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		<id>http://2d4chan.org/mediawiki/index.php?title=Power_Armour&amp;diff=383340</id>
		<title>Power Armour</title>
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		<updated>2019-04-25T16:56:51Z</updated>

		<summary type="html">&lt;p&gt;2600:1700:19C0:2760:70:C59C:481F:F1F9: /* T-49 Powered Armor */ &amp;quot;GREUUURUGH VIBEO GAME NOT USE REALISTIC SCIENCE, IS SOSHUL JUSTICE FAULT!!!&amp;quot; (SMASHES COMPUTER WITH CLUB)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Power_Armor.PNG|thumb|right|400px|The first eight marks of Space Marine Power Armour.]]&lt;br /&gt;
{{Topquote|Feels like you can take on the world in there, doesn&#039;t it?|Danse, [[Fallout|Fallout 4]]}}&lt;br /&gt;
&#039;&#039;&#039;Power Armour&#039;&#039;&#039; is a science fiction concept of armor which increases the strength, speed, and reflexes of those who wear it. It is featured heavily in science fiction/fantasy settings such as [[Warhammer 40,000]].&lt;br /&gt;
&lt;br /&gt;
==Starship Troopers==&lt;br /&gt;
Like so many military science-fiction concepts, the modern idea of powered armor dates back to the Mobile Infantry of Heinlein&#039;s &#039;&#039;[[Starship Troopers]]&#039;&#039;.  The &amp;quot;Marauder&amp;quot; suit is bulky, with integrated thrusters and heavy weapons (including nuclear weapons and heavy explosives, carried as easily as a human soldier carries grenades).  Their primary purpose is not to destroy indiscriminately (though they certainly can), but to &amp;quot;make war as personal as a punch on the nose&amp;quot; -- to [[Drop Pod|drop in]] and destroy with precision, in order to break the enemy in exactly the right way. In other words, it&#039;s much like Crisis [[Battlesuit|battlesuits]] with less [[Tau|weeaboo]] and more [[Humanity Fuck Yeah|humanity fuck yeah]] inside.&lt;br /&gt;
&lt;br /&gt;
Heinlein never discusses [[pauldrons]], but the [[Space Marines]] certainly take after the Mobile Infantry&#039;s other aspects.The dudes from the book not the movie. That was a parody anyway.&lt;br /&gt;
&lt;br /&gt;
==Warhammer 40,000==&lt;br /&gt;
Because 40k has a huge hard on for Space Marines, and because no super soldier worth his genetic enhancements will go into battle without super armaments, 40k has developed nearly as large a hard on for power armor. &lt;br /&gt;
&lt;br /&gt;
===Space Marine Power Armour===&lt;br /&gt;
The most iconic users of power armour in 40k are the [[Space Marines]] and the [[Chaos Space Marines]]. Made of ceramite layers upon plates of plasteel and adamantium/[[C.S.Goto|adamantite]] which will deflect all but the most powerful of weapons, Power Armour possess many life support systems designed to keep the Space Marine inside alive, even in the worst and most extreme of battlefield conditions. Has physical properties that has lead some material scientists (who clearly also do Warhammer) to speculate whether Space Marine armour is in fact an extraordinarily tough ceramic compound (ignoring all this easily trademarkeable sci-fi bullshit about plasteel and adamantium/tite), which would make sense given that the Emperor actually invented very little new stuff when making the Marines&#039; battle gear, instead just scaling up and making it bigger/louder/harder/better/faster/stronger etc.&lt;br /&gt;
&lt;br /&gt;
The Black Carapace, one of the [[Gene-Seed]] organs, is specially designed to allow a space marine to interface his nervous system with his armor and is the last organ implanted in [[Codex Astartes|Codex]] Chapters. Amongst its features, power armour possess auto-senses to supplement the Marine&#039;s already considerable senses, auspex arrays to create minimaps and transmit data between squad members and commanders, painkiller delivery systems in the event of severe bodily damage, and waste recyclers to keep the Marine going for up to fifty days without fresh food or water. Or, for that matter, taking a shit. The connection between the two being one of the rather less dignified aspects of Astartesdom. The power source is a backpack mounted generator which needs initializing, but after that can take solar energy to keep itself going. According to GW, the backpacks themselves were inspired by the bedrolls carried by soldiers in the Napoleonic era.  The &amp;quot;roll&amp;quot; on the backpack contains oxygen for use whenever the environment demands (like space combat) and the balls on the sides are either jet engines for maneuvering in space or heat vents. Some early art showed they are more likely jet engines, and can lift a Space Marine for extra battlefield maneuverability, though presumably nowhere near as good as a Jump Pack.&lt;br /&gt;
&lt;br /&gt;
There are &amp;lt;s&amp;gt;eight&amp;lt;/s&amp;gt; ten (technically​ nine because one has never been shown) types or &#039;&#039;&#039;Marks&#039;&#039;&#039; of Power Armour used by the Astartes. Regardless of their type, they all have massive [[Pauldrons]], under which the Marine&#039;s ammunition is stored. Pictures can be found in the gallery at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Mark I: Thunder Armour====&lt;br /&gt;
[[File:ThunderWarriorZoomed.png|200px|thumb|right|Your move, techno-creep.]]&lt;br /&gt;
The first type of Power Armour was designed for the [[Thunder Warriors]] and worn by many of the techno-barbarians of [[Earth|Terra]]. They provided basic protection against weapons and enhancements to upper-body strength, but that is all - the suit was incapable of supporting its own weight and basic variant did not provide any significant protection to the legs. Which seems like a bizarre and terrible idea given that as any person who moves furniture often can tell you; you should do most of your lifting with your legs, and as most soldiers can tell you, having to carry a lot of extra gear with the weight distributed onto your shoulders sucks and is exhausting, and being fatigued significantly hurts combat effectiveness.  But perhaps this was intentional as the Emperor intended to replace the Thunder Warriors anyway.  Since they were only used on Terra, there was no need to protect them against the void. Though the lack of life support systems and much lesser degree of protection make them essentially useless in the 41st millennium (this doesn&#039;t seem to stop people from pestering Forge World to make models for it though, even though they&#039;ve said that they won&#039;t for exactly this reason), several Chapters retain sets of Thunder Armour for ceremonial purposes. If you were to field one now, it would probably count as carapace armor (4+ save) with a slight bonus to strength but a penalty to initiative.&lt;br /&gt;
&lt;br /&gt;
In [[Deathwatch_(RPG)|Deathwatch]], you can actually get your hands on some. Be forewarned: it&#039;s noisy, doesn&#039;t offer as much protection, doesn&#039;t work with a Marine&#039;s Black Carapace, and actually might not be a whole suit of armor depending on its state of repair. Overall, it&#039;s kind of shitty, but it&#039;s a surviving artifact linked to the days of the living [[Emperor]] and early Imperium and that impresses other Marines and those Ecclesiarchy schlubs. Take it for formal occasions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkI.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Mark II: Crusade Armour====&lt;br /&gt;
[[File:CrusadeArmorZoomed.jpg|200px|thumb|right|The Facegrill, v1]]&lt;br /&gt;
Designed by the [[Adeptus Mechanicus]] with the [[Great Crusade]] in mind, the Mark II armour was fully enclosed and contained all the life support and auxiliary systems now common among Astartes power armor, like a waste recycling unit and automated medical equipment. Much of these newer additions were made possible by a more efficient cooling system, which allowed a considerable reduction in the size of the powerpack. The helmet also came with a bunch of enhanced sensory equipment. Overall protection and flexibility was much improved, especially since the legs were now enclosed in armoured hoops and came with their own servomotors. Unlike the Mark I suit, the design is still sufficiently sound to remain in active, albeit extremely limited, use well into the 41st millennium.&lt;br /&gt;
&lt;br /&gt;
Early depictions of this armour often featured a fixed helmet, similar to old-school diving suits. While [[Forge World]] completely [[Retcon|retconned]] this away for the sake of compatibility with other Marine kits, there had been depictions of Mark II suits with movable helmets since the [[Warhammer 40,000: Rogue Trader|Rogue Trader]] days, so it&#039;s not like GW were ever consistent about it anyway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkII.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Mark III: Iron Armour====&lt;br /&gt;
[[File:Mk3IronArmor.png|200px|right|thumb|The Facegrill, v2]]&lt;br /&gt;
Mark III armour was first conceived for &amp;lt;s&amp;gt;the [[Squat]] campaigns&amp;lt;/s&amp;gt;  boarding actions of the Great Crusade. It was pretty much a modified Mark II designed to provide better frontal protection for close quarters combat, essentially fulfilling the same role that [[Terminator]] armour would later fulfill. By the time of the Horus Heresy, the Mark III was slowly being phased out and replaced by Terminator armour, but it&#039;s still fairly common among the Traitor Legions. In fact, several of the more traditional Legions were reluctant to phase out Mark III because it was the most brutally iconic mark of power armour in their day, so there was talk of keeping it for honour guards or spear tip operations. Even into M41, the helmet or faceplate is still popular. It appears as a DLC armor in [[Last Stand - Captain|The Last Stand]] &lt;br /&gt;
for the Space Marine Captain, where it increases the force of his melee strikes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkIII.jpg&lt;br /&gt;
MarkIIITacticalSquad.png|&amp;lt;center&amp;gt;Ultramarines&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Mark IV: Imperial Maximus Suit====&lt;br /&gt;
[[File:MarkIVMaximus.png|200px|right|thumb|So cool, they brought the helmet back for the Primaris boys!]]&lt;br /&gt;
Now having access to more [[Standard Template Construct]]s, the Mechanicum was able to further refine power armour internal systems. In addition to having more advanced visual sensors, the helmet was now capable of easier movement. The suit was also made a whole lot lighter than before while only marginally reducing Mark II&#039;s protective capabilities. Bears mentioning it had much, much more superior manufacturability compared to MkII and was easier to repair due to its nature of having no interlocking armor plates and whatnot. Although the chest power cables were once again relocated to the outside of the plating, they were given an armoured sheath to protect them from damage. [[Horus|Horus Lupercal]] manipulated the Mechanicum&#039;s supply lines to ensure that the Legions that were planning to side with him in the Heresy would be fully equipped with Maximus Armour in time for the Heresy; as a result Mark IV was usually reserved for Chapter Masters and senior Captains of the Loyalist Legions. As the Legions were either fully or partially re-equipped with these suits by the time the [[Horus Heresy]] began, Mark IV is one of the most prevalent types of armour among the Chaos Space Marines.&lt;br /&gt;
&lt;br /&gt;
Some Chapters/Legions also made their own sub-patterns of Maximus power armor, such as the Ultramarines&#039; Praetor pattern and the Thousand Sons&#039; Achean pattern.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkIV.jpg&lt;br /&gt;
MarkIVTacticalSquad.png|&amp;lt;center&amp;gt;Tactical Squad&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Mark V: Heresy Armour====&lt;br /&gt;
[[File:Mk5HeresyArmour.png|200px|right|thumb|What a stud.]]&lt;br /&gt;
In between production of the Mark IV and what would be the Mark VI, both Loyalist and Traitor Legions found that they were running out of replacement parts for damaged systems. This would result in several Legions taking parts from older Marks and inadvertently making a brand new Mark of Power Armour. Although appearances varied widely as a result of its ad hoc nature, some form of standardization was achieved. One of the most notable was the introduction of molecular bonding studs on the left pauldron and both greaves (the famous &amp;quot;rivets&amp;quot;), which made them look totally Metal - these were actually originally designed to field-patch busted vehicle armour before they could be repaired properly. Probably one of the most common suits of armour in service among the Traitor Legions, since this was what most of them were wearing when they retreated to the Eye of Terror.&lt;br /&gt;
&lt;br /&gt;
For a while, the Horus Heresy [[Fluff|novels]] and [[Crunch|black books]] outright [[Retcon|retconned]] Mark V armour into a catch-all term for any improvised or prototype suits that existed outside of the main Mark series, yet weren&#039;t advanced enough to be considered artificer armour (likely so Forge World wouldn&#039;t get nagged to make variants of all their Mark III and IV squads in Mark V as well). However, they ended up backpedaling on this a bit in [[Horus_Heresy#Retribution|Retribution]]. The classic &amp;quot;studs and cables&amp;quot; version shown here is now apparently considered the &amp;quot;production&amp;quot; model of Mark V armour (presumably an [[Adeptus Mechanicus]]-sanctioned version that went into mass production), while the more variable, improvised suits it was based on are &amp;quot;non-production&amp;quot; models. Presumably, Forge World realised that the retcon didn&#039;t make much sense, since all known art and models of the armour up to that point were no less visually consistent than any of the other Marks (and arguably &#039;&#039;more&#039;&#039; consistent than a couple of them).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkV.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Mark VI: Corvus Armour====&lt;br /&gt;
[[File:Mk6CorvusArmor.png|200px|right|thumb|Hate the Xeno. Ca-caw.]]&lt;br /&gt;
The much beloved [[Beakie]] armour. Designed during the latter years of Great Crusade, this one was initially field-tested by Salamanders and Iron Warriors to become a proper Mk V. While the former&#039;s reaction is unknown, [[Perturabo]] despised the idea of reducing the protection of his &amp;lt;s&amp;gt;cannon fodder&amp;lt;/s&amp;gt; sons. He arranged the next test to be conducted by the [[Raven Guard]], and so [[Corax]], whom our autistic wierdo didn&#039;t like, received a lot of Mk VIs and was sent on the galactic fringe to fight Eldar. To Iron Lord&#039;s surprise, the test was such a smashing success that the suit received the XIXth Primach&#039;s name, and beakie armour became a common sight in his legion even before it was actually accepted for service in wider Imperium. It anticipated some of the lately developed Mark VII features, producing a suit of armour that is in many ways equal to its descendants, if being a little bit specialized. Although it offered the worst protection compared to all other proper marks, Mark VI armour was the first to feature a redundant power system and parts that are largely interchangeable with those of other marks, particularly with Mark VII. Somehow, it also manages to be lighter and fit together more smoothly than the current Mark VII Aquila, allowing for quieter movement, while the helmet includes further improved sensor systems in its, um, &amp;quot;beak&amp;quot;. Due to the design&#039;s inherent stealthiness and legacy, it still remains the preferred armour among the sons of Corax, who tend to be saddled with older equipment anyhow. For reasons nobody can seem to explain, it was also sporadically used by the [[Alpha Legion]] around the time of the Horus Heresy even though it was never actually [[Blood Ravens|issued]] to them. Then again it&#039;s the Alpha Legion so who knows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkVI.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Mark VII: Aquila/Imperator Armour====&lt;br /&gt;
[[File:Mk7AquilaImperator.png|200px|right|thumb|All said, this face really does say &amp;quot;disgust&amp;quot; better.]]&lt;br /&gt;
The most common Mark of Power Armour among loyalist Space Marines, Mark VII armor was still being designed when the Traitor Legions reached the Sol System and seized [[Mars]]. When this fact became all too foreseeable, [[Rogal Dorn]] ordered the design teams transferred to Terra to prevent the Traitors from seizing it. Mark VII featured completely covered chest and arm cabling, a distinct helmet that provided more protection, a high level of compatibility with previous Marks, and also bore the Imperial Aquila on the chest, which was first used there to provide quick identification of the Loyalist Marines during the chaos of the Siege of Terra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkVII.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Mark VIII: Errant Armour====&lt;br /&gt;
[[File:Mk8Errant.png|200px|right|thumb|MY THROAT IS INVINCIBLE]]&lt;br /&gt;
[[Jes Goodwin]] [http://wh40k.lexicanum.com/wiki/File:MkVIII_Errant.jpg originally] designed it with awesome [[Power Fist]]-style hands, a modified helmet, a streamlined power pack, and a more flexible leg-and-ankle joint. Games Workshop only bothered with using the altered breastplate, [[Derp|so the overall design looks like a regular Mark VII with a collar.]] Said collar is described as being brought into use due to an alarming pattern being noticed; namely, that bullets would deflect off the top of the breastplate and up into the bottom of the marine&#039;s helmet, killing him, or would pass in-between the bottom of the helmet and the top of the chest plate, into the marine&#039;s throat, killing him (similar to a shot trap found on the gun mantlet of Nazi Germany&#039;s Panzer V Panther D &amp;amp; A tanks in WW2). Breaking the trend of reverse-compatibility between newer and older marks, this Mark can only accommodate the helmet designed for it, which kind of becomes a moot point when reserving it for officers, since everyone higher up than a battle brother will never wear his helmet. The specialist design, or the [[Adeptus Mechanicus]]&#039;s head-up-own-arse tendencies around distributing new technology, are thought to be the probable reasons why it has yet to be widely adopted among Space Marine chapters. Because of its rarity, the armour is generally restricted for use by senior officers only, and even then they&#039;ll usually only be able to wear the breastplate. Munitorium series from GW, however, shows that it&#039;s fully compatible with Mk7, so Veterans will sometimes receive a part of Mk8 to replace analogue from their Mk7 for some heroic deed, meaning if some Veteran is equipped with full Errant pattern, he is a serious badass and likely expects promotion. The [[Minotaurs]] and [[Deathwatch]] chapters appear to be the exceptions here, as almost all of their battle brothers have access to full suits, the former because they suck the High Lords&#039; dicks and the latter because the Deathwatch is a special operations group made up of veterans of all chapters.&lt;br /&gt;
&lt;br /&gt;
It should be noted that, while artificer armor, at least in the art, looks like a pimped out Mk.VIII, regular Mk.VIII [[Crunch|doesn&#039;t actually improve armor save]]. But Fantasy Flight [[Deathwatch_(RPG)|gave it some love]] with an extra armour point all around, and the ability to deflect some headshots to the chest, greatly improving its protection and explained why so many officer using it tend to not wear a helmet (not to mention that the collar helps protect the neck from shrapnel or shots hitting it).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:IronHandsMarkVIII.jpg&lt;br /&gt;
DeathwatchKillTeam1.jpg|The Errant Armour comes as a standard...&lt;br /&gt;
DeathwatchKillTeam2.jpg|in the Deathwatch, apparently...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Mark IX Armour====&lt;br /&gt;
Who the fuck knows, really. This mark was skipped over when Mk10 was introduced, and no details were made available. It could either be an Mk5 treatment, with any Mk7 or 8 suits made with improvised parts or even contemporary Artificer Armour [[Proxy|counted as the Mk9]]. Another possibility is that the Mk9 might be part of [[Roboute Guilliman|Guilliman]]&#039;s new job of [[Gets shit done|actually getting shit done]] and gets a new mark rolled out for the Classic Marines. Nothing&#039;s really known at this point, &amp;lt;s&amp;gt;so actual information should come out in a some weeks&amp;lt;/s&amp;gt; and there&#039;s still no word, over a year after Primaris were announced. Why GW don&#039;t make a new set of models and saying that this Mark is used to bring Veteran Marines physical capabilities to Primaris level is a mystery for the ages. Then again, it could just be that Mk 10 sounds way cooler than Mk 9 (iPhone X, anyone?), although [[Games Workshop|Geedubs]] did allude to its existence when Primaris armour was revealed to be numbered as 10.&lt;br /&gt;
&lt;br /&gt;
If it helps, it has been suggested in forums and such, that Mark 9 power armour was that &#039;variant&#039; which was used by pre-primaris Librarians. Still, it is annoying that nothing official is there to be found. This could of course be nothing more than wishful thinking or plain old nonsense, as Librarians have been shown in various armour Marks, and some sources have shown their psychic hoods as a detachable add-ons rather than built-in.&lt;br /&gt;
&lt;br /&gt;
====Mark X: Tacticus Armour====&lt;br /&gt;
[[File:TacitusIntercessorZoomed.png|200px|right|thumb|Getting huger, and all without Terminator Armor]]&lt;br /&gt;
A new form of Power Armor introduced in 8th Edition, worn primarily by the Primaris. Combines aspects of Mk8 armor (the collar) with aspects of earlier variants (the helmet (mk4) being the obvious bit) and [[Fluff|all the latest technology of the Imperium in the 42nd Millennium]].  ([[Crunch|Still doesn&#039;t affect armor save, but it &#039;&#039;might&#039;&#039; provide an additional wound, as we have not yet seen Primaris Marines in any other armor or non-Primaris Marines in this suit, so we don&#039;t know if their extra wound is innate or from the armor.]])  So far it&#039;s only been shown on the Primaris Space Marines, it is unknown if the scruffy old obsolete Space Marines will get it. The vambraces are noted to have built-in cogitator systems, which can be used for a variety of purposes depending on the user&#039;s role. Like all MK10 armour the tacticus class is highly variable, for example the librarian has a Gravis style plated belly. Other changes can be seen across the range, such as the form-fitting greaves on the Chaplain, and the occasional addition of tassets to the hips (especially common on Hellblasters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:PrimarisApothecary.jpg|&amp;lt;center&amp;gt;Primaris Apothecary&amp;lt;/center&amp;gt;&lt;br /&gt;
image:Primaris Chaplain.jpg|&amp;lt;center&amp;gt;Primaris Chaplain&amp;lt;/center&amp;gt;&lt;br /&gt;
image:PrimarisLibrarian.jpg|&amp;lt;center&amp;gt;Primaris Librarian&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Mark X: Gravis Armour====&lt;br /&gt;
[[File:GravisCaptain.png|200px|right|thumb|I. AM. ULTRASMURF.]]&lt;br /&gt;
A Mark X variant; crunch-wise, it&#039;s Power Armor with +1 Toughness. Yay.  (Rumors that 8th Edition is being designed to make future vidya projects easier to code remain unfounded.)&lt;br /&gt;
&lt;br /&gt;
Gravis armour is worn by the Captain included in the Warhammer 8th Edition Boxed Set.  The example captain had both a master crafted power sword &#039;&#039;(that does two wounds nowadays)&#039;&#039; AND a brand new &#039;&#039;&#039;Boltstorm Gauntlet&#039;&#039;&#039; which combines the functionality of a power fist with a bolt pistol capable of firing at triple rate -- Marneus Calgar approves. Said armour design appears to take some leanings from ... Iron Man (a noted early proponent for the founding of the Mechanicus, as such a most blessed servant of the Omnissiah), &amp;lt;s&amp;gt;or perhaps the T&#039;a&amp;lt;/s&amp;gt; {{BLAM}} {{BLAM|&#039;&#039;&#039;HERESY!&#039;&#039;&#039;}}, terminators, with what appears to be augments on the legs, an enhanced ribcage, and an enclosed armoured hoodie for good measure.&lt;br /&gt;
&lt;br /&gt;
Gravis Armour (like all MK10) is highly variable; for example the Inceptors have a tacticus style bodyplate.&lt;br /&gt;
&lt;br /&gt;
Gravis Armour is also worn by the Inceptor Squads, granting them the toughness boost as well. Their version also comes with built-in jump packs, replacing the normal backpack-worn type, and shutter style face visors. Another variant is worn by Aggressor Squads, which can come with Fragstorm Grenade Launchers.&lt;br /&gt;
&lt;br /&gt;
Models in Gravis Armour are [http://steppingbetweengames.com/new-8th-edition-40k-models-size-comparison/ fucking big] even compared to even the NuMarines, so... Primaris Centurion Armor.&lt;br /&gt;
&lt;br /&gt;
Seems to be the most [[Skub|contentious]] of all the Mark X variants, by far. It really seems like you either love or hate this one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:PrimarisAggressor.jpg|&amp;lt;center&amp;gt;Primaris Aggressor&amp;lt;/center&amp;gt;&lt;br /&gt;
image:PrimarisInceptor.jpg|&amp;lt;center&amp;gt;Primaris Inceptor&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Mark X: Reiver/Phobos Armour====&lt;br /&gt;
[[File:Mk10Phobos.png|200px|right|thumb|Modern. Aerodynamic. [[Nighthaunt|Spoopy]].]]&lt;br /&gt;
Another Mark X variant worn by [[Reiver|Reivers]] and the Vanguard Primaris forces, the Phobos Armour can be compared to the Mark VI &#039;&#039;Corvus&#039;&#039; Armour due to similar associations with recon troops.&lt;br /&gt;
&lt;br /&gt;
Like the Mark VI, the armour is designed for silent infiltrations and drop assaults – and by &amp;quot;drop,&amp;quot; it is sneakily by Grav-chutes, and not flashy like Jump Packs – and in the same way the older mark was pioneered by the [[Raven Guard]], Phobos Armour was pioneered by the [[Original character, do not steal|Primaris]] [[Night Lords|Reivers]]. Since Reivers from time to time enter the battlefield via air drop, the armour&#039;s power pack sometimes sports a pair of fins for the occasion. These fins are used to direct flight as the Reivers&#039; Grav-chutes slow their descent. Whether or not those fins are the Grav-chutes themselves is arguable – probably unlikely because aside from [[Jokaero|Digital Weapons]], Imperium tech does not shine really bright in the field of miniaturization; that is to say, their style choices usually go big or go home. Most of the Vanguard Marines seem to lack these fins, which supports the assumption that they&#039;re not the grav-chutes themselves (Actually, only the Lieutenant in Phobos Armour has the Grav Chutes ability out of the Vanguard, and he has the fins. Other Vanguard are just sneaky, and have Concealed Position instead). The [[Infiltrator]]s&#039; power packs instead sport a bunch of antennas, which make up an omni-scrambler system designed to conceal them from enemy auspex scans. &lt;br /&gt;
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The standard Phobos helmet seems to come in a couple of different shapes, which resemble either a Mk X Tacitus helmet or a Mk 7 helmet (both of which sport what seem to be some kind of rebreather system). The Reivers instead rock a Night Lords inspired skull-helmet instead of a Raven Guard beakie, which [[Skub|may or may not be awesome]].&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
PrimarisReiver2.jpg|&amp;lt;center&amp;gt;Mask-only Style&amp;lt;/center&amp;gt;&lt;br /&gt;
PhobosArmorFins.jpg|&amp;lt;center&amp;gt;Grav-chute Fins&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mark X: Omnis Armour====&lt;br /&gt;
[[FIle:Vanguard_Suppressors.jpg|200px|right|thumb|Well, you see, when an [[Inceptor]] and a [[Devastator Squad|Devastator]] love each other [[Rape|very much]]...]]&lt;br /&gt;
Worn by [[Suppressor|Vanguard Suppressor Squads]]. It&#039;s basically just Tacticus armour with Inceptor shock absorber boots, Reiver-style grav-chutes, a miniaturised jump pack (which looks like a second pair of backpack exhausts), and a new helmet visor design. The models have been the subject of a fair bit of [[Skub|&amp;quot;debate&amp;quot;]] since their debut in the Shadowspear box, although that&#039;s likely got little to do with the armour they&#039;re wearing, and more to do with those ridiculously oversized [[Autogun#Accelerator_Autocannon|accelerator autocannons]] that they&#039;re toting.&lt;br /&gt;
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====Artificer Armour====&lt;br /&gt;
[[File:BloodAngelArtificerArmorZoomed.png|200px|right|thumb|A typical Blood Angels Nipple Pattern artificer armor.]]&lt;br /&gt;
Pimped out and individualized versions of regular suits, often enough to be considered one-off derivations in their own right. Artificer Armour can be formed from any older mark of Power Armour (perhaps barring Mk.I plate) by adding extra or upgraded protection. The upgraded and individualized suits mean that they require a lot of maintenance and needs techs to work around the clock to make sure they stay functional. Standard issue for [[Techmarines]] and optional for [[Brother-Captain|officers]], pairing artificer armour with an Iron Halo can offer better protection than Terminator armour with none of the drawbacks, yet with only some of the benefits.  &lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:TechmarineArmor.png|&amp;lt;center&amp;gt;Techmarine&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Chaos Power Armour====&lt;br /&gt;
[[File:ChaosAstartesArmor.png|200px|right|thumb|I&#039;m horny and you corpse-worshippers&#039; got the butts I CRAAAAVE]]&lt;br /&gt;
While many Traitor Marines are equipped with Marks IV or earlier (at least in the lore; if you go buy the models, almost all of them seem to have Mark VII armour with Mark VI legs), Chaos power armor is often a mix-and-match setup. About the only unified feature of Chaos power armour is a distinct power pack with stabilizers on long curved fins, that still runs on solar converter core instead of fusion reactor of modern loyalist power packs. Because Chaos Marines often have to go long periods with no access to proper industrial facilities, proper maintenance and replacement parts became an issue. Because of that, many subsystems in each suit of armor don&#039;t work and replacement parts come in the form of whatever they can dig up from plunder and take off of corpses after [[Orks|raiding and looting]]. Furthermore, Chaos Marines like to customize their armor with devotional iconography and personal trophies, making sure that virtually every suit of armor is personalized and none are exactly alike. Where things get even weirder is when the armor gets too steeped in Chaos and begins to twist, mutate, and turn partially organic, or had a daemon replace its machine spirit. It&#039;s quite likely that the parts of armor that don&#039;t work get replaced with warp magic, daemonic influence, or Dark Mechanicus tech-heresy. &lt;br /&gt;
&lt;br /&gt;
Recent editions and artwork show senior Chaos marines with a sinister and more organic-looking power armour of Mark III through V, a look they pick up after a while either deliberately or due to the Warp&#039;s influence changing their outside look to match their corrupted souls. In the Rogue Trader Era, Chaos Power armor &#039;&#039;was&#039;&#039; organic, so this is actually a pleasant return to the old days. The Chosen models from the Dark Vengeance box set are commonly referred to as the harbringers of this new style, while the new Raptors/Warp Talons set incorporate this design, alongside the regular Raptors, whose design seems like being &amp;quot;metal-guilded armour, that&#039;s begun to blend together and form spikes and weird shapes&amp;quot;, hinting of what&#039;s to come for the aging Chaos Space Marine range.&lt;br /&gt;
&lt;br /&gt;
As of 2016, the non-[[Terminator armour|Terminator-armoured]] [[Thousand Sons]] are now fully equipped with modified, ornate suits of Mark IV armour, in the style of the original [[Jes Goodwin]] Thousand Son model and concept art that established their aesthetic back in the [[Warhammer 40,000: Rogue Trader|old days]]. Since most of them [[Rubric Marines|aren&#039;t really capable]] of changing out of their armour anymore, this makes their current models their most lore-friendly--and least [[neckbeard]]-[[Rage|enraging]]--incarnation yet.&lt;br /&gt;
&lt;br /&gt;
And then, in 2017, GW started releasing new Death Guard Space Marines. The ugly bastards pretty much relive the original style from the old Forge World Death Guard upgrade pack (itself a throwback to Jes Goodwin&#039;s [[Warhammer 40,000: Rogue Trader|Rogue Trader-era]] Death Guard concept), decked out in rotted, space-AIDS-riddled suits of Mark 3 armour, with most sporting the classic reinforced belly plate to hold in their bloated guts and intestines.&lt;br /&gt;
&lt;br /&gt;
2019 finally saw a major update to the main Chaos Space Marine line, including two new kits for the basic Chaos Marine squad (a fully monopose, set-loadout one in the Shadowspear box, and a semi-monopose standalone version with more head and weapon options a few weeks after). The new sculpts are like a less ornate version of the Dark Vengeance Chosen, mixed with the old-Mark-heavy look of the 2nd edition CSM metals, and with better proportions than both. The new Chaos Havoc kit extends this style further by adding recoil-dampening talon mutations on the boots, as well as Mk III-inspired reinforced frontal plating (although the actual suits seem to be based on Mks V and later).&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Fleshmetal Armour====&lt;br /&gt;
[[File:AspiringChampionFleshmetal.png|200px|right|thumb|The one known exception to [[Iron Hands|&amp;quot;The Flesh is Weak&amp;quot;]].]]&lt;br /&gt;
Essentially the Chaos Marine&#039;s take on Artificer armor, given only to champions favored by the Chaos Gods. A blast from the past editions, Fleshmetal Armour is how it sounds. After spending gods knows how long in the Warp and centuries of combat under chaos, it eventually caused a chaos marine&#039;s power armor to fuse with their own flesh, forming an incredibly hard, organic carapace, tempered by ceramite and reinforced with warpfuckery.&lt;br /&gt;
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Once a marine receives this gift, they&#039;re now more literal weapons than ever, as the armor cannot be removed anymore (since its now their second skin), condemning them to an eternity of unending war. Of course, since Chaos Marines live for that kind of thing, its more of an encouragement than anything.&lt;br /&gt;
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Just about any Chaos special unit or veteran has fleshmetal armour, like [[Obliterator]]s and [[Chaos Chosen]].&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:ChaosObliterator.jpg|&amp;lt;center&amp;gt;Obliterator&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Aegis Armour====&lt;br /&gt;
[[File:GreyKnightAegis.png|200px|right|thumb|It&#039;s all holy smokes and mirrors from here.]]&lt;br /&gt;
The Power Armour of the [[Grey Knights]], Aegis Armour is master-crafted on the forges of Titan and inscribed with prayers and [[Matt Ward|wards]] to prevent [[Daemon]]s from possessing it. [[Khornate Knights|Early fluff insinuated that a psyker was sacrificed as part of the machine spirit of the armour (GRIMDARK) but this aspect has been downplayed massively]]. Based on parts from Marks VI, VII, and VIII, within the breastplate of each set is a copy of the Liber Daemonica. It frequently bears a Stormbolter on its left forearm, keeping both hands of the wearer free to use. There is an Aegis/Grey Knight version of Terminator and Dreadnought armours, too. Just remember to keep any observations that Aegis Armour look in anyway similar to Tau [[Battlesuit]]s to yourself.{{BLAM}} &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:GreyKnightArmor1.jpg|&amp;lt;center&amp;gt;Variant 1&amp;lt;/center&amp;gt;&lt;br /&gt;
image:GreyKnightArmor2.jpg|&amp;lt;center&amp;gt;Variant 2&amp;lt;/center&amp;gt;&lt;br /&gt;
image:GreyKnightArmorCrowe.jpg|&amp;lt;center&amp;gt;&#039;&#039;[[Castellan Crowe|Castellan Garren Crowe]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Auramite Armour====&lt;br /&gt;
[[File:CustodianAuramite.png|200px|right|thumb|Banana Armor.]]&lt;br /&gt;
The most common power armour within the [[Adeptus Custodes]], it is straight up in the top 3 power armours of the Imperium, its other contenders being the Aquilon &amp;amp; Allarus terminator armours. The material used for its construction is known as, you guessed right, Auramite (which is ceramite, except even [[Cheese|better]]): The first samples and tech to make it was brought back from the depths of [[Terra]]. The armour itself is even better than artificier armour and include a refractor field, essentially giving it the same properties in-game as terminator armour, it can even get a teleportation transponder as well as an Arae-shrike: a nasty (so nasty the Mechanicum declared it blasphemous) piece of archeotech that fuck up nearby cogitators. The only ones allowed to make it, like all custodes-grade weapons, are Emperor-chosen clans of Terra.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Terminator]] Armour===&lt;br /&gt;
[[File:TerminatorArmorModel.png|200px|right|thumb|His head must be all mushed in there...]]&lt;br /&gt;
Set aside for space marines who are exemplars of toughness, martial ability and wonky proportions, or an inquisitor, [[Terminator]] armor, or Tactical Dreadnought armor, provides the best personal protection available. Heavily layered with adamantium and indestructible [[pauldrons]], a suit of Terminator armor is meant to steamroll nearly everything, and gives a fighting chance against everything else, which is anything that gives anybody else a fighting chance against Terminators. Standard loadout for Terminators are [[Power Fist|power fists]] and [[Storm Bolter|storm bolters]] or [[Power weapon]]s and [[Twin-Linked|twin linked]] bolters for the Chaos variant, but they are able to fit a  shoulder-mounted Cyclone missile rack, equip heavy weapons systems, and arm with other killtastic melee weapons. Since most suits are about at least as old as the chapter that owns them, and that the pauldron allegedly contains a tiny fragment of the Emperor&#039;s own power armor, these suits are holy relics as well as top-quality wargear.&lt;br /&gt;
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Despite all the pain they lay down (and keep away), Terminator armor has a few serious drawbacks. First thing is that it is seriously hard to make. Seriously. Most chapters have only a handful that they can distribute amongst their veterans and officers, and any lost suits are damn near irreplaceable. Second thing is that they lack mobility. They counter this mostly since Terminator armor can be safely teleported from orbit into the thick of it, and judicious use of teleport homers can put them right where you need them, and a [[Land Raider]] can carry small squads. Beyond that, Terminators are otherwise going to be footslogging since they&#039;re too fucking huge to hitch a ride on anything smaller than a house. Unless you&#039;re fighting a fast or a crafty opponent, you won&#039;t care anyways.&lt;br /&gt;
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Terminator Armor had 3 major designs. the Cataphractii pattern, the Tartaros pattern, and the Indomitus pattern. The &#039;&#039;&#039;Cataphractii Pattern&#039;&#039;&#039; was the first run at Terminator armor, developed after the Mk.III power armor and sharing many systems. Bearing much larger power field generators and thicker armor, it provided better protection than future variants, but was much more unwieldy and difficult to use. In game terms, you get a 4++ and S&amp;amp;P. The &#039;&#039;&#039;Tartaros Pattern&#039;&#039;&#039; shared many of its systems with the Mk.IV power armor and was much more maneuverable than its predecessor, but gave up some of its protection to do so, becoming more like contemporary Terminator armor. The &#039;&#039;&#039;Indomitus Pattern&#039;&#039;&#039; is the current pattern of terminator armor (though the Forge World books make it clear that it was common at the time of the Heresy, perhaps more so than Tartaros and Cataphractii), sharing similarities with the Tartaros pattern in terms of functionality whilst being cheaper to produce. It also gave rise to the experimental Gorgon pattern, a design that was being tested during the Heresy by the Iron Hands Legion. There are also human-sized suits of Terminator armor, but the tiny amount of them that still exist are used exclusively by the Inquisition.&lt;br /&gt;
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After the Horus Heresy, Cataphractii pattern had eventually fallen out of general use; this may have been because the last of that armor was either lost and [[Adeptus Mechanicus|the pattern became another lost technology]] in the following years. Or because production was ceased in favor of later patterns, and most suits were either cannibalized or became chapter relics that wouldn&#039;t see field use again until the day GW released the Angels of Death supplement (no doubt because they&#039;d sell more copies of &#039;&#039;[[Betrayal at Calth]]&#039;&#039; if both 30K and 40K Marine players could use it).&lt;br /&gt;
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Finally, there was one more pattern of Terminator armour, called Saturnine. It&#039;s got the hugest pauldrons one can get before moving into walkers category and was famous for it&#039;s extreme bulk, durability, cumbersomeness and difficulty of piloting - basically everything good and bad about Cataphractii turned to eleven. It never went out of field testing phase, since new smaller Castraferum Dreadnoughts could do everything Saturnine was designed for (boarding actions and indoor/tunnel fighting) better and without it&#039;s numerous drawbacks except for needing a half-dead Astartes. Some legions still had their batches of test suits when Horus Heresy hit and used them to gain whatever edge over their opponents they could, but they were never seen after the Heresy.&lt;br /&gt;
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&#039;&#039;&#039;Extermination&#039;&#039;&#039; claims the Alpha Legion used five patterns of Terminator armour during the Invasion of Paramar, suggesting that other patterns are yet to be revealed. Or, you know, the Alpha Legion being what it is could mean that their in house artificers are straight up inventing new technology.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Centurion Armour===&lt;br /&gt;
[[File:CenturionSuit.png|200px|right|thumb|HELP ME I&#039;VE GOT A TINY MAN INSIDE ME]]&lt;br /&gt;
Since somebody at GW forgot that the [[meme|Xzibit meme]] wasn&#039;t funny anymore, Space Marines now have [[Centurion_Squad|centurion armour]] that they equip like a miniature walker vehicle, more like a mini-mech, a cute little dreadnought preparing space marines for their life after living. Centurion armour is &amp;quot;worn&amp;quot; over regular power armor, giving better protection (like terminator armor without the invul save but with an additional wound, along with +1 to both S and T) and comes in two flavors: assault and devastator. Assault centurions are heavy assault units equipped with drills and meltas or flamers, meant to get in close to enemy strongpoints and fortifications and wreck shit. Devastator units are heavy fire support units with hurricane bolters and twin-linked heavy weapons, which, in practice, provide less fire power than regular [[Devastator Squad]]s, but higher resilience and mobility, as the suits have Slow and Purposeful.&lt;br /&gt;
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Fluffwise, the machine spirits on this thing is advanced, almost on par with the [[Land Raider]]&#039;s. There has been once instance where a group of Salamander Centurions were deployed to clear out a Dark Eldar incursion. The Dark Eldar released a toxin that [[grimdark|liquefied people into soup]] and the marines wearing the armor eventually perished after their suits took damage and the toxin leaked through the cracks. [[Rage|A bit miffed after the loss of their pilots]], the Centurion suits&#039; machine spirits continued to fight on, even after their pilots were just fleshy goop at this point. They were eventually disabled, but not after killing scores more Dark Eldar during their rampage.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Warhammer 40000: Space Marine===&lt;br /&gt;
[[image:TitusCropped.png|200px|right]]&lt;br /&gt;
In [[Warhammer 40000: Space Marine]], the Marines are wearing what looks like regular Mark VII Aquila Armor. However, it appears to be far less bulky in comparison to similar armor portrayed in official artwork or [[Dawn of War]], suggesting it might be different. For one thing, it appears to be much more streamlined, with lower pauldrons that aren&#039;t quite as fucking enormous (although still unrealistically huge), and with more head room and mobility in the arm sections. This becomes very apparent when using ranged weapons, like the Bolter.  This streamlining was likely done to avoid hilarious amounts of clipping.  Judging by the fact that every other suit of Imperial power armour in the game - Chaos included - shares this appearance, it is probable that it is simply a reimagining, or a &#039;realistic version&#039; of regular Space Marine armour. It&#039;s not like the Space Marine game is the first artwork to portray power armour with different proportions to other media.&lt;br /&gt;
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{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Human Power Armour===&lt;br /&gt;
[[File:InquisitorIgnatus.png|200px|right|thumb|Imperials always show off the guns.]]&lt;br /&gt;
Virtually identical to Space Marine power armor, these suits of armor are scaled down to fit regular humans (notice that this is the reverse of what it would have been 10,000 years ago).  Human power armour is relatively quite rare, since it occurred to somebody that making good protection being an affordable and wide-spread asset would severely impinge on the current state of [[grimdark]], not to mention expensive.  &lt;br /&gt;
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Without the extra room and black carapace interface Marine armor provides, many suits of human power armor don&#039;t offer the same degree of protection, as much strength enhancement, or as many subsystems found in Marine armor. Still, the wearer will still be stronger, better protected, and better equipped than the [[Imperial Guard|guy in cardboard]].. There are a few variants, including a lighter suit and one for Chaos-fighting Inquisitors. Because these things are still super-rare, usually only [[Rogue Trader|people rolling in money]], [[Adeptus Mechanicus|tech fetishists]], and [[Inquisition|those able to declare not giving them power armor is]] [[heresy]], will have any.&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Sisters of Battle Armour====&lt;br /&gt;
[[File:BattleSisterArmor.png|200px|right|thumb|Shaped for pragmatism I bet...]]&lt;br /&gt;
Less bulky than the Space Marine armour, as they&#039;re designed for normal sized humans. Despite Astartes &amp;amp; Sororitas armour both giving 3+ saves on the tabletops, in actuality the power armour of the Orders Militant of the [[Adepta Sororitas]] provides less ballistic protection than Space Marine armour does. (The identical in-game protection is mostly because saves in 40k are decided on numbers between 2-6, so there aren&#039;t as many gradients in-between.)&lt;br /&gt;
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This armour also does not provide the same level of strength enhancement, but it gives enough to carry [[Heavy_Bolter#Heavy_Bolter|heavy bolter]]s and ammunition into combat, and fire them without a sister shattering her arms. Sororitas armor has noticeably smaller [[pauldrons]]. The leading theory behind why they chose this design feature is that smaller pauldrons cut back the material cost it takes to create this variant, without having to sacrifice the pair of perky, globular breasts.&lt;br /&gt;
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Helmets are &#039;&#039;not&#039;&#039; included as standard either, mostly because the majority of Sororitas models have &amp;lt;s&amp;gt;spent hours doing their hair&amp;lt;/s&amp;gt; distinctive haircuts. But also because (according to [[Dark Heresy]]), the Sisters of Battle do not receive their helms until about halfway through their careers (how the sisters of battle are expected to fight in environments hostile to human life then is anyone&#039;s guess). This makes them inverse of the tradition held by the Astartes, where higher ranking officers are more likely to ditch their helmets instead.&lt;br /&gt;
The advantage of Sororitas power armour, though, when compared to other human-scales of power amour, is that it runs off of the same fusion reactor that Astartes armour does, and therefore can run indefinitely, rather than for a few hours at a time. Another advantage is that it is not as bulky so it does not turn the wearer into a big giant target either.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Sisters of Silence Armour====&lt;br /&gt;
[[File:VratineArmorZoomed.png|200px|right|thumb|... Since it has historical precedent.]]&lt;br /&gt;
Exclusive to the [[Sisters of Silence]], this is what the Null-ladies get to wear after finishing their training. The &#039;&#039;&#039;Vratine Armour&#039;&#039;&#039; is &#039;&#039;the armour of oath&#039;&#039;, containing designs akin to Space Marine Power Armour and possibly a local pattern from Luna (&#039;&#039;&#039;&#039;&#039;Selenite void-mail&#039;&#039;&#039;; Selene being a goddess of the Moon in ~~Greek~~ ROMAN mythology&#039;&#039;). Considering that the suit does not come environmentally-sealed like how Power Armour usually do (&#039;&#039;as you can see that the &amp;quot;helmet&amp;quot; is actually a full-faced mask&#039;&#039;) – though additional gear can be equipped to operate in a hostile environment – this armour that these Sisters wear is possibly the closest thing the Imperium has to the Mark I, which is also a Power Armour pattern that is not sealed.&lt;br /&gt;
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On the other hand, the Sisters of Silence might have been a later addition to the Imperium over the course of the Great Crusade, and the design elements of the Astartes Power Armor is actually derived from a later pattern such as the standard Mark II, or maybe even up to Mark VI, assuming that the armour, like the Space Marines&#039;, has several renditions of itself. This is likely since the Vratine is designed with agility in mind, and the protection factor is also definitely not compromised for that.&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Dragon Scale Armour===&lt;br /&gt;
[[image:MilitantEnginseer.jpg|200px|right|thumb|Like walking around in an armored Deep Blue computer.]]&lt;br /&gt;
Dragon scale armor is basically Mechanicum power armour, commonly used by militant Enginseers of Imperial Guard and Myrmidon [[Paladin|warrior priests]] of the Ordo Secutor. It does not have an external power source, as it derives power from Mechanicus implants (and therefore cannot be used by anyone outside the tech-priesthood or high-ranking [[Skitarii]]). Not as thick as Astartes power armour, it sports many more inbuilt devices and sensors and gets further pimped by the Techpriest wearing it as he progresses through the ranks of the [[Adeptus Mechanicus]] to the point where it&#039;s hard to tell where the armour ends and its wearer begins.  Some wonder if it is connected to the [[Void Dragon]].&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
MyrmidonDragonScale.png|&amp;lt;center&amp;gt;Myrmidon Secutor&amp;lt;/center&amp;gt;&lt;br /&gt;
MyrmidonDestroyer.jpg|&amp;lt;center&amp;gt;Myrmidon Destroyer&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Tau Battlesuits ===&lt;br /&gt;
[[image:XV8CrisisBattlesuit.png|200px|right|thumb]]&lt;br /&gt;
Tau battlesuits vary from straight examples of power armor like most of the kinds of battlesuit named &amp;quot;stealth suit&amp;quot; to mini-mecha like the Crisis Suit to full on humongous mecha from the Riptide and up.   They&#039;re described in more detail in their [[Battlesuit|page]] but largely the same principles as human power armor applies to Tau battlesuits.  &lt;br /&gt;
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{{clear}}&lt;br /&gt;
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=== Eldar Armour === &lt;br /&gt;
[[image:GuardianMeshArmor.png|200px|right|thumb]]&lt;br /&gt;
The Eldar use Mesh Armor technology to supplant their powered armor suits, said armor is made out of a combination of wraithbone and thermoplas, all woven together to make a futuristic mail armored suit. The suit is psychically attuned to the wearer&#039;s mind, so it is capable of tailoring its fit and use to the wearer&#039;s style.&lt;br /&gt;
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Unlike Imperial powered armor, which is designed to shrug and deflect shots (hence its bulkiness); mesh armor instead scatters the force of a hit throughout the armor, weakening the overall impact of a hit the wearer takes. Its also supposedly heat-resistant, making it effective against energy-based weapons like plasma or lasers (not that you&#039;d notice crunch-wise).&lt;br /&gt;
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While this doesn&#039;t seem like much protection, keep in mind that the Eldar are capable of such rapid movement and reaction that its only matched by [[Space Marine|superhumans]], [[Slaanesh|followers of the cocaine god(dess)]], [[Dark Eldar|and their edgier brethren]], along with the standard Eldar doctrine of emphasizing on mobility and precision. Hence, Mesh armor isn&#039;t really designed to withstand withering amounts of damage like how marine armor works; its designed to keep the wearer agile, yet still sufficiently protected.&lt;br /&gt;
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There are currently a couple variants:&lt;br /&gt;
*Mesh Armor - Standard armor worn by guardian squads. Its also equipped with life-support functions and sensory equipment.&lt;br /&gt;
*Aspect Armor - Aspect armor are worn by [[Aspect Warrior]]s. Each aspect shrine has their own take on Aspect Armor depending on their role, so Swooping Hawks and Howling Banshees have lighter armor, while Dark Reapers and Fire Dragons have heavier armor to help them shrug off hits. The main thing in common they have though, is that they&#039;re much more durable than standard mesh armor.&lt;br /&gt;
**Exarch Armor - Aspect armor worn by Exarchs. Because of the Exarch&#039;s seniority and experience; the armor is typically much more blinged out than the standard variant, offering the wearer more protection and other equipment options. Exarch armor is also adorned with the spirit stones of deceased Exarchs, bestowing the wearer with literally millennia of combat experience from past heroes.&lt;br /&gt;
**Phoenix Armor - The armor worn by the Phoenix Lords. Is so expertly made that it can withstand all but the most powerful and/or luckiest of hits, even after thousands of years. Phoenix Armor also stores the consciousness and memories of the original wearer, so in the event a Phoenix Lord falls in battle, he will be instantly revived when another living Eldar dons the armor again (although it has the questionable effect of completely overriding the future wearer&#039;s mind, with the Lord effectively making the unfortunate recipient a flesh puppet.).&lt;br /&gt;
*Rune Armor - Mesh armor worn by warlocks and farseers. Along with standard mesh armor tech, the suit is also inscribed with several runes that afford the wearer a greater deal of protection from damage, and also to better attune them to psychic energy. It also comes with a layer of wraithbone for more protection.&lt;br /&gt;
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Dark Eldar armour (when they wear it) very rarely gets to the point of being as tough as heavy Aspect armor (with the exception of Incubi armor, which practically is Striking Scorpion Aspect armor) as befits the extremely fragile nature of the Dark Eldar army because GW loves Craftworlds way too much. It is however considerably spikier.&lt;br /&gt;
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=== Ork Armour === &lt;br /&gt;
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[[File:MeganobZoomed.png|200px|right|thumb|I&#039;S WEARIN A VEHICLE YA GITS]]&lt;br /&gt;
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The only known variety of Ork power armour is Ork mega-armour, a direct Orkoid equivalent to Astartes Tactical Dreadnought armour.   Mega-armour is essentially exclusively worn by the elite of Ork society such as Nobz, Bosses, and Warlords; further ensuring the deadliness of Ork mega-armour users.   While slow and clunky (as is represented by slow and purposeful) and lacking the energy field protection/indestructible surfaces of Tactical Dreadnought armour (hence the lack of an invulnerable save) your average Ork nob is considerably hardier than your average space marine (hence having two wounds) and an Ork warboss is even tougher than that.   However it seems that the Orks have not created quite as many weapons to go along with mega-armor as humanity has created systems to go along with tactical dreadnought armour.  Unlike Terminators, Mega-nobz cannot teleport, and while a Space marine storm bolter/combi-bolter is roughly equivalent to an Ork Kombi-shoota, mega-nobz are not really known to fit any other kinds of ranged weapons onto their suits besides swapping out the second barrel of a kombi-shoota for a rokkit launcher or a skorcha.  The only known exceptions to this are Ork Big meks, and certain Warbosses/Warlords who might fit a unique gun or a Big shoota (if they&#039;re gazghkull) or a kill kannon or megablasta if they&#039;re Gorgutz.  For melee weapons, nearly every ork mega-armour user uses a power klaw, which is a direct equivalent to the human power fist, though some rich orks may choose to trick out their power Klaws, most notably Gorgutz who tricked his power klaw out at both Kaurava and Kronus, even having the damn thing be constantly on fire and at Archeron has decided to fit a launcher and chain system to his power klaw to act as a give grappling hook.   Another weapon used is the Killsaw, which corresponds most closely to the chainfist, although it seems most Mega-armour wearers choose to fit killsaws to both hands rather than just one to make them extra choppy.     &lt;br /&gt;
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Orks don&#039;t often wear full face helmets, generally preferring at most an iron gob to protect their jaws paired with a relatively simple cap helmet (usually horned), but some will go the full distance to protect their faces with helmets best described as full faced welding masks or helmets taking after their warhammer fantasy counterparts&#039; black orc helmets.   This tendency for Orks to not cover their heads adequately has been exploited by Ciaphas Cain at the very least who, when rushed by an Ork Warboss managed to get a victory against an opponent capable of crunching a squad of space marines like toys and stomping many a Space marine Chapter Master or Chaos Lord into powder by emptying his Laspistol&#039;s magazine into the Ork&#039;s head since the rest of the warboss was way too well protected for his chainsword and pistol to make much impact.&lt;br /&gt;
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One advantage Ork mega-armour wearers have over their Space Marine counterparts (loyalist or otherwise) is that Ork Mega-armor wearers can ride on just about any Ork transport and get stuck into the fight almost immediately while terminators will need to wait for a stormraven, land raider, or spartan assault tank to do the same.  Meanwahile a few Nobz can get into a trukk and drive furiously at the enemy to shove some power klaws and killsaws up some place unpleasant.  For many Ork players, this more than makes up for the lack of deep striking options for Meganobz as it provides for a cheap and quick delivery system for their otherwise plodding Meganobz to get into the thick of combat to smash some faces in.   &lt;br /&gt;
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Another thing to note that with Orks it can often be very hard to tell an Ork-meganob apart from an Ork who just so happens to have a lot of bionic gubbinz attached to him.&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
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==Fallout Power Armor==&lt;br /&gt;
[[File:T-60.png|thumb|right|300px|The newest iteration of atom-powered tin-can, the T-60 Power Armor.]]&lt;br /&gt;
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Unlike Warhammer 40,000, [[Fallout]] powered armor is Fluff-wise more &amp;quot;power&amp;quot; than &amp;quot;armor&amp;quot;. It was originally made to allow troops to use heavy weapons on the move and with increased weight limit it was obvious to put some extra armor on the exo-suit. Even while it turns you into a nearly-indestructible walking tank, there is no shortage of stupidly powerful and/or armour-piercing weapons in Fallout, so sneaking and camouflage are always considered better protection than armor, so the main reason people use it is strength and radiation resistance bonuses. It is also possibly the most realistic armor here, strangely. Around Fallout 1 and 2, power armor was an almost cheat button up to the endgame, with an obscene bonus of +3 STR and near immunity to all small arms fire up to energy and heavy weapons(and Gauss in Fallout 2)&lt;br /&gt;
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Afterwards came Fallout 3, where a leather jacketed character high on morphine could soak more damage than a sober power armored dude and mow him down with a cheap Chinese assault rifle. It had become a glorified metal full plate, met with [[RAGE]] until New Vegas came with some decent power armor, though it still got overshadowed by a badass riot armor that didn&#039;t need training(Lonesome Road DLC) or a clingy female AI driven stealth suit(Old World Blues DLC). &lt;br /&gt;
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Power armor got a massive overhaul in &#039;&#039;Fallout 4&#039;&#039;, turning them into basically an infantry fighting vehicle rather than just better armor. The crafting system extends to upgrades and new systems for the armor, including neat stuff like a stealth field and a jet pack. On one hand Fallout 4 is one of the few games where power armour feels like actual power armour and not just the best armour you can get, but on the other, it was so strong they couldn&#039;t help but give it to you right at the start of the game (because working towards rewards requires an attention span they don&#039;t think we have, apparently) and had to [[Retcon|change the fact power armour comes with an internal battery so you could only use it until you ran out of fusion cells.]]&lt;br /&gt;
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===T-45 Powered Armor===&lt;br /&gt;
[[File:t-45.png|thumb|right|200px|More of a &#039;proof of concept&#039; then a effective piece of military hardware.]]&lt;br /&gt;
The first generation of power armor to go into the field, the T-45 series was rushed into service to hold back the invading Chinese from taking over Alaska. It worked and contained the invasion, but had a lot of problems. Later used on the homefront. The T-45d is most commonly seen in the Capital Wasteland. &lt;br /&gt;
[[File:big_willie.jpg|thumb|left|200px|The T-45 prototype.]]&lt;br /&gt;
After Bethesda got the rights to make &#039;&#039;Fallout 3&#039;&#039;, they were like &amp;quot;Guys, guys, let&#039;s make a SHITTY POWER ARMOR!&amp;quot; and they went through with it. The result was &amp;lt;s&amp;gt;far from shitty&amp;lt;/s&amp;gt; a [[skub|mixed bag]]. Sure, it has -2 AGL, less radiation resistance, and makes you move around like the [[/co/|Comic Book Guy]] from &#039;&#039;The Simpsons&#039;&#039;, but it looks &#039;&#039;&#039;&amp;lt;u&amp;gt;&#039;&#039;BAD-ASS!!!&#039;&#039;&amp;lt;/u&amp;gt;&#039;&#039;&#039; Noted for using fusion packs and batteries to power the suit like a RC car, which made recharging quick but ran out of power often (though naturally this wasn&#039;t incorporated gameplay wise until Fallout 4). Most suits after had a internal reactor that allowed them to basically run forever (until Bethesda retconned that too). &lt;br /&gt;
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====NCR Salvaged Powered Armour====&lt;br /&gt;
[[File:scrap-armor.png|thumb|right|200px|The BOS equivalent of killing Jesus and wearing his skin.]]&lt;br /&gt;
This is the &#039;zombie&#039; version of the T-45d. After the Battle of HELIOS One, the NCR recovered many suits of T-45d from fallen Brotherhood Paladins. Before issuing them to heavy weapons troops, the NCR stripped most of the &amp;quot;power&amp;quot; part of the armor, and instead of teaching them how to use it properly just slapped on a cheap air conditioner in it and made their heavy units wield them like full plate armor. It&#039;s as retarded as it sounds.&lt;br /&gt;
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It&#039;s use is less for practicality and more as a moral and political tool, basically letting the NCR brag &amp;quot;See? We got power armored troops too!&amp;quot; without actually having the knowledge and technology to build and maintain said troops. Crunch-wise it is utterly fucking useless with an obscene agility penalty and weight.&lt;br /&gt;
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===T-49 Powered Armor===&lt;br /&gt;
[[File:t-49.jpg|thumb|right|200px|Let me tell you a tale...]]&lt;br /&gt;
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Best well known for being worn by the titular Storyteller (a fan made lore project that became so big Bethesda actors were appearing on it&#039;s show and is practically just short of canon now) the T-49 was a prototype originally expected to succeed the T-45d by improving a number of engineering shortcomings while lowering the power cost to keep the suit running. It even came with a optional modification to make the suit solar powered, only draining it&#039;s fusion core when not in direct sunlight. Only a small number were produced however since the in built fusion reactor of the T51b armor made most of it&#039;s power based features obsolete. Only a couple of suits have survived to the modern day and are more considered collector items then military equipment.&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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===T-51 Powered Armor===&lt;br /&gt;
[[File:FNV T51b Armour.png|thumb|right|200px|The T-51b Power Armor. By far the most popular variant, though it&#039;s certainly not because if the doughboy look of NPCs in New Vegas...]]&lt;br /&gt;
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The second generation of power armor, the T-51 series managed to get all the kinks ironed out. Used to kick the Chinese out of Alaska and invade China. The quintessential Fallout power armor suit. The T-51b variant is common among the West Coast Brotherhood of Steel. Two suits are known to be in the Capital Wasteland.&lt;br /&gt;
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This armor only has +1 STR for some reason. What&#039;s even stranger is that the hunk of metal that you put on your head (AKA the helmet, but who calls it that?) gives you a +1 CHR bonus (probably because it&#039;s heavily featured in old world propaganda, but yet again, so was the T-45d variant). We really should be wearing around hunks of metal on our heads these days. After all, this armor be pullin&#039; all dem bitches...&lt;br /&gt;
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T-51b is the most advanced power armor that existed in the world before the Great War. [[Retcon|At least it was, until Bethesda decided to change that in Fallout 4,]] [[Rage|even though this fact was well established nearly two decades before Fallout 4 came out.]]&lt;br /&gt;
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Used as the standard armor for Paladins, the suit has become an icon (both in universe and real life) for the Brotherhood of Steel.&lt;br /&gt;
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===X-01 Power Armor===&lt;br /&gt;
[[File:x-01.png|thumb|right|200px|The original, the best.]]&lt;br /&gt;
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The Enclave rolled out their advanced power armor in 2220. It went through several upgrades and variants through its operational history, like the Tesla armor, which has improved energy resistance, and Hellfire armor, which has improved insulation against heat (for which the flame weapon-armed troopers who wear them are grateful). It can be encountered, in all of its variants, on the West Coast, the Mojave Wasteland, the Capital Wasteland, and the Commonwealth (the latter is, however, strange, since neither Enclave&#039;s bases, nor even evidence of Enclave operations are encountered in Commonwealth. Except from one children of atom zealot in Far Harbor, who says he was part of the Enclave. [[Fail|Still doesn&#039;t explain the Nuka World Quantum Armour though.]] Bethesda sucks at continuity.). &lt;br /&gt;
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[[File:x-02.png|thumb|left|200px|The shitty &#039;urban&#039; modification, often known as the X-02]]&lt;br /&gt;
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It&#039;s implied that the newer versions of the armor as seen in Fallout 3 is actually a sort of stripped down &#039;urban&#039; version of the armor. Like their stripped down plasma rifles they are designed to be easier to maintain and build, most likely due to losing most of their resources and production facilities after the war with the NCR. While, like their plasma rifles, the redesign is shit compared to the original the fact it&#039;s lighter and provides easier (MUCH easier) movement better suits the more enclosed city environments where being a walking tank just gets you suck in door frames all the time. &lt;br /&gt;
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{{clear}}&lt;br /&gt;
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[[File:hellfire.png|thumb|right|200px|Hellfire armor, the compromise between X-01 and X-02]]&lt;br /&gt;
The Hellfire armor further suggests that the enclave are attempting to close the gab, combining the cheaper more agile qualities of the newer design with the protection of the earlier designs.&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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===T-60 Power Armor=== &lt;br /&gt;
[[File:t-602.png|thumb|right|200px|&amp;quot;Can never have enough pauldrons.&amp;quot; - Bethesda]]&lt;br /&gt;
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A new addition to the series in Fallout 4. Technically retrofitted T-45 armor, and originally just intended to be a visual retcon of it by the developers, before Bethesda decided to make the new design its own thing. [[Fail|While there certainly were ways to make this a post-war power armor,]] [[Retcon|Bethesda instead decided to make it the best power armor that was available before the Great War, which since Fallout 1 had been T-51b.]] [[Rage|Many long time fans of the series did not approve of this decision.]] Probably the worst quality of this armor is the fact design wise it&#039;s just a T-45d with more metal plates bolted onto it (seriously it has pauldrons for it&#039;s pauldrons!) so why it&#039;s not just waved away as being T-45d upgraded to work alongside T-51b really just prove how bad Bethesda is at incorporating new lore.&lt;br /&gt;
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===Horned Power Armor=== &lt;br /&gt;
[[File:horned_armor.jpg|thumb|right|200px|Don&#039;t piss off Rudolph.]]&lt;br /&gt;
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Used in the semi-canonical (due to New Vegas, Fallout 4) Fallout Tactics (Bethesda&#039;s offical stance is that the major events are canon, but many fans choose to believe the whole thing is canon) the Horned Power Armor is used by the Midwestern Brotherhood of Steel with it&#039;s defining feature being, you guessed it, horns. The Midwestern Brotherhood stands out as fully incorporating itself into wasteland life, offering protection to tribes and towns in return for resources, recruits and information. This in turn is shown in the design of the armor, being the only suit designed from scratch by a Brotherhood faction since the war. Designed for mass production over protection (similar to the more recent Enclave designs) the armor still incorporates many mechanical elements from the T-51b such as a internal reactor. It&#039;s also slimmer and less bulky then other armor designs (though not on the same level of the newer Enclave designs).&lt;br /&gt;
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Overall the armor is a compromise between mass production and protection, with heavy modification possible due to the more scrappy way it is produced unlike the more industrial Enclave. While it is numerous enough to equip all of their Paladins (keeping in mind their numbers are MUCH larger then other chapters) it still leaves more of the lower ranking infantry to use more traditional protection.&lt;br /&gt;
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===Raider Power Armor===&lt;br /&gt;
[[File:raider_armor.png|thumb|right|100px|If the T-51b was a Tiger tank, this is an armored car.]]&lt;br /&gt;
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Raiders in the Commonwealth have managed to refurbish power armor frames. They weld together scrap to make external armor plates. Raider power armor is the least versatile &amp;amp; weakest of all the armor types. It&#039;s complete shit against anything that has a caliber above 38. and laser pistols can kill the user within 4-5 shots. Turns out a bunch of drugged-out vindictive assholes who shun society are not the best engineers. [[Orks|Still looks metal as hell though.]]&lt;br /&gt;
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==Rifts Power Armor==&lt;br /&gt;
The RPG [[Rifts]] has sooo much power armor, there&#039;s entire books devoted to listing different models of the things. Perhaps the most notable and iconic is the Glitterboy, named for it&#039;s shiny reflective armor, but most famous for the Boom Gun, a huge railgun so powerful it has to anchor itself to the ground with extendable pylons to keep from being knocked on it&#039;s ass every time it&#039;s fire, and which produces a sonic boom loud enough to deafen even superhuman foes wearing enclosed armor. &lt;br /&gt;
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The main armor of the Coalition States is the flying SAMAS armor, which is cool and all and has mini plasma missiles but lacks a gigantic boom gun. Even though the CS views the design as their sole property, since it&#039;s based on a pre-cataclysm design a couple groups have their own.&lt;br /&gt;
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Less common power armors include Centaur armor in case you want some extra horse legs, dinosaur power armor, the [[Angron|Angrar]] armor which is actually a pissed off demon who tries to corrupt you, and Chipwell armor, which cuts out all the super advanced alloys everything else uses and replaces them with something approximating tinfoil, for your bargain-basement power armor needs.&lt;br /&gt;
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==StarCraft Power Armor==&lt;br /&gt;
[[File:Terran marine.jpg|200px|thumb|right|Incredibly unoriginal, rip off of space marine armor. But still fucking cool looking.]]&lt;br /&gt;
In [[StarCraft]], the Confederate Marine Corps Power Armor, more simply called the CMC power armor, is the standard powered armor suit used by all military factions within the Koprulu sector. Despite the fact that each armored suit comprises a complex array of sensors and other advanced combat technologies, life-support systems,  and its own independent power supply that appears to be a portable fusion reactor, it seems to be dirt-cheap as hell to manufacture, given that every armed force within the Koprulu sector can give one of these suits to every Terran marine worth a damn.  Unfortunately, that technology doesn&#039;t seem to grant much actual protection; the marines are usually unceremoniously wiped out by the &amp;lt;s&amp;gt;dozens&amp;lt;/s&amp;gt; hundreds during an engagement.&lt;br /&gt;
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Along with that, however, it&#039;s not exactly known if the armor plating on the suit can protect the wearer from actual combat damage. The CMC armor is incapable of reliably protecting the wearer from projectiles, ruptures, or chemical attacks (apart from the passive hazards found in NBC environments), in both fluff and crunch, considering that it cannot hope hold out against: zergling claws, roach acid, the Marines&#039; own gauss guns (hell, it can&#039;t even deflect the pistol rounds from their sidearms), fire and/or plasma, hydralisk spines,  Mutalisk wurms, Psi attacks, Protoss photon guns, and really just about anything. Then again even tanks, huge giant robots and battlecruisers could not hold against said attacks en masse - this might say more about how nasty are weapons in StarCraft universe rather than how shitty is armor there, or more likely it&#039;s how real world armor works. In fact, some of the fluff describes it as existing more to protect the wearer from the recoil of the [[Gauss]] than anything else.  In addition, Starcraft armor is primarily ablative - no armor in the game renders anything in the game immune to damage. However, it should be noted: Fluff stated at certain points people got blunt force trauma&#039;ed to death by the gauss fire event inside the suits. Besides that, acid, if applies to joins in the suit, burns through those and note the armor. Since mind attacks are, well, mind based, armor ain&#039;t gonna do shit. It&#039;s really just Spess Suit first, armor second.&lt;br /&gt;
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Other variants exist, based on specialised functions. Medics wear a light armor that isn&#039;t designed for combat, but which carries advanced field surgical equipment and even some minor cybernetic construction equipment, allowing them to patch up wounded troopers and fix their busted armor. More visually distinctive is a model of power armor worn by Firebats. The armor is much bulkier than the standard armor, which keep in mind was already similar in size to terminator armor, especially in Starcraft II, where the thing&#039;s arms and pauldrons are bigger than its legs. Since the the armor&#039;s bulk makes it thicker, it can take far more abuse than the regular armor. As the name of unit might indicate, the armor uses a pair of built-in flamethrowers. The armor worn by Marauders in Starcraft II looks almost identical apart from a change in color, and has the same durability, but in place of flamethrowers uses grenade launchers that are best used against armor. The visual similarity between the two is neatly explained by the fact Marauder armor is rebuilt and re-purposed Firebat armor. Despite the armors&#039; size (and concomitantly longer legs), the guys using them are just as slow as regular marines (oh come off it, the legs aren&#039;t much longer. they&#039;re lucky to not be slower). A third type of armor is made for Reapers, which looks similar to [[Assault Marines]] except their jetpacks are bigger.&lt;br /&gt;
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Less well known, but still present, is the armor worn by the Protoss. This advanced alien armor, although considerably more &amp;quot;ceremonial-looking&amp;quot; than Terran armors, is actually significantly more durable. Not only is it comprised of more resilient materials, but it contains built-in devices that convert the bearer&#039;s psionic energy into a forcefield; though this is depleted by absorbing damage, it will eventually regenerate, if the user survives. Presumably, it also provides environmental protection, though that may have something to do with the fact that the Protoss&#039; alien biology makes them hardier than humans, even without armor they can take more abuse than any Terran CMC armor variant. The common &amp;quot;Zealot&amp;quot; armor also has wrist-mounted devices that can focus psionic energy into energy-blades, which they use to rip &#039;n&#039; tear shit. Dark Templars use similar devices to create &amp;quot;void blades&amp;quot;, whose alien energies are one of the few things that can permanently kill &amp;quot;ruler&amp;quot; type Zerg such as Cerebrates.  &lt;br /&gt;
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Starcraft armor is often mocked for looking fat and bulbous, something which grew more pronounced in Starcraft 2.  This is also worsened by Starcraft suffering from &amp;quot;elephant sealitis&amp;quot; much like Warcraft, where the men tend to be so big in comparison to female models that you wonder how anyone has heterosexual sex without breaking female half of the equation.   The pre-rendered CGI models aren&#039;t too bad about this although they certainly are on the fat side of armor design when the general trend in scifi aesthetics has been to make things sleeker and slimmer, but the in-game models are pretty awful about this.   The Starcraft 2 Firebat and Marauder look tubbier than the god damn Centurion.  The very fact that Starcraft&#039;s power armor manages to make Space Marine armor look slim and sexy is the source of a tremendous deal of derision from Warhammer fans.&lt;br /&gt;
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==Metroid Power Armor==&lt;br /&gt;
AKA the &amp;quot;Power Suit&amp;quot; or &amp;quot;Chozo Power Suit&amp;quot;, and one of the most powerful armors on this list. Like Starcraft, pretty much every scrub gets a power suit in Metroid (especially if you&#039;re with the Galactic Federation), but the main character&#039;s suit is the one you probably want to know about.  [[Samus Aran]]&#039;s armor is like a wearable, form fitting [[Titan (Warhammer 40,000)|Titan]], designed by [[Lord of Change|magic bird people]] who took Samus in after her parents were killed. It completely kicks the shit out of basically &#039;&#039;all&#039;&#039; other technology in the Metroid universe; while a Federation plasma cannon is as powerful as a charged shot of Samus&#039;s Plasma Beam (which slices through aliens like a knife through warm butter), it&#039;s also nearly as big as a person, takes several minutes to charge, and requires a heavy power pack, while the proper Plasma Beam is integrated with all of Samus&#039;s other weaponry into her forearm-sized cannon, takes &#039;&#039;seconds&#039;&#039; to charge, absorbs ambient atmospheric energy to function, and is so energy-efficient it doesn&#039;t dip into her suit&#039;s resources whatsoever.&lt;br /&gt;
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But that&#039;s not all, it&#039;s ridiculously modular and can accept pretty much any piece of technology ever and turn it into an upgrade, even if the Chozo had never once encountered the technology in question! Samus doesn&#039;t have any idea of how this works either [[Derp|but more or less all she knows about the suit and its functions is that it works.]]&lt;br /&gt;
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When fully upgraded to end-game status, the Chozo suit is an unstoppable engine of destruction that&#039;s not only ludicrously durable but also incredibly fast and amazingly well armed. The only real flaw in its design is that it is stupid easy to knock all of its power ups and reset to default -- Samus never manages to hold onto her upgrades between games, though it could be because as we know that power ups can be destroyed (from metroid prime), she decides to just store them somewhere safe when she doesn&#039;t need them since most of her power ups are relics made by a species no one has seen a living example of in years. Like all Power Armours worth their name it also has [[pauldrons]]; the default pauldrons are actually pretty small, but add a Varia upgrade (where some materials have listed the pauldrons as a cooling system associated with the upgrade) and she can shame even the most ridiculous Space Marine.  However as Metroid has grown older, Samus&#039; suit has become sleeker and more form fitting.  In the transition from Prime 1 to Prime 2, her varia suit became considerably sleeker, with the most notable changes being that her visor went from a T to a Y and that her pauldrons went from going to a bit above her brows to being low enough to offer her full peripheral vision.   This suit design was kept as the official one (super smash brothers brawl&#039;s preference of the 2-D style &amp;quot;straight visor&amp;quot; suit notwithstanding) until Other M.    &lt;br /&gt;
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Until other M, the sleekest and slimmest power suit was the light suit, where the pauldrons were downright tiny and looked like something that would allow a full range of motion, meant to emphasize just how advanced and glorious the fusion of chozo and luminoth technology was.  Then Other M came and essentially made the Light Suit&#039;s proportions the standard, with the pauldrons now being at most going up to her chin if not shorter.   Whereas her older suits were bulky and androgynous, right now her default armor is pretty obviously worn by a woman even if it lacks anything egregious like boobplate or high heeled boots thanks to its pronounced hour glass figure.  While not subject to as much criticism as the Zero Suit this redesign certainly has a lot of people who aren&#039;t really much of a fan of it.   Whether it&#039;s out of simply disliking the aesthetics or that Nintendo&#039;s preference for it seems to be them showing favoritism for the extremely contentious Other M game over the almost universally beloved Prime trilogy is dependent on who you ask. To be fair, there&#039;s as much criticism of the Zero suit for looking like impractical fetish gear as there is criticism for it overshadowing what should be Samus&#039; default appearance in marketing in an attempt to appeal to waifu seeking weebs.&lt;br /&gt;
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In Metroid, Power Armor seems to be a ubiquitous and easy to manufacture technology.   Basically the entirety of the Federation military, both Marines and Army are equipped with it.  All of the hunters in prime hunters could outfit themselves with shields comparable to Samus&#039; own suit, and one of the hunters; Sylux (Metroid&#039;s resident ensemble dark horse and probable pretty boy given Nintendo&#039;s recent male character design) has a suit of power armor that&#039;s basically equally matched to Samus&#039; when both have a similar level of upgrades in every way.  Notably Sylux&#039;s armor is said to most likely be a stolen federation prototype from a black ops research base that was destroyed some time ago, as is his ship.  So clearly the Federation was aware of the massive gap in capability between their troops and Samus Aran and was trying to rectify it until whomever Sylux is stole it and totaled all of their research on the project.   However by Metroid Fusion it seems the Federation at least has the ability to replicate the software portions of Samus&#039; technology, which has some disturbing implications given that Fusion exposed the rot at the Federation&#039;s core.    &lt;br /&gt;
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As for how Federation grunt power armor performs.  Federation Marines seem to be generally evenly matched with Space Pirates who seem to be greatly physically superior to the average human based on the athletics they constantly do.   Whether or not it&#039;s shielded is unknown, but twenty or so marines made a pretty decent last stand against a hugely numerically superior force of Ing possessed Splinters (dog sized predators who seem to be aether&#039;s equivalent of wolves and who become much more durable when possessed by the Ing) before being inevitably overwhelmed by their enemy&#039;s sheer numbers.   The Demolition troopers whom you have to escort in the last leg of the pirate homeworld&#039;s arc of Metroid Prime 3 to destroy a gate blocking the way to the phazon leviathan can also more than pull their own weight against the unending hordes of Space Pirates the Pirates will throw at you the moment they realize that you&#039;re on your way to destroy their leviathan.   And their armor is actually noted as somewhat weaker than is standard for Federation marine armor (which...doesn&#039;t make a terrible deal of sense for soldiers whose job it is to handle explosives in the face of heavy enemy fire, that&#039;s a kind of job where you would want as much armor as you can get away with having) which makes it even more impressive.      &lt;br /&gt;
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There&#039;s also Federation Force&#039;s clunky Golem project Mini-Mecha but the less we speak of Federation Farce the better.&lt;br /&gt;
&lt;br /&gt;
==Halo Power Armor==&lt;br /&gt;
[[File:Spartan.jpg|200px|thumb|right|Spartan MJOLNIR Mark IV armour]]&lt;br /&gt;
Most people think of the Spartan power armor when they are asked about Halo. These suits cost as much as a UNSC ship and have the decency to protect the wearer from [[What|multiple Fuel Rod shots, despite being penetrated by a single pistol shot]]...inconsistency aside the Spartan power armor is in between the strengths of Astartes power armor and the Terran power armor. Unlike most other armors, the enhanced speed and strength given by these things is too much for an ordinary human; anybody other than the Spartans, who underwent genetic enhancements, and had a large wire stuck into their brain, ends up [[Grimdark |getting mutilated in the armor just by trying to move in it]]. Other power armor in Halo includes both the Brute and Elite combat harness which boosts their already insane strength (twice that of a human of the same mass for elites, about two or so tons for a Brute) and reaction time (although Brutes tend to be a bit more sluggish than humans).&lt;br /&gt;
&lt;br /&gt;
The energy shields in the power armor are probably the suit&#039;s most vital asset, as without them no human, genetically modified or not, could possibly survive eating at least 10,000 rounds in a single battle. Besides this, later games add a number of armor upgrades that radically augment the suit&#039;s features, such as a jetpack, bubble shield, EMP blast, etc. Sprint used to be an add-on, for... some reason, but fortunately became a standard feature.  &lt;br /&gt;
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More noteworthy perhaps for the fact it does not cost as much as a spacecraft, does not have pauldrons the size of the user&#039;s head and is implied to be halfway to efficient or practical (but if you took away its active ingredient, the shield generator it becomes as useful as wet tissue paper) and is used by the SAS in SPEHSS is the ODST armor, which has both better data analyst equipment than the MJOLNIR and suspiciously similar play style to the piece of junk used in halo 1.&lt;br /&gt;
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Of course there are the Forerunner Combat-Skins, which the books hype but the games tend to show much less impressive technology that makes the books make very little sense trying to reconcile the two. Whether it is used to dumb down the difficulty to make the game playable or pull out some ill-contrived [[Bullshit|bullshit excuse]] to explain why the Forerunner tech can be taken down by the magic of 7.62 NATO rounds is often [[Skub|a point of contention.]] For example, the books describe mini-mecha suits that can command a million drones or level city blocks but how you can reconcile this with the British B1 battle droids as designed by Apple that make up the bulk of the Prometheans in Halo 5 is anyone&#039;s guess. Whilst 343i tried to explain that the Prometheans were the byproduct of a madmen not giving a damn about quality control, it immediately contradicts itself when we see those same Prometheans suddenly [[Derp|blowing up Forerunner starships with the same weapons that many of us considered as &#039;meh&#039; in the game itself.]]  One also has to remember that Sentinels and Prometheans still have to be close enough to the suits in power to be relevant on the same battlefield before you run into the question that plagues many a superhero team, the age old &amp;quot;how is Hawkeye relevant on a team with Thor and the Silver Surfer?&amp;quot; It certainly doesn&#039;t make much sense when the Boredom Eternal/He of the endless recycled boss fights can [[Wat|take on a ludicrous amount of direct tank shots but can be taken apart with a combat knife]] and is supposed to be some badass guard figure. Then again, Halo isn&#039;t really known for its plot consistency and rivals WH40K on how unreliable the sources are.  &lt;br /&gt;
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It is also worth noting that Forerunner armor comes in mini-mecha and form-fitting varieties.  Most of the above is for the mini-mecha, while form-fitting armor seems to be substantially less impressive.  This is probably reconcilable by the people working on the Games having a completely different vision of the Halo universe than Greg Bear who likely recycled some concepts he had from unfinished books for the Forerunner trilogy.  In the mean time, 343 took whatever it saw as having interest for its game ideas (namely the Ur-Didact and Librarian characters) and largely ignored the rest.  And of course, Halo 5 had a completely different writer than Halo 4 and Halo 5 is so far regarded as having by far the worst writing in the entire series out of any of the games.  Where everyone is out of character, the people who aren&#039;t out of character are so boring you won&#039;t remember a thing about them after finishing, several plot holes that was pulled out of everyone&#039;s asses and absolutely everyone is an idiot and all eight of the main characters are so superfluous to the plot that you could remove them all and not a single thing would change.   &lt;br /&gt;
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While Halo Spartans used to be pretty top of the line impressive for visual scifi; as the Genre has matured the genre has also become full of far, far more over the top settings as it becomes more and more possible to display over the top stunts.   Much like how Superman&#039;s initial power level quickly ended up being eclipsed by various golden age competitors, a lot of what MJOLNIR armor can do has become so bog standard in science fiction (especially because a lot of its touted in game features are now standard for every FPS protagonist; apparently the first world war was fought by a bunch of wolverine clones, who knew?) that it&#039;s lost a great deal of its luster.  To its credit Halo has avoided the route Superman underwent back in the Golden Age where he just kept on getting more powerful to one up his competition like Captain Marvel in the comic book superpower arms race; but if you&#039;re used to playing Warframe or something like that you can come into Halo wondering why Master Chief is supposed to be special. In which case congratulations for missing the entire point of the Spartans and the Master Chief.  They are special because despite the power of their enemies they still manage to win through a combination of dumb luck and mind-boggling courage and tenacity that is intended (and succeeds in) engendering respect and admiration in the audience/player.&lt;br /&gt;
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==Marathon Power Armor==&lt;br /&gt;
&lt;br /&gt;
Halo&#039;s grand-daddy has two examples:&lt;br /&gt;
&lt;br /&gt;
One is a human full body armor designed to allow the wearer to fight in vacuum. While sturdier than average, it was designed to be used in the aforementioned vacuum first and as an armor second. On the bright side, the integrated power source allows the wearer to use energy weapons with impunity.&lt;br /&gt;
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The other is the Pfhor power armor worn by the local Elite-equivalents, the Hunters who serve as Heavy Infantry and as dedicated slave hunters. Actually, the more correct description is that the armor is built around the heavy cyber- and gene-engineered Pfhor.&lt;br /&gt;
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==Metal Gear Exoskeletons==&lt;br /&gt;
Exosuits have featured throughout the &#039;&#039;Metal Gear&#039;&#039; series. While not very /tg/-ish, they do deserve a spot on this list for being either [[Indrick Boreale|balls-out wacky]] or [[Gabriel Seth|complete awesome]].&lt;br /&gt;
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===Solidus&#039;s Powered armor===&lt;br /&gt;
The powered armor suit worn by Solidus Snake during his rebellion. It uses artificial muscles that grant him vastly increased strength and reflexes (to the point he could parry concentrated machine gun fire with just his swords) and an accelerator that acted like a booster to allow him to travel great distances in the blink of an eye. The suit could &amp;quot;Hulk up&amp;quot;, the artificial musculature bulking out for even greater strength enhancement. It was also equipped with an extra pair of limbs called &amp;quot;Snake Arms&amp;quot;, very strong robotic tentacles mounted on the shoulders that could also shoot &amp;quot;plasma&amp;quot; missiles. However that works. They probably meant to say Plasma Bolts.&lt;br /&gt;
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===The Octosuit===&lt;br /&gt;
Solid Snake&#039;s signature suit in MGS4, it was made of artificial muscles like Solidus&#039; suit. Because he&#039;d turn into an old fart at this point, the octosuit was less of a performance-enhancing set of power armor as it was a full-body prosthetic. Still, it allowed him to fight as well as his younger self, with the added bonus of the Octosuit passively copying his surroundings to allow him to blend in better. With the added facemask, he could even fully disguise himself to remain totally inconspicuous in public - doesn&#039;t work on murderous robots at abandoned military facilities, however it does give him enough strength to knock them over. Of course, Snake should be shooting those damn things when they appear.&lt;br /&gt;
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===Cyborg Exosuits===&lt;br /&gt;
After the fall of the Patriots, cyborg technology was released into the world. With CNT muscle fiber being as cheap to produce as plastic, just about every mercenary insane enough opted to be augmented and encased in one of these things. This armor enhances the wearer&#039;s strength, agility, and durability to absurd levels, basically turning them into [[Eversor|unstoppable murder machines that will completely wreck the shit out of anything they face]].&lt;br /&gt;
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The caveat to this is that majority of cyborgs are not mentally sound for a variety of reasons. While some accepted augmentation willingly to enhance their abilities or restore lost functionality (and are thus able to come to terms with their new life), there are many who were forced to undergo cyborg transformation, either through force or grave necessity (a lot of cases were that they were former soldiers couldn&#039;t find jobs, either because their home country was in civil war, their country&#039;s economy was floored by the post-SOP recession, or they&#039;re disabled. So it was either sign up with a PMC to armor up or you and your family starves to death). Those recipients can be injected with fear-inhibiting nanomachines that will force them to fight, regardless of the circumstances, [[grimdark|all while their inner self is trapped, screaming, in their mind and is unable to stop themselves]].&lt;br /&gt;
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Some of the more notable examples include [https://www.youtube.com/watch?v=K7Hgg4C92IU Gray Fox, the Patriots&#039; first Cyborg Ninja], who was resurrected and became a guinea pig for further genetic experimentation. His exoskeleton was grafted to his own skeleton to allow him to safely utilize its strength-enhancing features, such as incredible strength and reflexes. However, he wasn&#039;t alright in the head. Fox was forcibly brought back from the dead and put into the project against his will, due to this his only ambition in his life is to have one final duel with Solid Snake before finally being given eternal rest.&lt;br /&gt;
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Raiden was captured by the Patriots and turned into a cyborg in Area 51. Everything from the jaw down was removed and his mandible-less skull and dangling spinal cord were attached to a cyborg body. The increased strength allowed him to [https://www.youtube.com/watch?v=R61cCBUWNQM break dance with 10-foot walkers attached to his legs and have a stabbing match with a bisexual flamenco-dancing vampire] and [https://www.youtube.com/watch?v=RypphRK14t8 duel and throw a Metal Gear RAY into the air]. A later body, built exclusively for combat, gave him the facilities to [https://www.youtube.com/watch?v=KzfYcwo7Wtw fight and &#039;&#039;suplex&#039;&#039; a Metal Gear the size of a Warhound Titan, then tear off one of its arms to engage it in a duel and destroy it]. The hyper-specialization for combat meant that this body couldn&#039;t have a self-repair unit; instead, Raiden had to take fuel cells from other military-grade cyborgs to repair any damage he might sustain and replenish his fuel, [[Rip and Tear|by forcefully yanking it out from them and consuming it on the spot]].&lt;br /&gt;
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===Sam&#039;s Powered Armor===&lt;br /&gt;
Defying all semblances of coherency; Jetstream Sam, a Brazilian samurai and Raiden&#039;s eventual rival, used nothing more than an exoskeleton to give him abilities that not only completely outclassed Raiden&#039;s original cyborg body (who, mind you, is able to lift a 30-foot mech and throw it into the air), but be able to go toe-to-toe with Raiden&#039;s later custom built body (who is able to bodyslam a Metal Gear the size of a Warhound Titan). By nothing more, we mean he had little-to-no cybernetic enhancements (his only real one is a cyborg arm after losing his sword arm, and even then he was capable of dueling a Metal Gear RAY UG all on his own before getting it).&lt;br /&gt;
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It did just about everything Raiden&#039;s body could do, from repairing itself by ripping out people&#039;s spines, grant him unreasonably high strength, and give him fast-enough reflexes to slow down time, deflect bullets using nothing more than a sword. and reliably catch his sword after launching it out of his scabbard at high speed using an explosive quick-draw system. One wonders if cyborg tech is even necessary at this point considering Sam can do all this bullshit without getting his arms and legs amputated. Just like Armstrong he was quite loaded. [[Flash_Gitz|So he most likely wasted his family fortune on upgrading his weapon and power armor.]]&lt;br /&gt;
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==Iron Man suits== &lt;br /&gt;
Probably the most well known Power Armor suit in fiction, popularized by the Superhero who&#039;s power is that he has power armor. Tony has built a lot of suits, some meant for a specific purpose, some just a stronger version of older iterations. At the high end, Iron man&#039;s suit is flat out superior to anything in nonserialized science fiction short of a few cheese builds from role playing games (but hey, comic books), even allowing him to fight Odinforce Thor, who mind you, has the power of a being who can destroy galaxies as the side effect of his fights.  Sure his standard suits may be beaten by weaker stuff, but if he really sets his mind to it, the things Tony can build are essentially magic contained in metal and [[Get shit done|get shit done!]]&lt;br /&gt;
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His armor has been constantly getting exponentially better in recent years.  First was the Extremis armor that let him use technopathy in tandem with a super soldier enhancement.  Then was the bleeding edge armor which could basically form weapons as Tony needed them from nowhere from living metal.  Then was the Endo-sym armor which was not only able to do that but drain energy from anything and output so much energy that it can hurt even energy absorbers.   And now he has the Model-Prime armor which can not only do all that but also automatically transform into any other kind of armor he needs whether it&#039;s a bulky hulkbuster suit for raw strength or Samurai esque armor when Tony feels the need to express his inner weeaboo.   Since the older Bleeding Edge armor is low Hereld level he should be able to fight the gods of monotheistic settings and win against most of them! It should also be possible for Mark L Tony in the MCU to defeat them too. As anyone who lasted more than three minutes in a fight with against Thanos when he has at least four Infinity Stone or more for longer than three minutes has at least Solar System level damage output and durability.&lt;br /&gt;
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==Destroyer Armor==&lt;br /&gt;
Perhaps the snazziest and most powerful armor in fiction. This creation of Odin (Marvel Universe version) cannot be damaged by anything less powerful than Odin himself (characters who can smash planets to pieces have tried and failed) and can destroy just about anything weaker than Odin in a single hit. Forerunner suit, Starktech?  HAH.  This is made by gods who actually feel godlike.  Crafted by someone who could eradicate entire galaxies as a side effect of his fights to battle even more powerful beings.  Accept no substitutes, this is the finest power armor you&#039;ll ever find that does not ascend you to Celestial wonkyness. Even if it does run on magic.&lt;br /&gt;
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Humorously, the [[C&#039;Tan|Celestials]] this armor was designed to fight show up in the story and immediately one-shot it.  In a bizarre turn of events the armor has become intelligent and now serves Galactus as a herald.  &lt;br /&gt;
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Comic books are &#039;&#039;weird.&#039;&#039;&lt;br /&gt;
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==Strike Legion==&lt;br /&gt;
[[Strike Legion]] has teraton pistols, Uzis that can outgun all of WH40K and planet busting grenades. You can survive those in one of these babies. Even the weakest ones have built in shield generators and flight capabilities. That is really all that needs to be said.  They are also mass produced.  Like, standard issue level mass produced.  By factions that can outnumber the Imperium of Man.&lt;br /&gt;
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==X-COM==&lt;br /&gt;
[[File:NXCom.jpg|right|200px|thumb|XCOM operatives in Titan armor]]&lt;br /&gt;
[[File:MEC.png|right|200px|thumb|A trio of MEC troopers with kinetic pilebunker fists and minigun. Yes, you can make your own [[Terminator]] squad using MEC upgrades, or get the mod.]]&lt;br /&gt;
[[X-COM]] always had high-tech armor, including actual power armored suits in the first game. The first one is the &amp;quot;Titan&amp;quot; armored suit, a heavy personal powered armor suit composed of alien alloys. These could drastically reduce damage, give the wearer increased strength and stamina. The other is the &amp;quot;Archangel&amp;quot; armor, while less durable, it instead sported a personal jetpack that allowed the user to hover and fly for limited amounts of time until they ran out of fuel. Finally, there is &amp;quot;Ghost&amp;quot; suit, which get more emphasis on power part of power armor, granting increased mobility and maneuverability, while only being slightly more durable than carapace armor, and as the name suggests, it spotted both passive camouflage systems and active cloaking. They&#039;re all fully sealed from the outside-environment and had an array life-support systems, so the wearer was immune to poison, fire, and getting choked to death.&lt;br /&gt;
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However, in the &#039;&#039;Enemy Within&#039;&#039; expansion to the 2012 remake. This came in the form &#039;&#039;&#039;M&#039;&#039;&#039;echanized &#039;&#039;&#039;E&#039;&#039;&#039;xoskeletal &#039;&#039;&#039;C&#039;&#039;&#039;ybersuit troopers, or &amp;quot;MECs&amp;quot; for short. Departing from the usual type of armor, these require a considerable amount of cybernetic enhancements through the use of the game&#039;s Meld resource to use. The pay-off for that is enormous, however. Unlike other low ranking soldiers in X-COM, the MEC troopers are extremely durable (to compensate for their size meaning they can&#039;t use cover.), and can use the most powerful guns in the game, that only the MEC&#039;s strength and durability allows them to use. Additionally, subsequent rank-up abilities and suit upgrades will further make MECs much more killy, and can improve the small ammo clip of the main gun. &lt;br /&gt;
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However, while MECs are incredibly powerful, they are not invincible. They are like XCOM&#039;s equivalent of tanks, and much like tanks, they tend to draw the biggest amount of enemy fire in the map (This is made more problematic by the fact that even the aliens&#039; basic plasma pistol can be a threat to MECs and the enemy AI will usually prioritize anyone not in cover), very limited ammunition stores which force frequent reloads, and just generally tend to lose against numbers where they&#039;re simply [[Imperial Guard|drowned by the sheer amount of attacks that come their way]]. Thus, relying completely on MECs isn&#039;t the best strategy, and it is always best to supplement MECs with some infantry for support.&lt;br /&gt;
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Since the technology for the MEC troopers is taken from the alien invaders, they unsurprisingly have their own version called the Mectoid. The Mectoid is one of their basic troopers, the Sectoid, in their own MEC suit. By the sequel they have phased these out and instead have Advent MECs, which, like the sectopod, are fully autonomous and have no living pilot. The Advent MECs are equipped with giant mag cannons and triple shot grenade launchers. And can jump 30+ feet. Failure to incapacitate (or hack) one as soon as it&#039;s encountered will end in much [[Rage|rage]]. unless you have [[Rip and Tear|end game weapons]]&lt;br /&gt;
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In XCOM 2 power amour takes 3 forms:&lt;br /&gt;
*The Wraith suit, which is similar to ghost armor in that it trades some protecting power for increased maneuverability and dodging ability. Trades ghost mode for wraith mode, which lets you walk through all obstacles for two turns. Also comes with a grappling hook.&lt;br /&gt;
*Basic power armour called the warden suit.&lt;br /&gt;
*And the &amp;quot;Hey guys let&#039;s strap a even more powerful Exosuit power thing on to power armor and slap a thermonuclear weapon onto the wrist and see what happens&amp;quot; WAR suit.&lt;br /&gt;
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It also can be WH40k armor and weapons. Someone made a mod.&lt;br /&gt;
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==Warmachine==&lt;br /&gt;
[[File:PIP33007 500.jpeg|200px|thumb|right|A Khador Man-O-War Shocktrooper]]&lt;br /&gt;
[[Warmachine]] has had a number of different armors that technically qualify as power armor (almost all warcaster armor, for instance, includes enhancements to the wearer&#039;s strength and speed fueled by their magic), but probably the closest (and likely most famous) thing it has to traditional power armor is [[Khador]]&#039;s Man-O-War armor. Designed because Khador found it the lack of materials to make cortexes for its [[Warjack]]s meant even with the effort it put into building its jacks to last, it had a problem with still having a lot of resources it wasn&#039;t using and its lack of any cheaper jacks meant the jacks it had tended to be too badly outnumbered. To compensate for these problems, they designed huge suits of armor that would allow the wearers to function almost like pseudo-Warjacks. The Man-O-War functions the same way Khador&#039;s jacks do: it&#039;s slow, heavily armored, and hits really hard when it gets in close. [[Fluff]] wise there&#039;s a problem with the built in boilers releasing steam where it shouldn&#039;t go and killing the wearer, but this doesn&#039;t show up in gameplay since it would make them too unreliable (plus it only happens when they&#039;re damaged enough, depending on the addition to the game).  Not that they care as they gladly DIE IN STEAM!! Since the armor is still expensive to manufacture, Khador only allows its veteran troops to wear it, meaning they possess high skill with melee weapons.&lt;br /&gt;
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While the Man-O-War is an industrialized solution to lacking mechanical brains for light warjack-production, they are not the only power armors in the [[Iron Kingdoms]]: Some very eccentric mechaniks actually build their own armor called &amp;quot;Ironhead armour&amp;quot;. Though the Man-O-War-armour is big and scary, these tend to be even larger and impractical, and are usually built so only the bearer can use it properly. The use for these is everything from mechaniks-work to warfare, as proved by Captain Dominic Darius of Cygnar, who actually build himself a small, wearable light &#039;jack which in turn creates new miniature &#039;jacks called Halfjacks as long as he activates the thing. The thing is a four-ton heavy machine, that births smaller machines at all times. I couldn&#039;t make this shit up.&lt;br /&gt;
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Also, the [[Iron Kingdoms]] RPG allows players to own these armors - The Gods, Nations and Kings expansion allows for the use of Man-O-War armour and career, and the 52# issue of [[No Quarter]] has rules for your own custom-build murdermachine of steel and awesome.&lt;br /&gt;
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== Star Wars ==&lt;br /&gt;
The [[Star Wars]] Expanded Universe has had some minor power armor use. The iconic Stormtrooper armor is unpowered, but the zero-G assault Stormtrooper or &amp;quot;Spacetrooper&amp;quot; armor is a suit of powered armor that is worn over regular Stormtrooper armor, and may have been associated with the Dark Trooper armor. Dark Trooper armor itself was bigger and had strength enhancing and protective systems, but the mobile factory ship the project was based on was destroyed by Rebel agent Kyle Katarn. It incorporates a set of thrusters and other integrated weapons. Visually, it looks a bit like a cross of [[Terminator]] armor and NASA&#039;s Manned Maneuvering Unit, with a goofy, oversized Stormtrooper helmet.&lt;br /&gt;
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These were all based off of Mandalorian armor, which was more streamlined and effective than storm trooper armor, but also more expensive.  &lt;br /&gt;
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Power armor isn&#039;t used as much, since some sources indicate that the materials used in regular armor can hardly stand up to the ubiquitous blaster, nor the much rarer but much more asskicking lightsaber. Though in actuality, power armor is practically useless in the universe when compared to [[Plot armor]].&lt;br /&gt;
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There&#039;s also the Phase III Dark Troopers, which functioned as both automated robot infantry or could be worn as Power Armor, and was pretty much 40K Terminator Armor that wasn&#039;t hunched over(Soloing tank columns,anyone?), and had a built-in jetpack along with fun stuff like micromissiles.&lt;br /&gt;
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Sadly, like all cool things in the Star Wars universe, it shows up for just a couple games and books, then gets immediately destroyed and you never use it.&lt;br /&gt;
&lt;br /&gt;
==Wolfenstein== &lt;br /&gt;
From Wolfenstein 3D onwards, Wolfenstein has pretty much always featured some sort of power armor being used by the Nazis.  The first game had Hitler&#039;s power suit which comes at you with quadruple gatling guns, though when his health was depleted the suit would be destroyed and he&#039;d jump out and keep on fighting you with dual wielded gatling guns (and somehow have more damage per second this way) and later games generally give special elite Nazis suits of dieselpunk power armor.   Unfortunately for the Nazis, they&#039;re going up against motherfucking Captain B.J Blazkcowicz so all the power armor in the universe isn&#039;t going to save them from him showing the world what you do with Nazi scum.   In the latest game, the new order; Deathshead gets into a mini-mecha suit that&#039;s essentially an update of Hitler&#039;s power armor from Wolfenstein 3D, most notably featuring four gatlIng guns as Strasse tries to kill you in the moon baⁿse while ranting about he&#039;s the actual good guy here.  Which is of course just him being a deluded Nazi bastard because by this point you&#039;ve had twenty hours to see how very much of an awful person he is. You ALSO get power armor, that is remarkably inconsistent, as in get zapped by laser beams, shot by bullets and rockets, unbreakable unless you run out of armor, but getting punched in the chest twice deactivated it. Also, guys with crowbars pry it off. Somehow.&lt;br /&gt;
&lt;br /&gt;
== Real Life ==&lt;br /&gt;
[[File:Powered Exoskeleton.jpg|thumb|right|250px|DARPA exoskeleton going through its paces in a rather literal sense.]]&lt;br /&gt;
[[File:RLpowerarmour.jpg|thumb|left|250px|TALOS Power armour.]]&lt;br /&gt;
While they are still some ways off from producing a fully functional power suit, there is interest in the idea. Some people are now looking into making functional powered exoskeletons, this includes some guys in Japan and the US government. While it&#039;s initially going to be used to help do heavy lifting where heavy equipment is impractical/inadvisable, along with helping the disabled to walk once more, using it for military applications is in the works. Hell, just look at the image. The basic idea works well enough, but there are still in the experimental phases and while they got the basics of the &amp;quot;power&amp;quot; part down they have yet to add the armor. &lt;br /&gt;
&lt;br /&gt;
Even so, they still have a fair bit to go since most early versions will be restricted by a power tether or run on batteries that have at most a few hours of juice. Still, the first airplane&#039;s flight only was about 35 meters and it took less then two decades to go from that to the first transatlantic flight.&lt;br /&gt;
&lt;br /&gt;
When they have a working model, this will by the only Superpower ability that isn&#039;t fictional or pseudoscience.&lt;br /&gt;
&lt;br /&gt;
When they do get armour, it will probably look like Fallout power armour.&lt;br /&gt;
&lt;br /&gt;
==Fantasy in General== &lt;br /&gt;
Depending on who you ask, any magic armor that increases your speed and strength and has spells that counteract encumbrance bound to it could be considered a form of power armor, especially if it&#039;s full plate armor and particularly if it has some system to keep out nasty shit like drowning, poison gas, or the vacuum of space.   It is armor, and it is using a power source in the form of magic to enhance the wielder.   More traditional power armor can also be found in fantasy; particularly in settings that are at least to a clockpunk level of technological development, often using magic or just not caring enough about physics to allow power suits to function with technology like steam boilers, clockwork gears, and diesel engines or simply running off of magical energy.  This particular trend has started to become more common as more and more fantasy writers have started to rebel against the concept of medieval stasis and even in settings that don&#039;t just outright abandon the faux-medieval trappings of fantasy try to incorporate more in the ways of technological development or practical magic.  In warhammer fantasy perhaps the most famous suit of power armor belongs to Ikit Claw, an ingenious device that is powered by warp stone and comes complete with an arm cannon to fire off warp lightning.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:99810101076 ArmourThroughAgesNEW01.jpg|The first five Marks through the ages.&lt;br /&gt;
File:Power Armour Components.png|Diagram of Aquila armour components.&lt;br /&gt;
File:Newsletter vision study.jpg|Eternal Crusade concept art. Again, fitting real snugly.&lt;br /&gt;
File:Terran marine cutout.jpg|It actually fits! Still a bit unsure about those hips though.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Space Marines]]&lt;/div&gt;</summary>
		<author><name>2600:1700:19C0:2760:70:C59C:481F:F1F9</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Mythology&amp;diff=349234</id>
		<title>Mythology</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Mythology&amp;diff=349234"/>
		<updated>2019-04-25T06:20:18Z</updated>

		<summary type="html">&lt;p&gt;2600:1700:19C0:2760:70:C59C:481F:F1F9: &lt;/p&gt;
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&lt;div&gt;{{cleanup}}&amp;lt;!--Mostly general spellchecking and grammar checking needed--&amp;gt;&lt;br /&gt;
In the olden days, before science existed, people sought explanations for why the world exists as it does. Humans being humans, their first explanations revolved around ascribing human-like characteristics to natural phenomena, which in turn became the first gods worshiped by humankind.&lt;br /&gt;
&lt;br /&gt;
From there, stories spread about the nature of the gods. In time, people began telling other stories that sought to explain such things as the origins of humankind, what happens after death, or the exploits of ancient heroes. Many other mythical creatures are thought to have started the same way - for example, stories of giants being an attempt to explain the existence of massive fossilized bones (which we now know belonged to long-extinct animals such as mammoths). As these stories passed down from generation to generation as either legends or religion, it gave birth to the fantasy genre we all knew and love.&lt;br /&gt;
&lt;br /&gt;
In a sense, &#039;&#039;&#039;mythology&#039;&#039;&#039; is a blend of history and fantasy, with elements of what might have really happened wrapped up in cultural beliefs, and the shaped by the worldview of the societies that created the myths in question. Even in the present day, more than a few such myths are still prevalent despite their no longer being openly supernatural, such as the story of George Washington and the cherry tree.&lt;br /&gt;
&lt;br /&gt;
Older myths often contained bizarre and fucked up shit like incest and rape, because people in ye olden times [[Slaanesh|were fucking deranged and kinky as all hell]], and as far as they were concerned, nothing was off limits.&lt;br /&gt;
&lt;br /&gt;
Put far less bluntly, several cultures saw their gods as models &#039;&#039;OF&#039;&#039; human behavior rather than FOR human behavior, and as such are not inherent indicators of how [[/d/|&amp;quot;deviant&amp;quot;]] a society was (though it also doesn&#039;t mean they might not have been fucked up in some ways). Naturally, exceptions to this &amp;quot;rule&amp;quot; do exist, e.g. Buddhism, where the central figurehead Buddha is one to be emulated rather than worshiped directly (which is apparent if you&#039;re not the kind of brainless worm [[Derp|who thinks all religion is the same]]).&lt;br /&gt;
&lt;br /&gt;
Shifts in mythological narratives can also occur due to cultural osmosis and/or conflict; some &amp;quot;foreign&amp;quot; god are integrated into local mythos or considered an aspect of a local god, while other gods (usually from conquered peoples) were sometimes demonized, [[Demon|maybe even literally]].&lt;br /&gt;
&lt;br /&gt;
With different cultures from country to country, mythologies all had their own angels/demons/spirits/energies, with their moralities varying based on how their own cultures and others perceived them. Natural phenomena (the sun, the sea, storms, etc.) and common abstracts (chaos, order, art, etc.) will inevitably feature in nearly any culture&#039;s pantheon.&lt;br /&gt;
&lt;br /&gt;
==Connection with Fantasy Genres==&lt;br /&gt;
As you can see, many an author took interest in the old legends and decided to include its elements in their own stories. Notably, Tolkien took many elements from the Norse and Germanic Mythologies and popularized the concept of fantasy races like Dwarfs and Elves.&lt;br /&gt;
&lt;br /&gt;
It bears mentioning that, between these connections and the fact that some mythologies form the basis for a few modern-day beliefs, e.g. the Abrahamic religions, while others often incorporate historical and semi-historical figures (with obvious overlap), liberties will be taken with adapting such figures to a given fiction, the same as it would be with any other adapation. {{BLAM|&#039;&#039;&#039;TL;DR The following descriptions have no &#039;&#039;necessary&#039;&#039; bearing on the matter of whether or not a given being exists.&#039;&#039;&#039;}} [[Skub|That&#039;s a matter we&#039;ll leave to the reader.]]&lt;br /&gt;
&lt;br /&gt;
==Mythologies==&lt;br /&gt;
===Greco-Roman===&lt;br /&gt;
There&#039;s a god for every aspect of ordinary life, like smithing, governing and war. The most important gods/goddess you need to know are &#039;&#039;&#039;Jupiter/Zeus&#039;&#039;&#039;, the guy with the lightning power who is the king of the gods; &#039;&#039;&#039;Juno/Hera&#039;&#039;&#039;, wife of Zeus &lt;br /&gt;
and goddess of marriage, childbirth, and women; &#039;&#039;&#039;Minerva/Athena&#039;&#039;&#039;, goddess of wisdom and war born from Jupiter having a massive headache [[Sisters of Battle|fully grown up and armed]]; &#039;&#039;&#039;Dis Pater/Pluto/Hades&#039;&#039;&#039;, Jupiter&#039;s eldest brother and the god of most of the Greco-Roman afterlife; &#039;&#039;&#039;Neptune/Poseidon&#039;&#039;&#039;, Jupiter&#039;s other brother and the god of the seas; &#039;&#039;&#039;Apollo&#039;&#039;&#039;, god of the sun, music, and archery; &#039;&#039;&#039;Diana/Artemis&#039;&#039;&#039;, goddess of the moon and the hunt; &#039;&#039;&#039;Ceres/Demeter&#039;&#039;&#039;, goddess of the harvest; &#039;&#039;&#039;Mercury/Hermes&#039;&#039;&#039;, messenger of the gods; &#039;&#039;&#039;Venus/Aphrodite&#039;&#039;&#039;, goddess of sex and love; &#039;&#039;&#039;Mars/Ares&#039;&#039;&#039;, god of war; &#039;&#039;&#039;Vulcan/Hephasteus&#039;&#039;&#039;, god of the forge; &#039;&#039;&#039;Vesta/Hestia&#039;&#039;&#039;, goddess of the hearth; &#039;&#039;&#039;Bacchus/Dionysus&#039;&#039;&#039;, god of wine and drunken revelry.  &lt;br /&gt;
&lt;br /&gt;
According to Greek myth, the first beings to come into existence were &#039;&#039;&#039;Gaia&#039;&#039;&#039; (the Earth) and &#039;&#039;&#039;Uranus&#039;&#039;&#039; (the sky). They had three sets of children: the Cyclopses, the Hecatonchires (giants with a hundred hands), and the Titans. Uranus imprisoned the first two in Tartarus, the deepest part of the underworld. This upset Gaia and she called upon the Titans to castrate their father with a flint scythe she had made. &#039;&#039;&#039;Saturn/Kronos/Cronus&#039;&#039;&#039;, the youngest of their number, agreed and duly carried it out, becoming the new king of the world. However, Uranus warned Cronus that he too would be overthrown by his children. &lt;br /&gt;
&lt;br /&gt;
Cronus sought to avoid this, so he ate each one of them as a new one is born from his wife Rhea, but Rhea hid Zeus and fooled Cronus into eating a rock. Zeus then grows up and tricks his father into drinking wine mixed with mustard which makes him puke, saving all his brothers and sisters inside his father&#039;s belly (and who were somehow undigested), thus igniting a war that leads to the overthrow of the Titans. This event is known as &#039;&#039;&#039;The Titanomachy&#039;&#039;&#039; (Battle of the Titans). After all the Titans had been  imprisoned in Tartarus and the Cyclopses and Hecatonchires freed, Zeus formed a government with the rest of his gods while living a [[Slaanesh|comfy hedonist life where he raped many mortal girls and had many bastard sons for the lulz]].&lt;br /&gt;
&lt;br /&gt;
Roman myth can&#039;t agree on anything, because, unlike Grecian legends, it isn&#039;t racist and isolationist as fuck and takes from all Indo-European religions it encountered. This also means that it deviates from the &amp;quot;twelve important gods&amp;quot; rule that the Greeks had, and every area and time period had its own important gods. Imagine it as something akin to ancient Hinduism, minus all the mysticism (at least until all the Egyptian-esque mystery cults started popping up at the dawn of the Empire) and with the occasional emperor being declared a god after his death.&lt;br /&gt;
&lt;br /&gt;
[[:Category:Greek Mythology|The stuff introduced in Greek myth]] is pretty widespread. Some of it so widely used people forget it came from the Greeks in the first place.&lt;br /&gt;
&lt;br /&gt;
Interestingly, [[Eldar]] and [[High Elves|Elves]] [[Dark Elves|of the]] [[Wood Elves|Warhammer]] worlds took a lot of elements from Indo-European myth, the prime examples of the west being Greco-Roman mythology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most notable heroes with lots of media adaptions:&#039;&#039;&#039;Zeus (in his more positive depictions) Hercules/Heracles, Theseus, Perseus, Daedalus, the leaders of both sides of the Trojan War (Achilles, Hector, Paris etc.).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most notable villains in media adaptions:&#039;&#039;&#039; Zeus (in his more negative depictions), Hades (only a villain in media adaptions; the original Hades was considered highly honorable if rather dour), Hera (but only in works involving Zeus&#039; bastards), the Titans, Ares, various offspring of Echidna.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts that tend to show up in media adaptions:&#039;&#039;&#039; Pandora&#039;s box, Daedalus&#039;s inventions (especially the wings of Icarus), the sun chariot, the Nemean Lion skin, ambrosia, all sorts of stuff used by the gods (Zeus&#039;s thunderbolts, Hades&#039;s helmet of invisibility, Neptune&#039;s trident, Hermes&#039;s winged sandals, Athena&#039;s shield -- sometimes with [[Medusa]]&#039;s head on it...).&lt;br /&gt;
&lt;br /&gt;
===Norse===&lt;br /&gt;
Like the Greeks, there&#039;s a god for every aspect and their most hated enemies are tower tall humanoid creature who the gods/goddess also related to, but were called Giants instead of Titans. The Norse mythos contains a lot more references to snow, winter and wolves than the Greek one. This is somewhat unsurprising.&lt;br /&gt;
&lt;br /&gt;
Basically, in the early world&#039;s life cycle, there were these &#039;&#039;&#039;Frost Giants&#039;&#039;&#039; who [[wat|were sweats born from the armpit of &#039;&#039;&#039;Ymir&#039;&#039;&#039;, the first of giants]]. There was also a giant cow, &#039;&#039;&#039;Audhumla&#039;&#039;&#039;, the udder of which Ymir frequented. [[wat|Then that giant cow accidentally created a god by just licking a salty rock]], &#039;&#039;&#039;Buri&#039;&#039;&#039;, who then &amp;quot;begat a son&amp;quot; - fuck knows how. This son, &#039;&#039;&#039;Bor&#039;&#039;&#039;, had a wife &#039;&#039;&#039;Bestla&#039;&#039;&#039; who gave birth to &#039;&#039;&#039;Odin&#039;&#039;&#039; and his brothers. Odin does not like giants since they come out of Ymir&#039;s stinking armpits like rats and they eat a lot so he and his brothers &#039;&#039;&#039;Vili&#039;&#039;&#039; and &#039;&#039;&#039;Ve&#039;&#039;&#039; killed Ymir. [[Khorne|Ymir was so fuckhuge that his blood caused a massive flood that killed other Frost Giants]]. Odin then used Ymir&#039;s body to forge a new world. The death of Ymir also brought forth many life forms without Odin&#039;s touch like the Dwarves, who were basically [[Nurgle|Ymir&#039;s corpse maggots]]. Then like the Greek gods, Odin formed a government with gods/goddess of each daily life aspect. And then [[The End Times|Ragnarok]] will come.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Characters:&#039;&#039;&#039; &lt;br /&gt;
*Odin - The All father and king of the gods, as mentioned above. &lt;br /&gt;
*Frigg- Wife of Odin. Not much is known about her. &lt;br /&gt;
*Thor - Son of Odin, and god of Thunder, Storms and Oak Trees. Most prominent of all Norse mythology in pop culture due to the Marvel hero sharing the same name and a family of similarly Norse-inspired folks (Loki, Odin and Hela).&lt;br /&gt;
*Loki - A shape shifting trickster god said to be the blood-brother of Odin, who likes to dick about with his fellow deities. Also having his own Marvel adaptation, Loki is frequently shown as a villain primarily due to his role in the death of Baldur (see below). &lt;br /&gt;
*Baldur- Son of Odin and Frigg. God of light and the sun, said to be the most beloved of all the gods. Frigg asked all things to swear an oath not to harm Baldur, save for the mistletoe bush, which she thought to be harmless. Loki, being a spiteful jackass, took advantage of this oversight and arranged for Baldur to be slain by a mistletoe dart. &lt;br /&gt;
*Heimdall- The watchman of the gods, said to have senses so keen he could hear grass growing on the other side of the world. &lt;br /&gt;
*The Valkyries - Adaptions only, they&#039;re forces of nature at best in the original myths. &lt;br /&gt;
*Fafnir - Son of Hreidmar who after being cursed by Andvari&#039;s gold, becomes a fuckhuge dragon yo.&lt;br /&gt;
*Sigurd - Also known as Siegfried, this top bloke single-handedly slew Fafnir &amp;lt;s&amp;gt;and was later murdered&amp;lt;/s&amp;gt;&lt;br /&gt;
*Grendel - technically from Beowulf, this guy is the son of Cain and is &amp;quot;harrowed&amp;quot; by the sounds of singing from the King Hrothgar&#039;s mead-hall Heorot. One day he snaps and attacks the hall, continuing to attack it every night for twelve years. Did we mention he [[Chaos|consumes the men he kills?]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Artifacts:&#039;&#039;&#039;&lt;br /&gt;
*Mjölnir - Thor&#039;s Hammer. Could return to him when thrown like a boomerang, but has a rather short handle because of Loki messing with its creation. &lt;br /&gt;
*Lævateinn - A really powerful sword.&lt;br /&gt;
*Gram - Sigurd&#039;s Sword, used to kill Fafnir.&lt;br /&gt;
*Gungnir - Odin&#039;s Spear.&lt;br /&gt;
*Megingjörð - Belt of &amp;lt;s&amp;gt;Giant&#039;s Strength&amp;lt;/s&amp;gt; Power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
==== Dwarf ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
While there many mythologies that have different telling of the dwarf race, we will be talking about the Norse version.&lt;br /&gt;
&lt;br /&gt;
After Odin murderfucked Ymir and killed a bunch of giants through blood flooding (see above) maggots came out and were festering on Ymir&#039;s flesh. Yes. [[Nurgle|These corpse maggots are the precursor of the dwarfs.]] So Odin found these maggots and turned them into the dwarf we all knew and love. [[Dwarfs (Warhammer Fantasy Battle)|They have the talent of mead brewing, metal smithing and making magical artifact]]. Many of iconic weapon like Thor&#039;s hammer are crafted by the dwarfs. But most importantly of the dwarfs creation is perhaps Odin&#039;s spear, why? BECAUSE IT IS NAMED &amp;quot;GUNGNIR&amp;quot;!! that&#039;s like the name of the warhammer dwarf god &amp;quot;Grungni&amp;quot;, only with the letter &amp;quot;r&amp;quot; in the wrong place.&lt;br /&gt;
&lt;br /&gt;
Anyway, other things about dwarfs is that they can turned to stone if they exposed to the sun for too long (wtf were they vampires too?). They are sometimes refer to as &amp;quot;black elf&amp;quot; since they were corpse maggot and they were described as being dead or resembling human corpses.&lt;br /&gt;
&lt;br /&gt;
There are also four known dwarfs in the mythologies: Austri, Vestri, Norðri, and Suðri (which means “East,” “West,” “North,” and “South”) and they got the crappy job of holding the corner of the sky (aka the Atlas treatment) just because they have super strength.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
==== Elves ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
In Norse myth, they were demi-god like beings whose sole purpose is to be [[High Elves (Warhammer Fantasy)|more beautiful and superior-than-you]]. They are described as [[JoJo&#039;s Bizarre Adventure|&amp;quot;more beautiful than the sun&amp;quot;]] with their demi-god status apparently linked to the gods of Vanir and Aesir. Their lord is a Vanir god called Freyr, who rules the elves’ homeland, Alfheim. They commonly cause humans to suffer illness but have the power to cure any illness only if sacrifices are offered to them, what a bunch of dicks. It is also possible for humans to become elves upon death. Elf and human can also interbreed; the mix of human and elf is described as having the look of a human but possess extraordinary intuitive and magical powers.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Abrahamic (Judaism, Christianity, Islam)===&lt;br /&gt;
The one everyone most familiar with in the West and the Middle East, since you learn them in church. Or synagogue, or mosque, you get the idea.&lt;br /&gt;
&lt;br /&gt;
Much of the Abrahamic mythology is drawn from the old Hebrew bible though has been expanded considerably by Prose and Poetry over the centuries meaning that there is a wealth of third-party, non-canon material out there for DMs to use in their campaign settings. Christian mythology is one of the many mythologies that were derived from Jewish mythology, the same goes for Islamic mythology and many others from Middle Eastern countries. Hence, they are collectively referred to as &amp;quot;Abrahamic&amp;quot; after the Biblical patriarch. &lt;br /&gt;
&lt;br /&gt;
So in Abrahamic mythology there is only one god, or at least only one &#039;&#039;true&#039;&#039; god: &#039;&#039;&#039;YHVH&#039;&#039;&#039;, which most people would just refer to him as &#039;&#039;&#039;GOD&#039;&#039;&#039; since his name is too sacred to speak of and because he is the only god that exists, with all others being false idols and products of human imagination. In fact, we don&#039;t even know how its pronounced, the two most common anglicizations being &#039;&#039;&#039;Yahweh&#039;&#039;&#039; and &#039;&#039;&#039;Jehovah&#039;&#039;&#039;. In Islam, he is instead called &#039;&#039;&#039;Allah&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Before the world was born, according to Milton - there was the &amp;quot;war in heaven&amp;quot; [[War in Heaven|(not this one)]] where [[Horus|Lucifer]], [[Horus Heresy|the most perfect of God&#039;s creations, the best of the archangels rebelled against God with a third of the angels in Heaven, but was defeated and cast down to Hell]], in which he was imprisoned. &lt;br /&gt;
&lt;br /&gt;
After that, God creates the world. It is said that he created the world in 7 days, hence the seven-day work week we all know and love: Sunday, Monday, Tuesday, Wednesday, Thursday, Friday, and Saturday (although those names themselves are drawn from various pagan, Roman, and Norse traditions -- Sun, Moon, Tyr, Woden/Odin, Thor, Frigga/Freya, and Saturn -- because flexibility is important when it comes to winning converts). He then created many animals, plants and the first two humans: Adam and Eve. He observed them in the Garden of Eden &#039;&#039;(aka his research facility)&#039;&#039; watching them having fun and telling them that they could do anything they wanted, except from eat the fruit of one particular tree in the garden. But that promise was broken when the woman, Eve was tempted by a winged serpent -who according to Milton, was actually Lucifer in disguise seeking to avenge himself by corrupting humanity- to eat the fruit, which held within it the knowledge of good and evil. Adam and Eve having eaten the fruit, gained knowledge and dignity which made them embarrassed by their lack of clothing. God found out and exiled from the garden them to the mortal world. The serpent is also punished with his wings taken from him, turning him into the [[snek]] we all knew and feared. According to Christianity, this also introduced original sin, fundamentally changing the nature of humankind from natural innocence to inherent wickedness.&lt;br /&gt;
&lt;br /&gt;
In the mortal world, Adam and Eve worked hard to survive and later conceived two sons: Cain and Abel. Cain was a farmer while Abel was a shepherd. When they both offered their produce to God, God only favored Abel&#039;s. &#039;&#039;(According to some, it was because Cain hid his best offering from God. By this point if you are a true [[Vampire: The Masquerade]] fan, you would know what&#039;s coming next, but without the vampire shit.)&#039;&#039; Cain killed Abel, and his punishment for murder was to never farm ever again; wherever he spilled his brother&#039;s blood, the earth became cursed so that it can never grow anything. Basically denying Cain&#039;s favorite job and career. However, punishments differ in other mythologies and it&#039;s a [[skub|clusterfuck]]. Adam and Eve later had the third son Seth, which is the true ancestor of mankind and [[Command and Conquer|Cain is then exiled to the land of the Nod]] where he built the City of Enoch (because he can&#039;t farm) and conceived many other descendents. There&#039;s also the claim that Eve was not the first wife, but Lilith, a woman who was created from the same dirt as Adam. Felt too hot shit for Adam, so she ran away with an archangel called Samael &#039;&#039;(the Fallen name for Lucifer in some stories)&#039;&#039; though in other stories she ran away a demon prince called Asmodeus [[Asmodeus|(&amp;lt;s&amp;gt;not this one&amp;lt;/s&amp;gt; actually, probably yes this one)]] and begat a whole race of demons called the Lilim or Lilitu. In [[Vampire: The Masquerade]] however, she taught Cain cool dark magic and shit. &lt;br /&gt;
&lt;br /&gt;
As for the rest, it&#039;s easier to find the nearest Bible and/or Koran and read it for yourself. Just don&#039;t call it mythology where anyone can hear you, unless you enjoy offending people and don&#039;t particularly care about being ostracized or worse, depending on where you do it.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most notable heroes with lots of media adaptions:&#039;&#039;&#039; &lt;br /&gt;
*Jesus: Please tell us you&#039;re joking. If for some reason you&#039;re actually serious and have a few hours to spare, find the nearest church and ask whoever&#039;s in charge to tell you about him. He will be happy to give you the full story. &lt;br /&gt;
*Abraham: The common tie between the three Abrahamic religions, his covenant with God makes him and his descendants the first of the Jews. &lt;br /&gt;
*Samson: Legendary hero whose power was tied to never cutting his hair&lt;br /&gt;
*David: Once killed a mighty warrior with a slingshot. He became the king of Israel afterwards.&lt;br /&gt;
*Solomon: David&#039;s son, also King of Israel. Better at his job then just about anybody who came after him, and (more relevant to media appearances outside of direct-Biblical-adaption) frequently reputed to be a (usually holy) sorcerer of some kind.&lt;br /&gt;
*Moses: See the Exodus for details.  &lt;br /&gt;
*Noah: See below for his boating adventure.  &lt;br /&gt;
*A few angels; notably, only two are given names: Michael and Gabriel (there&#039;s also an Abbadon in the Book of Revelation, but he&#039;s usually considered a Fallen Angel like Lucifer). Also notable and mentioned in the Bible: the Angel of Death, aka The Destroying Angel (no name given Biblically, but the Catholic and most Eastern Orthodox Apocryphas (as well as Jewish tradition, especially the later Kaballic one), identify him as Azrael).&lt;br /&gt;
*God is rarely depicted as a particularly active hero, but may [[Just as planned|work in mysterious ways.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most notable villains with lots of media adaptions:&#039;&#039;&#039; &lt;br /&gt;
*Satan/Lucifer/The Devil (may or may not be the same character): With the many different interpretations, it&#039;s hard to tell which is which, but the general gist is that one angel disagreed with how God was doing business and staged a great rebellion. God cast him and his kin out of heaven and forced them to live in a realm where they are never able to feel his presence, and now he takes his hatred of God out on humanity by leading them into damnation. If you want to trigger people, just ask how he could have fallen and introduce evil to the universe when God&#039;s supposed to be omnipotent, omniscient, and purely good. It&#039;s been giving theologians headaches for centuries. &lt;br /&gt;
*Judas Iscariot: One of Jesus&#039; apostles who sold him out to the Romans, leading to the crucifixion. He hung himself shortly afterwards in a fit of despair. &lt;br /&gt;
*Cain: Adam and Eve&#039;s son after being cast out of paradise. Murdered his brother Abel for petty reasons.&lt;br /&gt;
*Pharaoh from the tale of Moses&lt;br /&gt;
*Sometimes God and/or various angels are depicted negatively, as either being passive in the face of evil or complicit ([[Adeptus Evangelion|or being giant monsters out to destroy the world]]). Naturally, those kinds of interpretations are highly frowned upon for the obvious reason that people still worship God and do not like it when other people call His actions evil. &lt;br /&gt;
** It should be added that Fallen Angels are a Canonical (as in, actually appear in the New Testiment) option to have Evil Angels without making God Himself Evil, although it still runs into the problem of why God made his own angels susceptible to becoming evil in the first place.  (Note that this is more an early Jewish and Christian motif than a later Jewish or Islamic one, due to changes and differences, respectively, in theology.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Biblical figures who show up in media adaptions&#039;&#039;&#039;&lt;br /&gt;
*Lilith, the fanon first wife of Adam, the first man. It must be emphasized that she &#039;&#039;&#039;does not exist in any biblical source&#039;&#039;&#039; (other then the first woman being created twice--but then again, a lot of things happen twice, slightly differently described each time, in Genesis), but that being said, was reputed to be one of Satan&#039;s many wives and a mother of demons.&lt;br /&gt;
*The Wandering Jew and Longinus: because Jesus implied that certain people listening to him speak would be around for the Second Coming (although two obvious alternate readings are that Jesus was talking about his shortly impending Resurrection, or referring to the then-future, but politically easy to foresee, [https://en.wikipedia.org/wiki/First_Jewish%E2%80%93Roman_War Great Revolt of 66 AD], whose results could easily be seen as something that would be talked about in the same tone as the end of the world at the time), two non-biblical figures show up, starting in medieval works: The Wandering Jew, an Jew of the era, cursed to immortality, and Longinus, the Roman soldier who pierced Jesus&#039; side with a spear during the Crucifixion, similarly cursed to immortality. Can show up as villains, heroes, or mere cameos. (Both are more likely to show up in literature and RPGs then visual media; Longinus, in particular, is the identity claimed by an important historical vampire in [[Vampire: The Requiem]].)&lt;br /&gt;
* Various non-Biblically mentioned Angels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts that tend to show up in media adaptions:&#039;&#039;&#039;&lt;br /&gt;
*The Holy Grail (either the cup that Christ drank from at the Last Supper, or a cup used for various purposes during the Crucifixion, or it was used for both)&lt;br /&gt;
*The True Cross (so named because of the dozens of other crosses falsely passed off as the one Jesus was crucified on--not helped by the fact that the Roman Empire crucified a &#039;&#039;lot&#039;&#039; of people, as Crucifixion was the standard Roman method of execution of non-Romans.)&lt;br /&gt;
*The Spear of Destiny and various other objects associated with the Crucifixion: In certain media, the Spear of Destiny (which pierced his side during crucifixion) as well as the nails which pinned him to the cross are considered gifted with magical powers because they have the blood of God on them. &lt;br /&gt;
** Other objects from the Crucifixion that can show up in media and are sometimes (but more rarely then the above) assigned supernatural powers include the Crown of Thorns, the 30 pieces of silver payed to Judas, the whip used for the 39 lashes, and [https://en.wikipedia.org/wiki/Holy_Sponge a sponge].&lt;br /&gt;
*The Veil of Veronica and/or the Shroud of Turin: These are two relics that purported to be pieces of cloth that were miraculously imprinted with an image of Christ&#039;s face after being in contact with him sometime during the crucial four days. The former is lost; the latter is of rather dubious authenticity.&lt;br /&gt;
*The Ark of the Covenant: Where Moses supposedly put the shards of the original Ten Commandments (and possibly Aaron&#039;s rod and a pot of manna). Famously disappeared during one of the various times Jerusalem was sacked.&lt;br /&gt;
*The Fruit of Knowledge of Good and Evil&lt;br /&gt;
*The Fruit of Life.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
==== Noah&#039;s Ark ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Humankind had become incredibly corrupt  and sinful, so God decided to have the sea level to suddenly rise to the kind you see in disaster movie like [[/tv/|The Day After Tomorrow]]. He instructed the sole righteous man on Earth named Noah to build [[Imperial Navy|an ark big enough to contain every animals and in the world as well as his family]], or just each animal species with their own female and male pairing so that they could reproduce. God even instruct Noah to build the ark with the size he demands: 300 cubits in length, 50 cubits in width and 30 cubits in height (450 × 75 × 45 ft or 137 × 22.9 × 13.7 m), [[just as planned|it&#039;s almost as if God intended this]]. The ark is also made out of some probably extinct wood called &amp;quot;Gopher&amp;quot; (that&#039;s just how the Hebrew word is pronounced, &#039;&#039;gofer&#039;&#039; -- it&#039;s not related to the furry critter), probably the best kind since the ark has to withstand waves after waves of tsunami for a long time and a tragically, all of them are probably used up just for the ship. After the flood came and everyone is on the ark, they basically float for 40 days until the water goes down.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
==== Moses and the Exodus of the Hebrew ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Another myth took place in Egypt. There once lived the Israelite (later the Jewish) people, the  chosen people of God. They had come to reside in Egypt were living in peacefully harmony until one day some asshole [[Tomb Kings|Pharaoh]] came and starts to oppress the shit out of them. The Pharaoh hated how the Hebrews breeds like rats so they had [[grimdark|every one of their male children to drown in the river of Nile]]. Moses, our hero of the story survived as an infant and was adopted by Pharaoh&#039;s daughter (oh the irony). Moses eventually grow up and learn of God &#039;&#039;&#039;Yahweh&#039;&#039;&#039; and is commanded to free his people and guide them on an exodus to the promised land. Pharaoh and his army tried to stop them but god basically said fuck you and send [[Nurgle|twelve powerful plagues]] to fucked them over. [[Nagash|The plague is so effective that Egypt became a frigging wasteland, but no undead unfortunately]]. Later, Moses guide his people to close the red sea where he do the iconic sea splitting to make a crossing passage. The Pharaoh and his goons tried to take chase but was once again pwned by the sudden sea crushing them both side when they were on the sea. After traveling with his fellow Hebrews, Moses decided to talk to the god on the mountain for sometime and came back with the &#039;&#039;&#039;Ten Commandments&#039;&#039;&#039;, ten rules willed by god and if these rules were crossed, the severity of the punishment will be depend on which rule was broke (Ex. commit [[heresy]] like [[Chaos God|worshiping other gods]] will be awarded with [[exterminatus|genocide]] of the entire cities of man, woman, chidren and animals). Unfortunately, some of his unfaithful followers were slacking off and was worshiping some chaos-looking-brother-fucking-golden-bull-idol and was ordered by Moses to have them execute. Moses and his follower arrived to their promised land after a delay of 40 years due to the Israelites&#039; incessant disbelief in God, which is, unsurprisingly, Israel! The Israelites then spend a long chunk of their history trying to kill off the native Caananites, all while being repeatedly punished for continually abandoning God&#039;s worship in favor of false idols.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
====Things drawn from Abrahamic Myth / Demonology ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
The &amp;quot;bibles&amp;quot; &#039;&#039;(Jewish, Christian and Islamic holy books)&#039;&#039; and associated apocrypha are undoubtedly HUGE sources of inspiration for game developers, particularly [[Dungeons and Dragons]] where monsters are ported over, virtually unchanged and names of significant figures are also often used.&lt;br /&gt;
&lt;br /&gt;
*The idea that Hell has Nine layers - [[Baator]] - though where Dante&#039;s layers have distinct punishments, Baator&#039;s layers are the realms of powerful lords.&lt;br /&gt;
**Names of significant demon/devil characters: [[Asmodeus]]  - demon of Lust, &#039;&#039;&#039;Baalzebul&#039;&#039;&#039; &#039;&#039;(or other variants like Baalzebul, Beelzebub)&#039;&#039; - demon of gluttony, or &#039;&#039;&#039;Mammon&#039;&#039;&#039; - demon of avarice&lt;br /&gt;
*Different orders of Angels, or angel analogues such as [[Genie]]s (or djinn, as they were originally called in Islamic tradition)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Gnosticism ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
A wide family of heretical beliefs mixing Abrahamic theology with Greek philosophy, Gnosticism believes in the existence of two gods; the true omnipotent God of the spiritual world and the Demiurge, the false god who created the Earth. Seeing as the world was created by a flawed creator, it is inherently flawed itself, so your goal ought to be to transcend the physical plane and escape to the perfect world of the spirit. Typically the Demiurge was identified with the god of the Old Testament, while the true god was seen as the one preached by Jesus, in an attempt to explain the apparent dissonance between their depictions. Where Satan fits into the picture depends on the exact sect, some portraying him as a force of liberty that seeks to free mankind from the tyranny of the Demiurge while others see him as seeking to further mankind&#039;s imprisonment by distracting them from spiritual matters with his temptations. Often associated with the western occult tradition of Hermeticism, also a mixture of Abrahamic and Greek traditions, though not all Hermetics are necessary Gnostics. There were countless different sects of Gnosticism, and describing the differences between them would likely require its own article. &lt;br /&gt;
&lt;br /&gt;
While Gnosticism is hardly the most well-known religion due to the early Christian Church&#039;s ultimately successful efforts in wiping it out and the lack of surviving information on how it was practiced, it has influenced several fantasy settings, like [[Kult]], [[The Elder Scrolls]] and both of the [[World of Darkness]] Mage games.  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Egyptian Mythology===&lt;br /&gt;
Most well known for its collection of gods with [[Furry|the heads of animals]]. Unlike Greek or Norse mythology, has very little emphasis on mortal or demimortal heroes.  &lt;br /&gt;
&lt;br /&gt;
Egyptian mythology is wildly inconsistent due to spanning numerous cultures over thousands of years: for instance, the world is alternately said to have been created by Ra, Atem, Ptah, Thoth, or a collection of eight gods known as the Ogdoad. Whoever was the supreme god mainly depended on what city you were in and what time period it was, but the most well-known one was the sun god Ra. A common theme was the maintaining of a divine order known as Ma&#039;at. Maintaining Ma&#039;at on Earth was seen as the prime responsibility of the Pharoah, a priest-king who was seen as the bridge between mortals and gods. Another major theme is the concept of the death and rebirth of mortals and gods alike, leading to the famous Egyptian practices of [[Mummy|mummification]] and the construction of elaborate tombs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Gods:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*Ra: Falcon-headed (although he was also often depicted as a ram or a scarab) god of the sun. During the night, he voyaged through the underworld where he would battle the monstrous serpent Apophis. &lt;br /&gt;
&lt;br /&gt;
*Osiris: Formerly the god-king of Egypt, he was murdered by his brother Set and became the god of the afterlife. Due to the Egyptian obsession with funerary rites, this made him a very important god. &lt;br /&gt;
&lt;br /&gt;
*Isis: Sister/wife of Osiris and goddess of magic and wisdom. Her sorcery was what allowed Osiris to rise from the dead to become god of the afterlife. Her influence was particularly strong during the Roman Empire, and some scholars believe that elements of her worship may have influenced Christianity by way of the veneration of the Virgin Mary. &lt;br /&gt;
&lt;br /&gt;
*Horus (no, not that [[Horus]]): Falcon-headed sky god and son of Osiris. Waged war against Set to avenge his father. This included humiliating him by [[/d/|ejaculating in his salad]]. He is heavily associated with the symbol known as the Eye of Horus, which was believed to protect against evil.&lt;br /&gt;
&lt;br /&gt;
*Anubis: Psychopomp deity. Although in actual Egyptian mythology he was only Osiris&#039; servant, his striking jackal-headed appearance has made him more well-known.&lt;br /&gt;
&lt;br /&gt;
*Set: God of deserts, who due to being associated with foreign invaders was demonized into an evil god who murdered Osiris. Wasn&#039;t the ultimate villain of Egyptian Mythology, that would be Apophis (who was so evil Set was portrayed as fighting him even after being demonized), but Apophis is nowhere near as infamous.&lt;br /&gt;
&lt;br /&gt;
*Apophis: Essentially, the God of Evil and Darkness. Enemy of all living things, and the sort of guy who picks a fight with Ra each and every night, even though he loses every time.&lt;br /&gt;
&lt;br /&gt;
===Japanese Mythology===&lt;br /&gt;
Japanese laymen don&#039;t really bother separating their religions, taking up whatever is convenient or trendy at a particular phase in their life, and thus the major religions (Shinto, Buddhism), some more minor ones, and various folk heroes exist simultaneously. Rarely touched by non-Japanese works that aren&#039;t the pantheon for [[Japan]] analogs.&lt;br /&gt;
&lt;br /&gt;
According to the Kojiki, the world (or just Japan) was created by 2 gods: Izanami (the wife) and Izanagi (the husband). There were 5 other gods with difficult to pronounced name like  Kotoamatsukami (別天津神, &amp;quot;Separate Heavenly Deities&amp;quot;) before them but they entrust these two for the world&#039;s creation because they are gender-less and thus unable to procreate next generation. Izanami and Izanagi belongs to the  Kamiyonanayo (&amp;quot;Seven Generations of the Age of the Gods&amp;quot;) and they shape the earth with this totally awesome spear called Ame-no-nuboko (天沼矛, &amp;quot;heavenly jewelled spear&amp;quot;) and create islands, lands using salts.&lt;br /&gt;
They then settled down onto the land they&#039;ve created and mated. Unfortunately, the first two children: Hiruko and Awashima they&#039;ve conceived were mutants, badly formed that the parent decided to send them on a lone boat trip before their 3rd birthday (Hiruko survived, worked hard and became a god known as Ebisu). Turns out after confronting their elder about the misfortune, it was Izanami&#039;s fault for not acting properly during the mating ritual, causing birth defect and such. After some proper mating, their descendants were born, that would eventually be modern day Japanese islands(or they children&#039;s name were given a land to lived on and those land were named after them). Izanami then died giving birth to Kagu-tsuchi, a human torch wannabe that burned his mother upon his birth. Izanagi was angered and behead his child into eight piece, which would became 8 volcanoes and his blood on Izanagi&#039;s sword became the sea god Watatsumi and rain god Kuraokami. This also marks the end of the creation.&lt;br /&gt;
&lt;br /&gt;
Izanagi was in grief that he traveled to Yomi (&amp;quot;land of the dead&amp;quot;) to see his dead wife. Unfortunaly, Izanami already belong to Yomi after eating its food. Izanagi&#039;s stubbornness to not left Izanami in the dark land, he waited there because Izanami agree to go back if she had some rest, but the worried Izanagi decided to see what&#039;s going on with his dead wife by lighting a torch using his magical head comb only to find his wife was already a maggot ridden ghoul like monster. Izanagi scared shitless that he ran away while Izanami called Shikome (ugly underworld woman) to chase him. After a long looney tune chase that involves Izanagi&#039;s use of his magical hair dress and his urine to stop his pursuer, he eventually return to the living realm with Izanami cursing that she will kill 1000 person everyday with Izanagi responded that he will give birth 1500 person if so.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Characters:&#039;&#039;&#039; &lt;br /&gt;
*Izanami and Izanagi: See above.&lt;br /&gt;
*Amaterasu: Goddess of the sun. Japanese royal family once claimed descent from her, but stopped doing so after World War II. How the majority to entirety of Japan&#039;s people as a whole weren&#039;t as well, since far younger people are ancestors of the majority of far larger and less isolationist populations, was never explained. &lt;br /&gt;
*Susano-o: Amaterasu&#039;s brother and god of storms. Kicked out of heaven for being a dick. While walking the earth he proceeds to kill the Orochi, among other (anti-)heroics, and bribes his way back into heaven with the fat loot he finds.&lt;br /&gt;
**The Orochi: Giant nine-headed snake monster that likes to eat (?) female sacrifices. Susano-O gets it drunk and kills it, then he finds the Kusanagi on its corpse.&lt;br /&gt;
*The Buddhas: While normal Buddhists don&#039;t &amp;quot;worship&amp;quot; the Buddha, more Shinto leaning Japanese often do. See Buddhism whenever someone is assed to add it for how it&#039;s supposed to go. Gautama Buddha is the one people talk about when they say &amp;quot;The Buddha&amp;quot;, but the completely separate Budai/Laughing Buddha is the main one ignorant westerners know the visual of.&lt;br /&gt;
**Various Buddhist demons: Mostly assholes that tried to stop people from achieving enlightenment. Some are actually former assholes who were redeemed by enlightened people and now act as protectors. &lt;br /&gt;
*The Four Heavenly Kings: Bishamonten, Jikokuten, Zouchouten and Koumokuten, the guardians of the North, East, South and West respectively. Their title is co-opted by everything (no seriously, &#039;&#039;&#039;everything&#039;&#039;&#039;) with four members in Japanese culture, [https://legendsoflocalization.com/tricky-translations-2-the-four-heavenly-kings/ though westerners may not notice it because the title gets translated a shit ton of ways depending on the context].&lt;br /&gt;
*Yokai: Various mythical monsters. The most famous are the [[Kitsune]], Kamaitachi, [[Tengu]] and (though not always counted as one) [[Oni]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Historical People Shrouded in Myth&#039;&#039;&#039; &lt;br /&gt;
*Emperor Jimmu: [[God-Emperor of Mankind|THE GOD EMPEROR OF JAPAN]] as well as the first Emperor. The descendants of Goddess Amaterasu and the leader of Yamato clan. Most of his records were old and depict him as a warrior hero god character accompanied by a three legged crow and wielding a long bow. He died at the age of 126 and has little to no worshipers in modern day other than having at least a shrine and grave. &lt;br /&gt;
*Abe no Seimei: A court magician who lived between 921 and 1005. Fiction tends to make him an actual wizard.&lt;br /&gt;
*Himiko: Queen of Japan around 200 AD. Chinese records make it clear she existed but very little is known about her.&lt;br /&gt;
*Masakado: Samurai who led a brief rebellion till 940. He&#039;s considered the god of Tokyo. His shrine/grave occupies some of the most expensive real-estate in the world, as it is thought that neglecting his shrine will cause his angry spirit to bring disaster upon Tokyo. &lt;br /&gt;
** Takiyasha Hime: His daughter. Fiction makes her a sorcerer with a toad [[Familiar]]. Possibly entirely fictional.&lt;br /&gt;
*Tomoe Gozen: A female [[Samurai]] that actually fought in battle in 1184.&lt;br /&gt;
*Oda Nobunaga: Self proclaimed &amp;quot;Demon King of the Sixth Heaven&amp;quot; (That&#039;s &#039;&#039;&#039;&#039;&#039;historical fact&#039;&#039;&#039;&#039;&#039; recorded by a Jesuit missionary who knew him personally). Defacto unifier of Japan, while the dominos he set up were falling, he was murdered by his retainer Akechi Mitsuhide for unknown reasons. His successors conquered the country after he did the hard parts, forming what would become the Tokugawa Shogunate. Since he was ruthless and called himself a demon, it&#039;s no mystery why fiction depicts him as a literal one.&lt;br /&gt;
*Hattori Hanzo: A general during the late Sengoku era. He&#039;s better known for allegedly being a [[Ninja]]. &lt;br /&gt;
*Ishikawa Goemon: Bandit during the late Sengoku era, executed along with his infant son by being boiled alive after a failed assassination attempt on Nobunaga&#039;s successor. Reputed to be a Robin Hood-like figure and also allegedly a [[Ninja]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts that tend to show up in media adaptions:&#039;&#039;&#039; &lt;br /&gt;
*The Imperial regalia (Kusanagi, Magatama and the Yata no Kagami): A sword, mirror, and rosary that are considered the badges of office for the emperor.&lt;br /&gt;
*Katana created by famous swordsmiths&lt;br /&gt;
**Muramasa: Swords created by the famous (and real) swordsmith Sengo Muramasa. Allegedly his swords have a taste for blood and are demonic in nature and can&#039;t be sheathed if they haven&#039;t tasted blood yet.&lt;br /&gt;
**Masamune: Even though Masamune lived hundreds of years before Muramasa, their swords are often counterparts in fantasy. In contrast to Muramasa, Masamune&#039;s blades are supposedly holy.&lt;br /&gt;
**Kotetsu: Nagasone Kotetsu was a quality swordsmith from the Edo period with a really fitting name (虎鉄 or &amp;quot;Tiger Iron&amp;quot;). His works are notable but if they show up in fiction expect them to be inferior to the above two.&lt;br /&gt;
&lt;br /&gt;
===Arthurian Mythology===&lt;br /&gt;
The story of a boy who becomes king of England and his knights. Arthurian lore is unusual among mythology in that historians actually know the names and history of the authors who created most of it. This doesn&#039;t make it any more consistent, in-fact even authors directly continuing existing stories couldn&#039;t be assed to keep basic things consistent.&lt;br /&gt;
&lt;br /&gt;
Of some minor note, the story of King Arthur &#039;&#039;may&#039;&#039; have some sorta kinda basis in reality. If he existed, he was apparently a &#039;&#039;&#039;general&#039;&#039;&#039;, not king, who successfully fought in at least one battle to contain the invading Anglo-Saxons during the era after the collapse of the western Roman Empire. Given many, many washings through the story retelling and expanding machine after being combined with the mythos associated with the Holy Grail, we wind up with the King Arthur mythology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Characters:&#039;&#039;&#039; &lt;br /&gt;
*Arthur &amp;lt;s&amp;gt;(no shit are you fucking stupid oh my god jesus christ come on its IN THE FUCKIN-)&amp;lt;/s&amp;gt;&lt;br /&gt;
*The Knights of the Round Table&lt;br /&gt;
**Lancelot: The closest of Arthur&#039;s companions and the greatest knight of the age, but also infamous for his long affair with Guinevere. Some scholars believe he was not part the original group of knights and actually just a completely separate fictional knight that met Arthur in a crossover and never left.&lt;br /&gt;
**Galahad: Lancelot&#039;s son. [[Grey Knights|Absolutely pure of heart]], and is this able to complete the quest for the Holy Grail. After finding it, he ascends into Heaven along with the Grail. &lt;br /&gt;
**Kay: Arthur&#039;s [[Gish]] step-brother. One of the earliest written knights, but nobody remembers him. Kay was a guy&#039;s name once upon a time.&lt;br /&gt;
*Merlin: Arthur&#039;s wizard and mentor, as well as the template for almost every other wizard in fantasy fiction since the genre was a thing. Works vary wildly on how benevolent he is and how he got his powers. Originally named Myrddin, but that sounded too close to &amp;quot;shit&amp;quot; for audiences that knew French, which was a lot of people at the time, so it was changed.&lt;br /&gt;
*Morgan le Fay: Merlin&#039;s opposite number. Sometimes Arthur&#039;s half-sister because fuck consistency. Depending on the story, she is either an ally or an enemy of Arthur. &lt;br /&gt;
*Guinevere: Arthur&#039;s wife. Falls for Lancelot shortly after they meet, and somehow their affair goes unnoticed until exposed by Morgan le Fay and Mordred. &lt;br /&gt;
*Lady of the Lake: A fey chick who gives Arthur Excalibur after the sword in the stone breaks. Since most adaptations make the sword in the stone and Excalibur one in the same her role varies wildly. Sometimes said to be Lancelot&#039;s adoptive mother.&lt;br /&gt;
*Mordred: Most commonly depicted as Arthur&#039;s bastard son with his half-sister (who may or may not be Morgan le Fay depending on the story), but like a lot of things in Arthur Mythos his background is inconsistent as hell. All that&#039;s certain is he doesn&#039;t like Arthur and wants to take over.&lt;br /&gt;
*The Green Knight: Shows up to the castle one day and challenges each knight to chop his head off with an axe, on the condition he gets to do the same thing to them next year. Nobody is willing to accept the challenge... except Gawain. Gawain beheads the Green Knight [[Dullahan|only for him to pick the head right back up and walk away]], reminding Gawain of their deal. Gawain survives thanks to the the Green Girdle and learns the whole thing really was a test of the knights&#039; courage by Morgan. If this sounds uncharacteristically consistent to you, it&#039;s because he only appeared in one story, albeit a well regarded one.&lt;br /&gt;
*The Black Knight: There&#039;s a few different ones, or it could just be another case of zero consistency. (It should be noted that knights with black armor were actual semi-historical figures; blackening up your armor made it vastly easier to maintain for a solo knight without a squire, so a Knight without a liege sometimes did so while either seeking new employment, or just plain wandering; alternately, the knight painted up his armor and shield to conceal his identity. Either way, you have a knight without a master, a worrying prospect to the feudal mind.)&lt;br /&gt;
*Very few adaptions use the Anglo-Saxons, the people who the earliest chronicles claim he fought against.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Artefacts:&#039;&#039;&#039; &lt;br /&gt;
Arthurian myth has some of the highest artifact density out there. Among the most famous are: &lt;br /&gt;
*The Holy Grail: Has some connections to the life of Jesus, see above. Short version is that it grants immortality.&lt;br /&gt;
*The Sword in The Stone and/or Excalibur: The legendary sword which acts as Arthur&#039;s badge of office. In some versions of the myth they are the same sword, others not; some versions even name the other sword &amp;quot;Caliburn&amp;quot;--which is just a translation of the French &amp;quot;Excalibur&amp;quot; to Latin)&lt;br /&gt;
*The Green Girdle: Obtained by Sir Gawain in &#039;&#039;Sir Gawain and the Green Knight&#039;&#039;. A girdle of green silk and none who wear it can be killed.&lt;br /&gt;
*The Round Table itself: Most works just make the round table a mundane table, but a few give it magical powers of some kind. The symbolic importance is that all knights are considered equal to each other as it lacks any ends for a head to claim.&lt;br /&gt;
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=== Chinese Mythology ===&lt;br /&gt;
Since China lived right next to various, heavily religious nations countries like India and Tibet, their mythology contains many gods from Buddhism, although the ancient Chinese tended more towards Taoism as a general rule. Chinese mythology is pretty well known and famous in Asia and one of its most famous myths, &amp;quot;The Journey to the West&amp;quot;, brought forth near-endless adaptations, everyone&#039;s [[anime|favorite anime/manga about a certain half-monkey xeno super fighter]].&lt;br /&gt;
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==== World Creation according to Chinese Mythology ====&lt;br /&gt;
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The Chinese mythos displays a heavy Taoist belief influenced by the Zhou Dynasty that passed it down from generation to generation until the Three Kingdoms era, where one Xu Zheng finally committed the story to paper. Basically, there is but formless [[Chaos]] in the beginning and it coalesced into a cosmic egg for about 18,000 years. Within it, the perfectly opposed principles of Yin and Yang became balanced, and Pangu emerged (or woke up) from the egg. Pangu was a [[anime|Tengan Toppa]]-sized sky titan and a hairy primitive humanoid; he would separate the yin and yang (earth and sky) by lifting up the sky and holding it for the next 18,000 frigging years (because fuck you Atlas, you derivative hack). While doing his lifting, both the sky and earth grew ten feet (3 meters) everyday.&lt;br /&gt;
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Pangu finally died at the end of this period, with the world forming from several of his remains: His breath became the wind, mist and clouds; his voice, thunder; his left eye, the sun; his right eye, the moon; his head, the mountains and extremes of the world; his blood, rivers; his muscles, fertile land; his facial hair, the stars and Milky Way; his fur, bushes and forests; his bones, valuable minerals; his bone marrow, sacred diamonds; his sweat, rain; and the fleas on his fur carried by the wind became animals. Kinda similar to [[#Norse|Ymir the giant]], except he wasn&#039;t murdered and it wasn&#039;t metal enough that the blood became killer tsunamis.&lt;br /&gt;
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==== Nüwa ====&lt;br /&gt;
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An ancient goddess named Nüwa was the one who created humanity out of clay. She was busy but the the pillar holding the sky broke so she had to fix it herself using a giant azure turtle&#039;s shell as water container. But even then that is not enough so she had to sacrificed herself to repair the sky. There&#039;s also other version where she is depicted as the Chinese version of Eve, as well as the daughter of Jade Emperor, the first god.&lt;br /&gt;
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==== Xiyou Ji (Journey To The West) ====&lt;br /&gt;
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Xiyou Ji (or &#039;&#039;Journey To the West&#039;&#039;) is an important historical Chinese fantasy adventure novel about a journey undertaken to India by a Chinese Buddhist monk, known as Tang Sanzang/Xuanzang or Tripitaka, to get better copies of the Buddhist sacred texts. In this, he has recruited four protectors throughout the journey who agree to help him in atonement for their various sins; two guys nobody cares about: a disgraced commander from heaven named Zhu Bajie, whom was punished by the gods into a pig like beastmen (who &#039;&#039;everyone&#039;&#039; calls an idiot, even &#039;&#039;the narrator&#039;&#039;) and Sha Wujing, a random sand bandit whom was also from heaven and was banished (the black sheep of the party); a horse (whom was secretly the dragon king&#039;s son, also disgraced); and the &#039;&#039;real&#039;&#039; protagonist, Sun Wukong, the Monkey King (Yes, DragonBall Z started out life as a riff on Journey To The West, so [[/co/|Superman fanboys]] claiming originality can eat shit).&lt;br /&gt;
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Wukong is quite a [[Mary Sue]] at first glance, with a superpower suite to match (Flight, immortality, disguise-piercing super sight, a steel-hard body, transformation mastery, [[What|being able to turn strands of hair into anything up to and including &#039;&#039;perfect clones of himself...&#039;&#039;]] DBZ &#039;&#039;wishes&#039;&#039; it could be that bullshit.); &#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, he&#039;s also very much the Only Sane Man™ on this journey and proves to be an archetypical, cunning-if-occasionally-childish trickster through and through. In contrast, Xuanzang is rather unworldly, Zhu Baije is an idiot, Sha Wujing is what effectively amounts to a non-entity, and the horse is essentially just a horse. (For more detail, see &amp;quot;The Monkey King&#039;s Backstory&amp;quot; below.)&lt;br /&gt;
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They proceed to set off on a journey where they learn the virtues and teachings of Buddhism and encounter a lot of interesting folks and weird episodes (such as monsters who wanted Xuanzang&#039;s flesh for immortality and power) along the way, many of which you might recognize if you&#039;re a fan of Japanese or Chinese-themed fantasy works.&lt;br /&gt;
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====The Monkey King&#039;s Backstory====&lt;br /&gt;
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Because it gets referenced a lot, but isn&#039;t quite that important to discussing the rest of Journey to the West, here&#039;s The Monkey King&#039;s history:&lt;br /&gt;
&lt;br /&gt;
Sun Wukong was born from a stone egg, which was contained within an ancient rock that had been created by [[PROMOTIONS|the coupling of Heaven and Earth]]; the meteor struck a mountain inhabited by wild monkeys. Despite his categorically extraterrestrial origin, he emerged from the magical egg looking much like the locals, save for being made of rock. After leading his tribe to the well-hidden source of a stream, Sun Wukong took the title of &amp;quot;Handsome Monkey King&amp;quot;. From there he would proceed to travel the world and establish further influence and power, making several alliances after collecting powerful weapons and armor like your average JPRG protag. This included his trademark staff, phoenix-feather cap, gold chian-mail shirt and cloud-walking boots.&lt;br /&gt;
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At some point, the Chinese equivalent of Hell came calling for his soul; rather than accept death and reincarnation, Wukong decided to [[Settra the Imperishable|wipe the names of him and any monkey he knew from the Book of Life and Death.]] This pissed off the gods - in particular troubling Yama (also known as Enma), the other Kings of Hell and the Dragon Kings - due to the inherent blasphemy and the sheer clerical hell that would result. When the Jade Emperor got wind of this, he figured the solution was to kick Sun Wukong upstairs to Heaven, thinking that a place amongst the gods would keep him in line. Unfortunately, he tried to pull one over on the Monkey King - Wukong was indeed admitted to heaven, but as protector of the Cloud Horses, I.E. a fucking stable boy. The Monkey King&#039;s reaction was [[RAGE|measured and reasonable]]: he sets the horses loose, fucks off back to his mountain and declares himself &amp;quot;The Great Sage, Heaven&#039;s Equal (齊天大聖)&amp;quot;. Unable to arrest the sneaky bastard, Jade Emps thought to pacify him again, this time appointing him guardian of a heavenly peach garden. While a much higher position than before, it conveniently excludes him from being invited to a royal banquet for all the &#039;&#039;important&#039;&#039; gods. [[Derp|Apparently Jade Emps thought the same trick would work twice.]]&lt;br /&gt;
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Deciding to step his rebellion game up a notch, he drinks the Jade Emperor&#039;s royal wine, along with chowing down on longevity pills and the garden&#039;s peaches - which he likely was doing anyway, since each peach on their own would grant immortality. Thoroughly stocked up on extra lives, the Monkey King then proceeded to &#039;&#039;&#039;&#039;&#039;solo the entire Army of Heaven&#039;&#039;&#039;&#039;&#039; - 100,000 celestial warriors, all 28 constellations, and the four Heavenly Kings - all without breaking a sweat. He even matched the strength of Erlang Shen, a pretty cool guy who is the Jade Emp&#039;s nephew, has a [[Archaon|truth-seeing 3rd eye on his forehead]] and was the best of Heaven&#039;s generals; even when Sun Wukong was captured, it was only through the combined efforts of Tao and Buddhist forces, including several of the greatest deities, and finally Guanyin, a Bodhisattva (an incredibly powerful god-like entity that guides others towards enlightenment, and the only one who could actually subdue and control him).&lt;br /&gt;
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...and then what? They certainly couldn&#039;t execute the Monkey King for obvious reasons, and trying to distill him into an elixir for recreating the longevity pills [[FAIL|just made him &#039;&#039;&#039;stronger&#039;&#039;&#039; and gave him even more fucking superpowers]]. Enter Buddha, as in &#039;&#039;&#039;THE&#039;&#039;&#039; Buddha, who appeals to his pride by claiming that he can&#039;t escape the Buddha&#039;s palm. Sun Wukong accepted, being the smug motherfucker he is, and leaps almost effortlessly to an area with five pillars, where he leaves his mark by writing his title on them (and in some versions by &#039;&#039;peeing&#039;&#039; on them as well). Leaping back, he finds himself back in the Buddha&#039;s palm, where it turns out he&#039;d never left - [[Just As Planned|the pillars he&#039;d marked were Buddha&#039;s &#039;&#039;fingers.&#039;&#039;]] Having one-upped the ultimate trickster, Buddha then turns his hand into a mountain and traps him under it, sealing him with a special talisman before he can lift it off (yeah, he can bench press mountains, get on his fucking level).&lt;br /&gt;
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Then the monk Sanzang came along, prompting the Monkey King to bargain for his freedom - as it happens, Guanyin (the Bodhisattva who had helped captured him previously) is searching for disciples to act as his bodyguard, and allows him to join. Buddha ensures his compliance with an unremovable headband that he tricks Sun Wukong into wearing, which tightens painfully when the monk chants a certain sutra. (That&#039;s 2-0 for Buddha!) Guanyin decided it wasn&#039;t fair for Buddha to COMPLETELY own his shit, and gave Wukong three super-special &#039;emergency&#039; hairs. He then sets off with the monk, and the rest is history.&lt;br /&gt;
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==Popular mythology elements used in Fantasy==&lt;br /&gt;
*[[Dwarfs]]&lt;br /&gt;
*[[Elves]]&lt;br /&gt;
*[[Vampires]]&lt;br /&gt;
*[[Necromancer|Necromancy]]&lt;br /&gt;
*[[Troll]]s&lt;br /&gt;
*[[Giant]]s&lt;br /&gt;
*[[Minotaur]]&lt;br /&gt;
*[[Chaos God|Gods/Deities]]&lt;br /&gt;
*[[Genie]]&lt;br /&gt;
*[[Dragon]]&lt;br /&gt;
*[[Orc]]&lt;br /&gt;
*[[Monstergirls]]&lt;br /&gt;
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[[Category:History]]&lt;/div&gt;</summary>
		<author><name>2600:1700:19C0:2760:70:C59C:481F:F1F9</name></author>
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