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	<title>2d4chan - User contributions [en]</title>
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	<updated>2026-06-06T06:33:02Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Kostaltyn&amp;diff=295635</id>
		<title>Kostaltyn</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kostaltyn&amp;diff=295635"/>
		<updated>2021-10-16T20:20:04Z</updated>

		<summary type="html">&lt;p&gt;2600:1012:B06A:9C37:8AB:AE2:110B:82F7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Whfb-stub}}&lt;br /&gt;
[[File:Kostaltyn.jpg|thumb|400px|Ko-Ko-Kostaltyn, doesn&#039;t like the [[Tzarina Katarin|Kislev Queen]]]]&lt;br /&gt;
The Supreme Patriarch of The Great Orthodoxy, &#039;&#039;&#039;Kostaltyn&#039;&#039;&#039; is an original Legendary Lord for [[Kislev]] in [[Total War: WARHAMMER|Total War: Warhammer 3]]. Being the child between [[Total War|Creative Assembly]] and Andy Hall. He pretty obviously looks like Rasputin.&lt;br /&gt;
&lt;br /&gt;
The Great Orthodoxy itself was created by Tzar Boris Bohka, who wanted to codify and centralize the religion of his country ala Henry the 8th. Unlike dear old Henry, however, Boris had a very good reason to do this as many cults usually worshipped in the woods through strange rituals that he was scared would turn them to Chaos. As such, he created The Great Orthodoxy to govern the worship of Kislivite religion and see to strict oversight. &lt;br /&gt;
&lt;br /&gt;
This presumably moderate system meant to help a secular nation got a whole lot more radical after Boris disappeared and Kostaltyn took over. Many worshippers of Kislev&#039;s religions are split between holding on to their old ways and sticking to this new structured format, obviously Kostaltyn supports the latter. Part of his resentment of Katarin is he views her as a supporter of the old ways of worship, and her being a mage doesn&#039;t help (even though Ice Magic doesn&#039;t actually connect to the warp in anyway, but I doubt he would know or care to learn that.)&lt;br /&gt;
&lt;br /&gt;
Similar to the other Total Warhammer OC, [[Cylostra Direfin]], the reception of this man was... mixed. Some say that he is an excellent addition to help flesh out the rather small collection of named characters Kislev has and has an awesome design. Other say that he was completely unnecessary and that he stole Tzar Boris&#039;s spot as the second Kislev Legendary Lord. No, this disagreement probably won&#039;t end for a very long time.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]]&lt;br /&gt;
[[Category:Kislev]]&lt;br /&gt;
[[Category:Total Warhammer]]&lt;/div&gt;</summary>
		<author><name>2600:1012:B06A:9C37:8AB:AE2:110B:82F7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Morghur_the_Shadowgave&amp;diff=345305</id>
		<title>Morghur the Shadowgave</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Morghur_the_Shadowgave&amp;diff=345305"/>
		<updated>2021-10-16T19:23:18Z</updated>

		<summary type="html">&lt;p&gt;2600:1012:B06A:9C37:8AB:AE2:110B:82F7: /* In Fantasy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Warhammer Beastmen Morghur.png|thumb|*dying cow noise*]]&lt;br /&gt;
{{Topquote|1=[https://www.youtube.com/watch?v=61QsID-Gogc MOOOOO!!!]|2=Moghur, every fucking time he dies}}&lt;br /&gt;
&#039;&#039;&#039;Morghur&#039;&#039;&#039;, also known as &#039;&#039;&#039;Shadowgave&#039;&#039;&#039; in [[Retcon|earlier days]], and as &#039;&#039;&#039;Gor-Dum&#039;&#039;&#039;/&#039;&#039;&#039;Cyanathair the Corruptor&#039;&#039;&#039; to [[Dwarfs (Warhammer Fantasy Battle)|dwarfs]] and [[Wood Elves (Warhammer Fantasy)|wood elves]], is the closest [[Beastmen]] guys will ever get in terms of a leader. He&#039;s probably one of the weirdest and most dangerous Beastmen to ever live, revered by fellow beasts as &amp;lt;strike&amp;gt;an almost&amp;lt;/strike&amp;gt; a God, and as a terrible threat by anyone else (&#039;&#039;&#039;especially&#039;&#039;&#039; Wood Elves). He also got the title of the only Beastmen character that survived into [[Age of Sigmar]].&lt;br /&gt;
== In Fantasy ==&lt;br /&gt;
Morghur is old. Like, terribly old. He was born when most of men were either [[Chaos]] or non-Chaos tribes, with some exceptions like [[Cathay]] and an already ruined undead [[Nehekhara]], in a small tribal Bretonni village to human parents. His birth killed his mother by ripping through her with his mighty teeth and turned his father into a similar beast. [[Grimdark|Everyone in his village, in fact.]] After that, he escaped into the forest, killing, corrupting, and probably [[Rape|raping]] everything he saw. It was so catastrophic, that [[Ariel]] intervened and ordered his extermination (even though she never saw him yet), which, needless to say, [[Fail|did not succeed]]. &lt;br /&gt;
&lt;br /&gt;
While eventually, Ariel managed to find him out and injured him with her fire magic, Morghur survived and eventually gathered the biggest warherd the world ever knew. [[World War II|Asrai, obviously, underestimated the power of the mutated goats and never even tried to stop him.]] So, when he finally attacked [[Athel Loren]], the inhabitants weren&#039;t ready. The invasion lasted for a year, until Ariel finally killed Morghur with a help of [[Coeddil]]... but he reincarnated. And by the way, the parts of the forest that Morghur invaded turned into hideous mutants, &#039;&#039;&#039;including&#039;&#039;&#039; one of the treekin that is Coeddil.&lt;br /&gt;
&lt;br /&gt;
After the resurrection, Morghur led his forces to corrupt the Silverspire Mountains springs, which fed the trees in Athel Loren but was killed by [[Orion]]. He was reborn again but was unlucky enough to meet [[Gilles le Breton]] in battle. As Morghur was reborn again, he stopped the plans to invade Asrai heartland, and instead continued his efforts to destroy the springs &#039;&#039;&#039;and&#039;&#039;&#039; kill The Lady to weaken the will of the Bretonnians. While he failed all the times he tried, Morghur always returned nonetheless, and with even bigger warherds, turning every place he visits into a hellhole. The last time he reincarnated Wood Elves tried to kill him while he was still a child and failed miserably.&lt;br /&gt;
&lt;br /&gt;
While Morghur indeed failed to conquer Athel Loren, he was pretty successful in the other forest - Arden, the biggest one in [[Bretonnia]]. It is now a dark place of horrors and thousands of dead bodies, where living trees devour anyone who doesn&#039;t pledge to Chaos. And while Ariel scouts managed to kill him again in there, he is returning. &#039;&#039;&#039;He always returns.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a tabletop character, he has a bray-staff that turns enemy wizards to Chaos if they fail at spells, magic stones that destabilize the Winds of Magic themselves, and unnerving skulls in his fur (if you can name it fur anymore). Notorious for his great nerf in-between editions, that greatly restricted his magic and turned him into a Hero unit.&lt;br /&gt;
&lt;br /&gt;
== [[End Times]] ==&lt;br /&gt;
{{Stub}}&lt;br /&gt;
== [[Age of Sigmar]] ==&lt;br /&gt;
Morghur was the only named Beastmen character to survive the destruction of the World-That-Was and... not manifest in the Mortal Realms yet. He is now a minor Chaos God that is worshipped by some [[Beasts of Chaos]] tribes. While the idea is cool, he was not seen anywhere. It&#039;s almost as if [[GW]] hates Beastmen...&lt;br /&gt;
[[Category:Beasts Of Chaos]]&lt;br /&gt;
&lt;br /&gt;
== [[Total War: WARHAMMER]] ==&lt;br /&gt;
He was added to the first game in &#039;&#039;Warherd and Shadowgrave&#039;&#039; DLC. &lt;br /&gt;
[[Category:Warhammer Fantasy]][[Category:Chaos]][[Category:Beastmen]]&lt;/div&gt;</summary>
		<author><name>2600:1012:B06A:9C37:8AB:AE2:110B:82F7</name></author>
	</entry>
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