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		<title>Rogal Dorn</title>
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		<summary type="html">&lt;p&gt;2601:585:8301:76D0:EC5A:5132:5BC2:96B: &lt;/p&gt;
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&lt;div&gt;[[File:Rogal_Dorn_Moustache.jpg|500px|thumb|right|Rogal Dorn, being his regular badass self. Now with a (sadly non-canon) Moustache.]]&lt;br /&gt;
{{Topquote|It&#039;s discouraging to think how many people are shocked by honesty and how few by deceit.|Noël Coward}}&lt;br /&gt;
{{Topquote|If we are not ashamed to think it, we should not be ashamed to say it.|Marcus Tullius Cicero}}&lt;br /&gt;
{{Topquote|Transmutemini de lapidibus mortuis in vivos lapides philosophicos - Changed from dead stones into living philosophical stones.|Gerhard Dorn}}&lt;br /&gt;
&#039;&#039;&#039;Rogal Dorn&#039;&#039;&#039;, otherwise known as &#039;&#039;&#039;The Vigliant&#039;&#039;&#039;, &#039;&#039;&#039;Praetorian of Terra&#039;&#039;&#039;, &#039;&#039;&#039;Blade of the Emperor&#039;&#039;&#039;, &#039;&#039;&#039;Lord of the Phalanx&#039;&#039;&#039;, &#039;&#039;&#039;Castellan of Inwit&#039;&#039;&#039;, [[If the Emperor had a Text-to-Speech Device|&#039;&#039;&#039;Best Treehouse Architect in the Galaxy&#039;&#039;&#039;]], &#039;&#039;&#039;Crusader of Useless Exposition&#039;&#039;&#039;, &#039;&#039;&#039;The Unyielding One&#039;&#039;&#039; and &#039;&#039;&#039;[[Primarch]] and Sire of the [[Imperial Fists]] Chapter&#039;&#039;&#039;, which was a Legion before [[Horus|FUCKING HORUS]] [[Horus Heresy|fucked everything up]]. He is also regarded as being kind of an asshole towards his siblings and known for shouting &amp;quot;Castles! I like Castles!&amp;quot; in a Matt Damon way. He was reliably reliable. Except for that one time he got almost his entire legion slaughtered, on purpose.&lt;br /&gt;
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The Imperial Fists are quite famous for fortifying the shit out of everything and INTENSE CAMPING which pisses off every other race. They are highly likely the reason that the [[Emprah]] didn&#039;t get raped by Horus during a certain (totally awesome) siege. His evil &amp;quot;twin&amp;quot; is [[Perturabo]], Primarch of the [[Iron Warriors]], who turned to [[Chaos]] because of his eternal envy of Dorn; Rogal and Perturabo had an intense rivalry which led to old Petty Perturabo hating him. Fulgrim asked Dorn if he could build a castle which Perturabo couldn&#039;t crack, and Dorn, being brutally honest, just said, &amp;quot;Yes.&amp;quot; Well, that royally pissed off Pert, though despite what lovers of Perturabo say, Dorn wasn&#039;t boastful - the only fluff that says this is either from Pert&#039;s point of view, or coming from the mouth of someone who&#039;s being a kiss-ass to him. That being said, when it came to practice Perturabo DID crack the defenses of the Imperial palace Dorn built.&lt;br /&gt;
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He also had problems with most of his other brothers as well; among the exceptions were [[Lion El&#039;Jonson|Lion]], [[Sanguinius]], [[Fulgrim]], [[Vulkan]], [[Horus]], [[Leman]] and [[Roboute Guilliman|Guilliman]]. Alpharius in particular resented him and Guilliman for being a pair of giant assholes that resembled the brutal, primitive, militant side of the Imperium that no one ever really liked (and also Dorn have killed Alpharius).&lt;br /&gt;
&lt;br /&gt;
==Early Life==&lt;br /&gt;
&lt;br /&gt;
Primarchs are transcendent beings, holding a portion of the sublime and unknowable in their nature. All the qualities which seem strong in a warrior of a Legion exist more strongly, more deeply and with greater subtlety in a Primarch. Though spun from the seed of humanity, the Primarchs are not human. This nature often seems to enhance and focus the qualities gifted to a Legion by their gene-seed. So it is that at the moment at which Primarch and Legion unite, there is often a point at which a Legion&#039;s character may seem to shift. In the case of the Imperial Fists, the discovery of their Primarch, and the planet which had raised him, only strengthened the character the Imperial Fists had shown since their creation. When the 20 genetically-engineered nascent Primarchs were stolen from the Emperor&#039;s labs on Terra by the Ruinous Powers and cast into the Warp, they were scattered throughout the galaxy upon different worlds, which would shape the nature of each Primarch and later their individual Legions created from their genome. When the Primarch Rogal Dorn was restored to the Imperium, it was to be on the Ice World of Inwit located in the Inwit Cluster.&lt;br /&gt;
Inwit was, and is, a world of death and cold. Its star is old and withered, bleeding the last of its heat as cold, red light. Tidally locked against its dying star, perpetual darkness soaks one side of the planet, faded sunlight the other. Crevasse mazes, frozen mountain ranges and plains of frost dunes cover the planet&#039;s dark side -- this is the Splintered Land, the beast-stalked wilderness which shapes the bodies and beliefs of the human population that clings to life here. Under the ice crust, thick seas flow in sluggish tides and pale and sightless creatures swim the waters, hunting by vibration and a preternatural taste for blood. Far above this desolation, great and ancient space stations and shipyards look down on the cold-shrouded worlds through perpetual auroras -- created in a lost past, these citadels of the void have looked down on Inwit since before any records or tales can recall. Whilst on the planet, the light side of Inwit offers little more comfort than the dark, being a land of drift-crusted saline seas and sparse bare rock under the unblinking gaze of the red sun.&lt;br /&gt;
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There is little of value on Inwit; its seas are buried or lifeless, its mountain bare of riches and its native species vicious. There is, however, one thing that this harsh world produces that led it to conquer a star cluster and endure as an island empire of order in the Age of Strife: its people. Though they are barbaric, they are far from unsophisticated. The warriors of Inwit are raised to endure and survive. The world that bears them teaches them to never relent and that the price of weakness is death, for them and the rest of their kin. Death comes in many forms on Inwit; in the ice storms that can freeze and cover a man in seconds, at the claws of the predators that roam the Splintered Lands, and in the lapse in concentration that allows the cold to penetrate the warmth-seals of a hold. These factors make a certain kind of people: strong, grim and dedicated to the survival of the whole rather than the individual. Much of the world&#039;s population is nomadic, moving between the subterranean ice hives to trade in weapons, fuel and technology. Conflict between the roaming clans is common and young warriors learn how to defend against their clan&#039;s enemies as early as they learn how to endure the death touch of Inwit&#039;s merciless chill. They are incredibly quick learners and have an innate sense of an object&#039;s functional value and, most importantly, they have the strength and intelligence to conquer those who possess knowledge they do not.&lt;br /&gt;
&lt;br /&gt;
Long ago, before the coming of the Emperor was even a dream on night-shrouded Terra, the people of Inwit began to create their own realm in the stars. On every world they took, they assimilated, realigned and reinforced. With each conquest their culture and learning grew, but Inwit itself remained unchanged even as it became the centre of a stellar empire. The ice hives and clan disputes remained and while their world birthed starships and ringed its orbits with weapon stations, its rulers kept to the old ways, the ways that had created their strength, the warlords and matriarchs who commanded armies amongst the living stars have it somewhat easier than their vassals. So it was, and so it is now.&lt;br /&gt;
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It was as part of this burgeoning empire that Rogal Dorn grew to manhood, and then to rule its domains as emperor. Much of his early years remains unknown, or at least little talked about. It is, however, for certain that in the cold and darkness of Inwit, a boy named Rogal by his adoped kin, rose to lead the House of Dorn also known as the Ice Caste, and then to the rule of the Inwit Cluster. The patriarch of the clan that raised Dorn became an adoptive grandfather to him, and taught him much of tactics, strategy, and diplomacy. Even after he discovered he was not blood-related to his &amp;quot;grandfather,&amp;quot; Dorn held his memory in high value; he kept a fur-edged robe that had belonged to the man and slept with it on his bed every night. His qualities married perfectly with those of Inwit, and he pushed their empire further than any other. Rogal led and trained its armies, and fashioned spacecraft the like of which had not been seen before.  Side note: the Inwit system is probably the most underused cool subculture in the whole Imperium. Given that they had a fully functioning star empire, it&#039;s bizarre that we don&#039;t hear or see more about them.&lt;br /&gt;
&lt;br /&gt;
==The Coming of the Emperor==&lt;br /&gt;
[[File:DORNBABY.jpg|200px|thumb|left|Turn to the side and cough...]]&lt;br /&gt;
{{topquote|Do not look to us for kindness. Do not look to us for hope. We are not the kind children of this new age. We are the rocks of its foundation. If you wish hope then look to what we make. If you wish kindness then look to those who will come after us.|Rogal Dorn, address to the Three Hundred Magistrates of Terra}}&lt;br /&gt;
&lt;br /&gt;
Forty standard years after his grandfather&#039;s death, the outlying Imperial starships of the Great Crusade finally reached the Ice Hives of Inwit. When the true Emperor was reunited with Rogal Dorn, He regained not only a lost son, but the strength of a star spanning society already forged into a tool of war. Dorn greeted the Emperor at the helm of the enormous starship constructed during the Dark Age of Technology called the Phalanx, which the Emperor had discovered within Inwit&#039;s region of space. Dorn is the seventh of the twenty Primarchs who had been found by their father. The Emperor welcomed Dorn as his long-lost son, and returned the Phalanx to his care, transforming it into the mobile fortress-monastery of the VII Space Marine Legion which was also turned over by the Emperor to be led by Dorn, since all of its Astartes had been created using Dorn&#039;s own genetic template.&lt;br /&gt;
Dorn himself was fiercely loyal to the Emperor from the first moment that they met on the bridge of the Phalanx, [[If the Emperor had a Text-to-Speech Device|where they celebrated and ate turkey tacos]], and he never once sought any favour from his father. &lt;br /&gt;
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Dorn embodied the human quest for truth and could never tell a lie, even if it would have aided his cause. He was inflexible and brutally honest in all things, an exemplar of what humanity could aspire to under the guidance of the Emperor. Because of this quality, Dorn&#039;s statue stands as one of only four ever erected on Macragge, next to that of Roboute Guilliman, Primarch of the Ultramarines. Dorn commanded the VII Legion and Expeditionary Fleets with peerless devotion and military genius. It was said that he possessed one of the finest military minds amongst the Primarchs, ordered and disciplined but still inclined to flashes of zeal and inspiration. The one person who could truly be considered his friend was the remembrancer Solomon Voss, who was one of the only people who could elicit a vague humour response from the Primarch (this came back to bite Dorn when Horus sent back a mentally broken Voss to make Dorn depressed when the Heresy started).&lt;br /&gt;
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But since he was so loyal, he simply couldn&#039;t countenance anything even whiffing of disloyalty to Big.E and said inflexibility came back to bite him in the ass more than once. His relation with [[Malcador the Sigillite|Malcador]] was rocky and needlessly conflictual because Malcador was willing to go lengths Dorn refused to countenance in order to protect the Emperor and Dorn just couldn&#039;t leave it alone. [[Perturabo]]&#039;s all-consuming hatred of him could have been lessened if Dorn&#039;s (otherwise correct!) assessments of him had been delivered with more subtlety than a punch to the face. His fight with [[Konrad Curze]] could have been avoided if he&#039;d tried to reason with him rather than outright accusing him. His kicking [[Sigismund]] out of the Legion when he came to him explaining why he&#039;d opted out of leading the Retribution Fleet was overreaction and a dick move. When Captain Nathaniel Garro of the Death Guard told the primarch about Horus&#039; betrayal, the thought of such a monumental betrayal to the Emperor broke Dorn&#039;s stoic facade, driving him to the brink of slaughtering the captain, despite the truth of his words.&lt;br /&gt;
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==Horus Heresy==&lt;br /&gt;
After Horus was made Warmaster, Dorn and his Legion were ordered to head back to Terra and fortify the shit out of the place while the Emprah went about his Big Project. Before taking off, Dorn made some efforts to keep the other Primarchs on side and helped engineer Garviel Loken&#039;s appointment to the Mournival. He reasoned that Horus needed a &amp;quot;naysmith&amp;quot; or two to stop the position going to his head. Sadly this wasn&#039;t quite enough.&lt;br /&gt;
[[File:Gloroius.jpg|300px|thumb|left|No mustache? No problem! The Magic of Green stuff!]]&lt;br /&gt;
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After being warned of the Heresy by Garro, Dorn and the majority of his legion began to fortify the Sol System. He did however send a huge part of his fleet in order to help at Istvaan, but due to [[Battle of Phall|unforeseen]] [[Imperium Secundus|circumstances]] the fleet never reached Istvaan.&lt;br /&gt;
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Despite being isolated from most the great battles of the Heresy, things were hardly peaceful for Dorn and the VII. Mars erupted into civil war, resulting in a regular stream of attacks from the surface in the form of interplanetary missiles, raiding fleets, and mountain sized shells shot into orbit. As the Heresy dragged on, raiding fleets from the outside probed the edges of the Sol System&#039;s defenses. Covert infiltrators gained access onto Terra, testing the security of the planet as well as preparing the way for Horus&#039;s inevitable attack. Even Alpharius himself led an attack on the system, whereupon Dorn (&#039;&#039;definitely&#039;&#039;) ultra-killed him with Storm&#039;s Teeth. Alpharius is actually DEAD. Omegon, half the galaxy away, sensed it and decided to adopt Alpharius&#039;s identity permanently, the rest is history. Or isn&#039;t, because Dorn had the whole affair covered up.&lt;br /&gt;
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Matters were not helped by his disagreements with [[Malcador the Sigillite]] over the latter&#039;s methods of protecting Terra, which on more than one occasion led to direct conflicts between the forces they commanded. (To give you an idea, Big.E in person had to come in and make everyone fall in line when Dorn and Malcador got in [[skub|a bit of a pickle]] about the existence and use of the [[Officio Assassinorum]].)&lt;br /&gt;
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It&#039;s also important to realize that Praetorian wasn&#039;t just a pretty title. During the Heresy, Dorn was in overall command of the Primarchs and the loyal Legions, at least in theory. In practice Russ, Corax, Sanguinius (when he finally arrived) and Jagathai Khan (only grudgingly) were the only ones who did what he said. The others were too busy [[Vulkan|being missing]] or [[Ferrus Manus|dead]], [[Roboute Guilliman|building their own empires]], or [[Lion El&#039;Jonson|pursuing vendettas]]. Dorn got the Fists of the Retribution Fleet and the White Scars back to Terra while directing the Space Wolves and Raven Guard to harass the Traitors on their way to the Throneworld and had tactical authority during the Siege of Terra. His decision making about the flow of resources, when to hold fast, and when to counterattack allowed the Palace to hold for as long as it did.&lt;br /&gt;
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Though all of the stress did catch up to him. When Vulkan finally made it to Terra, Dorn confides in him that this is all too much and that he is having difficulties keeping it together. Vulkan, being the great bro that he is, gave him a hug!&lt;br /&gt;
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During the Siege of Terra, Rogal went with the Emprah and [[Sanguinius]] to Horus&#039;s battle barge to face the traitor. When the Emprah totally fucked up Horus, Rogal [[Creed|&amp;quot;seemingly&amp;quot; came out of nowhere]] and saved his ass, then got all pissy about it because he was only a few seconds short, and found Sanguinius dead and the Emprah dying. Surprisingly, he did not turn into an [[Angry Marine]], but still couldn&#039;t let go of his emotions, which Corax purportedly found painfully ironic. Once Guilliman arrived, Dorn transferred power to him in order to go all Black Templar on the collective asses of the Traitor Legions.&lt;br /&gt;
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==Post-Heresy==&lt;br /&gt;
[[File:Rogal Dorn Portrait.png|300px|thumb|right|Rogal Dorn&#039;s canonical, and sadly non-mustachio&#039;d face from the Horus Heresy books.]]&lt;br /&gt;
When [[Roboute Guilliman]] showed off the [[Codex Astartes]] and demanded that the Space Marine Legions break up into Chapters, Dorn led the opposition against it. He had not taken his inability to protect the Emperor well, and saw Bobby&#039;s announcement as a thinly veiled denouncement of his failure. He only submitted after the [[Ultramarines]] threatened to [[Marines Malevolent|open fire]] on his fleet, deciding that tradition &#039;&#039;really&#039;&#039; wasn&#039;t worth starting another civil war over and that he couldn&#039;t afford to let himself wallow in his own grief. &lt;br /&gt;
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Right before the [[Second Founding]] and after accepting to split up his Legion, Dorn declared to everyone that he&#039;d capture his nemesis, [[Perturabo]], and bring him back to Terra inside an iron cage. This would be the Imperial Fist&#039;s &#039;&#039;&#039;Legion&#039;&#039;&#039; swan song and the stepstone to the future. Pert then trolled Dorn by setting up the &amp;quot;Eternal Fortress&amp;quot;, which was fortification after fortification that led into a fortress that Perturabo was residing in. It took the Imperial Fists three weeks to wade through the shit Perturabo set up. When his Imperial Fists strike force reached the actual fortress, it was actually empty - a giant, centrally-open kill-zone with virtually no cover - and with the Iron Warriors waiting in ambush. Suffice to say, the Imperial Fists then got their asses handed to them, and wound up having to [[Grimdark|use their fallen brethren for cover]] up until the [[Ultramarines|Ultrasmurfs]] came in and rescued them. To their credit, they still managed to give the Iron Warriors so much trouble that wiping the Fists out completely would have required them to sacrifice most of their own legion, including Perturabo himself, but by the time they escaped the planet, the casualties that the Fists had taken were enormous. &lt;br /&gt;
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Who actually claimed victory that day ([[FAIL|if anyone]]) has been the subject of much [[skub|discussion]]: To the Iron Warriors, the entire point of the Iron Cage trolling was to humiliate Dorn and his legion. Perturabo hated Dorn with a passion and wanted to see him broken down on his knees... Except that Dorn (in a sense) already was there, blaming himself for not being at the Emperor&#039;s side when he confronted Horus and failing Him; and nothing Perturabo ever could do to him could be worse than that. Dorn&#039;s actions after the Heresy were one of a man seeking atonement in death (conflict with Guilliman and taking of Pert&#039;s bait hook line and sinker)... exept you don&#039;t find atonement by dying, but by setting whatever you fucked up right again the best you can.  Perturabo got a consolation prize in the form of some Fist&#039;s gene-seed after the battle to bolster his Legion with and ascension to daemonhood but was denied his real desire of seeing Dorn broken. Dorn ironically emerged from the battle mentally stronger than he entered, at the cost of the lives of many of his sons right at the time where Chaos still needed some ass-kicking. Yeah, the whole Iron Cage thing [[derp|kinda was one big clusterfuck]] like that. Two rocks crashing into each other, remaining mostly undamaged but crushing [[Imperial Fists|everything]] between them. The only one that could rightfully claim any form of &#039;victory&#039; that day was Guilliman, for he prevented the Imperial Fists from dying to the last man and got Dorn to actively collaborate with him after that.&lt;br /&gt;
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[[File:007 Dorn.jpg|thumb|left]]The surviving Fists then re-organized into Chapters, with the most zealous of their number going on their own under First Captain [[Sigismund]] as the [[Black Templars]] and the others (mostly) following Blue Boy&#039;s guidelines. Dorn himself kept on leading the Imperial Fists for the next couple of centuries.&lt;br /&gt;
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Soon after this, Rogal got in a big-ass ship and got killed by Chaos Space Marines in one of the early Black Crusades. During this battle, Rogal boarded one of the ships and was swarmed and killed by an unholy amount of traitor marines. So the story goes anyway.&lt;br /&gt;
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Fun fact: Black Watch RPG rulebook have a quote of Rogal Dorn, dating M40. Is this a typo, or did golden boy just [[Alpharius|fake his death]] and now rule Custodes operations, like some rumors claim?&lt;br /&gt;
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The whole &#039;died in a zerg rush of World Eaters&#039; doesn&#039;t make much sense anyway. If it was supposed to be Angron who killed Dorn, maybe that&#039;d make sense. But just a pack of Marines? That&#039;s... Less likely, if only because it&#039;s unlikely that there actually were enough World Eaters left to pose any real threat to a Primarch. Before Istvaan there was something like 150,000 World Eaters, but they took big casualties, first on Istvaan III in their unsupported attacks on the loyalists, and losses again on Istvaan V, then AGAIN on Nuceria and one last time outside Big E&#039;s pimp crib, where Sanguinius was regrettably forced to choke a bitch en masse for a few days. Point is, if Dorn died (as he lived) beating the shit out of people less manly than him, then it was because he wanted to die. Or maybe [[Kharn]] was somewhere in that zerg rush, in which case anything could happen, [[Meme|because he is a pretty swell guy]].&lt;br /&gt;
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Is it really all that implausible though? After all, Russ&#039; &amp;quot;lesson&amp;quot; to Angron relied on the premise that a bunch of bog-standard Astartes could take a Primarch down. Corvus was apparently nearly done in by the Night Lords on Isstvan V, and an Alpha Legion kill team came close to assassinating Guilliman in his own study on Macragge. Dorn&#039;s attackers would&#039;ve been full Khornate Berserkers, possibly aided by Daemons. As for circumstances, Dorn had already led a bunch of hit-and-run attacks, so he was probably somewhat worn down already, and he was fighting in cramped spaces where his sheer size would have caused him problems. An Astartes can be killed by a lucky human with a pointy stick, so Dorn&#039;s death is sadly quite plausible.&lt;br /&gt;
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But just to add fuel to the fire, in The Hunt For Vulkan in [[The Beast|The Beast Arises]], just before Vulkan [[what|jumps out a high flying Thunderhawk and beats gravity weapons and void shields with nothing but his manliness]] (and a hammer), he says this to [[Slaughter Koorland]]: &amp;quot;You fight well, Son of Dorn. You honour his name. I will tell him this.&amp;quot; It&#039;s worth noting that throughout that book Vulkan is a little...off. But, assuming Vulkan isn&#039;t just confused, that could mean that Dorn is still alive and kicking, and that he has made contact with his fellow Primarchs, then we know that the Primarchs know where each other are. Does this mean that because a [[Roboute Guilliman|certain spiritual liege]] has returned that all Primarchs will come back and kick ass?&lt;br /&gt;
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Also, we have another &amp;quot;never found the corpse&amp;quot; case, which is the literal textbook example of a writer hinting that a character is just fine and is gunna come back into the story later. [[If the Emperor had a Text-to-Speech Device|What really happened was his Magic Pain Glove told him to hide in the Imperial Palace, disguised as a Centurion until the time was right, or someone mentions the Space Wolves around Magnus.]]&lt;br /&gt;
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(There is written evidence in the Horus Heresy Primarchs novel &#039;Konrad Curze&#039; that Dorn is dead, and was ripped to pieces. Pg 34)&lt;br /&gt;
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==Who is Dorn?== &lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;From the B&amp;amp;C forums&#039;&#039;&lt;br /&gt;
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I like the Imperial Fists and Rogal Dorn, although they haven&#039;t gotten much attention from the Heresy books. But, I like the idea of Dorn and his Legion. I like what I&#039;ve read about them, and the image I have in my mind.&lt;br /&gt;
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There was a post in the thread that said the Fists were boring, and Dorn was a jerk. It&#039;s not an uncommon sentiment and, while everyone is entitled to their reasons, I&#039;d like to talk about mine. Been wanting to write something like this for a while, and this seems like a good excuse.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
I guess you could say the Imperial Fists are boring. They&#039;re boring in the same way that a family man who works a 9-5 salary job every day is boring. He gets up early and goes to work like clockwork, and while he&#039;s there he works hard. A quiet worker. You don&#039;t hear much from him, unless it&#039;s related to something you need his help with or vice-versa. He puts in a lot of hours, he doesn&#039;t take many sick days or vacation days, and he never complains. He doesn&#039;t demand a raise, but he takes one when offered if he feels he earned it. He accepts gratitude and acknowledges it, but he does not expect it. He likes the work he does, he enjoys it, it gives him purpose. To his coworkers, he comes off as cold and distant. You never see him shooting the breeze at the water cooler, he&#039;s not on the company softball team, he doesn&#039;t come to the after-work parties. But he&#039;s not aloof, he doesn&#039;t think he&#039;s better than anyone. He&#039;s just busy. The boss gives him a lot of work to do, and he keeps at it until it&#039;s done. And he&#039;s doing work for others, too, because he has an unbreakable will to complete his projects. Where others throw up their hands in surrender, where others say it can&#039;t be done, he finds a way. It&#039;s not always a pretty solution, or an elegant one, but he will get it done because that&#039;s what he does.&lt;br /&gt;
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When he goes home, he spends time with his family. He loves his sons. He works as hard with them as he does for his boss. He teaches them how to be good men, how to succeed in life, to never stop trying until you find a way to get it done. Never give in, never surrender, never stop fighting for what you believe in. As cold as he is at work, he opens up when he&#039;s with his sons. Not too much, because they crave an authority figure, but he cares deeply for them. He helps them how he can, imparts all his wisdom. He has high expectations of them, but he doesn&#039;t need to point out their failures. His sons know full well their weaknesses, and they are harder on themselves than he could ever be. They&#039;re just like him, in that way. Then he gets up the next morning, and does it all again.&lt;br /&gt;
&lt;br /&gt;
To his coworkers, to his neighbors, to you he is boring and dull. To his boss, he&#039;s the man you can count on, rely on, depend upon to do any job you ask him. Even if he doesn&#039;t know how, he&#039;ll figure it out. To his sons, he&#039;s an inspiration, a loving father, an immovable foundation for their lives. To them, he&#039;s anything but boring.&lt;br /&gt;
&lt;br /&gt;
It&#039;s unfortunate that the Imperial Fists are known only for their siege warfare, because they were good at so many other things. They were just as fierce in close combat, boarding actions, armor assaults and drop pod formations as anyone else. But not all combat can be glorious. War sometimes requires dirty, grueling work. The other Legions thought it beneath them that it should be left to lesser beings. But Dorn would never ask someone to do something he, himself, would not. So when the siege work and grinding urban warfare came to him, as it inevitably did, he accepted it. Dorn was happy to do whatever his father, the Emperor, and the Imperium needed him to do. He was just happy to do his father&#039;s work, as were the Imperial Fists. They would have been content to mop floors and wash windows, if that&#039;s what was needed of them. They welcomed the burden of duty.&lt;br /&gt;
&lt;br /&gt;
There was another Legion that was similar, of course. Perturabo and the Iron Warriors were also known as siege specialists and urban combatants. They, too, willingly fed themselves into that vicious meatgrinder where others would not. But Perturabo did not do it for duty, or for loyalty; he did it searching for glory. He thought that taking the jobs no one else would do would bring him glory and favor. But when it didn&#039;t come, his heart grew bitter. Unlike his brother, he expected gratitude. He felt ignored, cheated, denied, forgotten. This was why he and Dorn bickered. For while Dorn may not have often smiled, nor did he frown. He simply did what was asked, with his jaw set to the task, unable to smile and laugh in the most recent victory because his mind was already turned to the things that needed to be done and those things that could have been done better. Dorn thought his brother should have been happy to serve the Emperor&#039;s will, as was Dorn himself. He did not understand why Perturabo felt he needed more.&lt;br /&gt;
&lt;br /&gt;
Dorn was many things, but a glib speaker was not one of them. He loved his brothers dearly, and the only thing he loved more than his brothers were the Emperor and the Imperium. Rogal was the sort of man that knows what he wants to say, but has difficulties expressing his thoughts the way he wants to. He always admired Horus and Sanguinius for their speaking ability and charisma. It was this inability to express himself, and a perspective that was stubbornly rooted in his own place, that caused friction amongst his fellow Primarchs, as well as ruling him out as a potential Warmaster. He never meant to quarrel with Perturabo, for there was a deep kinship there, but Dorn could not understand that, for some, duty was just not enough. When he said the Imperial Palace could withstand an Iron Warrior attack, he meant it as a general who was defending a structure he, himself, had built. Dorn would have greater insight than Perturabo into the layout, its strengths, its weaknesses. If Perturabo had built it, Dorn would have said he could not take it for the same reasons. But his brother had already taken insult, and it cut deeply that Dorn had inadvertently hurt his brother so.&lt;br /&gt;
&lt;br /&gt;
He had a similar problem with Konrad. Dorn knew his brother had led a difficult life prior to being found by the Emperor, and he knew the Night Haunter was deeply troubled. Rogal did not pity him, because pity is reserved for those things seen as lesser than yourself and Dorn did not see himself as superior to anyone--especially not his brothers. But he did care for Konrad in his own way, and hoped his brother would find peace for his troubled mind. When Fulgrim shared Konrad&#039;s disturbing vision, he did not intend to fight with him. Dorn was wounded that Konrad would think so little of the Emperor, who was the only being Dorn loved more than his brothers (Konrad included). He only wanted to remind Konrad that the Emperor loved them, that He would never do such things. Dorn wanted to say he was sure Konrad&#039;s visions were horrifying, but that did not make them true and the Haunter should know the difference. But, Dorn could not express himself that way. He came across as accusatory, aggressive, hateful. It came as a complete shock when Konrad attacked him and, as with Perturabo, Dorn would look back at his words and actions with a heart full of regret. If only he had his brothers&#039; way with words, he would have known the right thing to say.&lt;br /&gt;
&lt;br /&gt;
But, Dorn was a soldier first, foremost and always. While his brothers pursued other things like art, governing, crafting, magic, religion, Dorn focused on being a warrior and a general. In his mind, that was what the Emperor needed them to be at that time. Books, politicking, forges and statues would not reconquer the galaxy. This was a sticking point between himself and Guilliman, though the two otherwise got along well. Guilliman liked to argue they could not be soldiers forever. When peace came, they would have to be leaders. What Dorn saw was his brother putting his cart before the horse. Peace had not yet been won. Humans still existed in darkness beyond the Imperium&#039;s light. Aliens continued to defy Mankind&#039;s destiny. There would come a time for Astartes to do other things, to be other things, but this was not that time. Now they needed to go forth and conquer, with minds free of other pursuits that would only cloud their judgment. As much as anything else, fixating on the need to conquer and secure the Galaxy kept Dorn free from troublesome questions about his nature and potential; questions that frightened him, although he&#039;s only known to have admitted this to Garviel Loken. It was a problem with Lorgar as well. Dorn understood Aurelian&#039;s love and devotion to the Emperor, for he shared it as deeply, but Lorgar&#039;s worship went contrary to their father&#039;s wishes. And Dorn put his father&#039;s wishes above everyone&#039;s. Including his brothers&#039;. Including his own.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked a lot about Dorn&#039;s good sides, but he wasn&#039;t perfect and he would have been the first to admit it. He had his pride, his honor, his narrow focus, his stubborn nature, his serious demeanor that put distance between him and his brothers. Rogal knew these things for he was more aware of his faults than anyone else. That was why he made the Pain Glove, to purge the weakness from him even when that weakness was imagined.&lt;br /&gt;
&lt;br /&gt;
I hear a lot of people talk about Dorn being &amp;quot;emo&amp;quot;, and it&#039;s difficult for people who haven&#039;t punished themselves to understand. Those with a history of self-harm, I think, can relate well to Dorn&#039;s mentality (I want to pause long enough to say you should not harm yourself. You are a way cool person. If you feel the need to hurt yourself, talk to someone about it. This is going to sound like glorifying the act, which I am, but in the context of understanding a fictional character. Don&#039;t self-harm, please). Pain can be a purifying thing, a tool to focus the mind, to strengthen the spirit and a way to ensure you won&#039;t make the same mistake again. Cultures today are filled with these ideas. We spank children because pain is the ultimate teacher. We say things like &amp;quot;No pain, no gain&amp;quot; and &amp;quot;Pain is the feeling of weakness leaving the body&amp;quot;. Movies glorify characters who are shot, stabbed, break bones and dislocate joints yet grit their teeth and carry on to save the day. We brag about having a high pain tolerance and, like alcohol tolerance, there is only one way to build it. You must drink deep, and often.&lt;br /&gt;
&lt;br /&gt;
Besides, how else could Dorn and his Fists punish themselves? They are Astartes, they own no possessions to take away. They have no privileges to revoke. You can&#039;t ground them from fighting because that&#039;s the entire reason they were made. You can&#039;t kill them because that&#039;s wasting the Emperor&#039;s resources. You can&#039;t physically wound them because they must be in peak condition to wage war. But Dorn found a way to inflict pain without damage, because an Astartes or Primarch damaging their flesh is spitting in the face of the Emperor to whom their body belongs.&lt;br /&gt;
&lt;br /&gt;
Think about this: Imperial Fists willingly go into the Pain Glove for every mistake they make, real or imagined. The Pain Glove is said to feel like your entire body is submerged in liquid fire. And they do this to themselves, for minutes at a time, up to an hour. Can you imagine wearing napalm for an hour, willingly? Can you imagine doing it for a minute? Ten seconds? That&#039;s why the Imperial Fists are impossible to break, because there is no pain you can inflict upon them that is greater than that which they inflict upon themselves. As the Joker says in Dark Knight, &amp;quot;You have nothing to threaten me with.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One more thing I&#039;d like to discuss, and then I&#039;ll be finished with this lengthy monologue.&lt;br /&gt;
&lt;br /&gt;
The Iron Cage is something you hear a lot about, if you&#039;re a fan of Dorn or the Imperial Fists. It will inevitably be discussed. &amp;quot;Dorn was being an emo jerk&amp;quot;, &amp;quot;The Ultramarines saved their butts&amp;quot;, &amp;quot;The Iron Warriors tricked them because the center was a shooting gallery&amp;quot;, &amp;quot;The Imperial Fists and Dorn would have been wiped out if Perturabo wasn&#039;t too busy gloating&amp;quot;, &amp;quot;Dorn went crazy and forced his Legion into a meatgrinder they never recovered from&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I hope I&#039;ve helped explain who Rogal Dorn was, because to understand why the Iron Cage happened you have to understand Dorn. It wasn&#039;t a pleasant time in his life. It was his absolute lowest point. He alone saw what Horus became in the he end, and lived to tell of it - he understood better than anyone how far the Imperium&#039;s greatest hero had fallen. Half his brothers had betrayed the Imperium, and it was Dorn that retrieved fallen Sanguinius, a brother he loved and admired, and the mortally wounded Emperor. His father, who he loved most. It was Dorn that heard his last words, who carried out his final wishes. Dorn, who loved the Emperor more than any other Primarch, had to carry the burden of his father&#039;s shattered body to the tomb of the Golden Throne. And with it, he knew, he was entombing his father&#039;s vision of the Imperium. It weighed heavily upon him, and Dorn blamed himself for it. Even though it wasn&#039;t his fault, even though there was nothing he could have done to prevent it, even though no one could have changed the outcome, he blamed himself. He took that burden upon himself, because he was used to carrying burdens. Dorn&#039;s shoulders were broad, and the Imperium rested well upon them. That raised eagle above his armor was far more than decoration; in his mind, he and his Legion shouldered the responsibility of fulfilling the Emperor&#039;s vision. He carried the Imperium on his shoulders, as did the Imperial Fists, and they could only blame themselves as they began to pick up the pieces.&lt;br /&gt;
&lt;br /&gt;
Dorn knew what the Iron Cage was because, while he had faults, being stupid was not one of them. He knew it was a trap; that it was a battle that could not be won--it could only be endured. It was a Pain Glove for himself and the Fists. You don&#039;t go into the Glove to win. It&#039;s not something you can beat. It is an act of atonement, of purification.&lt;br /&gt;
&lt;br /&gt;
It can only be endured.&lt;br /&gt;
&lt;br /&gt;
Guilliman had convinced the High Lords that the Legions must be broken, that Chapters must be formed from their remains, but the Imperial Fists did not want to separate. It would mean leaving their father, who had been a constant presence in their lives. It would mean throwing the last handful of dirt upon the memory of the Great Crusade. Yet they were given no choice. The Navy had fired upon them. Guilliman had called them traitors. Guilliman, who did not bleed to defend the Imperial Palace. Guilliman, who did not carry the body of the Emperor from that cursed ship. Guilliman, who did not hear the last words of the Emperor and they said nothing of Chapters. Guilliman, who had finally become the politician he yearned to be.&lt;br /&gt;
&lt;br /&gt;
With no other recourse, the Imperial Fists did the only thing they could. They would rather die as Legionnaires than live as something lesser, in their minds, than what the Emperor intended. They went to the Iron Cage without planning, for winning was never the goal of it. Sure, Dorn had said he would bring Perturabo to Terra in an iron cage, but he couldn&#039;t make his brothers understand the true reasons. He would have brought Perturabo back if events had transpired that way, but it wasn&#039;t why he went.&lt;br /&gt;
&lt;br /&gt;
The Ultramarines didn&#039;t save them from anything. The Imperial Fists wanted to suffer, to bleed, to atone for their perceived failure, to die as their beloved Emperor had died. But, the Iron Warriors weren&#039;t up to the task. Whether out of fear of the price required, whether out of perverse satisfaction of watching the last battle of their hated Legion rivals (A hatred that was never reciprocated), they could not go through with it. They would have fled before being forced to spend the last of their lives, which would have robbed them of the glory they so desperately wanted, or they would have gotten bored and left. There was no way the Imperial Fists could have won the Iron Cage but, for the same reason, there was no way for them to be beaten. No matter what else you hear, believe this: the Imperial Fists and Dorn were not broken that day. They were reborn, in the way only being submerged in liquid fire for minutes on end can give a man new life. They forgave themselves for the Heresy, and set their minds to new tasks. They readied themselves for new burdens.&lt;br /&gt;
&lt;br /&gt;
For the shoulders of the Imperial Fists are broad, and the Imperium rests well upon them.&lt;br /&gt;
&lt;br /&gt;
Once, I didn&#039;t care about Dorn and his Legion. I thought they were dull and boring. But, now, they&#039;re my favorite Primarch and Legion. I hope, even if you don&#039;t agree, you will understand my reasons.&lt;br /&gt;
&lt;br /&gt;
Additional notes: Dorn was similar to Mortarion in that he tended to keep a lid on his emotions. The only time we see him get angry is when Nathaniel Garro and Iacton Qruze deliver the Heresy news (admittedly he does punch Garro across the room and almost splits him down the middle with his chainsword), and although he vents hard after seeing the proof, it happens in private. There&#039;s a nice bit of contrast when he&#039;s faced with recordings of Horus&#039; atrocities and left rather shell-shocked.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tabletop==&lt;br /&gt;
[[File:FWPreview-Rogal_Dorn.jpg|300px|thumb|right|Brace yourself, [[Winter|traitors]] are coming. [[FAIL|No badass mustache though.]]]]&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || WS || BS || S || T || W || I || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rogal Dorn:&#039;&#039;&#039; || 8 || 5 || 6 || 6 || 6 || 5 || 4 || 10 || 2+/4++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Emperor&#039;s Praetorian allows all Imperial Fists to use his Ld for morale and pinning tests, while also granting a +d3 bonus to the outcome of assault results for himself and his Legion as long as he&#039;s in play. In addition to that, he also makes Phalanx Breacher Squads and Legion Terminator Squads Troop choices and he (along with his squad) has the &#039;&#039;Crusader&#039;&#039; and &#039;&#039;Furious Charge&#039;&#039; special rules. Sundering Blow acts like a powered-up Smash, halving Dorn&#039;s attacks to boost his strength by 2 and giving &#039;&#039;Instant Death&#039;&#039;, while &#039;&#039;Unshakable Defense&#039;&#039; allows you to pick three fortifications to enhance; these fortifications will allow units hiding in them to reroll pinning tests and cover saves of 1. This makes him good in a defensive army with fortifications, which is 80% of what the Fists are about, but Rogal himself is a melee powerhouse fit to go with a squad of Templars or Storm Shield Terminators, which is the other 20% of the Fists.&lt;br /&gt;
&lt;br /&gt;
Dorn gets the following wargear: &#039;&#039;&#039;Auric Armor&#039;&#039;&#039;, that gives him a 2+/4++, and no attack can wound Rogal Dorn on a roll better than a 3+, regardless of any special rules it has. (This doesn&#039;t apply to Strength D weapons). &#039;&#039;&#039;Storm&#039;s Teeth&#039;&#039;&#039; is an AP2 melee weapon with Shred and Rampage, which previously was Unwieldy for no discernible reason, but now makes Dorn suffer -1 initiative in close combat, but he gains +1 attack provided someone is in base contact with him and &#039;&#039;&#039;The Voice of Terra&#039;&#039;&#039; is a S5 AP4 gun with Salvo 3/5 (so no shooting and assaulting) and Rending. Lastly, he gets access to his own pimped ride, the &#039;&#039;&#039;Aetos Dios&#039;&#039;&#039;, a modified Thunderhawk usable in games of 3000+ points as a dedicated transport. The Aetos Dios is armed with a Turbolaser and also has a single void shield, IWND, and a 4+ invulnerable save against all missile attacks. Like Perturabo&#039;s Tormentor, it doesn&#039;t take up a Lord of War slot. Finally, as of the latest FAQ he has a Teleportation Transponder, so he can deep strike in with said Storm Shield Terminators.&lt;br /&gt;
&lt;br /&gt;
He&#039;s in the top 2 or 3 Primarchs for his points. He&#039;s reasonably tanky, and even with only 4 base attacks, &#039;&#039;Reaping Blow&#039;&#039; and &#039;&#039;Rampage&#039;&#039; make him one of the harder Primarchs to tarpit. Furthermore, the combat resolution bonus is very powerful in 30k, as is Ld10 for Morale. These combine to make the Fists considerably more resilient in melee, while &#039;&#039;Unshakable Defense&#039;&#039; is good for Tank Hunter Heavy Support Squads. However, [[Derp|several of his special rules provide anti-pinning bonuses, but Fists are immune to pinning while in cover now]] (though he&#039;ll still benefit allies, such as [[Siege of Terra|Blood Angel and White Scars]] with his buffed up terrain). That&#039;s not to say this makes him bad; his morale rules are comparable to Lorgar or Fulgrim, and his Phalanx Warders are good troops choices. All this means that he&#039;s somewhat undercosted, though his comparatively low mobility and few base attacks mean he isn&#039;t [[Magnus the Red|straight-up broken.]]&lt;br /&gt;
&lt;br /&gt;
===Rogal Dorn VS other Primarchs:===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
Primarch fighting, while fun to see, isn&#039;t a very competitive thing to do as it&#039;ll usually tie up both Primarchs for the entire game without either of them dying. With that in mind this section is about how Rogal Dorn fares against other Primarchs Mathhammer wise. Please note that all the various abilities are taken into accounts when possible and the match-ups assume the Primarchs are the only ones involved in the fighting, so various abilities like Angron&#039;s &amp;quot;The Butcher&#039;s Nails&amp;quot; and Rampage do not provide any bonuses. In essence, the fights are supposed to happen in a &amp;quot;Vacuum&amp;quot; for simplicity, but notes are added to make things clearer in particular instances. Also, all of the Primarchs use their most powerful weapons (because why have a contest if you don&#039;t do your best?). Note: Dorn doesn&#039;t use Sundering Blow because against Primarchs it would be weaker than his normal attacks. (an additional note: since this is only statistical analysis in a vacuum, it fails to take into consideration special rules that Rogal Dorn would get if he charges and is outnumbered. These special rules given under said circumstances would actually result in Rogal Dorn being able to beat many more Primarchs)&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Horus]]&lt;br /&gt;
**Horus hits 3 times (Talon), wounds 2.667 times, 1.333 after saves and IWND will take that down to 1 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2 times and wounds 1.5 times, 0.5 wounds after saves and IWND will take that down to 0.222 wounds at the start of the next turn.&lt;br /&gt;
**As always, Horus takes down the challenger without problems.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Angron]]&lt;br /&gt;
**Angron Round 1: hits 5.333 times, wounds 3.556 times, 1.778 after saves, and IWND take it down to 1.444.&lt;br /&gt;
**Angron Round 2 and thereafter: hits 4 times, wounds 2.667 times, 1.333 times after saves and  IWND will take that down to 1 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2 times, wounds 1.5 times, 0.625 wounds after saves and FNP and IWND will take that down to 0.291 wounds at the start of the next turn.&lt;br /&gt;
**Dorn loses.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn vs [[Mortarion]]&lt;br /&gt;
**Mortarion hits 2.5 times, wounds 1.666, 0.833 wounds after saves and 0.5 wounds after IWND.&lt;br /&gt;
**Dorn hits 2.666 times, wounds 1.48 times, 0.74 wounds after saves and IWND will take that down to 0.185 wounds at the start of the next turn&lt;br /&gt;
**Dorn loses.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn vs [[Fulgrim]]&lt;br /&gt;
**Fulgrim hits 4.5 times, wounds 3, 1.5 wounds after saves and 1.167 wounds after IWND.&lt;br /&gt;
**Dorn hits 2 times, wounds 1.5 times, 0.5 wounds after saves and IWND will take that down to 0.167 wounds at the start of the next turn.&lt;br /&gt;
**Dorn loses again.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn vs [[Ferrus Manus]]&lt;br /&gt;
**Ferrus hits 2.5 times, wounds 1.667 times, 0.833 times after saves and  IWND will take that down to 0.5 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2.667 times, wounds 1.481 times, 0.494 wounds after saves and IWND will take that down to 0.16 wounds at the start of the next turn.&lt;br /&gt;
**Dorn loses.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Vulkan]]&lt;br /&gt;
**Vulkan hits 2 times, wounds 1.333 times, 0.667 times after saves and  IWND will take that down to 0.333 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2.667 times, wounds 1.481 times, 0.494 wounds after saves and IWND will take that down to 0 wounds at the start of the next turn.&lt;br /&gt;
**Dorn loses.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Lorgar]]&lt;br /&gt;
**Lorgar hits 2.5 times, wounds 1.666 times, 0.833 times after saves and IWND will take that down to 0.5 wounds at the start of the next turn.&lt;br /&gt;
**Rogal Dorn Round 1: hits 2.37 times , wounds 1.579 times, 0.789 wounds after saves and IWND will take that down to 0.456 wounds at the start of the next turn.&lt;br /&gt;
**Rogal Dorn Round 2: hits 2.666 times, wounds 2 times, 1 wounds after saves and IWND will take that down to 0.667 wounds at the start of the next turn.&lt;br /&gt;
**Dorn wins this fight.&lt;br /&gt;
**Note: as always, no psychic powers.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Perturabo]]&lt;br /&gt;
**Perturabo hits 2 times, wounds 1.333 times, 0.667 times after saves and  IWND will take that down to 0.333 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2 times, wounds 1.5 times, 0.5 wounds after saves and IWND will take that down to 0.167 wounds at the start of the next turn.&lt;br /&gt;
**Dorn loses. The rivalry continues...&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn vs [[Konrad Curze]]&lt;br /&gt;
**Curze hits 3 times, wounds 2.25 times, 1.125 times after saves and  IWND will take that down to 0.792 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2 times, wounds 1.5 times, 0.75 wounds after saves and IWND will take that down to 0.417 wounds at the start of the next turn.&lt;br /&gt;
**Dorn loses.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn vs [[Alpharius]]&lt;br /&gt;
**Alpharius hits 2.92 times and wounds 1.701 times, 0.851 wounds after saves and IWND will take that down to 0.517 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2.667 times, wounds 2 times, 1 wounds after saves and IWND will take that down to 0.667 wounds at the start of the next turn.&lt;br /&gt;
**Dorn actually wins, just like in the fluff.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Corvus Corax]]&lt;br /&gt;
**Corvus hits 4 times (Scourge)/3 times (Shadow-walk), wounds 3 times (Scourge)/2.25 times (Shadow-walk), 1.5 wounds (Scourge)/1.125 wounds (Shadow-walk) after saves and  IWND will take that down to 1.167/0.792 wounds at the start of the next turn.&lt;br /&gt;
**Dorn hits 2.667/2 times and wounds 2/1.5 times, 1.333/1 wounds after saves and IWND will take that down to 1/0.667 wounds at the start of the next turn.&lt;br /&gt;
**Even without factoring in Hit &amp;amp; Run bonus, Dorn still loses, even if not by much. &lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Roboute Guilliman]]&lt;br /&gt;
**Guilliman Round 1/2: hits 2.5 times, wounds 2.222 times, 1.111 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn.  &lt;br /&gt;
**Guilliman Round 3 and thereafter: hits 3.333 times, wounds 2.963 times, 1.482 times after saves and IWND will take that down to 1.148 wounds at the start of the next turn.&lt;br /&gt;
**Dorn Round 1: hits 2.666 times, wounds 2 times, 0.5 wounds after saves and IWND will take that down to 0.167 wounds at the start of the next turn.&lt;br /&gt;
**Dorn Round 2 and thereafter: hits 2 times, wounds 1.5 times, 0.375 wounds after saves and IWND will take that down to 0.042 wounds at the start of the next turn.&lt;br /&gt;
**Dorn loses badly.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Leman Russ]]&lt;br /&gt;
**Russ hits 4 times, wounds 3 times, 1.5 time after saves, plus 0.583 wounds from Sever Life for a whole 2.083 wounds and IWND will take that down to 1.75 wounds at the start of the next turn.&lt;br /&gt;
**Dorn round 1: hits 1.333 times, wounds 1 times, 0.50 times after saves and  IWND will take that down to 0.177.&lt;br /&gt;
**Dorn Round 2 and thereafter: hits 0.667 times, wounds 0.5 times, 0.25 times after saves and IWND will take that down to -0.083.&lt;br /&gt;
**Dorn loses hard.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Jaghatai Khan]]&lt;br /&gt;
**Jaghatai hits 4 times, wounds 2 times, 1 wound after saves and IWND will take that down to 0.666&lt;br /&gt;
**Dorn hits 2.667 times, wounds 1.481 times, 0.494 wounds after saves and IWND will take that down to 0.16 wounds at the start of the next turn.&lt;br /&gt;
**Khan beats Dorn.&lt;br /&gt;
&lt;br /&gt;
* Rogal Dorn VS [[Sanguinius]]&lt;br /&gt;
** Dorn hits 2 times, wounds 1.5 times, 0.75 wounds after saves and IWND will take that down to 0.417 wounds at the start of the next turn.&lt;br /&gt;
** Sanguinius (Encarmine Blade) Round 1: hits 4.667 times, wounds 4.148 times, 2.074 wounds after saves and IWND will take that down to 1.741 wounds at the start of the next turn.&lt;br /&gt;
*** Sanguinius on the charge: hits 5.333 times, wounds 5.407 times (HoW affected by Auric Armour), 2.704 wounds after saves and IWND will take that down to 2.37 wounds at the start of the next turn.&lt;br /&gt;
** Sanguinius Round 2+: hits 4 times, wounds 3.556 times, 1.778 wounds after saves and IWND will take that down to 1.444 wounds at the start of the next turn.&lt;br /&gt;
** Dorn loses badly.&lt;br /&gt;
&lt;br /&gt;
* TLDR version: Seriously, it depresses me to no end to see the Praetorian in such a sorry state. Statistically, he would lose to any other Primarch barring Alpharius and Lorgar (without powers), meaning he is actually one of the weakest Primarchs. He doesn&#039;t lose really badly in most fights, meaning he isn&#039;t easily put down during a normal game. Even though he is not strong in Primarch vs Primarch duels, he is still very lethal against anything else (he has special rules which don&#039;t affect the duel like furious charge and Rampage which means he can get 9 strength 7 attacks on the charge if outnumbered) and is the third cheapest Primarch who also gives a lot to his Legion, so in the end it all balances itself pretty well.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Past-Dorn-art.jpeg|&lt;br /&gt;
File:Past-Dorn.jpeg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Primarchs}}&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:EC5A:5132:5BC2:96B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Nurgle&amp;diff=362478</id>
		<title>Nurgle</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Nurgle&amp;diff=362478"/>
		<updated>2019-12-07T16:05:43Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:EC5A:5132:5BC2:96B: /* Introduction */&lt;/p&gt;
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&lt;div&gt;[[File:220px-Nurgle Symbol.png|center]]&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
[[File:Nurgle.jpg|500px|thumb|right|Nurgle making one of his usual recipes for Christmas. What the Imperium DOESN&#039;T want you to know is that he is in fact Santa Claus in disguise...[[Kharn|nice guy really]].]]&lt;br /&gt;
&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;NURGLE IS LOVE! NURGLE IS LIFE! ALL PRAISE THE PLAGUE FATHER WITH THE CORPSE OF DEATH!&amp;lt;br&amp;gt;- The Pact of Nurgle in a Nutshell&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
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{{Topquote|Or have you only comfort, and the lust for comfort, that stealthy thing that enters the house a guest, and then becomes a host and then a master?|Kahlil Gibran}}&lt;br /&gt;
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{{Topquote|To me death is not a fearful thing. It&#039;s living that&#039;s cursed.|Jim Jones}}&lt;br /&gt;
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{{Topquote|Behold the floral magnificence of Nurgle. Budding flowers of flesh growth, the tessellating landscapes of mould spore. There is no beauty to the unadorned. Nurgle is first and foremost an artist. Tzeentch, he is a mere mischief maker, and young Slaanesh no more than a libertine. Let us not even begin with the linear, narrow-minded aggression of Khorne.|Opsarus &amp;quot;the Crow&amp;quot;, [[Plague Marine]] Captain, Champion of Nurgle}}&lt;br /&gt;
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{{Topquote|If everything is shit, why worry about it?|Unknown Wehrmacht Soldier}}&lt;br /&gt;
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{{Topquote|These germs of disease have taken toll of humanity since the beginning of things--taken toll of our prehuman ancestors since life began here. But by virtue of this natural selection of our kind we have developed resisting power; to no germs do we succumb without a struggle. . . By the toll of a billion deaths man has bought his birthright of the earth, and it is his against all comers; it would still be his were the Martians ten times as mighty as they are. For neither do men live nor die in vain.| H.G Wells, War of the worlds}}&lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;The total &amp;quot;wet weight&amp;quot; of humanity on [[Terra]] (ca. 020.M3 anyway) is 7.33×10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; kg. &lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;The total weight of bacteria, 9.9×10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;. &lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;Facts.&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
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{{BLAM|Facts?...HERSEY}} {{BLAM}}&lt;br /&gt;
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==Introduction==&lt;br /&gt;
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WARNING HES FUCKING GROSS!!!&lt;br /&gt;
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The unholy combination of your loving grandfather and Santa, if all he gave you were plagues, and every day was Christmas.&lt;br /&gt;
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Also known as Papa or Grandpa Nurgle, he is the god of misunderstood sick fucks ([[Slaanesh|no, not &#039;&#039;those&#039;&#039;]], we mean &#039;&#039;literally&#039;&#039; sick) and all diseases. Nurgle is primarily the god of despair, stagnation, death, decay, and (in a way)Entropy signifying the end of things in the material realm (though this is technically a position he shares with [[Tzeentch]], something that &#039;&#039;&#039;both of them&#039;&#039;&#039; Question and hate). Nurgle can be considered the god of everything, because no matter how permanent anything may seem, it will always eventually wither and decay in the end. While death is inevitable, sapient creatures will also fight against it with all available power, even to the point where they&#039;d bargain with the Gods of the Warp to flip death the [[Lord of Change|bird]]. While some may turn to Tzeentch (or [[Nagash]]), only the children of Grandfather Nurgle transcend the feeble divisions between life and death, achieving true immortality (or at least unnatural resilience and eventual rebirth as [[Plaguebearer]]s).&lt;br /&gt;
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Nurgle is also the god of other stoic emotions, such as: empathy, kinship, happiness, struggle, love, tradition, inevitability, mercy and memory. While Tzeentch seeks to twist fate and change reality, Nurgle teaches to accept entropy and rot and persevere despite it, with solace and happiness. His followers will vigorously spread the joyous teachings of Papa Nurgle and if those living fleshbags won&#039;t listen, they&#039;ll be shown all the pleasant ways for them to experience the unending cycle of death and rebirth.&lt;br /&gt;
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In the [[1984]]-esque cold grimdarkness of outer space, where life sucks and everyone&#039;s a dick, Nurgle cares. And he loves you. He brings you family, love and the time to embrace that love fully and become one with it. He accepts you for who you are, as long as you stay that way. Also don&#039;t wash, don&#039;t shave, don&#039;t change your underwear. You&#039;re great the way you are. He knows that you have been abandoned by your past lovers, friends and family. He knows that you need the feeling of belonging, security and stability in your life. He will embrace you if you trust him to bring you an eternal, painless existence. Just ignore the pus and the smell coming from the forming folds inside and outside your body.&lt;br /&gt;
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Nurgle&#039;s chosen champions are the Warriors of Chaos/Plague Marines, who have willingly accepted his myriad diseases and let him turn them into shambling, bloated zombie-like carrions that no longer feel any pain. Though it is not well known, he does have [[Sister of Nurgle|a few Sisters of Battle who worship him]]. The nature of Nurgle is that anyone suffering from one of his plagues is counted as one of his worshipers, and he&#039;ll grant Chaos blessings freely to them. &lt;br /&gt;
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In 40k, he saved the Eldar goddess [[Isha]] from [[Slaanesh]], to become his Poxfulcrum (a guinea pig for Nurgle&#039;s concoctions, who can&#039;t be killed by them) and wife. Slaanesh is still upset and doesn&#039;t really like Nurgle for that. [[Cake|Nowadays, Nurgle and Isha live as a happy couple in Nurgle&#039;s Garden somewhere in the Warp. Nurgle likes to cook, and Isha is always eager to taste his stewings]]. &lt;br /&gt;
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In Fantasy, Nurgle kept the human goddess [[Shallya]] captive as his Poxfulcrum, until she was rescued by Dante Alighieri ([[Kaldor Draigo]]), and two Elves, with the second (a female) taking Shallya&#039;s place. In Age of Sigmar he becomes fixated on [[Everqueen|Alarielle]] and her [[Dryad]] daughters. &lt;br /&gt;
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Generally speaking he&#039;s the third most powerful Chaos God after [[Khorne]] and [[Tzeentch]], respectively. All the chaos gods have their power wax and wane, but Nurgle&#039;s strength is the most subject to change. His power waxes during great plagues and times of great despair, decay, stagnation and when individuals let go of their ambitions. He becomes less influential during periods of great hope, change, evolution and when cures for his plagues are found, as well when individuals give in to their ambitions. During an especially big plague and/or period of stagnation (even more so than is usual for Warhammer any way, excluding GW&#039;s own stagnation of the story-line (as well as their business), which would in theory make him the strongest god, but as soon as this is acknowledged, things would no longer be stagnant, just as Tzeentch had planned), decay and despair, he can temporarily become the mightiest chaos god and his realm will encroach upon the realms of the other Chaos Gods and the neutral (Undivided, Law or unaligned) parts of the Warp. But as all power in the Warp is in constant change due to the life in the material realm being what it is, events that fuel his burst of power will eventually end and he will return to the position of being in the third place.&lt;br /&gt;
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Ironically, he&#039;s easily one of the most successful of the Chaos Gods in Fantasy, having had the champion sworn to him specifically, rather than Chaos Undivided, get closest to claiming the Throne of Chaos, and having contributed the most to the End Times.  &lt;br /&gt;
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Nurgle is hero of all fa/tg/uys; ripe, fat and smelly! Other than being bloated, living corpses filled with wriggling vermin, Nurgle followers have other iconic traits: singular or triple eyes arranged in a triangle, long tongues or insectoid appearances, singular horns, and ringing bells. They usually paint their armor in snotty greens, dookie browns, or biley yellow. Most often greens, though. As can be expected, of all the Chaos Gods, Nurgle is the most likely to corrupt [[Orcs &amp;amp; Goblins]]/[[Orks]]. As if those sons of bitches couldn&#039;t get any tougher...&lt;br /&gt;
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==Papa Nurgle&#039;s Forces==&lt;br /&gt;
[[File:Nurgle Old.jpg|thumb|right|400px|The first depiction of Nurgle in Warhammer art, back when an obvious phallic symbol as a sigil was nothing to be sneezed at.]]&lt;br /&gt;
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* &#039;&#039;&#039;[[Great Unclean Ones]]&#039;&#039;&#039; - Greater Daemons with great sense of humor and a jolly split belly ready to jiggle with laughter. These merry guffaws make their entrails dangle from their open festering wounds, which Nurglings and Beasts love to jump up and down on and play with. You can smell the tangy perfume of ruptured boils, and it&#039;s said Nurgle himself is kind enough to coat their swords in the contagion of his own throne! What a swell chap; never too high and mighty to help his followers!&lt;br /&gt;
* &#039;&#039;&#039;[[Beast of Nurgle|Beasts of Nurgle]]&#039;&#039;&#039; - These are &#039;&#039;the&#039;&#039; puppydogs you asked Santa for! Complete and equipped with wagging tails, a long tongue to lick you in the face, the scampering excitement of youth, a slug-like texture and paralytic toxins!! If they get a little too excited they might piddle corrosive acid! Become a stalwart Nurgle follower and get one today!&lt;br /&gt;
* &#039;&#039;&#039;[[Rot Fly]]&#039;&#039;&#039; - Beasts of Nurgle who have become bitter and have transformed into a giant insect. Typically ridden by Plaguebearers into battle.  &lt;br /&gt;
* &#039;&#039;&#039;[[Plaguebearers]]&#039;&#039;&#039; - Reincarnated souls of Nurgle&#039;s followers or the victims that fell to Nurgle&#039;s Rot. Nurgle is so generous that the gift of Daemonhood isn&#039;t just for Daemon Princes! They look like the bloated corpses of the drowned, but instead of water, they swell with pus and black bile. They are typically surrounded with swarms of buzzing flies, who make the plaguebearers much more complicated targets of shooting attacks. Really love to share their gifts. Their arms are made for hugging! &lt;br /&gt;
* &#039;&#039;&#039;[[Nurgling]]s&#039;&#039;&#039; - look like a tiny child&#039;s toy versions of Nurgle himself. They are CYOOOT and every Nurgle trooper wants the &amp;quot;shlorp, pitter, drip&amp;quot; of a pet Nurgling of their own, which is great because Nurglings can grow inside the skin of any Nurgle worshiper: the more plagued you are, the more likely you are to be &amp;quot;pregnant&amp;quot; with a few or more of these cute buggers at any given time. &lt;br /&gt;
* &#039;&#039;&#039;[[Poxwalkers]]&#039;&#039;&#039; - Mortals infected by Walking Pox and perhaps representing the transitional stage before one becomes a Plaguebearer after succumbing to Papa Nurgle&#039;s blessings. They are basically demon-powered zombies, shambling forward slowly and carrying only improvised melee weapons. &lt;br /&gt;
* &#039;&#039;&#039;[[Plague Marines]]&#039;&#039;&#039; - mostly consist of members of the [[Death Guard|Fourteenth Legion]], although a substantial number of the [[Black Legion|Sixteenth Legion]] are now also &amp;quot;blessed&amp;quot; with Papa Nurgle&#039;s gifts. As Astartes who are immune to pain and minor injuries, these guys are particularly difficult to kill.&lt;br /&gt;
* &#039;&#039;&#039;Plaguetouched Warbands&#039;&#039;&#039; - [[Warriors of Chaos]] who worship Nurgle, &#039;nuff said. &lt;br /&gt;
*&#039;&#039;&#039;[[Nurgle Rotbringers]]&#039;&#039;&#039; - His mortal servants in Age of Sigmar.&lt;br /&gt;
** Putrid Blightkings - Plaguetouched who are blessed with a living rot by Nurgle via his Daemonflies. Many have lost their internal organs and either constantly give birth to Nurglings or use it as a fungus-infested storage space (much like refrigerators in student corridors) or a place for hanging bells. &lt;br /&gt;
** Pusgoyle Blightlords - Elite Putrid Blightkings who have been given the right to ride a Rot Fly into battle.&lt;br /&gt;
** Harbingers of Decay - more corpses than men who ride from settlement to settlement spreading Nurgle&#039;s plagues. &lt;br /&gt;
** Rotbringers - the Wizards of Nurgle. &lt;br /&gt;
** Maggoth Lords - Blightkings who are particularly favored by Nurgle and are granted giant eyeless ogre-like Daemons with gaping maws called Pox Maggoths to ride.&lt;br /&gt;
** Feculent Gnarlmaw - Daemon-trees from the Garden of Nurgle that pop up in the wake of Nurglite incursions.&lt;br /&gt;
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==Anecdotes about Nurgle==&lt;br /&gt;
[[Image:Nurgle_hug.JPG|thumb|Grandfather Nurgle loves all of his Children.]]&lt;br /&gt;
*About a year ago, I was out having a few drinks with the bois, when in walks Nurgle. He bought drinks for everyone in the bar. When we were all too hammered to drive home, he loaded us all up in his old Mazda 96 and bused us around town until we all made it back home. And when that cop pulled us over and tried to make trouble, Nurgle boiled his eyes out of his anus. Nurgle is a great guy.&lt;br /&gt;
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*Me and Nurgle were going to go see this movie, I can&#039;t remember the name, and we were passing through the bad part of this Khornate neighborhood. Some fucking bloodletters ran out in front of the car and started denting up the damned thing. Nurgle just sits there, waiting for them to get out of the way, with that big goofy smile on his face. It wasn&#039;t until one of them busted my window and tried to drag me out of the car that Nurgle absolutely flips out. Before I know it, the whole road is ground zero for like an army of little black things. I couldn&#039;t figure out what they were until the bloodletters start screeching, running around in circles and clawing at their nuts, as their genitals just start exploding, one by one. Nurgle drives off, just wearing a smile. Fucker gave them all a case of super crabs. We laughed all the way to the show. I love Nurgle. He is a pretty fun guy to be around, just like Khârn.&lt;br /&gt;
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*When I visited the Nurglette&#039;s family and met Papa Nurgle, he greeted me at the doorstep, football in hand, wearing an old fuzzy sweater and funny orange slacks, with a big goofy grin that said, &amp;quot;I like you already.&amp;quot;&lt;br /&gt;
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*Y&#039;know, its a good thing in that grimdark universe, with [[Eldar|pointy aliens]] blowing off your limbs, some [[Necron|undead robots]] trying to de-atomize you, the Imperium with its Throne Vegetable for an emperor and the Inquisition trying to [[Exterminatus]] the shit out of everybody, you get to have the most loving family circle ever. Sure, you start to smell a little funny, get a sore here and there, a rash in your ass, but hell, you never ever feel pain or get upset since you no longer fear death, you get to have an immortal, eternal father that spreads joy and gifts all around, with plenty to spare, and a nurglette wife that is most loving and caring, if you can stand her burps and farts. And while you will be the most hideous thing in the universe, what use is appearance and health if everybody else is willing to take it away from you?&lt;br /&gt;
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*When i was about 7 years old, my mother got diagnosed with lung cancer. After a month or two, her condition became worse and she started to have these random coughing fits and shortly thereafter, she started to cough blood. My father was not allowed to take a loan to try to find a trustworthy and professional (and thus expensive) doctor to set up a recovery program. So my mother decided to just live on pain pills and do as much as possible for our family before her body gave up. Then one day, completely out of nowhere, my mother collapses on the stairs of our home and does not wake up even as we put wet blankets on her face. My father takes the car and immediately drives us to the hospital. The physicians tell us that her body is dying. She is in great pain and there is nothing we can do. As we are standing there, next to her bunk, exhausted from unrest and tears, i see Nurgle standing next to me. Time freezes and the room suddenly fills with a sweet scent, like those white flowers of blooming apple trees. Nurgle has this goofy smile on his face. He reaches down towards my mother and just as i see his finger make contact with her shoulder, she gasps and her face lights up as if she instantly got 20 years younger. She looks so beautiful and innocent, laying there. Nurgle tells me that he is sorry, but for my mother to stop feeling pain, he needs to take her with him. Her goodness, beauty and love will live for ever. As i see my mother&#039;s skin darken and fall off, to reveal corrupted and worm-infested flesh, sliding off in heaps to eventually reveal the bones turning into milky paste, i hear her last words: &amp;quot;Thank you...&amp;quot;. Nurgle saved my mother and for that, i am eternally thankful. Nurgle is love, Nurgle is life.&lt;br /&gt;
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==Relationship with other Gods==&lt;br /&gt;
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* [[Tyranid]] [[Hive Mind]] : You might think that the Hive Mind hates Nurgle, as he causes biomass to go bad and be unrecyclable, but really the Hive does not care. Meat just becomes fungi and bacteria which are also in turn subsumed into the swarm. In turn Nurgle though dislikes the Tyranids as they not only have a high disease resistance and quickly become immune to any disease he throws at them, they also end the cycle of life and death by consuming everything and leaving nothing behind to rot anew.&lt;br /&gt;
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* [[Tzeentch]]: Nurgle and Tzeentch are archenemies, though their relationship is still a great deal friendlier than Khorne and Slaanesh. Nurgle thinks that Tzeentch should accept people for who they are, consider the feelings of the people that he steps on in his many schemes and plots and be more loving to his followers and daemons - y&#039;know, treat them like a family, instead of faceless pawns. Tzeentch&#039;s opinion was pretty difficult to understand, due to frequent tourettes-like outbursts of &amp;quot;[[JUST AS PLANNED]]&amp;quot;. Half of our crew report that he thinks that Nurgle should stop dwelling on the past, get used to collateral damage and stop being such a wuss, while the other half think the complete opposite. Empirical evidence show that they are still far more likely to cooperate than Khorne and Slaanesh would be, if only for a little while. After all, one can flow into the other: grief and despair can be fertile ground for hope, and crushing  someone&#039;s dreams can drive them into depression.&lt;br /&gt;
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* [[Khorne]]: Nurgle isn&#039;t very comfortable with Khorne&#039;s &amp;quot;Kill &#039;em all, fuck sorting them out&amp;quot;-policy, though he likes the fact that Khorne refuses to allow his mortal followers and daemons to attack the innocent and helpless (except in most of Khorne&#039;s fluff, when the writers forget this, but hey, this is clearly Imperial propaganda to make Khornites look bad), even if the reason for it is... questionable. Nurgle thinks that Khorne should calm down, stop fighting anything that looks like it would present anything resembling a challenge and actively protect those who can&#039;t fight for themselves, rather than punishing those followers who can&#039;t live up to his expectations. When asked what he thinks of Nurgle, Khorne responded with a long stream of curses, oaths and obscenities, strung together while foaming at the mouth. Empirical evidence shows that they did, however, help to save Khaela Mensha [[Khaine]] from being killed, raped and eaten by Slaanesh, though Khaine unfortunately ended up being broken in pieces in the process.&lt;br /&gt;
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* [[Slaanesh]]: Nurgle isn&#039;t big on Slaanesh&#039;s omniphilia and sadomasochism. Nurgle likes Slaanesh the least of all Chaos gods; the biggest reason to this has its root during Slaanesh&#039;s inception, when Nurgle watched in horror as the newborn hermaphrodite killed and raped nearly all the Eldar Gods and Goddesses. Nurgle saved [[Isha]] from the perverted freak and cheered Khorne on as he fought to save Khaela Mensha Khaine, while helping Cegorach to hide in the [[Webway]]. Our interview with Slaanesh on the subject of Nurgle took the longest time of all. The details of the interview shall not be revealed in public documents as these, but simply put, Slaanesh sees Nurgle as an ugly, fat, boring and &amp;quot;unsexy&amp;quot; amoeba. Slaanesh is in addition cranky that all STDs are accredited to Nurgle and not her/him/it.&lt;br /&gt;
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* [[Nightbringer]]: Nurgle isn&#039;t very happy about how coldly and mercilessly the C&#039;tan butchers all living things and then devours their souls. Nightbringer was surprisingly calm during our talk and even offered us a cup of tea. We sat down and listened to him talk for hours about how he can&#039;t fight his own nature, that he is rather upset with Nurgle often stealing his Grim Reaper schtick, as well as that Nurgle is a no-good two-bit youngster. These two apparently represent the polar opposites of how death could come for you.&lt;br /&gt;
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* [[The Deceiver]]: Nurgle thinks that the Deceiver is like Tzeentch without all the magic, while having the dickish aspects of personality multiplied tenfold. When asked about his opinion, the Deceiver gave us a set of riddles, caused one third of our interview crew to walk away, convinced another third to attack us, and made the rest of us hallucinate as if on acid.&lt;br /&gt;
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* The [[Void Dragon]]/[[Omnissiah|Machine God]]: Nurgle isn&#039;t very fond of the fact that the Void Dragon eats the souls of those who have metal parts in their bodies and is quite unnerved of what he&#039;ll do when he wakes up. The Void Dragon was quite impossible to reach for an interview, since the Adeptus Mechanicus simply laughed in our faces when we asked for entry to the Noctis Labyrinthus. &lt;br /&gt;
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* [[C&#039;tan|The Outsider]]: Nurgle isn&#039;t sure what to think of the Outsider, but then again no one is, because he doesn&#039;t want to come out of that big sphere of his. We knocked, left gifts outside and even detonated a warp drive a couple of kilometers away, but he wouldn&#039;t come out for an interview. &lt;br /&gt;
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* [[Emperor|The Emperor]]: When asked about the Emperor, Nurgle&#039;s typical goofy grin widened when he said: &amp;quot;I don&#039;t like referring to that old friend as The Enigma, but i sure love to irritate him in all kinds of ways. He is a nice chap, that one, but he really has no sense of humor.&amp;quot;. Nurgle then proceeded to make most of our team fall asleep by nostalgically telling us of their poker nights and how happy he was when he invented the infamous nose-itch that has been irritating the Emperor for some thousands of years now. As for the Emperor&#039;s opinion, we will have to wait for Alfabusa&#039;s next Q&amp;amp;A video.&lt;br /&gt;
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* [[Isha]]: Nurgle turned very serious when asked about his wife, which unnerved those awake and woke up those still asleep from his tales about poker nights with the Emperor. Nurgle gave us the impression of being overly protective, when he adamantly forbid us to get even close to the garden where Isha resides. He told us about how he rescued her from Slaanesh ten thousand years ago and how he cooks for her. His love is serious and very strong. In the end, Nurgle got so excited from talking about how he shows his affection towards Isha, that he showed some of his favorite food recipes to us, which accidentally made the majority of our reporters to hemorrhage or internally combust. For those unfamiliar with the Eldar pantheon, Isha is the goddess of life, fertility and healing, which makes her immune to Nurgle&#039;s cooking and infamously poor hygiene. This arrangement is begging for a romantic sitcom. In Warhammer Fantasy universe, she is known as [[Shallya]] and/or Kalara.&lt;br /&gt;
&lt;br /&gt;
* [[Khaine|Khaela Mensha Khaine]]: Nurgle is still upset that he and Khorne couldn&#039;t save Khaine from breaking during the fight with Slaanesh. Nurgle tries to be nice to the Avatars of Khaine that pop up every now and then, even if they don&#039;t often return the favor, since being the Eldar god of War and Murder precludes silly things like friendship and interviews.&lt;br /&gt;
&lt;br /&gt;
* [[Cegorach]]: While Nurgle thinks that the Laughing God was more than a little selfish to hide behind Khaine and then Khorne, he is rather fond of the galaxy&#039;s greatest comedian and plays poker with him on a regular basis. When asked what Cegorach thinks of Nurgle, our interview crew died laughing, so we had to recruit a completely new one. Recording this joke would need the help of a typically humorless mechanicum tech adept, but recruiting one for this task is simply impossible. The joke would simply have to rest for now.&lt;br /&gt;
&lt;br /&gt;
* [[Malal]]: Nurgle is concerned for Malal&#039;s self-destructing tendencies and self-inflicted solitary confinement. To demonstrate, he took some pastries and cooked a can of tea and took our crew out on a stroll to visit Malal. We knocked and the door opened just little enough for some anti-particles to escape the room beyond. Next moment, the door was slammed in our face with a force that sent everyone except Nurgle flying. Having the patience on the level not rivaled by anyone else, Nurgle simply put the tray down outside the door. On our way back, Nurgle told us that every next time he visits Malal, he finds the tray empty of its contents. &lt;br /&gt;
&lt;br /&gt;
* [[Great Horned Rat]]: A combination of a putrid, corrupted beast and Tzeentch, who squats in Nurgle&#039;s Garden. &#039;&#039;Nobody&#039;&#039; likes The Horned Rat and thus no interview was bothered to be made. After Slaanesh was kidnapped by Elves in Age of Skubmar, Nurgle joined the other Chaos Gods in voting The Horned Rat into the Great Game as Slaanesh&#039;s replacement. That being said, Great Horned Rat has been compared to an unwanted bastard child, and the analogy is well deserved. &lt;br /&gt;
&lt;br /&gt;
*[[Gork]] and [[Mork]]: Whilst attempting to interview Nurgle about the Greenskin Gods, the one we assumed to be Gork smashed through the wall and crushed the coffee table, whereupon Mork burst through and attempted to disembowel him with a table leg. Our team was unable to describe what occurred next so we shall put it down to Warp trickery, but the next thing they knew Nurgle was holding them both at arms length while insisting that they make up. Mork begrudgingly held out a hand which Gork took, and as soon as they were put down, Gork heaved his brother over his shoulder and through the other wall. Sighing, Nurgle told us that they were good boys at heart, but that most of the time he had to repair the house after they have left. We managed to track down the two Gods while they were calmer and asked them for their opinions. &amp;quot;He&#039;s a good guy beneath all rotten flesh, and unlike a certain feathery c**t he doesn&#039;t cheat at cards&amp;quot; we assumed that this was Mork. &amp;quot;&#039;at&#039;s roit.&amp;quot; our suspicions were confirmed. &amp;quot;He doesn&#039;t try to interfere with our domains and isn&#039;t a dick to his servants&amp;quot; continued Mork. &amp;quot;&#039;at&#039;s roit.&amp;quot; Gork supplied. &amp;quot;Unlike Khorne and aforementioned feathery c**t. He also doesn&#039;t mind being stuck with driving duties come Saturday.&amp;quot; Mork said. &amp;quot;&#039;at&#039;s roit.&amp;quot; Gork said, nodding sagely. &amp;quot;Shut up Gork. You sound like you&#039;re f**king brain-dead!&amp;quot; &amp;quot;&#039;at&#039;s roit!&amp;quot; Finished a very happy Gork.&lt;br /&gt;
&lt;br /&gt;
* [[Archaon]]: Nurgle&#039;s opinion of Archaon is the same as of the other Chaos Gods. He can test Archaon whenever he wants and Archaon always passes. Archaon can be counted on as being a useful tool that can destroy entire universes, but his hatred of the Chaos Gods ensures none of them will ever have any more control over him than anyone else. This resulted in Nurgle putting everything he has under Archaon&#039;s command.&lt;br /&gt;
&lt;br /&gt;
*[[Ynnead]]: Nurgle isn&#039;t really big on Ynnead stealing his &amp;quot;God of death&amp;quot; shtick. More info soon.&lt;br /&gt;
&lt;br /&gt;
== Side Effects ==&lt;br /&gt;
Side effects of worshiping Papa Nurgle include (and are not limited to):&lt;br /&gt;
mild discomfort of the neck, aches, pains, Boils, scabs, internal bleeding, external bleeding, bleeding from the gums, bleeding from eyes and ears, pissing blood, sweating, dehydration, carbuncles, rash, pus-filled sores, sore-filled pus, nausea, vomiting, bloody vomit, black vomit, black &amp;amp; bloody vomit, Down syndrome, sneezing, runny nose, dry nose, coughing, dry cough, wet cough, not-so-dry-but-still-raspy cough, fever, hay fever, meat sweats, athlete&#039;s foot, athlete&#039;s arm, swimmer&#039;s ear, tennis elbow, farmer&#039;s tongue, ploughman&#039;s bottom, milkmaid&#039;s nipples, browning of the nipples, tender nipples, hard nipples, kitten nipples, shitting dick nipples, vertigo, drowsiness, suicidal thoughts, sleepiness, insomnia, mad cow disease, mad snail disease, mad postal worker disease, loose bowels, constipation, explosive diarrhea, implosive diarrhea, impulsive diarrhea, jiggly handles, nasal leakage, anal leakage, genital leakage, general leakage, [[Brundlepenis]], black death, pink death, black eye, pink eye, genetic disorders, heart attack, lung cancer, loss of skin, blood clots, spilling guts, frothing mouth, rabies, puss excrement, moderate gas, medium gas, severe gas, holy-shit-who-died gas, mortality, sudden mortality, baby mortality, spina bifida, super-mortality, immortality, almost-but-not-quite mortality, nurglopromorphism, nurgleaproposism, nurgleabilia, smallpox, super small pox, large pox, medium pox, medium-rare pox, chicken pox, eagle pox, turducken pox, fox-in-socks-eating pox, baldness, blood clotting, AIDS, super-AIDS, STD&#039;s, STI&#039;s, zombification, artificial insemination, artificial exsemination, uncontrollable exsemination, uncontrollable exsanguination, uncontrollable lactation, uncontrollable Croatian, crabs, super-crabs, giant enemy crabs, spycrabs, spylobsters (AKA uncontrollable crustacean), typhus, malaria, yellow fever, red fever, green fever, fuchsia fever, rainbow fever, tuberculosis, dick rot, sniffles, jungle dick rot, dick sniffles, jungle dick sniffles, rotten dick jungles, raging murder boner, salmonella, sam-o-nella, spamonella, random and painful erections, random and painful injections, the condition known as hotdog fingers, the condition known as salad fingers, the condition known as butterfingers, Ebola, rectal ventriloquism, everything tasting of goats, reduced sex drive, increased sex drive, uncontrollable sex drive, spontaneous breakouts of &amp;quot;HEUHEUHEU&amp;quot;, and moderate discomfort of the neck. In most cases side effects were generally in the extreme and permanent. &lt;br /&gt;
&lt;br /&gt;
Nurgle is not for women who are nursing, pregnant, or may become pregnant. If you experience an erection lasting longer than four hours then please &amp;lt;s&amp;gt;give Slaanesh your phone number&amp;lt;/s&amp;gt; seek immediate medical attention. Do not worship Nurgle while driving or operating heavy machinery. Consult your physician before worshiping Nurgle.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
If you join Nurgle, we can&#039;t promise that you&#039;ll become the most attractive person in the world, or that you will be accepted in many places, but Nurgle has a place for each and every one of us in his great big ol&#039; diseased heart.&lt;br /&gt;
&lt;br /&gt;
== Fun Nurgle Facts ==&lt;br /&gt;
* Nurgle, despite being the third most powerful Chaos God, has possibly the smallest fanbase in Warhammer 40k. Apparently having [[Khorne|RAGE]] fits, being allowed to scream [[Tzeentch|JUST AS PLANNED!]] and receiving [[Slaanesh|PROMOTIONS]] is better than friendship and love, or anything else that Papa Nurgle offers. In contrast, he has the single largest fanbase in Warhammer Fantasy, partially due to how easy his models are to modify with greenstuff and how overpowered his army has always been. &lt;br /&gt;
* Despite being the God of despair and decay, he&#039;s ironically a lot friendlier than the [[Tzeentch|God of change and hope]].&lt;br /&gt;
* As discussed in a /tg/ thread, the &amp;quot;Garden of Nurgle&amp;quot; may be a metaphor for Isha and Nurgle being the same entity. This works great with the idea of Grandpa Nurgle in a dress, pretending to be a space elf princess and fits quite nicely with the &amp;quot;king of the [[Neckbeards]]&amp;quot;-theme some fa/tg/uys had developed.&lt;br /&gt;
**Nurgle has a strong association with fungi, bacteria and virus, things which cause or profit from sickness and death. Funny thing about all three is that they also are were humanity&#039;s strongest medicines come from. Penicillin comes &#039;&#039;penicillium mold&#039;&#039; for example and it is hardly a one off. Could this be Isha giving us a hand? &amp;quot;Whispering&amp;quot; the cures of his poxes to us?&lt;br /&gt;
* According to [[Storm of Magic]], when Nurgle gets upset or depressed, he wanders off into the many bogs of his region of the Realm of Chaos to hunt [[Plague Toads]], squashing them to cheer himself up. They make a fun squishing sound (we&#039;re actually not joking here, this is legitimately canon).&lt;br /&gt;
* Nurgle&#039;s triple-circle symbol looks like a stylized fly (the animal most commonly considered holy to Nurgle), a stylized version of the bio-hazard symbol and also represents the cycle of death, decay and rebirth, over which Nurgle has dominion.&lt;br /&gt;
* Nurgle is the only Chaos God whose Daemons look just about like him. Plaguebearers don&#039;t, but that&#039;s because they&#039;re the possessed souls of fallen enemies.&lt;br /&gt;
* According to the Tome of Decay for [[Black Crusade]], Nurgle sees his role in the cosmos as a sort of galactic recycler. Entropy rises when life grows so old that Order stagnates and decays, meaning it&#039;s Chaos&#039;s job to consume and destroy everything, leaving rot in abundance for new, verdant life to be born from; clean and pure, until the cycle repeats again. Imagine forest fires that occur naturally to set a clean slate to the flora, before it almost chokes itself to death by overgrowing. Nurgle&#039;s job, as he sees it, is to euthanize the galaxy as quickly and as painlessly as possible, and as far as he&#039;s concerned, the galaxy is well over due the time where it should have been cleansed to start a new life cycle.&lt;br /&gt;
** Ironically, this is a valid argument for Nurgle and Tzeentch to work together in harmony for a common goal. Nurgle clears out the trash and gives Tzeentch the room to begin again. The galaxy becomes a blank slate for Tzeentch to experiment and coax new life to take shape and rise in the next cycle. Contradictingly, this is also an argument for Nurgle and Tzeentch to fight with each other, as the God of Change is not doing his job properly. Instead he is, ironically again, perpetuating the status quo for whatever reason, rather than letting Nurgle do his thing. It could also be that Tzeentch is still helping him, since his plans might appear to maintain the status quo, while really planing seeds for the final collapse. Even in real life scenarios, in many cases of stagnation, the measures that are applied to hold a society or system afloat, eventually become too many until everything eventually collapses all over itself.&lt;br /&gt;
*** He apparently succeeds at this goal in [[The End Times]] of [[Warhammer Fantasy]].  Perhaps fitting, along with the various analyses on this page. Tzeentch seemed mostly cool with the fact, while Slaanesh wasn&#039;t. &lt;br /&gt;
* Nurgle&#039;s main daemon unit, the Plaguebearers, are the second most fucking impossible to kill enemies in Warhammer Fantasy, surpassed only by Plaguemarines in 40k and Great Unclean Ones in Fantasy. Worth noting that the Plague Marines are just Plaguebearers with cool armor and guns, while Great Unclean Ones are miniature versions of Nurgle himself. Each one can soak up 13.5 bolter shots on average, before dropping dead (do not ever 100% trust mathhammer though), which some find unreasonable, considering that they cost one point less than regular space marines, meaning that a more expensive model will have little hope in killing it by the time it usually takes to complete a full game. You don&#039;t want to know how many lasgun shots is needed to be fired at one to kill it (36). Then you get into Fantasy, where you need fire, and as much of it as possible... and cannons. Lots and lots of cannons.&lt;br /&gt;
* Nurgle&#039;s the reason you&#039;re itching right now.&lt;br /&gt;
* Despite what you may think, Nurgle can fail. And he knows it. Case in point: [[Luke]].&lt;br /&gt;
*Mentioning the name of Pasteur in front of Nurgle makes him go into such a rage even Khorne gets appalled, he still hasn&#039;t managed to catch the old doc&#039;s soul, &#039;&#039;hon hon hon&#039;&#039;. For that matter, count Jensen, Fleming, and Yersin among Papa Nurgle&#039;s blacklist too.&lt;br /&gt;
* Slaanesh pissed off Nurgle by constantly wanting to get Isha back. Nurgle in retaliation created STDs.&lt;br /&gt;
* According to the 8th Edition Chaos Codex, Nurgle once attempted to create a flesh-eating disease but [[Fail|accidentally created a disinfectant]]. Not even the bravest of Great Unclean Ones dare bring up the subject again. Again, this is legitimately canon. Even make sense if you think about it, Penicillin does come from a mold. &lt;br /&gt;
* Nurgle does not extend his &amp;quot;free hugs&amp;quot; policy to Tzeentch. Not out of hate, but because they will cancel each other out of existence.&lt;br /&gt;
* Nurgle once tried his hand at [[World of Warcraft]]. The result was the Corrupted Blood incident.&lt;br /&gt;
* Nurgle&#039;s daemons, particularly the Great Unclean Ones, are among the most characterful daemons in all Warhammer lore and literature, though this largely because they are among the only daemons actually allowed to have personalities.&lt;br /&gt;
* Junko Enoshima claims to be a loyal follower of Nurgle, as one of his aspects is despair. While he does appreciate her [[Slaanesh|Slaaneshi-tier]] admiration for him, he does NOT appreciate a) her hatred for tradition, which she considers boring, b) her callous attitude towards her victims and c) her usage of [[Tzeentch|Tzeentchian techniques]] in order to spread his will.&lt;br /&gt;
&lt;br /&gt;
==Famous Servants== &lt;br /&gt;
*Bubonicus - Nurgle&#039;s version of Khorne&#039;s [[Doombreed]], Slaanesh&#039;s [[N&#039;kari]], and Tzeentch&#039;s [[M&#039;kachan]]. Like Slaanesh&#039;s second in command, Bubonicus has no chance of being a real life historical figure unlike M&#039;Kachan and Doombreed since he was born a good deal after humanity became a space faring species and was not in fact, born on Terra, but instead hailed from the same planet as N&#039;kari. He is something of an oddity among the four Great Daemon Princes, since he&#039;s not roughly as old as Nurgle, while the other three are about as old as their respective gods. He has a huge line of dancers on one planet that goes across said planet&#039;s equator and they keep on dancing until they catch Uber-Syphillis and become Plaguebearers, at which point they leave to fight for Nurgle while someone else takes their place. The absolute fucking life of the [[Krieg|party]]. His primary rival among the Daemon princes is not M&#039;Kachan as one would expect, but N&#039;Kari, as they were enemies in their mortal life.&lt;br /&gt;
*[[Scabeiathrax]] - Nurgle&#039;s version of Khorne&#039;s An&#039;ggrath, Slaanesh&#039;s Zarakynel and Tzeentch&#039;s Aetaos&#039;Rau&#039;Keres (say that five times fast). Famous for having T9 and 10 wounds meaning that he&#039;s completely impervious to any attack that doesn&#039;t at least have S6. He&#039;s the biggest and strongest of all of Nurgle&#039;s Greater Daemons and is probably the strongest of all of his servants in general. If Ulkair has 2,800,000 hit points, then Scabeiathrax would have 280,000,000,000.&lt;br /&gt;
*[[Ku&#039;Gath]] - Ku&#039;Gath was once a small nurgling sitting on the shoulder of Nurgle while he was concocting his greatest disease yet. Suddenly, Ku&#039;gath slipped off of Nurgle&#039;s shoulder and straight into the pot he was cooking in, accidentally swallowing it all and becoming a Great Unclean One in the process. Nurgle laughed the whole incident off, but Ku&#039;Gath felt guilty of robbing Nurgle of his greatest achievement. Since then, Ku&#039;Gath has been trying to recreate the disease that he ruined in his ascension to greater daemonhood.&lt;br /&gt;
*[[Rotigus]] - A Great Unclean One worshipped throughout both the Mortal Realms and the Milky Way as a fertility god. Known as the &amp;quot;Rainfather&amp;quot; for his ability to conjure up Nurgle&#039;s Deluge, a rain of filth that perpetually surrounds him.&lt;br /&gt;
*[[Epidemius]] - A Herald of Nurgle and his greatest Tallyman. &lt;br /&gt;
*[[Horticulous Slimux]] - A Herald of Nurgle said to be his first Daemon he ever made (and by implication, probably was patient zero for Nurgle&#039;s Rot). Is Nurgle&#039;s chief Gardener, and rides a giant snail called Mulch.&lt;br /&gt;
&lt;br /&gt;
===40k===&lt;br /&gt;
*[[Mortarion]] - Daemon Primarch of the Death Guard that hasn&#039;t done much since ascending to Daemonhood but to sit around all grumpy up until the Great Rift and Guilliman woke up. Mortarion has now reunited the Death Guard and are now having a party.&lt;br /&gt;
*[[Typhus|Typhus The Traveler, Herald of Nurgle]] - A rational fellow, mostly famous for being a tough son of a bitch to kill which is owed to the fact that he is encased in [[Terminator]] armor and is fully pledged to Nurgle. Typhus to Nurgle is what Khárn is to Khorne, which means that he&#039;s Nurgle&#039;s favorite mortal servant. Also famous for grabbing guardsmen and Marines alike with his scythe to drag them closer to his hug-friendly arms as well as causing zombie-plagues. Too bad that everyone who gets too close to him rot away into a pile of green slop. Typhus is also the name of a disease, because GW are nothing if [[Oinkbane|not subtle]]. &lt;br /&gt;
*[[Ulkair|Ulkair the Great Unclean One]] - Ulkair is notable due to his history with the [[Blood Ravens]], and was imprisoned by Kyras a thousand years before the story line of Chaos Rising. Came back when Eliphas sacrificed a bunch of Blood Ravens and provided him with a Plague marine to possess. A notoriously tough bastard.&lt;br /&gt;
*[[Foulspawn]] - Foulspawn is the only known case where, after becoming a [[Chaos Spawn|you-know-what]], it did not die, but rather continued it&#039;s existence by swallowing its victims whole. Currently keeps the record of giving the best hugs in this galaxy.&lt;br /&gt;
*Cor&#039;bax Utterblight - Cor&#039;bax Utterblight is a daemon prince that was summoned by the [[Word Bearers]] during the [[Horus Heresy]]. He was created by [[Forge World]] for the Horus Hersey tabletop game.&lt;br /&gt;
*Deacon Mamon - A demagogue of Nurgle who ascended to become a Daemon Prince after his efforts in corrupting the planet [[Vraks]]. Another Forge World Nurgle Daemon Prince.&lt;br /&gt;
&lt;br /&gt;
===Fantasy===&lt;br /&gt;
*Orghotts Daemonspew - The child of a human Witch and a Great Unclean One (don&#039;t ask, imagine the details yourself) who wants to join his father by becoming a Daemon. Tried to contract Nurgle&#039;s Rot and become a Plaguebearer, but when his already quasidaemonic nature made that fail he decided it was better to become a Daemon Prince. Leader of the Maggoth Lords.&lt;br /&gt;
*Festus The Leechlord - A man who fancies himself to be Nurgle in mortal form. Constantly makes concoctions from experimental diseases and forces his enemies to drink them. &lt;br /&gt;
*Bloab Rotspawned - A Maggoth Lord made up mostly of flies wearing a human skin as &amp;quot;punishment&amp;quot; for torturing tiny insects out of petty spite.&lt;br /&gt;
*Morbidex Twiceborn - A Maggoth Lord who resembles a Nurgling, and commands a vast swarm of them. Has a grudge against Tzeentch due to being severely burned as a child and his tribe believing that Tzeentch was the god of fire. &lt;br /&gt;
*[[Tamurkhan]] - An extremely successful Maggot Lord blessed with the power to [[Lucius the Eternal| claim the flesh and bodies of his enemies as his own if defeated in combat]], albeit in a much more... direct way than his obvious comparison.  Very successful, and almost claimed the Throne of Chaos before being undone in his hour of triumph by a carefully-orchestrated suicide attack.&lt;br /&gt;
*The Glottkin -  A trio of Daemonic brothers: Ghurk - that has become something akin to a Great Unclean One, Otto - the tactician of the three, and Ethrac - the Wizard. &lt;br /&gt;
*Gutrot Spume -  A highly mutated servant of Nurgle who&#039;s known for his arrogance. Leads a vast fleet of Nurglite pirates.&lt;br /&gt;
&lt;br /&gt;
===/tg/===&lt;br /&gt;
*[[Puc&#039;Kao]] - Nurgle&#039;s daemonic tooth rot fairy, gum disease and sweets. Often seen as an overweight, pus-dripping cherub who likes to play pranks on people, usually by removing healthy teeth from the mouths of unsuspecting mortals as they sleep. As you can expect he is a fun guy.&lt;br /&gt;
*[[Luke]] - I don&#039;t know where to start. Just... Ugh.&lt;br /&gt;
*[[Chris-Chan]] - obvious due to his lack of changing anything about himself, as well as any semblance of personal hygiene, Nurgle is easily the only person who could love this guy.&lt;br /&gt;
*Cystus The Malignant - The sickest fuck to inhabit realspace since Typhus himself. Fan created Chaos lord whose endeavors are still being written.&lt;br /&gt;
*[https://www.medicalnewstoday.com/articles/220879.php Chairlord of Nurgle] - A morbidly obese Ohio man whose very flesh became fused to his recliner, rendering him unable to be removed from it. There he remained seated in the recliner for multiple years soaking in his own filth and bodily excretions and covered in maggots, being fed by his underlings. When the news of his death reached /tg/ around 2011 they immediately recognized the man as a herald of Nurgle, dubbing him the Chairlord.&lt;br /&gt;
*Mary Mallon - The infamous &amp;quot;Typhoid Mary&amp;quot; herself.  She was an asymptomatic carrier of the pathogen associated with typhoid fever - she had the virus and was immune to the virus herself but could infect others (like a true champion of Nurgle).  Mary worked as a cook but after people she served started falling ill and her infection was discovered, Mary was put into quarantine.  Despite this she was adamant she wasn&#039;t sick and escaped multiple times to go back to her cooking job before being recaptured incarcerated in high level security for the rest of her life (over 30 years).  During her life she is presumed to have infected 51 people, three of whom died. &lt;br /&gt;
*Anti-vaxxers.&lt;br /&gt;
*Healthy At Every Size &#039;&#039;un&#039;&#039;activists (so most, if not all of, the fat acceptance movement)&lt;br /&gt;
&lt;br /&gt;
As a general note, the followers of Nurgle usually retain high levels of common sense compared to followers of the other Chaos Gods. Probably because they don&#039;t usually go insane to the point of uncontrollable defecation, they just defecate uncontrollably (sanity has nothing to do with it). They usually get creative in their conquests and tend to get cool gear and use it well. Plague Marines for example, got bored with regular frag - and krak grenades and decided to instead use the SEVERED HEADS of their enemies: zombified, plague-ridden, embalmed, severed heads.&lt;br /&gt;
&lt;br /&gt;
==Famous Diseases== &lt;br /&gt;
You thought Khorne was bad? You ain&#039;t seen nothin&#039;. Here&#039;s what Nurgle cooks up for his grandkids.&lt;br /&gt;
&lt;br /&gt;
*Destroyer Plague - Plague flies burrow into every [[PROMOTIONS|orifice]] and fill you with their eggs. This causes you to burst in an explosion of more plague flies, which literally fill the assholes of everyone nearby. Plague flies are also spread via reading about plague flies. This is the worst Nurgle plague.&lt;br /&gt;
*Bonewrack - Your own bones rip your body apart and suffocate you. This is a mild Nurgle plague.&lt;br /&gt;
*Doubtworm - A [[Meme|memetic]] virus which is spread by hearing a very specific phrase, &amp;quot;The Emperor Isn&#039;t Real.&amp;quot; Those infected turn into zombies, turn back into humans, and then turn into big cuddly worms. This is the best Nurgle plague, because The Emperor Isn&#039;t Real.&lt;br /&gt;
*Fydae Strain - Basically turns psykers into Typhoid Mary. You, a latent psyker, are infected by the Fydae strain and are forever [[Plot armor|immune]] to it&#039;s effects. You are also likely immune to all diseases, forever. The downside is that you are now unknowingly and invisibly spewing out the Fydae Strain virus everywhere. You do just fine, it&#039;s just that everything else around you rots away, spreading to cover the entire planet. The disease is sapient, holy fuck, and does what it can to remain undetected. Everybody starts rotting away almost at the same time, and then they usually have seizures so hard they get killed. This also summons a bunch of Nurgle cultists, but honestly at this point it doesn&#039;t matter. This is the worst Nurgle plague.&lt;br /&gt;
*[[Obliterator]] Virus - You turn into [[Dakka|guns]]. Not such a bad way to go considering the alternatives.&lt;br /&gt;
*Walking Pox - Similar to Zombie Plague, but [[Grimdark|worse]]. Instead of a regular zombie, you become a shambling, rotting abomination which is extra spiky and bloated. You are fully conscious and aware as you watch your disgusting rotsack body kill everyone you love. Walking Pox is spread by moaning.&lt;br /&gt;
*Nurgle&#039;s Rot - Your body and soul start rotting away. This is a slow process with no cure, because Nurgle is an asshole (not the kind that gets filled with fly eggs though). A disgusting seed pod is created in Nurgle&#039;s [[Magical Realm|realm]] in the warp. When your body inevitably fails and your soul has been sucked into Nurgleville, the seed pod drops and opens. A [[Age of Sigmar|new, much shittier version]] of you shambles out as a plaguebearer. This is the worst Nurgle plague.&lt;br /&gt;
*Witch-curse - You, a psyker, get supercharged so hard you kill everyone nearby.&lt;br /&gt;
*Let me tell you about Nurgle&#039;s plague flies.&lt;br /&gt;
&lt;br /&gt;
Nurgle&#039;s diseases are far less damaging in the big picture than one would think. Given the literally crotch-liquefying horribleness of Nurgle&#039;s diseases, and the demostrated fact that a couple of Nurgle cultists can destroy a solar system&#039;s worth of planets, Papa N has remarkably little impact. Somehow everyone&#039;s not [[Necron|dead]] [[Nagash|yet]]. The meta reason is that WH40K: Medicae would be a truly shitty game. In universe, it could be that these sicknesses are warp-augmented and are not viable in a place free of warp interference. The lack of challenging the status quo with a superplague could also be because Nurgle is &#039;&#039;literally&#039;&#039; the god of &amp;quot;status quo is god&amp;quot;. We&#039;ve also got some [[Lord of Change|guardian angels]] watching over us, and a different [[Tzeentch|god]] working constantly to fuck up Nurgle&#039;s [[Just as planned|plans]].&lt;br /&gt;
&lt;br /&gt;
== Trivia! ==&lt;br /&gt;
Nurgle has been modelled after [[wikipedia:Nergal|Nergal]], the Assyrian deity of pestilence, disease, underworld, decay and hunting. He is the only Warhammer deity which has connotations to the real life deities.&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;*WARNING! NURGLINGS ARE NOT THIS CUTE!*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Nurgbeard.jpg|A neckbeard dedicated to Nurgle.&lt;br /&gt;
Image:Chaos God DnD.png|He brings a lot to the table.&lt;br /&gt;
Image:Nurglies.jpg|Nurgle&#039;s followers.&lt;br /&gt;
Image:Nurglette.png|Nurgle also has daemonettes. Too bad they all have chlamydia. (Then again if you worship Nurgle, it doesn&#039;t really matter!)&lt;br /&gt;
Image:Loli-daemonette_(12).jpg&lt;br /&gt;
Image:Loli-daemonette_(4).png&lt;br /&gt;
Image:Loli-daemonette_18.png&lt;br /&gt;
Image:Nurgmonette.jpg&lt;br /&gt;
Image:Loli-daemonette_(20).jpg|Cultists devoted to Nurgle have a different relationship with their daemons than those devoted to [[Rip and tear|Khorne]], [[Rape|Slaanesh]] or [[Not as planned|Tzeentch]].&lt;br /&gt;
Image:Nurgle_troops.jpg|At home with the family.&lt;br /&gt;
Image:Chaos.jpg|She slept with the judge!&lt;br /&gt;
Image:Mallon-Mary_01.jpg|Be vigilant, not everyone with the makings of a Nurgle champion look like one.&lt;br /&gt;
Image:GreatUncleanOne.jpg|Greater daemon of Nurgle, the Great Uncle One.&lt;br /&gt;
Image:pool.jpg|The powers of Nurgle laugh in the face of chlorine.&lt;br /&gt;
Image:laidbacknurglette.jpg|Daemonette of Nurgle (don&#039;t fap, it&#039;ll fall off).&lt;br /&gt;
Image:Nurgle trainer copy.jpg|None loves his Pokemon more than the Nurgle Trainer.&lt;br /&gt;
File:Typhus the traveller by chameleonbot.jpg|The Herald of Nurgle, charged with organizing everything for the big guy&#039;s arrival at concerts, parties, etc.&lt;br /&gt;
File:Dranon8.jpg|It&#039;s so mushy that it causes disease. Literally.&lt;br /&gt;
Image:Plaguemarines.jpg&lt;br /&gt;
Image:Decent Nurgmonette.jpg&lt;br /&gt;
Image:Cultist-Nurgle.jpg&lt;br /&gt;
Image:I Don&#039;t Know What This Was About But I&#039;ll Upload It Anyway.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt; &lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
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{{Template:ChaosGods}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Age of Sigmar]][[Category: Maggotkin of Nurgle]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:EC5A:5132:5BC2:96B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Nurgle&amp;diff=362477</id>
		<title>Nurgle</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Nurgle&amp;diff=362477"/>
		<updated>2019-12-07T16:04:34Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:EC5A:5132:5BC2:96B: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:220px-Nurgle Symbol.png|center]]&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
[[File:Nurgle.jpg|500px|thumb|right|Nurgle making one of his usual recipes for Christmas. What the Imperium DOESN&#039;T want you to know is that he is in fact Santa Claus in disguise...[[Kharn|nice guy really]].]]&lt;br /&gt;
&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;NURGLE IS LOVE! NURGLE IS LIFE! ALL PRAISE THE PLAGUE FATHER WITH THE CORPSE OF DEATH!&amp;lt;br&amp;gt;- The Pact of Nurgle in a Nutshell&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
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{{Topquote|Or have you only comfort, and the lust for comfort, that stealthy thing that enters the house a guest, and then becomes a host and then a master?|Kahlil Gibran}}&lt;br /&gt;
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{{Topquote|To me death is not a fearful thing. It&#039;s living that&#039;s cursed.|Jim Jones}}&lt;br /&gt;
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{{Topquote|Behold the floral magnificence of Nurgle. Budding flowers of flesh growth, the tessellating landscapes of mould spore. There is no beauty to the unadorned. Nurgle is first and foremost an artist. Tzeentch, he is a mere mischief maker, and young Slaanesh no more than a libertine. Let us not even begin with the linear, narrow-minded aggression of Khorne.|Opsarus &amp;quot;the Crow&amp;quot;, [[Plague Marine]] Captain, Champion of Nurgle}}&lt;br /&gt;
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{{Topquote|If everything is shit, why worry about it?|Unknown Wehrmacht Soldier}}&lt;br /&gt;
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{{Topquote|These germs of disease have taken toll of humanity since the beginning of things--taken toll of our prehuman ancestors since life began here. But by virtue of this natural selection of our kind we have developed resisting power; to no germs do we succumb without a struggle. . . By the toll of a billion deaths man has bought his birthright of the earth, and it is his against all comers; it would still be his were the Martians ten times as mighty as they are. For neither do men live nor die in vain.| H.G Wells, War of the worlds}}&lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;The total &amp;quot;wet weight&amp;quot; of humanity on [[Terra]] (ca. 020.M3 anyway) is 7.33×10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; kg. &lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;The total weight of bacteria, 9.9×10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt;. &lt;br /&gt;
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&amp;lt;span style=&#039;color:green;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;Facts.&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
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{{BLAM|Facts?...HERSEY}} {{BLAM}}&lt;br /&gt;
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&lt;br /&gt;
==Introduction==&lt;br /&gt;
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WARNING HES FUCKING GROSS!!!&lt;br /&gt;
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The unholy combination of your loving grandfather and Santa, if all he gave you were plagues, and every day was Christmas.&lt;br /&gt;
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Also known as Papa or Grandpa Nurgle, he is the god of misunderstood sick fucks ([[Slaanesh|no, not &#039;&#039;those&#039;&#039;]], we mean &#039;&#039;literally&#039;&#039; sick) and all diseases. Nurgle is primarily the god of despair, stagnation, death, decay, and (in a way)Entropy signifying the end of things in the material realm (though this is technically a position he shares with [[Tzeentch]]. Nurgle can be considered the god of everything, because no matter how permanent anything may seem, it will always eventually wither and decay in the end. While death is inevitable, sapient creatures will also fight against it with all available power, even to the point where they&#039;d bargain with the Gods of the Warp to flip death the [[Lord of Change|bird]]. While some may turn to Tzeentch (or [[Nagash]]), only the children of Grandfather Nurgle transcend the feeble divisions between life and death, achieving true immortality (or at least unnatural resilience and eventual rebirth as [[Plaguebearer]]s).&lt;br /&gt;
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Nurgle is also the god of other stoic emotions, such as: empathy, kinship, happiness, struggle, love, tradition, inevitability, mercy and memory. While Tzeentch seeks to twist fate and change reality, Nurgle teaches to accept entropy and rot and persevere despite it, with solace and happiness. His followers will vigorously spread the joyous teachings of Papa Nurgle and if those living fleshbags won&#039;t listen, they&#039;ll be shown all the pleasant ways for them to experience the unending cycle of death and rebirth.&lt;br /&gt;
&lt;br /&gt;
In the [[1984]]-esque cold grimdarkness of outer space, where life sucks and everyone&#039;s a dick, Nurgle cares. And he loves you. He brings you family, love and the time to embrace that love fully and become one with it. He accepts you for who you are, as long as you stay that way. Also don&#039;t wash, don&#039;t shave, don&#039;t change your underwear. You&#039;re great the way you are. He knows that you have been abandoned by your past lovers, friends and family. He knows that you need the feeling of belonging, security and stability in your life. He will embrace you if you trust him to bring you an eternal, painless existence. Just ignore the pus and the smell coming from the forming folds inside and outside your body.&lt;br /&gt;
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Nurgle&#039;s chosen champions are the Warriors of Chaos/Plague Marines, who have willingly accepted his myriad diseases and let him turn them into shambling, bloated zombie-like carrions that no longer feel any pain. Though it is not well known, he does have [[Sister of Nurgle|a few Sisters of Battle who worship him]]. The nature of Nurgle is that anyone suffering from one of his plagues is counted as one of his worshipers, and he&#039;ll grant Chaos blessings freely to them. &lt;br /&gt;
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In 40k, he saved the Eldar goddess [[Isha]] from [[Slaanesh]], to become his Poxfulcrum (a guinea pig for Nurgle&#039;s concoctions, who can&#039;t be killed by them) and wife. Slaanesh is still upset and doesn&#039;t really like Nurgle for that. [[Cake|Nowadays, Nurgle and Isha live as a happy couple in Nurgle&#039;s Garden somewhere in the Warp. Nurgle likes to cook, and Isha is always eager to taste his stewings]]. &lt;br /&gt;
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In Fantasy, Nurgle kept the human goddess [[Shallya]] captive as his Poxfulcrum, until she was rescued by Dante Alighieri ([[Kaldor Draigo]]), and two Elves, with the second (a female) taking Shallya&#039;s place. In Age of Sigmar he becomes fixated on [[Everqueen|Alarielle]] and her [[Dryad]] daughters. &lt;br /&gt;
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Generally speaking he&#039;s the third most powerful Chaos God after [[Khorne]] and [[Tzeentch]], respectively. All the chaos gods have their power wax and wane, but Nurgle&#039;s strength is the most subject to change. His power waxes during great plagues and times of great despair, decay, stagnation and when individuals let go of their ambitions. He becomes less influential during periods of great hope, change, evolution and when cures for his plagues are found, as well when individuals give in to their ambitions. During an especially big plague and/or period of stagnation (even more so than is usual for Warhammer any way, excluding GW&#039;s own stagnation of the story-line (as well as their business), which would in theory make him the strongest god, but as soon as this is acknowledged, things would no longer be stagnant, just as Tzeentch had planned), decay and despair, he can temporarily become the mightiest chaos god and his realm will encroach upon the realms of the other Chaos Gods and the neutral (Undivided, Law or unaligned) parts of the Warp. But as all power in the Warp is in constant change due to the life in the material realm being what it is, events that fuel his burst of power will eventually end and he will return to the position of being in the third place.&lt;br /&gt;
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Ironically, he&#039;s easily one of the most successful of the Chaos Gods in Fantasy, having had the champion sworn to him specifically, rather than Chaos Undivided, get closest to claiming the Throne of Chaos, and having contributed the most to the End Times.  &lt;br /&gt;
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Nurgle is hero of all fa/tg/uys; ripe, fat and smelly! Other than being bloated, living corpses filled with wriggling vermin, Nurgle followers have other iconic traits: singular or triple eyes arranged in a triangle, long tongues or insectoid appearances, singular horns, and ringing bells. They usually paint their armor in snotty greens, dookie browns, or biley yellow. Most often greens, though. As can be expected, of all the Chaos Gods, Nurgle is the most likely to corrupt [[Orcs &amp;amp; Goblins]]/[[Orks]]. As if those sons of bitches couldn&#039;t get any tougher...&lt;br /&gt;
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==Papa Nurgle&#039;s Forces==&lt;br /&gt;
[[File:Nurgle Old.jpg|thumb|right|400px|The first depiction of Nurgle in Warhammer art, back when an obvious phallic symbol as a sigil was nothing to be sneezed at.]]&lt;br /&gt;
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* &#039;&#039;&#039;[[Great Unclean Ones]]&#039;&#039;&#039; - Greater Daemons with great sense of humor and a jolly split belly ready to jiggle with laughter. These merry guffaws make their entrails dangle from their open festering wounds, which Nurglings and Beasts love to jump up and down on and play with. You can smell the tangy perfume of ruptured boils, and it&#039;s said Nurgle himself is kind enough to coat their swords in the contagion of his own throne! What a swell chap; never too high and mighty to help his followers!&lt;br /&gt;
* &#039;&#039;&#039;[[Beast of Nurgle|Beasts of Nurgle]]&#039;&#039;&#039; - These are &#039;&#039;the&#039;&#039; puppydogs you asked Santa for! Complete and equipped with wagging tails, a long tongue to lick you in the face, the scampering excitement of youth, a slug-like texture and paralytic toxins!! If they get a little too excited they might piddle corrosive acid! Become a stalwart Nurgle follower and get one today!&lt;br /&gt;
* &#039;&#039;&#039;[[Rot Fly]]&#039;&#039;&#039; - Beasts of Nurgle who have become bitter and have transformed into a giant insect. Typically ridden by Plaguebearers into battle.  &lt;br /&gt;
* &#039;&#039;&#039;[[Plaguebearers]]&#039;&#039;&#039; - Reincarnated souls of Nurgle&#039;s followers or the victims that fell to Nurgle&#039;s Rot. Nurgle is so generous that the gift of Daemonhood isn&#039;t just for Daemon Princes! They look like the bloated corpses of the drowned, but instead of water, they swell with pus and black bile. They are typically surrounded with swarms of buzzing flies, who make the plaguebearers much more complicated targets of shooting attacks. Really love to share their gifts. Their arms are made for hugging! &lt;br /&gt;
* &#039;&#039;&#039;[[Nurgling]]s&#039;&#039;&#039; - look like a tiny child&#039;s toy versions of Nurgle himself. They are CYOOOT and every Nurgle trooper wants the &amp;quot;shlorp, pitter, drip&amp;quot; of a pet Nurgling of their own, which is great because Nurglings can grow inside the skin of any Nurgle worshiper: the more plagued you are, the more likely you are to be &amp;quot;pregnant&amp;quot; with a few or more of these cute buggers at any given time. &lt;br /&gt;
* &#039;&#039;&#039;[[Poxwalkers]]&#039;&#039;&#039; - Mortals infected by Walking Pox and perhaps representing the transitional stage before one becomes a Plaguebearer after succumbing to Papa Nurgle&#039;s blessings. They are basically demon-powered zombies, shambling forward slowly and carrying only improvised melee weapons. &lt;br /&gt;
* &#039;&#039;&#039;[[Plague Marines]]&#039;&#039;&#039; - mostly consist of members of the [[Death Guard|Fourteenth Legion]], although a substantial number of the [[Black Legion|Sixteenth Legion]] are now also &amp;quot;blessed&amp;quot; with Papa Nurgle&#039;s gifts. As Astartes who are immune to pain and minor injuries, these guys are particularly difficult to kill.&lt;br /&gt;
* &#039;&#039;&#039;Plaguetouched Warbands&#039;&#039;&#039; - [[Warriors of Chaos]] who worship Nurgle, &#039;nuff said. &lt;br /&gt;
*&#039;&#039;&#039;[[Nurgle Rotbringers]]&#039;&#039;&#039; - His mortal servants in Age of Sigmar.&lt;br /&gt;
** Putrid Blightkings - Plaguetouched who are blessed with a living rot by Nurgle via his Daemonflies. Many have lost their internal organs and either constantly give birth to Nurglings or use it as a fungus-infested storage space (much like refrigerators in student corridors) or a place for hanging bells. &lt;br /&gt;
** Pusgoyle Blightlords - Elite Putrid Blightkings who have been given the right to ride a Rot Fly into battle.&lt;br /&gt;
** Harbingers of Decay - more corpses than men who ride from settlement to settlement spreading Nurgle&#039;s plagues. &lt;br /&gt;
** Rotbringers - the Wizards of Nurgle. &lt;br /&gt;
** Maggoth Lords - Blightkings who are particularly favored by Nurgle and are granted giant eyeless ogre-like Daemons with gaping maws called Pox Maggoths to ride.&lt;br /&gt;
** Feculent Gnarlmaw - Daemon-trees from the Garden of Nurgle that pop up in the wake of Nurglite incursions.&lt;br /&gt;
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==Anecdotes about Nurgle==&lt;br /&gt;
[[Image:Nurgle_hug.JPG|thumb|Grandfather Nurgle loves all of his Children.]]&lt;br /&gt;
*About a year ago, I was out having a few drinks with the bois, when in walks Nurgle. He bought drinks for everyone in the bar. When we were all too hammered to drive home, he loaded us all up in his old Mazda 96 and bused us around town until we all made it back home. And when that cop pulled us over and tried to make trouble, Nurgle boiled his eyes out of his anus. Nurgle is a great guy.&lt;br /&gt;
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*Me and Nurgle were going to go see this movie, I can&#039;t remember the name, and we were passing through the bad part of this Khornate neighborhood. Some fucking bloodletters ran out in front of the car and started denting up the damned thing. Nurgle just sits there, waiting for them to get out of the way, with that big goofy smile on his face. It wasn&#039;t until one of them busted my window and tried to drag me out of the car that Nurgle absolutely flips out. Before I know it, the whole road is ground zero for like an army of little black things. I couldn&#039;t figure out what they were until the bloodletters start screeching, running around in circles and clawing at their nuts, as their genitals just start exploding, one by one. Nurgle drives off, just wearing a smile. Fucker gave them all a case of super crabs. We laughed all the way to the show. I love Nurgle. He is a pretty fun guy to be around, just like Khârn.&lt;br /&gt;
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*When I visited the Nurglette&#039;s family and met Papa Nurgle, he greeted me at the doorstep, football in hand, wearing an old fuzzy sweater and funny orange slacks, with a big goofy grin that said, &amp;quot;I like you already.&amp;quot;&lt;br /&gt;
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*Y&#039;know, its a good thing in that grimdark universe, with [[Eldar|pointy aliens]] blowing off your limbs, some [[Necron|undead robots]] trying to de-atomize you, the Imperium with its Throne Vegetable for an emperor and the Inquisition trying to [[Exterminatus]] the shit out of everybody, you get to have the most loving family circle ever. Sure, you start to smell a little funny, get a sore here and there, a rash in your ass, but hell, you never ever feel pain or get upset since you no longer fear death, you get to have an immortal, eternal father that spreads joy and gifts all around, with plenty to spare, and a nurglette wife that is most loving and caring, if you can stand her burps and farts. And while you will be the most hideous thing in the universe, what use is appearance and health if everybody else is willing to take it away from you?&lt;br /&gt;
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*When i was about 7 years old, my mother got diagnosed with lung cancer. After a month or two, her condition became worse and she started to have these random coughing fits and shortly thereafter, she started to cough blood. My father was not allowed to take a loan to try to find a trustworthy and professional (and thus expensive) doctor to set up a recovery program. So my mother decided to just live on pain pills and do as much as possible for our family before her body gave up. Then one day, completely out of nowhere, my mother collapses on the stairs of our home and does not wake up even as we put wet blankets on her face. My father takes the car and immediately drives us to the hospital. The physicians tell us that her body is dying. She is in great pain and there is nothing we can do. As we are standing there, next to her bunk, exhausted from unrest and tears, i see Nurgle standing next to me. Time freezes and the room suddenly fills with a sweet scent, like those white flowers of blooming apple trees. Nurgle has this goofy smile on his face. He reaches down towards my mother and just as i see his finger make contact with her shoulder, she gasps and her face lights up as if she instantly got 20 years younger. She looks so beautiful and innocent, laying there. Nurgle tells me that he is sorry, but for my mother to stop feeling pain, he needs to take her with him. Her goodness, beauty and love will live for ever. As i see my mother&#039;s skin darken and fall off, to reveal corrupted and worm-infested flesh, sliding off in heaps to eventually reveal the bones turning into milky paste, i hear her last words: &amp;quot;Thank you...&amp;quot;. Nurgle saved my mother and for that, i am eternally thankful. Nurgle is love, Nurgle is life.&lt;br /&gt;
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==Relationship with other Gods==&lt;br /&gt;
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* [[Tyranid]] [[Hive Mind]] : You might think that the Hive Mind hates Nurgle, as he causes biomass to go bad and be unrecyclable, but really the Hive does not care. Meat just becomes fungi and bacteria which are also in turn subsumed into the swarm. In turn Nurgle though dislikes the Tyranids as they not only have a high disease resistance and quickly become immune to any disease he throws at them, they also end the cycle of life and death by consuming everything and leaving nothing behind to rot anew.&lt;br /&gt;
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* [[Tzeentch]]: Nurgle and Tzeentch are archenemies, though their relationship is still a great deal friendlier than Khorne and Slaanesh. Nurgle thinks that Tzeentch should accept people for who they are, consider the feelings of the people that he steps on in his many schemes and plots and be more loving to his followers and daemons - y&#039;know, treat them like a family, instead of faceless pawns. Tzeentch&#039;s opinion was pretty difficult to understand, due to frequent tourettes-like outbursts of &amp;quot;[[JUST AS PLANNED]]&amp;quot;. Half of our crew report that he thinks that Nurgle should stop dwelling on the past, get used to collateral damage and stop being such a wuss, while the other half think the complete opposite. Empirical evidence show that they are still far more likely to cooperate than Khorne and Slaanesh would be, if only for a little while. After all, one can flow into the other: grief and despair can be fertile ground for hope, and crushing  someone&#039;s dreams can drive them into depression.&lt;br /&gt;
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* [[Khorne]]: Nurgle isn&#039;t very comfortable with Khorne&#039;s &amp;quot;Kill &#039;em all, fuck sorting them out&amp;quot;-policy, though he likes the fact that Khorne refuses to allow his mortal followers and daemons to attack the innocent and helpless (except in most of Khorne&#039;s fluff, when the writers forget this, but hey, this is clearly Imperial propaganda to make Khornites look bad), even if the reason for it is... questionable. Nurgle thinks that Khorne should calm down, stop fighting anything that looks like it would present anything resembling a challenge and actively protect those who can&#039;t fight for themselves, rather than punishing those followers who can&#039;t live up to his expectations. When asked what he thinks of Nurgle, Khorne responded with a long stream of curses, oaths and obscenities, strung together while foaming at the mouth. Empirical evidence shows that they did, however, help to save Khaela Mensha [[Khaine]] from being killed, raped and eaten by Slaanesh, though Khaine unfortunately ended up being broken in pieces in the process.&lt;br /&gt;
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* [[Slaanesh]]: Nurgle isn&#039;t big on Slaanesh&#039;s omniphilia and sadomasochism. Nurgle likes Slaanesh the least of all Chaos gods; the biggest reason to this has its root during Slaanesh&#039;s inception, when Nurgle watched in horror as the newborn hermaphrodite killed and raped nearly all the Eldar Gods and Goddesses. Nurgle saved [[Isha]] from the perverted freak and cheered Khorne on as he fought to save Khaela Mensha Khaine, while helping Cegorach to hide in the [[Webway]]. Our interview with Slaanesh on the subject of Nurgle took the longest time of all. The details of the interview shall not be revealed in public documents as these, but simply put, Slaanesh sees Nurgle as an ugly, fat, boring and &amp;quot;unsexy&amp;quot; amoeba. Slaanesh is in addition cranky that all STDs are accredited to Nurgle and not her/him/it.&lt;br /&gt;
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* [[Nightbringer]]: Nurgle isn&#039;t very happy about how coldly and mercilessly the C&#039;tan butchers all living things and then devours their souls. Nightbringer was surprisingly calm during our talk and even offered us a cup of tea. We sat down and listened to him talk for hours about how he can&#039;t fight his own nature, that he is rather upset with Nurgle often stealing his Grim Reaper schtick, as well as that Nurgle is a no-good two-bit youngster. These two apparently represent the polar opposites of how death could come for you.&lt;br /&gt;
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* [[The Deceiver]]: Nurgle thinks that the Deceiver is like Tzeentch without all the magic, while having the dickish aspects of personality multiplied tenfold. When asked about his opinion, the Deceiver gave us a set of riddles, caused one third of our interview crew to walk away, convinced another third to attack us, and made the rest of us hallucinate as if on acid.&lt;br /&gt;
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* The [[Void Dragon]]/[[Omnissiah|Machine God]]: Nurgle isn&#039;t very fond of the fact that the Void Dragon eats the souls of those who have metal parts in their bodies and is quite unnerved of what he&#039;ll do when he wakes up. The Void Dragon was quite impossible to reach for an interview, since the Adeptus Mechanicus simply laughed in our faces when we asked for entry to the Noctis Labyrinthus. &lt;br /&gt;
&lt;br /&gt;
* [[C&#039;tan|The Outsider]]: Nurgle isn&#039;t sure what to think of the Outsider, but then again no one is, because he doesn&#039;t want to come out of that big sphere of his. We knocked, left gifts outside and even detonated a warp drive a couple of kilometers away, but he wouldn&#039;t come out for an interview. &lt;br /&gt;
&lt;br /&gt;
* [[Emperor|The Emperor]]: When asked about the Emperor, Nurgle&#039;s typical goofy grin widened when he said: &amp;quot;I don&#039;t like referring to that old friend as The Enigma, but i sure love to irritate him in all kinds of ways. He is a nice chap, that one, but he really has no sense of humor.&amp;quot;. Nurgle then proceeded to make most of our team fall asleep by nostalgically telling us of their poker nights and how happy he was when he invented the infamous nose-itch that has been irritating the Emperor for some thousands of years now. As for the Emperor&#039;s opinion, we will have to wait for Alfabusa&#039;s next Q&amp;amp;A video.&lt;br /&gt;
&lt;br /&gt;
* [[Isha]]: Nurgle turned very serious when asked about his wife, which unnerved those awake and woke up those still asleep from his tales about poker nights with the Emperor. Nurgle gave us the impression of being overly protective, when he adamantly forbid us to get even close to the garden where Isha resides. He told us about how he rescued her from Slaanesh ten thousand years ago and how he cooks for her. His love is serious and very strong. In the end, Nurgle got so excited from talking about how he shows his affection towards Isha, that he showed some of his favorite food recipes to us, which accidentally made the majority of our reporters to hemorrhage or internally combust. For those unfamiliar with the Eldar pantheon, Isha is the goddess of life, fertility and healing, which makes her immune to Nurgle&#039;s cooking and infamously poor hygiene. This arrangement is begging for a romantic sitcom. In Warhammer Fantasy universe, she is known as [[Shallya]] and/or Kalara.&lt;br /&gt;
&lt;br /&gt;
* [[Khaine|Khaela Mensha Khaine]]: Nurgle is still upset that he and Khorne couldn&#039;t save Khaine from breaking during the fight with Slaanesh. Nurgle tries to be nice to the Avatars of Khaine that pop up every now and then, even if they don&#039;t often return the favor, since being the Eldar god of War and Murder precludes silly things like friendship and interviews.&lt;br /&gt;
&lt;br /&gt;
* [[Cegorach]]: While Nurgle thinks that the Laughing God was more than a little selfish to hide behind Khaine and then Khorne, he is rather fond of the galaxy&#039;s greatest comedian and plays poker with him on a regular basis. When asked what Cegorach thinks of Nurgle, our interview crew died laughing, so we had to recruit a completely new one. Recording this joke would need the help of a typically humorless mechanicum tech adept, but recruiting one for this task is simply impossible. The joke would simply have to rest for now.&lt;br /&gt;
&lt;br /&gt;
* [[Malal]]: Nurgle is concerned for Malal&#039;s self-destructing tendencies and self-inflicted solitary confinement. To demonstrate, he took some pastries and cooked a can of tea and took our crew out on a stroll to visit Malal. We knocked and the door opened just little enough for some anti-particles to escape the room beyond. Next moment, the door was slammed in our face with a force that sent everyone except Nurgle flying. Having the patience on the level not rivaled by anyone else, Nurgle simply put the tray down outside the door. On our way back, Nurgle told us that every next time he visits Malal, he finds the tray empty of its contents. &lt;br /&gt;
&lt;br /&gt;
* [[Great Horned Rat]]: A combination of a putrid, corrupted beast and Tzeentch, who squats in Nurgle&#039;s Garden. &#039;&#039;Nobody&#039;&#039; likes The Horned Rat and thus no interview was bothered to be made. After Slaanesh was kidnapped by Elves in Age of Skubmar, Nurgle joined the other Chaos Gods in voting The Horned Rat into the Great Game as Slaanesh&#039;s replacement. That being said, Great Horned Rat has been compared to an unwanted bastard child, and the analogy is well deserved. &lt;br /&gt;
&lt;br /&gt;
*[[Gork]] and [[Mork]]: Whilst attempting to interview Nurgle about the Greenskin Gods, the one we assumed to be Gork smashed through the wall and crushed the coffee table, whereupon Mork burst through and attempted to disembowel him with a table leg. Our team was unable to describe what occurred next so we shall put it down to Warp trickery, but the next thing they knew Nurgle was holding them both at arms length while insisting that they make up. Mork begrudgingly held out a hand which Gork took, and as soon as they were put down, Gork heaved his brother over his shoulder and through the other wall. Sighing, Nurgle told us that they were good boys at heart, but that most of the time he had to repair the house after they have left. We managed to track down the two Gods while they were calmer and asked them for their opinions. &amp;quot;He&#039;s a good guy beneath all rotten flesh, and unlike a certain feathery c**t he doesn&#039;t cheat at cards&amp;quot; we assumed that this was Mork. &amp;quot;&#039;at&#039;s roit.&amp;quot; our suspicions were confirmed. &amp;quot;He doesn&#039;t try to interfere with our domains and isn&#039;t a dick to his servants&amp;quot; continued Mork. &amp;quot;&#039;at&#039;s roit.&amp;quot; Gork supplied. &amp;quot;Unlike Khorne and aforementioned feathery c**t. He also doesn&#039;t mind being stuck with driving duties come Saturday.&amp;quot; Mork said. &amp;quot;&#039;at&#039;s roit.&amp;quot; Gork said, nodding sagely. &amp;quot;Shut up Gork. You sound like you&#039;re f**king brain-dead!&amp;quot; &amp;quot;&#039;at&#039;s roit!&amp;quot; Finished a very happy Gork.&lt;br /&gt;
&lt;br /&gt;
* [[Archaon]]: Nurgle&#039;s opinion of Archaon is the same as of the other Chaos Gods. He can test Archaon whenever he wants and Archaon always passes. Archaon can be counted on as being a useful tool that can destroy entire universes, but his hatred of the Chaos Gods ensures none of them will ever have any more control over him than anyone else. This resulted in Nurgle putting everything he has under Archaon&#039;s command.&lt;br /&gt;
&lt;br /&gt;
*[[Ynnead]]: Nurgle isn&#039;t really big on Ynnead stealing his &amp;quot;God of death&amp;quot; shtick. More info soon.&lt;br /&gt;
&lt;br /&gt;
== Side Effects ==&lt;br /&gt;
Side effects of worshiping Papa Nurgle include (and are not limited to):&lt;br /&gt;
mild discomfort of the neck, aches, pains, Boils, scabs, internal bleeding, external bleeding, bleeding from the gums, bleeding from eyes and ears, pissing blood, sweating, dehydration, carbuncles, rash, pus-filled sores, sore-filled pus, nausea, vomiting, bloody vomit, black vomit, black &amp;amp; bloody vomit, Down syndrome, sneezing, runny nose, dry nose, coughing, dry cough, wet cough, not-so-dry-but-still-raspy cough, fever, hay fever, meat sweats, athlete&#039;s foot, athlete&#039;s arm, swimmer&#039;s ear, tennis elbow, farmer&#039;s tongue, ploughman&#039;s bottom, milkmaid&#039;s nipples, browning of the nipples, tender nipples, hard nipples, kitten nipples, shitting dick nipples, vertigo, drowsiness, suicidal thoughts, sleepiness, insomnia, mad cow disease, mad snail disease, mad postal worker disease, loose bowels, constipation, explosive diarrhea, implosive diarrhea, impulsive diarrhea, jiggly handles, nasal leakage, anal leakage, genital leakage, general leakage, [[Brundlepenis]], black death, pink death, black eye, pink eye, genetic disorders, heart attack, lung cancer, loss of skin, blood clots, spilling guts, frothing mouth, rabies, puss excrement, moderate gas, medium gas, severe gas, holy-shit-who-died gas, mortality, sudden mortality, baby mortality, spina bifida, super-mortality, immortality, almost-but-not-quite mortality, nurglopromorphism, nurgleaproposism, nurgleabilia, smallpox, super small pox, large pox, medium pox, medium-rare pox, chicken pox, eagle pox, turducken pox, fox-in-socks-eating pox, baldness, blood clotting, AIDS, super-AIDS, STD&#039;s, STI&#039;s, zombification, artificial insemination, artificial exsemination, uncontrollable exsemination, uncontrollable exsanguination, uncontrollable lactation, uncontrollable Croatian, crabs, super-crabs, giant enemy crabs, spycrabs, spylobsters (AKA uncontrollable crustacean), typhus, malaria, yellow fever, red fever, green fever, fuchsia fever, rainbow fever, tuberculosis, dick rot, sniffles, jungle dick rot, dick sniffles, jungle dick sniffles, rotten dick jungles, raging murder boner, salmonella, sam-o-nella, spamonella, random and painful erections, random and painful injections, the condition known as hotdog fingers, the condition known as salad fingers, the condition known as butterfingers, Ebola, rectal ventriloquism, everything tasting of goats, reduced sex drive, increased sex drive, uncontrollable sex drive, spontaneous breakouts of &amp;quot;HEUHEUHEU&amp;quot;, and moderate discomfort of the neck. In most cases side effects were generally in the extreme and permanent. &lt;br /&gt;
&lt;br /&gt;
Nurgle is not for women who are nursing, pregnant, or may become pregnant. If you experience an erection lasting longer than four hours then please &amp;lt;s&amp;gt;give Slaanesh your phone number&amp;lt;/s&amp;gt; seek immediate medical attention. Do not worship Nurgle while driving or operating heavy machinery. Consult your physician before worshiping Nurgle.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
If you join Nurgle, we can&#039;t promise that you&#039;ll become the most attractive person in the world, or that you will be accepted in many places, but Nurgle has a place for each and every one of us in his great big ol&#039; diseased heart.&lt;br /&gt;
&lt;br /&gt;
== Fun Nurgle Facts ==&lt;br /&gt;
* Nurgle, despite being the third most powerful Chaos God, has possibly the smallest fanbase in Warhammer 40k. Apparently having [[Khorne|RAGE]] fits, being allowed to scream [[Tzeentch|JUST AS PLANNED!]] and receiving [[Slaanesh|PROMOTIONS]] is better than friendship and love, or anything else that Papa Nurgle offers. In contrast, he has the single largest fanbase in Warhammer Fantasy, partially due to how easy his models are to modify with greenstuff and how overpowered his army has always been. &lt;br /&gt;
* Despite being the God of despair and decay, he&#039;s ironically a lot friendlier than the [[Tzeentch|God of change and hope]].&lt;br /&gt;
* As discussed in a /tg/ thread, the &amp;quot;Garden of Nurgle&amp;quot; may be a metaphor for Isha and Nurgle being the same entity. This works great with the idea of Grandpa Nurgle in a dress, pretending to be a space elf princess and fits quite nicely with the &amp;quot;king of the [[Neckbeards]]&amp;quot;-theme some fa/tg/uys had developed.&lt;br /&gt;
**Nurgle has a strong association with fungi, bacteria and virus, things which cause or profit from sickness and death. Funny thing about all three is that they also are were humanity&#039;s strongest medicines come from. Penicillin comes &#039;&#039;penicillium mold&#039;&#039; for example and it is hardly a one off. Could this be Isha giving us a hand? &amp;quot;Whispering&amp;quot; the cures of his poxes to us?&lt;br /&gt;
* According to [[Storm of Magic]], when Nurgle gets upset or depressed, he wanders off into the many bogs of his region of the Realm of Chaos to hunt [[Plague Toads]], squashing them to cheer himself up. They make a fun squishing sound (we&#039;re actually not joking here, this is legitimately canon).&lt;br /&gt;
* Nurgle&#039;s triple-circle symbol looks like a stylized fly (the animal most commonly considered holy to Nurgle), a stylized version of the bio-hazard symbol and also represents the cycle of death, decay and rebirth, over which Nurgle has dominion.&lt;br /&gt;
* Nurgle is the only Chaos God whose Daemons look just about like him. Plaguebearers don&#039;t, but that&#039;s because they&#039;re the possessed souls of fallen enemies.&lt;br /&gt;
* According to the Tome of Decay for [[Black Crusade]], Nurgle sees his role in the cosmos as a sort of galactic recycler. Entropy rises when life grows so old that Order stagnates and decays, meaning it&#039;s Chaos&#039;s job to consume and destroy everything, leaving rot in abundance for new, verdant life to be born from; clean and pure, until the cycle repeats again. Imagine forest fires that occur naturally to set a clean slate to the flora, before it almost chokes itself to death by overgrowing. Nurgle&#039;s job, as he sees it, is to euthanize the galaxy as quickly and as painlessly as possible, and as far as he&#039;s concerned, the galaxy is well over due the time where it should have been cleansed to start a new life cycle.&lt;br /&gt;
** Ironically, this is a valid argument for Nurgle and Tzeentch to work together in harmony for a common goal. Nurgle clears out the trash and gives Tzeentch the room to begin again. The galaxy becomes a blank slate for Tzeentch to experiment and coax new life to take shape and rise in the next cycle. Contradictingly, this is also an argument for Nurgle and Tzeentch to fight with each other, as the God of Change is not doing his job properly. Instead he is, ironically again, perpetuating the status quo for whatever reason, rather than letting Nurgle do his thing. It could also be that Tzeentch is still helping him, since his plans might appear to maintain the status quo, while really planing seeds for the final collapse. Even in real life scenarios, in many cases of stagnation, the measures that are applied to hold a society or system afloat, eventually become too many until everything eventually collapses all over itself.&lt;br /&gt;
*** He apparently succeeds at this goal in [[The End Times]] of [[Warhammer Fantasy]].  Perhaps fitting, along with the various analyses on this page. Tzeentch seemed mostly cool with the fact, while Slaanesh wasn&#039;t. &lt;br /&gt;
* Nurgle&#039;s main daemon unit, the Plaguebearers, are the second most fucking impossible to kill enemies in Warhammer Fantasy, surpassed only by Plaguemarines in 40k and Great Unclean Ones in Fantasy. Worth noting that the Plague Marines are just Plaguebearers with cool armor and guns, while Great Unclean Ones are miniature versions of Nurgle himself. Each one can soak up 13.5 bolter shots on average, before dropping dead (do not ever 100% trust mathhammer though), which some find unreasonable, considering that they cost one point less than regular space marines, meaning that a more expensive model will have little hope in killing it by the time it usually takes to complete a full game. You don&#039;t want to know how many lasgun shots is needed to be fired at one to kill it (36). Then you get into Fantasy, where you need fire, and as much of it as possible... and cannons. Lots and lots of cannons.&lt;br /&gt;
* Nurgle&#039;s the reason you&#039;re itching right now.&lt;br /&gt;
* Despite what you may think, Nurgle can fail. And he knows it. Case in point: [[Luke]].&lt;br /&gt;
*Mentioning the name of Pasteur in front of Nurgle makes him go into such a rage even Khorne gets appalled, he still hasn&#039;t managed to catch the old doc&#039;s soul, &#039;&#039;hon hon hon&#039;&#039;. For that matter, count Jensen, Fleming, and Yersin among Papa Nurgle&#039;s blacklist too.&lt;br /&gt;
* Slaanesh pissed off Nurgle by constantly wanting to get Isha back. Nurgle in retaliation created STDs.&lt;br /&gt;
* According to the 8th Edition Chaos Codex, Nurgle once attempted to create a flesh-eating disease but [[Fail|accidentally created a disinfectant]]. Not even the bravest of Great Unclean Ones dare bring up the subject again. Again, this is legitimately canon. Even make sense if you think about it, Penicillin does come from a mold. &lt;br /&gt;
* Nurgle does not extend his &amp;quot;free hugs&amp;quot; policy to Tzeentch. Not out of hate, but because they will cancel each other out of existence.&lt;br /&gt;
* Nurgle once tried his hand at [[World of Warcraft]]. The result was the Corrupted Blood incident.&lt;br /&gt;
* Nurgle&#039;s daemons, particularly the Great Unclean Ones, are among the most characterful daemons in all Warhammer lore and literature, though this largely because they are among the only daemons actually allowed to have personalities.&lt;br /&gt;
* Junko Enoshima claims to be a loyal follower of Nurgle, as one of his aspects is despair. While he does appreciate her [[Slaanesh|Slaaneshi-tier]] admiration for him, he does NOT appreciate a) her hatred for tradition, which she considers boring, b) her callous attitude towards her victims and c) her usage of [[Tzeentch|Tzeentchian techniques]] in order to spread his will.&lt;br /&gt;
&lt;br /&gt;
==Famous Servants== &lt;br /&gt;
*Bubonicus - Nurgle&#039;s version of Khorne&#039;s [[Doombreed]], Slaanesh&#039;s [[N&#039;kari]], and Tzeentch&#039;s [[M&#039;kachan]]. Like Slaanesh&#039;s second in command, Bubonicus has no chance of being a real life historical figure unlike M&#039;Kachan and Doombreed since he was born a good deal after humanity became a space faring species and was not in fact, born on Terra, but instead hailed from the same planet as N&#039;kari. He is something of an oddity among the four Great Daemon Princes, since he&#039;s not roughly as old as Nurgle, while the other three are about as old as their respective gods. He has a huge line of dancers on one planet that goes across said planet&#039;s equator and they keep on dancing until they catch Uber-Syphillis and become Plaguebearers, at which point they leave to fight for Nurgle while someone else takes their place. The absolute fucking life of the [[Krieg|party]]. His primary rival among the Daemon princes is not M&#039;Kachan as one would expect, but N&#039;Kari, as they were enemies in their mortal life.&lt;br /&gt;
*[[Scabeiathrax]] - Nurgle&#039;s version of Khorne&#039;s An&#039;ggrath, Slaanesh&#039;s Zarakynel and Tzeentch&#039;s Aetaos&#039;Rau&#039;Keres (say that five times fast). Famous for having T9 and 10 wounds meaning that he&#039;s completely impervious to any attack that doesn&#039;t at least have S6. He&#039;s the biggest and strongest of all of Nurgle&#039;s Greater Daemons and is probably the strongest of all of his servants in general. If Ulkair has 2,800,000 hit points, then Scabeiathrax would have 280,000,000,000.&lt;br /&gt;
*[[Ku&#039;Gath]] - Ku&#039;Gath was once a small nurgling sitting on the shoulder of Nurgle while he was concocting his greatest disease yet. Suddenly, Ku&#039;gath slipped off of Nurgle&#039;s shoulder and straight into the pot he was cooking in, accidentally swallowing it all and becoming a Great Unclean One in the process. Nurgle laughed the whole incident off, but Ku&#039;Gath felt guilty of robbing Nurgle of his greatest achievement. Since then, Ku&#039;Gath has been trying to recreate the disease that he ruined in his ascension to greater daemonhood.&lt;br /&gt;
*[[Rotigus]] - A Great Unclean One worshipped throughout both the Mortal Realms and the Milky Way as a fertility god. Known as the &amp;quot;Rainfather&amp;quot; for his ability to conjure up Nurgle&#039;s Deluge, a rain of filth that perpetually surrounds him.&lt;br /&gt;
*[[Epidemius]] - A Herald of Nurgle and his greatest Tallyman. &lt;br /&gt;
*[[Horticulous Slimux]] - A Herald of Nurgle said to be his first Daemon he ever made (and by implication, probably was patient zero for Nurgle&#039;s Rot). Is Nurgle&#039;s chief Gardener, and rides a giant snail called Mulch.&lt;br /&gt;
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===40k===&lt;br /&gt;
*[[Mortarion]] - Daemon Primarch of the Death Guard that hasn&#039;t done much since ascending to Daemonhood but to sit around all grumpy up until the Great Rift and Guilliman woke up. Mortarion has now reunited the Death Guard and are now having a party.&lt;br /&gt;
*[[Typhus|Typhus The Traveler, Herald of Nurgle]] - A rational fellow, mostly famous for being a tough son of a bitch to kill which is owed to the fact that he is encased in [[Terminator]] armor and is fully pledged to Nurgle. Typhus to Nurgle is what Khárn is to Khorne, which means that he&#039;s Nurgle&#039;s favorite mortal servant. Also famous for grabbing guardsmen and Marines alike with his scythe to drag them closer to his hug-friendly arms as well as causing zombie-plagues. Too bad that everyone who gets too close to him rot away into a pile of green slop. Typhus is also the name of a disease, because GW are nothing if [[Oinkbane|not subtle]]. &lt;br /&gt;
*[[Ulkair|Ulkair the Great Unclean One]] - Ulkair is notable due to his history with the [[Blood Ravens]], and was imprisoned by Kyras a thousand years before the story line of Chaos Rising. Came back when Eliphas sacrificed a bunch of Blood Ravens and provided him with a Plague marine to possess. A notoriously tough bastard.&lt;br /&gt;
*[[Foulspawn]] - Foulspawn is the only known case where, after becoming a [[Chaos Spawn|you-know-what]], it did not die, but rather continued it&#039;s existence by swallowing its victims whole. Currently keeps the record of giving the best hugs in this galaxy.&lt;br /&gt;
*Cor&#039;bax Utterblight - Cor&#039;bax Utterblight is a daemon prince that was summoned by the [[Word Bearers]] during the [[Horus Heresy]]. He was created by [[Forge World]] for the Horus Hersey tabletop game.&lt;br /&gt;
*Deacon Mamon - A demagogue of Nurgle who ascended to become a Daemon Prince after his efforts in corrupting the planet [[Vraks]]. Another Forge World Nurgle Daemon Prince.&lt;br /&gt;
&lt;br /&gt;
===Fantasy===&lt;br /&gt;
*Orghotts Daemonspew - The child of a human Witch and a Great Unclean One (don&#039;t ask, imagine the details yourself) who wants to join his father by becoming a Daemon. Tried to contract Nurgle&#039;s Rot and become a Plaguebearer, but when his already quasidaemonic nature made that fail he decided it was better to become a Daemon Prince. Leader of the Maggoth Lords.&lt;br /&gt;
*Festus The Leechlord - A man who fancies himself to be Nurgle in mortal form. Constantly makes concoctions from experimental diseases and forces his enemies to drink them. &lt;br /&gt;
*Bloab Rotspawned - A Maggoth Lord made up mostly of flies wearing a human skin as &amp;quot;punishment&amp;quot; for torturing tiny insects out of petty spite.&lt;br /&gt;
*Morbidex Twiceborn - A Maggoth Lord who resembles a Nurgling, and commands a vast swarm of them. Has a grudge against Tzeentch due to being severely burned as a child and his tribe believing that Tzeentch was the god of fire. &lt;br /&gt;
*[[Tamurkhan]] - An extremely successful Maggot Lord blessed with the power to [[Lucius the Eternal| claim the flesh and bodies of his enemies as his own if defeated in combat]], albeit in a much more... direct way than his obvious comparison.  Very successful, and almost claimed the Throne of Chaos before being undone in his hour of triumph by a carefully-orchestrated suicide attack.&lt;br /&gt;
*The Glottkin -  A trio of Daemonic brothers: Ghurk - that has become something akin to a Great Unclean One, Otto - the tactician of the three, and Ethrac - the Wizard. &lt;br /&gt;
*Gutrot Spume -  A highly mutated servant of Nurgle who&#039;s known for his arrogance. Leads a vast fleet of Nurglite pirates.&lt;br /&gt;
&lt;br /&gt;
===/tg/===&lt;br /&gt;
*[[Puc&#039;Kao]] - Nurgle&#039;s daemonic tooth rot fairy, gum disease and sweets. Often seen as an overweight, pus-dripping cherub who likes to play pranks on people, usually by removing healthy teeth from the mouths of unsuspecting mortals as they sleep. As you can expect he is a fun guy.&lt;br /&gt;
*[[Luke]] - I don&#039;t know where to start. Just... Ugh.&lt;br /&gt;
*[[Chris-Chan]] - obvious due to his lack of changing anything about himself, as well as any semblance of personal hygiene, Nurgle is easily the only person who could love this guy.&lt;br /&gt;
*Cystus The Malignant - The sickest fuck to inhabit realspace since Typhus himself. Fan created Chaos lord whose endeavors are still being written.&lt;br /&gt;
*[https://www.medicalnewstoday.com/articles/220879.php Chairlord of Nurgle] - A morbidly obese Ohio man whose very flesh became fused to his recliner, rendering him unable to be removed from it. There he remained seated in the recliner for multiple years soaking in his own filth and bodily excretions and covered in maggots, being fed by his underlings. When the news of his death reached /tg/ around 2011 they immediately recognized the man as a herald of Nurgle, dubbing him the Chairlord.&lt;br /&gt;
*Mary Mallon - The infamous &amp;quot;Typhoid Mary&amp;quot; herself.  She was an asymptomatic carrier of the pathogen associated with typhoid fever - she had the virus and was immune to the virus herself but could infect others (like a true champion of Nurgle).  Mary worked as a cook but after people she served started falling ill and her infection was discovered, Mary was put into quarantine.  Despite this she was adamant she wasn&#039;t sick and escaped multiple times to go back to her cooking job before being recaptured incarcerated in high level security for the rest of her life (over 30 years).  During her life she is presumed to have infected 51 people, three of whom died. &lt;br /&gt;
*Anti-vaxxers.&lt;br /&gt;
*Healthy At Every Size &#039;&#039;un&#039;&#039;activists (so most, if not all of, the fat acceptance movement)&lt;br /&gt;
&lt;br /&gt;
As a general note, the followers of Nurgle usually retain high levels of common sense compared to followers of the other Chaos Gods. Probably because they don&#039;t usually go insane to the point of uncontrollable defecation, they just defecate uncontrollably (sanity has nothing to do with it). They usually get creative in their conquests and tend to get cool gear and use it well. Plague Marines for example, got bored with regular frag - and krak grenades and decided to instead use the SEVERED HEADS of their enemies: zombified, plague-ridden, embalmed, severed heads.&lt;br /&gt;
&lt;br /&gt;
==Famous Diseases== &lt;br /&gt;
You thought Khorne was bad? You ain&#039;t seen nothin&#039;. Here&#039;s what Nurgle cooks up for his grandkids.&lt;br /&gt;
&lt;br /&gt;
*Destroyer Plague - Plague flies burrow into every [[PROMOTIONS|orifice]] and fill you with their eggs. This causes you to burst in an explosion of more plague flies, which literally fill the assholes of everyone nearby. Plague flies are also spread via reading about plague flies. This is the worst Nurgle plague.&lt;br /&gt;
*Bonewrack - Your own bones rip your body apart and suffocate you. This is a mild Nurgle plague.&lt;br /&gt;
*Doubtworm - A [[Meme|memetic]] virus which is spread by hearing a very specific phrase, &amp;quot;The Emperor Isn&#039;t Real.&amp;quot; Those infected turn into zombies, turn back into humans, and then turn into big cuddly worms. This is the best Nurgle plague, because The Emperor Isn&#039;t Real.&lt;br /&gt;
*Fydae Strain - Basically turns psykers into Typhoid Mary. You, a latent psyker, are infected by the Fydae strain and are forever [[Plot armor|immune]] to it&#039;s effects. You are also likely immune to all diseases, forever. The downside is that you are now unknowingly and invisibly spewing out the Fydae Strain virus everywhere. You do just fine, it&#039;s just that everything else around you rots away, spreading to cover the entire planet. The disease is sapient, holy fuck, and does what it can to remain undetected. Everybody starts rotting away almost at the same time, and then they usually have seizures so hard they get killed. This also summons a bunch of Nurgle cultists, but honestly at this point it doesn&#039;t matter. This is the worst Nurgle plague.&lt;br /&gt;
*[[Obliterator]] Virus - You turn into [[Dakka|guns]]. Not such a bad way to go considering the alternatives.&lt;br /&gt;
*Walking Pox - Similar to Zombie Plague, but [[Grimdark|worse]]. Instead of a regular zombie, you become a shambling, rotting abomination which is extra spiky and bloated. You are fully conscious and aware as you watch your disgusting rotsack body kill everyone you love. Walking Pox is spread by moaning.&lt;br /&gt;
*Nurgle&#039;s Rot - Your body and soul start rotting away. This is a slow process with no cure, because Nurgle is an asshole (not the kind that gets filled with fly eggs though). A disgusting seed pod is created in Nurgle&#039;s [[Magical Realm|realm]] in the warp. When your body inevitably fails and your soul has been sucked into Nurgleville, the seed pod drops and opens. A [[Age of Sigmar|new, much shittier version]] of you shambles out as a plaguebearer. This is the worst Nurgle plague.&lt;br /&gt;
*Witch-curse - You, a psyker, get supercharged so hard you kill everyone nearby.&lt;br /&gt;
*Let me tell you about Nurgle&#039;s plague flies.&lt;br /&gt;
&lt;br /&gt;
Nurgle&#039;s diseases are far less damaging in the big picture than one would think. Given the literally crotch-liquefying horribleness of Nurgle&#039;s diseases, and the demostrated fact that a couple of Nurgle cultists can destroy a solar system&#039;s worth of planets, Papa N has remarkably little impact. Somehow everyone&#039;s not [[Necron|dead]] [[Nagash|yet]]. The meta reason is that WH40K: Medicae would be a truly shitty game. In universe, it could be that these sicknesses are warp-augmented and are not viable in a place free of warp interference. The lack of challenging the status quo with a superplague could also be because Nurgle is &#039;&#039;literally&#039;&#039; the god of &amp;quot;status quo is god&amp;quot;. We&#039;ve also got some [[Lord of Change|guardian angels]] watching over us, and a different [[Tzeentch|god]] working constantly to fuck up Nurgle&#039;s [[Just as planned|plans]].&lt;br /&gt;
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== Trivia! ==&lt;br /&gt;
Nurgle has been modelled after [[wikipedia:Nergal|Nergal]], the Assyrian deity of pestilence, disease, underworld, decay and hunting. He is the only Warhammer deity which has connotations to the real life deities.&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;*WARNING! NURGLINGS ARE NOT THIS CUTE!*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Nurgbeard.jpg|A neckbeard dedicated to Nurgle.&lt;br /&gt;
Image:Chaos God DnD.png|He brings a lot to the table.&lt;br /&gt;
Image:Nurglies.jpg|Nurgle&#039;s followers.&lt;br /&gt;
Image:Nurglette.png|Nurgle also has daemonettes. Too bad they all have chlamydia. (Then again if you worship Nurgle, it doesn&#039;t really matter!)&lt;br /&gt;
Image:Loli-daemonette_(12).jpg&lt;br /&gt;
Image:Loli-daemonette_(4).png&lt;br /&gt;
Image:Loli-daemonette_18.png&lt;br /&gt;
Image:Nurgmonette.jpg&lt;br /&gt;
Image:Loli-daemonette_(20).jpg|Cultists devoted to Nurgle have a different relationship with their daemons than those devoted to [[Rip and tear|Khorne]], [[Rape|Slaanesh]] or [[Not as planned|Tzeentch]].&lt;br /&gt;
Image:Nurgle_troops.jpg|At home with the family.&lt;br /&gt;
Image:Chaos.jpg|She slept with the judge!&lt;br /&gt;
Image:Mallon-Mary_01.jpg|Be vigilant, not everyone with the makings of a Nurgle champion look like one.&lt;br /&gt;
Image:GreatUncleanOne.jpg|Greater daemon of Nurgle, the Great Uncle One.&lt;br /&gt;
Image:pool.jpg|The powers of Nurgle laugh in the face of chlorine.&lt;br /&gt;
Image:laidbacknurglette.jpg|Daemonette of Nurgle (don&#039;t fap, it&#039;ll fall off).&lt;br /&gt;
Image:Nurgle trainer copy.jpg|None loves his Pokemon more than the Nurgle Trainer.&lt;br /&gt;
File:Typhus the traveller by chameleonbot.jpg|The Herald of Nurgle, charged with organizing everything for the big guy&#039;s arrival at concerts, parties, etc.&lt;br /&gt;
File:Dranon8.jpg|It&#039;s so mushy that it causes disease. Literally.&lt;br /&gt;
Image:Plaguemarines.jpg&lt;br /&gt;
Image:Decent Nurgmonette.jpg&lt;br /&gt;
Image:Cultist-Nurgle.jpg&lt;br /&gt;
Image:I Don&#039;t Know What This Was About But I&#039;ll Upload It Anyway.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt; &lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:ChaosGods}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Age of Sigmar]][[Category: Maggotkin of Nurgle]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:EC5A:5132:5BC2:96B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tzeentch&amp;diff=515708</id>
		<title>Tzeentch</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tzeentch&amp;diff=515708"/>
		<updated>2019-12-07T15:58:55Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:EC5A:5132:5BC2:96B: &lt;/p&gt;
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&lt;div&gt;[[File:934501-tzeentch mark.png|center]]&lt;br /&gt;
[[File:Tzeentch the Architect of Fate.jpg|500px|thumb|right|Tzeentch thinking to himself: [[Troll|&amp;quot;Hmmm... I wonder what plans I would foil again?&amp;quot;]]]]&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&amp;lt;span style=&#039;color:blue;font-size:100%&#039;&amp;gt;&#039;&#039;JUST AS PLANNED... ALWAYS AS PLANNED... NEHEHEHEHEHHEHEHEHEHHE... LOL&#039;&#039;!&amp;lt;br&amp;gt;- &amp;lt;small&amp;gt;The Word of Tzeentch on just about any Misfortune you encounter&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
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&amp;lt;span style=&#039;color:blue;font-size:100%&#039;&amp;gt;&#039;&#039;AN INTERESTING QUESTION, ASSHOLE!&#039;&#039;&amp;lt;br&amp;gt;- &amp;lt;small&amp;gt;Tzeentch responding to the question &amp;quot;What are rules really though?&amp;quot; from [[If The Emperor Had a Text-To-Speech Device]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; [https://m.youtube.com/watch?v=iVW3HaeVImQ]&lt;br /&gt;
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{{Topquote|In the midst of Chaos, there is also opportunity.|Sun Tzu}}&lt;br /&gt;
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{{Topquote|I accept chaos, I&#039;m not sure whether it accepts me.|Bob Dylan}}&lt;br /&gt;
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{{Topquote|Hope in reality is the worst of all evils because it prolongs the torments of man.|Friedrich Nietzsche}}&lt;br /&gt;
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{{Topquote|O Fortune, like the moon you are changeable, ever waxing and waning. Hateful life, first oppresses, and then soothes as fancy takes it; poverty, and power it melts them like ice. Fate - monstrous and empty, you whirling wheel, you are malevolent, well-being is in vain and always fades to nothing, ...|Oh Fortuna, from the Carmina Burana}}&lt;br /&gt;
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{{Topquote|Without deviation from the norm, progress is not possible.|Frank Zappa}}&lt;br /&gt;
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{{Topquote|Do I really look like a guy with a plan? You know what I am? I&#039;m a dog chasing cars. I wouldn&#039;t know what to do with one if I caught it! You know, I just... &#039;&#039;&#039;do&#039;&#039;&#039; things.|The Joker, The Dark Knight}}&lt;br /&gt;
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{{Topquote|I can calculate the motion of heavenly bodies, but not the madness of people.|Sir Isaac Newton}}&lt;br /&gt;
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{{Topquote|Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning.|Albert Einstein.}}&lt;br /&gt;
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==Introduction==&lt;br /&gt;
[[Image:Tzeench_political_poster.jpg|thumb|250px|right|Tzeentch has a fetish for birds; featherporn ahoy! &amp;lt;s&amp;gt;Oddly, this is one of the rare few visibly female Lords of Change, probably because birds don&#039;t usually have tits&amp;lt;/s&amp;gt; It&#039;s not a Lord of Change, it&#039;s a sorceress getting her bird mutations on in a proper Tzeentchian fashion. Also Slannesh sued his ass over this. It IS her/his/whatever the fuck&#039;s schtick.]]&lt;br /&gt;
&#039;&#039;&#039;Tzeentch&#039;&#039;&#039;, (pronounced Zeench) also known as &#039;&#039;&#039;the Great Conspirator, the Changer of the Ways, the Architect of Fate, Tchar, Chen the Deceiver, Tsien-Tsin, [[H.P. Lovecraft|Nyarlathotep]], the Troll Master, Cheenzh, the Raven God, the Trickster, the Archmage God, the Lord of Nerds, [[/b/]], Emperor Lollercoaster, [[/pol/|International Jewry]], [[If the Emperor had a Text-to-Speech Device|The Indecisive Mollusk]], Master of Madness, Dr. Wizard, Space Obama, the Lord of Social Media, The Monarch of Apple Updates, Terror of Tumblr or Pinterest, Q(Star Trek), The Great Lovecraftian Geek, Joseph Joestar(who is basically Tzeentch as a trolling shonen anime protagonist), Loki, The Cuttlefish of Keikaku, and 9933 other names&#039;&#039;&#039; is the [[Chaos God]] of change, curiosity, hard-to-spell names, lies, cunning, Ambition, opportunity, creativity and inventiveness, mutation and evolutionary processes, [[Chaos|&#039;Pure Chaos&#039;]], Machiavelli, CEOs, politics, governmental power, manipulation, trolling, the internet, possibly all recorded information, Leadership, social media, any smartphone platform like apple, Supervillain Geniuses, progress, knowledge, magic(and if you wanna spin it [[Psykers|psykers]]), Chess, Lawyers, (despite being the closest Chaos God who matches the profile of a High-Functioning Psychopath) Hope (despite there being [[God-Emperor of Mankind|a contender for God of Hope]]), and massively overlong lists, and constant article editing.&lt;br /&gt;
&lt;br /&gt;
In [[Warhammer Fantasy]] he already existed before the world like the other Chaos Gods, and the [[Old Ones]] actively tried to prevent [[Daemons]] from ever successfully invading the world by creating the different races of the game in an attempt to find something that could cheese Daemons in every battle until the very Warp Gates that the Old Ones used to come to the planet in the first place collapsed forming miniature [[Eye of Terror|Eyes of Terror]] at the poles of the world (&#039;&#039;Just as planned&#039;&#039;). He is said to have a fetish for [[Blood Ravens|Ravens]] amongst the [[Warriors of Chaos|Norse]] tribes and Condors amongst [[Warriors of Chaos|Kurgan nomads]]. There&#039;s no real picture for Tzeentch since the weird bastard always changes his appearance every time he sits for his yearbook photo. Some of the more memorable appearances have been: an opaline serpent constantly slithering in-place; a no-neck blue greater daemon with a skin pocked with faces that each repeat what the main head just said with different emphasis or tone; a rainbow-hued cloud of mist that speaks by casting echoes off nearby structures without making the original sound; a featureless green-skinned human in an archaic grey suit with the words &amp;quot;NO PICTURE AVAILABLE&amp;quot; suspended in the air where his face would be; and perhaps the most prominent, a giant imp with two penises growing out of its head. No, srsly. Unless..he could be Slaane-..*URGLBURGL*&lt;br /&gt;
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Strangely, Tzeentch was often attributed to hope in the two settings, despite there being Chaos Gods of Order in Fantasy, and in 40k the [[God-Emperor of Mankind]] serving as The God of Hope in his career even if he never wanted to be worshiped as such. To be fair, there is a difference between hope and order. The Chaos Gods embody traits that can be directed for good or evil (how can hope be evil? To invoke Godwin&#039;s Law, Hitler hoping his genocide plans would succeed was evil, or as in Pandora&#039;s Box where hope prolongs suffering). It is entirely possible that what Games Workshop incorrectly called Hope is more accurately called selfish Ambition, the sort that would drive people to commit Machiavellian backstabbing, because in the grim darkness of the 41st millennium [[God-Emperor of Mankind|actual selfless Hope]] is pretty much [[Nurgle|a rotting corpse]].&lt;br /&gt;
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He is typically the second strongest of the Chaos Gods, however he has advantage over Khorne when it comes to IQ, manipulation and leadership. In canon Chaos God vs Chaos God stories he has the largest number of victories and fewest number of defeats. He rarely does things directly and prefers to trick one of the Chaos Gods or their servants into fighting with one another (to the point that one can assume anytime a Chaos God goes to war with another one, he&#039;s probably behind it). He got Skarbrand, the then mightiest Bloodthirster, to attack his master. Skarbrand hit with all his strength but only put a chink in Khorne&#039;s armor and Khorne got unbelievably, incomprehensibly, all-consumingly pissed and grabbed Skarbrand and threw him so hard that he went sailing in the sky for days before finally crashing into the ground so hard that his wings broke. and whenever Tzeentch gets caught into these antics (most especially by an enraged Khorne) he could simply recite the rules (Yes, Chaos have strange rules) and testify to the circumstances proving that he wasn&#039;t responsible. If everyone including the Emperor and the Chaos Gods want to find him guilty for cheating then he will just twist it back to them because he wasn&#039;t violating the rules set by the highest authorities in the tabletop: the [[Mod]]s. in other words, Tzeentch is a Cosmic Attorney. &lt;br /&gt;
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Except that millions of his followers will likely be slaughtered and his faith likely has a new enemy... but Tzeentch, like every Chaos God, is beyond our petty definition of victory and defeat. Which makes the above paragraph idiotically inaccurate, like most of our concepts of reality when the Warp gets involved.&lt;br /&gt;
[[File:Tzeentch Old.jpg|thumb|right|400px|The first depiction of Tzeentch in Warhammer art.]]&lt;br /&gt;
Once Tzeentch was the strongest of all the Chaos Gods and basically made the Warp his bitch. In 40k this was actually tied to a real world time period now known as a Dark Age of Technology - the golden age of prosperity, &#039;&#039;&#039;hope&#039;&#039;&#039;, &#039;&#039;&#039;ambition&#039;&#039;&#039;, and &#039;&#039;&#039;progress&#039;&#039;&#039;, when Humanity and Eldar, who dominated the Galaxy defeated the diseases and poverty with their sophisticated science and sorcery and waged their wars through emotionless constructs and robots - no wonder Tzeentch was supercharged by these events and the other two gods were at their lowest of the lows. Unfortunately for him, he uncharacteristically didn&#039;t plan on the other two Chaos gods agreeing to team up against him and was shattered into countless fragments (it was his crystal staff in the old lore). [[Khaine|Unlike a certain other god]], he was able to put himself back together again, but he&#039;s still missing several pieces of himself. In Fantasy those pieces went on to become the first magic, and in 40k they caused a massive burst of powerful psykers being born, which combined with a robot rebellion humans experienced and pleasure cults Eldar went into brought the downfall of both civilizations, effectively ending their golden ages. Although, given the nature of gods, it&#039;s possible that the cause-consequence chain was the other way around with a war in the Warp being the representation of two great prosperous empires falling from their grace. [[The Blue Scribes]] are tasked with recollecting these fragments. Tzeentch also claims the Realm of Chamon in the [[Age of Sigmar]]. The [[Slann]] managed to create the Halosphere as a passageway to Tzeentch&#039;s lair. &lt;br /&gt;
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If Tzeentch had a voice actor... Tzeentch would need different ones all the time.  A good candidate is Aidan “[[A Song of Ice and Fire|Petyr Baelish]]” Gillan, who helpfully can&#039;t keep his accent straight for longer than a scene at a time.&lt;br /&gt;
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==Elf/Eldar Gods==&lt;br /&gt;
In 40k, he was &#039;&#039;seemingly&#039;&#039; the only Chaos God who didn&#039;t try to intervene when Slaanesh went on his/her/its &amp;quot;just-born&amp;quot; raping and killing spree as far as we know. But Tzeentch seldom works directly, so there&#039;s no way to tell for sure.&lt;br /&gt;
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In Warhammer Fantasy, [[Asuryan]] is something of the Road Runner to his Wile E. Coyote. While Tzeentch&#039;s flawless and infinitely intricate plans of dickery seem to culminate with the Warp enveloping the world, something always goes wrong at the last minute and usually the High Elves or an ally of the High Elves are at the center of it. That&#039;s because Asuryan also has a plan, one he actually shares with mortal [[High Elves]] who take a vow of silence and become his monks. Asuryan&#039;s plan is NOT flawless however, and culminates in one giant last battle with a 50% chance of success or fail on his behalf between &amp;quot;good&amp;quot; (Order) and &amp;quot;evil&amp;quot; (Destruction). The outcome of that battle will decide if the Chaos Gods win or lose once and for all. Apparently, dragons will go extinct either way though. It turns out that his plan [[The End Times|didn&#039;t work out]].&lt;br /&gt;
Tzeentch also has direct relations with [[Morai-Heg]] who is a goddess of prophesy who can actively change fate at her will. Morai-Heg is a True Neutral kind of being who fucks with everyone&#039;s plans in ways that end up with them indebted to her one way or another. Usually because she manipulates things in a way to force you to come to her to undo the change she already made (you don&#039;t know she did this in the first place) and make a third result, which someone else probably asked for due to a change someone else made and...well, let&#039;s just summarize it as &amp;quot;&#039;&#039;Everyone&#039;s plans are all going according to plan&#039;&#039;&amp;quot;.&lt;br /&gt;
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==[[Just as planned]]...==&lt;br /&gt;
Tzeentch will always be three steps ahead of you; he out-dicks [[Eldrad]], [[Cegorach|The Laughing God]], both [[Sigmar|God]] [[God-Emperor of Mankind|Emprahs]], and the [[C&#039;tan|Deceiver]] hands down. Just an example: He tricked [[Slaanesh]] into provoking [[Khorne]], a fight she promptly lost. Why did he do it? He did it for fun.&lt;br /&gt;
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Just don&#039;t mention [[The Game (Tzeentch)|Creed]] around him...&lt;br /&gt;
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In Warhammer Fantasy, he&#039;s notable for never really doing much of anything really (except trapping [[Sigmar]] for years in the Wind of Heaven until Vortex on [[Ulthuan]] is destroyed and the Wind, under Sigmar&#039;s direction, enters the body of Emperor [[Karl Franz]] after his death.) His champions either have magical powers or limited ability to see and manipulate the future. Some just follow more charismatic champions of other Chaos Gods into battle, although when that champion inevitably falls Tzeentch&#039;s almost always survive to mutate another day. The setting&#039;s China equivalent, [[Cathay]], has wizards actively stealing Tzeentch&#039;s magic and using its effects to affect the world with greater power than normal magic can. They do this entirely without worshiping him or suffering Chaos mutations or taint (according to the fluff, they do worship Tzeentch, they just know him by another name and don&#039;t know his true nature... this is most likely a reference to Daoism and &#039;&#039;Yi Jing&#039;&#039;, the Book of Change). Clearly Tzeentch mostly just focuses on 40k while the other three Chaos Gods play two tables at once (or maybe Tzeentch is lulling the Cathayans into a false sense of security...). &lt;br /&gt;
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The funny thing is, Tzeentch&#039;s plots will never come to true fruition. They just go on and on, forever and ever, twisted and tangled for the sheer joy of it with no end goal or even a purpose behind them. Tzeentch is a god of &#039;&#039;chaos&#039;&#039;, and a plan satisfied, tied up, finished, is a plan that has left his purview. There is no victory, no defeat, no end. Ends are stagnation, [[Nurgle|the opposite of all he represents]]. [[Games Workshop|There will only be the endless clatter of dice in]] [[Warhammer 40K|the mad, cruel games the gods play with the fates and souls of men]]. Rolled without end, amen. In this sense, Tzeentch truly is the Chaos God of hope because he will never allow Chaos to defeat the mortal plane if he can- at least, not if it doesn&#039;t lead to further changes. While most everyone else plays to win, Tzeentch plays for fun, for as long as he can. In older fluff, Tzeentch was also the Chaos God of magic and intellect, so if anyone wanted Tzeentch to win, they just had to make a clever plan that would further Tzeentch&#039;s goals and pull it off, increase the amount of magic in the world or become a wizard (so technically everytime a [[Storm of Magic|Storm of Magic]] happens would be a victory for Tzeentch), [[Matt Ward|though GW has downplayed that aspect of him]].&lt;br /&gt;
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Possibly the god of &amp;quot;I meant to do that&amp;quot; and &amp;quot;I was just pretending to be retarded&amp;quot;.&lt;br /&gt;
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==Followers==&lt;br /&gt;
Tzeentch&#039;s followers tend to be Librarians/wizards, Sorcerers, nerds, psykers/magical beings, unstable mutants, and red-nosed misfits, but instead of [[Nurgle]]&#039;s &amp;quot;I love you just for who you are,&amp;quot; Tzeentch encourages his followers to revel in what makes them dweeb outcasts and go even further, constantly finding new ways to push limits and try things out just because they can. It&#039;s not enough that you&#039;ve made this former Guardsman loyal, harder and better, faster and stronger, you could also fit another three arms on the guy, and if you added a head on his pelvis he would never be surprised, and he can&#039;t talk anymore so why not replace his larynx with a flamer sac? [[Chaos Spawn|Whereas other Chaos Gods accidentally pour too much love into their subjects]] (Slaanesh quite literally), Tzeentch does it on purpose because he actually knows what he&#039;s doing when he does so.&lt;br /&gt;
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* Tzeentch Daemons are:&lt;br /&gt;
** &#039;&#039;&#039;Pink Horrors&#039;&#039;&#039;: Ever-shifting gleeful balls of psychic rape. Really powerful ones are Heralds of Tzeentch. Courtesy of sixth edition 40k, these guys are now brotherhood of sorcerers, and a blob of 16 or more horrors can cast 3 spells per turn, and since they&#039;re daemons of Tzeentch they test on Ld10. Unfortunately, all the powers they have are &#039;&#039;&#039;FUN*&#039;&#039;&#039;. 8th edition Fantasy sees them as a blob of level 1 wizards who can&#039;t miscast, which are fun due to the randomness of them but aren&#039;t really competitive. The best-known of these is a being called the Changeling, who has the ability to transform into any being it wants, usually for the purposes of wreaking havoc behind enemy lines (although it has also been known to do so for pulling pranks as well, like planting Nurglings on the Skull Throne just as Khorne is about to sit down or cutting Slaanesh&#039;s hair while he/she/it sleeps). Apparently it&#039;s changed its form so many times it doesn&#039;t even remember what it originally used to look like.&lt;br /&gt;
** &#039;&#039;&#039;Blue Horrors&#039;&#039;&#039;: When you kill a pink horror, it splits into 2 tiny, manic-depressive blue horrors. In 40k it just means your pink horrors hit back at S2 every time you kill one in close combat, which is kind of useless. Why are your horrors in close combat anyway? The Fantasy version of them are summonables that enter onto the field when the magic lore of Tzeentch sees a spell casted very well (since your Pink Horrors cannot miscast, throwing a fuckload of dice into a spell to produce more Blue Horrors is nifty). They&#039;re pretty weak though anyway, which is what keeps full Tzeentch armies from really being viable. A particularly notable pair of Blue Horrors are P&#039;tarix and Xirat&#039;p, also known as [[The_Blue_Scribes | Blue Scribes]]. Tzeentch sent them out to catalog every single magic spell in reality, knowing that they weren&#039;t smart enough to know how easily abused the power of said spells might be. Finally fixed in Age of Sigmar as they&#039;re now just weaker pink horrors that you place two when a pink horror dies.&lt;br /&gt;
*** &#039;&#039;&#039;Brimstone Horrors&#039;&#039;&#039;: Also known as Yellow Horrors. Recently added in Age of Sigmar and 40k, oddly never mention until now since three is a running theme for Tzeentch. When a Blue Horror dies they turn into a pair of angry little fire daemons.&lt;br /&gt;
** &#039;&#039;&#039;Flamers&#039;&#039;&#039;: like Horrors but less limb-y and way more mouths to breathe fire with. Also, this fire is S4 AP4. If you inflict wounds on a unit they have to take a toughness test, and if they fail they suffer D3 wounds with no saves allowed. On the other hand, if they pass the toughness test [[FAIL|they get feel no pain (6+) which can stack if they keep passing.]]. They&#039;re the main Daemon ranged option in Warhammer Fantasy, although they&#039;re pretty close range. Best used to shotgun an enemy right in the flank while it&#039;s engaged with something from one of the other Chaos Gods in melee. &#039;&#039;Just as planned&#039;&#039;, right there in the crunch.&lt;br /&gt;
** &#039;&#039;&#039;Screamers of Tzeentch&#039;&#039;&#039;: the Tzeentchian notion of cavalry; levitating manta rays with buzzsaw fins. Also melta-teeth for some reason. In Fantasy they function as chaff by harassing units and weakening them (with great luck killing something important like a mage) or [[DISTRACTION_CARNIFEX |forcing them to devote a turn killing them and thus leaving that unit open to whatever other Daemons you brought]].&lt;br /&gt;
** &#039;&#039;&#039;Burning Chariots of Tzeentch&#039;&#039;&#039;: One-man vehicles for heralds of Tzeentch or Exalted Flamers, which are like flamers but... exalted. In 40k this is where the AP2 Tzeentch Flame attack went after Flamers got a buff (but it&#039;s assault D3, for optimal &#039;&#039;&#039;FUN*&#039;&#039;&#039;, and it also has a S5 AP3 torrent attack. These both follow the same warpflame rules as flamers do, but they also won&#039;t be leaving so many survivors so it&#039;s not as big a deal. Fantasy sees them as the surprise buttsecks machine, once again tearing through an enemy that&#039;s engaged with something else. Like Tzeentch&#039;s architectural styles though it&#039;s a glass cannon that WILL break if damn near anything short of an anemic [[Bretonnia|Bretonnian]] peasant orphan with a cold attacks it.&lt;br /&gt;
** &#039;&#039;&#039;[[Lord of Change|Lords of Change]]&#039;&#039;&#039;: huge birdlike sorcerers that look like a [[Furry|werewolf&#039;s in-between state, only it&#039;s a werevulture-snake-velociraptor...thing]]. They have the power to predict the future at any given time so they&#039;re almost invincible, unless Tzeentch wants them to die, which going by all the times Tzeentchian Chaos Daemon and Thousand Sons armies lose, happens surprisingly often. They&#039;re the best non-named spellcaster available to Daemons in Fantasy. Chief among their number is Tzeentch&#039;s right-hand daemon Kairos Fateweaver, who was gifted the ability to know everything that will ever happen (along with a second head). It&#039;s said that he knows the answers to all questions, but if you ask him, [[Troll|both heads give contradicting answers, with no way of knowing which head is telling the truth]], just [http://www.wobblymodelsyndrome.com/comic-80.html Don&#039;t ask him his name]. (Then again, there&#039;s nothing saying it&#039;s the same one lying every time.)&lt;br /&gt;
* Tzeentch&#039;s Chaos Marines come with an [[Thousand Sons|Egyptian motif]], and plenty of psykers and Sorcerers. Aside from that Tzeentchian marines are usually warband leaders, their advisors or prominent ambitious champions wishing to become one. Many of them hold their dedication to the Architect in secret, if only to keep their advantage of god&#039;s favor over other marines - ambition after all is the big deal for them. Fully Tzeentchian warbands do exist, but they are usually comprised of complete madman who hear voices, see future, hear all the lies in the world (simultaneously), can shape-shift or mutate at will or have some other mind-blowing (sometimes literally) &amp;quot;gifts&amp;quot; from the Architect. It helps that Tzeentch is likely based on the Ancient Egyptian god Thoth.&lt;br /&gt;
* Tzeentch&#039;s [[Warriors of Chaos|viking followers]] are usually the outcasts and elders of the tribes of the Norsemen rather than being a united group. They like to rock the &amp;quot;evil wizard&amp;quot; look with hooded cloaks and sacrificial daggers to compliment their tentacles and 3 faces on one head.&lt;br /&gt;
* He is also worshipped by the [[Cathay]]ans as their state religion.&lt;br /&gt;
*In AoS, his mortal worshippers are the [[Tzeentch Arcanite]]s. They hide in the cities of Sigmar and Order, slowly amassing power and influence, before rising up in a spectacular display of both Just as Planned and fiery mutated goodness.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
*Sly Marbo is the only person that Tzeench cannot control. That and Creed, that sneaky fucker, who is currently holding a gun to my {{BLAM}}.&lt;br /&gt;
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* The name Tzeentch was originally going to be &amp;quot;Thence&amp;quot; of Change (which is a six letter anagram of Tzeentch) the TZ was latter added and the name reworked at the suggestion of [[John Blanche]] returning from holiday in Tanzania, where he saw a Blue feathered bird performing tricks at the request of a tribal priest named Tuz Tuz.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch is likely inspired by the Ancient Egyptian god Thoth. Thoth was the bird-headed god of writing, science and magic; remember what Tzeentch&#039;s Greater Daemons look like.&lt;br /&gt;
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* A little-known fact: Tzeentch is anon.&lt;br /&gt;
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* Tzeentch was responsible for the Great Depression and the 2008 financial crisis. Also, the First Gulf War? That was him too.&lt;br /&gt;
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* Tzeentch does it for the lulz.&lt;br /&gt;
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* You know when your first puppy died? Tzeentch did that too.&lt;br /&gt;
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* Tzeentch (much like [[Sly Marbo]]) knows and sees everything; thusly, he sees you masturbate and knows what fantasies you&#039;re having. And he laughs at you (again, much like [[Sly Marbo]]).&lt;br /&gt;
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* Khorne is Tzeentch&#039;s favorite victim for hijinks because Khorne is very easy to string along.&lt;br /&gt;
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* Slaanesh is Tzeentch&#039;s second favorite victim for his hijinks, because Slaanesh&#039;s desire for a new high makes him/her/it very easy to string along.&lt;br /&gt;
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* Starscream is a servant of Tzeentch; he&#039;s got a huge amount of ambition. Too bad that Tzeentch won&#039;t let him succeed until he actually forms a plan instead of just saying &amp;quot;I am the new leader!&amp;quot; if Megatron so much as sneezes.&lt;br /&gt;
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* Tzeentch is the god of hope among other things, yet he&#039;s a lot less friendly than the god of despair. Probably because most every being in the universe has had their fair share of despair and has learned to cope with it, while hope tends to show up just before you get ground into the dirt again. When the Despair-god comes knocking, you open a bottle and sigh, when the hope god shows up, you immediately wonder how you&#039;re going to get raped this time.&lt;br /&gt;
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* Tzeentch has only ever truly lost to two beings: Creed and a [[If the Emperor had a Text-to-Speech Device|little kitten wearing a silver banana armour]]. &lt;br /&gt;
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* Tzeentch is a very morky god due to the fact he could set in motion a string of events that could lead to a lasgun in the back of the head when you aren&#039;t looking. &lt;br /&gt;
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* Tzeentch is the only contestant to ever be banned from entering Deal or No Deal after winning $1,000,000 9 times in a row.&lt;br /&gt;
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* During their early days, Tzeentch once put on a magic show for the 3 other Chaos gods. Among the 3, Khorne asked Tzeentch how he made Nurgle&#039;s Plaguefather disappear and reappear beside Slaanesh before their very eyes, which Tzeentch refused to tell and responded with &amp;quot;A good magician never reveals his tricks.&amp;quot;, which caused Khorne to burn with unfathomable rage. To this day, Khorne still loathes magic and anyone who uses them, which became evident when the [[World Eaters]] killed all their Psykers when they defected to Chaos. Like always, Tzeentch just said &amp;quot;Just as planned&amp;quot;.&lt;br /&gt;
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* Tzeentch is slightly pissed over the fact how his only representation in DoW are the Pink Horror daemons and the Chaos Sorcerer, unlike Khorne who gets Berzerkers, Chaos Marines chant &amp;quot;Skulls for the Skull Throne!&amp;quot; on attack and how he got an epic unit, the &amp;quot;Bloodthirster&amp;quot; and the fact that he has two Chaos Lords dedicated to him and the fact that his legion shows up in Winter Assault as one of the primary opponents, Khorne then goes on to get Bloodletters, Bloodcrushers, The Chaos Lord, who is the best damn commander in the game (though the Warboss has funnier dialogue) in DoW II, while in contrast, he&#039;s stuck with the sorcerer and his marines aren&#039;t even Rubrics. Still, better than Slaanesh, who only ever got the Emperor&#039;s Children default color scheme throughout the entire series. But now Slaanesh is getting Noise Marines in Retribution, which are sorta like SM Plasma Cannon Devastators. All Tzeentch gets are marks for certain units, which turns everyone of them into tank/infantry raping death machines, especially the generic marines.&lt;br /&gt;
&lt;br /&gt;
* However, in DOWII, Tzeentch is still reveling in the fact how he got [[Scott McNeil]] to voice the generic Chaos sorcerers again. &#039;&#039;&#039;HOWEVER!!!&#039;&#039;&#039;, the Sorcerer&#039;s voice then became more soft, monotonous and unenthusiastic, which &#039;&#039;&#039;GREATLY&#039;&#039;&#039; angered Tzeentch.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch appears to be GW&#039;s least favorite of the Chaos Gods, his units tend to be the worst out of the four chaos gods, his stuff gets the least amount of attention, and the least amount of fluff written for him. Hell, there&#039;s often cases where despite magic/psykic powers being his specialty, Nurgle and/or Slaanesh give a better selection than he does. (Except for Age of Sigmar, where he&#039;s really good.) Arguably not true since 8th given how often Arhiman is used in Chaos armies and Magnus being the best of the Primarchs currently out.&lt;br /&gt;
&lt;br /&gt;
* Some people play chess with reality and manipulate events and people like chess pieces, others play pool/billiards with it, moving things along like a cue ball and cue stick, others play poker with the universe, bluffing and cajoling things to receive favorable outcomes, other play roulette with the cosmos, making all the little movements needed for that lucky roll. But Tzeentch, Tzeentch does it all at once in the nightmarish game of [[Paradox poker|Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker]], or PBVRFDHCSP a game that only a true master of dickery and the ability to perceive the past, future, and present can really play without looking like a massive tool.&lt;br /&gt;
&lt;br /&gt;
* Every Saturday night, Tzeentch gets together with the [[C&#039;tan|the Deceiver]], [[Cegorach]], and the [[Emperor]] for a rousing game of Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker. The sheer amount of dickery and [[JUST AS PLANNED]] that goes on during these games is so vast that if you were to watch one of these games, your head would &#039;asplode into a shower of [[Necrons]], [[Daemon|Daemons]], [[Eldar]], and [[Space Marine|SPESS MEHREENS!]]. Even Khorne is afraid to watch one of these games for fear of his head&#039;s un...asplodedness... Nobody ever wins though, (mainly because the Emperor take too long on his turns). Creed was banned from these tournaments after infiltrating queens into the games and somehow rigging the roulette tables beforehand one too many times.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch&#039;s favorite characters in Mortal Kombat are Quan Chi, Shinnok and Shang Tsung. Though Tzeentch favors Quan Chi more than the other two due to him being (arguably) the most manipulative bastard in all of Mortal Kombat. Hell, he is mostly responsible for almost all the events that happened. In fact, Quan Chi is considered the most untrustworthy character in all of Mortal Kombat considering that he has chronic backstabbing disorder, constantly lies and never fulfills his promises.&lt;br /&gt;
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* Tzeentch&#039;s favorite Black Library novel is &amp;quot;A Thousand Sons&amp;quot;. This is mostly because he relishes over the fact that he is such a magnificent bastard for all the things he did in said novel.&lt;br /&gt;
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* Tzeentch created [[C.S. Goto|C.S. Multilazor]] to specifically troll Khorne&#039;s fluff.&lt;br /&gt;
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* Tzeentch has planned everything you do, even this. Who knows what this article is distracting you from? Tzeentch does because he&#039;s why you&#039;re here. Woah! Where do you think you&#039;re going? You&#039;re leaving, eh? &#039;Just as planned&#039;...&lt;br /&gt;
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* Tzeentch didn&#039;t write this article. But he set in motion [[Just As Planned|every single event]] that contributed to it. Yes. Even this specific author&#039;s decision to write this paragraph.&lt;br /&gt;
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* The one place Tzeentch is afraid to go is the Well of Eternity; he believes that it is the beginning and end of the universe. He was wrong, it is where Sly Marbo lives. To find out what was in there, he sent in expeditions of Lords of Change and Horrors but they never came back out. Finally he just grabbed Kairos Fateweaver, his vizier, and threw him in. Due to lots and lots of [[Just as planned]] Fateweaver survived but was horribly disfigured. Marbo slapped himself for letting that one get away and forced himself to keep doing pushups until a planet the size of Jupiter was split in half as self discipline.&lt;br /&gt;
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* The [[Warcraft]] and Starcraft franchises&#039; existence are both Tzeentch&#039;s doing, he is the one that caused GW to turn down Blizzard&#039;s initial offer to make an RTS game. When Fateweaver was interrogated about why Tzeentch did that, the lying head dodged the question and the truth telling one said that there was no reason. Or did it.....&lt;br /&gt;
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* Created Facebook....regretted it instantly but managed to troll the whole planet by making them buy Oculus Rift, no real logic just to fuck up Oculus&#039;s release schedule - It worked just as Planned!&lt;br /&gt;
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* Contrary to what many would assume, Tzeentch is terrible at RTS games because he can never focus on one goal for a long enough period of time to focus on winning, or least that&#039;s the reason he claims why he lost at Supreme Commander to an illiterate [[Ork]] that did nothing but hit random keys the entire game.&lt;br /&gt;
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* Tzeentch claims that [[Snowflame]] was his doing, arguing who else could be insane enough to create such a character. Slaanesh claims that Tzeentch is lying and that Snowflame is his/her/its doing, but Tzeentch points out that Slaanesh is also a liar, meaning that nobody knows who is lying.&lt;br /&gt;
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* Tzeentch&#039;s realm is guarded by a labyrinth that can only be passed by the mad. It was only defeated once, by a little girl with a small black dog, and even Tzeentch doesn&#039;t know how because the guardians refuse to discuss it. This is canon.&lt;br /&gt;
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* Tzeentch invented Scrappy Doo because he was bored.&lt;br /&gt;
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* Tzeentch was the first being to create the Death Note. Possibly the one who made the idea of it all and gifted this to the Shinigami themselves.&lt;br /&gt;
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* Since Tzeentch achieves his goals by having his many plans constantly foil each other and benefiting from the fallout of said foiled plans, this makes him one of the few beings who achieves [[Just As Planned]] as a direct consequence of [[Not as Planned]]. Depending on how you think about it, this means Tzeentch could technically be considered a god of both.&lt;br /&gt;
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* If the Deceiver and Tzeentch battle and the Deceiver wins Tzeentch actually wins in disguise. and vice versa. and this effect is cumulative. therefore an unending cycle of win or don&#039;t win is created there are currently over 9000 such cycles in existence&lt;br /&gt;
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* Tzeentch has a pet cat that is both [https://en.wikipedia.org/wiki/Schr%C3%B6dinger%27s_cat alive and dead].&lt;br /&gt;
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* Tzeentch can be defeated with the following train of logic.&lt;br /&gt;
:* You: So Tzeentch, you are a god of chaos?&lt;br /&gt;
:* Tzeentch: Yes.&lt;br /&gt;
:* You: So you would say that you are completely unpredictable?&lt;br /&gt;
:* Tzeentch: Yes.&lt;br /&gt;
:* You: So that means it is predictable that you will be unpredictable?&lt;br /&gt;
:* Tzeentch: ...&lt;br /&gt;
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* Tzeentch is the reason the internets hyperlinks are Blue.&lt;br /&gt;
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* Tzeentch coined the phrase &amp;quot;You activated my trap card&amp;quot;.&lt;br /&gt;
* Tzeentch created the bug that causes Gandhi to go nuclear in Civilization.&lt;br /&gt;
* Greedo shooting first was Tzeentch doing.&lt;br /&gt;
* Tzeentch&#039;s favorite Gundam character is Char Aznable, the sheer amount of JUST AS PLANNED that the Red Comet uses put a grin on his face-for a brief moment.&lt;br /&gt;
* By virtue of defeating Junko Enoshima, a self-proclaimed follower of Nurgle, Makoto Naegi is unwittingly one of Tzeentch&#039;s greatest champions due to being a beacon of Hope. [[Just as Planned| In fact, the whole Hope&#039;s Peak Killing Game was started by Tzeentch to prove his superiority to Nurgle.]] the former rubs it in the latter&#039;s face at every chance that he gets.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Thousand Sons]]&lt;br /&gt;
*[[Ballad of the Thousand Sons]]&lt;br /&gt;
*[[Thousand Son and Guardswoman]]&lt;br /&gt;
*[[The Game (Tzeentch)]]&lt;br /&gt;
*[[Rubric Marines]]&lt;br /&gt;
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==Gallery==&lt;br /&gt;
{{promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Just as planned tzeentch.jpg&lt;br /&gt;
Image:Tzeentch_lord_of_change.jpg&lt;br /&gt;
Image:Tzeentchies.JPG|Tzeentchs followers&lt;br /&gt;
File:A_Typical_Sorceror_of_Tzeentch.jpg|A typical sorcerer of Tzeentch.&lt;br /&gt;
File:Tzeentchian Cultists.jpg|Pretty much how his cultists operate.&lt;br /&gt;
File:TzeentchianDie.gif|Tzeentch&#039;s dice change a lot when rolled.&lt;br /&gt;
File:TzeentchPinup.jpg|Even your masturbatory habits are just as planned.&lt;br /&gt;
Image:Tzeentch&#039;s_True_Form.png|This is speculated to be the true appearance of Tzeentch.&lt;br /&gt;
Image:MrTzeentch.jpg|The Avatar of Change. &amp;lt;s&amp;gt; We are all Tzeentchian now.&amp;lt;/s&amp;gt;  Not anymore. The Golf Emperor took his place. &lt;br /&gt;
Image:1ksons pokeymans.JPG| &amp;quot;I choose &#039;&#039;YOU;&#039;&#039; teach them all that Power demands Sacrifice!!&amp;quot;&lt;br /&gt;
File:Tzeentch servant.jpg|Different demon, same thing, or is it? Just as planned!&lt;br /&gt;
Image:Tzeentch_mark.png|His Mark. Side effects may include growing extra eyes and rambling about the plans.&lt;br /&gt;
Image:Sexualyeti_tzeentch_daemonette.png|A daemonette of Tzeentch drawn by SexualYeti.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ChaosGods}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category: Disciples of Tzeentch]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:EC5A:5132:5BC2:96B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tzeentch&amp;diff=515707</id>
		<title>Tzeentch</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tzeentch&amp;diff=515707"/>
		<updated>2019-12-07T15:56:52Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:EC5A:5132:5BC2:96B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:934501-tzeentch mark.png|center]]&lt;br /&gt;
[[File:Tzeentch the Architect of Fate.jpg|500px|thumb|right|Tzeentch thinking to himself: [[Troll|&amp;quot;Hmmm... I wonder what plans I would foil again?&amp;quot;]]]]&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&amp;lt;span style=&#039;color:blue;font-size:100%&#039;&amp;gt;&#039;&#039;JUST AS PLANNED... ALWAYS AS PLANNED... NEHEHEHEHEHHEHEHEHEHHE... LOL&#039;&#039;!&amp;lt;br&amp;gt;- &amp;lt;small&amp;gt;The Word of Tzeentch on just about any Misfortune you encounter&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&#039;color:blue;font-size:100%&#039;&amp;gt;&#039;&#039;AN INTERESTING QUESTION, ASSHOLE!&#039;&#039;&amp;lt;br&amp;gt;- &amp;lt;small&amp;gt;Tzeentch responding to the question &amp;quot;What are rules really though?&amp;quot; from [[If The Emperor Had a Text-To-Speech Device]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; [https://m.youtube.com/watch?v=iVW3HaeVImQ]&lt;br /&gt;
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{{Topquote|In the midst of Chaos, there is also opportunity.|Sun Tzu}}&lt;br /&gt;
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{{Topquote|I accept chaos, I&#039;m not sure whether it accepts me.|Bob Dylan}}&lt;br /&gt;
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{{Topquote|Hope in reality is the worst of all evils because it prolongs the torments of man.|Friedrich Nietzsche}}&lt;br /&gt;
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{{Topquote|O Fortune, like the moon you are changeable, ever waxing and waning. Hateful life, first oppresses, and then soothes as fancy takes it; poverty, and power it melts them like ice. Fate - monstrous and empty, you whirling wheel, you are malevolent, well-being is in vain and always fades to nothing, ...|Oh Fortuna, from the Carmina Burana}}&lt;br /&gt;
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{{Topquote|Without deviation from the norm, progress is not possible.|Frank Zappa}}&lt;br /&gt;
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{{Topquote|Do I really look like a guy with a plan? You know what I am? I&#039;m a dog chasing cars. I wouldn&#039;t know what to do with one if I caught it! You know, I just... &#039;&#039;&#039;do&#039;&#039;&#039; things.|The Joker, The Dark Knight}}&lt;br /&gt;
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{{Topquote|I can calculate the motion of heavenly bodies, but not the madness of people.|Sir Isaac Newton}}&lt;br /&gt;
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{{Topquote|Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning.|Albert Einstein.}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[Image:Tzeench_political_poster.jpg|thumb|250px|right|Tzeentch has a fetish for birds; featherporn ahoy! &amp;lt;s&amp;gt;Oddly, this is one of the rare few visibly female Lords of Change, probably because birds don&#039;t usually have tits&amp;lt;/s&amp;gt; It&#039;s not a Lord of Change, it&#039;s a sorceress getting her bird mutations on in a proper Tzeentchian fashion. Also Slannesh sued his ass over this. It IS her/his/whatever the fuck&#039;s schtick.]]&lt;br /&gt;
&#039;&#039;&#039;Tzeentch&#039;&#039;&#039;, (pronounced Zeench) also known as &#039;&#039;&#039;the Great Conspirator, the Changer of the Ways, the Architect of Fate, Tchar, Chen the Deceiver, Tsien-Tsin, [[H.P. Lovecraft|Nyarlathotep]], the Troll Master, Cheenzh, the Raven God, the Trickster, the Archmage God, the Lord of Nerds, [[/b/]], Emperor Lollercoaster, [[/pol/|International Jewry]], [[If the Emperor had a Text-to-Speech Device|The Indecisive Mollusk]], Master of Madness, Dr. Wizard, Space Obama, the Lord of Social Media, The Monarch of Apple Updates, Terror of Tumblr or Pinterest, Q(Star Trek), The Great Lovecraftian Geek, Joseph Joestar(who is basically Tzeentch as a trolling shonen anime protagonist), Loki, The Cuttlefish of Keikaku, and 9985 other names&#039;&#039;&#039; is the [[Chaos God]] of change, curiosity, hard-to-spell names, lies, cunning, Ambition, opportunity, creativity and inventiveness, mutation and evolutionary processes, [[Chaos|&#039;Pure Chaos&#039;]], Machiavelli, CEOs, politics, governmental power, manipulation, trolling, the internet, possibly all recorded information, Leadership, social media, any smartphone platform like apple, Supervillain Geniuses, progress, knowledge, magic(and if you wanna spin it [[Psykers|psykers]]), Chess, Lawyers, (despite being the closest Chaos God who matches the profile of a High-Functioning Psychopath) Hope (despite there being [[God-Emperor of Mankind|a contender for God of Hope]]), and massively overlong lists, and constant article editing.&lt;br /&gt;
&lt;br /&gt;
In [[Warhammer Fantasy]] he already existed before the world like the other Chaos Gods, and the [[Old Ones]] actively tried to prevent [[Daemons]] from ever successfully invading the world by creating the different races of the game in an attempt to find something that could cheese Daemons in every battle until the very Warp Gates that the Old Ones used to come to the planet in the first place collapsed forming miniature [[Eye of Terror|Eyes of Terror]] at the poles of the world (&#039;&#039;Just as planned&#039;&#039;). He is said to have a fetish for [[Blood Ravens|Ravens]] amongst the [[Warriors of Chaos|Norse]] tribes and Condors amongst [[Warriors of Chaos|Kurgan nomads]]. There&#039;s no real picture for Tzeentch since the weird bastard always changes his appearance every time he sits for his yearbook photo. Some of the more memorable appearances have been: an opaline serpent constantly slithering in-place; a no-neck blue greater daemon with a skin pocked with faces that each repeat what the main head just said with different emphasis or tone; a rainbow-hued cloud of mist that speaks by casting echoes off nearby structures without making the original sound; a featureless green-skinned human in an archaic grey suit with the words &amp;quot;NO PICTURE AVAILABLE&amp;quot; suspended in the air where his face would be; and perhaps the most prominent, a giant imp with two penises growing out of its head. No, srsly. Unless..he could be Slaane-..*URGLBURGL*&lt;br /&gt;
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Strangely, Tzeentch was often attributed to hope in the two settings, despite there being Chaos Gods of Order in Fantasy, and in 40k the [[God-Emperor of Mankind]] serving as The God of Hope in his career even if he never wanted to be worshiped as such. To be fair, there is a difference between hope and order. The Chaos Gods embody traits that can be directed for good or evil (how can hope be evil? To invoke Godwin&#039;s Law, Hitler hoping his genocide plans would succeed was evil, or as in Pandora&#039;s Box where hope prolongs suffering). It is entirely possible that what Games Workshop incorrectly called Hope is more accurately called selfish Ambition, the sort that would drive people to commit Machiavellian backstabbing, because in the grim darkness of the 41st millennium [[God-Emperor of Mankind|actual selfless Hope]] is pretty much [[Nurgle|a rotting corpse]].&lt;br /&gt;
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He is typically the second strongest of the Chaos Gods, however he has advantage over Khorne when it comes to IQ, manipulation and leadership. In canon Chaos God vs Chaos God stories he has the largest number of victories and fewest number of defeats. He rarely does things directly and prefers to trick one of the Chaos Gods or their servants into fighting with one another (to the point that one can assume anytime a Chaos God goes to war with another one, he&#039;s probably behind it). He got Skarbrand, the then mightiest Bloodthirster, to attack his master. Skarbrand hit with all his strength but only put a chink in Khorne&#039;s armor and Khorne got unbelievably, incomprehensibly, all-consumingly pissed and grabbed Skarbrand and threw him so hard that he went sailing in the sky for days before finally crashing into the ground so hard that his wings broke. and whenever Tzeentch gets caught into these antics (most especially by an enraged Khorne) he could simply recite the rules (Yes, Chaos have strange rules) and testify to the circumstances proving that he wasn&#039;t responsible. If everyone including the Emperor and the Chaos Gods want to find him guilty for cheating then he will just twist it back to them because he wasn&#039;t violating the rules set by the highest authorities in the tabletop: the [[Mod]]s. in other words, Tzeentch is a Cosmic Attorney. &lt;br /&gt;
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Except that millions of his followers will likely be slaughtered and his faith likely has a new enemy... but Tzeentch, like every Chaos God, is beyond our petty definition of victory and defeat. Which makes the above paragraph idiotically inaccurate, like most of our concepts of reality when the Warp gets involved.&lt;br /&gt;
[[File:Tzeentch Old.jpg|thumb|right|400px|The first depiction of Tzeentch in Warhammer art.]]&lt;br /&gt;
Once Tzeentch was the strongest of all the Chaos Gods and basically made the Warp his bitch. In 40k this was actually tied to a real world time period now known as a Dark Age of Technology - the golden age of prosperity, &#039;&#039;&#039;hope&#039;&#039;&#039;, &#039;&#039;&#039;ambition&#039;&#039;&#039;, and &#039;&#039;&#039;progress&#039;&#039;&#039;, when Humanity and Eldar, who dominated the Galaxy defeated the diseases and poverty with their sophisticated science and sorcery and waged their wars through emotionless constructs and robots - no wonder Tzeentch was supercharged by these events and the other two gods were at their lowest of the lows. Unfortunately for him, he uncharacteristically didn&#039;t plan on the other two Chaos gods agreeing to team up against him and was shattered into countless fragments (it was his crystal staff in the old lore). [[Khaine|Unlike a certain other god]], he was able to put himself back together again, but he&#039;s still missing several pieces of himself. In Fantasy those pieces went on to become the first magic, and in 40k they caused a massive burst of powerful psykers being born, which combined with a robot rebellion humans experienced and pleasure cults Eldar went into brought the downfall of both civilizations, effectively ending their golden ages. Although, given the nature of gods, it&#039;s possible that the cause-consequence chain was the other way around with a war in the Warp being the representation of two great prosperous empires falling from their grace. [[The Blue Scribes]] are tasked with recollecting these fragments. Tzeentch also claims the Realm of Chamon in the [[Age of Sigmar]]. The [[Slann]] managed to create the Halosphere as a passageway to Tzeentch&#039;s lair. &lt;br /&gt;
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If Tzeentch had a voice actor... Tzeentch would need different ones all the time.  A good candidate is Aidan “[[A Song of Ice and Fire|Petyr Baelish]]” Gillan, who helpfully can&#039;t keep his accent straight for longer than a scene at a time.&lt;br /&gt;
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==Elf/Eldar Gods==&lt;br /&gt;
In 40k, he was &#039;&#039;seemingly&#039;&#039; the only Chaos God who didn&#039;t try to intervene when Slaanesh went on his/her/its &amp;quot;just-born&amp;quot; raping and killing spree as far as we know. But Tzeentch seldom works directly, so there&#039;s no way to tell for sure.&lt;br /&gt;
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In Warhammer Fantasy, [[Asuryan]] is something of the Road Runner to his Wile E. Coyote. While Tzeentch&#039;s flawless and infinitely intricate plans of dickery seem to culminate with the Warp enveloping the world, something always goes wrong at the last minute and usually the High Elves or an ally of the High Elves are at the center of it. That&#039;s because Asuryan also has a plan, one he actually shares with mortal [[High Elves]] who take a vow of silence and become his monks. Asuryan&#039;s plan is NOT flawless however, and culminates in one giant last battle with a 50% chance of success or fail on his behalf between &amp;quot;good&amp;quot; (Order) and &amp;quot;evil&amp;quot; (Destruction). The outcome of that battle will decide if the Chaos Gods win or lose once and for all. Apparently, dragons will go extinct either way though. It turns out that his plan [[The End Times|didn&#039;t work out]].&lt;br /&gt;
Tzeentch also has direct relations with [[Morai-Heg]] who is a goddess of prophesy who can actively change fate at her will. Morai-Heg is a True Neutral kind of being who fucks with everyone&#039;s plans in ways that end up with them indebted to her one way or another. Usually because she manipulates things in a way to force you to come to her to undo the change she already made (you don&#039;t know she did this in the first place) and make a third result, which someone else probably asked for due to a change someone else made and...well, let&#039;s just summarize it as &amp;quot;&#039;&#039;Everyone&#039;s plans are all going according to plan&#039;&#039;&amp;quot;.&lt;br /&gt;
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==[[Just as planned]]...==&lt;br /&gt;
Tzeentch will always be three steps ahead of you; he out-dicks [[Eldrad]], [[Cegorach|The Laughing God]], both [[Sigmar|God]] [[God-Emperor of Mankind|Emprahs]], and the [[C&#039;tan|Deceiver]] hands down. Just an example: He tricked [[Slaanesh]] into provoking [[Khorne]], a fight she promptly lost. Why did he do it? He did it for fun.&lt;br /&gt;
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Just don&#039;t mention [[The Game (Tzeentch)|Creed]] around him...&lt;br /&gt;
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In Warhammer Fantasy, he&#039;s notable for never really doing much of anything really (except trapping [[Sigmar]] for years in the Wind of Heaven until Vortex on [[Ulthuan]] is destroyed and the Wind, under Sigmar&#039;s direction, enters the body of Emperor [[Karl Franz]] after his death.) His champions either have magical powers or limited ability to see and manipulate the future. Some just follow more charismatic champions of other Chaos Gods into battle, although when that champion inevitably falls Tzeentch&#039;s almost always survive to mutate another day. The setting&#039;s China equivalent, [[Cathay]], has wizards actively stealing Tzeentch&#039;s magic and using its effects to affect the world with greater power than normal magic can. They do this entirely without worshiping him or suffering Chaos mutations or taint (according to the fluff, they do worship Tzeentch, they just know him by another name and don&#039;t know his true nature... this is most likely a reference to Daoism and &#039;&#039;Yi Jing&#039;&#039;, the Book of Change). Clearly Tzeentch mostly just focuses on 40k while the other three Chaos Gods play two tables at once (or maybe Tzeentch is lulling the Cathayans into a false sense of security...). &lt;br /&gt;
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The funny thing is, Tzeentch&#039;s plots will never come to true fruition. They just go on and on, forever and ever, twisted and tangled for the sheer joy of it with no end goal or even a purpose behind them. Tzeentch is a god of &#039;&#039;chaos&#039;&#039;, and a plan satisfied, tied up, finished, is a plan that has left his purview. There is no victory, no defeat, no end. Ends are stagnation, [[Nurgle|the opposite of all he represents]]. [[Games Workshop|There will only be the endless clatter of dice in]] [[Warhammer 40K|the mad, cruel games the gods play with the fates and souls of men]]. Rolled without end, amen. In this sense, Tzeentch truly is the Chaos God of hope because he will never allow Chaos to defeat the mortal plane if he can- at least, not if it doesn&#039;t lead to further changes. While most everyone else plays to win, Tzeentch plays for fun, for as long as he can. In older fluff, Tzeentch was also the Chaos God of magic and intellect, so if anyone wanted Tzeentch to win, they just had to make a clever plan that would further Tzeentch&#039;s goals and pull it off, increase the amount of magic in the world or become a wizard (so technically everytime a [[Storm of Magic|Storm of Magic]] happens would be a victory for Tzeentch), [[Matt Ward|though GW has downplayed that aspect of him]].&lt;br /&gt;
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Possibly the god of &amp;quot;I meant to do that&amp;quot; and &amp;quot;I was just pretending to be retarded&amp;quot;.&lt;br /&gt;
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==Followers==&lt;br /&gt;
Tzeentch&#039;s followers tend to be Librarians/wizards, Sorcerers, nerds, psykers/magical beings, unstable mutants, and red-nosed misfits, but instead of [[Nurgle]]&#039;s &amp;quot;I love you just for who you are,&amp;quot; Tzeentch encourages his followers to revel in what makes them dweeb outcasts and go even further, constantly finding new ways to push limits and try things out just because they can. It&#039;s not enough that you&#039;ve made this former Guardsman loyal, harder and better, faster and stronger, you could also fit another three arms on the guy, and if you added a head on his pelvis he would never be surprised, and he can&#039;t talk anymore so why not replace his larynx with a flamer sac? [[Chaos Spawn|Whereas other Chaos Gods accidentally pour too much love into their subjects]] (Slaanesh quite literally), Tzeentch does it on purpose because he actually knows what he&#039;s doing when he does so.&lt;br /&gt;
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* Tzeentch Daemons are:&lt;br /&gt;
** &#039;&#039;&#039;Pink Horrors&#039;&#039;&#039;: Ever-shifting gleeful balls of psychic rape. Really powerful ones are Heralds of Tzeentch. Courtesy of sixth edition 40k, these guys are now brotherhood of sorcerers, and a blob of 16 or more horrors can cast 3 spells per turn, and since they&#039;re daemons of Tzeentch they test on Ld10. Unfortunately, all the powers they have are &#039;&#039;&#039;FUN*&#039;&#039;&#039;. 8th edition Fantasy sees them as a blob of level 1 wizards who can&#039;t miscast, which are fun due to the randomness of them but aren&#039;t really competitive. The best-known of these is a being called the Changeling, who has the ability to transform into any being it wants, usually for the purposes of wreaking havoc behind enemy lines (although it has also been known to do so for pulling pranks as well, like planting Nurglings on the Skull Throne just as Khorne is about to sit down or cutting Slaanesh&#039;s hair while he/she/it sleeps). Apparently it&#039;s changed its form so many times it doesn&#039;t even remember what it originally used to look like.&lt;br /&gt;
** &#039;&#039;&#039;Blue Horrors&#039;&#039;&#039;: When you kill a pink horror, it splits into 2 tiny, manic-depressive blue horrors. In 40k it just means your pink horrors hit back at S2 every time you kill one in close combat, which is kind of useless. Why are your horrors in close combat anyway? The Fantasy version of them are summonables that enter onto the field when the magic lore of Tzeentch sees a spell casted very well (since your Pink Horrors cannot miscast, throwing a fuckload of dice into a spell to produce more Blue Horrors is nifty). They&#039;re pretty weak though anyway, which is what keeps full Tzeentch armies from really being viable. A particularly notable pair of Blue Horrors are P&#039;tarix and Xirat&#039;p, also known as [[The_Blue_Scribes | Blue Scribes]]. Tzeentch sent them out to catalog every single magic spell in reality, knowing that they weren&#039;t smart enough to know how easily abused the power of said spells might be. Finally fixed in Age of Sigmar as they&#039;re now just weaker pink horrors that you place two when a pink horror dies.&lt;br /&gt;
*** &#039;&#039;&#039;Brimstone Horrors&#039;&#039;&#039;: Also known as Yellow Horrors. Recently added in Age of Sigmar and 40k, oddly never mention until now since three is a running theme for Tzeentch. When a Blue Horror dies they turn into a pair of angry little fire daemons.&lt;br /&gt;
** &#039;&#039;&#039;Flamers&#039;&#039;&#039;: like Horrors but less limb-y and way more mouths to breathe fire with. Also, this fire is S4 AP4. If you inflict wounds on a unit they have to take a toughness test, and if they fail they suffer D3 wounds with no saves allowed. On the other hand, if they pass the toughness test [[FAIL|they get feel no pain (6+) which can stack if they keep passing.]]. They&#039;re the main Daemon ranged option in Warhammer Fantasy, although they&#039;re pretty close range. Best used to shotgun an enemy right in the flank while it&#039;s engaged with something from one of the other Chaos Gods in melee. &#039;&#039;Just as planned&#039;&#039;, right there in the crunch.&lt;br /&gt;
** &#039;&#039;&#039;Screamers of Tzeentch&#039;&#039;&#039;: the Tzeentchian notion of cavalry; levitating manta rays with buzzsaw fins. Also melta-teeth for some reason. In Fantasy they function as chaff by harassing units and weakening them (with great luck killing something important like a mage) or [[DISTRACTION_CARNIFEX |forcing them to devote a turn killing them and thus leaving that unit open to whatever other Daemons you brought]].&lt;br /&gt;
** &#039;&#039;&#039;Burning Chariots of Tzeentch&#039;&#039;&#039;: One-man vehicles for heralds of Tzeentch or Exalted Flamers, which are like flamers but... exalted. In 40k this is where the AP2 Tzeentch Flame attack went after Flamers got a buff (but it&#039;s assault D3, for optimal &#039;&#039;&#039;FUN*&#039;&#039;&#039;, and it also has a S5 AP3 torrent attack. These both follow the same warpflame rules as flamers do, but they also won&#039;t be leaving so many survivors so it&#039;s not as big a deal. Fantasy sees them as the surprise buttsecks machine, once again tearing through an enemy that&#039;s engaged with something else. Like Tzeentch&#039;s architectural styles though it&#039;s a glass cannon that WILL break if damn near anything short of an anemic [[Bretonnia|Bretonnian]] peasant orphan with a cold attacks it.&lt;br /&gt;
** &#039;&#039;&#039;[[Lord of Change|Lords of Change]]&#039;&#039;&#039;: huge birdlike sorcerers that look like a [[Furry|werewolf&#039;s in-between state, only it&#039;s a werevulture-snake-velociraptor...thing]]. They have the power to predict the future at any given time so they&#039;re almost invincible, unless Tzeentch wants them to die, which going by all the times Tzeentchian Chaos Daemon and Thousand Sons armies lose, happens surprisingly often. They&#039;re the best non-named spellcaster available to Daemons in Fantasy. Chief among their number is Tzeentch&#039;s right-hand daemon Kairos Fateweaver, who was gifted the ability to know everything that will ever happen (along with a second head). It&#039;s said that he knows the answers to all questions, but if you ask him, [[Troll|both heads give contradicting answers, with no way of knowing which head is telling the truth]], just [http://www.wobblymodelsyndrome.com/comic-80.html Don&#039;t ask him his name]. (Then again, there&#039;s nothing saying it&#039;s the same one lying every time.)&lt;br /&gt;
* Tzeentch&#039;s Chaos Marines come with an [[Thousand Sons|Egyptian motif]], and plenty of psykers and Sorcerers. Aside from that Tzeentchian marines are usually warband leaders, their advisors or prominent ambitious champions wishing to become one. Many of them hold their dedication to the Architect in secret, if only to keep their advantage of god&#039;s favor over other marines - ambition after all is the big deal for them. Fully Tzeentchian warbands do exist, but they are usually comprised of complete madman who hear voices, see future, hear all the lies in the world (simultaneously), can shape-shift or mutate at will or have some other mind-blowing (sometimes literally) &amp;quot;gifts&amp;quot; from the Architect. It helps that Tzeentch is likely based on the Ancient Egyptian god Thoth.&lt;br /&gt;
* Tzeentch&#039;s [[Warriors of Chaos|viking followers]] are usually the outcasts and elders of the tribes of the Norsemen rather than being a united group. They like to rock the &amp;quot;evil wizard&amp;quot; look with hooded cloaks and sacrificial daggers to compliment their tentacles and 3 faces on one head.&lt;br /&gt;
* He is also worshipped by the [[Cathay]]ans as their state religion.&lt;br /&gt;
*In AoS, his mortal worshippers are the [[Tzeentch Arcanite]]s. They hide in the cities of Sigmar and Order, slowly amassing power and influence, before rising up in a spectacular display of both Just as Planned and fiery mutated goodness.&lt;br /&gt;
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==Facts==&lt;br /&gt;
*Sly Marbo is the only person that Tzeench cannot control. That and Creed, that sneaky fucker, who is currently holding a gun to my {{BLAM}}.&lt;br /&gt;
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* The name Tzeentch was originally going to be &amp;quot;Thence&amp;quot; of Change (which is a six letter anagram of Tzeentch) the TZ was latter added and the name reworked at the suggestion of [[John Blanche]] returning from holiday in Tanzania, where he saw a Blue feathered bird performing tricks at the request of a tribal priest named Tuz Tuz.&lt;br /&gt;
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* Tzeentch is likely inspired by the Ancient Egyptian god Thoth. Thoth was the bird-headed god of writing, science and magic; remember what Tzeentch&#039;s Greater Daemons look like.&lt;br /&gt;
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* A little-known fact: Tzeentch is anon.&lt;br /&gt;
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* Tzeentch was responsible for the Great Depression and the 2008 financial crisis. Also, the First Gulf War? That was him too.&lt;br /&gt;
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* Tzeentch does it for the lulz.&lt;br /&gt;
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* You know when your first puppy died? Tzeentch did that too.&lt;br /&gt;
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* Tzeentch (much like [[Sly Marbo]]) knows and sees everything; thusly, he sees you masturbate and knows what fantasies you&#039;re having. And he laughs at you (again, much like [[Sly Marbo]]).&lt;br /&gt;
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* Khorne is Tzeentch&#039;s favorite victim for hijinks because Khorne is very easy to string along.&lt;br /&gt;
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* Slaanesh is Tzeentch&#039;s second favorite victim for his hijinks, because Slaanesh&#039;s desire for a new high makes him/her/it very easy to string along.&lt;br /&gt;
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* Starscream is a servant of Tzeentch; he&#039;s got a huge amount of ambition. Too bad that Tzeentch won&#039;t let him succeed until he actually forms a plan instead of just saying &amp;quot;I am the new leader!&amp;quot; if Megatron so much as sneezes.&lt;br /&gt;
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* Tzeentch is the god of hope among other things, yet he&#039;s a lot less friendly than the god of despair. Probably because most every being in the universe has had their fair share of despair and has learned to cope with it, while hope tends to show up just before you get ground into the dirt again. When the Despair-god comes knocking, you open a bottle and sigh, when the hope god shows up, you immediately wonder how you&#039;re going to get raped this time.&lt;br /&gt;
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* Tzeentch has only ever truly lost to two beings: Creed and a [[If the Emperor had a Text-to-Speech Device|little kitten wearing a silver banana armour]]. &lt;br /&gt;
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* Tzeentch is a very morky god due to the fact he could set in motion a string of events that could lead to a lasgun in the back of the head when you aren&#039;t looking. &lt;br /&gt;
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* Tzeentch is the only contestant to ever be banned from entering Deal or No Deal after winning $1,000,000 9 times in a row.&lt;br /&gt;
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* During their early days, Tzeentch once put on a magic show for the 3 other Chaos gods. Among the 3, Khorne asked Tzeentch how he made Nurgle&#039;s Plaguefather disappear and reappear beside Slaanesh before their very eyes, which Tzeentch refused to tell and responded with &amp;quot;A good magician never reveals his tricks.&amp;quot;, which caused Khorne to burn with unfathomable rage. To this day, Khorne still loathes magic and anyone who uses them, which became evident when the [[World Eaters]] killed all their Psykers when they defected to Chaos. Like always, Tzeentch just said &amp;quot;Just as planned&amp;quot;.&lt;br /&gt;
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* Tzeentch is slightly pissed over the fact how his only representation in DoW are the Pink Horror daemons and the Chaos Sorcerer, unlike Khorne who gets Berzerkers, Chaos Marines chant &amp;quot;Skulls for the Skull Throne!&amp;quot; on attack and how he got an epic unit, the &amp;quot;Bloodthirster&amp;quot; and the fact that he has two Chaos Lords dedicated to him and the fact that his legion shows up in Winter Assault as one of the primary opponents, Khorne then goes on to get Bloodletters, Bloodcrushers, The Chaos Lord, who is the best damn commander in the game (though the Warboss has funnier dialogue) in DoW II, while in contrast, he&#039;s stuck with the sorcerer and his marines aren&#039;t even Rubrics. Still, better than Slaanesh, who only ever got the Emperor&#039;s Children default color scheme throughout the entire series. But now Slaanesh is getting Noise Marines in Retribution, which are sorta like SM Plasma Cannon Devastators. All Tzeentch gets are marks for certain units, which turns everyone of them into tank/infantry raping death machines, especially the generic marines.&lt;br /&gt;
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* However, in DOWII, Tzeentch is still reveling in the fact how he got [[Scott McNeil]] to voice the generic Chaos sorcerers again. &#039;&#039;&#039;HOWEVER!!!&#039;&#039;&#039;, the Sorcerer&#039;s voice then became more soft, monotonous and unenthusiastic, which &#039;&#039;&#039;GREATLY&#039;&#039;&#039; angered Tzeentch.&lt;br /&gt;
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* Tzeentch appears to be GW&#039;s least favorite of the Chaos Gods, his units tend to be the worst out of the four chaos gods, his stuff gets the least amount of attention, and the least amount of fluff written for him. Hell, there&#039;s often cases where despite magic/psykic powers being his specialty, Nurgle and/or Slaanesh give a better selection than he does. (Except for Age of Sigmar, where he&#039;s really good.) Arguably not true since 8th given how often Arhiman is used in Chaos armies and Magnus being the best of the Primarchs currently out.&lt;br /&gt;
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* Some people play chess with reality and manipulate events and people like chess pieces, others play pool/billiards with it, moving things along like a cue ball and cue stick, others play poker with the universe, bluffing and cajoling things to receive favorable outcomes, other play roulette with the cosmos, making all the little movements needed for that lucky roll. But Tzeentch, Tzeentch does it all at once in the nightmarish game of [[Paradox poker|Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker]], or PBVRFDHCSP a game that only a true master of dickery and the ability to perceive the past, future, and present can really play without looking like a massive tool.&lt;br /&gt;
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* Every Saturday night, Tzeentch gets together with the [[C&#039;tan|the Deceiver]], [[Cegorach]], and the [[Emperor]] for a rousing game of Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker. The sheer amount of dickery and [[JUST AS PLANNED]] that goes on during these games is so vast that if you were to watch one of these games, your head would &#039;asplode into a shower of [[Necrons]], [[Daemon|Daemons]], [[Eldar]], and [[Space Marine|SPESS MEHREENS!]]. Even Khorne is afraid to watch one of these games for fear of his head&#039;s un...asplodedness... Nobody ever wins though, (mainly because the Emperor take too long on his turns). Creed was banned from these tournaments after infiltrating queens into the games and somehow rigging the roulette tables beforehand one too many times.&lt;br /&gt;
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* Tzeentch&#039;s favorite characters in Mortal Kombat are Quan Chi, Shinnok and Shang Tsung. Though Tzeentch favors Quan Chi more than the other two due to him being (arguably) the most manipulative bastard in all of Mortal Kombat. Hell, he is mostly responsible for almost all the events that happened. In fact, Quan Chi is considered the most untrustworthy character in all of Mortal Kombat considering that he has chronic backstabbing disorder, constantly lies and never fulfills his promises.&lt;br /&gt;
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* Tzeentch&#039;s favorite Black Library novel is &amp;quot;A Thousand Sons&amp;quot;. This is mostly because he relishes over the fact that he is such a magnificent bastard for all the things he did in said novel.&lt;br /&gt;
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* Tzeentch created [[C.S. Goto|C.S. Multilazor]] to specifically troll Khorne&#039;s fluff.&lt;br /&gt;
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* Tzeentch has planned everything you do, even this. Who knows what this article is distracting you from? Tzeentch does because he&#039;s why you&#039;re here. Woah! Where do you think you&#039;re going? You&#039;re leaving, eh? &#039;Just as planned&#039;...&lt;br /&gt;
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* Tzeentch didn&#039;t write this article. But he set in motion [[Just As Planned|every single event]] that contributed to it. Yes. Even this specific author&#039;s decision to write this paragraph.&lt;br /&gt;
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* The one place Tzeentch is afraid to go is the Well of Eternity; he believes that it is the beginning and end of the universe. He was wrong, it is where Sly Marbo lives. To find out what was in there, he sent in expeditions of Lords of Change and Horrors but they never came back out. Finally he just grabbed Kairos Fateweaver, his vizier, and threw him in. Due to lots and lots of [[Just as planned]] Fateweaver survived but was horribly disfigured. Marbo slapped himself for letting that one get away and forced himself to keep doing pushups until a planet the size of Jupiter was split in half as self discipline.&lt;br /&gt;
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* The [[Warcraft]] and Starcraft franchises&#039; existence are both Tzeentch&#039;s doing, he is the one that caused GW to turn down Blizzard&#039;s initial offer to make an RTS game. When Fateweaver was interrogated about why Tzeentch did that, the lying head dodged the question and the truth telling one said that there was no reason. Or did it.....&lt;br /&gt;
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* Created Facebook....regretted it instantly but managed to troll the whole planet by making them buy Oculus Rift, no real logic just to fuck up Oculus&#039;s release schedule - It worked just as Planned!&lt;br /&gt;
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* Contrary to what many would assume, Tzeentch is terrible at RTS games because he can never focus on one goal for a long enough period of time to focus on winning, or least that&#039;s the reason he claims why he lost at Supreme Commander to an illiterate [[Ork]] that did nothing but hit random keys the entire game.&lt;br /&gt;
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* Tzeentch claims that [[Snowflame]] was his doing, arguing who else could be insane enough to create such a character. Slaanesh claims that Tzeentch is lying and that Snowflame is his/her/its doing, but Tzeentch points out that Slaanesh is also a liar, meaning that nobody knows who is lying.&lt;br /&gt;
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* Tzeentch&#039;s realm is guarded by a labyrinth that can only be passed by the mad. It was only defeated once, by a little girl with a small black dog, and even Tzeentch doesn&#039;t know how because the guardians refuse to discuss it. This is canon.&lt;br /&gt;
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* Tzeentch invented Scrappy Doo because he was bored.&lt;br /&gt;
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* Tzeentch was the first being to create the Death Note. Possibly the one who made the idea of it all and gifted this to the Shinigami themselves.&lt;br /&gt;
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* Since Tzeentch achieves his goals by having his many plans constantly foil each other and benefiting from the fallout of said foiled plans, this makes him one of the few beings who achieves [[Just As Planned]] as a direct consequence of [[Not as Planned]]. Depending on how you think about it, this means Tzeentch could technically be considered a god of both.&lt;br /&gt;
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* If the Deceiver and Tzeentch battle and the Deceiver wins Tzeentch actually wins in disguise. and vice versa. and this effect is cumulative. therefore an unending cycle of win or don&#039;t win is created there are currently over 9000 such cycles in existence&lt;br /&gt;
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* Tzeentch has a pet cat that is both [https://en.wikipedia.org/wiki/Schr%C3%B6dinger%27s_cat alive and dead].&lt;br /&gt;
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* Tzeentch can be defeated with the following train of logic.&lt;br /&gt;
:* You: So Tzeentch, you are a god of chaos?&lt;br /&gt;
:* Tzeentch: Yes.&lt;br /&gt;
:* You: So you would say that you are completely unpredictable?&lt;br /&gt;
:* Tzeentch: Yes.&lt;br /&gt;
:* You: So that means it is predictable that you will be unpredictable?&lt;br /&gt;
:* Tzeentch: ...&lt;br /&gt;
&lt;br /&gt;
* Tzeentch is the reason the internets hyperlinks are Blue.&lt;br /&gt;
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* Tzeentch coined the phrase &amp;quot;You activated my trap card&amp;quot;.&lt;br /&gt;
* Tzeentch created the bug that causes Gandhi to go nuclear in Civilization.&lt;br /&gt;
* Greedo shooting first was Tzeentch doing.&lt;br /&gt;
* Tzeentch&#039;s favorite Gundam character is Char Aznable, the sheer amount of JUST AS PLANNED that the Red Comet uses put a grin on his face-for a brief moment.&lt;br /&gt;
* By virtue of defeating Junko Enoshima, a self-proclaimed follower of Nurgle, Makoto Naegi is unwittingly one of Tzeentch&#039;s greatest champions due to being a beacon of Hope. [[Just as Planned| In fact, the whole Hope&#039;s Peak Killing Game was started by Tzeentch to prove his superiority to Nurgle.]] the former rubs it in the latter&#039;s face at every chance that he gets.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Thousand Sons]]&lt;br /&gt;
*[[Ballad of the Thousand Sons]]&lt;br /&gt;
*[[Thousand Son and Guardswoman]]&lt;br /&gt;
*[[The Game (Tzeentch)]]&lt;br /&gt;
*[[Rubric Marines]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Just as planned tzeentch.jpg&lt;br /&gt;
Image:Tzeentch_lord_of_change.jpg&lt;br /&gt;
Image:Tzeentchies.JPG|Tzeentchs followers&lt;br /&gt;
File:A_Typical_Sorceror_of_Tzeentch.jpg|A typical sorcerer of Tzeentch.&lt;br /&gt;
File:Tzeentchian Cultists.jpg|Pretty much how his cultists operate.&lt;br /&gt;
File:TzeentchianDie.gif|Tzeentch&#039;s dice change a lot when rolled.&lt;br /&gt;
File:TzeentchPinup.jpg|Even your masturbatory habits are just as planned.&lt;br /&gt;
Image:Tzeentch&#039;s_True_Form.png|This is speculated to be the true appearance of Tzeentch.&lt;br /&gt;
Image:MrTzeentch.jpg|The Avatar of Change. &amp;lt;s&amp;gt; We are all Tzeentchian now.&amp;lt;/s&amp;gt;  Not anymore. The Golf Emperor took his place. &lt;br /&gt;
Image:1ksons pokeymans.JPG| &amp;quot;I choose &#039;&#039;YOU;&#039;&#039; teach them all that Power demands Sacrifice!!&amp;quot;&lt;br /&gt;
File:Tzeentch servant.jpg|Different demon, same thing, or is it? Just as planned!&lt;br /&gt;
Image:Tzeentch_mark.png|His Mark. Side effects may include growing extra eyes and rambling about the plans.&lt;br /&gt;
Image:Sexualyeti_tzeentch_daemonette.png|A daemonette of Tzeentch drawn by SexualYeti.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ChaosGods}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category: Disciples of Tzeentch]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:EC5A:5132:5BC2:96B</name></author>
	</entry>
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