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		<id>http://2d4chan.org/mediawiki/index.php?title=Marneus_Calgar&amp;diff=328876</id>
		<title>Marneus Calgar</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Marneus_Calgar&amp;diff=328876"/>
		<updated>2019-01-12T08:07:47Z</updated>

		<summary type="html">&lt;p&gt;2601:147:4300:1949:E190:B36E:A1D0:2CAA: /* Gathering Storm */  Going to poke holes in some of this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MattWard}}&lt;br /&gt;
[[Image:Blingmarine.jpg|right|thumb|Marneus Calgar, in all his pimpness.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marneus Augustus Calgar:&#039;&#039;&#039; Also known as The Notorious M.A.C, The MAC Daddy, Manliest Cattleguard, Pimp Daddy Calgar, and Papa Smurf. And as of his latest incarnation, [[Primaris Marines|Primarneus Cawlgirl]].&lt;br /&gt;
&lt;br /&gt;
Marneus Calgar is the current [[Chapter Master]] of the [[Ultramarines]] Chapter of [[Space Marines]], and titled Lord [[Macragge]]. He&#039;s also now a [[Primaris Marines|Primaris Marine]]. &lt;br /&gt;
&lt;br /&gt;
LOOK AT THEM PIMP-SLAPPIN&#039; HANDS!&lt;br /&gt;
&lt;br /&gt;
A character from the fictional &#039;&#039;[[Warhammer 40k]]&#039;&#039; universe. According to [[Matt Ward]], 5th edition codex writer, Calgar is the [[spiritual liege]] of every [[Space Marine]] ever and is now playing second fiddle to his [[Roboute Guilliman|newly resurrected primarch]]. All the Space Marines look up to him (or down to him) and strive ever jovially to be more like him and his [[Ultramarines]], but because of their laughable shortcomings, most Chapters, including the [[Dark Angels]], [[White Scars]], [[Imperial Fists]], [[Blood Angels]], [[Iron Hands]], [[Salamanders]], [[Raven Guard]], [[Space Wolves]] and all their successors, will never be as good (with the possible exception of the [[Hammers of Dorn]]). It is stressed constantly in the vanilla Space Marine codex and even mentioned a bit in the Blood Angels codex. The entirety of the [[Imperium]] awaits the day the [[Emperor]] awakens so that he may proclaim Calgar the rightful heir to the Imperial throne. As a surely irrelevant side note, Matt Ward plays Ultramarines (then [[Trazyn|later]] [[Necrons]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Just who is he?==&lt;br /&gt;
Calgar is one of the big three, the others being [[Dante]] and [[Logan Grimnar|Logan]], the three Chapter Masters the whole Imperium knows.  While Dante is worshiped as a larger than life legend and Logan is beloved for being a bro to the common man, Calgar is respected for his leadership, both in battle and ruling [[Ultramar]]. &lt;br /&gt;
&lt;br /&gt;
His characteristic weapons are the Gauntlets of Ultramar, which were &#039;&#039;reclaimed&#039;&#039; by the [[Primarch]] [[Roboute Guilliman]] from a [[Chaos]] Champion (Where&#039;d he lose them in the first place?). These gauntlets allow Calgar to bash gaping holes in enemy lines, allowing his men to achieve victory for the Imperium in a joyous slaughter of the heretic forces across the galaxy. They do, however, make it extremely difficult to use restroom facilities, turn door handles, or hold small objects. They also have attached Storm Bolters on each arm. Like a baws.&lt;br /&gt;
&lt;br /&gt;
Following a skirmish against the [[Tyranid]] [[Hive Fleet]] Perseus in 976.M41, Calgar lost all four limbs as well as large areas of body tissue and his left eye. Fitted with bionic replacements, he is more machine now than man &amp;lt;s&amp;gt;twisted and evil&amp;lt;/s&amp;gt;. So his giant, power fist, gun hands are pretty much his actual hands. Several guys have argued that he currently bears a prosthetic robotic penis.  For unexplained reasons, his augmetics are inferior to [[Colonel_&amp;quot;Iron_Hand&amp;quot;_Straken|Col. Straken&#039;s]]&lt;br /&gt;
&lt;br /&gt;
An unofficial nickname for Marneus is &amp;quot;Papa Smurf&amp;quot;, due to other players referring to the Ultramarines as Smurfs and Calgar being their leader. The nickname has its origin in the actual miniatures&#039; diminutive size and the fact that they are blue. One could also point out, of course, that the average cartoon smurf is either a [[Eldrad|total dick]] or pants-on-head-retarded, and requires Papa Smurf&#039;s constant leadership and guidance just to function on an everyday basis. This allows us to extend the metaphor in a hilarious way. Further extending the metaphor is that he once got his shit kicked in by the [[Swarmlord]], who has since been nicknamed Gargamel, while Roboute Gulliman (see below), who was the original Ultramarines leader, came back after a long time and, seeking to restore them to greatness, now gets the moniker of Grandpa Smurf.&lt;br /&gt;
&lt;br /&gt;
As of 6th edition he is also a [[Love Can Bloom|xenos-loving]] bastard, having allowed the [[Tau]] to evacuate a planet that was facing [[Exterminatus]] due to a Tyranid infestation. To be fair, though, the Tau are one of two races (the other being [[Eldar]]) who work with the Imperials at points, so this could be just a bargaining chip to be used later.&lt;br /&gt;
He also [[What|wielded a Necron Pylon]] (which are several stories tall) while the Ultramarines were retaking Damnos (before you ask, [[Phil Kelly]] wrote this, surprisingly).  To be fair, the actual strength of Space Marines (and he wears Terminator Armor) is very much subject to Artistic License.  And this &#039;&#039;is&#039;&#039; pretty damn awesome, so just role with it for the cool factor.  Besides, isn&#039;t Rule of Cool incarnate the most enjoyable part of Warhammer 40,000?&lt;br /&gt;
&lt;br /&gt;
==Gathering Storm==&lt;br /&gt;
[[Image:Newcalgar.jpg|right|thumb|My exhausts are eagles, your argument is invalid.]]&lt;br /&gt;
His response to his Primarch getting back up and running things again has not been explored a great deal, although his first act was to transfer command to his Primarch in perpetuity, without any dispute or deliberation. So the guy who [[Games Workshop|GW]] has been plugging for decades as the guy that &#039;&#039;everyone else&#039;&#039; looks up to has now taken a back seat for someone better.&lt;br /&gt;
&lt;br /&gt;
Guilliman does note how competent Calgar is and decides to keep him around as an advisor. When the Terran Crusade begins he leaves Calgar in command of [[Ultramar]] in his original position of Chapter Master while he&#039;s gone (which due to Guilliman&#039;s early declarations of sovereignty is now close to its original &#039;&#039;500&#039;&#039; worlds, rather than just eight). So assuming Guilliman stays on [[Terra]] to assume control of the Imperium, Calgar has command over one of the largest territories and collective armed forces in the galaxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dark Imperium&#039;&#039; has suggested that he hasn&#039;t been taking it that well since the [[Indomitus Crusade]], even though he&#039;s been named head of the Ultramar Tetrarchs; he seems to be one of the first in the Chapter to realize Guilliman&#039;s not the infallible savior figure the Chapter has romanticized him as, and he took Guilliman&#039;s reorganization of Ultramar&#039;s government as a veiled criticism of his own governing skills. Further complicating things is Guilliman&#039;s currently unexplained choice to begin tutoring [[Cato Sicarius]] personally.  This led Papa Smurf to assume he might be replaced in the future. (It&#039;s actually because Cato reminds Bobby of another unruly Ultramarine from the Great Crusade era, Aeonid Thiel; and has nothing to do with Calgar&#039;s performance.) It&#039;s only fairly recently that he&#039;s accepted that it was arrogant of him to think his actions had anything to do with his Primarch&#039;s recent choices, and while he&#039;s not taking it out on the people of the Imperium (which he had blamed at first) he&#039;s still feeling rather guilty about letting his old accomplishments give him a swollen ego. Intriguingly, this bears quite a few parallels to the case of [[Luther]] and [[Lion El&#039;Jonson]] as well as Horus feeling distrusted by the Emperor when he returned to Terra. With the key difference being Calgar&#039;s continued loyalty even in the face of his personal doubts. [[Grimdark|For now]].&lt;br /&gt;
&lt;br /&gt;
He also has undergone the procedure that turns regular marines into [[Primaris Marines]], an agonizingly painful ordeal that left him briefly dead before his new Belisaran Furnace kicked in to bring him back. So we now have PriMarneus Calgar as an excuse to give him a new overdetailed $20 model (it actually doesn&#039;t look much more detailed than the old one). It&#039;s probably only a matter of time before the other named Chapter Masters are subjected/treated to the same; hopefully their models are as badass as Calgar&#039;s.  All Space Marines should do this.  It isn&#039;t like a little thing such as agony would be enough to deter them in the slightest and being briefly dead is more like an intriguing experience than something to fear.  Hell, at least one Chapter outright has dying and willing yourself back to life as both a final test and a promotion requirement.  Can you imagine a million Primaris Marines with no questionable loyalties and millennia of accrued experience?  Fuck YES! &lt;br /&gt;
The major downsides is that they can&#039;t use [[Deathwing|Terminator Armor]], [[Blood Angels| their tanks]] [[Ravenwing|or]] [[White Scars|Bikes]]. Not good for chapters that have them as a major part of their operational doctrines. It&#039;ll be another decade until Games Workshops give Primaries Marines their own equivalents. Plus we have no evidence of a how squad of Primaries would fair on a Space Hulk mission. Where non Terminator Marines are cooked alive in their own armor by radiation.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Marneus Calgar (Artificer Armour):&#039;&#039;&#039; || 235 || 6 || 2+ || 2+ || 4 || 4 || 6 || 5 || 9 || 2+/4++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Marneus Calgar (Armour of Antilochus):&#039;&#039;&#039; || 200 || 5 || 2+ || 2+ || 4 || 4 || 7 || 5 || 9 || 2+/4++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Marneus Calgar (Armour of Heraclus):&#039;&#039;&#039; || TBC || 6 || 2+ || 2+ || 4 || 5 || 8 || 6 || 9 || 2+/4++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, you have to notice that Calgar has three profiles, because he has three minis. Only one &amp;quot;Marneus Calgar&amp;quot; is allowed per army, though, so do not start imagining heretic cloning technology here. &lt;br /&gt;
&lt;br /&gt;
Only 2 of these versions are realistically usable, however, since the one in Artificer Armour has not seen its point costs revised, and the other two versions give him the nifty ability to halve all incoming damage.&lt;br /&gt;
&lt;br /&gt;
In Terminator armor, he gets the ability to deep strike and while he still suffers from the usual 5&amp;quot; Terminator models have, this may be the incentive to take this version.&lt;br /&gt;
&lt;br /&gt;
His new Primaris Form, referred to as the Armour of Heraclus, he is absurdly beefed up. With a new 8th wound and a 6th attack, he can withstand even more punishment and deal a fair amount too, not that the Terminator version was shabby. The point cost will be the decider here (as well as your taking on that Primaris stuff and whether or not the loss of deep striking and the ability to ride non-Repulsor transports is worth it).&lt;br /&gt;
&lt;br /&gt;
Apart from that, Calgar comes with the usual Chapter Master&#039;s ability: you can reroll all failed to hit rolls in a 6&amp;quot; bubble, which is a pretty nice ability to have.&lt;br /&gt;
&lt;br /&gt;
Taking him in a Battle-Forged army, you automatically gain 2 Command Points, allowing two more reroll, one extra disruption of the combat phase or anything you&#039;ll fancy. As an Ultramarine, he has the Commander trait allowing him to recycle CP on a 5+, the two factors combined make sure you don&#039;t fall short on stratagems.&lt;br /&gt;
&lt;br /&gt;
Gear-wise, he comes with the fabled Gauntlets of Ultramar, legendary relics taken by Guilliman off the corpse of a dead [[Chaos Space Marine]]. And Guilliman didn&#039;t ask them back when he woke up, he&#039;s such a nice guy. They now count as a single weapon, and of course do not grant an additional attack since this rule disappeared in 8th (but now he has 5 base attacks, so...). Basically, they are [[Power_weapon#Power_Fist|power fist]]s, hitting at S8, -3AP and D3 damage. While a fixed damage would have been nice, they still bring the pain and few characters in the game will be able to survive a turn of combat with Calgar, especially with 2+ rerollable to hit, almost guaranteeing all 5/6 attacks will always connect. Because, yes, he is so good with them he does not take the usual -1 to hit with that kind of weapons.&lt;br /&gt;
&lt;br /&gt;
They can also shoot with what is basically a master-crafted [[Storm Bolter]], gaining -1AP and 2 damage instead of one. Four shots in [[Deep Strike]] range and up to 12 inches, so nice to soften a target or thin down a horde a little bit.&lt;br /&gt;
&lt;br /&gt;
For the two non-Primaris version, he replaced his old [[Power_weapon#Power_Sword|power sword]] with a [[Power_weapon#Relic_Blade|relic blade]] for more pimp. While this might seem useless at first, since his fists have zero drawback, powers such as [[Phoenix_Lord#Jain_Zar|Jain Zar&#039;s]] Disarming Strike now rob him entirely of the Gauntlets&#039; power, as they are no more &amp;quot;a pair&amp;quot;. So he can still wack her face with 5 rerollable S6 -3AP Dd3 attacks, which is almost as good. The Primaris version ditched it entirely.&lt;br /&gt;
&lt;br /&gt;
In a nutshell, Calgar is like a budget Guilliman, solid in close combat, able to take pot shots with reasonnable efficiency, and adds to your army. He is also the most expensive Chapter Master of all (baring those with special mounts), but he has a few more aces up his sleeve. Also, he only costs 50% of what Guilliman costs and doesn&#039;t eat up a Lord of War slot so he is a really good alternative to the latter.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Marneus calgar by gods and kings-d7d6mj1.png|It&#039;s just a flesh wound. He still deals with it better than a certain [[Abaddon|armless failure]].&lt;br /&gt;
Image:IMG 0492.jpg|And here is that old image in model form.&lt;br /&gt;
Image:OldCalgar.png|Calgar back in ye olden days. Note the [[Beakie]] helm and PET DESK DINOSAURS! AAAAGGGGHHHH!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Marines-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Space Marines Chapter Masters]]&lt;/div&gt;</summary>
		<author><name>2601:147:4300:1949:E190:B36E:A1D0:2CAA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181084</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181084"/>
		<updated>2019-01-11T17:09:51Z</updated>

		<summary type="html">&lt;p&gt;2601:147:4300:1949:E190:B36E:A1D0:2CAA: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */ fixing broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combatting the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
&lt;br /&gt;
The granddaddy of the first person shooter, the original ass-kicking demon-slaying 3D slaughterfest, &#039;&#039;Doom&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by an [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy faggot like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? What do you think this is, [[Halo|Gaylo?]] Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]) stationed on Mars. Somehow, demons break through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into 70&#039;s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before, but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the full version of Doom were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest, and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. Plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90s game (as both Carmack and Romero had been big into software tinkering in their day) and id Software actually paid a modding group for the right to sell two of their expansion packs commercially. Slightly more obscure but still relevant is Doom 64, which replaced the high-speed explode-o-rama with a stronger horror theme and more deliberate pace. id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; series and gave Doom a rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90s thing that has ever been put to paper with the possible exception of [[Snowflame]]. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
*&#039;&#039;&#039;Former human&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
*&#039;&#039;&#039;Former sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with a dodgeable projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as the pinky demon. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. Astral Dreadnought Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Now we&#039;re talking. Big and equipped with nasty melee and projectile attacks. Shooting him in the face with rockets just pisses him off.&lt;br /&gt;
**&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Discount Baron with half the health. Still nasty, just less so.&lt;br /&gt;
*&#039;&#039;&#039;Former commando&#039;&#039;&#039;: Unlike the other formers this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is an established fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tank and he has dual heavy flamers for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Pain elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinky demon in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire with its mind and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you hate everything forever.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Giant brains on robot legs that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, despite being inferior in almost every way to the Cyberdemon you fight earlier. Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
&lt;br /&gt;
==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource intense during development and this was the &amp;quot;solution&amp;quot;. Naturally the first mod for the game was duck tape.&lt;br /&gt;
&lt;br /&gt;
==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;done&#039;&#039;&#039;.|A direct order from what is either God&#039;s seraphs or [[Khorne]] himself. Seriously, is there really a difference? And do you really need more of a mission briefing?}}&lt;br /&gt;
&lt;br /&gt;
Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also about as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told “demonic invasion, go kill everything.” Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that this Doomguy could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since but that&#039;s deliberately left ambiguous in-game), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]]. Then the UAC decides to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously they fail and he butchers ever last one of them.&lt;br /&gt;
&lt;br /&gt;
Samuel Hayden is the guy in charge of the UAC. A Cyborg the size of a [[Space Marine]].  He and Vega, the Mars UAC AI, are basically quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell. [[Grimdark|Being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doomguy up. Of course once awoke, he goes on a rampage and busts the UACs shit. As Hayden&#039;s disregard for human life is too far even for Doomguy to take.  Expressing his outrage without the need for a voice actor. &lt;br /&gt;
&lt;br /&gt;
So now its up to the Doomguy in awesome Power Armor to butcher the Demons and stop Olivia. Wrecking everything the UAC and klling every Demons in his path. After going to hell at least one due to Olivia breaking an Argent Accumulator and making it back to Mars. After installing a &amp;quot;tether&amp;quot; Hayden sends Doomguy on a quest to find the Helix Stone. Picking up the mighty (but limited ammo) BFG 9000 on the way. One reaching the Helix Stone it directs Doomguy to acquire the Crucible. A relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell. Make a long trek and fight three bosses, two of them at once, for the Crucible. Than Doomguy is back on Mars again. Than to finally stop Olivia , Hayden being the basted that he is even sacrifices his old friend Vega. Though Doomguy is nice enough to make a backup. Doomguy uses the Curicible to shutdown Hell&#039;s energy wells and release the sprites of his old friends. The Night Sentinels.&lt;br /&gt;
&lt;br /&gt;
Once Olivia is found. She transformers into the Spidermastermind. If you&#039;ve been collecting all the stuff like you should have. She can easily be cheesed by the best weapons, with the [[Cheese|Rich get Richer]] Rune fully upgraded. One she&#039;s dead its the final cutscene. Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be energy blade that makes a Lightsaber look like a toothpick. Than sends the Doomslayer off to who knows where with the tether he installed into the Praetor suit earlier. So he can find him to play gofer again. Than you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
&lt;br /&gt;
Mick Gordon&#039;s soundtrack gives the game the best Metal music ever. BFG Divison being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS ala Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods and Runes allow them to upgrade the Praetor Suit to suite their preferred play style.&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal===&lt;br /&gt;
Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. From the look of it, it&#039;s glorious, and is set on a demonically infested Earth and apparently in some new dimensions. The Doom Slayer has a shitload of new abilities such as a shoulder mounted flamethrower/grenade launcher, a retractable arm blade, A FUCKING DEMON SWORD, a super shotgun with a grappling hook and shitloads of other toys. Some demons from the old Doom have returned (such as the Arch-Vile and Arachnotron). The designs have also been updated; for example, the Mancubus looks more like its Doom II design, and the Baron of Hell has dual flaming swords. There is also an awesome feature called &amp;quot;Destructible Demons&amp;quot;, where demons will actually show more damage on their bodies. There will also be a player mode called Invasion, a Dark Souls-inspired feature where players can join another player&#039;s campaign and fight them as demons (it can be turned off if you want). Overall, a lot of amazing things are in this game. &lt;br /&gt;
&lt;br /&gt;
Also check out [https://www.youtube.com/watch?v=h0Bx4G3bOu4 this video where the Doom Slayer&#039;s presence scares the shit out of humans and demons alike]. Awesome.&lt;br /&gt;
&lt;br /&gt;
Of course, we can assume Sammy boy the Cyborg fails to save Earth from it&#039;s energy crisis. It&#039;s also obvious that whatever hell-cult took over the UAC in Mars wasn&#039;t an isolated case, as it seems to have dug itself deep enough to make Earth undergo its own apocalypse. One would think Hayden would replace his Elite Guard with cyborgs loyal to himself and who won&#039;t be influenced by a bunch of fanatics. But since this a video games series that mocks corporate malfeasance every chance it gets. Hayden&#039;s doctorate seem to have not given him the ability for strategic planning. This is all speculation though. As we&#039;ve only seen two members high ranking members of the UAC so far.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related autism needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2601:147:4300:1949:E190:B36E:A1D0:2CAA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181083</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181083"/>
		<updated>2019-01-11T14:07:09Z</updated>

		<summary type="html">&lt;p&gt;2601:147:4300:1949:E190:B36E:A1D0:2CAA: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combatting the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
&lt;br /&gt;
The granddaddy of the first person shooter, the original ass-kicking demon-slaying 3D slaughterfest, &#039;&#039;Doom&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by an [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy faggot like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? What do you think this is, [[Halo|Gaylo?]] Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]) stationed on Mars. Somehow, demons break through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into 70&#039;s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before, but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the full version of Doom were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest, and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. Plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90s game (as both Carmack and Romero had been big into software tinkering in their day) and id Software actually paid a modding group for the right to sell two of their expansion packs commercially. Slightly more obscure but still relevant is Doom 64, which replaced the high-speed explode-o-rama with a stronger horror theme and more deliberate pace. id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; series and gave Doom a rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90s thing that has ever been put to paper with the possible exception of [[Snowflame]]. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
*&#039;&#039;&#039;Former human&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
*&#039;&#039;&#039;Former sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with a dodgeable projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as the pinky demon. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. Astral Dreadnought Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Now we&#039;re talking. Big and equipped with nasty melee and projectile attacks. Shooting him in the face with rockets just pisses him off.&lt;br /&gt;
**&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Discount Baron with half the health. Still nasty, just less so.&lt;br /&gt;
*&#039;&#039;&#039;Former commando&#039;&#039;&#039;: Unlike the other formers this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is an established fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tank and he has dual heavy flamers for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Pain elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinky demon in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire with its mind and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you hate everything forever.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Giant brains on robot legs that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, despite being inferior in almost every way to the Cyberdemon you fight earlier. Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
&lt;br /&gt;
==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource intense during development and this was the &amp;quot;solution&amp;quot;. Naturally the first mod for the game was duck tape.&lt;br /&gt;
&lt;br /&gt;
==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;done&#039;&#039;&#039;.|A direct order from what is either God&#039;s seraphs or [[Khorne]] himself. Seriously, is there really a difference? And do you really need more of a mission briefing?}}&lt;br /&gt;
&lt;br /&gt;
Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also about as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told “demonic invasion, go kill everything.” Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that this Doomguy could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since but that&#039;s deliberately left ambiguous in-game), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]]. Then the UAC decides to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously they fail and he butchers ever last one of them.&lt;br /&gt;
&lt;br /&gt;
Samuel Hayden is the guy in charge of the UAC. A Cyborg the size of a [[Space Marine]].  He and Vega, the Mars UAC AI, are basically quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell. [[Grimdark|Being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doomguy up. Of course once awoke, he goes on a rampage and busts the UACs shit. As Hayden&#039;s disregard for human life is too far even for Doomguy to take.  Expressing his outrage without the need for a voice actor. &lt;br /&gt;
&lt;br /&gt;
So now its up to the Doomguy in awesome Power Armor to butcher the Demons and stop Olivia. Wrecking everything the UAC and klling every Demons in his path. After going to hell at least one due to Olivia breaking an Argent Accumulator and making it back to Mars. After installing a &amp;quot;tether&amp;quot; Hayden sends Doomguy on a quest to find the Helix Stone. Picking up the mighty (but limited ammo) BFG 9000 on the way. One reaching the Helix Stone it directs Doomguy to acquire the Crucible. A relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell. Make a long trek and fight three bosses, two of them at once, for the Crucible. Than Doomguy is back on Mars again. Than to finally stop Olivia , Hayden being the basted that he is even sacrifices his old friend Vega. Though Doomguy is nice enough to make a backup. Doomguy uses the Curicible to shutdown Hell&#039;s energy wells and release the sprites of his old friends. The Night Sentinels.&lt;br /&gt;
&lt;br /&gt;
Once Olivia is found. She transformers into the Spidermastermind. If you&#039;ve been collecting all the stuff like you should have. She can easily be cheesed by the best weapons, with the [[Cheese|Rich get Richer]] Rune fully upgraded. One she&#039;s dead its the final cutscene. Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be energy blade that makes a Lightsaber look like a toothpick. Than sends the Doomslayer off to who knows where with the tether he installed into the Praetor suit earlier. So he can find him to play gofer again. Than you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
&lt;br /&gt;
Mick Gordon&#039;s soundtrack gives the game the best Metal music ever. BFG Divison being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS ala Metro 2033 and [[Metroid|Metroid Prime]]. As collecting Argent Energy, weapon mods and Runes allow them to upgrade the Praetor Suit to suite their preferred play style.&lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. From the look of it, it&#039;s glorious, and is set on a demonically infested Earth and apparently in some new dimensions. The Doom Slayer has a shitload of new abilities such as a shoulder mounted flamethrower/grenade launcher, a retractable arm blade, A FUCKING DEMON SWORD, a super shotgun with a grappling hook and shitloads of other toys. Some demons from the old Doom have returned (such as the Arch-Vile and Arachnotron). The designs have also been updated; for example, the Mancubus looks more like its Doom II design, and the Baron of Hell has dual flaming swords. There is also an awesome feature called &amp;quot;Destructible Demons&amp;quot;, where demons will actually show more damage on their bodies. There will also be a player mode called Invasion, a Dark Souls-inspired feature where players can join another player&#039;s campaign and fight them as demons (it can be turned off if you want). Overall, a lot of amazing things are in this game. &lt;br /&gt;
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Also check out [https://www.youtube.com/watch?v=h0Bx4G3bOu4 this video where the Doom Slayer&#039;s presence scares the shit out of humans and demons alike]. Awesome.&lt;br /&gt;
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Of course, we can assume Sammy boy the Cyborg fails to save Earth from it&#039;s energy crisis. It&#039;s also obvious that whatever hell-cult took over the UAC in Mars wasn&#039;t an isolated case, as it seems to have dug itself deep enough to make Earth undergo its own apocalypse. One would think Hayden would replace his Elite Guard with cyborgs loyal to himself and who won&#039;t be influenced by a bunch of fanatics. But since this a video games series that mocks corporate malfeasance every chance it gets. Hayden&#039;s doctorate seem to have not given him the ability for strategic planning. This is all speculation though. As we&#039;ve only seen two members high ranking members of the UAC so far.&lt;br /&gt;
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==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
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One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
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The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
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A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
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==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
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==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related autism needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
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[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
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