Panzer || Panzerfraulein Alteseisen &lt;br /&gt;
|-&lt;br /&gt;
| Far Cry 1 || | Far Cry 2 and 3&lt;br /&gt;
|-&lt;br /&gt;
| Overstrike || | Fuse&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Franchise || | Digimon Franchise&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Adventure || | Digimon Tamers&lt;br /&gt;
|-&lt;br /&gt;
| Digimon Tamers || Shadow Star Narutaru&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan || Kiba&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout]] series || | S.T.A.L.K.E.R. series&lt;br /&gt;
|-&lt;br /&gt;
| S.T.A.L.K.E.R. series || | Metro 2033 and Metro Last Light&lt;br /&gt;
|-&lt;br /&gt;
| Metro 2033 and Metro Last Light || | Metro 2033 (novel), Metro 2034 (novel),&amp;lt;br&amp;gt;and Metro 2035 (novel) &lt;br /&gt;
|-&lt;br /&gt;
|[[Approved anime|Slayers]] || | Bastard!!&lt;br /&gt;
|-&lt;br /&gt;
| Fast And Furious || | Death Race&lt;br /&gt;
|-&lt;br /&gt;
| Death Race || | Mad Max&lt;br /&gt;
|-&lt;br /&gt;
| Dracula || | Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Y:the last man  || | Children of men &lt;br /&gt;
|-&lt;br /&gt;
| Battlefield Bad Company || | Call of Duty Modern Warfare trilogy&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty Modern Warfare trilogy || | Call of Duty Black Ops III&lt;br /&gt;
|-&lt;br /&gt;
| Dead Rising series || | Left 4 Dead series&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead series || | Dead Island series&lt;br /&gt;
|-&lt;br /&gt;
| Dead Island series || | World War Z movie&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Movie || | World War Z novel&lt;br /&gt;
|-&lt;br /&gt;
| World War Z Novel || |  The Walking Dead comics &lt;br /&gt;
|-&lt;br /&gt;
| Super Robot anime|| | Real Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| Real Robot anime|| | WAT Robot anime&lt;br /&gt;
|-&lt;br /&gt;
| The Go-Betweens|| | The Birthday Party/Nick Cave &amp;amp; The Bad Seeds&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends|| | Dota 2&lt;br /&gt;
|-&lt;br /&gt;
| Rome: Total War|| | Total War: Attila&lt;br /&gt;
|-&lt;br /&gt;
| Freespace || | Freespace 2&lt;br /&gt;
|- &lt;br /&gt;
| Street Fighter franchise || | Mortal Kombat franchise&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars Jedi: Outcast duology || | Star Wars: Battlefront 1 &amp;amp; 2 (2000&#039;s) &lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || | 7 Days to Die&lt;br /&gt;
|-&lt;br /&gt;
| Blood Diamond || | Lord of War &lt;br /&gt;
|-&lt;br /&gt;
| Naoki Urusawa&#039;s Monster || ERASED&lt;br /&gt;
|-&lt;br /&gt;
| Casa de mi Padre || | Sicario&lt;br /&gt;
|- &lt;br /&gt;
| GammaWorld || | The Mutant Epoch&lt;br /&gt;
|- &lt;br /&gt;
| Konosuba || Re:Zero&lt;br /&gt;
|- &lt;br /&gt;
| Log Horizon || Overlord&lt;br /&gt;
|- &lt;br /&gt;
| Is It Wrong to Try to Pick Up Girls in a Dungeon? || [[Goblin Slayer]]&lt;br /&gt;
|-&lt;br /&gt;
| This Means War || Savages&lt;br /&gt;
|-&lt;br /&gt;
| Brave New World (more like GrimBright, really) || [[1984]]&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (old censored american dub) || Sailor Moon (original version)&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon (original version) || Pretty Guardian Sailor Moon&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Guardian Sailor Moon || Revolutionary Girl Utena&lt;br /&gt;
|-&lt;br /&gt;
| Revolutionary Girl Utena || Puella Magi Madoka Magica&lt;br /&gt;
|-&lt;br /&gt;
| Egan&#039;s Diaspora || | Dukaj&#039;s Perfect Imperfection&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project || Crimzon Clover&lt;br /&gt;
|-&lt;br /&gt;
| Green, Blue, Indigo, Violet, and White Lantern Corps || Red, Orange, Yellow, Black, and Ultraviolet Lantern Corps&lt;br /&gt;
|-&lt;br /&gt;
| Pod Save America || Chapo Trap House&lt;br /&gt;
|-&lt;br /&gt;
| Chapo Trap House || The Daily Shoah&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron, Back to the Future || Rick and Morty&lt;br /&gt;
|-&lt;br /&gt;
| World War II: Western Front || World War II: Eastern Front&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Eastern Front || World War II: Pacific Theatre&lt;br /&gt;
|- &lt;br /&gt;
| World War II: Pacific Theatre || World War I: Western Front&lt;br /&gt;
|-&lt;br /&gt;
| World War II: French Resistance || World War II: Polish Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Pork Chop Hill || Tae-Guk-Gi&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Korps of Krieg]] || [[Xeelee_Sequence#Interim_Coalition_of_Governance|Interim Coalition of Governance]]&lt;br /&gt;
|-&lt;br /&gt;
| Parasyte || Devilman&lt;br /&gt;
|-&lt;br /&gt;
| Disney Channel || Cartoon Network&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon Network || Toonami&lt;br /&gt;
|-&lt;br /&gt;
| Toonami || Adult Swim&lt;br /&gt;
|-&lt;br /&gt;
| E.T. || IT&lt;br /&gt;
|-&lt;br /&gt;
| Homo faber || Lolita&lt;br /&gt;
|-&lt;br /&gt;
| Maple Story || Made in Abyss&lt;br /&gt;
|-&lt;br /&gt;
| Ready Player One || 20th Century Boys&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia || ONE PUNCH MAN (more like Grimbright, really)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto || Mafia&lt;br /&gt;
|-&lt;br /&gt;
| [[Superman | Metropolis]] || [[Batman | Gotham City]]&lt;br /&gt;
|-&lt;br /&gt;
|  Jak and Daxter: The Precursor Legacy.  || Jak 2 and later&lt;br /&gt;
|-&lt;br /&gt;
| Axis Powers Hetalia || Polandball&lt;br /&gt;
|-&lt;br /&gt;
| Soren Kierkegaard || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| John Stuart Mill || David Benatar&lt;br /&gt;
|-&lt;br /&gt;
| Noam Chomsky || Michel Foucault&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Aquinas || Augustine of Hippo&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Jacques Rousseau || Thomas Hobbes&lt;br /&gt;
|-&lt;br /&gt;
| Thomas Hobbes || Friedrich Nietzsche&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche (before Thus Spoke Zarathustra) || Friedrich Nietzsche (after Thus Spoke Zarathustra)&lt;br /&gt;
|-&lt;br /&gt;
| Friedrich Nietzsche || Mark Twain (Best example being the Mysterious Stranger)&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Schopenhauer || Emil Cioran&lt;br /&gt;
|-&lt;br /&gt;
| Classical Philosophy (e.g. Virtue Ethics, Stoicism) || Contemporary Philosophy (e.g. Existentialism, Postmodernism)&lt;br /&gt;
|-&lt;br /&gt;
| Jean-Paul Sartre || Albert Camus&lt;br /&gt;
|-&lt;br /&gt;
| The American Revolution || The French Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The French Revolution || The Russian Revolution&lt;br /&gt;
|-&lt;br /&gt;
| The Settlers || Civilization&lt;br /&gt;
|-&lt;br /&gt;
| Civilization || Tropico (Can be Grimbright if you are a &amp;quot;benevolent&amp;quot; dictator)&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog || Invader Zim&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time || Tigtone&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Zootopia]] || [[Furry|Beastars]] (actually closer to Nobledark)&lt;br /&gt;
|-&lt;br /&gt;
| [[Furry|Beastars]] || [[Furry|Kevin and Kell]] (The setting, but not the story)&lt;br /&gt;
|-&lt;br /&gt;
| I Have No Mouth And I Must Scream (the video game) || I Have No Mouth And I Must Scream (the book)&lt;br /&gt;
|-&lt;br /&gt;
| Stellaris (when you play Egalitarian, Xenophile or Federation Builder) || Stellaris (whenever you play [[Imperium of Man|Xenophobe/Fanatic Purifier]] or [[Fall of the Eldar|Psionic Ascension]])&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears || Happy Tree Friends&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs Kat || Mr. Pickles&lt;br /&gt;
|-&lt;br /&gt;
| Power Metal || Thrash Metal&lt;br /&gt;
|-&lt;br /&gt;
| Thrash Metal || Death Metal&lt;br /&gt;
|-&lt;br /&gt;
| Death Metal || Black Metal&lt;br /&gt;
|-&lt;br /&gt;
| Black Metal || Doom Metal/Sludge&lt;br /&gt;
|-&lt;br /&gt;
| 2019 || 2020&lt;br /&gt;
|-&lt;br /&gt;
| 2020 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416454</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416454"/>
		<updated>2021-03-24T21:20:39Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every upper branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates go on to join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autist.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guard conscript]] or [[Hive World]] bureaucrat, so thus get sent off with an officer commission or junior minister job lined up somewhere and are expected to rapidly climb ranks to become a planetary governor or imperial commander.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416453</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416453"/>
		<updated>2021-03-24T09:52:34Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every upper branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates go on to join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autist.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guard conscript]] or [[Hive World]] bureaucrat, and thus get sent off with an officer commission or junior minister job lined up somewhere and can be expected to rapidly climb the ranks to a top planetary leadership role.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416452</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416452"/>
		<updated>2021-03-24T09:52:09Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every upper branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates go on to join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autist.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guard conscript]] or [[Hive World]] civil servant, and thus get sent off with an officer commission or junior minister job lined up somewhere and can be expected to rapidly climb the ranks to a top planetary leadership role.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416451</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416451"/>
		<updated>2021-03-24T09:51:36Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every upper branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates go on to join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autist.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guardsman conscript]] or [[Hive World]] civil servant, and thus get sent off with an officer commission or junior minister job lined up somewhere and can be expected to rapidly climb the ranks to a top planetary leadership role.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Adeptus_Arbites&amp;diff=12989</id>
		<title>Adeptus Arbites</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Adeptus_Arbites&amp;diff=12989"/>
		<updated>2021-03-24T08:10:59Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arbites Coat of Arms.png|right|300px|thumb|The emblem of the Adeptus Arbites]]&lt;br /&gt;
[[Image:Arbitrator.jpg|right|300px|thumb|[https://youtu.be/VM_9NRoGUOg?t=4m5s I am the Law!]]]&lt;br /&gt;
{{Topquote|To be just, our law must be cruel.|Motto of the Adeptus Arbites}}&lt;br /&gt;
{{Topquote|There is no crueler tyranny than that which is perpetuated under the shield of law and in the name of justice.|Charles de Montesquieu}}&lt;br /&gt;
{{Topquote|I AM THE LAW!|Judge Dredd}}&lt;br /&gt;
&lt;br /&gt;
They are basically the FBI of the [[Imperium]]. But they aren&#039;t just any ol&#039; cops, they are [[beakie|badass motherfuckers]], think of a combo of [[awesome|RoboCop]] and [[Judge Dredd]]. They usually drag the criminal up to the judge who then ceremonially declares them [[heresy|guilty and being guilty means that you have committed a crime]]. And in the Imperium there is only one crime and it is [[heresy|HERESY]]!!!!!!! On some worlds though, they send criminals to [[Imperial Guard]] [[penal legion|penal legions]] instead of executing them on the spot, thus they may receive the [[God-Emperor of Mankind|Emperor&#039;s]] benediction on the glorious field of battle. The Adeptus Arbites have slightly smaller balls of steel than guardsmen from strutting in full-body black [[Carapace Armor]] to deal with the rabble, they are on the other hand made of much more man sauce than [[Space Marines|SPESS MEHREENS]] and their sissy power armor.&lt;br /&gt;
&lt;br /&gt;
The Adeptus Arbites have shown that social sciences, like the applied, have also been degraded in the 41st millennium while they help power Terra by using the remains of long dead criminologists to drive generators. Excessive brutality is not an effective way of combating crime as it builds resentment between law enforcement and the people they are there to protect from lawlessness. On the other hand, if the alternative is letting over-populated hives become horror fests of the worst sorts of crime, then it might be more cost-effective for the Arbites crack as many skulls as they like.  Mind, they are still rife with crime, but it&#039;s mostly low-key stuff like drugs and &amp;lt;s&amp;gt;forbidden objects&amp;lt;/s&amp;gt; now &#039;&#039;those&#039;&#039; are really dangerous: xenos artefacts and the like are forbidden for a reason.  Life is (literally to the Arbites) the Emperor&#039;s currency.  Are you going to go on a serial killing and thereby waste the Emperor&#039;s currency?  Not if you value your life.&lt;br /&gt;
&lt;br /&gt;
It says something that the thing keeping violent crime at a minimum (when compared to the sheer size of Imperial cities) is the fact that, if you murder someone, then that someone can&#039;t die for the Emperor and you have therefore stolen from the Emperor himself.  Which has rather severe consequences (you &#039;&#039;stole&#039;&#039; from the &#039;&#039;&#039;Emperor&#039;&#039;&#039;, you are &#039;&#039;screwed&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
If you want to include the Adeptus Arbites in a story or game of [[Dark Heresy]], I suggest you read/watch/play/whatever the following for inspiration:&lt;br /&gt;
*[[Judge Dredd]] (The comic)&lt;br /&gt;
*Judge Dredd (1995 Movie) for stories set in [[Warhammer 40,000: Rogue Trader|Rogue Trader]]&lt;br /&gt;
*Dredd (2012 movie) for more modern Arbites&lt;br /&gt;
*RoboCop (The original, not the 2014 remake)&lt;br /&gt;
*Die Hard&lt;br /&gt;
*L.A. Noire and/or L.A. Confidential (For that &amp;quot;law enforcement being full of corrupt douchebags&amp;quot; vibe)&lt;br /&gt;
*Hot Fuzz&lt;br /&gt;
*Patlabor&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to note that NOT all Imperial lawmen are Adeptus Arbites (this point is stressed repeatedly in the Ciaphas Cain novels - many planets call their civil police force the Arbites out of convention).  The Arbites are like the FBI and Interpol (but not Interpol because Interpol isn’t a police force and actually just enables cooperation between police forces)  of the 40K universe, they take on the cases with interplanetary criminals or crimes against the Imperial laws instead just the local planetary laws.  Some planets have only a single Arbites agent loosely overseeing all the planetary police. Local Law Enforcement are usually not keen on seeing Arbites enter the picture, usually because it means someone fucked up badly or shit is getting serious. Planets that are especially important will have the Adeptus Arbites as their entire police force, such as Terra or Hydraphur. Others will have the Arbites as the leadership of the police force. So feel free to write a story or play a game involving plain old police in spess and have the Arbites as an overseer/boss/meddling (and possibly corrupt) dickhead.&lt;br /&gt;
&lt;br /&gt;
Just to make things more complicated, the Adeptus Mechanicus have equivalent police divisions ; the Astonoymia - the equivalent of a civil police force on forgeworlds and Mechanicus enclaves on Imperial worlds, and the Collegiate Extremis - the rough equivalent of the Adeptus Arbites. Jurisdiction friction gets complicated.&lt;br /&gt;
&lt;br /&gt;
[[TL;DR]]: Arbites don&#039;t give a fuck about regular crime unless it threatens the wider Imperium, i.e. can lead to rebellions, incursions and Imperial Tithe being unpaid, or if it threatens one of their own (so long as they are of a high-ish rank). If a shoplifter robs a street stall in front of them the Arbites won&#039;t care unless the shoplifter is using a weapon that is potentially harmful to them. If an otherwise upstanding man stands in the way of an Administratum cargo truck for more than absolutely necessary, that&#039;s a power maul to the back and a shove to the side.&lt;br /&gt;
&lt;br /&gt;
==What is the Law?==&lt;br /&gt;
[[Image:Wot.jpeg|right|300px|thumb|Shira Calpurnia, the protagonist of Matthew Farrer&#039;s Arbites books]]&lt;br /&gt;
&amp;lt;s&amp;gt;I AM THE LAW&amp;lt;/s&amp;gt;&lt;br /&gt;
The Arbites uphold Imperial Law, which is pretty broad. (It has to be, due to the varied nature of the Imperium and its myriad of different people at large.) It can however be very broadly summarized into two main points on a planetary level:&lt;br /&gt;
&lt;br /&gt;
* Worship and remain loyal to the [[God-Emperor of Mankind]]&lt;br /&gt;
* Deliver the [[Imperial Tithe]] on a timely manner&lt;br /&gt;
&lt;br /&gt;
Now, you might think: &amp;quot;that&#039;s it?&amp;quot;, but the implementation of said points are often one hell of a pain in the behind to deal with and require frequent skull-busting. The first one consists mostly of smoking out and cracking down on [[Chaos]] cults, [[Genestealer]] infestations, separatists, [[Tau|xenoists]] and plain old power-hungry morons wanting to take over a world, system, or sector through violent and tithe disrupting upheaval; or any other joyous thing that could fuck up a planet from the inside. They don&#039;t explicitly handle [[heresy]] though; that&#039;s what the [[Sisters of Battle]] and [[Ordo Hereticus]] are for (although they do help when asked). The second point of Imperial Law generally revolves around making sure that everyone and everything that is supposed to get on a ship gets onto ships: soldiers and/or materiel supplied for tithes, psykers in [[Black Ships]], etc. They also keep an eye on Rogue Traders/Merchantsmen when they come in port (you never know what one of those shady bastards has and/or wants in their hold) and hunt down smugglers.&lt;br /&gt;
&lt;br /&gt;
On a more galactic scale, the Arbites ensure that new worlds get used to the routine and older, important worlds give what they should and don&#039;t get complacent. They tend to be a little harsh because the step after the law is broken is full-on rebellion. The Arbites also serve as proxies for the High Lords, adjudicating conflicts between the Administratum and the Planetary Governors and [[Commissars|ensuring their loyalty]].&lt;br /&gt;
&lt;br /&gt;
BUT, if that was all they did there wouldn&#039;t be nearly enough opportunities for &amp;quot;I AM THE LAW&amp;quot; jackbooted curb-stomping.  So on really, really, really important worlds (ie Terra, segmentum capitals, etc) the Arbites stop being the FBI and become the Mega-City One PD.  This is where young, idealistic arbiters straight outta schola go to become the jaded motherfuckers the Arbites needs them to be. In less important worlds, besides the above special duties, they mostly make sure local law enforcement is up to snuff, act when heavier firepower than is available to planetary Enforcers (whose equipment can be pretty damn powerful too) is needed but when it&#039;s not quite bad enough to call the [[Planetary Defense Force]] or crimes against the Imperium (rather than the local laws) are committed and for their Precinct Fortresses to act as loyalist holdouts potentially for years in the event of mass rebellion or invasion, sheltering the loyal and serving as safe LZ&#039;s and artillery support for off world forces, or the points from which the final evacuations are made from if [[Exterminatus|push comes to shove]].&lt;br /&gt;
&lt;br /&gt;
== Notable Arbitrators ==&lt;br /&gt;
*The Grand Provost Marshal of the Adeptus Arbites: Nominal head of the entire organisation and one of the permanent seats amongst the [[High Lords of Terra]]. Yeah, keeping the Imperium as a whole in something within hailing distance of lawful is just that important.&lt;br /&gt;
*Luthir Goreman: Lord Marshal of the Adeptus Arbites in the Calixis Sector, Goreman is a former criminal who saw the light after being sent to assassinate a wandering preacher and was converted to the Imperial faith instead. He holds the common folk of the Imperium in utter disdain, seeing them as a bunch of lazy malcontents who require frequent application of brute force to keep them in line.&lt;br /&gt;
*[[Shira Calpurnia]]: The scion of a noble house of Ultramar who became an arbitrator and took postings all across the Ultima Segmentum before ending up on Hydraphur, where she had to maintain the law in the face of a bunch of noble families waging secret wars with each other. Despite being a noble, she&#039;s pretty down-to-earth and cares more about getting shit done than waiting on decorum. Notably, her family line includes a 1st Company Ultramarine Terminator.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Dark Heresy]] and [[Dark Heresy 2nd Edition|its second edition]], which both have rules for playing as an arbitrator. The first edition even has a [[splatbook]] called Book of Judgement which is all about the Arbites.&lt;br /&gt;
*[[Codex - Adeptus Arbites]] - An [[Warhammer 40,000 8th edition|8th edition]] [[homebrew]] codex for Adeptus Arbites, complete with unique units, Precinct tactics, Strategems, and more!&lt;br /&gt;
*[https://www.youtube.com/watch?v=qolk_rDA9xU What Imperial propaganda portrays the Arbites like]&lt;br /&gt;
*[https://www.youtube.com/watch?v=IQJH-zUYOoc What they&#039;re actually like]&lt;br /&gt;
*[http://www.warseer.com/forums/showthread.php?346646-Codex-Adeptus-Arbites-for-6th-Edition A 6th edition fan codex for Adeptus Arbites] - As of [[Warhammer 40,000 8th edition|8th edition]], these rules are no longer usable.&lt;br /&gt;
*[[Palanite Enforcers]] - A separate faction in the fluff, but in terms of models, they&#039;re basically [[ChapterHouse Studios|trademark friendly]] Arbites.&lt;br /&gt;
&lt;br /&gt;
{{Template:Imperium}}&lt;br /&gt;
[[Category: Warhammer 40,000]][[Category: Imperial]][[Category: Adeptus Arbites]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Adeptus_Arbites&amp;diff=12988</id>
		<title>Adeptus Arbites</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Adeptus_Arbites&amp;diff=12988"/>
		<updated>2021-03-24T08:10:29Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arbites Coat of Arms.png|right|300px|thumb|The emblem of the Adeptus Arbites]]&lt;br /&gt;
[[Image:Arbitrator.jpg|right|300px|thumb|[https://youtu.be/VM_9NRoGUOg?t=4m5s I am the Law!]]]&lt;br /&gt;
{{Topquote|To be just, our law must be cruel.|Motto of the Adeptus Arbites}}&lt;br /&gt;
{{Topquote|There is no crueler tyranny than that which is perpetuated under the shield of law and in the name of justice.|Charles de Montesquieu}}&lt;br /&gt;
{{Topquote|I AM THE LAW!|Judge Dredd}}&lt;br /&gt;
&lt;br /&gt;
They are basically the FBI of the [[Imperium]]. But they aren&#039;t just any ol&#039; cops, they are [[beakie|badass motherfuckers]], think of a combo of [[awesome|RoboCop]] and [[Judge Dredd]]. They usually drag the criminal up to the judge who then ceremonially declares them [[heresy|guilty and being guilty means that you have committed a crime]]. And in the Imperium there is only one crime and it is [[heresy|HERESY]]!!!!!!! On some worlds though, they send criminals to [[Imperial Guard]] [[penal legion|penal legions]] instead of executing them on the spot, thus they may receive the [[God-Emperor of Mankind|Emperor&#039;s]] benediction on the glorious field of battle. The Adeptus Arbites have slightly smaller balls of steel than guardsmen from strutting around in full-body black [[Carapace Armor]] to deal with the rabble, they are on the other hand made of much more man sauce than [[Space Marines|SPESS MEHREENS]] and their sissy power armor.&lt;br /&gt;
&lt;br /&gt;
The Adeptus Arbites have shown that social sciences, like the applied, have also been degraded in the 41st millennium while they help power Terra by using the remains of long dead criminologists to drive generators. Excessive brutality is not an effective way of combating crime as it builds resentment between law enforcement and the people they are there to protect from lawlessness. On the other hand, if the alternative is letting over-populated hives become horror fests of the worst sorts of crime, then it might be more cost-effective for the Arbites crack as many skulls as they like.  Mind, they are still rife with crime, but it&#039;s mostly low-key stuff like drugs and &amp;lt;s&amp;gt;forbidden objects&amp;lt;/s&amp;gt; now &#039;&#039;those&#039;&#039; are really dangerous: xenos artefacts and the like are forbidden for a reason.  Life is (literally to the Arbites) the Emperor&#039;s currency.  Are you going to go on a serial killing and thereby waste the Emperor&#039;s currency?  Not if you value your life.&lt;br /&gt;
&lt;br /&gt;
It says something that the thing keeping violent crime at a minimum (when compared to the sheer size of Imperial cities) is the fact that, if you murder someone, then that someone can&#039;t die for the Emperor and you have therefore stolen from the Emperor himself.  Which has rather severe consequences (you &#039;&#039;stole&#039;&#039; from the &#039;&#039;&#039;Emperor&#039;&#039;&#039;, you are &#039;&#039;screwed&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
If you want to include the Adeptus Arbites in a story or game of [[Dark Heresy]], I suggest you read/watch/play/whatever the following for inspiration:&lt;br /&gt;
*[[Judge Dredd]] (The comic)&lt;br /&gt;
*Judge Dredd (1995 Movie) for stories set in [[Warhammer 40,000: Rogue Trader|Rogue Trader]]&lt;br /&gt;
*Dredd (2012 movie) for more modern Arbites&lt;br /&gt;
*RoboCop (The original, not the 2014 remake)&lt;br /&gt;
*Die Hard&lt;br /&gt;
*L.A. Noire and/or L.A. Confidential (For that &amp;quot;law enforcement being full of corrupt douchebags&amp;quot; vibe)&lt;br /&gt;
*Hot Fuzz&lt;br /&gt;
*Patlabor&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to note that NOT all Imperial lawmen are Adeptus Arbites (this point is stressed repeatedly in the Ciaphas Cain novels - many planets call their civil police force the Arbites out of convention).  The Arbites are like the FBI and Interpol (but not Interpol because Interpol isn’t a police force and actually just enables cooperation between police forces)  of the 40K universe, they take on the cases with interplanetary criminals or crimes against the Imperial laws instead just the local planetary laws.  Some planets have only a single Arbites agent loosely overseeing all the planetary police. Local Law Enforcement are usually not keen on seeing Arbites enter the picture, usually because it means someone fucked up badly or shit is getting serious. Planets that are especially important will have the Adeptus Arbites as their entire police force, such as Terra or Hydraphur. Others will have the Arbites as the leadership of the police force. So feel free to write a story or play a game involving plain old police in spess and have the Arbites as an overseer/boss/meddling (and possibly corrupt) dickhead.&lt;br /&gt;
&lt;br /&gt;
Just to make things more complicated, the Adeptus Mechanicus have equivalent police divisions ; the Astonoymia - the equivalent of a civil police force on forgeworlds and Mechanicus enclaves on Imperial worlds, and the Collegiate Extremis - the rough equivalent of the Adeptus Arbites. Jurisdiction friction gets complicated.&lt;br /&gt;
&lt;br /&gt;
[[TL;DR]]: Arbites don&#039;t give a fuck about regular crime unless it threatens the wider Imperium, i.e. can lead to rebellions, incursions and Imperial Tithe being unpaid, or if it threatens one of their own (so long as they are of a high-ish rank). If a shoplifter robs a street stall in front of them the Arbites won&#039;t care unless the shoplifter is using a weapon that is potentially harmful to them. If an otherwise upstanding man stands in the way of an Administratum cargo truck for more than absolutely necessary, that&#039;s a power maul to the back and a shove to the side.&lt;br /&gt;
&lt;br /&gt;
==What is the Law?==&lt;br /&gt;
[[Image:Wot.jpeg|right|300px|thumb|Shira Calpurnia, the protagonist of Matthew Farrer&#039;s Arbites books]]&lt;br /&gt;
&amp;lt;s&amp;gt;I AM THE LAW&amp;lt;/s&amp;gt;&lt;br /&gt;
The Arbites uphold Imperial Law, which is pretty broad. (It has to be, due to the varied nature of the Imperium and its myriad of different people at large.) It can however be very broadly summarized into two main points on a planetary level:&lt;br /&gt;
&lt;br /&gt;
* Worship and remain loyal to the [[God-Emperor of Mankind]]&lt;br /&gt;
* Deliver the [[Imperial Tithe]] on a timely manner&lt;br /&gt;
&lt;br /&gt;
Now, you might think: &amp;quot;that&#039;s it?&amp;quot;, but the implementation of said points are often one hell of a pain in the behind to deal with and require frequent skull-busting. The first one consists mostly of smoking out and cracking down on [[Chaos]] cults, [[Genestealer]] infestations, separatists, [[Tau|xenoists]] and plain old power-hungry morons wanting to take over a world, system, or sector through violent and tithe disrupting upheaval; or any other joyous thing that could fuck up a planet from the inside. They don&#039;t explicitly handle [[heresy]] though; that&#039;s what the [[Sisters of Battle]] and [[Ordo Hereticus]] are for (although they do help when asked). The second point of Imperial Law generally revolves around making sure that everyone and everything that is supposed to get on a ship gets onto ships: soldiers and/or materiel supplied for tithes, psykers in [[Black Ships]], etc. They also keep an eye on Rogue Traders/Merchantsmen when they come in port (you never know what one of those shady bastards has and/or wants in their hold) and hunt down smugglers.&lt;br /&gt;
&lt;br /&gt;
On a more galactic scale, the Arbites ensure that new worlds get used to the routine and older, important worlds give what they should and don&#039;t get complacent. They tend to be a little harsh because the step after the law is broken is full-on rebellion. The Arbites also serve as proxies for the High Lords, adjudicating conflicts between the Administratum and the Planetary Governors and [[Commissars|ensuring their loyalty]].&lt;br /&gt;
&lt;br /&gt;
BUT, if that was all they did there wouldn&#039;t be nearly enough opportunities for &amp;quot;I AM THE LAW&amp;quot; jackbooted curb-stomping.  So on really, really, really important worlds (ie Terra, segmentum capitals, etc) the Arbites stop being the FBI and become the Mega-City One PD.  This is where young, idealistic arbiters straight outta schola go to become the jaded motherfuckers the Arbites needs them to be. In less important worlds, besides the above special duties, they mostly make sure local law enforcement is up to snuff, act when heavier firepower than is available to planetary Enforcers (whose equipment can be pretty damn powerful too) is needed but when it&#039;s not quite bad enough to call the [[Planetary Defense Force]] or crimes against the Imperium (rather than the local laws) are committed and for their Precinct Fortresses to act as loyalist holdouts potentially for years in the event of mass rebellion or invasion, sheltering the loyal and serving as safe LZ&#039;s and artillery support for off world forces, or the points from which the final evacuations are made from if [[Exterminatus|push comes to shove]].&lt;br /&gt;
&lt;br /&gt;
== Notable Arbitrators ==&lt;br /&gt;
*The Grand Provost Marshal of the Adeptus Arbites: Nominal head of the entire organisation and one of the permanent seats amongst the [[High Lords of Terra]]. Yeah, keeping the Imperium as a whole in something within hailing distance of lawful is just that important.&lt;br /&gt;
*Luthir Goreman: Lord Marshal of the Adeptus Arbites in the Calixis Sector, Goreman is a former criminal who saw the light after being sent to assassinate a wandering preacher and was converted to the Imperial faith instead. He holds the common folk of the Imperium in utter disdain, seeing them as a bunch of lazy malcontents who require frequent application of brute force to keep them in line.&lt;br /&gt;
*[[Shira Calpurnia]]: The scion of a noble house of Ultramar who became an arbitrator and took postings all across the Ultima Segmentum before ending up on Hydraphur, where she had to maintain the law in the face of a bunch of noble families waging secret wars with each other. Despite being a noble, she&#039;s pretty down-to-earth and cares more about getting shit done than waiting on decorum. Notably, her family line includes a 1st Company Ultramarine Terminator.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Dark Heresy]] and [[Dark Heresy 2nd Edition|its second edition]], which both have rules for playing as an arbitrator. The first edition even has a [[splatbook]] called Book of Judgement which is all about the Arbites.&lt;br /&gt;
*[[Codex - Adeptus Arbites]] - An [[Warhammer 40,000 8th edition|8th edition]] [[homebrew]] codex for Adeptus Arbites, complete with unique units, Precinct tactics, Strategems, and more!&lt;br /&gt;
*[https://www.youtube.com/watch?v=qolk_rDA9xU What Imperial propaganda portrays the Arbites like]&lt;br /&gt;
*[https://www.youtube.com/watch?v=IQJH-zUYOoc What they&#039;re actually like]&lt;br /&gt;
*[http://www.warseer.com/forums/showthread.php?346646-Codex-Adeptus-Arbites-for-6th-Edition A 6th edition fan codex for Adeptus Arbites] - As of [[Warhammer 40,000 8th edition|8th edition]], these rules are no longer usable.&lt;br /&gt;
*[[Palanite Enforcers]] - A separate faction in the fluff, but in terms of models, they&#039;re basically [[ChapterHouse Studios|trademark friendly]] Arbites.&lt;br /&gt;
&lt;br /&gt;
{{Template:Imperium}}&lt;br /&gt;
[[Category: Warhammer 40,000]][[Category: Imperial]][[Category: Adeptus Arbites]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416450</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416450"/>
		<updated>2021-03-24T07:55:26Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every upper branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates go on to join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autist.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guardsman conscript]] or [[Hive World]] civil servant, and thus get sent off with an officer commission or junior minister job lined up somewhere and expected to rapidly climb the ranks to a top planetary leadership role.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
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[[Category: Warhammer 40,000]]&lt;br /&gt;
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[[Category: Imperial]]&lt;br /&gt;
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{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416449</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416449"/>
		<updated>2021-03-24T07:54:49Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates go on to join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autist.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guardsman conscript]] or [[Hive World]] civil servant, and thus get sent off with an officer commission or junior minister job lined up somewhere and expected to rapidly climb the ranks to a top planetary leadership role.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
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{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416448</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416448"/>
		<updated>2021-03-24T07:54:36Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates go on to join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autists.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guardsman conscript]] or [[Hive World]] civil servant, and thus get sent off with an officer commission or junior minister job lined up somewhere and expected to rapidly climb the ranks to a top planetary leadership role.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416447</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416447"/>
		<updated>2021-03-24T07:39:28Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
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== Campus ==&lt;br /&gt;
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Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
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They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
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Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
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Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
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Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
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== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
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To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
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In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
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They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
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=== Exceptions ===&lt;br /&gt;
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[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
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This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
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Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
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*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
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&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
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== Curriculum ==&lt;br /&gt;
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Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
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They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
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Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerics of the [[Ecclesiarchy]] (need to be able to hold a [[bolter]] when some punk heretic tries to start a theological dispute with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday, let alone be quick on the draw enough to crack down on a dataslave rebellion in the middle of his three-minute lunch break), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates may join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders]], just replace “female” with “chivalry and melee autists.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead. The merely “average” or barely passing are still by necessity leagues more capable than the typical [[Imperial Guard| Guardsman conscript]] or [[Hive World]] civil servant, and thus get sent off with an officer commission or junior minister job lined up somewhere and expected to rapidly climb the ranks to a top planetary leadership role.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
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{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hellgun&amp;diff=249132</id>
		<title>Hellgun</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hellgun&amp;diff=249132"/>
		<updated>2021-03-24T05:33:49Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: &lt;/p&gt;
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&lt;div&gt;[[File:Hellgun.jpg|300px|right|thumb|The Hellgun. Sad it is getting replaced by the less awesome Hotshot Lasguns.  But not among the Kasrkin and presumably the grenadiers of IG regiments.]]&lt;br /&gt;
[[File:StormtrooperHellgun.jpg|250px|left|thumb|The enemies of the Imperium may mistakenly laugh over a &amp;quot;Flashlight with a Camping Bag&amp;quot;, but [[Emprah]] help them once he released 12 packs of (Conveniently named)&#039;&#039;&#039;&#039;&#039;[[Rape|&amp;quot;HELL&amp;quot;]]&#039;&#039;&#039;&#039;&#039;.]]&lt;br /&gt;
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The &#039;&#039;&#039;Hellgun&#039;&#039;&#039; is an advanced high-powered variant of the IG [[lasgun]]. While the lasgun fires at a fairly rapid rate comparable to an [[autogun]], the hellgun is more or less a man portable MG-42 that shoots goddamn lasers, allowing the user to bring the [[Empra]]&#039;s light faster and deadlier than the standard-issue [[Flashlight]]. Besides the fact that it needs a backpack-mounted power supply to use, its power conduits and optics also burn out faster, requiring extensive maintenance, and because of this it is only issued to elite [[Imperial Guard]] units like the Kasrkin or elite Grenadier units. The back-pack mounted battery gives a hellgun or hellpistol continuous fire without reloading, which is very handy when you&#039;re facing massed [[Ork]]s, [[Lost and the Damned|traitor guardsmen]]/[[heretic]]s/[[cultist]]s, and [[Tyranid]]s in high-intensity combat situations. It&#039;s almost on par with a [[bolter]], but it is way easier on the quartermaster due to needing recharging instead of ammunition, although periodic maintenance does require spare parts. The newly released Cadian Gate Edition of the [[Imperial Munitorum Manual]] refers only to a Hellgun/Hellpistol. It describes them as more powerful than the standard las-fire &#039;&#039;and&#039;&#039; having excellent armor piercing capabilities. Full auto capability is also retained. For some fucktarded reason they are getting replaced by hotshot lasguns which are essentially just regular lasguns with supercharged shots. Ehhh, [[Dark Heresy]] has rules for both weapons. On the other hand, it&#039;s entirely possible that hellguns and hotshot lasguns are both equally high-penetration, high fire-rate weapons and are just different [[STC]] weapons each with their own pattern variants. Like how [[Stormbird]]s are all the same type of plane and all do the same thing, but there are many different patterns of Stormbird.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, this is dubious and contradictory as Kasrkin and many grenadier elements of other regiments (except [[Krieg]], whose grenadiers use hot-shot lasguns) still use Hellguns whereas [[Stormtrooper]]s (Tempestus Scions) use hot-shot lasguns instead.  Since both are mentioned separately for different types of units, they are most likely not the same thing. It might be assumed that a hotshot lasgun merely uses the individual &amp;quot;magazine&amp;quot; hotshot power cells, while the hellgun is specifically designed to use the backpack-style &amp;quot;death-machine&amp;quot; capacitor. That or once again [[Games Workshop]] has failed to effectively manage its intellectual properties. Most likely, since the lore consistently has Stormtroopers wielding &#039;&#039;hotshot lasguns&#039;&#039; and Kasrkin as using &#039;&#039;hellguns&#039;&#039; and the art and models of both are different with the hellgun still looking like a hellgun and the hotshot lasgun looking like a bunch of cylinders getting smaller towards the barrel like a reverse telescope. Newer art has hellguns looking like hellguns and hot-shot lasguns looking like lasguns with an extended, ventilated barrel attached to the tip and varies between hot-shot power packs and backpack-mounted with cables.&lt;br /&gt;
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They are obviously different weapons now, though whether or not there is a significant different in armor-penetration is unknown.  Since Krieg lasguns can crater plasteel and Krieg grenadiers use hot-shot lasguns instead of hellguns, perhaps hellguns have similar penetration to normal Krieg lasguns and so would be largely pointless for Krieg grenadiers and so a higher penetration weapon was issued.  On that note, if it is cheap enough to be issued to the most expendable soldiers in the galaxy in massive numbers, [[Rage|why the &#039;&#039;fuck&#039;&#039; isn&#039;t it standard issue to the Guard in general?]] Literally every other regiment is both smaller and &#039;&#039;less&#039;&#039; expendable than the Kriegers. Use hot-shot heatsinks and hot-shot lasgun power packs and hot-shot focusing lenses in a hellgun so the lower energy won&#039;t damage the lenses and the maintenance problem preventing general issue of hellguns will be solved.  The need to reload instead of just continuing to blaze away is solved simply by the numbers of the Guard. In fact, the lower numbers of soldiers equipped with hellguns is probably why backpack capacitors are used instead of far cheaper power packs anyway so that continuous fire can make up for the lack of numbers.&lt;br /&gt;
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Probably the latter. As evidence, please consult page 8 of Codex: [[Militarum Tempestus]], which describes the Ryza pattern Hotshot Lasgun. It is described as using &amp;quot;a hyper-yield power array worn as a backpack rig.&amp;quot; The codex entry actually mentions it NOT using the maglike power packs in service amongst the Imperial Guard. Which is unsurprising, since the IG power packs are not hotshot powerpacks (except those used by the [[Lasgun#Long-Las|long-las]]). Hotshot powerpacks are their own type and used by some types of hotshot lasguns. Presumably any kind of lasgun can use them, though, but a hotshot lasgun would probably consume all of the charge from a normal powerpack with one or a few shots or maybe draw more than the powerpack can provide with who-knows-what results.&lt;br /&gt;
&lt;br /&gt;
In light of that bit of ambiguity, the only thing that can be said definitively about the hellgun/hot-shot lasgun is that it outperforms the standard lasgun in armor-piercing and damage at the cost of increased weight and scarcity. Otherwise its the stub/auto conundrum, again. &lt;br /&gt;
 &lt;br /&gt;
Update: The recently re-released Made-To-Order Kasrkin models describe their guns as Hot-Shot lasguns. It&#039;s an official name change. Lexicanum notes that the two terms are inter-changeable and the backpack/magazine power-supply is dependent on the mark. They otherwise are still select fire, armor-piercing and (in the fluff and RPGs at least) also deals more terminal damage than the standard lasgun. The fact that GW did this is a further indication of their [[FAIL]] whose attempt to fix the Hot-Shot/Hellgun logistical debate was to state that they are [[Derp|&amp;quot;Hurr Durr. One in the same!&amp;quot;.]] [[FAIL|As you can imagine, not only was this pointless, but it ended up creating unnecessary confusion]] [[Rage|especially for Imperial Guard players who took a few years break from 40k only to come back and realize that an entire weapon family]] [[Retcon|has been retconned.]] There’s also that little detail that [[Dark Heresy]] has them as two separate weapons with their own rules. GW has since slightly retconned their retcon by stating that there are two models used by the Imperial Guard that are quite distinct in performance, and the Lucius-patterned “Heavy” model is the one used by Grenadiers and with the Hellgun nickname as opposed to the Ryza-patterned.&lt;br /&gt;
&lt;br /&gt;
And so, the difference between hotshot and hellgun remains ambiguous. Hotshot lasguns consistently being described as using heavy shots to penetrate armor whereas hellguns always use rate-of-fire plus above average power to penetrate armor. Basically opposite methods for different needs or purposes. Think building different weapon systems from the same original platform i.e. the AR-15 receiver (or Johnny Guardsman’s lasgun) being used as the basis for something like a higher caliber Designated Marksman Rifle (or hotshot) or a full automatic Light Support Weapon (or hellgun). If you accept this speculation as fact, then this means that the Hellgun should rightfully be seen as one in the same/a variant to the [[Hotshot Volley Gun| hot-shot volley gun]] instead of the base lasgun. Oh, and to further muddy the speculative water, hotshots are supposedly long and somewhat squat whereas hellguns are fat and stubby. So yes, very, very ambiguous. I guess we’ll never know.&lt;br /&gt;
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[[Tl;dr]]. What the [[Stubber#Heavy Stubber|heavy stubber]] is to stubbers and what the [[Bolter#Storm Bolter|stormbolter]] is to bolters, the hellgun is to lasguns.  &lt;br /&gt;
&lt;br /&gt;
===Hellpistol===&lt;br /&gt;
[[File:Hellpistol.jpg|250px|thumb|right|A Hellpistol.]]&lt;br /&gt;
&lt;br /&gt;
The Hellgun&#039;s baby cousin. Often confused with the Hotshot Laspistol since their functions are roughly the same. Unlike the larger Hellgun, which is normally restricted to special forces units, Hot-Shot Laspistols are more quite common among high-ranking Imperial officials, including Imperial Guard officers or agents of the [[Inquisition]].&lt;br /&gt;
&lt;br /&gt;
[[Creed]] has two pistol versions of them on his belt.&lt;br /&gt;
&lt;br /&gt;
There are two known types of Hellpistols. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cadian-pattern Hellpistol:&#039;&#039;&#039; Associated with the fortress world of [[Cadia]], this pattern of hellpistol has been adopted in places as far away as the Calixis Sector. Like other hellweapons the pistol draws energy from a 10-kilo backpack powerpack, though it can also hook up to a larger 15-kilo powerpack for more shots. Cadian-pattern hellpistols also incorporate an integral Targeter to assist the user while still allowing for a second sight to be attached.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucius-pattern Hellpistol:&#039;&#039;&#039; This Hellpistol is produced on the Lucius [[Forge World]] and is a common sidearm for many Imperial officials. It can connect to a standard 10-kilo backpack powerpack or a larger 15-kilo powerpack for additional shots.&lt;br /&gt;
&lt;br /&gt;
{{Template:40k-Imperial-Weapons}}&lt;br /&gt;
[[category:warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416446</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416446"/>
		<updated>2021-03-24T03:07:40Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerks (need to be able to hold a [[bolter]] when some punk comes in with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday), and especially good [[Adeptus Arbites|Arbitrators]] for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates may join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders|Crusaders]], just replace “female” with “chivalry and melee autists.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416445</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416445"/>
		<updated>2021-03-24T02:44:57Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerks (need to be able to hold a [[bolter]] when some punk comes in with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday), and especially good [[Adeptus Arbites|Arbitrators]], for obvious reasons. They are seen as prime candidates for recruiting into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates may join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders|Crusaders]], just replace “female” with “chivalry and melee autists.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassin|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416444</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416444"/>
		<updated>2021-03-24T02:43:43Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerks (need to be able to hold a [[bolter]] when some punk comes in with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday), and especially good [[Adeptus Arbites|Arbitrators]], for obvious reasons. They are also seen as prime candidates for recruitment into the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates may join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders|Crusaders]], just replace “female” with “chivalry and melee autists.” The absolute best of the best in specialist combat roles  get scooped up by the Officio Assassinorum to &amp;lt;s&amp;gt;flagrantly waste&amp;lt;/s&amp;gt; &#039;&#039;&#039;process&#039;&#039;&#039; in the hope that one tenth will survive the second tier of training to become [[Assassins|Imperial Assassins]] and thus the best of the best of the best in the whole system at killing the enemies of man dead.&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416443</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416443"/>
		<updated>2021-03-24T02:34:45Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerks (need to be able to hold a [[bolter]] when some punk comes in with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday), and especially good [[Adeptus Arbites|Arbitrators]], for obvious reasons. They are also prime candidates for joining the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates may join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders|Crusaders]], just replace “female” with “chivalry and melee autists.”&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416442</id>
		<title>Schola Progenium</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Schola_Progenium&amp;diff=416442"/>
		<updated>2021-03-24T02:34:27Z</updated>

		<summary type="html">&lt;p&gt;2600:100F:B056:6115:C4A3:9C66:1B65:21C7: /* Alumni */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Commissar Surfing.jpg|thumb|400px|Just your average graduate from the Schola Progenium.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Schola Progenium&#039;&#039;&#039; are schools for orphans run by the [[Ecclesiarchy]] in [[Warhammer 40,000]]. Its various students come from all walks of life (as long as their parents died in service of the Imperium), and regardless of what they were before entering, they come out as dangerous, [[God-Emperor of Mankind|Emperor]]-loving killing machines ([[Grimdark|or corpses]]). In the Schola Progenium, a child is trained daily in how to read Ecclesiarchial scripture, hold and shoot .75-caliber automatic rocket launchers, identify dangerous and heretical individuals, [[Awesome|and how to sip tea.]]&lt;br /&gt;
&lt;br /&gt;
== Campus ==&lt;br /&gt;
&lt;br /&gt;
Schola facilities are NOT like [[Harry Potter|Hogwarts]], they are [[Grimdark|grim]] and unwelcoming places (like Hogwarts in the last two movies), designed to keep students free from frivolous distraction and entirely focused on whatever it is they are learning. This, however, does not seem to be completely effective, given the case of [[Ciaphas Cain]], for example, who did below-average in everything but his combat and sports subjects and has been hinted in his biography to have been a bit of a problem student, although he was never caught to be officially disciplined (probably because he didn&#039;t get caught).  Below average Commissariat hopefuls get executed by a better one as part of their last testing.  So, the Schola probably doesn&#039;t honestly give a damn about anything but the combat skill.&lt;br /&gt;
&lt;br /&gt;
They are also under constant surveillance, with recording servo-skulls patrolling constantly to report the whereabouts and behaviour of each student, and a number of hidden passageways for tutors to be able to keep students on their guard.&lt;br /&gt;
&lt;br /&gt;
Scholae are built like fortresses, though with their battlements facing inwards, like prisons, to stop students from escaping (that said, they probably also have external battlements and it would be sensible to place them near a [[Adeptus Arbites|Precinct Fortress]] to make sure that the facility is protected as well).&lt;br /&gt;
&lt;br /&gt;
=== Drill Abbots ===&lt;br /&gt;
&lt;br /&gt;
{{Topquote|No no no! By the Throne, boy, how many times? Depress the loading catch before removing the drum feed, not while removing the drum feed! You&#039;ll jam the weapon! *smack* Oh stop bawling, child. You&#039;re ten years old, you should have learned basic autogun procedures by now. Fifty press ups and fifty Pax Imperiums. And certainly there will be no dinner.|Drill Abbott Kross Vorgt}}&lt;br /&gt;
&lt;br /&gt;
While there are specialist teachers of particular subjects in the Schola Progenium, most of the instructors are Drill Abbots, who are ordained priests of the [[Ecclesiarchy]], but they get excused from all the onerous jobs like leading Friday prayer, taking Sunday mass, performing weddings, and baptising babies. &lt;br /&gt;
&lt;br /&gt;
Instead, their job is to teach the [[Imperial Cult|Imperial Creed]], physical education, weapons training, and also to enforce discipline.&lt;br /&gt;
&lt;br /&gt;
Typical of the 41st millennium, there is no standard of basic human rights, so discipline at school can take a multitude of forms, from branding to sleep deprivation, even battering them on the head with a sledgehammer if they think the student needs a firm hand. Handing &amp;quot;live&amp;quot; weaponry to abuse victims is standard Imperial logic at its best.&lt;br /&gt;
&lt;br /&gt;
Drill Abbots can also come from a variety of backgrounds, despite being priests. Many are transferred over from the Imperial Guard, where a number of desirable skills are transferable to the role, making many of them Drill Instructors as well as Abbots. [[Adepta Sororitas]] are assigned as well, being exemplars of faith they are welcomed.  Somehow it is doubtful any members of the Argent Shroud are part of it, though.  Those one&#039;s are genuine altruists and would probably blam anyone that hit a child.&lt;br /&gt;
&lt;br /&gt;
== Student Admissions ==&lt;br /&gt;
&lt;br /&gt;
Not just any orphan is granted admission to the Schola Progenium, no sir. With the amount of [[How Imperial Life Is Worse Than You Can Imagine|war and death in the Imperium]] orphans are a dime a dozen, plus tuition fees are expensive, so the Imperium reserves the use of Schola facilities for only the &amp;quot;finest&amp;quot; prospective students. &lt;br /&gt;
&lt;br /&gt;
To be admitted you have to be the offspring of someone notable; whether it is the child of an officer of the military or any other branch of the Adeptus Terra for that matter, or the scion of a noble house whose parents have fallen to ill-circumstance.&lt;br /&gt;
&lt;br /&gt;
In fact, it has been rumored that such [[Celestial Lions|ill-circumstance]] has occasionally been via the Schola Progenium itself when they scout out a good prospective candidate and want to separate them from their parents.&lt;br /&gt;
&lt;br /&gt;
That all having been said, few tithes take whole families as that tends to be a non-sustainable way of spending the Emperor&#039;s currency. Actual orphans tend to be more the result of mischance than malevolence or heavy-grinding campaigns.  If anything, the Schola is unlikely to accept people just based on their lineage and probably couldn&#039;t care less.  What matters is that if one or more of your parents or recent ancestors made a name for themselves enough to stand out among the teeming trillions, they want you.&lt;br /&gt;
&lt;br /&gt;
Upon arrival, students receive chemical mind-wiping to strip away any connection with their former life, remove any trauma that might have occurred when making them orphans, and to provide a fresh canvas to mold the students into ideal AND LOYAL subjects of the Imperium. Though it seems this step isn&#039;t mandatory, as [[Ciaphas Cain]] still looks up to his scumbag parents and fondly remembers his home planet (he attributes his excellent sense of direction to having been a hiver), wherever it actually is (Amberley doesn&#039;t even know, and if anyone could find out...), and that&#039;s assuming he&#039;s not just confabulating wildly inconsistent stories about a largely imagined childhood given his own admission of being a pathological liar.&lt;br /&gt;
&lt;br /&gt;
They also receive new names, though siblings from the same family get assigned the same surnames since the Schola has found sibling rivalry to be an excellent tool for motivation.&lt;br /&gt;
&lt;br /&gt;
=== Exceptions ===&lt;br /&gt;
&lt;br /&gt;
[[Inquisitors]] can sponsor the enrollment of [[Dark Heresy|specific individuals]] in a Schola to undergo [[Stormtrooper]] training.&lt;br /&gt;
&lt;br /&gt;
This is actually quite a difficult period for any prospective mature student; despite the fact that they may be much older and experienced than his high-school aged classmates, the Schola itself makes no special distinction between them. &lt;br /&gt;
&lt;br /&gt;
Due to their varied background, their range of education may be vastly inferior to that of the other progenia, particularly if they originally came from a feral world or underhive. As such, they will probably be far behind their classmates, and end up pissing off their instructors to no end, who can&#039;t deal with a war veteran exposed to daemonic infohazards and aliens who is likely suffering from PTSD and can probably tear them limb from limb out of experience.  That said, the veteran will doubtless be dramatically ahead of his peers in actual combat training, which is all anyone would truly care about.  What they need is smoothing out their hard-earned skills and talents combined with tactical and small unit training.&lt;br /&gt;
&lt;br /&gt;
*It&#039;s quite ironic, since according to the [[Dark Heresy|RPG rules]], Storm Troopers are ascension (lv9+) characters whilst Drill Abbots are lv5+ guardsmen so it is [[derp|quite possible]] for a Guardsman character to become a Drill Abbot FIRST and THEN a Storm Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who can, do; those who can&#039;t, teach.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Curriculum ==&lt;br /&gt;
&lt;br /&gt;
Despite the harsh regime under which progenia have to live, the level of physical and mental training afforded to them makes them some of the most highly educated and fit people in the Imperium.&lt;br /&gt;
&lt;br /&gt;
Each progenium, regardless of their final career path will have a functioning knowledge of the [[Administratum]], the [[Ecclesiarchy]] and the [[Imperial Cult|Imperial Creed]], Imperial History and Philosophy, as well as fluency in High Gothic (presumably, generally useful subjects like first aid, mathematics and geometry including algebra, calculus and applied mathematical fields like statistics, social sciences like psychology and sociology, political and economic sciences and natural sciences like physics, chemistry, biology, geology, astronomy et cetera are also taught).&lt;br /&gt;
&lt;br /&gt;
They will also have rudimentary training in close quarters combat and basic ranged weaponry, so even your schola-trained Administratum drone can be a reasonably even match-up with a normal Guardsman past his basic training. &lt;br /&gt;
&lt;br /&gt;
Sports also appear to be encouraged with many students partaking in games of Scrumball, which sounds like a violent 40K version of Rugby. Pray to the Emperor that you never face the Sororitas Novitaes in a match, as they seem to be under the impression that the point of the game is to send as many members of the opposing team to the infirmary as possible.&lt;br /&gt;
&lt;br /&gt;
Later in their schooling, the progenia will be bundled into groups matching their aptitudes; for example those with a talent for investigation are steered towards [[Adeptus Arbites|Arbites]] training, while those with strong mental fortitude and close-combat skills are sent to the Order of the Cardinals Crimson to become [[Crusaders]]. Those female recruits with truly exceptional scores and faith are picked out by [[Adepta Sororitas]] assigned to the Schola as potential recruits. Eventually culminating in the final &#039;&#039;&#039;Test of Compliance&#039;&#039;&#039; to prove their suitability:&lt;br /&gt;
&lt;br /&gt;
*Tempestus candidates are made to undergo a live fire exercise without any prior notice, to prove that they can respond quickly enough to survive as well as work efficiently as a team. These exercises are often performed in a &#039;&#039;Hallucinarium&#039;&#039; which is a labyrinth that exposes the cadets to strange visions and orders. The point of this is to make sure that the cadets will follow orders even when confused or receiving contradictory inputs.&lt;br /&gt;
*Future Commissars are handed a pistol and told to execute one of their poorly performing classmates in order to make certain that the student will act without hesitation and is loyal to the cause. The schola tries to make it one of their close friends if they can, so that it is not too easy for the cadet if they just didn&#039;t &#039;&#039;like&#039;&#039; the target- and more importantly, ensure that their loyalty to the Imperium and willingness to follow orders comes before any kind of personal relationship. If they refuse or take too long, they&#039;ll probably end up getting shot by another student on his own way to becoming a commissar instead.&lt;br /&gt;
*Despite the common belief that female graduates [[derp|&amp;quot;usually&amp;quot;]] get shuffled off to the various institutions of the [[Sisters of Battle|Adepta Sororitas]], the fact is that the Sisterhood &#039;&#039;only&#039;&#039; wants young women of particularly strong faith and are very picky over who joins their convents, so female progenia can end up in other organisations just as frequently as the males. That being said; in the 41st Millennium, fanatical faith is never in short supply so the Sororitas can draw the majority of their recruits from the Schola, as a fanatic who actually knows what they are doing is preferred to one who does not.  The Sisters don&#039;t exactly have a vast number of power armor suits, anyway.  Which also must be taken into account when picking potential recruits.&lt;br /&gt;
*Candidates for the [[Officio Assassinorum]] just vanish when it gets close to Selection Day. Despite all of the testing and prep work they&#039;ve already done in the Schola, the true training only starts on the ship back to the Terra, with conditions so extreme that attrition rates of 90%+ are common. &#039;&#039;THEN&#039;&#039; they need to spend a further ten years as an apprentice before they even get considered for their first assignment. In exchange they become deadlier than the rest of graduate class combined.&lt;br /&gt;
*The [[Inquisition]] gets free run of Scholas to pick and choose whichever candidates they like. Though when they come to visit, often the best candidates [[Just as Planned|will be inexplicably absent on field trips or recovering from injury in the infirmary.]] The Inquisition also takes a deep interest in truants, since it takes a lot of motivation and resourcefulness to escape from the facilities.&lt;br /&gt;
&lt;br /&gt;
Note: The codexes and RPG rulebooks are contradicted by the 40K novel series&#039; entries, which make no mention of Drill Abbots or graduate Commissars executing anybody.  The sixth Cain book takes place in a Schola, and none of this shit happens at all, though his books are framed as a first person autobiography, so he can include or neglect whatever he likes (and any Schola run by him probably wouldn&#039;t have that anyway, as his distaste for the &amp;quot;standard&amp;quot; Commissariat conduct is well documented, and every graduate that doesn&#039;t get shot by one of his classmates is one more for Cain to hide behind).  Also, there are hundreds, if not thousands (or even more), of different scholas across the galaxy and each works according to its own idiom. (That, and the tests of compliance were added in a codex written after that particular book.)&lt;br /&gt;
&lt;br /&gt;
== Alumni ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Progenia&#039;&#039; of each Schola are ideal members of just about every branch of the Imperium. They make good clerks (need to be able to hold a [[bolter]] when some punk comes in with a knife), adepts of the [[Administratum]] (only a man who loves the Emperor dearly can bear with writing for a 20-hour workday), and especially good [[Adeptus Arbites|Arbitrators]], for obvious reasons. They are also prime candidates for joining the [[Inquisition]]. They often become [[Commissar|Commissars]] or [[Stormtrooper|Storm Troopers]] in the [[Imperial Guard]], and only particularly promising and fanatically zealous female graduates may join the [[Sisters of Battle|Adepta Sororitas...]] [[Commissar Raege|usually.]] [[Severina Raine|Not always.]] The same applies to [[Crusaders|Crusaders]] just replace “female” with “chivalry and melee autists.”&lt;br /&gt;
&lt;br /&gt;
Basically if you are anyone important while remaining mortal, you are either a Schola graduate or survived several decades of war, which isn&#039;t easy.  That said, if you have to pick one to fight, always go for the graduate.  Unless said graduate is also a veteran of kicking the ever-hating fuck out of mind-shattering horrors for several decades.&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;/div&gt;</summary>
		<author><name>2600:100F:B056:6115:C4A3:9C66:1B65:21C7</name></author>
	</entry>
</feed>