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		<title>Cuisine</title>
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		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Catfolk */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Catfolk===&lt;br /&gt;
Catfolk meat tastes a lot like cat, which is similar to sour pork. As such, the Ancient Evil Eastern Empire would use Catfolk meat as a substitute for Sweet and Sour Pork at times. The Nobles and Royalty of the Ancient Eastern Evil Empire used to devour beastfolk slaves&#039; meat as what they claimed was an &amp;quot;exotic dish&amp;quot;, despite running mass breeding programs to make the meat plentiful for the populace, in an attempt to bribe the human majority with &amp;quot;rich people food&amp;quot; and to make them guilty by association with the inhumane practice, hoping the majority of the populace would turn a blind eye if they were also implicated in the butchery. This didn&#039;t work in the long term. However, Catfolk could be said to be the catalyst of the downfall of the Beastman Flesh Trade, as the Nobles&#039; young men often fell in love with Catgirls, whom they would often intermarriage with.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens, which in turn tastes like wild duck. As such, a slain Kenku can easily be cooked up and served like any other bird, although they were only served openly as such in the same ancient Eastern Evil Empires that served Dog-Kobolds and Catfolk meat in open-air sapient-butcher slave-flesh markets. They were served cooked and hot with a serving of duck sauce. Removing the feather was often done whilst the Kenku was still alive, which was seen as both an embarrassment and a torture.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
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Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
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Tropajhin Lu&#039;Kurra&lt;br /&gt;
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700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
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1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
&lt;br /&gt;
9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156215</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156215"/>
		<updated>2022-08-08T04:04:05Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Bullywugs */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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==Catfolk==&lt;br /&gt;
Catfolk meat tastes a lot like cat, which is similar to sour pork. As such, the Ancient Evil Eastern Empire would use Catfolk meat as a substitute for Sweet and Sour Pork at times. The Nobles and Royalty of the Ancient Eastern Evil Empire used to devour beastfolk slaves&#039; meat as what they claimed was an &amp;quot;exotic dish&amp;quot;, despite running mass breeding programs to make the meat plentiful for the populace, in an attempt to bribe the human majority with &amp;quot;rich people food&amp;quot; and to make them guilty by association with the inhumane practice, hoping the majority of the populace would turn a blind eye if they were also implicated in the butchery. This didn&#039;t work in the long term. However, Catfolk could be said to be the catalyst of the downfall of the Beastman Flesh Trade, as the Nobles&#039; young men often fell in love with Catgirls, whom they would often intermarriage with.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens, which in turn tastes like wild duck. As such, a slain Kenku can easily be cooked up and served like any other bird, although they were only served openly as such in the same ancient Eastern Evil Empires that served Dog-Kobolds and Catfolk meat in open-air sapient-butcher slave-flesh markets. They were served cooked and hot with a serving of duck sauce. Removing the feather was often done whilst the Kenku was still alive, which was seen as both an embarrassment and a torture.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
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Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
&lt;br /&gt;
4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
&lt;br /&gt;
5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156214</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156214"/>
		<updated>2022-08-08T04:03:45Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Catfolk */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens, which in turn tastes like wild duck. As such, a slain Kenku can easily be cooked up and served like any other bird, although they were only served openly as such in the same ancient Eastern Evil Empires that served Dog-Kobolds and Catfolk meat in open-air sapient-butcher slave-flesh markets. They were served cooked and hot with a serving of duck sauce. Removing the feather was often done whilst the Kenku was still alive, which was seen as both an embarrassment and a torture.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156213</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156213"/>
		<updated>2022-08-08T03:03:01Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Catfolk */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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==Catfolk==&lt;br /&gt;
Catfolk meat tastes a lot like cat, which is similar to sour pork. As such, the Ancient Evil Eastern Empire would use Catfolk meat as a substitute for Sweet and Sour Pork at times. The Nobles and Royalty of the Ancient Eastern Evil Empire used to devour beastfolk slaves&#039; meat as what they claimed was an &amp;quot;exotic dish&amp;quot;, despite running mass breeding programs to make the meat plentiful for the populace, in an attempt to bribe the human majority with &amp;quot;rich people food&amp;quot; and to make them guilty by association with the inhumane practice, hoping the majority of the populace would turn a blind eye if they were also implicated in the butchery. This didn&#039;t work in the long term. However, Catfolk could be said to be the catalyst of the downfall of the Beastman Flesh Trade, as the Nobles&#039; young men often fell in love with Catgirls, whom they would often intermarriage with.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens, which in turn tastes like wild duck. As such, a slain Kenku can easily be cooked up and served like any other bird, although they were only served openly as such in the same ancient Eastern Evil Empires that served Dog-Kobolds and Catfolk meat in open-air sapient-butcher slave-flesh markets. They were served cooked and hot with a serving of duck sauce. Removing the feather was often done whilst the Kenku was still alive, which was seen as both an embarrassment and a torture.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
&lt;br /&gt;
While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
&lt;br /&gt;
The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
&lt;br /&gt;
Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
&lt;br /&gt;
Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
&lt;br /&gt;
Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
&lt;br /&gt;
The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
&lt;br /&gt;
The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
&lt;br /&gt;
The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156212</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156212"/>
		<updated>2022-08-08T03:02:01Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Beholders */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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==Catfolk==&lt;br /&gt;
Catfolk meat tastes a lot like cat. Duh. The Nobles and Royalty of the Ancient Eastern Evil Empire used to devour beastfolk slaves&#039; meat as what they claimed was an &amp;quot;exotic dish&amp;quot;, despite running mass breeding programs to make the meat plentiful for the populace, in an attempt to bribe the human majority with &amp;quot;rich people food&amp;quot; and to make them guilty by association with the inhumane practice, hoping the majority of the populace would turn a blind eye if they were also implicated in the butchery. This didn&#039;t work in the long term. However, Catfolk could be said to be the catalyst of the downfall of the Beastman Flesh Trade, as the Nobles&#039; young men often fell in love with Catgirls, whom they would often intermarriage with.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens, which in turn tastes like wild duck. As such, a slain Kenku can easily be cooked up and served like any other bird, although they were only served openly as such in the same ancient Eastern Evil Empires that served Dog-Kobolds and Catfolk meat in open-air sapient-butcher slave-flesh markets. They were served cooked and hot with a serving of duck sauce. Removing the feather was often done whilst the Kenku was still alive, which was seen as both an embarrassment and a torture.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156211</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156211"/>
		<updated>2022-08-08T02:56:49Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Kenku */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens, which in turn tastes like wild duck. As such, a slain Kenku can easily be cooked up and served like any other bird, although they were only served openly as such in the same ancient Eastern Evil Empires that served Dog-Kobolds and Catfolk meat in open-air sapient-butcher slave-flesh markets. They were served cooked and hot with a serving of duck sauce. Removing the feather was often done whilst the Kenku was still alive, which was seen as both an embarrassment and a torture.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
&lt;br /&gt;
Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
&lt;br /&gt;
Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
&lt;br /&gt;
Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
&lt;br /&gt;
Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
&lt;br /&gt;
Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
&lt;br /&gt;
While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
&lt;br /&gt;
The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
&lt;br /&gt;
Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
&lt;br /&gt;
Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
&lt;br /&gt;
Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
&lt;br /&gt;
The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
&lt;br /&gt;
The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156210</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156210"/>
		<updated>2022-08-08T02:55:11Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Kenku */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens, which in turn tastes like wild duck. As such, a slain Kenku can easily be cooked up and served like any other bird, although they were only served openly as such in the same ancient Eastern Evil Empires that served Dog-Kobolds and Catfolk meat in open-air sapient-butcher slave-flesh markets.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
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Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156209</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156209"/>
		<updated>2022-08-08T02:52:57Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Hydra */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kenku===&lt;br /&gt;
Kenku don&#039;t taste that much different than Ravens. As such, a slain Kenku can easily be cooked up and served like any other bird, although within civilized societies this will usually be covered up by processing the meat into nuggies and tendies.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
&lt;br /&gt;
===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
&lt;br /&gt;
===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
&lt;br /&gt;
===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
&lt;br /&gt;
===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
&lt;br /&gt;
===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
&lt;br /&gt;
===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
&lt;br /&gt;
==Eberron Cuisine==&lt;br /&gt;
&lt;br /&gt;
Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
&lt;br /&gt;
This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
&lt;br /&gt;
Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
&lt;br /&gt;
Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
&lt;br /&gt;
Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
&lt;br /&gt;
Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
&lt;br /&gt;
Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
&lt;br /&gt;
While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
&lt;br /&gt;
The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
&lt;br /&gt;
Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
&lt;br /&gt;
Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
&lt;br /&gt;
Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
&lt;br /&gt;
The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
&lt;br /&gt;
The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
&lt;br /&gt;
Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
&lt;br /&gt;
The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
&lt;br /&gt;
4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
&lt;br /&gt;
5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
&lt;br /&gt;
6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
&lt;br /&gt;
7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
&lt;br /&gt;
8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
&lt;br /&gt;
9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Heresy&amp;diff=165534</id>
		<title>Dark Heresy</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Heresy&amp;diff=165534"/>
		<updated>2022-08-07T18:25:28Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Chaos Cults */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page refers to the first edition of &#039;&#039;&#039;Dark Heresy&#039;&#039;&#039;. For the newest edition, see [[Dark Heresy Second Edition]].&#039;&#039;&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
|name = Dark Heresy&lt;br /&gt;
|picture = [[Image:DHlogo.gif|200px]]&lt;br /&gt;
|type = RPG&lt;br /&gt;
|system = d%&lt;br /&gt;
|playno = 3+&lt;br /&gt;
|time = 10+ minutes&lt;br /&gt;
|publisher = Fantasy Flight Games&lt;br /&gt;
|authors = Owen Barnes, Kate Flack, Mike Mason&lt;br /&gt;
|year = 2008&lt;br /&gt;
|books = Dark Heresy Core Rulebook&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:175px&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;The Game Master&#039;s Kit&#039;&#039;&lt;br /&gt;
*&#039;&#039;Purge the Unclean&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Inquisitor&#039;s Handbook&#039;&#039;&lt;br /&gt;
*&#039;&#039;Disciples of the Dark Gods&#039;&#039;&lt;br /&gt;
*&#039;&#039;Creatures Anathema&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tattered Fates&#039;&#039;&lt;br /&gt;
*&#039;&#039;Damned Cities&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Radical&#039;s Handbook&#039;&#039;&lt;br /&gt;
*&#039;&#039;Ascension&#039;&#039;&lt;br /&gt;
*&#039;&#039;Dead Stars&#039;&#039;&lt;br /&gt;
*&#039;&#039;Blood of Martyrs&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Black Sepulchre&#039;&#039;&lt;br /&gt;
*&#039;&#039;Daemon Hunter&#039;&#039;&lt;br /&gt;
*&#039;&#039;Church of the Damned&#039;&#039;&lt;br /&gt;
*&#039;&#039;Book of Judgement&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Haarlock&#039;s Legacy Trilogy&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Chaos Commandment&#039;&#039;&lt;br /&gt;
*&#039;&#039;The Lathe Worlds&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dark Heresy&#039;&#039;&#039;&#039;&#039; is a RPG set in the &#039;&#039;[[Warhammer 40,000]]&#039;&#039; universe. It is to 40k as &#039;&#039;[[Warhammer Fantasy Roleplay]]&#039;&#039; is to &#039;&#039;[[Warhammer Fantasy Battle]]&#039;&#039;, and indeed uses a very similar system.&lt;br /&gt;
&lt;br /&gt;
Basically you&#039;re fucked like in [[WFRP]], only instead of dying from blood poisoning caused by a dirty pitchfork you get to have your innards blown across the wall and then subsequently set on fire by a plasma gun (probably your own). This is if you are lucky. All kinds of worse things can happen - being eaten by xenos or hungry daemons, afflicted by Chaos mutation, and if you are especially unfortunate... *gulp* ...surviving to reach Inquisitorhood. It has the best critical hit charts ever made. You don&#039;t even need the rest of the game (although it is all good, it&#039;s just a LOT). Just start a campaign, wing it, and whenever anyone gets a good hit, roll on the critical hit charts. Holy fucking hell, did boiling bone marrow just turn my femur into a frag grenade? Fuck.&lt;br /&gt;
&lt;br /&gt;
All player characters are supposed to be human acolytes working for the [[Inquisition]], although they may come from many different vocations. From the feral world warrior to the hive ganger, from the inducted Guardsman to the detached Sister of Battle. However, whilst the official adventures focus on inquisitorial investigations, the authors themselves have acknowledged the ease of relocating the game&#039;s focus to other aspects of the 41st millennium, such as an [[Imperial Guard]] platoon where all player characters are soldiers in one of the many warzones.&lt;br /&gt;
&lt;br /&gt;
Some anons have expressed dislike towards Dark Heresy due to the limited power-level, as the current official ruleset does not allow players to assume the roles of [[Space Marine|Spess Mehreens]] (with the exception of the [[Grey Knights]], but the splatbook that introduces them warns you that letting the token Ward fanboy play one may lead to overpowered game-wrecking [[Powergamer | bullshit]] if not done very carefully) or any aliens, since those characters would simply be unfit for this kind of gameplay. So, if you want to play Spess Mehreens, Farseers or Fire Warriors, &#039;&#039;Dark Heresy&#039;&#039; might not be for you - get the Inquisitor, Rogue Trader, Deathwatch, or Black Crusade additions to fulfill your Mary/Marty Sue/Stu fantasies.&lt;br /&gt;
&lt;br /&gt;
However, there are also several player-created supplements dealing with additional career paths like Adeptus Astartes or xenos races like Orks. Check the Dark Reign link at the end of the page for this kind of material, should playing ordinary people with [[Imperial Guard|balls of steel]] be beneath your dignity.&lt;br /&gt;
&lt;br /&gt;
This edition of Dark Heresy has pretty much been shut down and replaced with [[Dark Heresy Second Edition]].&lt;br /&gt;
&lt;br /&gt;
==Careers==&lt;br /&gt;
Including the Inquisitor&#039;s Handbook, Blood of Martyrs, &amp;amp; Daemon Hunter supplements, the playable character classes and career trees are:&lt;br /&gt;
*&#039;&#039;&#039;Adept&#039;&#039;&#039; (Lexograph or Logister) - The brains of the party, quite useful when it comes to knowledge.&lt;br /&gt;
*&#039;&#039;&#039;[[Sisters of Battle|Adepta Sororitas]]&#039;&#039;&#039; (Famulous, Hospitaller, or Battle Sister) - Nuns with guns. The &#039;&#039;Inquisitor&#039;s Handbook&#039;&#039; adds in Sisters of Battle, but it represents them in a general light, so one might just be a booky nun rather than shooty. With &#039;&#039;Blood of Martyrs&#039;&#039;, rules are added in for strictly being bolter-bitches and nothing else.&lt;br /&gt;
*&#039;&#039;&#039;Arbitrator&#039;&#039;&#039; (Enforcer or Investigator) - [http://www.youtube.com/watch?v=2aaubVlhNK4 Judge Dredd] in space. &#039;Nuff said.&lt;br /&gt;
*&#039;&#039;&#039;Assassin&#039;&#039;&#039; (Nihilator or Infiltrator) - Murderhobos with little to no training or scrubs who really wish they were working for the Officio Assassinorum. (depending on career).&lt;br /&gt;
*&#039;&#039;&#039;Cleric&#039;&#039;&#039; (Confessor or Zealot) - Clerics of the [[Empra]] who kick arse for the Throne. Imagine a priest with a sawn-off shotgun.&lt;br /&gt;
*&#039;&#039;&#039;Guardsman&#039;&#039;&#039; (Stormtrooper, Officer or Sniper) - See [[Imperial Guard]]&lt;br /&gt;
*&#039;&#039;&#039;[[Psyker|Imperial Psyker]]&#039;&#039;&#039; (Savant or Scholar) - Can try to channel the chaotic energies of the warp, usually with [[not as planned|mixed results]].&lt;br /&gt;
*&#039;&#039;&#039;Scum&#039;&#039;&#039; (Ganger or Fixer) - The rogues of 40k actually have a skill called &amp;quot;blather&amp;quot;. Apart from that, the name says everything else you need to know about them.&lt;br /&gt;
*&#039;&#039;&#039;[[Adeptus Mechanicus|Tech-Priest]]&#039;&#039;&#039; (Technomancer or Omniprophet) - Borg clerics of the Omnissiah.&lt;br /&gt;
*&#039;&#039;&#039;[[Grey Knight]]&#039;&#039;&#039; (Strike Squad, Purgation Squad, or Purifier) - Super powerful, super fanatical Space Marines owned by the Inquisition for only the most dangerous and imperative missions, like killing Greater Daemons or Chaos Primarchs. If you choose this, you will single handedly turn your whole campaign into a [[Kaldor Draigo|Mary Sue campaign centered around you being a dickass]]. Well, only if your campaign is investigation-focused since GK&#039;s cannot investigate shit and generally undermine the entire cell&#039;s ability to work subtly unless locked in their room until the final battle.&lt;br /&gt;
&lt;br /&gt;
Additional Career Paths are available in the splatbooks, such as all of the Ascension career paths.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Crusader&#039;&#039;&#039; A Paladin pinched from 3.5 and made grimdark.&lt;br /&gt;
*&#039;&#039;&#039;Death Cult Assasin&#039;&#039;&#039; The real deal. What Murderhobos from the core rulebook wish they were.&lt;br /&gt;
*&#039;&#039;&#039;Desperado&#039;&#039;&#039; Scum who have managed to actually become GOOD at what they do, becoming Made Men and/or Mafia Dons.&lt;br /&gt;
*&#039;&#039;&#039;Hierophant&#039;&#039;&#039; If a Cleric is a Priest, these guys are Bishops.&lt;br /&gt;
*&#039;&#039;&#039;Interrogator&#039;&#039;&#039; Inquisitors in training.&lt;br /&gt;
*&#039;&#039;&#039;Judge&#039;&#039;&#039; [https://www.youtube.com/watch?v=Kl_sRb0uQ7A Do we really have to explain this?]&lt;br /&gt;
*&#039;&#039;&#039;Magos&#039;&#039;&#039; As to Techpriest as Hierophant is to Cleric.&lt;br /&gt;
*&#039;&#039;&#039;Palatine&#039;&#039;&#039; A very angry nun with lots of guns, which gets other nuns to follow her on account of being the angriest and gunniest of the bunch.&lt;br /&gt;
*&#039;&#039;&#039; Primaris Psyker&#039;&#039;&#039; Holocaust on legs; a Primaris geared towards battle can roll 14 power die, and can kill twenty people at once (sometimes even enemies!) with a single cast.&lt;br /&gt;
*&#039;&#039;&#039;Sage&#039;&#039;&#039; Even Adepts think they&#039;re nerds.&lt;br /&gt;
*&#039;&#039;&#039;Storm Trooper&#039;&#039;&#039; Guardsman Special Forces. See [[Imperial Guard]].&lt;br /&gt;
*&#039;&#039;&#039;[[Vindicare]] Assassin&#039;&#039;&#039; Can be anything from a Murderhobo who&#039;s good with a gun, or a Guardsman sniper.&lt;br /&gt;
*&#039;&#039;&#039;Inquisitor&#039;&#039;&#039; Nobody expects them. except when they do.&lt;br /&gt;
&lt;br /&gt;
Although all characters need to be human, their origins may vary wildly. To give just a few examples: feral world people tend to behave like Conan or Tarzan whilst hive-worlders could best be compared to Adam Jensen or Shadowrun characters, and the [[Schola Progenium]] produces fanatical Nazi zealots who are blissfully ignorant of the Imperium&#039;s more corrupt elements. Voidborn characters are usually just strange because of their pale skin - good luck convincing that angry mob over there your friend isn&#039;t a mutant.&lt;br /&gt;
&lt;br /&gt;
==Important Things to Remember==&lt;br /&gt;
&lt;br /&gt;
*[[Grimdark|Grim darkness]] is grim.&lt;br /&gt;
*Nobody expects the Imperial [[Inquisition]].&lt;br /&gt;
**Not even the [[Inquisitor]].&lt;br /&gt;
*When the [[Psyker]] attempts to use his [[not as planned|powers]], watch for strange things happening. Preferably from twenty metres away. Or farther.&lt;br /&gt;
*That guy over there looks strange. He is probably a heretic.&lt;br /&gt;
*&#039;&#039;&#039;USE COVER!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;USE GRENADES TOO!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;KILL IT WITH FIRE!&#039;&#039;&#039;&lt;br /&gt;
*If you meet a Chaos Space Marine, you&#039;re already dead, you&#039;re just too stupid to realize it yet.&lt;br /&gt;
*Everything is baleful. Everything.&lt;br /&gt;
*Sooner or later your GM will discover the Slaugth.  If you suspect that this may be the case (maniacal laughter is a tell-tale sign), buy flame weapons.  All the flame weapons.&lt;br /&gt;
* If you have a solid projectile or bolt type gun, get a fire selector. They&#039;re relatively cheap, and effectively triple your magazine size by allowing you to have three magazines loaded at the same time.&lt;br /&gt;
&lt;br /&gt;
==How To Survive A Firefight==&lt;br /&gt;
Dark Heresy has something of a reputation for being highly lethal - your average starting character has somewhere between 9 and 14 wounds at most, and most rifle-class weapons do 1d10+3 damage on a hit - but assuming your GM isn&#039;t a complete dick and your characters fight intelligently, you can generally come off very well against most varieties of human opponent, and careful planning and equipment selection can even the odds even when fighting against xenos or demons.&lt;br /&gt;
&lt;br /&gt;
Crucially, nobody takes as much damage as you might assume at first glance. Although the listed damage of weapons seems high compared to a character&#039;s total wounds, your toughness bonus and armour points both considerably reduce incoming damage. A starting Guardsman ignores between 6-8 points of damage from every attack, and that&#039;s assuming he&#039;s standing in the open like a gormless idiot. On top of this, one of the most commonly forgotten aspects of the Dark Heresy combat system is that everyone gets one Reaction per round, which can (among other things) be spent at any time to attempt to dodge or parry an attack, completely negating it. Although the odds of success aren&#039;t always fantastic, it&#039;s better to try and dodge that shot or parry that axe than sit there and take it!&lt;br /&gt;
&lt;br /&gt;
Equipment selection is also very important. Although badass characters can indeed be very dangerous even with poor gear, even a low-rank inexperienced character can dramatically improve their combat effectiveness by making prudent choices when it comes to their loadout. If an acolyte cell plans together and chooses their equipment to complement each other, they can make themselves very deadly as a team. For a start, a set of Guard Flak armour is inexpensive, commonly available, comfortably wearable by all but the most unusually weedy characters, and dramatically improves your resilience to incoming fire. Any cell of acolytes that expects serious combat should be able to at least equip all its members with a set of Guard Flak, if it can&#039;t afford anything better.&lt;br /&gt;
&lt;br /&gt;
When it comes to weapons, anyone can and should carry a few grenades if at all possible. Even for a character with low ballistic skill and no proficiency with grenades, all you need to do is land them reasonably close to whoever you&#039;re trying to hit. Depending on the precise situation, you might even be able to get away with dropping them on unsuspecting opponents from above or letting them roll down slopes to your foes, and they have the potential to injure multiple enemies at a time. Used properly, then can help turn the tide in a battle where you find yourself outnumbered.&lt;br /&gt;
&lt;br /&gt;
The cell&#039;s primary firearms should be chosen to work well together. Weapons that can fire fully-automatic and weapons that have the Accurate quality are generally your best choices. A good hit with a full-auto burst can do serious damage to enemies, but by far their most important aspect is the ability to lay down Suppressive Fire. Crucially, even if you have terrible ballistic skill and no training with the weapon you&#039;re using, your ability to suppress enemies is completely unhindered. Your burst of fire almost certainly won&#039;t hit anything, but the difficulty of the test your foes must make to resist being pinned is unchanged regardless of how well you can aim. This can give less combat-oriented careers, such as the Adept, an important role to play when it comes to a fight, where they might otherwise have been reduced to hiding behind something heavy and occasionally plinking away with some crappy pistol.&lt;br /&gt;
&lt;br /&gt;
High BS characters can be quite dangerous with fully automatic weapons, but should give serious consideration to using Accurate single-shot weapons, especially if they&#039;ve picked up the Talents for making Called Shots at reduced penalty. Not only does an Accurate weapon grant an additional bonus to your chances to hit if you take the time to aim it, it can do extra dice of damage on a good shot - unlike a full-auto attack, this is a single hit that does more damage rather than multiple hits that are each individually subject to reduction by the target&#039;s toughness and armour. This makes Accurate weapons great at punching through the damage reduction of particularly tough enemies, particularly if combined with the Called Shot to aim for a part of the target that is less well armoured or isn&#039;t in cover properly. With appropriate weapon modifications (such as the Red Dot Sight) and a Half Action to aim, the acolyte is looking at at least a +30 bonus to hit and having a Full Action to aim raising it to +40. Most firefights will take place well within an Accurate weapon&#039;s effective short range, raising that bonus to +40 with a Half Action aiming or +50 with a Full Action aiming. Having a Telescopic Sight means that you don&#039;t have to worry for penalties for shooting at long or extreme range, if you need to go sniping. &lt;br /&gt;
&lt;br /&gt;
Combine these two classes of weapon within your group, and you&#039;ll have some acolytes that lay down suppressive fire and force enemies into cover and some who can take accurate potshots at the suppressed enemies to take them down with little fear of receiving effective return fire. Any foe who manages to find cover sufficient to shield him from all shots can probably be reached with a well-placed grenade.&lt;br /&gt;
&lt;br /&gt;
A good rule of thumb for any firefight is that if you&#039;re not in cover, all you should be doing is trying to change this state of affairs. Even if you&#039;re a tough guy in decent armour, the small amounts of damage that come through will add up if you&#039;re under fire by a lot of enemies. Take cover as quickly as you can whenever you can, and you drastically increase your odds of survival. Just as importantly, you must not be afraid of running away! The feeling that the group has to defeat every encounter that comes their way leads to many deaths. Sometimes, retreating in order to fight again some other day, hopefully better prepared, is the best option. If the fight isn&#039;t going your way - you&#039;re getting surrounded, taking too many injuries, or running out of munitions - make a break for it.&lt;br /&gt;
&lt;br /&gt;
A cell of acolytes is at its most dangerous if it can prepare the area of the fight beforehand. Your role doesn&#039;t always have to be offensive, kicking in the cultists&#039; door and firing wildly, hoping for the best; if you can figure out some way to lure your enemies to a carefully prepared killing zone (for example, your cell might pose as black market merchants with whom your enemies try to trade for supplies in order to bring them out of hiding), you hold a significant advantage. Heavy cover can be prepared in advance, with machine-gunners ready in hiding to cut down unsuspecting foes; scenery where enemies are likely to try and take cover once the fight begins can be rigged with booby traps or remote-detonator explosives. You can also position your group to surround the enemy and possibly attack from above, making it very difficult for them to find effective cover in the first place.&lt;br /&gt;
&lt;br /&gt;
For psykers, you have ridiculously high chances of your brain exploding. Only cast if you need to, and do it with the minimum number of dice you can get away with to minimize perils. If you do cast, think carefully what sort of mind bullets you&#039;ll throw.&lt;br /&gt;
&lt;br /&gt;
In conclusion, equipment and cohesive tactics are what make or break an acolyte cell in a serious firefight. Although having experience, high skills and plenty of talents helps, a lack of these is more than made up for by pimped out gear and a good plan. If you have both, your cell can become a force to fear even for very well trained and equipped enemies.&lt;br /&gt;
&lt;br /&gt;
===Alternate take: The Rules of Not Dying Like an Idiot in the 41st Millenium===&lt;br /&gt;
# Always check the body. Or destroy it. Better yet, both. &lt;br /&gt;
# Never turn your back on an opponent.&lt;br /&gt;
# Three reloads for your main, minimum.&lt;br /&gt;
# Wear armour, even if it&#039;s just reinforced clothing.&lt;br /&gt;
# Geek the psyker first.&lt;br /&gt;
# There is such thing as overkill, just not when daemons are involved.&lt;br /&gt;
# Take care of your weapon.&lt;br /&gt;
# Violence is usually a good answer, but not ALWAYS the best.&lt;br /&gt;
# Mourn later, kill the bastards now.&lt;br /&gt;
# Always try the mundane answer first. The Warp is not the answer to every problem, and is more often than not the cause of said problem. Psykers who get too full of their own magical purple bullshit die horribly, and probably take a few of his friends with him. &lt;br /&gt;
# Grenades aren&#039;t just for killing. Cover destrution and area denial can be vital.&lt;br /&gt;
# Be careful when going through doors, as enemies can either be watching the door, and/or are waiting on the other side.&lt;br /&gt;
# ALWAYS have a sidearm. That includes you, CQC RapeBlender.&lt;br /&gt;
# Save some space in your backpack. You never know.&lt;br /&gt;
# When in doubt, fucking cheat. (in character)&lt;br /&gt;
# Be unpredictable. To your enemies. No one likes a LOLRANDUMB fucktard on their team.&lt;br /&gt;
# This list is subject to change without notice. Be flexible.&lt;br /&gt;
# With the exception of Rules 1-3, feel free to disregard any and all rules if they for some reason impede your survival. BE FUCKING FLEXIBLE.&lt;br /&gt;
&lt;br /&gt;
==Sample Combat==&lt;br /&gt;
&lt;br /&gt;
The party of bold/stupid/adventurous and ignorant members (perfect =][= material really) was investigating a psychic disturbance up on a large hillock of shale and scree. Upon getting most of the way up, the Arbites slips arse over head on loose scree and goes tumbling down, taking the Scum with him in the process in a manner which would please the chaos gods with its twisted irony... despite the Arbites denying it was deliberate as they tumble down together.&lt;br /&gt;
&lt;br /&gt;
Both him and the Scum are really busted up in a tangled mess of broken bones, skulls and dirt at the bottom of the hill. The well-intentioned but stupid Psyker decides to save the day by announcing that he&#039;ll fix them up, and before Angry Nun can finish screaming out &amp;quot;no don&#039;t the veil is weak here!&amp;quot; he&#039;s happily botching a power roll.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A Horror of the ruinous ones appears!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Arbites promptly passes out in fear&amp;lt;br&amp;gt;&lt;br /&gt;
Scum runs screaming, defecating and hobbling&amp;lt;br&amp;gt;&lt;br /&gt;
Tech Priest runs behind the truck, soiling his robes&amp;lt;br&amp;gt;&lt;br /&gt;
Psyker runs screaming so he can die tired&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun gets angry(er)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DING DING&amp;lt;br&amp;gt;&lt;br /&gt;
Round One!&amp;lt;br&amp;gt;&lt;br /&gt;
Horror sets Psyker on fire and sets off in pursuit&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun hauls out 10G sawn-off and holy plasms of banishing, begins chasing the Horror ([[Indrick Boreale|bold and foolish!]])&amp;lt;br&amp;gt;&lt;br /&gt;
Psyker burns a bit but is still mostly functional at running&amp;lt;br&amp;gt;&lt;br /&gt;
Tech Priest snaps a shot off at the horror with las-carbine, doesn&#039;t do very much, resumes hiding&amp;lt;br&amp;gt;&lt;br /&gt;
Scum: &amp;quot;Weeeeza gunna diiiiiie!&amp;quot;; runs screaming for cover&amp;lt;br&amp;gt;&lt;br /&gt;
Arbites: &amp;quot;zzzz&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DING DING&amp;lt;br&amp;gt;&lt;br /&gt;
Round Two!&amp;lt;br&amp;gt;&lt;br /&gt;
Horror lands a good old fire-bolt to the back of the Psyker and sets the truck on fire&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun scores a good hit with some banishing water and hurts the Horror a bit&amp;lt;br&amp;gt;&lt;br /&gt;
Psyker is in a fair bit of pain, still on fire and running around going &amp;quot;Ow! Ow! Ow! Oh God-Emprah it burns!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tech Priest notices the sacred machine is in pain and needs fixing&amp;lt;br&amp;gt;&lt;br /&gt;
Scum does what scum do and hides under the truck&amp;lt;br&amp;gt;&lt;br /&gt;
Arbites: &amp;quot;zzzz&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DING DING&amp;lt;br&amp;gt;&lt;br /&gt;
Round Three!&amp;lt;br&amp;gt;&lt;br /&gt;
Horror bolts the Psyker a bit more&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun grievously hurts the Horror a bit more&amp;lt;br&amp;gt;&lt;br /&gt;
Psyker is still on fire and roughly at about 0 wounds and about to go into criticals, agony level of about 8/10&amp;lt;br&amp;gt;&lt;br /&gt;
Tech Priest is doing badly at putting fire out&amp;lt;br&amp;gt;&lt;br /&gt;
Scum catches fire underneath the truck&amp;lt;br&amp;gt;&lt;br /&gt;
Arbites: &#039;zzzz&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DING DING&amp;lt;br&amp;gt;&lt;br /&gt;
Round Four!&amp;lt;br&amp;gt;&lt;br /&gt;
Horror blows the foot off the Psyker with a bolt&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun is busting up the Horror pretty good, but a bad roll on the dice means a lot less damage than hoped (even after a re-roll on a fate point)&amp;lt;br&amp;gt;&lt;br /&gt;
Psyker, still on fire, minus foot and now crawling in agony&amp;lt;br&amp;gt;&lt;br /&gt;
Tech Priest manages to get the truck fire under control&amp;lt;br&amp;gt;&lt;br /&gt;
Scum rolls around on fire&amp;lt;br&amp;gt;&lt;br /&gt;
Arbites wakes up, shrieks a bit and passes out again&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DING DING&amp;lt;br&amp;gt;&lt;br /&gt;
Round Five!&amp;lt;br&amp;gt;&lt;br /&gt;
Horror lands another bolt...&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun snaps off some serious pain on the Horror, he&#039;s looking very wobbly now&amp;lt;br&amp;gt;&lt;br /&gt;
Psyker detonates in a shower of meat, shrapnel, armour and exploding munitions; the area is now safe, except for the Horror&amp;lt;br&amp;gt;&lt;br /&gt;
Tech Priest gets injured by chunks of Psyker&amp;lt;br&amp;gt;&lt;br /&gt;
Scum gets injured by chunks of Psyker, continues burning&amp;lt;br&amp;gt;&lt;br /&gt;
Arbites: &#039;zzzz&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DING DING&amp;lt;br&amp;gt;&lt;br /&gt;
Round Six!&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun vs Horror at the same initiative&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun pulls trigger on sawn-off shotgun&amp;lt;br&amp;gt;&lt;br /&gt;
Horror lets loose with a Psychic Scream&amp;lt;br&amp;gt;&lt;br /&gt;
Angry Nun falls down on 5pts of Fatigue, Horror explodes in shower of gibs and returns whence it came&amp;lt;br&amp;gt;&lt;br /&gt;
Psyker rains down on the landscape in burning chunks&amp;lt;br&amp;gt;&lt;br /&gt;
Tech Priest puts the Scum out&amp;lt;br&amp;gt;&lt;br /&gt;
Scum is much happier now that he&#039;s not on fire anymore&amp;lt;br&amp;gt;&lt;br /&gt;
Arbites: &#039;zzzz&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dramatis Personae of the Calixis Sector==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Historical====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Solomon Haarlock:&#039;&#039;&#039; Rogue Trader, discoverer of the Calyx Expanse.&lt;br /&gt;
*&#039;&#039;&#039;Golgenna Angevin:&#039;&#039;&#039; Lord Militant of the Angevin Crusade, which won the Calixis Sector for the Imperium. The crusade was a success in spite of his gross incompetence, mostly due to the actions of Drusus (see below).&lt;br /&gt;
*&#039;&#039;&#039;Drusus:&#039;&#039;&#039; General in the Angevin Crusade, responsible for cleaning up Lord Militant Angevin&#039;s massive cock-ups. Was assassinated on Maccabeus Quintus and was resurrected by the Emperor ([[Inquisition|at least supposedly]]) After the crusade, became Calixis&#039; first Lord Sector Governor and was later canonised a saint nearly a hundred years after his passing&lt;br /&gt;
*&#039;&#039;&#039;Erasmus Haarlock:&#039;&#039;&#039; The last known member of the Haarlock Dynasty, who killed the rest of the family to avenge the death of his wife, and attempted to harness the power of the Tyrant Star to resurrect her.  Hinted at being one of the Seven Devils of Calyx and the herald of the End Times. Continues to not be a ripoff of [[anime|Captain Harlock]].&lt;br /&gt;
*&#039;&#039;&#039;Umbra Malygris:&#039;&#039;&#039; An Arch-Magos and perpetrator of one of the most wide-scale tech-heresies in the sector&#039;s history, whose influence is still feared to this day.&lt;br /&gt;
*&#039;&#039;&#039;Cassilda Cognos:&#039;&#039;&#039; Founder of the Tyrantine Cabal.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====The Holy Ordos====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Aegult Caidin:&#039;&#039;&#039; Head of the Calixian Conclave. Spends most of his time being mysterious and shit. Nobody even knows what he looks like, because he always wears a mask.&lt;br /&gt;
*&#039;&#039;&#039;The Tyrantine Cabal:&#039;&#039;&#039; A group of Inquisitors dedicated to studying the Tyrant Star. Responsible for a lot of coverups even from the Inquisition as a whole. Members include:&lt;br /&gt;
**&#039;&#039;&#039;Anton Zerbe:&#039;&#039;&#039; Head of the Tyrantine Cabal, like any good Amalathian, he&#039;s trying to keep the other Cabal members from going at each others&#039; throats.&lt;br /&gt;
**&#039;&#039;&#039;Rykehuss:&#039;&#039;&#039; Monodominant Witchhunter with all the subtlety of a brick to the face. Has a penchant for burning entire towns to the ground just because he has a funny feeling.&lt;br /&gt;
**&#039;&#039;&#039;Ahmazzi:&#039;&#039;&#039; Three hundred-year-old Daemonhunter. Wants you damn kids to get off his lawn. Is actually a wanted heretic with an Excommunication Order.&lt;br /&gt;
**&#039;&#039;&#039;Astrid Skane:&#039;&#039;&#039; A Recongregator, otherwise a female version of Judge Dredd. Can be quite subtle despite what you think, and hates Nobility.&lt;br /&gt;
**&#039;&#039;&#039;Van Vuygens:&#039;&#039;&#039; The foremost expert on Tyranids in the Calixis Sector. Currently investigating a large-scale xenos incursion that may or may not be the Slaugth.&lt;br /&gt;
**&#039;&#039;&#039;Globus Vaarak:&#039;&#039;&#039; A fat, sarcastic Amalathian who resembles Sloth from &#039;&#039;The Goonies&#039;&#039; if he had three artificial limbs. Responsible for training an above-average number of promising Interrogators.&lt;br /&gt;
**&#039;&#039;&#039;Olithane Rathbone:&#039;&#039;&#039; As an Istvaanian, she&#039;s the Cabal&#039;s resident shit-stirrer.&lt;br /&gt;
**&#039;&#039;&#039;Soldevan:&#039;&#039;&#039; Xanthite who&#039;s quite a few cards short of an Emperor&#039;s Tarot. His brain is in a jar he carries around. Did we mention he&#039;s crazy?&lt;br /&gt;
**&#039;&#039;&#039;Vownus Kaede:&#039;&#039;&#039; A psyker and Polypsykana sympathizer. Enjoys trolling Inquisitor Rykehuss.&lt;br /&gt;
**&#039;&#039;&#039;Al-Subaai:&#039;&#039;&#039; The newest member of the Cabal and former Interrogator for Inquisitor Van Vuygens. Focuses mainly on the Cold Trade. Knows the true purpose of Aglets and boybands.&lt;br /&gt;
*&#039;&#039;&#039;The Scholariate at Arms:&#039;&#039;&#039; A highly effective Ordo Malleus Chamber dedicated to the principle of strength through competition, and tolerates a broad number of factions within its membership. Members include:&lt;br /&gt;
**&#039;&#039;&#039;Ghankus Dhar:&#039;&#039;&#039; Proctor of the Scholariate. Lone survivor of a major Chaos incursion on Spectoris.&lt;br /&gt;
**&#039;&#039;&#039;Suresya:&#039;&#039;&#039; A secretive but effective Daemonhunter. Secretly a Phaenonite.&lt;br /&gt;
**&#039;&#039;&#039;Octus Enoch:&#039;&#039;&#039; Specializes in preventing Daemonic incursions through prevention or fulfillment of prophecy; may be an Ocularian for this reason.&lt;br /&gt;
*&#039;&#039;&#039;Silas Marr:&#039;&#039;&#039; An extremely controversial Inquisitor obsessed with the Haarlock Dynasty.&lt;br /&gt;
*&#039;&#039;&#039;Glavious Wroth:&#039;&#039;&#039; An Amalathian dedicated to policing the Inquistion itself, which has naturally made a lot of enemies (particularly the Tyrantine Cabal).&lt;br /&gt;
*&#039;&#039;&#039;Antonia Mesmeron:&#039;&#039;&#039; An Oblationist whose presence, identity and purpose is unknown to the Calixian Conclave.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Adeptus Terra====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Marius Hax:&#039;&#039;&#039; Current Lord Sector. A complete hardass who rules the Calixis Sector with an iron fist. Known to be paranoid about that control slipping away from him. Presently being manipulated by the Istvaanian faction and undermined by the Recongregator faction.&lt;br /&gt;
*&#039;&#039;&#039;Duke Severus XIII:&#039;&#039;&#039; Lord Sub-sector of the Periphery and descendant of a Rogue Trader screwed by Drusus after the Angevin Crusade. [[Derp|Declared independence from the Imperium with the help of a kabal of Dark Eldar]]. Not mentioned in Dark Heresy, but the default setting for [[Only War]] deals with Severus getting his shit kicked in by the Imperium, Warboss Ghenghiz Grimtoof Git-Slaver, [[Thousand Sons|Sektoth the False Whisperer]], and his Dark Eldar &amp;quot;allies&amp;quot;.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Ministorum====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Ignato:&#039;&#039;&#039; Arch-Cardinal of the Calixis Sector, Cardinal of the Golgenna Reach, and head of the Tarsine Synod. Spends most of his time struggling to unify the sector Munitorum, dealing with Hestor&#039;s schemes and attempting to root out the Temple Tendency in the sector. Secretly part of a conspiracy to destabilize the sector, even though this [[Derp|completely contradicts the rest of his fluff]] and Hestor should have been given this role.&lt;br /&gt;
*&#039;&#039;&#039;Kregory Hestor:&#039;&#039;&#039; Cardinal of the Drusus Marches and head of the Drusian Cult. Currently using the Maccabeus Schism to weasel as much power from Ignato as possible and increase the independence of his arch-diocese.&lt;br /&gt;
*&#039;&#039;&#039;Pyris Valcarna:&#039;&#039;&#039; Cardinal of the Adrantis sub-sector. A major ally of Ignato. Focuses his time on the situation in Tranch and Magos Redole&#039;s research.&lt;br /&gt;
*&#039;&#039;&#039;Quiro Olranna:&#039;&#039;&#039; Cardinal of the Josian Reach. A major ally of Hestor in his schemes.&lt;br /&gt;
*&#039;&#039;&#039;Cal Sutai Arran:&#039;&#039;&#039; Cardinal of the Malfian sub-sector and head of the Periphery Church. Known as &amp;quot;the Venerable Cal,&amp;quot; is the oldest and most respected member of the Calixian Synod. Worried that the Maccabeus Schism is turning into outright heresy. Rides around in a hoverchair armed with a fucking psycannon.&lt;br /&gt;
*&#039;&#039;&#039;Fortis:&#039;&#039;&#039; Cardinal of the Periphery and the Halo Stars. A major ally of the Venerable Cal. In conflict with Hestor over the control of Port Wander and the Koronus Expanse beyond. One of the few individuals privy to the Margin Crusade&#039;s catastrophic failure (read: the fact that the Margin Crusade exists only in propaganda and is actually a front for deploying forces into the Jericho Reach for the Achilus Crusade).&lt;br /&gt;
*&#039;&#039;&#039;Dantius Landsholt:&#039;&#039;&#039; Cardinal of the Hazeroth sub-sector. Grossly incompetent but a loyal supporter of Ignato.&lt;br /&gt;
*&#039;&#039;&#039;Yvenna:&#039;&#039;&#039; Cardinal of the Markayn Marches. In conflict with the Red Redemption. Holds a deep personal hatred for Cardinal Olranna.&lt;br /&gt;
*&#039;&#039;&#039;Priam:&#039;&#039;&#039; Archdeacon Procurator of the Golgenna Reach. Secretly the High Priest of the Temple Tendency in the Calixis Sector.&lt;br /&gt;
*&#039;&#039;&#039;Archdeacon Ludmilla:&#039;&#039;&#039; Leader of the Red Redemption in the Calixis Sector.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mechanicus====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Castellar:&#039;&#039;&#039; High Fabricator of the Lathes. Named after a font.&lt;br /&gt;
*&#039;&#039;&#039;Ralwure the Golden:&#039;&#039;&#039; Second-in command of the Lathes. Head of a fundamentalist faction of the Calixian Mechanicus.&lt;br /&gt;
*&#039;&#039;&#039;Halix Redole:&#039;&#039;&#039; The sector&#039;s foremost Genetor, responsible for several innovative organic devices and substances. Currently studying the Adrantis Civilization, a pre-Imperial human culture native to the sector.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
====Rogues and Heretics====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
=====Rogue Inquisitors=====&lt;br /&gt;
*&#039;&#039;&#039;Felroth Gelt:&#039;&#039;&#039; A Xanthite Inquisitor on the run from the Calixian Conclave. Keeper of a voluminous journal that serves as a vehicle for much of Dark Heresy&#039;s fluff. Originator of that famous &amp;quot;only the insane have strength enough to prosper&amp;quot; quote.  &lt;br /&gt;
*&#039;&#039;&#039;Staven Arcturos:&#039;&#039;&#039; A Radical Inquisitor of the Xenos Hybris faction obsessed with the Eldar.&lt;br /&gt;
*&#039;&#039;&#039;Natius Osrinn:&#039;&#039;&#039; A former protege of Inquisitor van Nuygens who became a Xanthite and headed out into the Koronus Expanse.&lt;br /&gt;
=====Other Rogue Servants of the Holy Ordos=====&lt;br /&gt;
*&#039;&#039;&#039;Ferran Ghast:&#039;&#039;&#039; A former Interrogator of Inquisitor Cognos who sows apparently random mayhem throughout the sector.&lt;br /&gt;
*&#039;&#039;&#039;Hettesh Kane:&#039;&#039;&#039; A sanctioned psyker formally working under the Ordo Hereticus, now a friend of the Burning Princess.&lt;br /&gt;
*&#039;&#039;&#039;Seraph:&#039;&#039;&#039; A mind-cleansed former member of the Moritat death-cult in the employ of Inquisitor Mesmeron.  Was once daemon-possessed, and may be succumbing to Khornate influences.&lt;br /&gt;
*&#039;&#039;&#039;Cyrrik Scayl:&#039;&#039;&#039; A techpriest seconded to the Ordo Hereticus who became a disciple of heretek Nomen Ryne.  Currently attempting to transfer a human mind into a machine, which is the direst tech-heresy imaginable.&lt;br /&gt;
*&#039;&#039;&#039;The Unknown Heretic:&#039;&#039;&#039; An individual known only for hunting members of the Calixian Conclave and demonstrating an intimate knowledge of the workings of the Inquisition.&lt;br /&gt;
=====Others=====&lt;br /&gt;
*&#039;&#039;&#039;Myrchella Sinderfell:&#039;&#039;&#039; A Scintillan noblewoman and the end result of a Recongregator experiment in genetic engineering gone horribly wrong.  Has dabbled in every heresy imaginable, including warpcraft, and travels the sector indulging in continuous acts of wanton depravity.&lt;br /&gt;
*&#039;&#039;&#039;Magos Vathek:&#039;&#039;&#039; A former Disciple of Thule obsessed with making zombies and other freaky shit.&lt;br /&gt;
*&#039;&#039;&#039;The Burning Princess:&#039;&#039;&#039; An alpha rogue psyker and pyromaniac who has escaped several attempts to capture her.&lt;br /&gt;
*&#039;&#039;&#039;Coriolanus Vestra:&#039;&#039;&#039; A missionary turned heretic who was driven insane by the Tyrant Star in the Koronus Expanse.&lt;br /&gt;
*&#039;&#039;&#039;Tobias Belasco:&#039;&#039;&#039; A Malfian noble and another product of the same experiment as Myrchella Sinderfell, with a similar appetite for depravity.  Noted for being a cannibal.  Active in the smuggling of xenos artifacts and human trafficking.  On the run from both the Inquisition and his own family.  Appears to be at least partially inspired by Baron Harkonnen.  &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cults and Recidivists====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
=====Chaos Cults=====&lt;br /&gt;
*&#039;&#039;&#039;Pilgrims of Hayte:&#039;&#039;&#039; A nihilist cult of Chaos Undivided from Malfi that exists mainly to wreck shit.  Named after a Brother Cadfael novel. Also cameoed in the Horusian Wars Novels by John French.&lt;br /&gt;
*&#039;&#039;&#039;Ateanism:&#039;&#039;&#039; A philosophy based on Keats&#039; &amp;quot;Ode on a Grecian Urn&amp;quot; that turns its adherents into the pawns of [[Slaanesh]].&lt;br /&gt;
*&#039;&#039;&#039;Brotherhood of the Horned Darkness:&#039;&#039;&#039; Worshipers of the Minor Chaos God Balphomael, who provides power, wealth, and influence to its servants in exchange for their obedience and their souls.&lt;br /&gt;
*&#039;&#039;&#039;Menagerie:&#039;&#039;&#039; What you would get if the Joker formed a cult of [[Tzeentch]].  Dedicated to spreading madness throughout the sector through plays and carnivals.  Particularly adept at absorbing other cults and organizations.&lt;br /&gt;
&lt;br /&gt;
=====Other Cults=====&lt;br /&gt;
*&#039;&#039;&#039;[[Temple Tendency]]:&#039;&#039;&#039; The remnants of the former Imperial Cult under Goge Vandire, which plots to overthrow the current Ministorum and reestablish its place as the dominant branch of the Imperial Cult.&lt;br /&gt;
*&#039;&#039;&#039;Night Cult:&#039;&#039;&#039; A splinter faction of a funerary cult centered in Maccabeus Quintus that trucks in reanimation and other forms of necromancy.&lt;br /&gt;
&lt;br /&gt;
=====Other Heretical Organizations=====&lt;br /&gt;
*&#039;&#039;&#039;Logicians:&#039;&#039;&#039; A technocratic organization united through progressive ideology and a desire to return to the Dark Age of Technology.  Popular with hereteks for obvious reasons.&lt;br /&gt;
*&#039;&#039;&#039;Pale Throng:&#039;&#039;&#039; A militant mutant supremacy organization that spread throughout the Calixis Sector in the aftermath of the Tranch War.&lt;br /&gt;
&lt;br /&gt;
=====Recidivist Organizations=====&lt;br /&gt;
*&#039;&#039;&#039;Kasballica:&#039;&#039;&#039; The Space Mafia.  Yeah, that pretty much covers it.&lt;br /&gt;
*&#039;&#039;&#039;Serrated Query:&#039;&#039;&#039; An atheist, xenophile, Warp-using cartel.  Extremely resourceful due to their freethinking mindset, willingness to experiment, and devotion to profit above all others. Speculated to be an Istvaanite project that got out of control.&lt;br /&gt;
*&#039;&#039;&#039;Amaranthine Syndicate:&#039;&#039;&#039; A seemingly legitimate trading organization that, in addition to its smuggling operations, is actually the pawn of a xenos species known as the [[Slaugth]], who are planning to use it to plunge the sector into civil war so they can feast on the corpses.&lt;br /&gt;
*&#039;&#039;&#039;Beast House:&#039;&#039;&#039; A group of hunters and smugglers who traffic in xenos creatures, mainly for gladiatorial arenas and other blood sports.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supplemental Books==&lt;br /&gt;
Dark Heresy used to pump out new splats all the time, but with the release of its second edition there&#039;s presumably no more that will be coming. Here&#039;s a list of of what there is.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Game Master&#039;s Kit&#039;&#039;&#039; - A GM screen with art on one side, and some handy notes on the other. Comes with a pre-written adventure and new rules for using poisons and toxins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Purge the Unclean&#039;&#039;&#039; - Typical adventure splatbook, comes with three pre-written adventures that can run one into the other, or not. Gives insight in the shadowy nature of the Calixis sector.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Inquisitor&#039;s Handbook&#039;&#039;&#039; - Almost essential once your campaign is underway. Provides a little bit of everything for everything, but the best part is getting character creation details for [[Sisters of Battle|nuns with fucking guns]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Disciples of the Dark Gods&#039;&#039;&#039; - Splatbook that provides details on the various evil cults and rivalries within the Calixis sector, and includes a pre-written adventure revolving around said cults and rivalries. Also includes unique xenos species and adversaries, and expands on the Slaugth, previously introduced in the &#039;&#039;&#039;Game Masters Kit.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Creatures Anathema&#039;&#039;&#039; - Basic beast splatbook, but has good art and gives some options for xenos gear.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Haarlock Legacy:&#039;&#039;&#039; &#039;&#039;Tattered Fates/Damned Cities/Dead Stars&#039;&#039; - A pre-written adventure spanning three books, it&#039;s fucking huge. Pretty interesting story, and surrounds FFG&#039;s take on the Harlock character from the anime &#039;&#039;Space Pirate Captain Harlock&#039;&#039;, aptly named Erasmus Haarlock. The three books are available together as a trilogy, but for whatever reason when you try to buy it looking through Dark Heresy&#039;s product page, it&#039;s unavailable. To buy it, just look for it through the Shop section of the FFG site. Also provides plot hooks for advancing the Calixis Sector setting, which will never be developed by FFG.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Radical&#039;s Handbook&#039;&#039;&#039; - Splatbook that gives instruction on how to tread the thin line of the Inquisition and [[Blam|how not to]]. Adds in new alternate career paths, new heretical and xenos gear, and lots and lots of [[Heresy|HERESY]]. Not to be confused with &#039;&#039;The Radical Handbook&#039;&#039;, about how to be cool in the &#039;90s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ascension&#039;&#039;&#039; - [[Skub|Super useful]] supplement for taking your campaign to the next level. Adds in &amp;quot;ascended&amp;quot; ranks, or ranks 9-16. Acolytes leave behind their acolyte-ness and become Throne Agents, those actually trusted by the Inquisition. The new career ranks range from your murderhobo assassin actually becoming a Vindicare, or going straight to be &#039;&#039;the&#039;&#039; Inquisitor. Gives you skill and talent masteries, as well as making psychic powers even more prevalent (Time to rend the veil with [[Rape|&#039;&#039;Unnatural Willpower&#039;&#039;]]). Also adds in the influence talents, to represent the power your characters now hold. [[Troll|If you get only one DH supplement, get this one.]] Common consensus is that this splatbook is poorly balanced, breaks aspects of higher-level gameplay while remaining incompatible with higher-powered FFG games and can utterly destroy even the most creative GM&#039;s lovingly crafted campaigns. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blood of Martyrs&#039;&#039;&#039; - Rules on how to be even more pious and fanatical as you play as Adeptus Ministorum, or [[Ecclesiarchy]], characters, and it redoes SoBs into their more Battle Sister counterparts. Gives you new alt. career ranks, backgrounds, and gear to help you purge the heretic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Apostasy Gambit:&#039;&#039;&#039; &#039;&#039;The Black Sepulchre&#039;&#039;/&#039;&#039;The Church of the Damned&#039;&#039;/&#039;&#039;The Chaos Commandment&#039;&#039; - Another fucking huge pre-written adventure spread across three splatbooks. Each book can be played together or separately, but it&#039;s pretty interesting to play them together. Somewhat controversial for advancing the official setting in grimdark/grimderp ways. The events are actually referenced in Only War, but only briefly.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Daemon Hunter&#039;&#039;&#039; - Gives you what it says, rules to play Ordo Malleus characters dedicated to killing daemons. Gives you all the background fluff and gear you&#039;ll need to play. The biggest pull of this book is that it finally adds in rules for including and playing [[Grey Knights]] in your campaign. (Be warned, if not carefully monitored, even one PC grey knight will fuck over your campaign and become the sole [[Mary Sue]] badass. (&#039;&#039;Starting stats are 2d10 + 30&amp;lt;strike&amp;gt;? Really?&amp;lt;/strike&amp;gt;, on par with Deathwatch marines&#039; starting stats. With Ascension&#039;s Heroic and Mastery characteristic upgrades, a Grey Knight can top out at 80 in a stat just through character creation and buying characteristic advances&#039;&#039;.) Since this was printed after [[Deathwatch]] was released, it gives guidelines on playing as Grey Knights in a Deathwatch campaign and vice-versa.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Book of Judgement&#039;&#039;&#039; - Neato splatbook that contains rules on how to basically play a Judge Dredd-esque campaign or story. It has new alternate career ranks, backgrounds, and careers for characters on the good or bad side of Imperial law. Comes with a pre-written adventure, Jurisdiction.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Lathe Worlds&#039;&#039;&#039; - Likely the last splatbook for Dark Heresy 1e, it focuses on the tech worlds of the titular Lathe Worlds. The new rules, backgrounds, career ranks, and gear this book brings definitely is more focused on tech-priest characters, but not completely. &#039;&#039;&#039;&#039;&#039;Skitarii is OP&#039;&#039;&#039;&#039;&#039; and the book in general breaks the Techpriest class by making it capable of performing the functions of all the other classes. Has a pre-written adventure within as well. Probably the last Dark Heresy supplement, since &amp;lt;strike&amp;gt;Only War - Inquisitorial Paint Job Edition&amp;lt;/strike&amp;gt; Dark Heresy 2nd edition has been released.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
*[[Servitor_Bot|An IRC bot with DH functions coded by /tg/ anonymous.]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[[Maid RPG]], a game comparable and [[What|compatible]] with Dark Heresy.&lt;br /&gt;
*[https://community.fantasyflightgames.com/forum/77-dark-heresy/ Official Forums from FFG]&lt;br /&gt;
*[[Lexicanum|Lexicanum]] - Everything you always wanted to know about 40k (but were afraid to ask)&lt;br /&gt;
*[http://darkheresy.wikia.com/wiki/Main_Page Heresypedia] - Another fansite for &#039;&#039;Dark Heresy&#039;&#039;.&lt;br /&gt;
*A [http://goo.gl/1Jd2CI character folio] (Not the one from Black Industries) for all you heretics.&lt;br /&gt;
*[[The Guy Who Cried Grendel]] - A classic /tg/ storytime&lt;br /&gt;
*[[All Guardsmen Party|The All Guardsmen Party]] - Another storytime&lt;br /&gt;
*[http://www.cold-moon.com/40k/40kRP/DHCampaign/CharacterSheets.htm The character sheets, available for printout. You know, because copying breaks the rulebook&#039;s poor little spine.]&lt;br /&gt;
*[https://www.mediafire.com/?laj4tr275fl2s09 WH40k RPG map assets], for making your own sectors.&lt;br /&gt;
*[https://www.youtube.com/channel/UCm9WFeqTgvRvyRoGD8jVFVA? Music of 40k], a YouTube channel with curated grimdark music for your gaming pleasure.&lt;br /&gt;
*[http://www.scholaprogenium.com/ Schola Progenium], the best Timeline you&#039;ll ever find as well as date &amp;amp; timing instructions.&lt;br /&gt;
*[http://old.malleus.dk/Ordo/NpcGenerator/Default.aspx Malleus.dk], one click chargen.&lt;br /&gt;
&lt;br /&gt;
==Crit Tables (fucking psychotic)==&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=0&lt;br /&gt;
|- valign=middle align=center&lt;br /&gt;
!Method / Location!! Leg!! Head!! Body!! Arm&lt;br /&gt;
|- valign=middle align=center&lt;br /&gt;
! Rending&lt;br /&gt;
|[[Image:DH CH rending leg.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH rending head.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH rending body.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH rending arm.JPG|thumb]]&lt;br /&gt;
|- valign=middle align=center&lt;br /&gt;
! Impact&lt;br /&gt;
|[[Image:DH CH impact leg.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH impact head.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH impact body.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH impact arm.JPG|thumb]]&lt;br /&gt;
|- valign=middle align=center&lt;br /&gt;
! Explosive&lt;br /&gt;
|[[Image:DH CH explosive leg.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH explosive head.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH explosive body.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH explosive arm.JPG|thumb]]&lt;br /&gt;
|- valign=middle align=center&lt;br /&gt;
! Energy&lt;br /&gt;
|[[Image:DH CH energy leg.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH energy head.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH energy body.JPG|thumb]]&lt;br /&gt;
|[[Image:DH CH energy arm.JPG|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DarkHeresyCore.jpg|Actual Cover&lt;br /&gt;
Tgdhcover.jpg|Alternate DH cover&lt;br /&gt;
DH flow.jpg|Accurate depiction of a &#039;&#039;Dark Heresy&#039;&#039; game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:40k-FFG}}&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Scintilla&amp;diff=416586</id>
		<title>Scintilla</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Scintilla&amp;diff=416586"/>
		<updated>2022-08-07T18:23:44Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Scintilla.JPG|300px|right|thumb|Space France. Lots of Hons and just a few indentured labourers short of creating their own Maximilien Robespierre. Also, one of their city walks...]]&lt;br /&gt;
Scintilla is the birthplace of both the [[Scintillan Fusiliers|Pompous French Assholes]] and a [[Ambulon|peculiar walking city.]] It is also the sector capitol of the Calixis Sector.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The world is governed by Calixis Sector Governor Marius Hax. It is a thriving Imperial hub that supports the largest planetary population in the territory of around 25 billion. It is dominated by two vast hive cities, Hive Sibellus and Hive Tarsus which hold the majority of the planetary population. Despite the dominance of those two hives, the &amp;quot;offspring&amp;quot; communities, Ambulon and Gunmetal City, contribute significantly to the planet&#039;s economy as well. Scintilla is basically pre-Revolutionary France ins SPEHSS; where the powerful and wealthy compete whilst stuffing themselves with cake. It is also the fashion-capitol of the Sector, like Space Paris. This range from the wondrous fashions of the hive&#039;s nobility to the spectacle of the hives themselves. Landmarks like Lucid Palace and the Cathedral of Illumination, are famous throughout the Calixis Sector.&lt;br /&gt;
&lt;br /&gt;
Also like pre-Revolutionary France, it is also a world of corruption where instead of one Marie Antoinette, you have like a couple dozen of them. This in turn, creates an atmosphere of unrestrained smugness and the occasional &amp;quot;HON HON HON!&amp;quot;. Noble houses consider themselves (sometimes correctly) as above or outside Imperial law and can wield immense influence. Their attitude towards the lower-born is callous; it is not unknown for [[Spyrer|thrill-seeking degenerates from noble houses to prey upon lesser humans as a sport]].&lt;br /&gt;
&lt;br /&gt;
On the other end of the social spectrum, the underhives are rife with mutants, outlaws and ultra-violent gangs, as well as psychotic zealots from the [[Cult of the Redemption]].&lt;br /&gt;
&lt;br /&gt;
The middle hives are trapped between aristo spires and rancid underhives and the hivers live the thankless life of unending toil, where ignorance is a virtue and death a reward for a lifetime of loyal, drone servitude, fulfilling the [[Imperial Tithe|exorbitant tithes]] levied on Scintilla by the Administratum. It has been this way since the days of Angevin and some of Scintilla corruption is so deeply ingrained that it is invisible even to those who perpetrate it. Perhaps literally so, given the close ties of the Minor Chaos God Balphomael and its cult, the Brotherhood of the Horned Darkness, to the planet.&lt;br /&gt;
&lt;br /&gt;
==Hives Sibellus and Tarsus==&lt;br /&gt;
The two hives are Scintilla&#039;s most important features. The hives are largely independent, ruled by the councils drawn from the nobles of the spires. The majority of the inhabitants of the middle hives are the labouring class, without whom the planet&#039;s manufactories and trade houses would cease to function. Almost all middle hivers are owned or indentured to nobles from great sector-wide families or Scintilla&#039;s own lesser houses. The most neglected, polluted and crime-ridden areas of the hives are underhives, where life is cheap and brutal gangs fight for supremacy before inevitable violent death claims them. As long as the violence doesn&#039;t spill into middle hives, the authorities are happy to let the gangs kill each other in the cesspit of the underhive.&lt;br /&gt;
&lt;br /&gt;
Scintilla&#039;s two great hives have always competed against each other for prestige and influence, but no rational observer could fail to acknowledge Hive Sibellus&#039;s dominance. It is larger than Hive Tarsus, referred to as &amp;quot;the Capital&amp;quot; or the &amp;quot;ruling hive&amp;quot; and is the seat of both political and administrative power and the centre of the planet&#039;s manufacturing might. Hive Tarsus is a dark, shadowy twin of the Hives Sibellus, referred by Sibellians as the &amp;quot;other place&amp;quot; and is a mercantile hive which controls all off-world trade and commerce. Neither hive could function without each other, a fact celebrated in Scintillan proverbs and myths. However, neither great hive could openly admit the importance of &amp;quot;offspring&amp;quot; communities, the aforementioned [[Ambulon]] and Gunmetal City, both of which wield considerable influence. &lt;br /&gt;
&lt;br /&gt;
{{40k-Planets}}&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Daemon_World&amp;diff=160876</id>
		<title>Daemon World</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Daemon_World&amp;diff=160876"/>
		<updated>2022-08-07T18:21:23Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Daemon Worlds */&lt;/p&gt;
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&lt;div&gt;{{heresy}}&lt;br /&gt;
[[File:daemon_world_2.jpg|center|750px]]&lt;br /&gt;
{{Topquote|This party never stops. Time is dead and meaning has no meaning. Existence is upside-down and I reign supreme. WELCOME, ONE AND ALL, TO WEIRDMAGEDDON!|Bill Cipher, &#039;&#039;Gravity Falls&#039;&#039;}}&lt;br /&gt;
A &#039;&#039;&#039;Daemon World&#039;&#039;&#039; is what happens when the [[Imperium of Man]] doesn&#039;t stop a [[Chaos]] incursion in time.&lt;br /&gt;
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Under normal circumstances, the forces of [[Chaos]] are limited by the inherent instability of [[daemon]]s: they don&#039;t last long outside of the [[Warp]] because they are made of emotion and psychic power, and so they slowly start to destabilize and dissipate as soon as they enter realspace, unless they&#039;re fed a constant stream of sacrifices (the method of which, is dependent on the daemon&#039;s alignment).  Some can stick around longer if they possess an individual, but that takes time and leaves them relatively vulnerable, as in addition to having their abilities reduced in power, having the host destroyed or captured can severely turn the tables on them.&lt;br /&gt;
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The ultimate solution to this problem, and the ultimate goal of most Chaos cults, is to bring the Warp with them, partially merging it with realspace, which allows daemons to cross over freely.&lt;br /&gt;
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This has the unfortunate side effect of breaking reality: the chaotic, anarchic influence of the Warp causes the laws of physics to become more like guidelines, and daemons are seldom inclined to follow the rules. Under typical circumstances, most soul-bearing beings trapped on a Daemon World will die from being exposed to corrupting warp energies, have their souls rent from their bodies from being exposed to immaterial forces, or simply being massacred by its new inhabitants, and their souls consumed by the various entities in this new-found hell. If the daemons are feeling particularly cruel, the inhabitants will instead survive, but be slowly driven insane by the warp&#039;s influence overtaking them ([[Meme|whether it is a good pain is dependent on the individual]]). After a while, the surviving populace will be at the mercy of the planet&#039;s new inhabitants, either being slaves, sacrifices, and/or [[Slaanesh|playthings]] for entertainment. That said, even dying on a daemon world is a shitty gig; the moment your soul is released from your mortal coil, you can count on being eternally tormented by billions of neverborn inhabiting unreal-space.&lt;br /&gt;
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[[C&#039;tan|For]] [[Necron|beings]] [[Sisters of Silence|without]] [[blanks|souls]] (hence no warp signature), they&#039;re immune to the influences of the warp, but they&#039;re still vulnerable to having various sharp objects rammed down their faces, as the denizens of the warp overtake their planet.&lt;br /&gt;
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Because losing a world to the Warp means death or far worse for all of its inhabitants and strengthens their enemy at the same time, the [[Inquisition]] has concluded that, should all preventative efforts fail, it is more merciful to commit [[Exterminatus]] upon a planet about to become a Daemon World than to allow the [[heretic]]s to complete the necessary rituals. That said, most Inquisitors would only resort to this if the situation is indeed unsalvageable, as destroying your own territory will hurt you more than it will your enemy. Once the world is successfully transformed, though, it&#039;s a safe bet Exterminatus wouldn&#039;t work on it in best case scenarios. At worst it could make daemonic inhabitants of the world even stronger. One of the reasons the Imperium will go to such extreme measures is that these pieces of shit (possibly literally speaking in Nurgle&#039;s case) are &#039;&#039;never&#039;&#039; going to be conquered or purged. Chaos&#039; control over the very laws of physics on a Daemon World make conquering them about as easy as winning a ground war on the surface of the sun.&lt;br /&gt;
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That said, after ten thousand years and the Imperium’s fuck-the-rules approach to Chaos, it’s likely they have anti-psychic exterminatus methods.  Building such a thing wouldn’t be all that difficult for the Imperium anyway. Say a planet-wide Gellar Field to force the local area to obey physics and then use normal exterminatus. One of the &#039;&#039;Plague Wars&#039;&#039; novels covers this in fact, with [[Roboute Guilliman|Guilliman]] deploying cyclonic torpedoes laced with [[Noctilith|blackstone]] on one occasion and on another with certain planet-cracking ordnance infused with the essence of blanks, Ordo Sinister Psi-Titan style. The result of which is that the weapons caused their targets to be proper Alderaan-ed in the materium and fucking &#039;&#039;unmade&#039;&#039; in the warp. &lt;br /&gt;
&lt;br /&gt;
Another example is the [[Necron]]s, though that will probably come as a surprise to nobody, as it&#039;s more or less common knowledge by now that the Necrons have the most advanced technology bar none, so it follows that they also have the most powerful weaponry. But with the opening of the [[Great Rift]], and the gradual increase in the re-awakening of the [[Tomb World]]s, we&#039;ve seen a few instances where the daemons of the warp actually come into contact with Necrons, and it&#039;s [[Troll|exactly as hilariously one-sided as one might expect it to be]]. In &#039;&#039;The Avenging Son&#039;&#039; for instance, at the onset of the [[Indomitus Crusade]], a joint naval-astartes battlegroup is being engaged by some exceedingly dangerous daemon-ship, the book&#039;s primary antagonist, replete with a sizeable augmentation of [[World Eaters]] and even a few [[Word Bearers]]. The daemon-ship was attempting to bring vast swathes of the system into the warp and was using [[Noctilith|blackstone]] to amplify their warpfuckery. Unfortunately for them however, the list of factions that know how to properly utilize blackstone is a rather limited one, and chaos isn&#039;t among them. So when an Inquisitorial team conducted a boarding action on the ship, and attached some Necron-tech component to the blackstone, it not only deactivated the warpfuckery the servants of chaos had been relying on, it then started to &#039;&#039;counteract&#039;&#039; it, and this was considered such a severe threat that &#039;&#039;&#039;DAEMONS OF KHORNE&#039;&#039;&#039; began to flee in abject terror, as it became clear that [[Awesome|the green lightning it emitted caused an instant &#039;&#039;True Death&#039;&#039; to any neverborn it came into contact with]]. And here&#039;s the scary thing: this was when the device was acting at a &#039;&#039;&#039;FRACTION&#039;&#039;&#039; of its power. Necron-tech doesn&#039;t fuck around. And the glowy skeletons use this kind of kit as a matter of course. &lt;br /&gt;
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Relatedly, while not up to the same level as the Necrons, apparently Dark Age archeotech is perfectly capable of doing this kind of thing too, though again, as with the Necrons, neither should probably come as a surprise given the sheer level of holy shit both are capable of. In the case of the archeotech, The [[Dark Angels]] alone of the rest of the Imperium (with the exception of the [[Custodes]]) are shown to have vast stores that range from exterminatus-grade down to small arms weaponry that not only permanently kill daemons and enemies possessed of a soul, but literally (not figuratively) erase their very essence in both realms. It was this that allowed The Lion to successfully exterminatus/mercy kill a daemon world which had a suffering, loyal garrison which could not be evacuated during the course of the Davin Campaign; this would ultimately result in Davin&#039;s destruction and the dissipation of the Ruin Storm, allowing [[Sanguinius]] to make haste to Terra. The destruction unleashed by the Lion (and others like it) is so complete that it even [[Grimdark|sears them from fucking memory]], which perhaps also highlights why the Dark Angels deploy this tech so sparingly; during the [[Great Crusade]] and the [[Horus Heresy]], its use had to first be authorized by The Lion himself before it could be brought to bear. In the absence of the Lion, authority currently can only be granted by the [[Dreadwing]], and even then at a very limited capacity; the most potent weapons and equipment being kept under lock and key until [[Emperor|Big-E&#039;s]] sleepiest son wakes up again. &lt;br /&gt;
&lt;br /&gt;
==Daemon Worlds==&lt;br /&gt;
* Most planets in and on the rim of the [[Eye of Terror]], &amp;lt;s&amp;gt;with the exception of [[Cadia]]&amp;lt;/s&amp;gt; WHOOPS. (Still not a daemon world thanks to the Necrons and kinda illustrates the points above regarding fuck-off levels of power done by certain tech; it&#039;s a mini-asteroid field instead)&lt;br /&gt;
* [[Sicarus]], ruled by [[Lorgar]] and homeworld of the [[Word Bearers]].  Not to be confused with [[Cato Sicarius]] or the [[Ordo Sicarius]], which are (probably) not ruled by Lorgar.&lt;br /&gt;
* [[Medrengard]], ruled by [[Perturabo]] and homeworld of the [[Iron Warriors]].&lt;br /&gt;
* The [[Plague Planet]], ruled by [[Mortarion]] homeworld of the [[Death Guard]].&lt;br /&gt;
* [[Sortiarius]], the Planet of the Sorcerers, ruled by [[Magnus the Red]] and homeworld of the [[Thousand Sons]].&lt;br /&gt;
* The Pleasure Planet, reportedly ruled by [[Fulgrim]] and would-be homeworld of the [[Emperor&#039;s Children]], if they could find it.&lt;br /&gt;
* [[Scourge Stars]] probably as well.&lt;br /&gt;
* Numerous planets around the [[Great Rift]] and in the Dark Imperium. The only real exceptions being dormant [[Tomb World]]s or [[Catachan]], and in the case of the latter, the daemons &#039;&#039;tried&#039;&#039; to have their way with the planet, but the jungle basically collectively said &amp;quot;wrong neighborhood, bitch&amp;quot;. [[Awesome|Catachan has consequently been one of the the few planets in the vicinity that needed no rescuing when Guilliman arrived]].&lt;br /&gt;
* Woe, a Daemon World dedicated to the Minor Chaos God Balphomael, whose Daemonically-Tainted Wildlife is all connected by a Hive Mind, all under the control of Balphomael.&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:daemon_world_1.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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{{40k-Planets}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Chaos]][[Category:Daemons]][[Category:Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Sleeper_(Warhammer_Fantasy)&amp;diff=493106</id>
		<title>The Sleeper (Warhammer Fantasy)</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Sleeper_(Warhammer_Fantasy)&amp;diff=493106"/>
		<updated>2022-08-07T01:56:38Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: &lt;/p&gt;
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&lt;div&gt;{{skub}}&lt;br /&gt;
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Before the [[Old Ones#Warhammer|Old Ones]] came to Mallus, an Empire of Insectoid beings once ruled in underground cities, with legions of enslaved cavemen. Then the Old Ones came and started fucking with shit, and the slaves rebelled. The Emperor of the Insectoids made a deal with the Chaos Gods for power but was still driven off in defeat, and hid himself away in his own temple dedicated to himself. He then was entrapped by the entrance collapsing, and he slowly mutated to fill the room and became hermaphroditic, becoming a see-through insectoid meatblob filled with developing swarms of minions and with psychic powers which he used millenia later to try and make an army of mind-controlled Greenskins and Dwarfs. He was killed by Gotrek Gurnisson.&lt;br /&gt;
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[[Category:Warhammer Fantasy]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Nurgle&amp;diff=362635</id>
		<title>Nurgle</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Nurgle&amp;diff=362635"/>
		<updated>2022-08-07T01:54:14Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Introduction */&lt;/p&gt;
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&lt;div&gt;[[File:220px-Nurgle Symbol.png|center]]&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
{{sick|He&#039;s the god of filth. Of course he&#039;s disgusting.}}&lt;br /&gt;
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[[File:Nurgle.jpg|500px|thumb|right|Get up, come on, get down with the sickness!]]&lt;br /&gt;
&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;NURGLE IS LOVE! NURGLE IS LIFE! ALL PRAISE THE PLAGUE FATHER WITH THE CORPSE OF DEATH!&amp;lt;br&amp;gt;- The Pact of Nurgle in a Nutshell&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
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{{Topquote|Or have you only comfort, and the lust for comfort, that stealthy thing that enters the house a guest, and then becomes a host and then a master?|Kahlil Gibran}}&lt;br /&gt;
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{{Topquote|To me death is not a fearful thing. It&#039;s living that&#039;s cursed.|Jim Jones}}&lt;br /&gt;
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{{Topquote|Behold the floral magnificence of Nurgle. Budding flowers of flesh growth, the tessellating landscapes of mould spore. There is no beauty to the unadorned. Nurgle is first and foremost an artist. Tzeentch, he is a mere mischief maker, and young Slaanesh no more than a libertine. Let us not even begin with the linear, narrow-minded aggression of Khorne.|Opsarus &amp;quot;the Crow&amp;quot;, [[Plague Marine]] Captain, Champion of Nurgle}}&lt;br /&gt;
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{{Topquote|If everything is shit, why worry about it?|Unknown Wehrmacht Soldier}}&lt;br /&gt;
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{{Topquote|These germs of disease have taken toll of humanity since the beginning of things--taken toll of our prehuman ancestors since life began here. But by virtue of this natural selection of our kind we have developed resisting power; to no germs do we succumb without a struggle. . . By the toll of a billion deaths man has bought his birthright of the earth, and it is his against all comers; it would still be his were the Martians ten times as mighty as they are. For neither do men live nor die in vain.| H.G Wells, War of the worlds}}&lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;The total &amp;quot;wet weight&amp;quot; of humanity on [[Terra]] (ca. 020.M3 anyway) is 7.33×10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; kg. &lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;The total weight of bacteria, 9.9×10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;. &lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;Facts.&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
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{{BLAM|Facts? Nay... HERESY!}} {{BLAM}}&lt;br /&gt;
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&lt;br /&gt;
==Introduction==&lt;br /&gt;
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WARNING: HE&#039;S FUCKING GROSS!!! And often used as a verb for busting a squat (by which we do not mean inflicting violence on a [[Squat]]) in the bathroom stall. Example: “Hang on, I gotta go Nurgle.”&lt;br /&gt;
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Required listening: https://m.youtube.com/watch?v=Uor4IrNN0N4&lt;br /&gt;
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https://youtu.be/MzMshNafGFs&lt;br /&gt;
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The unholy combination of your loving grandfather and Santa, if all he gave you were plagues, and every day was Christmas. Just shaking hands with him is probably a good way to catch... well, &#039;&#039;everything&#039;&#039;, probably. All at once.&lt;br /&gt;
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&#039;&#039;&#039;Nurgle&#039;&#039;&#039;, also known as &#039;&#039;&#039;Nurgleth, Neiglen, Onogal, Nurglitch, Lord Leech, the Plague Lord, the Plaguefather, the Lord of Death and Decay, the Lord of Pestilence, the Fly Lord, the Great Corruptor, Grandfather Nurgle, A Supernatural Garbage Bag, the Almighty COVIDiot, Papa/Grandpa Nurgle, the Ebola Emperor, the Collective Asscrack of Fa/tg/uys Everywhere, Your Mom, the Patron God of Anti-Vaxxers, the Champion of Contagion, That One Guy Who Plays Nothing But Plague Inc. Every Day, Pus in Boots, the Intergalactic Fatass, [[TV Tropes|Squick]] Incarnate, the Omniscent Basement Dweller, Never Took A Shower, The Gutbuster Reaper&#039;&#039;&#039; and 7738 other names, is the god of misunderstood sick fucks ([[Slaanesh|no, not &#039;&#039;those&#039;&#039;]], we mean &#039;&#039;literally&#039;&#039; sick) and all diseases. Nurgle is primarily the god of despair, stagnation, death, decay, and (in a way)Entropy signifying the end of things in the material realm (though this is technically a position he shares with [[Tzeentch]], something that &#039;&#039;&#039;both of them&#039;&#039;&#039; Question and hate). Nurgle can be considered the god of everything, because no matter how permanent anything may seem, it will always eventually wither and decay in the end. While death is inevitable, sapient creatures will also fight against it with all available power, even to the point where they&#039;d bargain with the Gods of the Warp to flip death the [[Lord of Change|bird]]. While some may turn to Tzeentch (or [[Nagash]]), only the children of Grandfather Nurgle transcend the feeble divisions between life and death, achieving true immortality (or at least unnatural resilience and eventual rebirth as [[Plaguebearer]]s).&lt;br /&gt;
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An alternate way to interpret him is simply as the god of Life, but life in all it&#039;s forms, including pathogens. Mostly pathogens...&lt;br /&gt;
&lt;br /&gt;
We get an actual description of his appearance in the Age of Sigmar novel, Hallowed Knights Plague Garden: [[Awesome| &amp;quot;Through the ragged shroud of smoke, Gardus saw what lay below the Inevitable Citadel, at the heart of Nurgle’s garden. Almost immediately, he closed his eyes and turned away, unable to bear it.  It was impossible to describe. Impossible to comprehend. To his eyes, it was a wallowing swamp of black stars and dying worlds, of rotting galaxies alive with immense, writhing shapes as large as nebulas. Cosmic maggots, gnawing at the roots of infinity. Galactic plagues, eating away at the very flesh of existence, reducing all that was to leprous ruin in their unending hunger. It was a dark mirror of Azyr, corrupted, reduced, strangled. All glory vanished, all hope quashed. A thunder of screams echoed upwards, driving him back. A million million voices, raised up in anguish and despair. Forever crying out for that which would never come.  Down below, something began to crawl out of the black heart of that cancerous infinity. It was no shape, and all shapes. Fat and thin, a plume of smoke, a puddle of oil, spreading ever upwards. There were eyes in the smoke, as round as cold, dead suns, and teeth that stretched in a grin as wide as the horizon. Fingers like comets clutched at the void, as the Lord of All Things stirred from his manse, and began the long, arduous climb to his garden. Moons crumbled beneath that impossible bulk, and stars were snuffed out.&amp;quot;]] &#039;&#039;&#039;DAMN.&#039;&#039;&#039;&lt;br /&gt;
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Nurgle is also the god of other stoic emotions, such as: empathy, kinship, happiness, struggle, love, tradition, inevitability, mercy and memory. While Tzeentch seeks to twist fate and change reality, Nurgle teaches to accept entropy and rot and persevere despite it, with solace and happiness. His followers will vigorously spread the joyous teachings of Papa Nurgle and if those living fleshbags won&#039;t listen, they&#039;ll be shown all the pleasant ways for them to experience the unending cycle of death and rebirth.&lt;br /&gt;
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In the [[1984]]-esque cold grimdarkness of outer space, where life sucks and everyone&#039;s a dick, Nurgle cares. And he loves you. He brings you family, love and the time to embrace that love fully and become one with it. He accepts you for who you are, as long as you stay that way. Also don&#039;t wash, don&#039;t shave, don&#039;t change your underwear. You&#039;re great the way you are. He knows that you have been abandoned by your past lovers, friends and family. He knows that you need the feeling of belonging, security and stability in your life. He will embrace you if you trust him to bring you an eternal, painless existence. Just ignore the pus and the smell coming from the forming folds inside and outside your body.&lt;br /&gt;
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Nurgle&#039;s chosen champions are the Warriors of Chaos/Plague Marines, who have willingly accepted his myriad diseases and let him turn them into shambling, bloated zombie-like carrions that no longer feel any pain. The nature of Nurgle is that anyone suffering from one of his plagues is counted as one of his worshipers, and he&#039;ll grant Chaos blessings freely to them. &lt;br /&gt;
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In 40k, he saved the Eldar goddess [[Isha]] from [[Slaanesh]], to become his Poxfulcrum (a guinea pig for Nurgle&#039;s concoctions, who can&#039;t be killed by them) and wife. Slaanesh is still upset and doesn&#039;t really like Nurgle for that. [[Cake|Nowadays, Nurgle and Isha live as a happy couple in Nurgle&#039;s Garden somewhere in the Warp. Nurgle likes to cook, and Isha is always eager to taste his stewings]]. &lt;br /&gt;
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In Fantasy, Nurgle kept the human goddess [[Shallya]] captive as his Poxfulcrum, until she was rescued by Dante Alighieri ([[Kaldor Draigo]]), and two Elves, with the second (a female) taking Shallya&#039;s place. In Age of Sigmar he becomes fixated on [[Everqueen|Alarielle]] and her [[Dryad]] daughters. &lt;br /&gt;
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Generally speaking he&#039;s the third most powerful Chaos God after [[Khorne]] and [[Tzeentch]], respectively. All the chaos gods have their power wax and wane, but Nurgle&#039;s strength is the most subject to change. His power waxes during great plagues and times of great despair, decay, stagnation and when individuals let go of their ambitions. He becomes less influential during periods of great hope, change, evolution and when cures for his plagues are found, as well when individuals give in to their ambitions. During an especially big plague and/or period of stagnation (even more so than is usual for Warhammer any way, excluding GW&#039;s own stagnation of the story-line (as well as their business), which would in theory make him the strongest god, but as soon as this is acknowledged, things would no longer be stagnant, just as Tzeentch had planned), decay and despair, he can temporarily become the mightiest chaos god and his realm will encroach upon the realms of the other Chaos Gods and the neutral (Undivided, Law or unaligned) parts of the Warp. But as all power in the Warp is in constant change due to the life in the material realm being what it is, events that fuel his burst of power will eventually end and he will return to the position of being in the third place.&lt;br /&gt;
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Ironically, he&#039;s easily one of the most successful of the Chaos Gods in Fantasy, having had the champion sworn to him specifically, rather than Chaos Undivided, get closest to claiming the Throne of Chaos, and having contributed the most to the End Times.  &lt;br /&gt;
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Nurgle is hero of all fa/tg/uys; ripe, fat and smelly! Other than being bloated, living corpses filled with wriggling vermin, Nurgle followers have other iconic traits: singular or triple eyes arranged in a triangle, long tongues or insectoid appearances, singular horns, and ringing bells. They usually paint their armor in snotty greens, dookie browns, or biley yellow. Most often greens, though. As can be expected, of all the Chaos Gods, Nurgle is the most likely to corrupt [[Orcs &amp;amp; Goblins]]/[[Orks]]. As if those sons of bitches couldn&#039;t get any tougher...&lt;br /&gt;
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==Papa Nurgle&#039;s Forces==&lt;br /&gt;
[[File:Nurgle Old.jpg|thumb|right|400px|The first depiction of Nurgle in Warhammer art, back when an obvious phallic symbol as a sigil was nothing to be sneezed at (except by Nurgle himself, if this picture is any indication).]]&lt;br /&gt;
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* &#039;&#039;&#039;[[Great Unclean Ones]]&#039;&#039;&#039; - Greater Daemons with great sense of humor and a jolly split belly ready to jiggle with laughter. These merry guffaws make their entrails dangle from their open festering wounds, which Nurglings and Beasts love to jump up and down on and play with. You can smell the tangy perfume of ruptured boils, and it&#039;s said Nurgle himself is kind enough to coat their swords in the contagion of his own throne! What a swell chap; never too high and mighty to help his followers!&lt;br /&gt;
* &#039;&#039;&#039;[[Beast of Nurgle|Beasts of Nurgle]]&#039;&#039;&#039; - These are &#039;&#039;the&#039;&#039; puppydogs you asked Santa for! Complete and equipped with wagging tails, a long tongue to lick you in the face, the scampering excitement of youth, a slug-like texture and paralytic toxins!! If they get a little too excited they might piddle corrosive acid! Become a stalwart Nurgle follower and get one today!&lt;br /&gt;
* &#039;&#039;&#039;[[Rot Fly]]&#039;&#039;&#039; - Beasts of Nurgle who have become bitter and have transformed into a giant insect. Typically ridden by Plaguebearers into battle.  &lt;br /&gt;
* &#039;&#039;&#039;[[Plaguebearers]]&#039;&#039;&#039; - Reincarnated souls of Nurgle&#039;s followers or the victims that fell to Nurgle&#039;s Rot. Nurgle is so generous that the gift of Daemonhood isn&#039;t just for Daemon Princes! They look like the bloated corpses of the drowned, but instead of water, they swell with pus and black bile. They are typically surrounded with swarms of buzzing flies, who make the plaguebearers much more complicated targets of shooting attacks. Really love to share their gifts. Their arms are made for hugging! &lt;br /&gt;
* &#039;&#039;&#039;[[Nurgling]]s&#039;&#039;&#039; - look like a tiny child&#039;s toy versions of Nurgle himself. They are CYOOOT and every Nurgle trooper wants the &amp;quot;shlorp, pitter, drip&amp;quot; of a pet Nurgling of their own, which is great because Nurglings can grow inside the skin of any Nurgle worshiper: the more plagued you are, the more likely you are to be &amp;quot;pregnant&amp;quot; with a few or more of these cute buggers at any given time. &lt;br /&gt;
* &#039;&#039;&#039;[[Poxwalkers]]&#039;&#039;&#039; - Mortals infected by Walking Pox and perhaps representing the transitional stage before one becomes a Plaguebearer after succumbing to Papa Nurgle&#039;s blessings. They are basically demon-powered zombies, shambling forward slowly and carrying only improvised melee weapons. &lt;br /&gt;
* &#039;&#039;&#039;[[Plague Marines]]&#039;&#039;&#039; - mostly consist of members of the [[Death Guard|Fourteenth Legion]], although a substantial number of the [[Black Legion|Sixteenth Legion]] are now also &amp;quot;blessed&amp;quot; with Papa Nurgle&#039;s gifts. As Astartes who are immune to pain and minor injuries, these guys are particularly difficult to kill.&lt;br /&gt;
* &#039;&#039;&#039;Plaguetouched Warbands&#039;&#039;&#039; - [[Warriors of Chaos]] who worship Nurgle, &#039;nuff said. &lt;br /&gt;
*&#039;&#039;&#039;[[Nurgle Rotbringers]]&#039;&#039;&#039; - His mortal servants in Age of Sigmar.&lt;br /&gt;
** Putrid Blightkings - Plaguetouched who are blessed with a living rot by Nurgle via his Daemonflies. Many have lost their internal organs and either constantly give birth to Nurglings or use it as a fungus-infested storage space (much like refrigerators in student corridors) or a place for hanging bells. &lt;br /&gt;
** Pusgoyle Blightlords - Elite Putrid Blightkings who have been given the right to ride a Rot Fly into battle.&lt;br /&gt;
** Harbingers of Decay - more corpses than men who ride from settlement to settlement spreading Nurgle&#039;s plagues. &lt;br /&gt;
** Rotbringers - the Wizards of Nurgle. &lt;br /&gt;
** Maggoth Lords - Blightkings who are particularly favored by Nurgle and are granted giant eyeless ogre-like Daemons with gaping maws called Pox Maggoths to ride.&lt;br /&gt;
** Feculent Gnarlmaw - Daemon-trees from the Garden of Nurgle that pop up in the wake of Nurglite incursions.&lt;br /&gt;
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==Anecdotes about Nurgle==&lt;br /&gt;
[[Image:Nurgle_hug.JPG|thumb|Grandfather Nurgle loves all of his Children.]]&lt;br /&gt;
*About a year ago, I was out having a few drinks with the bois, when in walks Nurgle. He bought drinks for everyone in the bar. When we were all too hammered to drive home, he loaded us all up in his old Mazda 96 and bused us around town until we all made it back home. And when that cop pulled us over and tried to make trouble, Nurgle boiled his eyes out of his anus. Nurgle is a great guy.&lt;br /&gt;
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*Me and Nurgle were going to go see this movie, I can&#039;t remember the name, and we were passing through the bad part of this Khornate neighborhood. Some fucking bloodletters ran out in front of the car and started denting up the damned thing. Nurgle just sits there, waiting for them to get out of the way, with that big goofy smile on his face. It wasn&#039;t until one of them busted my window and tried to drag me out of the car that Nurgle absolutely flips out. Before I know it, the whole road is ground zero for like an army of little black things. I couldn&#039;t figure out what they were until the bloodletters start screeching, running around in circles and clawing at their nuts, as their genitals just start exploding, one by one. Nurgle drives off, just wearing a smile. Fucker gave them all a case of super crabs. We laughed all the way to the show. I love Nurgle. He is a pretty fun guy to be around, just like Khârn.&lt;br /&gt;
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*When I visited the Nurglette&#039;s family and met Papa Nurgle, he greeted me at the doorstep, football in hand, wearing an old fuzzy sweater and funny orange slacks, with a big goofy grin that said, &amp;quot;I like you already.&amp;quot;&lt;br /&gt;
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*Y&#039;know, its a good thing in that grimdark universe, with [[Eldar|pointy aliens]] blowing off your limbs, some [[Necron|undead robots]] trying to de-atomize you, the Imperium with its Throne Vegetable for an emperor and the Inquisition trying to [[Exterminatus]] the shit out of everybody, you get to have the most loving family circle ever. Sure, you start to smell a little funny, get a sore here and there, a rash in your ass, but hell, you never ever feel pain or get upset since you no longer fear death, you get to have an immortal, eternal father that spreads joy and gifts all around, with plenty to spare, and a nurglette wife that is most loving and caring, if you can stand her burps and farts. And while you will be the most hideous thing in the universe, what use is appearance and health if everybody else is willing to take it away from you?&lt;br /&gt;
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*When i was about 7 years old, my mother got diagnosed with lung cancer. After a month or two, her condition became worse and she started to have these random coughing fits and shortly thereafter, she started to cough blood. My father was not allowed to take a loan to try to find a trustworthy and professional (and thus expensive) doctor to set up a recovery program. So my mother decided to just live on pain pills and do as much as possible for our family before her body gave up. Then one day, completely out of nowhere, my mother collapses on the stairs of our home and does not wake up even as we put wet blankets on her face. My father takes the car and immediately drives us to the hospital. The physicians tell us that her body is dying. She is in great pain and there is nothing we can do. As we are standing there, next to her bunk, exhausted from unrest and tears, i see Nurgle standing next to me. Time freezes and the room suddenly fills with a sweet scent, like those white flowers of blooming apple trees. Nurgle has this goofy smile on his face. He reaches down towards my mother and just as i see his finger make contact with her shoulder, she gasps and her face lights up as if she instantly got 20 years younger. She looks so beautiful and innocent, laying there. Nurgle tells me that he is sorry, but for my mother to stop feeling pain, he needs to take her with him. Her goodness, beauty and love will live for ever. As i see my mother&#039;s skin darken and fall off, to reveal corrupted and worm-infested flesh, sliding off in heaps to eventually reveal the bones turning into milky paste, i hear her last words: &amp;quot;Thank you...&amp;quot;. Nurgle saved my mother and for that, i am eternally thankful. Nurgle is love, Nurgle is life.&lt;br /&gt;
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==Relationship with other Gods==&lt;br /&gt;
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* [[Tyranid]] [[Hive Mind]] : You might think that the Hive Mind hates Nurgle, as he causes biomass to go bad and be unrecyclable, but really the Hive does not care. Meat just becomes fungi and bacteria which are also in turn subsumed into the swarm. In turn Nurgle though dislikes the Tyranids as they not only have a high disease resistance and quickly become immune to any disease he throws at them, they also end the cycle of life and death by consuming everything and leaving nothing behind to rot anew.&lt;br /&gt;
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* [[Tzeentch]]: Nurgle and Tzeentch are archenemies, though their relationship is still a great deal friendlier than Khorne and Slaanesh. Nurgle thinks that Tzeentch should accept people for who they are, consider the feelings of the people that he steps on in his many schemes and plots and be more loving to his followers and daemons - y&#039;know, treat them like a family, instead of faceless pawns. Tzeentch&#039;s opinion was pretty difficult to understand, due to frequent tourettes-like outbursts of &amp;quot;[[JUST AS PLANNED]]&amp;quot;. Half of our crew report that he thinks that Nurgle should stop dwelling on the past, get used to collateral damage and stop being such a wuss, while the other half think the complete opposite. Empirical evidence show that they are still far more likely to cooperate than Khorne and Slaanesh would be, if only for a little while. After all, one can flow into the other: grief and despair can be fertile ground for hope, and crushing  someone&#039;s dreams can drive them into depression.&lt;br /&gt;
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* [[Khorne]]: Nurgle isn&#039;t very comfortable with Khorne&#039;s &amp;quot;Kill &#039;em all, fuck sorting them out&amp;quot;-policy, though he likes the fact that Khorne refuses to allow his mortal followers and daemons to attack the innocent and helpless (except in most of Khorne&#039;s fluff, when the writers forget this, but hey, this is clearly Imperial propaganda to make Khornites look bad), even if the reason for it is... questionable. Nurgle thinks that Khorne should calm down, stop fighting anything that looks like it would present anything resembling a challenge and actively protect those who can&#039;t fight for themselves, rather than punishing those followers who can&#039;t live up to his expectations. When asked what he thinks of Nurgle, Khorne responded with a long stream of curses, oaths and obscenities, strung together while foaming at the mouth. Empirical evidence shows that they did, however, help to save Khaela Mensha [[Khaine]] from being killed, raped and eaten by Slaanesh, though Khaine unfortunately ended up being broken in pieces in the process.&lt;br /&gt;
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* [[Slaanesh]]: Nurgle isn&#039;t big on Slaanesh&#039;s omniphilia and sadomasochism. Nurgle likes Slaanesh the least of all Chaos gods; the biggest reason to this has its root during Slaanesh&#039;s inception, when Nurgle watched in horror as the newborn hermaphrodite killed and raped nearly all the Eldar Gods and Goddesses. Nurgle saved [[Isha]] from the perverted freak and cheered Khorne on as he fought to save Khaela Mensha Khaine, while helping Cegorach to hide in the [[Webway]]. Our interview with Slaanesh on the subject of Nurgle took the longest time of all. The details of the interview shall not be revealed in public documents as these, but simply put, Slaanesh sees Nurgle as an ugly, fat, boring and &amp;quot;unsexy&amp;quot; amoeba. Slaanesh is in addition cranky that all STDs are accredited to Nurgle and not her/him/it.&lt;br /&gt;
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* [[Nightbringer]]: Nurgle isn&#039;t very happy about how coldly and mercilessly the C&#039;tan butchers all living things and then devours their souls. Nightbringer was surprisingly calm during our talk and even offered us a cup of tea. We sat down and listened to him talk for hours about how he can&#039;t fight his own nature, that he is rather upset with Nurgle often stealing his Grim Reaper schtick, as well as that Nurgle is a no-good two-bit youngster. These two apparently represent the polar opposites of how death could come for you.&lt;br /&gt;
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* [[The Deceiver]]: Nurgle thinks that the Deceiver is like Tzeentch without all the magic, while having the dickish aspects of personality multiplied tenfold. When asked about his opinion, the Deceiver gave us a set of riddles, caused one third of our interview crew to walk away, convinced another third to attack us, and made the rest of us hallucinate as if on acid.&lt;br /&gt;
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* The [[Void Dragon]]/[[Omnissiah|Machine God]]: Nurgle isn&#039;t very fond of the fact that the Void Dragon eats the souls of those who have metal parts in their bodies and is quite unnerved of what he&#039;ll do when he wakes up. The Void Dragon was quite impossible to reach for an interview, since the Adeptus Mechanicus simply laughed in our faces when we asked for entry to the Noctis Labyrinthus. &lt;br /&gt;
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* [[C&#039;tan|The Outsider]]: Nurgle isn&#039;t sure what to think of the Outsider, but then again no one is, because he doesn&#039;t want to come out of that big sphere of his. We knocked, left gifts outside and even detonated a warp drive a couple of kilometers away, but he wouldn&#039;t come out for an interview. &lt;br /&gt;
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* [[Emperor|The Emperor]]: When asked about the Emperor, Nurgle&#039;s typical goofy grin widened when he said: &amp;quot;I don&#039;t like referring to that old friend as The Anathema, but i sure love to irritate him in all kinds of ways. He is a nice chap, that one, but he really has no sense of humor.&amp;quot;. Nurgle then proceeded to make most of our team fall asleep by nostalgically telling us of their poker nights and how happy he was when he invented the infamous nose-itch that has been irritating the Emperor for some thousands of years now. Unfortunately for Nurgle, Emps didn&#039;t really returned the favour and proceeded to burn his entire fucking garden down and wounding him &#039;&#039;&#039;&#039;&#039;permanently&#039;&#039;&#039;&#039;&#039;. &lt;br /&gt;
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* [[Isha]]: Nurgle turned very serious when asked about his wife, which unnerved those awake and woke up those still asleep from his tales about poker nights with the Emperor. Nurgle gave us the impression of being overly protective, when he adamantly forbid us to get even close to the garden where Isha resides. He told us about how he rescued her from Slaanesh ten thousand years ago and how he cooks for her. His love is serious and very strong. In the end, Nurgle got so excited from talking about how he shows his affection towards Isha, that he showed some of his favorite food recipes to us, which accidentally made the majority of our reporters to hemorrhage or internally combust. For those unfamiliar with the Eldar pantheon, Isha is the goddess of life, fertility and healing, which makes her immune to Nurgle&#039;s cooking and infamously poor hygiene. This arrangement is begging for a romantic sitcom. In Warhammer Fantasy universe, she is known as [[Shallya]] and/or Kalara.&lt;br /&gt;
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* [[Khaine|Khaela Mensha Khaine]]: Nurgle is still upset that he and Khorne couldn&#039;t save Khaine from breaking during the fight with Slaanesh. Nurgle tries to be nice to the Avatars of Khaine that pop up every now and then, even if they don&#039;t often return the favor, since being the Eldar god of War and Murder precludes silly things like friendship and interviews.&lt;br /&gt;
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* [[Cegorach]]: While Nurgle thinks that the Laughing God was more than a little selfish to hide behind Khaine and then Khorne, he is rather fond of the galaxy&#039;s greatest comedian and plays poker with him on a regular basis. When asked what Cegorach thinks of Nurgle, our interview crew died laughing, so we had to recruit a completely new one. Recording this joke would need the help of a typically humorless mechanicum tech adept, but recruiting one for this task is simply impossible. The joke would simply have to rest for now.&lt;br /&gt;
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* [[Malal]]: Nurgle is concerned for Malal&#039;s self-destructing tendencies and self-inflicted solitary confinement. To demonstrate, he took some pastries and cooked a can of tea and took our crew out on a stroll to visit Malal. We knocked and the door opened just little enough for some anti-particles to escape the room beyond. Next moment, the door was slammed in our face with a force that sent everyone except Nurgle flying. Having the patience on the level not rivaled by anyone else, Nurgle simply put the tray down outside the door. On our way back, Nurgle told us that every next time he visits Malal, he finds the tray empty of its contents. That&#039;s nice.&lt;br /&gt;
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* [[Great Horned Rat]]: A combination of a putrid, corrupted beast and Tzeentch, who squats in Nurgle&#039;s Garden. &#039;&#039;Nobody&#039;&#039; likes The Horned Rat and thus no interview was bothered to be made. After Slaanesh was kidnapped by Elves in Age of Skubmar, Nurgle joined the other Chaos Gods in voting The Horned Rat into the Great Game as Slaanesh&#039;s replacement. That being said, Great Horned Rat has been compared to an unwanted bastard child, and the analogy is well deserved. &lt;br /&gt;
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*[[Gork]] and [[Mork]]: Whilst attempting to interview Nurgle about the Greenskin Gods, the one we assumed to be Gork smashed through the wall and crushed the coffee table, whereupon Mork burst through and attempted to disembowel him with a table leg. Our team was unable to describe what occurred next so we shall put it down to Warp trickery, but the next thing they knew Nurgle was holding them both at arms length while insisting that they make up. Mork begrudgingly held out a hand which Gork took, and as soon as they were put down, Gork heaved his brother over his shoulder and through the other wall. Sighing, Nurgle told us that they were good boys at heart, but that most of the time he had to repair the house after they have left. We managed to track down the two Gods while they were calmer and asked them for their opinions. &amp;quot;He&#039;s a good guy beneath all rotten flesh, and unlike a certain feathery c**t he doesn&#039;t cheat at cards&amp;quot; we assumed that this was Mork. &amp;quot;&#039;at&#039;s roit.&amp;quot; our suspicions were confirmed. &amp;quot;He doesn&#039;t try to interfere with our domains and isn&#039;t a dick to his servants&amp;quot; continued Mork. &amp;quot;&#039;at&#039;s roit.&amp;quot; Gork supplied. &amp;quot;Unlike Khorne and aforementioned feathery c**t. He also doesn&#039;t mind being stuck with driving duties come Saturday.&amp;quot; Mork said. &amp;quot;&#039;at&#039;s roit.&amp;quot; Gork said, nodding sagely. &amp;quot;Shut up Gork. You sound like you&#039;re f**king brain-dead!&amp;quot; &amp;quot;&#039;at&#039;s roit!&amp;quot; Finished a very happy Gork.&lt;br /&gt;
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* [[Archaon]]: Nurgle&#039;s opinion of Archaon is the same as of the other Chaos Gods. He can test Archaon whenever he wants and Archaon always passes. Archaon can be counted on as being a useful tool that can destroy entire universes, but his hatred of the Chaos Gods ensures none of them will ever have any more control over him than anyone else. This resulted in Nurgle putting everything he has under Archaon&#039;s command.&lt;br /&gt;
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*[[Ynnead]]: Nurgle isn&#039;t really big on Ynnead stealing his &amp;quot;God of death&amp;quot; shtick. More info soon.&lt;br /&gt;
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== Side Effects ==&lt;br /&gt;
Side effects of worshiping Papa Nurgle may include (and are not limited to):  &lt;br /&gt;
mild discomfort of the neck, aches, pains, boils, scabs, heavy scarring, cysts, abcesses, internal bleeding, external bleeding, bleeding from the gums, bleeding from eyes and ears, pissing blood, sweating, dehydration, carbuncles, rash, zits, pimples, pustules, buboes, pus-filled sores, sore-filled pus, flatulent boils, smelly bellybutton (AKA smellybutton), swollen bellybutton, exploding bellybutton, bellybutton fluff, bellybutton crunch, nausea, vomiting, bloody vomit, black vomit, black &amp;amp; bloody vomit, fecal vomit, bloody fecal vomit, spicy fecal vomit, bad breath, shortness-of-breath, excess-of-breath, yellow fingernails, cabbage burp, Down&#039;s syndrome, Up Syndrome, Left-Right-&#039;N-Center Syndrome, Dave&#039;s Syndrome, delerium tremens, sneezing, dry nose, wet nose, running nose, sprinting nose, coughing, dry cough, wet cough, not-so-dry-but-still-raspy cough, tickly cough, dude-not-funny cough, fever, hay fever, Dengue fever, yellow fever, red fever, green fever, fuchsia fever, rainbow fever, plaid fever, transparent fever, color-out-of-space fever, cabin fever, jungle fever, Saturday Night Fever, meat sweats, vegetable sweats, jock itch, nerd itch, athlete&#039;s foot, athlete&#039;s arm, athletes, swimmer&#039;s ear, water on the knee, gravy on your tie, tennis elbow, scholar&#039;s elbow, farmer&#039;s tongue, ploughman&#039;s bottom, milkmaid&#039;s nipples, browning of the nipples, tender nipples, hard nipples, kitten nipples, third nipples, shitting dick nipples, [[Furry|udderballs]], postman&#039;s anus, vertigo, drowsiness, suicidal thoughts, sleepiness, lockjaw, slackjaw, Southern Drawl, slack vagina, slack everything, cut me some slack, insomnia, mad cow disease, mad snail disease, mad Welshman disease, &amp;lt;s&amp;gt;mad&amp;lt;/s&amp;gt; disgruntled postal worker disease, loose bowels, obstructed bowels, impacted bowels, Bowels Of The Earth, constipation, diarrhoea, sonic diarrhoea, explosive diarrhoea, implosive diarrhoea, impulsive diarrhoea, convulsive diarrhoea, compulsive diarrhoea, repulsive diarrhoea, propulsive diarrhoea, verbal diarrhoea, rectal ventriloquism, love handles, hate handles, jiggly handles, nasal leakage, anal leakage, genital leakage, general leakage, [[Brundlepenis]], black death, pink death, black eye, pink eye, Evil Eye, genetic disorders, memetic disorders, heretic disorders, [[BLAM|sudden onset of BLAM]], heart attack, art attack, dart attack, fart attack, shark attack, farting shark dart attack, lung cancer, lung Saggitarius, loss of skin, loss of hair in places you want it, growth of hair in places you &amp;lt;i&amp;gt;don&#039;t&amp;lt;/i&amp;gt; want it, loss of teeth, loss of cartilage, loss of bone, loss of dick, loss of sense of smell (be grateful), loss of self-esteem, loss of job, blood clots, crud blots, spilling guts, mopping up guts, blue balls, blue ovaries, blue sphincter, scabies, folliculitis, dermatitis, hives, BEES!, frothing mouth, cotton mouth, foot-and-mouth, foot-in-mouth, well-shut-my-mouth, The Innsmouth Look, rabies, fear of soap, fear of water, pus excrement, mild gas, moderate gas, medium gas, severe gas, holy-shit-who-died gas, Jumpin&#039; Jack Flash it&#039;s a gas gas gas, whooping cough, hollering cough, mortality, sudden mortality, not-so-sudden mortality, sudden immorality, sudden surreality, baby mortality, super-mortality, immortality, almost-but-not-quite immortality, nurglopromorphism, nurgleaproposism, nurgleabilia, smallpox, super small pox, large pox, medium pox, medium-rare pox, chicken pox, eagle pox, turducken pox, fox-in-socks-eating pox, the sudden urge to eat ham, baldness, blood clotting, AIDS, super-AIDS, space AIDS, STD&#039;s, STI&#039;s, STQ&#039;s, zombification(Voodoo), zombification(Romero), non-sparkling vampirism, artificial insemination, traditional insemination, artificial exsemination, uncontrollable exsemination, uncontrollable exsanguination, uncontrollable lactation, uncontrollable Croatian, crabs, giant crabs, super-crabs, dire crabs, giant dire super-crabs, giant enemy crabs, spycrabs, spylobsters (AKA uncontrollable crustacean), typhus, malaria, polio, diptheria, Tom please come home your mother is scared and the cat is missing,  tuberculosis, dick rot, sniffles, jungle dick rot, dick sniffles, jungle dick sniffles, rotten dick jungles, raging murder boner, salmonella, spamonella, Sam O&#039;Nella, random and painful erections, pseudorandom and painful erections, random and painful injections, random and painful ejections, the condition known as hotdog fingers, mummification, daddification, Ebola, everything tasting of goats, reduced sex drive, reduced sex walk, spontaneous breakouts of &amp;quot;HEUHEUHEU&amp;quot;, moderate discomfort of the neck, scurvy, the bends, auto-brewery syndrome, cheese, The Dreaded Lurgi, encephalitis lethargica, harlequin icthyosis, multiple prolapsed organs, becoming a sphere, eye loss, eye growth, eye see what you did there, ancient rotten smegma (don&#039;t look up what that word means) everywhere, several kinds of helminthiasis including dracunculiasis, tapeworm, threadworm, pinworm, ringworm, squareworm, The Great Worm, hookworm, lineworm, sinkerworm, psychadelic mushrooms in your armpits, attracting flies, [[SCP Foundation|SCP-008, SCP-610, SCP-835]], WD-40, Covid-19, Covid-20, Covfefe, mutations, permutations, transmutations, [[Chaos Spawn|sanity destroying mutations]], it all going to your thighs, and then blowing up. In most cases, side effects are generally in the extreme and permanent. &lt;br /&gt;
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Nurgle is not for women who are nursing, pregnant, or may become pregnant. If you experience an erection lasting longer than four hours then please &amp;lt;s&amp;gt;give Slaanesh your phone number&amp;lt;/s&amp;gt; seek immediate medical attention. Do not worship Nurgle while driving or operating heavy machinery. Consult your physician before worshiping Nurgle. Batteries not included, no purchase necessary; void where prohibited, see store for details.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
If you join Nurgle, we can&#039;t promise that you&#039;ll become the most attractive person in the world, or that you will be accepted in many places, but Nurgle has a place for each and every one of us in his great big ol&#039; diseased heart.&lt;br /&gt;
&lt;br /&gt;
== Fun Nurgle Facts ==&lt;br /&gt;
* Nurgle, despite being the third most powerful Chaos God, has possibly the smallest fanbase in Warhammer 40k. Apparently having [[Khorne|RAGE]] fits, being allowed to scream [[Tzeentch|JUST AS PLANNED!]] and receiving [[Slaanesh|PROMOTIONS]] is better than friendship and love, or anything else that Papa Nurgle offers. In contrast, he has the single largest fanbase in Warhammer Fantasy, partially due to how easy his models are to modify with greenstuff and how overpowered his army has always been. &lt;br /&gt;
* Despite being the God of despair and decay, he&#039;s ironically a lot friendlier than the [[Tzeentch|God of change and hope]].&lt;br /&gt;
* As discussed in a /tg/ thread, the &amp;quot;Garden of Nurgle&amp;quot; may be a metaphor for Isha and Nurgle being the same entity. This works great with the idea of Grandpa Nurgle in a dress, pretending to be a space elf princess and fits quite nicely with the &amp;quot;king of the [[Neckbeards]]&amp;quot;-theme some fa/tg/uys had developed.&lt;br /&gt;
**Nurgle has a strong association with fungi, bacteria and virus, things which cause or profit from sickness and death. Funny thing about all three is that they also are were humanity&#039;s strongest medicines come from. Penicillin comes &#039;&#039;penicillium mold&#039;&#039; for example and it is hardly a one-off. Could Isha be giving us a hand? &amp;quot;Whispering&amp;quot; the cures of his poxes to us?&lt;br /&gt;
* According to [[Storm of Magic]], when Nurgle gets upset or depressed, he wanders off into the many bogs of his region of the Realm of Chaos to hunt [[Plague Toads]], squashing them to cheer himself up. They make a fun squishing sound (we&#039;re actually not joking here, this is legitimately canon).&lt;br /&gt;
* Nurgle&#039;s triple-circle symbol looks like a stylized fly (the animal most commonly considered holy to Nurgle), a stylized version of the biohazard symbol, and also represents the cycle of death, decay and rebirth, over which Nurgle has dominion.&lt;br /&gt;
* Nurgle is the only Chaos God whose Daemons look just about like him. Plaguebearers don&#039;t, but that&#039;s because they&#039;re the possessed souls of fallen enemies.&lt;br /&gt;
* According to the Tome of Decay for [[Black Crusade]], Nurgle sees his role in the cosmos as a sort of galactic recycler. Entropy rises when life grows so old that Order stagnates and decays, meaning Chaos&#039;s job is to consume and destroy everything, leaving rot in abundance for new, verdant life to be born from, clean and pure, until the cycle repeats again. Imagine forest fires that occur naturally to set a clean slate to the flora, before it almost chokes itself to death by overgrowing. Nurgle&#039;s job, as he sees it, is to euthanize the galaxy as quickly and as painlessly as possible, and as far as he&#039;s concerned, the galaxy is well over due the time where it should have been cleansed to start a new life cycle.&lt;br /&gt;
** Ironically, this is a valid argument for Nurgle and Tzeentch to work together in harmony for a common goal. Nurgle clears out the trash and gives Tzeentch the room to begin again. The galaxy becomes a blank slate for Tzeentch to experiment and coax new life to take shape and rise in the next cycle. Contrarily, this is also an argument for Nurgle and Tzeentch to fight with each other, as the God of Change is not doing his job properly. Instead, he is, ironically again, perpetuating the status quo for whatever reason, rather than letting Nurgle do his thing. Possibly Tzeentch is still helping him, since his plans might appear to maintain the status quo, while really planing seeds for the final collapse. Even in real-life scenarios, in many cases of stagnation, the measures that are applied to hold a society or system afloat, eventually become too many until everything eventually collapses all over itself.&lt;br /&gt;
*** He apparently succeeds at this goal in [[The End Times]] of [[Warhammer Fantasy]].  Perhaps fitting, along with the various analyses on this page. Tzeentch seemed mostly cool with the fact, while Slaanesh wasn&#039;t. &lt;br /&gt;
* Nurgle&#039;s main daemon unit, the Plaguebearers, are the second-most fucking impossible to kill enemies in Warhammer Fantasy, surpassed only by Plaguemarines in 40k and Great Unclean Ones in Fantasy. Worth noting that the Plague Marines are just Plaguebearers with cool armor and guns, while Great Unclean Ones are miniature versions of Nurgle himself. Each one can soak up 13.5 bolter shots on average, before dropping dead (do not ever 100% trust mathhammer though), which some find unreasonable, considering that they cost one point less than regular space marines, meaning that a more expensive model will have little hope in killing it by the time it usually takes to complete a full game. You don&#039;t want to know how many lasgun shots is needed to be fired at one to kill it (36). Then you get into Fantasy, where you need fire, and as much of it as possible... and cannons. Lots and lots of cannons.&lt;br /&gt;
* Nurgle&#039;s the reason you&#039;re itching right now.&lt;br /&gt;
* Despite what you may think, Nurgle can fail. And he knows it. Case in point: [[Luke]].&lt;br /&gt;
*Mentioning the name of Pasteur in front of Nurgle makes him go into such a rage even Khorne gets appalled: he still hasn&#039;t managed to catch the old doc&#039;s soul, &#039;&#039;hon hon hon&#039;&#039;. For that matter, count Jensen, Fleming, and Yersin among Papa Nurgle&#039;s blacklist too.&lt;br /&gt;
* Slaanesh pissed off Nurgle by constantly wanting to get Isha back. Nurgle in retaliation created STDs.&lt;br /&gt;
* According to the 8th Edition Chaos Codex, Nurgle once attempted to create a flesh-eating disease but [[Fail|accidentally created a disinfectant]]. Not even the bravest of Great Unclean Ones dare bring up the subject again. Again, this is legitimately canon. Even make sense if you think about it, Penicillin does come from a mold. &lt;br /&gt;
* Nurgle does not extend his &amp;quot;free hugs&amp;quot; policy to Tzeentch. Not out of hate, but because they will cancel each other out of existence.&lt;br /&gt;
* Nurgle once tried his hand at [[World of Warcraft]]. The result was the Corrupted Blood incident.&lt;br /&gt;
* Nurgle&#039;s daemons, particularly the Great Unclean Ones, are among the most characterful daemons in all Warhammer lore and literature, though this largely because they are among the only daemons actually allowed to have personalities.&lt;br /&gt;
* When the COVID-19 pandemic began, Nurgle developed a taste for Corona beer jokes and declared China to be his favorite country of 2019.  Unsubstantiated rumors say Nurgle sent a gift basket to the city of Wuhan in China&#039;s Hubei province.  He&#039;d also like China&#039;s President Xi Jinping more after this, if not for the man&#039;s Tzeentchian scheming.  &lt;br /&gt;
** The Plague Marine Propaganda Department is the reason for the Anti-mask protests in places like America and Australia.&lt;br /&gt;
* Nurgle enjoyed watching the series &amp;quot;Primal&amp;quot; by Samurai Jack creator Genndy Tartakovsky.  After hearing that Khorne was looking for pet dinosaurs, Nurgle decided to give it a go, but being less bloodthirsty than Khorne he chose plant-eaters instead, [https://www.youtube.com/watch?v=KXRsgFSaT9Y starting with a duck-billed hadrosaur and a long-necked sauropod].&lt;br /&gt;
* When Nurgle refers to his &amp;quot;Swamp Crotch,&amp;quot; it&#039;s not a figure of speech. There&#039;s a complete fucking food chain down there.&lt;br /&gt;
&lt;br /&gt;
==Famous Servants== &lt;br /&gt;
*Bubonicus - Nurgle&#039;s version of Khorne&#039;s [[Doombreed]], Slaanesh&#039;s [[N&#039;kari]], and Tzeentch&#039;s [[M&#039;kachan]]. Like Slaanesh&#039;s second in command, Bubonicus has no chance of being a real life historical figure unlike M&#039;Kachan and Doombreed since he was born a good deal after humanity became a space faring species and was not in fact, born on Terra, but instead hailed from the same planet as N&#039;kari. He is something of an oddity among the four Great Daemon Princes, since he&#039;s not roughly as old as Nurgle, while the other three are about as old as their respective gods. He has a huge line of dancers on one planet that goes across said planet&#039;s equator and they keep on dancing until they catch Uber-Syphillis and become Plaguebearers, at which point they leave to fight for Nurgle while someone else takes their place. The absolute fucking life of the [[Krieg|party]]. His primary rival among the Daemon princes is not M&#039;Kachan as one would expect, but N&#039;Kari, as they were enemies in their mortal life.&lt;br /&gt;
*[[Scabeiathrax]] - Nurgle&#039;s version of Khorne&#039;s An&#039;ggrath, Slaanesh&#039;s Zarakynel and Tzeentch&#039;s Aetaos&#039;Rau&#039;Keres (say that five times fast). Famous for having T9 and 10 wounds meaning that he&#039;s completely impervious to any attack that doesn&#039;t at least have S6. He&#039;s the biggest and strongest of all of Nurgle&#039;s Greater Daemons and is probably the strongest of all of his servants in general. If Ulkair has 2,800,000 hit points, then Scabeiathrax would have 280,000,000,000.&lt;br /&gt;
*[[Ku&#039;Gath]] - Ku&#039;Gath was once a small nurgling sitting on the shoulder of Nurgle while he was concocting his greatest disease yet. Suddenly, Ku&#039;gath slipped off of Nurgle&#039;s shoulder and straight into the pot he was cooking in, accidentally swallowing it all and becoming a Great Unclean One in the process. Nurgle laughed the whole incident off, but Ku&#039;Gath felt guilty of robbing Nurgle of his greatest achievement. Since then, Ku&#039;Gath has been trying to recreate the disease that he ruined in his ascension to greater daemonhood.&lt;br /&gt;
*[[Rotigus]] - A Great Unclean One worshipped throughout both the Mortal Realms and the Milky Way as a fertility god. Known as the &amp;quot;Rainfather&amp;quot; for his ability to conjure up Nurgle&#039;s Deluge, a rain of filth that perpetually surrounds him.&lt;br /&gt;
*[[Epidemius]] - A Herald of Nurgle and his greatest Tallyman. &lt;br /&gt;
*[[Horticulous Slimux]] - A Herald of Nurgle said to be his first Daemon he ever made (and by implication, probably was patient zero for Nurgle&#039;s Rot). Is Nurgle&#039;s chief Gardener, and rides a giant snail called Mulch.&lt;br /&gt;
&lt;br /&gt;
===40k===&lt;br /&gt;
*[[Mortarion]] - Daemon Primarch of the Death Guard that hasn&#039;t done much since ascending to Daemonhood but to sit around all grumpy up until the Great Rift and Guilliman woke up. Mortarion has now reunited the Death Guard and are now having a party.&lt;br /&gt;
*[[Typhus|Typhus The Traveler, Herald of Nurgle]] - A rational fellow, mostly famous for being a tough son of a bitch to kill which is owed to the fact that he is encased in [[Terminator]] armor and is fully pledged to Nurgle. Typhus to Nurgle is what Khárn is to Khorne, which means that he&#039;s Nurgle&#039;s favorite mortal servant. Also famous for grabbing guardsmen and Marines alike with his scythe to drag them closer to his hug-friendly arms as well as causing zombie-plagues. Too bad that everyone who gets too close to him rot away into a pile of green slop. Typhus is also the name of a disease, because GW are nothing if [[Oinkbane|not subtle]]. &lt;br /&gt;
*[[Ulkair|Ulkair the Great Unclean One]] - Ulkair is notable due to his history with the [[Blood Ravens]], and was imprisoned by Kyras a thousand years before the story line of Chaos Rising. Came back when Eliphas sacrificed a bunch of Blood Ravens and provided him with a Plague marine to possess. A notoriously tough bastard.&lt;br /&gt;
*[[Foulspawn]] - Foulspawn is the only known case where, after becoming a [[Chaos Spawn|you-know-what]], it did not die, but rather continued it&#039;s existence by swallowing its victims whole. Currently keeps the record of giving the best hugs in this galaxy.&lt;br /&gt;
*Cor&#039;bax Utterblight - Cor&#039;bax Utterblight is a daemon prince that was summoned by the [[Word Bearers]] during the [[Horus Heresy]]. He was created by [[Forge World]] for the Horus Hersey tabletop game. For [[ The Horus Heresy: Legions]] he is absolutely bombastic.&lt;br /&gt;
*Deacon Mamon - A demagogue of Nurgle who ascended to become a Daemon Prince after his efforts in corrupting the planet [[Vraks]]. Another Forge World Nurgle Daemon Prince.&lt;br /&gt;
&lt;br /&gt;
===Fantasy===&lt;br /&gt;
*Orghotts Daemonspew - The child of a human Witch and a Great Unclean One (don&#039;t ask, imagine the details yourself) who wants to join his father by becoming a Daemon. Tried to contract Nurgle&#039;s Rot and become a Plaguebearer, but when his already quasidaemonic nature made that fail he decided it was better to become a Daemon Prince. Leader of the Maggoth Lords.&lt;br /&gt;
*Festus The Leechlord - A man who fancies himself to be Nurgle in mortal form. Constantly makes concoctions from experimental diseases and forces his enemies to drink them. &lt;br /&gt;
*Bloab Rotspawned - A Maggoth Lord made up mostly of flies wearing a human skin as &amp;quot;punishment&amp;quot; for torturing tiny insects out of petty spite.&lt;br /&gt;
*Morbidex Twiceborn - A Maggoth Lord who resembles a Nurgling, and commands a vast swarm of them. Has a grudge against Tzeentch due to being severely burned as a child and his tribe believing that Tzeentch was the god of fire. &lt;br /&gt;
*[[Tamurkhan]] - An extremely successful Maggot Lord blessed with the power to [[Lucius the Eternal| claim the flesh and bodies of his enemies as his own if defeated in combat]], albeit in a much more... direct way than his obvious comparison.  Very successful, and almost claimed the Throne of Chaos before being undone in his hour of triumph by a carefully-orchestrated suicide attack.&lt;br /&gt;
*The Glottkin -  A trio of Daemonic brothers: Ghurk - that has become something akin to a Great Unclean One, Otto - the tactician of the three, and Ethrac - the Wizard. &lt;br /&gt;
*Gutrot Spume -  A highly mutated servant of Nurgle who&#039;s known for his arrogance. Leads a vast fleet of Nurglite pirates.&lt;br /&gt;
&lt;br /&gt;
===/tg/===&lt;br /&gt;
*[[Puc&#039;Kao]] - Nurgle&#039;s daemonic tooth rot fairy, gum disease and sweets. Often seen as an overweight, pus-dripping cherub who likes to play pranks on people, usually by removing healthy teeth from the mouths of unsuspecting mortals as they sleep. As you can expect he is a fun guy.&lt;br /&gt;
*[[Luke]] - I don&#039;t know where to start. Just... Ugh.&lt;br /&gt;
*&amp;lt;s&amp;gt;Chris-Chan&amp;lt;/s&amp;gt; {{BLAM| THIS INFORMATION HAS BEEN REDACTED BY ORDER OF THE HOLY INQUISITION OF THE GOD EMPEROR OF MANKIND. CARRY ON, CITIZEN}}&lt;br /&gt;
*Cystus The Malignant - The sickest fuck to inhabit realspace since Typhus himself. Fan created Chaos lord whose endeavors are still being written.&lt;br /&gt;
*[https://www.medicalnewstoday.com/articles/220879.php Chairlord of Nurgle] - A morbidly obese Ohio man whose very flesh became fused to his recliner, rendering him unable to be removed from it. There he remained seated in the recliner for multiple years soaking in his own filth and bodily excretions and covered in maggots, being fed by his underlings. When the news of his death reached /tg/ around 2011 they immediately recognized the man as a herald of Nurgle, dubbing him the Chairlord.&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Mary_Mallon Mary Mallon] - The namesake for the term &amp;quot;Typhoid Mary&amp;quot;.  An Irish woman born in the 19th century, Mary emigrated to the US and became a cook.  In the 20th century when Typhoid Fever broke out, people she served started falling ill, and after testing Mary was found to be an asymptomatic carrier of the pathogen associated with typhoid fever (she had the virus, was immune to the virus herself but could infect others - like a true champion of Nurgle).  Despite the test and being quarantined, Mallon was adamant she wasn&#039;t sick and escaped multiple times to go back to her cooking job, even using different names to avoid detection.  Eventually, she was recaptured and incarcerated in high level security for the rest of her life (over 30 years) before dying of pneumonia.  During her life, at least three deaths are attributed to an infection from her, with estimates putting the actual number as high as fifty.&lt;br /&gt;
** Interestingly, there were others like her who had more deaths attributed to them from Typhoid Fever, such as the men Tony Labella, Alphonse Cotils and a tour guide nicknamed &amp;quot;Typhoid John&amp;quot;, but Mary was the most high profile (likely due to repeated escapes).  &lt;br /&gt;
*Anti-vaxxers.&lt;br /&gt;
*Anyone who&#039;s worked on developing a bioweapon.&lt;br /&gt;
*Healthy At Every Size &#039;&#039;un&#039;&#039;activists (so most, if not all of, the fat acceptance movement)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a general note, the followers of Nurgle usually retain high levels of common sense compared to followers of the other Chaos Gods. Probably because they don&#039;t usually go insane to the point of uncontrollable defecation, they just defecate uncontrollably (sanity has nothing to do with it). They usually get creative in their conquests and tend to get cool gear and use it well. Plague Marines for example, got bored with regular frag - and krak grenades and decided to instead use the SEVERED HEADS of their enemies: zombified, plague-ridden, embalmed, severed heads.&lt;br /&gt;
&lt;br /&gt;
Here we have [https://www.youtube.com/watch?v=DUAqdPpWGZo a typical conversation between two Nurgle cultists].&lt;br /&gt;
&lt;br /&gt;
==Total War: Warhammer 3==&lt;br /&gt;
In the game you must collect the souls of 4 daemon princes, one from each Chaos god, in order to fight Belakor and get to Ursun. Nurgle&#039;s realm is an absolute slog-- as it should be! Unlike the other realms, in Nurgle&#039;s you always take attrition damage; this means it&#039;s a race to get the spot to fight Nurgle&#039;s daemon prince. However you are a human and have a brain, so unlike the AI who will never set up camp, you can force march to get there a bit faster, encamp, replenish your numbers, crush a weakened AI army, force march, and repeat. This can be a slog but it&#039;s better than, say, Tzeetnch. On a side note, if you&#039;re playing Kugath you will not suffer any attrition so while his campaign might suck at the moment, at least Nurgle is pretty easy on you.&lt;br /&gt;
&lt;br /&gt;
==Famous Diseases== &lt;br /&gt;
You thought Khorne was bad? You ain&#039;t seen nothin&#039;. Here&#039;s what Nurgle cooks up for his grandkids.&lt;br /&gt;
&lt;br /&gt;
*Destroyer Plague - Plague flies burrow into every [[PROMOTIONS|orifice]] and fill you with their eggs. This causes you to burst in an explosion of more plague flies, which literally fill the assholes of everyone nearby. Plague flies are also [[SCP Foundation|spread via reading about plague flies]]. This is the worst Nurgle plague.&lt;br /&gt;
*Bonewrack - Your own bones rip your body apart and suffocate you, à la [https://doom.fandom.com/wiki/Codex/Monsters#Revenant_III the Revenants from Doom 2016]. This is the worst Nurgle plague.&lt;br /&gt;
*Doubtworm - A [[SCP Foundation|memetic]] virus which is spread by hearing a very specific phrase, &amp;quot;The Emperor Isn&#039;t Real.&amp;quot; Those infected turn into zombies, turn back into humans, and then turn into big cuddly worms. This is the best Nurgle plague, because The Emperor Isn&#039;t- {{BLAM|EXTRA FUCKING HERESY!}} {{BLAM}} {{BLAM}} {{BLAM}}&lt;br /&gt;
*Fydae Strain - AKA &amp;quot;10% of the reasons why psykers are killed on sight in the Imperium of Man&amp;quot;. Basically turns psykers into Typhoid Mary. You, a latent psyker, are infected by the Fydae strain and are forever [[Plot armor|immune]] to it&#039;s effects. You are also likely immune to all diseases, forever. The downside is that you are now unknowingly and invisibly spewing out the Fydae Strain virus everywhere. You do just fine, it&#039;s just that everything else around you rots away, spreading to cover the entire planet. The disease is sapient, holy fuck, and does what it can to remain undetected. Everybody starts rotting away almost at the same time, and then they usually have seizures so hard they get killed. This also summons a bunch of Nurgle cultists, but honestly at this point it doesn&#039;t matter. This is the worst Nurgle plague.&lt;br /&gt;
*[[Obliterator]] Virus - You turn into [[Dakka|guns]].  This is the best Nurgle plague.&lt;br /&gt;
*Walking Pox - Similar to Zombie Plague, but [[Grimdark|worse]]. Instead of a regular zombie, you become a shambling, rotting abomination which is extra spiky and bloated. You are fully conscious and aware as you watch your disgusting rotsack body kill everyone you love. Walking Pox is spread by moaning.  This is the worst Nurgle plague.&lt;br /&gt;
*Nurgle&#039;s Rot - Your body and soul start rotting away. This is a slow process with no cure, because Nurgle is an asshole (not the kind that gets filled with fly eggs though). A disgusting seed pod is created in Nurgle&#039;s [[Magical Realm|realm]] in the warp. When your body inevitably fails and your soul has been sucked into Nurgleville, the seed pod drops and opens. A [[Age of Sigmar|new, much shittier version]] of you shambles out as a plaguebearer. This is the worst Nurgle plague.&lt;br /&gt;
*Witch-curse - You, a psyker, get supercharged so hard you kill everyone nearby.  This is the worst Nurgle plague.&lt;br /&gt;
*[[If the Emperor had a Text-to-Speech Device|Phantom Itching]] - An itching sensation in body parts that you no longer have, inducing madness in the infected due to being unable to scratch said itch. [[The Emperor]] himself is unfortunately inflicted with this particular disease, and even if he weren&#039;t immobile he can do nothing about it. This is the worst Nurgle plague.&lt;br /&gt;
*[[If the Emperor had a Text-to-Speech Device|Crotch-Rot]] - a disease invented specifically to piss off [[Slaanesh]], since it directly targets the genitals and causes them to fall off, followed by painful death. This is the worst Nurgle plague.&lt;br /&gt;
*HIV- One of Nurgle&#039;s most insidious diseases which was first unleashed on Terra mid-to-late M2.  It attacks the body&#039;s immune system, leaving it ripe for conquest by other viruses. [[Meme|Most infamous for closing pools]].&lt;br /&gt;
*The Spanish Flu- After the first world war in late M2, Nurgle realized that Khorne was in ascendancy due to the sheer carnage and slaughter that went on, decided he could do better and unleashed a plague that ended up killing more people than the previous war.  &lt;br /&gt;
*COVID-19 - A plague created on Terra in M3 that caused a massive pandemic and lockdown causing everyone to stay home, slowly let go of social norms, and just waste away in their own filth, increasing his power even more. [[Just as planned]].&lt;br /&gt;
&lt;br /&gt;
Nurgle&#039;s diseases are far less damaging in the big picture than one would think. Given the literally crotch-liquefying horribleness of Nurgle&#039;s diseases (to get into some epidemiology; more deadly diseases generally burn themselves out very quickly, as they can&#039;t go to enough people before killing the host. TL;DR Nurgle needs to keep making diseases like COVID-19) , and the demostrated fact that a couple of Nurgle cultists can destroy a solar system&#039;s worth of planets, Papa N has remarkably little impact. Somehow everyone&#039;s not [[Necron|dead]] [[Nagash|yet]]. The meta reason is that WH40K: Medicae would be a truly shitty game. In universe, it could be that these sicknesses are warp-augmented and are not viable in a place free of warp interference. The lack of challenging the status quo with a superplague could also be because Nurgle is &#039;&#039;literally&#039;&#039; the god of &amp;quot;status quo is god&amp;quot;. We&#039;ve also got some [[Lord of Change|guardian angels]] watching over us, and [[Isha|two]] [[Tzeentch|gods]] working constantly to fuck up Nurgle&#039;s [[Just as planned|plans]].&lt;br /&gt;
&lt;br /&gt;
== Trivia! ==&lt;br /&gt;
*Nurgle has been modelled after [[wikipedia:Nergal|Nergal]], the Assyrian deity of pestilence, disease, underworld, decay and hunting. He is the only Warhammer deity which has connotations to the real life deities.&lt;br /&gt;
&lt;br /&gt;
*In Nurgle’s garden, [https://www.youtube.com/watch?v=Uor4IrNN0N4| the Plague Inc. theme plays on loop for eternity.]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;*WARNING! NURGLINGS ARE NOT THIS CUTE!*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Klaher-baklaher-nurgle.jpg&lt;br /&gt;
Image:Nurgbeard.jpg|A neckbeard dedicated to Nurgle.&lt;br /&gt;
Image:Chaos God DnD.png|He brings a lot to the table.&lt;br /&gt;
Image:Nurglies.jpg|Nurgle&#039;s followers.&lt;br /&gt;
Image:Nurglette.png|Nurgle also has daemonettes. Too bad they all have chlamydia. (Then again if you worship Nurgle, it doesn&#039;t really matter!)&lt;br /&gt;
Image:Loli-daemonette_(12).jpg&lt;br /&gt;
Image:Loli-daemonette_(4).png&lt;br /&gt;
Image:Loli-daemonette_18.png&lt;br /&gt;
Image:Nurgmonette.jpg|You can touch those boobs, but don&#039;t complain if your hands fall off.&lt;br /&gt;
Image:Loli-daemonette_(20).jpg|Cultists devoted to Nurgle have a different relationship with their daemons than those devoted to [[Rip and tear|Khorne]], [[Rape|Slaanesh]] or [[Not as planned|Tzeentch]].&lt;br /&gt;
Image:Nurgle_troops.jpg|At home with the family.&lt;br /&gt;
Image:Chaos.jpg|She slept with the judge!&lt;br /&gt;
Image:Mallon-Mary_01.jpg|Typhoid Mary: A famous 20th century Nurgle champion.  Nurgle&#039;s followers are not always easy to spot.&lt;br /&gt;
Image:GreatUncleanOne.jpg|Greater daemon of Nurgle, the Great Uncle One.&lt;br /&gt;
Image:pool.jpg|The powers of Nurgle laugh in the face of chlorine.&lt;br /&gt;
Image:laidbacknurglette.jpg|Daemonette of Nurgle (don&#039;t fap, it&#039;ll fall off).&lt;br /&gt;
Image:Nurgle trainer copy.jpg|None loves his Pokemon more than the Nurgle Trainer.&lt;br /&gt;
File:Typhus the traveller by chameleonbot.jpg|The Herald of Nurgle, charged with organizing everything for the big guy&#039;s arrival at concerts, parties, etc.&lt;br /&gt;
File:Dranon8.jpg|It&#039;s so mushy that it causes disease. Literally.&lt;br /&gt;
Image:Plaguemarines.jpg&lt;br /&gt;
Image:Decent Nurgmonette.jpg&lt;br /&gt;
Image:Cultist-Nurgle.jpg&lt;br /&gt;
Image:I Don&#039;t Know What This Was About But I&#039;ll Upload It Anyway.jpg&lt;br /&gt;
Image:Nurgle_aspiring_champion.jpg|An aspiring champion of Nurgle.  Aspiring because he got caught.&lt;br /&gt;
&amp;lt;/gallery&amp;gt; &lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
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{{Template:ChaosGods}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Age of Sigmar]][[Category: Maggotkin of Nurgle]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warhammer_Underworlds&amp;diff=558227</id>
		<title>Warhammer Underworlds</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warhammer_Underworlds&amp;diff=558227"/>
		<updated>2022-08-07T01:51:41Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Skaeth&amp;#039;s Wild Hunt */&lt;/p&gt;
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&lt;div&gt;[[File:WHU Logo.png|450px|center]]&lt;br /&gt;
Warhammer Underworlds is a Specialist Game released by [[Games Workshop]], situated in the shadowy city of Shadespire, where warbands battle in the streets for glory or to gain &amp;quot;shadeglass&amp;quot;, a substance that can confer eternal life. It combines the easy-to-pick-up nature and deck-building from [[X-Wing]] with the setting of [[Age of Sigmar]], an unholy fusion of the two most addictive hobbies to grace nerddom. Geedubs banked on this being a competitive tournament game, with contests already being planned even before all the factions were released, and their gamble paid off big time.&lt;br /&gt;
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The first block, &#039;&#039;&#039;Shadespire&#039;&#039;&#039;, began with Stormcast Eternals and Khorne Bloodbound (as was the standard with early AoS) with all the bitz needed to play the game. In November the first wave of expansions launched, releasing skeletons and orruks. In February the second wave brought Fyreslayers and Skaven. April of 2018 saw the closing of the first block with Vanguard Hunters and Blood Warriors, with confirmation that the second block, &#039;&#039;&#039;Nightvault&#039;&#039;&#039;, would include the Sacrosanct Chamber, spoopy ghosts, and rules for magic; on the horizon are shroomy biggies and squiggies, grots, chaos barbarians, elf-tree-elves, dakka dwarves, and [[Just As Planned]] boys. A third block was released in 2020, titled &#039;&#039;&#039;Beastgrave&#039;&#039;&#039;. 2021 saw the release of the fourth block, &#039;&#039;&#039;Direchasm&#039;&#039;&#039;, which followed the lore consequences of the Broken Realms event.&lt;br /&gt;
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The game has a budding but dedicated competitive environment with regulated lists, banned cards and all that. As it stands, the game is fairly balanced apart from a few bottom-tier Warbands that need some real skills to make work properly. However, any good player can make a semi-competitive list work with a little elbow grease and luck. [https://www.youtube.com/playlist?list=PLaJd8oVbhoseNRlkH8c2-RmGDI4Jd0l34 You can learn the basics here]&lt;br /&gt;
&lt;br /&gt;
Be aware that all models up to Beastgrave are officially out of production and cannot be ourchased anymore. Not just the cards, but the models themselves are gone. This will make it hard to be a collector for this game if this trend continues into later seasons.&lt;br /&gt;
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&lt;br /&gt;
==The Setting==&lt;br /&gt;
[[File:Shadespire-Factions-Image1jrcn.jpg|450px|thumb|right|Oh no, I hate it when a [[Nagash|Skeleton Lich-Overlord]] screams broken mirrors out on me and my friends!]]&lt;br /&gt;
At the edge of the Desert of Bones in Shyish, the Realm of Death was a great city called Shadespire. The people living in it had managed to create some sort of magical mirror-like substance called &amp;quot;Shadeglass&amp;quot;, which let the souls of their dead live on in mirrors put up everywhere around the city, keeping their knowledge and powers safe for future generations to use for the city’s betterment. Naturally, this didn&#039;t sit too well with [[Nagash]], who wasn&#039;t fond of &#039;&#039;once again&#039;&#039; getting cheated out of his (imagined) tithe of death. So, to get back at those arrogant Shadespirers, he threw the entire fucking city out between the Realm of Shadow and Light in the endless void, trapping everyone inside to live out an eternity of kinda-torment until they petition themselves to him voluntarily. An unliving husk is left of Shadespire in Shyish, but the actual city, now out in the nothingness, has become impossibly vast, but fragmented and all messed up, so you never know if you can find that favorite In-And-Out Burger you love so much after you leave it. &lt;br /&gt;
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To the surprise of no one, the destruction of Shadespire inspired legions of looters to ransack the physical ruins for Shadeglass and other riches. Unfortunately, anyone who goes just a bit too far into the city will find themselves with a one-way ticket to Shadespire for an eternity of bloodshed. With nothing better to do, the different Warbands caught in Shadespire fight it out to the bloody death for kicks - they can&#039;t die permanently anyway, as the city resurrects them within days.&lt;br /&gt;
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The Beastgrave block shifts the setting, as a crack in reality caused by the Necroquake allows the O.G warbands to escape the city. Unfortunately, this leads them to the titular Beastgrave, a sentient and malevolent mountain in the Realm of Beasts that has a habit of luring in adventurers in the hopes of consuming them.&lt;br /&gt;
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While the setting and the idea of &amp;quot;Warbands&amp;quot; might cause a few of you [[Mordheim]] players to awake from your eternal slumber, be warned that the Warbands aren&#039;t customizable &#039;&#039;at all&#039;&#039;. These guys are not [[Your Dudes|your dudes]], they are unique characters with names and such, so if you wanted to make your own guys, this isn&#039;t your game.&lt;br /&gt;
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...Unless [[Proxy]]. In a friendly setting, theres nothing stopping you converting up some Savage Orcs to be Garrek&#039;s Reavers, or Magore&#039;s Fiends as some Mercenary Knights with loyal doge. Perhaps your Farstriders are actually Dorf Ironbreakers with drakefire pistols instead of stupid crossbow-pistols, or turn Spiteclaws Swarm into lizardmen. As long as you (and your opponent) know who&#039;s what and what&#039;s who, anything is fair game.&lt;br /&gt;
&lt;br /&gt;
==The Game==&lt;br /&gt;
The game is played between two players (with a possibility for up to four players) on hex-grid boards, with the goal of gaining as many &amp;lt;s&amp;gt;Victory&amp;lt;/s&amp;gt; &#039;&#039;&#039;Glory Points&#039;&#039;&#039; as possible before the end of the game. You gain G&amp;lt;s&amp;gt;l&amp;lt;/s&amp;gt;ory Points by either killing enemy models or by achieving Objective Cards, which you draw before the game starts. This means that you can win a game even if your entire Warband is killed off. The only thing that matters is gaining more Glory Points than the opponent. &lt;br /&gt;
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A game is three turns of four activations each, for a total of twelve activation per person. If this sounds quick, it&#039;s because it fucking is: two players who know the rules can easily play a full game in twenty minutes or less. In tournaments, a match is almost sure to be three games in a row and tournaments are intended to be best of 3.&lt;br /&gt;
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At the start of every game, the players roll off and the loser chooses how to place the first hex-board, with the second player placing the other board in such a way that the hexes connects properly and at least three hexes are connected. Board placement can have a drastic effect on the game, as each board side has its own starting positions and such. Then the players roll off again, the winning player choosing who is placing their models on the starting positions on their own board side first.&lt;br /&gt;
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The players take turns doing Activations; four Activations each per Turn. An Activation lets you do one of these Actions:&lt;br /&gt;
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* Move a model. Each model can only move once per Turn. There are tokens to indicate which models have moved.&lt;br /&gt;
* Attack an enemy model within reach. For each friendly model in base contact with the enemy model apart from the attacking model, the attacker hits easier (presumably as his bud holds the enemy down to the curb while your attacking models winds up his stompin’ boot). Ranged attacks go through models, but not terrain, which can make certain models a real fucking pain in the ass when they get Inspired and have Supporters on their attacks.&lt;br /&gt;
* Charge an enemy model, which is a Move followed by an Attack. Models cannot be activated after Charging, so use it wisely. There&#039;s also little tokens to indicate what models have charged.&lt;br /&gt;
* Guard with a Friendly model. This allows your model to use &#039;&#039;&#039;both&#039;&#039;&#039; Dodge and Block on the Defence die, which can help a lot if your’re a fucking human with 2 Wounds and one Dodge, which is like half the Khorne Warband. Models lose Guard if they charge in the same turn.&lt;br /&gt;
* Draw a Power Card. Generally don&#039;t use this; you get new Power Cards each Turn and your Activations are precious. This is nearly mandatory if you are running a SCE katophrane deck, as you will want to get your gribbly hands on to those relics.&lt;br /&gt;
* Discard and draw an Objective Card. Again, don&#039;t do this unless you&#039;re boned. Still, this is remarkably more useful than the other Draw option, since you can&#039;t replace your Objective Cards ever, and they win you the game if you have the proper set.&lt;br /&gt;
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After each of your Activations you may play Power Cards which come in different flavours: &lt;br /&gt;
&#039;&#039;&#039;Ploys&#039;&#039;&#039;, which are free and do all sorts of interesting shit after playing them, like moving guys around or stealing the enemy&#039;s Glory Points. The other Power Card type are &#039;&#039;&#039;Upgrades&#039;&#039;&#039;, which cost Glory Points (put doesn&#039;t remove them - They still count as &amp;quot;Victory Points&amp;quot; even if used to buy an Upgrade), and are permanent upgrades to your models. Ploys make or break the game; have as many Ploys as you can (up to half of your deck) in the Power Deck and choose them very carefully. After you have played a Power Card, your opponent may do the same, then you can play one and so on, until both calls. With this, the opposing player gets to Activate.&lt;br /&gt;
Some cards are also &#039;&#039;&#039;Reactions&#039;&#039;&#039; which are played &amp;lt;s&amp;gt;like [[magic the gathering]]&amp;lt;/s&amp;gt; as a counter or response to certain enemy actions, their power cards or things that have happened to your dudes.&lt;br /&gt;
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Each model is unqiue and have an [[Anime|INSPIRED MOOOOODE!]] When the model&#039;s Inspire requirement is met, you flip the card and use the profile on the other side which usually includes new attacks and better stats. For some Warbands this is just a nice little bonus, but for others, like the Reavers, it&#039;s their entire thing and what you should build your decks around.&lt;br /&gt;
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===Deck-Building===&lt;br /&gt;
[[File:Shadespire-DeckBuilding101-Cards1krs.jpg|thumb|left|250px|Two Objective Cards.]]&lt;br /&gt;
So that&#039;s pretty simple, but this is where Warbands and deck-building comes into it.&lt;br /&gt;
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Each player has two decks; a Power Deck of 20 cards (or more) with at least 50% of your cards being upgrades and an Objective Deck of at least 12 cards as of Harrowdeep. A large amount of the cards available are Neutral and usable by everyone, but there&#039;s a good amount of Faction Cards that only the specific Warband can use. &lt;br /&gt;
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The Objective Deck is the one that will win you the game, since it has the collection of cards that will award you Glory Points. Your choice of Objective Cards is crucial for your gameplan, and ideally you should have a combination of high-risk, five Glory Points cards and the easy-to-claim one Glory Point cards to tackle those situations where RNG fucked you over. &lt;br /&gt;
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The Power Deck is the one where your Ploys (aforementioned God-cards of Awesome, dagger symbol) and Upgrades (eh, gear symbols) goes. They should help you achieve your Objectives obviously, but some are just so good that they should be in all decks if you can make them fit. Cards like Confusion (switch two models in base contact) and Sidestep (Friendly model moves one Hex) are awesome to help you get into bashing range without using Activations on Move Actions. Generally, anything that gives some additional movement fucking rocks. Only half of your deck can be Ploys. Starting with Nightvault, Spells are also added as a part of the Power Deck. &lt;br /&gt;
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If you need advice, GW put some example decks up on their website based on dev team recommendations and decks that won major tournaments.&lt;br /&gt;
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GW has decided balance will be maintained by a banned and restricted list. Only three cards are banned, but restricted forced a big hit on aggressive warbands. Unlike other restricted lists you can only choose three (previously five) cards from the whole restricted list. Good luck with that.&lt;br /&gt;
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==Warbands==&lt;br /&gt;
Each block consists of at least eight Warbands. The two first Warbands can be found in the block&#039;s starter pack, with the rest being released over time. &lt;br /&gt;
During the block or season, as each year a new block is released, can include new tiles, terrain and extra card packs&lt;br /&gt;
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===Shadespire Block===&lt;br /&gt;
[[File:Shadspire.png|center|700px|Shadespire Block]]&lt;br /&gt;
====Steelheart&#039;s Champions====&lt;br /&gt;
[[File:60010799005 ShadespireENG03.jpg|right|250px|Steelheart&#039;s Champions]]&lt;br /&gt;
The first Stormcast Eternal Warband and tied for the smallest group currently in the game with the other Stormcast Warbands. Liberator-Prime Steelheart and his two roadtrip buds went to Shadespire to find a cure to the increasing hollowness that plagues Stormcasts when they get reforged, and they&#039;re not even gonna try to get out of the city before they have it!&lt;br /&gt;
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The melee-oriented Stormcast Warband is among the tougher and slower Warbands, and all their attacks hits fairly easily and hits like a bullet train. Their Inspire comes into play when they successfully roll a Shield or Critical on defense, which causes them to gain [[Nurgle]]-like toughness and additional attacks... But you&#039;ll need to strike a precarious balance because before that, even your four Wound won&#039;t save you from attacks; and with only three models, each casualty will severely hurt your board presence and ability to gain Glory Points. Another issue is that Steelheart McLanternjaw, the leader of the Warband, ironically is the least useful model, with no specific role to fill in.&lt;br /&gt;
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The SC cards are pretty simple - Not bad, just simple. Your opponent will often know what your decks are about the moment you place just one set of gold-plated buttcheeks on the board, but that might necessarily be that much of an issue. It just means that the Champions are a very steady Warband that can take a beating and still work towards their goals.&lt;br /&gt;
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They are tough, but slow, and warbands like the &amp;lt;s&amp;gt;Orruks&amp;lt;/s&amp;gt;, &amp;lt;s&amp;gt;Orcs&amp;lt;/s&amp;gt;, &amp;lt;s&amp;gt;Orkz&amp;lt;/s&amp;gt;, DA BOYZ with access to a lot of cleave can cause a lot of trouble.&lt;br /&gt;
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[[File:60010799005 ShadespireENG05.jpg|right|250px|Garrek&#039;s Reavers]]&lt;br /&gt;
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====Garrek&#039;s Reavers====&lt;br /&gt;
No Stormcasts without the cannibals in red! They don’t even say why they’re there; maybe [[Warhammer:_Age_of_Sigmar#Khorne_Bloodbound|Bloodbound]] just appear spontanously where Stormbois go, like a really sick sort of intestinal disease that usually follows a McDonalds menu? The Reavers is widely considered one of, if not the most difficult Warband to pilot currently in the game... But when they get rolling, they get fucking *rolling*! &lt;br /&gt;
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The Reavers have five models, varying from pretty okay to absolutely awful. They’re all pretty fast and get faster yet when Inspired, and has a model for every situation - the issue is, they fall like flies to even the slightest attack, with two of the Reavers literally having [[Fail|2 Wounds and 1 Dodge]] (which is the worst defense in the game), and the others are only marginally better. However, this is also the Reavers’ trump card, because when &#039;&#039;&#039;any&#039;&#039;&#039; three models in the game are taken Out of Action, *all* Reavers become Inspired, which turns them into some of the most dangerous models in the game! Saek and Garrek himself gets particularly nasty, with very powerful attacks and high movement. When this is combined with the frankly fantastic Reaver Upgrades and Ploys, this Warband goes from weedy to scary in no time. There&#039;s a mixed bag included Axe-Chain-Man with the power of axes on a chain allowing ranged melee attacks and Stabbins McGee who can make lots of attacks. By having 5 Speedy Khornezales grabbing objectives is easy, but they drop like flies. When playing, don&#039;t under-estimate Arnulf or Targor just because they are your weakest guys. Inspired and with a few standard upgrades, Arnulf or Targor can become killing machines capable of one-shotting most fighters with a little luck. The beauty of Garrek&#039;s Reavers is that playing clever can make even the most daunting matchup winnable, and a single deck build can give you thousands of possibilities.&lt;br /&gt;
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=====Reaver Decks=====&lt;br /&gt;
*&#039;&#039;&#039;Aggro Reavers:&#039;&#039;&#039; How a warband of Khorne-worshipping mortals who come back to life should play - Fast and hard! Aggro Reavers aims to start the game by attempting to kill as many enemy models as possible before Arnulf and Targor eventually dies by a stiff breeze, which should allow you to become Inspired. Then you pile on the upgrades on Saek, Garrek and Karsus and go to town. These builds are meant to burn like crazy, with loads of easy-to-use reactionary Ploys and great Upgrades that allow your golden boys to reave havoc; most games you&#039;ll end with an empty Power Deck! This is not an easy deck to run however, as it requires you to weigh the sacrifices you are going to have to make to be Inspired - if you&#039;re not careful, you&#039;ll just bloody yourself, like punching yourself in the nose.&lt;br /&gt;
**&#039;&#039;&#039;Karsus Unleashed:&#039;&#039;&#039; A variant of the Aggro Reavers that puts most of their Upgrades on Karsus. He&#039;s got a Range 2 attack as well as an &amp;quot;attack-everything-within-Range-1&amp;quot; attack, both which benefit massively by Upgrades like Great Strength (+1 Damage to all attacks). Place him somewhere were he gets support from the other models and let him go to town from a safe distance.&lt;br /&gt;
*&#039;&#039;&#039;Objective Reavers:&#039;&#039;&#039; Believe it or not, Khorne cultists play a fairly strong Objective game. The Reavers are fast and have quite a few models with allows you to cover most of the board quickly. With the addition of the Move buff from Inspired and Ploys like Sidestep (Move a friendly model one Hex) or Sprint (Next Move is doubled), the Khorne guys are among the fastest Warbands in the game. Only issue is that they aren&#039;t very tough compared to other Objective decks, so more bashy Warbands can ruin your day by throwing your bare-torsoed-ass around.&lt;br /&gt;
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====Ironskull&#039;s Boyz====&lt;br /&gt;
[[File:60120709001 IronskullsBoyzENG02.jpg|right|250px|Ironskull&#039;s Boyz]]&lt;br /&gt;
WAAAAAAAAAAAAAGGGGGGHHHH!!!!&lt;br /&gt;
The &#039;Ardboyz representing green power. These guys have been stuck in the city for a while(decades) after a looting spree gone wrong. At first the leader, Gurzag Ironskull, did not like it one bit but after the years has grown rather fond of the place. [[Tuska Daemon-Killa|What with an endless cycle of battle and bloodshed, this place is actually rather nice for an Orruk]].&lt;br /&gt;
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These guys are one of the simpler teams to play and is great for beginners. They are tough as hell, have alright movement and hard hitting power from 2 of the 4 members. They inspire simply by taking damage which is rather easy as only a few combos can one-shot these monsters of melee (EDIT: Obviously this was before the COMPLETELY UNEXPECTED power creep in the last expansion block. Now they can die on turn 1. Not that they really care.). Most of their unique Ploys are made to essentially break the game; making extra moves and attacks, making moves after attacking or attacking after moves and so on and so forth. Combining these Ploys in one Activation can cause you to play an entire Turn in a single Activation, clutching a win from defeat at lightning speed! Almost all their objectives focus on them hitting enemies, so don&#039;t include all of them in one deck. The orcs aren&#039;t suited for Objective play either; they just don&#039;t have the movement to claim a lot of Objectives in time.&lt;br /&gt;
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Their main weakness is Hakka and Basha, whose damage sucks up to several colors of chode, even after they&#039;re Inspired. However, with some clever use of Upgrades they can get alright. They are also very predictable to play against, predictable in their unpredictability in a sense. While their Ploys can mess up the game, that&#039;s what they have to play with mostly. This isn&#039;t that bad though; you&#039;ve still got 17 Wounds with good Defense, so whatever the enemy can throw at you, you can probably take it in stride.&lt;br /&gt;
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Ironskull&#039;s Boyz used to be a tournament winning warband, and were able to stomp down any other warband in its heyday. Now Ironskull&#039;s Boyz is consistently considered one of the worst warbands in the entire game in Championship Format (the standard card rotation system that GW&#039;s rule writers have implemented). This mainly comes from their inspire condition being a little outdated (taking damage to inspire is easy, but automatically puts you on the backfoot), their faction specific cards being extremely basic, and from Hakka and Basha being absolute shit. Gurzag can still do well on his own, and he is genuinely a good fighter compared to a slew of others; however, his own strengths are not enough to make up for the weakness of the rest of his deck.&lt;br /&gt;
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=====Orruk Decks=====&lt;br /&gt;
*&#039;&#039;&#039;Grind-Out Orruks:&#039;&#039;&#039; With four tough-as-nails boyz that actually like to take damage, you&#039;ve got no reason not to throw them into the fire and let them roast. The main difference between you and most Warbands is that &#039;&#039;you&#039;&#039; can take it; they usually can&#039;t! This deck-type needs a keen eye for opportunities and openings to exploit, as well as a tactican&#039;s mind to utilize your Ploys and Upgrades well. For example, don&#039;t burn Power Cards on a dude who&#039;s probably gonna die soon, and never think that even Basha or Hakka can&#039;t do their share; even a single Wound of Damage can make a great difference. This deck uses Brutal but Kunnin&#039; (Make a Move after an Attack), Kunnin&#039; but Brutal (Take a guess), &#039;Avin&#039; A Good Time (50/50 chance of making an extra attack) to squeeze the most value out of each dude, as well as upgrades like Daemonic Weapon (Dude gets a nasty-ass attack) and &#039;Ard Head (Hakka or Basha takes a permanent -1 Damage) to boost Basha and Hakka to true killyness.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You On Da List?&amp;quot;:&#039;&#039;&#039; Also called Board Orcs or Bouncer Orcs, this is a deck based on three Objective Cards that can give fucking &#039;&#039;&#039;8&#039;&#039;&#039; Glory Points by the end of the game, with the same requirements basically! These three are Denial (Enemy models didn&#039;t end on your board), Contained (Enemy models ended in their Board entirely) and Conquerors (All your models ended in the enemy board), which, as you can imagine, can win you almost any game immediately. Here&#039;s the issue - Almost all players who&#039;ve lost to this before will do &#039;&#039;everything&#039;&#039; they can to stop you, Sprinting to the end of your board side to ruin your life. This is why you&#039;ll want to make like Blood Bowl and wall the fuck up at the No-Mans Land between the boards, hopefully stopping any intruders. Your deck should also be filled up by defensive and supportive Ploys and Upgrades like Great Toughness (+1 Wound), Unkillable (When Gurzag is killed, 50/50 chance he lives), Healing Potion (Heal 1 or 2 Wounds) and &#039;Ard Head (Hakka or Basha takes -1 Wounds) to increase your staying power. Note that most of the Nightvault Warbands have a hard counter for this: the Thorns of the Briar Queen can pass right through you, the Eyes of the Nine can summon their Horror into your starting hexes, and Zarbag&#039;s Gitz can make mass moves on top of the fact there&#039;s twice as many of them as there are of you.&lt;br /&gt;
&lt;br /&gt;
[[File:Shadespire-WarbandsSkeletons.jpg|right|250px|Sepulchral Guard]]&lt;br /&gt;
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====Sepulchral Guard====&lt;br /&gt;
The remains of several of Shadespire&#039;s unfortunate inhabitants, now turned to the service of Nagash in the hopes that he will forgive their insolence (and put them out of their misery). Their boss was once the last Lord Marshal of Shadespire.&lt;br /&gt;
&lt;br /&gt;
Skellington Skwad weighs in with 7 dead guys; there&#039;s Spear McGiblets the leader who, despite the cool models armor and spear, needs to hide like a &amp;lt;s&amp;gt;bitch&amp;lt;/s&amp;gt; boss at the back because only he can resurrect your dead undead. Did we mention that re-animating two skellymans makes him Inspired? Put simply if you play this band you will activate Boss Skellington most of the 12 actions, and striking the right balance between moving your squishy guys forward to let them get krumped, bringing them back in their more powerful form and actually activating them to have them do shit will win or lose you the game. &lt;br /&gt;
&lt;br /&gt;
There&#039;s 2 hero guys, basically skeleton warriors - a mace dude (The Prince) and the sword dude (The Champion) - these guys can actually get shit done and benefit from the better upgrades. They can be resurrected by Spear McGiblets which as is normal (for animated necromantic skeletons) Inspires them. Then there&#039;s the remains of Farmer Maggot with his kick ass scythe. This can hit all adjacent foes giving you some area of attack. Finally there&#039;s 3 petitioners which at the moment are the worst models in the game - move 2, piss poor attacks. In fact most of your dudes attacks and defence are rubbish, however the upgrades let you take extra attacks or let you get support on actions even if you don&#039;t have the models in the right place.&lt;br /&gt;
&lt;br /&gt;
Arena Mortis: Beastgrave was strange for many players, as Sepulchral Guard and the rest of the Shadespire warbands were no longer in print due to GW&#039;s season system. This sidegame, which gave mostly non-competitive cards that were made for Arena Mortis that you could include in your regular warbands, were chock full of cards which had keywords that directly benefitted the Sepulchral Guard warband. Not only that, but it gave a buffed/changed version of McGiblets. If you want to play Sepulchral Guard, try your damndest to get Arena Mortis: Beastgrave before it is out of print, because it will totally change your entire warband.&lt;br /&gt;
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By having 7 models combined with McGiblets&#039; ability to move 2 other skeletons allows you to zerg your opponent and capture objectives. Just be aware that the skeletons are pretty squishy and most warbands won&#039;t have much trouble smashing through them - just as well they get back up! Building your deck with the right mix of upgrades and reactions and knowing when to play what to get the most mileage out of your bonebags isn&#039;t easy but is really satisfying when it does work.&lt;br /&gt;
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====The Chosen Axes====&lt;br /&gt;
[[File:ChosenAxes.jpg|right|250px|Garrek&#039;s Reavers]]&lt;br /&gt;
&amp;lt;s&amp;gt;Dwarfs&amp;lt;/s&amp;gt; Fyreslayers - expect 4 short, choppy bastards mixed with fire as well as typical stunty grumbling about painting orange. The Fyreslayers of the Vostarg lodge failed an oath of theirs to keep the city safe, and even after hundreds of their number have fallen trying to dispel its curse they&#039;re much too stubborn to know when they&#039;re beat. &lt;br /&gt;
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Fyreslayers are supposed to be similar to the Stormcast Eternals but with the ability to specialise in either offense or defense. They are very slow but get inspired from holding objectives. Oddly enough, the massive axe does not count as a ranged weapon, and can only reach one hex...&lt;br /&gt;
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In championship format, this warband is considered by most players to be the absolute worst warband. Though The Chosen Axes are on average the hardest hitting warband, and have an extremely easy inspire condition, their main weakness is their aforementioned lack of speed. They can only move 2 hexes without upgrades and are entirely melee fighters. Sure, you can upgrade their speed, but you&#039;re essentially cramming your deck with cards to make sure your fighters can just keep up with all the other warbands, not to outpace them.&lt;br /&gt;
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[[This Guy|A guy in Europe]] has managed to pull off multiple tournament wins with these guys lately, beating Shadeborn, Exiled Dead, and other modern big hitters&lt;br /&gt;
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[[File:SpiteclawsSwarm.jpg|left|250px|Yes-yes!]]&lt;br /&gt;
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====Spiteclaw&#039;s Swarm====&lt;br /&gt;
Skaven - a mini-swarm of 5 ratbois here for the looting. Expect speed and trickyness but to die easier than the skellybones. There&#039;ll be ranged attacks and bonuses for outnumbering or supporting against single models.&lt;br /&gt;
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They get inspired whenever a ploy is used on them. They have two named characters, while the remaining three are more expendable. If they die, one of the three can automatically be brought back a turn (and a ploy allows for another to come back as well in that same turn.)&lt;br /&gt;
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Spiteclaw himself is an ass kicker, and by staying alive he can essentially mop up any damaged fighters while you aggravate your opponent with an endless supply of fighters.&lt;br /&gt;
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====The Farstriders====&lt;br /&gt;
[[File:Farstriders.jpg|right|250px|Now with 200% more [[Dakka]].]]&lt;br /&gt;
Another band of 3 Stormcast Eternal, with a greater focus on ranged combat. All three of them have their [[Bolt Pistol|trusty sidearm]] to plink at the opponent with impunity.They&#039;re not as completely OP as they sound, though: plinking does little damage unless boosted by gear/ploys and for them Inspiration only strikes when they end an action phase in enemy territory. Their cards generally either encourage more aggressive play of going forward, bring the fight to the enemy and treat shooting as a bonus; or hang back and pewpew like little bitches with empowered shots but woe if the enemy manages to close the gap. Middle ground is hard to pull off with the limited amount of both minis and cards. One of their funniest strategies is forcing your opponent to advance towards you, only to hit them and drive them back, followed by a riposte so that their attempt to set up an upcoming attack is wasted.&lt;br /&gt;
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[[File:MagoresFiends.jpg|left|250px|Eternal battle, just what we needed!]]&lt;br /&gt;
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====Magore&#039;s Fiends====&lt;br /&gt;
The Stormcast version of the Reavers - choppy and armoured. Four strong; three Fantasy [[Khorne Berzerker]] equivalents (the boss Magore and his two pals Ghartok and Zharkus) and Riptooth (aka [[Meme|Doge]]), a [[Flesh Hound]].  They start out rather slow, but become inspired whenever they make a succesful attack which boosts both their speed and their damage.  Magore is pretty much a powerhouse once inspired (3 base damage that can be boosted to 4 or 5, he can take an Orruk out in one single blow), Riptooth is faster and more vulnerable than the others but can be surprisingly vicious, and both Ghartok and Zharkus can punch back whoever fail to hit them as a reaction for free.&lt;br /&gt;
=====Fiends Decks=====&lt;br /&gt;
A very aggressive warband, There are 3 broad ways on how to build their deck:&lt;br /&gt;
* &#039;&#039;&#039;Blood for The Blood God!&#039;&#039;&#039; - Overused battlecry aside, this version focuses on killing as much as you can, boosting Ghartok and Zharkus and letting them go to town on anything coming nearby with Magore and Doge in support. Basic, straightforward and absolutely unsubtle: [[Rip and tear|Kill them all, Khorne will know his own!]]&lt;br /&gt;
* &#039;&#039;&#039;Skulls for the Skull Throne!&#039;&#039;&#039; - This variant focuses less on pure slaughter but rather on boosting Magore and having him claim the enemy leader&#039;s skull for mucho glory points, while the three others keep the rest away. Slightly harder to pilot than just all-out aggro.&lt;br /&gt;
* &#039;&#039;&#039;Sic &#039;em!&#039;&#039;&#039; - This one includes upgrades for Riptooth and tries to take as much advantage as possible of his mobility and the fact he can drag opponents around after chomping on them. Hardest to pull off, but having Doge drag one of your opponent&#039;s minis away from the objective he needs to win in extremis or in range of your other madmen is just hilarious.&lt;br /&gt;
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===Nightvault Block===&lt;br /&gt;
[[File:Nightvault.png|center|700px|Nightvault Block]]&lt;br /&gt;
====Thorns of the Briar Queen====&lt;br /&gt;
[[File:ThornsOfTheBriarQueen.jpg|right|300px|Ten thousand YEAAAARS will give you such a crick in the neck!]]&lt;br /&gt;
A once-great death mage, the Briar Queen was condemned to an eternity of imprisonment in the depths of the Nightvault when she failed to conquer Shadespire for herself. Nagash, being the asshole that he is, found it most amusing to unleash a former enemy of the Mirrored City against the interlopers trying to claim its secrets. According to the Nighthaunt codex, Nagash actually lets her out of the city on missions, and she mainly stays in Shadespire despite being able to leave due to her grudge against the city. &lt;br /&gt;
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Like their fellow undead, this [[Nighthaunt]] warband consists of 7 spooky ghosts. All of them have the &amp;lt;Strike&amp;gt;unique&amp;lt;/Strike&amp;gt; ability to treat lethal hexes as normal hexes and can move right through blocked or occupied hexes as well. The Briar Queen herself is a level 2 wizard, and with four wounds and 2 dodge she can take a beating. Varclav the Chained comes with the ability to push all the generic Chainrasps (plus the other guy who&#039;s basically a slightly stronger Chainrasp) up to two spaces, and conveniently enough they get inspired any time they&#039;re next to an enemy. &lt;br /&gt;
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They favor an aggressive playstyle blending both objective play and eliminating enemies thanks to their mobility boosts and method of inspiration, and while the individual Chainrasps are somewhat weak they&#039;re good at dogpiling enemy fighters since they can slip right past anything in their way- the whole premise of the Bouncer Orcs deck falls apart against them even before their ploys, spells, and upgrades come into play. Using Varclav&#039;s ability is a must- he should be close enough to the front lines to push the little ghosts forward while smacking any targets of opportunity, but not so close that he becomes a prime target himself. Any cards with a pushing effect (e.g. Earthquake or your own Howling Vortex spell) will also help you close in on the foe for an easy inspiration. As for ploys, you&#039;ve got a mix of debuffs like Maddening Cackle (which de-inspires fighters and keeps them from becoming inspired again), buffs like Spectral Chains and Endless Malice, and a few other pushing effects.&lt;br /&gt;
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[[File:StormsiresCursebreakers.jpg|left|250px|Break all the curses!]]&lt;br /&gt;
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====Stormsire&#039;s Cursebreakers====&lt;br /&gt;
Knight-Incantor Averon Stormsire was chosen personally by Sigmar to investigate the curse of Shadespire in the hopes of breaking it, for the irascible mage’s knowledge of unbinding and banishment is extraordinarily comprehensive. Stormsire has long studied the negative effects of the reforging process, and his grim demeanour has only grown more intense as the troubling implications become clearer.&lt;br /&gt;
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Another trio of Stormcasts, this time from the Sacrosanct Chamber and consequently full of magic. They become inspired by successfully casting spells, which is a good thing because they have a &#039;&#039;lot&#039;&#039; of spells. Stormsire himself comes with a ranged magic attack by default, while the other two come with a self-buff spell that allows them to re-roll failed attacks. &lt;br /&gt;
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Their deck is primarily offensive, and focuses on both upgrade that increase the power of the Cursebreakers and spells for shitting out lightning everywhere. With only three models, Empathic Conduction&#039;s healing will be a game-saver, and if you want to zap enemies left and right Cry of Thunder and Chain Lightning are both solid multi-target attack spells.&lt;br /&gt;
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====Eyes of the Nine====&lt;br /&gt;
[[File:EyesOfTheNine.jpg|right|250px|Just as planned!]]A goodie-bag of Tzeentch: a leading Magister, two Kairic Acolytes, a Blue Horror, and a Tzaangor. They get inspired by successfully performing ranged attacks (with the exception of Tzaangor K&#039;Charik, who is inspired when someone next to him casts a spell, and the Horrors, who don&#039;t get inspired at all.) This Inspire condition is harder than it sounds, as the ranged attacks are terribly difficult to actually pull off. The Kairic Acolytes Inspired aren&#039;t that much stronger than they are uninspired, so it&#039;s good to use them to bait your opponent rather than rely on them. The Magister Vortemis the All-Seeing is rather squishy with only 4 wounds and 1 dodge, but his ranged attack power is high and he can summon a Blue Horror on any starting hex that splits into a Brimstone Horror pair when it dies. (Yes, this includes the enemy&#039;s starting hexes too.) As an added bonus, the Horror can be re-summoned any time it&#039;s been slain with all of its upgrades intact, making it a constant threat as long as Vortemis is around to bring it back. The Tzaangor is a pretty standard beatstick, and one of the Acolytes has Cleave to deal with tougher targets. &lt;br /&gt;
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The Eyes of the Nine&#039;s deck is strongly control-oriented to take advantage of their good speed and summonable Horror, with plenty of cards that shift the positions of fighters around. And what kind of Tzeentch-themed army would they be if they didn&#039;t supplement that with hard-hitting spells?&lt;br /&gt;
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There are some very interesting warband specific upgrades for your fighters, yet your guys are so brittle that there&#039;s no logic in upgrading them. Your band should keep a Mollog&#039;s Mob proportions of upgrades - all of them on the leader or the horror.&lt;br /&gt;
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[[File:ZarbagsGits.jpg|left|250px|Nine gits! NINE!]]&lt;br /&gt;
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====Zarbag&#039;s Gitz====&lt;br /&gt;
The largest warband yet, with NINE FIGS! Seven grots and two squigs! While they&#039;re about as resilient as you would expect a grot to be (read: not very), all of them but the Squigs have a special rule that lets them move as a reaction if an ally started a move next to them. With the right positioning and a bit of forethought, the entire warband can be moved with only one activation! &lt;br /&gt;
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Most of Zarbag&#039;s Gitz become inspired after they score at least 3 Glory Points, with the exceptions being the Squigs and Snirk Sourtongue. &lt;br /&gt;
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Zarbag is squishy for a leader, but he&#039;s still a Wizard and hits fairly hard when Inspired. Snirk Sourtongue is a bit of an oddball compared to most fighters- he becomes inspired after any activation(foe or friend alike). When inspired, Snirk gives up the ability to perform &#039;&#039;all&#039;&#039; normal actions, but can zoom across the board while pushing and damaging anyone in between him and his target location. The Squig Herder is tankier than the rest of the Grots, and since the Squigs are inspired as soon as he dies your opponent can be forced into a position where killing him can actually be more troublesome than letting him live. The rest of them...well,they&#039;re Grots. One has a net and can debuff enemies, but apart from that they&#039;re unimpressive.  &lt;br /&gt;
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Zarbag&#039;s deck needs to get glory points quickly in order to build up their momentum, but their sheer numbers work in their favor when the Inspiration kicks in and the support bonuses are almost a certainty. Their Ploys help shore up the low offensive power of their individual fighters.&lt;br /&gt;
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====Mollog&#039;s Mob====&lt;br /&gt;
[[File:MollogsMob.jpg|right|300px|]]A Bat Squig, a Spiteshroom, a Stalagsquig (think a Squig crossed with a stalagmite), and Mollog himself make up this warband. All Mollog the Dankhold Troggoth wanted was to nap in peace, but the other warbands keep waking him up. Needless to say, he&#039;s really cranky now and if they won&#039;t keep it down he&#039;ll &#039;&#039;make&#039;&#039; them keep it down.&lt;br /&gt;
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Obviously Mollog himself is the centerpiece of the warband; he&#039;s a 7-wound monster that can charge with a move token, hits like a truck, and hits every fighter next to him at once. And when he&#039;s inspired by taking at least 3 wounds, he can charge if he has a charge token too (but not both a move and a charge token at the same time or if he has two of one token type). While the Squigs can&#039;t be given attack upgrades or even hold objectives, they still play a role in distracting and harassing anyone who might try to whittle down Mollog&#039;s health. The Bat Squig can move through occupied hexes and treats lethal ones as normal hexes, the Stalagsquig can&#039;t move but isn&#039;t set up until the first activation of the first round and can be placed on &#039;&#039;any&#039;&#039; empty hex including objectives, and the Spiteshroom hits all adjacent fighters at once like Mollog and inflicts damage to everyone near it when it dies. &lt;br /&gt;
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If you haven&#039;t figured it out yet, this warband&#039;s success hinges almost entirely on Mollog&#039;s survival, so it&#039;s a good thing its deck has a fair number of ploys that mitigate his vulnerability to being outranged or outnumbered. The squigs also get some good benefits out of ploys as well, such as being able to respawn a Stalagsquig after it&#039;s been beaten or allowing said Stalagsquig to hold objectives.&lt;br /&gt;
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Some decks were absolutely ridiculous for this warband throughout Direchasm, as you could fill your deck with extra wounds and damage boosts. The card Ferocious Resistance made it so that no matter how many wounds Mollog had taken, he could potentially heal [[derp|all of them]], effectively making Mollog so powerful that he could [[Rip and tear|absolutely beat the fuck out of any warband on his own because he can just attack over and over and over again]]. Thankfully, Mollog was recently nerfed in a rules change, where he can no longer attack over and over again in the same round.&lt;br /&gt;
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====Godsworn Hunt====&lt;br /&gt;
[[File:GodswornHunt.jpg|left|300px|]] &lt;br /&gt;
Chaos is really working overtime, this time with Darkoath barbarians. &lt;br /&gt;
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The Godsworn Hunt acts somewhat like a combination of the earlier Chaos warbands- they&#039;ve got a wizard and ranged attacks like the Eyes of the Nine, the strength in numbers of Garrek&#039;s Reavers, and the offensive clout of Magore&#039;s Fiends. While not quite as durable or hard-hitting as the Khornate warbands and lacking in the magical potential of the Eyes, their versatility lets them adopt a variety of strategies. Godsworn Hunt fighters become Inspired after receiving an upgrade, which makes them tricky to use early on but allows them to snowball rapidly once the glory points start coming in. &lt;br /&gt;
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The leader Theddra Skull-Scryer is a level 1 wizard best suited for casting spells from a distance, while heavy hitter Grundann Blood-Eye is somewhat frail but fast enough to keep his distance before going in for the kill. Shond Head-Claimer also acts as a brawler, and he gains Cleave when Inspired. Jagathra carries a javelin, which she can only use once per game but deals a lot of damage when she does so, and archer Ollo has good movement to extend his threat range. Finally, Grawl the hunting dog is quick and good at supporting allies and blocking enemies. &lt;br /&gt;
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The Godsworn Hunt has a special mechanic in their objectives called Oaths- they work like normal objectives, but award one extra glory point by revealing them to the opponent in the previous action phase. They can help get you enough points to gain an upgrade (and get someone Inspired by doing so), but on the other hand the opponent will now know how to block you from scoring as well. &lt;br /&gt;
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Due to their role in the deck, Godsworn Hunt players will want to have a lot of upgrades available and spread them around to everyone. Fortunately, their Ploys help in acquiring upgrades and make the upgrades themselves more effective.&lt;br /&gt;
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====Chaos Gargant====&lt;br /&gt;
Not technically an official warband, a Chaos gargant was added via a free card that came in the white dwarf. Driven mad by the city&#039;s shifting shenanigans, the gargant rampages through Shadespire. He is meant to be taken down by both players, and the amount of health he has depends on the number of players he faces. When he loses enough wounds, he gets inspired.&lt;br /&gt;
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====Ylthari&#039;s Guardians====&lt;br /&gt;
[[File:Ylthari&#039;s_Guardians.png|right|250px|Ylthari&#039;s Guardians]]&lt;br /&gt;
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The Necroquake woke up this warband of [[Sylvaneth]], and like Mollog they aren&#039;t too thrilled about being interrupted from their magic slumber. They become Inspired by any effect that would heal them, regardless of whether it actually removes wound tokens. &lt;br /&gt;
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Another all-around warband with a solid blend of melee and ranged options. Ylthari is a flexible mage that can sometimes heal herself after casting spells (and conveniently Inspiring her, boosting her movement to 5). Anhslaine the archer comes with a reaction that allows a bonus attack after defeating an enemy, making her useful for thinning hordes like Zarbag&#039;s Gitz. Gallanghann is a melee tank with 4 wounds and 2 block, and Skhathael hits hard and gets Cleave when Inspired. &lt;br /&gt;
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As you&#039;d expect from their Inspiration condition, their deck comes with a ton of options to restore your warband&#039;s health; even some of their objectives trigger only after healing a certain amount. Of course, being healed usually means you have to take damage first and it&#039;s still possible to get hurt more than you can heal from. Ylthari&#039;s Guardians were extremely good and at their best when they were released, but weakened considerably when Beastgrave was released because the way the &amp;quot;heal&amp;quot; keyword worked in the game was changed, thus weakening this warband&#039;s potential. It&#039;s still a fun warband to play, but keep in mind that the rules are slightly levied against you unless the keyword changes again.&lt;br /&gt;
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====Thundrik&#039;s Profiteers====&lt;br /&gt;
[[File:Thundrik&#039;s_Profiteers.png|left|250px|Thundrik&#039;s Profiteers]]&lt;br /&gt;
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The Katophranes left behind many valuable artifacts, and the [[Kharadron Overlords]] are here to find them. &lt;br /&gt;
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The lynchpin of the Warband is Thundrik himself. He&#039;s a reliable ranged fighter, and he can put some distance between him and his foes by temporarily converting hexes next to him into lethal hexes. More importantly, he can Inspire a fighter of your choice each time you score an objective, which makes keeping him alive a high priority. Dead-eye Lund is a strong ranged fighter with Cleave, and the knockback on Enrik Ironhail&#039;s gun can make sure that anyone not killed by his 3 attacks can&#039;t trap him in melee. Khazgan is a flying melee fighter with a backup ranged attack, and Garodd is...just average, pretty much. &lt;br /&gt;
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Their decks are best served by &amp;quot;score this immediately&amp;quot; objectives to ensure quick inspiring, and have a bunch of ploys and upgrades that focus on damage output.&lt;br /&gt;
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===Beastgrave Block===&lt;br /&gt;
[[File:Beastgrave.png|center|800px|Beastgrave Block]]&lt;br /&gt;
[[File:Grashrak&#039;s ravagers.webp|right|250px|Grashrak&#039;s Ravagers]]&lt;br /&gt;
====Grashrak&#039;s Despoilers====&lt;br /&gt;
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Beastmen warband, consisting of a Bestigor and four Ungors lead by a Bray Shaman. They have come to revel in the unending carnage that Beastgrave grants.&lt;br /&gt;
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One of the starter warbands for round 3, this warband has a pretty decent mixing of objective, killing, and territory based objectives with a few odds and ends, so you could play them a lot of different ways. The Shaman starts off with a one-use token that lets any fighter reroll one dice in an attack action. He can get more tokens for every enemy fighter that dies, and hoarding them can ensure a victory when things come down to the wire and spending them every attack can keep you in the game if you&#039;re worried about falling behind. This factors into their inspire mechanics, as the entire warband inspires when two enemy fighters are out of action. This can be rather difficult if your up against any warband with less than four fighters, especially any of the stormcast, with a person who knows what they are doing. If you don&#039;t know what warband you will be fighting, it might be better to build more on objectives than killing fighters.&lt;br /&gt;
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You shine brightest in Rivals and Rivals+, where your warband objectives and a handful of your gambits are some of the strongest in the game on their own. Rejoice! You can dominate a format!&lt;br /&gt;
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====Skaeth&#039;s Wild Hunt====&lt;br /&gt;
[[File:WHUWSkaethFocus-Sep18-Models3fd.jpg|left|250px|Skaeth&#039;s Wild Hunt]]&lt;br /&gt;
A warband consisting of Kurnothi, a new race that&#039;s essentially a combination of Wood Elves and Non-Chaos fauns &amp;amp; centaurs unrelated to Ungors and Centigors. Skaeth&#039;s warband has come in hopes of finding the Beastgrave&#039;s heart so it can be killed once and for all.&lt;br /&gt;
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The other starting warband for round 3, and like the first they have a nice mix of options for objective cards, making a lot of possible play styles. And this is one of the fastest warbands, with every fighter having at least 4 at the start, 2 having 5, and the rest go up to 5 after inspiring. They gain that at the end phase if they have a charge token, they do not inspire right after charging. Each fighter can gain something different from inspiring, so don&#039;t just go charging whilly nilly and make it easy to pick your fighters off since they&#039;re not all that tough until they inspire. As a nice bonus they have a wizard who is NOT their warband leader which forces a new kind of tension on the opponent - shall I kill the leader, or the spellcaster?&lt;br /&gt;
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[[File:Grymwatch.jpg|right|250px|The Grymwatc]]&lt;br /&gt;
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====The Grymwatch====&lt;br /&gt;
Flesh-Eater Courts warband. Includes the first female Ghoul, in case anybody wanted some mental scarring.&lt;br /&gt;
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Fluffwise they are knight souls trapped in &amp;lt;s&amp;gt;ghoul&amp;lt;/s&amp;gt; sexy bodies. Crusading in their minds, &amp;lt;s&amp;gt;eating dead meat in reality&amp;lt;/s&amp;gt; feasting in Valhalla. Each phase if your leader is on board you may return one of the &amp;lt;s&amp;gt;shitty ghouls&amp;lt;/s&amp;gt; young knights back in the game in a semi-random fashion using the scatter token. The biggest focus of this warband is keeping control of your territory and keeping the enemy where you want them too be. Several objective cards deal in having control of the objectives in the enemies territory or not having anyone but you in your territory, which is also how you inspire. Using ploy cards to move around and using the leaders reviving mechanic to grab objectives in the enemies territory can make moving around a lot faster and help to grab the objectives you want. Aggro warbands are a pain to deal with though, and using board set up to make the neutral zone as small as possible can make holding your own territory a bit easier.&lt;br /&gt;
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====Ironsoul’s Condemnors====&lt;br /&gt;
[[File:Ironsoul’s_Condemnors.jpg|left|250px|Ironsoul’s Condemnors]]&lt;br /&gt;
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One of the warbands for the &amp;quot;Dreadfane&amp;quot; starter set. Now released outside USA in the Champions of Dreadfane box set. Mirroring their liberator companions, Ironsoul&#039;s Condemnors are a 3 model warband with &amp;quot;the Leader&amp;quot;, &amp;quot;the shield&amp;quot;, and &amp;quot;the heavy&amp;quot;. Ironsoul&#039;s condemnors&#039; twist from steelheart&#039;s champions is that they have knockback EVERYWHERE. Things are gonna go flying. Their inspire condition requiring a critical hit seems doable, but not having any control on the inspiration timing is pretty spooky, and the inspiration gives some pretty nice perks.&lt;br /&gt;
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With some strong unique warband cards, only melee attacks, and no magic, they are pretty straightforward. Bring in lethal hexes and you will probably be able to send your opponents flying into deathtraps from across the board!&lt;br /&gt;
Also one of its fighters, when inspired, gets an area attack with cleave and 2 damage rolling 2 dice on hammers, what a beast!&lt;br /&gt;
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====Lady Harrow’s Mournflight====&lt;br /&gt;
[[File:LadyHarrow’sMournflight.jpg|right|250px|Lady Harrow’s Mournflight]]&lt;br /&gt;
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One of the warbands for the &amp;quot;Dreadfane&amp;quot; starter set. Now released outside USA in the Champions of Dreadfane box set. Lady Harrow&#039;s Mournflight is a 4 model warband, but they are the exact same as the easy to build banshees set. Each model has a variety of statlines and inspiration bonuses, but all the models look pretty similar, so good luck memorizing who gets what. They did get the same ability as their smaller less choppy counterparts, and their inspiration mechanic is moving through an enemy. With solid stat lines across the board and a very reliable inspire mechanic, these girls lend themselves to being reliable and deadly. With decent wound counts, high movement, and powerful unique warband cards, these girls probably got the better end of the stick in the dreadfane box set. Even though Lady Harrow&#039;s team can hit hard, they also got some strong objective-focused cards as well.&lt;br /&gt;
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Oh and have fun remembering about the inspired Anguished One&#039;s special ability.&lt;br /&gt;
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Seriously, print out all special abilities of your members with a big font and hold them in front of your eyes when playing this band.&lt;br /&gt;
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[[File:Underworlds rippas.jpg|left|250px|Rippa&#039;s Snarlfang]]&lt;br /&gt;
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====Rippa&#039;s Snarlfangs====&lt;br /&gt;
Despite the Gitmob being squatted, we still got a trio of new wolf rider models!&lt;br /&gt;
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Rippa Narkbad is an exiled Grot from a tribe of wolf riding Grots who is convinced that one of Gorkamorka’s legendary axes is hidden within Beastgrave. He’s accompanied by his two closest mates and they all ride on venomous wolves called Snarlfangs.&lt;br /&gt;
Their warband is very fast and with the extra attacks of the wolves, can chew pretty quickly through every kind of enemy, specially horde warbands as the wolf doesn&#039;t have to target the same enemy that the gobbo. It must be noted that the wolves attacks are very random, so you&#039;ll be having tons of &#039;&#039;FUN&#039;&#039; all match.&lt;br /&gt;
It plays as one of the most aggressive warbands, having incredible mobility (5 when inspired) and a high number of attacks that let you do tons of damage.&lt;br /&gt;
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Raw firepower of this warband is deadly to every opposing force. A solid counter is to stack a lot of &#039;after an attack action&#039; reactions. After you get hit by a rider any such reaction can be used to block the agressor from following the first attack with his wolf&#039;s jaws.&lt;br /&gt;
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====Hrothgorn&#039;s Mantrappers====&lt;br /&gt;
[[File:Hrogthgorn.jpg|right|250px|Hrothgorn]]&lt;br /&gt;
A big and hungry ogor, but don’t let this fool you; it&#039;s actually a 5 man warband plus a trap.&lt;br /&gt;
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Hrothgorn is called Mollog 2.0 yet that is an incorrect statement. Mollog&#039;s Mob is a one member warband with a couple of liabilities standing back in your field, just waiting to die while Hrothgorn&#039;s Mantrappers is an actual 5 member warband in which everyone has a specific role to handle and they are all capable of actually achieving something before getting killed.&lt;br /&gt;
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Watch out for 3 and 4 player games. Hrothgorn has a tendency to be seen as a mighty threat and everyone tends to team up to kill him first giving you a hard time having a fun, balanced and friendly game with your buddies. In reality Hrothgorn is not a god. He&#039;s powerful on offensive, yet has no movement shenanigans forcing you to think before acting and giving you a hard time if the opponent decides to stay back. Don&#039;t get lured into the trap yourself!&lt;br /&gt;
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The good thing about Hrothgorn&#039;s threating presence on the battlefield is that when he&#039;s the target of attacks you can actually use your gnoblars much more freely than you would assume. You can setup traps and position them for when the real hunt begins. Bushwacka, Quiv, and Luggit &amp;amp; Thwak are Hrothgorn&#039;s friends. They all serve a specific mechanical purpose, and all synergize to make Hrothgorn as effective as possible. Meanwhile, Thrafnir the Frost Sabre is a strong fighter, but is mainly there to backup Hrothgorn&#039;s damage output.&lt;br /&gt;
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Hrothgorn has the Hunter keyword, and all enemy fighters have the Quarry keyword as long as he is alive. Use this to your advantage when you are building a deck, and keep an eye out for cards that promote upgrading Hunters and killing Quarry&lt;br /&gt;
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====The Wurmspat====&lt;br /&gt;
[[File:Wurmspat.jpg|left|250px|Wusrmpat]]&lt;br /&gt;
A Nurgle sorceress called Fecula Flyblown (yay for the first female Nurglesque model in the modern era) accompanied by two Putrid Blightkings and a Retchling. [[Anal circumference|One of the Blightkings has his anus hanging out]].&lt;br /&gt;
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Their main gist is that they are tough, as in really tough, if they receive damage, they are capable of reducing it 1 point for every shield rolled up to a minimum of 1 damage, and then they have cards to discard that last damage point or heal, so you can keep laughing at your opponent trying to kill your guys.&lt;br /&gt;
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They are also the first band to include &amp;quot;cycle&amp;quot; cards. These are like longstanding effects to the field that buff your warband, from extra movement to less attack dice for adjacent enemies that last until you play a different cycle card.&lt;br /&gt;
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Wurmspat fall into a Cycle themselves in the meta. They shine their brightest at the end of a season when all the cards are out and you have time to deck build, but struggle in the early season. This is because a 3 fighter warband just doesn&#039;t last that well like they did in Shadespire and Nightvault (Mogrok being the exception). Having fighters that are survivable is a good gimmick, but not a strong one without cards that can aid in their damage output AND defenses.&lt;br /&gt;
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====Morgok&#039;s Krushas====&lt;br /&gt;
[[File:Morgoks_krushas.jpg|right|250px|morgok]]&lt;br /&gt;
Orruks come in for a second round, this time they aren&#039;t bad like their first iteration, where Hakka and Basha were as dangerous as a fucking gobbo. Now they all have five wounds and can annihilate an attacking fighter with a strong defense characteristic.&lt;br /&gt;
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As you can expect, it&#039;s a full aggro faction that hits hard and has direct objectives with little cunnin&#039;, but lotts of brutal.&lt;br /&gt;
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It&#039;s main mechanic are the Waaagh! tokens, wich are earned after an action in which a boy has made an attack action. If a boy has 2 Waaagh! counters it can inspire. The tokens can also be used to get some buffs like extra attack dice or pushing fighters around.&lt;br /&gt;
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====Morgwaeth&#039;s Blade-Coven====&lt;br /&gt;
[[File:Daughter-of-Khaine.jpg|left|250px|daughters]]&lt;br /&gt;
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Revealed at GAMA, this 5 grrrrrrls band stars Morgwaeth, the titular Hag Queen and leader, a Melusai Blood Stalker, a Sister of Slaughter and two Witch Aelves.&lt;br /&gt;
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An aggressive warband with low health, that&#039;s pretty difficult to pilot. Not recommended for new players, even though they have some of the best minis of Underworlds.&lt;br /&gt;
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They all automatically inspire during the third and final round, but can inspire earlier so long as Morgwaeth is alive and an enemy fighter has been taken out of action. This is a different take on Thundrik&#039;s Profiteers form of inspiring, where you don&#039;t have to focus on objectives after killing, but may struggle to get the kills in the first place. Since all the fighters are fairly weak, they struggle to get over the early game hurdle. Generally, you may want to focus on inspiring either Khamyss or Kyrae first, followed by Lethyr, Morgwaeth herself, and then Kyrssa. You can build your whole warband around that order, but you can also take a different direction and try to inspire Lethyr earlier. Lethyr is special because when she is inspired, she can &#039;&#039;possibly&#039;&#039; commit to the deal damage step twice after an attack. If you stack her with enough upgrades, you can make her into a little monster destroyer... Provided she doesn&#039;t immediately die. It&#039;s usually safer to stack upgrades on Khamyss who will just use two different attacks in a single activation or Kyrae if you need to be really defensive. Kyrssa is just Arnulf from Garrek&#039;s Reavers (the dude who wears a [[promotions|bellend]] helmet) but has an extra dodge when inspired, so that should tell you how useful she is. Not a lot.&lt;br /&gt;
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===Direchasm Block===&lt;br /&gt;
[[File:Direchasm.png|center|700px|Direchasm Block]]&lt;br /&gt;
====Myari&#039;s Purifiers====&lt;br /&gt;
[[File:Purifiers.jpg|right|250px|Myari&#039;s Purifiers]]&lt;br /&gt;
Lumineth Realm-Lords warband. These knife-ears have traveled to Beastgrave with the hopes of cleansing its heart and returning it to a peaceful non-cursed mountain.&lt;br /&gt;
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Every fighter inspires if all of their dice during a roll are &amp;quot;successes.&amp;quot; This means that the attack, defence, or casting roll can fail, but still has successes on the die.&lt;br /&gt;
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The Purifiers individually all have really decent attacks and strong defences, and all have abilities that enhance their qualities. Swordmaster has increased chances of dodging ranged attacks, your hammerbearer can&#039;t be knocked back, your archer can do extra damage on crits and has the longest base range in the game, and your leader is a really strong caster. What rounds this entire warband off is that they all have an Aetherquartz token, and can spend it to reroll a die in any of their actions.&lt;br /&gt;
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====The Dread Pageant====&lt;br /&gt;
[[File:Slaanesh.jpg|left|250px|The Dread Paegant]]&lt;br /&gt;
[[Slaanesh]] mortal warband, including what appears to be a [[Slaangor]]. When they heard of a sentient mountain in Ghur, they eagerly jumped at the chance to discover brand new sensations. Now they thrive off of inflicting pain to Beastgrave itself.&lt;br /&gt;
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These fighters inspire if there are a total of six or more wound counters across all living fighters. This means that you have to avoid killing your targets early on to make your fighters especially deadly later. This also means that fighting warbands like Zarbag&#039;s Gits really sucks.&lt;br /&gt;
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Your leader and your Slaangor can heal or damage themselves by one wound after attacking, which can make inspiring easier if you are willing to be a little risky. Your archer and spear girl are a lot squishier, but they are extremely useful if you want to move your opponent out of position or if you want to hit multiple fighters at once.&lt;br /&gt;
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====Khagra&#039;s Ravagers====&lt;br /&gt;
[[File:STD warband.jpg|right|250px]]&lt;br /&gt;
An undivided Chaos warband with two sisters and leader models surprisingly. Classic armour, and some nice leather boots. They seek to corrupt Beastgrave as the final step in their path to glory. Also, the first female Chaos Sorceress seen in a long time. And you even get a big boy who is doing a great [[Slambo]] impression.&lt;br /&gt;
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All your fighters are decent and tanky, including your Chaos Sorceress! Despite being hard hitters, you are going to have to play the objective game in the weirdest way if you want to get the most out of them. You need to use your warband&#039;s special &amp;quot;Desecrate&amp;quot; mechanic to inspire. Desecrate enough objectives, and your warband inspires at the cost of preventing someone from being able to hold the objective. The downside is that if an enemy is standing on your desecrated objective, it loses its desecration. If your opponent has a board with more objectives, then you are fighting an uphill battle. If your opponent has a ton of fighters, then you are fighting an uphill battle.&lt;br /&gt;
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If you do manage to inspire, your fighters can really clean shop. &lt;br /&gt;
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NOTE: A recent rules change changed their inspire condition so that they only have to Desecrate TWO objectives, rather than three. This makes the warband a lot stronger.&lt;br /&gt;
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====Starblood Stalkers====&lt;br /&gt;
[[File:Seraphon.jpg|left|250px]]&lt;br /&gt;
A Seraphon warband, led by a Skink Priest named Kixi-Taka, with three Skink hunters and an Oldblood to lend some saurian muscle. These starborne are tasked by their Slann to seek out Beastgrave’s heart and destroy it before the slaves of Chaos can corrupt it for their own needs. It also includes the best Chameleon Skink model possible.&lt;br /&gt;
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All the fighters in this warband are useful, which is not that common in a warband of this size. Each Skink is capable of supporting the others because of their Skittish mechanic, and can turn defensive as quickly as they attack. The Oldblood hits like a truck with two attacks in one action. Kixi-Taka can punish anyone trying to play the objective game or trying to prevent you from playing the objective game. And your Chameleon Skink is ridiculously fun, capable of shutting down the most mobile warbands and the warbands that need to move as much as they can in one swoop... If he can hit.&lt;br /&gt;
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====The Crimson Court====&lt;br /&gt;
[[File:The crimsom court.png|right|250px]]&lt;br /&gt;
A warband that served as a sneak peak for the revamped [[Soulblight Gravelords|Vampires]]. A four vampire band with an aggressive play style and a “Bloodthirst” mechanic.&lt;br /&gt;
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All your fighters have 4 wounds, movement value of 4, and attacks with damage of 2 by standard. That&#039;s a pretty solid set of starting attributes and since you have four vampires you can threaten pretty much the whole battlefield! And what a threat that is - the winged guy can, for example, easily become a range 6 flying shock trooper with damage 3. Oh, and you have spellcasters. Not one, but two!&lt;br /&gt;
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The &amp;quot;Bloodthirst&amp;quot; mechanic means you receive one Hunger token at the start of each round (including first). Hunger is a mechanic that existed since the start of Direchasm, but it required you to focus your entire deck into the mechanic potentially at the cost of the rest of your warband&#039;s mechanics. You lose them as an optional reaction for putting an adjacent opponent out of action. Cards can also be used to change the amount of Hunger tokens you have. If you drop your Hunger tokens to 0 by the end of the round you inspire.  What makes this warband unique is that if your fighter has 3 or more Hunger tokens, they become &amp;quot;Bloodthirsty,&amp;quot; which gives you a different set of buffs than when you are Inspired. You can build an entire deck around raging bloodthirst, and you can potentially win a game without inspiring once. If your fighter has three tokens while inspired, he uninspires immediately.&lt;br /&gt;
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In order to upgrade quickly, no matter if you&#039;re aiming for inspiration or bloodthirst, you need to murder people in &amp;lt;s&amp;gt;mortal&amp;lt;/s&amp;gt; close kombat. Keeping your players in the best possible places and choosing who&#039;s the one to strike the killing blow become a really important tactical decisions. A truly aggressive and versatile warband.&lt;br /&gt;
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====Storm of Celestus====&lt;br /&gt;
[[File:Storm of Celestus.jpeg|left|250px]]&lt;br /&gt;
The Storm of Celestus is trudging through Shadespire (wasn&#039;t that three seasons ago?) to destroy Sigmar&#039;s enemies and discover the secrets of Nagash&#039;s city.&lt;br /&gt;
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One of the two warbands introduced in the &amp;quot;Warhammer Underworlds: Starter Set.&amp;quot; Similar to the Champions of Dreadfane box, this warband was included with Drepur&#039;s Wraithcreepers, and use the Easy to Build Castigators w/ Gryph Hound sprue. The box also came with a couple of new cards, boards, and a rulebook.&lt;br /&gt;
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Stormies are the fifth Stormcast Eternals warband, but are the first with more than three fighters. Your fighters inspire by using their ranged attack successfully. These guys hit a lot harder from ranged than the Farstriders, but the trade off is that they can only fire once a round. Turns out firing the equivalent of magic grenades from an arblast comes with a reload time. The Gryph Hound Inspires with a successful attack, and has a special ability that can give adjacent friendly fighters a guard token if they are being attacked in melee.&lt;br /&gt;
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Generally, the Storm of Celestus hits hard but is super defensive compared to the far more offensive warbands of the Direchasm season. Storm of Celestus is pretty good, but the other warbands can pretty easily close the gap when fighting these fellas.&lt;br /&gt;
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====Drepur&#039;s Wraithcreepers====&lt;br /&gt;
[[File:Drepurs Wraithcreepers.jpg|right|250px]]&lt;br /&gt;
Four hunters who were so proud of their hunting skills that they attracted Nagash&#039;s attention after death, forever cursed to wear the visage of their steeds and hunt in the name of the Dead God!&lt;br /&gt;
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The third Nighthaunt warband and a warband with a very punny name. Drepur&#039;s Wraithcreepers are one of the strongest warbands released in the Direchasm season. With 2 ranged attacks on everyone except for The Patrician, and the super easy Inspire condition of just being in range of attacking an enemy fighter, these guys are no joke.&lt;br /&gt;
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Though these guys can&#039;t move through lethal hexes without taking damage like their other Nighthaunt friends, they still keep most of the movement gimmicks of the Nighthaunt warbands. What makes them especially good is The Patrician. The Patrician is your technical fighter, who can move any friendly fighter a hex after an opponent&#039;s power step. Despite only having the standard 3 movement (which goes up to 4 when Inspired), this means that your fighters are deceptively mobile. The Patrician meanwhile has an Inspire condition that promotes being aggressive: All your OTHER surviving friendly fighters are in enemy territory. This means you can keep the Patrician in your back pocket in case of emergencies while your stronger fighters all rush in.&lt;br /&gt;
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These guys are strong. Go annoy your friends with how tough and silly these undead hunters can be.&lt;br /&gt;
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====Hedkrakka’s Madmob====&lt;br /&gt;
[[File:Hedkrakka’s Madmob preview.png|left|250px|]]&lt;br /&gt;
A third Orruk warband, though this time it’s Bonesplitterz. Lead by the self-titled “Gob of Gork” Hedkrakka, these savage orruks have arrived in Beastgrave to hunt the biggest monster of all; the mountain itself. A warband with a caster and a ranged fighter alongside two strong melee fighters makes this warband very wall rounded. This warband takes advantage of the Hunter and Quarry mechanics introduced back in “Beastgrave,” but is entirely suited to playing for Primacy. Hedkrakka himself got rolled into this because of his little friend: a snake. They all lack toenails, despite savage orc/orruks historically having claw-like nails.&lt;br /&gt;
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Primacy is a mechanic that has been around since the beginning of Direchasm, but Hedkrakka&#039;s Madmob cranks it up. Basically, if you have more objectives than your opponent, killed a fighter with no wounds in one attack, or killed your enemy&#039;s leader, then you get the Primacy token. At the end of the round, whomever has the Primacy token gets a spent glory, effectively making it so that the Madmob could get 3 extra glory to pull ahead. Primacy is powerful, and is only a part of the game if at least one player has cards that mention Primacy. The double edged sword is that a player who has no Primacy cards can still get Primacy if it is in the game.&lt;br /&gt;
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Unlike most warbands, the Madmob actually wants to &#039;&#039;lose&#039;&#039; Primacy, and have cards that promote losing Primacy. After getting the Primacy token, you can inspire &#039;&#039;one&#039;&#039; fighter if Hedkrakka is still alive. So if you have cards that let you get rid of it and get bonuses for doing that, only to get it again later, then you are messing up your opponent&#039;s card rotation. These savage orruks are suprisingly complex, and they become especially strong when inspired.&lt;br /&gt;
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====Kainan&#039;s Reapers====&lt;br /&gt;
[[File:WHUPreviewKainan&#039;sReapers.jpg|thumb|right]]&lt;br /&gt;
[[Ossiarch Bonereapers]] warband. Made up of one Mortisan Executioner and five Mortek guards with varied weapons. They were sent to Beastgrave to collect the Bone-tithe from the Silent People, a lore only faction in Direchasm. They can&#039;t find the Silent People and get trapped in Direchasm, but they don&#039;t care since they can collect the Bone-tithe from the other warbands trapped in there with them. These guys are very much sticking with the one piece of the greater whole that the bonereapers are centered around, as almost all the morteks have a reaction that lets another mortek move after them as long as they didn&#039;t move before and end adjacent to them. And most of the morteks attacks gain damage if they have supporting morteks and roll the support symbols in their attacks. Stay together, and earn victory, all for Nagash.&lt;br /&gt;
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Like Mollog&#039;s Mob and Hrothgorn&#039;s Mantrappers, Kainan&#039;s Reapers are essentially a Big Boy warband, where your leader is your &amp;quot;Big Boy.&amp;quot; You inspire by having three or more Bone-tithe counters, which you gain by taking an enemy out of action or by by playing cards to gain them. You can also spend your Bone-tithe counters to power up your cards or your attacks.&lt;br /&gt;
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Kainan is a level 1 Caster, but you may never want to use his spells when you see how heavy a hitter he is. Like Hrothgorn, Kainan&#039;s warband works very well as a whole, and can survive without Kainan being alive. Like Mollog, Kainan can hit like a truck. By spending two Bone-tithe counters, you can add one damage to Kainan&#039;s attack. Without any upgrades, that means Kainan can make a 4/5 damage attack uninspired/inspired that&#039;s very likely to succeed.&lt;br /&gt;
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====Elathain&#039;s Soulraid====&lt;br /&gt;
[[File: Soulraid.jpg|left|250px]]&lt;br /&gt;
The first [[Idoneth Deepkin]] warband. Composed of three spooky sea-aelves, a crab and a mean-looking fish with some huge fins. The crab was especially notable as it was promptly [[Meme|memed]] upon during it&#039;s reveal, even to the point where GW acknowledged it&#039;s popularity in a [https://www.warhammer-community.com/2021/05/30/sunday-preview-warhammer-skulls-adepta-sororitas-pre-orders-and-that-crab-you-love/ Warhammer Community article]&lt;br /&gt;
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The Soulraid&#039;s fighters on their own aren&#039;t especially powerful. All the fighters have okay defence, low wounds, and only basic damage. What makes them powerful is their insane mobility and, to everyone&#039;s surprise, the fish!&lt;br /&gt;
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Each Aelf fighter can either double move if they only have one move counter, or charge if they have one move counter; however, they can only do this during the first and third round. Since everyone but the Crab has a movement of 4 (and the Crab can use Scuttle to move a hex closer to a friendly fighter that just moved), that means your fighters can be up and down the board in a single round.&lt;br /&gt;
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Your entire warband inspires for the second round if they&#039;re not out of action (a special distinction because you can bring your Namarti Thrall back to life if it died). They lose their ability to double move, but they&#039;re considerably more powerful. You can also play a warband specific card to inspire in the Third round if your opponent doesn&#039;t discard two cards.&lt;br /&gt;
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Your fish is your tech-piece. It has no move characteristic, a single dodge dice, one wound, and no attacks. What makes it special is that at the end of your opponent&#039;s power step, you can place a token on a hex and then move your fish onto that token from anywhere on the board in your opponent&#039;s next power step. Also off the board. The fish cannot be taken out of action. It doesn&#039;t yield glory when it gets killed, and you just move it off the board. You can put the fish back on any token you place later in the game. You can also choose to not set up the fish in the beginning of the game if you want to ensure that you finish setting up first.&lt;br /&gt;
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What makes this fish great is that your attack and defense rolls still count as being assisted. You can practically guarantee a hit on any given fighter, and your opponent&#039;s only response is to either get out of the melee or try and get rid of the fish for no benefit. This is especially great when you can force your opponent to attack the fish in a last ditch attack in the fight, which makes him really [[rage|funny]].&lt;br /&gt;
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===Harrowdeep Block===&lt;br /&gt;
[[File:Harrowdeep.jpg|center|700px|Harrowdeep Block]]&lt;br /&gt;
The Fifth Block of Underworlds takes place in Ulgu, and at the bottom of the sea. This saw the introduction of Grand Alliance specific cards, so you get more cards that are not universal, but are usable on a wide choice of warbands. Where Beastgrave and Direchasm favoured very aggressive warbands and limited the power of defensive warbands, Harrowdeep seeks to reinvigorate defensive play. This was done by removing the lethal hex placement rule which allowed a player to set up combos and create chokepoints to gloom hex placement, which is a new type of hex that gives a fighter successes on a roll of a double support on their defense die, regardless of if they have no supporting fighters next to them. Control warbands, AKA the warbands that want to hold objectives, were put in a limbo state. Objectives start the game as flipped hexes and are only revealed and considered objectives when a fighter without a charge token Delves. Delve is a new term that occurs in the power stop where you can forgo play a card to flip a feature token into an Objective and vice-versa. On the one hand, this means you can play a warband like Zarbag&#039;s Gitz with their card Infestation and score the card at the end of the first round if you hold the only objective that&#039;s open for five glory. On the other hand, it also means that warbands like Khagra&#039;s Ravagers and Chosen Axes will struggle to inspire because the time it takes to hold an objective or desecrate one is much londer.&lt;br /&gt;
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Speaking of inspiration, the Underworlds rules team gave inspiration its own step rather than let it automatically proc when you fulfill the condition. When you have fulfilled the condition, regardless of if it is altered after the power step, you will inspire your fighters during the Inspiration Step. This is done after the power step that takes place after an activation. So, if you are playing Chosen Axes and held an objective, even if your opponent played a card that would move you off it during the power step, you would still inspire because you fulfilled the conditions. The [[skub|polite conversation and discussion]] about the Inspire step stems from the actual wording. The inspire step itself only occurs after an activation during after said activation&#039;s power step. This meant that if you are playing Elathain&#039;s Soulraid or Morgwaeth&#039;s Blade Coven, who automatically inspire when it&#039;s the second and third round respectively, [[derp|have to wait an entire activation in the round they are supposed to be inspired in uninspired before they are &#039;&#039;actually inspired.&#039;&#039;]] Thankfully, this was all fixed and is noted in the Errata section of this article.&lt;br /&gt;
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Further [[rage|kind understanding from the community]] comes from GW&#039;s announcement that the amount of warbands per block would seemingly be limited to four warbands. Many hoped this was a misunderstanding, because it also would&#039;ve meant that there are far fewer cards and cards rotate out a lot faster, and it will almost definitely turn off new players from Underworlds when their cards become obsolete in a very constrictive amount of time. This ALSO was later found out to not be the case, as noted in the Nethermaze section of this article.&lt;br /&gt;
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====Da Kunnin&#039; Krew====&lt;br /&gt;
[[File:DaKunninKrew.jpg|thumb|right]]&lt;br /&gt;
Revealed alongside Xandire&#039;s Truthseekers at GenCon, this [[Orruk Warclans|Kruleboyz]] warband features two [[Mork]]-y orruks, a nasty looking hobgrot, and two grots. These guys have a relatively easy Inspire condition based on their portfolios: Either three enemy fighters must be out of action, or they support or are supported by a friendly fighter during an attack action.&lt;br /&gt;
&lt;br /&gt;
Your leader, Mannok, can have a friendly fighter make a move action as a reaction to another friendly fighter completing a move action. Your other orruk, Tuffskull, can support friendly fighters from 2 hexes during an attack action away rather than being adjacent to the target. The Grots Gikkit and Shank automatically count as two supporting fighters on their own rather than a single supporting fighter. Krookgrin the Hobgrot spends a glory to give a friendly fighter with the new &#039;&#039;Minion&#039;&#039; keyword an attack action with an extra die, which in this case are Gikkit and Shank, which upgrades to TWO friendly fighters make an attack action with an extra die when he inspires.&lt;br /&gt;
&lt;br /&gt;
The fighters themselves favour a lot of movement, and in many ways do Elathain&#039;s Soulraid&#039;s job of creating supports better with arguably better defense dice on average; however, the drawback is that your fighters aren&#039;t doing nearly as much damage and your minions are probably going to get one shot with their low wounds. The faction deck is interesting, but you have to have a wide range of universals to make this warband really work its magic. The abundance of the new &#039;&#039;Grievous&#039;&#039; keyword helps a lot (which adds +1 damage to an attack on a crit) but is not necessarily reliable.&lt;br /&gt;
&lt;br /&gt;
====Xandire&#039;s Truthseekers====&lt;br /&gt;
[[File:XandiresTruthseekers.jpg|thumb|left]]&lt;br /&gt;
The other warband teased a week after Da Kunnin&#039; Krew was Xandire&#039;s Truthseekers, and they were officially revealed alongside Da Kunnin&#039; Krew at GenCon. So it&#039;s officially the sixth Stormcast Eternals warband, and the fourth with unique models. The Truthseekers are weird  because they are strictly average in terms of strength when uninspired compared to other Stormcasts, and not much better when inspired. Meanwhile, your inspire condition is that any of your own fighters are out of action except for Taros the bird (while Taros inspires if Stormrider the Vigilor is inspired).&lt;br /&gt;
&lt;br /&gt;
Since you ideally want to keep your leader and maximize inspiration potential, you probably want Dhoraz Giant-Fell to be your sacrificial lamb if you have to make that decision. This is because you won&#039;t lose your leader and you will inspire your ranged fighter alongside her companion fighter.&lt;br /&gt;
&lt;br /&gt;
Each fighter except Taros has a special ability when they are dealt damage that will take them out of action, and they are all unique. Xandire herself will heal 2 wounds to a friendly fighter, Dhoraz will push a friendly fighter within 2 hexes 2 hexes, and Stormrider makes a 3+ range attack action. These are all very situational, and they&#039;re kind of pity points for losing one of your fighters in a Stormcast warband. Taros&#039;s unique ability is being able to be pushed 3 hexes after a friendly fighter&#039;s move action if they finish that push within 2 hexes of the fighter that had moved, and he counts as supporting from 2 hexes away. Neat.&lt;br /&gt;
&lt;br /&gt;
Luxa, depending on your build, is arguably the most useful because of her connection to Taros and because of her attack block. Her bow, when inspired, is 4 range attack action with cleave and ensnare, 3 dice hitting on smash, but only dealing 1 damage. If she takes an enemy fighter out of action with her bow, she can make another attack action. Though the warband specific cards favor balance and melee heavily, as well as insane amounts of healing that would make Ylthari fanboys [[rage]], you could potentially build your warband to a point where Luxa is a sniper without equal, but the cards that buff ranged damage are few and far between. Try to add Grievous to your bow if at all possible to maximize potential.&lt;br /&gt;
&lt;br /&gt;
====Blackpowder&#039;s Buccaneers====&lt;br /&gt;
[[File:BlackpowdersBuccaneers.jpg|thumb|right]]&lt;br /&gt;
Teased during Warhammer day, we got a [[awesome|fucking ogor pirate with a monkey and parrot]]. The warband itself is another Big Boy warband, where the leader has 6+ wounds and the other fighters are a lot weaker and serve a support role. The inspiration mechanic for Blackpowder himself, as well as his big gun attack, revolves around discarding swag tokens. Discard two swag tokens, and Blackpowder inspires! But how do you get swag?&lt;br /&gt;
&lt;br /&gt;
Well, your gnoblars, parrot, and monkey all have Light-Fingered, which means that when they attack an adjacent fighter with an upgrade and succeed, then they break an upgrade that that fighter is holding. After breaking an upgrade, gain a swag counter!&lt;br /&gt;
&lt;br /&gt;
Now this is... hard. Your fighters all have a decent chance of scoring a hit, but not an amazing chance. This means that you are not only banking on your very weak fighters to get yourself ammunition and for your big boy to inspire, but also that your opponent has upgrades on their fighters in the first place. Unless your opponent was using Illusion Upgrades, your opponent needs to have gained glory to get themself some upgrades in the first place. Probably meaning that you are behind. There are also only two cards in the entire deck that can give you a swag counter, which means you&#039;ll be digging through cards for the chance of getting a swag token.&lt;br /&gt;
&lt;br /&gt;
Your little dudes aren&#039;t the worst, though their damage profile puts them on par with the weakest fighters from seasons 1 &amp;amp; 2. What you need to know is that Peggz the Gnoblar (take a guess which one this is) is by far your weakest fighter, with a melee attack and the fewest useful keywords. His attack is a range 1 attack that only gets an extra die when inspired. Kagey the Gnoblar is far more useful because he can Fly, has a range 3+ attack action, and is pretty good for controlling objectives. Shreek the Parrot is better than Kagey, because he is far more mobile, has more dice, can move alongside Blackpowder, and gets supports from a distance from Blackpowder; further, his attack has Grievous (+1 damage on crits) and gets Stagger (remove guard tokens) when inspired. Finally, Mange is your go getter. Though many expected Mange to be a Beast like Shreek and thus being unable to get attack action upgrades or hold objectives, Mange is strictly a companion. Whenever a minion (so, the Gnoblars) move, he can push himself 3 hexes as long as he is within 2 hexes of the moving minion. He also has Grievous and gains Ensnare when Inspired on his attack action, meaning he has a pretty great chance of hitting and dealing okay damage when in the thick of things. It&#039;s a shame that ALL the little dudes have only 2 wounds and do poor damage. Kainan could annihilate these guys blow for blow.&lt;br /&gt;
&lt;br /&gt;
But they&#039;re fucking awesome anyways. They have yet to receive a warscroll for AoS, but a &amp;quot;leaked&amp;quot; version has Blackpowder breaking artifacts when wounding in the combat phase. Yo-ho motherfucker.&lt;br /&gt;
&lt;br /&gt;
====The Exiled Dead====&lt;br /&gt;
[[File:ExiledDead.png.webp|thumb|right]]&lt;br /&gt;
A completely original faction revealed with Adepticon 2022. The leader of this force is Deintalos, a necromancer who was somehow exiled from the realm of Shyish because his methods were too extreme for even Nagash. His crimes? He decided to perform mad science a la Doctor Frankenstein and resurrected a bunch of zombies using electricity and machines instead of good-old magic.&lt;br /&gt;
&lt;br /&gt;
While your many minions are quite flimsy, they all start out Inspired, which is a pretty sizeable boost for an early charge. While he also has his own understudy who more closely adheres to traditional necromancy, this understudy only has one zombie he can control separate from Deintalos&#039; electric cavalcade.&lt;br /&gt;
&lt;br /&gt;
Your big boon here is that you can activate 5 out of your 7 fighters in one activation, every activation (and you can double tap in one activation if you run a very hard to cast spell card). Deintalos and all the Conductive zombies (Bault, Vlash, Coyl, and Ione) can all make a move action or all make an attack action (charge tokens still lock you down, though). THEN you can return one of your Conductive zombies back to life within two hexes of Deintalos and not adjacent to an enemy fighter, albeit uninspired. With all of your minions inspired at the start, you will be moving up the board really fast, smacking out just about any fighter you want. Marcov (the crouched gremlin looking fella) gets the same exact trick with his armoured zombie, Regulus. And unlike Deintalos, this action with Marcov allows for charges if there are no charge tokens on the fighter you use.&lt;br /&gt;
&lt;br /&gt;
Essentially, if Deintalos dies you are dead in the water unless it happened in the very late game. It&#039;s a good idea to keep Marcov in the way back as a pocket support if Deintalos does die early so you can still utilize the combo between Marcov and Regulus.&lt;br /&gt;
&lt;br /&gt;
Mirror matches are a glory filled slaughterhouse. Expect your game to be down to the wire based on how often your zombies keep killing each other and getting back up again.&lt;br /&gt;
&lt;br /&gt;
===Nethermaze Block===&lt;br /&gt;
[[File:Nethermaze.jpg|center|700px|Nethermaze Block]]&lt;br /&gt;
&lt;br /&gt;
The sixth block of Warhammer Underworlds was revealed on April 2022. The Nethermaze is a pit that lies below the Harrowdeep, ruled by shadowy masters that channel the power of a magical artifact called the Liar&#039;s Moon. The Liar&#039;s Moon is a very tempting steal for those who know of it, but escape can be just as tempting a lure for those lost within the Nethermaze...&lt;br /&gt;
&lt;br /&gt;
Metawise, nothing changed outside of boards. There are no new token types, and insofar only a couple new card mechanics that echo the usage of Map and Silent Relic cards. The good rub from this release  is that the earlier panic about how seasons would only have cards from at most eight warbands to be viable in Championship format disappeared, because Gee-dubyah clarified that they were just cashing in on box sets. Direchasm is so far still Championship format viable in Nethermaze; further, new Rivals decks are being introduced in White Dwarfs so you&#039;re not stuck with just two themed decks and warband exclusives.&lt;br /&gt;
&lt;br /&gt;
====The Shadeborn====&lt;br /&gt;
One of the warbands introduced with the block, the Shadeborn are Morathi&#039;s special agents. As it turns out, the masters of the Nethermaze are actually defectors from the Daughters of Khaine who might potentially seek to threaten the recently-ascended war goddess&#039; powers. Thus, Morathi sent out a pack of Shadowstalkers to quell any potential rebellion.&lt;br /&gt;
&lt;br /&gt;
They are actually insanely powerful, but require a lot of forward thinking. You will not win the game with brute force, but you will succeed when you isolate an enemy fighter and remove them from the board. They have cards that allow them to teleport, swap places, and be considered in cover. Being in cover from a Gloom token or from a card played gives them a lot of defensive utility and tricks to pull off. Once inspired and reasonably equipped, they&#039;re practically unbeatable by most warbands. The male fighter here is also a wizard, so there&#039;s that.&lt;br /&gt;
&lt;br /&gt;
These are technically models used in a different game that have been reposed, but they&#039;re still pretty awesome to look at.&lt;br /&gt;
&lt;br /&gt;
====Skittershank&#039;s Clawpack====&lt;br /&gt;
The other warband introduced with the box, these are a bunch of [[Skaven]] from [[Clan Eshin]], tempted more by the power of the Liar&#039;s Moon.&lt;br /&gt;
&lt;br /&gt;
They gain Inspired and are most powerful when targeting enemy leaders. Enemy leaders are almost always going to keep out of harms way when fighting the Clawpack, because the enemy player probably knows it keeps you on the backfoot. The upside to this is that you have high mobility cards and some staying power cards to keep your fighters alive longer and closer to the enemy leader.&lt;br /&gt;
&lt;br /&gt;
Skittershank and Snyp (your second-in-command) inspire when either the enemy leader is out of action or it has 4 or more wound counters. Mollog, Kainan, Blackpowder, 5 wound leaders, and wound buffed leaders are not going to be safe from their inspire condition. Your other three fighters inspire by the enemy leader being out of action or they just land an attack on them.&lt;br /&gt;
&lt;br /&gt;
You are clearly oriented to take out fighters that just like to tank shots and hold objectives. Skittershank, Snyp, and Kreep all have the Marked for Death ability, which allows you to reroll a single dice when attacking an enemy leader, which is a godsend when you are fighting any Death armies this season. Skittershank has 3 attack dice, 4 when inspired, and Grievous. Snyp stays on 3, but gains Grievous and Cleave; further, he has a reaction ability where he Staggers all adjacent enemy fighters after an activation where he was used, which really helps break Guard focused players. Kreep has a ranged attack that forces enemy fighters to stay still if they don&#039;t want to risk taking a wound.&lt;br /&gt;
&lt;br /&gt;
Krowch&#039;t and Skulck are a melee and ranged fighter respectively, and they&#039;re mostly just minion fodder. They aren&#039;t that useful outside of being good supports and super fast, but they can get the job done.&lt;br /&gt;
&lt;br /&gt;
====Hexbane&#039;s Hunters====&lt;br /&gt;
Haskel Hexbane is a witch hunter who managed to wind up in the Nethermaze along with some lackeys and even a pair of dogs to accompany him. Evidently, it&#039;s clear that as merely men in a world full of mutants, monstrosities and armored demigods, there&#039;s not much chance that you&#039;ll be winning games unscathed. However, their cards seem to have extra effects depending on how many of your models are killed.&lt;br /&gt;
&lt;br /&gt;
=Erratas, FAQs, and Ban Lists=&lt;br /&gt;
It would take ages to detail all of the banned and restricted cards in the game, as well as all the cards that have had minor rule changes. You can check the Errata and FAQ lists to find the updates for those cards; however, it wouldn&#039;t be too hard to detail which fighters have changed from their original incarnations, as well as major rule changes for the warbands.&lt;br /&gt;
&lt;br /&gt;
====Steelheart&#039;s Champions====&lt;br /&gt;
&#039;&#039;&#039;Obryn the Bold:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
====Garrek&#039;s Reavers====&lt;br /&gt;
&#039;&#039;&#039;Karsus the Chained:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arnulf:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHAOS KEYWORD:&#039;&#039;&#039; Khorne&lt;br /&gt;
&lt;br /&gt;
====Sepulchral Guard====&lt;br /&gt;
&#039;&#039;&#039;The Harvester:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All the Petitioners:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Warden:&#039;&#039;&#039; Change the Sepulchral Warden’s Inspire condition to read:‘You return a friendly fighter to the battlefield, and you have already returned a friendly fighter to the battlefield.&#039;; Change this fighter’s second ability on both sides to read:‘Action: Choose two other friendly fighters that have no Move or Charge tokens. Make one Move action with each of the chosen fighters.&#039;&lt;br /&gt;
&lt;br /&gt;
====Ironskull&#039;s Boyz====&lt;br /&gt;
&#039;&#039;&#039;All Fighters:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
====Chosen Axes====&lt;br /&gt;
&#039;&#039;&#039;Mad Maegrim:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; In addition to the Inspire steps listed in the Harrowdeep rulebook, there is one Inspire step at the start of the action phase (Elathain’s Soulraid and Morgwaeth’s Blade Coven use this Inspire step) and one Inspire step at the end of the action phase (the Chosen Axes, the Farstriders, Skaeth’s Wild Hunt, the Grymwatch and the Crimson Court use this Inspire step).&lt;br /&gt;
&lt;br /&gt;
====Spiteclaw&#039;s Swarm====&lt;br /&gt;
&#039;&#039;&#039;Lurking Skaven:&#039;&#039;&#039; Assassin, Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hungering Skaven:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Festering Skaven:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
====Magore&#039;s Fiends====&lt;br /&gt;
&#039;&#039;&#039;Riptooth:&#039;&#039;&#039; Hunter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHAOS KEYWORD:&#039;&#039;&#039; Khorne&lt;br /&gt;
&lt;br /&gt;
====Farstriders====&lt;br /&gt;
&#039;&#039;&#039;All fighters:&#039;&#039;&#039; Hunter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elias Swiftblade:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; In addition to the Inspire steps listed in the Harrowdeep rulebook, there is one Inspire step at the start of the action phase (Elathain’s Soulraid and Morgwaeth’s Blade Coven use this Inspire step) and one Inspire step at the end of the action phase (the Chosen Axes, the Farstriders, Skaeth’s Wild Hunt, the Grymwatch and the Crimson Court use this Inspire step).&lt;br /&gt;
&lt;br /&gt;
====Thorns of the Briar Queen====&lt;br /&gt;
&#039;&#039;&#039;All fighters:&#039;&#039;&#039; Flying&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Chainrasps (including the Everhanged):&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Varclav:&#039;&#039;&#039; Change Varclav’s action on both sides of the fighter card to read:‘Action: Push all friendly Chainrasps up to 2 hexes towards the nearest enemy fighter. This fighter can only make this action once per round.&#039;&lt;br /&gt;
&lt;br /&gt;
====Stormsire&#039;s Cursebreakers====&lt;br /&gt;
&#039;&#039;&#039;Ammis Dawnguard, Rastus the Charmed:&#039;&#039;&#039; Add the following sentence to the Empower spell action on both sides of each fighter card.‘In addition, if this spell is cast, this fighter cannot take this action again in this phase.’&lt;br /&gt;
&lt;br /&gt;
====Eyes of the Nine====&lt;br /&gt;
&#039;&#039;&#039;Blue Horror/Brimstone Horrors:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHAOS KEYWORD:&#039;&#039;&#039; Tzeentch&lt;br /&gt;
&lt;br /&gt;
====Zarbag&#039;s Gitz====&lt;br /&gt;
&#039;&#039;&#039;Prog da Netta:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dibbz:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redkap:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stikkit:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gobbaluk:&#039;&#039;&#039; Beast&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonekrakka:&#039;&#039;&#039; Beast&lt;br /&gt;
&lt;br /&gt;
====Godsworn Hunt====&lt;br /&gt;
&#039;&#039;&#039;Shond:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jaggathra:&#039;&#039;&#039; Hunter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ollo:&#039;&#039;&#039; Hunter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grawl:&#039;&#039;&#039; Beast, Companion; Ollo&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; Change the Inspire condition on each card to read:‘An upgrade other than an Illusion is given to this fighter.’&lt;br /&gt;
&lt;br /&gt;
====Mollog&#039;s Mob====&lt;br /&gt;
&#039;&#039;&#039;Bat Squig:&#039;&#039;&#039; Flying, Beast, Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spiteshroom:&#039;&#039;&#039; Beast, Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stalagsquig:&#039;&#039;&#039; Beast, Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mollog da Mighty:&#039;&#039;&#039; Change Mollog’s ability on the Inspired side to read:‘This fighter can make a Move or Charge action even if it has one Move token. In addition, when this fighter has one Charge token, it can still be activated, but cannot make superactions.’&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Thundrik&#039;s Profiteers====&lt;br /&gt;
&#039;&#039;&#039;Khazgan Drakkskewer:&#039;&#039;&#039; Flying&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Garrod Alensen:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
====Ylthari&#039;s Guardians====&lt;br /&gt;
&#039;&#039;&#039;Gallanghan of the Glade:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahnslaine, Revenant Archer:&#039;&#039;&#039; Hunter&lt;br /&gt;
&lt;br /&gt;
====Lady Harrow&#039;s Mournflight====&lt;br /&gt;
&#039;&#039;&#039;All fighters:&#039;&#039;&#039; Flying&lt;br /&gt;
&lt;br /&gt;
====Skaeth&#039;s Wild Hunt====&lt;br /&gt;
&#039;&#039;&#039;Lighaen:&#039;&#039;&#039; Beast, Companion; Sheoch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karthaen:&#039;&#039;&#039; Change the Hunting Horn Action to read:‘Hunting Horn (Action): Put a Horn counter on this card. When there are one or more Horn counters on this card, re-roll any number of dice in the next attack roll made for a friendly fighter’s Attack action, then remove the Horn counters.&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; In addition to the Inspire steps listed in the Harrowdeep rulebook, there is one Inspire step at the start of the action phase (Elathain’s Soulraid and Morgwaeth’s Blade Coven use this Inspire step) and one Inspire step at the end of the action phase (the Chosen Axes, the Farstriders, Skaeth’s Wild Hunt, the Grymwatch and the Crimson Court use this Inspire step).&lt;br /&gt;
&lt;br /&gt;
====Grashrak&#039;s Despoilers====&lt;br /&gt;
&#039;&#039;&#039;Draknar:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
====The Grymwatch====&lt;br /&gt;
&#039;&#039;&#039;Master Talon:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Night&#039;s Herald:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Royal Butcher:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Duke&#039;s Harriers:&#039;&#039;&#039; Flying, Beast, Companion; Master Talon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; In addition to the Inspire steps listed in the Harrowdeep rulebook, there is one Inspire step at the start of the action phase (Elathain’s Soulraid and Morgwaeth’s Blade Coven use this Inspire step) and one Inspire step at the end of the action phase (the Chosen Axes, the Farstriders, Skaeth’s Wild Hunt, the Grymwatch and the Crimson Court use this Inspire step).&lt;br /&gt;
&lt;br /&gt;
====Morgwaeth&#039;s Blade Coven====&lt;br /&gt;
&#039;&#039;&#039;Morgwaeth the Bloodied:&#039;&#039;&#039; Priest&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyrssa:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lethyr:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; In addition to the Inspire steps listed in the Harrowdeep rulebook, there is one Inspire step at the start of the action phase (Elathain’s Soulraid and Morgwaeth’s Blade Coven use this Inspire step) and one Inspire step at the end of the action phase (the Chosen Axes, the Farstriders, Skaeth’s Wild Hunt, the Grymwatch and the Crimson Court use this Inspire step).&lt;br /&gt;
&lt;br /&gt;
====Hrothgorn&#039;s Mantrappers====&lt;br /&gt;
&#039;&#039;&#039;Quiv:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luggit &amp;amp; Thwak:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bushwakka:&#039;&#039;&#039; Minion&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thrafnir:&#039;&#039;&#039; Beast&lt;br /&gt;
&lt;br /&gt;
====Rippa&#039;s Snarlfangs====&lt;br /&gt;
&#039;&#039;&#039;Rippa Narkbad:&#039;&#039;&#039; Change the Inspire condition on this card to read:‘This fighter has two or more upgrades, other than Illusions.&#039;&lt;br /&gt;
&lt;br /&gt;
====The Wurmspat====&lt;br /&gt;
&#039;&#039;&#039;Fecula Flyblown:&#039;&#039;&#039; Fecula Inspired: Add the Leader ‘Crown’ icon to this side of Fecula’s fighter card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghulgoch the Butcher:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHAOS KEYWORD:&#039;&#039;&#039; Nurgle&lt;br /&gt;
&lt;br /&gt;
====Morgok&#039;s Krushas====&lt;br /&gt;
&#039;&#039;&#039;&#039;Ardskull:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
====Drepur&#039;s Wraithcreepers====&lt;br /&gt;
&#039;&#039;&#039;All fighters:&#039;&#039;&#039; Flying&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Patrician:&#039;&#039;&#039; Change the Deathbeat reaction to read: &#039;Reaction: Use this after an opponent’s power step. Choose one or two friendly fighters in friendly territory. Push each chosen fighter 1 hex towards the nearest enemy fighter&#039;&lt;br /&gt;
&lt;br /&gt;
====Myari&#039;s Purifiers====&lt;br /&gt;
&#039;&#039;&#039;Bahannar:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
====Dread Pageant====&lt;br /&gt;
&#039;&#039;&#039;Glisette:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHAOS KEYWORD:&#039;&#039;&#039;Slaanesh&lt;br /&gt;
&lt;br /&gt;
====Starblood Stalkers====&lt;br /&gt;
&#039;&#039;&#039;Kixi-Taqa:&#039;&#039;&#039; Priest&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Klaq-Trok:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Otapatl:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
====Khagra&#039;s Ravagers====&lt;br /&gt;
&#039;&#039;&#039;Dour Cragan:&#039;&#039;&#039; Assassin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Razek Godblessed:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRE CONDITION CHANGE:&#039;&#039;&#039; ‘After an activation, there are two or more Desecration &lt;br /&gt;
tokens on the battlefield’&lt;br /&gt;
&lt;br /&gt;
====Hedkrakka&#039;s Madmob:====&lt;br /&gt;
&#039;&#039;&#039;Wollop da Skull:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toofdagga:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
==== Crimson Court====&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; In addition to the Inspire steps listed in the Harrowdeep rulebook, there is one Inspire step at the start of the action phase (Elathain’s Soulraid and Morgwaeth’s Blade Coven use this Inspire step) and one Inspire step at the end of the action phase (the Chosen Axes, the Farstriders, Skaeth’s Wild Hunt, the Grymwatch and the Crimson Court use this Inspire step).&lt;br /&gt;
&lt;br /&gt;
====Elathain&#039;s Soulraid====&lt;br /&gt;
&#039;&#039;&#039;Fuirann:&#039;&#039;&#039; Brawler&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duinclaw:&#039;&#039;&#039; Beast&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spinefin:&#039;&#039;&#039; Beast&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INSPIRATION CHANGE:&#039;&#039;&#039; In addition to the Inspire steps listed in the Harrowdeep rulebook, there is one Inspire step at the start of the action phase (Elathain’s Soulraid and Morgwaeth’s Blade Coven use this Inspire step) and one Inspire step at the end of the action phase (the Chosen Axes, the Farstriders, Skaeth’s Wild Hunt, the Grymwatch and the Crimson Court use this Inspire step).&lt;br /&gt;
&lt;br /&gt;
=[[Meme|Memes and Jokes]]=&lt;br /&gt;
Like a lot of Warhammer games, Underworlds loving community loves to crack wise about the many warbands in the game and the game&#039;s mechanics.&lt;br /&gt;
&lt;br /&gt;
*Eyes of the Nine - Eyes of the Nine for many was one of the most disappointing releases in Underworlds, though some diehards love them and can make them work very well.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kcharik.png| Games Workshop themselves doesn&#039;t even know the name of one of the fighters in Eyes of the Nine. This is on the official Warhammer Underworlds website.&lt;br /&gt;
File:EotNWin.png| For a warband that almost never gets out of the bottom 25% placements, this Italian guy managed to get third over tons of top tier warbands in a 30 man tournament with his (now invalid) deck.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
*Nasty Fingies - Sometimes a reveal or teaser for a warband is full of hype. Sometimes it&#039;s ruined and memed into the ground for fingerprint marks left behind by the artist.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DaKunninKrewTeaser.jpg| Gikkit here was the first model teased for the Fifth Block, Harrowdeep. This would&#039;ve been really cool if a bunch of [[fa/tg/uys]] didn&#039;t immediately point out the huge fingerprint mark on the side of his base. This was photoshopped out during the official warband reveal, but /tg/ won&#039;t forget.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Specialist-Games}}&lt;br /&gt;
	 &lt;br /&gt;
[[Category:Age of Sigmar]]&lt;br /&gt;
[[Category:Games Workshop]]&lt;br /&gt;
[[Category:Specialist Games]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Centaur&amp;diff=115382</id>
		<title>Centaur</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Centaur&amp;diff=115382"/>
		<updated>2022-08-07T01:49:33Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer: Age of Sigmar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elmore Lyra.jpg|thumb|right|400px|Female Centaurs: attractive but anatomically frustrating]]&lt;br /&gt;
The &#039;&#039;&#039;Centaurs&#039;&#039;&#039; are a race of mythical creatures from Greek [[mythology]], best known for being a literal mix of man and horse - they have a human&#039;s upper torso (that is, the body from the top of the hips up to the top of the head) replacing the head. They&#039;re also noted for being horny bastards and massive drunks. Centaurs were one of the less important monsters of their myths, with only a handful of references. Even so, they did get a constellation, and appear in various fantasy settings throughout the world now.&lt;br /&gt;
&lt;br /&gt;
=Who &#039;&#039;were&#039;&#039; they?=&lt;br /&gt;
In their creation myth, the centaurs were descended from a mythical culture called the Lapiths, via their douchebag king Ixion. In short, Ixion was an asshole who murdered his father-in-law by burning the dude alive - [[Heresy|a &#039;&#039;huge&#039;&#039; no-no for the Greeks]]. Somehow, Zeus decided to be a super-chill guy, and not only forgave Ixion, but actually brought the asshole to Olympus to have dinner with the gods. Did Ixion realize just how lucky he was? Nope; asshole started eyeing Zeus&#039;s wife/sister, Hera. Zeus got suspicious, so he made a double for Hera out of clouds, called Nephele, and had her take Hera&#039;s place serving Ixion some dinner. Ixion promptly attacked and raped Nephele, for which Zeus smote his ass with a lightning bolt, then tied his spirit to a burning wheel and sent it spinning endlessly through the &amp;quot;sky&amp;quot; of Tartarus. Nephele got pregnant and her kids were fucking half-horse somehow.&lt;br /&gt;
&lt;br /&gt;
Ironically, one of the Centaur myths describes their interactions with the Lapiths. The Lapiths invited the Centaurs to one of their weddings, and then things went haywire very, very fast. Though the Centaurs had been benevolent beforehand, the copious amounts of wine being served got them all drunk, which meant they turned on a plate during the wedding, trying to rape the women and kill the men of the Lapiths. This ended up as one huge brawl, ending with a Lapith victory. This was the Greek way of saying [[Humanity Fuck Yeah|&amp;quot;Hey, nature? You suck.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
Chiron, a great healer and teacher of heroes in Greek myth, was a rare case of a friendly centaur. The constellation Sagittarius is rendered in Chiron&#039;s image. Consequently, the prefix &amp;quot;sagittar-&amp;quot; is commonly used to denote centaurs, blissfully ignorant of the fact that &amp;quot;sagittarius&amp;quot; translates to &amp;quot;archer&amp;quot; (Chiron&#039;s favorite way of killing shit) in &#039;&#039;Latin&#039;&#039;, not &amp;quot;centaur&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A centaur by the name of Nessus was also responsible for slaying Hercules (original Greek name Heracles). Nessus tried to kidnap Hercules&#039;s wife Diania to rape her at his leisure, and Hercules shot him with one of his poisoned arrows that was dipped in the Hydra&#039;s blood for it. As he was dying, he told Hercules&#039; wife to secretly soak a cloak in his blood, promising that if Hercules&#039; eye started to wander, all she&#039;d have to do is make him wear it and he&#039;d fall back in love with her, failing to mentioned that his blood was now poisoned by the arrow. She believed him, but the gory cape drove Hercules mad with pain, as the cloak burned his skin to the bone. He simply burned himself alive on a funeral pyre that he built in order to find relief.&lt;br /&gt;
&lt;br /&gt;
If you want to know about the real world origin of the Centaur, well, consider where Greece is. Go too much farther north and your hit the Ukrainian and Russian Steppe, where the horse was first domesticated and where nomadic tribesmen practically learned to ride before they could walk. It&#039;s believed that the early Greeks saw either early horsemen or the first horsemen at a distance and could not understand that they were looking at a human ON an animal (a distinction that the Spanish report the Aztec had trouble grasping), and instead saw a horse with the top half of a man. And thus the Centaurs were born.&lt;br /&gt;
&lt;br /&gt;
=Biology=&lt;br /&gt;
Centaurs are a fascinating example of a complete [[/d/|can of worms]] when looked at from a scientific standpoint, mainly because the way the Centaur is structured consists of two torsos (removing the horse torso would make it a [[Satyr]], removing the human torso would make it a horse-themed [[Sphinx]]).&lt;br /&gt;
&lt;br /&gt;
In theory, a centaur has two different sets of ribcages. Depending on how the setting has the internal anatomy work, a centaur could have two pairs of lungs, two hearts, an extra stomach and possible extra intestine leading to the horse stomachs, two livers, two sets of kidneys, and most anatomy exclusive to both dedicated carnivores and to dedicated herbivores. If this version of Centaur actually existed, it would possibly be the most unspecialized and least energy-efficient creature in the setting. More often however, the human half is explained to have large lungs and a large heart while the rest of the anatomy is contained within the horse half. This presents the problem of having a ridiculously long esophagus which has an elevated risk of choking while the Heimlich Maneuver would have greatly reduced ability to save the Centaur&#039;s life, although as long as food manages to make it past the human half the rest of the esophagus would not require more than a drink of water to alleviate discomfort. &lt;br /&gt;
&lt;br /&gt;
They do not need to wipe their own asses, because their horse anus wipes itself through layers of sphincters. Any additional cleaning for social reasons however would require a sponge or towel on a stick. Likewise, putting garments on the horse half for reasons of modesty would be extremely difficult unless it&#039;s something like a horse blanket you can almost drape over the body. &lt;br /&gt;
 &lt;br /&gt;
Human babies are born completely helpless and unable to do much of anything by themselves other than emit noise. Horse babies immediately run once the birth awl is cleaned off by the mother. In theory, this means centaur babies run around and play while the human half flops around helplessly. More likely is that centaur babies would have both halves as developed as that of a regular horse since the horse womb&#039;s larger opening gives more time for the head to grow. (Head growth is not the only reason for helpless human infants, however. Human brains must take time to grow their connections while interacting with their environment, for which they need a massively extended period of maturation. Horses, like most animals, do not need to be young for long as they do not need to learn in this manner. Humans actually mature &#039;&#039;ungodly&#039;&#039; slow for creatures of our size in general, in fact. There would always be a mismatch in development unless the horse part could be held back to the pace of the human part.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Horse Ass.png&lt;br /&gt;
Centaur Babies.png&lt;br /&gt;
Centaur Anatomy.jpg&lt;br /&gt;
Centaur Muscles.jpg&lt;br /&gt;
Centaur Wut.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Dungeons &amp;amp; Dragons=&lt;br /&gt;
[[File:Elmore 3e Centaur.jpg|300px|thumb|right|Centaurs can be very pretty from the waist up.]]&lt;br /&gt;
Centaurs and other &amp;quot;tauric&amp;quot; creatures have appeared throughout the editions and settings of [[Dungeons &amp;amp; Dragons]], from the half-lion [[wemic]]s of [[Forgotten Realms]] to the [[Drider]]s that have become so iconically linked with the [[Drow]].&lt;br /&gt;
&lt;br /&gt;
Flavor-wise, centaurs are pretty much identical to the standard [[Elf|Wood Elf]]; they are a &amp;quot;sylvan&amp;quot; (read: [[fey]]-lite) race who inhabit the deep woods and unspoiled meadows of the world, existing as nomadic hunter-gatherers with a deep respect for nature, always striving to live in balance with their environment and to replace what they take. Their population is kept small due to their massive caloric intake, which gives them a reputation as drunkards due to how much liquor they can consume in a sitting. They are generally disinterested in the [[demihuman]] races, save elves and forest [[gnome]]s, and are more likely to keep company with other sylvan races, such as [[dryad]]s and [[satyr]]s.&lt;br /&gt;
&lt;br /&gt;
This portrayal is pretty consistent, having begun all the way back in [[Mystara]] and remaining throughout most settings. But, this is different in the [[Nentir Vale]] setting; here, they are considered a type of [[fey]] (rather than their traditional monstrous humanoid) and a warlike tribal people who inhabit the steppes, plains and prairies of the [[Feywild]], although they may also be found in the mortal world, particularly in close proximity to elven lands. [[World Axis]] centaurs maintain permanent settlements, and do not suffer trespassers lightly. An emotional and rugged people, they swear allegiance to [[Kord]] and [[Melora]], rather than the gentler and more refined [[Corellon]]; they are renowned for the wild parties they throw to celebrate battles, hunts and births, which are full of boasting, sport and drink, and do not fear death. They have even been known to hire their services out as mercenaries to [[eladrin]], elves or any other race willing to meet their price. They are still dedicated to protecting the unspoiled wilderness, though, and if anything are more assertive about it.&lt;br /&gt;
&lt;br /&gt;
Centaur are rarely used as Player Character races due to the difficulties of a Centaur performing non-running feats of agility, but those players who do use them find that they are both quite powerful and also have the perk of not having to buy a mount. In fact, centaurs have been playable in most editions of the game, having appeared in: &amp;quot;Tall Tales of the Wee Folk&amp;quot; for Basic D&amp;amp;D; &amp;quot;[[Complete Book Series|The Complete Book of Humanoids]]&amp;quot; for Advanced D&amp;amp;D; and the [[Monster Manual]] 1, [[Races of X|Races of the Wild]], the [[Dragonlance]] campaign setting book, Races of [[Krynn]] and Races of [[Faerun]] splatbooks for 3rd edition. Absent in 4th edition, they made a return in the 2018 May issue of [[Unearthed Arcana]] for 5th edition before being made official in the Guildmaster&#039;s Guide to Ravnica.&lt;br /&gt;
&lt;br /&gt;
==PC Stats==&lt;br /&gt;
===BD&amp;amp;D===&lt;br /&gt;
::Ability Score Minimums/Maximums: Requires 9 [[Strength]] and 5 [[Constitution]]. All other scores have a base minimum of 3. All scores have a maximum of 18.&lt;br /&gt;
::Prime Ability Requisite: Strength. A centaur PC gains +5% EXP if their Str is 13+, and +10% if their Str is 16+.&lt;br /&gt;
::Natural Armor Class: AC 8 at level -1, AC 7 from level 0.&lt;br /&gt;
::Centaurs can achieve 8th level in both the [[Shaman]] sub-class and the [[Wizard|Wokani/Wicca]] sub-class. To become a shaman requires Int 13+ and Wis 10+, whilst to become a wicca requires Int 13+ and Wis 13+. In both classes, progressing requires Int 15+ and Wis 13+. A centaur can choose to progress in both the Shaman and Wokani/Wicca class by way of the [[Multiclassing|dual-classing]] mechanic; stopping their advancing in one and beginning advancing in the other.&lt;br /&gt;
::A centaur can strike with its hooves, inflicting 1d6 damage per hoof.&lt;br /&gt;
::A centaur wielding a lance can inflict double damage by charging, as if a mounted [[fighter]], but cannot use its hooves in the same round in which it does so.&lt;br /&gt;
::Centaurs require a special combination of human armor and horse barding to protect themselves.&lt;br /&gt;
::Centaurs may use magic items permitted to [[Fighter]]s.&lt;br /&gt;
::Centaurs make Saving Throws as per a [[Fighter]] of the same level.&lt;br /&gt;
&lt;br /&gt;
Centaur Racial Level Advancement Table&lt;br /&gt;
::Level -1: -4,000 EXP, 2d8 Hit Dice&lt;br /&gt;
::Level 0: 0 EXP, 4d8 Hit Dice&lt;br /&gt;
::Level 1: 4,000&lt;br /&gt;
::Level 2: 12,000 EXP, 5d8 Hit Dice&lt;br /&gt;
::Level 3: 28,000 EXP, 6d8 Hit Dice&lt;br /&gt;
::Level 4: 60,000 EXP&lt;br /&gt;
::Level 5: 124,000 EXP, 7d8 Hit Dice&lt;br /&gt;
::Level 6: 250,000 EXP, 8d8 Hit Dice&lt;br /&gt;
::Level 7: 500,000 EXP&lt;br /&gt;
::Level 8: 800,000 EXP, 9d8 Hit Dice&lt;br /&gt;
::Level 9: 1,100,000 EXP, 10d8 Hit Dice&lt;br /&gt;
::Level 10: 1,400,000 EXP, 10d8+2 Hit Dice&lt;br /&gt;
&lt;br /&gt;
Subsequent levels cost +300,000 EXP and grant +2 HP.&lt;br /&gt;
&lt;br /&gt;
===AD&amp;amp;D===&lt;br /&gt;
[[File:centaur MM 2e.png|thumb|250px]]&lt;br /&gt;
::Ability Score Minimum/Maximum: Strength 11/18, Dexterity 3/16, Constitution 11/18, Intelligence 3/16, Wisdom 4/18, Charisma 3/18&lt;br /&gt;
::Ability Score Adjustments: +1 Constitution, +1 Wisdom, -2 Dexterity&lt;br /&gt;
::Class &amp;amp; Level Limits: [[Fighter]] 12, [[Ranger]] 10, [[Mage]] 12, [[Druid]] 14, [[Shaman]] 7, [[Bard]] 12&lt;br /&gt;
::+4 hit points at 1st level&lt;br /&gt;
:::Available [[Kits]]: Tribal Defender, Pit Fighter, Sellsword, Wild Protector, Hedge Wizard, Humanoid Scholar, Outlaw Mage, Shaman, Oracle, Wandering Mystic, Humanoid Bard (mandatory for Centaur Bards)&lt;br /&gt;
:::[[Multiclassing]] Options: Fighter/Mage, Fighter/Thief, Ranger/Shaman&lt;br /&gt;
:::Thieving Skill Adjustments: -10% Move Silently, -5% to Hide in Shadows and Read Languages&lt;br /&gt;
::Natural Armor Class: 5&lt;br /&gt;
::Can make 3 melee attacks per round; once with weapon, twice with a forehoof (hooves do 1d6 damage).&lt;br /&gt;
::Centaurs armed with lances can Charge for double damage, but cannot attack with their hooves in that same round.&lt;br /&gt;
::Centaurs take damage as Large creatures.&lt;br /&gt;
::Centaurs have difficulty negotiating underground settings.&lt;br /&gt;
::Weapon Proficiencies: Composite Long Bow, Medium Horse Lance, Great Club&lt;br /&gt;
::Nonweapon Proficiencies: Animal Lore, Agriculture, Animal Noise, Armorer, Artistic Ability, Bowyer/Fletcher, Brewing, Drinking, Eating, Fishing, Hunting, Leatherworking, Natural Fighting, Running, Set Snares, Survival (Forests), Tracking, Weaving, Winemaking&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D2e-Races}}&lt;br /&gt;
&lt;br /&gt;
===3e D&amp;amp;D===&lt;br /&gt;
[[File:centaur RoF.jpg|thumb|250px]]&lt;br /&gt;
Amazingly, despite appearing in multiple different splatbooks for both 3.0 and 3.5, the Centaur maintained a singular set of stats across all of them.&lt;br /&gt;
&lt;br /&gt;
::+8 Strength, +4 Dexterity, +4 Constitution, –2 Intelligence, +2 Wisdom.&lt;br /&gt;
::Large size: –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.&lt;br /&gt;
::Space/Reach: 10 feet/5 feet.&lt;br /&gt;
::A centaur’s base land speed is 50 feet.&lt;br /&gt;
::Darkvision out to 60 feet.&lt;br /&gt;
::Racial Hit Dice: A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice; a base attack bonus of +4; and base saving throw bonuses of Fort +1, Ref +4, and Will +4.&lt;br /&gt;
::Racial Skills: A centaur’s monstrous humanoid levels give him skill points equal to 7 × (2 + Int modifier). His class skills are Listen, Move Silently, Spot, and Survival.&lt;br /&gt;
::Racial Feats: A centaur’s monstrous humanoid levels give him two feats.&lt;br /&gt;
::+3 natural armor bonus.&lt;br /&gt;
::Automatic Languages: Sylvan, Elven. Bonus Languages: Common, Gnome, Halfling.&lt;br /&gt;
::Favored Class: Ranger. Centaur rangers often choose magical beasts or some variety of humanoid as their favored enemy.&lt;br /&gt;
::Level adjustment +2.&lt;br /&gt;
&lt;br /&gt;
===Pathfinder===&lt;br /&gt;
Like virtually all OGL monsters, the only changes to centaur in [[Pathfinder]] were system wide changes (Monstrous Humanoid HD is now D10 and 4 + int skill points).&lt;br /&gt;
&lt;br /&gt;
Advanced Race Guide gave a [https://www.d20pfsrd.com/races/other-races/more-races/monstrous-races-21-30-rp/centaur/ centaur as an example of its race creation system]. Since they decided to keep the absurdly high stat adjustments it&#039;s power level is, by the book&#039;s own admission, unusable by player characters in normal campaign.&lt;br /&gt;
&lt;br /&gt;
Dreamscarred Press included Centaur as one of the monster classes they published. It&#039;s pretty much just 4 levels that give you all the stuff in the 3.5 example (except the level adjustment) with the PF RHD changes.&lt;br /&gt;
&lt;br /&gt;
===5e D&amp;amp;D===&lt;br /&gt;
[[File:centaur 5e.jpg|thumb]]&lt;br /&gt;
How to pull off a 5e centaur PC race was something that was debated on /tg/ every now and then; how should you handle the size issue? What effects should having a horse for legs have on getting around? Well, WoTC came up with surprisingly elegant solutions when they debuted a centaur in the [[Unearthed Arcana]] for May 2018. They even took the time to address the most unbalancing aspect of being a centaur in 3e, which was that your racial type not being standard Humanoid made you immune to a lot of common spells, a somewhat flawed design idea that was brought back for 5e.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, because the design team persistently overvalues both natural weapons and Powerful Build, they&#039;re also a bit... bland.  Not bad, per se, but uninspired. And because no positive effects target monstrosities but not humanoids, it&#039;s strictly a bad thing, though even &#039;&#039;that&#039;&#039; will barely come up, they don&#039;t even count as mounted for feats or the Cavalier archetype. That said, because of the ability to inflict what&#039;s effectively a crit on demand the amount of damage they can do, in theory, on a charge is almost stupidly high. At level one with 17 strength, with an average roll of 7 of a 2d6 weapon and +3 mod becomes 17 damage, enough to one shot a lot of things at level one or 1/6 of an ogre and an  &#039;&#039;actual&#039;&#039; crit stacks with this to become out-and-out devastating. In an ideal situation of +5 mod, 12 damage,+5 magic bonus and a crit: your looking at &#039;&#039;&#039;58&#039;&#039;&#039; damage. While that is strictly speaking unlikely, there are rerolls for all those rolls, (champion crit extension, and great weapon fighting style rerolls of 1&#039;s and 2&#039;s) so it is far from impossible. All in all: Centaurs may be a one trick pony, but it can be one hell of a trick.&lt;br /&gt;
&lt;br /&gt;
::Abilities: +2 Strength, +1 Wisdom&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 40 feet&lt;br /&gt;
::Vision: Normal&lt;br /&gt;
::Charge: You can make a charge attack by moving at least 20 feet towards a target and then hitting it with a melee attack in the same turn. If you hit with this charge attack, roll your weapon&#039;s damage dice twice and add the results together to determine how much damage you have inflicted. Once you have made a charge attack, you must complete a short rest or a long rest before you can make one again.&lt;br /&gt;
::Hooves: You possess hooves, which are a natural weapon that you have proficiency in. A hoof attack inflicts 1d6 + Str modifier Bludgeoning damage.&lt;br /&gt;
::Equine Build: You count as one size category larger to determine your capacity to carry, push and drag. However, when climbing, each foot of movement costs you +4 extra movement instead of the normal +1 foot. You can allow a creature of Medium or smaller size to ride on your back, but you still act independently when you have a rider.&lt;br /&gt;
::Survivor: You have Proficiency in the Survival skill.&lt;br /&gt;
::Hybrid Nature: You count as being both a Humanoid and a Monstrosity in terms of Creature Type, and thus can be affected by any game effect that specifically targets either of your types.&lt;br /&gt;
&lt;br /&gt;
They made a surprise reappearance in the Guildmaster&#039;s Guide to [[Ravnica]], acquiring an official writeup that was similar to, yet different from, the version presented in [[Unearthed Arcana]]:&lt;br /&gt;
&lt;br /&gt;
::Ability Scores: Str +2; Wis +1&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 40 ft.&lt;br /&gt;
::Age. Centaurs mature and age at about the same rate as humans.&lt;br /&gt;
::Alignment. Centaurs are inclined toward neutrality. Those who join the Selesnya are more often neutral good, while those who join the Gruul are typically chaotic neutral.&lt;br /&gt;
::Size. Centaurs stand between 6 and 7 feet tall, with their equine bodies reaching about 4 feet at the withers. Your size is Medium.&lt;br /&gt;
::Fey. Your creature type is fey, rather than humanoid.&lt;br /&gt;
::Charge. If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.&lt;br /&gt;
::Hooves. Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.&lt;br /&gt;
::Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.&lt;br /&gt;
::Survivor. You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.&lt;br /&gt;
::Languages. You can speak, read, and write Common and Sylvan. Sylvan is widely spoken in the Selesnya Conclave, for it is rich in vocabulary to describe natural phenomena and spiritual forces.&lt;br /&gt;
&lt;br /&gt;
You will note that this version of the centaur is far weaker. Charge is now basically pathetic and only grants you an additional 1d4 on a hit, even if it&#039;s no longer a short rest ability. &#039;&#039;Mordekainen&#039;s Monsters of the Multiverse&#039;&#039; would rewrite rules for many races following the paradigm introduced by &#039;&#039;Tasha&#039;s Cauldron of Everything&#039;&#039;, and Centaurs would emerge largely unchanged except for their hooves being restored to 1d6 damage, making a bit less pathetic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the official 5e centaur stats don&#039;t tickle your fancy, you could always try out the ones from the [[Midgard]] Heroes Handbook, which present their own take on the concept.&lt;br /&gt;
::Ability Score Increase: +2 Strength, +1 Wisdom&lt;br /&gt;
::Size: Large - but see Humanoid Torso&lt;br /&gt;
::Speed: 40 feet&lt;br /&gt;
::Type: Monstrosity&lt;br /&gt;
::Natural Attacks: You can make a single attack with your hooves, which you are considered Proficient in and which deal 2d6 Bludgeoning damage.&lt;br /&gt;
::Centaur Weapon Training: You have Proficiency with the Pike and the Longbow.&lt;br /&gt;
::Pike Charge: If you move at least 30 feet straight toward a target it and then hit it with a Pike attack on the same turn, the target takes an extra 3 (1d6) piercing damage, which increases to 6 (2d6) at level 6 and 9 (3d6) at level 11. You can only make one Pike Charge per turn, and can only make a number of Pike Charges per day eqal to your Constitution modifier (minimum of 1). You recover all uses of this ability when you complete a Long Rest.&lt;br /&gt;
::Humanoid Torso: Though you take up space as if you were a Large creature, you are still considered a Medium creature for purposes of weapons and armor.&lt;br /&gt;
::Quadruped: You have Disadvantage on Stealth checks and also suffer problems when dealing with architecture designed for humanoids, such as ladders and manholes.&lt;br /&gt;
::Self-Sufficient: You have Proficiency in the Medicine skill.&lt;br /&gt;
&lt;br /&gt;
[[Odyssey of the Dragonlords]] offers yet another alternative for the 5e centaur PC. Centaurs of Thylea are characterized as a proud race of nomadic warriors; hunter-gatherers with an emphasis on the &#039;&#039;hunter&#039;&#039; part, they are once of the major civilizations created by the titans, and whilst they&#039;re not at open war with the Mytrosians, they have never forgotten or forgiven the Dragonlords for how they fucked over their people during the First War, and they will happily trample the shit out of anyone stupid enough to try and build permanent settlements on their land. Whilst their egos are infamous - Thylean centaurs view themselves as the supreme race and are notorious for their vanity when it comes to their looks - and it&#039;s common knowledge that they become dangerous, belligerent and boorish when drunk, they&#039;re also renowned for their loyalty. Make a centaur friend, and they&#039;ll be your friend for life, and you can&#039;t find a truer adventuring companion.&lt;br /&gt;
::Ability Score Increase: +2 Strength, +1 Wisdom&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 40 feet&lt;br /&gt;
::Vision: Normal&lt;br /&gt;
::Charge: If you move 30 feet straight toward a target and then hit them with a melee attack on the same turn, the target takes an extra 1d6 damage from the first attack.&lt;br /&gt;
::Mountable: As a bonus action on your turn, you may allow a single willing ally within 5 feet of you to hitch a brief ride on your back. They are carried on your back until the end of your turn, at which point they must disembark within 5 feet of you. While being carried, your rider is not considered to be mounted and they are not vulnerable to attacks of opportunity. Your rider must be a bipedal creature of your size or smaller.&lt;br /&gt;
::Quadrapedal Stride: Climbing and manuevering in tight spaces count as difficult terrain for you.&lt;br /&gt;
&lt;br /&gt;
[[Ptolus]]&#039;s version of the centaur meanwhile, is more customizable, like the [[Catfolk#Litorian|Litorian]].&lt;br /&gt;
::Ability Score Increase: +2 to one ablity of your choice, +1 to one ablity of your choice&lt;br /&gt;
::Size: Large&lt;br /&gt;
::Speed: 50 feet&lt;br /&gt;
::Hooves: You can make an unarmed attack with your hooves dealing 2d6 bludgeoning damage.&lt;br /&gt;
::Athletic Hunter: You have proficiency in two skills of your choice.&lt;br /&gt;
::Languages: You can speak and read Aram and one other appropriate language.&lt;br /&gt;
{{D&amp;amp;D5e-Races}}&lt;br /&gt;
&lt;br /&gt;
==Variants and Centaur-kin==&lt;br /&gt;
The centaur body plan is ripe for derivatives, since one could conceivably combine any bipedal species with any quadrupedal species in this manner.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Desert Centaur&#039;&#039;&#039;: A more swarthy and oriental breed of centaur from [[Al-Qadim]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Desert centaur MC Al-Qadim.png&lt;br /&gt;
Desert centaur Cities of Bone.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sea Centaur&#039;&#039;&#039;: A cross between a centaur and a mermaid, or a human and a [[hippocampus]], maybe? It has a human torso, the front half-torso of a horse (with legs ending in flippers), and the rest is all fish. It appeared in [[Dragon Magazine]] #116.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sea centaur Dragon 116.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Wemic]]&#039;&#039;&#039;: Lion centaurs that originally had human upper-halfs, but later got a more [[furry]] redesign.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Wemic Monster card.jpg&lt;br /&gt;
Wemic 1e.png&lt;br /&gt;
Wemic MM 2e.png&lt;br /&gt;
Wemic Portraits.png&lt;br /&gt;
Wemic Ritual.png&lt;br /&gt;
MoF Wemic.png&lt;br /&gt;
RoF Wemic.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hybsil&#039;&#039;&#039;: 3 foot tall [[sprite]]-deer centaurs.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
hybsil monster card.jpg&lt;br /&gt;
hybsil RoZK.jpg&lt;br /&gt;
hybsil MCAV3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Bariaur]]&#039;&#039;&#039;: goat or sheep centaurs native to [[Ysgard]]. Made a playable race by [[Planescape]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bariaur MC8.jpg&lt;br /&gt;
Free league member.jpg&lt;br /&gt;
Wooly cupgrass Uncaged.jpg&lt;br /&gt;
Bariaur (PlaHB).jpg&lt;br /&gt;
Expansionist Dragon 339.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zebranaur&#039;&#039;&#039;: Dark-skinned zebra centaurs for your Africa-themed setting.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
zebranaur MCAV2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dorvesh&#039;&#039;&#039;: dwarf-donkey centaurs.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
dorvesh MCAV2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Gnoat&#039;&#039;&#039;: gnome-goat centaurs.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
gnoat MCAV2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ha&#039;pony&#039;&#039;&#039;: halfling-pony centaurs. The name is a pun on &#039;&#039;ha&#039;penny&#039;&#039;.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
ha&#039;pony MCAV2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
centaur 1e.jpg|1e&lt;br /&gt;
centaur REF3.png&lt;br /&gt;
Talbot Rogues Gallery.jpg&lt;br /&gt;
Centaur monster card.jpg&lt;br /&gt;
centaur MCV1.jpg|2e&lt;br /&gt;
Centaur mummy MCAV2.jpg|Centaur [[Mummy]]&lt;br /&gt;
half-fey centaur 3e FF.jpg|3e [[Half-Fey]] Centaur&lt;br /&gt;
centaur 4e.jpg|4e&lt;br /&gt;
Centaur B1.png|Pathfinder&lt;br /&gt;
Centaur ARG.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Warhammer Fantasy]]=&lt;br /&gt;
The &amp;quot;proto-Hammer&amp;quot; version of Warhammer Fantasy featured Centaurs as a [[Chaos]]-aligned race closely linked to [[Beastmen]] in the [[Realms of Chaos]]: The Lost and the Damned. They were dropped, for some reason, but eventually returned in 6th edition after having been reworked into the [[Centigor]]s, and may be returning in the latest edition of Warhammer Fantasy Roleplay as among the Half-Orcs and Hobgoblins in the Eastern Steppes.&lt;br /&gt;
&lt;br /&gt;
The [[Chaos Dwarves]] has bull centaur, the result of a Chaos Dwarf given blessing by their dark god [[Hashut]], the bull Chaos God. They are still Chaos Dwarfs with their usual appearances of big, mean, muscular, curly beard and horns on their head, only that their bottom-half has been replaced by that of a bull&#039;s. This transformation replaces the their short leg and thus nullified their slow moving weakness while retaining their trademark endurance, strength and high leadership.&lt;br /&gt;
&lt;br /&gt;
If that&#039;s not enough then things get bigger with [[Dragon Ogres]], because regular centaur isn&#039;t awesome enough. [[Dragon Ogres]] have the upper part of an Ogre and their lower parts are four dragon-like legs. These [[Dragon Ogres]] made a pact with the Chaos Gods that they would serve them, in exchange for immortality (at the cost of having no female Dragon Ogres to fuck, or possibly having females but all being sterile; it&#039;s hard to say from the fluff). They are one of the oldest creatures in the Old World, and are supercharged when struck by lightning. The oldest and largest [[Dragon Ogres]] are Shaggoths.&lt;br /&gt;
&lt;br /&gt;
Lastly there&#039;s the [[Zoat]]s. A hermit-like, scaly, four-legged creature who has power over nature with their lore of life spell. Their size were so similar to a small dragon ogres that CA was able to put it in [[Total War: WARHAMMER]] as a reskinned Dragon Ogres.&lt;br /&gt;
&lt;br /&gt;
=[[Warhammer: Age of Sigmar]]=&lt;br /&gt;
In the Age of Sigmar universe, centauroids are - or at least used to be - one of the races inhabiting the realm of [[Ghur]]. The character [[Kragnos]] is a member of the Drogrukh species of massive centauroids, who became a god through sheer bloodymindedness, ultimately making such a nuisance of himself that the forces of Order sealed him away. He recently broke out, and is very pissed to discover that the remaining Drogrukh were wiped out whilst he was gone. There are also normal-sized, still alive Non-Chaos Centaurs amongst the Kurnothi, along with Non-Chaos Fauns.&lt;br /&gt;
&lt;br /&gt;
=[[Warhammer 40K]]=&lt;br /&gt;
Though the Centaur in and of itself hasn&#039;t been discovered as of yet in the dark millennium (it is perfectly possible that they exist somewhere in the galaxy, mind you - there is [[Abhuman|&#039;&#039;weirder&#039;&#039; shit]] out there), the [[Interex]] had a heavy infantry platform which had the shape and appearance of the Centaurs of myth. The human soldier was fit into the front of a mechanical, horselike body (where the head would&#039;ve been on a real horse), so only the upper body was visible. They even went so far as giving the soldiers laser-crossbows.&lt;br /&gt;
&lt;br /&gt;
Though most would argue that this was freaking [[awesome]], they were exterminated by the Imperium, and as far as we know, the Mechanicum haven&#039;t kept anything from the [[Interex]]... But who knows, maybe the next Imperial Guard Supplement will include cyborg horse-human hybrids (of course you can make these anyway and just proxy them as rough riders on the table top). You can&#039;t know with [[Games Workshop|GW]] these days.&lt;br /&gt;
&lt;br /&gt;
A centaur body is one of the common Chaos mutations, though given the nature of Chaos you may end up with a snake tail, a giant bloodhound body, or a fucking spider torso instead of your legs, and that&#039;s if you get lucky - some poor Nurglite sod may get a snail or maggot body instead of his legs, or even a twisted mess of tentacles that have the mind of their own and immediately start raping all asses in proximity, including their own.&lt;br /&gt;
&lt;br /&gt;
Additionally, an [[Imperial Guard]] short story (&#039;&#039;Children of the Emperor&#039;&#039;) from the [[Into the Maelstrom]] anthology features a guardsman stranded on a lost, feral world with super-high gravity, populated by [[abhuman]]s whose ancestors gave themselves centaur bodies and super-enhanced muscles to cope with high gravity and abundance of deadly predators. He gets involved with a struggle between the Emperor-worshipping locals and a [[Khorne|Khornate]] heresy, but the best he can do is to report to the Imperium when he escapes that the planet is feral, too dangerous &amp;amp; resource poor to colonize, and houses only some unimportant alien species, thus preventing the loyalists from being slaughtered as [[mutant]]s by more Puritanical Imperials.&lt;br /&gt;
&lt;br /&gt;
Also we have the [[Zoats]], a &amp;lt;strike&amp;gt;now-abandoned&amp;lt;/strike&amp;gt; (They&#039;re back now, fuckers!) race of reptilian taurs that were originally envoys and propagandists for the Tyranids, before they fully embraced the Horde of Alien Locusts thing.&lt;br /&gt;
&lt;br /&gt;
=[[Warcraft]]=&lt;br /&gt;
Warcraft features many types of Centaur as well as centaur-like creatures. The earliest Centaur are descendants to the demigod Cenarius (half-Night elf half Stag), his sons are called Keepers of the grove, they have the upper part of a night elf with antlers on their heads, one of their hands is wood like, and they have the lower parts of a stag. The female versions of them are Dryads who are female night elf and half doe. &lt;br /&gt;
&lt;br /&gt;
They also have regular Centaurs who are a bastard race born from a Keeper of the grove and (the rather ugly) spirit of Earth, they thank their father for creating them by killing him. They have the traditional Centaur look, with a nomadic Mongol-like culture mostly built on harassing the cow-like Tauren.&lt;br /&gt;
&lt;br /&gt;
The Burning Legion has Annihilan which are massive demons that have an upper part of a demon and a lower part of a four legged dragon. They serve as among the Legions commanders and wield enormous weapons that can smash armies in one swing.&lt;br /&gt;
&lt;br /&gt;
=Centaur [[Monstergirls]]=&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
Centaurs invite ceaseless argument over whether they count as [[monstergirls]] or as [[furry]]. On the one hand, they do have human-like heads and not muzzles (though Japanese hentai seems to like portraying them with horse ears instead of human ears, and this has become more common in western art too). On the other hand, they have horse-junk at their business end (except, again, for some Japanese hentai, where they have human pussies at the front of their horse bodies instead or in addition to mare-cunts at their ass-end), which makes them in many ways &#039;&#039;more&#039;&#039; like [[Chakat|bestiality than regular furries]].&lt;br /&gt;
&lt;br /&gt;
Not helping things is that both sides of the divide have embraced them. In fact, centaurs are so popular that the idea of replacing the horse with other critters that sound cool or sexy is rather popular; lions, wolves, tigers, [[drider|spiders]]... heck, [[lamia]]s can be described as &amp;quot;centaurs that are half-snake instead of half-horse&amp;quot;. The idea is so popular that a whole new word (arguably descended from the furries), &amp;quot;tauric&amp;quot;, has popped up as a shorthand for it.&lt;br /&gt;
&lt;br /&gt;
[[/d/]] alternatively loves them (because they&#039;re an excuse for pictures of huge buff guys with huge horse cocks, [[monstergirls]] with huge-ass tits, or monstergirls [[dickgirl|with huge-ass tits AND huge horse cocks]]) and loathes them (because of the aforementioned furry/bestiality connotations).&lt;br /&gt;
&lt;br /&gt;
Surprisingly, despite the fact that centaurs are iconic creatures from western &amp;quot;Classical Mythology&amp;quot;, the vast majority of centaur MG depictions have come from Japan. This may be because, unlike westerners, Japanese smutfans don&#039;t really make so much of a distinction between [[furry]] and [[monstergirl]], and so they don&#039;t get bothered by the whole &amp;quot;you&#039;re fucking a horse&#039;s hiney&amp;quot; thing since they pass the [[Harkness Test]].&lt;br /&gt;
&lt;br /&gt;
Perhaps because of the strong association between the cavalry and the [[samurai]] caste - or because Japanese dig soft, sweet chicks to an almost disturbing degree - almost all known Japanese centaur MGs have been tsunderes or yamato nadeshikos, i.e. either sweet-girls who act like bitches because they don&#039;t wanna admit their feelings, or very sweet and demure girls with a steely core. A more mythology-accurate centaur MG would be a total ladette - a she-jock who loves to fight, hunt, drink and fuck like there&#039;s no tomorrow and aggressively chases after good-looking guys. Sort of a bro with the body of a super-model who&#039;s fine with letting you grope her titties and cunt (wherever it is), or kills you on a whim.&lt;br /&gt;
&lt;br /&gt;
Additionally there are several factors of horse anatomy one should keep in mind when discussing sex with centaurs:&lt;br /&gt;
*The above-discussed reason why horses don&#039;t need to wipe their asses after taking a dump would doubtlessly affect anal sex in some way, for better or worse.&lt;br /&gt;
*Giving Centaurs rear horse junk would be likely to complicate masturbation.&lt;br /&gt;
*Given the thing male horses are so infamous for worldwide, a centauress(?) that has horse junk would be likely to find human men &#039;&#039;quite&#039;&#039; underwhelming. &lt;br /&gt;
*On that note, getting any meaningful length of a horse penis inside a human frequently kills real-life zoophiles due to organ rupture, and deepthroat would probably require you to dislocate your jaw and find some acid-proof horse condoms.&lt;br /&gt;
*Like with [[minotaur|minotaurs]], there&#039;s also the issue of whether a centauress would have human boobs or a horse udder when you think about it. There are many more lulzy ways to interpret this than the minotaur offers, however, such as centaur women with two perfectly human and hairless boobs dangling from the fucking &#039;&#039;horse&#039;&#039; torso like a ballsack (you could even nickname these body parts the breasticles or chesticles).&lt;br /&gt;
&lt;br /&gt;
==[[Monster Girl Encyclopedia]]==&lt;br /&gt;
[[File:MGE Centaur.jpg|thumb|250px|right|There may be a reason why the MGE centaur looks like a half-horse half-[[elf]]...]]&lt;br /&gt;
In the [[Monster Girl Encyclopedia]], centaurs are a race of tsundere nomadic archers. They do still love booze, though, and have a tendency to lose control and become horny drunks who&#039;ll rape men... of course, being tsunderes, they&#039;ll bitch at the &#039;&#039;men&#039;&#039; to &amp;quot;take responsibility&amp;quot; after they sober up, which is as tired a cliche in hentai as &amp;quot;OMG it&#039;s so big&amp;quot; is in western porn. For many years, constant arguments frequently sprung up about where the genitals are. The author decided to split the difference by decreeing they have two sets of genitals, one on each end. All this served to do was re-draw the battle lines so as to be fought over whether this succeeded in solving the problem or is the stupidest thing in the history of ever.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Life With Monstergirls]]==&lt;br /&gt;
Centaur have a long and noble history as knights and paladins, and most of their race still carry themselves with dignity. Female Centaur often adopt knightly demeanor and customs. Their females are only fertile during certain periods of the year (like real horses), and must use this time to produce offspring. Their sex drive is greatly reduced (although not non-existent) outside of this period, which also like with real horses is called estrus.&lt;br /&gt;
Centaurs have long had a history where the sexually selected traits for males were general raw strength and bravado. This unfortunately resulted in most modern Centaur men being unattractive fratboys. Recently, their culture is shifting towards effeminate and polite men being attractive, and this means that Centaur women are beginning to more and more desire human men. The product of a human/Centaur union is a full-blooded Centaur (no word on the results of a horse-centaur union), but the practice is still highly taboo. Instead Centaurs have been relying on human men as &amp;quot;teasers&amp;quot;, a role that yet still exists in real life horse breeding (although in real life the role is thankfully filled by other horses). The human man more or less arouses a female who is in estrus until she can bear to reproduce with her husband.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Centaur Breeding.jpg|Centaur sexual habits in Daily Life with Monstergirl&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Dungeons &amp;amp; Dragons 3rd Edition races]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons]][[Category:Dungeons &amp;amp; Dragons Races]][[Category:Monsters]][[Category:Greek Mythology]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ghur&amp;diff=230546</id>
		<title>Ghur</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ghur&amp;diff=230546"/>
		<updated>2022-08-07T01:46:41Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* The Gnarlwood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AoS-Stub}}&lt;br /&gt;
{{NeedsImages}}&lt;br /&gt;
G’day mates. Welcome to the Australia of the Mortal Realms. Ghur is the Realm of Beasts and one of the most dead ‘ard places you’ll ever find.  &lt;br /&gt;
&lt;br /&gt;
Fun note; the name Ghur likely originates from the onomatopoeia for growling, which is &amp;quot;grrrr!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
On the surface, it appears to be absolutely pristine. Clear blue skies. Wide open savannas. Clean water. And herds upon herds of creatures and other magnificent fauna. But that’s only the physical attributes. In actuality, Ghur is what you get if you throw [[Fenris]], [[Flesh Tearers|Cretacia]], [[Nocturne]], and [[Catachan]] together in a foul bowl, add a small dosage of [[Chaos]], mix it together, then eat the whole fucking thing and shit it out.&lt;br /&gt;
&lt;br /&gt;
It is a &#039;&#039;brutal, brutal&#039;&#039; realm, resulting in the creation of equally brutal inhabitants, from Humans and Orruks to creatures almost analogous to [[Tyranids]], even the land may want to get on the action. Mountains will shake to create avalanches in order to destroy a forest that took root there. Rivers slowly chip away at the land around it for more room to flow. Tectonic plates will grind against each other to produce rough and uneven terrain to prevent roaming warbands from traveling across them. Everything here is part of a giant food chain, and everything is simultaneously predator and prey.&lt;br /&gt;
&lt;br /&gt;
The (crazy) people who live in Ghur are master survivalists, typically living in nomadic societies or building small easily movable structures. The few traditional cities tend to build massive spike-traps as moats around their city in order to skewer any giant monster that tries to renact a Godzilla film. If these traps work, the city typically gets enough meat to feed itself for a month. Seers and other mystics have learned how to read the realm’s constantly shifting landscape and create charts that map out when the land will change and how much it changes. Expectedly, said charts are quite expensive and typically only city officials, military commanders, and high level merchants can afford them. &lt;br /&gt;
&lt;br /&gt;
Might makes right is the defining law of the Realm and you’d be a fool not to follow it. Expectedly, the forces of Destruction are the most prevalent here, being the birthplace of the Ironjawz Orruks, the home base for the largest [[Ogor Mawtribes]], and possessing the largest gatherings of [[Sons of Behemat|Gargants]] in any realm. Another noteworthy faction are the [[Beasts Of Chaos|Beastmen]] of the Allherd Greatfray, whose herds are spread to every corner of Ghur and beyond. On each continent of Ghur can be found herdstones or other ruinous glyphs depicting the conquests of the Beastmen, reminding everyone just how far their influence is. &lt;br /&gt;
&lt;br /&gt;
Gorkamorka is in charge of this realm, but in this case it&#039;s less because of a harmonious bond - though Gorkamorka&#039;s primal nature resonates with Ghur - but due to the fact that Gorkamorka is the strongest being native to the realm.  &lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, the majority of Stormcasts in the tribal and barbaric Astral Templars trace their former mortal lives to this Realm.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
While the other Realms had near existential crises over the Age of Chaos, Ghur basically looked at the incoming Chaos hordes and said “Fuck yeah! Christmas came early!” The natives of Ghur were ecstatic to have fresh bodies to fight against and new food to hunt. Over time and numerous Chaos Vanguards, the people become stronger and hardier. This is best exemplified with the Orruks, who would become so strong and big that they would eventually become the very first [[Ironjawz]].&lt;br /&gt;
&lt;br /&gt;
==Notable Locations/Regions==&lt;br /&gt;
===[[Warhammer Underworlds|Beastgrave]]===&lt;br /&gt;
A colossal and ominous living mountain made from the corpses of (presumably) dead god beasts. Those who gaze upon its looming visage are filled with mixed feelings of curiosity and repulsion.  It’s described as a Lovecraftian nightmare; an eldritch place with a will of its own that calls to many people far and wide through dreams/visions, beckoning them to come to Beastgrave to claim fame, fortune, or whatever it is that person wants most. Those hapless few that do heed the call will find themselves wandering endlessly in its cavernous interior, either killed by other adventurers or by Beastgrave itself and consumed. It’s kind of like FB’s [[Ogre Kingdoms|Great Maw]] in a sense, the comparisons becoming more apparent when you meet the primitive tribe of Neanderthals that live at the base of Beastgrave and regularly offer live sacrifices to the mountain. Most recently, the mountain has become even more treacherous when Nagash’s Necroquake shook the Realms and caused the cursed city of Shadespire to meld with Beastgrave. Now the immortal denizens of the Shyish city stalk the mountain, rousing long dead corpses within Beastgrave and drawing more potential prey into its insatiable insides. However, the sheer amount of death magic suddenly appearing in its cavernous guts caused Beastgrave to basically vomit up pools of viscous Amber, revealing its deepest and most treacherous passages collectively called Direchasm.&lt;br /&gt;
&lt;br /&gt;
===[[Ogor Mawtribes|The Great Gutfort]]===&lt;br /&gt;
The mountainous fortress of the Meatfist Mawtribe located on the continent of Thondia in the Ghurish Heartlands. While it’s of course a place of great reverence for the Ogors, most natives of Ghur will turn to face the gluttonous bastion in respect. &lt;br /&gt;
Warglutts and Alfrostuns regularly leave its gates on raids and then return with heaps of treasure and food. All the loot is gathered together by the Overtyrant Globb Glittermaw and then used to throw celebratory feasts to flaunt their wealth. The Gutfort itself has been targeted on numerous occasions by [[Slaves to Darkness|Chaos hordes]], [[Stormcast Eternals|Stormcast chambers]], [[Ossiarch Bonereapers|Ossirarch legions]], and even rival Mawtribes. Its defense is handled by the lesser tribes/gatherings of Ogors in the Meatfist; only the most prestigious are allowed on the mawpath alongside Globb, who is seldom actually seen at his own Gutfort since he’s constantly out raiding.&lt;br /&gt;
&lt;br /&gt;
===[[Cities of Sigmar|Excelsis]]===&lt;br /&gt;
Home base of the Knights Excelsior and one of the most zealous places of worship to the Hammer God. Located on the continent of Thondia, it is a very “black and white” morality place where no quarter is given for even the tiniest hint of infidelity, and all loyalists must constantly prove their zealotry to the point where flagellants look rational in comparison. Funnily enough, the city has been targeted by several chaos forces, from Slaanesh manipulating the Stormcast garrison to “purge the city of all heretics” to break one of the chains imprisoning him, to numerous Tzeentch cabals plotting the city’s downfall. Most recently, the city was attacked from below by a Skaven invasion, before being besieged by the Great Waaagh! of Gordrakk and the newly awakened [[Kragnos]]. And while THAT was going down, a Slaaneshi cult rose up too and attacked the city from within. It was only thanks to the surprise arrival of Lord Kroak and Morathi-Khaine that the sea of enemies was parted, though Excelsis has since been decimated.&lt;br /&gt;
&lt;br /&gt;
===Sascathran Desert===&lt;br /&gt;
A vast plain of shifting sand dotted with ruins of long past civilizations. The real point of interest though is what lies beneath, the hive-like catacombs and fortresses the Avengori Dynasty call home. From this underground kingdom, the Vengorian Lords strike out to hunt monsters and slake their thirst. Not too far out from the desert is the shattered remains of a free city called the Collonade, serving as a warning to anyone who tries to betray the Avengorii.&lt;br /&gt;
&lt;br /&gt;
===The Gnarlwood===&lt;br /&gt;
Jungle of carnivorous plants in Ghur&#039;s heartland in Thondia, created from a crashed Seraphon temple ship. Currently being fought over by the Horns of Hashut, the Rotmire Creed, and other Chaos Warbands.&lt;br /&gt;
&lt;br /&gt;
===Carcass Donse===&lt;br /&gt;
A long time ago, the Nation of Donse was home to the Drogrukh, a huge race of centauroid non-Chaos beings who nevertheless had a rather bestial appearance, despite not being Beasts of Chaos. These titanic beings carved their cities into a series of Plateaus and Mesas, and were rather peaceful despite their size and strength, having worked together with their neighbors, the Draconith, to push the Thunderscorn Dragon-Ogors out from their shared territory. But the son of the Drogrukh king, Kragnos, held a deep streak of aggression in his heart, and so was exiled by his father when Kragnos beat his own brother to a pulp for claiming the beautiful Drogrukh woman who Kragnos coveted. Accepting his exile, Kragnos and a warband of his closest friends decided to become a group of Murderhobos, hunting giant monsters and destroying early Empires of Men. Kragnos eventually gained the title of Godhood when he claimed his legendary mace and shield, the latter of which had managed to chip Gorkamorka&#039;s tooth when the Great Green God tried to eat it. Unfortunately, Kragnos decided to go to war against the Draconith dragons of Thondia, and when the dragons were able to kill his non-God adventuring party, he went into a deep Barbarian Rage, and killed many Draconith, and in his fury crushed many of the eggs of the Draconith into scrambled abortion. The Draconith, with the aid of Lord Kroak, managed to trap Kragnos in a mountain, and feeling a deep fury at the death of the majority of their species&#039; unborn, decided to unleash their own genocide upon the innocents of Donse, murdering the Drogrukh race in a fiery genocide. Today, the Carcass Donse is a dead land, being slowly devoured by Thondia, the ruins of the Drogrukh civilization crumbling. Only the End of Empires, Kragnos, is left of the once-proud Drogrukh.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
*&#039;&#039;&#039;Angujakkak&#039;&#039;&#039;: Kaiju sized monsters, also called Grey Kings, that are apparently hybrids of Deepwater Troggoths and Mega-squids. One used to be the guardian of the City of Sigmar Nemisuvik in Ghur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vulture-stings&#039;&#039;&#039;: Named by Herdchief  Groth the Rootcutter, these dog-sized bees will inject venom into live prey and then follow them until the prey expires. Then the droning insects feast upon the corpse. Additionally, like real insects, they are fond of sweet nectar like substances, like the blood-sap of [[Sylvaneth]]. They have some instinctive ‘honor system’, as when a vulture-sting chooses/stings a target, no other scavenger will attempt to steal its prize.&lt;br /&gt;
*&#039;&#039;&#039;Snarlfangs&#039;&#039;&#039;: Large wolves with venomous saliva they use to enfeeble prey. The Gitmob Grots will steal newborn snarlfangs and use them as savage mounts. Each wolf and rider are bound together when the snarlfang pup first meets its Grot rider. However this won’t stop the snarlfangs from turning on the grots should they be provoked enough. &lt;br /&gt;
*&#039;&#039;&#039;Puffed Spinetoad&#039;&#039;&#039;: A venomous amphibian that secretes toxic slime from the row of spikes on its back. Said slime is commonly harvested for coating blades and arrow tips.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The realmstone of Ghur is called Amberbone due to its cosmetic similarity to actual bones except for its faint glow. Being a manifestation of the realm&#039;s magic, Amberbone is capable of corrupting those who touch it. At the weakest, this might just channel some innate primal aggression, but its most extreme cases involve people transforming into savage monsters.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;Gallery&amp;gt;&lt;br /&gt;
Ghurish Hinterlands.jpeg&lt;br /&gt;
Ghur map 2.jpeg&lt;br /&gt;
Ghur 01.png&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
{{AoS-Realms}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]][[Category:Age of Sigmar]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ghur&amp;diff=230545</id>
		<title>Ghur</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ghur&amp;diff=230545"/>
		<updated>2022-08-07T01:34:14Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* The Gnarlwood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AoS-Stub}}&lt;br /&gt;
{{NeedsImages}}&lt;br /&gt;
G’day mates. Welcome to the Australia of the Mortal Realms. Ghur is the Realm of Beasts and one of the most dead ‘ard places you’ll ever find.  &lt;br /&gt;
&lt;br /&gt;
Fun note; the name Ghur likely originates from the onomatopoeia for growling, which is &amp;quot;grrrr!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
On the surface, it appears to be absolutely pristine. Clear blue skies. Wide open savannas. Clean water. And herds upon herds of creatures and other magnificent fauna. But that’s only the physical attributes. In actuality, Ghur is what you get if you throw [[Fenris]], [[Flesh Tearers|Cretacia]], [[Nocturne]], and [[Catachan]] together in a foul bowl, add a small dosage of [[Chaos]], mix it together, then eat the whole fucking thing and shit it out.&lt;br /&gt;
&lt;br /&gt;
It is a &#039;&#039;brutal, brutal&#039;&#039; realm, resulting in the creation of equally brutal inhabitants, from Humans and Orruks to creatures almost analogous to [[Tyranids]], even the land may want to get on the action. Mountains will shake to create avalanches in order to destroy a forest that took root there. Rivers slowly chip away at the land around it for more room to flow. Tectonic plates will grind against each other to produce rough and uneven terrain to prevent roaming warbands from traveling across them. Everything here is part of a giant food chain, and everything is simultaneously predator and prey.&lt;br /&gt;
&lt;br /&gt;
The (crazy) people who live in Ghur are master survivalists, typically living in nomadic societies or building small easily movable structures. The few traditional cities tend to build massive spike-traps as moats around their city in order to skewer any giant monster that tries to renact a Godzilla film. If these traps work, the city typically gets enough meat to feed itself for a month. Seers and other mystics have learned how to read the realm’s constantly shifting landscape and create charts that map out when the land will change and how much it changes. Expectedly, said charts are quite expensive and typically only city officials, military commanders, and high level merchants can afford them. &lt;br /&gt;
&lt;br /&gt;
Might makes right is the defining law of the Realm and you’d be a fool not to follow it. Expectedly, the forces of Destruction are the most prevalent here, being the birthplace of the Ironjawz Orruks, the home base for the largest [[Ogor Mawtribes]], and possessing the largest gatherings of [[Sons of Behemat|Gargants]] in any realm. Another noteworthy faction are the [[Beasts Of Chaos|Beastmen]] of the Allherd Greatfray, whose herds are spread to every corner of Ghur and beyond. On each continent of Ghur can be found herdstones or other ruinous glyphs depicting the conquests of the Beastmen, reminding everyone just how far their influence is. &lt;br /&gt;
&lt;br /&gt;
Gorkamorka is in charge of this realm, but in this case it&#039;s less because of a harmonious bond - though Gorkamorka&#039;s primal nature resonates with Ghur - but due to the fact that Gorkamorka is the strongest being native to the realm.  &lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, the majority of Stormcasts in the tribal and barbaric Astral Templars trace their former mortal lives to this Realm.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
While the other Realms had near existential crises over the Age of Chaos, Ghur basically looked at the incoming Chaos hordes and said “Fuck yeah! Christmas came early!” The natives of Ghur were ecstatic to have fresh bodies to fight against and new food to hunt. Over time and numerous Chaos Vanguards, the people become stronger and hardier. This is best exemplified with the Orruks, who would become so strong and big that they would eventually become the very first [[Ironjawz]].&lt;br /&gt;
&lt;br /&gt;
==Notable Locations/Regions==&lt;br /&gt;
===[[Warhammer Underworlds|Beastgrave]]===&lt;br /&gt;
A colossal and ominous living mountain made from the corpses of (presumably) dead god beasts. Those who gaze upon its looming visage are filled with mixed feelings of curiosity and repulsion.  It’s described as a Lovecraftian nightmare; an eldritch place with a will of its own that calls to many people far and wide through dreams/visions, beckoning them to come to Beastgrave to claim fame, fortune, or whatever it is that person wants most. Those hapless few that do heed the call will find themselves wandering endlessly in its cavernous interior, either killed by other adventurers or by Beastgrave itself and consumed. It’s kind of like FB’s [[Ogre Kingdoms|Great Maw]] in a sense, the comparisons becoming more apparent when you meet the primitive tribe of Neanderthals that live at the base of Beastgrave and regularly offer live sacrifices to the mountain. Most recently, the mountain has become even more treacherous when Nagash’s Necroquake shook the Realms and caused the cursed city of Shadespire to meld with Beastgrave. Now the immortal denizens of the Shyish city stalk the mountain, rousing long dead corpses within Beastgrave and drawing more potential prey into its insatiable insides. However, the sheer amount of death magic suddenly appearing in its cavernous guts caused Beastgrave to basically vomit up pools of viscous Amber, revealing its deepest and most treacherous passages collectively called Direchasm.&lt;br /&gt;
&lt;br /&gt;
===[[Ogor Mawtribes|The Great Gutfort]]===&lt;br /&gt;
The mountainous fortress of the Meatfist Mawtribe located on the continent of Thondia in the Ghurish Heartlands. While it’s of course a place of great reverence for the Ogors, most natives of Ghur will turn to face the gluttonous bastion in respect. &lt;br /&gt;
Warglutts and Alfrostuns regularly leave its gates on raids and then return with heaps of treasure and food. All the loot is gathered together by the Overtyrant Globb Glittermaw and then used to throw celebratory feasts to flaunt their wealth. The Gutfort itself has been targeted on numerous occasions by [[Slaves to Darkness|Chaos hordes]], [[Stormcast Eternals|Stormcast chambers]], [[Ossiarch Bonereapers|Ossirarch legions]], and even rival Mawtribes. Its defense is handled by the lesser tribes/gatherings of Ogors in the Meatfist; only the most prestigious are allowed on the mawpath alongside Globb, who is seldom actually seen at his own Gutfort since he’s constantly out raiding.&lt;br /&gt;
&lt;br /&gt;
===[[Cities of Sigmar|Excelsis]]===&lt;br /&gt;
Home base of the Knights Excelsior and one of the most zealous places of worship to the Hammer God. Located on the continent of Thondia, it is a very “black and white” morality place where no quarter is given for even the tiniest hint of infidelity, and all loyalists must constantly prove their zealotry to the point where flagellants look rational in comparison. Funnily enough, the city has been targeted by several chaos forces, from Slaanesh manipulating the Stormcast garrison to “purge the city of all heretics” to break one of the chains imprisoning him, to numerous Tzeentch cabals plotting the city’s downfall. Most recently, the city was attacked from below by a Skaven invasion, before being besieged by the Great Waaagh! of Gordrakk and the newly awakened [[Kragnos]]. And while THAT was going down, a Slaaneshi cult rose up too and attacked the city from within. It was only thanks to the surprise arrival of Lord Kroak and Morathi-Khaine that the sea of enemies was parted, though Excelsis has since been decimated.&lt;br /&gt;
&lt;br /&gt;
===Sascathran Desert===&lt;br /&gt;
A vast plain of shifting sand dotted with ruins of long past civilizations. The real point of interest though is what lies beneath, the hive-like catacombs and fortresses the Avengori Dynasty call home. From this underground kingdom, the Vengorian Lords strike out to hunt monsters and slake their thirst. Not too far out from the desert is the shattered remains of a free city called the Collonade, serving as a warning to anyone who tries to betray the Avengorii.&lt;br /&gt;
&lt;br /&gt;
===The Gnarlwood===&lt;br /&gt;
Jungle of carnivorous plants in Ghur&#039;s heartland in Thondia, created from a crashed Seraphon temple ship. Currently being fought over by the Horns of Hashut, the Rotmire Creed, and other Chaos Warbands.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
*&#039;&#039;&#039;Angujakkak&#039;&#039;&#039;: Kaiju sized monsters, also called Grey Kings, that are apparently hybrids of Deepwater Troggoths and Mega-squids. One used to be the guardian of the City of Sigmar Nemisuvik in Ghur.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vulture-stings&#039;&#039;&#039;: Named by Herdchief  Groth the Rootcutter, these dog-sized bees will inject venom into live prey and then follow them until the prey expires. Then the droning insects feast upon the corpse. Additionally, like real insects, they are fond of sweet nectar like substances, like the blood-sap of [[Sylvaneth]]. They have some instinctive ‘honor system’, as when a vulture-sting chooses/stings a target, no other scavenger will attempt to steal its prize.&lt;br /&gt;
*&#039;&#039;&#039;Snarlfangs&#039;&#039;&#039;: Large wolves with venomous saliva they use to enfeeble prey. The Gitmob Grots will steal newborn snarlfangs and use them as savage mounts. Each wolf and rider are bound together when the snarlfang pup first meets its Grot rider. However this won’t stop the snarlfangs from turning on the grots should they be provoked enough. &lt;br /&gt;
*&#039;&#039;&#039;Puffed Spinetoad&#039;&#039;&#039;: A venomous amphibian that secretes toxic slime from the row of spikes on its back. Said slime is commonly harvested for coating blades and arrow tips.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The realmstone of Ghur is called Amberbone due to its cosmetic similarity to actual bones except for its faint glow. Being a manifestation of the realm&#039;s magic, Amberbone is capable of corrupting those who touch it. At the weakest, this might just channel some innate primal aggression, but its most extreme cases involve people transforming into savage monsters.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;Gallery&amp;gt;&lt;br /&gt;
Ghurish Hinterlands.jpeg&lt;br /&gt;
Ghur map 2.jpeg&lt;br /&gt;
Ghur 01.png&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
{{AoS-Realms}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]][[Category:Age of Sigmar]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512269</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512269"/>
		<updated>2022-08-07T01:30:38Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{Disambiguation|the mythical creature|the shiposters of the internet|Internet Troll}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Bile Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Ice Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), Bile Troggoths (Bile Trolls, duh), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
Trolls also apparently exist on planet Fenris in Warhammer 40K in the form of Ice Trolls, who utilize trees as clubs and are semi-sentient, along with smaller relatives referred to as Ice Fiends, who are described as being similar to descriptions of Yeti.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156208</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156208"/>
		<updated>2022-08-07T00:05:02Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Triceratops */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
&lt;br /&gt;
== Racial Cuisine ==&lt;br /&gt;
&lt;br /&gt;
===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
&lt;br /&gt;
===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
&lt;br /&gt;
===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
&lt;br /&gt;
===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
&lt;br /&gt;
===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
&lt;br /&gt;
===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
&lt;br /&gt;
===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
&lt;br /&gt;
===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
&lt;br /&gt;
===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
&lt;br /&gt;
===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
&lt;br /&gt;
===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
&lt;br /&gt;
===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
&lt;br /&gt;
===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
&lt;br /&gt;
===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
&lt;br /&gt;
===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
&lt;br /&gt;
===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
&lt;br /&gt;
===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
&lt;br /&gt;
==Creature Meats==&lt;br /&gt;
&lt;br /&gt;
===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
&lt;br /&gt;
===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
&lt;br /&gt;
===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
&lt;br /&gt;
===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
&lt;br /&gt;
===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
&lt;br /&gt;
===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
&lt;br /&gt;
===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
&lt;br /&gt;
===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
&lt;br /&gt;
===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
&lt;br /&gt;
===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creature&#039;s &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
&lt;br /&gt;
===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
===[[Cloaker]]===&lt;br /&gt;
Cloakers are prized for the two valuable products they produce from their butchery, their skins, and their meat. Cloaker meat has been described as a mix between cod and shark, with a light texture and little need for deboning making it perfect for whole filets. Cloaker skin is highly sought after for its properties of magical means (being able to enhance the strength of illusion, shadow, and ninjitsu magic) and durability. Many tailors, haberdashers, cordwainers, and leather workers of all kinds celebrate good business years with a meal of baked Cloaker filets, the irony of the food&#039;s fate adding to its deliciousness.&lt;br /&gt;
&lt;br /&gt;
===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troggle===&lt;br /&gt;
Hybrids of Ogres and Trolls, the meat of these bestial idiots have the fatty flavorfulness of an ogre-meat steak with only slightly sour undertones from their Troll parentage, with the bonus of the meat being regenerating, with the downside of requiring being cooked until every cell is dead to prevent regenerating Troggle flesh bursting from the consumer&#039;s gut. Some enterprising yet depraved ogre chefs took care to &amp;quot;breed&amp;quot; some for meat production, capturing and forcing themselves upon trolls, and keeping them captive to ensure the birth of Troggles. These poor souls then were kept chained up and fed so their ogre parent could harvest meat from them, usually resulting in the Troggle child growing up mentally scarred and naturally mistrustful. Most Ogre tribes, although of limited morality, view this as a sick and twisted act, and will viciously beat the offending Ogre to death upon discovery of such depraved meat-dungeons. The troll parent and the troggle are then released to the wild, to a cruel world where neither is truly accepted again amongst trolls or ogres. Still, the meat&#039;s pretty good though, and plentiful, and as such some Evil-Aligned Military Dictatorships had in the past taken to kidnapping whole tribes of Ogres and Trolls to forcibly breed Troggles, who they keep in horrific butchery-camps to produce meat which was burnt to a crisp to prevent regeneration, to produce mass amounts of protein rations for soldiers, a fate worth than death for the Troggles, who could languish in these mindbreaking conditions indefinitely. As such, Trolls and Ogres rarely mate nowadays, for memories of the horrors of Meat-Camps are still passed down by the small tribes of these brutish giant humanoids, ensuring Troggles are a lonely breed with very few Troggle-only settlements, usually in the vicinity of the liberated Meat-Camps after the past Evil Empires were lost to war and the ravages of time.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
&lt;br /&gt;
The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
&lt;br /&gt;
Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
&lt;br /&gt;
Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
&lt;br /&gt;
Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
&lt;br /&gt;
The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
&lt;br /&gt;
The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
&lt;br /&gt;
Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
&lt;br /&gt;
The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
&lt;br /&gt;
4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
&lt;br /&gt;
8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
&lt;br /&gt;
9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156205</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156205"/>
		<updated>2022-08-06T21:21:02Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Slime */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
&lt;br /&gt;
===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Thouls===&lt;br /&gt;
These creatures of mixed Ghoul, Troll, and Hobgoblin descent are an absolute mess to work with. They&#039;re filled with disease, their flesh regenerates unless cooked to damn near char, and the meat has the same addictive qualities as a Goblin&#039;s. As such, a torture method by certain Eastern Empires is forcefeeding Thoul Jerky to traitors and other hated individuals, ensuring they become addicted and cursing them to a painful death looking for food they hate, have to damn near turn to ash to consume safely, and is dangerous to hunt. What&#039;s worth, the eater may contract Ghoulism, nd death is often not enough for a relief for sapient beings who consume Thoul, as if one dies afterwards from Thoul meat regenerating in their gut, they may become a Gaki or &amp;quot;Hungry Ghost&amp;quot;, a ghoul-like undead obsessed with eating one type of disgusting food which they find no enjoyment in eating, in this case Thoul meat.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
&lt;br /&gt;
The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
&lt;br /&gt;
Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
&lt;br /&gt;
Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
&lt;br /&gt;
Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
&lt;br /&gt;
The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
&lt;br /&gt;
The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
&lt;br /&gt;
Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
&lt;br /&gt;
The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
&lt;br /&gt;
4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
&lt;br /&gt;
8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
&lt;br /&gt;
9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156204</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156204"/>
		<updated>2022-08-06T21:14:37Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Flumph */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
&lt;br /&gt;
===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
&lt;br /&gt;
Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
&lt;br /&gt;
The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
&lt;br /&gt;
The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
&lt;br /&gt;
The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156203</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156203"/>
		<updated>2022-08-06T21:14:02Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Ghouls */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
&lt;br /&gt;
Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
&lt;br /&gt;
The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
&lt;br /&gt;
4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156202</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156202"/>
		<updated>2022-08-06T21:13:33Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Elves */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Ghouls===&lt;br /&gt;
These death-magic-saturated beings are a type of mutation which results in the afflicted being compelled to eat the bodies of the dead, including their ownspecies, regardless if the flesh is fresh or rotten carrion. As such, their meat is often tainted by disease and parasites much like a Hyena-Man Gnoll&#039;s is.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
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Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
&lt;br /&gt;
4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
&lt;br /&gt;
5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
&lt;br /&gt;
8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
&lt;br /&gt;
9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156201</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156201"/>
		<updated>2022-08-06T21:11:22Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Beholder */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
&lt;br /&gt;
===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
&lt;br /&gt;
===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
&lt;br /&gt;
===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
&lt;br /&gt;
===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
&lt;br /&gt;
===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
&lt;br /&gt;
===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Boogins===&lt;br /&gt;
This race originates as hybrids of Orcs and Quaggoths, and as such their flavor is a mixture of the Quaggoth&#039;s sweeter venison type flavor and the Orc&#039;s porklike flavor. Whilst a bit of a bitch to cook, it&#039;s well worth it, as the taste is similar to sweet pork, allowing for delicious, sweet and tangy meat similar to pulled pork to be made and utilized in sandwiches.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
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Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
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Tropajhin Lu&#039;Kurra&lt;br /&gt;
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700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
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1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156200</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156200"/>
		<updated>2022-08-06T21:08:00Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Phoenix */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Quaggoth===&lt;br /&gt;
These bearlike humanoids taste mostly like the meat of a bear, with perhaps a bit of the watery pork undertones humans have, albeit not enough to affect the flavor in too negative of a way. As such, Quaggoth stew is pretty much easily sold off by immoral frontier innkeepers to traveling adventurers, as a way of making extra coin from and covering up massacres of Quaggoth tribes for their land a natural resources.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
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Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
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Tropajhin Lu&#039;Kurra&lt;br /&gt;
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700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
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1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156199</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156199"/>
		<updated>2022-08-06T21:03:41Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Bugbear */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre meat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
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Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
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Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156198</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156198"/>
		<updated>2022-08-06T21:00:57Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Giant */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre Neat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as they are fire resistant, but can be broiled into a smoky, spiced ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
&lt;br /&gt;
Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156197</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156197"/>
		<updated>2022-08-06T20:59:20Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Gnoll (Hyena Men) */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre Neat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as theybare fire resistant, but can be broiled into a smoky ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burning expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal.&lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
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Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
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Tropajhin Lu&#039;Kurra&lt;br /&gt;
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700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156196</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156196"/>
		<updated>2022-08-06T20:57:13Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Kobold(Tiny Dog Men) */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre Neat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as theybare fire resistant, but can be broiled into a smoky ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burningbl expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal. &lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, where some Oriental Cultures were ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds were kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
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Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
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This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
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Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
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Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
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Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
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Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
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Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
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Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
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While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
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The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
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Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
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Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
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A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
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Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
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The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
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The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
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Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
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The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
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==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
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If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
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For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
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And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
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==Recipes==&lt;br /&gt;
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Tropajhin Lu&#039;Kurra&lt;br /&gt;
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700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
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2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
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3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
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4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
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5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
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6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
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7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
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8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
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9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
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Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
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==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
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[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156195</id>
		<title>Cuisine</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cuisine&amp;diff=156195"/>
		<updated>2022-08-06T20:56:06Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Kobold(Tiny Dog Men) */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Preface Placeholder&#039;&#039;&#039;&lt;br /&gt;
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For real world foods.  See [[List of /tg/ Cuisine]]&lt;br /&gt;
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== Racial Cuisine ==&lt;br /&gt;
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===Beholders=== &lt;br /&gt;
While each beholder may be unique and have a specific palette, they all have refined tastes. Jellied eels and meat pies are some foods for which they are famous, and their pie dough and crust is considered unmatched throughout the planes for its fluffy, buttery quality. They are also known for their skill in roasting and curing meats, using a combination of their eye rays to get perfectly seared steaks and excellent smoked meats. Smoked and pickled oysters made by beholders fetch as much as aged caviar in the right market.&lt;br /&gt;
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===Changelings=== &lt;br /&gt;
Changelings love pasta and oranges, but they&#039;re mostly known for their pasta dishes. In their native archipelago nations Changelings offer and serve up dozens of pasta dishes from something simple as garlic buttered spaghetti with shrimp, to fine lasagnas and beef stuffed ravioli topped with cheese and bacon. They are also known for religiously guarding the means of &amp;quot;cracking&amp;quot; open a mimic, harvesting its tough, stretchy, chewy red meat, and turning it into some of the finest dishes around. Baked Mimic with onions, Mimic on the half shell with oranges and fresh mussles, Mimic steak with a side of green onions.&lt;br /&gt;
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===Dragons===&lt;br /&gt;
Established draconic cuisine is rare, with fire-breathing varieties considered the most experienced with actually cooking their food before they eat it. Use of spices, garnishes, and anything involving grain tends to be rare, as different species of dragons range from obligate carnivores to merely finding meat more palatable. More infamous among some dragon &amp;quot;restaurants&amp;quot; is a practice similar to reptilian races on a larger scale, where animals suitable for a dragon&#039;s appetite are raised and eaten whole, alive or dead according to the customer&#039;s preference. Rumors of elves or other, more palatable races being served in the same way abound, which isn&#039;t always a false accusation.&lt;br /&gt;
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===Drow=== &lt;br /&gt;
Drow are just as cutthroat with cooking as they are in all other aspects of their society. Any meal may well be poisoned, but steamed insects or crustaceans are their signature dishes. Steamed crab with butter, shrimp served with chilled tomato sauce, and fried cave fishers are delicacies of the drow, though they will never cook spiders of any form. A little-known favorite of the drow is their love of fruit. A fruit salad or a fruit plate with yogurt dip is seen as the epitome of decadence.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarves can eat soil. They don&#039;t prefer soil, but they can eat it. As a rule of thumb you can usually judge a dwarf&#039;s economic background by how much dirt they eat and how used to the taste of it they are. A common saying amongst Dwarves hitting rough economic times goes, &amp;quot;And here I was; just getting nostalgic for the taste of dirt.&amp;quot; Little is it known the intense love Dwarves have for cheeses of all kind. No matter if you&#039;re on the surface or in a subterranean world of perpetual darkness: Dwarves love cheese. Dwarves make cheese from more animals than any other race: Aardvarks, Dire wombats, Dire Rats, Dire Moles, Yaks, Sheep, Goats, Purring Maggots, etc. etc.&lt;br /&gt;
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===Elves===&lt;br /&gt;
The stereotype that elves eat nothing but salad, fruit, and bread is false (though elves are never-the-less particularly skilled in baking). However, polite elven society holds a serious taboo against eating any meat that you or a member of your household did not hunt, kill, and prepare; hence elves in foreign lands tend to appear to be strict vegetarians (adventurers tend to be an exception to this rule, as they are to so many others). Popular elven meat dishes include wild boar ribs rubbed with dried herbs, and small game fowl basted with butter.&lt;br /&gt;
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===Giants===&lt;br /&gt;
A little known fact is how exactly wide and all inclusive a Giant&#039;s knowledge of cooking actually is. A well traveled and long lived species, Giants will live and learn to cook thousands of different animals to delicious quality: spit roasted elks, dinosaur baked underneath hot rocks with banana leaves, sea serpent kabobs with fresh grilled seaweed.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Gnomes are both inventive and have an affinity for magic, traits that are apparent when dining on gnome cuisine. It is not uncommon for a traditional gnomish dish to include dinner and a show (especially if dinner &#039;&#039;is&#039;&#039; the show). Food that serves itself, plays sweet music or dances about is all part of the traditional meal. Gnomes highly value spells and spices, applying both with great enthusiasm. As such, gnome food can be overbearing to the uninitiated.&lt;br /&gt;
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===Halflings=== &lt;br /&gt;
Best known for the sheer amount of food they can consume, halflings nevertheless make excellent meals. Soft-boiled and breaded eggs, biscuits with preserves, onion soup topped with cheese, and roasted lamb ribs on the bone are staples of halfling cooking. These folk don&#039;t prefer overbearing spices and aggressive flavors. Most food they make is served hot and in great quantities, and almost all their dishes are so filling that other races would feel ready to burst after a single meal (let alone the seven that most halflings have a day!).&lt;br /&gt;
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===Humans===&lt;br /&gt;
Due to the well traveled nature of Humans, no matter where a human goes any establishment is guaranteed to have a &amp;quot;human friendly menu&amp;quot;; bread, cobs of corn, cheese, simple potato dishes and nourishing glasses of milk are almost always available in such menus. Certain subspecies of humans develop their own [[List of /tg/ Cuisine|specialized diets]].&lt;br /&gt;
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===Illithids===&lt;br /&gt;
Despite their infamous diets, Illithids are renowned throughout the outer planes as culinary masters. Possessing long, picture-perfect memories, Illithid chefs hold the recipes of a thousand worlds within their enormous brains. Most well known among these culinary masters is Chef Xan&#039;zarathuul. Those lucky enough to be able to find his restaurant in City of Planescape should consider themselves very fortunate indeed, for the place is also well known for playing host to numerous faces from the Multiverse, such as Elminster, Mephistopheles, and, if rumor proves correct, [[Lady of Pain|Her Ladyship]] Herself. Everybody thinks they eat brains, but really that was just a myth perpetuated by them to scare the shit out of the &amp;quot;lesser&amp;quot; beings. Illithids actually eat numerous species of underdark cave molluscs, small mussel and clam like creatures that cling to the rocks, ceilings, and stalactites of the underdark while filter feeding the nutrients rich water dripping down and over them.&lt;br /&gt;
The dark realms and the spaces between the multiverses are just rife with some of the best shellfish and &amp;quot;sea&amp;quot;food in the worlds. Why else would all those eldritch gods look like octopuses? Clams. Chaotic Clams. Abominable abalones... Scary.. scallops(?).&lt;br /&gt;
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===Kenku=== &lt;br /&gt;
Kenku&#039;s perfect mimicry can often extend to recipes and cooking, though they tend to prefer grains and breads, including poppy seed breads, bagels with cream cheese spreads, pumpernickel loaves, and toasted bread with meat filling. Kenku are also know for &#039;liberating&#039; spices and ingredients from others to further boost the flavor of their foodstuffs.&lt;br /&gt;
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===Merfolk=== &lt;br /&gt;
Masters of sushi and sashimi. For those with the taste for it, the merfolk make some of the best fish rolls anywhere and always know the best cuts of fish, squid, and other sea life for food. They also raise rice and other water-growing grains in estuaries and river mouths. Some merfolk prefer warm spice in their meals as a contrast to cold and raw food and so make soups, gumbos, and stews with earthy, warming spices.&lt;br /&gt;
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===Minotaurs===&lt;br /&gt;
Minotaurs are often celebrated as making the &#039;best&#039; curries in the world. It is also however universally agreed that it is a shame they cannot and will not cook with beef.&lt;br /&gt;
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===Ogres===&lt;br /&gt;
Little is it known that Ogres make some of the finest Cooks in all the land, not because of their attention to detail, but of their love of food and their curiosity. Orcs, Wild Humans, and Animal folk alike climb over one another for Ogre made pierogies, sausages, pies, and especially their numerous secret recipes for stolen livestock. An old Fable goes that an Ogre once escaped being execution by serving a king such a succulent and deliciously garnished Haunch of Mutton with onions, carrots, mashed potatoes and gravy that the king not only spared him but let the Ogre eat his Chef and replace him as head royal cook. &lt;br /&gt;
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===Orcs===&lt;br /&gt;
Orcs not only take pride in breeding prize winning pigs, but also their prowess in cooking and serving them. Orcish pork and beans is a staple, but Orcish pork chops, bacon, and pork and rice meatballs in tomato sauce are all known world wide for their quality and flavor. There are few people -even warring humans- who would turn down a line of smoked sausages from an Orcish butchery. An Orc who comes home empty handed either from a Raid or Hunting trip is often look down upon either as unlucky or incompetent, but they are always called a &amp;quot;Dog eater&amp;quot;: an Orc so poor they can only afford roasted dog at their raiding dinner party. While the orcish lust for red meat is barely exaggerated by stereotype, the average orc&#039;s diet is surprisingly varied. Local grains and eggs form breakfast, while the roast meat at dinner is accompanied by vegetables roasted in the drippings and hearty black bread. Seasoning tends to be limited to what a warrior has plundered himself, or what his chief has seen fit to gift to him for any noteworthy feats or services to the tribe (salt in particular tends to be given as a gift to those warriors who have distinguished themselves). A gift of a pepper rub is considered to be an act of bestowing highest honors. It is customary to give such when adopting a son or blood brother into one&#039;s family.&lt;br /&gt;
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===Reptilians &amp;amp; Amphibians===&lt;br /&gt;
In Lizard, frog, and Snake people communities a like there exists a business that is both horrifying and disgusting: A store where live animals such as Chickens, Fish, Large Insects Small Pigs, Guinea Pigs, and Large Rats are kept alive. Customers may then purchase these creatures to swallow whole, alive or dead, which is up to preference. These establishments have the same atmosphere as a Cafe. It is hard for many traveling cold-blooded folk to overcome the need for live food, especially in urban areas where such behavior can land one in the local constabulary for a night. Thus when having to eat prepared food, most prefer the rarest cooked meat the chef would allow, or anyplace that serves raw food such as eggs, caviar, or sliced raw fish such as tuna and salmon.&lt;br /&gt;
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==Creature Meats==&lt;br /&gt;
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===Aarakocra===&lt;br /&gt;
Large pieces of white meat with delicate flavor. Once plucked the arms, legs, and wings cook or grill up beautifully, and the breast meat is perfect served with salads or pastas. Many who enjoy aarakocra will tell you that frying the meat after breading with egg, flour, spices, and served with gravy and biscuits is the best way to eat it. Finally, the thigh meat is excellent served with rice and curry sauce.&lt;br /&gt;
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===Axebeak===&lt;br /&gt;
Large, flightless birds that have pounds of white and dark meat for the taking. The meat is quite gamey and a bit tough but makes for great roasts with lemons and rosemary. One thigh can easily feed 10 people comfortably, and a whole bird is seen as a prime meal for weddings and celebrations through the planes. Axebeak eggs are just as valuable, with big, rich orange yolks and can make excellent omelets with tomato and fried potatoes.&lt;br /&gt;
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===Basidirond===&lt;br /&gt;
Terrestrial sapient mushroom. Has no meat. The yawning cupped portion of this Fungus is very spongy, meaty, and can be quite delicious when cut into pieces and fried with butter or thrown into stews. The &amp;quot;mouth&amp;quot; however can become quite rubbery or mushy when improperly boiled. The &amp;quot;legs&amp;quot; of this fungi make an excellent garnish when ground up and are fantastic dried or deep fried to be used as Mushroom chips or fries. The spores of this mushroom can just as well be collected with damp nest to be used as an incredibly sticky flour that makes fantastic pancakes and sweets... hallucinogenic sweets.&lt;br /&gt;
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===Basilisk===&lt;br /&gt;
Very lean meat with a gamey reptilian texture. Often the whole animal is skinned and roasted over a slow fire after being covered with a spice rub. This is made even better given that basilisks are trainable, and often a powerful magic user will keep them penned and fatten them for food. Fried basilisk tail nuggets go great with sauces and the meat can be dried to make excellent jerky strips.&lt;br /&gt;
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===Beholder===&lt;br /&gt;
Hope you like the taste of eyes, because just about every cubic inch of a beholder contains a lot of vitreous fluid. Other than that, the tentacles are fairly close to the taste and texture of calamari, and the outer eyes are more or less the same in texture and taste as any mammalian eye. Eating from the main body is not recommended, as Beholder brain is highly toxic to most humanoid life, the muscles are very thin on the very thick skull, and the marrow contains brain-matter and thus is unsafe to eat; reportedly, all of the main body tastes of whatever unpleasant tasting fungi in the area is to be found in the region where the Beholder was living, making the risk of the toxin, or effort of removing it, not worth the trouble.&lt;br /&gt;
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===Bugbear===&lt;br /&gt;
Tastes like a mixture of Ogre Neat and Hobgoblin meat, but should still be cooked well done as although they aren&#039;t as dirty as their Goblin relatives, they still aren&#039;t quite as clean as Hobgoblins. They&#039;re also a bitch to shave all the hair off of before cooking.&lt;br /&gt;
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===Bullywugs===&lt;br /&gt;
The legs make an excellent fried snack, but the meat can often be very watery and stringy. Most don&#039;t prefer the muddy flavor, but some swamp dwellers have made it a yearly tradition to hunt bullywugs for feasts. Bullywugs are of questionable sapience even in the most nurturing environments and most major swamp dwellers such as [[Crocodilian|Crocodilians]], aren&#039;t particularly picky on whether their quarry has a sense of pain or thought.&lt;br /&gt;
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===Cave Fisher===&lt;br /&gt;
Often cooked flambéed as their alcoholic blood gives the meat a naturally sharp flavor, after cooking the meat is flakey with a slightly alchemical smell. The meat can then be added to curry sauces and rice for an extremely flavorful meal. The meat also works well with spice rubs that compliment the smell and taste. Drow are some of the few who have learned how to properly fry cave fishers, which can be quite crunchy.&lt;br /&gt;
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===Chimera===&lt;br /&gt;
Both red and white meat can be harvested, though all of it has the same mix of bitter, sweet, sour and gamey flavor- has a very &amp;quot;chemical&amp;quot; after taste. Chimera is one of the most difficult beasts to cook as it stinks as much as goat and it&#039;s as greasy and tough as lion.. ..the tail however can be easily cut off, seasoned, stuffed with lemons or vegetables and roasted as any other reptile. The legs, paws, and ribs however are salvageable and amazing barbecued. Chimera fat is often kept by those who actually enjoy the creatures &amp;quot;alchemical&amp;quot; aftertaste.&lt;br /&gt;
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===[[Chuul]]===&lt;br /&gt;
Very buttery, fluffy, delicious shellfish meat- the Tentacles are rubbery and chewy though. They best meat is in the claws and legs and are best served boiled up and with butter. The shell itself can be used as a bowl and with the meat still inside: garlic, vegetables, and oranges or apples may be thrown in to cook up a delicious stew. The tentacles are delicious deep fried- this creature is a favorite amongst those who deal with eldritch horrors.&lt;br /&gt;
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===Darkmantle===&lt;br /&gt;
Darkmantle is easy enough to catch as long as you are careful and their meat is nearly identical to squid, though with a slightly metallic aftertaste. The tentacles are great fried, but even better is removing the mantle and stuffing it with the chopped up tentacles, minced pork, rice, and spicy vegetables before cooking in oil.&lt;br /&gt;
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===Dekanter Goblins===&lt;br /&gt;
Due to their nature, the meat of a Dekanter Goblin has pros and cons. The regeneration of these creatures means that much like trolls, you must completely cook the meat down to the last cell to prevent the flesh from regenerating in your gut. However, due to their smaller size, rather than full-on bursting, Dekanter Goblin half-formed half-digested flesh lumps can become a form of obscenely large, painful, but not bursting or immediately fatal stomach-distending parasitic tumors, which must be removed with painful surgery. The reason people risk this is because, unlike the unpalatable meat of the trolls and goblins who make up a third of these creatures&#039; genetics, the meat of a Dekanter Goblin tastes like that of the lean, delicious meat of a Rhinoceros. Not only that, but it also has the same addictive qualities that normal Goblin brains exhibit with withdrawal symptoms, leading to hooked nobles ordering it often, and paying well for it, leading to a bustling business of illegal Dekanter Goblin meat harvesting, often lead by Dekanter Goblins themselves taking advantage of their regenerative abilities and delicious, dangerous, expensive meat!&lt;br /&gt;
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===Dire Animals===&lt;br /&gt;
Dire animals are indeed dire. While their furs and claws or whatever else you can harvest off of them may be useful, the actual meat on the animal itself is tough and when consumed en masse, could make the eater sick. However, in Orc and Goblin culture, those who can survive a meal of it, digest it, and pass it are deemed as stronger, and are more attractive mates. They hunt the animal (Orcs hunting larger game, like dire bears and goblins smaller, such as dire rats) and then cook and consume the meat themselves.&lt;br /&gt;
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===Dragon===&lt;br /&gt;
The only disappointing thing about finishing a dragon hunt is the meat: it&#039;s worthless not because it isn&#039;t edible, but because of its spicy, gamey, flavor and rather tough texture and difficulty to cook or work with. Giants however have a taste for it and just as well the best recipes for it from centuries of hunting the creatures.&lt;br /&gt;
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===Dwarves===&lt;br /&gt;
Dwarven meat has multiple layers of muscle and when cooked the meat tends to fall apart. When dried and salted Dwarven meat lasts far longer than other humanoid meats and most mainstream foodstuffs. Taste-wise it&#039;s a very white and soft meat but it has a strong bitter aftertaste. Dwarven meat on the bone with some spices would not look or taste out of place in a royal feast provided that it&#039;s unrecognizable as such. Sugary additions are not unusual.&lt;br /&gt;
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===Elves===&lt;br /&gt;
Elves are wiry with not much meat on them and barely any fat. The meat is slimy, easy to swallow and quickly digested. Ogre women sometimes joke that elven meat comes out the same as it came in. The taste can only be brought out by roasting the meat rather than cooking it and this gives it its signature fishy smell. The structure is the same as that of other primates but the taste is undeniably that of fresh water fish. Elven fat is by far the best fat in all creation to use in the butter making process as it has lower cholesterol.&lt;br /&gt;
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===Fire Elementals===&lt;br /&gt;
Often celebrated as fantastic eats as far as monsters are concerned as they are already &amp;quot;cooked&amp;quot; and even in the ones that do contain parasites or diseases a normal being&#039;s body is far too cold to house them. &lt;br /&gt;
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===Flumph===&lt;br /&gt;
The meat has a rubbery texture with a muddy sort of salty flavor. This creature is best dried or roasted and kept as a crunchy snack. It&#039;s not entirely well received otherwise unless heavily seasoned due to it&#039;s slimy water-filled body. Flumphs however make excellent chowders with the addition of mushrooms and Aardvark Cream.&lt;br /&gt;
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===Giant===&lt;br /&gt;
The meat of a Giant is somewhat comparable to that of Ogres. It&#039;s equally fatty and flavorful, the muscularity making it tough unless the meat is beaten brutally, and dangerous to acquire, as that means killing a giant. The payoff for the danger is that you get enormous piles of delicious meat from killing one. This is for common Hill Giants, as depending on the variant, the meat could have different flavors as well. Flab Giants are extremely fatty and their fat can be used like lard for cooking and deep frying. Ice Giants taste somewhat like wintergreen mint added to a mixture of pork and beef. Fire Giants require extremely high temperatures to cook, as theybare fire resistant, but can be broiled into a smoky ham-like flavor. Cloud Giants tend to be much leaner and with an almost watery taste to the meat unless dried. Storm Giants have an almost electricity in the air ozone before a thunderstorm sort of taste, if that makes any sense. Ettins taste like a better version of the porklike Orc meat.&lt;br /&gt;
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===Gnoll (Hyena Men)===&lt;br /&gt;
The flesh of a gnoll is infested with parasites and diseases from their diet of corpses and carrion. Add in their Demonic heritage, which adds in a burning sort of spicy taste, and their meat tastes like burningbl expired roadkill. As such, whilst Gnolls and other carrion-eaters like Ghouls and Ghasts favor Gnoll Meat as a delicacy, most other sapient beings prefer to burn the bodies of Gnoll raiders, which is seen as a grievous insult by the Gnolls, who view it as an insult and waste of a delicious meal. &lt;br /&gt;
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===Gnoll (Troll-Gnome Hybrid)===&lt;br /&gt;
The flesh of hybrids of Gnomes and Trolls, a species that are about the size of and resemble lanky hobgoblins, must be cooked much like the flesh of full-blooded trolls and Dekanter Goblins, lest stomach rupturing occur. Ogres say that sausages made from these hybrid Troll-Gnomes tastes like Beef-Pork Hotdogs with Heavily Salted Peanuts added in, with the fruity flavor of their Gnome parent&#039;s meat swapped for a more citrusy taste, whilst also avoiding the unpleasant nature of their Troll parent&#039;s taste, and are seen by Ogre chefs as a sort of pre-game feast meal for games of Bashyball, Smashball, and Kicky-Skull.&lt;br /&gt;
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===Goblins===&lt;br /&gt;
Even among Ogres goblin meat is a bit of a taboo, not because they have much respect for the creatures but because it&#039;s very unhealthy. Besides your average goblin having an unhygienic lifestyle and being quite disease infested, their tiny bodies are filled with disproportionate amounts of humors. Consuming goblin meat leads to giddiness, poor risk assessment and heavy mood swinging, giving goblin meat its addictive effects. Overly hedonistic pleasure cults can serve goblin brain in a bowl and believe themselves to have fallen in a spiritual trance, ensuring the loyalty of the members as the withdrawal symptoms feel very much like the wrath of a dark god. Aside from this goblin meat is very gamey and good with mushrooms.&lt;br /&gt;
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===Gnomes===&lt;br /&gt;
Barely any meat on them, gnomes are often overlooked for meat as they have so little on them. One of the only real uses is for ground meat and sausages, which Ogres often enjoy for its sweet, nutty flavor. Smoked gnomish sausages with fruity sauce are considered a delicacy by those who are unaware of the meat&#039;s origins.&lt;br /&gt;
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===Halfling===&lt;br /&gt;
Well-marbled and gamey, the meat of halflings has a savory taste not unlike rabbit. The best cuts are located on the arms and legs, but the feet can be trimmed of hair and pickled. Best cooked in a pan and served with a mushroom and cream sauce to compliment the flavors. Giants instead prefer to simple eat halflings whole, with Hill Giants particularly enjoying them and the game of &amp;quot;Stuff-Stuff.&amp;quot; Halfling fat is highly prized for frying due to its natural buttery flavor.&lt;br /&gt;
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===Hellhound===&lt;br /&gt;
VERY &amp;quot;fragrant&amp;quot;, flavorful, greasy, spicy, fatty sort of Red meat. Hellhound is often only eaten by warlocks and adventurous orcs, the meat though is quite delicious when well prepared. A good warlock will tell you nothing beats braised ginger Hellhound with peppers. The ribs though are particularly delicious sopped in sauce and barbecued slowly - the meat itself can be &#039;quite&#039; spicy though. The fat makes an excellent flavor enhancer.&lt;br /&gt;
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===Hobgoblin===&lt;br /&gt;
Hobgoblin meat is much less dangerous than Goblin meat, as Hobgoblins actually clean themselves, worry about their health and so medicate, and cook their food. Otherwise, it is similar to Goblin meat. You would think this would make the consumption of Hobgoblin meat more widespread, but civilized folk tend to look down on the consumption of Hobgoblin meat even more than that of Goblin meat because they see Hobgoblins with their civilization, evil as it is, as making them more &amp;quot;people&amp;quot; than Goblins are with their primitive, dirty lifestyles.&lt;br /&gt;
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===Humans===&lt;br /&gt;
Humans are the most watery of the races, their meat tends to be juicy but devoid of strong taste compared to the others. The best recipes with human in them make use of the bone marrow and organs, it is recommended to let them simmer for a long time to bring out what little taste they have. Human brains and nerve centers can cause madness and should be discarded.&lt;br /&gt;
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===Hydra===&lt;br /&gt;
Many people are often quite shocked by just how common Hydra meat is in swamp lands given the terrible stories they hear of the beasts. Little is it known however that it&#039;s quite common for people to contain &amp;quot;Hydra coops&amp;quot; where a juvenile hydra is kept and fed Rats and other unsavory tidbits in exchange for harvesting it&#039;s regenerating, delicious and easy to prepare meat.&lt;br /&gt;
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===Kobold(Tiny Draconic Lizardmen)===&lt;br /&gt;
These guys taste a bit like Dragon, but ironically a lot better in flavor and cookability. They&#039;re compared to tasting like spicy fried lizard when cooked, with lizard tasting like chicken.&lt;br /&gt;
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===Kobold(Tiny Dog Men)===&lt;br /&gt;
These beings, who share the name of Kobolds and often inhabit similar cave invironments, are said to taste like the dogs they resemble, which is similar to beef. In times past, some Oriental Cultures ruled by Evil-aligned Leaders, the Dog Kobolds were kept in massive death camps and forcibly bred, for every year the leader would attempt to numb the suffering of the common populace race against rebellion by having a Kobold Festival, where hundreds, perhaps thousands of kobolds are kept in cages before being publicly executed by being butchered and deep fried in oil. This practice has been stopped in recent years due to mass Dog Kobold escapes leading to rebellions and riots, outside pressure by boycott sanctions by Kingdoms who are against the consumption of sapients, and societal revolutions.&lt;br /&gt;
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===Kraken===&lt;br /&gt;
Extremely difficult to kill but worth every bit of the work, kraken tentacles provide piles of meat to any who can slay one. Best steamed or added to soups or stews with garlic, butter, and celery, the tentacles can also be fried or poached. Giants are known for making great kraken sashimi with tuna meat and seaweed.&lt;br /&gt;
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===Kuo-Toa===&lt;br /&gt;
The meat of a Kuo-Toa, when properly prepared with a deep batter fry and served with chips (fries for the uncultured swines out there) and tartar sauce, is capable of giving the eater a mild high such as that of marijuana. The meat is described as a softer, richer haddock or pollock sort of taste. However, undercooked or raw Kuo-Toa meat consumption can result in the equivalent of a &amp;quot;bad trip&amp;quot; with visions of horrific monsters forming from the consumer&#039;s id. What&#039;s worse is that, like how the Kuo-Toa have the ability to bring their own imagined deities to life with the power of group-think, a group of diners who have experienced undercooked kuo-toa meat consumption will gestalt psychically spawn a lower-mid-level Aberattion taking form from their shared living nightmares.&lt;br /&gt;
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===Loxodon===&lt;br /&gt;
As beings that resemble a humanoid elephant, Loxodon meat is stated to taste mostly the same as actual elephants, pretty unpleasant, with a bit of the watery porklike flavor of Humans as an undertone. They still often guard their dead at the Loxodon Graveyards to make sure poachers and cannibalistic sapients don&#039;t defile these holy places for their meat, as despite not tasting that good, corrupt colonial nobles with more money than sense often serve Loxodon meat at parties while telling tall tales of their safari for the meat, often telling lurid tales of slaughtering whole Loxodon villages when in reality they paid off a poacher/grave robber to either sneak into the nearest Loxodon Graveyard and find a way to steal a recent corpse or murder a lone traveling Loxodon.&lt;br /&gt;
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===Manticore===&lt;br /&gt;
Greasy, gamey, a very sweet yet bitter meat- with exception to the tail and wings. Manticore meat is exceptional sweet and the flavor is not for everyone, but it makes excellent Manticore chops, bacon, and fries up exceptionally in its own fat. The Wings can be dried or deep fried for a tasty treat and the Tail can be either boiled and cracked open to be eaten like an insect with butter or deep fried and served in stews or curries.&lt;br /&gt;
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===Ogre===&lt;br /&gt;
Much like Orc meat, but 5,000 times better in the positive aspects and only a bit worse in the negatives. The equally muscular and fatty flavor of Ogre Meat, combined with Ogres not having qualms with cannibalism and preparation of other Ogres&#039; flesh, means that when two tribes of Ogres go to war, plenty of delicious piles of the meat of the fallen will be prepared into a delicious feast. It is tough at first, but with the strength of an Ogre cook beating the meat viciously with a club until it is soft, then seasoning it like pulled pork and serving BBQ style with mashed potatoes and chives, it&#039;s a delicious red-meat delight, with fatty, delicious flavor in enormous Ogre steaks.&lt;br /&gt;
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===Orc===&lt;br /&gt;
Few people eat orc as their raids cause so much damage that most would prefer to burn the bodies and forget rather than cook the dead raiders. Orc is an earthy, bitter, pork flavored meat that is extremely greasy. Even trimmed of fat orc meat is difficult to cook with as it is very tough. Orc is best jerked and slathered with strongly spiced sauces and served with chilled vegetable slaw.&lt;br /&gt;
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===Owlbear===&lt;br /&gt;
Very gamey, strong smelling, red-meat that&#039;s rather tough, sweet, as well as being quite greasy. Owlbear is best eaten almost as soon as it&#039;s killed and harvested or dried as the smell will permeate any other foods and the meat is rife with parasites. The meat makes fine steaks, bacon, sausages, but it excels in stews and soups a long side apples, onions, carrots, celery and cabbage. Owlbear stew with Walnut Bread is a very common dish amongst Fey folk and other forest dwellers in the autumn.&lt;br /&gt;
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===Phoenix===&lt;br /&gt;
Spicy, gamey, extremely flavorful with no real odor, a very nice white meat. Phoenix is best when the entire bird is put out, stuffed with bread crumbs and then ironically enough, baked again. The meat is extremely tender once it&#039;s been cooked and is best prepared with methods that best compliment it&#039;s very signature already barbecued flavor. Phoenix due to its rarity is not an entirely common dish and more often than not is only usually used to make simply amazing turducken-style feasts.&lt;br /&gt;
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===Remorhaze===&lt;br /&gt;
These extremely intractable monsters can be very difficult to cook as their meat is already heated and requires high heat to cook. Frying with certain fats and poaching in salt water, lemons, and spices are some of the only reliable cooking methods, and the meat often has a sharp, acrid taste. Frost giants use remorhazes as both food and trained beasts, preferring to freeze dry the meat so it will keep longer. Freeze-dried remorhaze makes an excellent soup base as long as other spices are added to dull the sharp flavor.&lt;br /&gt;
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===Roc===&lt;br /&gt;
Rocs amongst many primitive and medieval cultures are considered gods of the sky, however, it doesn&#039;t stop the brave amongst them from using them for food. Their eggs make some of the largest omelets in the planes, while bringing down a Roc can feed a village of a hundred for years if preserved correctly. Their meat is described as salty and gamey, due to their diet of large pachyderms and whales but a whole roasted roc is considered a symbol of hubristic opulence amongst many nations. &lt;br /&gt;
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===Ropers===&lt;br /&gt;
Even though they are &#039;evil&#039; Ropers are actually quite delicious shelled, boiled, and cooked with garlic and butter or mushrooms and onions.&lt;br /&gt;
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===Sahuagin===&lt;br /&gt;
The meat of a Sahuagin has a sort of flavor that mixes together the flavors of Shark with Alligator, with a sort of spicy undertone. It is often prepared Cajun-style by the City Guard of Seaside Land-Dweller cities after failed Sahuagin raids, served with loads of marinara sauce with grilled corn cobs, buttered and boiled chuul, peppers, lemon-soaked-and-grilled shrimp and spices mixed up in a huge serving tray.&lt;br /&gt;
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===Sea Serpent===&lt;br /&gt;
Enormous heaps of red meat with a fishy sort of reptilian flavor- very similar to snake or poultry. Sea serpent is filleted, after which the slabs of its meat can be either dried, salted, smoked, or roasted as is with fresh shellfish or rice on the side. Sea serpent is often hunted and cooked by Giants: spit-roasted on sticks with octopus or seaweed and just as easily grilled with Mastodon Butter. The beast is also excellent deep fried and served with fries and lemon.&lt;br /&gt;
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===Shardminds===&lt;br /&gt;
Not entirely inedible. Creature&#039;s &amp;quot;crystals&amp;quot; must be grounded up into a fine powder before consumption by organic beings. This powder can be used as a mineral supplement and added by the teaspoons into water.&lt;br /&gt;
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===Slime===&lt;br /&gt;
Inedible until salted, whereupon it turns into an antacid.&lt;br /&gt;
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===Triceratops===&lt;br /&gt;
Thick, lustrous, well-marbled, leaf and grass fed, juicy slightly gamey red meat. Triceratops can be served and prepared more like Beef or any other hoofed animal: gutted and roasted on the spot, the ribs harvested and lathered with sauce, even their feet are &amp;quot;alright&amp;quot; when pickled. Giants and Savage Humans however SWEAR by Triceratops Meat loaf with a tomato sauce gravy.&lt;br /&gt;
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===Troll===&lt;br /&gt;
Some daring (or idiotic) noble youths had begun to attempt to prepare troll meat that wouldn&#039;t regenerate in their guts and rip them apart from the inside, by making sure the flesh had been utterly cooked down to the last cell. It is supposed that the idea was similar to the idea of Fugu, or Poisonous Puffer Fish with the poison removed. Tough, chewy, and tasting like &amp;quot;steak that has been soaked in soured milk&amp;quot;, it was generally seen as food only the most desperate of adventurers in troll-infested wastelands would consider risking their lives preparing, as the risk in fighting the troll to acquire its meat, followed by the risk of the flesh regenerating and tearing up your guts, the preparation details were sold to adventurer guilds for a mark-down. Raw troll flesh has been described by soon-to-be-dead-by-bursting idiots as &amp;quot;like raw chicken that has gone bad mixed with infected snot&amp;quot;. Rarely, those whose guts have strong enough acids to digest the troll meat as soon as it regenerates wind up being mutated into hulking, half-trollish brutes with enhanced strength and stamina, although increased appetite is a side-effect.&lt;br /&gt;
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===Unicorn===&lt;br /&gt;
Absolutely Delicious: savory, thick, slabs of marbled beautiful meat. Almost never hunted successfully, but when it is, it&#039;s quite a joyous occasion as many are surprised by how delicious this animal&#039;s meat is. If the Unicorn itself isn&#039;t just gutted, skewered through a stick, and roasted on spot with an apple the meat makes amazing steaks, ground unicorn &amp;quot;beef&amp;quot;, meat balls, sausages, and Ribs. Fey lords often flaunt their wealth by having roasted Unicorn and their generosity by donating the bones to soup kitchens during the holidays.&lt;br /&gt;
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===Worm===&lt;br /&gt;
Worm Meat is often likened as the &amp;quot;spam of the dwarves&amp;quot; given how well inexpensive it is, how common it is, how easy it is to prepare, and (un)fortunately because of it&#039;s texture.&lt;br /&gt;
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===Yeti===&lt;br /&gt;
Human-tasting sort of sweet pork textured red meat. Yeti smells quite delicious when cooking, but the sweet flavor can be a little off putting to some individuals. The best meat is on the Forearms and Legs- the hands, ribs, and everything else is usually avoided due to it&#039;s similarity to humanoid anatomy. Yeti is best served roasted or barbecued with a good sauce- it&#039;s often boiled as an emergency food though in Harsh cold environments.&lt;br /&gt;
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==Eberron Cuisine==&lt;br /&gt;
&lt;br /&gt;
Aundairian cuisine features a cacophony of ingredients that their classically trained chefs turn into a symphony of taste and texture. Aundairian meals consist of small portions presented in elegant fashion, each plate a beauty to behold and a wonder to savor. Sauces play a heavy role in any recipe, and the cuisine of this nation is considered to be exquisitely rich and suitable for special occasions. Pan-seared rabbit with an Aundairian wood-nut sauce, gold pheasant stuffed with sparkle mushrooms and rice, and dragon salmon in butter and dark wine sauce are particular favorites that have begun appearing in House Ghallanda inns throughout the Five Nations.&lt;br /&gt;
&lt;br /&gt;
This region also has a reputation for its premier vineyards, and the wines of Aundair are considered among the finest in all of Khorvaire. Some of the best recent vintages now being traded in markets across the land include fireburst wine from the vineyards of Arcanix, dark Orla-un wine known for its fruity sweetness, and Windshire rainbow wine, a type of mursi (red wine) that changes color and flavor as one consumes a glass.&lt;br /&gt;
&lt;br /&gt;
Finally, Aundairian pastries and sweets reveal a level of artistic and culinary sophistication unmatched throughout the Five Nations. From tarts to cremfels (thin, fruit-and-cream-filled pancakes), the desserts that originated in this region combine elegance with artistry that reveals at least a portion of the Aundairian spirit.&lt;br /&gt;
&lt;br /&gt;
Brelish cooking utilizes meats, vegetables, and hearty sauces to create filling and comforting meals. Northern Brelish cuisine tends to be simpler fare, with a sweet and savory flavor. This is the food of farmers, designed to satisfy even the most ravenous appetites before and after a day of work in the fields. Here one can find beef boranel, a favorite of the king, that features a bread and mushroom stuffing roasted inside a full side of beef. Other hearty meals from the northern and central regions of Breland include farmer’s stew, thrice-poached eggs and sizzling pheasant, and kettle fried spider and redeye berries.&lt;br /&gt;
&lt;br /&gt;
Southern Brelish cooking is more adventurous, utilizing the spices and vegetables that grow in the more tropical clime. Food with a lot of heat dominates the menu, as do meals influenced by the diverse population of Sharn and then transported into the rest of the countryside. Traditional southern Brelish cooking is spicy and flavorful, and often too hot for those used to simpler fare. Fire-wrapped golden fish, spiced pork and orange peppers, and hot-spiced chicken in panya leaves are considered high cuisine in the best inns and restaurants throughout Breland.&lt;br /&gt;
&lt;br /&gt;
Sharn fusion, meanwhile, is a culinary experiment in combining traditional Brelish cooking with the exotic cuisine of the diverse people that regularly pass through or settle in the City of Towers. Taking ingredients and cooking styles from all over Khorvaire, the master chefs of Sharn combine these exotic dishes with their native presentation to make a totally new form of cuisine. Bold and exciting, Sharn fusion isn’t for everyone. But for those willing to try something new and a little different, this exotic culinary experience is worth the effort and expense (Sharn fusion tends to cost more than a traditional Brelish meal).&lt;br /&gt;
&lt;br /&gt;
Karrnathi cuisine tends to be as heavy and complex as its architecture, with filling, multi-layered casseroles one of the mainstays of the typical family meal. Karrns consider sausage- and cheesemaking to be art forms, and all kinds and varieties of these foods can be found throughout the land. Because of the harsh winters, stews and soups are a staple of Karrnathi cooking, and every hearth has a pot of something simmering over the fire throughout the long winter season.&lt;br /&gt;
&lt;br /&gt;
Brewing, another popular Karrnathi pastime, has created some of the most flavorful and potent beers and ales in the Five Nations, and kegs of Karrnathi brews find their way to markets across the continent. Baking has also developed into a staple of Karrnathi culinary art, and all kinds of pies and breads come out of the rich-smelling ovens throughout the land. One particularly popular loaf, called vedbread, combines crusty bread with the flavorfully sharp ved cheese. This is enjoyed warm as it emerges from the oven, or slathered with onion butter.&lt;br /&gt;
&lt;br /&gt;
While the heart and soul concentrates on the Silver Flame, the collective stomach of Thrane looks to the country’s unique cuisine for a different kind of religious experience. Many find that secular life in Thrane is stifled by the theocracy, but few who come to the country find the food to be disappointing. “It is like a breath of fire in the cold of a dark winter’s night” said Princess Wroya of Breland during a diplomatic visit to Thrane, after partaking in the Feast of the Silver Flame. Utilizing thrakel spices cooked in thick sauces, Thrane cuisine tends to be heavy, filling, hot, and delicious. Thrakel-seared beef in red sauce, three-thrakel fish stew, and the traditional silvered vegetable skewers are particular favorites in Thrane and beyond.&lt;br /&gt;
&lt;br /&gt;
The people of Thrane also enjoy their desserts, but here they take a different tack. To counter the spicy nature of the main meal, Thrane desserts tend to be sweet and served cold. Beesh-berry sorbet on top of silverfruit pie is considered the best of many tempting desserts.&lt;br /&gt;
&lt;br /&gt;
Food holds a special place in Adaran life. It is a requirement for life, but it is also a mode of expression, a blessing from the spirit world, and an experience. An Adaran avoids cooking and eating when he is angry or grieving, lest his emotions taint the meal.&lt;br /&gt;
&lt;br /&gt;
Food is usually baked in or roasted on a clay oven built in the house, though broiling over an open fire is a common alternative. Adarans avoid using utensils. They use their hands, sometimes protected by leaves, to pick up food, intending to involve all five senses in eating.&lt;br /&gt;
&lt;br /&gt;
Adarans like spice. The fragrant herbs used in cooking provide taste, and many also aid digestion and fortify the body. Foreigners can find Adaran food too spicy, and Adarans often find foreign food bland.&lt;br /&gt;
&lt;br /&gt;
A wide variety of comestibles can be found on the Adaran table, from broad, woody cavern fungi to the meat of mountain sheep, from fleshy fruits to the milk of oxen and goats—along with yogurt and cheeses from this milk. Some Adarans refrain from eating meat, showing their respect for the lives of all creatures.&lt;br /&gt;
&lt;br /&gt;
Monasteries are often more limited in fare, due to the ruggedness of the land around them. Still, the ascetics appreciate food as a manifestation of life.&lt;br /&gt;
&lt;br /&gt;
The people of Rhiavhaar, Pyrine, and Ohr Kaluun eat fish. Those of Dor Maleer are hunters by tradition. Few other Riedrans eat meat, and many consider the practice barbaric.&lt;br /&gt;
&lt;br /&gt;
The mainstay of the Riedran diet is the pomow plant. This fruit was developed by the Bountiful Horn during the first few centuries of the Riedran unification. Its origin remains a mystery, but common belief is that it involved meta-creation techniques and wild zones bound to Lammania. Pomow is a hardy crop that can grow in a range of climates, and every part of the plant has a use. The meat, root, and seeds can all be eaten, and are remarkably high in protein; the core is filled with juice; the bushy fibers around the stalk can be worked into thread, much like cotton; and strips of the tough rind are sharp enough to shave with. A pomow is a dark purple spheroid, ranging from one foot to two feet across. Pomow plants are remarkably fecund, and a stalk begins growing new fruit as soon as the sphere is plucked. Riedrans use a wide range of spices to add flavor and variety to their common meal of pomow gruel. They abstain from any sort of intoxicants.&lt;br /&gt;
&lt;br /&gt;
Food in Syrkarn is plentiful, well spiced, and served with copious amounts of ustah—a potent liquor brewed from honey and wild berries, reportedly from an ancient ogre recipe. The demands of rural life limit the choices available to the Syrk palate, with meat, fruits, and vegetables all typically dried for storage and transport. However, Syrks treat cooking with the same reverence as their other arts, and need no excuse for a feast.&lt;br /&gt;
&lt;br /&gt;
The Tundra is not the place for cultured cuisine, but in terms of resourcefulness and ingenuity, Tashanans must be admired. In coastal and lake areas, the diet consists primarily of fish, waterfowl, and sea mammals, with some varieties of harvested seaweed. Inland, meat is provided by the vast herds of caribou, supplemented by fox, bear, and the occasional mammoth in the far north. Many tribes also harvest various types of lichen and algae that cling to the glacial rocks of the plains. Tashanans are renowned for finding utility in every possible part of the kill—examples are foxsnout soup and the infamous Chuniigi blubbercake. Some larger southern tribes employ a limited system of agriculture for winter grains.&lt;br /&gt;
&lt;br /&gt;
==Tavern food==&lt;br /&gt;
&lt;br /&gt;
Stew, for the most part. It has meat in it, and potatoes, and is served with dumplings and bread. It&#039;s cheap, it&#039;s filling, and, most importantly, it&#039;s hot. You&#039;re fine as long as you don&#039;t ask what the meat is.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re feeling flush, maybe things went your way at the dog tracks, or you just got your first paycheck in the new gig, you order the omelette. The barkeep keeps chickens out the back, along with a few animals. Milk, eggs, and some actual named meats that are too good for the stew, but not enough for a proper cut of meat. It&#039;s served with potatoes that&#039;ve been sliced thin and fried to hell and back. Plus, the barmaid (the barkeep&#039;s daughter) tends to lean down low over the table to make sure it doesn&#039;t slide while she&#039;s serving it.&lt;br /&gt;
&lt;br /&gt;
For adventurers, if you flash a little gold, he&#039;ll go delve in the icehouse and turn up some gammon. Salted, smoked lumps of pig. Fried with a little exotic produce, tastes delicious, especially with an egg on top. Customary to over-order a bit, and curry some goodwill with the regulars, as the leftover meats go into the &#039;stew&#039;, or omelettes.&lt;br /&gt;
&lt;br /&gt;
And they make the BEST trail rations. Basically the &#039;stew&#039;, with extra dripping from the roast beasts they do on holy days, poured into flatbread from the bakery across the road, and left to soak the juices up and congeal. Cold, but full of nutritious calories.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Tropajhin Lu&#039;Kurra&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
700g ground Rothe meat&lt;br /&gt;
1 egg&lt;br /&gt;
1/2 cup of dried shrieker &#039;crumbs&#039;&lt;br /&gt;
1/2 cup of finely chopped mushrooms&lt;br /&gt;
1/2 teaspoon mustard&lt;br /&gt;
450 g thick cut goblin belly strips&lt;br /&gt;
Rendered Rothe fat for frying&lt;br /&gt;
Garlic powder&lt;br /&gt;
Dwarf pepper&lt;br /&gt;
&lt;br /&gt;
1 Mix egg and mustard.&lt;br /&gt;
&lt;br /&gt;
2 Add ground chuck, breadcrumbs and mushroom.&lt;br /&gt;
&lt;br /&gt;
3 Add seasonings (Generally, a layer of salt and pepper)&lt;br /&gt;
&lt;br /&gt;
4 Garlic powder is added to each side then a pinch or two of red pepper).&lt;br /&gt;
&lt;br /&gt;
5 Weigh out about 5 oz of the mixture and make into a meatball then flatten slightly.&lt;br /&gt;
&lt;br /&gt;
6 Wrap a slice of goblin or two around the meat&lt;br /&gt;
&lt;br /&gt;
7 Fasten with the favour of Lloth. (You can hide a toothpick in their too if you&#039;re not sure that you&#039;re in the Goddess&#039; good graces.)&lt;br /&gt;
&lt;br /&gt;
8 Fry up in pan -- a few minutes on each side.&lt;br /&gt;
&lt;br /&gt;
9 Serve up with a cup of Gloomwine and the still-beating heart of a male commoner.&lt;br /&gt;
&lt;br /&gt;
Note: If you&#039;re serving it up to a rival the still-beating heart of their lover makes for an amusing meal - Or you may consider garnishing with a few leaves of Lloth&#039;s Passion. Two leaves to humiliate them with public fornication, four to make them fornicate till they die.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Deep underground there is a form of baking involving spores: Fern spores, mushroom spores, and moss spores a like are all collected and with the combination of crystal clear cave waters make a magnificent flour. This &amp;quot;spore&amp;quot; flour is made to make numerous chewy, fluffy, delicious loaves of &amp;quot;highly&amp;quot; leavened baked Breads and Rolls. &lt;br /&gt;
* The Elemental Plane of food is often used to teach children about &amp;quot;dying from success&amp;quot; and Moderation as both people and animals have been known to willingly eat themselves to obesity and dysfunction when exposed to it. &lt;br /&gt;
* Minotaur Cheese: Often initially viewed  with cringes. Minotaur cheese is some of the finest quality &amp;quot;cow&amp;quot; cheese known to both Humans, Centaurs, and very few lucky Dwarves. Minotaurs take immense pride in their womens&#039; cheese and happily sell it to Humans, Centaurs and the odd Elf or Changeling. The Minotaurs themselves don&#039;t touch the stuff.&lt;br /&gt;
* The Cheese made by subterranean Dwarves is as varied, flavorful, and delicious as it is suspicious to non-subterranean beings. Rat cheese is often said to be the sharpest and although likened to processed cheese. Dire Wombats simply produce the MOST cheese. Even if it&#039;s bland, it has a slight pleasant sweet taste, is quite filling and is actually chewy. Aardvark cheese is very brittle, the milk itself is better used for creams or yogurt due to the creature&#039;s taste for underground fruit. It&#039;s much sweeter than wombat and pleasantly sour. Mole cheese is often smoked: it&#039;s firm, keeps well, and has a very pleasant earthy aroma as it ages as opposed to stinking to high heaven. Cheap imported Dwarven cheese is usually either humongous wheels of smoked wombat cheese or individual smaller sharp wheels of Dire Rat cheese.&lt;br /&gt;
* Horse cheese is usually made only by Orcs. It&#039;s sharper, a little bitter, and very high in lactose. Often only enjoyed by the Orcs themselves, a few human tribes, and Dwarven cheese fanciers. They make excellent cream cheeses however and if the Orcs made bread it would go great on toast.&lt;br /&gt;
* Dungeon cheese is the &amp;quot;mysterious&amp;quot; cheese often found in dungeon storage rooms: it is more often than not smoked Rat, Horse, or Cow cheese.. and it can be quite delicious and a welcome change from dried vegetables and monster meat. If Adventuring parties have any Bread on them: Dungeon Rarebit can be QUITE the little treat.&lt;br /&gt;
* As important as bread is: Humans, Dwarves, Centaurs, and Giants are often surprised to find out the a large portion of other species/races cannot actually consume gluten or for that matter bread.&lt;br /&gt;
* Dwarven and Centaur baking is often celebrated as the best baking in the world. Both species were initially taught baking by humans and both completely stepped it up to 11. Humans even buy more loaves of Bread from Centaurs than they make themselves.&lt;br /&gt;
&lt;br /&gt;
[[Category:Awesome]]&lt;br /&gt;
[[Category:Food and Drink]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512266</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512266"/>
		<updated>2022-08-06T20:44:57Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer */&lt;/p&gt;
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&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Ice Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
Trolls also apparently exist on planet Fenris in Warhammer 40K in the form of Ice Trolls, who utilize trees as clubs and are semi-sentient, along with smaller relatives referred to as Ice Fiends, who are described as being similar to descriptions of Yeti.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512265</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512265"/>
		<updated>2022-08-06T20:38:58Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Ice Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
Trolls also apparently exist on planet Fenris in Warhammer 40K in the form of Ice Trolls, along with smaller relatives referred to as Ice Fiends.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512264</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512264"/>
		<updated>2022-08-06T20:38:03Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Frost Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
Trolls also apparently exist on planet Fenris in Warhammer 40K in the form of Ice Trolls, who have relatives in the form of Ice Fiends.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512263</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512263"/>
		<updated>2022-08-06T20:37:48Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Frost Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
Trolls also apparently exist on planet Fenris in Warhammer 40K in the form of Frost Trolls, who have relatives in the form of Ice Fiends.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512262</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512262"/>
		<updated>2022-08-06T20:36:17Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Frost Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
Trolls also apparently exist on planet Fenris in Warhammer 40K in the form of Frost Trolls.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512261</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512261"/>
		<updated>2022-08-06T20:35:15Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer Fantasy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Frost Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512260</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512260"/>
		<updated>2022-08-06T20:34:41Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer Fantasy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer Fantasy==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Frost Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls), Dankhold Troggoths (Fungus-covered Cave Trolls), Sulphurbreath Troggoths (Magma Trolls), Sloggoths (a new breed of quadrupedal scavenger troll), Mirebrute Troggoths (a more brutish species of swamp troggoth), and the Angujakkak, a kaiju-sized hybrid of Deepwater Troggoth and Mega-Squids, who appear as giant, see-through skin having beasts of the sea, one of whom defends a Free City.&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512259</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Troll&amp;diff=512259"/>
		<updated>2022-08-06T20:31:27Z</updated>

		<summary type="html">&lt;p&gt;2601:188:C300:64B8:84EE:4555:457F:F9C2: /* Warhammer Fantasy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
&#039;&#039;This page is devoted to the &#039;&#039;&#039;[[Monster]]&#039;&#039;&#039; Troll. For the online use of the term, see [[Internet Troll]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039; originated in European mythology, with the iconic forms hailing from Scandinavian myths, though similar creatures like &#039;&#039;[[Oni]]&#039;&#039; or even Bigfoot exist in other cultures. Other than that, it&#039;s really hard to pin down what a &amp;quot;troll&amp;quot; officially is. According to [[TVTropes]], this is because whenever one european culture didn&#039;t have a word for one of the monsters in another one&#039;s folklore, it was translated simply as &amp;quot;troll.&amp;quot; Often they&#039;re big dumb brutes who turn to stone in sun light; one of the most well-known examples of these in fantasy literature would be the three trolls in [[Tolkien]]&#039;s &#039;&#039;[[The Hobbit]]&#039;&#039;. Norse myths go further and say these trolls are descended from or otherwise related to [[giant]]s, or &#039;&#039;Jötnar&#039;&#039;. Other times, they are portrayed as smaller, social beings that can turn invisible and hoard gold and treasure, a bit like [[dwarf|dwarves]] or [[gnome]]s. They&#039;re usually portrayed as fairly ugly, but not always; female trolls being [[monstergirls|surprisingly gorgeous, if inhuman]] isn&#039;t unheard of - for example, the Scandinavian [[Huldra]] is technically a female troll, but looks more like a [[nymph]] with a fox&#039;s or cow&#039;s tail, and/or a back that is either covered in bark or &amp;quot;hollow like a rotting tree&amp;quot;, who just so happens to be as strong as ten men and very interested in securing a human husband.&lt;br /&gt;
&lt;br /&gt;
In fantasy gaming, trolls are typically the next step up from or equivalent to [[ogre]]s in the scale of &amp;quot;monstrous humanoids&amp;quot;. Generally regarded as being [[giant-kin]], due to the [[giant]]/troll/[[ogre]] overlap in European folklore, trolls are usually portrayed as being incredibly dim-witted but savage, strong and tough. They may also have one or two innate magical abilities to further differentiate them from ogres, with the most iconic of these being the ability to regenerate, thanks to the influence of [[Dungeons &amp;amp; Dragons]].&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D==&lt;br /&gt;
[[File:Troll MC 2e.jpg|right|300px|thumb|&amp;quot;Come give granny a hug!&amp;quot;]]&lt;br /&gt;
The [[Dungeons &amp;amp; Dragons]] Troll (and, by extension, the [[Pathfinder]] Troll) is a lesser [[giant]]-offshoot race who are somewhere between [[ogre]]s and [[Hill Giant|hill giants]] in size, but not quite as stupid as either.  However, they are still utterly savage due to an intense hunger, a side-effect of their powerful regenerative abilities. Nullified only by acid or fire, trollish regeneration has risen and fallen in terms of raw power over the edition - back in [[Advanced Dungeons &amp;amp; Dragons]], for example, they literally &#039;&#039;could not die&#039;&#039; unless you burned the corpse with fire or chemicals, although certain &amp;quot;bodily destructive&amp;quot; spells like Disintegrate or Petrify could usually kill them as well, if your DM agreed.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D trolls were also highly mutable, with many different varieties arising as a result of dwelling place (the Scrags are amphibious trolls who need to be immersed in water to regenerate) or a result of hybridization with other giants (two-headed trolls descending from troll/[[ettin]] crossbreeding). Between the sheer variety of trolls, plus the addition of templates in 3.5, fighting them could be just as frustrating as fighting [[slime]]s as you tried to figure out what you were battling (for example, is it a Rock Troll, who only dies to Acid or Sonic Attacks? Or a Fire Troll, who only dies to Cold and Acid?) and how to kill it. In fact, with the right templates, a killer DM style [[GM|gamesmaster]] could build a troll you could only kill if you &#039;&#039;strangled or drowned it&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Before you ask why D&amp;amp;D trolls regenerate, apparently it&#039;s because they were inspired by Poul Anderson’s &#039;&#039;Three Hearts and Three Lions&#039;&#039;, where regenerating trolls are an enemy defeated at one point.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D Trolls have their own [[god]] (or at least [[Demon Prince]]) named [[Vaprak]], whom they share with [[Ogres]].&lt;br /&gt;
&lt;br /&gt;
And they suffer [[nilbog]]ism, becoming the Llort. If you think [[Fiend Factory]] deserves a hearing after disgracing itself with the [[Fiend Folio]], in which case you are a more forgiving person that most of us here.&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Troll PCs===&lt;br /&gt;
In BECMI, Trolls were amongst the &amp;quot;humanoid&amp;quot; races given a PC writeup in the Orcs of Thar splatbook. They stand out for having the highest XP requirements in the game, but between their regeneration ability and the ridiculously high (for the edition) number of hit points they were scoring? It was kind of justified.&lt;br /&gt;
&lt;br /&gt;
::Troll Ability Modifiers: +2 Strength, -2 Dexterity, -2 Intelligent, -2 Wisdom, -2 Charisma&lt;br /&gt;
::Troll Minimum Strength: 16&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16.&lt;br /&gt;
::Note: Like all Humanoids from &amp;quot;The Orcs of Thar&amp;quot;, a Troll determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtacting the result from - not the normal 9, but an 8, such is their terrifying appearance and reputation.&lt;br /&gt;
::Troll Natural Armor Class: 9&lt;br /&gt;
::Troll PCs retain their [[Regeneration]] (starts healing 3 rounds after first injured, heals 3 hit points per round, can&#039;t regenerate wounds inflicted by fire/acid, can&#039;t die unless destroyed with fire/acid), but this ability doesn&#039;t develop until they reach Normal Monster status (Level 0).&lt;br /&gt;
::Can become a [[Shaman]] (4th level) or a [[Wokani]] (2nd level).&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
!Troll&#039;s level || XP Required || Troll&#039;s hit dice&lt;br /&gt;
|-&lt;br /&gt;
|Whelp (-3)||-35,200||3d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Youngster (-2)||-26,400||4d8+2&lt;br /&gt;
|-&lt;br /&gt;
|Teenager (-1)||-17,600||5d8+3&lt;br /&gt;
|-&lt;br /&gt;
|0||0||6d8+3&lt;br /&gt;
|-&lt;br /&gt;
|1||35,200||7d8+4&lt;br /&gt;
|-&lt;br /&gt;
|2||105,600||8d8+4&lt;br /&gt;
|-&lt;br /&gt;
|3||246,400||-&lt;br /&gt;
|-&lt;br /&gt;
|4||528,000||9d8+5&lt;br /&gt;
|-&lt;br /&gt;
|5||828,000||10d8+5&lt;br /&gt;
|-&lt;br /&gt;
|6||1,128,000||11d8+5&lt;br /&gt;
|-&lt;br /&gt;
|7||1,428,000||-&lt;br /&gt;
|-&lt;br /&gt;
|8||1,728,000||12d8+5&lt;br /&gt;
|-&lt;br /&gt;
|9||2,028,000||+2 Hit Points&lt;br /&gt;
|-&lt;br /&gt;
|Subsequent||300,000||+2 Hit Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Troll 1e.jpg|1e&lt;br /&gt;
troll kobold REF3.png&lt;br /&gt;
Troll MM 2e.png|2e&lt;br /&gt;
Troll Night Below 1.jpg&lt;br /&gt;
Troll Night Below 2.jpg&lt;br /&gt;
Troll mutate MCAV4.jpg|Mutant Troll&lt;br /&gt;
Troll 3e.jpg|3e&lt;br /&gt;
Troll Ravenloft DMG.jpg&lt;br /&gt;
Troll 4e.jpg|4e&lt;br /&gt;
Troll 5e.jpg|5e&lt;br /&gt;
Troll B1.png|Pathfinder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D1e-Races}}&lt;br /&gt;
[[Category: Giants]]&lt;br /&gt;
&lt;br /&gt;
==[[Warmachine| Hordes]]==&lt;br /&gt;
Trolls in the Hordes are a &#039;&#039;&#039;very&#039;&#039;&#039; different ballgame from your typical depiction. They come in a wide variety of subspecies from the huge dire trolls that are closer to your standard monster trolls, and the comparatively smaller trollkin who make up the bulk of the [[Trollbloods]] faction. Trollkin are as intelligent and civilized as humans, though they are less advanced technology which leads to a lot of oppression from humans. On the whole they are closer to the heroic variety orcs than your standard trolls.&lt;br /&gt;
&lt;br /&gt;
==Shadowrun==&lt;br /&gt;
In [[Shadowrun]], trolls are essentially the game&#039;s equivalent to [[ogre]]s, being a relative of the [[orc]] metahuman strain who grows even larger and more powerful, with pronounced bony growths, mostly in the form of long, curling, ram-like horns sprouting from the skull. 4th edition introduced racial metavariants, mostly centered in the appropriate geographical areas, who naturally were named Cyclops(Mediterranian- One eye, few horns and bony growths, but bigger muscles), [[Minotaur]]s(Also Mditerranian- bigger horns, wide, flared nostils, and more body hair), [[Giant]]s(Germany. Scandinavia, and northeastern Europe- about 10&#039; tall, No horns or dermal deposits, leathery skin), Fomori(British Isles- Smaller and no demal deposits, but better with and against magic. Also slightly prettier).&lt;br /&gt;
&lt;br /&gt;
==Warhammer Fantasy==&lt;br /&gt;
In [[Warhammer]] Fantasy, trolls are one of the races allied with the [[Orcs &amp;amp; Goblins]] army, being one of the few creatures even stupider and more brutal than the greenskins. These ogre-like [[Chaos]]-touched humanoids are mindless predators, who&#039;ll eat just about anything courtesy of hyper-corrosive stomach juices. This meant that not only could they regenerate and appear in mutant varieties for more killing power (rock trolls that were magic resistant due to turning partially into living stone as a result of eating too much rock, for example), but they could also wipe out whole regiments of heavily armoured foes by puking on them. For many years GeeDubs had managed to acquire (re: Throw some food towards and then beat them around the head) some Stone Trolls to provide menial labour in their Mail Order division. However after a dispute, they demanded to be renamed something less conspicuous to what they actually were. After all, it is hard to kill and eat interns if they can see the obvious signs of troll life in the warehouse. Renamed to &#039;Troggoth&#039; in [[Age of Sigmar]] and grouped into [[Gloomspite Gitz]]. Varieties in Warhammer Fantasy included Common Trolls, River Trolls, Stone Trolls, Sea Trolls or &amp;quot;Shugons&amp;quot;, Chaos Trolls, Plague Trolls of Nurgle, 3 Armed Mutant Trolls bred by Clan Moulder, Frost Trolls of Norsca, and Magma Trolls bred by the Chaos Dwarfs who must be an absolute bitch to kill with their fire resistance. In Age of Sigmar, returning and new Troggoths included Sourbreath Troggoths (Common Trolls), Fellwater Troggoths (River Trolls), Rockgut Troggoths (Stone Trolls), Deepwater Troggoths (Shugons/Sea Trolls),&lt;br /&gt;
&lt;br /&gt;
==Monster Hunter International==&lt;br /&gt;
[[Monster Hunter International]] Trolls are much like the D&amp;amp;D Troll. They are big, green, ugly, strong and regenerate while being weak to fire. There&#039;s one critical difference though: They&#039;re also highly proficient at non-in-person communication methods. In the past they were primarily mail and phone scammers (eg Nigerian prince). Now they are hackers and, yes, &#039;&#039;&#039;internet&#039;&#039;&#039; trolls.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Troll.jpg|thumb|right|250px|With how diversely trolls look, this is a perfectly legitimate depiction of a female troll. (No we don&#039;t know where her nipples are either)]]&lt;br /&gt;
&lt;br /&gt;
{{monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Troll [[monstergirl]]s are a touch rare, mostly because, due to what defines a troll being so diverse, they are all-too-often easily confused with [[ogre]] monster-girls.&lt;br /&gt;
&lt;br /&gt;
An artist called F.K. Andersson (now known as [https://www.deviantart.com/derangedmeowmeow DerangedMeowMeow]) portrays his female trolls as inspired by Shadowrun&#039;s trolls; tall, curvaceous [[musclegirl]]s with lion-like tails, cute little tusks, and curling ram-like horns. They regularly seek out humans to interbreed with (as do their male counterparts, who are likewise portrayed as fairly handsome) because prolonged interbreeding with only trolls causes them to devolve into hideous, mindless monsters, forcing them to regularly &amp;quot;supplement&amp;quot; their blood with human blood. Still, the couples tend to be happy.&lt;br /&gt;
&lt;br /&gt;
The [[Huldra]] is an actual mythical &amp;quot;troll&amp;quot; who is portrayed as being both very attractive and very interested in winning herself a human husband.&lt;br /&gt;
&lt;br /&gt;
The [[Monster Girl Encyclopedia]] bases its trolls on Germanic myths, predominantly Swedish; their trolls are shy, gentle and affectionate humanoids with big ears, oversized hands &amp;amp; feet, and cute little cow-like tails. They suffer an inferiority complex about their appendages, as well as their strongly arousing feminine musk, and so decorate themselves with flowers to try and make themselves &amp;quot;look pretty&amp;quot;. They possess a powerful natural affinity for earth [[elementalism]], and some forward-thinking individuals have actually sought them out as brides, hoping that when the Demon Lord finally gets past the Chief God&#039;s &amp;quot;no men born of monsters!&amp;quot; curse, their sons will likewise be powerful [[wizard]]s with prodigious affinity for the magics of earth and plants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]] [[Category: Roleplaying]]&lt;/div&gt;</summary>
		<author><name>2601:188:C300:64B8:84EE:4555:457F:F9C2</name></author>
	</entry>
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