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		<id>http://2d4chan.org/mediawiki/index.php?title=Alienhunters&amp;diff=40968</id>
		<title>Alienhunters</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Alienhunters&amp;diff=40968"/>
		<updated>2016-12-23T17:02:41Z</updated>

		<summary type="html">&lt;p&gt;2601:245:4201:F940:1DC2:9818:6DC6:90B: /* The Xenos Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Deathwatch01.jpg|thumb|Not pictured: Members of the Alienhunters.]]&lt;br /&gt;
{{wh40k-stub}}&lt;br /&gt;
{{NeedsImages}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Alien hunting! Alien hunting! — Patrick Star&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;My enemy is not human...  my enemy is less than a human! Since the earliest dawning of mankind, this is the battlecry! It just happened to be more literal in my case. — The Major &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Alienhunters&#039;&#039;&#039; are the branch of the [[Inquisition]] that, unsurprisingly, hunts aliens. They are properly known as the &#039;&#039;&#039;Ordo [[Xenos]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In addition to highly-trained [[Inquisitors]] and access to the best soldiers and technology of the [[Imperium]], the Ordo Xenos has no Chamber Militant.  Sometimes they work with the chapter called the [[Deathwatch]], composed of the best alien-hunters from all the [[Space Marine]] chapters, but usually they don&#039;t. While the other Ordos often field whole armies of soldiers devoted to their causes, the Alienhunters often seem to prefer a small team basis, as their missions are often more information/objective grabbing or specific target elimination rather then whole-scale war-ranging. Should a situation arise that requires more manpower, the Inquisitor in charge of the team usually points a few Imperial Guard regiments and a space marine chapter in the right direction.&lt;br /&gt;
&lt;br /&gt;
Seems to be the most overall level-minded of the three main Inquisition branches mostly because they don&#039;t work with brain rotting chaos. This might be also because the alienhunters often deal with at least semi-civilised foes (Who sometimes even work with them!) compared to the others dealing with madmen, although you might get your head blown off if you point this out.&lt;br /&gt;
&lt;br /&gt;
== The Xenos Enemy ==&lt;br /&gt;
&lt;br /&gt;
The Enemy Without, the Xenos that assault mankind are every bit as varied and unpredictable as the minions of Chaos can be. Ranging from civilised races every bit if not more advanced (HERESY!) than humanity who compete for the galaxy, to primitive but effectively brutal murdering hordes to psychic xenos that invade from the realm of Chaos, the alienhunters must be prepared to face all of these threats.&lt;br /&gt;
Additionally, while the threat of large Xenos groups with organized military (anyone with a codex) is great, the Imperial army is well-suited to fighting them. The Alienhunters are brought in more often against small, single aliens that pose a danger to the imperium:  Lacrymoles, Enslavers, Vampyres, and the like.  They also deal with un-brainwashing imperial citizens who are psychically, chemically, physically, or ideologically enslaved by foul Xenos. &lt;br /&gt;
&lt;br /&gt;
Here is a concise list of the many threats of the Enemy Without that the Imperium faces. Learn well young apprentice and guard yourself against their predations:&lt;br /&gt;
&lt;br /&gt;
* [[Eldar]]: Sneaky, impossibly arrogant space elves. They are known to try to twist humans into their pawns. They come in a variety of sub-races which is even more a headache as you can&#039;t tell if they are going to greet you, dance for you, ignore you or torture you right off the bat. Learn how to distinguish them, as on occasion they may be willing to work alongside humanity against a more dangerous enemy. However, like Dragons in Shadowrun, never ever fucking cut a deal with them unless you want to suffer horribly a couple of years later.&lt;br /&gt;
* [[Tau]]: Blue skinned, hoofed weeaboo space communists who dare to think the Emperor&#039;s domain is theirs for the talking! (on the bright side they happen to be on of the easier races to get along with on a temporary basis). The worst case scenario is they somehow persuade an older race to a long term alliance which means VERY bad news for humanity.&lt;br /&gt;
* [[Tyranids]]: Space locusts who spend half their time trying to devour the Emperor&#039;s worlds and the other infecting his subjects.&lt;br /&gt;
* [[Orks]]: Dumb as rocks--or rather more accurately, Fungus--but at least they don&#039;t infect anyone with their spores....yet. But they do have numbers on their side, as well as [[Dakka|fully automatic fire]]. They love to fight...EVERYTHING, even themselves.&lt;br /&gt;
* [[Hrud]]: No one knows what they truly look like, as they are always psychically shrouded in darkness. They start to twist space and time when gathered in large numbers.  &lt;br /&gt;
* [[Umbra]]s: Blobs of living darkness who defy what few laws of physics 40k pays any heed to.&lt;br /&gt;
* [[Kroot]]: Expert warriors who can direct their evolution by eating you. Often hires themselves out as mercenaries to other races, mostly to the Tau, but sometimes to the Imperium.  &lt;br /&gt;
* [[Vespid]]: Flying bat-bug hybrids with an affinity towards crystal-based weapons technology.  Allies of the Tau with whom they communicate via telepathic headgear.&lt;br /&gt;
* [[Necrons]]: Ancient robot-zombie aliens, the Mechanicus get strangely aroused by them....begin heresy investigation!&lt;br /&gt;
* Slaugth[http://wh40k.lexicanum.com/wiki/Slaugth][http://warhammer40k.wikia.com/wiki/Slaugth]: Horrific swarms of maggots arranged in the shape of men and clad in reaper like hoods wielding extremely advanced and non-warp based technology who sow disorder by offering the greedy some technology in exchange for favors, all so that they and their legions of genetically engineered freaks can have an easier time eating you later.  &lt;br /&gt;
* [[Rak&#039;gol]]: Extremely violent raiders with a fetish for cybernetics, radiation, and extremely ugly looking machinery. &lt;br /&gt;
* Fra&#039;al: Hyper advanced marauders who have only shown us the least of what their tech can do, and said tech blows right through Void Shields and Holofields.  &lt;br /&gt;
* Thyrrus: A species of performance artist squid blobs with extremely weird technology that is used in strange ways, make use of nonsensical tactics made for as much drama and spectacle as possible, and flash pretty colours.  &lt;br /&gt;
* [[Q&#039;Orl]]: Bug people of the more Ender&#039;s Game than Starship troopers variety.  They don&#039;t have faster than light travel yet, but they&#039;re working on it.&lt;br /&gt;
* Saruthi: Asymmetrical aliens with crazy biology, hands that turn into faces, and ice lasers.  May also be tainted by chaos.&lt;br /&gt;
&lt;br /&gt;
== Possibilities of heresy == &lt;br /&gt;
&lt;br /&gt;
Like with the other ordos there is a high possibility of heretical corruption in the alienhunters. Prolonged contact with alienkind can alter the perceptions of the Inquisitor and make them think the xenos aren&#039;t all that bad; sometimes, they may even openly question the necessity of destroying them. Some Inquisitors become attracted by xenos technology and start trafficking it to get their hands on it. Others become the tools or agents of xenos cleverer than them or who have stronger psychic powers than their own.&lt;br /&gt;
&lt;br /&gt;
The threat of biological corruption is a particular worry. There are many xeno diseases in the galaxy, and some xenos even breed through infecting other species. Look no further than Genestealers, for example, and all the particular horror revolving around them and how they spread.&lt;br /&gt;
&lt;br /&gt;
There is at least one known case of the Eldar of Ulthwe having a pact with an Inquisitor cell of the alienhunters for mutual assistance/information. There have also been several cases of Inquisitors...&amp;quot;fraternizing&amp;quot; with the Eldar, usually by Radicals who argue that &amp;quot;well, they look human enough and they enjoy it just as much as we do, if not more&amp;quot;. &amp;lt;s&amp;gt;And to be fair, they do have a point.&amp;lt;/s&amp;gt;{{BLAM}} {{BLAM|Heresy!}}&lt;br /&gt;
&lt;br /&gt;
Gideon Ravenor, famed Inquisitor of the Ordo, was known to be in contact with the Eldar and even to address them in an honourable fashion, quite unlike the usual gung-ho attitude any servant of the Emperor should rightly assume with the dirty xenos.&lt;br /&gt;
&lt;br /&gt;
== Oh where, where is my codex? ==&lt;br /&gt;
&lt;br /&gt;
They were supposed to get a [[Codex]] like the [[Daemonhunters]] and [[Witch Hunters]] (which were First and Second Books of the [[Inquisition]], respectively), but the [[Sisters of Battle]] got split into their own [[White Dwarf]] army list, and the entire Inquisition got folded into the new [[Grey Knights]]. The alienhunters often seem to get diddled by GW for no good reason, perhaps because they don&#039;t want their glorious high end selling Grey Knights to have some competition.&lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
* [[Gideon Ravenor]]&lt;br /&gt;
* [[Gregor Eisenhorn]]&lt;br /&gt;
* [[Amberley Vail]]&lt;br /&gt;
* [[Kryptman]] (formerly)&lt;br /&gt;
* [[Jena Orechiel]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Deathwatch]]&lt;br /&gt;
* [[Rak&#039;gol]]&lt;br /&gt;
* [[Tau]]&lt;br /&gt;
* [[Hrud]]&lt;br /&gt;
* [[Saharduin]]&lt;br /&gt;
* [[Orks]]&lt;br /&gt;
* [[Eldar]]&lt;br /&gt;
* [[Tyranids]]&lt;br /&gt;
* [[Necron]]&lt;br /&gt;
* [[Kroot]]&lt;br /&gt;
* [[Vespid]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;br /&gt;
[[Category:Inquisition]]&lt;/div&gt;</summary>
		<author><name>2601:245:4201:F940:1DC2:9818:6DC6:90B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Alienhunters&amp;diff=40967</id>
		<title>Alienhunters</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Alienhunters&amp;diff=40967"/>
		<updated>2016-12-23T17:01:55Z</updated>

		<summary type="html">&lt;p&gt;2601:245:4201:F940:1DC2:9818:6DC6:90B: /* The Xenos Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Deathwatch01.jpg|thumb|Not pictured: Members of the Alienhunters.]]&lt;br /&gt;
{{wh40k-stub}}&lt;br /&gt;
{{NeedsImages}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Alien hunting! Alien hunting! — Patrick Star&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;My enemy is not human...  my enemy is less than a human! Since the earliest dawning of mankind, this is the battlecry! It just happened to be more literal in my case. — The Major &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Alienhunters&#039;&#039;&#039; are the branch of the [[Inquisition]] that, unsurprisingly, hunts aliens. They are properly known as the &#039;&#039;&#039;Ordo [[Xenos]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In addition to highly-trained [[Inquisitors]] and access to the best soldiers and technology of the [[Imperium]], the Ordo Xenos has no Chamber Militant.  Sometimes they work with the chapter called the [[Deathwatch]], composed of the best alien-hunters from all the [[Space Marine]] chapters, but usually they don&#039;t. While the other Ordos often field whole armies of soldiers devoted to their causes, the Alienhunters often seem to prefer a small team basis, as their missions are often more information/objective grabbing or specific target elimination rather then whole-scale war-ranging. Should a situation arise that requires more manpower, the Inquisitor in charge of the team usually points a few Imperial Guard regiments and a space marine chapter in the right direction.&lt;br /&gt;
&lt;br /&gt;
Seems to be the most overall level-minded of the three main Inquisition branches mostly because they don&#039;t work with brain rotting chaos. This might be also because the alienhunters often deal with at least semi-civilised foes (Who sometimes even work with them!) compared to the others dealing with madmen, although you might get your head blown off if you point this out.&lt;br /&gt;
&lt;br /&gt;
== The Xenos Enemy ==&lt;br /&gt;
&lt;br /&gt;
The Enemy Without, the Xenos that assault mankind are every bit as varied and unpredictable as the minions of Chaos can be. Ranging from civilised races every bit if not more advanced (HERESY!) than humanity who compete for the galaxy, to primitive but effectively brutal murdering hordes to psychic xenos that invade from the realm of Chaos, the alienhunters must be prepared to face all of these threats.&lt;br /&gt;
Additionally, while the threat of large Xenos groups with organized military (anyone with a codex) is great, the Imperial army is well-suited to fighting them. The Alienhunters are brought in more often against small, single aliens that pose a danger to the imperium.  Lacrymoles, Enslavers, Vampyres, and the like.  They also deal with un-brainwashing imperial citizens who are psychically, chemically, physically, or ideologically enslaved by foul Xenos. &lt;br /&gt;
&lt;br /&gt;
Here is a concise list of the many threats of the Enemy Without that the Imperium faces. Learn well young apprentice and guard yourself against their predations:&lt;br /&gt;
&lt;br /&gt;
* [[Eldar]]: Sneaky, impossibly arrogant space elves. They are known to try to twist humans into their pawns. They come in a variety of sub-races which is even more a headache as you can&#039;t tell if they are going to greet you, dance for you, ignore you or torture you right off the bat. Learn how to distinguish them, as on occasion they may be willing to work alongside humanity against a more dangerous enemy. However, like Dragons in Shadowrun, never ever fucking cut a deal with them unless you want to suffer horribly a couple of years later.&lt;br /&gt;
* [[Tau]]: Blue skinned, hoofed weeaboo space communists who dare to think the Emperor&#039;s domain is theirs for the talking! (on the bright side they happen to be on of the easier races to get along with on a temporary basis). The worst case scenario is they somehow persuade an older race to a long term alliance which means VERY bad news for humanity.&lt;br /&gt;
* [[Tyranids]]: Space locusts who spend half their time trying to devour the Emperor&#039;s worlds and the other infecting his subjects.&lt;br /&gt;
* [[Orks]]: Dumb as rocks--or rather more accurately, Fungus--but at least they don&#039;t infect anyone with their spores....yet. But they do have numbers on their side, as well as [[Dakka|fully automatic fire]]. They love to fight...EVERYTHING, even themselves.&lt;br /&gt;
* [[Hrud]]: No one knows what they truly look like, as they are always psychically shrouded in darkness. They start to twist space and time when gathered in large numbers.  &lt;br /&gt;
* [[Umbra]]s: Blobs of living darkness who defy what few laws of physics 40k pays any heed to.&lt;br /&gt;
* [[Kroot]]: Expert warriors who can direct their evolution by eating you. Often hires themselves out as mercenaries to other races, mostly to the Tau, but sometimes to the Imperium.  &lt;br /&gt;
* [[Vespid]]: Flying bat-bug hybrids with an affinity towards crystal-based weapons technology.  Allies of the Tau with whom they communicate via telepathic headgear.&lt;br /&gt;
* [[Necrons]]: Ancient robot-zombie aliens, the Mechanicus get strangely aroused by them....begin heresy investigation!&lt;br /&gt;
* Slaugth[http://wh40k.lexicanum.com/wiki/Slaugth][http://warhammer40k.wikia.com/wiki/Slaugth]: Horrific swarms of maggots arranged in the shape of men and clad in reaper like hoods wielding extremely advanced and non-warp based technology who sow disorder by offering the greedy some technology in exchange for favors, all so that they and their legions of genetically engineered freaks can have an easier time eating you later.  &lt;br /&gt;
* [[Rak&#039;gol]]: Extremely violent raiders with a fetish for cybernetics, radiation, and extremely ugly looking machinery. &lt;br /&gt;
* Fra&#039;al: Hyper advanced marauders who have only shown us the least of what their tech can do, and said tech blows right through Void Shields and Holofields.  &lt;br /&gt;
* Thyrrus: A species of performance artist squid blobs with extremely weird technology that is used in strange ways, make use of nonsensical tactics made for as much drama and spectacle as possible, and flash pretty colours.  &lt;br /&gt;
* [[Q&#039;Orl]]: Bug people of the more Ender&#039;s Game than Starship troopers variety.  They don&#039;t have faster than light travel yet, but they&#039;re working on it.&lt;br /&gt;
* Saruthi: Asymmetrical aliens with crazy biology, hands that turn into faces, and ice lasers.  May also be tainted by chaos.&lt;br /&gt;
&lt;br /&gt;
== Possibilities of heresy == &lt;br /&gt;
&lt;br /&gt;
Like with the other ordos there is a high possibility of heretical corruption in the alienhunters. Prolonged contact with alienkind can alter the perceptions of the Inquisitor and make them think the xenos aren&#039;t all that bad; sometimes, they may even openly question the necessity of destroying them. Some Inquisitors become attracted by xenos technology and start trafficking it to get their hands on it. Others become the tools or agents of xenos cleverer than them or who have stronger psychic powers than their own.&lt;br /&gt;
&lt;br /&gt;
The threat of biological corruption is a particular worry. There are many xeno diseases in the galaxy, and some xenos even breed through infecting other species. Look no further than Genestealers, for example, and all the particular horror revolving around them and how they spread.&lt;br /&gt;
&lt;br /&gt;
There is at least one known case of the Eldar of Ulthwe having a pact with an Inquisitor cell of the alienhunters for mutual assistance/information. There have also been several cases of Inquisitors...&amp;quot;fraternizing&amp;quot; with the Eldar, usually by Radicals who argue that &amp;quot;well, they look human enough and they enjoy it just as much as we do, if not more&amp;quot;. &amp;lt;s&amp;gt;And to be fair, they do have a point.&amp;lt;/s&amp;gt;{{BLAM}} {{BLAM|Heresy!}}&lt;br /&gt;
&lt;br /&gt;
Gideon Ravenor, famed Inquisitor of the Ordo, was known to be in contact with the Eldar and even to address them in an honourable fashion, quite unlike the usual gung-ho attitude any servant of the Emperor should rightly assume with the dirty xenos.&lt;br /&gt;
&lt;br /&gt;
== Oh where, where is my codex? ==&lt;br /&gt;
&lt;br /&gt;
They were supposed to get a [[Codex]] like the [[Daemonhunters]] and [[Witch Hunters]] (which were First and Second Books of the [[Inquisition]], respectively), but the [[Sisters of Battle]] got split into their own [[White Dwarf]] army list, and the entire Inquisition got folded into the new [[Grey Knights]]. The alienhunters often seem to get diddled by GW for no good reason, perhaps because they don&#039;t want their glorious high end selling Grey Knights to have some competition.&lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
* [[Gideon Ravenor]]&lt;br /&gt;
* [[Gregor Eisenhorn]]&lt;br /&gt;
* [[Amberley Vail]]&lt;br /&gt;
* [[Kryptman]] (formerly)&lt;br /&gt;
* [[Jena Orechiel]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Deathwatch]]&lt;br /&gt;
* [[Rak&#039;gol]]&lt;br /&gt;
* [[Tau]]&lt;br /&gt;
* [[Hrud]]&lt;br /&gt;
* [[Saharduin]]&lt;br /&gt;
* [[Orks]]&lt;br /&gt;
* [[Eldar]]&lt;br /&gt;
* [[Tyranids]]&lt;br /&gt;
* [[Necron]]&lt;br /&gt;
* [[Kroot]]&lt;br /&gt;
* [[Vespid]]&lt;br /&gt;
&lt;br /&gt;
{{Imperium}}&lt;br /&gt;
[[Category:Inquisition]]&lt;/div&gt;</summary>
		<author><name>2601:245:4201:F940:1DC2:9818:6DC6:90B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Witch_Hunters&amp;diff=565312</id>
		<title>Witch Hunters</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Witch_Hunters&amp;diff=565312"/>
		<updated>2016-12-23T16:44:47Z</updated>

		<summary type="html">&lt;p&gt;2601:245:4201:F940:1DC2:9818:6DC6:90B: /* So what is heresy? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;[http://www.youtube.com/watch?v=H7zHuV0znQ0 Here there be witches and all must die] — Creature Feature&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Witchhunter.jpg|thumb|right|Sorry, I can&#039;t hear you over the sound of how awesome I am.]]Known as the Ordo Hereticus, the Witch Hunters are a branch of the [[Inquisition]] dedicated and specialized in hunting down and destroying [[Eldar|witches]], [[Cultist-chan|heretics]], and [[Chris-chan|mutants]] in the name of the [[Empra]] but will also kill just about anyone who&#039;s an enemy of the Imperium if confronted. Commonly fields [[Sisters of Battle]] or [[Imperial_Guard|Inquisitorial Storm Troopers]], though a Witch Hunter Inquisitor Lord may call on the [[Imperial Guard]], [[Space Marines]] and even [[Grey Knights]] to assist them in battle.&lt;br /&gt;
&lt;br /&gt;
The Ordo Hereticus was originally created after the [[Age of Apostasy]] to ensure that the [[Ecclesiarchy]] could never got batshit insane again and stick to the Decree Passive; since then it has expanded into the rigid enforcers of the Imperial Cult, stamping out all traces of unorthodoxy among the populace, whether they are genuinely tainted by Chaos or not. This power creep from the Inquisition&#039;s original goal to mainly fight Chaos itself characterizes how far removed they&#039;ve become from [[Malcador]]&#039;s original vision for the eternal watchmen of mankind.&lt;br /&gt;
&lt;br /&gt;
All female Sisters of Battle players rage hard when you call SoBs &#039;Witch Hunters&#039; or imply that they are the same group. [[Matt Ward]] apparently agrees because as of 5E they have been separated again. Fucking Ward. They have a [[Warhammer Fantasy Battles|WFB]] equivalent. Also called, unsurprisingly, Witch Hunters. Both flavors get [[Hat|bitchin&#039; pimp hats]] and the fantasy counterparts have the only reliable guns in the world.&lt;br /&gt;
&lt;br /&gt;
FUCK YEAH!&lt;br /&gt;
&lt;br /&gt;
== So what is heresy? ==&lt;br /&gt;
&lt;br /&gt;
IF IT AIN&#039;T INVOLVING THE EMPEROR, IT&#039;S ALL HERESY!&lt;br /&gt;
&lt;br /&gt;
This above sentence may seem an overstatement but really it is closer to the truth then you&#039;d think. To the Witch Hunters anything that veers from the Emperor&#039;s light is to be found and purged and the purging is usually done in fire.&lt;br /&gt;
&lt;br /&gt;
Unlike the [[Daemonhunters]], Witch Hunters act as more of a police instead of a military force. While the Daemon Hunters search the stars for daemons and the chaos crazies responsible for them with the Grey Knights; Witch Hunters are instead more focused on rooting out heresy from within the Imperium&#039;s worlds, finding heretics that have infiltrated the Imperium already and purging any cults they may have formed.&lt;br /&gt;
&lt;br /&gt;
Apospacy is also an extreme form of heresy and the one viewed most unfavorablely by the Ordo.  Thus, the name Witch Hunter.  Apostates, for the purposes of 40k, are any psyskers who have not submitted to Imperial authority and specifically those that avoid said authority.&lt;br /&gt;
&lt;br /&gt;
They are the fire and brand Inquisitors which give the Inquisition it&#039;s dark reputation and all you heard about them is very true.&lt;br /&gt;
&lt;br /&gt;
== Notable Members of the Ordos Hereticus ==&lt;br /&gt;
[[Image:Karamazov.gif|frame|left|Lazy Bastard]]&lt;br /&gt;
==== Lord Inquisitor Fyodor Karamazov ====&lt;br /&gt;
&#039;&#039;&amp;quot;There is no such thing as a plea of innocence in my court, a plea of innocence is guilty of wasting my time. Guilty.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lazy bastard. Sits on a massive, dreadnought-esque chair and merely points to where the servitor should aim his triple-linked multi-melta while his trusty aid Dominique makes snide comments. He&#039;s a great believer in [[JUST AS PLANNED|Just. As. Planned.]] but the Empy version. Jokingly called Lord Krazypantsoff by several immature (and hilarious) users of /tg/. Many Thorian inquisitors, and even the Ecclesiarch himself, hate this guy, thanks to an incident where he purged an innocent priest who had just reclaimed his world for the Imperium. Yeah, that quote up above wasn&#039;t an exaggeration.&lt;br /&gt;
He&#039;s also [[Bald Marines|bald]] due to an anti-aging cream gone wrong - all the workers for the company (called Dove) were subsequently purged and crucified.&lt;br /&gt;
&lt;br /&gt;
He&#039;s named after Fyodor Dostoyevsky, and his famous book &#039;&#039;The Brothers Karamazov&#039;&#039; - which is known for its chapter &#039;&#039;The Grand Inquisitor&#039;&#039;.&lt;br /&gt;
[[Image:Witch_Hunter_Tyrus.jpg|thumb|OH YEAH!|200px|right]]&lt;br /&gt;
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==== Witch Hunter Tyrus ====&lt;br /&gt;
This guy is so badass that all the motherflippin&#039; [[-4 Str|ladies]] get PURGED when he enters the room. He was taken under the care of an inquisitor as a child after a [[grimdark|Daemon Prince ripped one of his ears and eyes out for fun before razing the rest of his village. Years later, the same Daemon Prince killed his mentor in battle but Tyrus was able to banish the bastard back to the warp again.]]&lt;br /&gt;
His favorite method for finding [[Heresy|HERESY]] is forcing the accused to consume a jug of holy water. If they choke then they are considered heretic and crucified, shot, burned, then he lets a blind butcher loose on them, then they get shot again.&lt;br /&gt;
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Plus he loathes psykers, even the ones in the Inquisition. So don&#039;t ask him if he wants to see your new [[magic]] card trick.&lt;br /&gt;
[[Image:Tyrus Miniature.JPG|frame|left|&amp;quot;YOU! YES YOU! STAND STILL, LADDIE!&amp;quot;]]&lt;br /&gt;
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====Adrastia====&lt;br /&gt;
[[Adrastia]] is a lot like what you&#039;d expect from a Witch Hunter. Suspicious, ruthless, uncompromising and utterly devoted to finding and destroying all things heretical for the Emprah. She has a haughty and cavalier attitude and frequently found herself in conflict with Sergeant Merrick who was convinced she only came to sub-sector Aurelia because she hoped to capture Kyras and net herself a promotion rather than actually giving a crap about the sub-sector&#039;s imminent annihilation. She doesn&#039;t really bother to confirm or deny his accusations instead telling him to quit bitching at her and get on with his work but when Kyras turns into a gigantic Daemon the option to capture him alive quickly disappears so who knows. Her personality is somewhat grumpy and harsh having very little time for anyone who is not a heretic or pointing her in the direction of one (then again being kind of a buzzkill is pretty normal for Inquisitors who are not [[Amberley Vail]] so we can&#039;t really fault Adrastia for that). She&#039;s also a radical Inquisitor, more specifically a Xanthian, given that she has no qualms using chaos artifacts against the enemy, like a Daemon blade you find along the way.&lt;br /&gt;
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[[Image:Adrastia.jpg|right|200px|&amp;quot;My chief weapons are surprise and fear!&amp;quot;|thumb]]&lt;br /&gt;
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==See Also==&lt;br /&gt;
*[[Warhammer 40,000/Tactics/Witch Hunters|Tactics/Witch Hunters]]&lt;br /&gt;
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{{Imperium}}&lt;br /&gt;
[[Category:Inquisition]]&lt;/div&gt;</summary>
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